|¯¯¯¯¯| |¯¯¯¯¯| | / |¯¯¯¯¯ |\ /| |¯¯¯¯¯| |\ | | | | | | / | | \ / | | | | \ | |_____| | | |- |----- | \/ | | | | \ | | | | | \ | | | | | | \ | | |_____| | \ |_____ | | |_____| | \| |¯¯¯¯ |\ | |¯¯¯¯| |¯¯¯¯| | | \ | | | | | ¯¯¯| | \ | |¯¯¯¯| |¯¯¯¯ ____| | \| | | | Pokémon Snap was introduced to the Nintendo 64 game console on July 27, 1999. It is a simulation game where you play as Todd, a young photographer that is asked by Professor Oak to assist him in something. Professor Oak sends Todd a letter, asking him to help him take pictures of Pokémon on an island named Pokémon Island. The reason Professor Oak chose Todd instead of a normal Pokémon Trainer is because the Trainer would be more interested in capturing the Pokémon, and if so, the Pokémon on the island would decrease in value. Todd gladly accepts Professor Oak in completing his studies of Pokémon on this island and goes over to his Laboratory right away. Updates ------- 1/11/00 - Added ASCII Art and updated the address to my web page and e-mail. 8/19/99 - It's been a long time, but Ive finally finished the reactions! I believe this may be the last update, so have fun with Snap, that short, short game. There may be a really small update, but it's unexpected. 8/5/99 - Thanks to Gobi, brandon@dp.net, for pointing out that Magikarp IS in the Cave level. Some of the Reactions section is complete. Expect it to take a little bit of time, because I'm trying to get all of them. 8/4/99 - Made a few corrections on Magikarp, I accidentally added him in the Cave level, but now that's taken out. Plus I even listed that you can get Magikarp out of the water with Pester Balls. False. You can only do it with Food. Got a little better strategy on how to get a better picture of Grimer, Butterfree, Eevee, and Electabuzz. Lastly, thanks to John Schwab, gamer1@earthlink.net, for pointing out many new things for me. The reactions are coming soon folks, be patient. 8/3/99 - There was quite a big mistake in the Lapras part. That's been corrected now. I also forgot about adding the "Gust-using Pidgey" part from the last update, so that's there in the Beach section too. Plus better ways to get a picture of Snorlax, Squirtle, and Sandshrew. I've also added a more in depth look at Mew's strategy and how you can take a better picture of it. Look for a new section the next update called 'Reactions', which will be a list of all the Pokémon's reactions when you hit them or play the Poké Flute for them. 8/2/99 - I've added more tips on how to take better pictures of Doduo, Dugtrio, Electabuzz, Lapras, Scyther, and Vulpix 8/1/99 - This FAQ just started. Controls -------- Control Stick: Allows you to look around, only moving it to the left and right will do so. If you try up and down, it won't work. Direction Pad: Not used. Start Button: Pauses the game. Z Button: Focuses your camera. A Button: (While holding the Z Button) Snap a photo. A Button: Throws Pokémon Food. B Button: Throws a Pester Ball. C Up: Moves your view to the front. C Right: Moves your view 90° to the right. C Left: Moves your view 90° to the left. C Down: Plays the Poké Flute. R Button: Speeds up the Zero-One. L Button: Not used. To use the items Professor Oak gives you (Pokémon Food, Pester Ball, and Poké Flute), you must NOT be focused (holding the Z Button), otherwise when you try to use an item, it will not work. You do not start off with these items, Professor Oak will give them as you progress, please read below. Items ----- Camera: This is the only item you actually start off with. It is Todd's personal belonging, since he is a photographer. Use this by holding the Z Button, then snapping a picture by clicking the A Button, still holding the Z Button. Pokémon Food: When you throw this, the Pokémon may eat it, only certain ones do. It is really an apple, and you can use this to throw at other Pokémon to get their attention. Try giving it to a Pikachu and see how it reacts. Given to you early in the game, you should get it after the Tunnel stage. Pester Ball: This new type of ball, shaped like a Poké Ball, but multi-colored, is used to drive out hiding Pokémon. Try throwing it into a bush and maybe you can drive out a Pokémon hiding in it. If thrown at a Pokémon just for the heck of it, it may have a reaction, not all do. Given to you after the Pokémon Food, you should receive it by the Cave or Valley stage. Poké Flute: A unique flute with a Poké Ball at the end of it, it plays melodies that awake Pokémon or make them dance to its catchy tune. Try using this on a Pokémon such as Snorlax and it'll wake up, even Meowth, try it, and it'll dance. Given to you after the Pester Balls, you should get this item after the Cave or Valley stage, if not, try and getting better pictures to increase your score. Dash Engine: After you've completed all stages, you are awarded this as a prize. This engine will increase the Zero-One's speed by holding the R Button. It's very useful when you want to reach a certain point in the stage, but watch out, if you smash into a Pokémon on the tracks, the Zero-One will paused briefly. Luckily, the Pokémon aren't hurt. Scoring ------- Size: This is a score for how close the Pokémon is in the photo. The farther away, the lower, the closer, the better. Just not TOO close, ok? Sometimes, when you're too close, you may actually be lowering your score. Pose: This score is for what the Pokémon is doing. For example, you take a picture of Meowth just walking around. You'll probably get an average score for that. But, what if you hit it with a Pester Ball. He'll do a mean look at you after he regains consciousness. That'll get you a higher score. Technique: Basically, this score just goes for if your Pokémon is in the middle of the picture. If it isn't