***************************************************************************** Kirby 64: The Crystal Shards FAQ/Walkthrough For the Nintendo 64 Version 1.1 (Last Updated 6/28/2000) By Devin Morgan This file is Copyright (c)2000-2007 Devin Morgan. All rights reserved. ***************************************************************************** Table of Contents 1. What's New 2. Introduction 3. Story 4. Controls 5. Walkthrough 6. Items 7. Abilities 8. Enemies 9. Bosses 10. Mini-Games 11. Secrets/Tips and Tricks 12. Credits 13. Copyright Notice 14. Contact Information ***************************************************************************** -=-=-=-=-=-=-=-=-=-= -= 1. What's New -= -=-=-=-=-=-=-=-=-=-= Version 1.1 (6/28/00): With this update, I added the three possible solutions to that puzzle in World 4, Level 3. Version 1.02 (6/27/00): I just decided to add the boss characters to the Enemies section to make it that much more complete. Version 1.0 (6/27/00): Here is the complete version of this FAQ, and just in time since the US version of the game is released today! As for today's update, I added a complete enemy list, as well as a few secrets. I also changed a few words around to reflect the US version instead since this FAQ is meant mainly for the US version of the game! Version 0.97 (6/26/00): I started to add a list of the enemies for this game here. I only listed information for 26 out of the 72 regular enemy creatures, but in the next update, the entire list should be here. Version 0.95 (6/26/00): I've added information on the last crystal piece, as well as information on the final boss battle. Also, I included updated names of each mini-game, as well as the addition of a Secrets/Tips and Tricks section. Version 0.9 (6/20/00): Finally, I completed Kirby 64, therefore this walkthrough covers the entire game from start to finish! Unfortunately, I was unable to provide information on one of the crystal pieces in the game, which means if you followed this guide, you should be only at 99% right now. I will update again sometime with some extra information here and there, as well as help on finding that crystal piece I left out! Version 0.7 (6/19/00): Here, I've included a full walkthrough for all of World 5, including information on defeating the boss there. I've also created a Credits section because I wish to credit Kirby64.com for the real names of the bosses. Version 0.5 (6/18/00): This update includes a walkthrough for all of World 4. However, in Level 4 of World 4, I could not include information on obtaining the second crystal piece in that level. I will add help on getting that piece when I figure out how to reveal it. Version 0.4 (6/17/00): With this update for today, I've completed the walkthrough for all of World 3. Look for more additions to the walkthrough with future updates! Version 0.35 (6/16/00): So far, my walkthrough covers up to and including World 3, Level 3. I also added an Items section to this FAQ. Check back soon for more updates! Version 0.3 (6/16/00): I finished the walkthrough for World 2, which will help you through those parts, as well as get all the crystal pieces up to that point. Also, I finished the ability combination list, so go check that out to read about some pretty nice combos! Version 0.25 (6/15/00): I've added a walkthrough for the first two levels of World 2, as well as more ability combinations. Later on, I'll update again and finish the walkthrough for World 2, as well as the ability combination list! Version 0.2 (6/14/00): This update includes a complete walkthrough for all of World 1. I also added some more ability combinations to the list. Version 0.1 (6/14/00): The first version of this FAQ. Only the first couple of levels, as well as very few of the abilities are covered in this beta version. Check back daily for more updates as I play further into the game and try out more new abilities! ***************************************************************************** -=-=-=-=-=-=-=-=-=-=-= -= 2. Introduction -= -=-=-=-=-=-=-=-=-=-=-= Kirby 64: The Crystal Shards is the long-awaited game starring Kirby on the Nintendo 64. The game is a side-scrolling game like the other games in the series, but it has more of a 3D look to it in some parts. You can also use a combination of two abilities to make your attacks better and stronger. This game is so great, despite the fact that it's not totally in 3D, anyone would enjoy playing this game! ***************************************************************************** -=-=-=-=-=-=-=-= -= 3. Story -= -=-=-=-=-=-=-=-= On a nearby planet named Ripple Star, lives a group of fairies. They were living peacefully until one day when Dark Matter appeared from space and started attacking Ripple Star. To try and protect their most valuable resource, a magical crystal, one of the fairies named Ribbon took it and started flying it away from the danger. While flying through space, Dark Matter pursued her, then attacked and the crystal was shattered into many pieces. The fairy landed on nearby Popstar with one of the shards and told Kirby about what happened. Now, Kirby must go and find all the pieces of the crystal scattered across 6 planets throughout space. ***************************************************************************** -=-=-=-=-=-=-=-=-= -= 4. Controls -= -=-=-=-=-=-=-=-=-= Start: Pause game, bring up submenu A: Jump in the air (press while in the air to fly), swim underwater B: Inhale, spit out, use current ability C, L, and R buttons: Hold enemy/item over your head (press again to throw straight up), take out current ability and hold over your head Up: Climb up ropes, ladders, chains, etc. Down: Squat down, swallow enemy/item inside your mouth, drop through some ledges, slide (press A while holding Down), put enemy/item back in your mouth while holding it overhead, step on switches Left and Right: Walk in either direction (press twice quickly to run) Z: Not used ***************************************************************************** -=-=-=-=-=-=-=-=-=-=-= -= 5. Walkthrough -= -=-=-=-=-=-=-=-=-=-=-= ================ World 1: Popstar ================ Level 1 ------- From the start, go right and inhale any of the enemies you want to either get the Fire, Cutter, or Spike abilities. Continue right and take the not-so- hidden crystal shard in the air. Then, keep going right until you reach the log cabin. Take the Maxim Tomato in front of the door to recover any lost health, then go inside. Defeat the mini-boss by using your ability or by inhaling the small enemies that appear in mid-air and spit them back at the mini-boss. After you beat it, go through the other door back outside again. Keep going all the way right until you meet the small Poppy Bro. Lose your current ability and inhale and swallow it to obtain the Bomb ability. Continue right to the water area, then throw a bomb at the black platform in the water to reveal another crystal piece. Take it, then get out of the water. Take the Maxim Tomato on the land, then go right to the end. Watch the short cinema scene, and then get ready to fight the level boss. Defeat it using your ability or by inhaling/spitting the stars that appear when it falls down after charging at you. After you beat it, take the crystal piece and play the Goal Game, then you beat the level! Level 2 ------- From the start of this stage, go all the way right through the first area until you reach the next part, which is where you enter the tree. There, take the Spark ability from the nearby enemy and use it while ascending this tree trunk to defeat other enemies. Once you make it to the top, go right out of the tree into the next area. Here, hop onto the platform and the Waddle Dee will move it down the track. Collect the small stars along the way, then when you see a vertical row of small stars near the bottom of the screen, jump off the lift and through those stars. At the bottom, you'll get the crystal piece. As soon as you get it, quickly start flying back up to the lift or else Kirby will run out of breath and fall down the pit, losing a life. If you make it, go right into the next room. Here, drop down the middle of the room, collecting the small stars along the way, but fly towards the right so you don't fall into the hole in the middle just yet. Take the power-up to the left and the 1-Up to the right, then jump into that hole leading to a mini- boss battle. Defeat it by either using your current ability or inhaling and spitting out the small enemies that appear. After you beat it, take the crystal piece and go right out of the end. Watch the short cinema scene, then get ready to fight Adeleine, the level boss! Read the Bosses section of this guide to find out how to beat her. After you beat her and her creations, take the crystal piece that appears and play the Goal Game and you've cleared the level! Level 3 ------- From the start of this level, go right all the way into the castle. It would help if you obtained an ability along the way there. Once inside the castle, go right up the stairs into the following room. There, go right and jump onto the platform and it'll start moving to the right. Avoid the flying enemies that might get in your way during the short ride. At the other side, take the Cutter ability and continue right into the next room. Here, make your way to the top of the room while avoiding the spiked Gordos along the way. Fly through the hole at the top to get back outside above the castle. If you need health, go left and take the Maxim Tomato, otherwise go right. Here, defeat and take two of the Cutter enemies' powers so you'll have two Cutter abilities combined. Now, go right all the way to the other side, and then jump into the hold in the floor to the room below. Fall to the floor below, then use the Cutter ability; the combined Cutter is large enough to cut through the green block in the floor. Drop through the hole you just made to obtain a crystal piece. Jump up out of the water and go right into the next room. Here, you'll see the painter in the background making a picture. Do not leave this room yet, instead wait for him to finish the picture, which turns out to be a 1-Up, then take it when he throws it to you! Now, continue right to the next area. Before you go right and up the steps, fly up to the ledge above the doorway and take the crystal piece hiding up there. Next, go right and along the steps all the way around the room. Once at the top of the path, climb up the chain to the next floor of the room. There, go left and climb up the second chain you come across (you should see a ray of light coming down from the ceiling as you approach this chain) to get outside again to the end area. Here, get ready to battle King Dedede, who is the boss of this level! Check out the Bosses section of this guide for help on defeating King Dedede. After you beat him, take the crystal piece, play the Goal Game, and you're done with this level! World 1 Boss Stage ------------------ For this world, you'll be fighting Whispy Woods, just like in all the other Kirby games in the series! Read the Bosses section for details on how to defeat this boss. After you beat it, you'll receive the first large crystal shard and gain access to World 2! ================== World 2: Rock Star ================== World 2, Level 1 ---------------- From the beginning of this level, go all the way right across the long desert scene to the next area inside the building. There, go right and you'll see a couple of blocks with eyeballs that'll drop to the ground and try to crush you if you walk by. Right before the second one, fly all the way up above it and take the crystal piece. Drop back down and inhale one of the rock enemies to get the Stone ability. Now, continue right and go up the platforms all the way to the following room. There, you'll fight a mini-boss that makes enemies with the Needle ability appear. Inhale one of those enemies and take their Needle ability, then use it to defeat the mini-boss. After you beat it, take the crystal piece that appears and go right out of the room. Here, the room will fill with sand and will scroll upward. Climb the right wall first, and then jump onto the first ledge. Then, go left and climb up the left wall to the next set of ledges. Repeat that alternating pattern until you reach the top and Waddle Dee makes a hole in the ceiling for you to escape through. Once outside again, go right through the area. Watch out for the plants with teeth because when you try to walk by them, they'll come forward and try to attack you. Run by after they pull back to avoid getting hurt. Inhale the electrical enemy nearby and take the Spark ability and combine it with your Stone ability. Now, go back to the beginning of this section of the level. You'll see a striped wall; use your ability to knock it down. Take the crystal piece that was hiding there, then go all the way right to reach the end of the level and the Goal Game! Level 2 ------- From the start, go all the way right through the grassy area. Be careful when walking past the columns because they'll collapse as you walk by. When you reach the next area, you'll have to navigate through a maze. First, go all the way right to the boundary between Kirby and the crystal piece. Then, jump onto the platform above you, and then fly up through the hole onto the next platform. From there, fly up to the second to top level where you can find a food item to recover some health with. When the floor under you disappears, drop down to the floor below and go right. Drop down to the platform below you and go left. Jump over the small column and drop down to the lower level. Now, stand in the middle of that platform to drop down to the area with the crystal piece. Be careful of the enemies that'll attack you when you come down, and take the crystal piece. Now, get out of the maze and continue right into the building. Inside, jump up the steps to the middle section where you'll see a small star. Drop down and take the crystal piece below in mid-air, then quickly fly up to the ledge you were on. Continue right down the steps and go ahead into the next room. Go right through the water area and you'll come across white platforms on the ground. Don't step on them because they'll move up to the ceiling to crush you! Once you make it to the other end of the room, fly up to the high ledge with the small stars on them and go through to the next room. In this new area, go right while avoiding the enemies and cannonballs being shot at you, and run all the way to the following room. When you enter this room, King Dedede will run in and you'll jump on his back. Here, you have to make your way through the maze and use King Dedede's hammer to break down dark colored walls. From where you enter, go right and knock down the wall you come across. Then, climb the chain all the way to the top and jump onto the platform there. Climb the chain there up to the ledge to the left and jump onto it. Climb the wall, then when you reach the top, break down the wall. Next, climb up the ladder on the wall while avoiding getting burned by the fire enemy. Once at the top, go right and jump over the two pits and knock down the wall there. Take the crystal piece there, and go back and drop down the pit to the chain. Climb down it, then go right to the second chain and go down it for one level. Jump onto the right ledge and break the wall there, then climb up the chain there to the top. Go left and break down the wall, and then climb up the chain all the way to the ceiling. Then, go right and play the Goal Game, then you'll exit the level! Level 3 ------- (Please note that before you enter this level, make sure you have the Stone ability. You can find it near the beginning of World 2, Level 1.) From where you drop into this level, go right all the way to the fossil- shaped rock that's barring access to the crystal piece. Fly over it, then go right down the path a tiny bit; you'll see a section of the path that's a brownish color. Use your Stone ability on that section to break through, then defeat the enemy with a skull on top of it. Then go left and collect your crystal piece. Now, get back out of that little alcove and continue right all the way to the whirlpool and jump in. When you land, go left and jump into the first whirlpool you reach. In the next room, you'll fight a mini-boss that makes these small replicas of itself fly around. They have the Cutter ability if you were interested in changing abilities. Defeat this mini-boss quickly and easily by standing under it and repeatedly using your Stone ability. The rubble that flies in all direction when you want to become Kirby again will injure this boss. Keep doing that until you defeat it, then drop through the hole in the floor. When you land