_______________ _______________ _____ _____ | | | | \ \ / / | _________ | | _________ | \ \ / / | | | | | | | | \ \ / / | | |__| | | |__| \ \ / / | | | | \ \ / / | | | | \ \__/ / | |____________ | |____________ \ / | | | | \ / |____________ | |____________ | / \ | | | | / __ \ | | | | / / \ \ __ | | __ | | / / \ \ | | | | | | | | / / \ \ | |_________| | | |_________| | / / \ \ | | | | / / \ \ |_______________| |_______________| /____/ \____\ _________ ______ _________ ________ _ __ __ __ | | | \ | | | | | | / / \ \ / / |___ ___| | __ \ |___ ___| | ____ | | | / / \ \ / / | | | | \ \ | | | | |_| | | / / \ \_/ / | | | |__/ / | | | | | |/ / \ / | | | / | | | | | | | | | | | __ / | | | | _ | |\ \ | | | | | | \ \ ___| |___ | |____| | | | \ \ | | | | | | \ \ | | | | | | \ \ | | |_| |_| \_\ |_________| |________| |_| \_\ |_| F O R G A M E C U B E Copyright Electronic Arts 2001 Written By Brian P. Sulpher E-mail: briansulpher@hotmail.com Version 3.2 Dates Written: January 2nd to March 16th, 2003 I dedicate this to anyone who has fallen in love with the EA BIG games. Also, this is dedicated to the deceased of Run DMC for the great song that is sampled throughout this game. Also, for Cougar, Howler, and Koonce. I miss you, and I hope you are living it up in the afterlife as you did in this world. You will always be in my memories, and you will never be forgotten. ----------- Version 1.0 ----------- -Submitted guide on 13th of March, 2003 -Done up to Elysium Alps ----------- Version 2.0 ----------- -Submitted guide on 14th of March, 2003 -Done up to Mesablanca -Also finished Untracked and PipeDream ----------- Version 2.5 ----------- -Submitted guide on 16th of March, 2003 -Completed all sections -Next Update will enter new information from readers before finalizing FAQ ----------- Version 3.0 ----------- -Submitted guide on 14th of April, 2003 -Altered format ----------- Version 3.1 ----------- -Submitted guide on 23rd of January, 2004 -I made a few corrections that needed to be done ----------- Version 3.2 ----------- -Submitted guide on February 23rd, 2005 -altered the format somewhat, making the FAQ a little easier on the eyes -I added in Honestgamers as a site allowed to use my FAQs ---------------------------------------------------------------------------- -------------------------------Table Of Contents---------------------------- ---------------------------------------------------------------------------- 1) Introduction 2) General Controls 3) Characters 4) Outfits 5) Boards 6) Ubers 7) Play Modes 8) Garibaldi 9) Snowdream 10)Elysium Alps 11)Mesablanca 12)Merqury City 13)Tokyo Megaplex 14)Aloha Ice Jam 15)Alaska 16)Untracked 17)Pipe Dream 18)Strategies 19)Codes 20)Final Word ---------------------------------------------------------------------------- --------------------------------Introduction-------------------------------- ---------------------------------------------------------------------------- 1) SSX Tricky is the follow up to the smash hit of SSX. Although this game is a sequel, it can not be considered a completely new game that can stand on it's own. Many of the same levels return, as do many of the original characters. However, the changes to the old courses do make them a fun, new ride. The new characters are just as crazy as the original characters. The speed of the first game still exists, and EA BIG added one more thing to make the game a great gaming experience... UBER TRICKS! So, grab your favourite board, put on your favourite outfit, and get ready to enter season two on the SSX tour! ---------------------------------------------------------------------------- -----------------------------General Controls------------------------------- ---------------------------------------------------------------------------- 2) This section will look at the general controls that each boarder has. ANALOG Stick: Controls which direction your boarder moves. It also causes your boarder to twist and flip in the air once the X Button has been toggled. C Stick : Whichever direction is pushed is the direction that your player will shove. If you are successful in hitting an opponent square, they will fall down and your adrenaline meter will completely fill to Tricky Status. D-Pad : When a player is crouched to jump, hold a direction to pre-wind the jump to cause your boarder to spin/flip that way. The longer you pre-wind, the faster your boarder will spin/flip around. START : Brings up menu while playing. L Button : One of the grab Buttons. R Button : One of the grab Buttons. Z Button : One of the grab Buttons. X Button : When toggled, your ANALOG Stick controls the flips and spins of your boarder. Y Button : Causes your boarder to warp back into the middle of the main path. B Button : While going down the hill, this will cause your player to use their Adrenaline Meter to go faster. While in the air, this will tweak grabs to make them into slightly modified versions of the regular grab performed on the Button combos. A Button : When held, it will crouch your rider in the ready position for a jump. The longer it is held, the higher the jump. ---------------------------------------------------------------------------- -----------------------------------Characters------------------------------- ---------------------------------------------------------------------------- 3) This section will give a bio on each character. It will also give the stats of each character (their stats without any upgrades from boards). The final paragraph of each character will be a personal view on the pros and cons of each character, so if I knock someone you like, don;t take it personally. o-------o | Brodi | o-------o +++++++++++++++++++++++++++++++++++++ Edging: ||||||||||||||||||||||||||||||||||||| 36 +++++++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++++++++++++++ Speed: ||||||||||||||||||||||||||||||||||||||||| 40 +++++++++++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++++++++++ Stability: ||||||||||||||||||||||||||||||||||||| 36 +++++++++++++++++++++++++++++++++++++ ++++++++++++++++++++++++++++++ Tricks: |||||||||||||||||||||||||||||| 29 ++++++++++++++++++++++++++++++ Name : Broderick "Brodi" Ford Age : 29 Blood Type : O Height : 6'4" Weight : 205 pounds Nationality : American Rider Style : Alpine Alternate Sport : Surfing Motto : Live to surf, surf to live Dream Date : Megan Abubo Friend : Eddie Enemy : Luther Favourite Movie : The Endless Summer Favourite Reading: Yukio Mishima Favourite Music : The Barracudas Brodi is the calm, cool dude of the tour who does not get rattled by others. He is one of the two Alpiners on the tour, and so he is one of the two SSX characters who are incapable of riding switch style (the Alpine board does not allow it). Brodi has high Edging (good turns), Speed (fast), and Stability (great balance, but pays for all of this with a truly awful Trick rating. Brodi is a character that an experienced player should use as he is one of the hardest characters to master. o-------o | Eddie | o-------o +++++++++++++++++++++++++++++++++++ Edging: ||||||||||||||||||||||||||||||||||| 34 +++++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++++++++++++ Speed: ||||||||||||||||||||||||||||||||||||||| 38 +++++++++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++++++++ Stability: ||||||||||||||||||||||||||||||||||| 34 +++++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++++++++ Tricks: ||||||||||||||||||||||||||||||||||| 34 +++++++++++++++++++++++++++++++++++ Name : Edward Wachowski Age : 19 Blood Type : B Height : 5'7" Weight : 160 pounds Nationality : American Rider Style : Freestyle Alternate Sport : Street Luge Motto : Try Anything Once Dream Date : Pamela Zoololian Friend : Elise Enemy : Moby Favourite Movie : Enter The Dragon Favourite Reading: Behold A Pale Horse Favourite Music : 70's Rock Eddie is one of the four original characters available, and he is an excellent choice for beginners. He has no actual enemies when he begins his game (only friends and neutrals). This makes racing quite a bit easier as most opponents will not attack you, and it will also give you some leeway in shoving other racers for a quick turbo boost without incurring the wrath of the victim. Eddie also has a good mix of short and long Ubers which is important when trying for a high score in Showoff mode. His rounded stats make him excel in all categories of Super Snowboard Cross. Try to use Eddie when you start playing, as it will give you the best introduction to all aspects of the game. o-------o | Elise | o-------o +++++++++++++++++++++++++++++++++ Edging: ||||||||||||||||||||||||||||||||| 32 +++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++++++++++++ Speed: ||||||||||||||||||||||||||||||||||||||| 38 +++++++++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++++++++ Stability: ||||||||||||||||||||||||||||||||||| 34 +++++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++++++++++ Tricks: ||||||||||||||||||||||||||||||||||||| 36 +++++++++++++++++++++++++++++++++++++ Name : Elise Riggs Age : 24 Blood Type : A Height : 5'11" Weight : 150 pounds Nationality : Canadian Rider Style : BX Alternate Sport : Surfing Motto : Is that it? Dream Date : Mark McGrath Friend : Eddie Enemy : Marisol Favourite Movie : Charlie’s Angels Favourite Reading: The Assertive Woman Favourite Music : Rock, Dance Elise is another boarder that you start the game with, and she too is an excellent choice for a beginner as she has excellent speed, combined with well round stats, and she uses the middle of the road BX board (good combo of the tick and speed). She also as fast Ubers that are worth some decent points, so she will not let you down in Showoff. Definitely a great pick, so take this Canadian girl for a ride... errr... That is not what I meant! o----o | JP | o----o +++++++++++++++++++++++++++++++++ Edging: ||||||||||||||||||||||||||||||||| 32 +++++++++++++++++++++++++++++++++ ++++++++++++++++++++++++++++++++++++ Speed: |||||||||||||||||||||||||||||||||||| 35 ++++++++++++++++++++++++++++++++++++ ++++++++++++++++++++++++++++++++++ Stability: |||||||||||||||||||||||||||||||||| 33 ++++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++++++++++++++ Tricks: ||||||||||||||||||||||||||||||||||||||||| 40 +++++++++++++++++++++++++++++++++++++++++ Name : Jean-Paul "JP" Arsenault Age : 25 Blood Type : AB Height : 5'10" Weight : 180 pounds Nationality : French Rider Style : Freestyle Alternate Sport : Wakeboarding Motto : More is more Dream Date : Belinda Endress Friend : Luther Enemy : Brodi Favourite Movie : Ridicule Favourite Reading: Louis XIV Favourite Music : Pop JP is one cocky rider. He can back up though when it comes to breaking out the sweet combos and tricks (especially his own Uber, the Breakdance De Poseur!). JP also has lots of money, which cause him to put people off. This means that he has few friends, and more people not liking him, or leaning towards it. A Good character to use as he has fast, slow, and mid ranged Uber speeds, so he is great for Show Off contest as he can fit in an Uber to go with the time in the air for each jump. o-------o | Kaori | o-------o +++++++++++++++++++++++++++++++++++ Edging: ||||||||||||||||||||||||||||||||||| 34 +++++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++++++++ Speed: ||||||||||||||||||||||||||||||||||| 34 +++++++++++++++++++++++++++++++++++ ++++++++++++++++++++++++++++++++++ Stability: |||||||||||||||||||||||||||||||||| 33 ++++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++++++++++++++ Tricks: ||||||||||||||||||||||||||||||||||||||||| 40 +++++++++++++++++++++++++++++++++++++++++ Name : Kaori Nishidake Age : 17 Blood Type : B Height : 5'0" Weight : 100 pounds Nationality : Japanese Rider Style : Freestyle Alternate Sport : In-Line Skating Motto : Gambatte masu Dream Date : Fujishima Kosuke Friend : Brodi Enemy : Psymon Favourite Movie : Japanese Sci-Fi Favourite Reading: Nonno Magazine Favourite Music : Dance Kaori is a small little slip of a thing, but do that let that influence your decision. Kaori is a girl that does not take any crap, although she tends to be somewhat of a quiet one. She does well with Tricks, but suffers a bit in other categories because of it. Her Ubers tend to be a little short, but she lacks a truly long