fully in, you will get a lower score. The bigger Pokémon like Charizard should fit in the picture, though you may not get a full picture of it, but no score will decrease. Other PKMN: If you take a certain picture of a Pokémon, for example, Charmander, there is a possible way to get more Charmanders in one picture. The more of the same Pokémon are in, the higher you score goes. Special: This will only count if there is a special action taking place in the picture for the Pokémon. An example can be "Surfing Pikachu", which is when you lure Pikachu onto a surfboard and it acts like it's surfing. You can get more points for those types of pictures. The Guide --------- Level #1: Beach "What a sunny beach. It looks great! I should get some awesome shots there!" Pokémon in Beach ---------------- #12 Butterfree #16 Pidgey #25 Pikachu #52 Meowth #84 Doduo #113 Chansey #115 Kangaskhan #123 Scyther #129 Magikarp #131 Lapras #133 Eevee #143 Snorlax #12 Butterfree: Located over the Snorlax near the beginning of the stage, ignore these for now. Butterfrees may be all over the level, but the best time to take their picture is a little after the Scyther bush. You should see a small little bridge. There, look to the left and you should see three Butterfrees. When they come close, take a picture of them. #16 Pidgey: Like Butterfree, they're all over the place. They're the first Pokémon you see when you begin the stage, so when it flies right into you, it's the best time to take a picture. If you want extra bonus, when all three Pidgeys in the beginning of the stage fly past you, turn all the way around to the back and take a photo of the three. The time to take the greatest Pidgey picture of all time is near the end. You should see two Pidgeys hovering over you. Look right and you'll see a helpless Meowth. The two Pidgeys will use Gust on Meowth. Take a picture right there to get a ton of points. #25 Pikachu: After the first Doduo pops out, a Pikachu will appear to your right. You can take a picture of it there, or give it Pokémon Food. If you want the "Surfing Pikachu", lure it over to the surfboard a little further ahead with Food. Pikachu should get on the surfboard and take a picture to receive extra points. Two Pikachus appear after the Scyther part. They'll run onto two stumps. To make them do a Thundershock, play your Poké Flute. Try getting both of them in the picture for a high score. #52 Meowth: There are quite a few Meowths in this stage. The first one is on a little hill to the right after the Snorlax. Throw the Food at it and he'll look back at you with a goofy look. Throw a Pester Ball at it and he'll fall off of its hill. Wait till the Zero-One moves forward a little and there will be the Meowth. He'll give you a mean look, so take the picture there, or you can try using the Poké Flute. If so, he'll start dancing to the tune. The second Meowth comes out from the Scyther bush chasing a Pidgey. The third one comes out a little after the Scyther bush chasing a Pidgey. The last one is near the end getting Gusted by two Pidgeys. This is located on the right hand side. You can save Meowth however. Throw Pester Balls at the Pidgeys and Meowth will do a dance for you. #84 Doduo: This is sort of tricky to get. Doduo pops out from the left after the three Pidgeys in the beginning pass you. Try taking a good shot of it after you knock it out with a Pester Ball. The second one comes out a little after the Scyther bush from the left from a bush. Following it is a Meowth chasing a Pidgey. #113 Chansey: A little bit after the second Doduo to the left, you should see an Eevee chasing a pink ball. The ball is actually a Chansey. Hit it with Food and it will pop out as Chansey. Try using the Poké Flute to make it dance, even Eevee will dance too. #115 Kangaskhan: To the right after the Chansey and Eevee is a Kangaskhan. Hit it with Food and it'll turn around and do some poses. #123 Scyther: There's a big bush to the left with the grass flying in the air. In that bush is a Scyther, cutting the grass up. Throw multiple Pester Balls into the bush and Scyther will fly up. Take its picture quick! Start throwing the Pester Balls right when you see the bush, that way, Scyther will come up early and you can take a shot of its face. #129 Magikarp: When you see a small body of water, throw Pokémmon Food into it and Magikarp will pop out. It's hard to take its picture here because he only comes out for a short time, so maybe you'd better wait till the Tunnel for a better shot of it. #131 Lapras: Look to the right after the first Pikachu and you should see it. Take Lapras' picture and continue on to the Scyther bush. There, turn right and see Lapras again. Take its picture and head to the little bridge where all the Butterfree are. You should see Lapras there, if so, take its picture. Near the Kangaskhan, you should see Lapras again. Take its picture again, but this time, wait a little. Three Laprases, one should be very close, will appear. This is the best Lapras shot there is. #133 Eevee: After the second Doduo, look to your left to see Eevee chasing a pink ball. That ball is a Chansey (already explained above). Try to get a good shot of Eevee when it comes nearby, or play the Poké Flute and it'll start dancing. Another way to get a good shot of Eevee is to give it Food. #143 Snorlax: Obviously, the biggest target. Snorlax is located to the right after the first Pikachu. Butterfrees are hovering over this giant Pokémon. To awaken it briefly, use a Pester Ball and it'll lift up its head for a quick shot. To wake it up completely, play the Poké Flute and it'll get on its feet and start dancing. Try playing different tunes with the Poké Flute because Snorlax will dance differently to them. To