=================================== Yu-Gi-Oh!: The Eternal Duelist Soul Card List FAQ =================================== Gameboy Advance January 6, 2003 Version 1.1 ================= Version History ================= v1.1 - Minor changes v1.0 - First Version =========== Copyright =========== This FAQ is only for private and personal use only. Copying, Ripping, Distributing etc. of this FAQ is strictly prohibited. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. Yu-Gi-Oh!: The Sacred Cards, and characters are copyright © 1996 Kazuki Takahashi FAQ Copyright © 2003 Griffin Knight ============================== TABLE OF CONTENTS ============================== I. Introduction [NTR] II. Cards [CDS] III. Card Statistics [CST] IV. Credits [CRD] =============================================================================== I. Introduction [NTR] =============================================================================== Yu-Gi-Oh! The Eternal Duelist Soul is a card game based on a TV animation. You'll start a game by selecting one deck from the three selections at the beginning. Each card has a special attributes to be used in battle, there are six different kinds of cards in the game, they are Normal Monster, Effect Monster, Fusion Monster, Magic Cards, Trap Cards, and Ritual Monster Cards. Normal Monster cards are used to attack, defend and sacrificed while dueling, Effect Monster cards have a special effect to support cards on the field, Fusion Monster cards can only be summoned by combining specific cards, Magic Cards are cards that can cast support magic to the player, Trap Cards are used to counter or protect a card while dueling, and Ritual Monster Cards are monster cards that can be summoned by rituals. =============================================================================== II. Cards [CDS] =============================================================================== Card Name: 7 Colored Fish Attack: 1800 Defense: 800 Type: Fish Stars: 4 A rare rainbow fish that has never been caught by mortal man. Card Name: 7 Completed Attack: --- Defense: --- Type: Magic/Equip Stars: --- A Machine-type monster equipped with this card increases it ATK and DEF by 700 points. Card Name: Acid Crawler Attack: 900 Defense: 700 Type: Insect Stars: 3 A giant caterpillar that secretes an acid mist that melts anything. Card Name: Acid Trap Hole Attack: --- Defense: --- Type: Trap Stars: --- Flip 1 face-down Defense Position monster face-up. If the monster's DEF if 2000 points or less, the monster is destroyed. If the DEF is more than 2000 points, return the monster to its face-down Defense Position. Card Name: Air Eater Attack: 2100 Defense: 1600 Type: Fiend Stars: 6 A monster that feeds on oxygen, suffocating any who stand near. Card Name: Air Marmot of Nefariousness Attack: 400 Defense: 600 Type: Beast Stars: 2 A horned beaver that dive-bombs enemies with acorns. Card Name: Akakieisu Attack: 1000 Defense: 800 Type: Spellcaster Stars: 3 A sorcerer who utters spells that can render monsters unconscious. Card Name: Akihiron Attack: 1700 Defense: 1400 Type: Aqua Stars: 5 This strange creature hides in the deep, dark corners of the seven seas. Card Name: Alligator's Sword Attack: 1500 Defense: 1200 Type: Beast Stars: 4 This lizard man can swing a sword at velocities that exceed the speed of sound. Card Name: Alligator's Sword Dragon Attack: 1700 Defense: 1500 Type: Dragon/Fusion/Effect Stars: 5 "Baby Dragon" + "Alligator's Sword". You can Inflict Direct Damage to your opponent's Life Points with this card if the only Attributes of Monster Cards on your opponent's side of the field are EARTH, WATER, or FIRE. Card Name: Alpha The Magnet Warrior Attack: 1400 Defense: 1700 Type: Rock Stars: 4 Alpha, Beta, and Gamma meld as one to form a powerful monster. Card Name: Amazon of the Seas Attack: 1300 Defense: 1400 Type: Fish Stars: 4 A mermaid who serves as herald of the Sea King and guards the sanctuary. Card Name: Ameba Attack: 300 Defense: 350 Type: Aqua/Effect Stars: 1 When this card is face-up on the field and control shifts to your opponent, inflict 2000 points of Direct Damage to your opponent's Life Points. This effect can only be used once as long as this card remains face-up on the field. Card Name: Amphibious Bugroth Attack: 1850 Defense: 1300 Type: Aqua/Fusion Stars: 5 Ground Attacker Bugroth + Guardian of the Sea. Card Name: Ancient Brain Attack: 1000 Defense: 700 Type: Fiend Stars: 3 A fallen fairy that is powerful in the dark. Card Name: Ancient Elf Attack: 1450 Defense: 1200 Type: Spellcaster Stars: 4 This elf is rumored to have lived for thousands of years. He leads an army of spirits against his enemies. Card Name: Ancient Jar Attack: 400 Defense: 200 Type: Rock Stars: 1 A very fragile jar that contains something ancient and dangerous. Card Name: Ancient Lizard Warrior Attack: 1400 Defense: 1100 Type: Reptile Stars: 4 Before the dawn of man, this lizard warrior ruled supreme. Card Name: Ancient One of the Deep Forest Attack: 1800 Defense: 1900 Type: Beast Stars: 6 This creature adopts the form of a white goat living in the forest, but is actually a Forest Elder. Card Name: Ancient Telescope Attack: --- Defense: --- Type: Magic Stars: --- See the top 5 cards of your opponent's Deck. Return the cards to the Deck in the same order. Card Name: Ancient Tool Attack: 1700 Defense: 1400 Type: Machine Stars: 5 A destructive machine discovered in the Ruins of the Ancients. Card Name: Ansatsu Attack: 1700 Defense: 1200 Type: Warrior Stars: 5 A silent and deadly warrior specializing in assassinations. Card Name: Anthrosaurus Attack: 1000 Defense: 850 Type: Dinosaur Stars: 3 Man-like dinosaur with a high I.Q. that is lacking in strength. Card Name: Anti Raigeki Attack: --- Defense: --- Type: Trap Stars: --- When your opponent activates "Raigeki", all of your opponent's monsters are destroyed in place of your own. Card Name: Anti-Magic Fragrance Attack: --- Defense: --- Type: Trap/Continuous Stars: --- As long as this card remains on the field, Magic Cards must always be Set on the field and cannot be activated until a player's following turn. Card Name: Appropriate Attack: --- Defense: --- Type: Trap/Continuous Stars: --- You can activate this card when your opponent draws a card outside of his/her Draw Phase. Draw 2 cards from your Deck. Card Name: Aqua Chorus Attack: --- Defense: --- Type: Trap/Continuous Stars: --- If there are Monster Cards of the same name on the field, the ATK and DEF of those cards are increased by 500 points. Card Name: Aqua Dragon Attack: 2250 Defense: 1900 Type: Sea Serpent/Fusion Stars: 6 Fairy Dragon + Amazon of the Seas + Zone Eater Card Name: Aqua Madoor Attack: 1200 Defense: 2000 Type: Spellcaster Stars: 4 A wizard of the waters that conjures a liquid wall to crush any enemies that oppose him. Card Name: Arlownay Attack: 800 Defense: 1000 Type: Plant Stars: 3 A lady monster dwelling in a flower, she sprinkles the air with poisonous pollen. Card Name: Arma Knight Attack: 1000 Defense: 1200 Type: Aqua Stars: 4 An ammonite warrior that has protected the seas throughout history. Card Name: Armaill Attack: 700 Defense: 1300 Type: Warrior Stars: 3 A strange warrior who manipulates three deadly blades with both hands and his tail. Card Name: Armed Ninja Attack: 300 Defense: 300 Type: Warrior/Effect Stars: 1 FLIP: Destroys 1 Magic Card on the field. Of this card's target is face-down, flip it face-up. If the card is a Magic Card, it is destroyed. If not, It is returned to its face-down position. The flipped card is not activated. Card Name: Armored Glass Attack: --- Defense: --- Type: Trap Stars: --- You can activate this card when a monster is equipped with an Equip Magic Card to deactivate the effects of all Equip Magic Cards on the field. Card Name: Armored Lizard Attack: 1500 Defense: 1200 Type: Reptile Stars: 4 A lizard with a very tough hide and a vicious bite. Card Name: Armored Rat Attack: 950 Defense: 1100 Type: Beast Stars: 3 The fur on this monster rat is tough enough to repel swords. Card Name: Armored Starfish Attack: 850 Defense: 1400 Type: Aqua Stars: 4 A bluish starfish with a solid hide capable of fending off attacks. Card Name: Armored Zombie Attack: 1500 Defense: 0 Type: Zombie Stars: 3 This warrior blindly swings a deadly blade with devastating force. Card Name: Axe of Despair Attack: --- Defense: --- Type: Magic/Equip Stars: --- A monster equipped with this card increases its ATK by 1000 points. When this card is sent from the field to the Graveyard, you can offer 1 monster from the field as a Tribute to place it on top of your Deck. Card Name: Axe Raider Attack: 1700 Defense: 1150 Type: Warrior Stars: 4 An axe-wielding monster of tremendous strength and agility. Card Name: B. Dragon Jungle King Attack: 2100 Defense: 1800 Type: Dragon Stars: 6 A jet-black dragon found in the deepest jungles who normally devours trees. Card Name: B. Skull Dragon Attack: 3200 Defense: 2500 Type: Dragon/Fusion Stars: 9 Summoned Skull + Red-Eyes B. Dragon Card Name: Baby Dragon Attack: 1200 Defense: 700 Type: Dragon Stars: 3 Much more than just a child, this dragon is gifted with untapped power. Card Name: Backup Soldier Attack: --- Defense: --- Type: Trap Stars: --- You can activate this card when there are 5 or more Monster Cards in your Graveyard. Take up to 3 Normal Monster Cards with an ATk of 1500 points or less from your Graveyard and add them to your hand. Card Name: Banisher of the Light Attack: 100 Defense: 2000 Type: Fairy/Effect Stars: 3 As long as this card remains face-up on the field, any card sent to the Graveyard is removed from play. Card Name: Barox Attack: 1380 Defense: 1530 Type: Fiend/Fusion Stars: 5 Frenzied Panda + Ryu-Kishin Card Name: Barrel Dragon Attack: 2600 Defense: 2200 Type: Machine/Effect Stars: 7 Toss a coin 3 times. If 2 out of 3 results are Heads, destroy 1 opponent's monster. This card can only be used during your own turn, once per turn. Card Name: Barrel Lily Attack: 1100 Defense: 600 Type: Plant Stars: 3 This wicked flower attacks enemies with pollen projectiles. Card Name: Barrel Rock Attack: 1000 Defense: 1300 Type: Rock Stars: 4 Shouldering a pair of machine guns, this monster is unstoppable. Card Name: Basic Insect Attack: 500 Defense: 700 Type: Insect Stars: 2 Usually found traveling in swarms, this creature's ideal environment is the forest. Card Name: Battle Ox Attack: 1700 Defense: 1000 Type: Beast-Warrior Stars: 4 A monster with tremendous power, it destroys enemies with a swing of its axe. Card Name: Battle Steer Attack: 1800 Defense: 1300 Type: Beast-Warrior Stars: 5 A bull monster often found in the woods, it charges enemy monsters with a pair of deadly horns. Card Name: Battle Warrior Attack: 700 Defense: 1000 Type: Warrior Stars: 3 A warrior that fights with his bare hands. Card Name: Bean Soldier Attack: 1400 Defense: 1300 Type: Plant Stars: 4 A plant-warrior that attacks with seeds and sword. Card Name: Beast Fangs Attack: --- Defense: --- Type: Magic/Equip Stars: --- A Beast-type monster equipped with this card increases its ATK and DEF by 300 points. Card Name: Beastking of the Swamps Attack: 1000 Defense: 1100 Type: Aqua/Effect Stars: 4 You can substitute this card for any 1 Fusion-Material Monster. You cannot substitute for any other Fusion-Material Monsters in the current Fusion. Card Name: Beastly Mirror Ritual Attack: --- Defense: --- Type: Magic/Ritual Stars: --- This card is used to summon "Fiend's Mirror". You must also offer monsters whose total Level stars equal 6 or more as a Tribute from the field or your hand. Card Name: Beautiful Headhuntress Attack: 1600 Defense: 800 Type: Warrior Stars: 4 A vicious creature that has decapitated numerous enemy monsters. Card Name: Beaver Warrior Attack: 1200 Defense: 1500 Type: Beast-Warrior Stars: 4 What this creature lacks in size it makes up for in defense when battling in the prairie. Card Name: Behegon Attack: 1350 Defense: 1000 Type: Aqua Stars: 4 With a large mouth and massive teeth, this is one dangerous and strange sea snake. Card Name: Bell of Destruction Attack: --- Defense: --- Type: Trap Stars: --- Destroy 1 face-up Monster Card and inflict Direct Damage equal to the destroyed card's ATK to the Life Points of both you and your opponent. Card Name: Beta The Magnet Warrior Attack: 1700 Defense: 1600 Type: Rock Stars: 4 Alpha, Beta, and Gamma meld as one to form a powerful monster. Card Name: Bickuribox Attack: 2300 Defense: 2000 Type: Fiend/Fusion Stars: 7 Crass CLown + Dream Clown Card Name: Big Eye Attack: 1200 Defense: 1000 Type: Fiend/Effect Stars: 4 FLIP: Draw 5 cards from the top of your Deck, arrange them in any order desired, and replace them on top of the Deck. Card Name: Big Insect Attack: 1200 Defense: 1500 Type: Insect Stars: 4 A giant ant that dwells in the jungle, it is powerful whether attacking or defending. Card Name: Big Shield Gardna Attack: 100 Defense: 2600 Type: Warrior/Effect Stars: 4 When this card is face-down and targeted by a Magic Card whose effect targets only 1 monster the Magic Card is negated and this card is turned face-up in Defense Position. When this card is attacked, it is shifted to Attack Position following the Damage step. Card Name: Blinding Chain Attack: 1000 Defense: 1100 Type: Fairy Stars: 3 The mystic links of this chain can rob enemies of their power. Card Name: Bio Plant Attack: 600 Defense: 1300 Type: Fiend Stars: 3 A monster created from a major accident in an underground lab. Card Name: Black Illusion Ritual Attack: --- Defense: --- Type: Magic/Ritual Stars: --- This card is used to Ritual Summon "Relinquished". You must also offer monsters whose total Level Stars equal 1 or more from the field or your hand as a Tribute. Card Name: Black Luster Ritual Attack: --- Defense: --- Type: Magic/Ritual Stars: --- This card is used to summon "Black Luster Soldier". You must also offer monsters whose total Level stars equal 8 or more from the field or your hand as a Tribute. Card Name: Black Luster Soldier Attack: 3000 Defense: 2500 Type: Warrior/Ritual Stars: 8 This monster is summoned with the Ritual Magic Card, "Black Luster Ritual". You must also offer monsters whose total Level stars equal 8 or more as a Tribute from the field or your hand. Card Name: Black Pendant Attack: --- Defense: --- Type: Magic/Equip Stars: --- A monster equipped with this card increases its ATK by 500 points. When this card is sent from the field to the Graveyard, inflict 500 points of Direct Damage to your opponent's Life Points. Card Name: Blackland Fire Dragon Attack: 1500 Defense: 800 Type: Dragon Stars: 4 A dragon that dwells in the depths of darkness, its vulnerability lies in its poor eyesight. Card Name: Bladefly Attack: 600 Defense: 700 Type: Insect/Effect Stars: 2 As long as this card is face-up on the field, increase the ATK of all WIND monsters by 500 points and decrease the ATK of all EARTH monsters by 400 points. Card Name: Blast Juggler Attack: 800 Defense: 900 Type: Machine/Effect Stars: 3 You can destroy 2 monsters with an ATK of 1000 or less by offering this card as a Tribute if it is face-up on the field during your Standby Phase. Card Name: Blast Sphere Attack: 1400 Defense: 1400 Type: Machine/Effect Stars: 4 When your opponent attacks this monster in face-down Defense Position, this card is treated as an Equip Card and is used to equip the attacking monster (damage is not calculated). The equipped monster and this card are destroyed during your opponent's next Standby Phase. Your opponent then receives Direct Damage equal to the equipped monster's ATK. Card Name: Block Attack Attack: --- Defense: --- Type: Magic Stars: --- You can select 1 of your opponent's monsters and shift it to Defense Position. Card Name: Blue Medicine Attack: --- Defense: --- Type: Magic Stars: --- Increase your Life Points by 400 points. Card Name: Blue-Eyed Silver Zombie Attack: 900 Defense: 700 Type: Zombie Stars: 3 The beams from the eyes of this creature are said to turn enemies into zombies. Card Name: Blue-Eyes Toon Dragon Attack: 3000 Defense: 2500 Type: Dragon/Effect Stars: 8 This card cannot be summoned unless "Toon World" is on the field. This card cannot attack in the same turn that it is summoned. Pay 500 Life Points each time this monster attacks. When "Toon World" is destroyed, this card is also destroyed. If your opponent does'nt control a Toon monster on the field, this card may inflict Direct Damage to your opponent's Life Points. If a Toon monster is on your opponent's side of the field, your attacks must target the Toon monster. Card Name: Blue-Eyes Ultimate Dragon Attack: 4500 Defense: 3800 Type: Dragon/Fusion Stars: 12 Blue-Eyes White Dragon + Blue-Eyes White Dragon + Blue-Eyes White Dragon Card Name: Blue-Eyes White Dragon Attack: 3000 Defense: 2500 Type: Dragon Stars: 8 Note: Faces to the Left This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale. Card Name: Blue-Eyes White Dragon Attack: 3000 Defense: 2500 Type: Dragon Stars: 8 Note: Faces to the Right This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale. Card Name: Blue-Winged Crown Attack: 1600 Defense: 1200 Type: Winged Beast Stars: 4 With hair shaped like a crown and a body encased in bluish white flames, this bird is a formidable sight. Card Name: Boar Soldier Attack: 2000 Defense: 500 Type: Beast-Warrior/Effect Stars: 4 This card can only be summoned by a Flip Summon. If summoned by a Normal Summon, the card is destroyed. If your opponent has 1 or more monsters under his/her control, the ATK of this card is decreased by 1000 points. Card Name: Bolt Escargot Attack: 1400 Defense: 1500 Type: Thunder Stars: 5 After rendering an opponent immobile by spitting a sticky goo, this monster closes in for the attack. Card Name: Book of Secret Arts Attack: --- Defense: --- Type: Magic/Equip Stars: --- A Spellcaster-type monster equipped with this card increases its ATK and DEF by 300 points. Card Name: Bottom Dweller Attack: 1650 Defense: 1700 Type: Fish Stars: 5 This is one sea creature whose wrath is something monsters fear to face. Card Name: Bracchio-raidus Attack: 2200 Defense: 2000 Type: Dinosaur/Fusion Stars: 6 Two-Headed King Rex + Crawling Dragon #2 Card Name: Breath of Light Attack: --- Defense: --- Type: Magic Stars: --- Destroys all Rock-type monsters on the field. Card Name: Bright Castle Attack: --- Defense: --- Type: Magic/Equip Stars: --- Increases the ATK of all LIGHT monsters by 700 points. Card Name: Burglar Attack: 850 Defense: 800 Type: Beast Stars: 3 A wily rat armed with a huge left claw. Card Name: Burning Spear Attack: --- Defense: --- Type: Magic/Equip Stars: --- A FIRE monster equipped with this card increases its ATK by 400 points and decreses its DEF by 200 points. Card Name: Buster Blader Attack: 2600 Defense: 2300 