***************************************************************************** Taito Chase H.Q. FAQ For the NES/Famicom Version 1.0 (Created 2/3/2008) By Devin Morgan This file is Copyright (c)2008 Devin Morgan. All rights reserved. ***************************************************************************** Table of Contents 1. What's New 2. Introduction 3. Controls 4. Overview 5. Copyright Notice ***************************************************************************** -=-=-=-=-=-=-=-=-=-= -= 1. What's New -= -=-=-=-=-=-=-=-=-=-= Version 1.0 (2/3/08): The first complete version of this FAQ. ***************************************************************************** -=-=-=-=-=-=-=-=-=-=-= -= 2. Introduction -= -=-=-=-=-=-=-=-=-=-=-= Taito Chase H.Q. is a Pole Position styled arcade racer, but with more than just racing going on. The premise is that you are a cop who has to chase down criminals at high speeds on the open road, and knock their cars into submission in order to make the arrest. It is a relatively short game, with everything you'd expect out of old-school racers, including the Low/High gear switch. The game can get quite challenging, especially in the final stage where the road is long and winding with plenty of sharp turns along the way! If you are looking for a quick and (in theory) simple racing game for the Famicom, try this one out. ***************************************************************************** -=-=-=-=-=-=-=-=-= -= 3. Controls -= -=-=-=-=-=-=-=-=-= Up/Down: Switch between Low and High speed Left/Right: Move to the left/right Start: Start game, pause/resume game Select: Use turbo boost A: Accelerate (hold button) B: Brake (hold button) ***************************************************************************** -=-=-=-=-=-=-=-=-= -= 4. Overview -= -=-=-=-=-=-=-=-=-= ================ General Gameplay ================ The gameplay aspect of this game is reminiscent of old-school arcade racers (sort of like Pole Position). The main premise of the game is to race along at speeds exceeding 280KPH, while trying to chase down the criminal for that particular stage. As you accelerate along, you will come across other cars, as well as turns in the road (follow them to avoid going off-road and potentially hitting something, which will cause you to spin out). It should also be noted that there is a time limit (starts at 60 seconds; will extend by another 60 seconds when you catch up to the criminal). If that limit expires, it will be game over. You can continue by pressing the Start button, as long as you have continues remaining (1 total). At the upper-right area of the screen is a Distance bar, which will progressively empty as you approach the criminal's car. When it is empty, the criminal car (which will be marked) is on your screen. At this point, you have to take out the criminal by ramming into his car repeatedly. There is a meter in the bottom-right area of the screen which will progressively fill and change colors from red to white as you cause damage. When it is full, you will apprehend the criminal and the level will be completed. ======= Scoring ======= While driving, you will definitely come across other cars on the road. For each one you pass, you will receive an increment of 200 points; if you hit a car, it starts from 200 again. For example: 1 car: 200 points 2 cars: 400 points 3 cars: 600 points 4 cars: 800 points 5 cars: 1000 points When you finally catch up to the criminal's vehicle, you will have to crash into it many times in order to apprehend the bad guy inside. Each time you ram the criminal's car, you will receive 2000 points. Clear Bonus: 10000 points x (level played) Time Bonus: 5000 x (# seconds remaining) ====== Stages ====== Prior to each level actually beginning, you are on a screen showing a radio transmission of sorts. The message is the same for each level (roughly translated as "This is Nancy at Chase HQ. We've got an emergency here."), and the stage begins when you hit the Run button while on this screen. Here is a list of who the villains you chase in each level are: Level Villain Car Type/Color ----- ------- -------------- 1 Ralph the Slasher White Sports Car 2 Carlos the Armed Robber Yellow Sport Car 3 Gang of Pushers Silver Sport Car 4 Kidnapper Blue 2 Seater 5 Eastern Bloc Spy Unknown (Red Sports Car) There are only 5 stages in the game. Once you beat Stage 5, you will watch a congratulatory scene and the game will restart from Stage 1. =============== Switching Gears =============== When you start a level, you will be on the Low gear (see the top of the screen). On low speed, the maximum speed you will be able to attain is 150KPH which won't get you anywhere fast; it will be impossible to win like this. However, if you switch to the High gear, your maximum speed increases to around 280KPH. The trick is in knowing when and how to switch. When starting off, wait until you hit about 130KPH to switch to High gear. Also, when you crash and spin out, you will be reduced to a stop, so you will want to switch back down to Low to gain speed again quickly before switching again. Try not to switch to High if you're going below 100KPH, since that will slow your acceleration slightly. ============ Turbo Boosts ============ On the lower-left portion of the screen, you will see small fan/blade icons. Those are your turbo boosts, and you start off with 3 of them. When you press Select to use it, you will receive a decent speed boost, which is great for gaining lost ground after a crash or chasing after a criminal. Once you use all 3 of them, that's all you have. They will replenish if you run out of time and choose to continue, though. It is best to save them for the criminal chase, and especially if in the event you crash into an object along the side of the road. ================== Post Game Upgrades ================== At the end of each level, prior to starting the next one, you will be able to upgrade various aspects of your vehicle in exchange for your points. They can be applied by switching from the "Off" setting to the "Set" one next to the upgrade of your choice. They are as follows: Name Points ---- ------ Oil 10000 Turbo 500000 Super Charger 2000000 Tire 300000 Bumper 50000 ***************************************************************************** -=-=-=-=-=-=-=-=-=-=-=-=-= -= 5. Copyright Notice -= -=-=-=-=-=-=-=-=-=-=-=-=-= This file is Copyright (c)2008 Devin Morgan. All rights reserved. Please view the following URL to see the list of sites that are allowed to post my work: http://www.freewebs.com/dbmfaqs/allowlist.html This list is comprised of sites I know and trust well. If your site is not on the aforementioned list, you are currently not allowed to post any of my files on your site. Please respect my work and do not steal it or post it without my permission. I only want my most recent work to be available and I do not feel that can be achieved if others take from me without my knowledge or permission. If you are writing a FAQ for this game as well, and would like to use some information, credit me for what you use. Please do not rip me off, as that is blatant plagiarism and such will not be tolerated. I no longer accept emails regarding this FAQ. Thanks for reading! http://www.gamefaqs.com/features/recognition/3579.html =- End of File -=