play different tunes, press the C Down button. Tunnel "There used to be a Power Plant in this long, dark tunnel. I can't wait to check it out!" Pokémon in Tunnel ----------------- #14 Kakuna #25 Pikachu #41 Zubat #50 Diglett #51 Dugtrio #81 Magnemite #82 Magneton #92 Haunter #101 Electrode #125 Electabuzz #129 Magikarp #145 Zapdos #14 Kakuna: When you actually enter the tunnel, you will see some Kakuna hanging down from the ceiling. Don't just try to take one, near the end of the first section, at least four Kakunas come down. Try to get a close up and take all of them. #25 Pikachu: In the beginning of the stage, look to your right a little and you'll spot Pikachu. There is a way to get Pikachu onto an Electrode. Take Pikachu's picture once, then he'll move away a bit. Take its picture again and this time he'll jump on the Electrode nearby. If this doesn't work, keep trying. The Electrode will blow up soon after. The second Pikachu is located in the second tunnel section. Throw a Food near the egg and when Pikachu's close, play the Poké Flute. This will cause Pikachu to use its Thundershock (every Pikachu should use Thundershock when the Poké Flute is being played) and it'll hit the egg, hatching a Zapdos. The third Pikachu is after this in the third section with a Diglett. #41 Zubat: This flying Pokémon appears twice. When you enter section two and three, the Zubat should fly right into you as the doors open for you. You must be quick to take a good shot. #50 Diglett: In the third section, you can't miss it, it's located to the left with a Pikachu. #51 Dugtrio: This is a bit tricky, first, take a picture of Diglett. You'll notice Pikachu scampers away. Diglett will pop out and take another picture of it. Keep doing this until Dugtrio pops out. Only one should, take a picture of it and Pikachu will move away yet again. Two Dugtrios pop out, take a picture and Pikachu will move again. This time, three Dugtrios will pop out, take a picture of this. #81 Magnemite: This is the last Pokémon when you exit the stage. If you try focusing your camera, you'll notice Magnemite will use its Supersonic attack. To prevent this, throw a Pokémon Food at it and take a picture quickly. #82 Magneton: Throw Pokémon Food at all three Magnemites and soon they'll join together to form Magneton. Wait for them to turn around so you can get a great shot. #92 Haunter: When you see a small ball floating around to the left at the end of the second section and the beginning of the third, try focusing your camera and taking a picture. It'll be a '?', but when the film develops, it turns out to be a Haunter. #101 Electrode: Quite obvious, it is located throughout the entire first section. When the Electrodes are in place, try throwing either Food or a Pester Ball at them and they'll SelfDestruct, allowing you to get more points. #125 Electabuzz: The first Electabuzz you'll see is when you enter the first section. It's chasing an Electrode. Make sure you take its picture quickly before it turns its back on you. The second one is located in the third section. Have the second Pikachu release Zapdos. After that, when you enter the third section, look to the right and you'll see two Electabuzzes posing a bit. Throw Food at them to lure them closer for a good picture. #129 Magikarp: After the Zapdos egg, look to the right and you should see a small body of water. Magikarp will jump out, so be quick to get a good shot. #145 Zapdos: In the second section, lure Pikachu over to the egg by using Pokémon Food. Then play the Poké Flute and it will do a Thundershock, causing the egg to hatch. Out a Zapdos will appear. The best time to get its picture is when it just hatched. To get to the Volcano, near the end, where the Magnemites are, you should see an Electrode to the right in a small tunnel. Throw a Pokémon Food at it and it should SelfDestruct, opening a new pathway for you. Volcano "The boiling magma here makes this place very hot. I'm sweating already!" Pokémon in Volcano ------------------ #4 Charmander #5 Charmeleon #6 Charizard #37 Vulpix #58 Growlithe #59 Arcanine #78 Rapidash #126 Magmar #129 Magikarp #146 Moltres #4 Charmander: After the Vulpixes, you should see a Magmar and Charmander to the left. Don't bother taking a picture of them, wait until you progress further. After you see an egg in the track, leave it be. Throw Pokémon Food at the Charmanders and soon they'll call their friends. There should be a total of six Charmanders. Play the Poké Flute to get them in order and they'll march. #5 Charmeleon: When you see the first Charmander, which is with a Magmar, throw Food in the middle of them. Charmander should run to the Food and Magmar will use its Flamethrower on Charmander. Charmander will come out of the flames as Charmeleon and then knock down Magmar. This isn't quite a good shot, so wait till near the end of the stage where you will see a Charmeleon circling around a lava pit to the left. #6 Charizard: Near the end of the stage, you should spot a Charmeleon circling around a lava pit. Angle first, then hit Charmeleon with a Pester Ball, knocking it into the lava pit. Charizard should pop out. To make it do its Flamethrower attack, just throw Food at it. #37 Vulpix: Right after the Rapidashes, to your left should be a single Vulpix. Lure it forward by throwing Food. Ahead, there should be two more Vulpixes. Throw the Food so that all three Vulpixes (including the first one if it followed) are in the picture. #58 Growlithe: To the right near the end of the stage, there should be three lava pits. Throw Pester Balls into them and a Growlithe should pop out. If you don't get all three Growlithes to come out, try again. Use Food and the Poké Flute to lure them closer for a better shot. #59 