Type: Warrior/Effect Stars: 7 The ATK of this card increases by 500 points for every Dragon-type monster in your opponent's side of the field and Graveyard. Card Name: Call of the Dark Attack: --- Defense: --- Type: Trap/Continuous Stars: --- All monsters restored with "Monster Reborn" are sent to the Graveyard. "Monster Reborn" also cannot be played as long as this card remains on the field. Card Name: Call of the Grave Attack: --- Defense: --- Type: Trap Stars: --- Deactivate the effect of "Monster Reborn" when your opponent plays it. Card Name: Call of the Haunted Attack: --- Defense: --- Type: Trap/Continuous Stars: --- Select 1 monster from your Graveyard and Special Summon it in Attack Position. When this card is destroyed from the field, the summoned monster is also destroyed, and vice-versa. Card Name: Candle of Fate Attack: 600 Defense: 600 Type: Fiend Stars: 2 Decides the fate of an opponent when the candle on its fingertip burns out. Card Name: Cannon Soldier Attack: 1400 Defense: 1300 Type: Machine/Effect Stars: 4 Offer 1 or more monsters on your side of the field as a Tribute to inflict 500 points of Direct Damage per monster to your opponent's Life Points. Monsters used for a Tribute Summon or that are offered as Tributes due to other cards' effects are excluded. Card Name: Castle of Dark Illusions Attack: 920 Defense: 1930 Type: Fiend/Effect Stars: 4 Increses the ATK and DEF of all Zombie-type monsters by 200 points for each turn this card is face-up. This effect remains for 5 turns. Card Name: Castle Walls Attack: --- Defense: --- Type: Trap Stars: --- Increase a selected monster's DEF by 500 points during the turn this card is activated. Card Name: Catapult Turtle Attack: 1000 Defense: 2000 Type: Aqua/Effect Stars: 5 Offer 1 of your monsters on the field as a Tribute. Half of the Tribute monster's ATK is inflicted to your opponent's Life Points as Direct Damage. Card Name: Ceasefire Attack: --- Defense: --- Type: Trap Stars: --- Flip all face-down Monster Cards on the field face-up (Flip Effects are not activated). For every Effect Monster Card on the field, decrease your opponent's Life Points by 500 points. Card Name: Celtic Guardian Attack: 1400 Defense: 1200 Type: Warrior Stars: 4 Note: Green Armor An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks. Card Name: Celtic Guardian Attack: 1400 Defense: 1200 Type: Warrior Stars: 4 Note: Silver Armor An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks. Card Name: Ceremonial Bell Attack: 0 Defense: 1850 Type: Spellcaster/Effect Stars: 3 As long as this card remains face-up on the field, you and your opponent must show your respective hands to each other. Card Name: Chain Destruction Attack: --- Defense: --- Type: Trap Stars: --- You can activate this card when a monster with an ATK of 2000 points or less is summoned (including Special Summon). Destroys all Monster Cards of the same name in the summoning player's hand and Deck. The summoning player's Deck is then shuffled. Card Name: Chain Energy Attack: --- Defense: --- Type: Magic/Continuous Stars: --- As long as this card remains face-up on the field, both you and your opponent must pay 500 Life Points per card to play or Set cards from your respective hands. Card Name: Chakra Attack: 2450 Defense: 2000 Type: Fiend/Ritual Stars: 7 This monster is summoned with the Ritual Magic Card, "Ressurection of Chakra". You must also offer monsters whose total Level stars equal 7 or more as a Tribute from the field or your hand. Card Name: Change of Heart Attack: --- Defense: --- Type: Magic Stars: --- Select and control 1 opposing monster (regardless of position) on the field until the end of your turn. Card Name: Charubin the Fire Knight Attack: 1100 Defense: 800 Type: Pyro/Fusion Stars: 3 Monster Egg + Hinotama Soul Card Name: Chorus of Sanctuary Attack: --- Defense: --- Type: Magic/Field Stars: --- Increases the DEF of all Defense Position monsters by 500 points. Card Name: Claw Reacher Attack: 1000 Defense: 800 Type: Fiend Stars: 3 Stretching arms and razor-sharp claws make this monster a formidable opponent. Card Name: Clown Zombie Attack: 1350 Defense: 0 Type: Zombie Stars: 2 A clown revived by the powers of darkness, its deadly dance has sent many monsters to their grave. Card Name: Cockroach Knight Attack: 800 Defense: 900 Type: Insect/Effect Stars: 3 When this card is sent to the Graveyard, it is returned to the top of the Deck instead. Card Name: Cocoon of Evolution Attack: 0 Defense: 2000 Type: Insect/Effect Stars: 3 You may treat this card as an Equip Magic Card on a face-up "Petit Moth" on the field. When equipped, the ATK and DEF of "Petit Moth" becomes the same as "Cocoon of Evolution". Card Name: Commencement Dance Attack: --- Defense: --- Type: Magic/Ritual Stars: --- This card is used to Ritual Summon "Performance of Sword". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute from the field or your hand. Card Name: Confiscation Attack: --- Defense: --- Type: Magic Stars: --- Pay 1000 Life Points to look at your opponent's hand. Select 1 card and discard it to the Graveyard. Card Name: Cosmo Queen Attack: 2900 Defense: 2450 Type: Spellcaster Stars: 8 Queen of the galaxies and mistress of the stars. Card Name: Crab Turtle Attack: 2550 Defense: 2500 Type: Aqua/Ritual Stars: 8 This monster can only be Ritual Summoned with the Ritual Magic Card, "Turtle Oath". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand. Card Name: Crass Clown Attack: 1350 Defense: 1400 Type: Fiend/Effect Stars: 4 When this card is shifted from Defense Position to Attack Position, return 1 of your opponent's monsters to the owner's hand. Card Name: Crawling Dragon Attack: 1600 Defense: 1400 Type: Dragon Stars: 5 This weakened dragon can no longer fly, but is still a deadly force to be reckoned with. Card Name: Crawling Dragon #2 Attack: 1600 Defense: 1200 Type: Dinosaur Stars: 4 A powerful dragon with teeth that can grind almost anything to dust. Card Name: Crazy Fish Attack: 1600 Defense: 1200 Type: Fish Stars: 4 A flying fish that attacks with its pointed head. Card Name: Crimson Sunbird Attack: 2300 Defense: 1800 Type: Winged Beast/Fusion Stars: 6 Faith Bird + Skull Red Bird Card Name: Crow Goblin Attack: 1850 Defense: 1600 Type: Winged Beast Stars: 5 A clever long-nosed goblin, he is a force to be reckoned with. Card Name: Crush Card Attack: --- Defense: --- Type: Trap Stars: --- Offer 1 DARK monster with an ATK of 1000 or less as a Tribute. Any opponent's monster with an ATK of 1500 or higher on the field, in your opponent's hand, or drawn in the next 3 turns is automatically destroyed. Card Name: Curse of Dragon Attack: 2000 Defense: 1500 Type: Dragon Stars: 5 A wicked dragon that taps into dark forces to execute a powerful attack. Card Name: Curse of Fiend Attack: --- Defense: --- Type: Magic Stars: --- Changes the battle positions of all Attack Position monsters on the field to Defense Position and vice-versa. These positions cannot be changed during the turn this card is activated except by the effect of a Magic, Trap or EEffect Monster Card. You can activate this card only during your Standby Phase. Card Name: Curtain of the Dark Ones Attack: 600 Defense: 500 Type: Spellcaster Stars: 2 A curtain that a spellcaster made. It is said to raise a dark power. Card Name: Cyber Commander Attack: 750 Defense: 700 Type: Machine Stars: 2 A strike force equipped with rocket launchers and bazookas. Card Name: Cyber Falcon Attack: 1400 Defense: 1200 Type: Machine Stars: 4 A jet-powered hawk that travels at the speed of sound. Card Name: Cyber Jar Attack: 900 Defense: 900 Type: Rock/Effect Stars: 3 FLIP: Destroys all monsters on the field (including this monster). Both players the pick up (not draw) 5 cards from the top of their respective Decks and show the cards to each other. Immediately Special Summon any monster cards of Level 4 or lower among them on the field in face-up Attack Position or face-down Defense Position. The rest of the cards picked up are placed in the player's hands. Card Name: Cyber Saurus Attack: 1800 Defense: 1400 Type: Machine/Fusion Stars: 5 Blast Juggler + Two-Headed King Rex Card Name: Cyber Shield Attack: --- Defense: --- Type: Magic/Equip Stars: --- Increases the ATK of either "Harpie Lady" or "Harpie Lady Sisters" by 500 points. Card Name: Cyber Soldier Attack: 1500 Defense: 1700 Type: Machine Stars: 5 Guardian of the Machine Master, it crushes opposition by rolling over them. Card Name: Cyber-Stein Attack: 700 Defense: 500 Type: Machine/Effect Stars: 2 A the cost of 5000 of your own Life Points, you can Special Summon 1 Fusion Monster from your Fusion Deck in face-up Attack Position. Card Name: Cyber-Tech Alligator Attack: 2500 Defense: 1600 Type: Machine Stars: 5 A winged dragon brought back to life by means of modern technology. Card Name: D. Human Attack: 1300 Defense: 1100 Type: Warrior Stars: 4 Gifted with the power of dragons, this warrior wields a sword created from a dragon's fang. Card Name: Dancing Elf Attack: 300 Defense: 200 Type: Fairy Stars: 1 An elf that dances across the sky with wings of razor-sharp blades. Card Name: Dark Artist Attack: 600 Defense: 1400 Type: Fiend/Effect Stars: 3 The DEF of this monster is decreased by half when attacked by LIGHT monsters. Card Name: Dark Assailant Attack: 1200 Defense: 1200 Type: Zombie Stars: 4 Armed with the Psycho Sword, this sinister assassin rules the bad land. Card Name: Dark Chimera Attack: 1610 Defense: 1460 Type: Fiend Stars: 5 A fire-breathing monster that dwells in the netherworld. Card Name: Dark Elf Attack: 2000 Defense: 800 Type: Spellcaster/Effect Stars: 4 This card requires a cost 1000 of your own Life Points to attack. Card Name: Dark Energy Attack: --- Defense: --- Type: Magic/Equip Stars: --- A Fiend-type monster equipped with this card increases ots ATK and DEF by 300 points. Card Name: Dark Gray Attack: 800 Defense: 900 Type: Beast Stars: 3 Entirely gray, this beast has rarely been seen by mortal eyes. Card Name: Dark Hole Attack: --- Defense: --- Type: Magic Stars: --- Destroys all monsters on the field. Card Name: Dark King of the Abyss Attack: 1200 Defense: 800 Type: Fiend Stars: 3 It's said that this King of the Netherworld once had the power to rule over the dark. Card Name: Dark Magic Ritual Attack: --- Defense: --- Type: Magic/Ritual Stars: --- This card is used to summon "Magician of Black Chaos". You must also offer monsters whose total Level stars equal 8 or more from the field or your hand as a Tribute. Card Name: Dark Magician Attack: 2500 Defense: 2100 Type: Spellcaster Stars: 7 Note: Full body position The ultimate wizard in terms of attack and defense. Card Name: Dark Magician Attack: 2500 Defense: 2100 Type: Spellcaster Stars: 7 Note: Half body position The ultimate wizard in terms of attack and defense. Card Name: Dark Magician Girl Attack: 2000 Defense: 1700 Type: Spellcaster/Effect Stars: 6 This card's ATK increases by 300 points for every "Dark Magician" or "Magician of Black Chaos" in either player's Graveyard. Card Name: Dark Rabbit Attack: 1100 Defense: 1500 Type: Beast Stars: 4 A cartoon rabbit that quickly leaps all over the place, making it a difficult target. Card Name: Dark Sage Attack: 2800 Defense: 3200 Type: Spellcaster/Effect Stars: 9 When you activate the effect of "Time Wizard" and call it right, you can summon this card from either your hand or your Deck by offering 1 "Dark Magician" as a Tribute. Then move 1 Magic Card from your Deck to your hand and shuffle your Deck. Card Name: Dark Shade Attack: 1000 Defense: 1000 Type: Fiend Stars: 3 A crystal monster that unleashes a brilliant light to blind enemies. Card Name: Dark Witch Attack: 1800 Defense: 1700 Type: Fairy Stars: 5 A popular creature in mythology that delivers fatal attacks with a sharp spear. Card Name: Dark Zebra Attack: 1800 Defense: 400 Type: Beast/Effect Stars: 4 If this is the only card in your control during your Standby Phase, it is automatically placed in Defense Position. You cannot change the position of this card during the same turn. Card Name: Dark-Eyes Illusionist Attack: 0 Defense: 1400 Type: Spellcaster/Effect Stars: 2 FLIP: As long as this card remains on the field, 1 designated monster cannot attack. Card Name: Darkfire Dragon Attack: 1500 Defense: 1250 Type: Dragon/Fusion Stars: 4 Firegrass + Petit Dragon Card Name: Darkfire Soldier #1 Attack: 1700 Defense: 1150 Type: Pyro Stars: 4 An explosive expert from special elite force. Card Name: Darkfire Soldier #2 Attack: 1700 Defense: 1100 Type: Pyro Stars: 4 A warrior who gained immeasurable power from the heart of a volcano. Card Name: Darkness Approaches Attack: --- Defense: --- Type: Magic Stars: --- Discard 2 cards from your hand. Select 1 face-up monster and flip it face-down, but do not change its battle position. Card Name: Dark-Piercing Light Attack: --- Defense: --- Type: Magic Stars: --- Flip all your opponent's face-down Monster Cards on the field face-up. The effect of the monster will activate at this time. Card Name: Darkworld Thorns Attack: 1200 Defense: 900 Type: Plant Stars: 3 A thorny plant found in the darklands that wraps itself around any unwary traveler. Card Name: Deepsea Shark Attack: 1900 Defense: 1600 Type: Fish/Fusion Stars: 5 Bottom Dweller + Tongyo Card Name: Delinquent Duo Attack: --- Defense: --- Type: Magic Stars: --- Pay 1000 Life Points. Randomly select and discard 1 card from your opponent's hand. Your opponent then selects and discards another card from his/her hand. Card Name: De-Spell Attack: --- Defense: --- Type: Magic Stars: --- Destroys 1 Magic Card on the field. If this card's target is face-down, flip it face-up. If the card is a Magic Card, it is destroyed. If not, it is returned to its face-down position. The flipped card is not activated. Card Name: Destroyer Golem Attack: 1500 Defense: 1000 Type: Rock Stars: 4 A golem with a massive right hand for crushing its victims. Card Name: Dian Keto the Cure Master Attack: --- Defense: --- Type: Magic Stars: --- Increase your Life Points by 1000 points. Card Name: Dice Armadillo Attack: 1650 Defense: 1800 Type: Machine Stars: 5 An armadillo monster that rolls up to form a dice-like shape. Card Name: Dimensional Warrior Attack: 1200 Defense: 1000 Type: Warrior/Effect Stars: 4 When this card Attacks or is attacked, both this card and the opposing monster are removed from play and cannot return during current Duel. Card Name: Disk Magician Attack: 1350 Defense: 1000 Type: Machine Stars: 4 This monster hides in a saucer and only appears when executing an attack. Card Name: Dissolverock Attack: 900 Defense: 1000 Type: Rock Stars: 3 A monster born in the lava pits, it generates intense heat that can melt away its enemies. Card Name: DNA Surgery Attack: --- Defense: --- Type: Trap/Continuous Stars: --- Select 1 Type of monster. As long as this card remains on the field, all face-up Monster Cards will be treated as the Type you selected. Card Name: Dokuroizo the Grim Reaper Attack: 900 Defense: 1200 Type: Zombie Stars: 3 A messenger of doom that steals a soul with a single blow. Card Name: Dokurorider Attack: 1900 Defense: 1850 Type: Zombie/Ritual Stars: 6 This monster is summoned with the Ritual Magic Card, "Revival of Dokurorider". You must also offer monsters whose total Level stars equal 6 or more as a Tribute from the field or your hand. Card Name: Doma The Angel of Silence Attack: 1600 Defense: 1400 Type: Fairy Stars: 5 This fairy rules over death, and administers it when necessary. Card Name: Doron Attack: 900 Defense: 500 Type: Warrior Stars: 2 This monster splits in two and attacks from opposite sides. Card Name: Dorover Attack: 900 Defense: 800 Type: Aqua Stars: 3 This ugly monster emits a highly poisonous gas. Card Name: Dragon Capture Jar Attack: --- Defense: --- Type: Trap/Continuous Stars: --- All Dragon-type monsters on the field are switched to Defense Position and remain in this position as long as this card is active. Card Name: Dragon Piper Attack: 200 Defense: 1800 Type: Pyro/Effect Stars: 3 FLIP: Destroys "Dragon Capture Jar", and turns all face-up Dragon-type monsters to Attack Position. Card Name: Dragon Seeker Attack: 2000 Defense: 2100 Type: Fiend/Effect Stars: 6 When this card is summoned to the field (excluding Special Summon), one Dragon-type monster can be automatically destroyed. Card Name: Dragon Treasure Attack: --- Defense: --- Type: Magic/Equip Stars: --- A Dragon-type monster equipped with this card increases it ATK and DEF by 300 points. Card Name: Dragon Zombie Attack: 1600 Defense: 0 Type: Zombie Stars: 3 A dragon revived by sorcery, Its breath is highly corrosive. Card Name: Dragoness the Wicked Knight Attack: 1200 Defense: 900 Type: Warrior/Fusion Stars: 3 Armaill + One-Eyed Shield Dragon Card Name: Dream Clown Attack: 1200 Defense: 900 Type: Warrior/Effect Stars: 3 When this card is changed from attack to Defense Position, 1 opposing monster is automatically destroyed. Card Name: Driving Snow Attack: --- Defense: --- Type: Trap Stars: --- You can activate this card when 1 or more of your Magic Cards are destroyed and sent from the field to the Graveyard. Destroy 1 Magic or Trap Card on the field. Card Name: Drooling Lizard Attack: 900 Defense: 800 Type: Reptile Stars: 3 A blood-sucking snake in human form that attacks any living being that passes nearby. Card Name: Dryad Attack: 1200 Defense: 1400 Type: Spellcaster Stars: 4 A spirit of the forest powered by the surrounding trees and wildlife. Card Name: Dunames Dark Witch Attack: 1800 Defense: 1050 Type: Fairy Stars: 4 Even when the odds are against this brave fairy, this monster will engage in battle and never run away. Card Name: Dungeon Worm Attack: 1800 Defense: 1500 Type: Insect Stars: 5 Hidden under the floors of a labyrinth, it swallows any who pass above. Card Name: Dust Tornado Attack: --- Defense: --- Type: Trap Stars: --- Destroy 1 of your opponent's Magic or Trap Cards on the field. You can then Set 1 Magic or Trap Card from your hand. Card Name: Earth Shaker Attack: --- Defense: --- Type: Trap Stars: --- Select 2 Monster Card Attributes. Your opponent then select 1 of the 2 Attributes and destroys face-up monsters of that Attribute on the field. Card Name: Eatgaboon Attack: --- Defense: --- Type: Trap Stars: --- If the ATK of a monster summoned by your opponent (excluding Special Summon) is 500 points or less, the monster is destroyed. Card Name: Eldeen Attack: 950 Defense: 1000 Type: Spellcaster Stars: 3 The cane of this monster is the source of many powerful spells. Card Name: Electric Lizard Attack: 850 Defense: 800 Type: Thunder/Effect Stars: 3 A non Zombie-type monster that attacks "Electric Lizard" cannot attack on their following turn. Card Name: Electric Snake Attack: 800 Defense: 900 Type: Thunder/Effect