one for scoring high purposes. Kaori should not be your first pick, but she is fun to use because of the high energy shouts this Japan pop junky utters! Also, her video for a promotion in skill is a worthy enough reason to take her to the slopes! o--------o | Luther | o--------o +++++++++++++++++++++++++++++++++++ Edging: ||||||||||||||||||||||||||||||||||| 34 +++++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++++++++ Speed: ||||||||||||||||||||||||||||||||||| 34 +++++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++++++++++++++ Stability: ||||||||||||||||||||||||||||||||||||||||| 40 +++++++++++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++++++ Tricks: ||||||||||||||||||||||||||||||||| 32 +++++++++++++++++++++++++++++++++ Name : Luther-Dwayne Grady Age : 22 Blood Type : 0 Height : 6'5" Weight : 280 pounds Nationality : American Rider Style : BX Alternate Sport : Super Shovel Racing Motto : When in doubt, take 'em out! Dream Date : Pamela Vaters Friend : JP Enemy : Mac Favourite Movie : Smokey And The Bandit Favourite Reading: Swamp Buggies: A History Favourite Music : Ted Nugent Luther is one disgusting fellow. He often turns most people away based on his posture, his size, and his bad attitude. However, he proves invaluable in close races as he is near impossible to knock over due to his high Stability stat. He is somewhat slow, does Tricks slowly, but his edging is decent. His specialized Uber is truly one to behold when he straddles the snowboard like he does. Luther is a bad man, but it is that very attitude that just might help you pull out some victories! o-----o | Mac | o-----o +++++++++++++++++++++++++++++++++ Edging: ||||||||||||||||||||||||||||||||| 32 +++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++++++++ Speed: ||||||||||||||||||||||||||||||||||| 34 +++++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++++++++ Stability: ||||||||||||||||||||||||||||||||||| 34 +++++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++++++++++++++ Tricks: ||||||||||||||||||||||||||||||||||||||||| 40 +++++++++++++++++++++++++++++++++++++++++ Name : Mackenzie "Mac" Fraser Age : 16 Blood Type : AB Height : 5'6" Weight : 130 pounds Nationality : American Rider Style : Freestyle Alternate Sport : Skateboarding Motto : You lookin' for a smack down? Dream Date : Tara Dakides Friend : Kaori Enemy : Moby Favourite Movie : Skate Videos Favourite Reading: DJ Magazine Favourite Music : Blink 182, DJ Carl Cox A Boarder who is quite into the DJ scene, and is not afraid to let his opinions be heard. Though small in stature, he makes up for it in tenacity. One of the four originally available boarders, Mac is a trick master as his stat in this area is among the highest. However, for this strength, Mac is below average in Edging and is just average in Speed and Stability (meaning his turns are poor with average abilities in the other two). However, this makes him a great Show-Off choice, especially when he bust out his Walk The Dog Air to bury the competition! o---------o | Marisol | o---------o +++++++++++++++++++++++++++++++++++++ Edging: ||||||||||||||||||||||||||||||||||||| 36 +++++++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++++++++++++ Speed: ||||||||||||||||||||||||||||||||||||||| 38 +++++++++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++++++ Stability: ||||||||||||||||||||||||||||||||| 32 +++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++++++++ Tricks: ||||||||||||||||||||||||||||||||||| 34 +++++++++++++++++++++++++++++++++++ Name : Marisol Diez Delgado Age : 18 Blood Type : B Height : 5'2" Weight : 120 pounds Nationality : Venezuela Rider Style : Alpine Alternate Sport : Windsurfing Motto : Fiesta toda la noche! Dream Date : Joaquain Cortes Friend : Seeiah Enemy : Elise Favourite Movie : Jamon, Jamon Favourite Reading: Ministry Favourite Music : House, Jungle, Techno This fun loving, vibrant party girl is an unusual member of a cast that has more street smarts to their personalities. However, when JP got her into the sport of SSX, she took such a liking to it that she does not mind the scrapes and bruises it brings. One of two Alpine boarders, she is not for beginners to use. She has below average or average stats in Tricks, Stability, and Edging, but she is a goddess when it comes to Speed. Made for racing, she is not Show-Off person, but even you will be amazed by her great Ubers! o------o | Moby | o------o +++++++++++++++++++++++++++++++++++ Edging: ||||||||||||||||||||||||||||||||||| 34 +++++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++++++++ Speed: ||||||||||||||||||||||||||||||||||| 34 +++++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++++++++++ Stability: ||||||||||||||||||||||||||||||||||||| 36 +++++++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++++++++++ Tricks: ||||||||||||||||||||||||||||||||||||| 36 +++++++++++++++++++++++++++++++++++++ Name : Moby Jones Age : 19 Blood Type : AB Height : 5'10" Weight : 190 pounds Nationality : British Rider Style : BX Alternate Sport : BMX Motto : I ain't yer mate, mate! Dream Date : Kerri Edgworth Friend : Zoe Enemy : JP Favourite Music : Trainspotting Favourite Reading: Soccer In The Dark Favourite Music : Swinging Utters, Bob Marley This loud English bloke is not afraid to let the world know he is the best, and he has the skills to back it up. Although he does not excel in any one area, he is average or slightly above average in each stat area. This means that the bad man from Britain is a "solid choice" (as Mac would say) for any play mode. When he busts out his eye-popping Ubers, you will agree that Moby is one of the boarders you will like to call upon to play with! o--------o | Psymon | o--------o +++++++++++++++++++++++++++++++++++++ Edging: ||||||||||||||||||||||||||||||||||||| 36 +++++++++++++++++++++++++++++++++++++ ++++++++++++++++++++++++++++++++++++ Speed: |||||||||||||||||||||||||||||||||||| 35 ++++++++++++++++++++++++++++++++++++ ++++++++++++++++++++++++++++++++++++ Stability: |||||||||||||||||||||||||||||||||||| 35 ++++++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++++++++ Tricks: ||||||||||||||||||||||||||||||||||| 34 +++++++++++++++++++++++++++++++++++ Name : Psymon Stark Age : 26 Blood Type : O Height : 5'9" Weight : 185 pounds Nationality : Canadian Rider Style : BX Alternate Sport : Mountain Biking Motto : Do I look like a people person? Dream Date : Shiela Burgess Friend : Zoe?? Enemy : Kaori Favourite Movie : Ride To The Hills Favourite Reading: Tattoo Favourite Music : Slayer, Napalm Death Psymon is a man of few friends (really, he might have but one), and this might be explained by the fact that he is so odd. He never wears goggles and often goes without a shirt while racing, which he attributes to a Mountain Biking accident (he crashed into some power lines). A well-rounded character makes him an excellent choice for any level of player. Although not well loved by the opposition, Psymon is often a favourite among many players (including myself) for his outlandish style and his Guillotine Uber! o--------o | Seeiah | o--------o +++++++++++++++++++++++++++++++++++ Edging: ||||||||||||||||||||||||||||||||||| 34 +++++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++++++++++ Speed: ||||||||||||||||||||||||||||||||||||| 36 +++++++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++++ Stability: ||||||||||||||||||||||||||||||| 30 +++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++++++++++++++ Tricks: ||||||||||||||||||||||||||||||||||||||||| 40 +++++++++++++++++++++++++++++++++++++++++ Name : Seeiah Owens Age : 25 Blood Type : AB Height : 5'9" Weight : 140 pounds Nationality : American Rider Style : Freestyle Alternate Sport : Inline Skating Motto : Be yourself Dream Date : Amiri Baraka Friend : Marisol Enemy : Luther Favourite Movie : Spike Lee Joints Favourite Readings: Marija Gimbutas Favourite Music : R & B, House The Soul Sister of the Slopes, Seeiah is a woman who does not hold back her opinion on any subject (ask her about Luther to hear some real hatred). Seeiah has average Edging and Speed, but she has an insanely low score in Stability (only 30!!!). What this does mean is that she just flies through her tricks with ease because of her insanely high Trick stat (40!!!). A better choice for the more experienced player, Seeiah is a great player Show-Off and a good player for races. o-----o | Zoe | o-----o +++++++++++++++++++++++++++++++++++ Edging: ||||||||||||||||||||||||||||||||||| 34 +++++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++++++++++ Speed: ||||||||||||||||||||||||||||||||||||| 36 +++++++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++++++++ Stability: ||||||||||||||||||||||||||||||||||| 34 +++++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++++++++++ Tricks: ||||||||||||||||||||||||||||||||||||| 36 +++++++++++++++++++++++++++++++++++++ Name : Zoe Payne Age : 20 Blood Type : AB Height : 5'5" Weight : 135 pounds Rider Style : BX Alternate Sport : Downhill Mountain Biking Motto : Who's lippy? Dream Date : Joey Ramone Friend : Moby Enemy : JP Favourite Movie : China O'Brien Favourite Reading: SAS Survival Manual Favourite Music : Punk, Drum n' Bass, Trance This bad attitude girl takes nothing from nobody (except a few teeth!). She is a free spirit who fully believes in her own strengths. Zoe enters the competition as a well-rounded character, making her an excellent choice for a beginner. Zoe has some nice Ubers to go with her well-rounded skills, making a Race and a Show-Off for her equally easy. ---------------------------------------------------------------------------- ------------------------------------Outfits--------------------------------- ---------------------------------------------------------------------------- 4) Unlocked by completing chapters of your trick book, this section will give an idea of what the outfits look like and their names. The Outfits will be labeled from #1 to #7 (1 being the default one, each number following for each successful completion of a Trick Chapter) along with the description. o-------o | Brodi | o-------o Outfit#1 Name: Bamboo Peace Description : Yellow Pants with leaves on it and a Black Long-Sleeved Shirt. Outfit#2 Name: Ohman Description : Black Pants and Red Shirt with White Dragon design on it. Outfit#3 Name: Love Life Description : Orange Pants with white squigally lines & a Black and White Shirt. Outfit#4 Name: Yin Yang Description : Black Pants and a Black Shirt with a Yin/Yang symbol (black and white swirls that are equal in proportion). Outfit#5 Name: Enlightenment Description : Red pants and Tie-dyed Rainbow Shirt. Outfit#6 Name: Ukiyoe Surf Description : Blue Water Pants and Shirtless. Outfit#7 Name: Master Description : Reflective coverings. o-------o | Eddie | o-------o Outfit#1 Name: Retro Thunder Description : Blue and White vertical stripes Pants and Orange & White Hawaiian Shirt. Outfit#2 Name: Electric Jelly Description : Orange & Red Pants and White striped Blue Shirt. Outfit#3 Name: Five Oh Description : White & Black Pants and Red Shirt with White Snowflakes. Outfit#4 Name: Pro Bowl Description : Light Blue with Blue squigaly lines and a Black Shirt. Outfit#5 Name: Yippee-Ki-Yay Description : Orange Pants and Blue Shirt. Outfit#6 Name: Dungeon Master Description : White Pants and Blue Shirt with red swirls. Outfit#7 Name: Master Description : Reflective coverings. o-------o | Elise | o-------o Outfit#1 Name: Sweeter Than Description : Blue Pants and Red Shirt. Outfit#2 Name: Candy Girl Description : Blue Pants and Pink Shirt with Purple Stripe. Outfit#3 Name: Queen B Description : Black and Yellow Bodysuit. Outfit#4 Name: Lady Law Description : Knock off Police Officer Uniform. Outfit#5 Name: Diamond Back Description : Black and White Bodysuit. Outfit#6 Name: Crazy Canuck Description : Black Pants and a Canadian Flag inspired Shirt. Outfit#7 Name: Master Description : Reflective coverings. o----o | JP | o----o Outfit#1 Name: JP Pit Crew Description : Blue Pants and Red Jacket with white square patterns. Outfit#2 Name: Paris en Nuit Description : Black with Blue triangles Pants and Black with Red triangles Jacket. Outfit#3 Name: Too Tone Description : Red with Blue triangles Pants and Black, Red, & Blue Jacket. Outfit#4 