Asteroids Platform - Playstation FAQ/Walkthrough written by Alex Browning (UltimaRush) Email me for mistakes, questions, or updates for this FAQ at supernova64503@hotmail.com. This FAQ may not be updated or duplicated in any way unless you get a confirmed e-mail from me. Copyright Alex Browning and Respective Owners * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Table of Contents 1. Controls 1a. Default Controls 1b. Alternative Controls 1c. Wing Users Controls 1d. Small Hands Controls 1e. Expert Controls 2. Settings 3. Ship Selection 3a. Dagger 3b. Rapier 3c. Longsword 3d. Excalibur 4. Asteroid Classification 4a. Classic Asteroid 4b. Mined Asteroid 4c. Space Debris 4d. Indestructible Asteroid 4e. Fireball Comets 4f. Crystal Asteroid 4g. Alien Egg Asteroid 4h. Ancient Energy Asteroid 5. Enemies 6. Power-Ups 7. Wildcard Weapons 8. Story 9. Walkthrough 9a. Zone 1 - Sigma Delta 9b. Zone 2 - Black Hole 9c. Zone 3 - Sun 9d. Zone 4 - Worm Zone 9e. Zone 5 - Save the Earth 9f. The Final Zone 10. Secrets 11. The End *********************************************************************** Controls *********************************************************************** Note that the controls for this game can be set in a variety of ways, including custom configuration. I recommend playing with the Default Controls or the Expert Controls. Start Button- Pauses the game while playing. Also used to confirm actions within the game. Select Button- While the game is paused, the select button will bring up a menu to confirm if you want to quit the game. Default Controls Up Directional Button- Flip your ship to the opposite direction. Left/Right Directional Buttons- Rotate your ship in either left or right motion. Down Directional Button- Thrust Triangle Button- Activate Shield Circle Button- Use current Wildcard in your inventory. X Button- Thrust Square Button- Use your ship's laser. Each ship's laser will react differently in speed and distance. If held, you can use the ship's special attack. Note that the Dagger doesn't have a special attack. L1 Button- Activate Hyperspace. This will place your ship on a random spot on the map. L2 Button- Flip your ship in the opposite direction. R1 Button- Thrust R2 Button- Use your ship's laser. Each ship's laser will react differently in speed and distance. If held, you can use the ship's special attack. Note that the Dagger doesn't have a special attack. Alternative Controls Up Directional Button- Activate Hyperspace. This will place your ship on a random spot on the map. Left/Right Directional Buttons- Rotate your ship in either left or right motion. Down Directional Button- Flip your ship to the opposite direction. Triangle Button- Thrust Circle Button- Use your ship's laser. Each ship's laser will react differently in speed and distance. If held, you can use the ship's special attack. Note that the Dagger doesn't have a special attack. X Button- Activate Shield Square Button- Use current Wildcard in your inventory. L1 Button- Rotate your ship in either left or right motion. L2 Button- Use your ship's laser. Each ship's laser will react differently in speed and distance. If held, you can use the ship's special attack. Note that the Dagger doesn't have a special attack. R1 Button- Rotate your ship in either left or right motion. R2 Button- Thrust Wing Users Controls Up Directional Button- Thrust Left/Right Directional Buttons- Rotate your ship in either left or right motion. Down Directional Button- Flip your ship to the opposite direction. Triangle Button- Activate Hyperspace. This will place your ship on a random spot on the map. Circle Button- Use current Wildcard in your inventory. X Button- Use your ship's laser. Each ship's laser will react differently in speed and distance. If held, you can use the ship's special attack. Note that the Dagger doesn't have a special attack. Square Button- Activate Shield L1 Button- Rotate your ship in either left or right motion. L2 Button- Thrust R1 Button- Rotate your ship in either left or right motion. R2 Button- Use your ship's laser. Each ship's laser will react differently in speed and distance. If held, you can use the ship's