:::::::::::::: ::::::::::::: :+: :+: :+::+: +:+ +:+ +:++:+ +#+ +#++:++#+++#++:++# +#+ +#+ +#++#+ #+# #+# #+##+# ### ### ############# ::: :::::::::::::::::: :::::::::::::: :::::::::::: :+: :+: :+: :+::+: :+:+: :+::+: :+: +:+ +:+ +:+ +:+ :+:+:+ +:++:+ +:+ +#+ +#++:++# :#: +#++:++# +#+ +:+ +#++#+ +:+ +#+ +#+ +#+ +#+#+#+ +#+ +#+#+#+#+ +#+ #+# #+# #+# #+##+# #+# #+#+##+# #+# ############################ ############# ############# :::::::: :::::::::: :::::::::::::::::::::: ::::::::: ::: :+: :+::+: :+: :+: :+: :+: :+: :+: :+: :+: +:+ +:++:+ +:+ +:+ +:+ +:+ +:+ +:+ +:+ +#+ +:+:#::+::# +#+ +#++:++# +#+ +#+ +:++#++:++#++: +#+ +#++#+ +#+ +#+ +#+ +#+ +#++#+ +#+ #+# #+##+# #+# #+# #+# #+# #+##+# #+##+# ######## ### ###################################### ### ### :::::::: ::::::::: ::: :::::::: ::: :::::::::: :+: :+::+: :+: :+: :+: :+: :+::+: :+: +:+ +:++:+ +:+ +:+ +:+ +:+ +:+ +:+ +#+ +:++#++:++#: +#++:++#++:+#+ +#+ +#++:++# +#+ +#++#+ +#++#+ +#++#+ +#+ +#+ #+# #+##+# #+##+# #+##+# #+##+# #+# ######## ### ###### ### ######## #################### :::::::: :::::::::: :+: :+::+: +:+ +:++:+ +#+ +:+:#::+::# +#+ +#++#+ #+# #+##+# ######## ### :::::::: :::::::::: ::: :::::::: :::::::: :::: ::: :::::::: :+: :+::+: :+: :+: :+: :+::+: :+::+:+: :+::+: :+: +:+ +:+ +:+ +:+ +:+ +:+ +:+:+:+:+ +:++:+ +#++:++#+++#++:++# +#++:++#++:+#++:++#+++#+ +:++#+ +:+ +#++#++:++#++ +#++#+ +#+ +#+ +#++#+ +#++#+ +#+#+# +#+ #+# #+##+# #+# #+##+# #+##+# #+##+# #+#+##+# #+# ######## ############# ### ######## ######## ### #### ######## ________ _______________________ ___ __ )____________________ ___ ____/__ |_ __ \ __ __ | __ \_ ___/_ ___/ __ /_ __ /| | / / / _ /_/ // /_/ /(__ )_(__ ) _ __/ _ ___ / /_/ / /_____/ \____//____/ /____/ /_/ /_/ |_\___\_\ Game: The Legend of Zelda: Oracle of Seasons Platform: Gameboy Color Genre: RPG/Action Creator: Capcom Developer: Nintendo Author of this FAQ: _A.K.A_ E-mail: arminjewell [at] yahoo [dot] com Type of FAQ: Boss FAQ Version of this FAQ: 1.0c =================== TABLE OF CONTENTS =================== 1. Version History 2. Copyright Information 3. Introduction 4. Boss Strategies 4.1 Twin Minotaurs 4.2 Aquamentus 4.3 Facade 4.4 Dodongo 4.5 Calamareye 4.6 Mothula 4.7 Agahnim 4.8 Gohma 4.9 The Great Moblin 4.10 Syger 4.11 Digdogger 4.12 Vire 4.13 Manhandla 4.14 Poes 4.15 Gleeok 4.16 Frypolar 4.17 Medelock 4.18 Gorgon 4.18.1 Onox 4.18.2 Dark Dragon 5. Credits =================== 1. Version History =================== 1.0c - February 12, 2004 - Changed contributor name. 1.0b - July 13, 2003 - Just changed the ASCII art because of some copyright stuff. 1.0 - July 12, 2003 - Finished the FAQ, all parts completed. ========================= 2. Copyright Information ========================= This document is protected by US Copyright Law, and the Berne Copyright Convention of 1976. It is for private and personal use only--it cannot be reprinted in part or in whole, or reproduced in any way or in any form (written or otherwise). It is a free document that cannot be used in any sort of commercial transaction, including selling it or giving it away as a gift. This FAQ cannot be referenced, altered, or used by anybody (including webmasters, publishers, and magazine staff) without my expressed written permission. This FAQ was created and is owned by me, Armin Jewell . All copyrights and trademarks are acknowledged and respected that are not specifically mentioned herein. This document is copyrighted 2003 by Armin Jewell. ================ 3. Introduction ================= This is a very good game with many, many good FAQs. The reason I decided to make this FAQ is because, surprisingly, there wasn't a Boss FAQ for this game, only in Spanish. So I decided to make this FAQ to cover the bosses of this game a little more in-depth then the Walkthroughs did. I also have a couple things regarding e-mail and such. Please don't send me Spam. Please, I'm begging because it is bad enough as it is. Just don't. Secondly, I will only answer e-mails about the Bosses in this game. Not the boss key, nothing except the bosses, leave that up to the walkthrough guys. Lastly, I hope you enjoy this FAQ, because I spent a good amount of time playing the game and collecting the information in which I think is true. If you have any questions, comments, suggestions, contributions, or even criticisms, e-mail me at arminjewell[at]yahoo[dot]com. With that e-mail address, replace the [at] with @ and the [dot] with a period like the one at the end of this sentence. Now here it is! =================== 4. Boss Strategies =================== This is the biggest and practically the only part of the FAQ. The order of the bosses is by the order that they appear in the game. I will have a table-like format for the information for the