(o)>-------------------------=(())=---------------------------<(o) _ _ |/ | | ___ ______ | | _ .° _ °. _______ \ _ °. ___ | |/ / | |_//_ .° _ _ °. ___ | |_| | .° _ °. | < °._____| | / | | \ | .° _ °. ___ | __.° | |_| | |_|\_\ ___ |_| |_| |_| | |_| | | °. | | °.___.° .° °. °.___.° | |°. | |_| / _ \ |_| |_| ___ |---(_)---| .° _ °· \ / | |_|_| °.___.° ____ °·__ °· ___ ___ | _ °· | |_| | | °· ·° _ °· | |_| | °·___.° | |°· | | |_| | | __·° |_| |_| °·____| | | |_| (o)>---------------------( POKéMON SNAP )------------------------<(o) DATE: 13 / 10 / 1999 VERSION: 1.1 TYPE: FAQ/Walkthrough AUTHOR: Argönaut EMAIL: oddity@garbage.com WEBPAGE: http://www.oddi7y.cjb.net (o)>-----------------------( CONTENTS )--------------------------<(o) 1 ............... COPYRIGHT 2 ............... UPDATES 3 ............... AUTHOR'S NOTES ABOUT THIS FAQ/WALKTHROUGH 4 ............... BRIEF GAME INFO 4.1 ............. · INTRODUCTION 4.2 ............. · CONTROLS 4.3 ............. · PICTURES 4.4 ............. · SCORING 4.5 ............. · ALBUMS 4.6 ............. · EXTRA ITEMS 5 ............... POKéMON INFORMATION 6 ............... POKéTOUR LEVEL ACCESS 7 ............... POKéSIGN LOCATIONS 8 ............... POKéEGG HATCHING 9 ............... POSING PIKACHU'S 10 .............. POKéVENTS 11 .............. POKé ENDINGS 12 .............. OTHER HINTS AND TIPS 13 .............. CONTACTING THE AUTHOR 14 .............. CREDITS AND THANKYOUS (o)>-----------------------( COPYRIGHT )-------------------------<(o) This Walkthrough/FAQ may not in any form be reproduced without prior consent of the author. If you want to use this Walkthrough/FAQ on or in your webpage/magazine/book/disk/cd or any other means of distribution (other than for personal use only), please contact me first ( oddity@garbage.com ). The only places to find this Walkthrough/FAQ are listed below: http://www.oddi7y.cjb.net (Official) http://www.gamefaqs.com (Game FAQ site on the Web) If you obtained this file from any other place that is not listed here, please contact me and tell me the place where you found it, so I can track down who has got this file. (o)>------------------------( UPDATES )--------------------------<(o) 1.1 - Nearly a month after, I have finally got a cop of the game in my hands, and not a rental. Well this FAQ should be complete in about 3-4 more versions. Depending if any more secrets come out. Released 13/10/99 1.0 - Well everything.... Released 15/09/99 (o)>--------( AUTHOR'S NOTES ABOUT THIS FAQ/WALKTHROUGH )--------<(o) Well firstly I finished this in under 5 hours, well dinner has to be taken out of that so it might be close to 4 hours tops. I'm not at all gloating about my time, as I was stuck on one of the Pokésign's for quite a while, until I stumbled onto it by accident while trying to find it a different way. Another point with this Faq/Walkthrough is that I had nearly no help from other Faq's on the net, for one simple reason, at the time of the first release of this faq, my computer's com ports have been burnt out and I was unable to get onto the net to find anything. So I run up a friend and got her to tell me some stuff, but even she was not that helpful (Sorry Jess.., you tried your best!). So this is 100% mine without any other online help. (o)>---------------------( INTRODUCTION )------------------------<(o) You play as Todd, a gifted photographer in a vehicle that travels through each stage of Pokemon Island. Each stage is actually a different area of the island. (Eg: A beach, a tunnel, a volcano, etc.) You do not have complete freedom of movement, the vehicle (known as the Zero-One) has a path that it follows every time you play a stage. In most levels it is on a rail, in others it floats down river on pontoons, even using jet boosters in one stage to fly about. Every time you play a stage you get a fresh roll of film that has room for a maximum of 60 pictures. (o)>-----------------------( CONTROLS )--------------------------<(o) NOTE: For using items, make sure that the camera isn't focused. Control Stick Moves your view. Start Button Pauses the game. R Button Press and hold to use the Dash Engine and make Zero-One move faster. Z Button Press and hold to focus your camera. If you set the Z button to "Switch", press it once to focus and press it again to back to the normal view. A Button (When focused) Takes a picture. (Not focused) Throws Pokemon Food. B Button Throws a Pester Ball. C-Down Plays a tune from the Poke Flute. C-Up Moves your view to the front. C-Right Moves your view to the right. C-Left Moves your view to the left. (o)>-----------------------( PICTURES )--------------------------<(o) Your basic goal in the game is to get the best possible picture of each pokemon. You start out the game with only a camera, but you will be given other items to use as you progress further. Different pokemon are located in different areas (stages), so you must open up new stages by either getting a high enough score from Dr. Oak, based upon the pictures that you have taken. Or by hitting a switch in the level, these switches cannot be hit by you, you must instead get a pokemon to hit it for you by using some of the extra items. (o)>------------------------( SCORING )--------------------------<(o) Once you have gone through a stage and taken all the pictures that you wanted. (60 or less) You can then go see Dr. Oak and get them graded. He grades based on the following criteria: Size - The bigger they are while still fitting in the picture, the better your score. Pose - Make sure the PKMN is facing you, and try to get them doing something other than just sitting there. Technique - Make sure they are centred in the picture. When your view finder turns red and beeps, they are centred. If you do this your score in the other 3 categories gets multiplied X2. Other PKMN - Try to get more than one PKMN of the same type in the picture. (o)>------------------------( ALBUMS )---------------------------<(o) You can go see Dr. Oak and give him one picture per species of PKMN. He will take these pictures and put them in an album. (Eg: Get your best picture of Pikachu graded, and it will go into his album for the Pikachu section) Now there is also an personal album where you can keep any pictures that you like. This album can hold a maximum of 60 pictures. Finally there is the gallery which can only hold 4 pictures, and these pictures can be taken from Dr. Oak's album or your personal one. Once you have chosen 4 pictures you can print