______ _ (_____ \ | | _____) )____ ____ _____ ____| |__ ___ _ _ | ____(____ | _ \| ___ |/ ___) _ \ / _ \| | | | | | / ___ | |_| | ____| | | |_) ) |_| | |_| | |_| \_____| __/|_____)_| |____/ \___/ \__ | |_| (____/ .-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=. | | | AUTHOR: TrulyDexterous | | VERSION: 1.0 | | LAST UPDATE: 11/01/10 | | PLATFORM: SMS | | | '=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-' _____________ _____________ \ /| |\ / ) |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| ( / | T a b l e o f C o n t e n t s | \ ¯¯¯¯¯¯¯¯¯¯¯|______________________________________________________|¯¯¯¯¯¯¯¯¯¯¯ 1)...............Revision History 2)...................Legal Notice 3)...................Introduction 4)....................Game Basics 5)..........Enemies and Obstacles 6)........................Credits 7)............Contact Information _____________ _____________ \ /| |\ / ) |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| ( / | 1) R e v i s i o n H i s t o r y | \ ¯¯¯¯¯¯¯¯¯¯¯|______________________________________________________|¯¯¯¯¯¯¯¯¯¯¯ V e r s i o n 1 . 0 ( 11 / 0 1 / 1 0 ) ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ The FAQ is complete! File size is 17kb. _____________ _____________ \ /| |\ / ) |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| ( / | 2) L e g a l N o t i c e | \ ¯¯¯¯¯¯¯¯¯¯¯|______________________________________________________|¯¯¯¯¯¯¯¯¯¯¯ This guide can only be viewed on the following sites: GameFAQs - http://www.gamefaqs.com NEOSEEKER - http://www.neoseeker.com SUPERCHEATS - http://www.supercheats.com These are the only sites that I trust and that keep my guide updated. For this reason I won't allow my guides on other sites. Please don't email to ask. UNDER NO CIRCUMSTANCES CAN CHEATCC.COM USE THIS DOCUMENT. This guide is the and everything included herein is the sole property of D Makey. It may not be used for profitable purposes (whether money is involved or not) or for promotional purposes. It may not be used for any reason other than to provide help on a free to view website. Printing of this document is allowed, but only for personal use. It may not be displayed or offered publicly. _____________ _____________ \ /| |\ / ) |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| ( / | 3) I n t r o d u c t i o n | \ ¯¯¯¯¯¯¯¯¯¯¯|______________________________________________________|¯¯¯¯¯¯¯¯¯¯¯ Hello and welcome to my Paperboy FAQ for the Sega Master System version of the game. Paperboy was a very popular franchise back in the 80s/early 90s so like most kids then, I played it. It's still a pretty fun game now, though in a nostalgic and retro sense more than in a deep and involving gameplay sense. I suspect that this version is a little more limited than the full arcade version. The actual (only) reason that I'm writing this guide is to help out with the SMS Completion Project on GameFAQs. Basically a group of writers have got together and we are trying to write a complete FAQ for every Master System game. For more on this and all the great work being done, follow one (or both) of these links: http://glacoras.net16.net/SMS_CP/ http://www.selmiak.bplaced.net/sms/ Just before I start for real, if you want to see any more of my work, it can be found here: http://www.gamefaqs.com/features/recognition/76852.html Thanks for stopping by! Hopefully this FAQ is of some use to you. -TrulyDexterous _____________ _____________ \ /| |\ / ) |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| ( / | 4) G a m e B a s i c s | \ ¯¯¯¯¯¯¯¯¯¯¯|______________________________________________________|¯¯¯¯¯¯¯¯¯¯¯ C o n t r o l s ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ 1......Throw Paper Up........Speed Up Down.....Slow Down Left.....Turn Left Right...Turn Right T h e S t r e e t s ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ EASY STREET: There are few enemies, so you have a relatively clear route. Even if you do come across an enemy, they usually appear on their own. Points ¯¯¯¯¯¯ Bundle - 100 Dog - 100 Door Delivery - 100 Jump - 200 Mailbox - 250 Target - 100 Trike - 100 Window - 100 MIDDLE ROAD: There enemies are more frequent now and they often appear in pairs or even threes. They often come at you faster, particularly the unicycle and the trike. Enemies such as the driller and the stereo are moved to more awkward positions, usually on the sidewalk. The points are all doubled on Middle Road. HARD WAY : Enemies now appear in groups ranging from two to four. This can be difficult to navigate especially if a bunch of B-Boys line the path. Points