strategies I will give you, and here is an example of what it is going to look like. Kind of Boss: Either a Mini-Boss or a Final Boss Difficulty Rating: Scale of 1-10 stars 10 being the hardest, 1 being the easiest Found In Level: Found in what level and the dungeon name Attacks: The attacks that the boss does against Link. Strategies: The best strategy/ies for beating the boss. So that is what it is going to look like. Now without further ado, here are those bosses! ------------------- 4.1 TWIN MINOTAURS ------------------- Kind of Boss: Mini-Bosses Difficulty Rating: * Found In: Level 1 Gnarled Root Dungeon Attacks: Boomerang Throw - This is basically exactly as it sounds, all they do is throw their boomerang at you and they will hope to hit you. Hope is right. When they throw their boomerang, they throw it to one another, making it even easier to dodge. Strategies: The strategy is pretty simple, as this mini-boss is very simple. With your sword all you need to do is attack one of them until it dies. When you kill one of them, they both die; so focus your energy on one of the beasts. With your Wooden Sword, it shouldn't take too many hits on the Minotaur so you, in essence, can kill both of them. --------------- 4.2 AQUAMENTUS --------------- Kind of Boss: Final Boss Difficulty Rating: ** Found In: Level 1 Gnarled Root Dungeon Attacks: Charge - He will drop his head and simply charge at Link. A very simple attack, but don't be too hasty to say it is a bad attack, because it is unless it keeps on hitting you. :) Horn Fire - This is an attack that he does fairly often, you will know it happens because his horn will flash red and he will fire three red fire attacks at you. The easiest way to dodge it is to just move out of the damn way and prepare for the next attack for attack him. Strategies: This guy isn't very hard at all, and you should have very much trouble with him. You can only attack his horn, and it is very accessible to attack. The best time to attack is either right after his charge or right after his horn fire attack. It should take a little while with the Wooden Sword to defeat him, usually a couple slashes more then the Minotaurs. In the end he will be defeated, reveling the Heart Container and the first essence of nature. ----------- 4.3 Facade ----------- Kind of Boss: Mini-Boss Difficulty Rating: *** Found In: Level 2 Snake's Remains Level 9 Onox's Castle Attacks: Bug Drop - This is not really an attack, but it is something he does to hurt you. He will summon 4 bugs that will drop down from the ceiling and try to attack you. They should only take a slash to kill, but nonetheless it is a distraction from the main boss. I suggest killing them so they don't get in the way. Another thing with the bugs is that in killing Facade you need bombs, and killing the bugs usually nets you some bombs. Pobodo Rain - This is another attack that can get kind of annoying, as he does this one pretty often. He will spit many Pobodos up into the air and they will, in essence, rain down upon you. It can be pretty damaging, and the best way to dodge it is just to keep moving away from the rain. Hole Creation - This attack isn't used as often as the other two, but it is still used every so often. What he will do is he will just make some holes in the ground for you to fall through. They will appear randomly, so keep moving and keep your eyes peeled so you don't fall in them. Falling in them doesn't kill you or put you back to the start, it just takes away some life and sets you out again. Strategies: This guy, in my opinion, is your first real challenge for bosses in the game. He can kill you quite quickly if you aren't careful enough, and getting the bombs to hit him is a pain in the ass. Timing is crucial to your hitting him with your bombs, and many times you will miss. Just stay patient and he will eventually fall. It takes a good number of bombs to kill him, so it might take a while, but you will be victorious in the end. ------------ 4.4 Dodongo ------------ Kind of Boss: Final Boss Difficulty Rating: *** Found In: Level 2 Snake's Remains Attacks: Stampede - This is one of his two attacks that he does. It is basically him charging at you, and the easiest way to dodge it is to move aside. He does this one pretty often, so don't fall asleep and get hit by it. Flamethrower - This is the only attack that you should get hit by. He breathes in deeply and breathes out a wave of Pobodos to hurt you. Ironically this is also the attack during which you can hurt him. He should do this fairly often, usually between one or two stampedes. Strategies: This boss is back! This boss is in so many of the Zelda games, I pretty much lost count. He is basically the same as all the other times, but