BIOHAZARD COMPLETE DISK FAQ Version 1.2 Copyright - 1998 CAPCOM Sony Playstation Made by Kamui E-mail: leo@inw.psi.br Contents 1 - Updates 2 - Introduction 3 - Save data 4 - Movies 5 - Extras / Special Info 6 - Legal information / Thanks / Contact info 1 - UPDATES Version 1.2 in January 30, 2004 - Corrected some stuff. Nothing major or groundbreaking. Version 1.1 in April 20, 2003 Finished version 1.0 in January 1, 2003 2 - INTRODUCTION Biohazard (Resident Evil) is one of the most popular franchises ever on the history of the videogames. Biohazard 1, 2 and 3 were all platinum sellers (sold more than 1 million units in Japan), mostly because of the game was so scary and, at the same time, incredibly addicting and fun to play. The first Biohazard have 3 different versions released worldwide: the original Biohazard, Biohazard: Director's cut (that came with an arranged mode, new camera angles and a playable demo of BH2) and BH: Director's cut - Dual Shock Version (which has Dual Shock support). Biohazard Complete Disk was actually the second CD (a bonus disk) of the Biohazard: Director's Cut Dual Shock Version, but this bonus disk were limited in the first pressing of this game, and only on Japan. This Biohazard Complete Disk is just a fan disk, with information about the BH games released so far, game saves and movies (including the ever-elusive movies from BH2 Prototype). There is no real gameplay on Biohazard: Complete Disk, but it's a must-have title for the obsessed with Resident Evil. 3 - SAVE DATA In this section, there are saves for others BH games. So, you choose a determined code, load into your memory card, and load with his respective game. Unfortunately, this saves only works with the respective game, and you cannot use it on the US version (Resident Evil). Basically every save is a perfect (rank A) save. When you choose a code, you can see the official JAP cover and also the release date for the selected game. Each code has it's own definition and screenshot. BIOHAZARD BIOHAZARD DIRECTOR?S CUT BIOHAZARD 2 BIOHAZARD 2 - DUAL SHOCK VERSION A ) BIOHAZARD CODE 1 - Unlimited Bazooka and Alternative costume - Jill CODE 2 - Unlimited Bazooka and Alternative costume - Chris B ) BIOHAZARD DIRECTOR?S CUT CODE 1 - Unlimited Colt Pyton - Chris CODE 2 - Unlimited Bazooka - Chris CODE 3 - Unlimited Colt Pyton - Jill CODE 4 - Unlimited Bazooka - Jill C ) BIOHAZARD 2 CODE 1 - Unlimited Ammo - Leon A CODE 2 - Unlimited Ammo - Leon B CODE 3 - Unlimited Ammo - Claire A CODE 4 - Unlimited Ammo - Claire B CODE 5 - The "4th" survivor CODE 6 - The "TOFU" survivor D ) BIOHAZARD 2 - DUAL SHOCK VERSION CODE 1 - US Version Gatling gun - Leon A CODE 2 - US Version Gatling gun - Leon B CODE 3 - US Version Gatling gun - Claire A CODE 4 - US Version Gatling gun - Claire B CODE 5 - EXTREME BATTLE 4 - MOVIES In this section, there are various movies from BH and BH2. It has a "other" version of the BH opening movie, all the official endings of Biohazard and "preview" movies of Biohazard 2 prototype. NOTE : The Biohazard movies are Japanese dubbed. The Biohazard 2 prototype has Japanese subtitles and English dialogue. BIOHAZARD BIOHAZARD 2 PROTOTYPE A ) BIOHAZARD MOVIE 1 - Opening - First version Probably this was a prototype version of the opening movie of Biohazard. It had 2 extras scenes, different editing and a strange music on the CAST scene. Very different from the US version. This is, by far, the worst version of the opening (no wonder CAPCOM changed this stuff on the final release). It has all scenes that were censored in the US version (Joseph's bloody hand, Cerberus dog exploding head, Chris smoking, etc). MOVIE 2 - Chris Ending - Bad (without Jill and Rebecca) Very different than the US version. It shows Chris smoking and mourning the deaths of his comrades. MOVIE 3 - Jill Ending - Bad (without Chris and Barry) Slightly longer version of the ending. It shows Jill with a LOOONG hair. MOVIE 