Neutral Encounter FAQ Red Maw 2004 GildedGold (at) Hotmail.com The @ is deleted to bypass spambots Please E-Mail me if you feel something should be changed/added If my suggestions/changes topic is still on OB64 general board, please post there before you E-Mail me Feel free to post this information elsewhere, I don't mind in the least Yes, that means you can plagiarize me all you want Do not E-Mail me with questions questions, there are plenty of great faq's for this game available here at GameFaq's, and the Ogre Battle 64 board is still active ***************** Table of Contents ***************** 1. Opening Tips & Notes 2. Neutral encounters by creature -Dragons -Hawkmen -Golems -Undead -Netherworlders -Monsters & Other Creatures -Miscellaneous Notes on Creatures 3. Neutral Encounters by Location -Tenna Plains -Volmus Mine I -Crenal Canyon I -Zenobian Border -Mylesia I -Volmus Mine II -Gunter Piedmont -Dardunnelles I -Alba -Crenel Canyon II -Mylesia II -Highland of Soathon -Sable Lowlands -Audvera Heights -Mt. Ithaca -Azure Plains -Mt. Keryoleth -Wentinus I -Dardunnelles II -Gules Hills I -Fair Heights -Vert Plateau -Capitrium -Tremos Mt.s I -Celesis -Tremos Mt.s II -Temple of Berthe I & II -Gules Hills II -Romulus -Blue Basilica -Ptia -Argent -Barpheth -Tybell -Latium -Aurua Plains I -Wentinus II -Mt. Keryoleth II 4. Neutral encounters by items -Portables -Stat Boosters -Expendables -Weapons -Armor -Misc. Gear -Miscellaneous Notes on Items 5. Other miscellaneous Notes 6. Credits & Version History ==================== Opening Tips & Notes ==================== Just so we are clear on a few things, when I say 'neutral encounter,' I mean when you are walking across the map, and you encounter a neutral creature all of a sudden, which could be several things, depending on where you are (see list at start of next section). The sequence begins like a battle, but now you have the 'Talk' option in your interrupt command menu. If you select talk, there is a chance the neutral creature will join your battalion. The creature will always appear in the center of the middle row. Generally, I find it is better to attack the target a few times, and then talk to them. That is how I have received best results in recruiting. When it is the neutral creatures turn to attack, it will either run, or attack you. If the creature has been badly hurt, i.e. you dropped it down to less than half it's HP, it will probably run, although some creatures, such as Undead, rarely run, others have more regard for their own safety, and will run at the slightest provocation. If you want to recruit the creature, my suggestion would be to attack it with all your characters once, then right before it gets the chance to attack, hit the interrupt command, and choose 'talk.' Once you choose 'talk,' the creature will either join you, not be persuaded and keep attacking you, or not be persuaded and flee. If you kill neutral encounters, there is a chance they will drop an item, some items are rarer than others. Hunting for Neutral Encounters is pretty slow, the only way to make it go faster, is to obtain the Decoy Cap, obtained by recruiting Sheen, who is found at Azure Plains, in the stronghold of Coppermine. If you have a middle to low chaos frame (see chaos frame faq if you don't know what that means), then, after winning Dardunelles II, take Sheen to Garu Kaio, and voila, when you equip it to a character, and have their unit walk around the map, neutral encounters will pop up much faster than normal. It is my personal opinion that hunting for neutral encounters with more than one unit in the same terrain does not improve your odds of stumbling upon a neutral encounter. Others disagree, perhaps I am unlucky, but it's your call to make. I simply don't like having to keeping telling multiple units to go back and forth multiple times, though once you get legions this is made easier. The only other use for legions