Arcanine: Same thing as Growlithe, but it appears randomly. Try again if it doesn't work. #78 Rapidash: The first Pokémon that zooms past you in the beginning, hit them with Food or Pester Balls so you can get a good photo. #126 Magmar: The first Magmar is near the first Charmander after the Vulpixes. Just pass by this one for now and wait until you get past the Moltres egg. There will be two Magmars. You could either throw a Pester Ball at both of them so they faint and you can get a shot, or you could go for a higher score. Throw Pokémon Food in the middle of both of the Magmars and they should collide with each other. Both Magmars use Flamethrower on each other, knocking themselves out. Be sure to take a picture while they're doing the Flamethrower on each other. #129 Magikarp: Near where the area to get the Growlithes and Arcanines, there should be a small little stream. Throw Pokémon Food into it and a Magikarp should jump out for a brief moment. #146 Moltres: The egg in the track is Moltres. Throw either Food or a Pester Ball at it for it to hatch. The best shot is when Moltres is stretching its wings, not when it is just hatched. River "The river here is flowing gently. Someone might be hiding nearby..." Pokémon in River ---------------- #1 Bulbasaur #11 Metapod #25 Pikachu #45 Vileplume #54 Psyduck #60 Poliwag #79 Slowpoke #80 Slowbro #90 Shellder #91 Cloyster #129 Magikarp #137 Porygon #1 Bulbasaur: At the beginning to the left, there should be tree stumps with seeds. Throw Pester Balls into the tree stumps and a Bulbasaur should jump out. Do this with the tree stump nearby and a Bulbasaur will run out. Give them Food and take a good picture of them. #11 Metapod: In the middle of the stage, look up and you should see Metapods hanging down from the top. They're quite obvious. Hit them with a Pester Ball and they'll drop down. #25 Pikachu: Near the end of the stage to the left, you should see Pikachu sticking its head out of a tree trunk. Throw a Pester Ball at it and it should use its Agility to blaze around its area. This is known as "Speed Pikachu". #45 Vileplume: After you see the first Slowpoke, look right and you'll see Vileplume's large petal head in the ground. Play the Poké Flute to get Vileplume out of the ground and start dancing. Try different tunes by pressing C Down if you have the Poké Flute to see how Vileplume dances to each. #54 Psyduck: After the Metapods, you'll see Psyduck swimming in the water. Hit it with either Food or a Pester Ball. Psyduck then will come jumping out of the water. #60 Poliwag: In the beginning of the stage in the bushes, you should spot a Poliwag. Hit it with a Pester Ball and it'll run to another Poliwag. Hit them both with Pester Balls and they'll run to a third. Hit them with Pester Balls and they'll all leap into the water. Soon they should come jumping out at once, then take a quick snap there. #79 Slowpoke: After the Bulbasaurs, there should be a Slowpoke on the left hand side. Throw it Food and take a picture when it's eating. Another one is right after this one, if you missed it. #80 Slowbro: When you spot the Slowpokes to the left after the Bulbasaurs, throw it Food, luring it so it goes on a cement tile like area. It should take a while as it sets its tail into the water. Soon, a Shellder will be flung into the air and will land on Slowpoke's tail, evolving it into Slowbro. #90 Shellder: You really can't miss any Shellders because they pop out all over the place. Try to take a picture of them as a group to get Other PKMN bonus. #91 Cloyster: Close to the end of the level, two Cloysters will pop out from the water. Try to take a good picture of them as they come out. #129 Magikarp: Throw Pokémon Food into the water and a Magikarp may pop out. #137 Porygon: After Psyduck, look to your right to see strange things moving in the walls. Throw a Pester Ball at both moving objects and two Porygons should pop out. Throw yet another Pester Ball at them to throw off their camouflage, then throw Food in the middle of them and snap a picture. To get the Cave, near the end, you should look to your right. You should see a switch and something moving in the wall. Throw a Pester Ball at the moving object and a Porygon will jump out and land on the switch. Cave "This is a scary-looking cave. I bet if I listen carefully, I'll hear lots of strange noises." Pokémon in Cave --------------- #1 Bulbasaur #25 Pikachu #39 Jigglypuff #41 Zubat #70 Weepinbell #71 Victreebel #88 Grimer #89 Muk #109 Koffing #124 Jynx #129 Magikarp #132 Ditto #144 Articuno #1 Bulbasaur: These 'Bulbasaurs' are located to the right at the beginning of the stage. Ignore the one alone and wait for the three. Throw a Food in the middle of them and take a picture. #25 Pikachu: When you see a Zubat with Pikachu in its grasp, located just a little after the Weepinbell/Victreebel, throw a Pester Ball at the Zubat. It may be hard, but when you get it, Pikachu will ride down on balloons. Take a picture here, or wait until Pikachu lands near the Articuno egg. Play the Poké Flute and Pikachu will Thundershock open the egg. Keep looking behind and you should see Pikachu riding on the Articuno. Take this picture of Pikachu (make sure not Articuno) to get the highest score of all the Pikachu specials. #39 Jigglypuff: Jigglypuff is seen after the 'Bulbasaurs'. It is running away from a Koffing. Hit the Koffing with a Pester Ball, then look around to find another Jigglypuff being chased by a Koffing. Hit the Koffing again with a Pester Ball to save the Jigglypuff. Look around yet again and see another Jigglypuff being chased. Hit the Koffing with a Pester Ball and the Jigglypuff will float off. After the Articuno part, look to your right to see "Jigglypuff on