special attack. Note that the Dagger doesn't have a special attack. Small Hands Controls Up Directional Button- Flip your ship to the opposite direction. Left/Right Directional Buttons- Rotate your ship in either left or right motion. Down Directional Button- Flip your ship to the opposite direction. Triangle Button- Activate Shield Circle Button- Use your ship's laser. Each ship's laser will react differently in speed and distance. If held, you can use the ship's special attack. Note that the Dagger doesn't have a special attack. X Button- Thrust Square Button- Use current Wildcard in your inventory. L1 Button- Activate Hyperspace. This will place your ship on a random spot on the map. L2 Button- Use current Wildcard in your inventory. R1 Button- Use your ship's laser. Each ship's laser will react differently in speed and distance. If held, you can use the ship's special attack. Note that the Dagger doesn't have a special attack. R2 Button- Use your ship's laser. Each ship's laser will react differently in speed and distance. If held, you can use the ship's special attack. Note that the Dagger doesn't have a special attack. Expert Controls Up Directional Button- Thrust Left/Right Directional Buttons- Rotate your ship in either left or right motion. Down Directional Button- Use your ship's laser. Each ship's laser will react differently in speed and distance. If held, you can use the ship's special attack. Note that the Dagger doesn't have a special attack. Triangle Button- Use your ship's laser. Each ship's laser will react differently in speed and distance. If held, you can use the ship's special attack. Note that the Dagger doesn't have a special attack. Circle Button- Rotate your ship in either left or right motion. X Button- Thrust Square Button- Rotate your ship in either left or right motion. L1 Button- Activate Hyperspace. This will place your ship on a random spot on the map. L2 Button- Flip your ship to the opposite direction. R1 Button- Activate Shield R2 Button- Use current Wildcard in your inventory. Note that there is also a Custom Configuration Control to put on top of all of these in case your still not happy with what you get. *********************************************************************** Settings *********************************************************************** Difficulty- You will see this when you start a new game. There are three difficulty levels to choose from. Normal, Expert and Hardcore. If this is your first time playing, I suggest Normal difficulty. This game is pretty hard, and it gets even harder when you don't have Power- Ups or Wildcard Weapons. Classic Asteroids- If you wish to play the classic version of this game from 1979, it will be selectable from the main menu if it's unlocked. There are no settings for this version. Sound and Music- For best quality sound/music output, turn the volume up on both of these options. Controller Configuration- Look above for controller setup unless your wanting to configure your controls manually. *********************************************************************** Ship Selection *********************************************************************** Dagger An all-purpose ship. Equal parts, shields, firepower and rotation. Use this ship if your not advanced yet. Special Weapon Description- None Rapier Increased rotation and firepower at the expense of shield duration. This ship is probably the nicest one available until you unlock the Excalibur. Special Weapon Description- Fires a Wide Shot (Similar to the Wildcard Weapon). Useful for taking out bigger asteroids and/or enemies. Longsword This ship has less rotation, but increased shields and firepower. You will find yourself getting easily killed with ship because you won't be able to rotate fast enough to shoot the comet that's coming toward you. Special Weapon Description- Fires a single Mine (Similar to the Wildcard Weapon) behind itself. This will be extremely useful when taking out larger asteroids. Excalibur (Unlock by clearing the Expert Difficulty) This ship is well balanced, but it's firepower is extremely powerful. This ship is quick, so you won't have