4 - Jill and Chris ending (without Barry or Rebecca) What!! Jill and Chris holding hands? I'm positive that I've never seen this ending before. MOVIE 5 - Chris Ending - Bad (without Jill) I don't know if is different because I've never seen this ending before. Shows Chris talking to Rebecca. MOVIE 6 - Jill ending - Bad (without Chris) I think that is a small difference in this ending, because Barry shows the picture of his child's to Jill. MOVIE 7 - Chris good ending Shows Jill and Chris together, and Chris look to Rebecca, which are sleeping. Same as the US version. MOVIE 8 - Jill good ending Shows Jill and Chris together, and so Chris look to Barry, that is reloading his gun. Same as the US version. B ) BIOHAZARD 2 PROTOTYPE MOVIE 1 - Leon and Elza blowing some steam - 1 min and 6` Leon is on a heliport (night). Cutscene Leon: "Oh, that's just frikin? great... What I will gonna do?" Leon starts to run to the opposite side of the heliport. Leon is in a corridor and passes through a zombie and kills it with 2 shots of a handgun. Leon shoots twice without hitting the zombie. Leon in a corridor kills 2 zombies with a shotgun. Leon passes over the dead bodies. Elza is cornered in a office with 3 zombies, she shoots the first one and kill it, then she starts to shoot the other but she runs out of bullets and reloads it. She kills the remaining 2 zombies and runs from the office. Elza tries to pass through a closing door, but there is a zombie trying to do the same. The zombie gets stuck with the door. Elza finishes him with a machine gun. Leon is in a shooting practice room in the police station. TEXT - Do you want to view you results? YES NO. The target paper approaches. Elza is shooting some caged zombies with a machine gun. Leon is attacking a zombie that is lying down in a bed on a morgue with a flamethower. Elza is in the heliport and is attacked by crows, they hit her, she destroys one of them with a shotgun, but the second one hits her again, she kills the second one. Leon is running in a top floor of some building, he crosses the floor and jumps out to a dark corridor. MOVIE 2 - The flood scene - 42 sec Leon in on the sewers, with a male and female, and they trying to escape, the female looks to Leon and they run away. Leon is shooting a spider with a Colt Phyton. He misses the first shot but the second shot kills it. In other place in the sewers, Leon is shooting zombies with a grenade launcher. Leon kills some zombies in the sewers once again with a machine gun. Leon kills a spider with the machine gun. Leon opens a door, and the room begins to flood with the water. Leon manages to escape the flood. MOVIE 3 - Meet Sherry and the final Boss - 56 seconds Elza, Sherry and a fat man are on a corridor with a low air passage. Sherry: "Elza, I know a secret way in." Elza: "A secret entrance?" Sherry: "It's here. Look, I can get inside through this hole" Sherry takes off the protection from the air duct, and gets inside it. Elza: "Sherry, wait." At the police station parking lot, Elza shoots 3 zombies with a grenade launcher. In a truck, Elza shoots a zombie with a shotgun and go to the other side, in there are a zombie, and she kills it also with the shotgun. On the other side, Elza kills another zombie with a shotgun. In an open industrial space, Elza kills 3 dogs with the handgun. Elza waits for a cargo elevator. When the door opens up, a horrific monster ( the last boss ) appears. The last boss throws a huge iron bar with ease and says "Sherryyyyy...." MOVIE 4 - The Final Showdown - 51 seconds Cutscene In an industrial section, Leon see a mechanic thing in the background, Leon tries to run it. Leon approaches red tanks with experiments. There is also someone there (a generic person, not Zombie). Cutscene Leon starts to retreat scared. It's the 6-arms BOW that tries to kill him. He starts to run from it. Leon shoots the BOW once with a handgun and runs away. Elza is running