o.OOoOoo o 'O o.OOoOoo `OooOOo. o.oOOOo. o O o o.OOoOoo O O o O o `o o o O o O O o o O o O O O O o O o o ooOO o o ooOO o .O oOooOO. o o o ooOO O O O' O OOooOO' o `O O o O O o `o o o o o O o O O O o O `o O O O O o .O o . `o Oo O ooOooOoO `o' ooOooOoO O o `OooOO' OOoOooO `OoooO'O ooOooOoO ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO EVERBLUE FAQ/WALKTHROUGH Console :PS2 Developer:Arika Publisher:Capcom Released in Japan in 2001, and in Europe in 2002 Version 1.0 written by threetimes March 31st 2011 ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO Why a FAQ? I enjoy playing this game, especially on a hot summer's day. You dive for treasure, and explore wrecks and the ocean bed for items. There isn't much of a story, and really the diving and salvaging is pretty much all you do, but Everblue has a gentle charm that I find soothing. Perhaps it is not surprising that this is yet another PS2 game that has no FAQ, but I thought I would attempt to rescue it from complete obscurity. After all, there might still be a place for a first person diving game, and the diving part of Everblue is very good indeed. If you enjoy this, then there is another Everblue game called...Everblue 2, which is slightly more complex in that it involves more characters, and some aggressive fish. There is also Endless Ocean on the Wii, which is similar and easier to find. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo Table of Contents ................................................ Search Code ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo I CONTROLS ........................................................... *CONT II. GAME BASICS ........................................................ *BASE 01. Saving and Loading ............................................. *B02 02. Diving Guide ................................................... *B03 03. Island Guide ................................................... *B04 04. Photographs .................................................... *B05 05. Titles and Coins ............................................... *B06 06. Game Flow ...................................................... *B07 III. HINTS AND TIPS ..................................................... *TIPS IV. THE WALKTHROUGH ................................................... *WALK 00. Introduction ................................................... *W00 01. Daedalus Island: The Docks ..................................... *W01 02. First and Second Dives ......................................... *W02 03. Luca's Treasure ................................................ *W03 04. The Ferry Viola ................................................ *W04 05. Fan Rock: The 120 Grana Coin ................................... *W05 06. The Sunken Bus ................................................. *W06 07. Chentro Town ................................................... *W07 08. The Scuba Race ................................................. *W08 09. The Leisure Ship Juno .......................................... *W09 10. The Auction House .............................................. *W10 11. The Spada ...................................................... *W11 12. The Juno Sub-Level ............................................. *W12 13. The 4 Key Items in the Spada ................................... *W13 14. The Labyrinth .................................................. *W14 15. The Protopolis Ruins ........................................... *W15 V. THE LISTS .......................................................... *LIST 01. Diving Equipment ............................................... *L01 02. Recovery Items ................................................. *L02 03. Trust Coins .................................................... *L03 04. Titles ......................................................... *L04 05. Shops .......................................................... *L05 06. People ......................................................... *L06 07. Synthesising ................................................... *L07 08. Auction House .................................................. *L08 09. Photographs for Martino ........................................ *L09 10. Heavy Items for Massimo ........................................ *L10 11. Alcohol for Cappocho ........................................... *L11 12. Antiques for Andrei ............................................ *L12 13. Furniture for Pazzolini ........................................ *L13 14. Map Elements ................................................... *L14 15. Chests, Travel Cases, Boxes .................................... *L15 16. Books and Letters .............................................. *L16 17. Appraised and Sold Items ....................................... *L17 18. Quest Items .................................................... *L18 19. Viola Map and Checklist ........................................ *L19 20. Spada Map and Checklist ........................................ *L20 VI. CREDITS, LEGAL AND CONTACT ......................................... *CLC ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO I. C O N T R O L S ............................. *CONT ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO --------------- Below Sea level --------------- Left Stick ........... Swim Right Stick .......... Move/rotate right L1 button ............ Multi-Sonar R2 button ............ Point/use camera R1 button ............ Investigate/Open Door /X button R1 button ............ Scroll internal ship maps /L1 button Triangle button ...... Open menu screen Circle button ........ Cancel option Select button ........ Select information --------------- Above Sea Level --------------- Directional buttons .. Move cursor Triangle button ...... Open menu X button ............. Talk/investigate Circle button ........ Cancel Left stick ........... Move cursor Right stick .......... Read messages Select button ........ Select information ------------------- Menu Screen Options ------------------- Directional buttons .. Move cursor X button ............. Confirm Circle button ........ Cancel Left stick ........... Move cursor Right stick .......... Read messages R1/R2 button ......... Scroll inventory items L1/L2 button L1/L2 ................ Previous screen R1/R2 ................ Next screen Select button ........ Select information ------------------ Resetting the Game ------------------ Press the L1,L2,R1,R2,START and SELECT buttons at the same time during the game to return automatically to the title screen. -------- Settings -------- You can select from 6 different sounds for the sonar and board colours. You can change the message speed to slow/normal/fast/very fast. The flashlight and underwater controls can be reversed. ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO II. G A M E B A S I C S .......................... *BASE ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO ---------------------- 01. Saving And Loading ---------------------- You can ONLY save the game when you (as Leo) are above sea level. You can make a total of 8 saves, but beware, as each save uses up a lot of memory card space. You will get a Game Over screen if you dive too deep, run out of air, try to carry too many items, or get attacked by too many sharks! (Not really, as there are no aggressive sea creatures in this game.) But it is surprisingly easy to get caught out if you find yourself lost in a dark wreck with no exit close by. If this happens all progress since the last save will be lost, but other than that there is no penalty. ---------------- 02. Diving Guide ---------------- This is a game about diving, and so that is what you spend most of your time doing. You play as Leo, (Leonard) and no, you cannot change the name. As in the real world, so in the virtual, and all the things you would expect to see are here. The game lets you see exactly what is going on so you can check on everything all the time while in the water. Your compass will help you swim in the right direction, you can see your depth, stamina and air, and you are warned if you are running low on anything. You carry a sack to put anything you find inside, and how much you can carry is restricted by the size of the sack. There are red warning icons that are shown on screen if you are at risk: - a red sack shows that you have exceeded the load for the sack. - a red dive-suit shows when you are running low on stamina. - a red air tank shows when you are running low on air. If you see all three then get back to the surface immediately! This is easy to do when you are in the ocean as you just select "Surface" from the menu, and you will automatically be returned to the docks if you have a boat. However, if you are inside a vessel, it is not so simple, because you will have to find the exit point before you can either go outside to the ocean, or surface back to town. You can continue to swim even if you have run out of air, but your stamina will decrease rapidly and although you can boost it with Mega-ade and Supertonic recovery items, their effects will be short-lived. Although you will not be able to stay in the water for very long to begin with, eventually you will gain better equipment and diving skills. Your staminaa increases as a result of undertaking longer and deeper dives, and the maximum is 9999. In fact, the game is fairly non-linear as you can go where you like for much of the time, the only restriction being your stamina, dive suit and air. You can even gain access to a wreck before you have officially found it: if you can locate it. --------------------- 03. Island Guide: Map --------------------- The island of Daedalus is where you are based and there are various diving spots around the island. You can see a map of the whole area from the menu screen, and this also shows ocean depths when you put the cursor on an area and leave it there for a moment. The map works on land and in the water. You can see where you previously surfaced as indicated by a blue flag, and the location of your previous dive, as indicated by a red flag. After you have found a wreck you are able to go back there instantly simply by talking to the boatman at the docks, and using the cursor to pinpoint the precise spot which is labelled on the ocean map. However, later on in the game the places you want to explore are beyond the reach of the boat and you have to swim there from the edge of the uncharted water. You can also visit the main town and talk to people there and buy and sell things. There is the appraisal place where you pay to have chests unlocked and new finds identified, an auction room where you can buy and sell items, a synthesising facility where you can make recovery items and precious jewels, and various shops and individuals who will be interested in receiving different things from you. The fact that you have to use the cursor to point and click for movement when in town, makes things much simpler. ---------------------- 04. Photographs: Album ---------------------- Once you reach a certain level of diving proficiency, which is actually early on in the game, you are given a camera and then can photograph aquatic life. Your pictures can be put into an album and shown to the local photographer. Not much is made of this feature, though you can take some nice pictures if you want. -------------------- 05. Titles And Coins -------------------- There are a number of titles that you can receive for various achievements and tasks completed, although these are just there for fun, this is one of the main goals of the game: to get all possible titles. Coins are also listed under the same heading in the menu, and these are a sign of a special friendship and given when you do something especially nice for someone, or fulfil a request. You will often be rewarded in other ways as well, sometimes with cash, valuable items or with additional information. ------------- 06. Game Flow ------------- The basic pattern of the game is this: DIVE > PICK UP ITEMS > SURFACE > APPRAISE > GIVE/SELL AND BUY > REST AND SAVE. REPEAT! You will have the chance to explore huge wrecks and collect a vast range of items. When you first pick something up, although you will see its weight, you won't know exactly what it is or how much it is worth. To find out more, you must get the item appraised and this costs money. You will also find chests and boxes which have to be unlocked (again costing cash), and then the items inside may also require appraisal. (The last thing you pick up is first on the list for appraisal.) This means that you need a steady supply of gold (the currency in the game), and must sell things in order to have enough for all the appraising. The majority of items that you can find inside wrecks will regenerate for each visit. Only the chests, travel case, trunks or boxes are single and non repeatable finds. If you intend to sell or give something to someone, first make sure you can obtain it again. Before setting out to dive again always remember to rest as this will recover all stamina and refill your air tanks. Even if you have run out of money you can still stay at the inn, and just have to agree to wash dishes. ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO III. H I N T S A N D T I P S ............... *TIPS ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO o After each dive speak to people again and things may have changed. o Even if you don't find much on a dive, stay underwater as long as you can, and you may get an increase in Stamina. o There is no time limit, and you can go wherever you like when diving, the only restriction is your equipment and stamina, and having a boat! o Only sell things that can be found again. Keep items that look as though they might have a use, especially things found inside chests. o Your inventory does not count towards your diving sack, so you can store as much as you want. o Be nice to people and help them out whenever possible and you will be rewarded with items, new information and their friendship coin. o Upgrade equipment whenever you get the chance, and go on extra dives to find and then sell stuff, if you need more cash for better things. o Don't forget to recover after every dive. This is cheap, (only 60G), and you can do as many dives as you want without much cost, besides your time. Even if you have no cash you can still rest, though you have to wash dishes! o DO NOT SELL THE WETSUIT. You will be given this and must keep it, as you cannot buy a replacement, and it is essential for Cao's race. (All credit to cade who found out about this.) o You cannot pick up heavier things, (in wrecks) until you have a larger sack. Anything that has a light showing around the edge can be taken, but if it does not show this light, then it is too heavy for your current sack. o You can only find things on the ocean floor if you are using the correct sonar. If you have equipped the wood element, for example, you cannot find clay items. Many chests can be found this way using the Metal element sonar, and precious stones using the Stone element. o When you find items listed in green, don't sell these because they will be useful in fulfilling various requests. ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo IV. T H E W A L K T H R O U G H ................... *WALK ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO Although I have listed as many items as possible and tried to identify all locations, there is a degree of randomness about many of the treasures you can find. Don't be alarmed if you don't find exactly the same things, especially on the sea bed. However, the things inside the wrecks have set locations, and most of these items will re-generate. Chests are one-off finds, and they also have fixed locations. ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO 00. INTRODUCTION ........................................................ *W00 ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO Select "New Game" and you will be in the first scene immediately. After pressing X a few times to complete the talking you will find yourself underwater. Move forwards using the left stick. If you want to check the controls and information, press Triangle to bring up a small menu to the upper right of the screen. Use the directional buttons to look at each section. o------------------o | Sack | You can read the item Poetica in the sack. | Sonar | You cannot examine the quest item: Gaea Gem. | Map | You can change the settings to suit. | Quest Items | The other sections are not available. | Settings | | Surface | o------------------o o----------------------------------o | Time 0.01'06" Sack 150/10000g | At the bottom of the screen you can see o----------------------------------o current diving time, sack items and cash. You will notice that the time stops when you are in this menu. There is nothing much you can do with anything, and you cannot use the surface command, as this is just the introduction to the story. Go on down the corridor using the right stick for the flashlight and the left and right together to control sideways movement. Use the left stick pressed up for forwards movement. You will stop at the end of the corridor and a message will ask you to press the R1 or X button to open the door. Do this and then, continue forwards and turn to the right until you reach another closed door. Press X to open it and carry on and then a scene will occur. After the scene, press X to clear the message on screen. ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO 01. DAEDALUS ISLAND: THE DOCKS .......................................... *W01 ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO ooooooooooooo Leo and Marco ooooooooooooo Leo is found at the docks talking to Marco. Answer whatever you choose, and scroll through the conversation until you are told to get an item from "our apartment". Speak to Marco again to get more information and then move the cursor to the right of the screen to "Town Edge". Now you can point and click to talk to all the people you see and get information about the inn from the doors next to Ursula on the left. You can rest at the inn and get your tanks filled, though you don't need to do that right now. Click on the green door at the top of the stairs for information about appraisals, and the small green door under the stairs locates Gorto's Synthetics. You can speak to Carlo, Ursula, Captain Marcello, Gallo, and the Steel Drum (!) Clock on the poster on the wall at the bottom of the steps: this is the Newspaper. Click on the blue door at the top right of the screen and you get Wood Element and the option to read three books. These will always be available if you want to check them again later. ooooooooooooooo The Three Books ooooooooooooooo A. INTRO TO DIVING 1. Equipment Change equipment using the "Gear" menu. You have five types of gear. All the first four things can be upgraded: Suit: determines how deep you can dive Tank: determines how long you can stay under water Fins: determine how fast you can swim Sacks: you use this for the things you collect. Miscellaneous equipment: things that might help you. 2. Dangers There will be an alarm mark when the conditions are dangerous. This could be: a) a tank alarm: when you have used half your air b) a suit alarm: when you have dived beyond the capabilities of your suit c) a sack alarm: when you carry items beyond the weight capability of your sack These last two mean that you lose stamina. You can compensate by throwing away things from the sack. B. INTRO TO EXPLORING 1. Item Appraisals When you return to shore you should get your items appraised. Then you can decide what to do with them. 2. Uses of Items Sell them, give them to people or collectors, hang on to them. You will need money for buy better equipment and this is how you make it. C. MARCO'S NOTE 1. For those in a hurry: use the right analogue stick to speed through text. You can chance the message speed as well. It is listed under Settings. 2. For those with time to spare: use SELECT to find out more about items and see information on maps. You can turn off the movement arrows in town. ooooooooo The Sonar ooooooooo When you have seen everything, (and there is not much), go back to the previous screen at the Docks, and speak to Dino on the boat if you wish, and then speak to Marco. He is standing directly under the left hand white sail of Dino's boat. He will give you the Sonar and then tells you to attach the element to the Sonar. This will enable your sonar to detect items made of wood, which includes furniture, paintings, chests, etc. You need the Sonar because the things you are searching for on the ocean floor are not visible. They are buried in the sand and the sonar will give a reading to indicate exactly where. Check out the Help for more instructions on how to use the Sonar. You use the L1 button to listen for the sonar pulse. 1. When an item responds, it will reflect the pulse and give you an idea of how far away it is. 2. If it far away the sonar pulse will take a while to bounce back to you. 3. If it is close the pulse will return to you almost at once. 4. If there is no item, then there will be no pulse. 5. To get the item, press X or R1 to pick it up. Now press triangle and you can check your menu and save your game. (The save screen is rather nice with lots of fish displayed, and your current location, time played and cash will be recorded.) ooooooooooo Diving Gear ooooooooooo You start with very basic gear: just a bathing suit, a Mini-tank and belt pouch. Your current stats are shown at the bottom right of the screen. These are Stamina: 800/800 Air: 200/200 Cash: 5000G ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO 02. FIRST AND SECOND DIVES .............................................. *W02 ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO This section introduces the overall pattern of the game as outlined before: DIVE > PICK UP ITEMS > SURFACE > APPRAISE > GIVE/SELL AND BUY > REST AND SAVE. REPEAT! ooooooooooooo Let's DIVE!!! ooooooooooooo Speak to Marco and select Dive. Even if you are not yet sure about how things work, the easiest way to find out is to have a go! The worst that can happen is that run out of stamina or air and drown. Game Over I'm afraid, so make certain to save first! 1. Watch the green numbers at the top left of the screen to see what is happening to your St.(stamina) and Air. These will slowly decrease as you move deeper and further. As your stamina decreases the ocean starts to turn pink. To begin with it will be your stamina that goes first. If it decreases too much you will die and it is GAME OVER!!! 2. The small vertical green bar indicates your current depth. 3. Now press Triangle to check the dive menu. This pauses the game as well, so you will not lose any air or stamina while checking things. o------------------o | Sack | | Sonar | | Map | You can change the settings to suit. | Quest Items | Anything you pick up will be visible in the sack. | Settings | | Surface | o------------------o 4. If you need to go back to the docks, just select SURFACE!!! 5. Now to check out the sonar Press L1 and a green icon will appear showing a nearby item. You will hear the sonar sound, and so keep moving north. The sound will get faster and the intervals shorter so keep pressing X and soon enough you will pick up: "DIRTY SHOES" 6. You then have the option to pick them up or leave them. You will get some more information at the bottom of the screen, which will tell you the weight: 180g, but all the other fields will show ????? since you have to get items appraised to discover their value. 7. Keep heading north and you may find another item: WOOD STICK 8. Now another Wood Stick, only this one says: Too heavy! in red lettering. It's weight is 300g. If you also see two red blobs flashing in the top bar, this is not a good sign. However you can manage the extra weight for a short time, though it will decrease your stamina and air quickly. 9. Once your air and stamina are getting low and if the ocean turns red the best thing to do then, is to surface. You don't have to swim back to the start of the dive. After this fist dive I had Dirty Shoes 1, Wood Stick 1, Wood Stick 2. ooooooooo Appraisal ooooooooo Now you have the option to keep any recovery items in the sack (good idea!), and the rest, move to your inventory. Now consider this. Think of all those RPGs where you carry around tons and tons of items and heavy equipment with not a backpack or even a pocket in sight. Here you are facing reality. EVERYTHING has a weight, and you are restricted as to how much you can physically manage to carry. However, this ONLY applies to underwater. When you are on shore you can have as many items as you like in your inventory. (I imagined Marco and Leo's apartment stuffed to the gills with loot!) Then you will get a diving report, indicating: o----------------------o | Maximum Depth 21m | | | | Diving Time: 2 min. | o----------------------o When you get back this first time, Marco will have found a Hotel Register, which he gives to you. (Actually this is random.) He tells you to go to Fedelico's Appraisals at the town centre to get everything appraised. Do this now. o---------------------------------------------------------------o | Appraise Open Locks Sort | Appraisals | |---------------------------------------------------------------| | | | | Wood Stick 500g | Owned ---- | | Wood Stick 200g | In sack ---- | | Dirty Shoes 300g | Worn ---- | | | | | | Cash 5000g | o---------------------------------------------------------------o Select "Appraise" and then the cursor will show on the first item. The amount shown is how much each appraisal costs. Yep. You didn't really expect that this would be a free service?!? Then he will tell you what is what. For example: Wood Stick was a Boomerang, 2 Wood Sticks were Charcoal (since there were two, you only have to pay once.) Dirty Shoes were Wooden Shoes. Once everything has been appraised there will be no items left on the screen, and you can now select "Sort". o---------------------------------------------------------------o | Appraise Open Locks SORT | Appraisals | |---------------------------------------------------------------| | | | | Normal Sorting | Hotel Register 1 | | By Sale Price | Charcoal 2 | | By (underwater) weight | Wooden Shoes 1 | | By number held | Boomerang 1 | | | | | | Cash 5000g | |---------------------------------------------------------------| | (This screen explains the meaning of the options ) | | | o---------------------------------------------------------------o Select different ways of sorting and look at the right hand part of the window to see the items arranged in different order. oooooooooooooooooo Buying And Selling oooooooooooooooooo Speak to Ursula and you can sell the things you found, although at this point in the game Ursula will have nothing that you can buy. Keep selling items to Ursula whenever you have some to spare and eventually she will reward you with her coin. You will get a full description of every item when you sell it. You can see this information and choose to keep the item if you want. To sell something, use the directional buttons to indicate how many you want to sell, and the till will ring, and the item disappears from your list. Sell Boomerang for 2850 G, Charcoal for 800 G each and Wooden Shoes for 1380. Check the "Hotel Register" or any "Book" type item, by going to your inventory and selecting to read it. You can sell this item as well. (I know, odd that someone would pay quite that much for such things, but you need the cash.) At this point you can sell most of what you have found, although once you get access to the wrecks it is best to keep things until you have checked if they might be of use to someone, although if you have more than one of an item it is usually safe to sell it. ooooooooooooooooooooo Recovering And Saving ooooooooooooooooooooo Now go to the inn to recover. It costs 60G. and will replenish air and stamina, no matter how much air you have used, or how low your stamina. Save your game before the next dive. If you don't have any cash then you can agree to wash dishes and stay for free. (Don't worry, you don't actually have to do anything at all.) ooooooooooooo Diving Again! ooooooooooooo Now all there is to do is to go back in the water. 1. This time, select MAP and Look, to see your precise location. It is Offshore Area, Depth 4 metres 2. Swim west and you will find a wooden structure in the sand. Hunt around here to find a few things. 3. If you find something you have already had appraised, it will show what it is immediately. I picked up the boomerang at the south side of the area, at 2m depth. 4. Go further past this structure to where there is a walled area, and check your map again. You will be getting in deeper water. Eventually when the red colour starts to appear, re-surface. 