much trouble. Special Weapon Description- While rotating in a circular motion, the Excalibur spits lasers in all directions at a rapid rate (Similar to the Wildcard Weapon). *********************************************************************** Asteroid Classification *********************************************************************** Classic Asteroid- These are floating volcanic space rocks. Mined Asteroid- These asteroids are surrounded by cages that are embedded with high-explosives. If fired upon, they will explode in a massive blast of destructive force. Space Debris- There is a wide assortment of junk floating in space. The debris consists of huge ripped-open chunks of ships, satellites and other space objects that clutter many transportation routes. Indestructible Asteroid- No weapon can damage these impervious asteroids. However, with enough shots, a pilot can change the direction of this hazardous debris. Fireball Comets- These flaming comets are usually created when a Classic Asteroid is fired upon. Watch out, they move extremely fast. Crystal Asteroid- These crystal blue asteroids are actually bizarre extraterrestrial organisms found throughout the galaxies. When shattered, the shards of the creature grow into full-size crystals if they are not quickly dispatched. Alien Egg Asteroid- The alien egg asteroids are dense egg packs that hold baby space worms. Destroying one of these eggs releases the deadly offspring from their shell, allowing them to directly attack your ship's hull...unless you can eliminate them first. Ancient Energy Asteroid- It comes from the most ancient times. These orange crystal asteroids are composed of the energy that fueled the Big Bang. If you attack these asteroids, they will absorb your laser's energy, and send it right back at you in a powerful blast. *********************************************************************** Enemies *********************************************************************** Standard Saucer- This round saucer-style ship fires small bolts. Asteroid Tug- The Asteroid Tug has the annoying habit of capturing asteroids and protecting them from your attacks. Shoot the tug in order to free the asteroids. This heavily armored tug has a high shield capacity which powers down when it captures an asteroid. Crystal Ice Ship- This crystal ship fires cold plasma bolts. The plasma bolts are slow moving and if they hit your ship, you will be unable to move or fire for a limited time. Fuel Transports- These transports have a laser support system to protect their valuable cargo. The armor of these ships combined with their firepower make them one tough enemy. Hex- When hit, the hex will break into two Battle Stations. When either Battle Station is hit, it will break into Squad Fighters. If these are not handled carefully, they can be a deadly foe. Living Turrent Cruiser- One wrong move and you're space dust. Super Saucer- The Super Saucer is smaller, yet more powerful than the standard saucer. It has a better weapon tracking system than its larger predecessor, so be careful. Repulser Beam- These ships have a repulser beam that can push you in a random direction. Nuke Drivers- These are old ships using a unique type of nuclear power. Because of this, they leave an exhaust trail that is pulsing with deadly energy. These trails will linger for a while after the Driver has moved on. Avoid their exhaust. Vulturoids- These ships avoid direct confrontations. If you fly towards them, they will fly away. Regenerator- A bladed ship that regenerates. Deadly. Kamikaze- Controlled by a "hive-mind," these vehicles make high-speed suicide runs at your ship. *********************************************************************** Power-Ups *********************************************************************** Power-Ups are objects found in space that bestow various benefits to the pilot's ship. Shield- (Light Blue Power-Up) This Power-Up will instantly recharge your shield. Free Ship- (Yellow Power-Up) This Power-Up gives you an extra ship. Bonus Point- (Green Power-Up) This Power-Up will give you extra points. *********************************************************************** Wildcard