away from a thing. It's a gorilla-BOW, she shoots it once with a grenade launcher. The bow gets up; gets another hit but it don't fall on the ground. The BOW approaches and hurts Elza. Elza is walking in a corridor, and suddenly the 6-arms BOW breaks the floor. Elza turns around and shoots (a lot) it with a machine gun. Leon shoots a burning zombie with a shotgun, he get to the other side of the room. Leon shoots a burning zombie with a shotgun; there are some signs of fire on the scenario. Elza shoots a burning zombie with a handgun. There is a massive burning on the scenario. The 6-arms BOW tries to attack the last boss. The last boss grabs it and holds it up. The BOW tries to escape, but is useless. He throws the 6-arms BOW away. And it is closing by..... 5 - EXTRAS / SPECIAL INFO A) Game Information NAME : Biohazard : Director's cut - Dual shock version Biohazard Complete disk (SLPS 01512~3) PUBLISHER : Capcom DEVELOPER : Capcom RELEASE DATE : 6/10/1998 PRICE : 3800 yen B) Biohazard 2 x Biohazard 2 Prototype Here is the section dedicated to say all the differences between the 2 games (by far my favorite part on this FAQ). Of course, less than 4 minutes of footage can say almost nothing but is at least something to work on (hell, give 10 seconds of footage for BH fans, and they starts to speculate the full game ^_^). OBVIOUS CHANGES - Most everything was changed in the final version. From the scenarios, weapons, enemies and gameplay itself, you name it. The most obvious change was Elza, that didn't appear in the final version of RE2. - It's pretty clear that Shinji Mikami (the producer and director of the Biohazard series) begins the development of RE2 from scratch. The prototype was much similar to RE, with some scenes just the same, and it was better this way. Want some proofs? The flood scene is basically identical as the rolling rock scene of the first game and even the conclusion. Leon's reaction when he sees the 6-arms BOW is also similar to Chris reaction to the Tyrant and more, the room is similar in structure of the Tyrant first fight (a Rectangular room with a big thing in the middle of it). - The gameplay movies show that the prototype version was clearly in his later stages of development, almost a complete version for itself. There are various different scenarios, but strangely very few outdoors Raccoon city scenes. GRAPHICS - It maybe just my imagination, but I think the some of the graphics are somewhat better than the final game. The movement of Elza, Sherry and the last boss are incredible realistic. - But on the other side, some of the animation for the enemies (Zombies, Spider and the gorilla BOW) was poor and even incomplete at the time. The zombies and the spider animation were recycled from the first BH. STORY - Leon was more of a wimp in this version. If you can hear the voice of the Leon actor, is just a truly a boring voice. Fortunately Capcom change the voice actor AND Leon's personality. - Everyone that is story related in the prototype is still with zombie's polygon models (the couple in the sewers, the scientist on the red tanks) so there is no way to know for sure of the story of the game. - Just like RE2, the last boss is after Sherry. - In the screen to choose the BH2 prototype movies, the cover art of the BH2 prototype appears, and the art is the title screen for the BH2 final release (the William Birkin eye and the BH2 logo), meaning that perhaps William Birkin appears sometimes on the game. GAMEPLAY - Apart the different weapons, the difficulty of the game was very easy at this point (2 bullets kills, etc.) - The reload times are very fast (less than one second). MISCELLANEOUS - The most crucial fact in the prototype: Raccoon city has buildings ^_^. That's right: just like the RE movie, but not any of the games, it shows some buildings in the background. - Some locations in the BH2 prototype have an "industrial" feel, sometimes more than a lab setting of the previous game. - The cover art for the game was prettier than the final version. RECYCLED STUFF - The prototype wasn't a complete failure after all. Some things were used in RE2, Dino Crisis and even RE3. RE2: Sherry and Leon. The scene that Sherry is showing the secret passage is exactly the same from RE2 (without the fat man , but still...). The fat man in Sherry scene is the Kendo gun shop owner (it's his polygon model at least...