them out at a Pokemon Snap station at a participating Blockbuster Video store near you. (o)>----------------------( EXTRA ITEMS )------------------------<(o) These extra items will help you in your PKMN journey: Pokemon Food - You can throw this and get a picture of a PKMN eating. You could also use these to lure a PKMN to another PKMN or an object. Can also be used as a weapon, hit a PKMN with it to knock them out, or anger them. You are given Pokemon Food by Dr. Oak once your pokemon report score is 14000 or more. Pester balls - Use these to annoy, distract, or manipulate PKMN. These also can be thrown in certain locations on the landscape to cause certain things to occur. (Eg: In the volcano stage try throwing a pester ball into one of the many craters and see what happens...) Poké Flute - Use this to get a reaction out of a PKMN. Some may like the noise and dance, or even use special moves. Others may not, and might try attacking things. This is given to you by Dr. Oak once you find one of the 6 pokemon signs. Speed up - This can be used to make the Zero-One travel faster. It is given to you once you find Dr. Oak's secret lab. (When you find the alternate exit in the Valley stage.) (o)>+------------------( POKéMON INFORMATION )-------------------+<(o) This is just general information about each Pokémon found in this game and also some details on how to catch them and where they are found. +---------------( POKéMON LOCATIONS )---------------+ | | | BEACH TUNNEL RIVER VOLCANO | | | | Butterfree Diglet Bulbasaur Arcanine | | Chancey Dugtrio Cloyster Charizard | | Doduo Electrabuzz Magikarp Charmander | | Eevee Electrode Metapod Charmeleon | | Kangaskhan Haunter Polywag Growlith | | Lapras Kakuna Porygon Magmar | | Magikarp Magikarp Psyduck Moltres | | Meowth Magnemite Shellder Rapidash | | Pikachu Magneton Slowbro Vulpix | | Scyther Pikachu Slowpoke | | Snorlax Zapdos Vileplume | | Zubat | | | | CAVE VALLEY RAINBOW CLOUD | | | | Articuno Dragonite Mew | | Bulbasaur Dratini | | Ditto Geodude | | Grimer Goldeen | | Jigglypuff Graveler | | Jynx Gyarados | | Koffing Magikarp | | Magikarp Mankey | | Muk Sandshrew | | Pikachu Sandslash | | Victreebel Starmie | | Weepinbell Staryu | | Zubat Squirtle | | | +---------------------------------------------------+ AFFECTED BY: # Name Level(s) Affected By (For Points) (A=Apple G=Gasball F=Flute) 001 Bulbasaur 4, 5 AGF 004 Charmander 3 AGF 005 Charmeleon 3 AG 006 Charizard 3 AG 007 Squirtle 6 AGF 011 Metapod 4 G 012 Butterfree 1 014 Kakuna 2 AG 016 Pidgey 1 AG 025 Pikachu 1, 2, 4, 5 AGF 027 Sandshrew 6 AG 028 Sandslash 6 AG 037 Vulpix 3 AG 039 Jigglypuff 5 AGF 041 Zubat 2, 5 045 Vileplume 4 F 050 Diglett 2 051 Dugtrio 2 052 Meowth 1 AGF 054 Psyduck 4 AG 056 Mankey 6 AG 058 Growlithe 3 AGF 059 Arcanine 3 AGF 060 Poliwag 4 AG 070 Weepinbell 5 AG 071 Victreebel 5 AG 074 Geodude 6 G 075 Graveler 6 GF 078 Rapidash 3 AG 079 Slowpoke 4 AF 080 Slowbro 4 AGF 081 Magnemite 2 AG 082 Magneton 2 A 084 Doduo 1 AG 088 Grimer 5 AG 089 Muk 5 AG 090 Shellder 4 091 Cloyster 4 AG 093 Haunter 2 101 Electrode 2 AG 109 Koffing 5 AGF 113 Chansey 1 AGF 115 Kangaskhan 1 AGF 118 Goldeen 6 AG 120 Staryu 6 121 Starmie 6 123 Scyther 1 GF 124 Jynx 5 F 125 Electabuzz 2 AG 126 Magmar 3 AGF 129 Magikarp 1 to 6 AG 130 Gyrados 6 AG 131 Lapras 1 132 Ditto 5 AG 133 Eevee 1 AGF 137 Porygon 4 AG 143 Snorlax 1 AGF 144 Articuno 5 F 145 Zapdos 2 F 146 Moltres 3 AG 147 Dratini 6 AGF 149 Dragonite 6 G 151 Mew 7 AG "Affected By" info obtained from Nintendo 001: Bulbasaur Type: Grass/Poison Evolve: Ivysaur Height: 2' 4" Weight: 15 lbs. Pokédex: A strange seed was planted on its back at birth. The plant sprouts and grows with this Pokémon. Notes: Found in the RIVER stage. You can get them out of hiding by throwing a PESTER BALL at the stumps. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 004: Charmander Type: Fire Evolve: Charmeleon Height: 2' 0" Weight: 19 lbs. Pokédex: Obviously prefers hot places. When it rains, steam is said to spout from the tip of its tail. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 005: Charmeleon Type: Fire Evolve: Charizard Height: 3' 7" Weight: 42 lbs. Pokédex: When it swings its burning tail, it elevates the temperature to unbearably high levels. Notes: You will find a CHARMANDER next to a MAGMAR in the VOLCANO stage. If you throw an apple on the side of the CHARMANDER, they will both go after it, but the MAGMAR will try and fry the CHARMANDER. This will evolve the CHARMANDER into a CHARMELEON. Or there is a special one at the end of the stage. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 006: Charizard Type: Fire/Flying Evolve: (Final) Height: 5' 7" Weight: 200 lbs. Pokédex: Spits fire that is hot enough to melt boulders. Known to cause forest fires unintentionally. Notes: Near the end of the VOLCANO stage you will find a CHARMELEON circling around a lava pond. Use either an APPLE or a PESTER BALL at it and it should fall into the pond and evolve into CHARIZARD. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 007: Squirtle Type: Water Evolve: Wartortle Height: 1' 8" Weight: 20 lbs. Pokédex: After birth, its back swells and hardens into a shell. Powerfully sprays foam from its mouth. Notes: At the start of the VALLEY stage you will see some shells float along the river. Hit them with an APPLE or a PESTER BALL and they should if close enough, go up onto land. Here you will have a good advantage to take some pictures of them. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 011: Metapod Type: Bug Evolve: Butterfree Height: 2' 4" Weight: 22 lbs. Pokédex: This Pokémon is vulnerable to attack while its shell is soft, exposing its weak and tender body. Notes: In the RIVER stage they are hanging from a tree. Hit one with an APPLE or PESTER BALL to cause it to lower itself down so that you can get a better picture. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 012: Butterfree Type: Bug/Flying Evolve: (Final) Height: 3' 7" Weight: 71 lbs. Pokédex: In battle, it flaps its wings at high speed to release highly toxic dust in the air. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 014: Kakuna Type: Bug/Poison Evolve: Beedrill Height: 2' 0" Weight: 22 lbs. Pokédex: Almost incapable of moving, this Pokémon can only harden its shell to protect itself from predators. Note: In the TUNNEL stage they will come down slowly from the roof. It is best to take a picture of them when they are lowest to the ground. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 016: Pidgey Type: Normal/Flying Evolve: Pidgeotto Height: 1' 0" Weight: 4 lbs. Pokédex: A common sight in forests and woods. It flaps its wings at ground level to kick up blinding sand. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 025: Pikachu Type: Electric Evolve: Raichu Height: 1' 4" Weight: 13 lbs. Pokédex: When several of these Pokémon gather, their electricity could build and cause lightning storms. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 027: Sandshrew Type: Ground Evolve: Sandslash Height: 2' 0" Weight: 26 lbs. Pokédex: Burrows deep underground in arid locations far from water. It only emerges to hunt for food. Notes: In the VALLEY stage make one of the three GEODUDE's that line the wall of the cliff fall down and this should make a SANDSHREW pop out of the ground. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 028: Sandslash Type: Ground Evolve: (Final) Height: 3' 3" Weight: 65 lbs. Pokédex: Curls up into a spiny ball when threatened. It can roll while curled up to attack or escape. Notes: In the VALLEY stage make both the GEODUDES fall down and that will make the GRAVELER fall down, squashing the SANDSLASH out of hiding right next to it. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 037: Vulpix Type: Fire Evolve: Ninetales Height: 2' 0" Weight: 22 lbs. Pokédex: At the time of the birth, it has just one tail. The tail splits from its tip as it grows older. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 039: Jigglypuff Type: Normal Evolve: Wigglytuff Height: 1' 8" Weight: 12 lbs. Pokédex: When its huge eyes light up, it sings a mysteriously soothing melody that lulls its enemies to sleep. Notes: You will fist see this in the CAVE stage. It is being chased by a HAUNTER. Don't wory about taking it's picture now, but rescue it but hitting the HAUNTER with an APPLE or PESTER BALL. Later after it runs, it will be singing at the end of the level, and you will get more points for a singind JIGGLYPUFF. Also if you are quick you can rescue more than one in the level, to add more points to the picture in the end. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 041: Zubat Type: Poison/Flying Evolve: Golbat Height: 2' 7" Weight: 17 lbs. Pokédex: Forms colonies in perpetually dark places. Uses ultrasonic waves to identify and approach targets. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 045: Vileplume Type: Grass/Poison Evolve: (Final) Height: 3' 11" Weight: 41 lbs. Pokédex: The larger its petals, the more toxic pollen it contains. Its big head is heavy and hard to hold up. Notes: In the RIVER stage you will need the POKéFLUTE to get a picture of it dancing around. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 050: Diglett Type: Ground Evolve: Dugtrio Height: 0' 8" Weight: 2 lbs. Pokédex: Lives about one yard underground where it feeds on plant roots. It sometimes appears above ground. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 051: Dugtrio Type: Ground Evolve: (Final) Height: 2' 4" Weight: 72 lbs. Pokédex: A team of Diglett triplets. It triggers huge earthquakes by burrowing 60 miles underground. Notes: In the TUNNEL stage a DIGLETT will appear next to a PIKACHU. Take a picture of it. PIKACHU will then move over abit and it will appear next to PIKACHU again. Keep taking pictures of it and it will keep on moving over and you will finally get a chance to take a picture of a DUGTRIO. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 052: Meowth Type: Normal Evolve: Persian Height: 1' 4" Weight: 9 lbs. Pokédex: Adores circular objects. Wanders the streets on a nightly basis to look for dropped loose change. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 054: Psyduck Type: Water Evolve: Golduck Height: 2' 7" Weight: 43 lbs. Pokédex: While lulling its enemies with its vacant look, this wily Pokémon will use psychokinetic powers. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 056: Mankey Type: Fighting Evolve: Primeape Height: 1' 8" Weight: 62 lbs. Pokédex: Extremely quick to anger. It could be docile one moment then thrashing away the next instant. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 058: Growlithe Type: Fire Evolve: Arcanine Height: 2' 4" Weight: 42 lbs. Pokédex: Very protective of its territory. It will bark and bite to repel intruders from its space. Notes: In the VOLCANO stage near the end you will find three small volcano type creators. Throw a PESTER BALL in one of the first two and out will come a GROWLITHE. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 059: Arcanine Type: Fire Evolve: (Final) Height: 6' 3" Weight: 342 lbs. Pokédex: A Pokémon that has been admired since the past for its beauty. It runs agilely as if on wings. Notes: Like the GROWLITH but you will find it in the third of the three creators. Throw a PESTER BALL in it and out will come an ARCANINE. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 060: Poliwag Type: Water Evolve: Poliwhirl Height: 2' 4" Weight: 27 lbs. Pokédex: Its newly grown legs prevent it from running. It appears to prefer swimming than trying to stand. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 070: Weepinbell Type: Grass/Poison Evolve: Victreebel Height: 3' 3" Weight: 14 lbs. Pokédex: It spits out Poisonpowder to immobilize the enemy and then finishes it with a spray of Acid. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 071: Victreebel Type: Grass/Poison Evolve: (Final) Height: 5' 7" Weight: 34 lbs. Pokédex: Said to live in huge colonies deep in jungles, although no one has returned from there. Notes: In the CAVE stage you will find a WEEPINBELL circling a pond. Knock it into the pond using an APPLE or PESTER BALL and it will evolve into a VICTREEBEL. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 074: Geodude Type: Rock/Ground Evolve: Graveler Height: 1' 4" Weight: 44 lbs. Pokédex: Found in fields and mountains. Mistaking them for boulders, people often step or trip on them. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 075: Graveler Type: Rock/Ground Evolve: Golem Height: 3' 3" Weight: 232 lbs. Pokédex: Rolls down slopes to move. It rolls over any obstacle without slowing or changing its direction. Notes: In the VALLEY stage knock the two GEODUDES off the wall and this will cause a GRAVELER to fall down. Later on in the stage there are three on a wall. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 078: Rapidash Type: Fire Evolve: (Final) Height: 5' 7" Weight: 209 lbs. Pokédex: Very competitive. This Pokémon will chase anything that moves fast in the hopes of racing it. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 079: Slowpoke Type: Water/Psychic Evolve: Slowbro Height: 3' 11" Weight: 79 lbs. Pokédex: Incredibly slow and dopey. It takes 5 seconds for it to feel pain when under attack. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 080: Slowbro Type: Water/Psychic Evolve: (Final) Height: 5' 3" Weight: 173 lbs. Pokédex: The Shellder that is latched onto Slowpoke's tail is said to feed on the host's left over scraps. Note: In the RIVER stage lead a SLOWPOKE down abit to a bare patch of grass with APPLES. When it it finished eating the APPLES it will turn around and put it's tail into the water, then it will aquire a SHELLDER on it's tail. Now it will be evolved into a SLOWBRO. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 081: Magnemite Type: Electric Evolve: Magneton Height: 1' 0" Weight: 13 lbs. Pokédex: Uses anti-gravity to stay suspended. Appears without warning and uses Thunder Wave and similar moves. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 082: Magneton Type: Electric Evolve: (Final) Height: 3' 3" Weight: 132 lbs. Pokédex: Formed by several Magnemites linked together. They frequently appear when sunpots flare up. Notes: At the end of the TUNNEL stage, lure the three MAGNEMITE's together with APPLES and this will cause them to bond and make a MAGNETON. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 084: Doduo Type: Normal/Flying Evolve: Dodrio Height: 4' 7" Weight: 86 lbs. Pokédex: A bird that makes up for its poor flying with its fast foot speed. Leaves giant footprints. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 088: Grimer Type: Poison Evolve: Muk Height: 2' 11" Weight: 66 lbs. Pokédex: Appears in filthy areas. Thrives by sucking up polluted sludge that is pumped out of factories. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 089: Muk Type: Poison Evolve: (Final) Height: 3' 11" Weight: 66 lbs. Pokédex: Thickly covered with a filthy, vile sludge. It is so toxic, even its footprints contain poison. Notes: In the CAVE stage you will find some GRIMER's lining the cave walls. Just throw some PESTER BALL's at one a few times and it should turn into a MUK soon after. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 090: Shellder Type: Water Evolve: Cloyster Height: 1' 0" Weight: 9 lbs. Pokédex: Its hard shell repels any kind of attack. It is vulnerable only when its shell is open. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 091: Cloyster Type: Water/Ice Evolve: (Final) Height: 4' 11" Weight: 292 lbs. Pokédex: When attacked, it lauches its horn in quick volleys. Its innards have never been seen. Notes: There is one in the RIVER stage that will appear. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 093: Haunter Type: Ghost/Poison Evolve: Gengar Height: 5' 3" Weight: 0.2 lbs. Pokédex: Because of its ability to slip through block walls, it is said to be from another dimension. Notes: In the TUNNEL stage, look for the swirling hazy balls. Take a picture of them and there is your HAUNTER. Also in the CAVE stage they are just floating around. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 101: Electrode Type: Electric Evolve: (Final) Height: 3' 11" Weight: 147 lbs. Pokédex: It stores electric energy under very high pressure. It often explodes with little or no provocation. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 109: Koffing Type: Poison Evolve: Weezing Height: 2' 0" Weight: 2 lbs. Pokédex: Because it store several kinds of toxic gases in its body, it is prone to exploding without warning. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 113: Chansey Type: Normal Evolve: (Final) Height: 3' 7" Weight: 76 lbs. Pokédex: A rare and elusive Pokémon that is said to bring happiness to those who manage to get it. Notes: In the BEACH stage an EEVEE is chasing around a round white ball. Hit this ball with an APPLE and it will turn into a CHANSEY. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 115: Kangaskhan Type: Normal Evolve: (Final) Height: 7' 3" Weight: 176 lbs. Pokédex: The infant rarely ventures out of its mother's protective pouch until it is 3 years old. Notes: In the BEACH stage, throw an APPLE or PESTER BALL at it and it will turn around ready to take a picture of. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 118: Goldeen Type: Water Evolve: Seaking Height: 2' 0" Weight: 33 lbs. Pokédex: Its tail fin billows like an elegant ballroom dress, giving it the nickname of the Water Queen. Notes: In the VALLEY stage throw APPLES at the water and if your lucky a GOLDEEN will appear. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 120: Staryu Type: Water Evolve: Starmie Height: 2' 7" Weight: 76 lbs. Pokédex: An enigmatic Pokémon that can effortlessly regenerate any appendage its loses in battle. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 121: Starmie Type: Water/Psychic Evolve: (Final) Height: 3' 7" Weight: 176 lbs. Pokédex: Its central core glows with the seven colors of the rainbow. Some people value the core as a gem. Notes: In the VALLEY stage a STARYU will go into a Whirlpool and then come out as a STARMIE. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 123: Scyther Type: Bug/Flying Evolve: (Final) Height: 4' 11" Weight: 123 lbs. Pokédex: With ninja-like agility and speed, in can create the illusion that there is more than one. Notes: You can find a SCYTHER on the BEACH stage. You have to play the POKéFLUTE and get it out of the rustling bushes with the use of PESTER BALL's. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 124: Jynx Type: Ice/Psychic Evolve: (Final) Height: 4' 7" Weight: 90 lbs. Pokédex: It seductively wiggles its hips as it walks. It can cause people to dance in unison with it. Notes: Found at the end of the CAVE stage. Use the POKéFLUTE to awaken them. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 125: Electabuzz Type: Electric Evolve: (Final) Height: 3' 7" Weight: 66 lbs. Pokédex: Normally found near power plants, they can wander away and cause major blackouts in cities. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 126: Magmar Type: Fire Evolve: (Final) Height: 4' 3" Weight: 98 lbs. Pokédex: Its body always burns with an orange glow that enables it to hide perfectly among flames. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 129: Magikarp Type: Water Evolve: Gyrados Height: 2' 11" Weight: 22 lbs. Pokédex: In the distant past, it was somewhat stronger than the horribly weak descendants that exist today. Notes: In the BEACH, TUNNEL, RIVER, CAVE and VALLEY stages you can throw APPLES at the water, and there is a good chance that a MAGIKARP will come out of the water. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 130: Gyrados Type: Water/Flying Evolve: (Final) Height: 21' 4" Weight: 518 lbs. Pokédex: Rarely seen in the wild. Huge and vicious, it is capable of destroying entire cities in a rage. Notes: In the VALLEY you will see a MAGIKARP jumping out of the water on the first turn. Hit the MAGIKARP out of the water with an APPLE or PESTER BALL, and you will then see a MANKEY hit the MAGIKARP into the air, and over the hill. Then further down the stage you will see a waterfall on your right. Look to the left and you will see a pleatu. MAGIKARP will then fall onto the ground. Hit the MAGIKARP again, and it will skip across the water and into the waterfall. A GYRADOS will then appear out of the waterfall. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 131: Lapras Type: Water/Ice Evolve: (Final) Height: 8' 2" Weight: 485 lbs. Pokédex: A Pokémon that has been overhunted almost to extinction. It can ferry people across the water. Notes: In the BEACH stage they are just out of good view, but there has to be an easier way to get them into shore. So what you do is to keep on taking pictures of them, until finally further down the track, they come in close to shore. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 132: Ditto Type: Normal Evolve: (Final) Height: 1' 0" Weight: 9 lbs. Pokédex: Capable of copying an enemy's genetic code to instantly transform itself into a duplicate of the enemy. Notes: In the CAVE stage you will see three BALBASAURS on a ledge, now if you remember your Pokémon Cartoon's well enough you will remember the DITTO that couldn't get the facial expressions right. Well here is the same. Hit them with an APPLE and see what happens. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 133: Eevee Type: Normal Evolve: Stone (Vaporeon, Jolteon, or Flareon) Height: 1' 0" Weight: 14 lbs. Pokédex: Its genetic code is irregular. It may mutate if it is exposed to radiation from element Stones. Notes: In the BEACH stage it will be chasing around a white ball type thing, which turns out to be a CHANSEY. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 137: Porygon Type: Normal Evolve: (Final) Height: 2' 7" Weight: 80 lbs. Pokédex: A Pokémon that consists entirely of programming code. Capable of moving freely in cyberspace. Notes: In the RIVER stage you will see on the RIGHT bank of the river a strage green thing that will look like it's hovering on the bank walls. Use a PESTER BALL on it, and a PORYGON will appear. There is also one abit later but you won't get to take a picture of it. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 143: Snorlax Type: Normal Evolve: (Final) Height: 6' 11" Weight: 1014 lbs. Pokédex: Very lazy. Just eats and sleeps. As its rotund bulk builds, it becomes steadily more slothful. Notes: In the BEACH stage wake it up using the POKéFLUTE. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 144: Articuno Type: Ice/Flying Evolve: (Final) Height: 5' 7" Weight: 122 lbs. Pokédex: A legendary bird Pokémon that is said to appear to doomed people who are lost in icy mountains. Notes: In the CAVE stage use the POKéFLUTE to make the pair of JYNX to move around. They will hatch the egg and out of the egg will come an ARTICUNO. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 145: Zapdos Type: Electric/Flying Evolve: (Final) Height: 5' 3" Weight: 116 lbs. Pokédex: A legendary bird Pokémon that is said to appear from clouds while dropping enormous lightning bolts. Notes: In the TUNNEL stage you will find an egg and a PIKACHU. Lure the PIKACHU over to the egg with APPLES and then use the POKéFLUTE to make the PIKACHU electracute the egg, hatching it, and out will come a ZAPDOS. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 146: Moltres Type: Fire/Flying Evolve: (Final) Height: 6' 7" Weight: 132 lbs. Pokédex: Known as the legendary bird of fire. Every flap of its wings creates a dazzling flash of flames. Notes: In the VOLCANO stage there is an egg on the tracks. Throw an APPLE or PESTER BALL at it and it will fall into the lava, and out of the lava will come a MOLTRES. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 147: Dratini Type: Dragon Evolve: Dragonair Height: 5' 11" Weight: 7 lbs. Pokédex: Long considered a mythical Pokémon until recently when a small colony was found living underwater. Notes: In the VALLEY stage it is found next to the Whirlpool. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 149: Dragonite Type: Dragon/Flying Evolve: (Final) Height: 7' 3" Weight: 463 lbs. Pokédex: An extremely rarely seen marine Pokémon. Its intelligence is said to match that of humans. Notes: In the VALLEY stage throw some APPLES or PESTER BALLS into the Whirlpool and out will come a DRAGONITE. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: 151: Mew Type: Psychic Evolve: (Final) Height: 1' 4" Weight: 9 lbs. Pokédex: So rare that it is still said to be a mirage by many experts. Only a few people have seen it worldwide. Notes: In the RAINBOW CLOUD stage it is the only Pokémon to be found. You need to break it's protective shell with an APPLE or PESTER BALL. You will need to do this three times with the BLUE shell, and four times with the YELLOW shell, then after that it will fly by you and try to get back into the shell. When it does all you need to do is hit it once and the shell is broken again. Best pictures are taken when the MEW is going back to it's shell. You will have to hit it with a PESTER BALL. It will then spin around any you will be able to get a really good picture of it front on. Extra Gameplay Notes -------------------- PokéFood(Eaten): PokéFood(Beaten): Pester Ball: PokéFlute: (o)>-----------------( POKéTOUR LEVEL ACCESS )-------------------<(o) Through-out the game you will have to proceed to the next stage to get new Pokémon. But to do this you have to do certain things in each stage. BEACH - Need ## Pokémon Filmed. TUNNEL - At the end of the stage you will find a ELECTRODE near some boulders. Hit it with an APPLE and it will cause the Boulders to be knocked away when it explodes. You will now have access to the next stage. RIVER - Where you see a switch throw an APPLE or