Weapons *********************************************************************** These are powerful weapons that can be found floating around in the darkest recesses of space. GunSat- (Green Wildcard Weapon) The GunSat activates a rotating satellite that spins around the ship. The satellite will automatically fire a shot at the closest enemy as it spins. If an object impacts with the GunSat, it will be destroyed, but your ship will be safe. Mines- (Red Wildcard Weapon) When a mine is fired, it is ejected from the rear of the ship. The mine is armed and will explode upon impact with an object, causing significant damage to anything caught in its blast. Armageddon- (Purple Wildcard Weapon) When this attack is activated your ship will start to spin. During this rapid spinning motion, the laser will fire continuously. Any ships or asteroids in range will be destroyed or take damage. Homing Missiles- (Light Blue Wildcard Weapon) When fired, these plasma missiles lock onto the closest enemy object within it's current flight path. If the enemy changes direction, the missile will adjust its angle of attack to compensate. Plasma Drill- (Light Blue Wildcard Weapon) This powerful laser can cause major destruction. Trigger Bombs- (Dark Blue Wildcard Weapon) The Trigger Bomb is aimed and fired at an enemy by pressing and holding the wildcard button. As long is the button is held, the Trigger Bomb will continue to travel in the direction launched. When the button is released, the bomb will explode. The bomb will be triggered early if impact occurs with another object. Laser- (Light Blue Wildcard Weapon) This weapon fires a beam that cuts through almost anything. Ramming Shield- (Red Wildcard Weapon) When the Ramming Shield is activated you have a few seconds to ram your ship into an enemy or asteroid, causing massive damage. Robo Wall- (Light Blue Wildcard Weapon) This Wildcard Weapon creates a stationary barrier that adjusts itself to the orientation of your ship. Missile Armageddon- (Purple Wildcard Weapon) A bigger, badder 360 degree spin weapon. Once spinning, the ship will fire a barrage of plasma missiles. Smartbomb- (Dark Blue Wildcard Weapon) Tremendous damage. Wide Shot- (Green Wildcard Weapon) This Wildcard Weapon allows you to shoot three photons at once. Plasma Sword- (Red Wildcard Weapon) The Plasma Sword leaves a deadly trail of liquid plasma death. Use it to destroy objects approaching from behind you. *********************************************************************** Story *********************************************************************** The galaxy is filled with valuable commodities. If a company wants to keep their business up-to-date, they must compete on the ground and in the heavens. Interstellar mining has made people rich overnight. Seizing this great opportunity, the biggest mining corporations merged into a single mega-corporation, the Astro-Mining Corporation. More and more, surveyors have discovered the most valuable deposits deep within dangerous asteroid fields. In order to make the big money, the corporation hires pilots to blast asteroids to a reasonable size, then sends in their massive mining machines to capture valuable minerals in the quadrant. The corporation's efforts in space support entire off- world societies. The rule is simple: Make the company rich, and it makes you rich in return. The bulk of the Astro-Mining Corporation contracts are from the military, which explains why mining has become such a dangerous, yet lucrative occupation. The corporation realized that not only could it mine for valuable ores, but it also could provide a clearance service for debris-infested areas of space. Since the military has been engaging in wars against hostile extraterrestrials, they have needed an efficient way to clear interstellar highways of any potential hazards...such as asteroids. One small asteroid can have a devastating effect on everything from a transport to a battle cruiser, particularly since these craft normally travel at half the speed of light. An entire asteroid is a deadly obstacle, indeed. Talented pilots from all over the