WWF Wrestlemania 2000 Character Guide for: _________ ______ |___ ___| | __ \ | | | |__| | | | _ __ __ | __ / ___ ____ ____ | | | | | \/ | | | \ \ | _ | | ___| | ___| ___| | | | | | | | \ \ ||_|| |___ | |___ | |_____| |_| |_|\/|_| |_| \_\ |___| |____| |____| Version 1.0 Date: 10/02/2001 Written By: Nomad Z 2000 System: Nintendo 64 E-Mail: joshuamccammon@hotmail.com ------------- I. J.R.'s Bio ------------- After graduating from Bill Kinnamon's Umpire School in 1975, Oklahoma native Jim Ross began his long and successful career in sports by working the sidelines as a referee for the Oklahoma Intercollegiate Conference. After hanging up the black and white striped shirt after 16 years, Ross worked as a color commentator for the Atlanta Falcons for one season in 1992 and was the weekly part-time host of the "Jerry Glanville Show." All that came to a halt when Ross joined up with the World Wrestling Federation and became one of the most successful commentators in its rich history. Since 1993, Ross has been a master of all trades in the Stamford, Connecticut-based company. Since joining the Federation at WrestleMania IX, he has racked up more hours behind the microphone than quite possibly anyone else in the business. From broadcasting major Pay-Per-View events and RAW on Monday nights, Ross has done it all in the Federation... and then some! Many ring critics rate Ross as the most knowledgeable broadcaster on the scene today. Along with his broadcast position, the veteran is responsible for the Ross Report, a very popular feature at WWF.COM. Ross is a devoted family man who enjoys spending as much time as possible with his wife and children. Many have attempted to copy Ross' style of broadcasting, but few will ever accomplish what this Oklahoma native has been able to do his entire career--succeed as a two-sport broadcaster on the gridiron and in the squared circle of the World Wrestling Federation! ---------------- II. J.R.'s Moves ---------------- ********** *STRIKING* ********** -Weak Attacks- B (Arm): Slap 03 B+D-pad (Arm): Chop B (Leg): Front Kick 01 B+D-pad (Leg): Front Kick 05 -Strong Attacks- B: Overhand Punch 01 B+D-pad: Overhand Punch 01 A+B: Overhand Punch 01 -Running Attacks- Down-C+[B]: Running Shoulder Block Down-C+[A+B]: Running Shoulder Block D-Pad + Down-C + [B]: Running Back Elbow Smash D-pad + Down-C + [A+B]: Running Back Elbow Smash -Turnbuckle Attacks- B: Chop D-Pad + B: Front Kick -Running Turnbuckle Attacks- Down-C + B: Running Back Elbow Smash Down-C + A + B: Running Clothesline -Corner Counter- Irish whip to Corner Counter: Boot to Face -Tree of Woe Attacks- B: Front Kick D-Pad + B: Front Kick Down-C + B: Running Shoulder Block -Apron Attacks- To Inside: Knee Strike To Outside: Strong Kick -Irish Whip Attack- B: Short Kick -Recovery Attack- Ducking Attack: Low Blow -Counter Attacks- Counter Punch: Strong Attack [B+D-Pad] Special Counter Punch: Back Slide Pin Counter Kick [A]: Pushing Takedown Counter Counter Kick [B]: Elbow Crush Counter Special Counter Kick: Special Back Grapple *********** *GRAPPLING* *********** -Weak Front Grapple- A, A+L/R, A+Up, A+Down: Overhand Punch B, B+L/R, B+Up, B+Down: Piledriver 01 -Strong Front Grapple- A, A+L/R, A+Up, A+Down: Headlock with Punch B, B+L/R, B+Up, B+Down: Suplex Special: Pulling Piledriver Front Stolen Move (A+B): Pulling Piledriver -Weak Rear Grapple- A, A+D-pad, B, B+D-pad: Forearm Smash -Strong Rear Grapple- A, A+D-pad, B, B+D-pad: Sleeper Special: Back Rake Back Stolen Move (A+B): Back Rake -Counter Grapple- Back Weak Grapple Counter: Counter Elbow Strike Back Strong Grapple Counter: Counter Groin Kick -Irish Whip Grapple- Tap A (Weak): Scissor Sweep Hold A (Weak): Scissor Sweep Tap A (Strong): Shoulder Back Toss Hold A (Strong): Shoulder Back Toss Control Stick (Weak or Strong): None -Front Turnbuckle Grapple- A/B (Weak): Eye Rake on Ropes A/B (Strong): Superplex Control Stick: None Stolen Turnbuckle Grapple: Eye Rake on Ropes -Back Turnbuckle Grapple- A (Weak): Forearm