in another room, go left and take the crystal piece floating there in the air, in a not very hidden place! Now, go right and drop into the hole at the other end of the room. In the next room you land in, make your way all the way to the right to the hole there. Jump into the water there and swim into the next room (I'm referring to the hole at the far end of the room, not the whirlpools where those enemies pop out of). When you fall into a pond in the next room, jump out and go right. Fly over the whirlpools along the way because there are enemies that'll come out and snap at you. When you reach the pond with the small stars at the bottom, jump in and swim down to the next room. In this completely submerged room, swim right and down, following the path of the stars along the way. Watch out for the enemies along the way since you can't get away from them as quickly as you can in the air. Follow the path down and right into the next room. There, continue following the path of the stars right and up. About halfway up, watch out for the spiked platforms that'll fall down towards you. Swim around them as they appear on the screen, then when you have the option of going right, continue moving up instead. Go up and take the crystal piece in the upper-left corner, then take the right path out to the Goal Game you play after each level! Play it and you've finished another level! Level 4 ------- From the start, head right and inhale the missile enemy to obtain the Bomb ability. Now continue heading right through this area. You'll notice in the background that the giant, black pyramid is rising up into the air. You'll be getting there soon enough, so continue going right. When you cross the small bridge, watch out because there's a gap in the middle of it. When you finally reach the area underneath the floating structure, stand on the platform to be brought inside. When you're being brought up through the pyramid, there will be cannons from three sides of the room shooting at you. Avoid their shots as the platform brings you up the shaft. When your ride brings you into the following room, get off the platform and you'll see that there are yellow and red ledges that move in and out of the walls. You'll also see a crystal piece boxed in the middle area. To reach it, jump when there's a space between the ledges and make your way to the top of the room. Try not to get caught in between a moving platform and a wall because you will instantly lose a life. Wait for openings in the platforms and drop through into the middle area to get the crystal piece. Now, get back up to the top by waiting for spaces in the platforms, then jumping. Stand on one of the platforms just below the hole and withdraw your Bomb ability and throw the star straight at one of the blue diamond shaped enemies in the upper corners to combine their abilities. Inhale and swallow that new star to get the Bomb and Spark ability combination. Now, fly through the hold in the ceiling to reach the next room. In this darkened room, you'll see Adeleine standing next to the back wall, which has three dark squares on it. Use your ability combo to light up the room and view the paintings in the squares. The three paintings are random each time you go through the level. Now that you've seen those pictures, go right into the next room. There, you'll find a bunch of switches. Stand on and activate the three switches that resemble the pictures in the previous room. If you don't remember them, just step on the second to last switch, the fourth switch, and the second switch from the left. After you do that, a crystal piece will appear on the platform to the far right. Take it, then climb the ladder on the wall to the next room. Here, go right up the different colored blocks, then ride the large block platform up to the next ledge. Then, go right and catch a ride on the next one. When you get to the next ledge to the right, jump off the right side and you should land on a ledge below you, which has a few small stars and a 1-Up. Take them, then go left and stand on the purplish colored block and fly up to the platform you jumped off of. Now, ride the next large block up to another ledge. Wait for the next block platform to appear from the left, then ride it to the next moving block. Ride the next one to the following ledge, then stand on the large purple block to be brought up to the next room. Here, you'll fight a mini-boss that uses the Spark ability. Inhale one of the small enemies it spits out if you don't have an ability with you and take its Spark ability. Use the ability to defeat the mini-boss. After you beat it, take the crystal piece and climb up the right ladder into the next room. There, make your way up through the room by climbing on the yellow electrical poles. Watch out because when you grab onto the pole, an electrical enemy forms and tries to knock you off the pole. Jump onto one of the ledges to escape getting hit. When you get to the top, fly through the hole to play the Goal Game and end the level! World 2 Boss Level ------------------ Here, you'll be fighting the boss of World 2, Pix. Read the Bosses section for details on how to beat it. After you win, take the crystal shard and you'll be ready to go to the next world! ================== World 3: Aqua Star ================== Level 1 ------- From the start of this new level, head right. When you reach the small holes in the ground, watch out because there are fish enemies that jump out of those holes. After you pass them, keep going all the way right across the bridge (you can also swim the in the water and collect a bunch of stars and a food item to recover some health with) and go into the cave to reach the next area. Go right to the green ball floating in mid-air and jump into it. Let it shoot you up to another higher ledge, then when you get there, jump into the next green ball. When you reach the next ledge, instead of jumping into the next green ball, fly in the air up and claim the crystal piece floating there. Get back down to that ledge and continue jumping into the green balls and being shot higher and higher in the cavern. Jump up a few platforms and defeat the flying enemies above them, then go right into the next room. In this room, go right and inhale and swallow the penguin to take its Ice ability, then continue across the collapsing bridges. Be VERY careful when you reach those holes in the wall that have eyes peeking out of them. If you walk in front of it, a huge frog will suddenly pop out and take away some health. Keep going right to the end, but before you go into the next room, combine your Ice ability with the Poppy Brother to get the Ice and Bomb combo. Now, go into the next room. Here, go right and jump through the many waterfalls you come across while defeating any enemies that get in your way. Make your way through this watery room, then go right to the dry part again and enter the following area. You're going to fight a mini-boss here with the Needle ability. Since this guy stays in one place, it won't be hard at all to beat it, your only problem is avoiding getting poked by one of the enemies below you! Defeat it using your Ice and Bomb combo. When you beat it, drop through the floor and take the crystal piece that was once hidden inside the block there, then leave this room. When you get outside, you'll see Adeleine the painter in the background painting a picture. Stick around because he's painting a Maxim Tomato, when he finishes it he'll send it over to you. Now that you have full health again, go right past the various enemies, then when you reach the section with the multiple levels of platforms, drop down through them all the way to the bottom one. Go right on the bridge section and you should come across a section in the bridge that has blue and black checkered squares. Stand there and use your ability combo. After you explode, drop into the hole and let the green ball shoot you up to the crystal piece. After you land on a platform high above the bridge, go right and survive all the way to the end. Play the Goal Game, and then you're done here! Level 2 ------- From where you start, head all the way right and defeat the enemies you pass along the way. When you cross the wooden bridge, inhale and swallow the stone enemy to obtain the Stone ability. Keep going right through the shallow water into the next area. Run to the right across the stone bridge, you MUST run because it collapses quickly behind you! When you reach the other side, continue right and jump up to the higher ledge. There, turn your Stone ability into a star (in case you forgot, press L, R, or any C button) and throw it at the fire enemy to combine the abilities. Now, take the new ability combo, which is Burning and Stone, then go right into the next area. You're going to fight yet another mini-boss in this room. Jump through the middle platforms with the smaller crab enemies walking around on them, then stand in the grass patch on the side of the top row. Now, use your ability combo to attack the larger crab mini-boss until it's defeated. After that, use your attack on the red and brown checkered wall above you to break it, then fly up and take the crystal piece. Drop through the platforms and be careful of the smaller crabs, and fly up the side of the middle structure to take the food at the top if you need health. Otherwise, go right outside to the next area. Go right and wade through the shallow water and you'll meet up with Waddle Dee, who is in a makeshift boat. Hop in and get ready for a ride down the river. Don't worry about any enemies in the way because you'll kill them if you run into them. Jump in the air and collect the stars and food along the way, and if you see an exclamation point appear, that means to jump over an obstacle. When you reach the end where you're going to fall, jump and grab some more stars and the crystal piece. Here's a quick tip: in order to stay in the air longer when you jump, hold down the A button. Keep going down the river and jump over the obstacles along the way. When you reach the very end, you'll drop down a huge waterfall and land by yourself at the bottom. When you land, go right down the river some more. Be sure to take the Lollipop in the air to become invincible for a little while. Use that time to run down the river and not worry about any enemies. Keep your eyes open though and count how many waterfalls you drop down along the way. When you drop down the fifth one, turn left and take the crystal piece right in front of it. Now, continue right down the river path to the end, and then walk right to the next area. Here, go right and back into the water, but this time, the current is pushing you back. It would be easier if you tried flying up the river and landed on the dry platforms. Defeat the enemies along the way and watch out for the spiked logs if you're walking in the river. Keep going up the path to the waterfall, then jump up the platforms and continue onto the final part of the river. Fly over the three spiked logs there and go right to play the Goal Game and you'll be done here. Level 3 ------- From where you begin this level on the long sandy beach, head right and defeat the enemies along the way. Watch out when you reach the part where there are two small platforms and a star fragment in the air between them because there is a creature that'll come out of the sand to attack. Keep going right after you pass those parts, and continue to the next area. Go right into the water and watch out for the cannons in the background shooting at you. After you pass them, continue right and swim through the watery area while trying to avoid the crab enemies below. When you reach the dry beach at the other side, inhale the green fish quickly before it explodes and take its Bomb ability. Then, go back left a little bit in this section of the level and find that green enemy that throws the spiked piece on its head at you. Combine your Bomb ability with it to get the Bomb and Cutter combo. Now, get back to the right side of the area and continue right into the next section. Here, go right past the Gordo (spiked black enemy) and walk across the wooden bridge. Watch out because when you walk on a couple of the planks, they rise out of the water and raise you to a higher level. Walk right past the bridge and take the piece of cake there, then fly up to the top of the structure you were under. Drop into the hole at the top to get inside. Inside, take the Maxim Tomato, then use your ability combination to break the checkered wall. Take the crystal piece there, then break the block in the middle of the room and stand where it was. A platform will come out of the ground and bring you back outside again. Drop down to the bottom area and start going across the next wooden bridge. Slide under each Gordo because you'll move quick enough to avoid getting pulled up by the trap planks below each Gordo. After that, continue right past the stone enemy up to the teeter- totter where King Dedede is waiting. Move closer and you'll automatically jump onto the low end. Dedede will hit the high end with his hammer, launching you to another area. When you land, go right while jumping from platform to platform. When you reach the section with the vertical log platforms, don't stay on them too long because they'll sink into the water. Keep moving to the right and you'll reach a wall with a few platforms on the side of it. Jump up those platforms to the higher ledge and continue to the right. Drop into the hole there to reach the next room below. You'll be fighting a mini-boss, which is a larger version of that enemy you took the Cutter ability from earlier in the level. Just throw your spiked mines at it while jumping over what it throws at you until it's defeated. Take the crystal piece that appears and go left and drop down the hole into another room. After you take a REALLY long plunge down a long corridor, then fall into the water below, you'll see a brown and green checkered wall to the left underwater. You can't do anything about it now, but remember this area and come back later with the Stone and Cutter ability combination to break it, then swim up through that hole and take the 1-Up on the platform. Now, keep trying your ability until you become Rick the hamster. Then, get as close to the left wall as possible and face the wall, then jump in the air, hold Left, and keep pressing A at a steady pace. Rick will somehow jump up the wall all the way to the top if you can do it correctly. You'll get the crystal piece when you reach the top. Now, if you got the crystal or not, get to the bottom and swim under the right wall and surface onto the ledge. Watch out because it'll tilt and a spiked log will roll down towards you! Jump over it and go up the platform and jump onto the small ledge to the side. Jump up the small ledges, then jump onto the large wooden platform again and avoid the spiked log. Keep jumping up the platforms and avoiding the spiked logs until you reach the very top. At that point, go right and drop down the other shaft. Collect some stars along the way. At the bottom, go right outside and play the Goal Game, then you beat the level! Level 4 ------- From the beginning of this completely submerged area, swim downward all the way to the bottom. Watch out for the greenish colored bombs that come out of the holes in the wall, as well as the floating enemies that fan out their heads to attack. When you finally get to the bottom, go right into the next room. In this underwater area, swim right and watch out for the fish that are swimming around. Be careful because there are boulders that'll start falling when you pass the area with the fish. Try your best to avoid them, then continue right to an area where those greenish bombs come out of the sand. Avoid the bombs and keep going right past some more underwater enemies, then go into the next room. As soon as you enter this new area, start swimming upward and stay as close to the left as possible. Swim up past the jellyfish enemies clinging to the walls and the spiked Gordos. Keep going up and take some star fragments along the way, then continue swimming upward and to the left until you reach the very top (you'll know you're at the top when you reach the green fish that explode when you come near). Swim up to the ceiling and keep holding left to prevent yourself from being pushed away quickly by the strong current. Swim into the alcove in the ceiling and take the crystal piece there. Next, head right through the hole into the next room. There are strong currents pushing you through this room, so you need to really control your movements so you don't crash into enemies along the way down. Make your way past the jellyfish that stick to the walls, the crabs, and