PESTER BALL at the Bank wall behind it and out will pop a PORYGON. It will land on the switch and open it to the next level. VOLCANO - Need ## Pokémon Filmed. CAVE - Need ## Pokémon Filmed. VALLEY - Near the end of the level you will see a MANKEY on the peak of a Mountain. Hit a SQUIRTLE at the base of the Mountain with a PESTER BALL, and hope that he will slide up and hit the MANKEY. If he does then the MANKEY will fall, and just around the bend you will see him near a switch. Hit the MANKEY with an APPLE or PESTER BALL, and the MANKEY will fall onto the switch and you will goto see Professor Oak at the Secret Hut. (o)>------------------( POKéSIGN LOCATIONS )---------------------<(o) Professor Oak will near the end of the game send you back through the game looking for 'Pokémon Signs'. There is one on each level that you have been on. Once you find them all you will be able to goto the bonus RAINBOW CLOUD stage. BEACH - Near the start there are some jaggered rock that look like a KINGLER if you look from a certain direction. TUNNEL - Make the JOLTEON power up the GENERATOR by hatching the egg. Then later on you will see what looks like a pile of junk. There will be a ligh shining onto a what with the shadow looking like a PINCER. RIVER - Near the VILEPLUME just behind it will be a large tree that looks like a CUBONE. VOLCANO - At the first creator on your LEFT throw an APPLE or PESTER BALL into it a few times and a cloud of smoke will come out, and take a picture of the smoke that looks like a KOFFING. CAVE - There is a place where it looks like gems sparkling. These When they come out on film look like a MEWTWO. VALLEY - In one of the first turns of the River you will be able to see the Mountains shaped like a DUGTRIO. (o)>-------------------( POKéEGG HATCHING )----------------------<(o) Along the way you will find three EGG's. Here is how to hatch them, and get a picture of the Pokémon inside. TUNNEL - Lure the PIKACHU over to the egg with APPLES and then use the POKéFLUTE to make the PIKACHU electracute the egg, hatching it, and out will come a ZAPDOS. VOLCANO - Throw an APPLE or PESTER BALL at it and it will fall into the lava, and out of the lava will come a MOLTRES. CAVE - Use the POKéFLUTE to make the pair of JYNX to move around. They will hatch the egg and out of the egg will come an ARTICUNO. (o)>--------------------( POSING PIKACHU )-----------------------<(o) Through-out the game you will be able to get a PIKACHU to do certain things. Here is a list of how to do them and what Bonus points you will score. STAGE POSES POINTS SCORE ----------------------------------------------------------------- BEACH PIKACHU SURFING ON A SURF BOARD 1000 Lure the first PIKACHU over to the Surf Board by using Apples, wait until he gets onto the board and there it is. PIKACHU'S ON A STUMP 1300 At the fist set of bushes, make the SCYTHER come out of hiding. Because the SCYTHER is not in the bushes any more, the PIKACHU's come out to play on the stump. TUNNEL PIKACHU ROLLING ON A ELECTRODE 600 When you see the first PIKACHU right at the start of the stage. Take pictures of him and he will jump onto the closest electrode. RIVER PIKACHU, SPEED PIKACHU 800 At the end of the River stage you will see some logs. PIKACHU will pop out of the top of them. Tak a picture of him when he comes out and he will take off out of the logs. Now you have a SPEED PIKACHU. CAVE BALLOON'S AWAY PIKACHU 2000 Just after the WEEPINBELL, you will see a ZUBAT holding a PIKACHU. Hit it with an APPLE or PESTER BALL. The ZUBAT will rise up and PIKACHU will float down with a set of balloons attached to his back. FLYING HIGH WITH CAPTAIN PIKACHU ???? Complete the first PIKACHU pose with the Balloons, then play the POKéFLUTE to awaken ARTICUNO. Continue on, but keep looking back. You will eventually see the mighty PIKACHU riding on the back of ARTICUNO. NOTE: Make sure you get PIKACHU and not ARTICUNO when you are taking pictures of this, otherwise the ARTICUNO pictures won't count. (o)>---------------------( POKé ENDINGS )------------------------<(o) Well now your at the end of the game, but did you get the good ending. Lets see. If you captured MEW you got the BAD ending. This is the one that everyone will see, so it's not as special as the other. This ending is a slde-show type thing with the credits rolling over them. If you collected all 63 Pokémon then you will get the good ending because well you have completed the game. So what is the difference with this ending, well instead of the slide-show ending you will see a roll of film go by your screen with pictures of what you took in the game. Yeah it's not that much better than the first one, but I think that it is since you achived much more to get this ending. (o)>-----------------------( POKéVENTS )-------------------------<(o) There are special things that you can do in Pokémon Snap, that will get you more points when t comes to taking pictures of Pokémon. Here is just a few. DUGTRIO-TRIO - Once you get the DUGTRIO to come up what them further and they will keep on coming up and eventually, with two more DUGTRIO'S. CHARMANDER 6 (CHARMANDER BITES BACK) - Where the Poké Egg is in the VOLCANO stage, don't hit the Egg, so that you will stop still. Then look to your left, and throw a few APPLES down onto the ledge. Then upto 6 CHARMANDERS will come out. Lure them towards you to get a really good picture. GUSTY-WUSTY PIDGEY - Near the end of the stage you will see two PIDGEY'S flying. Follow them and you will see them attack a MEOWTH with a GUST attack. A VERY HAPPY MEOWTH - Prevent the Gust Attacking PIDGEY'S from coming to attack MEOWTH. He will dance around in glee. Happy I think not, more like VERY HAPPY. MAGMARIAN FIGHT - Just after the MOLTRES you will see two MAGMAR'S on a ledge. Throw an APPLE in-between them and they will race over and start fighting for it. One photo that I have got was of this pair, kissing and making up (Well not really), they were just so close that when they were about to breathe upon each other, I snapped it up and they were kissing. THE THREE JIGGLYPUFF TENORS - Through-out the CAVE stage you will see KOFFING chasing a JIGGLYPUFF. Hit KOFFING with a PESTER BALL and he will go away. JIGGLYPUFF will the fly off. You will be able to do this a few times before the end. Near the end on the right hand side of the path, you will see a pink stage where the JIGGLYPUFF(S) will be singing. Take pictures of them here for the best poses. You can also make