Stage", which is three Jigglypuffs, one signing, the other two dancing. Try playing your Poké Flute to upset the Jigglypuff singing. #41 Zubat: They're the first Pokémon you see and one is carrying a Pikachu after the Weepinbell/Victreebel part. In my opinion, just ignore these Zubat, because you can't get a great shot really. There is one part however, where you're taking a picture of the third Grimer, a Zubat will fly past quickly. You can get a decent shot there. #70 Weepinbell: Right after the Jigglypuff and Koffing chase, you will see a Weepinbell bounce around a small icy water lake. #71 Victreebel: When you see the Weepinbell, angle, then throw a Pester Ball at it, knocking it into the small icy water lake. It'll come out as Victreebel and you must take quick shots of this as it comes out. #88 Grimer: A little bit in the beginning, to the left, you should spot a Grimer in a small cave. After you take that one's picture, just a little ahead you should see yet another one in a cave to the left. Take that one's picture and a little further ahead, near the three 'Bulbasaurs' area, look around to find see the Grimer. It should be very close and you can take its picture there. #89 Muk: When you take a picture of the first Grimer in the beginning to the left, there should be another one in a cave. Take its picture too and when you reach the three 'Bulbasaurs' area, look around and you should spot another Grimer nearby. Throw three Pester Balls at it and it'll evolve into a Muk. #109 Koffing: A little after the 'Bulbasaurs', you'll see a Koffing chasing a Jigglypuff. You could ignore helping the Jigglypuff to take a great up close shot of Koffing as it passes by. #124 Jynx: After the Weepinbell/Victreebel part, you will see two Jynxes and an egg. Play the Poké Flute and the Jynxes will start singing, shattering the egg and releasing an Articuno. When the Jynxes are singing is the best time to take their photo. #129 Magikarp: A little after the 'Bulbasaurs', you should look to the right a little, just before you reach the Weepinbell. There should be a small icy water lake there. Throw Pokémon Food in and a Magikarp should flop out. #132 Ditto: Wonder why I keep saying 'Bulbasaurs'? They're not really Bulbasaurs! Throw a Pester Ball at these imposters, revealing themselves as Dittos. #144 Articuno: When you see two Jynxes after the Weepinbell/Victreebel part, play the Poké Flute and the Jynxes will sing, causing the egg to shatter. An Articuno will hatch from the egg. You have to be quick to take this one's picture. Valley "The river is rapid! I'll have to concentrate hard, or I could miss a good shot!" Pokémon in Valley ----------------- #7 Squirtle #27 Sandshrew #28 Sandslash #56 Mankey #74 Geodude #75 Graveler #118 Goldeen #120 Staryu #121 Starmie #129 Magikarp #130 Gyarados #147 Dratini #149 Dragonite #7 Squirtle: The first Pokémon in this stage should be Squirtles, though you can only see their shells. Hit the Squirtle shells with Pester Balls. They should jump out onto land to the left. Throw Food to get their attention and make them come close for a good shot. #27 Sandshrew: A little after the beginning, you should look to your right, seeing a Geodude on a wall. Throw a Pester Ball at the Geodude and it'll fall down on the ground, causing a Sandshrew to pop up. Throw Food at the Sandshrew and you can get a decent score and a close up. If you want more Sandshrews in the picture, throw a Pester Ball at another Geodude on a wall and it'll fall down, causing another Sandshrew to pop up. Throw Food in the middle of the Sandshrews to make them come close for a great shot. #28 Sandslash: At first, you think you can't get this picture because it's so far away, but, to get a close up, you have to throw Pester Balls at the Geodudes to the left after the Sandslash has disappeared. This will cause the Graveler in the middle to fall down, also causing the Sandslash to pop up. Throw it Food so you can lure it closer and take its picture quickly before you fall downstream. #56 Mankey: At the beginning, there's a Mankey to the right. Ignore it and wait for the end where you will see a Mankey on top of a large hill to the right. Two Squirtles should go up that hill, missing the Mankey, leaving only one Squirtle left. Angle first and throw a Pester Ball at the Squirtle, causing it to run up and nail the Mankey. The Mankey will go tumbling down the hill, but you can get a great shot of it as it stands there, angry. #74 Geodude: Look to the right side in the beginning and throw a Pester Ball at one. The Geodude should fall on the ground. Take its picture quickly before it climbs back up. #75 Graveler: You can get a single Graveler in a picture. Wait until you've passed the Sandslash a little and then throw Pester Balls at the Geodudes on the wall. They should come crashing down and the Graveler should too. There is another way. A little after this part, there should be three Gravelers on a wall. Play the Poké Flute and the Gravelers will jump off the wall and start to jump around in a circle. Try different tunes by pressing the C Down button if you have the Poké Flute to see how they dance to each. #118 Goldeen: Just throw Pokémon Food into the water and they should jump out. #120 Staryu: After the three Gravelers, you should go down at a quick pace down the river. There you should see a Staryu right in front of you. Take it's picture quick, because it moves quick. The Staryu should circle around you if you have taken its picture in the middle. Eventually you'll see more Staryus downstream, three to be exact. Take their picture and make sure it's in the middle so you can see many Starmies. #121 Starmie: If the Staryus kept circling around you, it should jump in a whirlpool at the