5. This time the dive was for 3 minutes and 25 Metres. Marco will have also found something: this was Work Gloves and Hotel Register in my game but it might also be Sailor's Cap or Cowboy Hat. It is random, so just accept whatever he gives you. ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO 03. LUCA'S TREASURE ..................................................... *W03 ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO Marco will tell you about Luca's Treasure and how Cao was hired to find it. Speak to Marco again and he will direct you to Vanessa Street west of the fountain. First sell off the items, and rest at the inn. Then follow the arrow pointing left past the inn to the square. There are various people, an old man, jogger, child who are on a perpetual loop passing through the fountain area. You can talk to Isabella and Tina at the cafe and Porco at the fruit and veg stall. Paggio, the tall man with a yellow hat, will tell you that there is another town called Chentro Town but that the road is closed. Check the orange doorway in front of Paggio for information about local events if you want. Continue left to find a small alley. Maria will tell you something about Luca, and that you can buy his things from the shop. Martino is the photographer. You can also speak to Erio on the first floor by just clicking on him with the cursor. The Photo Studio is the large brown door, but it is closed for now. Return to Ursula and buy Luca's Letters for 700G. Then click the inventory and Use to read the letters: you can do this for any book or letters you find. Luca's letters inform you that there is a chest due West of the harbour. Return to the docks and speak to Marco, and then start your third dive. oooooooooo Third Dive oooooooooo Location: West, next to the rock, and 17-18 metres down. 1. Change your direction using the right stick so that you are facing west. This will mean that the red N arrow of the compass will be pointing right. Then swim in this direction. Keep an eye on the map and the depth, to find the right spot. 2. If you check the map you should see a red flag marking the start point and an orange Leo heading west from this. The map will also tell you the depth. 3. If you don't find anything at first, wait until your stamina is fairly low, at around 100, and re-surface and with a bit of luck you may find that your Stamina has increased despite not getting any results, and Marco will have found some more items for you to sell. 4. You will cross some seaweed and green plants if you are going in the right direction and the water will start to get deeper. Start using the sonar. 5. There will be some small rocks and then a larger rock is visible slightly north west. The chest is found when you reach the spot at the top of the large rock. Weight 450 g. Pick it up and you will get a bit of victory music. You can continue to search if you want, or head back to town. 6. This time the dive was for 4 minutes and 24 Metres. Marco will have also found something: Manheling, Cowboy Hat in my game. oooooooooooooo After the Dive oooooooooooooo Don't bother to stay at the inn this time (you'll get a free stay if you follow the story), but take all these items to be appraised. Select "Open Locks" and pay 600G to have the chest unlocked. It contains: Mega-ade 300 x1 and Knitted Scarf x1. Don't sell the items. (If you sell Luca's letters Marco will tell you to buy them back.) The Mega-ade is a recovery item for stamina so put this in your sack. Go and speak to Maria with the letters and scarf in your inventory and in return for the scarf she will give you Maria's Ring. Then she explains about the "trust coins" These are given to to people as a token of trust or thanks. You already have a coin from Marco, your best friend, and now you will receive a second one from Maria. You can see the list of coins under the menu heading "Titles." Return to the docks and tell the truth. You then have the option of giving the ring to Marco. Now, I don't exactly know what the effects of this gift might be, in the long run, but he thanks you and says he will display it in your shared apartment. I take the view that since the game is partly about getting rewards from people that you help, it must make sense to select the "be nice to people" option whenever there is a chance. In fact, you get the Ring back eventually. After this chat, you will automatically sleep and recover. Follow the instructions to go to the docks to check up on Marco and Cao. You now get your next dive goal: the ferry Viola. Speak to Cao and accept his challenge. You have to bring back the most valuable item from the ship. He will give you "Ducky Feet." These are diver's fins, so first equip them using the "Gear" command from the menu, and then talk to Marco for the location of the Viola, and he will give you the Viola Map. ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO 04. THE FERRY VIOLA ..................................................... *W04 ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO oooooooooooooo First Attempts oooooooooooooo You will fail at first, but you must undertake a couple of dives before you can get the information and help you need. This is useful, since you can increase your stamina and find some items to sell. You can find the Viola by heading North and then slightly East, but you will not be permitted to enter without a better suit. 1. You must head due north from Daedalus Island. Make sure the red pointer is facing N and swim with the rock wall to the right. You can use the sonar and might find Wooden Shoes depth 22m 2. Stay in the water until your stamina in under 100 and for around 4 minutes and your stamina will increase again, this time to 1100! Marco gave Leo Mandheling. 3. Try again. You will have to go through some deep water. Head slightly to the west of north and the water starts to get shallower again...19 m. Marco gave Leo Panama Hat. Hmm. After a couple of tries I spoke to Dino on the boat at the docks and he said you need a better suit. There will also be another guy at the docks who won't say anything just yet. ooooooooooooooooooooooo Preparing for the Viola ooooooooooooooooooooooo So go back to town and to the fountain area. There will be a guy at the fountain. Speak to Al and you can buy some equipment from him. Light Suit 4800G Air Tank 80 6100G Ducky Feet 1000G Small Sack 8000G This is why it is helpful to have had a few dives by this time so you have enough cash to buy everything. Speak to the girl, Sophia, sitting on a box at the edge of the square. Answer truthfully and she will give you the Clay Element to give to Cao. She also has a shop where you can buy more Mega-ade items. Mega-ade 300 800G Mega-Ade 500 1500G Then speak to Porco the fruit seller and he will tell you how to find the Viola. ooooooooooooooooooooooooooooooo Porco's Directions to the Viola ooooooooooooooooooooooooooooooo o Small reef: heading north west from the island. (A reef is just some rocks.) There's a clay plate buried near there to help divers find it. o Use a clay element on the sonar to help locate it. o Then once at the rocky reef, head north west. There are rocks that lead you north east and another clay pipe to help you. o There are four rocks that act as way points, and then the Viola! Check with him again and he will repeat the directions and give you information about the sonar elements. ooooooooooooooooooooooo 'Beginning Photography' ooooooooooooooooooooooo Go left to Vanessa Street and speak to the Martino who will give you an underwater camera and photo album. Check out the note on the wall next to the large dark brown door and you will get instructions on using the camera. o Taking Photos Press R2 lightly and move the finder to the subject and then press R2 again firmly. While the finder is on screen you can also see the number of photos you can take. To be able to take more, get your photos developed at the photo studio. o The Photo Studio Develop your photos, and select the ones you want to keep in the album. It costs 100G to develop your snaps, no matter how many you've taken. o Your Album You can edit the album using the "Album" menu. Choose "Exchange" in the Album menu to look at and move pictures in the album. You can also add comments to the photos and delete any you don't want to keep. oooooooooooooooooooooooo Cappochio: Alcohol Quest oooooooooooooooooooooooo Talk to Cappochio who is sitting and drinking at the end of the street. Listen to him, and agree to bring him any alcohol you find. Speak to him again to find out more about the alcohol, and he will tell you the kinds of drinks he wants. Give him one of anything alcoholic you find, though he doesn't take multiples. If you return and talk to him again after giving him a few bottles he will tell you what drinks he still wants. Maria will mention that there is a strange object on the Viola that that was to be auctioned. ooooooooooooooooooooooo Finding The Ferry Viola ooooooooooooooooooooooo 1. Put your heading so the red arrow is slightly to the right of the top and you will come to some rocks at a depth of about 15m. Make sure the clay element is equipped to your sonar. You can do this in the water. 2. At a depth of 15m you will find the Clay Plate. Keep heading north west and there is another clay plate at a bunch of rocks at depth 16m. There is yet another at 15m heading to the north east. The red pointer should be to the left of the top of the dial. You will still be in water that is around 16m depth and follow the rocks finding more metal plates as you go. 3. If you find yourself losing sight of the rocks, or getting too deep, where there are lots of dolphins, then turn back. 4. In fact the ship is due north of the start point, but just follow the directions you were given to have the best chance of finding it easily. 5. Once you have found it you can enter or not. If you have some air and stamina left, then go inside and use your flashlight to go to the end of the first corridor. Shine the light and hold it steady on the book, which will appear with a light shining around it, and press X to pick up the book Diving Life. 6. Be warned: you cannot surface inside a wreck, so need to leave if your air is running low. Turn around and return to the other end of the corridor and there is a black space on the right where you entered. Head into this and you have the option to go outside, or go to the surface. 7. After this dive: Maximum Depth 42m, Diving Time: 11 min. Marco had Work Gloves, Darjeeling, Hotel Register. 8. After the dive get the info from the book, and chat, and sell off excess things. Rest and save. Read the information in the Books for extra ideas about where to dive and hints about the story. Diving Life: Daedalus Island Top Diving Spots Red Rock Reef: Due west. Depth 17m. A beautiful reef surrounds a giant red rock Fan Rock East, Depth 25m. Currents around a U-shaped reef collect items dropped in the ocean. Carlo's Reef: Southesat: Depth 18m. Large schools of fish and discarded steel parts. ooooooooooo Photo Album ooooooooooo Talk to people again and Gallo, who is sitting on the table, will tell you about titles. He will give you new titles throughout the game if you keep talking to him and accomplishing new feats of diving and collecting. Carlo will tell you that one day he might give you the location of his favourite fishing reef. Get the film developed. Be careful on the photo screen as if you leave before selecting the photos you want keep they will be lost forever. You can have 20 in the album. Select Keep and then you can check all the photos individually to decide which ones you want to keep. Click on a photo and a red book will show. In fact it is just as easy to select them all and then delete them directly from the album. ooooooooooooooooooooooo Going Back to The Viola ooooooooooooooooooooooo I don't know why, but this time it was much easier to find. Head more or less north and slightly east, and you will pick up more sonar sound from the rocks on the way. Check the world map to verify your position and on the way take a few pictures. oooooooooooooooo INSIDE THE VIOLA oooooooooooooooo You can take pictures of the fish inside the wreck if you like. Here is a diagram of the ship which I hope will help. As you can see, there is not much to it although in the dark it can be a little disorientating. KEY TO MAP X = Doorway to room EXIT/ENTRANCE SURFACE ----^^^^^^^^^^^^^^---- | | |___________ Door____| | | | | ________ | | | | -----------------| |------------| | | Door Door X | |----X-------X---| |------------| | | | |----- |_______| | | | |________|_______| 1. Look at your Viola map and you can see the exit marked in blue and your current position showing as a flashing yellow light. You are on level 1. 2. Go down the corridor and highlight the doorway on your right. Click on it to open it and go through. There is a map on the left wall you can take. 3. At the end of the corridor there are openings to the left and right. Go left and through another door into a cabin. Pick up the book on the floor and the Mega-ade 300. Highlight the large map on the wall and get this too. There is a Pretty Bottle on the floor. Get this and now turn to look at the right side of the couch and pick up Travel Case. There is a book hidden on the bottom shelf of the central low table. 4. Exit the room, and as you go down the short passage you will see another bottle on the floor. I used a Mega-ade bottle to boost my Stamina and picked this up too: Pretty Bottle. 5. By this time your sack is likely to be full, or overfull. You can still continue to explore for a little while if you want, but of course the drawback is that the more you find and pick up, the heavier the sack will be and the faster your stamina will deplete. 6. If you want to chance it, go through the other doorway and then pick up the bottle on the floor ahead of you. This is Cloudy Bottle. The left hand room has more bottles on a high shelf on the left wall. 7. By this time my stamina was starting to decrease rather too quickly and the sack weighed over 2000g, so I decided to call it a day. 8. Check the map and leave it be for a few seconds and it will show your route. It will show the route you took from the point of entry, and your current position. Exit by leaving this room and going right and then left and then back through the dark opening in the side of the ferry. 