Name: Euro $tyle Description : Yellow Pants and Black Jacket with Red sleeves. Outfit#5 Name: Mandarin Description : White Shirt with Red lines and White Jacket with Red lines. Outfit#6 Name: MC Maitre D Description : Black Pants and Tuxedo Jacket. Outfit#7 Name: Master Description : Reflective coverings. o-------o | Kaori | o-------o Outfit#1 Name: Pink-O-Rama Description : Pink Pants with White Snowflakes and Pink & White Jacket over a Black Shirt Pink Heart. Outfit#2 Name: Super Excellent Description : White Knee High Socks, Red Shorts, and White Jacket over a White Shirt. Outfit#3 Name: Sweet Heart Description : White Pants with Red and Yellow colouring and a Blue Jacket over a Red Shirt. Outfit#4 Name: Sweet Sunshine Description : Orange Pants and Orange Jacket over a White Shirt. Outfit#5 Name: School Yard Description : Navy Pants and Red and White Coat over a Black Shirt with Yellow markings. Outfit#6 Name: Santa's Helper Description : Red Boots, Red Shorts, and a Red Jacket over a White Shirt. Outfit#7 Name: Master Description : Reflective coverings. o--------o | Luther | o--------o Outfit#1 Name: Yah baby! Description : White Tiger Pants and a Jean Jacket. Outfit#2 Name: Bomber Description : Flame Pants and Ruddy Red Jacket. Outfit#3 Name: Blazin' Saddle Description : Orange Pants and Yellow Jacket. Outfit#4 Name: Knockout King Description : Yellow, red, & Purple vertically-striped Pants and Blue Jacket. Outfit#5 Name: Star Power Description : Blue & White vertically-striped Pants and Yellow jacket with White Spots. Outfit#6 Name: Thriller Description : Tiger Pants and Orange Jacket with Turquoise highlights. Outfit#7 Name: Master Description : Reflective coverings. o-----o | Mac | o-----o Outfit#1 Name: Sno Business Description : Blue & White Camouflage Pants and Black & White Jackets. Outfit#2 Name: Ranger Description : Black Pants and Green Jacket. Outfit#3 Name: BSS Blender Description : Regular Camouflage Pants and Blue Jacket with Orange Shoulders. Outfit#4 Name: Redneck Redux Description : Blue Pants and Red Shirt with Black square outlines. Outfit#5 Name: Hot Pants Description : Red Pants and Dark Blue & Grey Jacket. Outfit#6 Name: Special Agent Description : Brown Pants and Blue jacket. Outfit#7 Name: Master Description : Reflective coverings. o---------o | Marisol | o---------o Outfit#1 Name: Pink Lady Description : White Pants with Pink cuffs and One-Sleeved Pink Shirt. Outfit#2 Name: Equinox Description : Black Pants and Orange Tank Top. Outfit#3 Name: Material Girl Description : Red Pants and Tiger Tube Top. Outfit#4 Name: Vintage Rioja Description : Red and Blue Bodysuit. Outfit#5 Name: Gold Rush Description : White & Gold Pants and Black & Gold Shirt. Outfit#6 Name: Mechanoid M Description : Blue-Grey Bodysuit with Orange & Yellow colourings. Outfit#7 Name: Master Description : Reflective coverings. o------o | Moby | o------o Outfit#1 Name: Dark union Description : Green & Blue Shorts and Union Jack Shirt coloured Red & Yellow on Black. Outfit#2 Name: Hotter Pants Description : Flame Shorts and Rising Sun Shirt on Yellow & Black. Outfit#3 Name: Freefall Description : Gold Shorts and White Shirts. Outfit#4 Name: Army of Noise Description : Green Shorts and Blue & Red Shirt. Outfit#5 Name: Cosmic Melding Description : Union Jack Shorts and Green & Red melded Shirt. Outfit#6 Name: Jones' Tones Description : Black Shorts and Silver Shirt. Outfit#7 Name: Master Description : Reflective coverings. o--------o | Psymon | o--------o Outfit#1 Name: Casual Fridays Description : Blue Jeans and White Muscle Shirt. Outfit#2 Name: Jungle Rawk Description : Army Camouflage Pants and Blue Muscle Shirt . Outfit#3 Name: Serpentine Description : White Pants and Shirtless. Outfit#4 Name: Bark! Bark! Bark! Description : Forest Green Pants with Light Blue speckles and a Blue Muscle Shirt. Outfit#5 Name: Konvict Description : Orange Pants and White Shirt. Outfit#6 Name: Nightmare Description : A wild concoction of metal straps covering a Black/Blue/Red combo Shirt and Pants. Outfit#7 Name: Master Description : Reflective coverings. o--------o | Seeiah | o--------o Outfit#1 Name: Grape Love Description : Purple Pants and Light Purple Coat over a Black Shirt. Outfit#2 Name: Ocelot Description : Brown Pants and Leopard Coat over a Black Shirt. Outfit#3 Name: Down Town Description : Orange Pants and Blue Coat over a Pink Shirt. Outfit#4 Name: Suede Style Description : Blue Jeans and Brown Coat over a Black Shirt. Outfit#5 Name: Auntie Sam Description : Red, White, & Blue Uncle Sam tribute outfit. Outfit#6 Name: Dark Matter Description : All Black ensemble with Pants and a Coat over a Shirt. Outfit#7 Name: Master Description : Reflective coverings. o-----o | Zoe | o-----o Outfit#1 Name: Rawk On Description : Red Pants and Blue Butterfly Shirt. Outfit#2 Name: Tiger X-Ray Description : Red pants and Red Shirt with Black Webbing as well as Yellow sleeves. Outfit#3 Name: Girls Rock! Description : Red Pants and GIRLS ROCK Flame Shirt. Outfit#4 Name: Naughty Girl Description : Blue jeans and Red Shirt. Outfit#5 Name: Hart Attack Description : Purple Pants and Green Shirt (exposes Black Bra). Outfit#6 Name: Royale Trinity Description : Shiny Black Pants and Shiny Black Shirt. Outfit#7 Name: Master Description : Reflective coverings. ---------------------------------------------------------------------------- ------------------------------------Boards---------------------------------- ---------------------------------------------------------------------------- 5) All boards are unlocked by winning medals on World Circuit (except the Uberboards), and this section will list the stats for every board in the game. Each board will list Name, Board Type, and Stats for each board. The first two boards are default boards for your SSX boarder, but each following one is earned through rank advancement (with exception of Uber Board, which is achieved through Trick Book Completion). o-------o | Brodi | o-------o Board#1 Name: Now And Zen Board Type : Alpine Edging : 1 Speed : 1 Stability : 0 Tricks : 1 Board#2 Name: Buddha Booster Board Type : Freestyle Edging : 1 Speed : 0 Stability : 0 Tricks : 2 Board#3 Name: Siddhartha Board Type : Alpine Edging : 2 Speed : 2 Stability : 2 Tricks : 1 Board#4 Name: Balance Board Type : Alpine Edging : 2 Speed : 2 Stability : 1 Tricks : 2 Board#5 Name: Flower Power Board Type : Alpine Edging : 4 Speed : 5 Stability : 2 Tricks : 2 Board#6 Name: The Absolute Board Type : Alpine Edging : 3 Speed : 4 Stability : 3 Tricks : 3 Board#7 Name: Yin-Yang Board Type : BX Edging : 6 Speed : 6 Stability : 5 Tricks : 4 Board#8 Name: Tsunami Board Type : Alpine Edging : 5 Speed : 6 Stability : 5 Tricks : 5 Board#9 Name: Master Blaster Board Type : Alpine Edging : 6 Speed : 7 Stability : 8 Tricks : 6 Board#10Name: Nirvana Board Type : Alpine Edging : 7 Speed : 6 Stability : 7 Tricks : 7 Board#11Name: Transcendence Board Type : Alpine Edging : 8 Speed : 8 Stability : 7 Tricks : 8 Board#12Name: Uber Board Board Type : Alpine Edging : 9 Speed : 9 Stability : 9 Tricks : 8 o-------o | Eddie | o-------o Board#1 Name: Old School Board Type : Freestyle Edging : 1 Speed : 0 Stability : 1 Tricks : 1 Board#2 Name: Anthem Board Type : Alpine Edging : 1 Speed : 1 Stability : 1 Tricks : 0 Board#3 Name: Warholinator Board Type : Freestyle Edging : 2 Speed : 2 Stability : 1 Tricks : 3 Board#4 Name: Bell Bottom Board Type : Freestyle Edging : 1 Speed : 2 Stability : 1 Tricks : 3 Board#5 Name: Heavy Metal Board Type : Freestyle Edging : 3 Speed : 3 Stability : 3 Tricks : 3 Board#6 Name: Skunk Work Board Type : Freestyle Edging : 3 Speed : 2 Stability : 3 Tricks : 4 Board#7 Name: New Recruit Board Type : BX Edging : 6 Speed : 6 Stability : 5 Tricks : 4 Board#8 Name: Grand Funk Board Type : Freestyle Edging : 7 Speed : 7 Stability : 7 Tricks : 4 Board#9 Name: Pop & Lock Board Type : Freestyle Edging : 6 Speed : 6 Stability : 5 Tricks : 5 Board#10Name: Groove E Board Type : Freestyle Edging : 8 Speed : 8 Stability : 5 Tricks : 6 Board#11Name: Hip Hugger Board Type : Freestyle Edging : 8 Speed : 7 Stability : 7 Tricks : 8 Board#12Name: Uber Board Board Type : Freestyle Edging : 9 Speed : 8 Stability : 8 Tricks : 9 o-------o | Elise | o-------o Board#1 Name: Kamoniwana Board Type : BX Edging : 1 Speed : 1 Stability : 0 Tricks : 1 Board#2 Name: Angel Board Type : Freestyle Edging : 1 Speed : 0 Stability : 1 Tricks : 1 Board#3 Name: Smooth Maker Board Type : BX Edging : 2 Speed : 3 Stability : 1 Tricks : 1 Board#4 Name: Butterfy High Board Type : BX Edging : 2 Speed : 2 Stability : 1 Tricks : 2 Board#5 Name: True Colours Board Type : BX Edging : 4 Speed : 3 Stability : 4 Tricks : 2 Board#6 Name: Buttercup Board Type : BX Edging : 3 Speed : 4 Stability : 3 Tricks : 3 Board#7 Name: Cutting Edge Board Type : Alpine Edging : 5 Speed : 7 Stability : 6 Tricks : 3 Board#8 Name: Snake Eyes Board Type : BX Edging : 5 Speed : 6 Stability : 5 Tricks : 5 Board#9 Name: First Date Board Type : BX Edging : 8 Speed : 7 Stability : 6 Tricks : 6 Board#10Name: Last Date Board Type : BX Edging : 7 Speed : 6 Stability : 7 Tricks : 7 Board#11Name: Black Widow Board Type : BX Edging : 8 Speed : 8 Stability : 7 Tricks : 8 Board#12Name: Uber Board Board Type : BX Edging : 9 Speed : 9 Stability : 8 Tricks : 9 o----o | JP | o----o Board#1 Name: Show Stopper Board Type : Freestyle Edging : 1 Speed : 0 Stability : 1 Tricks : 1 Board#2 Name: Jet Setter Board Type : Alpine Edging : 1 Speed : 1 Stability : 1 Tricks : 0 Board#3 Name: Magnate Split Board Type : Freestyle Edging : 2 Speed : 1 Stability : 2 Tricks : 2 Board#4 Name: Eurotech Board Type : Freestyle Edging : 2 Speed : 2 Stability : 1 Tricks : 2 Board#5 Name: Suave Board Type : BX Edging : 3 Speed : 3 Stability : 3 Tricks : 3 Board#6 Name: Resonance Board Type : Freestyle Edging : 3 Speed : 2 Stability : 3 Tricks : 4 Board#7 Name: Chaos Crippler Board Type : Freestyle Edging : 5 Speed : 5 Stability : 5 Tricks : 4 Board#8 Name: JP Ego-Nomics Board Type : Freestyle Edging : 5 Speed : 4 Stability : 5 Tricks : 5 Board#9 Name: Hucker Special Board Type : Freestyle Edging : 8 Speed : 6 Stability : 6 Tricks : 6 Board#10Name: Big Poppa Board Type : FreeStyle Edging : 7 Speed : 5 Stability : 7 Tricks : 7 Board#11Name: Crazy Ates Board Type : FreeStyle Edging : 8 Speed : 6 Stability : 8 Tricks : 8 Board#12Name: Uber Board Board Type : Freestyle Edging : 9 Speed : 7 Stability : 9 Tricks : 9 o-------o | Kaori | o-------o Board#1 Name: Panda Joy Board Type : Freestyle Edging : 1 Speed : 0 Stability : 1 Tricks : 1 Board#2 Name: Lady Love Bug Board Type : Alpine Edging : 1 Speed : 1 Stability : 1 Tricks : 0 Board#3 Name: Skyhopper Board Type : Freestyle Edging : 2 Speed : 1 Stability : 1 Tricks : 3 Board#4 Name: Moo Moo ZZ Board Type : Freestyle Edging : 1 Speed : 2 Stability : 1 Tricks : 3 Board#5 Name: Alpha Board Type : Freestyle Edging : 3 Speed : 3 Stability : 3 Tricks : 3 Board#6 Name: Candy Board Type : Freestyle Edging : 4 Speed : 2 Stability : 3 Tricks : 4 Board#7 Name: Twinkle Star Board Type : BX Edging : 5 Speed : 5 Stability : 5 Tricks : 4 Board#8 Name: Kaori-Anime Board Type : Freestyle Edging : 5 Speed : 4 Stability : 5 Tricks : 5 Board#9 Name: Banana Peeler Board Type : Freestyle Edging : 7 Speed : 6 Stability : 7 Tricks : 6 Board#10Name: Snow Lover Board Type : Freestyle Edging : 7 Speed : 5 Stability : 7 Tricks : 7 Board#11Name: Princess Pie Board Type : Freestyle Edging : 8 Speed : 6 Stability : 8 Tricks : 8 Board#12Name: Uber Board Board Type : Freestyle Edging : 9 Speed : 7 Stability : 9 Tricks : 9 o--------o | Luther | o--------o Board#1 Name: The Mullet Board Type : BX Edging : 1 Speed : 1 Stability : 0 Tricks : 1 Board#2 Name: Chitterling Board Type : Freestyle Edging : 1 Speed : 0 Stability : 1 Tricks : 1 Board#3 Name: Phoenix USA Board Type : BX Edging : 2 Speed : 2 Stability : 2 Tricks : 1 Board#4 Name: Sweet Potato Pie Board Type : BX Edging : 2 Speed : 2 Stability : 1 Tricks : 2 Board#5 Name: The Gripper Board Type : Alpine Edging : 3 Speed : 5 Stability : 3 Tricks : 2 Board#6 Name: Growler Board Type : BX Edging : 3 Speed : 4 Stability : 3 Tricks : 3 Board#7 Name: True Grits Board Type : BX Edging : 6 Speed : 5 Stability : 6 Tricks : 4 Board#8 Name: Ham Bone Board Type : BX