^_^). The police office was much alike the RE2 room and the morgue are also very similar. DINO CRISIS: The cargo elevator scene (when the last boss come out of it) looks the same with the last section of Dino Crisis. RE3: "Sherrryyyy" can be translated as "Starrrrrssss" The last boss resembles more the nemesis from BH3 than the "Mr.X" from BH2. DELETED STUFF THAT WE`D LIKE TO SEE (SOMEDAY...) - The RE2 Prototype by itself is a very interesting piece of software. - Elza was truly outside the Claire "I never shoot anyone in my whole life and I kicked Licker?s butt with a Bowgun". I?d say - Elza Walker for RE5. - The grenade launcher reload animation. Very cool. - The police training room. Most useless, but interesting. C) Anything else? There are only 2 things about the Biohazard: Complete Disk that I don't mentioned so far: - The PRESS START BUTTON shows a desk, a picture of the Colt Phyton, some ammunition and a STARS badge. Probably is the Chris desk, that appears on BH2. This screen stays forever, if you don't press anything. - When you choose a code, a screen appears to select the memory card (just like the typewriter screen). But this screen shows a digital keyboard and several monitors. There is also a plant and some lights. The scene is quite dark and hard to identify exactly everything. What is the meaning of this? Hints of future releases? - My guess is that a hint of Dino Crisis development (there is a jungle and futuristic look to that scene). But I don't remember seeing this particular scene in DC. Also DC was released one year later after the release of this game. Maybe it's just my imagination... D) What's missing? Well, I'm positive that I covered 100% of Biohazard Complete Disk (there's not that many things to cover anyway.. ^_^), but if you want to add something send an E-mail. Really. E) Next project / Released FAQ's. Serei Hata Rayblade (PS) - 30% completed Black/Matrix Cross (PS) - 20% completed Generation of Chaos (PS2) - 10% completed Black/Matrix 2, Shaman King - Spirit of Shaman, Samurai Deeper Kyo, Psychometrer Eiji, Cyberorg, Racing Lagoon, Digital Holmes, Maken Shao, Project Minerva Professional, Makai Tensei, Guardian Angel, Beat Mania 6 + core mix. Mail me if you have any interest on these titles - Others released FAQ's Akumajou Dracula - Castlevania Chronicle FAQ (PS) Biohazard Complete Disk FAQ (PS) Card Captor Sakura - Clow Card Magic FAQ / Walkthrough (PS) Houshinengi FAQ / Walkthrough (PS) Kaikan Phrase Datenshi Kourin FAQ / Walkthrough (PS) PUMP IT UP: the season evolution FAQ (ARCADE) PUMP IT UP: extra FAQ (ARCADE) Tales of Destiny (demo) FAQ / Walkthrough (PS) Tales of Destiny 2 Title FAQ (PS) Unlimited SaGa FAQ / Walkthrough (PS2) 6 - LEGAL INFORMATION / THANKS / CONTACT INFO A) Legal Information This document is (C)?2003,2004 Leonardo Lugarinho, All rights reserved. Biohazard Complete Disk is (C)1998 Capcom, All rights reserved. Others trademarks is related to their respective owners. This document can be freely distributed on this original, non- edited form and for non-profit uses ONLY. If you wish to put this document on your homepage, send an E-mail first. B) Thanks Many thanks to: My family My friends Thomas Wilde, writer of the Resident Evil Plot FAQ - one of the most interesting FAQs I've ever read. All Biohazard / Resident Evil freaks out there Capcom C) Contact info Questions, comments, suggestions...fell free to send a mail to (leo@inw.psi.br) with Biohazard Complete as subject.