being sweeping map for hidden items. When you want to find a specific creature, send a unit that matches it's alignment as closely as possible; very lawful units will not run across very chaotic creatures, such as Black Dragons, as often as they run across lawful ones, such as Platinum Dragons. In the games help files, it does same that you improve your chances of coming by a neutral encounter simply by having more units deployed. Take this however you will, what I usually do is just deploy 10 units and have one scan the terrain of the creature I'm looking for. Some creatures are very rare, for instance if you get the idea of loading up on Ogre Blades like most people do, then go out and try it, not only do you realize that Ogre's don't always like to drop Ogre Blade's, but Ogre's are a pretty rare encounter, even with the Decoy cap. Another example I found as I was researching was that while I was scouring Mt. Keryoleth II, I forgot to change Sheen into a Hawkman, and subsequently put Decoy Cap back on him (He is normally a Raven). Over the course of hunting without it, I came across Opininci frequently, along with Sphinxes, and Cockatrices. Gorgons were rare, and I never came across an Ahzi Dahaka until I put the Decoy Cap on. ***After you beat a mission, if you enter the stronghold you start at*** ***(HQ)in area investigation, Hugo will tell you what creatures can be*** ***found there, if you need quick reference, this can be helpful*** ============================== Neutral Encounters by Creature ============================== Quick list of Creatures that can be found in wild: Dragons: Young Dragon, Thunder Dragon, Earth Dragon, Black Dragon, Platinum Dragon, Red Dragon, Blue Dragon, Ahzi Dahaka, Hydra, Tiamat, Bahamut, Flarebrass Hawkmen: Hawkman, Vultan, Raven Golems: Golem, Stone Golem, Baldr Golem Undead: Skeleton, Ghost Nehterworlders: Goblin, Gorgon, Ogre Beasts & Other Creatures Wyrm, Wyvern, Griffin, Opinincus, Hellhound, Cerberus, Cockatrice, Sphinx, Faerie, Gremlin, Pumpkinhead Please note you CANNOT obtain a Saturos or Daemon in wild You can obtain a Saturos via using Love & Peace Daemon's cannot be obtained without a gameshark Only 5/6 Of the high level dragon's are available in the wild You cannot find a Quetzalcoatl in the wild Zombies cannot be obtained in wild. I forgot to include 'snowy' in many terrain descriptions. It will be probably be obvious where this happened, just be advised that if it says Highlands in one of my descriptions, but only Snowy Highlands can be found on that level, it's just a typo on my part. Layout: ------- Section ------- Creature Area, Terrain, Exp. Level Area, Terrain, Exp. Level ...etc Items character may drop when killed Creature Area, Terrain, Exp. Level Area, Terrain, Exp. Level ...etc Items character may drop when killed ------- Dragons ------- Young Dragon Tenne Plains, Forests, 2 Volmus Mine I, Forests, 2 Zenobian Border, Plains, 5 Gunther Piedmont, Plains, 7 Dardunnelles I, Barrens, 8 Alba, Highlands, 8 Heal Seed Thunder Dragon Dardunnelles I, Barrens, 8 Sable Lowlands, Barrens, 12 Mt. Keryoleth I, Barrens, 15 Gules Hills I, Barrens, 16 Celesis, Barrens, 20 Gules Hills II, 23 Ptia, Snowy Barrens, 28 Latium, Barrens, 31 Heal Seed, Sum Mannus Earth Dragon Alba, Forests, 8 Azure Plains, Forests, 14 Mt. Keryoleth I, Forests, 15 Fair Heights, Forests, 17 Vert Plateau, Forests, 19 Temple of Berthe II Forests, 22 Heal Seed, Axe of Wyrm Black Dragon Mylesia II, Forests, 11 Capitrium, Snowy Barrens, 18 Tremos Mt.s I, Forests, 23 Barpheth, Forests, 27 Tybell, Forests, 30 Heal Seed, Kerykeion Platinum Dragon Crenel Canyon II, Barrens, 9 Highland of Soathon, Highlands, 11 Capitrium, Snowy Highlands, 18 Vert Plateau, Snowy Highlands, 19 Celesis, Snowy Highlands, 20 Barpheth, Snowy Highlands, 27 Argent, Snowy Highlands, 29 Heal Seed, Ytival Red Dragon Sable Lowlands, Barrens, 12 Audvera Heights, Highlands, 12 Azure Plains, Highlands, 