planet are being recruited by Astro- Mining to clear areas of space for equipment to be moved in and to provide safe passage for military and civilian life. These pilots must be talented dogfighters who can dodge and weave among the constant threats found within an asteroid belt. In addition, they must be skilled shooters who can pulverize asteroids into dust with a well-aimed shot and can fight fiercely against any enemies you might encounter. You have been selected. *********************************************************************** Walkthrough *********************************************************************** Zone 1: Sigma Delta Clear the area of all asteroids. Beware of any alien craft. This zone isn't that bad, you just have to eliminate mostly asteroids and a few alien craft. (Note that some Power-Ups and Wildcard Weapons will not be available in harder difficulties) Level 1 Objectives- Destroy: Huge Asteroid, two Classic Asteroids Power-Ups- None Wildcard Weapons- None Level 2 Objectives- Destroy: three Classic Asteroids Power-Ups- Bonus Point Wildcard Weapons- None Level 3 Objectives- Destroy: three Classic Asteroids Power-Ups- Shield Wildcard Weapons- Armageddon Level 4 Objectives- Destroy: four Classic Asteroids Power-Ups- Free Ship Wildcard Weapons- Mines Level 5 Objectives- Destroy: four Classic Asteroids Power-Ups- Bonus Point Wildcard Weapons- GunSat Level 6 Objectives- Destroy: two Classic Asteroids, one Crystal Asteroid Power-Ups- Free Ship Wildcard Weapons- None Level 7 Objectives- Destroy: two Classic Asteroids, one Crystal Asteroid Power-Ups- Shield, Bonus Point Wildcard Weapons- Armageddon Level 8 Objectives- Destroy: one Classic Asteroid, two Crystal Asteroids Power-Ups- None Wildcard Weapons- Mines Level 9 Objectives- Destroy: one Classic Asteroid, two Crystal Asteroids Power-Ups- Free Ship Wildcard Weapons- GunSat Level 10 Objectives- Destroy: three Crystal Asteroids Power-Ups- None Wildcard Weapons- None Level 11 Objectives- Destroy: one Classic Asteroid, one Mined Asteroid, two Crystal Asteroids Power-Ups- Bonus Point Wildcard Weapons- Mines Level 12 Objectives- Destroy: one Classic Asteroid, two Crystal Asteroids Power-Ups- Free Ship Wildcard Weapons- Armageddon Level 13 Objectives- Destroy: two Classic Asteroids, two Crystal Asteroids Power-Ups- None Wildcard Weapons- GunSat Level 14 Objectives- Destroy: one Classic Asteroid, one Mined Asteroid, two Crystal Asteroids Power-Ups- Free Ship Wildcard Weapons- Armageddon Level 15 Objectives- Destroy: one Classic Asteroid, two Mined Asteroids, two Crystal Asteroids, one Green Asteroid Power-Ups- Shield, Bonus Point Wildcard Weapons- Mines Zone Cleared Zone 2: Black Hole Destroy all foreign material floating in the zone in order to provide safe passage for cargo ships. Avoid staying in the center on the black hole for too long, or you may be lost forever! You can cross over the eye of the hole, just don't linger around in it for very long. Also watch out for the Indestructible Asteroid. (Note that some Power-Ups and Wildcard Weapons will not be available in harder difficulties) Level 1 Objectives- Destroy: two Classic Asteroids Power-Ups- None Wildcard Weapons- None Level 2 Objectives- Destroy: one Classic Asteroid, one Space Debris Power-Ups- None Wildcard Weapons- None Level 3 Objectives- Destroy: two Classic Asteroids, one Space Debris Power-Ups- None Wildcard Weapons- Plasma Sword Level 4 Objectives- Destroy: two Classic Asteroids, one Space Debris Power-Ups- Shield Wildcard Weapons- Homing Missiles Level 5 Objectives- Destroy: three Classic Asteroids Power-Ups- Bonus Point Wildcard Weapons- Plasma Sword Level 6 Objectives- Destroy: two Classic Asteroids Avoid: one Indestructible Asteroid Power-Ups- Free Ship Wildcard Weapons- Plasma Drill Level 7 Objectives- Destroy: two Classic Asteroids Avoid: one Indestructible Asteroid Power-Ups- Shield, Bonus Point Wildcard Weapons- Homing Missiles Level 8 Objectives- Destroy: two Classic Asteroids, one Space Debris Avoid: one Indestructible Asteroid Power-Ups- Free Ship Wildcard Weapons- None Level 9 Objectives- Destroy: two Classic Asteroids, one Space Debris Avoid: one