this time it has a little twist. The main idea is to wait until he breathes in for his Flamethrower attack, and then throw a bomb into his mouth. He will then kind of shrivel up into a ball, in which case you should pick him up with the Power Bracelet and throw him onto the spikes in the room. Rinse and repeat four times until he dies. --------------- 4.5 Calamareye --------------- Kind of Boss: Mini-Bosses Difficulty Rating: ** Found In: Level 3 Poison Moth's Lair Attacks: Raise & Fire - This is the only pathetic attack by these guys. In the arena there are the pools of water, which they appear from. When they appear out of the water they shoot a fireball, then go back in and randomly come out of another one. This is their only attack and it makes for a fairly easy experience. Strategies: The main strategy, the only strategy, is to pick them up and throw them out of the water with the power bracelet, and hack away at them. These guys are really easy; the only tricky part about them is getting them out of the water in time or without getting hurt too badly. You should be able to kill one every time you bring it out of the water, so it takes maybe three or four slashes of your sword to kill one. Repeat until they are all dead. ------------ 4.6 Mothula ------------ Kind of Boss: Final Boss Difficulty Rating: **** Found In: Level 3 Poison Moth's Lair Attacks: Summon Moths - This is a very annoying attack. Mothula summons four moths that dart around the screen, hurting you every time that they hit you. There are two ways to dodge it. One way is to keep slashing your sword and standing still, so eventually they will run into your sword. Another way requires a lot more concentration and isn't as effective, which is jumping every time and avoiding them. Fireballs - This is basically exactly as it reads, Mothula will shoot fireballs at you and you have to dodge them. He will shoot several consecutive fireballs in a row, so be aware of that. The only way to dodge them is to jump or move out of the way. Fire Ring - This is more of a defense mechanism than an attack, but its main purpose is to still hurt you. Mothula creates a ring of fireballs surrounding him, making it impossible for you to attack him. When he has this on, you won't want to be attacking him anyway, but he will get close to you so that it will hurt you. Again, jump out of the way, or if you can just move out of the way to avoid his attacks. Strategies: This guy can be a pain in the ass, because this guy requires a whole new type of strategy then all of the other bosses to this point. This guy needs a defensive strategy, because probably 75% of the fight you will spend dodging his attacks and the other 25%, if you are lucky, will be spent attacking him. The only time you can attack him is when he lands and stops for a second on one of the two middle islands in the place, which is where you should be standing to dodge his attacks. Eventually he will go down. ------------ 4.7 Agahnim ------------ Kind of Boss: Mini-Boss Difficulty Rating: **** Found In: Level 4 Dragon Dance Grotto Attacks: Triplication - I know that's a weird word, but that is what it means. He copies himself until there are three identical copies of himself. He is in this state throughout the whole battle, so it isn't really an attack, just a forewarning by me to let you know about it. The only way to tell the difference between the three is look for a shadow. If it has a shadow it is the real one. Energy Ball - This is really his only attack. Once he is split up into three clones, the real one will eventually fire a ball of energy at you to hurt you. This is easy enough to dodge, if you know which one it is coming from. But if you don't know, it will come as a shock to you and it will hurt you fairly well. Jump or move aside quickly to dodge this attack. Strategies: This boss can be a little bit difficult to defeat, and it is a formidable opponent, especially only for a mini-boss. The strategy is fairly simple, but it can be tedious. In order to tell the difference between the three ghosts you must see a shadow underneath the real one. The only way to see a shadow is to keep the torches in this room lit so that you can see a shadow. Once you see a shadow, attack it with your sword. It will take a little time, but after several hits the ghost should fall victim to the Wooden Sword. ---------- 4.8 Gohma ---------- Kind of Boss: Final Boss Difficulty Rating: ***** Found In: Level 4 Dragon Dance Grotto Attacks: Claw Slam & Throw - This is his most devastating attack out of the two attacks. When he still has his claw or pincer, he will slowly raise it and then quickly slam it down in front of him and grab Link at the same time. He will then throw you to the