9. After this trip, even though I was only out for 6 minutes, my Stamina increased from 1100> 1500. This is what you want! Marco gave Leo Manhedling and Cowboy Hat. oooooooooooooo After the Dive oooooooooooooo First get the stuff appraised. I had 2 Pretty Bottle, Ferry Fan, Cloudy Bottle and another Pretty Bottle, Travel Case and Dirty Map, as well the stuff from Marco. One Pretty Bottle was Dry Gin, the Dirty Map is Mediterranean Map. The 2 other Pretty Bottles were both Mega-ade (expired), and the Cloudy Bottle is Pilsner. Get the lock opened, and you will find a Guide to Daedalus x1, Paperback Book x1, Mega-ade 500 x1, in the Travel Case. Talk to Gallo to be congratulated on finding the ferry and the items, and he will give you your first title: Seeker. Talk to him when you have dived up to 40m, and you will get another title: Explorer of Shallows. Give the beer and gin to Cappochio and wait for his comment. You can see the drinks items on the inventory. Paggio will tell you that construction has started on the road. ooooooooooooooooooo Searching the Viola ooooooooooooooooooo Now all you have to do is keep going back to the Viola and salvage everything that you can carry. This may take a few trips, and by the end of it you will have enough money for new equipment and your stamina will have increased again. Also take some more pictures until you get a good set of fish to show to Martino, and you will be able to receive his coin. Most items will be repeats of what you already found, but make sure you search the second room on the left in the corridor and find the Red Shiny Stone. This is easily visible at the far side of the room. There is also "Catalog of Alcohol" on a high shelf, Green Stone on the table, and s on the floor on the far side of the desk. Pick up the Ferry Lamp from the floor. (After appraisal Massino will give you 100g for showing him this item!) ooooooooooooooo After the Dives ooooooooooooooo Marco found Darjeeling and Cowboy Hat. Once you find the red stone Marco will be impressed and you receive a new title: Bronze Diver. The RED STONE is a quest item. You will not have to pay to rest if you successfully complete a mission. Visit the Appraisal guy and he will hang on to the Red Stone to research it. One Cloudy Bottle is stout and another Weizen. Dirty Map (taken from the wall of the corridor) is Nautical Map. Inside the Work Trunk is a Black Umbrella x1, Saga of the Dragon x1, and Small Coin x1. Appraise the Black Umbrella: it is a Parasol. If you return, most of the items you can get will be the same as before, except for the locked cases and the Red Stone. oooooooooooooooooooooooooo New Information and People oooooooooooooooooooooooooo MASSIMO There is a man in a white shirt called Massimo. He is interested in any heavy items you find. They must have been appraised. Check the rankings and he will show you a list of three things: a pickaxe, Tsubame-gaeshi and work gloves are all are listed by weight ranking. Give him something heavy and he gives you a cash reward. MARTINO'S COIN Show a photo from inside the Viola to photo the guy and he will ask you to show him more photos. You will receive Martino's Coin. Choose to show him your album and he will then give it a name. He will also name each photo. If you fill the photo album, and show it to Martino you will get a new title: Photographer. (I had one bad pic of a fish inside the Viola in the album and thought I'd give this a shot...He named it "Photographic Monstrosity"!) CAPPOCHIO Visit Cappochio and although he really wants wine and spirits, I gave him a beer, but eventually you will want to give him a lot more alcohol so anything you give him now is not wasted. AL AND MARCO Al will tell you there is a diving shop in Chentro Town. Marco will be sitting with Isabella at the cafe, and Tina will want you to comment on Marco. FAN ROCK INFORMATION Speak to Marcello and Carlo for information about Fan Rock which is due east of the town. This is a place for seeing fish and picking up items and your next destination. After you have done everything you want to do, the next task is to get hold of a bigger boat and a new captain, and this means completing a task for Zuccho, the silent man at the docks. ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO 05. FAN ROCK: THE 120 GRANA COIN ........................................ *W05 ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO ooooooooooooooooooooooooooooooo Zuccho's Coin and Metal Element ooooooooooooooooooooooooooooooo To progress now, speak to Dino at the docks and he will introduce you to his friend (the silent guy) who has a larger boat. Speak to Zuccho and ask about the boat. Keep talking to him whatever he says and he will tell you about a 120 Grana coin he dropped from his boat. He will give you the Metal Element for the sonar, so equip this and then you can dive by talking to him. Since it is impossible to know where to look, just take a dive, and on your return speak to Dino to get more information. The location is Fan Rock, due East of the island. Go along the coast to the east of town, following the rocks 1. From the start turn around and head east. Fan Rock is marked on the map so keep checking that you are heading in the right direction. The red mark should be in the middle of the left side of the dial. 2. You will eventually see some seaweed and a large rock will face you. This is Fan Rock. Swim around it using the sonar first making sure you have the Metal sonar equipped. (You can equip sonar when you are in the water.) 3. You will be able to go between two huge rocks and then when you leave this part the sonar will start to sound. Continue north along some small rocks and broken wood debris to find the coin. 4. You are at the centre of a circle of rock walls. There is nothing else to find here right now, so either swim around for a bit and take some photos, or return to the town. 5. Zuccho will take the coin and promise to take you out on his boat. ooooooooooooooooo Metal Sonar Finds ooooooooooooooooo Gold Hook.........Depth 45 m, east of Viola Small Plate.......Depth 50m Gold Bell........ Depth 50m north east of Viola Part of a Wing... Depth 45m north east of Viola. Lucky Coin........East of ferry 32m Max Depth 55m diving time 9 min oooooooooooooo After the Dive oooooooooooooo Buy the item Buffout for 16000G from Ursula when you have the cash. Check at the inn and they will tell you to talk to Marco about going out on Dino's boat with Zuccho. (Whichever option you select to tell him, the result appears to be the same.) That night Marco gives you Maria's Ring, and the next day you should speak to Isabella who is still sitting outside the cafe. Again there seems to be no difference in her response to either choice of comment. After these events Zuccho is now your new partner, and Marco won't be seen again for some time, in fact he no longer has a role in the game. ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO 06. THE SUNKEN BUS: TAKING SCRAP METAL TO THE SOUTHEAST REEF ............ *W06 ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO oooooooooooooooooo Diving with Zuccho oooooooooooooooooo First of all speak to Zuccho and he will give you a Wetsuit and an Air Tank 100. Equip these, and the Buffout. This should bring your Stamina up to 2250, and Air to 200. Now you are ready for deeper waters. WARNING DO NOT SELL THIS WETSUIT!!! You need it for Cao's race. Dino explains that you can now select a location and the boat will take you there, and so you can start your dive from the boat. This only works for charted waters and if you want to go into uncharted areas you must swim, although the boat will take you to the edge, and when you decide to surface you don't have to swim back to the boat, since you will automatically be back at the docks. When you are ready to dive, the world map will appear with a red pointer. Select your location and dive! You can go anywhere you like, but this is just a suggestion. Try the reef due south first. At 37m to the south of here I found Fishing Lure using wood and metal sonar, and Iron Plate at depth 33m. Gold Sand at 29m depth heading east along the southern edge of the reef. Another Iron Plate at depth 44m. Gold Hook at 23m depth, Screw at 27m Depth. When you surface you will be back at the dock. ooooooooooooooo After the Dives ooooooooooooooo Visit Federico for the usual appraisal. Gold Sand will cost 2000G to be told it is Gold Dust. You can show the Iron Plate to Massimo for a 50G reward. Federico will also tell you that he doesn't know anything about the rock you left with him. Dr. Roberto in Chentro Town might know, and now the construction of the road is finished, so you have access to the new town. You will get the Red Shiny Stone back. (If he doesn't say anything about this, I found that if I went back to the docks and then revisited him he initiated this conversation.) You need to have this information before Paggio will ask you about the scrap metal. ooooooooooo Scrap Metal ooooooooooo Talk to Paggio in the town square and he will tell you that they usually throw their scrap metal into the reef to the south east. You have the option to take the scrap for him or not. Of course say you'll help out!. You receive IRON SCRAP. He also gives you a Seawalkers. Speak to him again and he tells you to talk to Carlo the fisherman. Speak to Carlo and give him the Lure you found. You get Carlo's Coin! He will tell you to go to a place called "Reef Hill" to the south east, and look on the map for a place that is 18m deep, and then search for the Sunken Bus. This is that reef you have just been to. Before leaving equip the Seawalkers fins, and and make sure you have rested at the Inn, and saved your progress. 1. Locate a point in the centre of the reef where the depth is 20m or less. 2. Go there in the boat and then search for the Sunken Bus! You should find it fairly quickly using the Metal Sonar. It is situated in the sand at precisely 19m Depth. 3. Swim up to it and click X and a message will appear. Click again and choose to bury the iron. You will then get another message to say that the bus has become a reef and there are metal plates scattered around. 4. You can take a picture of the bus and search around for a few more things. There is a wooden chest nearby at 24m Depth, so try to find this. There is also Old Jewel Box at 31m Depth slightly to the Southwest of the Bus. (You can also find Gold Sand, and Corsican Pipe around this area.) 5. When you have had enough, return to town. At the end of this dive my sack was filled to bursting at a whopping 4606g. With around 7 minutes diving time the maximum stamina increased from 2250 to 3000. oooooooooooooo After the Dive oooooooooooooo Cao will offer you a chance to compete in a scuba race. You can't beat him yet, but you can have a go if you like, just to see what it involves. Speak to him again if you want to test your skills. Get the chests unlocked and decide what to sell. After selling some more stuff to Ursula you will get her coin: I am not sure exactly how many things you have to sell, but after a few dives and selling off most of the spare things to her, it should be around this point in the game. Now you have a lucky coin you can toss it in the fountain. A message says: You feel luckier! Old Jewel Box...show the Beryl Knife to Massimo to add to his list of weighty items. ooooooooooooo Paggio's Coin ooooooooooooo Now go and speak to Paggio and get his Coin and you can get to Chentro Town by following the arrow behind him. This is a surprise...not at all what you might expect. ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO 07. CHENTRO TOWN ........................................................ *W02 ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO Now that the road to Chentro Town is open, you should go there. If you have just completed a dive, don't rest until you have spoken to Dr. Roberto. This is a minor detail, but it will save you 60G. ooooooooooooooooo People and Places ooooooooooooooooo Andrei: Antiques trader. Listen to him. He will open a museum. He is interested in: carvings, ceramics, clocks, pictures, arms, treasures. Terera Algheri: Wife of famous archaeologist. Has Juno key. Dr. Roberto: Mineralogist. Hand over the Red Stone and report to him the next day. Messina: Cao's friend from the astronomy club. Interested in maps and navigation. Auction Rooms: Sells various items. You cannot get inside here yet. Marine Shop: Upgrade equipment here for the race against Cao. Pazzolini: Collects furniture Jio: Doorman to Auction Rooms ooooooooooo Dr. Roberto ooooooooooo Give the Red Stone to Dr Roberto. You can't go diving at this point, as Zuccho will just tell you sort out the Red Stone. Dr. Roberto is the man in a suit with a briefcase. He tells you to return tomorrow. You can't get inside the auction house with your diving equipment, and after chatting to the other people the best thing is to buy a better sack from the marine chop and then rest at the Inn. There will be a letter from Marco in the morning. Go and see Isabella and tell her everything... You can comfort her first if you like. The next day go and find Dr Roberto again. You discover that the stone is "Red Chalkeia" (whatever that is...) Anyway you are soon told how important it is and that a certain Dr. Bello had found some and then was in a ship wreck, 60 years ago. Now you get the news you've been waiting for: there is a new wreck to explore, the Juno! Talk to Captain Marcello, and then to Cao, but you won't get any information from him until you beat him in the race. oooooooooooooooooooooo Buy the Best Equipment oooooooooooooooooooooo For the time being you can go and search the rest of the reefs and earn some cash so you can buy the best equipment to help in the race, though in fact the only item you need to purchase is the Speed Fins. Drysuit 1800G Tri-mix 80 22000G Speed Fins 9500G Large Sack 1200g ooooooooooo More Diving ooooooooooo Try going to the very edge of the charted waters just near the bumpy bit underneath the compass on the right and at a depth of 100m: just where the two areas meet on the map you can find a Wooden Chest. You will only be able to stay out for a couple of minutes, before the red signs warn you to quit. Make it to 120m or thereabouts and you will get another title from Gallo. Take some photos there too. Do a few more deep and long dives to increase stamina again from 3000-4500! oooooooooo More Coins oooooooooo MASSIMO'S COIN Revisit the Ferry Viola with a better sack and higher Stamina and you can pick up heavy furniture like the desk, television and chair. Get the chair and have it appraised and show it to Massimo. It weighs 3000g and he will give you his coin as a reward. TINA'S COIN If you have "Piece of Wood" you can give it to Tina at the cafe, and you will get her coin. PAZZOLINI'S COIN He will appear to the left of the Auction Rooms at some point after you start visiting the Juno, and what better way to offload some of the furniture! He wants a cabinet, a desk, a chair, a bed and a light. Select to give him furniture and you will be shown a list of the relevant items. At this point in the game you won't be able to lift a bed, so you can't fulfil his quest just yet, but when you do, you will receive his coin. oooooooooooooooooo GOLD STONE: Pyrite oooooooooooooooooo After reaching Chentro Town you can buy the Large Sack and with this return to the Viola to pick up heavier items that you could not highlight before. This includes the Gold Stone in the first cabin on the right inside the Viola: you need this item for the next quest to get the Juno Key, so make sure to have it appraised as "Pyrite". ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO 08. THE SCUBA RACE ...................................................... *W08 ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO ooooooooooooooo Cao's Challenge ooooooooooooooo Now, the real reason for winning this race is so that Captain Marcello will tell you the location of the Juno: he wants to know that you are a skilled diver, and this is how you can prove it! This race is the "deal breaker" of Everblue, and if you can't beat Cao, you can't find out the location of the Juno... However, the truth is that you CAN continue with the game even if you fail to beat Cao. All you need to do is find the Juno and then things will carry on as if you had been told by Marcello. Even after exploring the Juno, you can still attempt to beat Cao, although after you have access to much better equipment this initial race will no longer be available, and Cao will challenge you to an even tougher race. There is a third race as well, where the time to beat is 32 seconds. Fortunately finding new wrecks is not dependent on beating Cao in these harder races. SUMMARY: TO WIN THE RACE o-----------------------------------------o | Buy the Speed Fins in Chentro. | | Wear the Wetsuit that Zuccho gave you. | o-----------------------------------------o This first becomes available when you return from the Sunken Bus. Your Goal is to beat Cao's time of 1'22"36 seconds and then you will be told the location of the Juno shipwreck. It is very hard to do. Since I started writing this FAQ I thought I had better take a look on other web-sites to see if there was anything else available about the game. There wasn't of course, except the one thing that does exist is a so-called "cheat" It made me laugh. ooooooooooooo Defeating Cao ooooooooooooo This is the "cheat" for Cao's race which appears on many different websites: "Get a perfect run to beat his time. This requires very good use of the controls, especially the Left Analog-stick, to complete the course without hitting any obstacles." Well, duh! ooooooooooooo First Attempt ooooooooooooo Check the records to see the time and equipment he used and the score you have to beat. You won't manage to do so with your current equipment, but you can have a go. Just follow the course and use the searchlight to guide you up over boxes and around corners. You can try this but I doubt you will manage anywhere near Cao's time with the current equipment. He will tell you as much too. You need speed fins! In fact you may notice that the key to the manoeuvering is not just the left stick, but the right as well. It is by using the searchlight that you can move up over boxes, and swing around corners. His time is hard to beat, but by getting used to the course, and knowing where the obstacles are, you stand a better chance, once you get the speed fins. In fact, you CANNOT beat his time without the fins so don't even bother about the speed for now. Just learn the course. Sorry, but there is no short-cut to success. In fact, I had considered mapping it out, but I don't think there is much point to that, since you can hardly look at a map while playing the game and concentrating on a speed run. I find that the main thing is to try and remember the two places where the boxes block your path and you have to go up and over them. Oh, and ignore the fish. oooooooooooooo Second Attempt oooooooooooooo Try it out with the speed fins bought in Chentro Town and you might do it. I got 1'29'90 at my first attempt. Next I thought I would try with the same equipment as Cao, once I have enough cash to buy it all. However, this is a mistake. Sneaky Cao does not want you to beat him, so he wore a drysuit. DON'T do this, as it is virtually impossible to get a better time. I only discovered this fact thanks to cade, a fellow diver. ooooooooooooooooooo Diver to the Rescue ooooooooooooooooooo I have to admit that, despite many many attempts, I failed to beat Cao's time and had just about given up any hope of continuing with the game, and then a fellow diver came to the rescue. Many many thanks to cade who responded to my cries for help on the GameFAQs Everblue message board. Cade told me the precise location of the Juno after beating Cao. I then followed these directions and found the ship, and the game allowed me into the wreck and continued from that point, despite the fact that I had not won the race against Cao. I also learned from cade, that the ONLY way to beat Cao is to wear the Wetsuit, and NOT the apparently better Drysuit. I had sold the Wetsuit by this point in the game and so had to replay to test this out. In fact my current time is 1.22.38", using the Wetsuit, so just a couple more seconds to get the win! So, you have a choice. Attempt to beat Cao using the Wetsuit and Speed Fins. If you manage this, great! If not, then you can still continue with the game and get inside the Juno, except that you will have to follow my directions, rather than the Captain's. (Which are all credit to cade who told me exactly where to find the Juno.) ooooooooooooooooooooooooooooo Directions for the Scuba Race ooooooooooooooooooooooooooooo The first turn is to the right. Keep heading right to get past the obstacle and then, veer left for the next one. The second turn is to the right and immediately after that is the hardest bit: going up to get over the two sofas. The best way to do this successfully is to go up high before turning the corner so you are already at the right height to clear this. If you hit something, just start again. The next turn is to the left. Stay left to go under the obstacle and then veer right for the next one which is also at a height, where a box blocks the way. Then, veer slightly left and down for the next obstacle. After that, veer right to get past the next obstacle and stay on this course for the next one. Then head left slightly for the next obstacle and this is followed by a right turn. You can pass the next obstacle to the left or right, but it's best to keep to the right. Keep going past the next one and then there is another right turn, after which it is straight ahead to the end. But keep high because the side tables make the path narrower at the floor. ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO 09. THE LEISURE SHIP JUNO ............................................... *W09 ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO i. Directions for the Juno ii. The Key to the Juno iii. Level One: Mezzanine Deck iv. Level Two: First Class Deck v. Level Two: Second Class Deck A vi. Level Two: Second Class Deck B vii. Level One, Two and Three: Entrance viii. Level Three: Restaurant ix. Level One: The Bridge This is a long section because the Juno is a HUGE ship and there's a lot to do and to find. Take it slowly, searching the rooms bit by bit and remember that nearly all items will be replenished for your next visit so you cannot miss anything. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo i. Directions for the Juno ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo All credit to cade. The Juno is directly east of the location of the Sunken Bus, in water 80m deep. (To point your compass east, the red arrow should be pointing left.) There are lots of large broken metal plates on the sea-bed, and in fact they make a wide, grey coloured path that leads to the ship. Find some of these flat areas and follow them until you reach the end where the Juno is located. Actually the ship is so large that it can be found at 73m as well, and the metal plate path goes all the way around it. Once you have found the shipwreck you can return there directly by selecting the location from the world map using the pin point cursor. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo ii. The Key to the Juno ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo Enter the Juno and swim forwards through the open doorway. You will see a metal grid blocking a lift to your left and at the end of a short corridor there are large double doors which are locked. To get the key for these doors you must: o------------------------------------------------------------o | Find the "Dirty Cap" in the Juno | | Find the "Gold Stone" in the Viola | | Appraise both to get: Bello's Hat and Pyrite | | Give Bello's Hat to Teresa to get: Juno Map and Broken Key | | Give Broken Key and Pyrite to Gorto (Synthesis Shop) | | He mends the key and you get to the Juno Key | o------------------------------------------------------------o ooooooooooooooooooooooooooooooooo Key Item: Dirty Cap (Bello's Hat) ooooooooooooooooooooooooooooooooo Speak to Dr. Roberto who tells you to talk to Captain Marcello. He will tell you to talk to Teresa, so trek back to Chentro and do just that. Teresa will reveal that she has the Key to the Juno. However, before she will give up the key, Teresa wants you to find her dead husband's hat which is in the Mezzanine area of the ship. In fact this is the only floor that you can explore for now. 1. Dive to the Juno and from the entrance go forwards to the locked metal grill. 2. Turn down the wide corridor and follow it around until you reach an open door. This area is arranged in a square so, just keep going around and you will end up back where you started. 3. There should be a red canister on the floor as a way mark. You are more likely to run out of air before anything else. 4. When you find the open doorway go inside and there is a hat on the floor. Pick this up, and the nice music will play to tell you this is what you came for. It is called DIRTY CAP. 5. You can pick up other items if you want to, but before getting the map, you might end up running low on air, so for now, maybe just head back out of the ship. oooooooooooooo AFTER THE DIVE oooooooooooooo Get the Cap appraised when you return to town, and it is BELLO'S HAT. Take it back to Teresa and receive JUNO MAP and BROKEN KEY. She also asks you to give her anything else you find that might be her husband's. Speak to her again and she tells you that Mr. Gorto may be able to mend the broken key. At last, a new shop! Return to Town Edge and Gorto will be at his shop behind the green door. If you have Pyrite in your inventory he will mend the key using that, and you get JUNO KEY! Now Gorto's Synthetics is open for business and you can begin synthesising Speak to Teresa again and she will give you a hint of where to look for the things that belonged to her husband. o------------------------------------------------------------o | The 2nd Class lounge. | | He had files, and in the restaurant he sat near the deck. | | The 1st class smoking area. | o------------------------------------------------------------o After getting the key you can now open the large double doors and enter the rest of the ship, and your next task is to find all these locations and retrieve the items for Teresa. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo iii. Level One: Mezzanine Deck ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo ooooooooooooooooooooooooo Key Items: Doctor's Chest ooooooooooooooooooooooooo NOTE: this diagram is actually upside down as you enter the ship from the upper side on the Juno ship map. However I could not make myself alter it, as it FEELS as if you are heading up from the entrance. It will work just for this section, but it won't match up with the subsequent diagrams. Sorry about this. If there are lots of complaints then I will change it in response to public demand *grins*. Once you have the Juno key it's time to return to the Juno. You will arrive at a doorway and simply swim down the corridors and turn left where you see the red extinguisher on the ground. This corridor takes you past the metal grill on your left and directly ahead is the double doors, which you can now open. If you check your map this is Level 1 Mezzanine. Turn left past two long wooden benches and you arrive at a left turn down some stairs. This is to First Class and there will be another loading screen if you go down here. KEY TO MAP XX = Metal doors to lift (cannot be opened) P = Picture W = Wooden door to cabin _______________ | | _____________ | ______ | _______________________| Work Trunk| | | | | | | | C | DDOOR| | D W _________ |_________W_| Stairs to | | |_____| | | | First Class | | | | |________________ | X |________| |_______________________| | X | | ___________P________W_________W_________| _________| | | Dr's A| B | | | | Chest | | | __________| |________|________| | | Entrance ROOM A ROOM B ROOM C Dr's Chest Mantle Clock Bitter Ale Voyage Journal Pale Ale Work Trunk Classical Chair Marble Desk Lamp Cruise Vacations Cabin Desk Bureau Closet Bisque Doll Stacked Cabinet Classical Chair Cabin Desk Men's Desk Upholstered Sofa Classical Chair Oak Bed Round Table Wooden Bench Marble Desk Steel Bucket Chest Large Cabinet ROOM D CORRIDORS Bisque Doll Fire Extinguisher Steel Bucket Painting: The Green House Classical Chair Golden Goddess (farm these for lots of cash!) Makeup Stand Mahogany Desk Viennese Vase Mega-ade (expired) Glass Cabinet oooooooooo Doctor Map oooooooooo Return to the hotel and you will be given an old treasure map of the Juno! This is named the Doctor Map and is in fact a map element which you use in the same way as other elements on the Sonar. Equip this as it will show you the location of a treasure on the Juno. This time when you enter don't go through the large double doors, but instead head right in the direction of the red cross marked on the Juno map, and enter the first open door to the right. Here you will find the Doctor Chest. Weight 930g, a treasure chest found with the Doctor Map. There is also Voyage Journal on the floor: Weight 50g and Sale 200G. You won't be able to carry anything else in this room for now, but head to next room for a Clock, Weight 1800g, and a Ship Lamp Weight 1200g. This will take you over the limit so pick it up and then head back out of the Juno. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo iv. Level Two: First Class Deck ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo ooooooooooooooooooooo Key Item: Dirty Stick ooooooooooooooooooooo To progress in your exploration of the Juno the next task is to go down to the first class deck using the stairs from the mezzanine Level. Then you will find your way up to the First Class Deck which is at the same point as the mezzanine entrance on the Ship Map, except at the lower area, Level Two. You can return to the ship and enter again at the First Class Deck from the far side of the ship in the same position as the mezzanine Deck. Follow the corridor to the your right and you end up at the bottom side of the ship at Second Class Deck A. (See the next map) KEY TO MAP XX = Elevator Doors DDDD = Double doors to Smoking Rooms W = Wooden door to cabin. C = Cabin V = Vase P = Picture SC = Sailor Chest (Need Sailor's Map) First Class Deck /^^^^^^^^^\_________ _________________________________________| M | | |______M____|____ | | SC | | | | | _______| | To Second Class | First Class Smoking Room | | Deck A | | _______| | | | |______DDDD__________________P_________| X | X _______| _______________________ __________ | | C1 | | | | | |___________ | | |_____________ | | | | | W | | | |___________ | |W_____|_____________ | | | C3 | | | | | |________| W | Stairs to | | | | mezzanine | |_____W__________|________| | Bedroom | | | |__W_ C2 | | | | | |__________________ |____|___________| FIRST CLASS SMOKING ROOM C 1 C 2 Dirty Stick Marble Desk Mantle Clock Teapot Delicate Chair Round Table Teacup Cabinet Sofa Rusted Plate Armchair Dining Table Intermediate Sonar Round Table Ship Bookcase Delicate Chair Travel Case Pulp Magazine (bathroom) Round Table Mahogany Bed Steel Bucket (bathroom) "Riverside Town" Carved Tiger Glass Cabinet Rye Vodka Water x1 Oak bed Upholstered Sofa Gold Coin X1) Dining Table Teaboy Sideboard C 3 CORRIDORS Mantle Clock P "Summer" Dining Table Gold Statue Sofa Upholstered Sofa Dry Vodka Fire Extinguisher Mahogany Bed You can only find the Sailor Chest when you have been given the Sailor Map and equip it to the sonar. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo v. Level Two: Second Class Deck A ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo After you reach the First Class Deck by going down the stairs from the Mezzanine Deck, you can make your way to the other side of the ship by following the corridors down and to the right, to the Second Class Deck A. After this, you can get access to the Second Class Deck B. (See the next map) KEY TO MAP W = Wooden door to cabin. M = Metal door C = Cabin V = Vase P = Picture ## = Blocked with boxes SC = Smuggler's Chest (need Smuggler's Map) ______________ First Class Deck | C4 | | | ^^^^^^^^^^^^|___________________|___W____W___| | M | | | | |___|_M_|___|___ | | | | | | | | | W C3 | | W C6 | | | To Smoking | |_____________| |______| Room | V2 V1 # | _______________ _#______ | | | | | | W C5 | W C2 | | | | | | |###|_____________| |______| To Second Class Deck B | | | | ___|_W_| ___ |W______ | |-M-| | | | C1 | |______| |______________ | C7 | | SC | M | |___________| |______|_______ | | Second Class Deck A | ^^^^^^^^^^^^^^^^^^^^^^ C 1 C 2 C 3 Armchair, Delicate Chair "The Garden" Bust of Minerva, Makeup Stand Grandfather Clock Bureau Round Table Wardrobe Mahogany Bed Oak Bed Dresser Mega-ade 500 Table Stand Oak Bed C 4 C 5 C 6 Travel Case, Lucky Gemstones (book) Armchair Makeup Stand Table Stand Bureau Armchair Marble Desk Cabinet Oak Bed Oak Bed Oak Bed Steinheger (behind bed) Mega-ade 300 (bathroom) C 7 (only accessible if remove boxes) CORRIDORS Wooden Chest 1700g - one only V1 Oriental Vase Carving of a Saint V2 Gold Flower Vase Mahogany Bed Round Table Round Table Fire Extinguisher Cognac XO Freight Box Mega-ade 300 oooooooooooo SMUGGLER MAP oooooooooooo Start from Second Class Deck A and head left. Enter the first cabin on the left and the Smuggler's Chest is in the bathroom next to the toilet. ooooooooooooooo New Information ooooooooooooooo Speak to the inn person again and you will be told that Ursula collects map elements and may have some for sale, though she won't have any yet. The Captain will tell you that his grandfather was the captain of the Juno and that he would take tea in the second class lounge. Get everything appraised and show the heavy stuff to Massimo for extra cash rewards. Stay in the water for 7 minutes and your stamina may increase from 4500 - 6000. Another long dive of 7 minutes and stamina increases from 6000 - 8250, and finally after another long dive stamina reached 9999, though I later realised that this was with the Buffout item equipped which increases stamina by 50%! ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo vi. Level Two: Second Class Deck B ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo ooooooooooooooooooooooooooooooooooooooooo Key Items: Entrance Key Captain Map Suitcase: Bello Algheri's case ooooooooooooooooooooooooooooooooooooooooo From the deck head straight ahead and you will swim down a long corridor until you reach the first vase V1. Both passages are blocked so the only way is forwards. Continue around and this leads back down past the Second Class Lounge to the Second Class Deck B. Leave the Juno and then you can return to start the next dive at this location which makes exploring the huge room a lot easier. KEY TO MAP DDD = Doors to Entrance W = Wooden Door to cabin M = Metal Door to deck CM = only found after you have the "Captain Map" element. WC = Wooden Chest 1100g ## = Corridor blocked with boxes _____________________ | | | | C1 | C2 | | | | |__W______|___W_____|___ | | | _______________ |______ | | | W | | | | | C 3 | ________P_| |_____________| |_____| # WC # V1 # WC V2 | # ______#____ _#____________ | | | Key | | | | Second Class| | | | Lounge | | _____ | | ____W__| | | D (Locked) | | | | | | D To Entrance ______ | | |______W | | D To First | | | CM | | | | Class Deck | |_M__|_____________| | |MMM| | |_______| | |_________________| |______ | M Second Class Deck A | M | |____________ |___| Second Class Deck B | | | | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Deck 2 B SECOND CLASS LOUNGE C 1 C 2 Upholstered Sofa Dining Table Child's Doll Side Board Sofa The Privateers Dining Table Mahogany Bed Delicate Chair Flanged Chair Marble Desk Wine Cellar Mahogany Bed Wine Cooler. Cabinet C 3 CORRIDORS Armchair V1 Viennese vase Dining Table V2 Table Vase Dresser P Riverside Town Oak Bed Upholstered sofa Round Table Fire Extinguisher WC = Wooden Chest 3710g (can only reach this after being able to lift boxes) From Deck B head left and go through the two wooden doors into a room where a couch blocks another door. Swim over this obstacle and you gain access to a huge area with heavy furniture. If you continue up the corridor past this room you simply circle around and end up back on the Second Class Deck A. This large room is the second class lounge. In here you can find the SUITCASE Key Item for Teresa. Swim directly forwards from the doorway to the corner where there is a bureau and you will find the Key Item ENTRANCE KEY. Use this on the large double doors at the end of the other corridor leading up from the Deck B, and this takes you to the Entrance area. This is a large room with a grand staircase leading up to Level 1 and down to Level 3. ooooooooooo Captain Map ooooooooooo Enter the ship at the left hand doorway from the second class deck B and go into the Second Class Lounge. From the blocked door head left down the wall and the sonar will start to show green after you turn the corner, however you may not see anything and the sonar will stop, but don't worry about this. Keep going and looking along the floor, and there is a bureau set against the left wall and you will see a small round jewel box in the far corner. This is CAPTAIN JEWEL BOX. Weight 2015g This is crucial because it gives you the item Superstring Device. You equip this as a Miscellaneous item (remove the Buffout if necessary), and your sack's capacity will increase, which means you can now pick up heavier objects. I had thought I had maxed out my stamina at 9999, but I had forgotten that I had the Buffout equipped. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo vii. Level One, Two and Three: Entrance ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo This is a large staircase in a large and mostly empty space. The stairs give you access to all three levels, although to begin with the top Level 1 door is locked. The easiest way to the Entrance area, is to use the Second Class Deck B Level 2 access to the Juno, which is the place where you first found the large double locked doors. Go up the stairs to the top floor and the double doors are locked. You have to find the Captain's Key (in the Restaurant). There is a Painting on the floor where the stairs divide: "Marcello", and another on the wall: Painting: Smiling Woman Cloudy Bottle is at the base of the stairs on Level 3: Margaux ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo viii. Level Three: Restaurant ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo ooooooooooooooooooooooooooooooooooooooo Key Items: Dirty Case: Files for Teresa Captain's Key ooooooooooooooooooooooooooooooooooooooo From the Entrance area swim down the stairs to the lower deck, and then find the large wooden doors in exactly the same place as they were on Level 2, and open these. Check your Juno map to see your location as the Restaurant. Follow the corridor heading straight forwards and then, turning right at the corner and then, left. You will find two sets of doors that can't be opened from this side, so swim up the corridor and through one Metal door onto the Restaurant Deck, which is at the upper side of the ship. Swim all the way left along the deck until you find another single Metal door. Open this and continue through the next wooden door into the kitchen, and then left, and left again, and you will be inside the Restaurant. Find the double doors and you can unlock them. Exit the ship by swimming up to the deck again and through the now open metal door. You will have to swim along the corridor before you can turn to find the exit. Just follow the map below to help find your way around. Return to Daedalus Island and talk to the Captain after finding the Restaurant, and he will hint about looking in the refrigerator. After finding the Violin speak to Captain Marcello again, and you have the option of giving him the violin. Do so and you will receive his coin, after all you can always get another violin since you have found a spot where they grow again and again. (This is a good way to make cash quickly.) Now you can enter from the Restaurant Deck. Turn right and swim through the open door to the kitchen. Also be aware that you will only be able to pick up the heavier items if you have the better equipment that is available. The DrySuit Deluxe will prevent you from losing too much stamina in the deeper water of the Level 3 area. oooooooooooooooooooooooooo Dirty Case and Captain Map oooooooooooooooooooooooooo The Dirty Case is on a table to the left of the left hand set of double doors nearest to the deck. This is the third of Bello's items which you should take to Teresa after having the case appraised and unlocked. Get the case opened to find Bello's Files and give this to Teresa. Speak to her again to receive her coin and then a gift of a map element: Captain Map, which reveals the location of the Captain's Key found inside the Fridge Be careful here, as it is easy to lose your bearings in the restaurant as it is a very large room. ooooooooooooooo Small Jewel Box ooooooooooooooo Kitchen Appliances will miraculously regenerate just as everything else does, so take as many as you like! The fridge is behind a door in the wall opposite the entrance. There is a Small Jewel Box on one of the empty shelves to the right. This holds an important item so take it back to have it appraised. (Captain's Key won't be there at this stage...at least I didn't notice it the first time in the Fridge.) KEY TO MAP M = Metal Door K = Kitchen F = Door to Fridge W = Wooden Door DD = Double doors EE = Double doors from Entrance Hallway ## = Blocked V = Vase C = Cabin P = Picture LJB = Lady's Jewel Box (only found with the Lady Map) RS = Robber Safe (only found with the Robber Map weight 2020g) Restaurant Deck Level 3 ^^^^^^ | | _______________|^^^^^^ ^^^^^^^^^\_________________ |RS| W M M | | | |----|_____________________________|____ | | F K | | | | | | | | V2 | | ---------W| | | |______________________ | | | ____| | |IC | | | | D | C1 | C2 | | |----| ____D | | | | W LJB Piano | |______W____________W_| | -----| V3 P1 | | | | RESTAURANT ____| ______ ___________ | | | | Dining Hall D | | | | | | | | ____D | | | | | | | | |__| | | | | | | | | | | | |_ _______| | | | | |__________| |___ # | |_________________________________| P2 V1 E _____#____| |_____________P3____E | | | C3 | |_______| Fridge : Small Jewel Box, Captain's Key Kitchen: Gas Range, Oven, Oven (different one) DINING HALL: C 1 C 2 Bookcase Balloon-back Chair Balloon-back Chair Card Table Basic Reagents (Book) Bookcase Champagne Dining Table Clock Chipped Plate Wooden Bench Ishtar Chest Classical Chair Work Table (need Map Element) Costello's Legend (book) Step Dining Table Walnut Table Flanged Chair Grand Piano Mahogany Desk Painting: Lady of Elegance Paperback Book Round Table Rusted Plate Side Table Teacup Teacup Upholstered Sofa Veneto Violin Wooden Barrel C 3 CORRIDOR PICTURES AND VASES Bookcase Fire Extinguisher P1 Fruit and Flower Classical Chair Round Table P2 Riverside Town Round Table Upholstered Sofa P3 House and Sunset V1 Three legged vase. V2 Classical Vase V3 Snake Vase oooooooo Lady Map ooooooo You must first buy this Map Element from Ursula and equip it to the sonar. This was a little strange as I picked up two cloudy bottles (both of wine) that I had not seen before, then I found the Lady's Jewel Box more or less opposite the piano, and close to a collection of tumbled Classical Chairs. oooooooooo Robber Map oooooooooo This is situated on Level three of the Juno. Swim into the fridge and go all the way to the back of the room and you will find the chest sitting on