------------------------------------------------------------------------------ Mortal Kombat Trilogy Console Differences FAQ: VERSION 1.00 -Created, Edited and Compiled by: Psychochronic of Shoryuken.com (Brettdude in Gamefaqs) Another form of Psychochronic Literature! ------------------------------------------------------------------------------ Last Update: April 17, 2007 ------------------------------------------------------------------------------ Notes before reading this document: ------------------------------------------------------------------------------ 1) This document is NOT a tier list or a movelist. It's a brief description of the differences of Mortal Kombat Trilogy as it focuses on PlayStation, Sega Saturn, PC to Nintendo 64 so don't expect anything answered such as "Which character is top-tier?", "How do you do this specific move?" or any- thing on doing certain combos. If this is not the information you are looking for, please close this text now. 2a) This document is protected by US Copyright Law, and the Berne Copyright Convention of 1976. This document is for private and personal use only--it cannot be reprinted in part or inwhole or reproduced in any way or in any form (written or otherwise). It is a free document that cannot be used in any sort of commercial transaction, including selling it or giving it away as a gift. Although I am...the author in the majority of the text, please respect the other authors whose work I have included in this guide. 2b) This document cannot be hotlinked to any other forums/ sites other than Gamefaqs, Shoryuken and my Geocities webpage (link provided below on the Contact section). To kinda repeat point #2a, this guide cannot be referenced, altered, or used by anybody (including webmasters, publishers and magazine staff) without my express written permission. This guide is created and is owned by me, Brett "Psychochronic" Navarro (aka. "Brettdude" in Gamefaqs). Plagarizing is a crime and is punishable by law. 3) This document is better read on Notepad with the Font set on "Times New Roman" on Regular setting, Size "10" and the screen resolution set on 1024x768. Use the Find feature (Ctrl + F) to find whatever term you're looking for easy mobility. ------------------------------------------------------------------------------ Table of Contents: ------------------------------------------------------------------------------ 1) Version Changes 2) Differences 3) Contact 4) Credits ------------------------------------------------------------------------------ Version Changes: ------------------------------------------------------------------------------ 1.00 - April 17, 2007: Compilated on April 12, 2007 because it's been a long time I've made a difference FAQ. Finished on April 17, 2007. ------------------------------------------------------------------------------ Differences: *NOTE: Majority of the time, PlayStation, Saturn and PC versions are nearly identical. The focus is comparing those three versions to the Nintendo 64 version. ------------------------------------------------------------------------------ -The Nintendo 64 version doesn't have loading times before the match and when Shang Tsung does a morph. Obvious guess comparing CD-Rom to cartridge. -The Nintendo 64 version doesn't contain the classic (or alternate) versions of Kano, Raiden, Jax and Kung Lao. Those are always accessed in the PlayStation, Saturn and PC versions. This was done due to the limitations of cartridge space that the Nintendo 64 cart holds. -Goro and Kintaro are playable in the PlayStation, Saturn and PC versions. These bosses are not selectable in the Nintendo 64 version due to...yes, cartridge limitations. -Each console has it's own secret character that has to be accessed via cheat code. For the PlayStation, Saturn and PC versions, Chameleon is introduced. Chameleon is a male ninja which rapidly switches movesets of Reptile, Scorpion, Rain, Noob Saibot, Ermac, Sub-Zero (Classic) and Smoke (Human). As Chameleon's stance is as similar to Reptile, he switches color, not his stance. For the Nintendo 64 version, Chameleon is thereby, replaced with Khameleon (hence the spelling). Khameleon is a female ninja which rapidly switches movesets of Kitana, Mileena and Jade and is also a secret opponent. As she also switches her movesets, she also has a storyline, unlike her male counterpart. -The Nintendo 64 version combines both the Classic Sub-Zero and Unmasked Sub-Zero into one convienient palette swapped ninja. This can lead to come confusion as it hads the Unmasked Sub-Zero's biography (without the line "The ninja returns unmasked) and the moves but had the Classic Sub-Zero's ending. This left some un- answered plot points of both of his story. You can thank Nintendo cartridge limitations for confusing the Mortal Kombat timeline. -The PlayStation, Saturn and PC versions doesn't have the Hidden Portal and Noob's Dorfen kombat zones both seen in Mortal Kombat 3. -The Nintendo 64 version doesn't have the Kahn's Arena kombat zone from Mortal Kombat II and The Bank kombat zone from Mortal Kombat 3. -The Nintendo 64 version has an exclusive kombat zone: The Star Bridge. This kombat zone is basically the back- ground of The Pit II from Mortal Kombat II with a star- filled sky. -The PlayStation, Saturn and PC