the exploding fish. After you go down past the fish, go right and cling onto the pole you pass. Climb down it to the very bottom, where you'll automatically get off and stand on the ground. Walk to the right and get right under the crystal piece, then jump up and quickly get it before the current pushes you away. Now, swim back up and continue up and right through the area while trying to avoid collisions with enemies along the way. After the long tunnel reaches the end, swim into the next room, where you'll be fighting a mini-boss. There is a strong current pushing you around this room, which is also where the mini-boss is floating around, so watch out! Attack it by inhaling the jellyfish on the walls and spit them at it. Keep doing that while keeping yourself alive until it's defeated. After you beat it, get to the right wall and swim through to the next area. Here, you must really be careful because there's not only a strong current pushing you, but there are huge rocks being pushed toward you as well! Stay towards the bottom of the path to avoid getting hit by the bigger rocks, then take the meat in the small alcove. Continue right through the current and collect some star fragments along the way. Keep swimming into the alcoves in the floor and the ceiling because the current doesn't reach there and they usually have food there to recover your health with. Stay towards the bottom area and swim past the Gordos. Duck into an alcove you'll pass when you swim through the Gordo area to get the last crystal piece for this level. Keep going right and evade the boulders flying towards you and you'll reach an alcove with the exit above you at the end. Swim up and out to play the Goal Game and exit this really challenging level! World 3 Boss Level ------------------ For this world, you'll be fighting Acro the whale. You'll remember him from Kirby's Dream Land 3 if you played that game. Read the Bosses section for information on how to defeat it. After you beat it, take the crystal shard and you'll be brought to World 4! ================= World 4: Neo Star ================= Level 1 ------- From the beginning of this new level, go right and defeat any enemies you come across. After you pass the first spike pit, be very cautious when you see star fragments hovering over patches of ground that are in a circular pattern. If you step on them, you'll reveal a trap, which may cost you some health. The best way to avoid them is by simply flying as much as you can over the area. Continue going right through the small watery section, then when you reach the land area again, watch out for those traps! There is one trap I must tell you to reveal, though. From where you exit the watery part, go right and reveal the trap underneath the first hanging ladybug enemy you come across. Take the crystal piece there, and then keep going right through the area and into the following section of the level. This section is a vertical area, where you should be heading upward. Before you go up, drop down and take the crystal piece you wouldn't know about unless you did some exploring by yourself. Now, climb the vines on the walls and head upward. When you reach the end for one side of the vine, jump onto the middle platform, which usually has a star fragment on it, then jump to the vine on the other side. Keep going up and alternating sides until you reach the top by the hole in the right wall. Avoid the arrows being shot at you and go right into the next room. Here, go right and jump from vine to vine over the large pit. Grab onto the moving vines as well and collect a few star fragments during the ride. When you get to the middle platform, wait for the moving vine to come, then jump onto it. Jump from vine to vine while collecting more star fragments. When you finally reach the other side, go right into the next area. Here, you'll fight a mini-boss that shoots fire at you. To defeat it, inhale one of the small archer enemies standing on the ledges above you and spit them back at the mini-boss. Do that 5 or 6 more times to defeat it. After you beat it, go right through the now open doorway into the next room. In this area, go right and jump from log platform to log platform. Then you'll reach some that move, so jump on the first one you reach. Ride it, then jump to the next one. Keep doing that and you'll reach platforms that don't move, but collapse when you set foot on them. Above the first platform that collapses, take the crystal piece hiding there, then continue right. If you stand on one of the thinner platforms, it'll fall very quickly. If you're standing on one of the log platforms that don't move, it won't fall. Go to the right until you reach the next area. Here, go right and take the Lollipop to become invincible. Go to the right and just run through any enemies or blocks in your way. Jump over any pits in your way and continue to the right to the end. Then, just walk right into the next area. There, just play the Goal Game and you're done here. Level 2 ------- As soon as you enter this level, you'll start freefalling. Quickly fly to the left side of the area and continue falling. Be sure to grab the crystal piece that's there as you fall. After you get it, just continue falling right into the next area. There, you'll still be falling at a pretty quick pace. You'll then fall into a mine cart with Waddle Dee standing behind it. He'll start pushing the cart, then jump into the cart. You're ready for a great mine cart ride through the caverns now! Just plow through the enemies since they won't hurt you, and jump when the small exclamation point appears on your screen. When you get to the second jump, tap A to make a small jump, then the exclamation point will appear again, signaling you to jump again. This time, hold A so you can get onto the higher track. Follow it and jump lightly when it asks you to so you can take the crystal piece and keep going. At the end of the track, you will fall into a pit leading down further into another area. When you land, go right and watch out when trying to pass the block with the eye on it. It'll come crashing down on you if you try to go under it, so go forward, then quickly back to make it drop, then go past as it moves back up. Keep going right and be careful when walking past the holes in the wall because a frog will come out and take away some health. Then, head right and do like you did before to pass the eyeball block. Fly up the path where you see the star fragments to get the piece of meat to recover a lost health bar. Drop to the ground and get past the second block, then make your way past the holes in the wall with the pairs of eyes peeking out at you. Watch out for the cannon that'll shoot at you, and take the 1-Up above it. Then, continue heading right and get past the eyeball block as well as a couple of Gordos surrounding it. If you pass that all in one piece, go right and defeat some more enemies and continue into the next room. Go right and jump from platform to platform, but watch out for the cannonballs and blue blobs that fall from the ceiling. Keep going right past those two obstacles into the next area. Here, go right and be careful because there are many enemies about here. When you're wading through the water area, stay away from the purplish sections because they'll pull you under, but you don't drown or lose a life though. Keep going right past some more whirlpools in the water and take the food and star fragments in most of them. After you drop down to the lower ledge, fly into the hole in the upper part of the left wall to get a 1-Up. Also, you'll see a wall section with brown and black circles in it. You need the Stone and Bomb ability combination in order to break that wall. You can't get either of those abilities in this level (find the Stone ability in the first level of this world, and the Bomb ability in the first level of the third world; sorry for the long trips you'll have to make in order to get this combo). After you get those abilities, come back to this spot and break the wall down and take the crystal piece there. After that, go right and defeat some more enemies, then go into the next room. Here, you'll be supposedly fighting a mini-boss because of the boss meter that appears in place of your star meter, but instead, you're fighting those blue blobs from earlier in the level! Simply inhale them to take bars off the meter. Keep killing them as they appear until they're all gone, then leave the room and go to the next area. In this room, go right and drop down to a lower ledge and take the Maxim Tomato. Defeat the skull enemy there and wait for the moving rock wall to give you space to jump through. Here, you're going to have to jump and be quick when the blocks give you room or else you'll be crushed if you're not quick enough. Make your way through this room and take the star fragments, the food, and the 1-Up along the way. After you finally reach the end, just go right outside to play the Goal Game and you're out of this level! Level 3 ------- From the beginning of this new level, head to the right a tiny bit and inhale the spike-backed enemy and take its Needle ability. Then, continue right and jump up to the higher platforms as you go right until you reach a section where the floor is orange. Use your ability there to break through the floor and take the crystal piece. Get back up and continue right to the next area. Here, go right as usual and jump over the many pits in this area. Defeat any enemies you come across here since they'll all be getting in your way. When you reach the part with the thin ledges over the pit, simply fly over it while trying your best to avoid the enemies flying by, as well as not running out of breath while flying. After that, continue through to the next section of this level. When you enter this area, go right and you'll see Adeleine has painted a picture on her canvas. The picture is random each time you enter the level. Remember that picture and continue to the next room. There is a huge panel made of star blocks with one missing in the middle. The objective is to make the star blocks resemble the picture Adeleine drew. If you can make the picture in the blocks, the crystal piece appears. Below are the solutions to the three different drawings you might have to make: Top Hat Umbrella Pizza _ _ _ _ _ _ _ _ _ |_|_|_|_|_| _|_|_ _|_|_|_|_ |_|_|_|_|_| _|_|_|_|_ _|_|_|_|_|_|_ |_|_|_|_|_| _|_|_|_|_|_|_ |_|_|_|_|_|_|_| |_|_|_|_|_| |_|_|_|_|_|_|_| |_|_|_|_|_|_|_| |_|_|_|_|_| |_| |_|_|_|_| _|_|_|_|_|_|_ |_| |_|_|_| |_|_|_|_|_|_|_| |_| |_|_| After you finish with this puzzle and get a crystal piece, go right into the next area. Here, head right and defeat the enemies as you jump from platform to platform. You'll find some smaller platforms will fall if you stand on them, so be quick when jumping around. Keep going right, and after you pass the bridge of collapsing ledges, you'll have to jump up a few platforms. Be sure to take the food that's stuffed in each hole in the wall. When you get to the top, go right, but don't jump across the pit yet. Instead, drop down where the star fragment is and you'll find the crystal piece. As soon as you grab it, start flying up to the platforms above you. When you get up there, go right across yet some more platforms that fall. Then, keep going through the area, past the floor that spells out the name Kirby, all the way to the end. Play the Goal Game and you're done here! Level 4 ------- (Please note that before you enter this level, make sure you have the double Ice ability combo. You can get it by entering the third level of this world and inhaling the purplish, flying enemy in the first area of that level, then move left a bit, then return and defeat the enemy again to get the combo.) From where you start this fiery level, go right. Watch out above because there will be rocks of all sizes falling on you! Continue right and jump over the lava pit, then keep going to the next room. In this room, go right and fly over the lava pits you come across (there are many of them here). There are also whole pieces of the ground that move across the lava if you stand on them, but you go much quicker by running and flying, so stick with running and flying over everything right into the following area. When you enter this next room, King Dedede will come running out from behind you and make you jump on his back. Now, head to the right and jump over the lava pit, then go up the small incline and break the wall with Dedede's hammer. Continue right over another lava pit and break the next wall you reach. Jump across each of the really small ledges over a lava pit to the other side, where you'll break another wall. Defeat the enemy there waiting for you, then break another wall and take the food floating there. Continue right, break through the walls and defeat another fire enemy, and jump over the lava pit. This time, break both sections of the wall on the other side of the pit to reveal a crystal piece. Take it, and then go right over a few small platforms to the larger area at the other side. Defeat another enemy sitting there and go right. King Dedede will take you and throw you into the next room. Walk right across the long bridge over the lava, making sure to defeat any enemies in your way. Head right and jump over some pits and walk a bit more. Keep jumping around and making your way to the right until you reach the area with the many flying enemies waiting in the background to attack. Walk across that bridge cautiously because those enemieswill fly in to attack as you walk by. Avoid them and go right, then jump overyet some more lava areas. When you get to the higher ledge, go right and jumpover the sections where lava pours out of the wall. Jump over some more pitsand go right into the next area finally. Here, you'll see a brown and red mound in the middle of the room. Use your double Ice ability combo and roll into the mound to destroy it, revealing a crystal piece. Fly in the air and descend on it, then as soon as you collect it, fly onto the land because the lava will hurt if you land on it. After that, go right into the next room. Go right a little bit and defeat any enemies in your way. You'll hear a rumbling sound and a huge wall of lava will start to chase you to the right. Get through this area as quickly as you can while defeating anything in your way and jumping over any lava pits. Just keep going right all the way into the next room. As soon as you enter this room, start flying upward and to the left as fast as you can. Land on a platform on the way up if Kirby gets tired. Stay flying on the left side until you reach the crystal piece. Take it, and then make your way up through the center part of this room. Jump up the small platforms along the way, then when you reach the star blocks that are blocking your path upward, destroy them and continue moving up. Keep going upward right out of the volcano. Play the Goal Game and you'll be done with this level! World 4 Boss Level ------------------ In this boss level, you'll be fighting a creature named Magman. For information on how to defeat it, read the Bosses section of this guide. After you beat it, take the crystal shard and you'll be brought to World 5! ==================== World 5: Shiver Star ==================== World 5, Level 1 ---------------- From the start of this snow-covered level, head right until you see fire enemy walking around. Inhale it and take its Burning ability, then continue right a little bit and you'll see another one. Take out your ability and combine it with that second enemy to get a double Burning ability combo! Now, just continue right all the way through this wintry area to the next section of this level. Here, go right and climb up the ladders next to each wall all the way to the top. Be sure to take the star fragments and food along the way up. Once at the top, head right into the next area. In this area, just walk to the right until you automatically stop and see Waddle Dee come from behind, carrying a sled. You'll hop in and start riding down the snowy mountain. Just follow the path all the way down while collecting all the star fragments along the way, but jump when the exclamation points appear or else you'll either fall and lose a life, or you'll crash and lose some health. Continue down the path and keep jumping when it tells you to, and you should come across a crystal piece atop one of the hills along your path. When you reach the end of the ride, you'll crash into a snow hill and Kirby will roll into the cave to fight a mini-boss. Before you attack it, fly to the top of the room and use your Burning combo to break the ice piece hanging from the ceiling. Now, to quickly dispose of this mini-boss, keep ramming it by using your double