14 Fair Heights, Highlands, 17 Tremos Mt.s II, Highlands, 21 Blue Basilica, Highlands, 26 Aurua Plains I, Highlands, 32 Heal Seed, Sword of Firedrake Blue Dragon Gunther Piedmont, Marsh, 7 Sable Lowlands, Highlands, 12 Gules Hills I, Marsh, 16 Gules Hills II, 23 Tybell, Marsh, 30 Heal Seed, Cyanic Claw Hydra Wentinus II, Marsh, 34 Snow Orb, Heal Pack, Mirror of Soul Ahzi Dahaka Mt. Keryoleth II, Forests, 34 Bracer of Protection, Heal Pack, Naga Ring Tiamat Aurua Plains I, Forests, 32 Angel Fruit, Goblet of Destiny, Urn of Chaos Bahamut Aurua Plains II, Highlands, 36 ??? Flarebrass Aurua Plains II, Highlands, 36 ??? ***Quetzalcoatls cannot be obtained in wild*** ------- Hawkmen ------- Hawkman Crenel Canyon I, 3 Mylesia I, Roads & Plains, 5 Volmus Mine II, Roads & Plains, 6 Dardunnelles I, Roads & Plains, 8 Crenel Canyon II, Roads & Plains, 9 Halt Hammer, Bandanna, Leather Armor Vultan Wentinus I, Roads & Plains, 16 Dardunnelles II, Roads & Plains, 16 Wentinus II, Roads & Plains, 34 Baldr Club, Hachigane, Hard Leather Raven Wentinus I, Roads & Plains, 16 Dardunnelles II, Roads & Plains, 16 Aurua Plains I, Roads & Plains, 32 Baldr Axe, Armet, Hard Leather ------ Golems ------ Golem Tenne Plains, Highlands, 2 Volmus Mine I, Highlands, 2 Mylesia I, Barrens, 5 Gunther Piedmont I, Highlands, 7 Heal Leaf, Power Fruit Stone Golem Audvera Heights, Barrens, 12 Azure Plains, Barrens, 14 Tremos Mountains II, Highlands, 21 Kite Shield, Plate Mail, Armet Baldr Golem Tremos Mt.s II, Snowy Highlands, 21 Romulus, Highlands 24 Argent, Snowy Barrens 29 Aurua Plains II, Barrens, 36 Baldr Shield, Baldr Armor, Baldr Helmet ------ Undead ------ Skeleton Volmus Mine II, Forests, 6 Dardunnelles I, Forests, 8 Sable Lowlands, Forests, 12 Dardunnelles II, Forests, 16 Capitrium, Snowy Forests, 18 Halt Hammer, Torn Cloth Ghost Volmus Mine II, Forests, 6 Dardunnelles I, Forests, 8 Sable Lowlands, Forests, 12 Dardunnelles II, Forests, 16 Torn Cloth ***Zombies cannot be found in wild*** -------------- Netherworlders -------------- Goblin Mt. Keryoleth I, Forests, 15 Tremos Mt.s II, Forests, 21 Ptia, Forests, 28 Blue Basilica, Forests, 26 Latium, Forests, 31 Heal Leaf, Short Sword, Plate Mail Gorgon Ptia, Snowy Forests, 28 Latium, Forests, 31 Mt. Keryoleth, Forests, 34 Revive Stone, Composite Bow, Love and Peace Ogre Tybell, Snowy Plains, 30 Warhammer, Leather Armor, Ogre Blade ***It is impossible to find a Saturos or Daemon in the wild*** ------------------------ Beasts & Other Creatures ------------------------ Wyrm Tenne Plains, Barrens, 2 Mylesia I, Highlands, 5 Volmus Mine II, Highlands, 6 Mylesia II, Highlands, 11 Power Fruit Wyvern Temple of Berthe II, Barrens, 22 Tremos Mt.s I, Highlands, 23 Latium, Highlands, 31 Wentinus II, Highlands, 34 Cup of Life, Champion Statuette, Angel Fruit Griffin Crenel Canyon I, Highlands, 3 Zenobian Border, Highlands, 5 Gunther Piedmont, Barrens, 7 Crenel Canyon II, Highlands, 9 Mt. Ithaca, Highlands, 13 Power Fruit Opinincus Celesis, Snowy Plains, 20 Temple of Berthe II, Highlands, 22 Romulus, Barrens, 24 Tybell, Highlands, 30 Mt. Keryoleth II, Highlands, 34 Angel Fruit, Crystal of Precision, Stone of Quickness Hellhound Crenel Canyon I, Forests, 3 Zenobian Border, Barrens, 5 Alba, Barrens, 8 Crenel Canyon II, Forests, 9 Highland of Soathon, Barrens, 11 Power Fruit Cerberus Gules Hills I, Forests, 16 Gules Hills II, Highlands, 23 Barpheth, Barrens, 27 Angel Fruit, Goblet of Destiny, Flag of Unity Cockatrice Audvera Heights, Forests, 12 Mt. Keryoleth I, Highlands, 15 Temple of Berthe II, Snowy Highlands, 22 Romulus, Highlands, 24 Mt. Keryoleth II, Barrens, 34 Revive Stone, Scroll of Discipline Sphinx Argent, Snowy Forests, 29 Latium, Highlands, 31 Mt. Keryoleth II, Highlands, 34 Angel Fruit, Altar of Resurrection Faerie Mylesia I, Plains, 5 Mylesia II, Plains, 11 Sable Lowlands, Plains, 12 Mt. Ithaca, Plains, 13 Fair Heights, Plains, 17 Heal Leaf, Silver