Smash B (Weak): Forearm Smash A (Strong): Super Backdrop B (Strong): Super Backdrop Control Stick: None Stolen Back Turnbuckle Grapple: Super Backdrop -Counter Grapple- Front Counter: Throw -Grapple to Apron- Weak Grapple: Club to Chest Strong Grapple: Suplex to Inside Special Grapple: None Counter Grapple: Suplex Reversal to Inside -Grapple from Apron- Grapple (Weak): Guillotine Grapple (Strong): Sunset Flip Over Ropes Grapple (Special): None Counter Grapple: Suplex Reversal to Suplex Inside -Double Team Grapple- Front Grapple: Wishbone Split Back Grapple: Double Atomic Drop Sandwich Grapple: Double Piledriver Counter Attack: Punching Reversal ******** *GROUND* ******** -Submission- Upper Body Facing Up: Mounted Punches Upper Body Facing Down: Sitting Reverse Armbar Lower Body Facing Up: Figure-4 Leglock Lower Body Facing Down: Knee Stomp Sitting Up: Sleeper Hold Sitting Down: Camel Clutch -Ground Attacks- Facing Up: Elbow Drop Facing Down: Stomp Running Facing Up: Running Elbow Drop Running Facing Down: Running Stomp Sitting Up: Hammer Blow Sitting Down: Hammer Blow Running Sitting Up: Running Elbow Drop Running Sitting Down: Running Stomp ************* *HIGH FLYING* ************* -Turnbuckle 1- Standing Opponent: None Standing Opponent (Special): None Standing Opponent to Outside: None -Turnbuckle 2- Laying Opponent: Back None Laying Opponent (Special): None Laying Opponent to Outside: None -To Outside of the Ring- Running Diving Attack to Outside Down-C + [A]: Baseball Slide Running Diving Attack to Outside Down-C + D-Pad + [A]: Baseball Slide Running Diving Taunt Control Stick: None Flying Attack to Outside [A]: None Flying Attack to Inside at Rope: None Flying Attack to Inside at Turnbuckle: None Flying Attack from apron to Outside [A]: Dropping Elbow Running Flying Attack from Apron to Outside Down-C + [A]: None -Flying Body Attacks- Flying Attack to Ring Standing Opponent: None Flying Attack to Ring Laying Opponent: None Flying Attack to Ring Standing Opponent (Special): None -Rebound Flying Attacks- Rebound Flying Attack [A]: None ******** *TAUNTS* ******** Entry Way Taunt: None Walking Taunt: Generic In Ring Taunt: None Taunt Up: Taunt 02 Taunt Left: Taunt 02 Taunt Right: Taunt 02 Special Taunt: Taunt 09 Ducking Taunt: Taunt 11 Corner Taunt: Taunt 10 Turnbuckle Taunt: Taunt 05 Apron Taunt: Taunt 10 Celebration Taunt: Taunt 09 Evasion: Roll ---------------------------------------- III. Appearance/Fighting Style/Parameter ---------------------------------------- ************ *APPEARANCE* ************ -Profile/Music- Name: Jim Ross Short Name: Jim Ross Height: ??? Weight: ??? Music: RAW IS WAR Video: None -Attire- Body Size: 6 (1st) Ring Attire: 26 (Default, Default) Tattoo: 0 Upper Body: 49 (Default, Default) Entrance Attire: 8 Weapons/Props: 0 -Head- Head: 0 Face: 48 Hair 1: 3 (1st) (Black) Hair 2: 48 Facial Hair: 0 Masks/Etc.: 22 -Equipment- Gloves: 0 Wristbands: 0 Elbow Pad L: 0 Elbow Pad R: 0 Knee Pad L: 0 Knee Pad R: 0 Feet: 21 (Default) **************** *FIGHTING STYLE* **************** Stance: Normal Speed: Slow Submission Skills: Expert Recovery Rate: Slow Reaction to Blood: Panic Turnbuckle Climbing: Climbing Weapon Use: Rare Weight Class: Heavy Counters/Reversals: Heavy Ring Entry: Normal Bleeding: Rarely Endurance: Weak Jumping Distance: Shortest Specific Weapon: None *********** *PARAMETER* *********** -Offense- Head: 2 Body: 2 Arms: 2 Legs: 2 Flying: 2 -Defense- Head: 2 Body: 2 Arms: 2 Legs: 2 Flying: 2 **************** *ALLIES/ENEMIES* **************** 50%: King 30%: None 20%: None Ally: None ------------------------------------ IV. Credit and Copyright Information ------------------------------------ This was an original work by Nomad Z 2000. Please do not use this on your website unless you ask me. If you ask me, and give full credit, and don't alter this document in any way, I will let you use it. If you want to use the format for your own Character Guides, please give proper credit. Thanks. End of FAQ