ground to cause even more damage. The best way to dodge it is to recognize that when he raises his claw to get out of the way by moving usually instead of jumping, because that can end up with you hitting him and getting hurt while just trying to jump away. Summon Gohma Larvae - This is his other "attack", which he doesn't hurt you by but his larvae will. He summons and shoots out many larvae to attack you. The main thing is not to get overwhelmed by them as they only take a slash to kill. If you are surrounded by them jump out to try to manage it better. The larvae usually drop some good items and health so killing them is advised. It is also advised so that they aren't in the way of you shooting/attacking Gohma. Strategies: This boss is really the first boss in where you have to attack something before you can actually get to attack his real health. You must attack his claw many times, at least 8 times I think, before it falls off. When it falls off, then you can start chipping away at his health. The way that you do that is that you must wait for his eye to open up. When his eye opens up, then you must shoot it with your newly found Slingshot and shoot him in the eye. You have to hit him in the eye at least 5 times, more like 8 times, until he dies. His only attack then would be the larvae that he summons. Eventually he will fall. --------------------- 4.9 The Great Moblin --------------------- Kind of Boss: Final Boss Difficulty Rating: *** Found In: Moblin's Keep Attacks: Big Bomb Throw - This is his only attack. He will throw these at you constantly throughout the whole battle. The best way to dodge it is actually the best way to beat this guy as well! Strange but cool. See the strategies section down below for more details on how to beat him. Strategies: This boss is on your way to the Unicorn's Cave and he isn't really that tough. The only way to hurt him is to use his big bombs against him, kind of like a hot potato match. When he throws the bomb at you pick it up, with the Power Bracelet equipped of course, wait a few seconds, then throw it back at him. If you did it right it should explode by him, hurting him in the process. After several times of this fun game, he will turn gray signaling a change in strategy. Now you must make a one of your bombs explode while he still has one of the his big bombs in his hands, destroying him and his house. ---------- 4.10 Syger ---------- Kind of Boss: Mini-Boss Difficulty Rating: ***** Found In: Level 5 Unicorn's Cave Attacks: Rolling Thunder - I called it rolling thunder because I thought it sounded cool, and it has something to do with the attack. He basically rolls up into a ball and charges at you in several different patterns. The only way to dodge them is to either jump over him or get out of the way. There are 4 different patterns that he rolls in. 1 - The first one is he simply just charges straight at Link. The best way to dodge this is to simply jump right before he gets to you so he rolls right underneath you. 2 - The second pattern is that he makes a spiral from the middle outward. The best way is to jump over him in the beginning, then stand in the middle, so he just circles around you. 3 - He will simply spin from one side of the room to the other side and stop. This is the easiest of his attacks to dodge, as you just don't need to be in the same line and he will miss. 4 - This one is a little tricky. He will make an arc from all corners to each other. Here is a picture to show you what I mean. 1______________2 | \ / | | \ / | | \------/ | | | | | | |------| | | / \ | | / \ | |/____________\| 3 4 This is kind of a bad picture, but this is the general idea. He will make arc-shaped ways from corner 1 to corner 2 to corner 4 to corner 3 and back to corner 1. Basically the best thing to do is stand up against one wall and jump when he comes along that wall, and you wont have to deal with that anymore. Strategies: Well, I pretty much put all the strategy in the last section, but I will reiterate here. You must didge his attacks, it is much like the fight against Mothula, where a lot will be jumping around trying to dodge his attacks. When he stops spinning attack the red part of his tail. It will take a several hits, but be patient and eventually you will come out on top. --------------- 4.11 Digdogger --------------- Kind of Boss: Final Boss Difficulty Rating: ****** Found In: Level 5 Unicorn's Cave Attacks: Bounce - This is an attack where he sort of jumps around, like bouncing, and tries to hit you. This is pretty easy to start with, but he can catch up pretty easily and you will have to stay nimble on your feet to dodge this one. He does this fairly often so watch out. Jump & Slam - This is his other attack. He will