Burning combo until it's defeated, then take the crystal piece that appears above you. Leave the room, then in the next area, go right onto the frozen lake. Jump into the cracks and swim around to get some star fragments or food if you want, otherwise keep going right and up over the high platforms. When you reach the third hole in the frozen lake, jump in and swim into the small alcove down and to the right. Go through it to the other side, then swim right and take the crystal piece sitting next to the wall in the corner. Take it, then swim back left through the hole in the wall, then up through the crack in the ice into the air again. Then, head right into the next area. Here, go right through this whole icy area and up the hills. Watch out because there are enemies at the top of each hill that'll push a large boulder down it to crush you if you don't get out of the way. Keep going right and be careful when jumping over pits because there will be an enemy that'll jump out and snap at you if you're not careful. It's easier to just fly above those gaps to avoid being attacked. After that, go right into the last area where you'll play the Goal Game, then you're out of this level! Level 2 ------- From the start, go right up the hill and drop into the hole at the top. You'll land inside a green ball that'll shoot you high into the clouds. When you land, go right and jump over the gaps in the clouds you come across. Keep going right while jumping from platform to platform and defeating the enemies you pass by. After you pass the part where the platforms move up and down, move right across the first platform after them, and drop down the hole after it. Fly to the right and take the crystal piece, then land on the platform to the right of it. Walk right and take a few star fragments, then fly back up onto the platforms. Now, you'll be near an area where the wind blows upward, so try not to jump as high because you might fly into an enemy above you. Drop down into the current and take the food that's floating around, then fly up to the platforms and continue right into the next area. Go right and jump into the green ball that you see floating about halfway through this room. You'll be shot up into another ball, which will shoot you into one that's in the center of the area. This time, you can control what direction you want to be shot in. Shoot yourself in the upper-left direction to get a crystal piece, then when you get shot back to the central ball, shoot yourself in the other directions. After you take the star fragments and food from the other directions, shoot yourself upward into another ball, which will shoot you even higher into the clouds. When you land there, head right and defeat the enemies you come across. When you jump over the platforms where the spike-headed enemies are sitting, inhale one of them and take their Needle ability. Then, jump from platform to platform all the way to the end, where you'll see a couple of small platforms and a hole in the clouds. Jump up the platforms and into the hole to reach the next area. Go right and watch out for the enemies that'll come out of the clouds in front of you. Defeat the flying enemies that come near you, and keep going right and you'll see areas where wind is blowing upward. Take my advice and fly high above those areas because there are enemies that'll come out to attack if you're too close to the ground area. Go right and combine your Needle ability with the enemy with the Spark ability to gain that combo. Continue right and watch out because those enemies that snap at you will come down from above you as well! Avoid them as best as you can and make your way through this area to the end. There, go right into the next room. Here, you'll fight a mini-boss. Defeat it by using your ability combination to attach when it flies across the room. Keep doing that until you defeat it, then use the Spark and Needle ability combination to break the wall in the middle if you didn't already and take the crystal piece. After that, go right outside, play the Goal Game and you're out of this level! Level 3 ------- From the beginning of this snow-covered level, head right to the building and go inside it. Inside, ride the conveyor belts to the upper parts of this room. Defeat the enemies you come across and watch out for the enemy that rolls a boulder down one of the belts. Jump over it, then before you ride the last conveyor belt up and right, fly up to the ledge above you to find a crystal piece. Take it, then drop back down to the belt and ride it up and right while avoiding the Gordos and the boulder-rolling enemy. At the top, walk into the elevator and ride it up to the next floor. Get off there and go right through this room. Defeat the enemies here as you make your way through, then enter the elevator at the right side and ride it up to the floor above. In this area, go left and watch out for the frogs that'll pop out of the holes in the walls behind items. Make them come out, but step back as they appear, then as they go inside, take the items. Continue left to the elevator, and ride it up to another floor. Here, you can either take the upper path or the lower path. Take the lower path since you can just run to the right and you'll only encounter one enemy along the way. Ride the elevator at the other side up to the next floor and get off. On this floor, you'll have to be careful of those giant blocks with the eyeballs on them. Walk right next to the platform they're above and jump up to make them come crashing down. As they move up, jump to the left. Avoid the Gordos and the eyeball blocks, and get on the elevator at the end. Here, watch out for the cannons that will shoot at you from the moment you set foot on this floor. Simply jump over their shots and defeat the enemies as you move to the right. Go through the door at the end to enter the next room. In this room, you'll be fighting a mini-boss, which is a larger version of those small ladybug enemies that hang from the ceiling. When it comes down from the ceiling, inhale one of the smaller enemies and spit it at the ladybug. Repeat that strategy until you defeat this mini-boss. Grab the crystal piece that appears in the middle of the room, and go right out the door. In this new room, you'll see Adeleine behind a glass panel drawing three pictures on it, which are all outlines of different types of fruit. Take a look at the pictures in order, then go into the next room. Here, push the switches down in the order each of the pictures in the previous room are colored (for example, if the outline of a lemon was the first drawing Adeleine made, you press the yellow switch first). Press the three correct switches to make a crystal piece appear. Jump up and take it, then go right into the next room. In this room, you'll see a few archers standing on platforms and a few plants with teeth in the background. Walk past those plants and they'll try to snap at you. If you run past without getting hit by the arrows from above, you should pass the plants before they reach you. Go right into the next part of the room and be careful because the bookcases will fall as you come near them. Walk near them to make them fall, then just jump or fly over them. Go right through this area and enter the door at the end to reach the next part of this long room. Here, jump up the two ledges to the top of the water tank. Jump into the tank and swim underwater to the other side. Watch out for the hole with eyes peeking out of it because a frog will jump out to eat you if you go directly in front of it. When you reach the other side, get out of the water and drop down the other side of the tank and go right into the fourth section of this room. Here, go right and defeat all the enemies that you see. Take the food items along the way hidden inside of the bolts. After all that, go right into the next section and continue going right past the yellow poles. If you grab onto one, get off it quickly because an electrical enemy will form nearby and try to attack you. Fly near the top of the room and take the food if you need it. If not, keep going right on the ground through the door into a different room. In this new room, run to the right while avoiding the cannons placed in the center of the room that shoot cannonballs at you at a quicker pace than usual. Hide behind the colored panels to protect yourself from getting hit, then when you feel safe, run to the right and break through any star blocks in your way. Keep going right through this area to the elevator. Go inside and you'll play the Goal Game and end the level! Level 4 ------- (Note: Make sure that before you enter this level that you have the Needle ability. You can quickly obtain the Needle ability near the beginning of the first level of this world.) From the beginning of this level, go right to the hole surrounded by walls. Jump into the hole and you'll automatically climb down into the next area. Once inside, climb down the ladder all the way to the very bottom of the room, then get off and go right. Defeat the enemies that you see, then when you can't go right anymore, drop down through the blue platforms while avoiding the bombs that come out of the small holes in the walls and move left and right. When you reach the bottom, go left to the wall and drop through some more platforms. Go through all the platforms to the bottom conveyor belt and go right a tiny bit. Press L to pull out your current ability and press B to throw it at the axe that's running around to combine the two abilities. Inhale the new ability star to get the Stone and Needle combination. Now, get back up to the second to top blue platform. Go right into the alcove and use your ability to send a drill into the top orange and brown block to the right. Then, get out and go down a level and do the some thing. Do that until you reach the bottom blue platform, then go right and climb up the ladder to reach the crystal piece. Take it, then go back down and left, then drop through the platform and go right into the next area. When you walk into this room, King Dedede will come running behind you and make you hop on his back. Get on and continue right to the first boundary. Break it with Dedede's hammer, then watch out for the giant hammer-wielding enemy in the background. You can tell when it's about to pound the area in front of it with its huge hammer because it shakes a bit faster. As soon as it pulls up its hammer again, go right and break through the other boundary and continue right. Break another couple boundaries and watch out for that giant hammer enemy again. Go all the way right through this area breaking through the boundaries, defeating the enemies, and being careful not to be crushed by the giant hammer! When you finally reach the end of this, jump off the conveyor belt and Dedede will send you into the next room. Go right through this new room and defeat any enemies along the way with your ability combo. Run on the conveyor belts while making your way through this room and defeating the enemies along the way. Keep going right and you'll come across those blocks with the eyeballs on them again. Be cautious and intentionally make them drop, then run past as they retract. Keep going right and you'll meet an enemy that throws cutters at you. Ditch your current combo by pressing L twice, then inhale this enemy and take its Cutter ability. Continue right and you'll see those electrical enemies that come down from the ceiling to attack. Combine your ability with it to get the Spark and Cutter ability combination. Now, follow the path until you reach the end, where you can go into the next room. There, drop down to fight a mini-boss. Defeat it using your light-saber since that's what you attack with in your ability combo. Keep attacking the flying fiery bird until it's defeated, then press L once and then down twice to put away your saber and keep the abilities. Now, fly up to the upper ledge at the top of the room. Use your saber to cut open the cage hanging from the ceiling, then take the crystal piece and go right to the next room. Here, go right and drop down to the lower ledge and stay there for a moment. You'll notice that the entire ceiling in the next few areas come down to the ground. There are a couple of alcoves that you can stand in if you're not quick enough to run before the ceiling comes down on you. This shouldn't be a problem though since the ceiling moves pretty slowly. When it rises again, go right and wait in the section where the cannons in the background will shoot at you. Avoid the shots until the ceiling to the right moves up, then quickly get past. If you're not in time, drop into an alcove in the floor to stay safe. Keep going through this area full of moving ceilings until you finally reach the end. Then, just go right into the following room. In this room, go right and try to avoid the enemies along the way. When you reach the star fragments that are in a column, collect them and fly up to the next floor. Move left and be quick because the right wall will start moving, and if you don't make it quick enough, you'll lose health or be crushed. Make your way up through this room while avoiding the enemies and moving walls. As you're running away from the fourth wall (you should be heading to the right at this point), go right past the area where you're supposed to fly up to the next floor and take the crystal piece there. Now, be quick and get up to the area above before the wall crushes you. You may have to sacrifice a life to collect this piece. As soon as you get to the upper platform, you MUST BE QUICK! Quickly get over the wall blocking your path, then run to the left and fly up through the metal grate like before or else you WILL be crushed! After you get past that, go right and watch out for the attacks from the flying enemies above you. Go through the door at the end and play the Goal Game, then you're out of this very difficult level! World 5 Boss Level ------------------ In this world, you'll be fighting a huge robot named HR-H as the boss for this world. As always, check out the Bosses section for information on how to defeat it. After that, take the crystal shard and you'll be out of World 5 and on to World 6! ==================== World 6: Ripple Star ==================== Level 1 ------- From the start of this level, head right through the area and defeat any enemies you come across. Continue right until you reach an enemy with a pointed sword and shield. Inhale and swallow it to take the Needle ability. Keep going right past the various enemies and take the crystal piece in the air when you reach it. After you get the crystal piece, continue right through the shallow water area, and then take the Maxim Tomato when you get back onto the land at the other side and go into the next room. In this room, you'll be going against a mini-boss, which is a large metal blade. It'll come out of the ground on the right side of the room and spin for a moment, then go back underground and go to the left side of the room. Now that you know its pattern, avoid falling on it and use your ability to attack until it's defeated. Jump up and grab the second crystal piece, then go right through the now open door into the next area. Go right through this area and defeat the enemies along the way. Pass by the cannons sitting on the star blocks and take the food in the alcoves underneath them. Then, go right some more and you'll come across a bomb-throwing enemy (Poppy Bro), so combine your current Needle ability with it (you should know by now how to do that) to obtain the Needle and Bomb combo. After that, go right into the water section and you'll see a black and orange platform underneath a column of star fragments. Throw dynamite at it using your ability, then press Down to avoid the blast and break that block. Go into the small alcove there and take the last crystal piece for this level! Go right out of the water and take the Maxim Tomato there if you need it, otherwise defeat the bomb enemy to the right and continue to the Goal Game and end the level! Level 2 ------- (Note: Make sure that you enter this level with the Spark ability. You can obtain it at the beginning of the first level of this world.) From the beginning of this rather gloomy level, head right until you reach Waddle Dee. He'll be standing on a wall, pointing downward into a hole. Jump into the hole to reach the area underground. Drop down into the pool below and swim down and to the left and take the meat in the small alcove. Use your Spark ability on the yellow block on the ground to break it, then take the crystal piece that you reveal. Then, go through the right doorway into the next area. Here, swim down and to the right while watching out for any enemies you