are trebled on Hard Way. B a s i c G a m e p l a y ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ • Before you start your first round, you will be shown which houses have a paper subscription. I assume that you are familiar with the role of a paperboy? For those of you who are not, you need to deliver a paper to the houses with subscriptions. • If this specific paper round was anything like the one I had as a kid, it would be boring as hell. That's why there are numerous obstacles and enemies that will try to knock you off your bike and stop you in your quest to make sure people have something to read whilst they are on the toilet. • Should you fall of your bike, you will lose a life. Your total number of is represented by the yellow caps in the bottom right corner. You have a total of four lives. • Only houses with mailboxes outside are subscribers. To deliver the paper, either throw it against the front door or throw it into the mailbox (which will earn you more points). Slowing down will make it easier to hit the mailboxes. You should note that the first house (number 100) does not have a box, so you need to hit the doorstep. • The houses of colour (e.g. blue, yellow etc) are all subscribers. Any houses that are black are non-subscribers. • The houses that are not subscribers can be ignored. However, you can take the opportunity to throw a paper throw their window. Also this may get you arrested in the real world, in Paperboy you will be rewarded with points! • Should you miss a subscriber, or if you throw a paper through their window, they will cancel their subscription for the next day. • If you run out of papers, you can collect extra bundles by running over them. They can be found lying in the street. You can hold a total of ten papers and picking up a bundle will replenish all of them. You can see how many papers you have left by looking in the bottom right corner of the screen. • Once you reach the end of the street, you will move onto the training course. On here, you can earn some bonus points (like you care). Hit the targets and ride over the jumps. If you fall off, run out of time, or reach the end of the course, the day will end, but you won't lose a life. • If you go over a jump on the training course, you will replenish all of your papers. • At the end of the day, you will be shown those who have subscribed for the next day. More often than not, you will have lost a subscriber or two (unless you are actually good at this game). • If you managed to deliver a paper to every subscriber, you will be rewarded by picking up a single new subscriber. Result! Or something... • There are a total of seven days (coincidentally there are seven days in a week) that you need to complete. Each day will become progressively more difficult with more and more obstacles and more and more ruthless enemies. • If you drive right along the kirb, fewer enemies will be able to line up with you to hit you (other than ones that come from the side). This is particularly useful for avoiding unicyclists. However, that's not to say that they won't get you, it just won't happen as often. • Try to stick to the sidewalk as much as possible. Driving on the road means 1) you will be far away from the mailboxes and 2) you can't see the enemies and obstacles that are coming up. So stick to the path. • Sometimes you will see mounds of dirt in front of a grate. If you run into these at speed, you will clear the grate. • If you come to a difficult place where there are a lot of obstacles, slow the bike down so you can navigate better. • As you approach a junction, slow down so that you can see what is coming (didn't your mother tell you to look left and right?). H e a d l i n e s ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ • Lose all your lives or subscribers: "Paperboy Calls it Quits!" • Complete all seven deliveries: "Amazing Paperboy Delivers!" _____________ _____________ \ /| |\ / ) |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| ( / | 5) E n e m i e s a n d O b s t a c l e s | \ ¯¯¯¯¯¯¯¯¯¯¯|______________________________________________________|¯¯¯¯¯¯¯¯¯¯¯ B-BOY : The B-Boy breakdancer will be positioned awkwardly on the sidewalk. He won't move to attack you but you will have to navigate around him. This becomes more difficult when there are two or three of them together. FIRST APPEARANCE: Easy Street CAR : As you approach a crossing in the road, sometimes you will see a car on the left. The best thing to do is to slow the bike right down. This should give you time to think. With a bit of luck the car will pass in