them angry by playing the POKéFLUTE or throwing a PESTER BALL at them. DANCE GRAVELER'S DANCE - Next to the waterfall in the VALLEY stage you will see a set of three GRAVELER'S attached to a cliff wall. Use the POKéFLUTE to get them down. They will then start dancing around. (o)>------------------( OTHER HINTS AND TIPS )-------------------<(o) Angry Jigglypuffs At the cave level save one or more jigglypuffs . Then at the end of the level throw a pester ball at them or play the flute and watch them get offended. Submitted by Jordan Clark Arcanine and Growlithe At the end of the volcano level you'll see 3 small volcanos on your right. Throw pesterballs into all 3. Sometimes a Growlithe will appear and sometimes an Arcanine will appear. It is possible to get three Growlithe and three Arcanine, but that is difficult to do. Submitted by MichaelB abd Tami Willey Chansey To get Chansey, go to the beach level. After the bridge and the long grass Eevee is chasing a white ball throw a Poke food at the ball and if you hit it, the ball will turn into Chansey. Submitted by Chris Wright (zeke101784@hotmail.com) Charizard To photograph a Charizard, throw an apple at the Charmeleon by the lava pool near the end of the volcanic level. If you knock him in the lava he will evolve into a Charizard. Submitted by Pokemaniac Charmeleon Volcano Level- If you want to see a Charmillion before the end of the level, throw an apple between the Magmar and the Charmander. Magmar will kill Charmander and he will evolve into Charmillion Submitted by Todd (Nore5413@aol.com) Dancing Snorlax While going by Snorlax, play your pokeflute to watch him dance. He will dance diffrently when you play the different songs on your pokeflute. The first song scores the highest. Submitted by Tyler Hobson (tylerhobson@hotmail.com) Ditto In the begining of the cave level, throw Pesterballs at the Bulbasaurs and they will turn into Ditto. Double K.O. Magmars Right after you pass the Moltres egg you`ll see on the right two Magmars.Throw food between the two Magmars.If done correctly get ready for some fast photography,because the two Magmars will K.O. each other with flamethrowers.I got over 5,000 pts.with this shot. If done incorrectly one magmar will pick up the food and the other will pummel it with flames.A good shot but only worth 4,000 pts. Submitted by Bean385 (BEan385) Dragonite In the valley stage, when you get to the whirlpool, throw some pester balls into it and Dragonite will appear. Submitted by Justin Dratini To get a photo of dratini, go to the stage where you photograph the dragonite. Photograph it then throw pester balls to the left of it and a dratini will pop out. Submitted by gamekiller Dugtrio In the Tunnel Stage,photograph the Diglett that pops up next to the Pikachu. The Diglett will run away and then the Pikachu will run after it. Photograph the Diglett again. Repeat this process until Dugtrio finally comes up. Note: If you miss a photo of Diglett once you will have to start all over again! Submitted by Teef E. Leaf Get Muk In the Cave there are two grimers. Take lots of pictures of them. When the third appears near the three bulbasaurs, take a picture. Now throw lots of pester balls at him. He will evolve into Muk. Submitted by Shane Goldeen At the beginning of the Valley stage after the squirtle shells, throw pesterballs into the middle of the lake. Goldine will appear and disappear very fast, so Snap fast! Submitted by MichaelB (cybergal2@cybergal.com) Group of Charmanders In the volcano level, the Moltres egg will stop your vehicle. You can sit here as long as you want. Throw an apple near a Charmander, and it will tell all it's buddies there's food to be had. Throw food at the other one and he'll call even more. You can get up to six Charmanders, and you can lure them closer with the pokemon food. To get them to hold still and look straight at you for an AWESOME picture, play the Poke Flute. Submitted by KngPikachu Gyarados First, at the beginning of the level you have to hit a Magikarp at the Mankey. Then later on, by one of the waterfalls the Magikarp will fall down. Throw a pesterball at it and he will go into the waterfall. Then, out comes a Gyrados. Submitted by Jonathan W (JonnoN64@aol.com) How to Pass the River Stage At the end of the level on the right side you see a switch. Above the switch you will see a bump on the wall. Throw a pesterball at it and a porygon will jump out and land on the switch Submitted by Matt How to hit the Valley Switch At the beginning of the level, throw pesterballs at the squirtles to make them leave the river. Further down the river you'll find the squirtles sunning themselves at the base of a steep hill. At the top is a mankey. As you pass the squirtles, throw pesterballs at them, causing them to roll up the hill. If your timing is right, the mankey will fall down and land near the switch. As you approach the switch, throw another pesterball at the mankey, knocking him backwards onto the switch. Lapras At the beginning of the beach course, look at the ocean to the right until a Lapras appears. It can barely be seen. Snap it about 5 or 6 times. Then, after the Meowth, focus on the ocean to the right until a Lapras appears more close up. Snap it about 5 or 6 more times. Then, at the bridge, look at the ocean to the right. If no Lapras appears, the trick has worked right. A little while farther at the Kangaskhan, look at the ocean to the right. Two Lapras will appear kind of far away. Snap the one on the right a couple times and another Lapras will appear really close-up for an excellent photo! Submitted by Tami Willey Magneton In the tunnel level, throw apples at the 3 magnamites. Lure them together and they will form a triangle,take a picture and it will be a magneton. Submitted by Dustin (good_987654321@yahoo.com) Mew While traveling in the Rainbow Cloud, hit Mew with apples or Pester Balls untill he leaves his Psychic Barrier. As he flies to get back in, throw a Pester Ball at him he will Spin with Sparkles. Keep doing this, it's a Great Photo opportunity! Submitted by Andrew Grey Mythical Birds Each of the three birds will be in an egg. The first Mythical bird is Moltres (he is in the Volcano level), he will be easy to find since his egg is blocking your path. all you have to do is hit the egg with pokemon food or pester balls and a moltres will emerge from the hot lava To get Zapdos you must lure pikachu to the egg sitting in the tunnel then play a pokeflute. If