meet along the way. When the area curves upward, swim upward with it and inhale the reddish colored enemy that shoots smaller versions of it ahead to attack you. Take the Cutter ability from it, and then surface at the top. Go left and take the food if you need it, then go right and defeat the enemies you come across. Keep going until you automatically walk to the right and the room starts shaking. A giant boulder will block your path, and then King Dedede will appear and destroy the boulder for you with his hammer. After he does that, go right into the next room. Go right and defeat a couple of enemies and you'll reach a hole in the ground. Before you drop into it, go right a little more and take the food there. Then, come back and jump into the hole to reach the section below. Go left and cut through the star blocks to the next hole, then drop to the following level. Go left to the Scarfy (floating enemy) and fly up through the ceiling above it and take the Maxim Tomato in a hidden room. Now, get back down and head right into another hole. On the next floor, just avoid the enemies and drop into the hole to swim underwater. Swim down to the ring of star fragments, then from there, swim to the left. Take the crystal piece that you reach at the far left, then swim around the room and collect the food floating around. Then, get up towards the surface and swim to the right. Swim up to surface in the second hole, and then go right into the next room. Go right and you'll meet Adeleine, who is painting a picture of a Lollipop for you. Take the Lollipop when she finishes it to become invincible. Now, go down and right, cutting right through the blocks along the way. When you get to the bottom level of this room, you'll see another crystal piece being blocked by a wall with green diamonds on it. Use your Cutter ability to break that wall and take the crystal. Then, continue down and right past the enemy and into the next room. There, jump onto the platform in the center of the room and ride it up to the Goal Game and the end of the level! Level 3 ------- From the beginning of this level, fly around in the first room and collect all the star fragments floating around. Then, continue right into the next room. In this room, defeat the enemies that appear on the screen until you empty the red health meter. As you fight them, inhale and swallow the fire- breathing dragon that appears near the beginning of the fight and take its Burning ability. Continue fighting and you'll see an enemy with a pointed sword and shield. Combine your ability with it to obtain the Burning and Needle combo. Then, defeat the other enemies and take the crystal piece that appears as your reward and go right into the following room. Here, go right up the steps and defeat the enemies along the way. Collect the star fragments by destroying the star blocks, and then go into the next room. Here, defeat all the enemies that appear until you empty the health meter at the bottom of the screen. After that, go right into the next room and head right up some more steps. Destroy the star blocks and take the star fragments inside, and defeat the enemies as well. Continue into the next room where you'll fight some more enemies (what a surprise)! Defeat them all, but before you continue on to the next room, use your ability combo and shoot an arrow directly in the middle of the starburst design on the floor to burn a hole into it. Hop in and take the well-hidden crystal piece, then go right into the next room. Go up the steps in the following room and defeat the enemies and take the star fragments there. After you get to the room at the top of the steps, you'll have to defeat even more enemies. This time, the battle won't go as quickly as the previous ones since most of the enemies in this room fly around towards the ceiling. Defeat them, then continue right into the room where you go up the steps. Here, avoid the Gordos and destroy the star blocks. Take the star fragments and the 1-Up in the blocks, then go right up the steps into the following room. Here, defeat some more high-flying enemies until they're all defeated, then take the crystal piece that appears and head into the following room. In this room, go right up the steps while defeating the black enemies along the way. Go into the doorway at the end to enter a room where you'll play the Goal Game and exit the level! World 6 Boss Level ------------------ The final battle of this game is obviously against the Miracle Matter. This is DEFINITELY going to be a long fight, so read the Bosses section for an in- depth strategy on how to defeat it and avoid being attacked by surprise! After you defeat it, take the crystal shard and you've beaten this boss! If you already beat it, and you have all the crystal pieces throughout the game, you'll see a different cinema scene, then warp to the Dark Star in the center of the universe. ================== World 7: Dark Star ================== This isn't really an actual world like you're used to. Instead, this is just one area where you make your way to the final boss! You can only access this area if you've collected ALL the crystal pieces and shards throughout the game. In this area, just head right across all the platforms and defeat the enemies along the way. When you reach the end, drop through the hole that Waddle Dee is standing next to in order to reach the next area. Here, take the 1-Up that Adeleine makes you, and then continue right to the end. You'll stand on the blue block, then King Dedede will pound the green block with his hammer, sending you skyward to the final boss battle! Read the Bosses section for help on defeating this boss. After you win, you'll restore peace to Ripple Star and win the game with a 100% rating! ***************************************************************************** -=-=-=-=-=-=-=-= -= 6. Items -= -=-=-=-=-=-=-=-= 1-Up: You obviously gain an extra life when you collect this item. Enemy Info Card: This mysterious card with a question mark on it is a very interesting item. Each time you collect one, a random card with information on an enemy from the game will be added to your collection (it should be in the second option in your Options menu). There are 81 different cards total, and to obtain them all, you must try and land on them in the Goal Games at the end of each level. You'll also have to replay the levels a bunch of times to get a bunch of chances to get these cards since there aren't 81 level in the game! Food: There are different types of food scattered throughout the levels as well. Each food item you take recovers one bar in your health meter. The four types of food you can find are ice cream, cake, meat, and sandwich. Lollipop: This special lollipop makes Kirby invincible to enemy attacks for a limited period of time. Maxim Tomato: This red tomato with the letter "M" on it recovers all your health when you take it. Star Fragment: There are many of these small stars scattered throughout each level in the game. They aren't essential to you beating the game, but if you collect a lot of them (30 to be exact) you gain an extra life. They'll definitely help you get farther without getting a Game Over. There are four different colors of Star Fragments: yellow, blue-green, red, and dark blue. You only gain one point on your Star Meter if you collect a yellow fragment, 3 for the blue-green one, 5 for the red one, and 10 for the larger, blue one. ***************************************************************************** -=-=-=-=-=-=-=-=-=-= -= 7. Abilities -= -=-=-=-=-=-=-=-=-=-= In Kirby 64, there are 7 different abilities: Bomb, Burning, Cutter, Ice, Needle, Spark, and Stone. You can also combine two of them together to create an amazing new ability! Here I'll list what each ability does by itself, as well as their effects if being mixed together. ================= Bomb Combinations ================= Bomb: Kirby has the ability to throw bombs with this power. Press and hold B to take out a bomb and start pulling it back. Release the B button to throw the bomb. The longer you hold down the B button, the farther and higher the bomb will go when thrown. Bomb + Bomb: Kirby shoots out missiles to attack with this ability combo. Hold down B to make him shoot out up to 3 missiles. The longer you hold B, the more missiles he shoots at once (limit of 3). Bomb + Burning: Kirby makes some fireworks in the sky when using this combination! You can press B three times in a row to jump in the air three consecutive times, each one making a larger fireworks display. The fireworks kill an enemy on contact, too! Bomb + Cutter: Kirby throws a spiked bomb very quickly, and you can't even see where it is! Any enemies that happen to be in the direction you threw it will get caught by the bomb and will be destroyed! Bomb + Ice: Kirby takes a bomb and covers it with a hat, then becomes a snowman. It's pretty much a walking time bomb since after a few seconds, it'll explode, killing anything that's nearby! Bomb + Needle: Kirby becomes a living time bomb in this ability combo! Kirby stays suspended in air where he can move around for a couple seconds, and then he'll explode. The needles all around Kirby will fly in their appropriate directions, killing whatever they hit. If Kirby is attacked while in the time bomb form, he'll explode instantly. Bomb + Spark: Kirby turns into a walking bomb-shaped light bulb. Hold B to use the ability. As you hold the button down, the ring of light around you gets bigger and bigger until the bulb explodes. The explosion will defeat any nearby enemies as well. Bomb + Stone: Kirby throws out a pack of dynamite to attack. It'll explode in a few seconds after it lands, so take cover and watch out because the rocks that go flying when it explodes damage you as well unless you press Down while nearby. That way, you'll be covered by a hard hat and won't be damaged. ==================== Burning Combinations ==================== Burning: Kirby darts forward quickly as a fireball, killing anything in his path. Burning + Bomb: Kirby makes some fireworks in the sky when using this combination! You can press B three times in a row to jump in the air three consecutive times, each one making a larger fireworks display. The fireworks kill an enemy on contact, too! Burning + Burning: This is a MUCH better version of the Burning ability used by itself. You have a much larger attack range above and below you, and you go much farther when you use this, too! Burning + Cutter: With this combination, Kirby wields a flaming sword! It has a pretty good reach and kills anything it touches. Press Up on the D-Pad while holding the sword, then press B again to throw the sword straight ahead at an enemy. No need to worry since you have an infinite number of swords while using this combination! Burning + Ice: This is a very useless ability combination right from the start! Kirby quickly turns into an ice cube and the flames engulf him and melt the ice, and that's it. It's only effective if an enemy is about to walk into you because you can kill it on contact that way. Burning + Needle: Kirby becomes a bow and shoots flaming arrows at the enemies! The longer you hold B, the higher and farther the arrow will fly. Burning + Spark: When you use this combination, Kirby rubs something on his head, which causes a fire to start engulfing him! Hold B while you run around to keep the flames going for about 5 seconds total before they automatically go out. You can run into enemies and instantly kill them while you are burning, too! Burning + Stone: This combination turns Kirby into an active volcano! He shoots out balls of fire from the volcano on his head, which you can control the direction they fly out with the D-Pad. =================== Cutter Combinations =================== Cutter: Kirby becomes a small sized boomerang and flies straight ahead, destroying any enemies in its path. Only half of Kirby flies as the cutter, his legs and back are left on the ground. You can still move his legs around and jump to avoid any danger. Cutter + Bomb: Kirby throws a spiked bomb very quickly, and you can't even see where it is! Any enemies that happen to be in the direction you threw it will get caught by the bomb and will be destroyed! Cutter + Burning: With this combination, Kirby wields a flaming sword! It has a pretty good reach and kills anything it touches. Press Up on the D-Pad while holding the sword, then press B again to throw the sword straight ahead at an enemy. No need to worry since you have an infinite number of swords while using this combination! Cutter + Cutter: This is obviously a much larger version of the Cutter ability by itself. Kirby becomes a much larger, spiked cutter and flies much farther and can reach places that the regular cutter can't. Cutter + Ice: Kirby turns into an ice skater with this ability combo. To attack while he's skating, jump in the air and he'll do a spin. Unfortunately, you get injured if you skate into an enemy, but that's the only downfall to the ability combination. Cutter + Needle: This just has to be one of the coolest looking ability combinations in the game! Kirby becomes a giant-sized bear trap, which immediately kills anything it snaps upon or even touches. It has a pretty decent range and the attack is done quickly, so enemies won't have time to walk away quick enough to avoid being crushed! Cutter + Spark: With this ability combination, Kirby wields a golden light saber like Darth Maul's from Star Wars: Episode I. Press B to swing the saber around to attack. Even if you're not attacking right now, if an enemy walks into the blade when you're standing still, you'll kill it instantly! Cutter + Stone: This ability combination is one of the more interesting ones to try out. When used, Kirby turns into a stone block, which is sculpted into the shape of one of your friends from Kirby's Dream Land 3. For example, if you become Nago the catlike creature, you can jump in the air three consecutive times before having to touch the ground. If you become Kine the fish, you can't move at all, even if you try to jump, so keep that in mind when using this ability. Once you're a stone sculpture, you can turn back into Kirby by pressing B again. ================ Ice Combinations ================ Ice: Kirby turns blue and spins around, shooting out puffs of freezing air all around. If an enemy touches that breath, it'll turn into an ice block, which you can easily kick away and destroy. Ice + Bomb: Kirby takes a bomb and covers it with a hat, then becomes a snowman. It's pretty much a walking time bomb since after a few seconds, it'll explode killing anything that's nearby! Ice + Burning: This is a very useless ability combination right from the start! Kirby quickly turns into an ice cube and the flames engulf him and melt the ice, and that's it. It's only effective if an enemy is about to walk into you because you can kill it on contact that way. Ice + Cutter: Kirby turns into an ice skater with this ability combo. To attack while he's skating, jump in the air and he'll do a spin. Unfortunately, you get injured if you skate into an enemy, but that's the only downfall to the ability combination. Ice + Ice: With this combination, Kirby turns into a large snowball and starts rolling in the direction you were facing before using the ability. It'll pull in any enemies it hits along the way, then when you press B to stop using the ability, all the enemies you ran over will be frozen and destroyed! Ice + Needle: This combination turns Kirby into a giant snowflake! You can just tap B to make a small snowflake, or you can hold B and turn into a full-blown snowflake! Ice + Spark: With this combination, Kirby becomes a refrigerator and throws out food to recover your health with! The food only lasts for a couple seconds, so be quick to pick them up! Ice + Stone: Now THIS is a worthless ability combination! Kirby turns into a puck-like shape with an ability to freeze whatever it hits. It's pointless to use because you can hardly control it, plus there are much better combinations to use to freeze enemies instead of this one! =================== Needle Combinations =================== Needle: Kirby becomes a round porcupine when using this ability! Spikes come out of all sides and move in and out for a few seconds. Needle + Bomb: Kirby becomes a living time bomb in this ability combo! Kirby stays suspended in air where he can move around for a couple seconds, and then he'll explode. The needles all around Kirby will fly in their appropriate directions, killing whatever they hit. If Kirby is attacked while in the time bomb form, he'll explode instantly. Needle + Burning: Kirby becomes a bow and shoots flaming arrows at the enemies! The longer you hold B, the higher