------------------------------------------------------------------------------- ----------------------------------- [ KABOOM ] -------------------------------- ---------------------------------[by Ice Queen Zero]--------------------------- ---------------------------- [ Atari 2600/5200/8-Bit ]------------------------- ------------------------------------------------------------------------------- _ _ __ ____ _____ _____ __ __ /\ ( )/ ) /__\ ( _ \( _ )( _ )( \/ ))( ) ( /(__)\ ) _ < )(_)( )(_)( ) ( \/ (_)\_)(__)(__)(____/(_____)(_____)(_/\/\_)() for ___ _ ___ ___ (__ \ / ) / _ \ / _ \ / _/ / _ \( (_) )( (_) ) (____)\___/ \___/ \___/ ___ ___ ___ ___ | __)(__ \ / _ \ / _ \ |__ \ / _/( (_) )( (_) ) (___/(____)\___/ \___/ ___ ____ ____ ____ ( _ ) ___( _ \(_ _)(_ _) / _ \(___)) _ < _)(_ )( \___/ (____/(____) (__) by Activision o---------------------o INTRODUCTION o---------------------o Kaboom is a classic game created by Activision that put a lot of players' hand and eye coordination and reaction skills to the test. You play the role of 3 water buckets on the screen that try to stop the Mad Bomber's bombs before they hit the floor. ALLAHU AKBAR!!!! o---------------------o STORY o---------------------o The Mad Bomber is on the loose. He is armed to an infinite amount of explosives that can wipe out a whole city. You cannot let this evil madman get away with this. You got to catch whatever bomb he drops and save the city from imminent doom. Can you stop the Mad Bomber? o---------------------o DISCLAIMER o---------------------o Kaboom! and its characters are trademarks of Activision and all copyrights belong to them. This FAQ/Walkthrough is the sole copyright of Andrea "Azul Fria" Castillo aka Ice Queen Zero (or the Zophar Queen if you prefer) and cannot be put on other sites or posted without my given permission nor can it be reproduced w/o proper consent. For more guides by myself visit this link: http://www.gamefaqs.com/features/recognition/74803.html o---------------------o CONTROLS o---------------------o You are limited to only a few controls. You can use a joystick or a turn dial to play the game. Joystick (5200 and 8-bit) Left/Right - moves the buckets left and right. Button - tell the Mad bomber you are ready for him. Turn Dial (2600): Counterclockwise - go left Clockwise - go right Button - play o--------------------o GAMEPLAY o--------------------o There are 8 speeds total and they are determined by long you stay in the game. You start at speed 1 and once you catch all ten bombs, then you have to catch a total of 20 bombs. Below is a breakdown of the number of speeds and the points they are worth. Speed 1: 10 bombs worth 1 point each Speed 2: 20 bombs worth 2 points each Speed 3: 30 bombs worth 3 points each Speed 4: 40 bombs worth 4 points each Speed 5: 50 bombs worth 5 points each Speed 6: 60 bombs worth 6 points each Speed 7: 70 bombs worth 7 points each Speed 8: 80 bombs worth 8 points each -The difference between the two game modes is the size of the buckets. Game A will give you your normal size buckets. Game B will have the buckets shrunk to half size. -There is also the option of playing a 1 or 2 player game. In this case, you and another player will alternate between turns to take on the Mad Bomber in a bif to have the higher score than the other player in a 2-player game. -You can have a total of 3 buckets on the screen. These are similar to having lives. To get an extra life, you must score 1000 points when you have 1 or 2 lives left. Same goes for every score that's divisible by 1000. -If you should lose a life, there is a positive and a negative side. The plus side is that the Mad Bomber will slow down a speed on the next go-around. The minus side is that it can be much tougher to catch the bombs when you are less one bucket on the bottom. -You can use a life loss in your favor. If you manage to get your score close to a multiple of 1000 points, let a bomb drop and explode. This may cost you a life but on your next turn, you will regain that life due to reaching the 1000 point plateau. -The goal here is to get as close to 999,999 points as possible. It seems like a long shot but to the lucky person who gets that much, the game will have what you might say is an "ending" as the buckets will freeze and whatever bombs were falling will stay there. This the same as getting the "kill screens" that occur in the arcade games that otherwise go on forever. -If you manage to score at least 10,000 points, the Mad Bomber's expression on his face will change to a surprised look since he really did not expect you to score that many points. He will stay with that expression on his face until the end of the game. o--------------------o CREDITS o--------------------o God almighty for he created everything you see before us. Activision whom created the game. ASCII Generator (http://www.network-science.de/ascii/) - for the cool ASCII title effects. o---------------------o CONTACT ME o---------------------o azulfria[at]hotmail[dot]com [at] = @ and [dot] = . Don't want any email bots. You can also find me at Zophar.net updating the emus on console so you can buzz me there if you have an account. http://www.zophar.net/forums/member.php?u=2683 Here is my Youtube account I share with my sisters. We still haven't added any videos yet but they'll be mostly game-related: http://www.youtube.com/user/PurrfectTrio Thank you for reading -Ice Queen Zero