Stars: 3 When this card is sent directly from your hand to the Graveyard by your opponent's card effect, you can draw 2 cards from your Deck. Card Name: Electro-Whip Attack: --- Defense: --- Type: Magic/Equip Stars: --- A Thunder-type monster equipped with this card increases its ATK and DEF by 300 points. Card Name: Elegant Egotist Attack: --- Defense: --- Type: Magic Stars: --- When you have 1 or more "Harpie Lady" cards on the field, you can Special Summon a "Harpie Lady" or "Harpie Lady Sisters" card from your hand or your Deck. Card Name: Elf's Light Attack: --- Defense: --- Type: Magic/Equip Stars: --- Increases the ATK of all LIGHT monsters by 400 points and decreases their DEF by 200 points. Card Name: Empress Judge Attack: 2100 Defense: 1700 Type: Warrior/Fusion Stars: 6 Queen's Double + Hibikime Card Name: Enchanted Javelin Attack: --- Defense: --- Type: Trap Stars: --- Select 1 of your opponent's monsters in Attack Position and add its ATK points to your Life Points. Card Name: Enchanting Mermaid Attack: 1200 Defense: 900 Type: Fish Stars: 3 A beautiful mermaid that lures voyagers to a watery death. Card Name: Eradicating Aerosol Attack: --- Defense: --- Type: Magic Stars: --- Destroys all Insect-type monsters on the field. Card Name: Eternal Draught Attack: --- Defense: --- Type: Magic Stars: --- Destroys all Fish-type monsters on the field. Card Name: Eternal Rest Attack: --- Defense: --- Type: Magic Stars: --- Destroys all monsters equipped with Equip cards. Card Name: Exchange Attack: --- Defense: --- Type: Magic Stars: --- Both players show their hands to each other. You both select 1 card from each other's hand and add it to your own. When sent to the Graveyard, the cards are placed in the Graveyard of the original owner. Card Name: Exile of the Wicked Attack: --- Defense: --- Type: Magic Stars: --- Destroys all face-up Fiend-type monsters on the field. Card Name: Exodia the Forbidden One Attack: 1000 Defense: 1000 Type: Spellcaster/Effect Stars: 3 An automatic victory can be declared by the player whose hand contains this card together with the Left Leg/Right Leg/Left Arm/Right Arm of the Forbidden One. Card Name: Eyearmor Attack: 600 Defense: 500 Type: Warrior Stars: 2 This warrior transforms into various creatures to confuse enemies is battle. Card Name: Fairy Dragon Attack: 1100 Defense: 1200 Type: Dragon Stars: 4 A beautiful and powerful dragon fairy. Card Name: Fairy's Hand Mirror Attack: --- Defense: --- Type: Trap Stars: --- Switch the opponent's Magic Card effect that specifically designates 1 monster as a target to another correctly targeted monster. Card Name: Fairywitch Attack: 800 Defense: 1000 Type: Spellcaster Stars: 3 Though destined to be a fairy, this creature chose the way of the witch instead. Card Name: Faith Bird Attack: 1500 Defense: 1100 Type: Winged Beast Stars: 4 This long-tailed nird blinds its enemies with mystical light. Card Name: Fake Trap Attack: --- Defense: --- Type: Trap Stars: --- When your opponent uses a Magic, Trap, or Effect Monster Card to destroy your Trap Card(s), this card can be destroyed as a substitute for your Trap Card(s). Card Name: Feral Imp Attack: 1300 Defense: 1400 Type: Fiend Stars: 4 A playful little fiend that lurks in the dark, waiting to attack an unwary enemy. Card Name: Fiend Kraken Attack: 1200 Defense: 1400 Type: Aqua Stars: 4 A giant squid that drags its enemies to a watery grave. Card Name: Fiend Reflection #1 Attack: 1300 Defense: 1400 Type: Winged Beast Stars: 4 This monster can draw its enemies into mirror world that renders them helpless. Card Name: Fiend Reflection #2 Attack: 1100 Defense: 1400 Type: Winged Beast Stars: 4 A bird-beast that summons reinforcements with a hand mirror. Card Name: Fiend Sword Attack: 1400 Defense: 800 Type: Warrior Stars: 4 Whoever resists the curse of this blade will gain untold power. Card Name: Fiend's Hand Attack: 600 Defense: 600 Type: Zombie Stars: 2 Arms that reach out from the Swamp of Chaos to drag down the unwary. Card Name: Fiend's Mirror Attack: 2100 Defense: 1800 Type: Fiend/Ritual Stars: 6 This monster is summones with the Ritual Magic Card, "Beastly Mirror Ritual". You must also offer monsters whose total Level stars equal 6 or more as a Tribute from the field or your hand. Card Name: Final Destiny Attack: --- Defense: --- Type: Magic Stars: --- Discard 5 cards from your hand to destroy all the cards on the field. Card Name: Final Flame Attack: --- Defense: --- Type: Magic Stars: --- Inflicts 600 points of Direct Damage to your opponent's Life Points. Card Name: Fire Kraken Attack: 1600 Defense: 1500 Type: Aqua Stars: 4 A squid that thrives on fire and heat. Card Name: Fire Reaper Attack: 700 Defense: 500 Type: Zombie Stars: 2 A reaper with a flaming arrow that burns an enemy to a crisp. Card Name: Firegrass Attack: 700 Defense: 600 Type: Plant Stars: 2 A fire-breathing plant found growing near volcanoes. Card Name: Firewing Pegasus Attack: 2250 Defense: 1800 Type: Beast Stars: 6 A heavenly stallion soaring through the skies on crimson wings. Card Name: Fireyarou Attack: 1300 Defense: 1000 Type: Pyro Stars: 4 A malevolent creature wrapped in flames that attacks enemies with intense fire. Card Name: Fissure Attack: --- Defense: --- Type: Magic Stars: --- Destroys 1 opponent's face-up monster with the lowest ATK. Card Name: Flame Cerebrus Attack: 2100 Defense: 1800 Type: Pyro Stars: 6 Known to many as the "Burning Executioner", this monster is capable of burning enemies to cinders. Card Name: Flame Champion Attack: 1900 Defense: 1300 Type: Pyro Stars: 6 A warrior protected by a flaming shield that nullifies any attack. Card Name: Flame Ghost Attack: 1000 Defense: 800 Type: Zombie/Fusion Stars: 3 Skull Servant + Dissolverock Card Name: Flame Manipulator Attack: 900 Defense: 1000 Type: Spellcaster Stars: 3 This Spellcaster attacks enemies with fire-related spells such as "Sea of Flames" and "Wall of Fire". Card Name: Flame Swordsman Attack: 1800 Defense: 1600 Type: Warrior/Fusion Stars: 5 Note: Double Handed Flame Manipulator + Masaki the Legendary Swordsman Card Name: Flame Swordsman Attack: 1800 Defense: 1600 Type: Warrior/Fusion Stars: 5 Note: Single Handed Flame Manipulator + Masaki the Legendary Swordsman Card Name: Flame Viper Attack: 400 Defense: 450 Type: Pyro Stars: 2 A fire-breathing snake whose speed makes it a difficult target. Card Name: Flash Assailant Attack: 2000 Defense: 2000 Type: Fiend/Effect Stars: 4 Decreases the ATK and DEF of this card by 400 points for every card in your hand. Card Name: Flower Wolf Attack: 1800 Defense: 1400 Type: Beast/Fusion Stars: 5 Silver Fang + Darkworld Thorns Card Name: Flying Kamakiri #1 Attack: 1400 Defense: 900 Type: Insect/Effect Stars: 4 When this card is sent to the Graveyard as a result of battle, you may select 1 WIND monster with an ATK of 1500 or less from your Deck and Special Summon it to the field (no Tribute is required for monsters of Level 5 or more). The Deck is then shuffled. Card Name: Flying Kamakiri #2 Attack: 1500 Defense: 800 Type: Insect Stars: 4 A flying mantis that feeds primarily on insects. Card Name: Follow Wind Attack: --- Defense: --- Type: Magic/Equip Stars: --- A Winged Beast-type monster equipped with this card increases its ATK and DEF by 300 points. Card Name: Forced Requisition Attack: --- Defense: --- Type: Trap/Continuous Stars: --- You can activate this card when you discard from your hand. Every time you discard from your hand, your opponent must also discard from his/her hand. Card Name: Forest Attack: --- Defense: --- Type: Magic/Field Stars: --- Increases the ATK and DEF of all Insect, Beast, Plant, and Beast-Warrior-type monsters by 200 points. Card Name: Fortress Whale Attack: 2350 Defense: 2150 Type: Fish/Ritual Stars: 7 This monster is summoned with the Ritual Magic Card, "Fortress Whale's Oath". You must also offer monsters whose total Level stars equal 7 or more as a Tribute from the field or your hand. Card Name: Fortress Whale's Oath Attack: --- Defense: --- Type: Magic/Ritual Stars: --- This card is used to summon "Fortress Whale". You must also offer monsters whose total Level stars equal 7 or more as a Tribute from the field or your hand. Card Name: Frenzied Panda Attack: 1200 Defense: 1000 Type: Beast Stars: 4 A savage beast that carries a big bamboo stick for beating down its enemies. Card Name: Fusion Sage Attack: --- Defense: --- Type: Magic Stars: --- Take 1 "Polymerization" from your Deck and add it your hand. The Deck is then shuffled. Card Name: Fusionist Attack: 900 Defense: 700 Type: Beast/Fusion Stars: 3 Petit Angel + Mystical Sheep #2 Card Name: Gaia Power Attack: --- Defense: --- Type: Magic/Field Stars: --- Increases the ATK of all EARTH monsters by 500 points and decreases their DEF by 400 points. Card Name: Gaia the Dragon Champion Attack: 2600 Defense: 2100 Type: Dragon/Fusion Stars: 7 Gaia The Fierce Knight + Curse of Dragon Card Name: Gaia The Fierce Knight Attack: 2300 Defense: 2100 Type: Warrior Stars: 7 Note: Gold Background A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with. Card Name: Gaia The Fierce Knight Attack: 2300 Defense: 2100 Type: Warrior Stars: 7 Note: Blue Background A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with. Card Name: Gale Dogra Attack: 650 Defense: 600 Type: Insect/Effect Stars: 2 At the cost of 3000 Life Points, you can discard 1 monster from your Fusion Deck to the Graveyard. Card Name: Gamma The Magnet Warrior Attack: 1500 Defense: 1800 Type: Rock Stars: 4 Alpha, Beta, and Gamma meld as one to form a powerful monster. Card Name: Ganigumo Attack: 600 Defense: 800 Type: Insect Stars: 2 A crab that binds its enemies with a sticky web and attacks them with its sharp claws. Card Name: Garma Sword Attack: 2550 Defense: 2150 Type: Warrior/Ritual Stars: 7 This monster is summoned with the Ritual Magic Card, "Garma Sword Oath". You must also offer monsters whose total Level stars equal 7 or more as a Tribute from the field or your hand. Card Name: Garma Sword Oath Attack: --- Defense: --- Type: Magic/Ritual Stars: --- This card is used to summon "Garma Sword". You must also offer monsters whose total Level stars equal 7 or more as a Tribute from the field or your hand. Card Name: Garnecia Elefantis Attack: 2400 Defense: 2000 Type: Beast-Warrior Stars: 7 A monster so heavy that each step rocks the earth. Card Name: Garoozis Attack: 1800 Defense: 1500 Type: Beast-Warrior Stars: 5 An axe-swinging beast-warrior with the head of a dragon. Card Name: Garvas Attack: 2000 Defense: 1700 Type: Beast Stars: 6 A wicked beast that resembles a winged lion. Card Name: Gate Guardian Attack: 3750 Defense: 3400 Type: Warrior/Effect Stars: 11 This card can only be summoned by offering "Sanga of the Thunder", "Kazejin" and Suijin" as a Tribute. Card Name: Gatekeeper Attack: 1500 Defense: 1800 Type: Machine Stars: 5 An indestructible machine created for the sole purpose of protecting entrances. Card Name: Gazelle the King of Mythical Beasts Attack: 1500 Defense: 1200 Type: Beast Stars: 4 This monster moves so fast that it looks like an illusion to mortal eyes. Card Name: Gemini Elf Attack: 1900 Defense: 900 Type: Spellcaster Stars: 4 Elf twins that alternate their attacks. Card Name: Genin Attack: 600 Defense: 900 Type: Spellcaster Stars: 3 A creature that defeats its enemies using sleight-of-hand. Card Name: Germ Infection Attack: --- Defense: --- Type: Magic/Equip Stars: --- The ATK of a non-Machine-type monster equipped with this card is decreased by 300 points at each of its Standby Phases. Card Name: Ghoul with an Appetite Attack: 1600 Defense: 1200 Type: Zombie Stars: 4 A monster with a very big appetite that has never been satisfied. Card Name: Giant Flea Attack: 1500 Defense: 1200 Type: Insect Stars: 4 A massive flea that feeds on the blood of its enemies. Card Name: Giant Germ Attack: 1000 Defense: 100 Type: Fiend/Effect Stars: 2 When this card is sent to the Graveyard as a result of battle, inflict 500 points of Direct Damage to your opponent's Life Points. You can also take cards of the same name from your Deck and Special Summon them to the field in face-up Attack Position. The Deck is then shuffled. Card Name: Giant Mech-Soldier Attack: 1750 Defense: 1900 Type: Machine Stars: 6 This monster swings an earth-shaking axe that cannot be blocked by a common sword. Card Name: Giant Rat Attack: 1400 Defense: 1450 Type: Beast/Effect Stars: 4 When this card is sent to the Graveyard as a result of battle, you mat select 1 EARTH monster with an ATK of 1500 or less from your Deck and Special Summon it to the field (no Tribute is required for monsters of Level 5 or more). The Deck is then shuffled. Card Name: Giant Red Seasnake Attack: 1800 Defense: 800 Type: Aqua Stars: 4 A sea-dwelling snake that attacks passing enemies with its sharp teeth. Card Name: Giant Scorpion of the Tundra Attack: 1100 Defense: 1000 Type: Insect Stars: 3 An extraordinary blue scorpion found in the tundra, not in the desert. Card Name: Giant Soldier of Stone Attack: 1300 Defense: 2000 Type: Rock Stars: 3 A giant warrior made of stone. A punch from this creature has earth-shaking results. Card Name: Giant Trunade Attack: --- Defense: --- Type: Magic Stars: --- Returns all Magic and Trap Cards on the field to the respective owner's hands. Card Name: Giant Turtle Who Feeds on Flames Attack: 1400 Defense: 1800 Type: Aqua Stars: 5 A crimson-shelled tortoise that feeds on flames. Card Name: Gift of The Mystical Elf Attack: --- Defense: --- Type: Trap Stars: --- Increases you Life Points by 300 points for each monster on the field, regardless of position. Card Name: Giganto Attack: 1700 Defense: 1800 Type: Machine Stars: 5 A massive monster that swings a huge steel ball to destroy anything in its path. Card Name: Giga-tech Wolf Attack: 1200 Defense: 1400 Type: Machine Stars: 4 An iron wolf with razor-sharp fangs that can penetrate any armor. Card Name: Giltia the D. Knight Attack: 1850 Defense: 1500 Type: Warrior/Fusion Stars: 5 Guardian of the Labyrinth + Protector of the Throne Card Name: Goblin Fan Attack: --- Defense: --- Type: Trap/Continuous Stars: --- As long as this card remains face-up on the field, all Flip Summoned monsters of Level 2 or lower are immediately destroyed without their effect being activated. Card Name: Goblin's Secret Remedy Attack: --- Defense: --- Type: Magic Stars: --- Increases a selected player's Life Points by 600 points. Card Name: Goddess of Whim Attack: 950 Defense: 700 Type: Fairy/Effect Stars: 3 Toss a coin and call "Heads" or "Tails". Call it right and this card's ATK will be doubled during this turn. Call it wrong and the ATK will be halved during this turn. Card Name: Goddess with the Third Eye Attack: 1200 Defense: 1000 Type: Fairy/Effect Stars: 4 You can substitute this card for any 1 Fusion-Material Monster. You cannot substitute for any other Fusion-Material Monsters in the current Fusion. Card Name: Gokibore Attack: 1200 Defense: 1400 Type: Insect Stars: 4 A large, spherical roach that attacks its enemies by rolling over them. Card Name: Graceful Charity Attack: --- Defense: --- Type: Magic Stars: --- Draw 3 cards from your Deck, then discard any 2 cards from your hand. Card Name: Graceful Dice Attack: --- Defense: --- Type: Magic/Quick Stars: --- Roll a die. The result is multiplied by 100 points and added to the ATK and DEF of all monsters you control until the end of your turn. Card Name: Grappler Attack: 1300 Defense: 1200 Type: Reptile Stars: 4 A devious snake with a thick body that wraps around an enemy monster and squeezes the life out of it. Card Name: Gravedigger Ghoul Attack: --- Defense: --- Type: Magic Stars: --- Select 2 Monster Cards from your opponent's Graveyard. These Monster Cards are removed from play for the remainder of the Duel. Card Name: Gravekeeper's Servant Attack: --- Defense: --- Type: Magic/Continuous Stars: --- Each time your opponent attacks with a monster, the opponent must send 1 card from the top of his/her Deck to the Graveyard. Card Name: Graverobber Attack: --- Defense: --- Type: Trap Stars: --- You can take 1 Magic Card from your opponent's Graveyard and play it during this turn. If you choose to play it, you must pay 2000 of your own Life Points. Card Name: Graveyard and the Hand of Invitation Attack: 700 Defense: 900 Type: Zombie Stars: 3 A graveyard that serves as a power source for zombies. Card Name: Great Bill Attack: 1250 Defense: 1300 Type: Beast Stars: 4 This beast has a mouth that will swallow anything. Card Name: Great Mammoth of Goldfine Attack: 2200 Defense: 1800 Type: Zombie/Fusion Stars: 6 The Snake Hair + Dragon Zombie Card Name: Great Moth Attack: 2600 Defense: 2500 Type: Insect/Effect Stars: 8 This monster is summoned by offering "Petit Moth" as a Tribute on the 4th of your turns after it has been equipped with "Cocoon of Evolution". Card Name: Great White Attack: 1600 Defense: 800 Type: Fish Stars: 4 A giant white shark with razor-sharp teeth. Card Name: Green Phantom King Attack: 500 Defense: 1600 Type: Plant Stars: 3 This youthful king of the forest lives in a green world, abundant with trees and wildlife. Card Name: Greenkappa Attack: 650 Defense: 900 Type: Warrior/Effect Stars: 3 FLIP: Select 2 face-down Magic or Trap Cards on the field and destroy them. Card Name: Griffore Attack: 1200 Defense: 1500 Type: Beast Stars: 4 This monster's tough hide deflects almost any attack. Card Name: Griggle Attack: 350 Defense: 300 Type: Plant/Effect Stars: 1 When this card is face-up on the field and control shifts to your opponent, you gain 3000 Life Points. This effect can only be used once as long as this card remains face-up on the field. Card Name: Ground Attacker Bugroth Attack: 1500 Defense: 1000 Type: Machine Stars: 4 A surface battle robot that was once used for sea warfare. Card Name: Gruesome Goo Attack: 1300 Defense: 700 Type: Aqua Stars: 3 A slime boss that is definitely tougher than it looks. Card Name: Gryphon Wing Attack: --- Defense: --- Type: Trap Stars: --- When your opponent activates "Harpie's Feather Duster", all of your opponent's Magic and Trap Cards are destroyed in place of your own. Card Name: Guardian of the Labyrinth Attack: 1000 Defense: 1200 Type: Warrior Stars: 4 A monster that guards the entrance to the Netherworld. Card Name: Guardian of the Sea Attack: 1300 Defense: 1000 Type: Aqua Stars: 4 A merman warrior that relentlessly attacks those who pollute the seas with their presence. Card Name: Guardian of the Throne Room Attack: 1650 Defense: 1600 Type: Machine Stars: 4 A robot guard built to protect throne rooms, it is armed with homing missiles. Card Name: Gust Attack: --- Defense: --- Type: Trap Stars: --- You can activate this card when 1 or more of your Magic Cards are destroyed and sent from the field to the