end of the fast paced river. If so, three Starmies will pop out of the whirlpool quickly. You have to be fast for this one. #129 Magikarp: You should see in the beginning, a Magikarp bouncing out of the water. Just throw a Pester Ball at it and read below for Gyarados. Don't bother trying to take its picture until you read how to get Gyarados. #130 Gyarados: After you've thrown a Pester Ball at the Magikarp, it should leap out of the water and get hit by a Mankey. You should keep your eye to the left after the Sandslash part and you'll see the Magikarp on shore. Take its picture if you want, but throw a Pester Ball at it again and this time, it'll skit across the water and into a waterfall. Wait a few seconds and Gyarados will come out. #147 Dratini: One is located near the beginning, but you can't get a great picture of it. Wait until you've reached the bottom of the fast paced river and near the whirlpool. A Dratini should pop out. #149 Dragonite: When you've reached where the whirlpool is, throw Pester Balls in it until a Dragonite appears. Rainbow Cloud "This is a secret course... In that case, I should find the rarest Pokémon!" Pokémon in Rainbow Cloud ------------------------ #151 Mew #151 Mew: This is the only Pokémon in this stage. Mew actually has two barriers. The first barrier can be broken easily, because Mew just sways left to right or right to left. After that's broken, Mew puts on its second barrier. This one is a bit harder because Mew comes towards you, but if you're late in hitting it, you'll miss and have to try again. Once you've broken Mew's second barrier, you should hear hovering. Mew comes from either the left or right side. Look around quickly to see where it's coming from. When you can, throw a Pester Ball straight and Mew to make it turn around. Keep throwing Pester Balls at Mew to get a closer shot of it, stop assualting it with Pester Balls when you feel it's the right time. Take the picture here for a very high score. Mew should disappear a bit and start chasing its barrier again, you can tell by the hovering noise. Repeat this process till the end of the stage. If Mew does catch up with its barrier, just hit it again and repeat the pattern until the end. Signs ----- After you've completed all stages, before you can enter Rainbow Cloud, Professor Oak will tell you to find six signs. Beach: Kingler. After the surfboard, look to your left to see a giant rock shaped as a Kingler. Tunnel: Pinsir. Have Pikachu Thundershock the Zapdos egg by playing the Poké Flute. Zapdos will fly out and charge a generator. When you reach the third section, you should see a projector creating a Pinsir shadow. Volcano: Koffing. In the beginning of the stage, throw Pester Balls into the small volcano to the left. Out will come smoke shaped like a Koffing. River: Cubone. Above Vileplume is a large tree shaped as a Cubone. Cave: Mewtwo. To the left of the Weepinbell/Victreebel part, you should see some shiny objects. Take a picture of them and after the film's developed, it should shape into a Mewtwo. Valley: Dugtrio. Pretty obvious, just in the beginning, look forward and you should see a giant mountain shaped as a Dugtrio. Reactions --------- These Reactions are for only when the Pokémon are out of hiding. Such Pokémon like Magikarp, Goldeen, and Butterfree don't do anything. Sometimes the Pokémon are only found in the water and are only brought out of it by Food and Pester Balls, but they still don't react to anything. #1 Bulbasaur Pokémon Food: Bulbasaur will do a flip if you give it Food, if you hit it with the Food, it'll fall back. Pester Balls: Throwing a Pester Ball at Bulbasaur will cause it to faint. Poké Flute: Play the Poké Flute and Bulbasaur will march in place. #4 Charmander Pokémon Food: If you give Charmander Pokémon Food, it'll jump around in the air, but if you hit it, it'll fall back. Pester Balls: Hit Charmander with a Pester Ball and it'll faint. Poké Flute: If you play the Poké Flute, Charmander will march in place. #5 Charmeleon Pokémon Food: Giving Charmeleon Food won't do anything, but hit it with Food and it'll fall back. Pester Balls: If Charmeleon is hit with a Pester Ball, it'll faint. Poké Flute: Nothing #6 Charizard Pokémon Food: Charizard won't eat the Pokémon Food, but if you hit it with Food, it'll do a Flamethrower attack. Pester Balls: Hitting Charizard with a Pester Ball will cause it to spin around and then throw its Flamethrower attack. Poké Flute: Nothing #7 Squirtle Pokémon Food: Giving Squirtle Food will make it jump for joy, but hitting it with Food will cause it to bring its head into its shell and try to regain, a little dizzy. Pester Balls: Throwing a Pester Ball at Squirtle will cause it to faint. Poké Flute: Playing the Poké Flute to Squirtle will cause it to march in place. #11 Metapod Pokémon Food: Metapod doesn't eat Food, but if it's lowered down from above, hitting it with Food will cause it to go back up. Pester Balls: Hitting Metapod with a Pester Ball will cause it to come down from above, but you can hit it again to cause it to go back up. Poké Flute: Nothing #12 Butterfree Pokémon Food: Butterfree doesn't eat the Pokémon Food. If you try to hit it with the Food, it'll just evade. Pester Balls: You can't touch Butterfree with a Pester Ball because it'll evade. Poké Flute: Nothing #14 Kakuna Pokémon Food: Nothing Pester Balls: Nothing Poké Flute: Nothing #16 Pidgey Pokémon Food: Nothing Pester Balls: Nothing Poké Flute: Nothing #25 Pikachu Pokémon Food: Giving Pikachu Food will cause it to jump around, hitting it with Food will cause it to get dizzy for a little while. Pester Balls: Hitting Pikachu with a Pester Ball will cause it to faint. Poké Flute: Play the Poké Flute and Pikachu will do a