Hourglass Gremlin Mylesia I, Forests, 5 Volmus Mine II, Plains, 6 Mylesia II, Forests, 11 Mt. Ithaca, Forests, 13 Fair Heights, Forests, 17 Heal Seed, Quit Gate Pumpkinhead Highland of Soathon, Forests, 11 Tremos Mt.s II, Forests, 21 Ptia, Forests, 28 Heal Leaf, Dowsing Rod ============================== Neutral Encounters by Location ============================== Layout: ------- Section ------- Level, exp level of encounters at location Creature, Terrain Creature Terrain ....Etc Level, exp level of encounters at location Creature, Terrain Creature, Terrain ....Etc ***Please note, when you start Volmus Mine II, Volmus Mine I's*** ***encounters are gone, and never to be seen again, the same*** ***standard is applied to every area you visit more than once*** -------- Prologue -------- Tenne Plains, 2 Young Dragon, Forrest Wyrm, Barrens Golem, Highlands Volmus Mine I, 2 Young Dragon, Forests Golem, Highlands --------- Chapter 1 --------- Crenel Canyon I, 3 Hellhound, Forests Griffin, Highlands Hawkman, Roads & Plains Zenobian Border, 5 Young Dragon, Plains Hellhound, Barrens Griffin, Highlands Mylesia I, 5 Golem, Barrens Wyrm, Highlands Faerie, Plains Gremlin, Forests Hawkman, Roads & Plains Volmus Mine II, 6 Gremlin, Plains Wyrm, Highlands Hawkman, Roads & Plains Skeleton, Forests Ghost, Forests Gunther Piedmont, 7 Blue Dragon, Marsh Golem, Highlands Griffin, Barrens Young Dragon, Plains Dardunnelles I, 8 Thunder Dragon, Barrens Skeleton, Forest Ghost, Forest Young Dragon, Barrens Hawkman, Roads & Plains Alba, 8 Earth Dragon, Forest Young Dragon, Highlands Hellhound, Barrens --------- Chapter 2 --------- Crenel Canyon II, 9 Platinum Dragon, Barrens Hellhound, Forest Griffin, Highlands Hawkman, Roads & Plains Mylesia II, 11 Faerie, Plains Black Dragon, Forest Wyrm, Highland Gremlin, Forest Highland of Soathon, 11 Pumpkinhead, Forests Platinum Dragon, Highlands Hellhound, Barrens Sable Lowlands, 12 Faerie, Plains Blue Dragon, Highlands Red Dragon, Barrens Thunder Dragon, Barrens Skeleton, Forest Ghost, Forest Audvera Heights, 12 Red Dragon, Highlands Cockatrice, Forests Stone Golem, Barrens Mt. Ithaca, 13 Faerie, Plains Gremlin, Forests Griffin, Highlands Azure Plains, 14 Stone Golem, Barrens Red Dragon, Highlands Earth Dragon, Forests Mt. Keryoleth, 15 Cockatrice, Highlands Goblin, Forests Earth Dragon, Forests Thunder Dragon, Barrens Wentinus I, 16 Blue Dragon, Marsh Vultan, Roads & Plains Raven, Roads & Plains --------- Chapter 3 --------- Dardunnelles II, 16 Black Dragon, Barrens Skeleton, Forest Ghost, Forest Vultan, Plains & Roads Raven, Plains & Roads Gules Hills I, 16 Cerberus, Highlands Blue Dragon, Marsh Thunder Dragon, Barrens Fair Heights, 17 Earth Dragon, Forests Red Dragon, Highlands Faerie, Plains Gremlin, Forests Vert Plateau, 19 Earth Dragon, Snowy Forests Platinum Dragon, Snowy Highlands Capitrium, 18 Platinum Dragon, Snowy Highlands Skeleton, Snowy Forests Black Dragon, Snowy Barrens Tremos Mt.s I, 23 Black Dragon, Forests Wyvern, Highlands Celesis, 20 Thunder Dragon, Snowy Barrens Platinum Dragon, Snowy Highlands Opinincus, Snowy Plains Tremos Mt.s II, 21 Red Dragon, Highlands Stone Golem, Highlands Goblin, Forests Baldr Golem, Snowy Highland Pumpkinhead, Forests Temple of Berthe I & II, 22 Wyvern, Barrens Earth Dragon, Forests Cockatrice, Snowy Highlands Opinincus, Highlands --------- Chapter 4 --------- Gules Hills II, 23 Cerberus, Highlands Blue Dragon, Marsh Thunder Dragon, Barrens Romulus, 24 Cockatrice, Highlands Baldr Golem, Highlands Opinincus, Barrens Blue Basilica, 26 Red Dragon, Highlands Goblin, Forests Ptia, 28 Thunder Dragon, Snowy Barrens Pumpkinhead, Forests Gorgon, Snowy Forests Goblin, Forest Argent, 29 Sphinx, Snowy Forests Baldr Golem, Snowy Barrens Platinum Dragon, Snowy Highlands Barpheth, 27 Cerberus, Barrens Black Dragon, Forest Platinum Dragon, Snowy Highlands Tybell, 30 Ogre, Snowy Plains Blue Dragon, Marsh Black Dragon, Forests