Edging : 5 Speed : 6 Stability : 5 Tricks : 5 Board#9 Name: Jug Band Boogie Board Type : BX Edging : 8 Speed : 7 Stability : 6 Tricks : 6 Board#10Name: Swamp Buggy Board Type : BX Edging : 7 Speed : 6 Stability : 7 Tricks : 7 Board#11Name: Geras n Grease Board Type : BX Edging : 8 Speed : 8 Stability : 7 Tricks : 8 Board#12Name: Uber Board Board Type : BX Edging : 9 Speed : 9 Stability : 8 Tricks : 9 o-----o | Mac | o-----o Board#1 Name: Wiener Board Type : Freestyle Edging : 1 Speed : 0 Stability : 1 Tricks : 1 Board#2 Name: Hotrod Board Type : Alpine Edging : 1 Speed : 1 Stability : 1 Tricks : 0 Board#3 Name: Radioactive Board Type : Freestyle Edging : 2 Speed : 1 Stability : 1 Tricks : 3 Board#4 Name: Spirit Board Type : Freestyle Edging : 1 Speed : 2 Stability : 1 Tricks : 3 Board#5 Name: Boo Boo Board Type : BX Edging : 3 Speed : 3 Stability : 3 Tricks : 3 Board#6 Name: Flame On Board Type : Freestyle Edging : 3 Speed : 2 Stability : 3 Tricks : 4 Board#7 Name: Buzzsaw Board Type : Freestyle Edging : 5 Speed : 5 Stability : 5 Tricks : 4 Board#8 Name: Anim Mac Board Type : Freestyle Edging : 5 Speed : 4 Stability : 5 Tricks : 5 Board#9 Name: Velo City Board Type : Freestyle Edging : 7 Speed : 6 Stability : 7 Tricks : 6 Board#10Name: Falciform Board Type : Freestyle Edging : 7 Speed : 5 Stability : 7 Tricks : 7 Board#11Name: Privateer Board Type : Freestyle Edging : 8 Speed : 6 Stability : 8 Tricks : 8 Board#12Name: Uber Board Board Type : Freestyle Edging : 9 Speed : 7 Stability : 9 Tricks : 9 o---------o | Marisol | o---------o Board#1 Name: Fiesta Board Type : Alpine Edging : 1 Speed : 1 Stability : 0 Tricks : 1 Board#2 Name: Loco Motion Board Type : Freestyle Edging : 1 Speed : 0 Stability : 0 Tricks : 2 Board#3 Name: Sand Fish Board Type : Alpine Edging : 2 Speed : 2 Stability : 2 Tricks : 1 Board#4 Name: Party Girl Board Type : Alpine Edging : 2 Speed : 2 Stability : 1 Tricks : 2 Board#5 Name: Dance Explosion Board Type : Alpine Edging : 4 Speed : 5 Stability : 2 Tricks : 2 Board#6 Name: Money Maker Board Type : Alpine Edging : 3 Speed : 4 Stability : 3 Tricks : 3 Board#7 Name: Wind Rider Board Type : Alpine Edging : 6 Speed : 6 Stability : 5 Tricks : 4 Board#8 Name: Booty Call Board Type : BX Edging : 5 Speed : 6 Stability : 5 Tricks : 5 Board#9 Name: Heart Breaker Board Type : Alpine Edging : 6 Speed : 7 Stability : 8 Tricks : 6 Board#10Name: Latin Heat Board Type : Alpine Edging : 7 Speed : 6 Stability : 7 Tricks : 7 Board#11Name: Rave On Board Type : Alpine Edging : 8 Speed : 8 Stability : 7 Tricks : 8 Board#12Name: Uber Board Board Type : Alpine Edging : 9 Speed : 9 Stability : 8 Tricks : 9 o------o | Moby | o------o Board#1 Name: Plasmatic Board Type : BX Edging : 1 Speed : 1 Stability : 0 Tricks : 1 Board#2 Name: Patriot Board Type : Freestyle Edging : 1 Speed : 0 Stability : 1 Tricks : 1 Board#3 Name: Cutting Board Type : BX Edging : 2 Speed : 3 Stability : 1 Tricks : 1 Board#4 Name: Dream On Board Type : BX Edging : 2 Speed : 2 Stability : 1 Tricks : 2 Board#5 Name: Essence Board Type : BX Edging : 4 Speed : 3 Stability : 4 Tricks : 2 Board#6 Name: Greenblade Board Type : BX Edging : 3 Speed : 4 Stability : 3 Tricks : 3 Board#7 Name: Kinoptic Board Type : Alpine Edging : 5 Speed : 7 Stability : 6 Tricks : 3 Board#8 Name: Royal Strait Board Type : BX Edging : 5 Speed : 6 Stability : 5 Tricks : 5 Board#9 Name: Datum Board Type : BX Edging : 8 Speed : 7 Stability : 6 Tricks : 6 Board#10Name: Sloppy Bite Board Type : BX Edging : 7 Speed : 6 Stability : 7 Tricks : 7 Board#11Name: Hector Board Type : BX Edging : 8 Speed : 8 Stability : 7 Tricks : 8 Board#12Name: Uber Board Board Type : BX Edging : 9 Speed : 9 Stability : 8 Tricks : 9 o--------o | Psymon | o--------o Board#1 Name: Bio Hazard Board Type : BX Edging : 1 Speed : 1 Stability : 0 Tricks : 1 Board#2 Name: Evil Eye Board Type : Freestyle Edging : 1 Speed : 0 Stability : 1 Tricks : 1 Board#3 Name: Dolmans Land Board Type : BX Edging : 2 Speed : 3 Stability : 1 Tricks : 1 Board#4 Name: Chained Heat Board Type : BX Edging : 2 Speed : 2 Stability : 1 Tricks : 2 Board#5 Name: Mayhem Board Type : BX Edging : 4 Speed : 3 Stability : 4 Tricks : 2 Board#6 Name: Flesh Eater Board Type : BX Edging : 3 Speed : 4 Stability : 3 Tricks : 3 Board#7 Name: Torc Rules Board Type : Alpine Edging : 5 Speed : 7 Stability : 6 Tricks : 3 Board#8 Name: Live Wire Board Type : BX Edging : 5 Speed : 6 Stability : 5 Tricks : 5 Board#9 Name: Shock Therapy Board Type : BX Edging : 8 Speed : 7 Stability : 6 Tricks : 6 Board#10Name: Banshee Board Type : BX Edging : 7 Speed : 6 Stability : 7 Tricks : 7 Board#11Name: Dogs of War Board Type : BX Edging : 8 Speed : 8 Stability : 7 Tricks : 8 Board#12Name: Uber Board Board Type : BX Edging : 9 Speed : 9 Stability : 8 Tricks : 9 o--------o | Seeiah | o--------o Board#1 Name: Funk-O-Matic Board Type : Freestyle Edging : 1 Speed : 0 Stability : 1 Tricks : 1 Board#2 Name: Psychadelic Board Type : Alpine Edging : 1 Speed : 1 Stability : 1 Tricks : 0 Board#3 Name: Potpourri Board Type : Freestyle Edging : 2 Speed : 1 Stability : 2 Tricks : 2 Board#4 Name: Foxy Lady Board Type : Freestyle Edging : 2 Speed : 2 Stability : 1 Tricks : 2 Board#5 Name: Lucky Stars Board Type : BX Edging : 3 Speed : 3 Stability : 3 Tricks : 3 Board#6 Name: Goddess Board Type : Freestyle Edging : 3 Speed : 2 Stability : 3 Tricks : 4 Board#7 Name: Venusian Board Type : Freestyle Edging : 5 Speed : 5 Stability : 5 Tricks : 4 Board#8 Name: Geodesic Board Type : Freestyle Edging : 5 Speed : 4 Stability : 5 Tricks : 5 Board#9 Name: Time Machine Board Type : Freestyle Edging : 8 Speed : 6 Stability : 6 Tricks : 6 Board#10Name: Retro Beats Board Type : Freestyle Edging : 7 Speed : 5 Stability : 7 Tricks : 7 Board#11Name: Funky Drummer Board Type : Freestyle Edging : 8 Speed : 6 Stability : 8 Tricks : 8 Board#12Name: Uber Board Board Type : Freestyle Edging : 9 Speed : 7 Stability : 9 Tricks : 9 o-----o | Zoe | o-----o Board#1 Name: Seratonin Board Type : BX Edging : 1 Speed : 1 Stability : 0 Tricks : 1 Board#2 Name: Anarchy Board Type : Freestyle Edging : 1 Speed : 0 Stability : 1 Tricks : 1 Board#3 Name: Bad Girl Board Type : BX Edging : 2 Speed : 2 Stability : 2 Tricks : 1 Board#4 Name: Lethium Surprise Board Type : BX Edging : 2 Speed : 2 Stability : 1 Tricks : 2 Board#5 Name: Plastic You Board Type : BX Edging : 3 Speed : 5 Stability : 3 Tricks : 2 Board#6 Name: Alien Blues Board Type : BX Edging : 3 Speed : 4 Stability : 3 Tricks : 3 Board#7 Name: Chaos Board Type : BX Edging : 6 Speed : 5 Stability : 6 Tricks : 4 Board#8 Name: Latency Board Type : BX Edging : 5 Speed : 6 Stability : 5 Tricks : 5 Board#9 Name: Iridium Board Type : BX Edging : 8 Speed : 7 Stability : 6 Tricks : 6 Board#10Name: Bomb Dropper Board Type : BX Edging : 7 Speed : 6 Stability : 7 Tricks : 7 Board#11Name: Righteous Path Board Type : BX Edging : 8 Speed : 8 Stability : 7 Tricks : 8 Board#12Name: Uber Board Board Type : BX Edging : 9 Speed : 9 Stability : 8 Tricks : 9 ---------------------------------------------------------------------------- -------------------------------------Ubers---------------------------------- ---------------------------------------------------------------------------- 6) This section will list all the Ubers that each character can perform, based on each type of board each rider can use (Alpine, Freestyle, and BX). Keep in mind these tricks can only be accomplished while the Adrenaline Meter is at full capacity or Tricky Capacity as it is called. Also remember that the Fifth Uber on a person's specific board type will be unique to that rider only. o-------o | Brodi | o-------o ====== ALPINE ====== L Button + B Button = Airwalk R Button + B Button = Stuntman Air Z Button + B Button = Cordova Air L Button + R Button + B Button = Iron Cross L Button + Z Button + B Button = Hang 10 Backflip Air ========= FREESTYLE ========= L Button + B Button = Magician Air R Button + B Button = Body Board Air Z Button + B Button = Can Can Air L Button + R Button + B Button = Proper Propeller Air == BX == L Button + B Button = Judo Air R Button + B Button = Nothing Air Z Button + B Button = Nac Nac Air L Button + R Button + B Button = Torpedo Air o-------o | Eddie | o-------o ====== ALPINE ====== L Button + B Button = LazyBoy R Button + B Button = Floorboard Z Button + B Button = Coffin Roll L Button + R Button + B Button = Madonna ========= FREESTYLE ========= L Button + B Button = Superman Air R Button + B Button = Hand in Hand Air Z Button + B Button = Proper Propeller Air L Button + R Button + B Button = Gut Buster Air R Button + Z Button + B Button = Worm Air == BX == L Button + B Button = Near Miss Air R Button + B Button = Indian Z Button + B Button = Footloose L Button + R Button + B Button = Nac Nac Air o-------o | Elise | o-------o ====== ALPINE ====== L Button + B Button = Lazy Boy R Button + B Button = Hart Attack Z Button + B Button = Mulisha L Button + R Button + B Button = Cordova Air ========= FREESTYLE ========= L Button + B Button = Body Board Air R Button + B Button = Hand in Hand Z Button + B Button = Cliffhanger Air L Button + R Button + B Button = Sad Sack Air == BX == L Button + B Button = Near Miss Air R Button + B Button = Judo Air Z Button + B Button = Bar Hop L Button + R Button + B Button = Nac Nac Air L Button + Z Button + B Button = La La La Lock Step Air o----o | JP | o----o ====== ALPINE ====== L Button + B Button = Lazy Boy R Button + B Button = Floor Board Z Button + B Button = Coffin Roll L Button + R Button + B Button = Madonna Air ========= FREESTYLE ========= L Button + B Button = SuperMan Air R Button + B Button = Hand in Hand Z Button + B Button = Paddle Wheel Air L Button + R Button + B Button = Gut Buster Air R Button + Z Button + B Button = HeadSpin 2 Poseur Air == BX == L Button + B Button = Benihana Air R Button + B Button = Judo Air Z Button + B Button = Torpedo Air L Button + R Button + B Button = The Rake o-------o | Kaori | o-------o ====== ALPINE ====== L Button + B Button = Airwalk Air R Button + B Button = Dervish Air Z Button + B Button = Cordova L Button + R Button + B Button = Mulisha Air ========= FREESTYLE ========= L Button + B Button = Hand in Hand R Button + B Button = Body Board Z Button + B Button = Can Can Air L Button + R Button + B Button = Paddle Wheel Air R Button + Z Button + B Button = Pirouette Grind Air == BX == L Button + B Button = Judo Air R Button + B Button = Nothing Z Button + B Button = The Rake Air L Button + R Button + B Button = Footloose Air o--------o | Luther | o--------o ====== ALPINE ====== L Button + B Button = Floor Board R Button + B Button = Lazy Boy Z Button + B Button = Cordova L Button + R Button + B Button = Iron Cross Air ========= FREESTYLE ========= L Button + B Button = Heel Clicker Air R Button + B Button = SuperMan Z Button + B Button = Gut Buster Air L Button + R Button + B Button = Cliff Hanger Air == BX == L Button + B Button = Frog Hop Air R Button + B Button = Nothing Z Button + B Button = The Rake Air L Button + R Button + B Button = Torpedo Air R Button + Z Button + B Button = Bronco Buster Air o-----o | Mac | o-----o ====== ALPINE ====== L Button + B Button = Floor Board R Button + B Button = Dervish Air Z Button + B Button = Madonna L Button + R Button + B Button = Iron Cross Air ========= FREESTYLE ========= L Button + B Button = Hand in Hand R Button + B Button = Scooter Air Z Button + B Button = Sad Sack Air L Button + R Button + B Button = Paddle Wheel Air R Button + Z Button + B Button = Walking The Dog Air == BX == L Button + B Button = Judo Air R Button + B Button = Benihana Z Button + B Button = Blender Air L Button + R Button + B Button = Footloose Air o---------o | Marisol | o---------o ====== ALPINE ====== L Button + B Button = Airwalk Air R Button + B Button = Dervish Air Z Button + B Button = Cordova Air L Button + R Button + B Button = Mulisha Air R Button + Z Button + B Button = Aerial Spock 540 Air ========= FREESTYLE ========= L Button + B Button = Heel Clicker Air R Button + B Button = Scooter Air Z Button + B Button = Sad Sack Air L Button + R Button + B Button = Proper Propeller Air == BX == L Button + B Button = Indian Air R Button + B Button = Benihana Air Z Button + B Button = Blender Air L Button + R Button + B Button = Torpedo Air