Thundershock. #27 Sandshrew Pokémon Food: Giving Sandshrew Food will cause it to jump, but hitting it will cause it to get dizzy for a bit. Pester Balls: Hitting Sandshrew with a Pester Ball causes it to faint. Poké Flute: Nothing #28 Sandslash Pokémon Food: Giving Sandslash Food will cause it to jump around. If you try to hit it, it'll block your shot. Pester Balls: If you hit Sandslash with a Pester Ball, it'll faint. Poké Flute: Nothing #37 Vulpix Pokémon Food: Giving Food to Vulpix will make it give a happy pose, hitting it will cause it to fall back a little. Pester Balls: Hit Vulpix with a Pester Ball and it'll faint. Poké Flute: Nothing #39 Jigglypuff Pokémon Food: If you try to give Jigglypuff Food, it won't do anything. If you hit Jigglypuff with Food, it'll give you a mean look. Pester Balls: Hitting Jigglypuff with a Pester Ball will cause it to give you a mean look. Poké Flute: Playing the Poké Flute when Jigglypuff is singing will cause them to give you a mean look. #41 Zubat Pokémon Food: Nothing Pester Balls: Nothing Poké Flute: Nothing #45 Vileplume Pokémon Food: Nothing Pester Balls: Nothing Poké Flute: Play the Poké Flute and Vileplume will come out of the ground and dance. #50 Diglett Pokémon Food: Nothing Pester Balls: Nothing Poké Flute: Nothing #51 Dugtrio Pokémon Food: Nothing Pester Balls: Nothing Poké Flute: Nothing #52 Meowth Pokémon Food: If you give Meowth Food, he'll happily eat it. If you hit him with the Food, he'll fall back a little. Pester Balls: Hit Meowth with a Pester Ball and it'll faint. Poké Flute: Meowth dances for you if you play the Poké Flute. #54 Psyduck Pokémon Food: Giving Psyduck Food won't do anything, but if you hit him with Food, he'll faint into the water. Pester Balls: If you hit Psyduck with a Pester Ball, it'll faint into the water. Poké Flute: Nothing #56 Mankey Pokémon Food: Mankey won't eat Food if you give some to it, but if you try throwing Food at it, it'll end up knocking it away. Pester Balls: Hitting Mankey with a Pester Ball will cause it to be knocked out and never get back up Poké Flute: Nothing #58 Growlithe Pokémon Food: Giving Growlithe Food will make it bark as it walks over to it, hitting it with Food will cause it to growl at you. Pester Balls: Hitting Growlithe with a Pester Ball will cause it to growl at you. Poké Flute: If you play the Poké Flute, Growlithe will march in place. #59 Arcanine Pokémon Food: Giving Arcanine Food will make it howl for you, hitting it will cause it to fall back a little then growl at you. Pester Balls: Hitting Arcanine with a Pester Ball will cause it to fall back and growl at you. Poké Flute: Playing the Poké Flute will cause Arcanine to march in place. #60 Poliwag Pokémon Food: Poliwag won't eat Food, but if you hit it with Food, it'll fall back. Pester Balls: Hitting Poliwag with a Pester Ball will cause it to faint. Poké Flute: Nothing #70 Weepinbell Pokémon Food: Giving Weepinbell Food won't do anything, but if you hit it with Food, it'll faint. Pester Balls: Hitting Weepinbell with a Pester Ball will cause it to faint. Poké Flute: Nothing #71 Victreebel Pokémon Food: Victreebel won't eat Food, but it will faint if you hit it with Food. Pester Balls: Hitting Victreebel with Food causes it to faint. Poké Flute: Nothing #74 Geodude Pokémon Food: Nothing Pester Balls: If you hit Geodude with a Pester Ball, it'll just fall of the wall then climb back up. Poké Flute: Nothing #75 Graveler Pokémon Food: Nothing Pester Balls: Nothing Poké Flute: When you see the three Gravelers (just one alone won't work), play the Poké Flute and they'll dance. #78 Rapidash Pokémon Food: Ponyta will do a pose and neigh if you give and/or hit it with Food. Pester Balls: Ponyta will do a pose and neigh if you hit it with a Pester Ball. Poké Flute: Nothing #79 Slowpoke Pokémon Food: Giving Slowpoke Food will cause it to do a little pose, hitting it does nothing. Pester Balls: Nothing Poké Flute: Playing the Poké Flute will cause Slowpoke to march in place. #80 Slowbro Pokémon Food: Slowbro will eat the Food if you give some to it, but if you hit it with Food it'll shake it off. Pester Balls: Hitting Slowbro with a Pester Ball will only make it shake it off. Poké Flute: Playing the Poké Flute will cause Slowpoke to march in place. #81 Magnemite Pokémon Food: Magnemite won't really eat the Food, but it won't do Supersonic when you focus. Hitting Magnemite will cause it to do Supersonic however. Pester Balls: Hitting Magnemite with a Pester Ball will cause it to do its Supersonic attack. Poké Flute: If you play the Poké Flute, Magnemite will do its Supersonic attack. #82 Magneton Pokémon Food: Nothing Pester Balls: Nothing Poké Flute: Nothing #84 Doduo Pokémon Food: Hitting Doduo with Pokémon Food will cause it to faint. Pester Balls: Hitting Doduo with a Pester Ball will cause it to faint. Poké Flute: Nothing #88 Grimer Pokémon Food: Giving Grimer Food will cause it to eat it, but if you hit Grimer with Food, it'll get stunned for a little. Pester Balls: Hitting Grimer with a Pester Ball will cause it to become stunned for a little while. Hit it three times and it'll evolve into a Muk. Poké Flute: Nothing #89 Muk Pokémon Food: Muk will get stunned if you hit it with Food. Pester Balls: Muk will get stunned if you hit it with Pester Balls. Poké Flute: #90 Shellder Pokémon Food: Nothing Pester Balls: Nothing Poké Flute: Nothing #91 Cloyster Pokémon Food: Nothing Pester Balls: Nothing Poké Flute: Nothing #93 Haunter Pokémon Food: Nothing Pester Balls: Nothing Poké Flute: Nothing #101 Electrode Pokémon Food: If you hit Electrode with Food, it'll SelfDestruct Pester Balls: Hitting Electrode with a Pester Ball will cause it to SelfDestruct. Poké Flute: Nothing #109 Koffing Pokémon Food: Hitting