front of you. However, there are times when you will need to speed in front of it to avoid being hit. FIRST APPEARANCE: Easy Street DOG : The dog will wait for you to approach on the left hand side of the screen. As you near it, it will run at you and try to knock you off of your bike. You should speed up, so that it can't catch you. If you judge it right, you can throw a paper at the dog to stop it. FIRST APPEARANCE: Easy Street DRILLER : A workman with a pnuematic drill. He just stays in a single spot, in the middle of the road. As long as you don't crash into him, he won't cause you much trouble. On Middle Road, you may find that he moves onto the sidewalk. FIRST APPEARANCE: Easy Street DEATH : Yup, the Grim Reaper complete with scythe and everything. He will just move from the left and block your path. He don't appear all that often, so savour it. FIRST APPEARANCE: Hard Way GRATE : Grates appear at the side of the road. Running over them will cause you to fall off of your bike. FIRST APPEARANCE: Easy Street LAWNMOWER : The red lawnmower merely sticks to the grass outside it's house. (RED) You almost never come into contact with these, because you have no reason to ride on the grass. FIRST APPEARANCE: Easy Street LAWNMOWER : The yellow lawnmower acts a lot like the dog or the trike. It will (YELLOW) move forward as you approach it. Either speed up, or whack it with a paper. FIRST APPEARANCE: Easy Street MOTORBIKE : The motorbike appears at intersections. They move along the road at a lightning speed. For this reason, on Hard Way, you should approach junctions slowly. FIRST APPEARANCE: Hard Way SEWER GUY : A guy will pop open a manhole in the road. He won't get out, but he will raise it up enough for you to crash into. Hopefully you won't drive on the road enough for this to be a problem. FIRST APPEARANCE: Middle Road STEREO : These done move, but they are positioned in the way. Usually to be found close to paper bundles or mailboxes. Just try to stay clear of them. FIRST APPEARANCE: Easy Street TRIKE : The bloke with the yellow jacket rides a trike. He acts very similar to the dog. He will wait for you to come near and move forward to block you. Fortunately, he won't chase after you, so once he's out of the way you're safe. You can stop the trike with a paper if you are accurate. FIRST APPEARANCE: Easy Street UNICYCLIST: The unicyclist will approach you quickly, heading the opposite way along the path. You should avoid these by moving either left or right (depending on which side of the pavement he is on). This guy is one of the most dangerous enemies in the game, particularly if more than one of them appear at the same time. FIRST APPEARANCE: Easy Street _____________ _____________ \ /| |\ / ) |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| ( / | 6) C r e d i t s | \ ¯¯¯¯¯¯¯¯¯¯¯|______________________________________________________|¯¯¯¯¯¯¯¯¯¯¯ T h a n k Y o u s ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ • GameFAQs for hosting this. • People of the FCB for everything FAQ-related. • You, for reading my writings. • Everyone involved in the SMS Completion Project at GameFAQs. _____________ _____________ \ /| |\ / ) |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| ( / | 7) C o n t a c t I n f o r m a t i o n | \ ¯¯¯¯¯¯¯¯¯¯¯|______________________________________________________|¯¯¯¯¯¯¯¯¯¯¯ My contact email is truly.dexterous@hotmail.com. Before contacting me see my guidelines below. Follow these and I'm more than willing to help you out. D o ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ • Put the game name in the title of your email. • Read all of the guide before contacting me. Make sure the thing that you email me about isn't already in the guide. • Send me anything that you have to add to the guide. • Praise mail. It's always nice to get good feedback. • Tell me about a mistake I made. • IM me about the game. I'm usually pretty chatty, so feel free. You can reach me on MSN at the address above. D o n ' t ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ • Send me emails in txt spk lik ths. Correct English please. • Send me spam. • Hate mail. I don't really need to see this. I don't care if you didn't like the FAQ. • Email me asking me to join a group/club/forum. Thanks but no thanks. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Thank you, that's it until next time. See you around peeps. ______ __ ____ __ /_ __/______ __/ /_ __/ __ \___ _ __/ /____ _________ __ _______ / / / ___/ / / / / / / / / / / _ \| |/_/ __/ _ \/ ___/ __ \/ / / / ___/ / / / / / /_/ / / /_/ / /_/ / __/>