o------o | Moby | o------o ====== ALPINE ====== L Button + B Button = Stunt Man Air R Button + B Button = Hart Attack Z Button + B Button = Mulisha Air L Button + R Button + B Button = Cordova ========= FREESTYLE ========= L Button + B Button = Super Man R Button + B Button = Heel Clicker Air Z Button + B Button = Cliff Hanger L Button + R Button + B Button = Can Can Air == BX == L Button + B Button = Nothing Air R Button + B Button = Frog hop Air Z Button + B Button = Bar Hop Air L Button + R Button + B Button = Nac Nac Air R Button + Z Button + B Button = Super Man Barspin Air o--------o | Psymon | o--------o ====== ALPINE ====== L Button + B Button = Airwalk Air R Button + B Button = Stuntman Air Z Button + B Button = Triple H Air L Button + R Button + B Button = Iron Cross Air ========= FREESTYLE ========= L Button + B Button = Magician Air R Button + B Button = SuperMan Z Button + B Button = Can Can Air L Button + R Button + B Button = Cliffhanger Air == BX == L Button + B Button = Froghop Air R Button + B Button = Nothing Air Z Button + B Button = Nac Nac Air L Button + R Button + B Button = Torpedo Air R Button + Z Button + B Button = Guillotine Air o--------o | Seeiah | o--------o ====== ALPINE ====== L Button + B Button = Dervish R Button + B Button = Airwalk Z Button + B Button = Coffin Roll L Button + R Button + B Button = Triple H ========= FREESTYLE ========= L Button + B Button = Body Board Air R Button + B Button = Hand in Hand Z Button + B Button = Proper Propeller Air L Button + R Button + B Button = Can Can Air R Button + Z Button + B Button = Soul Grind Air == BX == L Button + B Button = Benihana Air R Button + B Button = Indian Z Button + B Button = Torpedo Air L Button + R Button + B Button = Blender Air o-----o | Zoe | o-----o ====== ALPINE ====== L Button + B Button = Hart Attack Air R Button + B Button = Stunt Man Z Button + B Button = Cordova L Button + R Button + B Button = Iron Cross ========= FREESTYLE ========= L Button + B Button = Heel Clicker Air R Button + B Button = Body Board Air Z Button + B Button = Can Can Air L Button + R Button + B Button = Cliff Hanger Air == BX == L Button + B Button = Indian Air R Button + B Button = Near Miss Air Z Button + B Button = Nac Nac Air L Button + R Button + B Button = Bar Hop L Button + Z Button + B Button = Pommel Me Air ---------------------------------------------------------------------------- -----------------------------------Play Modes------------------------------- ---------------------------------------------------------------------------- 7) This section will look at the different option for playing, and each sub-option contained within. o-----------o | Making Of | o-----------o -An interesting look into the making of the game from course design to voice recordings. o------------o | Start Game | o------------o -Enters into main play area. o-------------o | Select Mode | o-------------o -Practice offers the player the choice of FreeRide (go play any course without time limits) or Trick Tutorial (shows the player how to do certain Trick Book entries from the current or previous Chapter a rider has achieved). -Single Event allows the player to choose between (once they have picked their boarder) Race (Amateur, Semi Pro, and Pro ratings), Show-Off, and Time Challenge (start with full Adrenaline Meter and you will try to get down the hill in record time without other racers to annoy you). -World Circuit allows the player to choose between (once they have picked their boarder) Show-Off and Race, which can help your boarder improve their stats in Edging, Speed, Stability, and Tricks. ---------------------------------------------------------------------------- ----------------------------------Garibaldi--------------------------------- ---------------------------------------------------------------------------- 8) This section will look at some strategies for both the Race and Show Off modes. o------------------o | Racing Shortcuts | o------------------o a) The first shortcut is to be found to the right of the huge drop near the beginning of the course. Instead of staying on the ice path leading to the huge drop, look for a set of yellow blockers, which you should cut between. You will then head down the snow path while sticking to the right side of the path to get on a wire. Ride this wire until it ends on a huge rock spire, where you should jump off of it to land in a snowy path. Take that path to the right to enter the regular path with a quick lead on the competition. b) If you decide to go off the huge drop near the beginning, cut right to break through a Blue SSX sign to go down the same snow path mentioned in a) (this time you have to go along the whole path instead of the last bit like a)). c) After going through the icy half-pipe section to jump off of the second jump on the main trail, you will start down the hill towards the third jump. However, instead of taking the jump, go to the right side of the path to find a Blue SSX Sign, which when busted through will take your Boarder into a deep snow area (ungroomed trail). Make sure to keep your adrenaline up so you can boost through much of the deep snow (do tricks off swells in the path) so you will distance yourself from the competition. d) When you reach the split in the path, choose a side. After you have been on the path for a couple of seconds, cut towards the other path to find a Blue SSX Sign for your Boarder to break. After crashing through the sign, you just need to avoid rocks, trees, and grandstand poles so you can right down the mountain instead of weaving like the other racers. e) If you take the path on the right at the path split, you should continue past the d) shortcut. You will see a Blue SSX Sign on the right for your Boarder to crash through to find another ungroomed path of Garibaldi that is a shorter path through the race. f) If you took shortcut e), you will have two options for shortcuts (this one and the next one). This one is sticking to the left side of the ungroomed path until a Blue SSX Sign appears for your boarder to bust through to enter an ice tunnel. This will deposit your boarder back on the main path where a quick turn to the left will find another Blue SSX Sign to be busted through to board to an area with a river. g) If you choose to ignore the previous shortcut, continue down the ungroomed trail to come to the river mentioned above where your character will need to jump across it to come out to the same area as f). h) After going through the first track split by rock walls, cut across the hill ahead instead of going around on the main path. Aim for the tower in the distance (and then pass it on the left) so the game does not warp you back to the main path (losing you ground in the process). i) Continue down the path from the landing point of h) to see a right turn curving ahead. Instead of following the path, go straight off the embankment here to cut a load of time off your run. j) When you are approaching the second track split by rock walls, go into the small dip in the path through a Blue SSX Sign to jump onto an ice path. Ride it till it runs out and you will get a slight jump on the competition. o---------------------o | Show-Off Snowflakes | o---------------------o a) By taking the rail through the yellow blocks, you can ride down the wire to hit a Yellow Snowflake with a fast Uber. b) If you go on the regular path, head through the ice half pipe to come out looking at two jumps. The right one has a Yellow Snowflake, the left one an Orange Snowflake. c) When you come to the split jump hill, go up the right side to find a small ramp which leads to an Orange Snowflake. The left side has a Yellow Snowflake. d) Go down to launch off the next jump while NOT BOOSTING (important for next Snowflake) to hit a Yellow Snowflake. e) After landing from d), cut right to bust through a Red SSX Sign to find a red and white rail. Ride the rail until it runs out, which will send your character careening through a Red Snowflake. f) When you land from e), go right to enter the main path once more. As you pass through the checkpoint, immediately slow your speed and start going to the left side of the track to find a pipe that will wind way out into space to launch your character through another Red Snowflake (often with enough time for two Ubers). g) When you land from f), cut right to get on a thin wire, which will take your boarder through an Orange Snowflake before ending with them able to do a fast Uber off of a billboard. h) Head around the curve on the left to see the split in the path, where the jumps lead to Yellow Snowflakes and some red and white pipes. However, aim for the pipe in between the two jump which you should boost off of to pass through the Orange Snowflake, followed by landing on the red and white pipe. Ride that pipe until it runs out, where your boarder will pass through another Orange Snowflake. i) Use the criss-cross jumps to get either Yellow Snowflakes or Orange Snowflakes. j) If you are coming down the slightly bumpy snow path to the icy path, do an Uber off a bump. Then you just need to backtrack up the hill a bit to build speed for the jump ahead to get the Yellow Snowflake. If you are coming down the ice path, just use the jump for the Yellow Snowflake. k) If you have landed on the red and white pipe, ride it to get the Orange Snowflake when you jump off. If you are on the ground, go left or right to get a Yellow Snowflake. l) Go down the hill to see the path turn to ice, and then you need to get on a rail to the left to get a Yellow Snowflake, or use the jump on the right to get an Orange Snowflake. m) Try to jump onto the top of the rock walls in the split path section so you can get the Red Snowflakes on the rails. n) Instead of using the simple to get at rails in the centre of the path, go right to ride a red and white pipe up a hill. Grab the Orange Snowflake while riding the pipe. o) Launch off of the narrow jump to get a Yellow Snowflake (the drop is ideal for 2 or even 3 Ubers!). p) Continue down the hill to use either jump, both containing a Yellow Snowflake. q) Try to jump onto the top of the rock walls in the split path section so you can get the Red Snowflakes on the rails. r) Enter the final jump to see a Yellow Snowflake low and a Red Snowflake high. To get the Red Snowflake, DO NOT BOOST so your character will jump higher while getting less distance. ---------------------------------------------------------------------------- ---------------------------------Snow Dream--------------------------------- ---------------------------------------------------------------------------- 9) This section will look at some strategies for both the Race and Show Off modes. o------------------o | Racing Shortcuts | o------------------o a) At the start, go through the yellow blockers to find a rail that will help you to get a quick head start. b) After this, a Blue SSX Sign on the left of the main path which leads to a rail. If you stay on this rail the whole way, you will end up riding on the thin, yellow fence divider used in many of the courses. c) When you reach the part where the path splits into a slalom section, break the Blue SSX Sign in between these two paths to get on a rail. If you ride it the whole way through, you can jump off the snow maker at the end of it. d) Right after this will be a jump that you can go off of to the left to break through a Blue SSX Sign. Now you will have the choice of going right to go across an ice path to start a slide on a fence to land on the main path, or you can head left across a bridge to jump onto the roof of a building ahead before ending up on the main path. The right path is less of a lead builder, but it is much easier than the left path. e) You can jump a fence to the right side of the main path to enter a new ice path. Boost down the hill and jump the main track, followed by criss-crossng the main path periodically with small jumps. f) When you are about to enter the last curve before the last bridge to the finish, go to the right side of the track to find a rail that will take your boarder into the stands as it winds forward. You will need to boost the whole way on the rail to make it be a shortcut. o---------------------o | Show-Off Snowflakes | o---------------------o a) Go onto either rail to the left or right side of the track at the start to find a Yellow Snowflake. b) If you took the right pipe, you will get another Yellow Snowflake when you leave your grind behind. c) The jumps around the next corner also have one Yellow Snowflake each. d) If you can get on the left fence to grind, you can get an Orange Snowflake. e) Immediately following the above, a jump in the path goes through an Orange Snowflake. f) The next jump in the path (just after a red and white rail) will launch your boarder over a bank with a fence on it where an Orange Snowflake silently hovers. g) If you went after f), you will likely miss this Yellow Snowflake a little further down the path off of a jump. h) A set of red mad white pipes or a well-aimed launch off of a narrow jump on the right will carry your boarder through a Yellow Snowflake. i) Following that is a jump that has both a Yellow Snowflake and an Orange Snowflake available to be grabbed. j) To the right of the i), a rail set leads to an Orange Snowflake along a billboard. k) The big straightaway that has many rails and hills has four Yellow Snowflakes, two Orange Snowflakes and a Red Snowflake available to your boarder. l) Go through the Blue SSX Sign that splits the paths to get a Yellow Snowflake, followed by an Orange Snowflake on a pipe. If you jump straight and far off of said pipe, you might get the Red Snowflake at the end of a fence rail possibility. m) After going through the checkpoint, go right to find a jump that will have a Yellow Snowflake and an Orange Snowflake. n) Go to the ice path ahead to use a small jump to reach a Yellow Snowflake. o) Continue down the path to launch over the main path to get a Yellow Snowflake or Orange Snowflake. Continue to jump across the main path for one more Yellow Snowflake, and then cut back onto the main path. p) This sets up a jump for a possible Yellow Snowflake or Red Snowflake. q) After passing through the curvy section of the course, head down the middle path (fences on both sides) to launch off of a jump for a shot at an Orange Snowflake or a Red Snowflake. You could also take a side path to use the red and white rails there to get a Yellow Snowflake (one per side). r) Go down the hill and around a corner to find a small jump that leads to a Yellow Snowflake. ---------------------------------------------------------------------------- --------------------------------Elysium Alps-------------------------------- ---------------------------------------------------------------------------- 10)This section will look at some strategies for both the Race and Show Off modes. o------------------o | Racing Shortcuts | o------------------o a) Right at the start you should head left to find a Red SSX Sign, which leads your boarder through a bunch of different rails and billboards before depositing you back on the main path. b) On the right from the start is a Blue SSX Sign that leads under the grandstands, followed by passing through an ungroomed area before joining the main path. c) When you go off of the second jump on the main path, there will be a rail waiting on the start of the down slope. It leads through a few differently-angles rails before depositing your rider back on the main path. d) On the right just after c) you will see a path leading up, so get on the rail to fly up the hill before jumping across some ice ledges. If you get to the very end, you will get to take a huge jump to the main path. e) If you have passed up d), you will see some SSX Signs along the main path that jump over the rocks that make the path curve normally. This is a great way to cut time, but be sure to not his poles of the sign s while jumping. f) After you go through the section with the elevated centre, cut left to go through a Red SSX Sign. This will take you through a narrow path that you should stay left once you exit to break another SSX Sign. You will then go to an ice path where your boarder can jump the main path far below by using trees as rails to get to the next section (usually elevated). You will eventually have to rejoin the main path, but it will be by the checkpoint with a MASSIVE lead built up on the competition. g) You can use some trees along the main icy path to launch up into the set of jumps listed in f). h) After you go down the huge drop near the checkpoint, a red SSX Sign beckons up on the bank of a curve. Go through it to find a straight path leading back to the main path. However, if you jump across the main path, you can enter an ice tunnel that will carry your boarder down to the half pipe section of the level. i) There are wires on either side of the half pipe can be railed to avoid the half pipe, and this great for avoiding the glass barriers in the half pipe. j) If you jump just to the right or the left of the Loops, you can often land and bypass the Loops completely. However, jump to far too the side, and the game will warp you back into the middle of a Loop. o---------------------o | Show-Off Snowflakes | o---------------------o a) Right at the start you have two jumps, each leading to a Yellow Snowflake, or a red and white pipe that is angled up to launch your boarder to an Orange Snowflake. b) The second set of jumps all have a Yellow Snowflake waiting to be plucked. c) The next jump has an Orange Snowflake. d) If you go onto the wire by the third jump, you can ride to an Orange Snowflake. e) A Yellow Snowflake is at the end of a pipe (get on between third and fourth jump), but it can be grabbed off of fourth jump as well. f) If you go up the rail on the uphill, you can get both a Yellow Snowflake and a Red Snowflake from the various rails in the set of them. g) Going on the main path will yield Yellow Snowflakes by busting through the SSX Signs. h) After you pass through a checkpoint, a wide open section will have many jumps, rails, and bumps for your boarder to use to get two Yellow Snowflakes, two Orange Snowflakes, and a Red Snowflake. i) The tunnel ahead has two Yellow Snowflakes (one per rail). j) The Red SSX Sign on the left leads to a series of jumps over the main path that have many of each type of Snowflake available (recommended path to take). k) Main path leads through an icy section where rails leads to many Yellow Snowflakes, some Orange Snowflakes, and two Red Snowflake (this comes very early on icy path, one later, but both are from rail sets). l) The jump at the end of the ice path leads to a Yellow Snowflake, followed by another off of a tree you can grind. m) The jump from this section leads to a long drop where a Yellow Snowflake and an Orange Snowflake await pick-up. n) Where the next jump sign is, go off the middle of the jump to get a Yellow Snowflake. o) After this, go jump over the Psymon billboard ahead to get an Orange Snowflake. p) The Half pipe contains many Snowflakes of all colours, so try to get as many as you can while you move forward through the pipe. Remember to not linger too long or you will run out of time. q) After the Loops, one Yellow Snowflake can be grabbed off the top of the next (and last) hill. ---------------------------------------------------------------------------- ---------------------------------Mesablanca--------------------------------- ---------------------------------------------------------------------------- 11)This section will look at some strategies for both the Race and Show Off modes. o------------------o | Racing Shortcuts | o------------------o a) If you can manage it by jumping from the second hump in the path, you can reach the rock ledge above. Here you have two choices for paths: you can go straight to come back onto the main path, or you can go right of the path to climb a ramp that will put your boarder on a passage through a tree-filled area. b) A rail will lead over a hill after you jump the river. This rail will save you a second or two. c) On the second jump after the shortcut listed above, stick to the right side to pass through a Blue SSX Sign to go up a rock bridge over the main path to enter the mines (first entrance). d) Another Blue SSX Sign not too far past the last one will lead up a wire onto some raised railroad tracks. e) If you skip the above shortcut, you can go right of a wooden stand to break through a boarded up entrance to join the rails in the mines. f) When you have crossed the wooden bridge by the waterfalls or you have exited the end of the mines, you will see a large frozen river in a deep trench. Instead of jumping the trench, go into it and head left to get a shortcut on the opposition. g) When you hit the snow coming out of the river, use the small bump before you fall back to the track to instead jump through the Red SSX Sign to enter a tunnel. If you can keep your speed up as the tunnel curves, you can jump across the main path through another Red SSX Sign to enter another tunnel. This one will carry your boarder to a point much farther down the main path (HUGE shortcut if you pull it off). h) When you see the path split with rails lining both sides of the track, simply get on the rails and boost like crazy to fly through this section. i) After getting off your rail, head up the small embankment to your right to go between a small fissure in the rocks to go straight towards the final jump to the finish line. o---------------------o | Show-Off Snowflakes | o---------------------o a) Go straight form the start and jump off the first jump to get a Yellow Snowflake. b) If you choose the rails instead of a), an Orange Snowflake awaits on the rail. Continue along (ignoring the Red SSX Sign) to find a Red Snowflake as your boarder rejoins the path. c) Take the red and white pipe around a few corner to get a Yellow Snowflake, and jump off of the pipe before it turns to have a shot at an Orange Snowflake on the alternate path. d) Continue down the alternate path to get a Red Snowflake by hopping a billboard (two quick ubers can be scored here for huge points). e) The jump after the river offers a Yellow Snowflake. f) Going right to the bigger hill will yield a Yellow Snowflake, the lower hill on the right an Orange Snowflake. g) After going through the rock opening, bust the Blue SSX Sign to get onto a wire that leads to elevated cart tracks where a Yellow Snowflake is situated. h) By going into the mine, a Red Snowflake awaits your boarder at the furthest exit. i) If you go to the bridge area (double waterfall), the right pipe has a Yellow Snowflake, the left one an Orange Snowflake. j) By going down the ravine where red and white pipes await, a boarder can get Yellow Snowflakes as well as a Red Snowflake. If they managed to bust through the Red SSX Sign, a Yellow Snowflake awaits them for the next jump across the main path. k) A Yellow Snowflake is your reward for jumping the ravine. l) A Yellow Snowflake is on the pipe leading over the underground passage of the main path. m) By using the banks for the turns as jumps, first a Yellow Snowflake and then a Red Snowflake are up for grabs. n) By clearing the jump over ravine, you receive a Yellow Snowflake. o) Two Yellow Snowflakes and an Orange Snowflake await your boarder in the narrow canyon double jump section. p) Yellow Snowflakes cover the next area until the railed-in section. q) Any rail on either path will lead through a Yellow Snowflake. r) By taking the red and white pipes to the right, a Yellow Snowflake and an Orange Snowflake can be grabbed. s) An Orange Snowflake is over the final river jump by the finish. ---------------------------------------------------------------------------- --------------------------------Merqury City-------------------------------- ---------------------------------------------------------------------------- 12)This section will look at some strategies for both the Race and Show Off modes. o------------------o | Racing Shortcuts | o------------------o a) Head straight between the two fences leading left and right to bust through a Red SSX Sign to fall to the ground below. Travel ahead through the narrow passage to jump back onto the main path. b) Head across the main path criss-cross here to take a blue-grey rail onto a rooftop where your boarder will fall through a skylight before heading forward to get onto another roof before joining the main path once