jump up off the screen and land in a place close to or on you to hurt you. This is a fairly easy attack to dodge because before he comes down you will see a shadow of his body coming down, making it pretty easy to dodge. When he is still in the air, keep on moving so that the shadow has no chance of landing on you. Strategies: This guy can get pretty annoying if you ask me. You knew that when you got the Magnetic Gloves in this cave, the boss would have something to do with a magnetic...something. In this case it is a magnetic spiked ball. To start with it is located in the top right hand corner on top of a pillar. In case you were wondering, the ball itself has South Polarity so use the North Polarity to suck it off the pillar. Now you must use both North and South Polarity while dodging his attacks to hit him with the spiked ball. After 4 or 5 hits with the spiked ball he will split up into smaller Digdoggers and all you need to do now is finish them off by crushing them with the spiked ball. Then he will be finished. ---------- 4.12 Vire ---------- Kind of Boss: Mini-Boss Difficulty Rating: ****** Found In: Level 6 Ancient Ruins Attacks: Dive Attack - This explains it all, as he is flying around he will dive toward you in an attempt to hurt you. You should use this opportunity to hurt him. If not, then the best idea is to just jump away and time it so he doesn't hit you, but you can hit him. Redball - This is another one of his attacks, and this time he shoots a red fireball at you. Again, timing is key and jumping away or moving away are recommended to dodge this attack. Blueball - This is the other kind of fireball that he shoots. It is actually two blue fireballs that are targeted at you. He shoots two at a time like I mentioned so be a little more cautious in dodging these attacks. Again, just jump or move away to dodge this attack. Strategies: This guy can get a little annoying, but so can all bosses. Basically you must slash him several times until he dies. When he is only one monster wait till he dives at you or wait till he gets close enough to the ground so you can slash him. Once you attack him 5 or so times he will split into two. Then slash those two until they fall, it will be a little harder, but nothing you can't handle. --------------- 4.13 Manhandla --------------- Kind of Boss: Final Boss Difficulty Rating: ********* Found In: Level 6 Ancient Ruins Attacks: Fireball Shot - This is the only attack that Manhandla has, but it is definitely enough to kill you fast. The four "heads" that Manhandla has will shoot these fireballs at you. Basically either jump or move out of the way of these. When there are all four heads still there the fireballs usually will be around two or three at a time, and less each time you defeat a head. Strategies: This guy, in my opinion, is the second hardest boss (obviously first is Gorgon) in the entire game. This guy is annoying, difficult, and hard all at the same time. I think that the magic boomerang is my weakest weapon, or what I am worst at, so this fight was definitely very tough. The main idea is of this battle is to first destroy all four of the heads that shoot the fireballs. You must do this with the Magic Boomerang while their head is open to shoot the fireball. It takes three hits of the magic boomerang per head. The next step is to use your Magic Boomerang on the base which is know moving around trying to hit you. Once you hit it enough times the core will open up, leaving you a chop fest to kill it. To top it all off, the arena that you are in is a quicksand arena, with small areas of relief in the corners. This makes it even more difficult to dodge and eventually hit the heads. The only strategy is be very, very PATIENT, because opportunities to hit this monster come every once in a while, so wait for them and you will be rewarded. Meanwhile, don't stand there and wait. Try to create some opportunities, but don't continue if it involves hurting yourself. Jumping doesn't really work to dodge the fireballs, so moving aside is the best way to go. Once you defeat the heads, a very hard task, still be patient. Eventually this horrific monster will fall. ---------- 4.14 Poes ---------- Kind of Boss: Mini-Bosses Difficulty Rating: ******* Found In: Level 7 Explorer's Crypt Attacks: Flaming Circle - This is the main attack of one of the Poes. He spreads his lantern fire around you in an arc shaped path, trying to hurt you in that way. It is pretty easy to dodge, just make sure that you are dodging it and keeping on eye on the other Poe. Sword Charge - This is the main attack of the other Poe. He has a sword, so when he appears he will charge at you with his sword. This is just like any other sword attack so blocking it