Indestructible Asteroid Power-Ups- Bonus Point Wildcard Weapons- Plasma Sword Level 10 Objectives- Destroy: two Classic Asteroids, two Space Debris Power-Ups- Shield Wildcard Weapons- Plasma Drill Level 11 Objectives- Destroy: three Classic Asteroids Power-Ups- Free Ship Wildcard Weapons- None Level 12 Objectives- Destroy: two Classic Asteroids Avoid: two Indestructible Asteroids Power-Ups- Bonus Point Wildcard Weapons- Homing Missiles Level 13 Objectives- Destroy: two Classic Asteroids, one Space Debris Avoid: two Indestructible Asteroids Power-Ups- Shield Wildcard Weapons- Plasma Drill Level 14 Objectives- Destroy: two Classic Asteroids, one Space Debris Avoid: two Indestructible Asteroids Power-Ups- Bonus Point Wildcard Weapons- Plasma Sword Level 15 Objectives- Destroy: two Classic Asteroids, two Space Debris Avoid: two Indestructible Asteroids Power-Ups- Shield, Extra Ship Wildcard Weapons- Plasma Drill Zone Cleared Zone 3: Sun The Poseidon Corporation wants you to clear the area so they can make a vacation spot here. Avoid the solar flare explosions at all costs. The sun will produce multiple Fireball Comets throughout the zone, so take caution. Beware of the Ancient Energy Asteroid...it will reflect your laser. Level 1 Objectives- Destroy: two Classic Asteroids Power-Ups- None Wildcard Weapons- None Level 2 Objectives- Destroy: three Classic Asteroids Power-Ups- Extra ship Wildcard Weapons- Trigger Bomb Level 3 Objectives- Destroy: three Classic Asteroids Power-Ups- None Wildcard Weapons- None Level 4 Objectives- Destroy: two Classic Asteroids, one Mined Asteroid Power-Ups- Bonus Point Wildcard Weapons- Trigger Bomb Level 5 Objectives- Destroy: two Classic Asteroids, one Ancient Energy Asteroid Power-Ups- Free Ship Wildcard Weapons- None Level 6 Objectives- Destroy: two Classic Asteroids, one Ancient Energy Asteroid Power-Ups- Shield Wildcard Weapons- Smartbomb Level 7 Objectives- Destroy: three Classic Asteroids Power-Ups- Bonus Point Wildcard Weapons- Laser Level 8 Objectives- Destroy: two Classic Asteroids, one Ancient Energy Asteroid Power-Ups- Shield Wildcard Weapons- Smartbomb Level 9 Objectives- Destroy: three Classic Asteroids, one Mined Asteroid Power-Ups- Extra Ship Wildcard Weapons- Ramming Shield Level 10 Objectives- Destroy: four Classic Asteroids Power-Ups- Bonus Point Wildcard Weapons- None Level 11 Objectives- Destroy: two Mined Asteroids, one Ancient Energy Asteroid Power-Ups- None Wildcard Weapons- Laser Level 12 Objectives- Destroy: two Classic Asteroids, one Mined Asteroid, one Ancient Energy Asteroid Power-Ups- Free Ship Wildcard Weapons- Ramming Shield Level 13 Objectives- Destroy: two Classic Asteroids, one Mined Asteroid, one Ancient Energy Asteroid Power-Ups- Shield, Bonus Point Wildcard Weapons- Trigger Bomb Level 14 Objectives- Destroy: one Mined Asteroid, two Ancient Energy Asteroids Power-Ups- Extra Ship Wildcard Weapons- Smartbomb Level 15 Objectives- Destroy: one Classic Asteroid, two Ancient Energy Asteroids Power-Ups- Shield Wildcard Weapons- Laser Zone Cleared Zone 4: Worm Zone The military has sent you to clear this zone of debris, however, they failed to mention that it's a breeding ground for alien space worms. Annihilate all opposition and destroy all alien eggs in the area. Alien Space Worms will appear randomly throughout the zone. Avoid the Alien Queen. She will easily crush your vessel. Level 1 Objectives- Destroy: two Classic Asteroids Power-Ups- None Wildcard Weapons- None Level 2 Objectives- Destroy: one Classic Asteroid, one Alien Egg Asteroid Power-Ups- None Wildcard Weapons- None Level 3 Objectives- Destroy: two Alien Egg Asteroids Power-Ups- None Wildcard Weapons- Wide Shot Level 4 Objectives- Destroy: one Classic Asteroid, two Alien Egg Asteroids Power-Ups- Free Ship Wildcard Weapons- None Level 5 Objectives- Destroy: one Classic Asteroid, two Alien Egg Asteroids Power-Ups- None Wildcard Weapons- Robo Wall Level 6 Objectives- Destroy: three Alien Egg Asteroids Power-Ups- Bonus Point Wildcard Weapons- None Level 7 Objectives- Destroy: three Alien Egg Asteroids Avoid: Alien Queen Power-Ups- None Wildcard Weapons- Ramming Shield Level 8 Objectives- Destroy: three Classic Asteroids Avoid: Alien Queen Power-Ups- Shield, Free Ship Wildcard Weapons- None Level 9 Objectives- Destroy: two Classic Asteroids, one Alien Egg Asteroid Avoid: Alien Queen Power-Ups- Shield, Free Ship Wildcard Weapons- Ramming Shield Level 10 Objectives- Destroy: two Classic Asteroids, one Alien Egg Asteroid Avoid: Alien Queen Power-Ups- Bonus Point Wildcard Weapons- Robo Wall Level 11 Objectives- Destroy: one Classic Asteroid, two Alien Egg Asteroids Avoid: Alien Queen Power-Ups- Free Ship Wildcard Weapons- Robo Wall Level 12 Objectives- Destroy: one Classic Asteroid, three Alien Egg Asteroids Avoid: Alien Queen Power-Ups- Bonus Point Wildcard Weapons- Ramming Shield Level 13 Objectives- Destroy: four Alien Egg Asteroids Avoid: Alien Queen Power-Ups- Free Ship Wildcard Weapons- None Level 14 Objectives- Destroy: four Alien Egg Asteroids Avoid: Alien Queen Power-Ups- Bonus Point Wildcard Weapons- Ramming Shield Level 15 Objectives- Destroy: one Classic Asteroid, three Alien Egg Asteroids Avoid: Alien Queen Power-Ups- Shield, Free Ship Wildcard Weapons- Robo Wall Zone Cleared Zone 5: Save the Earth The aliens have launched a counter-assault on Earth. Prevent any asteroids from hitting the Earth. If the planet takes too much damage, life will cease to exist...including your own. All levels in the zone are the same...fire at any incoming asteroids. The number of asteroids starts at twelve on this first level, and increase when you advance. Try staying back so you will have more time to shoot the asteroids. If they enter the atmosphere, you will still be able to take them out. Just make sure the Earth isn't destroyed. The only Wildcard Weapon that appears during this zone is the Missile Armageddon. You this to your advantage if there are too many asteroids on screen for you to handle. Some Indestructible Satellites will appear throughout the zone, which will block your lasers every once in a while. With all these factors in mind, this level shouldn't be too tough. One thing that may cause death to the Earth is the Crystal Ice Ship. If you are frozen, multiple asteroids will strike the Earth. Eliminate the ship as quickly as possible before it launches its freeze missiles. Zone Cleared Zone 6: The Final Zone This is the final zone. You will encounter a large number of Classic Asteroids, eight to be exact. You may loose a ship or two while trying to eliminate these. You can pick up a Free Ship. You can also pick up Armageddon throughout the level. After all the asteroids are eliminated, the Crystal Ship will appear. This ship is huge, and can take you out quick if your not careful. Shoot the two lasers off the wings of the ship. Then the ship will go into a transformation and turn into something smaller, which trails some sort of deadly waste. Shoot at this until it transforms into a rotating blade. It needs to be taken out quickly now, it will catch up to you and destroy your ship very quickly. If it's not destroyed here, it will transform into its original form, and you will have to go through the process again. After the ship is destroyed, you return to Earth and celebrate. Zone Cleared *********************************************************************** Secrets *********************************************************************** Expecting something else? I'm sorry, but I don't believe in cheating. As a matter of fact, I wish the developer wouldn't even program cheats into a game. That takes all the fun and challenges out of a game. You know you can gather cheats elsewhere if you wanted them anyway. I suggest playing the game and beating it normally. When you finally do complete a game after all those hard tries, you'll feel good...trust me. The main reasons a person may cheat are: The game is too hard. (Keep trying...you get better every try) You are lazy. (You don't have enough time...so don't play!) You are a sore looser. (No sympathy here) You want to experiment with things. (This is okay, but don't abuse it) Good luck. *********************************************************************** The End ***********************************************************************