more. c) Continue down the path until a split appears, but head through the door ahead (break them down) to go straight off of a roof for a slightly faster path. You can also go right to jump across some more rooftops, but you will miss a speed boost if you do. d) After the next checkpoint, go through the Red SSX Sign ahead to pass through a parking garage to get onto a set of roof jumps. If you fall off, head straight through the yellow barriers until you can rejoin the main path. However, there is a super secret shortcut here that can be achieved. If you go the rooftops on the left of the set above (go through parking garage to get to), you will find a grey rail sloped upwards that should be jumped off of to hit a UFO (it's beam is what you need to aim for) to be warped into the wooded area near the next checkpoint. e) If you go down the river, you can enter a tunnel with fans you must avoid as you take it to come out below the elevated bridges above. f) When you reach the end of this area, go behind the ramp instead of up it to enter a windy tunnel that leads your boarder through the subway (avoid the subway). The tunnel will then put your boarder back on the main path. g) If you missed f), go right into an ice tunnel instead of into the half pipe set on the left to take amore direct route. o---------------------o | Show-Off Snowflakes | o---------------------o a) Take the red and white pipe straight ahead from the start to get an Orange Snowflake. b) Take the next jump to get a Yellow Snowflake. c) The next jump has an Orange Snowflake, followed by a red and white pipe leading to both an Orange Snowflake and a Red Snowflake. d) A Yellow Snowflake is your reward for taking a small red and white pipe. e) Go down the twisty path ahead to get on a red and white pipe to get an Orange Snowflake. f) A Yellow Snowflake is off the jump by the checkpoint, followed by an Orange Snowflake off of the next jump/red and white pipe. g) Go through the twisty section to get a Yellow Snowflake or an Orange Snowflake from the red and white pipes ahead. h) Take the next red and white pipe to ride through the checkpoint to get an Orange Snowflake, or just go on the ground to the first jump past the checkpoint to get a Yellow Snowflake. i) An Orange Snowflake awaits your boarder off a short rail, followed by two more Orange Snowflakes on the next jump. j) Go down either path on the split to get a Yellow Snowflake off the next jump, followed by a dual set of Orange Snowflakes in the start of the half pipe. k) More Orange Snowflakes on the split section of the half pipe, followed by two rather easy to get Red Snowflakes. l) Yellow Snowflakes are farther down the path near the checkpoint on red and white pipes (an Orange Snowflake is on the left pipe). Go to take the small jump ahead to get a Red Snowflake. m) If you get on the red and white pipes below the aforementioned Red Snowflake above, another Red Snowflake is up for grabs. The bridge has a Red Snowflake/Orange Snowflake offering off the second jump. n) Yellow Snowflakes and an Orange Snowflakes are across the first bridge in the broken overpass, followed by an Orange Snowflake and a Red Snowflake on the next gap. If you make it across, a red Snowflake is your reward for the final jump. o) The red and white pipes here offer an Orange Snowflake, followed by a Yellow Snowflake on the next jump. p) The half pipe has a Yellow Snowflake on each part of the half pipe as well as two much higher in the air Red Snowflakes. Then you have a Yellow Snowflake off the jump ahead, followed by an Orange Snowflake and a Red Snowflake high in the air (any clue how to get these, please e-mail me). ---------------------------------------------------------------------------- -------------------------------Tokyo Megaplex------------------------------- ---------------------------------------------------------------------------- 13)This section will look at some strategies for both the Race and Show Off modes. o------------------o | Racing Shortcuts | o------------------o a) This first point applies for all of the race: avoid the blowers in the ground. If you run one of these over, you will have to wait for your boarder to land (meaning your opponents can be passing you at their leisure). Warp back into the race immediately at the expense of your Adrenaline Meter to cut your losses. b) Build up your TRICKY so your Adrenaline Meter will max out. The best way to do this is when you are forced into jumps (like the wind pipe or various ledges along the race) to maximize efficiency between ubers and speed. c) Now you need to pass through the obstacles without getting sidetracked into the distractions various paths can take your boarder to. This means avoiding tunnels, air vents, etc. so you can pass through these slower areas as fast as possible. d) The Pinball Machine section has the fastest route by going up the middle of it, but this brings the most risk of obstacles and vents. If you can manage it, get onto a beam on the roof to fly along above all the dangers (albeit a slightly slower path). o---------------------o | Show-Off Snowflakes | o---------------------o a) The rails after the wind tunnel offer a multitude of Yellow Snowflakes and Orange Snowflakes. Red Snowflakes are much rarer, and generally are awarded only at the very end of a rail set (near the pinball machine section of the course). b) After dodging through the pole blockers, hit a switch on the ground to cause a ramp to raise from the ground. Go off of it (without boost) to go through a Red Snowflake and down into hole where an air vent will launch your boarder up into the air to possibly reach a Yellow Snowflake. c) Go into the next underground ice cave (the segregated path area) by hitting a switch on the ground, and then jump out of the lip on the exits (all three) for a Red Snowflake. d) Ride the Rails and the teflon paths high in the air to reach Red Snowflakes for the ability to stay up high as long as possible. e) With so many Snowflakes, try different launch angles from the air vents to see what you can grab. ---------------------------------------------------------------------------- -------------------------------Aloha Ice Jam-------------------------------- ---------------------------------------------------------------------------- 14)This section will look at some strategies for both the Race and Show Off modes. o------------------o | Racing Shortcuts | o------------------o a) You will have two choices once you cross the first gap in the iceberg. You can choose the Blue SSX Sign (either of them) to go down the main path where you should bust through another Blue SSX Sign to see a glass tunnel ahead. If you choose the Red SSX Sign to the right of the Blue SSX Signs, you will take a wire across the gap to enter a tunnel, which will end on the right side of the main path where a glass tunnel beckons. b) Enter the glass tunnel to see a jump raise from the ground, which will launch your boarder over the sign ahead into a hole. Bomb down the hill to go across the gap to enter another ice tunnel which will deposit your boarder back on the main path. c) When the next jump comes, launch your boarder up into the "mouth" of the tiki idol to enter a raised glass tube. If you ride it to the end, you will reach the beginning of the cave area. d) Right after the wires crossing the gap to the cave area, cut left to go through the Red SSX Sign to enter a deep powder area where dodging the obstacles is your only goal. A super shortcut that should be used at all times in every race. You will exit by the backhoe on the main path. e) Just past the backhoe is a wire leading up to another elevated glass tunnel, which will carry your boarder to the finish line (avoid the torches by the finish or risk getting stuck permanently). o---------------------o | Show-Off Snowflakes | o---------------------o a) By using one of the red and white pipes directly ahead, a Yellow Snowflake will be nabbed. b) If you take the grey pipe across the first gap as opposed to the wires, you will get an Orange Snowflake. c) Use the red and white pipes that go through the Blue SSX Signs to get a Yellow Snowflake. d) Yellow Snowflakes and an Orange Snowflake are available on the red and white pipes near the glass tunnel. An Orange Snowflake is attainable by using the glass tunnel jump to reach it. e) Take the red and white pipes just past the Red SSX Sign to the right to get a Red Snowflake. f) Jump the next gap for a Yellow Snowflake, followed by getting on the red and white pipe to go to another red and white pipe to get an Orange Snowflake. g) If you choose to take the red and white pipe sets over the river of ice melt run-off, you can get a Yellow Snowflake and a Red Snowflake. If you choose the half pipe section, you will get a few Yellow Snowflakes and a couple Orange Snowflakes (only if you get onto a red and white pipe sets on the left bank of the half pipe). h) Once the cave area is entered, use the red and white pipes for a Yellow Snowflake. i) Go through the Red SSX Sign to go left up a wire to get a Yellow Snowflake and to reach a tunnel. If you miss this, take the wire near the right wall to ride up to a Yellow Snowflake before you reach the tunnel. j) Take the red and white pipe to get your self a Yellow Snowflake (a second one can be taken advantage of at the end). k) If you stay on the ground floor of the main path, jump through the waterfall to get a Yellow Snowflake. ---------------------------------------------------------------------------- -----------------------------------Alaska----------------------------------- ---------------------------------------------------------------------------- 15)This section will look at some strategies for both the Race and Show Off modes. o------------------o | Racing Shortcuts | o------------------o a) Break through the Red SSX Sign on the left side of the course to ride down the ice path to get on a rail which will take your boarder through a speed boost power-up. The right side will take your boarder down an ice path to the same speed boost without a rail. b) When you reach the part with two different elevations of jump to the ground below, go to the far left to ride through some icicles to clear a gap to land on an elevated ice path. Jump and boost through it to pass over the rest of the ice path to arrive at the end of it to join the main path. c) When you reach the warning for a gap ahead, use the left-most jump to elevate to an ice path above the windy one below. By jumping across it, you will be able to avoid the hard jumps below to get to the powder-covered ground by the checkpoint. d) Go to the left when heading down the snow-covered boulder section to find a rail to get on to ride across the bumpy ice section below to enter the ice caves. e) If you miss the above one, take the left passage in the cave, and head over the right wall through the icicles and the next two humps to head straight through the otherwise windy main path here. f) When you exit the caves, go right instead of following the ice path to cut across the powder before joining the main path again to jump the gap ahead. g) After the hairpin turn (it was located on the wall at 90 degrees), the next jump will invite you to jump straight off of the jump to reach a small ledge leading through a small cave to arrive on the middle ice path in the next section. h) While on the middle ice path, jump off of the very end to make it onto a snow path on the right to avoid going down the main path to the right. i) While in the wind tunnel, purposely wipe out your rider to have him/her appear on the ice path leading directly to the finish (as opposed to them being flung into the air to waste time). Using the warp Button may be a wise move if you are flung out high into the air. o---------------------o | Show-Off Snowflakes | o---------------------o a) Push off of the start to get a Yellow Snowflake (just letting the regular motion carry you will not reach it). b) Take the red and white pipe to get a Yellow Snowflake, followed by transferring to a grey pipe to get another Yellow Snowflake. c) You can use the bank just before the billboard to hop up onto the top of the billboard to get a Red Snowflake. d) Take the red and white pipe on the