Opinincus, Highlands Latium, 31 Sphinx, Highlands Wyvern, Highlands Gorgon, Forests Goblin, Forests Thunder Dragon, Barrens Aurua Plains I, 32 Tiamat, Forests Red Dragon, Highlands Raven, Plains & Roads Wentinus II, 34 Vultan, Plains & Roads Hydra, Marsh Wyvern, Highlands Mt. Keryoleth II, 34 Ahzi Dahaka, Forests Cockatrice, Barrens Gorgon, Forests Sphinx, Highlands Opinincus, Highlands Aurua Plains II, 36 Bahamut, Highlands Flarebrass, Highlands ================================ Miscellaneous Notes on Creatures ================================ Let me emphasize again you cannot get a Daemon, Saturos, or Quetzalcoatl in the wild. Early in the game, if you're looking for something that hits hard, pick up a Hellhound or two, they have exceptional attack power, and get 3 attacks in front row. Golems aren't too bad either, due to their ability to take physical attacks, though not as strong as hellhound's are attacking, they still are fairly strong, plus, they are immune to status changes, I.E., you will never see a sleeping/poisoned/paralyzed Golem. You can get any of those by using Love and Peace, however (except the Daemon), or raising a Red/Platinum/Thunder Dragon to it's next respective form Gremlins and Faeries are junk, in my opinion, simply because there are better options, but if you need to fill space, they're always open to you. It's not worth picking up Young Dragons, in my opinion, it's better to go for one of the 6 elemental dragons, then raise it to it's higher form, it's just easier, I think. Having a flying unit can be useful, they are good at chasing down retreating enemies since they have no terrain restrictions, the only catch is they tire out quickly. Hawkmen, Vultans, Seraphs, Wyrms, Wyverns, Griffins, Opininci, Sphinxes, Cockatrices, Ghosts, Gremlins, and Faeries, are what you can scrape together from neutral encounters. Angel Knights/Seraphs are also flying units, but alas, they cannot be found in the wild. As far as dragons go, Quetzalcoatls (Upgraded Thunder Dragons) are the way to go, because of their attack paralyzes enemies (Parazlye is better than sleep because when you attack a sleeping character, they may wake up, if you attack a paralyzed character, they stay paralzed). Ahzi Dahaka's are also pretty good because of their power down effect (Flarebrass' rarely cause enemies to power down). My favorite combination of dragons is either 2 Quetzalcoatls, or a Quetzalcoatl and an Azhi Dahaka. I would not waste time catching Young Dragons, go straight for elemental dragons first. Though if you are looking for some decent attack power very early in the game, Young Dragons aren't so bad. Hellhounds are better, though Recruiting neutral encounters is a great way to fill up space in you battalion, and many characters are quite effective. Grabbing a few Ogres is useful just to make use of your most powerful two handed axes/hammers, since the only other class that uses them, Black Knights, are limited to 3, 4 if you get Carth (Although you can get more using Love and Peace) Sphinx's are incredibly powerful, once you are able to acquire them, Wyverns and Opinincus' are practically obsolete. Pumpkinhead's are more useful than their ridiculous appearance leads on, in fact they can be incredibly cheap, pumpkin smash halves the targets HP instantly, and pumpkin shower is even more powerful, though it hurts the pumpkinhead. Cockatrices and Gorgons are great , but be advised, you don't get any experience from petrifying people. If you want to just get a unit out of the way, then petrifying it works well. For the dragon's, wild Hydras, Tiamats, and Ahzi Dahaka tend to be less powerful than dragons you raise yourself, whereas Baldr Golems found in wild tend to be stronger than ones you raise yourself. Don't bother trying to get Baldr Golems on your own anyway, coming by combination magic in combat is rare enough, and the odds of it being wind/fire are low. On