and farther the arrow will fly. Needle + Cutter: This just has to be one of the coolest looking ability combinations in the game! Kirby becomes a giant-sized bear trap, which immediately kills anything it snaps upon or even touches. It has a pretty decent range and the attack is done quickly, so enemies won't have time to walk away quick enough to avoid being crushed! Needle + Ice: This combination turns Kirby into a giant snowflake! You can just tap B to make a small snowflake, or you can hold B and turn into a full-blown snowflake! Needle + Needle: This doubled up version of the Needle ability is great! A whole arsenal of sharp and pointed objects come out of Kirby and have a better range of attacking than if you had just the Needle ability combined with nothing. Needle + Spark: Here is another pretty cool combination of abilities. When used, Kirby attracts electricity and causes lightning to strike him. The lightning will fry anything it hits, plus anything within a small radius of Kirby will be killed by the surrounding waves! Needle + Stone: With this combination, Kirby holds a large drill that carries him forward. Release B at any time and the drill will detach and continue flying in the direction it was facing. The drill can also cut through solid walls while it is flying away. ================== Spark Combinations ================== Spark: Kirby charges up electric power and causes a strong starburst of electric power to surround him. Anything that hits you will be instantly killed! Spark + Bomb: Kirby turns into a walking bomb-shaped light bulb. Hold B to use the ability. As you hold the button down, the ring of light around you gets bigger and bigger until the bulb explodes. The explosion will defeat any nearby enemies as well. Spark + Burning: When you use this combination, Kirby rubs something on his head, which causes a fire to start engulfing him! Hold B while you run around to keep the flames going for about 5 seconds total before they automatically go out. You can run into enemies and instantly kill them while you are burning, too! Spark + Cutter: With this ability combination, Kirby wields a golden light saber like Darth Maul's from Star Wars: Episode I. Press B to swing the saber around to attack. Even if you're not attacking right now, if an enemy walks into the blade when you're standing still, you'll kill it instantly! Spark + Ice: With this combination, Kirby becomes a refrigerator and throws out food to recover your health with! The food only lasts for a couple seconds, so be quick to pick them up! Spark + Needle: Here is another pretty cool combination of abilities. When used, Kirby attracts electricity and causes lightning to strike him. The lightning will fry anything it hits, plus anything within a small radius of Kirby will be killed by the surrounding waves! Spark + Spark: Kirby starts out by surrounding himself with electrical power, then creates a large forcefield to surround him wherever he goes. You must hold down the B button to keep the forcefield up, though. As you move in either direction, the shield gets smaller and smaller, but when you stand still, it becomes large again! Spark + Stone: Kirby shoots out a large, electrical boulder attached to a electrical rope. The boulder bounces around the room, destroying nearly everything it hits. The boulder disappears when you press B again, or if it flies into Kirby (you don't get hurt if it hits you, though). ================== Stone Combinations ================== Stone: Using this ability turns Kirby into a stone figure. You can only walk while in the stone form, and if you try walking up a hill, you'll roll back down. Luckily, you can just walk through enemies without being scratched! Stone + Bomb: Kirby throws out a pack of dynamite to attack. It'll explode in a few seconds after it lands, so take cover and watch out because the rocks that go flying when it explodes damage you as well! Stone + Burning: This combination turns Kirby into an active volcano! He shoots out balls of fire from the volcano on his head, which you can control the direction they fly out with the D-Pad. Stone + Cutter: This ability combination is one of the more interesting ones to try out. When used, Kirby turns into a stone block, which is sculpted into the shape of one of your friends from Kirby's Dream Land 3. For example, if you become Nago the catlike creature, you can jump in the air three consecutive times before having to touch the ground. If you become Kine the fish, you can't move at all, even if you try to jump, so keep that in mind when using this ability. Once you're a stone sculpture, you can turn back into Kirby by pressing B again. Stone + Ice: Now THIS is a worthless ability combination! Kirby turns into a puck-like shape with an ability to freeze whatever it hits. It's pointless to use because you can hardly control it, plus there are much better combinations to use to freeze enemies instead of this one! Stone + Needle: With this combination, Kirby holds a large drill that carries him forward. Release B at any time and the drill will detach and continue flying in the direction it was facing. The drill can also cut through solid walls while it is flying away. Stone + Spark: Kirby shoots out a large, electrical boulder attached to a electrical rope. The boulder bounces around the room, destroying nearly everything it hits. The boulder disappears when you press B again, or if it flies into Kirby (you don't get hurt if it hits you, though). Stone + Stone: This combination is basically a much larger version of the Stone ability being used by itself. Kirby becomes a stone figure and can plow through enemies without getting hurt. You must turn back to normal in order to jump or reach a higher area, though. ***************************************************************************** -=-=-=-=-=-=-=-=-= -= 8. Enemies -= -=-=-=-=-=-=-=-=-= (Please note that this section contains the FULL enemy list for this game, which includes the bosses. There are no battle strategies for any of the bosses here, but if you need help defeating a boss, be sure to visit the Bosses section of this guide.) Acro Enemy Info Card Number: 4 Ability: N/A Description: This large, gray fish is the boss of Aqua Star. For help on defeating it, check out the Bosses section of this guide. Bivolt Enemy Info Card Number: 28 Ability: N/A Description: This creature is unique because it only forms when you climb up those yellow, electrical poles through certain levels. This enemy will form on the pole right where you first grabbed onto it, and then it'll move towards you in an attempt to knock you off the pole. Just climb away from it before it reaches you, and you'll be all right. Blowfish Enemy Info Card Number: 34 Ability: Bomb Description: This round, green colored fish is found in some underwater areas in the game. Be careful when encountering it because it'll explode if you get too close. If you want its ability, quickly swim towards it and inhale it before it gets a chance to explode in your face! Bo Enemy Info Card Number: 38 Ability: N/A Description: Here is a pretty harmless enemy because all it does is stay suspended in the air. It hardly even moves, and it doesn't even try to attack you. Just inhaling or attacking with a special ability can defeat this enemy. Bobo Enemy Info Card Number: 37 Ability: Burning Description: This fiery enemy just walks around on a ledge, moving back and forth. It doesn't try to attack you, but you will get hurt if you accidentally walk or fly into it. Just defeat it or inhale and swallow it to obtain its Burning ability. Bonehead Enemy Info Card Number: 35 Ability: N/A Description: This flying skull isn't too much of a problem for you. Simply inhale it or use an ability to defeat it. Bouncy Enemy Info Card Number: 17 Ability: N/A Description: This enemy does only one thing, and that is bouncing around in the air. It can be easily taken down by being inhaled or destroyed with any of your abilities. Bronto Burt Enemy Info Card Number: 12 Ability: N/A Description: Of course you should all remember this creature from nearly every Kirby game around! This round, winged, pink enemy isn't too much of a threat. All you have to do is inhale it or use an ability to kill it. Bumber Enemy Info Card Number: 64 Ability: N/A Description: This creature floats down from the sky with a parasol, which is attached to the top of its head. You can easily avoid getting hit as it lands since it drifts slowly to the ground. Burnis Enemy Info Card Number: 52 Ability: Burning Description: This fiery bird can be pretty annoying when you encounter it because it flies at a set pace in the air above you and drops flaming rocks down to the ground. You can't obtain any abilities from the rocks, but you can inhale the bird as it flies near and take its Burning ability instead! Cairn Enemy Info Card Number: 49 Ability: Stone Description: This enemy is in the form of a snowman, but made of rock instead. It hops in the air a couple times, then makes a higher leap into the air. Then, it repeats its pattern endlessly. If you need the Stone ability, you can simply inhale this enemy wherever you find it. Chacha Enemy Info Card Number: 62 Ability: N/A Description: This maraca-shaking enemy is pretty annoying to attack because if you try using an ability, it'll deflect the attack with its maracas. Also, if you come near, it'll try to hit you with maracas. It'll be easier to avoid attacking this creature altogether. Chilly Enemy Info Card Number: 20 Ability: Ice Description: Here is an actual snowman enemy, which attacks by using a snowy attack. It only hits you if you're nearby, so this enemy shouldn't be much of a threat to you. Drop Enemy Info Card Number: 45 Ability: N/A Description: This creature's name tells you all you need to know about it. It hangs from the ceiling where you can't see it, then when you try to pass under it, it'll drop down on you if you're not quick enough. Emp Enemy Info Card Number: 67 Ability: Ice Description: This is a penguin enemy that is actually afraid of you! When you try to approach it, it just runs in the opposite direction to get away. This is obviously a pushover and doesn't need to be dealt with in any special way. Fishbone Enemy Info Card Number: 53 Ability: Cutter Description: This red triangular shaped enemy floats in one place and has a couple of smaller triangles floating behind it. If you pass in front of it, it'll shoot its large, red front ahead to attack you. Simply inhale it and take the Cutter ability, or you can just spit out the enemy and it'll be defeated. Flopper Enemy Info Card Number: 42 Ability: N/A Description: Here is yet another harmless, so-called enemy in this game. It just flips around up and down on land and can't really do a thing to you. This is definitely not something you need to worry about. It also jumps out of holes filled with water, but you can easily avoid them, so there is nothing about this enemy you should worry about. Flora Enemy Info Card Number: 75 Ability: N/A Description: This floating flower enemy shouldn't prove much of a threat to you, either. It just flies in the air, not really bothering anything, so you can either avoid getting hit while it's flying or you can attack it with whatever you have. Flutter Enemy Info Card Number: 70 Ability: N/A Description: This enemy just flies around and that's about it. You can easily defeat it by using an ability or by simply inhaling it and spitting it out. Frigis Enemy Info Card Number: 54 Ability: Ice Description: This icy bird is just like its cousin, the Burnis, but it drops ice balls on you instead. Just avoid the balls it drops and inhale it to take its Ice ability if you want. Gabon Enemy Info Card Number: 30 Ability: N/A Description: This bluish creature carries a large skull on its head and attacks by throwing bones at you when you come near. Inhale its skull to make it run away. You can then inhale the smaller enemy to defeat it. Galbo Enemy Info Card Number: 63 Ability: Burning Description: This fire-breathing dragon is found in many areas throughout the game. It usually sits on a platform and breathes a stream of fire at you if you come close. You can tell when it's about to attack because it'll open its eyes before it attacks, so you'll be able to get out of the way before it hurts you. Ghost Knight Enemy Info Card Number: 58 Ability: Needle Description: This light blue creature with a pointy sword and a small shield attacks by stabbing at you. Be careful because it'll deflect anything you shoots at it with its shield, so you'll have to inhale it to defeat it. Glom Enemy Info Card Number: 22 Ability: N/A Description: This giant frog enemy is sometimes annoying if you're not expecting to be attacked by it. You'll sometimes see a pair of eyes peering out of a large hole in a wall in the background, then when you try to walk by, it'll pop out and eat you, then spit you out, causing damage to you. You should just jump over those holes to avoid such an encounter and make it that much easier on yourself. Glunk Enemy Info Card Number: 18 Ability: N/A Description: Here is a jellyfish-like enemy that sits on the ground or clings to a ceiling, either on land or underwater. It shoots a small ball above (or below if it's on the ceiling) to attack, but you'll know when it's going to shoot it because it'll stop moving around for a moment. You can easily avoid that attack, so don't worry about this creature. Gobblin Enemy Info Card Number: 26 Ability: N/A Description: This greenish enemy with teeth is a giant plant enemy that sits in the background of a couple of levels. If you try to walk past it, it'll snap at you and try to eat you like the Glom does. Just run quickly to avoid it, or trigger it to attack, then run past as it moves back to its original position. Gordo Enemy Info Card Number: 14 Ability: N/A Description: Here is another well-known enemy that has appeared in every Kirby game that exists! It's a black enemy with spikes all around it, and you cannot inhale it. It usually moves up and down or left and right in a pattern, but you can usually run or jump past it without getting harmed. Hack Enemy Info Card Number: 51 Ability: Stone Description: This enemy is an axe with legs! If you come close to it, it'll charge at you, then try to chop you in half. When you see it coming, jump over it or inhale it to take its Stone ability if you need it. HR-E Enemy Info Card Number: 7 Ability: N/A Description: Here is the large flying vehicle-like second half of the boss of Shiver Star. You fight this half after you defeat the first version, known as HR-H. Find out how to beat this half by reading the Bosses section of this guide. HR-H Enemy Info Card Number: 6 Ability: N/A Description: This is the first form of the boss in Shiver Star. It is a giant robot that attacks you from the background. Read the Bosses section to find out how to defeat it, as well as its second form. I3 Enemy Info Card Number: 32 Ability: N/A Description: This is the giant block with an eyeball in front of it that comes crashing down to the ground if you try to pass under it. Pretend you're going to go under it, then back up as it comes down. Then, run past as it moves back upward to avoid getting hit again. You must be quick though because it retracts and is ready for another attack quite quickly. Ignus Enemy Info Card Number: 74 Ability: N/A Description: I can't seem to remember anything about this creature. If anyone can help me out and let me know anything about this enemy, please let me know! Kacti Enemy Info Card Number: 60 Ability: Needle Description: This small, green enemy poses as a cactus, but when you come near, it'll roll towards you and try to attack. You can inhale and swallow it to take its Needle ability, or you can simply defeat it like you normally would. Kany Enemy Info Card Number: 27 Ability: N/A Description: This red crab enemy walks back and forth in an area and snaps its claws at you if you come near. It isn't too hard to avoid, so you can either evade its attack or you can defeat it using an ability or by eating it. Kapar Enemy Info Card Number: 43 Ability: Cutter Description: Here is a small, green enemy with a spiked crown on its head. It'll throw its crown straight at you, so be careful when you come across this enemy. If you're on a ledge above it, it'll jump up and try to attack you like that, so you'll have to be careful when being in this creature's vicinity. Keke Enemy Info Card Number: 72 Ability: N/A Description: This witch-like enemy rides a flying broomstick and hovers in the air. It doesn't even attack you, so you can easily defeat it by eating it or using an ability of your choice. Magman Enemy Info Card Number: 5 Ability: N/A Description: Here is the giant molten rock boss of Neo