right to enter a set of red and white pipes that have two Yellow Snowflakes and a Red Snowflake for your boarder. e) If you jump off of the lower elevation jump over the rocks on the right, your boarder can get onto a rail which heads through a Red Snowflake. f) Take the red and white pipe to get a Red Snowflake, followed by a Yellow Snowflake on the next pipe. Go to the ground to take the next red and white pipe to an Orange Snowflake. g) If you are on the grey rail set to the right over the water, an Orange Snowflake awaits you hearty boarder. h) Use the jump ahead after the checkpoint or the billboard rails to get an Orange Snowflake. Then you should take a red and white pipe set ahead to get a Red Snowflake, followed by an Orange Snowflake or red Snowflake. i) If you manage to get on the red and white rails below, you will get Yellow Snowflakes for going the distance on the rails to enter the ice caves. j) When you exit the ice caves, a Yellow Snowflake is on the right, an Orange Snowflake on the left. The rail sets in the curvy section ahead contain many Yellow Snowflakes and Orange Snowflakes, as well as some Red Snowflakes. k) After the half pipe comes the hairpin turn on the wall, where an Orange Snowflake and a Red Snowflake await. The jump following has Orange Snowflakes to either side of the jump, but a straight off the centre jump leads to a Red Snowflake (need to cover a lot of distance though to get it). l) If you take the centre route in the next section, an Orange Snowflake or Red Snowflake can be grabbed off the second ice hill. An Orange Snowflake awaits grabbing off of the final jump in the set. The red and white pipes on the left or right have Yellow Snowflakes and Orange Snowflakes for your boarder. m) Either cave you choose opens with an Orange Snowflake off of the first hill. n) After going through the ice bump section, jump off the ice ledge to get an easy Orange Snowflake or a near impossible to get Red Snowflake. o) After passing through the checkpoint, go onto the red and white pipe sets for a Yellow Snowflake followed by an Orange Snowflake followed by a Red Snowflake (depending how far you get along the rails). p) Jump at the very edge of the win tunnel to get a Red Snowflake, but if you jump too early, you will get an Orange Snowflake or a Yellow Snowflake. After landing, take the left grey pipe to get a Yellow Snowflake, followed by an Orange Snowflake right before the finish. ---------------------------------------------------------------------------- ----------------------------------Untracked--------------------------------- ---------------------------------------------------------------------------- 16)This section will take a look at your reward for winning all the Races on World Circuit for one character. o---------------o | Various Paths | o---------------o a) You will have no choices in the paths you take until you have reached a point where two tunnels to the left appear. The tunnel farthest to the left will take your boarder through a lower portion of the mountain with few opportunities for big jumps but lot so speed. The other tunnel offers a few spots to vault off some big drops for some jumps and offers some moderate speed chances. The regular path (to the right) will go through the same area as the last tunnel listed (once the tunnel surfaces again. b) You will enter a tree-filled area where a few humps are good for hitting lots of insane tricks off of. When you reach the narrowing of the path, there are three choices to take. The far left will take your boarder down a brief tunnel before exiting out to a hilly section with trees that can be grinded (big time trick area). The middle path goes between two rock walls to present a few large air opportunities before the last jump can lead you to an ice tunnel on the left or regular path on the right if you fail in the jump. The ice path will have ice stagtitlites waiting to be plowed through as you barrel down this fast path until it splits (indicated by the hump in the middle). Going left will deposit your boarder onto the path the left tunnel takes you to, but the right path takes you through a longer ice path for more speed until the ice wall breaks apart to deposit your boarder on the path the right option below takes you to. The right path leads to the usual path taken with trees for grinding and hills to launch crazy trick off of. All the path reunite when the higher left path rejoins the lower right path. c) The path will continually narrow until it enters a multi-bumpy area, which is an area that has many boulders under the snow. you will not have many chances for tricks, so concentrate on a straight line down this hard section while dodging the trees. d) When you finally reach the end of the above section of the course, jump off the lip of the last boulders before free-falling down a huge air section (you can sneak in three or even four Ubers if you are good). This will land your boarder on the hill below where he/she will move down towards the torches to finish the run. ---------------------------------------------------------------------------- ----------------------------------Pipedream--------------------------------- ---------------------------------------------------------------------------- 17)This section will take a look at your reward for winning all the Show Offs on World Circuit for one character. o---------------------o | Show-Off Snowflakes | o---------------------o a) Going straight ahead off the start will take you to a jump with an Orange Snowflake. b) Going left or right will lead to half pipes with any Yellow Snowflakes, a couple Orange Snowflakes, and a Red Snowflake in the centre of the half pipe on a pedestal. c) The middle half pipe has a few Yellow Snowflakes. d) The next section of the course is all pipes and small bumps for jumps. Many Yellow Snowflakes are easily accessible on almost every rail. Orange Snowflakes are available to the skilled jumper who can aim on their rail hopping. Red Snowflakes are high in the air, so you need to be ready to go high into the air with max speed and jump potentials off of jumps and half pipes. e) After the checkpoint, the number of rails increase, as do the Snowflakes. As you head down the hill, watch for big cut-outs of Luther and Eddie, which have rails cutting between their legs leading through a target. if you manage to ride these twisty pipes all the way to their finish, you will get a Red Snowflake as you enter a half pipe where multitudes of all colours of Snowflakes are available if you can launch on the correct line and reach high enough. A definite need for getting massive scores on this Show-Off. f) The outside area of this level has very few Snowflakes, and the few available are mostly Yellow Snowflakes. A handful of Orange Snowflakes are to be had, and two Red Snowflakes are situated near the finish line which makes them hard to grab. ---------------------------------------------------------------------------- -----------------------------------Strategies------------------------------- ---------------------------------------------------------------------------- 18)This section will give some quick thoughts for you to utilize, and a few techniques to better your playing style. a) Pre-winding before a jump is crucial. This is the difference between doing one flip and three flips, especially in point concentration Show-Off competitions. This will also help build your Adrenaline Meter faster in a race for extra boost. b) If you are flipping in the air and you are going to land with your board out of position, there is no way to save it, right? Well, you can use your ANALOG Stick to maneuver your boarder into a different position before they land, sometimes even completing their current flip! c) Shoving an opponent during a race is not only a great way to get your Adrenaline Meter filled up, but it is also a great way to get directly into an Uber ready state (meaning you can get "TRICKY" filled out faster for infinite Adrenaline Mater). This can come at a price however, since any racers who are Neutral or Friendly to your character might start to become less friendly (meaning they will shove at you without provocation). d) When in a race, use boost while on wires/pipes/rails so your boarder will get to the next section quicker (an excellent method for opening a lead on the opposition). While in a Show-Off, a slower speed on wires/pipes/rails is appreciated as it allows your boarder more time on the structures to gain more points. e) When you use your boost, tap the B Button repeatedly as opposed to just holding it down. This will use less turbo while still getting your boarder the same speed boost. f) In a race, use the smallest jumps for Adrenaline Meter building, and just don't jump off the big air jumps. This will allow your boarder to get ahead of the opposition as they are still in the air while you are flying down the slopes. g) Show-Off is best served by doing Misty and Rodeo tricks off as many jumps as possible, and doing Ubers/grabs off of big jumps to compliment the Misty and Rodeo movements. h) Choose the boarder that best suits your style. A BX Boarder is best for beginners as they combine the speed of Alpiners with the tricks of Freestylers to make for a well-rounded boarder. Freestyle boarders are more for intermediate players and Alpiners for experts. i) By jumping from rail to rail, your boarder can achieve some impressive rail bonuses (4000 points X [number of rails - 1]). j) Try to use rails to get high enough into the air to fit fast Ubers in where normally putting them would be impossible otherwise. In a Race, this will max out your Adrenaline Meter completely in a faster time, and in Show-Off this will score more points in lower point areas. ---------------------------------------------------------------------------- ---------------------------------------Codes-------------------------------- ---------------------------------------------------------------------------- 19)This section will list some codes to enhance your game play experience. These are performed on the title screen when the choices are start or making of... o--------------------------------------o | Unlock Mix Master Mike (Beastie Boy) | o--------------------------------------o Step#1 - Hold the L Button and the R Button. Step#2 - Press the following Buttons in this order: A, A, Z, A, A, Z, A, A, Z, A, A, Z. Step#3 - Select Mac to play as Mix Master Mike. o----------------------------------o | Unlock Mallora (alternate Elise) | o----------------------------------o Step#1 - Hold the L Button and the R Button. Step#2 - Press the following Buttons in this order: A, A, Z, X, X, Z, B, B, Z, Y, Y, Z. Step#3 - Select Elise to play as Mallora. o---------------------------------o | Maximum Stats For Every Boarder | o---------------------------------o Step#1 - Hold the L Button and the R Button. Step#2 - Press the following Buttons in this order: B, B, Z, B, B, Z, A, A, Z, A, A, Z. Step#3 - Enjoy having full stats on every player. o------------------------------------------o | Unlock All Boarders, Boards, And Courses | o------------------------------------------o Step#1 - Hold the L Button and the R Button. Step#2 - Press the following Buttons in this order: A, B, Z, X, Y, Z, B, Y, Z, X, A, Z. Step#3 - Enjoy having all Boarders, Boards, and Courses. ---------------------------------------------------------------------------- -----------------------------------Final Word------------------------------- ---------------------------------------------------------------------------- 20)As is the usual, this walkthrough is copyright property of Brian P. Sulpher, 2003. The only website, group, person, etc. to have access to post it is www.gamefaqs.com, www.ign.com, and www.honestgamers.com. You must ask for permission before posting this (go ahead, I am very nice, and more than likely will say yes). If you liked it, hated it, have anything to add, then please E-mail me at briansulpher@hotmail.com. You can also contact me through MSN messenger through the same E-mail address. A high paced, crazy downhill experience that really does deserve your hard earned money, even if it is just a pseudo sequel. A definite pick-up for those who do not own the original.