versions has a few exclu- sive background enhancements. Kahn's Arena from Mortal Kombat II no longer have the Kano and Sonya sprites. In Mortal Kombat II, they were seen chained in the background. The Living Forest from Mortal Kombat II doesn't have Jade and Smoke (Human) appearing in the background as they are playable in Ultimate Mortal Kombat 3. Although I have sworn I saw Khameleon in the background when playing the Nintendo 64 version and a red carpet in The Bank kombat zone when playing the PlayStation version but I'll have to check on that. Can someone confirm this? -The PlayStation, Saturn and PC versions, Rain's stance is as similar as the common male ninja (every male ninja except Reptile) but in the Nintendo 64 version, Rain's stance is Reptile's. -The PlayStation, Saturn and PC versions have the same arcade-look of The Dead Pool kombat zone from Mortal Kombat II. For some reason, the Nintendo 64 version doesn't have the arcade-look, it's more of having the Super Nintendo look of it. You could notice there are no chainhooks seen in the background and the similar color texture for some reason. -The Nintendo 64 version, The Graveyard kombat zone has more random names on the gravestones near the front. As well as the original Midway design team of Mortal Kombat 3, names of the team at Williams Entertainment were added. The date of death on the stones was changed, from April 1, 1995 to September 30, 1996. -The Nintendo 64 version has a few exclusive background enhancements. Kahn's Kave from Ultimate Mortal Kombat 3. The sky seen from the windows contain animated clouds and the floor adds a nice glow. The Lost Bridge also has Blaze and Hornbuckle (from Mortal Kombat II's The Pit II) seen random in the background. -The Nintendo 64 version, although Shao Kahn and Motaro aren't seen in the character select, they are playable via cheat code and they both have their own fatalities which is considered an exclusive. -The music is different in some kombat zones. The Play- Station, Saturn and PC versions have music from Mortal Kombat II and Mortal Kombat 3 but many of the tracks don't play in their respective kombat zones for some reason. The Nintendo 64 version only has music from Mortal Kombat 3 due to...guess, cartridge limitations. -The Nintendo 64 version exclusively has a feature where you can uppercut the opponent from Goro's Lair to The Armory to The Kombat Tomb. This is the only triple-layer as all the others have double-layer (The Subway to The Street, The Bank to The Rooftop, The Soul Chamber to The Balcony and Scorpion's Lair (Hell) to Kahn's Kave). -The PlayStation, Saturn and PC version has an option for Free Play (infinite credits) whereas the Nintendo 64 version, Free Play must be accessed via cheat code. -The Nintendo 64 version adds in an exclusive feature: 3-on-3 Kombat. Same thing as 2-on-2, except it just adds in a 3rd person on both teams. Possible reason this wasn't added in PlayStation, Saturn and PC was most likely, due to long loading times. -The PlayStation, Saturn and PC versions of the game only have twelve boxes for the Khan's Treasure Cave screen at the end of the tournament, whereas the Nintendo 64 version has well over twenty to pick from (the bottom row can only be chosen by beating the game under Champion Endurance Mode via cheat code). The Nintendo 64 version also has a more cohesive "Supreme Demonstration" feature (which shows every Fatality, Babality, Friendship, Animality, and Brutality for every character) than the PlayStation, Saturn and PC ver- sions as the latter versions needed to load the fatalities and cannot show every one in the allotted time. I'm not gonna go into detail of this since I have written a seperate FAQ of it and it's always available to be accessed at Gamefaqs via my contributor page. -The PlayStation version and the Nintendo 64 version have their respective and differed number of glitches. I'm not going to explain all of them because this is not a Bug/Glitch FAQ. ------------------------------------------------------------------------------ Contact: ------------------------------------------------------------------------------ Contact me! Here are the following e-mails and internet forums you can find me at: E-Mails: MSN Messenger/Hotmail: b_unit905@hotmail.com Yahoo!: psychochronic2004@yahoo.ca Internet Forums: Gamefaqs.com: brettdude Shoryuken.com: psychochronic MIRC (channels on EFnet): #Capcom (The main channel for Shoryuken.com) #Gamecombos (The main channel for Gamecombos.com) #Srkgd (The General Discussion part of Shoryuken.com) #Srklive (The XBOX Live part of Shoryuken.com) My Fighting Game Site: www.geocities.com/psychochronic2004 ------------------------------------------------------------------------------ Credits: ------------------------------------------------------------------------------ Props to those who made this guide possible: Myself for doing one of my favorite FAQs which discusses differences and for also single-handedly researching all points above, during the period that I've taken time off writing FAQs. More on the way, some expected, some random. Peace. -Psychochronic ps. For all you Mortal Kombat heads, support the scene by downloading Mortal Kombat II on PS3 and by going to offline tournaments to get your game up. Copyright (c) Brett Navarro 2005-2006