Star. Use the Bosses section if you need help defeating this giant mass of molten rock. Magoo Enemy Info Card Number: 68 Ability: Burning Description: This small, fiery ball jumps in and out of the lava in the fiery levels. It'll come out of the lava when you come near, so watch out. It doesn't jump too high, so you won't have too much of a problem avoiding it. Mahall Enemy Info Card Number: 23 Ability: N/A Description: This creature with the round, green, flat surface on top of its head hides in the ground. When you come near, it'll come out to attack. Luckily, you'll know where it's hiding because you'll see the round green surface in the ground. Mariel Enemy Info Card Number: 31 Ability: N/A Description: This is a spider creature created entirely out of Dark Matter. When you find it, it's on the ground in a ball form, but when you get near, it'll unravel into a spider. Whatever you do, don't swallow it because it'll actually take a bar from your health meter if you eat it! Maw Enemy Info Card Number: 44 Ability: N/A Description: This creature creatively hides in the clouds (that's why it's found in the sky-based levels) waiting to attack you when you come by. When you try to pass by, it'll come down on you and try to eat you! Quickly run past it or slide on the ground under it to avoid being caught by it. Miracle Matter Enemy Info Card Number: 8 Ability: N/A Description: If you don't have all the crystal pieces from throughout the game, then this boss would be considered as the final boss for you. If you have all the pieces, this will just be considered as one hard battle! To find out how to defeat this creature, read the Bosses section for a full strategy on beating it. Mite Enemy Info Card Number: 40 Ability: N/A Description: This creature is unique because it hides completely under the ground and comes out to attack when you come near its hiding area. You'll know where it is because when you come close to where it's hiding, you'll see the dirt kick up, then this enemy will crawl around on the ground. You can simply jump over it, so you won't have trouble with this enemy one bit. Mopoo Enemy Info Card Number: 80 Ability: N/A Description: Here is a white ball-shaped creature that is only found in the cloud areas. It comes out of the clouds and moves straight down or up, depending on where it came from. You can easily avoid it, so you won't have any problems with it, either. Mumbies Enemy Info Card Number: 78 Ability: N/A Description: In some parts of the game, you'll encounter this floating ball with bandages all around it. You cannot inhale it, so you'll have to use an ability to kill it. If you look at it, it doesn't move, but when you turn around, it'll start to move towards you, so watch your back to avoid a surprise attack! N-Z Enemy Info Card Number: 10 Ability: N/A Description: This walking, black creature is the very first enemy you encounter in the entire game. All it does is walk along the path, and you can easily defeat it by inhaling it or attacking with any ability. Noo Enemy Info Card Number: 47 Ability: N/A Description: This white ball enemy with a face isn't too hard to defeat. Just inhale it or use an ability to quickly dispose of it, or you can just go past it since it won't really cause a problem to you. Nruff Enemy Info Card Number: 66 Ability: N/A Description: Here is another enemy that you've met in an earlier game in the Kirby series. This giant brown porcupine runs back and forth in a certain area, and it sometimes runs along the path, trampling you if you get in its way. It's best to stay out of its way, but you can also kill it by using an ability or by inhaling it. 02 Enemy Info Card Number: 9 Ability: N/A Description: Now, this is the real final boss of the game, which you can only access if you collected all the crystals and have 100% of the game complete. To beat this boss once and for all, use my Bosses section if you need help with fighting this creature. Pedo Enemy Info Card Number: 46 Ability: Bomb Description: This green colored torpedo comes out of holes in the sides of walls in some underwater levels. It comes out of a hole and moves to the other side of the room. Watch out and don't hit it or it'll explode and hurt you. Pix Enemy Info Card Number: 3 Ability: N/A Description: These three colored cubes are the bosses of the Rock Star. For help on defeating this trio, read the Bosses section of this guide. Plugg Enemy Info Card Number: 57 Ability: Spark Description: This walking plug enemy isn't too dangerous when it's walking around, but it can hurt when it jumps into the air. It'll jump and plug itself into the ground, causing electrical charges to move to the left and right of it, hurting anything they hit. If you need the Spark ability, you should definitely inhale and swallow this enemy! Pompey Enemy Info Card Number: 50 Ability: Stone Description: Here is a miniature version of a volcano because this enemy spurts out fiery rocks from the hole in its head. Avoid the rocks it shoots and defeat it or take its Stone ability if you need it. Poppy Bros. Jr. Enemy Info Card Number: 24 Ability: Bomb Description: You should obviously remember this bomb-thrower from the previous Kirby adventures. This guy hops around and throws bombs at you when you come near. You can inhale the bombs and spit them back out to attack (you don't get the Bomb ability by inhaling the bombs though). You can also come in close and eat this enemy to obtain its Bomb ability. Propeller Enemy Info Card Number: 21 Ability: Ice Description: This floating, purplish enemy just hovers around in one spot, not bothering anyone or anything. You wouldn't know it otherwise, but you can get the Ice ability by inhaling and swallowing this floating enemy. Pteran Enemy Info Card Number: 77 Ability: N/A Description: This small, purple, flying creature isn't much of a threat to you at all. It flies left and right in an area, but you can easily move past it quickly to avoid getting hit. Punc Enemy Info Card Number: 39 Ability: Needle Description: Here is another of the first creatures you'll encounter in this game. It is a green, spike-shelled enemy that walks around, and when you come close to it, it'll roll into a ball and roll down the path, hurting anything in its path. Just defeat it when you come across it, or eat it if you need the Needle ability it carries. Pupa Enemy Info Card Number: 79 Ability: N/A Description: This is the ladybug enemy that hangs from the trees by a thin string. You cannot inhale the ladybug directly, but you can defeat it by jumping through or attacking the rope that's holding it in the air. Watch out if you're below it because when it hits the ground, it'll explode and hurt you if you're too close to the blast! Putt Enemy Info Card Number: 76 Ability: N/A Description: This blue enemy is the one responsible for rolling those giant boulders down ramps to crush you as you're coming up them. When you see it, it'll push a boulder down the path to attack. So, fly over the boulder and defeat this creature any way you please. Rockn Enemy Info Card Number: 61 Ability: Bomb Description: This is a blue version of the torpedoes you found that come out of the walls underwater. Take care of these torpedoes the same way by using either an ability or just eating it when you get close to it. Rocky Enemy Info Card Number: 11 Ability: Stone Description: This is a round, brown rock with legs. It usually sits motionless on top of a platform, then when you pass under it, it'll roll off the platform and come crashing down on you. If you're quick enough, you can avoid getting crushed by it, then you can take its ability or just kill it. Sandman Enemy Info Card Number: 41 Ability: N/A Description: Here is an enemy that tries to hide in the ground, but you can tell where it is because you'll see its eyeballs and a tiny hill sticking out of the ground. When you get close to it, it'll emerge from the ground and stick out. This is definitely not an enemy to worry about since it doesn't even move from its original spot. Sawyer Enemy Info Card Number: 55 Ability: Cutter Description: This is a metal spinning blade that rolls around on the ground area. You can easily avoid it because it doesn't move too fast and it's not a very big enemy. You can also inhale and swallow it to obtain the Cutter ability. Scarfy Enemy Info Card Number: 65 Ability: N/A Description: This is definitely an odd enemy, not because it's a floating head. When you look at it, it looks like a harmless enemy, but when you turn your back to it, it'll become a fearsome creature and start to chase you. Don't try to inhale it because it'll turn Scarfy into the ugly half and it'll chase you around until it explodes. Shotzso Enemy Info Card Number: 15 Ability: N/A Description: This is the small cannon that shoots small cannonballs in the direction it's facing to attack. Most of these cannons only point in one direction, but some can aim in all different directions, so watch out for the ones that can move in different directions! Sirkibble Enemy Info Card Number: 29 Ability: Cutter Description: Here is another enemy that you've fought in other Kirby games. It is a gold-colored creature with a mask and red gloves, and it throws boomerang cutters at you to attack. Watch out because the cutters come back after they are thrown. Skud Enemy Info Card Number: 13 Ability: Bomb Description: This is a rocket-like enemy that sits on the ground until you come near, then it flies into the air and tries to follow you around as a homing missile. Don't worry because you can move much faster than it can, therefore it isn't that much of a threat to you. Slushy Enemy Info Card Number: 19 Ability: N/A Description: I don't really have any details about this enemy. If you know something about it, let me know by e-mailing me. Snipper Enemy Info Card Number: 33 Ability: N/A Description: This creature hides in the sand in the desert areas, waiting to attack. If you pass above it, it'll pop out of the sand and try to eat you and spit you out, taking health away from you. Simply fly high to avoid this creature, or use a long- range ability to kill it easily. Spark-I Enemy Info Card Number: 16 Ability: Spark Description: This creature disguises itself as a dark blue diamond-shaped object, but when you get close to it, it'll open up and send an electrical shock your way. Just avoid the shot and inhale and swallow this enemy to obtain the Spark ability. If you don't want the ability, just defeat it like you would for any other enemy. Sparky Enemy Info Card Number: 73 Ability: Spark Description: This creature is green with two ball-like antennas on top of it. It hops around and uses its ability to attack. Stay away while it's attacking, then defeat it while it's just hopping around. Splinter Enemy Info Card Number: 25 Ability: N/A Description: This spiked log is quite annoying whenever you find it because it rolls down the path towards you, and if you don't move, you get caught in front of it and get stuck being pulled back down the path with it. You'll also lose a bit of health along the way, too. Just fly high above this obstacle whenever you come across it. Squibby Enemy Info Card Number: 36 Ability: N/A Description: This creature is a floating enemy with an orange ball that you can see in its transparent head. When you get near this enemy, it'll make a few ropes whip out above its head to attack anything coming down on it. Since those rope-like objects are fanned out from its head, be careful not to get hit by them. Tick Enemy Info Card Number: 48 Ability: Needle Description: Here is a white enemy with a red spike on its head pointing upward. When you move above it, this enemy will make its spike expand to nearly three times its total length to attack you. Watch out if you're on a platform above this enemy so you don't get poked! Turbite Enemy Info Card Number: 56 Ability: Spark Description: This is a claw-like electrical enemy that hides in an area where you might not be able to see it. Then, when you try passing it by, it'll come down and try to grab you. Avoid getting caught by this claw and defeat it and/or take its Spark ability if you need it. Wall Shotzso Enemy Info Card Number: 71 Ability: N/A Description: This is a wall-mounted version of the regular Shotzso cannon. This cannon shoots small cannonballs at you, but this time it's mounted on a wall and can aim in different directions to try and attack you. Whispy Woods Enemy Info Card Number: 1 Ability: N/A Description: This mean tree is the ever-so famous boss of Pop Star, and has been found in every previous Kirby game! For help on defeating this tree that never gives up, read the Bosses section of this guide. Whispy Woods Jr. Enemy Info Card Number: 2 Ability: N/A Description: Here are the small tree stump enemies that you come across while fighting Whispy Woods. These aren't considered boss characters, but you only fight them during a boss battle. Anyway, just inhale apples that fall out of Whispy's branches and spit them at these small tree enemies. Yariko Enemy Info Card Number: 69 Ability: N/A Description: Here is the ever-so annoying archer enemy that stands on a platform and shoots arrows diagonally at you. This guy can really be annoying when you're trying to climb up a pole or a vine because it's harder to avoid getting nailed by an arrow. Zebon Enemy Info Card Number: 81 Ability: N/A Description: I really have no clue why this thing is considered an actual enemy. This is just a green jelly-like blob that shoots you in different directions when you jump into it. Zoos Enemy Info Card Number: 59 Ability: Spark Description: This is an electrical enemy that floats around in its own cloud, shooting sparks at you. Avoid getting hit by its attacks and inhale it or use an ability to quickly defeat it. ***************************************************************************** -=-=-=-=-=-=-=-= -= 9. Bosses -= -=-=-=-=-=-=-=-= Adeleine Found: World 1, Level 2 Strategy: Just inhale the minor enemies that Adeleine draws to attack you. After you beat enough of the small enemies, she'll draw the larger ice enemy. Defeat it by inhaling the ice blocks it sometimes creates and spit them back at it. Keep doing that until you defeat it, then Adeleine will create a clone of the Dark Matter boss from Kirby's Dream Land 3. Defeat this creature by inhaling the small black enemies that it shoots out, then spit them back at it. Repeat that process until it's defeated. Now Adeleine will jump from her platform and try to attack you. Beat her by using a simple Down + A slide! King Dedede Found: World 1, Level 3 Strategy: This battle with King Dedede is exactly like the battle with him at the end of Kirby's Dream Land 3. In his first form, he'll just attack using his hammer or by jumping around. He'll also try to inhale and spit you into a wall, so be careful! To defeat his first form, simply inhale the stars that appear after he uses the hammer or jumps and spit them back at him. Next, he starts to fly around the room while Dark Matter attacks you from within Dedede. It'll chase you around the room while trying to eat you, and it'll shoot small black balls towards you. To beat this form, inhale those black balls and shoot them back at Dedede. Keep doing that until he is defeated for real. Whispy Woods Found: World 1 Boss Level Strategy: The battle against Whispy Woods in this game is much different than in previous Kirby games. This time, Whispy is in the center of a circular path and there are 4 miniature "tree" enemies moving around the path. Whispy Woods will also shoot apples at you to attack. Inhale those apples, then spit them at those tree enemies. Two hits per tree will destroy them, so this part of the battle will go pretty quick. The next part of the battle begins with Whispy Woods getting upset and shoots out a single white fireball straight ahead, then it'll shake out many apples from its branches. Quickly inhale one or two of those apples and keep them in your mouth for now. After the apples clear off the path, 4 spikes will come out of the ground and sit there for a moment. Spit the apple or apples you inhaled and spit them at a spike. Keep inhaling the apples when he shakes them down, and then spit them at the spikes. Do that about 6 times and you'll defeat Whispy Woods and the first world of the game! Pix Found: World 2 Boss Level Strategy: When you start this battle, you'll be riding on a round platform that circles a middle base. First, a red diamond will appear and start to attack you by moving around and trying to hit you with a red spike. Simply jump over or duck under it as it passes by to avoid getting hurt. After it stops moving, a green diamond will appear to join the red one and they'll both attack by spinning vertically in the form of spikes trying