Super Street Fighter II Turbo Revival - Gameboy Advance Character Moves List - written by Eric42 (eric42@gmail.com) -------------------------------------------------------------------- version 1.1b - Final public release - Monday, August 16, 2004 -------------------------------------------------------------------- The following guide is simply a list of moves of the characters that can be found in the US version of the Gameboy Advance game, Super Street Fighter II Turbo Revival. I have no clue as to if the moves will work with any other version aside from the US version. 11/21/01 - Email change. eric42@gmail.com is my new address.. Yay! -------------------------------------------------------------------- Key D = Down U = Up F = Forward B = Backward D/F = Down/Forward D/B = Down/Backward U/F = Up/Forward U/B = Up/Forward 360 = 360 degree turn on Control Pad ---- Balrog Straight Dash Punch: Hold B for two seconds, F + Punch Straight Uppercut: Hold B for two seconds, F + Kick Final Punch: Hold Light Punch + Kick for two seconds, release Headbutt: Hold D for two seconds, U + Punch Ground Dashing Punch: Hold B for two seconds, D/F + Punch Ground Dashing Uppercut: Hold B for two seconds, D/F + Kick Crazy Buffalo: Hold B for two seconds, F, B, F + Punch or Kick ---- Blanka Electric Thunder: Tap Punch repeated Rolling Attack: Hold B for two seconds, F + Punch Vertical Rolling Attack: Hold D for two seconds, U + Kick Backstep Rolling: Hold B for two seconds, F, + Kick Sliding Punch: D/F + Heavy Punch Ground Shave Roll: Hold B for two seconds, F, B, F + Punch ---- Cammy Spiral Arrow: D, D/F, F + Kick Cannon Spike: F, D, D/F + Kick Spinning Knuckle: B, D/B, F + Punch Hooligan Combo: B, D/B, D, D/F, F, U/F + Punch Spin Drive Smasher: D, D/F, F, D, D/F, F + Kick ---- Chun Li Hyakuretsukyaku: Tap Kick repeatedly Spinning Bird Kick: Hold B for two seconds, F + Kick Kikoken: Hold B for two seconds, F + Punch Tenshokyaku: Hold D for two seconds, U + Kick Neck Flip Kick: D/F + Heavy Kick Back Flip Kick: D/F + Light Kick Senretsukyaku: Hold B for two seconds, F, B, F + Kick ---- Dee Jay Maximum Jackknife: Hold D for two seconds, U + Kick Hyper Fist: Hold D for two seconds, U + Punch tap punch rapidly for more punches Double Dread Kick: Hold B for two seconds, F + Kick Max Out: Hold B for two seconds, F + Punch Dread Carnival: Hold B for two seconds, F, B, F + Punch ---- Dhalsim Yoga Fire: D, D/F, F + Punch Yoga Flame: B, D/B, D, D/F, F + Punch Yoga Blast: B, D/B, D, D/F, F + Kick Yoga Teleport: F, D, D/F or B, D, D/B + Punch or Kick Yoga Inferno: B, D/B, D, D/F, F, B, D/B, D, D/F, F + Punch ---- E. Honda Hundred Hand Slap: Tap Punch repeatedly Sumo Head Butt: Hold B for two seconds, F + Punch Sumo Smash: Hold D for two seconds, U + Kick Oicho Throw: F, D/F, D, D/B, B + Punch Oni Muso: Hold B for two seconds, F, B, F + Punch ---- Fei Long Hurricane Kick: B, D/B, D, D/F, F, U/F + Kick Shienkyaku: B, D, D/B + Kick Rekkaken: D, D/F, F = Punch Rushing Kick: F + Heavy Kick Rekka Shinken: D, D/F, F, D, D/F, F + Punch ---- Guile Sonic Boom: Hold B for two seconds, F + Punch Somersault Kick: Hold D for two seconds, U + Kick Side Kick: B or F + Heavy Kick (when close to opponent) Backfist: F + Heavy Punch Knee Hop: B or F + tap Light Kick Double Somersault Kick: Hold D/B for two seconds, D/F, D/B, U/F + Kick ---- Ken Fireball: D, D/F, F + Punch Dragon Punch: F, D, D/F + Punch (Using heavy punch causes Ken to in flames!) Hurricane Kick: D, D/B, B + Kick (Can be done in the air) Nata Otoshi Geri*: F, D/F, D + tap Kick Osoto Mawashi Geri*: B, B/D, D, D/F, F + tap Kick * Holding down Kick turns them into an Axe Kick Shoryu Reppa: D, D/F, F, D, D/F + Punch ---- M. Bison Scissor Kick: Hold B for two seconds, F + Kick Head Press: Hold D for two seconds, U + Kick Devil Reverse: Hold D for two seconds, U + Punch then Punch when close Somersault Skull Diver: Perform Head Press, then Punch Psycho Crusher: Hold B for two seconds, F + Punch Knee Press Nightmare: Hold B for two seconds, F, B, F + Kick ---- Ryu Fireball: D, D/F, F + Punch Dragon Punch: F, D, D/F + Punch Hurricane Kick: D, D/B, B + Kick (Can be done in the air) Shakunetsu Hadoken: B, D/B, D, D/F, F + Punch Rushing Punch: F + Punch Shinku Hadoken: D, D/F, F, D, D/F, F + Punch ---- Sagat Tiger Shot: D, D/F, F + Punch Ground Tiger Shot: D, D/F, F + Kick Tiger Knee Crash: D, D/F, F, U/F + Kick Tiger Uppercut: F, D, D/F + Punch Tiger Genocide: D, D/F, F, D, D/F + Punch ---- T. Hawk Mexican Typhoon: 360 + Punch Tomahawk Buster: F, D, D/F + Punch Condor Dive: Punch + Kick while in the air Double Typhoon: 360 twice + Punch ---- Vega Claw Roll: Hold B for two seconds, F + Punch Backslash: Press Punch and Kick together Scarlet Terror: Hold D/B for two seconds, F + Kick Wall Jump: Hold D for two seconds, U + Kick Claw Dive: Perform Wall Jump, any direction + Punch when close SkyHigh Claw: Hold D for two seconds, U + Punch, Punch when close Flying Barcelona Attack: Perform Wall Jump, Punch when close Rolling Claw Dive: Hold D/B for two seconds, D/F, D/B, U/F + Kick, Punch when close ---- Zangief Double Lariat: D, D/B, B + Punch Banishing Flat: F, D/F, D + Punch Screw Pile Driver: 360 + Punch Quick Double Lariat: D, D/B, B + Kick Atomic Suplex: 360 + Kick when close to opponent Flying Power Bomb: 360 + Kick Final Atomic Buster: 360 twice + Punch ---- Super Street Fighter II: Turbo Revival is the copyright of Capcom 2001 and is currently available for the Gameboy Advance. I take no claim on the rights to Super Street Fighter II: Turbo Revival. I do however take the claims on the rights to this FAQ. You can contact me via email at eric42@gmail.com. Please do not ask to host this FAQ. I have allowed only one site besides GameFaqs.com and that site is Gamespot.com. If you email me asking to host this FAQ, your email will be ignored. If you choose to ignore that I've said do not host this FAQ and host it anyway, I will seek legal action against you and your website. version 1.0 released on July 23, 2001. version 1.1 released on July 29, 2001. version 1.1a released on November 21, 2001. version 1.1b released on August 16, 2004.