Graveyard. Destroy 1 Magic or Trap Card on the field. Card Name: Gust Fan Attack: --- Defense: --- Type: Magic/Equip Stars: --- A WIND monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points. Card Name: Gyakutenno Megami Attack: 1800 Defense: 2000 Type: Fairy Stars: 6 This fairy uses her mystical power to protect the weak and provide spiritual support. Card Name: Hamburger Recipe Attack: --- Defense: --- Type: Magic/Ritual Stars: --- This card is used to Ritual Summon "Hungry Burger". You must also offer monsters whose total Level stars equal 6 or more as a Tribute from the field or your hand. Card Name: Hane-Hane Attack: 450 Defense: 500 Type: Beast/Effect Stars: 2 FLIP: Select 1 Monster Card on the field (regardless of position) and return it to its owner's hand. Card Name: Haniwa Attack: 500 Defense: 500 Type: Rock Stars: 2 An earthen figure that protects the tomb of an ancient ruler. Card Name: Happy Lover Attack: 800 Defense: 500 Type: Fairy Stars: 2 A liitle fairy that fires beams of happiness from the heart-shaped jewel on its forehead. Card Name: Hard Armor Attack: 300 Defense: 1200 Type: Warrior Stars: 3 A living suit of armor that attacks enemies with a bone-jarring tackle. Card Name: Harpie Lady Attack: 1300 Defense: 1400 Type: Winged Beast Stars: 4 This human-shaped animal with wings is beautiful to watch but deadly in battle. Card Name: Harpie Lady Sisters Attack: 1950 Defense: 2100 Type: Winged Beast/Effect Stars: 6 This monster can only be Special Summoned with the Magic Card "Elegant Egotist". Card Name: Harpie's Brother Attack: 1800 Defense: 600 Type: Winged Beast Stars: 4 With eyes like a hawk and a flying speed exceeding Mach 5, this monster is a master of the sky. Card Name: Harpie's Feather Duster Attack: --- Defense: --- Type: Magic Stars: --- Destroys all of your opponent's Magic and Trap Cards on the field. Card Name: Harpie's Pet Dragon Attack: 2000 Defense: 2500 Type: Dragon/Effect Stars: 7 Increases the ATK and DEF of this card by 300 points for each face-up "Harpie Lady" on the field. Card Name: Heavy Storm Attack: --- Defense: --- Type: Magic Stars: --- Destroys all Magic/Trap Cards on the field. Card Name: Hercules Beetle Attack: 1500 Defense: 2000 Type: Insect Stars: 5 A massive beetle with a tough carapace and a dangerous horn. Card Name: Hero of the East Attack: 1100 Defense: 1000 Type: Warrior Stars: 3 A sword-swinging samurai from the Far East. Card Name: Hibikime Attack: 1450 Defense: 1000 Type: Warrior Stars: 4 Confuses enemy monsters with a noise that is harsh to the ears. Card Name: High Tide Gyojin Attack: 1650 Defense: 1300 Type: Aqua Stars: 4 A very agile half-fish warrior known for its relentless attacks. Card Name: Hinotama Attack: --- Defense: --- Type: Magic Stars: --- Inflicts 500 points of Direct Damage to your opponent's Life Points. Card Name: Hinotama Soul Attack: 600 Defense: 500 Type: Pyro Stars: 2 An intensely hot flame creature that rams anything standing in its way. Card Name: Hiro's Shadow Scout Attack: 650 Defense: 500 Type: Fiend/Effect Stars: 2 FLIP: Your opponent draws 3 cards. Both players check the cards and any Magic Cards among them must be immediately discarded to the Graveyard. Card Name: Hitodenchak Attack: 600 Defense: 700 Type: Aqua Stars: 2 A rabid starfish that spits a lethal acid that can melt almost anything. Card Name: Hitotsu-Me Giant Attack: 1200 Defense: 1000 Type: Beast-Warrior Stars: 4 A one-eyed behemoth with thick, powerful arms made for delivering punishing blows. Card Name: Holograh Attack: 1100 Defense: 700 Type: Machine Stars: 3 This machine generates illusions that leave an enemy wide open to attacks. Card Name: Horn Imp Attack: 1300 Defense: 1000 Type: Fiend Stars: 4 A small fiend that dwells in the dark, its single horn makes it a formidable opponent. Card Name: Horn of Heaven Attack: --- Defense: --- Type: Trap/Counter Stars: --- Offer 1 of your own monsters on the field as a Tribute to negate the summon of a monster and send it to the Graveyard. Card Name: Horn of Light Attack: --- Defense: --- Type: Magic/Equip Stars: --- A monster equipped with this card increases its DEF by 800 points. When this card is sent from the field to the Graveyard, you can pay 500 Life Points to place it on top of your Deck. Card Name: Horn of the Unicorn Attack: --- Defense: --- Type: Magic/Equip Stars: --- A monster equipped with this card increases its ATK and DEF by 700 points. When this card is sent from the field to the Graveyard, it returns to the top of your Deck. Card Name: Hoshiningen Attack: 500 Defense: 700 Type: Fairy/Effect Stars: 2 As long as this card remains face-up on the field, increase the ATK of all LIGHT monsters by 500 points and decrease the ATK of all DARK monsters by 400 points. Card Name: Hourglass of Courage Attack: 1100 Defense: 1200 Type: Fairy/Effect Stars: 4 For 3 turns (including your opponent's) following the Summon of this card (including Flip Summon), the ATK and DEF of this monster is halved. After that, both ATK and DEF are doubled for the remainder of the Duel. Card Name: Hourglass of Life Attack: 700 Defense: 600 Type: Fairy Stars: 2 This creature grants power instead of shortening life. Card Name: House of Adhesive Tape Attack: --- Defense: --- Type: Trap Stars: --- If the DEF of a monster summoned by your opponent (excluding Special Summon) is 500 points or less, the monster is destroyed. Card Name: Hungry Burger Attack: 2000 Defense: 1850 Type: Warrior/Ritual Stars: 6 This monster can only be Ritual Summoned with the Ritual Magic Card, "Hamburger Recipe". You must also offer monsters whose total Level stars equal 6 or more as a Tribute from the field or your hand. Card Name: Hunter Spider Attack: 1600 Defense: 1400 Type: Insect Stars: 5 This monster feeds on whatever it catches in its web. Card Name: Hyo Attack: 800 Defense: 1200 Type: Warrior Stars: 3 None can survive the cold touch of this sub-zero warrior. Card Name: Hyosube Attack: 1500 Defense: 900 Type: Aqua Stars: 4 This amphibian is strong on the attack, but leaves much to be desired when defending. Card Name: Hyozanryu Attack: 2100 Defense: 2800 Type: Dragon Stars: 7 A dragon created from a massive diamond that sparkles with blinding light. Card Name: Ice Water Attack: 1150 Defense: 900 Type: Aqua Stars: 3 A very aggressive mermaid that attacks enemies with the spikes growing from its body. Card Name: Ill Witch Attack: 1600 Defense: 1500 Type: Spellcaster Stars: 5 This monster blasts enemies with unexpected bursts of wind. Card Name: Illusionist Faceless Mage Attack: 1200 Defense: 2200 Type: Spellcaster Stars: 5 Manipulates enemy attacks with the power of illusion. Card Name: Imperial Order Attack: --- Defense: --- Type: Trap/Continuous Stars: --- As long as this card remains face-up on the field, the effects of all Magic Cards are deactivated. To keep this card in effect, you must pay 700 Life Points at your Standby Phase. If you cannot pay, this card is destroyed. Card Name: Insect Armor with Laser Cannon Attack: --- Defense: --- Type: Magic/Equip Stars: --- Increases the ATK of all Insect-type monsters by 700 points. Card Name: Insect Queen Attack: 2200 Defense: 2400 Type: Insect/Effect Stars: 7 This card cannot attack unless you offer 1 of your monsters on the field as a Tribute. The ATK of this card increases by 200 points for each insect-type monster on the field. When this card destroys an enemy monster, you can place an Insect Monster Token (face-up Attack Position/Insect-type/EARTH/1 star/ ATK 100/DEF 100) on the field at the end of your turn. Card Name: Insect Soldiers of the Sky Attack: 1000 Defense: 800 Type: Insect/Effect Stars: 3 The ATK of this card increases by 1000 points whenever it attacks a WIND monster. Card Name: Inspection Attack: --- Defense: --- Type: Magic/Continuous Stars: --- At your opponent's Standby Phase, you can randomly select 1 card in your opponent's hand and look at it at the cost of 500 Life Points. Card Name: Invader from Another Dimension Attack: 950 Defense: 1400 Type: Fiend Stars: 4 An extraterrestrial monster that came from a distant galaxy. Card Name: Invader of the Throne Attack: 1350 Defense: 1700 Type: Warrior/Effect Stars: 4 FLIP: Select 1 opponent's monster and switch control of it with this card. This effect cannot be activated during the Battle Phase. Card Name: Invigoration Attack: --- Defense: --- Type: Magic/Equip Stars: --- An EARTH monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points. Card Name: Javelin Beetle Attack: 2450 Defense: 2550 Type: Insect/Ritual Stars: 8 This monster is summoned with the Ritual Magic Card, "Javelin Beetle Pact". You must also offer monster whose total Level stars equal 8 or more from the field or your hand as a Tribute. Card Name: Javelin Beetle Pact Attack: --- Defense: --- Type: Magic/Ritual Stars: --- This card is used to summon "Javelin Beetle". You must also offer monsters whose total Level stars equal 8 or more as a Tribute from the field or your hand. Card Name: Jellyfish Attack: 1200 Defense: 1500 Type: Aqua Stars: 4 An almost invisible semi-transparent jellyfish that drifts in the sea. Card Name: Jigen Bakudan Attack: 200 Defense: 1000 Type: Pyro/Effect Stars: 2 FLIP: After this card is flipped, offer it as a Tribute during your Standby Phase to destroy all monsters on your side of the field and inflict Direct Damage equal to half of the total ATK of the destroyed cards (excluding this monster) to your opponent's Life Points. Card Name: Jinzo Attack: 2400 Defense: 1500 Type: Machine/Effect Stars: 6 As long as this card remains face-up on the field, all the effects of Trap Cards are deactivated. Card Name: Jinzo #7 Attack: 500 Defense: 400 Type: Machine/Effect Stars: 2 This monster attacks your opponent's Life Points directly. Card Name: Jirai Gumo Attack: 2200 Defense: 100 Type: Insect/Effect Stars: 4 When you attack with this card, toss a coin and call it. If you call it right, attack normally. If you call it wrong, reduce your Life Points by half before attacking. Card Name: Judge Man Attack: 2200 Defense: 1500 Type: Warrior Stars: 6 This club-wielding warrior battles to the end and will never surrender. Card Name: Just Desserts Attack: --- Defense: --- Type: Trap Stars: --- Inflict 500 points of Direct Damage to your opponent's Life Points for each monster your opponent has on the field. Card Name: Kagemusha of the Blue Flame Attack: 800 Defense: 400 Type: Warrior Stars: 2 Serving as a double for the Ruler of the Blue Flame, he's a master swordsman that wields a fine blade. Card Name: Kageningen Attack: 800 Defense: 600 Type: Warrior Stars: 2 Uses both its physical and shadow forms to attack, making it a difficult monster to overcome. Card Name: Kairyu-Shin Attack: 1800 Defense: 1500 Type: Sea Serpent Stars: 5 A sea dragon known as the King of the Ocean, it attacks its enemies with huge tidal waves. Card Name: Kaiser Dragon Attack: 2300 Defense: 2000 Type: Dragon/Fusion Stars: 7 Winged Dragon, Guardian of the Fortress #1 + Fairy Dragon Card Name: Kamakiriman Attack: 1150 Defense: 1400 Type: Insect Stars: 4 A man-shaped mantis with two razor-sharp scythes. Card Name: Kaminari Attack Attack: 1900 Defense: 1400 Type: Thunder/Fusion Stars: 5 Ocubeam + Mega Thunderball Card Name: Kaminarikozou Attack: 700 Defense: 600 Type: Thunder Stars: 2 This monster stores electricity within its body, unleashing it with lethal effect. Card Name: Kamionwizard Attack: 1300 Defense: 1100 Type: Spellcaster/Fusion Stars: 4 Mystical Elf + Curtain of the Dark Ones Card Name: Kana the Swordsmistress Attack: 1400 Defense: 1400 Type: Warrior Stars: 4 A lady warrior armed with sword and shield, she floats like a butterfly and stings like a bee. Card Name: Kanikabuto Attack: 650 Defense: 900 Type: Aqua Stars: 3 A monster crab with huge claws for clipping enemies to little pieces. Card Name: Karate Man Attack: 1000 Defense: 1000 Type: Warrior/Effect Stars: 3 Once per turn, the original ATK of this card can be doubled. When this effect is applied, the card is immediately destroyed at the end of the turn. Card Name: Karbonala Warrior Attack: 1500 Defense: 1200 Type: Warrior/Fusion Stars: 4 M-Warrior #1 + M-Warrior #2 Card Name: Kattapillar Attack: 250 Defense: 300 Type: Insect Stars: 1 Attacks enemies by spitting thin, sticky webs. Card Name: Kazejin Attack: 2400 Defense: 2200 Type: Spellcaster/Effect Stars: 7 Reduce the ATK of an opponent's monster attacking this card to 0. This effect can be used only once. The card's owner chooses when to activate this effect. Card Name: Key Mace #2 Attack: 1050 Defense: 1200 Type: Fiend Stars: 4 The power of this monster lies in its ability to supress the good and bring out the bad in any monster. Card Name: Killer Needle Attack: 1200 Defense: 1000 Type: Insect Stars: 4 A huge bee with exceptional strength that's particularly dangerous in a swarm. Card Name: King Fog Attack: 1000 Defense: 900 Type: Fiend Stars: 3 A fiend that dwells in a blinding curtain of smoke. Card Name: King of Yamimakai Attack: 2000 Defense: 1530 Type: Fiend Stars: 5 Wields the power of darkness to destroy its enemies. Card Name: Kiseitai Attack: 300 Defense: 800 Type: Fiend/Effect Stars: 2 When your opponent's monster attacks this card in face-down Defense Position, the attacking monster is equipped with this card (damage calculations are canceled). At each of your opponent's Standby Phases, increase your Life Points by half of the ATK of the monster equipped with this card. Card Name: Kojikocy Attack: 1500 Defense: 1200 Type: Warrior Stars: 4 A man-hunter with powerful arms that can crush boulders. Card Name: Kotodama Attack: 0 Defense: 1600 Type: Fairy/Effect Stars: 3 As long as this card remains face-up on the field, monsters of the same name cannot exist on the field at the same time (face-down cards not included). If a card of the same name is summoned in a later turn, that card is destroyed. If 2 cards of the same name are played at the same time, both cards are destroyed. Card Name: Koumori Dragon Attack: 1500 Defense: 1200 Type: Dragon Stars: 4 A vicious, fire-breathing dragon whose wicked flame corrupts the souls of its victims. Card Name: Krokodilus Attack: 1100 Defense: 1200 Type: Reptile Stars: 4 A vicious crocodile with great intelligence. Card Name: Kumootoko Attack: 700 Defense: 1400 Type: Insect Stars: 3 A massive, intelligent spider that traps enemies with webbing. Card Name: Kunai with Chain Attack: --- Defense: --- Type: Trap/Equip Stars: --- You can shift an opponent's monster in Attack Position to Defense Position. In addition, you can increase the ATK of 1 of your own monsters by 500 points. Card Name: Kurama Attack: 800 Defense: 800 Type: Winged Beast Stars: 3 A vicious bird that attacks from the skies with its whip-like tail. Card Name: Kuriboh Attack: 300 Defense: 200 Type: Fiend/Effect Stars: 1 Discard this card from your hand to the Graveyard to negate the damage inflicted by an opponent's monster. This effect can only be used once, and must be activated during your opponent's Battle Phase. Card Name: Kuwagata a Attack: 1250 Defense: 1000 Type: Insect Stars: 4 A very vicious stag beetle that goes for the head. Card Name: Kwagar Hercules Attack: 1900 Defense: 1700 Type: Insect/Fusion Stars: 6 Kuwagata a + Hercules Beetle Card Name: La Jinn the Mystical Genie of the Lamp Attack: 1800 Defense: 1000 Type: Fiend Stars: 4 A genie of the lamp that's at the beck and call of its master. Card Name: Labyrinth Tank Attack: 2400 Defense: 2400 Type: Machine/Fusion Stars: 7 Giga-tech Wolf + Cannon Soldier Card Name: Labyrinth Wall Attack: 0 Defense: 3000 Type: Rock Stars: 5 These walls form a labyrinth with no exit for enemies. Card Name: Lady of Faith Attack: 1100 Defense: 800 Type: Spellcaster Stars: 3 Soothes the souls of others by chanting a mysterious spell. Card Name: LaLa Li-oon Attack: 600 Defense: 600 Type: Thunder Stars: 2 An electric cloud creature, its acid rain makes it very dangerous. Card Name: Larvae Moth Attack: 500 Defense: 400 Type: Insect/Effect Stars: 2 This monster is summoned by offering "Petit Moth" as a Tribute on the 2nd of your turns after it has been equipped with "Cocoon of Evolution". Card Name: Larvas Attack: 800 Defense: 1000 Type: Beast Stars: 3 A fast-moving, bird-like creature that strangles opposing monsters with its long, thin arms. Card Name: Laser Cannon Armor Attack: --- Defense: --- Type: Magic/Equip Stars: --- An Insect-type monster equipped with this card increases its ATK and DEF by 300 points. Card Name: Last Day of Witch Attack: --- Defense: --- Type: Magic Stars: --- Destroys all face-up Spellcaster-type monsters on the field. Card Name: Last Will Attack: --- Defense: --- Type: Magic Stars: --- If a monster of yours is sent from the field to the Graveyard during the turn that you've played this card, you can select a monster with an ATK of 1500 points or less from your Deck and play it as a Special Summon. Shuffle the Deck after playing the card. This card is active for 1 turn only. Card Name: Laughing Flower Attack: 900 Defense: 500 Type: Plant Stars: 2 A flower whose laugh can confuse the minds of enemies. Card Name: Launcher Spider Attack: 2200 Defense: 2500 Type: Machine Stars: 7 Note: Red Background A mechanical spider with rocket launchers capable of random fire. Card Name: Launcher Spider Attack: 2200 Defense: 2500 Type: Machine Stars: 7 Note: Blue Background A mechanical spider with rocket launchers capable of random fire. Card Name: Lava Battleguard Attack: 1550 Defense: 1800 Type: Warrior/Effect Stars: 5 Increases the ATK of this card by 500 points for each face-up "Swamp Battleguard" on your side of the field. Card Name: Left Arm of the Forbidden One Attack: 200 Defense: 300 Type: Spellcaster Stars: 1 A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power. Card Name: Left Leg of the Forbidden One Attack: 200 Defense: 300 Type: Spellcaster Stars: 1 A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power. Card Name: Legendary Sword Attack: --- Defense: --- Type: Magic/Equip Stars: --- A Warrior-type monster equipped with this card increases its ATK and DEF by 300 points. Card Name: Leghul Attack: 300 Defense: 350 Type: Insect/Effect Stars: 1 This monster attacks your opponent's Life Points directly. Card Name: Leogun Attack: 1750 Defense: 1550 Type: Beast Stars: 5 Huge monster with a lion's mane similar to the King of Beasts. Card Name: Lesser Dragon Attack: 1200 Defense: 1000 Type: Dragon Stars: 4 A minor dragon incapable of breathing fire. Card Name: Light of Intervention Attack: --- Defense: --- Type: Trap/Continuous Stars: --- Monster Cards cannot be played face-down. Monsters Set in Defense Position are played face-up on the field. Flip Effects are not activated. Card Name: Lightforce Sword Attack: --- Defense: --- Type: Trap Stars: --- Select 1 card at random from your opponent's hand. Keep it face-down and place it outside of the field. The card is returned to it's owner's hand on your opponent's 4th Standby Phase following this turn. Card Name: Liquid Beast Attack: 950 Defense: 800 Type: Aqua Stars: 3 A liquid life form that thrives on water. Card Name: Little Chimera Attack: 600 Defense: 550 Type: Beast/Effect Stars: 2 As long as this card remains face-up on the field, increase the ATK of all FIRE monsters by 500 points and decrease the ATK of all WATER monsters by 400 points. Card Name: Little D Attack: 1100 Defense: 700 Type: Dinosaur Stars: 3 A tyrannosaurus offspring with a vicious disposition. Card Name: Lord of D. Attack: 1200 Defense: 1100 Type: Spellcaster/Effect Stars: 4 All Dragon-type monsters are not affected by Magic Cards, Trap Cards, or other effects while this card is face-up on the field. Card Name: Lord of the Lamp Attack: 1400 Defense: 1200 Type: Fiend Stars: 4 A giant that appears from a mystic lamp and follows the orders of the lamp's owner. Card Name: Lord of Zemia Attack: 1300 Defense: 1000 Type: Fiend Stars: 4 A wicked entity that manipulates enemies towards a path of destruction. Card Name: Luminous Spark Attack: --- Defense: --- Type: Magic/Field Stars: --- Increases the ATK of all LIGHT monsters by 500 points and decreases their DEF by 400 points. Card Name: Lunar Queen Elzaim Attack: 750 Defense: 1100 Type: Fairy Stars: 3 A lovely creature guarded by the moon. Her lunar curtain can block just about any attack. Card Name: Mabarrel Attack: 1700 Defense: 1400 Type: Fiend Stars: 5 This cannon-like creature fires eyeballs so fast they can't be seen. Card Name: Machine Conversion Factory Attack: --- Defense: --- Type: Magic/Equip Stars: --- A Machine-type monsters equipped with this card increases its ATK and DEF by 300 points. Card Name: Machine King Attack: 2200 Defense: 2000 Type: Machine/Effect Stars: 6 Increase the ATK of this card by 100 points for each face-up Machine-type monster on the field. Card Name: Magic Jammer Attack: --- Defense: --- Type: Trap/Counter Stars: --- Discard 1 card from your hand to the Graveyard to negate the activation of a Magic Card. The Magic Card is sent to the Graceyard. Card Name: Magic Thorn Attack: --- Defense: --- Type: Trap/Continuous Stars: --- You can inflict 500 points of damage per card to your opponent's Life Points when your opponent's cards are discarded to the Graveyard by the effects of Magic, Trap or Effect Monster Cards. Card Name: Magical Ghost Attack: 1300 Defense: 1400 Type: Zombie Stars: 4 This creature creates a spell of terror and confusion just before attacking its enemies. Card Name: Magical Hats Attack: --- Defense: --- Type: Trap Stars: --- Take 2 non-Monster Cards from your deck and select 1 of your Monster Card on the field, then shuffle your Deck. Shuffle the 3 selected cards and place them on the field in face-down Defense Position. These 3 cards are treated as monsters (ATK 0/DEF 0) and are destroyed at the end of your Battle Phase. This card can only be activated during your opponent's Battle Phase. Card Name: Magical Labyrinth Attack: --- Defense: --- Type: Magic/Equip Stars: --- Equip "Labyrinth Wall" with this card. If you offer "Labyrinth Wall" equipped with this card as a Trobute, you can Special Summon "Wall Shadow" from your Deck. Card Name: Magic-Arm Shield Attack: --- Defense: --- Type: Trap Stars: --- You can activate this card when your opponent announces an attack. Select 1 of your opponent's face-up Defense Position Monster Cards on the field and designate it as the target of the attack. Card Name: Magician of Black Chaos Attack: 2800 Defense: 2600 Type: Spellcaster/Ritual Stars: 8 This monster is summoned with the Ritual Magic Card, "Dark Magic Ritual". You must also offer monsters whose total Level stars equal 8 or more from the field or your hand as a Tribute. Card Name: Magician of Faith Attack: 300 Defense: 400 Type: Spellcaster/Effect Stars: 1 FLIP: Select a Magic Card from your Graveyard and return it to your hand. Card Name: Maha Vailo Attack: 1550 Defense: 1400 Type: Spellcaster/Effect Stars: 4 In addition to the effects of Equip Cards, the ATK of this monster is increased by 500 points for each card equipped to this monster. Card Name: Maiden of the Moonlight Attack: 1500 Defense: 1300 Type: Spellcaster Stars: 4 A sorcerer blessed by lunar light with powers far beyond mortal comprehension. Card Name: Major Riot Attack: --- Defense: --- Type: Trap Stars: --- You can activate this card when 1 of your monsters are returned from the field to your hand. Return all Monster Cards on the field to your respective hands. Both you and your opponent can then place the same number of Monster Cards on the field in face-down Defense Position. Card Name: Malevolent Nuzzler Attack: --- Defense: --- Type: Magic/Equip Stars: --- A monster equipped with this card increases its ATK by 700 points. When this card is sent from the field to the Graveyard, you can pay 500 Life Points to place it on top of your Deck. Card Name: Mammoth Graveyard Attack: 1200 Defense: 800 Type: Dinosaur Stars: 3 A mammoth that protects the graves of its pack and is absolutely merciless when facing grave-robbers. Card Name: Man Eater Attack: 800 Defense: 600 Type: Plant Stars: 2 Man-eating plant with poison feelers for attacking enemies. Card Name: Man-Eater Bug Attack: 450 Defense: 600 Type: Insect/Effect Stars: 2 FLIP: Destroys 1 monster on the field (regardless of position). Card Name: Man-eating Black Shark Attack: 2100 Defense: 1300 Type: Fish/Fusion Stars: 5 Sea Kamen + Gruesome Goo + Amazon of the Seas Card Name: Man-Eating Plant Attack: 800 Defense: 600 Type: Plant Stars: 2 A meat-eating plant that is attractive to the eye but dangerous when approached. Card Name: Man-Eating Treasure Chest Attack: 1600 Defense: 1000 Type: Fiend Stars: 4 A monster disguised as a treasure chest that is known to attack the unwary adventurer. Card Name: Manga Ryu-Ran Attack: 2200 Defense: 2600 Type: Dragon/Effect Stars: 7 This card cannot be summoned unless "Toon World" is on the field. This card cannot attack in the same turn that it is summoned. Pay 500 Life Points each time this monster attacks. When "Toon World" is destroyed, this card is also destroyed. If your opponent does'nt control a Toon monster on the field, this card may inflict Direct Damage to your opponent's Life Points. If a Toon monster is on your opponent's side of the field, your attacks must target the Toon monster. Card Name: Marine Beast Attack: 1700 Defense: 1600 Type: Fish/Fusion Stars: 5 Water Magician + Behegon Card Name: Masaki the Legendary Swordsman Attack: 1100 Defense: 1100 Type: Warrior Stars: 4 Legendary swordsmaster Masaki is a veteran of over 100 battles. Card Name: Mask of Darkness Attack: 900 Defense: 400 Type: Fiend/Effect Stars: 2 FLIP: Select a Trap Card from your Graveyard and return it to your hand. Card Name: Masked Sorcerer Attack: 900 Defense: 1400 Type: Spellcaster/Effect Stars: 4 Draw 1 card from your Deck when you inflict Direct Damage to your opponent's Life Points with this card. Card Name: Master & Expert Attack: 1200 Defense: 1000 Type: Beast Stars: 4 A deadly duo consisting of a beast master and its loyal servant. Card Name: Mavelus Attack: 1300 Defense: 900 Type: Winged Beast/Fusion Stars: 4 Tyhone + Wings of Wicked Flame Card Name: Mechanical Snail Attack: 800 Defense: 1000 Type: Machine Stars: 3 A cyborg snail that still travels at a slow pace. Card Name: Mechanical Spider Attack: 400 Defense: 500 Type: Machine/Effect Stars: 2 Any DARK monster attacked by this card is automatically destroyed. Damage calculations apply. Card Name: Mechanicalchaser Attack: 1850 Defense: 800 Type: Machine Stars: 4 A hunter that relentlessly pursues its target by order of the Machine King. Card Name: Meda Bat Attack: 800 Defense: 400 Type: Fiend Stars: 2 An eyeball fiend created by a servant of the wicked, it uses "Dark Blasts" to blow away its enemies. Card Name: Mega Thunderball Attack: 750 Defense: 600 Type: Thunder Stars: 2 Rolls along the ground releasing bolts of electricity to attack its enemies. Card Name: Megamorph Attack: --- Defense: --- Type: Magic/Equip Stars: --- If your Life Points are lower than your opponent's, the original ATK of a monster equipped with this card is doubled. If you Life Points are higher, the original ATK is halved. Card Name: Megazowler Attack: 1800 Defense: 2000 Type: Dinosaur Stars: 6 Nothing stands in the way of this spike-covered dinosaur. Card Name: Meotoko Attack: 700 Defense: 600 Type: Beast Stars: 2 A huge monster with a single eye that fires a deadly beam. Card Name: Mesmeric Control Attack: --- Defense: --- Type: Magic Stars: --- When this card is played your opponent cannot change the position of monster during his/her next turn. Card Name: Messenger of Peace Attack: --- Defense: --- Type: Magic/Continuous Stars: --- You must pay 100 Life Points at each of your Standby Phases. If you cannot pay, this card is destroyed. ALl monsters with an ATK of 1500 points or more cannot attack. Card Name: Metal Detector Attack: --- Defense: --- Type: Trap Stars: --- You can activate this card when a Continuous Magic Card is played to deactivate all Continuous Magic Cards for the current turn. Card Name: Metal Dragon Attack: 1850 Defense: 1700 Type: Machine/Fusion Stars: 6 Steel Ogre Grotto #1 + Lesser Dragon Card Name: Metal Fish Attack: 1600 Defense: 1900 Type: Machine Stars: 5 A metal fish with a razor-sharp caudal fin. Card Name: Metal Guardian Attack: 1150 Defense: 2150 Type: Fiend Stars: 5 A fiend guarding the treasures of the netherworld, it's most at home in the dark. Card Name: Metalmorph Attack: --- Defense: --- Type: Trap/Equip Stars: --- After activation, this card is used to equip a face-up monster. The monster equipped with this card increases its ATK and DEF by 300 points. When attacking with a monster equipped with this card, you can further increase its ATK by an amount equal to half the ATK of your target. Card Name: Metalzoa Attack: 3000 Defense: 2300 Type: Machine/Effect Stars: 8 This monster is Special Summoned from the Deck to the field by offering "Zoa" equipped with "Metalmorph" as a Tribute. Card Name: Meteor B. Dragon Attack: 3500 Defense: 2000 Type: Dragon/Fusion Stars: 8 Red-Eyes B. Dragon + Meteor Dragon Card Name: Meteor Dragon Attack: 1800 Defense: 2000 Type: Dragon Stars: 6 This dragon appeared from the heavens and crashed to earth. Card Name: Mikazukinoyaiba Attack: 2200 Defense: 2350 Type: Dragon Stars: 7 A dragon warrior of the moon armed with a crescent sword. Card Name: Millenium Golem Attack: 2000 Defense: 2200 Type: Rock Stars: 6 For nearly a millenium, this golem has served as guardian of an ancient treasure trove. Card Name: Millenium Shield Attack: 0 Defense: 3000 Type: Warrior Stars: 5 A Millenium item, it's rumored to block any strong attack. Card Name: Milus Radiant Attack: 300 Defense: 250 Type: Beast/Effect Stars: 1 As long as this card remains face-up on the field, increase the ATK of all EATH monsters by 500 points and decrease the ATK of all WIND monsters by 400 points. Card Name: Minar Attack: 950 Defense: 750 Type: Insect/Effect Stars: 3 When this card is sent to the Graveyard by your opponent's cadr effect, inflict 1000 points of Direct Damage to your opponent's Life Points. Card Name: Minomushi Warrior Attack: 1300 Defense: 1200 Type: Rock Stars: 4 A rock warrior that wields a heavy blade carved from stone. Card Name: Mirror Force Attack: --- Defense: --- Type: Trap Stars: --- When an opponent's monster attacks, negate the attack and destroy all opponent's monsters in Attack Position. Card Name: Mirror Wall Attack: --- Defense: --- Type: Trap/Continuous Stars: --- You must pay 2000 of your own Life Points during each Standby Phase. If you cannot, this card is destroyed. Decrease the ATK of all your opponent's attacking monsters by half. Card Name: Misairuzame Attack: 1400 Defense: 1600 Type: Fish Stars: 5 A missile-launching fish protected by deadly spikes. Card Name: Molten Destruction Attack: --- Defense: --- Type: Magic/Field Stars: --- Increases the ATK of all FIRE monsters by 500 points and decreases their DEF by 400 points. Card Name: Monster Egg Attack: 600 Defense: 900 Type: Warrior Stars: 3 A warrior hidden within an egg that attacks enemies by flingning eggshells. Card Name: Monster Eye Attack: 250 Defense: 350 Type: Fiend/Effect Stars: 1 At the cost of 1000 Life Points, you can return "Polymerization" from the Graveyard to your hand. Card Name: Monster Reborn Attack: --- Defense: --- Type: Magic Stars: --- Select 1 Monster Card from either your opponent's or your own Graveyard and place it on the field under your control in Attack or Defense Position (face-up). This is considered a Special Summon. Card Name: Monster Tamer Attack: 1800 Defense: 1600 Type: Warrior Stars: 5 A master of monsters that exercises control over several creatures. Card Name: Monstrous Bird Attack: 2000 Defense: 1900 Type: Winged Beast Stars: 6 Few have set eyes on this dive-bombing bird and lived to tell the tale. Card Name: Moon Envoy Attack: 1100 Defense: 1000 Type: Warrior Stars: 4 Many have fallen victim to this lunar warrior's crescent pike. Card Name: Mooyan Curry Attack: --- Defense: --- Type: Magic Stars: --- Increase your Life Points by 200 points. Card Name: Morinphen Attack: 1550 Defense: 1300 Type: Fiend Stars: 5 A strange fiend with long arms and razor-sharp talons. Card Name: Morphing Jar Attack: 700 Defense: 600 Type: Rock/Effect Stars: 2 FLIP: Both you and your opponent discard your hands and draw 5 new cards from your respective Decks. Card Name: Morphing Jar #2 Attack: 800 Defense: 700 Type: Rock/Effect Stars: 3 FLIP: Return all Monster Cards on the field to their respective Decks and shuffle them. You and your opponent then draw cards until you both have the same number of Monster Cards that were returned to each Deck. Place the monsters on the field in face-down Defense Position. Any other cards drawn are discarded to the Graveyard. Card Name: Mother Grizzly Attack: 1400 Defense: 1000 Type: Beast-Warrior/Effect Stars: 4 When this card is sent to the Graveyard as a result of battle, you may select 1 WATER monster with an ATK of 1500 or less from your Deck and Special Summon it to the field (no Tribute is required for monsters of Level 5 or more). The Deck is then shuffled. Card Name: Mountain Attack: --- Defense: --- Type: Magic/Field Stars: --- Increase the ATK and DEF of all Dragon, Winged Beast, and Thunder-type monsters by 200 points. Card Name: Mountain Warrior Attack: 600 Defense: 1000 Type: Beast-Warrior Stars: 3 A tough warrior that can move smoothly on even the roughest terrain. Card Name: Mr. Volcano Attack: 2100 Defense: 1300 Type: Pyro Stars: 5 This seemingly mild-mannered creature has an extremely volatile temper. Card Name: Muka Muka Attack: 600 Defense: 300 Type: Rock/Effect Stars: 2 Increase the ATK and DEF of this card by 300 points for every card in your hand. Card Name: Mushroom Man Attack: 800 Defense: 600 Type: Plant Stars: 2 Found in humid regions, this creature attacks enemies with a lethal rain of poison spores. Card Name: Mushroom Man #2 Attack: 1250 Defense: 800 Type: Warrior/Effect Stars: 3 A player controlling this monster loses 300 Life Points during each his/her Standby Phase when this card is on the field. Control of this card is shifted to your opponent by paying 500 Life Points at your own End Phase. Card Name: Musician King Attack: 1750 Defense: 1500 Type: Spellcaster/Fusion Stars: 5 Witch of the Black Forest + Lady of Faith Card Name: M-Warrior #1 Attack: 1000 Defense: 500 Type: Warrior Stars: 3 Specializing in combination attacks, this warrior uses magnetism to block an enemy's escape. Card Name: M-Warrior #2 Attack: 500 Defense: 1000 Type: Warrior Stars: 3 Specializing in combination attacks, this warrior is equipped with a tough, magnetically coated armor. Card Name: Mysterious Puppeteer Attack: 1000 Defense: 1500 Type: Warrior/Effect Stars: 4 When the monster is summoned (excluding Special Summon) or flipped face-up by attack or some effect, the Life Points of this card's owner increase by 500 points for each monster while this card is face-up on the field. Card Name: Mystic Horseman Attack: 1300 Defense: 1550 Type: Beast Stars: 4 Half man and half horse, this monster is known for its extreme speed. Card Name: Mystic Lamp Attack: 400 Defense: 300 Type: Spellcaster/Effect Stars: 1 This monster attacks your opponent's Life Points directly. Card Name: Mystic Plasma Zone Attack: --- Defense: --- Type: Magic/Field Stars: --- Increase the ATK of all DARK monsters by 500 points and decreases their DEF by 400 points. Card Name: Mystic Probe Attack: --- Defense: --- Type: Trap Stars: --- You can activate this card when a Continuous Magic Card is played to deactivate all Continuous Magic Cards for the current turn. Card Name: Mystic Tomato Attack: 1400 Defense: 1100 Type: Plant/Effect Stars: 4 When this card is sent to the Graveyard as a result of battle, you may select 1 DARK monster with an ATK of 1500 or less from your Deck and Special Summon it to the field (no Tribute is required for monsters of Level 5 or more). The Deck is then shuffled. Card Name: Mystical Capture Chain Attack: 700 Defense: 700 Type: Fairy Stars: 2 A mystical chain that binds enemies, rendering them immobile. Card Name: Mystical Elf Attack: 800 Defense: 2000 Type: Spellcaster Stars: 4 A dellicate elf that lacks offense, but has a terrific defense backed by mystical power. Card Name: Mystical Moon Attack: --- Defense: --- Type: Magic/Equip Stars: --- A Beast-Warrior-type monster equipped with this card increases its ATK and DEF by 300 points. Card Name: Mystical Sand Attack: 2100 Defense: 1700 Type: Rock/Fusion Stars: 6 Giant Soldier of Stone + Ancient Elf Card Name: Mystical Sheep #1 Attack: 1150 Defense: 900 Type: Beast/Effect Stars: 3 You can substitue this card for any 1 Fusion-Material Monster. You cannot substitute for any other Fusion-Material Monsters in the current Fusion. Card Name: Mystical Sheep #2 Attack: 800 Defense: 1000 Type: Beast Stars: 3 A monstrous sheep with a long tail for hypnotizing enemies. Card Name: Mystical Space Typhoon Attack: --- Defense: --- Type: Magic/Quick Stars: --- Destroy 1 Magic or Trap Card on the field. Card Name: Needle Ball Attack: 750 Defense: 700 Type: Fiend/Effect Stars: 2 FLIP: You can inflict 1000 points of Direct Damage to your opponent's Life Points at the cost of 2000 of your own Life Points. Card Name: Needle Worm Attack: 750 Defense: 600 Type: Insect/Effect Stars: 2 FLIP: Discard 5 cards from the top of your opponent's Deck to his/her Graveyard. Card Name: Negate Attack Attack: --- Defense: --- Type: Trap/Counter