is a way to dodge it, as well as jumping or moving out of the way. Also when he charges if you slash your sword at the right time your swords will clash and he will bounce back. Pretty easy to manage. Teleport Escape! - This doesn't really qualify as an attack, but it is very, very important to the battle. During the battle, you must keep one of the 4 torches lit that the Poes will eventually extinguish. The reason being is that if all 4 torches become unlit, you are teleported back to the beginning of the level and you must start the battle all over again. This is very, very aggravating, so be aware that this can happen. Strategies: This is a pretty tough battle by itself, but they add another twist to make it even harder. There are two Poes in this battle, a red and a blue one. The red Poe will be attacking you with fire from his lantern. The blue Poe will be charging at you with his sword. These together can make it pretty difficult, but you must avoid them. The main strategy I had for this battle was to focus mainly on not letting them use the Teleport Escape! attack, because it is really frustrating. The main idea is to run around the four torches with your seed pouch equipped and continuously light the torches. Every once in a while, more often then you think actually, you will get a chance to really cut them up. Also, this battle is 10 times easier if you destroy the red one first. The red one is the one that takes the flames, obviously for use of the flaming circle attack. They take approximately 5 or 6 hits each, and then they will fall. ------------ 4.15 Gleeok ------------ Kind of Boss: Final Boss Difficulty Rating: ******** Found In: Level 7 Explorers Crypt Attacks: Triple Fire Blast - This is one of his many fire attacks when he has both of his heads on. This one is pretty difficult to dodge, because he covers so much area with it. He shoots 5 or 6 pobodos in three different directions, making it pretty hard to dodge. Usually it is about 2 pobodos per direction. The best way to dodge it is to stand in one of the lines of fire, and double jump so the pobodos go right underneath you and hit the wall. Fire Radiation - This is another one of his fire attacks. In this one he shoots fire at you, and when it hits the ground or the wall it radiates out at you into smaller fireballs. This is pretty easy to dodge, just stay light on your feet and it shouldn't be too difficult. Fire Shot - This is the simplest of the fire attacks, basically what he does is that he shoots fire out and it creates 4 Pobodos of fire. Just like all other attacks of fire, just jump out of the way and you will survive. This attack is simple, but don't underestimate it or you will end up with a pobodo in the face. Stomp, Stun & Smash - This is the only attack that Gleeok has after you destroy both of his heads. He will turn into a skeleton and the attack begins with him jumping up and stomping on the ground. If you are on the ground the same time he lands, you will be stunned momentarily. Then he will come over and attack you, making you lose serious amounts of health. The way to dodge this attack and prevent it is to simply jump so you are in the air when he lands so you aren't stunned. Then move out of the way so you don't get smashed. Strategies: This boss is not too bad but he is definitely a force to reckon with. The hardest part is keeping your focus throughout the entire battle and not letting yourself slip up at all. The main strategy here is to destroy both of the heads at the same time, and then destroy the skeleton that appears afterwards. The main thing to remember when attacking the heads with your sword is to alternate hitting the heads, so there isn't a need for keeping track. There is a need for this because destroying one head without laying a finger on the other is bad, because after maybe 10-15 seconds the other head reattaches so you have to do it all over again. I think you only need a couple hits the second time but it is still a hassle. So you must alternate until both heads are off at one time, and the skeleton is revealed. Then his stomp stun & smash attack will be there until he dies, so attack him whenever possible and eventually you will be victorious. -------------- 4.16 Frypolar -------------- Kind of Boss: Mini-Boss Difficulty Rating: ******** Found In: Level 8 Sword & Shield Maze Attacks: Rolling Blaze - There are two forms of this monster and this is his only attack in the Hot form. He will shoot either one or two flames at you that spread out like a wall. It can be avoided very easily by jumping, that is the best way. Or if you find yourself not able to jump for some reason, just stand in the middle of the two walls until they disappear. Crystal Light - This attack