to hit you. Pass by them when the spikes aren't about to come down on you. Survive that attack and a blue diamond will appear to accompany the red and green diamonds. They'll attack by bobbing up and down through the platform you're on trying to hit you. Avoid them a while longer and you'll finally reach the top of the base and the real battle will begin. After the boss meter fills up, a bunch of molecules will come out of the platform. Inhale one of them and shoot it at one of those diamonds when they come close. The diamonds will still be attacking by rotating around the platform as spikes, trying to hit you. They will also fly around, dropping energy balls to the platform. They won't do anything except hurt you if they happen to fall on you. Just keep inhaling those molecules as they show up, then shoot them at the diamonds. Three hits to each diamond will destroy them. After they're all destroyed, they'll all move to the center of the ring and explode, thus ending World 2! Acro Found: World 3 Boss Level Strategy: This whale from previous Kirby games is the boss of World 3. It'll start off by swimming back slowly and spitting out skulls, enemies, and spiked Gordos at you. Inhale the skulls and enemies and spit them back at Acro. When it reaches the wall, Acro will get mad and swim in a square shaped pattern into the background and then come back and crash into the ground, making a couple of rocks appear. Inhale a rock and spit it back at Acro to hurt it some more. Repeat the above strategy for swimming to the left side of the room. If you don't kill it by the time you reach the left side, you'll have to swim to the right again and inhale/spit whatever it sends your way, except the Gordos. After you reach the right wall, it'll do a flip in the water and crash into the ground, making a couple rocks appear. If you didn't kill it by now, inhale those rocks and shoot them at him until he's defeated. Now, the screen will start scrolling upward through this long corridor filled with fish. Inhale a fish, and then watch out because Acro will swim straight up the corridor and hurt you if you're in the way. Spit the fish at it to cause damage. The next time around, Acro will float towards the bottom of the screen and spit greenish colored bombs at you. Watch out and inhale a fish, then go down there and spit it at it. Repeat that as necessary until you finally defeat it. Take the crystal shard and you're done with World 3! Magman Found: World 4 Boss Level Strategy: At the start of this battle, Magman will be in the background attacking you. It'll make a few fireball enemies jump out of the lava for a moment. Inhale one of them and wait for Magman to make hills of lava come towards you. Stand on the ledge that one of those hills isn't moving towards, then when they reach the other ledges, spit that enemy at one of them to cause damage. For the next attack, it'll shoot out the small enemies, then make those hills of lava come towards three platforms. When those hills reach the platforms, they'll move them upward for a moment, giving you a chance to attack them with whatever's in your mouth. After that, Magman will make the small enemies jump out of the lava for a moment, and then it'll make a couple lava hills move closer to you. They'll move in between a couple of the ledges, allowing you to hit them before they sink again. Repeat the above strategy until you empty this boss's first meter. Then, it'll come to the left side of the screen and start moving after you, making the action scroll to the right onto dry land. When the next meter appears, Magman will turn into a large lava puddle and move to the other side of the room, then shoot out a few flying fire enemies. Inhale one of them, then wait for Magman to take shape again, and then spit the enemy at it to attack. Another attack Magman will use is the ability to shoot fire from its mouth. You can tell when it's going to perform that attack because it'll start shaking and take a huge breath. The only way to dodge getting hit by this large-ranged attack is by getting really close to the boss (not close enough that you'll be touching it), then squat down. The attack should miss you because you're in the only safe zone. One of the other attacks in store for you is when Magman makes stones fall from the ceiling. Inhale them and spit them back at Magman to hurt it. Repeat that strategy until you defeat Magman. Take the crystal shard and you've completed World 4! HR-H Found: World 5 Boss Level Strategy: This boss really presents an actual challenge to you as opposed to the previous bosses you've fought! As soon as the boss's health meter appears, jump out of the way because it'll start by clapping its two paddles for arms together and make a couple rocks appear. Quickly inhale a rock and shoot it at the arms to cause damage to the boss. Some of its other attacks include sweeping the ground with a laser that you can easily avoid by jumping over. It'll also shoot a few bombs to the main platform, so inhale one of them and wait for the boss to sweep its arm over the area. Shoot the arm as soon as it comes in front of you to hurt it some more. Follow all of the above strategy until this boss loses all its energy. Now, it'll become a flying ship and come to the right side of the platform and gain another health bar. It'll now start flying at a slow pace while the screen starts scrolling to the left. This version of the boss attacks by shooting missiles, which you can inhale the front part of, then spit it at the front of the ship. For another attack, it'll try and cut you up with its scissor-like arms. It'll also unleash a whole bunch of bombs and send them flying to the ground where you are. Inhale one or two of them and spit it at its black front area. One more move this boss will make is it'll fly high into the air, making the camera angle change, then it'll fly back down in the middle of the platform. Stay as far to the left as possible to avoid getting hit. Then, repeat the strategy for this part of the fight against this boss until you defeat it. After it stops moving, take the crystal shard that comes out and you'll be done with World 5! Now it's time to head to Ripple Star for World 6 and the final bunch of levels! Miracle Matter Found: World 6 Boss Level Strategy: This is the final battle if you haven't obtained all the crystal pieces in the game. If you have, then consider this as one of the final battles in the game. First, let's go over each of Miracle Matter's different attacks and what to do when he uses them in no particular order. In one attack, Miracle Matter and four orbs surrounding it turn into metallic looking orbs. It'll stay still for a moment, and then the orbs will float around the room inside of bubbles. Avoid getting hit by them, then after they split into two pieces, keep avoiding them. After they fall to the ground, that's when you inhale one of them and quickly spit it at Miracle Matter while it's still a giant metal orb. For another attack, Miracle Matter takes the form of a flying, green, spiked cutter that flies around the room, then stops in the center after a while and becomes the main, invulnerable form of Miracle Matter. Another form is when Miracle Matter becomes an orange spiked circle in the middle of the room and then makes long spikes come out of all sides. Then it makes them disappear as the pattern comes around again. A different attack it uses is when it becomes a large brown block that hovers around with rocks rotating around it. It'll crash to the ground and a few rocks will fall to the ground. Watch out for the matter when it comes near and inhale a rock or two that hits the ground, and spit them back at the boss. A different attack it uses is when it becomes a huge floating spark. A bunch of lasers come flying into the room and bounce off the large ball and bounce around the room. When you see a small spark fly in, inhale it and spit it at the spark to cause damage. Another attack is when Miracle Matter moves to either the left side, the middle, or the right side of the room and become a large fiery pillar. Then it'll retract and a couple of rocks are left behind. Inhale a rock and shoot it at Miracle Matter while it's still in a fiery form. One other attack it does is by becoming an ice block surrounded by smaller diamonds. As it spins around, avoid getting hit and inhale one of the smaller crystals when you get a chance and shoot it at Miracle Matter. This should cover all of its different forms of attacking, so fight accordingly to what Dark Matter does and you should be fine. After you finally defeat Miracle Matter, grab the final crystal shard and see an ending to the game! If you have all the crystals, you'll see a different ending and be warped to a new planet made of Dark Matter, called Dark Star. O2 Found: Dark Star Strategy: This is the final battle of the game, provided you've obtained all the crystal pieces throughout the game. This boss battle is VERY difficult, and will take quite a few tries to beat, so be patient and you'll do fine. Your objective is to shoot O2 in the red eye while avoiding the electrical balls it shoots at you, as well as the explosions they cause when then reach your end of the area. Just shoot it repeatedly in the eye with the crystal shard weapon until the view switches so you'll be above its head. Shoot the halo until it disappears, then use the L or R buttons to rotate around O2 so you'll be in front of its green, spiked tail. Shoot at it while avoiding the gas it emits until it disappears, then you'll be in front of the boss and its red eye again. Keep shooting that eye while avoiding the explosions until you are able to shoot at its halo and bandage again. After that, rotate under it and attack its tail. Repeat the above strategy until you defeat the boss and beat the game! ***************************************************************************** -=-=-=-=-=-=-=-=-=-=-= -= 10. Mini-Games -= -=-=-=-=-=-=-=-=-=-=-= In Kirby 64, there are three different mini-games, which you can access from the Options menu in a saved game file. There may be more, but I am not completely sure yet. Here, I'll tell you about all the mini-games in that menu: ============ 100-Yard Hop ============ This race is different than normal races since you have to jump from circle to circle without stepping in the water. Press A to jump ahead two spaces, and B to jump only one space ahead. Be careful when jumping so you know not to jump by pressing the wrong button or you'll lose precious time by falling in the water! In the harder difficulties, other obstacles are added to the track as well as the water puddles. The first one to make it all the way to the end of the track wins. ================ Bumper Crop Bump ================ In this mini-game, you and your opponents are underneath a tree's branches and must try to catch as much fruit that falls from the tree as possible. Each fruit that falls is worth a point, and the player with the most points at the end is obviously the winner. In hard difficulty settings for this mini-game, bombs are sometimes dropped from the trees. If you catch the bomb or even get hit by its explosion, you'll lose everything in your basket and be reduced to 0 points. Since it gets crowded while trying to catch the fruit, press A while next to an opponent to switch places with them. That way, you can move around to other areas underneath the tree. When the mini- game is about to end, all the fruit remaining starts to shake and it all starts to fall down. After all the fruit falls, the game is over and the points are tallied. ================== Checkerboard Chase ================== This mini-game is probably the most fun of the mini-games around. The objective is to knock the opponents off the battlefield as much as possible while they try to do the same to you. You do that by punching the ground, therefore making the whole row you're looking down collapse along with anyone standing on them. You can tell which pieces of the level are going to collapse because each time you "punch" the ground, the row changes color to signify that the row is going to fall. Press A to punch the ground, and move around with the Control Pad. There is a meter for each player at the top of the screen. Each time a player falls off the course, a bar is taken off that meter. Once all five bars on your meter are gone, you're out of the game. Also, each time a player is kicked out of the game, the outer rows of blocks will automatically drop off the course, thus limiting your space. ========= Goal Game ========= This isn't one of the mini-games you can access in the Options menu. This is the one you play at the end of each level, excluding boss levels. You make Kirby jump to a specific item you want. First, press A when he's looking in the direction you want him to. Then watch he moves his arms up and down as if he's stretching. The lower his arms are, the farther he'll jump. The items available in this little mini-game are all listed in the Items section of this guide. In other words, all the items are available for you to win in this mini-game, with the exception of the Lollipop. ***************************************************************************** -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -= 11. Secrets/Tips and Tricks -= -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ================= Unlock Boss Butch ================= In order to access the Boss Butch mode, where you'll have to fight all the world bosses in order without breaks, complete the game with a 100% ranking. The Boss Butch option will appear in the Options menu. ==================================== Unlock Higher Mini-Game Difficulties ==================================== To access the higher difficulty settings for the mini-games, you must beat the difficulty setting before it. In the beginning, beat the Easy setting to unlock the Normal level. Beat the Normal level to open the Hard level. Then, beat the Hard level to access the Intense difficulty level. ====================== View All Cinema Scenes ====================== To be able to view all the cinema scenes in the game in order, beat the game with a 100% rank and a new selection will appear in the Movies menu that'll allow you watch all the movies, one after another. ***************************************************************************** -=-=-=-=-=-=-=-=-= -= 12. Credits -= -=-=-=-=-=-=-=-=-= KIRBY 64 (http://www.kirby64.com): For the real names of each of the bosses and the worlds for the US version of the game. ***************************************************************************** -=-=-=-=-=-=-=-=-=-=-=-=-=-= -= 13. Copyright Notice -= -=-=-=-=-=-=-=-=-=-=-=-=-=-= This file is Copyright (c)2000-2007 Devin Morgan. All rights reserved. Please view the following URL to see the list of sites that are allowed to post my work: http://www.freewebs.com/dbmfaqs/allowlist.html This list is comprised of sites I know and trust well. If your site is not on the aforementioned list, you are currently not allowed to post any of my files on your site. If you wish to acquire permission, feel free to email me (see the section below); permission may or may not granted at my discretion. Please respect my work and do not steal it or post it without my permission. I only want my most recent work to be available and I do not feel that can be achieved if others take from me without my knowledge or permission. If you are writing a FAQ for this game as well, and would like to use some information, contact me and we'll talk. Please do not rip me off, as that is blatant plagiarism and such will not be tolerated. ***************************************************************************** -=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -= 14. Contact Information -= -=-=-=-=-=-=-=-=-=-=-=-=-=-=-= As of this version, the file contains all the information I know to date. If it is a work in progress, give me time before bombarding me with emails about things being missing. All I ask is that you READ THE FAQ before emailing me, since that's what it's here for! Don't waste my time (and yours) by asking me for information obviously covered in the guide. If it's in reference to a side quest or item, chances are they can be found in another section besides the walkthrough, so check the appendices as well. If you have any questions, comments, or things to add that are not already in this FAQ, feel free to email me. I usually do post submissions, credit given of course, so long as I feel they are relevant to the game in question. My email address is: dbmfaqs(at)gmail.com. Thanks for reading, and be sure to check out the rest of my work at this URL: http://www.gamefaqs.com/features/recognition/3579.html =- End of File -=