DBZ Budokai 2 Extened combo FAQ by Evil Cap America Copywrite info I dont own this game or any of the character licensed to it but this is My FAQ and is only meant to be put on GameFAQs Thi FAQ is an attempt to clear up the many misconceptions about Budokais combat system and to dispell the illusion that the game is without depth of any kinda.While i wont pretend that the game is another MvsC2 KOF 98 or SS2T i will emphasize that it has its own respectable level of depth within its very unique system.Its far to easy for people to give up the second they see a Px4 E combo and think thats as far as the games combo system goes with its tiny pre-chewed mini combos into specials.Here we are going to list each of the different 5 different combo types in this game with a focus on maximum effectivness and utilization of the each characters peak abilities.Remember that not all characters have equal combo platforms so while someone like Goku has several variations and combo starters someone like Reccome will have next to nothing Section 1 Combo Type 1-String Combos-These combos are the easiest of them all since 95% pf them are listed in the characters movelists and most often this is where players stop.Easily enough its just a string of buttons that follow each other up and sometimes end in a Special Move.Its also important to remember that not all strings combo perfectly even ones that end in special moves.These strings each make up at least some components of the larger combos Combo Type 2-Juggle Combos-Im often amazed when people ask me "Whats a Juggle combo?"Is it really that hard to figure out?A Juggle is a combo where your opponent is bobbled helplessly in the air and bounched around by your hit string.Juggles are fairly consistant combos and most characters have some kind of launcher into them but take too much time and you risk letting a character fall close enough to the ground to breakfall and escape Combo Type 3-Stun Combos-Stun Combos are good ol' Street Figher style combos that may or may not have been by design.Sometimes certain moves or String combos recover faster than the opponents hit stun and allow you to land another combo right after it if your fast enough.Make note that most Stun combos when used twice in a row will make the character automatically go into a juggled state where they can fall out quickly nullifing infinte possbilities Combo Type 4-Cancel Combos-This is where things tend to get intresting and this is the combo type that inspired the FAQ.In Budokai there are certain moves,either in combo strings or Multi-button pressing moves,that can be charged by holding the button and they will become unblockable plus they can be "Canceled" by hitting the block button.By taking advantage of the ability to cancel early enough however it is possible to cancel quickly and land a completely different combo thanks to the instant recovery of the canceled move Combo Type 5-Side-Step Cancel-Side-step cancels are like an addition to part 4 and a response to certain String combos that dont combo together normally.Side-stepping you should know is done with Up/Down and the Guard button.Because of the use of the Guard button in the equation you can take advantage of the above Cancel Combos and instead of just stopping a move and starting a new combo you can both cancel the move AND side-step at the same time and go behind a character to continue the combo.This becomes essential for certain moves since they simply will not combo from up front and being behind an opponent will give you move time to use the slow usually non-comboing strings and Special moves[Spirit Bomb Death Ball and Final Flash are prime examples] Legend P / Punch K / Kick E / Energy < / Back > / Forward - / Cancel * / Stun ^ / Juggle Starter {] / Combo String P+K / Punch and Kick P+G / Punch and Giard K+G / Kick and Guard P+K+G / Punch Guard and Kick Example This Frieza combo demonstrates all the different combo types in action [K,K,K,K-]*Side-step[>P,P,P,K,K-}*[P,P,P,K,K-]*" chain is a normal cancel combo where the last cancled kick stuns them longer than