Mt. Keryoleth II, as you can see, lot's of high level, powerful monsters are up for grabs. If you are in need of cheap and effective units, grab some a Sphinx, Cockatrice, Ahzi Dahaka, or Gorgon, or two, or whatever. Ahzi Dahaka and Gorgons are comparatively rare to the others. This holds true for other levels, the general rule is that the more powerful creatures are rarer. For more detailed info on classes, check CyricZ's in depth faq. ========================== Neutral Encounters by Item ========================== Quick list of items available by killing creatures you find in wild Portables Heal Leaf, Heal Seed, Heal Pack, Power Fruit, Angel Fruit, Altar of Resurrection, Revive Stone, Quit Gate Stat Boosters Champion Statuette, Scroll of Discipline, Urn of Chaos, Cup of Life, Goblet of Destiny, Stone of Quickness, Crystal of Precision, Bracer of Protection, Mirror of Soul, Flag of Unity Expendables Love and Peace, Silver Hourglass, Dowsing Rod Weapons Short Sword, Halt Hammer, Ogre Blade, Warhammer, Composite Bow, Baldr Axe, Baldr Club, Sun Mannus, Axe of Wyrm, Sword of Firedrake, Kerykeion, Ytival, Cyanic Claw Armor Leather Armor, Hard Leather, Baldr Armor, Plate Mail, Torn Cloth Misc. Gear Armet, Baldr Helmet, Machigane, Bandana, Snow Orb, Baldr Shield, Kite Shield, Naga Ring If you do not see an item here, it is not dropped by a Neutral Encounter. Refer to Neutral Encounter's by Creature section to see where to find creatures. Layout: ------- Section ------- Item Creature, Creature, etc Item Creature, Creature, etc --------- Portables --------- Heal Leaf Pumpkinhead, Faerie, Golem, Goblin Heal Seed Gremlin, Young Dragon, Earth, Thunder, Platinum, Red, Black, and Blue Dragon's Heal Pack Hydra, Ahzi Dahaka Power Fruit Wyrm, Griffin, Hellhound, Golem Angel Fruit Opinincus, Sphinx, Cerberus, Tiamat, Wyvern Altar of Resurrection Sphinx Revive Stone Cockatrice, Gorgon Quit Gate Gremlin ------------- Stat Boosters ------------- Champion Statuette Wyvern Scroll of Discipline Cockatrice Urn of Chaos Tiamat Cup of Life Wyvern Goblet of Destiny Cerberus, Tiamat Stone of Quickness Opinincus Crystal of Precision Opinincus Bracer of Protection Ahzi Dahaka Mirror of Soul Hydra Flag of unity Cerberus ----------- Expendables ----------- Love and Peace Gorgon Silver Hourglass Faerie Dowsing Rod Pumpkinhead ------- Weapons ------- Short Sword Goblin Halt Hammer Hawkman, Skeleton Ogre Blade Ogre Warhammer Ogre Composite Bow Gorgon Baldr Axe Raven Baldr Club Vultan Sun Mannus Thunder Dragon Axe of Wyrm Earth Dragon Sword of Firedrake Red Dragon Kerykeion Black Dragon Ytival Platinum Dragon Cyanic Claw Blue Dragon ----- Armor ----- Leather Armor Hawkman, Ogre Hard Leather Vultan, Raven Baldr Armor Baldr Golem Plate Mail Goblin, Stone Golem Torn Cloth Skeleton, Ghost ---------- Misc. Gear ---------- Armet Raven, Stone Golem Baldr Helmet Baldr Golem Machigane Vultan Bandana Hawkman Snow Orb Hydra Baldr Shield Baldr Golem Kite Shield Stone Golem Naga Ring Ahzi Dahaka ============================ Miscellaneous Notes on Items ============================ As I stated before, some item drops are rarer than others, if you are looking to load up on Ogre blades, don't count on seeing them one out of three times, although some people get lucky. As you can see, stat boosting items are up for grabs by killing neutral encounters, if you are against using the item duplication glitch, mentioned in Codes & Secrets, this is another alternative open to you, though it can be very repetitive. If you are strapped for cash, also, you can sell items you receive from neutral encounters, stat boosters sell the best. If you are not against using the item duplication trick, you can duplicate something expensive and sell it for infinite cash. Notice that Love and Peace is available, if you want more Black Knights, Angel Knights, or anything else, you now have easy access if you stock up on these. Just for the record, you