you did it right pikachu will hit the egg and he will shoot the egg out and the egg will blow up revealing Zapdos. Articuno: Play your Pokeflute when you see the Jynx and the egg. Submitted by Jimmy Trowbridge Porygon In the River past the second Slowpoke turn to your right and throw pester balls until a Porygon comes out. Submitted by JediMaster1 (Devingreg) Porygon in its True Colors About halfway through the River level, you will get a chance to scare two Porygons out from their hiding place. When the come out, they will look like grass and wood. Keep throwing Pester Balls at them, and eventually their camoflauge will fall off and they will look their normal pink and blue colors. Submitted by Chester E. Fumblimhey Posing Pikachus It seems everyone's favorite Pokemon is just looking for a photo op. Here's some locations for some very special photographs. To see Pikachu rolling on a ball go to the Tunnel. When you start the stage take pictures of the Pikachu immediately. He should move farther down. Keep taking his picture. He will stop and jump on a rolling Electrode. To see Speed Pikachu go to the River. At the very end on your left you should see Pikachu hiding behind a tree. Throw an apple at Pikachu and it should fall down. Then he will run back and forth as the Speed Pikachu. To see Pikachu surfing go to the Beach. Throw apples at the first Pikachu you see. Throw the apples on the right side of your tracks. There will be a surf board there so try to lead him there. If you do it right he will surf. To see Pikachu on a stump go to the Beach stage. The first time you see Meowth chasing a pidgey out of the long grass, throw pester balls into the long grass to get Scyther. After you get Scyther, 2 Pikachus should come out to the stump on your left side. Lead them with apples and play the poke flute. In the cave, towards the end, you will see a zubat carrying Pikachu. Hit the zubat with apples and pesterballs until he drops Pikachu. Pikachu will sprout balloons and fly away. Save Pikachu from the Zubat in the Cave and awaken Articuno from his egg by playing the Pokeflute. When you get to the end of the level next to where Jigglypuff's stage is, turn around and you'll see Pikachu riding on Articuno. Submitted by Shawn and Catherine and others Rainbow Cloud Stage To get to the secret level (Level #7 The Rainbow Cloud Stage) take pictures of these following landmarks on all of the 6 stages: Stage#1 - The Kingler rock formation is on the left after you pass Pikachu's surfboard. Stage#2 - The Pinsir shadow will appear some time after you release the Zapdos from the beginning of the level. You will see the Pinser shadow on the right after you pass the second Electabuzz. Stage#3 - The Koffing cloud appears on the left at the very beginning of the level. Look for a volcano with purple smoke coming out of it. Toss a few pester balls into the volcano until a face appears. Stage#4 - The Cubone rock formation will be above the Vileplume you see (to see the Vileplume play the Pokeflute in front of a large purple bag you see near the beginning of the level.) Stage#5 - Mewtwo's energy form will appear on the left soon after you see the Weepinbell. Stage#6 - The Dugtrio Rocks are right in front of you when you start the level. Submitted by S4orty and SiLkPiNoY Sandslash and Sandshrew On the River stage hit all the Geodudes with Pester Balls. This will allow you to get great shots of them, but it will also bring Sandshrew and Sandslash out of hiding in the ground. Submitted by Aaron (tkarde@aol.com) Save the Jigglypuff On Level 5 there will be a koffing chasing a jigglypuff in three different spots. Throw pokemon food or pester balls at the koffing to make them stop. If you free all 3 jigglypuff they will sing for you at the end of the level. Submitted by Akai Sashi Scyther In the beach level , when you first see meowth coming out of the grass keep on throwing pester balls into the bushes. when the grass ends u will see leaves poping out and scyther will come out. Submitted by JUdgE Z (Jujekabab@aol.com) Slowbro In the River level, lead Slowpoke to the Shellder sign with Pokemon food. It will go fishing. Then a Shellder will bite onto it's tail and it will evolve into Slowbro. Submitted by RaichuShockR (Bulls045@aol.com) Snorlax In the beach level when you see the big black blob on the right of Pikachu's surfboard play the poke flute. Submitted by Michael (PitchrMik@AOL.com) Starmie Take one picture of Staryu on the valley course. After that follow Staryu to the whirlpool, and you'll Staryu go into it and Starmie will come out. Submitted by Evan Mucasey (EvaN642000) Victreebell To take a picture of Victreebell, knock the Weepinbell on the Cave stage into the water where it will evolve into a Victreebell. Take lots of pictures of it. The Weepinbell is found after the three transformed Dittos, which are Bulbasur, you will first run into the Koffing and the Jigglypuff. Submitted by Todd: the Camera Boy Vileplume In river on your right you will see a red mushroom inhaling poisinous gas. Use the poke flute and Vileplume will jump up and start dancing Submitted by pokemaster (jsmith@walgreens.com) (o)>-----------------( CONTACTING THE AUTHOR )-------------------<(o) Any type of feedback (other than abusive) is welcomed. Although I can't promise that I will reply to every email I get I will try to. Any email that asks for specific help will not be read. All that I know about the stages in this game I have put here. If you are writing to me please put in the topic in caps 'POKéMON SNAP FAQ REPLY:' then what ever topic you want after it. This will help me moderate what mail is coming in from where. You can contact me at this address: - oddity@garbage.com Anyone found abusing me will be automatically put onto a SPAM list that will be sent for NO profit to many spam outfits across the net. Yes I hate SPAM, but this is the only way to deal with people who just email me to abuse me. Thank you for reading this FAQ. (o)>-----------------( CREDITS AND THANKYOUS )-------------------<(o) ARGÖNAUT (a.k.a Scott A. Moss) for writing this FAQ. A few other people that I can't remember.. it's all the games I play, that make my brain rot... GAMESAGES for other miscellaneous tips and hints. (o)>-------------------------------------------------------------<(o) This was writing in FAQEdit - Get it at: http://www.oddi7y.cjb.net (o)>-------------------------------------------------------------<(o) COPYRIGHT ARGÖNAUT 1999