Stars: --- When your opponent attacks with a monster, all attacks are negated and your opponent's Battle Phase ends. Card Name: Nekogal #1 Attack: 1100 Defense: 900 Type: Beast Stars: 3 Deceptively cute, this feline fairy has a set of fast and lethal claws. Card Name: Nekogal #2 Attack: 1900 Defense: 2000 Type: Beast-Warrior Stars: 6 A fast and lethal creature with very dangerous claws. Card Name: Nemuriko Attack: 800 Defense: 700 Type: Spellcaster Stars: 3 A child-like creature that controls a sleep fiend to beckon enemies into eternal slumber. Card Name: Neo the Magic Swordsman Attack: 1700 Defense: 1000 Type: Spellcaster Stars: 4 A dimensional drifter who not only practices sorcery, but is also a sword and martial arts master. Card Name: Nimble Momonga Attack: 1000 Defense: 100 Type: Beast/Effect Stars: 2 When this card is sent to the Graveyard as a result of battle, increase your Life Points by 1000 points. You can also take cards of the same name from your Deck and Special Summon them to the field in face-down Defense Position. The Deck is then shuffled. Card Name: Niwatori Attack: 900 Defense: 800 Type: Winged Beast Stars: 3 Swallows enemies whole and uses their essence as energy. Card Name: Nobleman of Crossout Attack: --- Defense: --- Type: Magic Stars: --- Destroy 1 face-down monster and remove it from play. If the monster destroyed is a Flip Effect Monster, both players must remove Monster Cards of the same name from their respective Decks and remove them from play. The Decks are then shuffled. Card Name: Nobleman of Extermination Attack: --- Defense: --- Type: Magic Stars: --- Destroy 1 face-down Magic or Trap Card and remove it from play. If the card is a Trap Card, both players must remove Trap Cards of the same name from their respective Decks and remove them from play. The Decks are then shuffled. Card Name: Novox's Prayer Attack: --- Defense: --- Type: Magic/Ritual Stars: --- This card is used to summon "Skull Guardian". You must also offer monsters whose total Level stars equal 6 or more as a Tribute from the field or your hand. Card Name: Numinous Healer Attack: --- Defense: --- Type: Trap Stars: --- You can activate this card when you take damage to your Lief Points. Increase your Life Points by 1000 points. In addition, increase your Life Points by 500 points per card if there are additional "Numinous Healer" cards in the Graveyard. Card Name: Octoberser Attack: 1600 Defense: 1400 Type: Aqua Stars: 5 With the head of a fish and the legs of an octopus, this strange creature attacks enemies by flinging spears. Card Name: Ocubeam Attack: 1550 Defense: 1650 Type: Fairy Stars: 5 Frightening in appearance, this creature uses its large eyes and ears to keep track of any movement. Card Name: Ogre of the Black Shadow Attack: 1200 Defense: 1400 Type: Beast-Warrior Stars: 4 An ogre possessed by the powers of the dark. Few can withstand its rapid charge. Card Name: One-Eyed Shield Dragon Attack: 700 Defense: 1300 Type: Dragon Stars: 3 This dragon wears a shield not only for its own protection, but also for ramming its enemies. Card Name: Ooguchi Attack: 300 Defense: 250 Type: Aqua/Effect Stars: 1 This monster attacks your opponent's Life Points directly. Card Name: Oozaki Attack: --- Defense: --- Type: Magic Stars: --- Inflict 800 points of Direct Damage to your opponent's Life Points. Card Name: Orion the Battle King Attack: 1800 Defense: 1500 Type: Fairy Stars: 5 None have lived to tell tales of this powerful battle fairy. Card Name: Oscillo Hero Attack: 1250 Defense: 700 Type: Warrior Stars: 3 A strange warrior from another dimension. Card Name: Oscillo Hero #2 Attack: 1000 Defense: 500 Type: Thunder Stars: 3 A creature that electrocutes opponents with bolts of lightning. Card Name: Painful Choice Attack: --- Defense: --- Type: Magic Stars: --- Select 5 cards from your Deck and show them to your opponent. Your opponent must select 1 card that will be added to your hand. Discard the remaining cards to the Graveyard. Card Name: Pale Beast Attack: 1500 Defense: 1200 Type: Beast Stars: 4 With skin tinged a bluish-white, this strange creature is a fearsome sight to behold. Card Name: Panther Warrior Attack: 2000 Defense: 1600 Type: Beast-Warrior/Effect Stars: 4 This card cannot attack unless you offer 1 of your monsters on the field as a Tribute. Card Name: Paralyzing Potion Attack: --- Defense: --- Type: Magic/Equip Stars: --- A non-Machine-type monster equipped with this card cannot attack. Card Name: Parasite Paracide Attack: 500 Defense: 300 Type: Insect/Effect Stars: 2 FLIP: Put this card face-up in your opponent's Deck and shuffle it. When your opponent draws this card, it is Special Summoned on the field face-up in Defense Position. Your opponent's Life Points are decreased by 1000 points, and from this point, all of your opponent's face-up Monster Cards are treated as Insect-type monsters as long as this card remains face-up on the field. Card Name: Parrot Dragon Attack: 2000 Defense: 1300 Type: Dragon Stars: 5 A dragon from the cartoons that's more dangerous than it appears to be. Card Name: Patrol Robo Attack: 1100 Defense: 900 Type: Machine/Effect Stars: 3 During your Standby Phase, you can look at 1 face-down card that's been Set by your opponent as long as this card remains face-up on the field. Card Name: Peacock Attack: 1700 Defense: 1500 Type: Winged Beast Stars: 5 A large peacock that launches its feathers in a lethal attack. Card Name: Pendulum Machine Attack: 1750 Defense: 2000 Type: Machine Stars: 6 Note: Facing to the Left A horrible torture machine with a large pendulum blade. Card Name: Pendulum Machine Attack: 1750 Defense: 2000 Type: Machine Stars: 6 Note: Facing to the Right A horrible torture machine with a large pendulum blade. Card Name: Penguin Knight Attack: 900 Defense: 800 Type: Aqua/Effect Stars: 3 When this card is sent directly from your Deck to the Graveyard by an opponent's card effect, combine your Graveyard cards with your own Deck, shuffle them and form a new Deck. Card Name: Penguin Soldier Attack: 750 Defense: 500 Type: Aqua/Effect Stars: 2 FLIP: You can return up to 2 Monster Cards from the field to the owner's hand. Card Name: Perfectly Ultimate Great Moth Attack: 3500 Defense: 3000 Type: Insect/Effect Stars: 8 This monster is summoned by offering "Petit Moth" as a Tribute on the 6th of your turns after it has been equipped with "Cocoon of Evolution". Card Name: Performance of Sword Attack: 1950 Defense: 1850 Type: Warrior/Ritual Stars: 6 This monster can only be Ritual Summoned with tha Ritual Magic Card, "Commencement Dance". You must also offer monsters whose total Level stars equal 6 or more as a Tribute from the field or your hand. Card Name: Petit Angel Attack: 600 Defense: 900 Type: Fairy Stars: 3 A quick-moving and tiny fairy that's very difficult to hit. Card Name: Petit Dragon Attack: 600 Defense: 700 Type: Dragon Stars: 2 A very small dragon known for its vicious attacks. Card Name: Petit Moth Attack: 300 Defense: 200 Type: Insect Stars: 1 This small but deadly creature is better off avoided. Card Name: Polymerization Attack: --- Defense: --- Type: Magic Stars: --- Note: Twisting Image Fuses 2 or more Fusion-Material Monsters to form a new Fusion Monster. Card Name: Polymerization Attack: --- Defense: --- Type: Magic Stars: --- Note: Monster Image Fuses 2 or more Fusion-Material Monsters to form a new Fusion Monster. Card Name: Pot of Greed Attack: --- Defense: --- Type: Magic Stars: --- Draw 2 cards from your Deck. Card Name: Power of Kaishin Attack: --- Defense: --- Type: Magic/Equip Stars: --- An Aqua-type monster equipped with this card increases its ATK and DEF by 300 points. Card Name: Pragtical Attack: 1900 Defense: 1500 Type: Dinosaur/Fusion Stars: 5 Trakadon + Flame Viper Card Name: Premature Burial Attack: --- Defense: --- Type: Magic/Equip Stars: --- Pay 800 Life Points. Select 1 Monster Card from your Graveyard, place it on the field in Attack Position, and equip it with this card. When this card is destroyed, the monster is also destroyed. Card Name: Prevent Rat Attack: 500 Defense: 2000 Type: Beast Stars: 4 This creature is shielded with a tough hide of hair and is excellent at defending itself. Card Name: Princess of Tsurugi Attack: 900 Defense: 700 Type: Warrior/Effect Stars: 3 FLIP: Inflicts 500 points of Direct Damage to your opponent's Life Points for each Magic and Trap Card your opponent has on the field. Card Name: Prisman Attack: 800 Defense: 1000 Type: Rock Stars: 3 This crystalline monster filters light to create a lethal laser. Card Name: Prohibition Attack: --- Defense: --- Type: Magic/Continuous Stars: --- When you play this card, declare the name of 1 card. As long as this card remains on the field, the declared card cannot be played. Card Name: Protector of the Throne Attack: 800 Defense: 1500 Type: Warrior Stars: 4 While the king is away, this queen protects his throne with a mighty defense. Card Name: Psychic Kappa Attack: 400 Defense: 1000 Type: Aqua Stars: 2 An amphibian with a myriad of powers to shield it from enemy attacks. Card Name: Pumpking the King of Ghosts Attack: 1800 Defense: 2000 Type: Zombie/Effect Stars: 6 As long as the "Castle of Dark Illusions" remains face-up on the field, the ATK and DEF of this card increases by 100 points each turn. This effect remains active for 5 turns. Card Name: Punished Eagle Attack: 2100 Defense: 1800 Type: Winged Beast/Fusion Stars: 6 Blue-Winged Crown + Niwatori Card Name: Queen Bird Attack: 1200 Defense: 2000 Type: Winged Beast Stars: 5 This monster attacks enemies using its huge beak. Card Name: Queen of Autumn Leaves Attack: 1800 Defense: 1500 Type: Plant Stars: 5 Queen of the Emerald Forest and wife of the Spirit King, she lives surrounded by vivid red leaves. Card Name: Queen's Double Attack: 350 Defense: 300 Type: Warrior/Effect Stars: 1 This monster attacks your opponent's Life Points directly. Card Name: Rabid Horseman Attack: 2000 Defense: 1700 Type: Beast-Warrior/Fusion Stars: 6 Battle Ox + Mystic Horseman Card Name: Raigeki Attack: --- Defense: --- Type: Magic Stars: --- Destroys all of your opponent's monsters on the field. Card Name: Raimei Attack: --- Defense: --- Type: Magic Stars: --- Decrease your opponent's Life Points by 300 points. Card Name: Rainbow Flower Attack: 400 Defense: 500 Type: Plant/Effect Stars: 2 This monster attacks your opponent's Life Points directly. Card Name: Raise Body Heat Attack: --- Defense: --- Type: Magic/Equip Stars: --- A Dinosaur-type monster equipped with this card increases its ATK and DEF by 300 points. Card Name: Rare Fish Attack: 1500 Defense: 1200 Type: Fish/Fusion Stars: 4 Fusionist + Enchanting Mermaid Card Name: Ray & Temperature Attack: 1000 Defense: 1000 Type: Fairy Stars: 3 The Sun and the North Wind join hands to deliver a devastating combination of heat and gale-force winds. Card Name: Reaper of the Cards Attack: 1380 Defense: 1930 Type: Fiend/Effect Stars: 5 FLIP: Destroys 1 Trap Card on the field. If this card's target is face-down, flip it face-up. If the card is a Trap Card, it is destroyed. If not, it is returned to its face-down position. The flipped card is not activated. Card Name: Red Archery Girl Attack: 1400 Defense: 1500 Type: Aqua Stars: 4 A mermaid archer that hides in a protective shell, waiting for the right moment to strike. Card Name: Red Medicine Attack: --- Defense: --- Type: Magic Stars: --- Increases your Life Points by 500 points. Card Name: Red-Eyes B. Dragon Attack: 2400 Defense: 2000 Type: Dragon Stars: 7 A ferocious dragon with a deadly attack. Card Name: Red-Eyes Black Metal Dragon Attack: 2800 Defense: 2400 Type: Machine/Effect Stars: 8 This card can be Special Summoned from the Deck to the field by offering "Red-Eyes B. Dragon" equipped with "Metalmorph" as a Tribute. Card Name: Reinforcements Attack: --- Defense: --- Type: Trap Stars: --- Increase 1 selected monster's ATK by 500 points during the turn this card is activated. Card Name: Relinquished Attack: 0 Defense: 0 Type: Spellcaster/Ritual/Effect Stars: 1 This monster can take on the ATK and DEF of 1 opponent's monster on the field (a face-down monster results in an ATK and DEF of 0). Treat the selected monster as an Equip Magic Card and use it to equip "Relinquished". You may use this effect only once per turn and can equip "Relinquished" with only 1 monster at a time. When your opponent's monster attacks this monster with an ATK higher than "Relinquished", the equipped Monster is destroyed instead of "Relinquished". Card Name: Remove Trap Attack: --- Defense: --- Type: Magic Stars: --- Destroys 1 face-up Trap Card on the field. Card Name: Respect Play Attack: --- Defense: --- Type: Trap/Continuous Stars: --- During their respective turns, each player must show their opponent their hands. Card Name: Restructer Revolution Attack: --- Defense: --- Type: Magic Stars: --- Inflict 200 points of damage to your opponent's Life Points for each card in your opponent's hand. Card Name: Resurrection of Chakra Attack: --- Defense: --- Type: Magic/Ritual Stars: --- This card is used to summon "Chakra". You must also offer monster whose total Level stars equal 7 or more as a Tribute from the field or your hand. Card Name: Reverse Trap Attack: --- Defense: --- Type: Trap Stars: --- All increases and decreases to ATK and DEF are reversed for the turn in which this card is activated. Card Name: Revival of Dokurorider Attack: --- Defense: --- Type: Magic/Ritual Stars: --- This card is used to summon "Dokurorider". You must also offer monsters whose total Level stars equal 6 or more as a Tribute from the field or your hand. Card Name: Rhaimundos of the Red Sword Attack: 1200 Defense: 1300 Type: Warrior Stars: 4 Armed with the Sword of Crimson Flames, this warrior can bind a monster with fiery restraints. Card Name: Right Arm of the Forbidden One Attack: 200 Defense: 300 Type: Spellcaster Stars: 1 A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power. Card Name: Right Leg of the Forbidden One Attack: 200 Defense: 300 Type: Spellcaster Stars: 1 A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power. Card Name: Ring of Magnetism Attack: --- Defense: --- Type: Magic/Equip Stars: --- A monster equipped with this card decreases its ATK and DEF by 500 points. All your opponent's monsters must attack the monster equipped with this card. Card Name: Riryoku Attack: --- Defense: --- Type: Magic Stars: --- During your turn, you can reduce the ATK of 1 monster by half and add that amount to the ATK of another monster on the field. Card Name: Rising Air Current Attack: --- Defense: --- Type: Magic/Field Stars: --- Increases the ATK of all WIND monsters by 500 points and decreases their DEF by 400 points. Card Name: Roaring Ocean Snake Attack: 2100 Defense: 1800 Type: Aqua/Fusion Stars: 6 Mystic Lamp + Hyosube Card Name: Robbin' Goblin Attack: --- Defense: --- Type: Trap/Continuous Stars: --- Each time 1 of your monsters inflicts damage to your opponent's Life Points, 1 card is randomly selected from your opponent's hand and discarded. Card Name: Rock Ogre Grotto #1 Attack: 800 Defense: 1200 Type: Rock Stars: 3 Protected by a solid body of rock, this monster throws a bone-shattering punch. Card Name: Rogue Doll Attack: 1600 Defense: 1000 Type: Spellcaster Stars: 4 A deadly doll gifted with mystical power, it is particularly powerful when attacking against dark forces. Card Name: Root Water Attack: 900 Defense: 800 Type: Fish Stars: 3 An amphibian capable of calling up a massive tidal wave from the dark seas to wipe out enemy monsters. Card Name: Rose Spectre of Dunn Attack: 2000 Defense: 1800 Type: Plant/Fusion Stars: 6 Feral Imp + Snakeyashi Card Name: Royal Decree Attack: --- Defense: --- Type: Trap/Continuous Stars: --- As long as this card remains face-up on the field, the effects of all Trap Cards except this one are deactivated. Card Name: Royal Guard Attack: 1900 Defense: 2200 Type: Machine Stars: 6 A mechanized soldier created to protect royalty. Card Name: Rude Kaiser Attack: 1800 Defense: 1600 Type: Beast-Warrior Stars: 5 With an axe in each hand, this monster delivers heavy damage. Card Name: Rush Recklessly Attack: --- Defense: --- Type: Magic/Quick Stars: --- Increase 1 monster's ATK by 700 points during the turn this card is activated. Card Name: Ryu-Kishin Attack: 1000 Defense: 500 Type: Fiend Stars: 3 A very elusive creature that looks like a harmless statue until it attacks. Card Name: Ryu-Kishin Powered Attack: 1600 Defense: 1200 Type: Fiend Stars: 4 A gargoyle enhanced by the powers of darkness. Very sharp talons make it a worthy opponent. Card Name: Ryu-Ran Attack: 2200 Defense: 2600 Type: Dragon Stars: 7 A vicious little dragon sheltered in an egg that looks deceptively harmless. Card Name: Saber Slasher Attack: 1450 Defense: 1500 Type: Machine Stars: 5 A lethal engine of destruction that wields a well-honed blade. Card Name: Saggi the Dark Clown Attack: 600 Defense: 1500 Type: Spellcaster Stars: 3 This clown appears from nowhere and executes very strange moves to avoid enemy attacks. Card Name: Salamandra Attack: --- Defense: --- Type: Magic/Equip Stars: --- A FIRE monster equipped with this card increases its ATK by 700 points. Card Name: Sand Stone Attack: 1300 Defense: 1600 Type: Rock Stars: 5 Appears from underground and attacks with long, snake-like tentacles. Card Name: Sanga of the Thunder Attack: 2600 Defense: 2200 Type: Thunder/Effect Stars: 7 Reduce the ATK of an opponent's monster attacking this card to 0. This effect can be used only once. The card's owner chooses when to activate this effect. Card Name: Sangan Attack: 1000 Defense: 600 Type: Fiend/Effect Stars: 3 When this card is sent from the field to the Graveyard, you can move 1 monster with a ATK of 1500 or less from your Deck to your hand. Your Deck is then shuffled. Card Name: Sea Kamen Attack: 1100 Defense: 1300 Type: Aqua Stars: 4 A merciless monster that tears opponents to shreds with razor-like claws. Card Name: Sea King Dragon Attack: 2000 Defense: 1700 Type: Sea Serpent Stars: 6 Protected by a tough shell, this master of the sea attacks its enemies with toxic bubbled. Card Name: Seal of the Ancients Attack: --- Defense: --- Type: Magic Stars: --- At the cost of 1000 of your own Life Points, flip all of your opponent's face-down cards face-up. After seeing the cards, return them to their original position (card effects are not activated). Card Name: Sebek's Blessings Attack: --- Defense: --- Type: Magic/Quick Stars: --- You can activate this card when your Monster Card inflicts Direct Damage to your opponent's Life Points. Increase your own Life Points by an amount equal to the Direct Damage you inflicted to your opponent. Card Name: Sectarian of Secrets Attack: 700 Defense: 500 Type: Spellcaster Stars: 2 A