------------------------------------------------------------------------- KOF'2000 BLUE MARY ------------------------------------------------------------------------- Fighting Style: Commando Sambo Birthdate: February 4 Age: 23 Country: USA Blood Type: AB Height: 169cm Weight: 49kg Hobbies: Bike touring Favorite Food: Beef [usa] Favorite Food: Beef cup [jpn] Mastered Sport: Baseball Prized Things: Leather jacket Dislikes: Cats --------------------------------------------------------------------------- [ Joystick Layout ] ------------------------------------------------------ ub u uf Jump Backward Jump Up Jump Forward \ | / (up-back) (up) (up-forward) b -- n -- f Retreat / Block Neutral Approach / | \ (back) (forward) db d df Crouch Block Crouch Offensive Crouch (down-back) (down) (down forward) [ Button Layout ] --------------------------------------------------------- A B C D Light Punch Light Kick Heavy Punch Heavy Kick ---------------------------------------------------------------------------- Special Moves ---------------------------------------------------------------------------- Victor Rage When close, b / f + C - throws infront Head Throw When close, b / f + D - throws behind Hammer Arch b / f + A - over-head attack unless chained - cancellable if chained Double Rolling b / f + B - attacks twice - the second of which must be blocked low - cancellable Climbing Arrow df + B - very high piority - good as an anti air - cancellable Spin Fall qcf + P - somersaults over and hit with her heel - over-head attack - close to useless M. Spider qcf + P from Spin Fall - follow up for extra damage Vertical Arrow f,d,df + K - high piority anti-air M. Snatcher f,d,df + K from M. Spider - snatches the head with her legs and slam it to the ground Straight Slicer Charge b,f + K - mary hops and slide across the floor - opponent must block low Crab Clutch qcf + K from Straight Slicer - follow up if straight slicer successfully connects - crunching sound as mary twist her victim's leg Real Counter qcb + P - invulnerable dodge - can be slammed/grabbed Backdrop Real hcf + P from Real Counter - unblockable grab - opponent get flung up over mary Head Crush hcf + K from Real Counter - unblockable grab - opponent lands where he is M. Reverse Facelock qcb + B - counters special moves with physical contact M. Head Buster qcb + D - counters normal moves eg. A/B/C/D/CD - fling backwards - may juggle after ------------------------------------------------------------------------------------- DM ------------------------------------------------------------------------------------- M.Splash Rose When close, hcb,hcb + K - unblockable grab - one time damage - a picture of a rose is seen M. Typhoon qcf,hcb + P - mad-dog M. Dynamite Swing qcf,qcf + K - invulnerable during start up - good for wake up SDM M. Dynamite Swing qcf,qcf + BD - a longer and more damaging version -------------------------------------------------------------------------------------- Striker -------------------------------------------------------------------------------------- Striker Action: Rapid Spider - attacks opponent's leg - jump and grab opponent's head - flings the opponent up if successful Another Striker: Ryuji Yamazaki - comes out and hold his victim for a while before flinging him --------------------------------------------------------------------------------------- Basic Combos --------------------------------------------------------------------------------------- 1) stand C(1 hit)/D(2 hits) -> f/b + A -> anything but Spin Fall 2) stand C(1 hit)/D(2 hits) -> f/b + A -> anything but Spin Fall and Real Counter throws 3) CD -> Spin Fall (whiff) -> M. Spider (whiff) -> M. Splash Rose 4) M. Dynamite Swing (1 hit) -> M. Splash Rose *New* Real Counter follow ups can be chained into --------------------------------------------------------------------------------------- Playing with Blue Mary (Mature & Vice striker) --------------------------------------------------------------------------------------- 1) After a successful hit by Mature & Vice, do M. Typhoon, opponent will jam and you can do anything you want to him (except for special/normal throws). 2) Conditions for the bug to happen are.... - Mary must be at least half a screen towards the wall she is facing - Mary will stop at 2nd or 4th hit depending on how far she is from the wall - Mary must touch the wall at least once during M. Typhoon (that's why the closeness) - no additional buttons are required 3) If you call Mature & Vice during her Straight Slicer, they can link only when you are facing left. 4) Mature & Vice can link up from almost any special moves of Mary. 5) A despicable way of playing is to make Mature & Vice UNBLOCKABLE with REAL COUNTER then follow up with her bug. ---------------------------------------------------------------------------------------- Copyrights (?) ---------------------------------------------------------------------------------------- Well, there's not much to steal from here anyway. Most of the stuff here can be gotten just about anywhere and can be learnt through experiences. But if you really wanna put this up in your homepage or anywhere, you are free to do so. Just e-mail me before doing so. :) ---------------------------------------------------------------------------------------- Credits ---------------------------------------------------------------------------------------- The people who took the pain to create kof'2000 and to write all the faqs about it. Chris MacDonald for her profiles King of Fighters is the trademark of SNK. My e-mail weis@pacific.net.sg Homepage (never up-dated) home.pacific.net.sg/~weis Version 1.0