Koffing with Food will cause it to explode. Pester Balls: Hitting Koffing with a Pester Ball will cause it to explode. Poké Flute: Playing the Poké Flute for Koffing will make it dance. #113 Chansey Pokémon Food: Giving Chansey Food will make it happy. Hitting it with Food will cause it to bounce back a little. Pester Balls: Hitting Chansey with a Pester Ball will cause it to bounce back. Poké Flute: Playing the Poké Flute will make Chansey dance. #115 Kangaskhan Pokémon Food: Nothing Pester Balls: Hitting Kangaskhan with a Pester Ball will make it turn around and give you a pose. Poké Flute: Nothing #118 Goldeen Pokémon Food: Nothing Pester Balls: Nothing Poké Flute: Nothing #120 Staryu Pokémon Food: Hitting Staryu with Food will make it run away. Pester Balls: If you hit Staryu with a Pester Ball it'll run away. Poké Flute: Nothing #121 Starmie Pokémon Food: Nothing Pester Balls: Nothing Poké Flute: Nothing #123 Scyther Pokémon Food: Nothing Pester Balls: Nothing Poké Flute: Nothing #124 Jynx Pokémon Food: Nothing Pester Balls: Nothing Poké Flute: Jynx start to sing when you play the Poké Flute. #125 Electabuzz Pokémon Food: Giving Electabuzz Food will cause it to eat it, but if you hit Electabuzz with Food, it'll fall back a little. Pester Balls: Hitting Electabuzz with a Pester Ball will cause it to faint. Poké Flute: Nothing #126 Magmar Pokémon Food: Magmar will eat Food if you give some to it and hitting it with Food will cause it to fall back. Pester Balls: Throwing a Pester Ball at Magmar will cause it to faint. Poké Flute: If you play the Poké Flute for Magmar, it'll march in place. #129 Magikarp Pokémon Food: Nothing Pester Balls: Nothing Poké Flute: Nothing #130 Gyarados Pokémon Food: Gyarados will thrust its head out if you hit it with Food. Pester Balls: Gyarados will thrust out its head if you hit it with a Pester Ball. Poké Flute: Nothing #131 Lapras Pokémon Food: Nothing Pester Balls: Nothing Poké Flute: Nothing #132 Ditto Pokémon Food: Giving Ditto Food will cause it to jump up and down. Hitting Ditto with Food will cause it to Pester Balls: Hitting Ditto with a Pester Ball will cause it to faint. Poké Flute: Nothing #133 Eevee Pokémon Food: Eevee will jump if you give it Food, but will shake around if you throw Food at it. Pester Balls: Eevee will try to recover from the hit if you hit it with a Pester Ball. Poké Flute: If you play the Poké Flute, Eevee will march in place to the tune. #137 Porygon Pokémon Food: Giving Porygon Food will cause it to eat it, but if you hit Porygon with Food, it'll shake around. Pester Balls: Hitting it the first time will cause it to pop out of the wall. If you hit it again it'll lose its camouflage. Hitting it again will cause it to shake, trying to recover from the hit. Poké Flute: Nothing #143 Snorlax Pokémon Food: Nothing Pester Balls: Hitting Snorlax with a Pester Ball with cause it to wake up for a brief moment. Poké Flute: Playing the Poké Flute for Snorlax will make it wake up and start dancing. #144 Articuno Pokémon Food: Nothing Pester Balls: Nothing Poké Flute: Nothing #145 Zapdos Pokémon Food: Nothing Pester Balls: Nothing Poké Flute: Nothing #146 Moltres Pokémon Food: Nothing Pester Balls: Nothing Poké Flute: Nothing #147 Dratini Pokémon Food: Nothing Pester Balls: Nothing Poké Flute: Nothing #149 Dragonite Pokémon Food: Nothing Pester Balls: Nothing Poké Flute: Nothing #151 Mew Pokémon Food: Hitting Mew with Food will break its Barrier. When it's going after its Barrier, hit it and it'll be stunned. Pester Balls: Hitting Mew with Pester Balls will break its Barrier. When it's going after its Barrier, hit it and it'll be stunned. Poké Flute: Nothing List of Pokémon --------------- 63 Pokémon out of 151 Pokémon are in this game. #1 Bulbasaur: River and Cave #4 Charmander: Volcano #5 Charmeleon: Volcano #6 Charizard: Volcano #7 Squirtle: Valley #11 Metapod: River #12 Butterfree: Beach #14 Kakuna: Tunnel #16 Pidgey: Beach #25 Pikachu: Beach, Tunnel, River, and Cave #27 Sandshrew: Valley #28 Sandslash: Valley #37 Vulpix: Volcano #39 Jigglypuff: Cave #41 Zubat: Tunnel and Cave #45 Vileplume: River #50 Diglett: Tunnel #51 Dugtrio: Tunnel #52 Meowth: Beach #54 Psyduck: River #56 Mankey: Valley #58 Growlithe: Volcano #59 Arcanine: Volcano #60 Poliwag: River #70 Weepinbell: Cave #71 Victreebel: Cave #74 Geodude: Valley #75 Graveler: Valley #78 Rapidash: Volcano #79 Slowpoke: River #80 Slowbro: River #81 Magnemite: Tunnel #82 Magneton: Tunnel #84 Doduo: Beach #88 Grimer: Cave #89 Muk: Cave #90 Shellder: River #91 Cloyster: River #93 Haunter: Tunnel #101 Electrode: Tunnel #109 Koffing: Cave #113 Chansey: Beach #115 Kangaskhan: Beach #118 Goldeen: Valley #120 Staryu: Valley #121 Starmie: Valley #123 Scyther: Beach #124 Jynx: Cave #125 Electabuzz: Tunnel #126 Magmar: Volcano #129 Magikarp: Beach, Tunnel, Volcano, River, Cave, and Valley #130 Gyarados: Valley #131 Lapras: Beach #132 Ditto: Cave #133 Eevee: Beach #137 Porygon: River #143 Snorlax: Beach #144 Articuno: Cave #145 Zapdos: Tunnel #146 Moltres: Volcano #147 Dratini: Valley #149 Dragonite: Valley #151 Mew: Rainbow Cloud Credit ------ John Schwab, gamer1@earthlink.net, for many, many things. Pointing out to me what Meowth would do if you saved it from the Pidgeys and tips for better Vileplume, Graveler, Sandslash, Starmie, and Mew pictures. Gobi, brandon@dp.net, for telling me where Magikarp is in the Cave. Final Word ---------- This FAQ was created by Son_Goku and is not to be changed, stolen, or sold for money. If you wish to post my FAQ on your page, you must ask my permission first, otherwise you're stealing it. E-mail me any of your comments and questions at songoku@hawaii.rr.com, or visit my web page, the Pokémon Zone at http://www.pkmnhq.com/aid/