spellcaster that worships the dark, it is served by a sinister hand that drags enemies into oblivion. Card Name: Seiyaryu Attack: 2500 Defense: 2300 Type: Dragon Stars: 7 A sacred dragon that burns away the unworthy with its holy flames. Card Name: Sengenjin Attack: 2750 Defense: 2500 Type: Beast-Warrior Stars: 8 An unstoppable savage that carries a Millenium Item. Card Name: Senju of the Thousand Hands Attack: 1400 Defense: 1000 Type: Fairy/Effect Stars: 4 When this card is summoned to the field (excluding Special Summon), you may move 1 Ritual Monster Card from your Deck to your hand. The Deck is then shuffled. Card Name: Serpent Night Dragon Attack: 2350 Defense: 2400 Type: Dragon Stars: 7 A dragon created from the soul of a wicked knight. Card Name: Seven Tools of the Bandit Attack: --- Defense: --- Type: Trap/Counter Stars: --- At the cost of 1,000 of your own Life Points, negate the activation of a Trap Card and destroy it. Card Name: Shadow Ghoul Attack: 1600 Defense: 1300 Type: Zombie/Effect Stars: 5 Increase the ATK of this monster by 100 points for each monster in your own Graveyard. Card Name: Shadow Specter Attack: 500 Defense: 200 Type: Zombie Stars: 1 Powerful in groups, this animal spirit can be found in the wastelands. Card Name: Share the Pain Attack: --- Defense: --- Type: Magic Stars: --- Both you and your opponent must select 1 of your own Monster Cards on the field and offer it as a Tribute. Card Name: Shield & Sword Attack: --- Defense: --- Type: Magic Stars: --- For 1 turn, each face-up monster's ATK becomes their DEF and vice-versa. Card Name: Shining Fairy Attack: 1400 Defense: 800 Type: Fairy Effect Stars: 4 When this card is sent to the Graveyard as a result of battle, you can select 1 LIGHT monster with an ATK of 1500 or less from your Deck and Special Summon it to the field (no Tribute is required for monsters of Level 5 or more). The Deck is then shuffled. Card Name: Shovel Crusher Attack: 900 Defense: 1200 Type: Machine Stars: 3 Armed with a pair of shovels, this monster will destroy anything that stands in its way. Card Name: Silver Bow and Arrow Attack: --- Defense: --- Type: Magic/Equip Stars: --- A Fairy-type monster equipped with this card increases its ATK and DEF by 300 points. Card Name: Silver Fang Attack: 1200 Defense: 800 Type: Beast Stars: 3 A snow wolf that's beautiful to the eye, but absolutely vicious in battle. Card Name: Sinister Serpent Attack: 300 Defense: 250 Type: Reptile/Effect Stars: 1 During your Standby Phase, if a "Sinister Serpent" exists in your Graveyard, you can return the "Sinister Serpent" to your hand. Card Name: Skelengel Attack: 900 Defense: 400 Type: Fairy/Effect Stars: 2 FLIP: You can draw 1 card from your deck. Card Name: Skelgon Attack: 1700 Defense: 1900 Type: Zombie/Fusion Stars: 6 The Snake Hair + Blackland Fire Dragon Card Name: Skull Dice Attack: --- Defense: --- Type: Trap Stars: --- Roll a die. The result is multiplied by 100 points and subtracted from the ATK and DEF of all monsters in your opponent's control until the end of your turn. Card Name: Skull Guardian Attack: 2050 Defense: 2500 Type: Warrior/Ritual Stars: 7 This monster is summoned with the Ritual Magic Card, "Novox's Prayer". You must also offer monsters whose total Level stars equal 7 or more from the field or your hand as a Tribute. Card Name: Skull Knight Attack: 2650 Defense: 2250 Type: Spellcaster/Fusion Stars: 7 Tainted Wisdom + Ancient Brain Card Name: Skull Red Bird Attack: 1550 Defense: 1200 Type: Winged Beast Stars: 4 This monster swoops down and attacks with a rain of knives stored in its wings. Card Name: Skull Servant Attack: 300 Defense: 200 Type: Zombie Stars: 1 A skeletal ghost that isn't strong but can mean trouble in large numbers. Card Name: Skull Stalker Attack: 900 Defense: 800 Type: Warrior Stars: 3 Swift and deadly, this monster grabs victims with its claws and attacks with a poison stinger. Card Name: Skullbird Attack: 1900 Defense: 1700 Type: Winged Beast/Fusion Stars: 6 Takuhee + Temple of Skulls Card Name: Sleeping Lion Attack: 700 Defense: 1700 Type: Beast Stars: 4 A very vicious creature that's best left sleeping. Card Name: Slot Machine Attack: 2000 Defense: 2300 Type: Machine Stars: 7 The machine's ability is said to vary according to its slot results. Card Name: Snake Fang Attack: --- Defense: --- Type: Trap Stars: --- Decrease 1 selected monster's DEF by 500 points during the turn this card is activated. Card Name: Snakeyashi Attack: 1000 Defense: 1200 Type: Plant Stars: 4 This monster is formed by several serpents that break off to indiviadually attack nearby enemies. Card Name: Snatch Steal Attack: --- Defense: --- Type: Magic/Equip Stars: --- Take control of 1 of your opponent's face-up monsters. You opponent gains 1000 Life Points at each of his/her Standby Phases. Card Name: Sogen Attack: --- Defense: --- Type: Magic/Field Stars: --- Increases the ATK and DEF of all Beast-Warrior and Warrior-type monsters by 200 points. Card Name: Solemn Judgment Attack: --- Defense: --- Type: Trap/Counter Stars: --- When your opponent either activates a Magic or Trap Card or summons a monster (including Special Summon), you can negate the action and destroy the cards involved at the cost of half your Life Points. Card Name: Solitude Attack: 1050 Defense: 1000 Type: Beast-Warrior Stars: 3 This beast-warrior swings a massive scythe that feeds on the souls of the slain. Card Name: Solomon's Lawbook Attack: --- Defense: --- Type: Trap Stars: --- Skip your own Standby Phase. Card Name: Sonic Bird Attack: 1400 Defense: 1000 Type: Winged Beast/Effect Stars: 4 When this card is summoned (excluding Special Summon), you may move 1 Ritual Magic Card from your Deck to your hand. The Deck is then shuffled. Card Name: Sonic Maid Attack: 1200 Defense: 900 Type: Warrior Stars: 3 A maiden that uses sound to her advantage, she wields a scythe that's shaped like a musical note. Card Name: Soul Hunter Attack: 2200 Defense: 1800 Type: Fiend/Fusion Stars: 6 Lord of the Lamp + Invader from Another Dimension Card Name: Soul of the Pure Attack: --- Defense: --- Type: Magic Stars: --- Increases a selected player's Life Points by 800 points. Card Name: Soul Release Attack: --- Defense: --- Type: Magic Stars: --- Select 5 cards from either you or your opponent's Graveyard and remove them from the current duel. Card Name: Sparks Attack: --- Defense: --- Type: Magic Stars: --- Inflicts 200 points of Direct Damage to your opponent's Life Points. Card Name: Spear Cretin Attack: 500 Defense: 500 Type: Fiend/Effect Stars: 2 FLIP: After this card is flipped, when it is sent to the Graveyard, both you and your opponent select 1 monster from your respective Graveyards and Special Summon it on the field in face-up Attack Position or face-down Defense Position (no Tribute is required for monsters of Level 5 or more). Card Name: Spellbinding Circle Attack: --- Defense: --- Type: Trap/Continuous Stars: --- Select 1 monster. As long as this card remains face-up on the field, the selected monster cannot attack or change its battle position except by the effect of a Magic, Trap or Effect Monster Card. When the selected monster is destroyed, this card is also destroyed. If the selected monster is offered as a Tribute, this card is not destroyed. Card Name: Spike Seadra Attack: 1600 Defense: 1300 Type: Sea Serpent Stars: 5 Using the spikes sprouting from its body, this creature stabs its opponents and floods them with electricity. Card Name: Spirit of the Books Attack: 1400 Defense: 1200 Type: Winged Beast Stars: 4 This wise spirit dwells in books, using its accumulated knowledge to defeat enemies. Card Name: Spirit of the Harp Attack: 800 Defense: 2000 Type: Fairy Stars: 4 A spirit that soothes the soul with the music of its heavenly harp. Card Name: Stain Storm Attack: --- Defense: --- Type: Magic Stars: --- Destroys all Machine-type monsters on the field. Card Name: Star Boy Attack: 550 Defense: 500 Type: Aqua/Effect Stars: 2 As long as this card remains face-up on the field, increase the ATK of all WATER monsters by 500 points and decrease the ATK of all FIRE monsters by 400 points. Card Name: Steel Ogre Grotto #1 Attack: 1400 Defense: 1800 Type: Machine Stars: 5 A steel idol worshipped in the Land of Machines. Card Name: Steel Ogre Grotto #2 Attack: 1900 Defense: 2200 Type: Machine Stars: 6 A mechanized iron doll with tremendous strength. Card Name: Steel Scorpion Attack: 250 Defense: 300 Type: Machine/Effect Stars: 1 Non Machine-type Monsters attacking "Steel Scorpion" will be destroyed at the End Phase of your opponent's turn 3 turns later. Card Name: Steel Shell Attack: --- Defense: --- Type: Magic/Equip Stars: --- A WATER monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points. Card Name: Stim-Pack Attack: --- Defense: --- Type: Magic/Equip Stars: --- A monster equipped with this card increases its ATK by 700 points. Its ATK is then decreased by 300 points at each of its Standby Phases. Card Name: Stone Armadiller Attack: 800 Defense: 1200 Type: Rock Stars: 3 With a body armored by rock-hard fur, this monster features excellent defense capabilities. Card Name: Stone Ogre Grotto Attack: 1600 Defense: 1500 Type: Rock Stars: 5 A behemoth shaped by giant boulders. Card Name: Stop Defense Attack: --- Defense: --- Type: Magic Stars: --- Select 1 of your opponent's monsters and switch it to Attack Position. If the card is face-down, flip it face-up. If the card has a flip effect, it is activated immediately. Card Name: Stuffed Animal Attack: 1200 Defense: 900 Type: Warrior Stars: 3 It may look like a harmless stuffed animal, but its zipper mouth deals a deadly bite. Card Name: Succubus Knight Attack: 1650 Defense: 1300 Type: Warrior Stars: 5 An unworthy warrior wizard adept in casting death-dealing spells. Card Name: Suijin Attack: 2500 Defense: 2400 Type: Aqua/Effect Stars: 7 Reduce the ATK of an opponent's monster attacking this card to 0. This effect can be used only once. The card's owner chooses when to activate this effect. Card Name: Summoned Skull Attack: 2500 Defense: 1200 Type: Fiend Stars: 6 A fiend with dark powers for confusing the enemy. Among the Fiend-type monsters, this monster boasts considerable force. Card Name: Super War-Lion Attack: 2300 Defense: 2100 Type: Beast/Ritual Stars: 7 This monster is summoned with the Ritual Magic Card, "War-Lion Ritual". You must also offer monsters whose total Level stars equal 7 or more as a Tribute from the field or your hand. Card Name: Supporter in the Shadows Attack: 1000 Defense: 1000 Type: Warrior Stars: 3 A cute little elf that hides in the shadows and provides spiritual support. Card Name: Swamp Battleguard Attack: 1800 Defense: 1500 Type: Warrior/Effect Stars: 5 Increase the ATK of this monster by 500 points for every face-up "Lava Battleguard" on your side of the field. Card Name: Sword Arm of Dragon Attack: 1750 Defense: 2030 Type: Dinosaur Stars: 6 With a body covered in sword-like thorns, nothing dares stand in the way of this charging monster. Card Name: Sword of Dark Destruction Attack: --- Defense: --- Type: Magic/Equip Stars: --- A DARK monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points. Card Name: Sword of Deep-Seated Attack: --- Defense: --- Type: Magic/Equip Stars: --- A Monster Card equipped with this card increases its ATK and DEF by 500 points. When this card is sent to the Graveyard, place it on top of your Deck. Card Name: Sword of Dragon's Soul Attack: --- Defense: --- Type: Magic/Equip Stars: --- This card can only be used to equip by a Warrior-type monster to increase its ATK by 700 points. Any Dragon-type monster battling a monster equipped with this card is automatically destroyed at the end of a Battle Phase, regardless of ATK/DEF. (Damage calculations are applied normally). Card Name: Swords of Revealing Light Attack: --- Defense: --- Type: Magic Stars: --- Counting from your opponent's turn, none of your opponent's monsters can attack for 3 turns of his/her own. When this card is activated, opponent's face-down monsters at that time are turned face-up, but remain in Defense Position. Any effects the monsters may have are immediately activated. Card Name: Swordsman from a Foreign Land Attack: 250 Defense: 250 Type: Warrior/Effect Stars: 1 A monster attacked by this card will be destroyed at the End Phase 5 turns later. Card Name: Swordstalker Attack: 2000 Defense: 1600 Type: Warrior Stars: 6 A monster formed by the vengeful souls of those who passed away in battle. Card Name: Tailor of the Fickle Attack: --- Defense: --- Type: Magic/Quick Stars: --- Select 1 equipped Equip Card and switch it to another correct target. Card Name: Tainted Wisdom Attack: 1250 Defense: 800 Type: Fiend/Effect Stars: 3 When this card is changed from Attack to Defense Position, shuffle your own Deck. Card Name: Takriminos Attack: 1500 Defense: 1200 Type: Sea Serpent Stars: 4 A member of a race of sea serpents that freely travels through the sea. Card Name: Takuhee Attack: 1450 Defense: 1000 Type: Winged Beast Stars: 4 This bird is known far and wide as a harbinger of doom. Card Name: Tao the Chanter Attack: 1200 Defense: 900 Type: Spellcaster Stars: 3 Master of Yin and Yang, this wizard handles a delicate balance of spells and counterspells. Card Name: Temple of Skulls Attack: 900 Defense: 1300 Type: Zombie Stars: 4 A mysterious temple of skulls and bones that sucks in unwary enemies. Card Name: Tenderness Attack: 700 Defense: 1400 Type: Fairy Stars: 3 An adorable fairy that celebrates the gift of love. Card Name: Terra the Terrible Attack: 1200 Defense: 1300 Type: Fiend Stars: 4 Known as a swamp dweller, this creature is a minion of the dark forces. Card Name: The 13th Grave Attack: 1200 Defense: 900 Type: Zombie Stars: 3 A zombie that suddenly appeared from plot #13 - an empt grave. Card Name: The Bewitching Phantom Thief Attack: 700 Defense: 700 Type: Spellcaster Stars: 2 An elegant thief with a black cloak that charms its enemies. Card Name: The Bistro Butcher Attack: 1800 Defense: 1000 Type: Fiend/Effect Stars: 4 When this card inflict a Direct Damage to your opponent, your opponent must draw 2 cards from the Deck. Card Name: The Cheerful Coffin Attack: --- Defense: --- Type: Magic Stars: --- You can discard up to 3 Monster Cards from your hand. Card Name: The Drdek Attack: 700 Defense: 800 Type: Fiend Stars: 3 A bipedal eyeball that seldom misses an enemy with its lethal talons. Card Name: The Eye of Truth Attack: --- Defense: --- Type: Trap/Continuous Stars: --- As long as this card remains face-up on the field, your opponent must show his/her hand. Your opponent recovers 1000 Life Points at every Standby Phase if he/she has a Magic Card in his/her hand. Card Name: The Flute of Summoning Dragon Attack: --- Defense: --- Type: Magic Stars: --- Playing this card when you have a "Lord of D." card face-up on the field allows you to play up to 2 Dragon-type cards from your hand as a Special Summon. Card Name: The Forceful Sentry Attack: --- Defense: --- Type: Magic Stars: --- Look at your opponent's hand, then select 1 card and return it to his/her Deck. The Deck is then shuffled. Card Name: The Furious Sea King Attack: 800 Defense: 700 Type: Aqua Stars: 3 Grand King of the Seven Seas, he's able to summon massive tidal waves to drown the enemy. Card Name: The Immortal of Thunder Attack: 1500 Defense: 1300 Type: Thunder/Effect Stars: 4 FLIP: You gain 3000 Life Points. When this card is sent to the Graveyard, you lose 5000 Life Points. Card Name: The Inexperienced Spy Attack: --- Defense: --- Type: Magic Stars: --- Select and see 1 card in your opponent's hand. Card Name: The Little Swordsman of Aile Attack: 800 Defense: 1300 Type: Warrior/Effect Stars: 3 Offer 1 monster on the field as a Tribute to increase this monster's ATK by 700 points until the end of the turn. Card Name: The Regulation of Tribe Attack: --- Defense: --- Type: Trap/Continuous Stars: --- Select 1 Type of monster. Any monster of the selected Type cannot attack. To keep this card in effect, you must offer 1 monster as a Tribute at each of your Standby Phases. If you cannot do so, this card is destroyed. Card Name: The Reliable Guardian Attack: --- Defense: --- Type: Magic/Quick Stars: --- Increase 1 monster's DEF by 700 points during the turn this card is activated. Card Name: The Shallow Grave Attack: --- Defense: --- Type: Magic Stars: --- Each player takes 1 Monster Card from their respective Graveyards and Sets them on the field in Defense Position. Card Name: The Snake Hair Attack: 1500 Defense: 1200 Type: Zombie Stars: 4 A monster with a head of poison snakes. One look from this monster can turn an opponent to stone. Card Name: The Stern Mystic Attack: 1500 Defense: 1200 Type: Spellcaster/Effect Stars: 4 FLIP: All face-down cards on the field are turned face-up, and then returned to their original position. No card effects are activated when cards are turned face-up. Card Name: The Thing That Hides in the Mud Attack: 1200 Defense: 1300 Type: Rock Stars: 4 This monster melts its way underground to attack enemies from below. Card Name: The Unhappy Maiden Attack: 0 Defense: 100 Type: Spellcaster/Effect Stars: 1 When this card is sent to the Graveyard as a result of battle, the Battle Phase for that turn ends immediately. Card Name: The Wandering Doomed Attack: 800 Defense: 600 Type: Zombie Stars: 2 A monster that wanders the edges of the netherworld. Card Name: The Wicked Worm Beast Attack: 1400 Defense: 700 Type: Beast/Effect Stars: 3 This card is returned to your hand at the end of your turn. Card Name: Thousand Dragon Attack: 2400 Defense: 2000 Type: Dragon/Fusion Stars: 7 Note: Crawling Position Time Wizard + Baby Dragon Card Name: Thousand Dragon Attack: 2400 Defense: 2000 Type: Dragon/Fusion Stars: 7 Note: Standing Position Time Wizard + Baby Dragon Card Name: Three-Headed Geedo Attack: 1200 Defense: 1400 Type: Fiend Stars: 4 A three-headed nocturnal monster that is absolutely ruthless when fighting. Card Name: Three-Legged Zombies Attack: 1100 Defense: 800 Type: Zombie Stars: 3 A pair of friendly skeletons, lean and fat, that travels with extreme difficulty. Card Name: Thunder Dragon Attack: 1600 Defense: 1500 Type: Thunder/Effect Stars: 5 You can add up to 2 "Thunder Dragon" card(s) from your Deck to your hand by discarding this card from your hand. After that, shuffle your Deck. This effect is activated only during a Main Phase. Card Name: Tiger Axe Attack: 1300 Defense: 1100 Type: Beast-Warrior Stars: 4 Note: Orange Fur A fast and powerful axe-wielding beast-warrior. Card Name: Tiger Axe Attack: 1300 Defense: 1100 Type: Beast-Warrior Stars: 4 Note: Yellow Fur A fast and powerful axe-wielding beast-warrior. Card Name: Time Machine Attack: --- Defense: --- Type: Trap Stars: --- When 1 monster is