is the only attack by the Cold form of this monster. He summons a crystal to be shot up through the ground to hit you. This is one of the easiest attacks to dodge, personally I have never been hit by it. If you are moving the slightest bit it won't hit you. When he summons it, you will also be able to see a shadow of it on the ground, making it even easier to dodge. Strategies: This boss can be a pain in the butt, but there is a very simple and foolproof method to the madness. First of all, to kill this monster you must hurt it 7-8 times. They way to do that varies from form to form. To change the different forms, shoot the form with a Mystery Seed. In the cold form, all you have to do is shoot him with the Hyper Slingshot equipped with Ember seeds. For the Hot form, it gets a little bit trickier. When it is in the Cold form, let it shoot up the crystal and then shoot a Mystery seed at the crystal and at Frypolar. It should turn into a smaller crystal, which you can pick up with the Power Bracelet. Once you do that and Frypolar is in the Hot form, throw it at him to hurt him. I believe that you must hurt him once in each form, but then you can hurt him however you want. Eventually he will fall. -------------- 4.17 Medelock -------------- Kind of Boss: Final Boss Difficulty Rating: ******** Found In: Level 8 Sword & Shield Maze Attacks: Fireball Waves - This is the most common attack by Medelock. He will start circling around you before he does this, and when he get close enough to you he will shoot two waves of fireballs out of his mouth. The first wave always has three, but the second wave usually has two and rarely has one. The best way to dodge this attack is to double jump with the cape, as the first jump will clear the first wave, and the second jump will clear the second wave. He does this several times then either goes into the double laser or stone scream. Double Laser - This attack usually follows the fireball waves. He will teleport up to a corner, usually the top left corner, and zoom across the top shooting two lasers out of his eyes. It is damaging, and it is also very easy to dodge. Just jump at the right time and it will pass right underneath you. This is his easiest attack to dodge. Stone Scream - This attack usually follow double laser, but sometimes it follows the fireball waves as he attempts to mix it up. He will teleport to the middle of the room and open his mouth wide. Blue orbs will fly out of his mouth in a spiral and if it hits you, you will temporarily turn into stone. That is not a good thing to happen to you. The best way is to simply jump straight up and down at the right time and it won't hit you. Usually by turning you into stone he will get a hit with the fireball waves, I actually got turned into stone once and didn't get hit at all. Strategies: This is the final boss before you face Gorgon! It should be a tough one, and it very well could have been extremely tough, but Capcom decided to make it a little bit easier by making a pattern that Medelock usually follows. Usually he does his attacks in this order: fireball waves, double laser, and then stone scream. He then rinses and repeats. Every so often they will throw in where he doesn't do the double laser, but that is rare. There is a sure-fire strategy to beating him quickly and without much danger to yourself. Dodge all of his attacks in the fireball waves, and jump over the double laser. Since you know he will go to the middle for his stone scream, face the middle. Take out your slingshot and equip the Pegasus seeds. Yes the Pegasus seeds is right. Shoot him with it and he will be stunned very TEMPORARILY. Either slash at him or spin attack if you have enough time, then quickly jump out of the way to dodge the rest of his stone scream. Rinse and repeat, it takes a while to defeat him, about 20 single slashes. After a long battle, he will eventually die. ------------ 4.18 Gorgon ------------ This is the final boss for the Oracle of Seasons! I hope you are prepared for a tough battle. He comes in two parts, so be ready. ~~~~~~~~~~~~~~~~~~~~~ 4.18.1 Onox (Part 1) ~~~~~~~~~~~~~~~~~~~~~ Kind of Boss: Final Boss Stage 1 Difficulty Rating: ********** Found In: Onox's Castle Attacks: Mace Crusher - This is the only attack that Onox uses with the mace that he carries around. He basically just raises it up and tries to hit Link. This is a powerful attack and it hurts you plenty. This attack actually does go pretty fast, and using Pegasus seeds are recommended. Dodging this is essential in your fight against Onox, because otherwise you are done for. Jump out of the way or move so that he doesn't hit you with this devastating attack. Ground Stomp - This is an attack that can be hurtful if you are kind