your last move 3 Next the "[P,P,P,K,K-]*[>K,K,K,E] Majestic Rush [K,K,K,K-]*Side-step[>P,P,P,K,K-]*[>K,P,P,P,E] Shockwave [K,K,K,K-]*Side-step]>P,P,P,K,K-]*[>K]*[K,K,>K,K,E] Holiness Break [K,K,K,K-]*Side-step[>P,P,P,K,K-]*[>K]*[K[*[>P,P,P,K,K-]*[P,P,P,P,E] Shockwave Trunks You can switch any [>K] with [>K,K,K,E-] [K]*[K,K,>K,>K,P,E] Blast Attack [K]*[K,K,>K,K,E] Blast Attack [K]*[K,P,P,P,K,E] Burning Attack [K,K,K,P,P,E] Finish Buster [K,K]*[>P,P,P,P,E] Energy Burst {K,K]*[K]*[P,P,E] Finish Buster [K,K]*[P,P,P,K,E] Energy Burst [K,K,K,K,E-]*[P,P,P,K,E] Burning Attack Vegeta [K,K,K,K,E-[P,P,P,K,E] Big Bang Attack [P,P,P,K,E] Big Bang Attack [K,,K,K,K,E-]*[>P,P,P,K]^[>P,P,P,K,E] Big Bang Attack [K,P,P,K,K,E] Final Flash [K,>K,P]^{>P,P,P,K,E] Big Bang Attack {P,P,P,P,E] Meteor Flash Cell [>P,P,P,P]*[K,K,K,K-]*[>K,K,K,K]^{>P,>P,P,K,E] Spirit Bomb [>P,P,P,P]*[K,K,K,K-]*Side-step[>K]*[P,P,>P,P,P,E] Energy Field [P,P,P,P]*[>K]*[P,P,>P,P]*[P,P,K,E] Ultimate Attack [>P,P,P,P]*[K,K,K,K-]Side-step[P,P,>P,P]*[P,>P,P,P,E] Spirit Bomb [K,K,K,K-]*Side-step[P,P,>P,P]*[>K]*[>P,>P,P,P]^{>P,>P,P,P,E] Spirit Bomb [>P,P,P,P]*{K,K,K,K-]*Side-step[P,P,>P,P]*[>K]*[K,K,K,>K,E] Negative Energy Rain {>P,P,P,P]*[K,K,K,K-]*Side-step[P,P,>P,P]*[>K,P,P,P,P,P,P]*[P,P,>P,P]*[>,K,K,K,K]^[>P,>P,P,K,E] Hell Blade Rush {>P,P,P,P]*[K.K.K.K-]*[>K,K,K,K[^[>P,>P,P,K,E] Hell Blade Rush [>P,P,P,P]*[K,K,K,>K,E] Hate Ray Cannon [>P,P,P,P]*[K,K,K,K-]*[>K,K,K,K]^[P,P,P,P,E] Hell Blitz [>P,P,P,P]*[K,K,K,K-]*[>K,K,K,K]^[P,P,K,E] Hell Blow Shoot Goku/Gohan [The same just Gohan has no P,P,K,K,E move replace with his Super Kamahamaha when applicable] [>P,K,K-]*[K,K,K,K-]*Side-step[P,K,K-]*[K,K,K,K-]*Side-step[P,K,K-]*[K,K,K,K-]*Side-step[P] No Special {>P,K,K-]*[K,K,K,K-]*Sode-step[P,K,K-]*[K]*[P,P,P,P,E] Kamahamaha [K,K,K,K-]*Side-step[>P,P,P,K,E] Super Spirit Bomb Yamcha [K]*[K,P,P E,E,E.....] Wolf Fang Fist [K,K]*[P,P,K>K]^[>K,P,P,P,E] Kamahamaha {K,K]*[P,P,K,>K]^[P,P,P,P,E] Kamahamaha [K,K]*{P,P,K,>K]^[>P,P,P,P,E] Wolf Fang Blast [K,K]*[P,P,K,>K]^[P,>P,P,E,E,E....] Wolf Fang Fist [K,K]*[P,P,K,>K]^[P,P,P,>P] No Special [K,K]*[P,P,K,>K]*[P,>P,P,K] No Special Frieza [K,P,K,K-]*Side-step[>K]*[P,K,K-]*Side-step[>K,K,K,E] Evil Dance [K,K,K,K-]*Side-step]>K]*[>P,P,P,K,K-]*[K[*[>P,P,P,K,K-]*[P,P,E] Death Wave [K,K,K,K-]*Side-step[>K[*[>P,P,P,K,E] Death Ball [K]*[>P,P,P,K,E] Death Ball Tien [K+G]*[K]*[>P,P,P,P,E] Domination Blast [k]*[K,P,P,P,K]^[>K,P,P,P,E] Dodonpa [K,K,K,E-]*[K,P,P,P,K,E] Vollyball fist [K,K,K,E-]*[K,K,K,K,E-]*[K,P,P,P,K]^[P,P,P,P,E] Dodonpa {K,K,K,E-]*[K,K,>K,>K,P,E] Ki Blast Cannon [K,K,K,E-]^[K,K,>K,K,E] Jack Hammer Fist Flash [K,P,P,E] Ki Blast Cannon [K,P,P,P,K,E] Vollball Fist [K+G]*[P,P,K>K]^[P,>P,P,E] Ki Blast Cannon Gotenks [P,P,P,P]*[K,K,>K,>K,P,E] Super Ghost Kamekaze attack Great Saiyaman [K,K,K,K,E-]*Side-step[>P,P,P,K,E] Justice Pose [K,P,>P,P]*[>P,>P,P,E] Hell Flash Piccalo [P,P,P,P]*[K,K,>K]^[>P,P,P>P,E] Special Beam Canon Videl [K,K]*[P,>P,P]^[>P,P,P,K,E] Videls Close Call [K,P,P,P]^[>P,P,P,K,E] Videls Close Call Mr.Satan/hercule [K,K]*[P,>P,P]^[>P,P,P,K,E] Hercule Special Teen Gohan [>K+G]*[>P,P,K]*[K,K>K,K,E] Super Kamahamaha Captain Ginyu [>P,K,K-]*Side-step[K,P,P,P,K,E] Body Change Android 18 [k]*[K,K,K,P,P,P,E] Destruco-Disc [P,P,P,K,E] Energy Field [K,P,P,E] Energy Field Tiencha [K+G]*[K,K,K,K,E]*[P,P,K>K]^[>K,K,K,E-] [>P,P,P,P,E] Wolf Fang Jackhammer Fist Note only possible because of Infinite Ki in Fusion Kid Buu [>P,P,P,P]*[K-]*[>P+K]*[>P,K]*[>P,K,[^[P,K]*[>P,P,P,P,P,P]*[K-]*Side-step[>P+K]*[>P,K]*[P,P,K,K,E] Warp Kamahamaha [>P,P,P,P]*[K-]*Side-step[>P+K]*[>P,K]*[P,K]^[P,K]^[P,K]^[P,K,K] No Special Many more to come in future updates Including More Combos for other characters Damage Ratings Requests Character types and combo platform explanations Special Thanks too NeoExodus Elgmpo Mystic Fog Goryu and everyone else on the Cancel Combo thread that contributed to this FAQ being made Atari and Dimps for makeing this game CjayC and GameFAQs for making the troll filled forums that we love All the OSMBV which kept me from beign a scrub