cannot use Love and Peace to acquire the following: Daemon, Knight Templar, Grappler, unit leaders, and the last character left in a unit. Some characters are harder to win over with Love and Peace than others. Black Knights, for instance, may take a few tries before they join your battalion, having extra Love and Peaces makes it much easier. Dowsing Rods are great for making sure you didn't miss any hidden items Axes of Wyrm are the most powerful common 1 handed axe/hammer, if you use lot's of Ravens & Vultans, load up on these. ========================= Other Miscellaneous Notes ========================= Please note that I would not recommend mass recruiting from neutral encounters, or loading up on items from them them until you get the Decoy Cap, unless your patience is very well honed, because neutral encounters are pretty rare without it, and it could take LONG time to get what you are looking for, depending on how lucky you get. How to get the decoy cap is explained in Opening Tips & Notes. Check CyricZ's in depth faq for more information on the classes themselves, and to become better informed on which ones you may wish to add to your battalion, and what items you want to take the time to pick up, his faq has all the info on classes and items you could ask for. If you are thirsty for all those items and characters now, and have a gameshark, check bearsman6's faq for codes to manipulate items, and Cralex's for manipulating classes of your characters. ======= Credits ======= CyricZ's faq, for making my trip through Ogre Battle 64 the best it could be, and for reference when making this faq My original SNES, which still works, unlike my original N64, which died right when I needed it most, as I was writing my very first faq (This one) Pirates, Buccaneers, etc Ogre Battle 64 Board, for being receptive to schmucks like me Dark Sage and holyswordsmen, the Gods that walk among us Family Guy, Futurama, The Simpsons, etc Goldfish crackers, for being delicious Green Tea, because it is also delicious CJayC, because I like GFaqs, and for the manager of a site this big, he actually responds to you with personality, cool guy My kitten, because it's cuddly My Aunt, for giving me her old computer that I'm typing on nudojudo, because he is the human incarnation of God Cralex, and his class hacking faq, because it rocks Hoyle Playing Cards, because cards are great Maddox, because he's great My hunting unit, Sheen, 2 other 3:44 AM 6/19/2004Ravens, and a Sphinx The Onion, that's a great site too Discraft, for making great Frisbees, even though they can't call them frisbee's because that would be copyright infringement bearsman6's faq, because his gameshark codes for items are great DHipp10339, because he kicks major ass The Commodore, great restaurant Scarlet Magi, Biske, Rashidi, and the rest of the OB General board And all those who I couldn't to remember record here being the dumb bastard I am Don't forget to E-Mail me with suggestions GildedGold (at) Hotmail.com The @ is deleted to bypass spambots Version History 03/26/04 Work begins 03/26/04 Creatures Section mostly done 03/28/04 Items section done 03/29/04 Mostly done, bit and pieces being thrown in 03/30/04 Fixed format up, hopefully faq will be accepted 04/02/04 Started Neutral Encounters by Location section 04/04/04 Mostly done, bit's and pieces will probably be added 04/05/04 Faq is posted, I spelled the title wrong *slaps self* 04/06/04 Updated, Zombies cannot be found in wild it turns out 04/11/04 Random info/thoughts added, a few new encounter locations 04/26/04 Few more notes & Locations added, mainly looking for more Hawkman locations now, and if there are neutral encounters at the mission Aurua Plains II,"Caliber." Any help would be apreciated 06/26/04 Still more work ahead, I'm going to add the alignments of all the encounters some time, too Feel free to post this information elsewhere, I don't mind in the least