of standing back. With this attack he stomps the ground, causing debris to fall down from the ceiling. This is another attack where it is essential to dodge this attack. Just keep moving back and forth to avoid the debris that fall down and jumping can help you get away faster. This attack is the easier of the three to avoid, and you probably won't need Pegasus seeds, but it is a good idea. Tornado Storm - This attack is exactly as it says. Onox will fire several tornados aimed directly at Link. These are pretty hard to dodge without some sort of aid, and jumping/moving doesn't really get you past the first 2 tornados. Using Pegasus seeds to dodge this attack is highly recommended because it will quickly get you out of harm's way and maybe able to attack Onox. Strategies: Ooh boy here she be! This boss is definitely worthy of the final boss. To defeat this monster of a boss you can only spin attack him to hurt him. You can't regularly slash him, it must be a spin attack. Once you spin attack him 6 or 7 times, he will take out a shield. He is using Din trapped in a crystal as a shield. Uh oh! Wait, don't worry! All you have to do is knock the shield away with the rod of seasons, then you can spin attack him 6 or 7 more times until this form is dead. This is a defensive battle, so be cautious and don't take any unnecessary hits. You will find ways to spin attack him for sure, and use Pegasus seeds as much as you need to so that you can get out of danger. Eventually, and thankfully, this form of the final boss will fall revealing the hardest form and the last fight of the entire game. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 4.18.2 Dark Dragon (Part 2) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Kind of Boss: Final Boss Stage 2 Difficulty Rating: *********** Found In: Onox's Castle Attacks: Splat - This is one of the most important attacks by this boss. This attack is basically just the Dark Dragon raises his arm or claw and trying to flatten you like a bug, SPLAT. Obviously you don't want that to happen so you must either use Pegasus seeds or something to get away, but don't stray too far because when he tries to squish you, that is your queue for attacking him. Read more about that in the strategies. Swipe - This is the hardest attack, in my opinion, to dodge. Because Dark Dragon is so huge, his swipe really is effective. What happens is that he will start on one side of the screen and try to swipe at you across the screen. The best and only way to dodge it is to QUICKLY run towards the other side of the screen. This way his swipe will stop just short of you and you will be safe. Beware of this attack, it is pretty deadly. Blue Breath - This is one of the two breath attacks that the Dark Dragon has. Being a dragon he is obviously going to do that. For this attack the Dragon will breath out blue fire in a straight line in your direction. He will home in on you, so it isn't very hard to dodge. The best way to dodge it and stay with the Dark Dragon is to hold your ground until just before he breathes out, then sidestep it a little bit and watch it go past you. The other thing you could do is keep on moving so that when he does breathe out you are still moving so it will not hit you. Red Breath - This is the other breath attack by the big dragon, and this time it isn't necessarily aimed right at Link. What happens is that he starts breathing fire into the middle of the screen, then it radiates out to the sides and then it comes back to the middle. There is no set way to dodge this except use them Pegasus Seeds. Jump, run away, stand in a corner, whatever it takes to get away \ from the red breath. Strategies: Man, is this guy humongous or what? Definitely the largest monster in the game, as usual, and he is definitely the toughest. Yes I did give him 11 stars out of 10, just to show that he is harder than Onox. To defeat this final monster, you must wait till he does his splat attack and make him miss. Then jump on the back of his hand, jump up again and slash at the big red ruby in the middle of his forehead. You must do this many, many times, probably around 20 times. Other than that the strategy for this is to simply hold out until he does the splat attack. You must dodge attack, after attack, after attack, and that is where the real test is. Keep at it, this could be a very, very long battle and you must keep your concentration if you want to beat this guy. After 15-20 slashes of his ruby, he will perish and you will be victorious. Congratulations! You have beaten the final boss and the entire game! =========== 5. Credits =========== -Thanks to CJayC for posting all of my FAQs -And especially, thanks to you for reading it! Copyright Armin Jewell 2003-2004