sent to the Graveyard as a result of battle, you can return it to the field in the same battle position as a Special Summon. Card Name: Time Seal Attack: --- Defense: --- Type: Trap Stars: --- Your opponent skips the Draw Phase of his/her next turn. Card Name: Time Wizard Attack: 500 Defense: 400 Type: Spellcaster/Effect Stars: 2 Toss a coin and call Heads or tails. If you call it right, your opponent's monsters on the field are destroyed. If you call it wrong, your own monsters on the field are destroyed and you lose Life Points equal to half the total ATK of the destroyed monsters. This card can be used only during your own turn, once per turn. Card Name: Toad Master Attack: 1000 Defense: 1000 Type: Aqua Stars: 3 A hermit frog that has been in existence for thousands of years, it attacks with tadpoles. Card Name: Togex Attack: 1600 Defense: 1800 Type: Beast Stars: 5 An agile monster that rolls up to ram its opponents. Card Name: Toll Attack: --- Defense: --- Type: Magic/Continuous Stars: --- As long as this card remains face-up on the field, both you and your opponent must pay 500 Life Points per monster to attack. Card Name: Tomozaurus Attack: 500 Defense: 400 Type: Dinosaur Stars: 2 Small but vicious, this monster even attacks its own kind. Card Name: Tongyo Attack: 1350 Defense: 800 Type: Fish Stars: 4 This monster captures other fish with its long tongue and sucks the energy out of them. Card Name: Toon Alligator Attack: 800 Defense: 1600 Type: Reptile Stars: 4 An alligator monster straight from the cartoons. Card Name: Toon Mermaid Attack: 1400 Defense: 1500 Type: Aqua/Effect Stars: 4 This card cannot be summoned unless "Toon World" is on the field. This card cannot attack in the same turn that it is summoned. Pay 500 Life Points each time this monster attacks. When "Toon World" is destroyed, this card is also destroyed. If your opponent doesn't control a Toon monster on the field, this card may inflict Direct Damage to your opponent's Life Points. If a Toon monster is on your opponent's side of the field, your attacks must target the Toon monster. Card Name: Toon Summoned Skull Attack: 2500 Defense: 1200 Type: Fiend/Effect Stars: 6 This card cannot be summoned unless "Toon World" is on the field. This card cannot attack in the same turn that it is summoned. Pay 500 Life Points each time this monster attacks. When "Toon World" is destroyed, this card is also destroyed. If your opponent doesn't control a Toon monster on the field, this card may inflict Direct Damage to your opponent's Life Points. If a Toon monster is on your opponent's side of the field, your attacks must target the Toon monster. Card Name: Toon World Attack: --- Defense: --- Type: Magic/Continuous Stars: --- This card is activated by paying 1000 of your Life Points. Card Name: Torike Attack: 1200 Defense: 600 Type: Beast Stars: 3 Although a poor defender, this monster's sharp horn gives it an edge when attacking. Card Name: Total Defense Shogun Attack: 1550 Defense: 2500 Type: Warrior/Effect Stars: 6 When this card is summoned (excluding Special Summon), it is placed on the field in Defense Position. This card can attack without being shifted to Attack Position. Damage results are calculated normally. Card Name: Trakadon Attack: 1300 Defense: 800 Type: Dinosaur Stars: 3 A tiger-striped dragon that is often seen racing across the wasteland at tremendous speeds. Card Name: Trap Hole Attack: --- Defense: --- Type: Trap Stars: --- If the ATK of a monster summoned by your opponent (excluding Special Summon) is 1000 points or more, the monster is destroyed. Card Name: Trap Master Attack: 500 Defense: 1100 Type: Warrior/Effect Stars: 3 FLIP: Destroys 1 Trap Card on the field. If this card's target is face-down, flip it face-up. If the card is a Trap Card, it is destroyed. If not, it is returned to its face-down position. The flipped card is not activated. Card Name: Tremendous Fire Attack: --- Defense: --- Type: Magic Stars: --- Inflicts 1000 points of Direct Damage to your opponent's Life Points and 500 points Direct Damage to your Life Points. Card Name: Trent Attack: 1500 Defense: 1800 Type: Plant Stars: 5 A guardian of the woods, this massive tree is believed to be immortal. Card Name: Trial of Nightmare Attack: 1300 Defense: 900 Type: Fiend Stars: 4 This fiend passes judgment on enemies that are locked in coffins. Card Name: Tribute to the Doomed Attack: --- Defense: --- Type: Magic Stars: --- You can destroy 1 opponent's monster (regardless of its position) by discarding 1 card from your hand to the Graveyard. Card Name: Tri-Horned Dragon Attack: 2850 Defense: 2350 Type: Dragon Stars: 8 AN unworthy dragon with three sharp horns sprouting from its head. Card Name: Tripwire Beast Attack: 1200 Defense: 1300 Type: Thunder Stars: 4 This creature attacks with electromagnetic waves. Card Name: Turtle Oath Attack: --- Defense: --- Type: Magic/Ritual Stars: --- This card is used to Ritual Summon "Crab Turtle". You must also offer monsters whose total Level stars equal 8 or more as a Tribute from the field or your hand. Card Name: Turtle Tiger Attack: 1000 Defense: 1500 Type: Aqua Stars: 4 A tiger encased in a protective shell that attacks with razor-sharp fangs. Card Name: Twin Long Rods #2 Attack: 850 Defense: 700 Type: Aqua Stars: 3 An amphibious creature with two whip-like tails. Card Name: Twin-Headed Fire Dragon Attack: 2200 Defense: 1700 Type: Pyro Stars: 6 Two dragons fused as one from the effects of the Big Bang. Card Name: Twin-Headed Thunder Dragon Attack: 2800 Defense: 2100 Type: Thunder/Fusion Stars: 7 Thunder Dragon + Thunder Dragon Card Name: Two-Headed King Rex Attack: 1600 Defense: 1200 Type: Dinosaur Stars: 4 A powerful monster whose two heads attack as one. Card Name: Two-Mouth Darkruler Attack: 900 Defense: 700 Type: Dinosaur Stars: 3 A dinosaur with two deadly jaws, it stores electricity in its horn and releases high voltage bolts from the mouth on its back. Card Name: Two-Pronged Attack Attack: --- Defense: --- Type: Trap Stars: --- Select and destroy 2 of your monsters and 1 of your opponent's monsters. Card Name: Tyhone Attack: 1200 Defense: 1400 Type: Winged Beast Stars: 4 Capable of firing cannonballs from its mouth for long-range attacks, this creature is particularly effective in mountain battles. Card Name: Tyhone #2 Attack: 1700 Defense: 1900 Type: Dragon Stars: 6 A crimson dragon that spits fireballs to create a blazing sea of fire. Card Name: UFO Turtle Attack: 1400 Defense: 1200 Type: Machine/Effect Stars: 4 When this card is sent to the Graveyard as a result of battle, you may select 1 FIRE monster with an ATK of 1500 or less from your Deck and Special Summon it to the field (no Tribute is required for monsters Level 5 or more). The Deck is then shuffled. Card Name: Ultimate Offering Attack: --- Defense: --- Type: Trap/Continuous Stars: --- At the cost of 500 Life Points per monster, a player is allowed an extra Normal Summon or Set. Card Name: Umi Attack: --- Defense: --- Type: Magic/Field Stars: --- Increases the ATK and DEF of all Fish, Sea Serpent, Thunder, and Aqua-type monsters by 200 points. Also decreases the ATK and DEF of all Machine and Pyro-type monsters by 200 points. Card Name: Umiiruka Attack: --- Defense: --- Type: Magic/Field Stars: --- Increases the ATK of all WATER monsters by 500 points and decreases their DEF by 400 points. Card Name: Unknown Warrior of Fiend Attack: 1000 Defense: 500 Type: Warrior Stars: 3 The speed of this warrior creates an intense vacuum that can slice through a monster's hide. Card Name: Upstart Goblin Attack: --- Defense: --- Type: Magic Stars: --- Draw 1 card from your Deck. Your opponent gains 1000 Life Points. Card Name: Uraby Attack: 1500 Defense: 800 Type: Dinosaur Stars: 4 Fast on its feet, this dinosaur rips enemies to shreds with its sharp claws. Card Name: Ushi Oni Attack: 2150 Defense: 1950 Type: Fiend Stars: 6 A bull fiend restored by the dark arts, this monster appears out of a jar. Card Name: Valkyrion the Magna Warrior Attack: 3500 Defense: 3850 Type: Rock/Effect Stars: 8 You may Special Summon this card by offering Alpha The Magnet Warrior, Beta The Magnet Warrior, and %4792 from your hand or the field as a Tribute. If Alpha The Magnet Warrior, Beta The Magnet Warrior, and Gamma The Magnet Warrior are in the Graveyard, you can offer this card as a Tribute to Special Summon these 3 cards to the field. Card Name: Vermillion Sparrow Attack: 1900 Defense: 1500 Type: Pyro/Fusion Stars: 5 Rhaimundos of the Red Sword + Fireyarou Card Name: Versago the Destroyer Attack: 1100 Defense: 900 Type: Fiend/Effect Stars: 3 You can substitute this card for any 1 Fusion-Material Monster. You cannot substitute for any other Fusion-Material Monsters in the current Fusion. Card Name: Vile Germs Attack: --- Defense: --- Type: Magic/Equip Stars: --- A Plant-type monster equipped with this card increases its ATK and DEF by 300 points. Card Name: Violent Rain Attack: 1550 Defense: 800 Type: Aqua Stars: 4 This monster can call up sudden torrents of battering rain. Card Name: Violet Crystal Attack: --- Defense: --- Type: Magic/Equip Stars: --- A Zombie-type monster equipped with this card increases their ATK and DEF by 300 points. Card Name: Vishwar Randi Attack: 900 Defense: 700 Type: Warrior Stars: 3 This lady warrior with unquenchable bloodlust serves the forces of darkness. Card Name: Vorse Raider Attack: 1900 Defense: 1200 Type: Beast-Warrior Stars: 4 The axe in the hand of this evil animal has tasted the blood of many monsters. Card Name: Waboku Attack: --- Defense: --- Type: Trap Stars: --- Any damage inflicted by an opponent's monster is decreased to 0 during the turn this card is activated. Card Name: Wall of Illusion Attack: 1000 Defense: 1850 Type: Fiend/Effect Stars: 4 The monster attacking this creature is returned to its owner's hand. Any damage resulting from the attack is calculated normally. Card Name: Wall Shadow Attack: 1600 Defense: 3000 Type: Warrior/Fiend Stars: 7 You cannot Normal Summon this monster. This card can only be Special Summoned by offering "Labyrinth Wall" equipped with "Magical Labyrinth" as a Tribute. No other Tribute Monsters are necessary. Card Name: War-Lion Ritual Attack: --- Defense: --- Type: Magic/Ritual Stars: --- This card is used to summon "Super War-Lion". You must also offer monsters whose total Level stars equal 6 or more as a Tribute from the field or your hand. Card Name: Warrior Elimination Attack: --- Defense: --- Type: Magic Stars: --- Destroys all Warrior-type monsters on the field. Card Name: Warrior of Tradition Attack: 1900 Defense: 1700 Type: Warrior/Fusion Stars: 6 Sonic Maid + Beautiful Headhuntress Card Name: Wasteland Attack: --- Defense: --- Type: Magic/Field Stars: --- Increases the ATK and DEF of all Dinosaur, Zombie, and Rock-type monsters by 200 points. Card Name: Water Element Attack: 900 Defense: 700 Type: Aqua Stars: 3 A spirit that dwells in water, this creature generates a mist to cloud the vision of foes. Card Name: Water Girl Attack: 1250 Defense: 1000 Type: Aqua Stars: 4 A lovely lady who can launch water projectiles that turn into lethal ice spikes before they reach an opponent. Card Name: Water Magician Attack: 1400 Defense: 1000 Type: Aqua Stars: 4 This monster swamps an opponent with an almost endless supply of water. Card Name: Water Omotics Attack: 1400 Defense: 1200 Type: Aqua Stars: 4 Transforms the water overflowing from her jar into attacking dragons. Card Name: Waterdragon Fairy Attack: 1100 Defense: 700 Type: Aqua Stars: 3 A water fairy that is said to be able to summon a giant sea serpent. Card Name: Weather Control Attack: 600 Defense: 400 Type: Fairy Stars: 2 This creature controls weather and is often the cause of mountain storms. Card Name: Weather Report Attack: 950 Defense: 1500 Type: Aqua/Effect Stars: 4 FLIP: Destroys all opponent's face-up "Swords of Revealing Light" on the field. If "Swords of Revealing Light" is destroyed, you can perform your Battle Phase twice this turn (or your next turn, if activated during opponent's turn). Card Name: Whiptail Crow Attack: 1650 Defense: 1600 Type: Fiend Stars: 4 Attacks from the skies with a whip-like tail. Card Name: White Hole Attack: --- Defense: --- Type: Trap Stars: --- Your monsters are not destroyed when your opponent plays "Dark Hole". Card Name: White Magical Hat Attack: 1000 Defense: 700 Type: Spellcaster/Effect Stars: 3 When this card inflicts damage to your opponent's Life Points, 1 card must be discarded randomly from your opponent's hand to the Graveyard. Card Name: Wicked Mirror Attack: 700 Defense: 600 Type: Fiend Stars: 2 A wicked mirror that hypnotizes enemies, diverting attacks from their intended targets. Card Name: Widespread Ruin Attack: --- Defense: --- Type: Trap Stars: --- When your opponent attacks with a monster, destroy his/her Attack Position monster with the highest ATK. Card Name: Windstorm of Etaqua Attack: --- Defense: --- Type: Trap Stars: --- Shift the position of all your opponent's face-up Monster Cards on the field to the opposite position (Defense Position to Attack Position or vice versa). Card Name: Winged Egg Elf Attack: 500 Defense: 1300 Type: Fairy Stars: 3 This fairy in an eggshell uses massive wings to blow back almost any projectile attack. Card Name: Winged Cleaver Attack: 700 Defense: 700 Type: Insect Stars: 2 Few can withstand the scythe-like arms of this dangerous creature. Card Name: Winged Dragon, Guardian of the Fortress #1 Attack: 1400 Defense: 1200 Type: Dragon Stars: 4 A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue. Card Name: Wings of Wicked Flame Attack: 700 Defense: 600 Type: Pyro Stars: 2 Crimson wings of fire make this a very lethal creature. Card Name: Witch of the Black Forest Attack: 1100 Defense: 1200 Type: Spellcaster/Effect Stars: 4 When this card is sent from the field to the Graveyard, you can move 1 monster with a DEF of 1500 or less from your Deck to your hand. Your Deck is then shuffled. Card Name: Witch's Apprientice Attack: 550 Defense: 500 Type: Spellcaster/Effect Stars: 2 As long as this card remains face-up on the field, increase the ATK of all DARK monsters by 500 points and decrease the ATK of all Light monsters by 400 points. Card Name: Witty Phantom Attack: 1400 Defense: 1300 Type: Fiend Stars: 4 Dressed in a night-black tuxedo, this creature presides over death. Card Name: Wodan the Resident of the Forest Attack: 900 Defense: 1200 Type: Warrior/Effect Stars: 3 Increase this card's ATK by 100 points for every Plant-type monster that is face-up on the field. Card Name: Wood Remains Attack: 1000 Defense: 900 Type: Zombie Stars: 3 A living corpse of wood reanimated by the powers of darkness. Card Name: World Suppression Attack: --- Defense: --- Type: Trap Stars: --- You can activate this card when a Field Magic Card is played to deactivate the Field Magic Card for the current turn. Card Name: Wow Warrior Attack: 1250 Defense: 900 Type: Fish Stars: 4 A fish with arms, legs, and some very sharp teeth. Card Name: Wretched Ghost of the Attic Attack: 550 Defense: 400 Type: Fiend Stars: 2 A harmless monster found in just about any attic. Card Name: Yado Karu Attack: 900 Defense: 1700 Type: Aqua/Effect Stars: 4 When this card's position is changed from Attack to Defense, you can place any number of cards from your hand at the bottom of your Deck in any order you desire. Card Name: Yaiba Robo Attack: 1000 Defense: 1300 Type: Machine Stars: 4 A cubical machine equipped with cutting blades for shredding an opponent to mincemeat. Card Name: Yamatano Dragon Scroll Attack: 900 Defense: 300 Type: Dragon Stars: 2 A dragon conjured from the very scroll in which it was depicted. Card Name: Yami Attack: --- Defense: --- Type: Magic/Field Stars: --- Increases the ATK and DEF of all Fiend and Spellcaster-type monsters by 200 points. Also decreases the ATK and DEF of all Fairy-type monsters by 200 points. Card Name: Yaranzo Attack: 1300 Defense: 1500 Type: Zombie Stars: 4 A treasure box containing a monster that attacks any unwary bandit. Card Name: Zanki Attack: 1500 Defense: 1700 Type: Warrior Stars: 5 His swiftly drawn blade delivers quick and fatal damage. Card Name: Zera Ritual Attack: --- Defense: --- Type: Magic/Ritual Stars: --- This card is used to summon "Zera the Mant". You must also offer monsters whose total Level stars equal 8 or more from the field or your hand as a Tribute. Card Name: Zera The Mant Attack: 2000 Defense: 2300 Type: Fiend/Ritual Stars: 8 This monster is summoned with the Ritual Magic Card, "Zera Ritual". You must also offer monsters whose total Level stars equal 8 or more as a Tribute from the field or your hand. Card Name: Zoa Attack: 2600 Defense: 1900 Type: Fiend Stars: 7 A monster whose full potential can be achieved when outfitted with Metalmorph. Card Name: Zombie Warrior Attack: 1200 Defense: 900 Type: Zombie/Fusion Stars: 3 Skull Servant + Battle Warrior Card Name: Zone Eater Attack: 250 Defense: 200 Type: Aqua/Effect Stars: 1 A monster attacked by this card will be destroyed at the End Phase 5 turns later. Card Name: The Monarchy Attack: --- Defense: --- Type: Ticket Stars: --- This is not able to play. Card Name: Set Sail for the Kingdom Attack: --- Defense: --- Type: Ticket Stars: --- This is not able to play. Card Name: Glory of the King's Hand Attack: --- Defense: --- Type: Ticket Stars: --- This is not able to play. Card Name: Obelisk the Tormentor Attack: 4000 Defense: 4000 Type: Divine Stars: 10 The descent of this mighty creature shall be heralded by burning winds and twisted land. And with the coming of this horror, those who draw breath shall know the true meaning of eternal slumber. This is not able to play. Card Name: Slifer the Sky Dragon Attack: x000 Defense: x000 Type: Divine Stars: 10 The heavens twist and thunder roars, signaling the coming of this ancient creature, and the dawn of true power. This is not able to play. Card Name: The Winged Dragon of Ra Attack: ???? Defense: ???? Type: Divine Stars: 10 Spirits sing of a powerful creature that rules over all that is mystic. This is not able to play. =============================================================================== III. Card Statistics [CST] =============================================================================== Type of Cards Color No. of Cards Percentage ============= ===== ============ ========== Normal Monsters Yellow 1143 47% Effect Monsters Orange 441 18% Fusion Monsters Purple 156 6% Magic Cards Green 444 18% Trap Cards Red 216 9% Ritual Monsters Blue 48 2% TOTAL: 2448 Cards =============================================================================== IV. Credits [CRD] =============================================================================== Konami Kazuki Takahashi GameFAQs You - End of Document -