the back shelf. The Robber Safe contains Green Stone x1 = Malachite, Blue Stone x1 = Lapis Lazuli, Ancient Treasure x1 = Egyptian Cup ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo ix. Level One: The Bridge ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo oooooooooooooooooooooo Key Item: Purple Stone oooooooooooooooooooooo After you have obtained the Captain's Key from the fridge in the Restaurant area you can unlock the doors on the top floor: Level 1. If you remember: you reach here from the Second Class Deck B and go through to the Entrance area and then up the stairs. These doors are on the opposite side of the area from the previous double doors as they lead to the bow of the ship, the Wheel and Captain's Room. Navigation is easy here, as there are only two separate rooms: the Radio Room and the Captain's Room. From the Captain's Room open the inner door into the bedroom and here you will find the PURPLE STONE. Leave the ship and present the stone to Dr Roberto. After a night's rest return to him only to be informed that the stone is just glass and of no value. You can return to the Juno for more plundering, but the helpful doctor will tell you about another two locations and mark these on the world map, so you might want to do some more exploring and discover these two new places. ooooooooooooooooooo Bridge Deck A and B ooooooooooooooooooo Return to the Bridge, Deck A, and the Captain's Room to find various items. You can also come and go from the Bridge Deck B once you have left the ship from there. KEY TO MAP M = Metal Door MM = Double Metal Doors W = Wooden Door C = Chest DDD = Double Doors to Entrance _________________________________|^^^^^^^^^^^^^^^^| | M | Deck A | | ------------------------| |_______MM_______| D | | | C | | D | | Radio | | | D | | Room W | | ----- |____________| | | | W | | | | | | W | | | | ______|__MM __|____ | | W | Deck B | |______|_____|___| | ^^^^^^^^^^^^^^^^^^^ CAPTAIN'S ROOM (TWO ROOMS) RADIO ROOM CONTROL ROOM Walking Stick Armchair Chest Sea Monster Figure Work Desk Alarm Bell (ship's bell) Winning Auctions, Radio Parts Ship's Wheel Work Desk Engine Telegraph Armchair Bookcase Table Stand "Marcello" Antiques for All Oak Bed (need Matter Compressor sack) ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO 10. THE AUCTION HOUSE ................................................... *W10 ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO oooooooooooooooooooooooooooooooo Getting inside the Auction House oooooooooooooooooooooooooooooooo After finding the Suitcase and having appraised Bellos' Suit, take it to Mrs. Teresa Algheri, and she will help you out by having a suit made. This is very handy as it means you can finally get inside the Auction Rooms. Just do another dive or two and revisit her to get the Tuxedo! ooooooooooooo Auction House ooooooooooooo Simply equip the Tuxedo from the inventory and even though you are still apparently wearing your flippers you can enter. Talk to the guy outside for information about how to enter items for the auction and make bids. Use the cursor in the normal way to speak to the people there. They change with each day so be sure to find out what kinds of things they are interested in buying as well as well as selling. PEOPLE Carla: nobility Montello: diving equipment Don Seccho: never quits until he wins Andrei: collecting antiques Zubano: made a bundle on the stock market, will gamble big Antonio: rich Messina Lida Paulo and Anna Auction M.C. You can put an item in the auction. Select this option to see a list from your inventory and a list of today's items at the auction. If you don't sell something then an item will come up for sale that has not been identified in the listing. For example: 1. Cowboy Hat 2. Sneakers 3. Copper Dragon I started with the Gold Flower Vase. This then becomes the first item on the list, but you can decide where to place it. For example: choose 3 and your item will be after the third item. Once you have decided you can have the auctioneer wait or continue. Go outside and your item will be on the auction listing with the registered buyers. This day it was Montello, Lida, Don Seccho and Zubano. You cannot withdraw the item after submitting it, so you might as well let the auction go ahead. You can bid for anything, and it is especially useful to go for things you don't already possess, and this information is shown on the screen, as is your current cash. The bidding will start at a set amount which is a the normal sale price of the item, and after one item you can leave if you like. You have three choices: Bid Make a bid Watch Don't bid, but stay in the bidding Give up Stop, or don't even attempt to bid and the auction will continue until that item is sold. The Gold Flower Vase sold for 6300G. The money will immediately go into your cash reserves. Now, if you want to bid you need to do so for each round that the item is still for sale, or you may find that either there is no sale (if there are no bids), or other people bid and buy before you can make a bid. Given that items are sold for more than you can sell them for, the benefits of buying at auction are hard to fathom... However, after a while you will discover that important diving equipment is sold here, and the best sack in the game, apart from the one you get from Massimo. In fact, in order to receive Massimo's sack you first need to buy the one at the auction so you can pick up and carry the very heavy objects that he requires. Don't worry if you miss getting the stuff the first time at the auction as the same sale is repeated every "week". Ideally you want to try and buy the Santa's Envy Sack when Montello is NOT bidding! Be careful when bidding because if you don't bid and opt out of the auction items can go by unsold without anyone bidding, and you could lose your chance to get something you really want. Make sure to save first. ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO 11. THE PIRATE SHIP: SPADA .............................................. *W11 ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO These locations are revealed when you take the Purple Stone from the Captain's Room on the Juno, to Dr. Roberto and they are marked on your map with a red cross. You can never enter the Fighter Plane but there is a good amount of treasure to be found on the sea bed in that area, so it is well worth visiting. Navigating the Spada is confusing and you can only enter and exit on the upper deck. Be warned! i. The Fighter Plane ii. Finding the Spada iii. First Visit iv. Finding the Lavender Stone ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo i. The Fighter Plane ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo You are instructed to find this first, so you might as well. Select the edge of the charted water closest to the eastern cross, then swim to the red cross making sure you are facing the right directions by checking with your map. Head out from the edge of uncharted waters and you are likely to come across a jewel box and wooden chest if you have the metal and wood elements attached. I found an Iron Chest at 108m, Old Jewel Box 431g at 111m, Bronze Coin at 107m, Silver Coin at 105m, Old Jewel Box at 104m just to the NW of the cross.and another wooden chest at the same depth. There are more Old Jewel Boxes at 104m, 105m, 107m heading to the bottom edge of the left cross. Iron Chest 106m. (Contained: Mega-ade 1000x1, Carved Fish x1, Gold Dust x1) Eventually you will discover a sunken plane where there are some torpedo looking shells on the sea bed, at depth 112113m. You cannot get inside the plane so after picking up as much stuff from the sea bed as you can, return to base. oooooooooooooooooo Cao And Robber Map oooooooooooooooooo You may find that Cao has disappeared from the dockside. If you haven't yet beaten him in the first race, then you will have lost your chance. You can report to Dr Roberto and tell him the ship isn't there and then he will advise you to check out the next place. Check with Ursula and she has the Robber Map for sale at 3000G ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo ii. Finding The Spada: Old Ship ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo This is Costello's Brigantine and once you have found it the ship will be shown on your save screen. This southern red cross is reached in the same way. Start out at the edge of the uncharted water and make sure you are heading in the right direction, which is due south. At 113m you can find a wooden chest. and then you will see some wreckage on the sea floor if you continue to head due south from the centre of the red cross. The ship is at the depth of 114m. You will always have to swim to the Spada as the boat won't take you out into the uncharted water. oooooooooooooooooooo Navigating the Spada oooooooooooooooooooo You can ONLY enter and leave the ship on Level One, although there are three separate entrances here once you have found them all. The exits are marked in blue on the Spada ship map, and the stairs up and down are shown in turquoise. This place is huge and more difficult to navigate than the Juno because there are no corridors, and one deck looks very much much like another. The Upper Deck exits are in three separate parts of the ship and do not connect with each other directly so the primary task is to find them all, and once you have done that you can plunder the ship at your leisure. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo iii. First Visit: Level One: FORE UPPER DECK to AFT UPPER DECK ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo ooooooooooooooooooooooooooooooooooooooooooooooooooooo Key Items: Wyvern Astrolabe Mermaid's Compass Sailor's Chest (Containing Stone Element) ooooooooooooooooooooooooooooooooooooooooooooooooooooo The first time you enter the Spada you should aim to find your way to the middle exit of the Upper Deck, as this will then give you better access to the rest of the ship. You enter near the bow of the ship on Level 1. Turn left from the entrance point and then go through the first door on the left to pick up some useful items: Sailor's Chair, Mug, Alt, Heavy Rum, Pilsner, Cutlass. There are more items in the first door to the right of where you came in. The exit is the central doorway of the three. Be careful to avoid the eel and, once you have your bearings, head down to the Middle Deck using the central open hatch. LEVEL TWO: MIDDLE DECK Swim to the left moving along the centre of the ship and you will reach a long wooden wall. (If you enter the door here you can find Large Object (1600g) one of the key items you need later. This is the WYVERN ASTROLABE! There are two doors to the middle cabins which you can investigate if you keep to the right and swim down the ship heading to the left and at the upper side. The left one has nothing, just toilets (no need to flush!), and there is a large box, and a wardrobe in the next one. My first time here and I was already running low on stamina and air so I retreated to the surface. (The Large Box is Sailor's Chest which contains the STONE ELEMENT for the Sonar) The exit is up the stairs to the Aft Upper Deck. LEVEL ONE: AFT UPPER DECK Swim right from the stairs and there are three cabin doors, the left one contains a cannon and various things: Cutlass, book, mugs, and drink, and the right one is another exit. If you have time go into the right hand cabin and pick up the Small Object on the cabin floor. This is a key item! Nice music. .This is the MERMAID'S COMPASS. Then enter the middle of the three doors and this is another exit. Hand the key item to Messina when you get back to town. Now you can enter the ship from this place which makes things a little easier. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo iv. Finding the Lavender: AFT UPPER DECK VIA HOLD TO CAPTAIN'S ROOM ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo ooooooooooooooooooooooooooooo Key Items: Djinn's Telescope Dragon's Lodestone Lavender Stone ooooooooooooooooooooooooooooo This is a long swim, so don't bother to pick up anything heavy as you will find another exit at the end of it, and this makes returning to the Spada a lot easier. (I had only 32 Air left at the end of this, so I was glad to find this exit!) Follow these directions from the Aft Upper Deck to the Hold. LEVEL THREE: LOWER DECK From the stairs at the aft upper deck go down to the middle deck and then there are more stairs to the lower deck, Level Three. From the stairs head right, and enter the second cabin where you will find a small hole in the floor and a long metal ladder which leads down to the HOLD. THE HOLD: OPTIONAL DETOUR You can do a slight detour for another key item if you swim all the way to the right, wending your way through the large barrels. At this far end of the hold there is another metal ladder leading up (to the right of two sets of short steps, and close to the lower wall of the ship near to bow). Go up the ladder onto another platform on this deck and swim left to find another set of steps leading to the Lower Deck, Fore. In this small space you can find DJINN'S TELESCOPE, which is the third of the special objects. You have to then return to the hold and swim all the way to the far end, so if this seems too far just leave the detour out and return to pick up this item another time. REACHING THE CAPTAIN'S ROOM From the hold, exit the room where you arrive and swim all the way left, heading to the back of the ship. However, you must make sure that you are travelling along the higher part of the hold as there are two levels to this area. You don't want to be down in the bilge, so check your ship map to see the description of exactly where you are. This upper part of the Hold is a deck running all the way along both walls of the ship. Once you reach the far end you will find a door close to the lower side of the ship. Enter here and go through another two doors to the upper side of the ship and you will find some steps leading up to the next level. Take these steps and you are now in a small room on Level 3, Lower Deck, and there is only one way to go: up some more steps. This takes you to Level Two, Middle Deck and the First Mate's Room is through double doors with skulls on them. You can ignore this for now and just head down the passage to the lower side of the ship again and up some more steps. Now you will be in the Aft Upper Deck Captain's Room and the music will start to play. Go through the first skull door and then turn left through double doors into the Captain's Room. The LAVENDER STONE is on the desk. If you have time, the fourth key item: DRAGON'S LODESTONE is through the door behind the ladder in this room. If your air is running out, then you can easily return to pick this up, and for now just approach the ladder and you can leave the ship safely. oooooooooooooooooooooooooooo Navigator Map And Cursed Map oooooooooooooooooooooooooooo You will receive a title "Gold Diver" for this achievement from Zuccho, and Cao had disappeared again after this, preparing for another challenge race. Ursula will now have two new Map Elements to sell: the Navigator Map and Cursed Map, both for 3,000 gold and these reveal new treasures on the Spada. Speak to Dr Roberto to receive his coin and he will find out about the stone overnight. Give the Telescope and any other of the four key items to Messina. You cannot go back out to dive until you had investigated the Stone. Now you will discover that the Lavender Stone is indeed Chalkeia and that Dr Bello must have been carrying the true Purple one. Speak to Captain Marcello again and he will tell you about the lower levels of the Juno, and that's the next destination, although you can continue to explore the Spada and find masses of additional items. Check the list of things people want and Jio (the auction doorman) wants a shovel and the kid in Vanessa Street, something to help him swim. ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO 12. THE JUNO SUB-LEVEL .................................................. *W12 ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO i. The Elevator ii. Level Three iii. Level Four: Third Class iv. Level Five: Engines and Maintenance v. Finding the Green Stone ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo i. The Elevator ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo You will be able to go back to Juno only after finding the Lavender Stone inside the Spada and having it checked out by Dr Roberto. Now you will discover that the Lavender Stone is indeed Chalkeia and that Dr Bello must have been carrying the true Green one. Back to the Juno! Speak to Captain Marcello again and he will tell you about the lower levels of the Juno. He will also explain how to open the doors of the elevator by lifting up and sliding over, and he will also give you the sub level Juno map. Enter at the Mezzanine Deck and swim to the elevator. Now there is nothing to it, once you have the instructions from the Captain, as there will be a new option: Lift and Slide! So do just that and now the lower levels of the Juno are open. You can't go any higher so swim down a tad and you have the helpful option of going to Level 2, 3 or 4. After opening the top doors, all the elevator doors are now open which makes further plundering of the rooms much easier to accomplish. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo ii. Level Three ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo This small area is at the far end of the corridor leading down from the kitchen and can only be reached when you can lift the boxes that block the corridor, or when you have access to the Elevator. However, if you remember, the rooms at the left on the Restaurant Deck were not accessible before, so you might want to check this level out first. You should be able to pick up the boxes blocking the corridor and then behind these is a suit of armour and a room with a green wooden chest in the top right hand corner: (weight 2750), and large Green Stone (this is Bloodstone) in the top left corner. (weight 10g). Move the next set of larger boxes out of the way and you will be back in familiar territory, the corridor that leads to the kitchen area. KEY TO MAP ## = Blocked (remove boxes) D = Door E = Elevator _______ | E | To Kitchen | |___________| | | # # | |______#__D__#______| | | | Cabin | |____________| CABIN CORRIDOR "Fifth Street" Medieval Armour Chaise Sofa Freight Box Card Table Bloodstone Work Table Large Cabinet Return from this first trip and Ursula has the GANG BOSS MAP for sale. This is a Juno Map Element. Speak to Marcello again after this first visit and he will suggest going to the Boiler Room. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo iii. Level Four: Third Class ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo From the lift, head left and through the first door to the right. Around the back of the large chest is a Wooden Chest: (3400g) Cloudy Bottle x1, Margaux x1, Pretty Bottle x1 Now go back, and down the central corridor heading right, and remove the boxes blocking the way. You can just pick them up and then, once they are in your inventory, select to discard them. Enter the last room on the left at the end of this corridor and there is a Blue Jewel Box in the middle of the floor. Go back down the corridor and turn left and then remove more boxes to find the cabin C2. Pick up Duralumin Case which contains Strange Bottle x1 = Supertonic 40, Tourmaline x10, Small Object x1 = Snuff Box. Now, using the sketch you can exit to the surface from the place marked. After this you can enter directly at Level 4, Third Class . KEY TO MAP E = Elevator (arrive here the first time) D = Doorway B = Bathroom C = Cabin xx = boxes blocking corridors GBC = Gang Boss Chest ___________ ______________________________________________________ | | | | | | | | Stairs| | C8 | | C7 D | C6 | C9 | | Down__| |______D__|_______|__D___|____________|__D_|____D_________| __| | | | | | | | __| |_____________ ______________ _________|__|__M| |___|_M_| | | | | C5 | xxxx|_______| | | |___ | | Blue | | | | E| | | Jewel | Third Class | ______________|__E__|__________| |______D_| Luggage | | x | | _____ |_D___ _____________D____________x_______| | | | | | | | | GBC x|____| C10 | C3 | | | C4 | | xxM D |_____| |________|________|_______________| x|____|____ | x M | |_D___x_______D_________________ ___M | | | | | | | | | Duralumin | C1 | | | |__________ __________| | Chest C2 | | | | | | |___________|_______|__________| |______________|______| EXIT C 1 C 2 C 3 (BATHROOM) Dining Table Bisque Doll Balloon-back Chair Iron Bed Wooden Bench British Wall Clock Rattan Bench Iron Bed Trappist C 4 C 5 C 6 (BATHROOM) Large Cabinet "Flowers" Geneva Iron Bed Iron bed Child's Doll Table Vase Large Cabinet Walnut Table Blue Jewel Box (Gold Coin x1, Commemorative Coin x1, Furniture Catalogue Mythological Coin x1) C 7 C 8 Rattan Chair Mega-ade 2000 Walnut Table Rattan Bench Freight Box Wooden Bench Iron Bed Large Cabinet Iron Bed Wooden Chest (behind cabinet) Water x1 Geneva x2, Okhotnichya x2 THIRD CLASS, LUGGAGE C 9 C 10 Large Cabinet Blue Jewel Box Ingot Work Desk contains: Sapphire x1 Wooden Chest (3700g) Iron Bed Commemorative Coin x1 contains: Egpytian Bracelet Freight Box Mythological Coin x1 Ancient Shield x1 Fire Extinguisher Spatha ooooooooooooo Gang Boss Map ooooooooooooo From the entrance at the south side of the level turn right, and enter the narrow metal door at the end of this corridor. This is a very big area, called Third Class Luggage, so swim towards the right and you will see some boxes in the middle of the area. Equip the Gang Boss Map and you can find the box. The first cabin to the left of the entrance has Cloudy Bottle = Trappist, and Wooden Chest, (8050g) (contains Bronze Statue = carving of a saint, Pretty Vase = Rococo Vase, Aztec Mask) and various bits of furniture. From the luggage area you can swim north and there is a door leading out, although it's hard to spot because there are two beds propped up against it. To get through the top left metal door in the luggage area you must first remove four freight boxes, and do the same to access the middle metal door on right hand wall. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo iv. Level Five: Engines and Maintenance ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo ooooooooooooooooooooooooooooooooooooooo Key Items: Dirty Shoes = Bellos's Shoes Caretaker's Key Green Stone ooooooooooooooooooooooooooooooooooooooo You reach this area after finding your way through the luggage room and down the stairs from Level Three. Use the map to find your way to the Engine room and then to the door at the lower right corner. To reach the door you have to swim over the rail on the walkway because the door lower than this. You can then exit at the maintenance side of the ship and then re-enter here, which saves the trouble of negotiating the engine room again. KEY TO MAP M = doorway to Boiler Room Engines ________________________________________________EXIT_________________________ | | | | | | | | | | Stairs Up to Level 4 | | |__________| |__| | Freight | Engines M | | | M_______________|____________________ | ------ | | | | |D D | | | | -----| | | C3 | | | | | | | |___ | |_D______________| | | | | | | | | | __________ |____ | | |______ ________| | | M | | | | | D |______| |_______________|___________________D__ | | _________| C1 | | | |____| | D | | | | C2 | | | |________ |________|________|_______| | | EXIT Maintenance C 1 CARETAKER'S ROOM C 2 C 3 Wheelbarrow Dining Table "The Cathedral" Nude and Shadow Iron Bed Work Desk Rattan Bench Rattan Chair Rattan Chair Dining Table Lambic Card Table Intro to Sonar/Applied Sonar Iron Bed FREIGHT ROOM SECOND TIER OF FREIGHT ROOM Bloodstone Amethyst (x3 - the first time only) Copper Bucket Bust of Minerva Fire Extinguisher Carving of a Saint Freight Box Duralumin Case - one only Grand Piano (contains: Mega-ade 100 x10, Water x10, Light Rum Dark Tequila x2) Mysterios Oceanus Fire Extinguisher Rattan Bench Floral Carving Shovel Freight Box Steel Bucket Golden Goddess Supertonic 100 Medieval armour Violin Mooonstone Walnut Table Tokaji Wheelbarrow Travel Case (1200g) - one only Wooden Barrel (contains: Trappist x2, Commemorative Coin x1) Travel Case (contains: Corsican Pipe x1, Silver Coin x1, Cognac XO x2) oooooooooooooooooo The Ourobouros Map oooooooooooooooooo The chest is sitting next to the east wall of the engine room on the walkway below the the higher one where you enter from the upper entrance on Level 5. Weight (10650g): contains Deep Ocean Water x 20, Tourmaline x15, Diamond Knife x10. ooooooooooooooo Millionaire Map ooooooooooooooo Get this from Jio after giving him a shovel and re-enter the Juno on Level 5 from the maintenance side, and swim through to the freight area. The chest is easy to find on the upper walkway top left corner next to the Medieval Armour. Millionaire Safe (1641g) contains Wood Grain Stone x1 = Coral, Gold Coin x1, Large Hunk of Gold x1 = Ingot ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo v. Finding the Green Stone ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo ooooooooooooooooooooooooooo Key Items : Dirty Shoes Caretaker's Key Green Stone ooooooooooooooooooooooooooo Once you've exited from the far side of the engine room, return and swim right and through the first doorway and then through to the next room and here you can find Dirty Shoes: key item. They are behind the tumbled over bed. Continue down this corridor and there is another cabin door facing you. This is the caretaker's room and there is the Key Item: Caretaker's Key on the floor. (weight 115g) Follow the corridor to reach The Boiler Room There is a wooden chest (900g) to the top left of the area. This contains: Chalcedony x10, Quartz x 4, Corundum x 2. And the nice music will start around about here. You can't get further forwards from the chest so turn back and head up the centre of the room towards the bow of the ship. At the far side there is a door which requires the Caretaker's Key. Simply swim forwards over the pipes to the green light you can see ahead. Now return to the corridor and exit. You have found all three Chalkeia Stones! oooooooooooooo After the Dive oooooooooooooo You will now be a Platimum Diver. Cao will be back with a third challenge race. Teresa will remember that her husband was pals with the maintenance man. You will of course have the Dirty Shoes for her, but first need to get them appraised. Give the shoes to Teresa and get Suit Hood and new title: Tear Jerker. Now Zuccho visits you at night to tell you about Alberto and how you found his coin. Zucho thinks he may have killed your "pa." He gives you Alberto's Coin and tells you to meet him at the abandoned building in Vanessa St the next day. If you go first thing, he won't be there yet, but just wait a while and then go to the buildng next to the drunk and get Reregulator and father's letter from Zuccho. Then return to the dock and agree to forgive Zuccho and get his coin. Read the letter (select Use from the menu, and you will discover the location of the Ruins of Protopolis. Al will tell you there are auctions of scuba gear! Once you have managed to buy the Le Porteur larger sack you will be able to pick up a bed and other heavy items on the Juno. However, there is still a better sack than this! oooooooooooooo Pazzolini Coin oooooooooooooo Once you can pick up a bed give Pazzolini his required cabinet, desk, a bed, lamp and chair. You get his Coin and Santa's Envy! This sack will let you carry 50,000g. Now you can finally pick up the really heavy stuff. oooooooooooooooooooooooooooooooooooo Matter Compressor And Ouroborous Map oooooooooooooooooooooooooooooooooooo Pick up an oak bed from the Mezzanine Level and show this to Massimo and you will receive the Matter Compressor and Ouroborous Map The Matter Compressor is a very useful device because it means you can store an item of ANY WEIGHT! Only one at a time of course, but who really would want to shift more than one grand piano at once? ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO 13. THE 4 KEY ITEMS IN THE SPADA ........................................ *W13 ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO Speak to Messina and he will tell you about the Pirate's Star treasure and that these four items are necessary if you want to find it. They are all found inside the Spada. o--------------------o | Wyvern's Astrolabe | | Djunn's Telescope | | Dragon's Lodestone | | Mermaid's Compass | o--------------------o I have already described the location of these in the other section on the Spada, and you can view the maps for the Spada in Section 20 to help find the rest of the loot inside the ship. oooooooooo Cursed Map oooooooooo Enter at the Aft Upper Deck, go down to the middle deck and then Lower Deck. Swim all the way to the bow of the ship and into the Torture Room. The chest is at the top right corner of this room weight 5380g. Contains Surgical Saw x1, Steel Hook x1, Skeletal Mask x1. oooooooooo Knight Map oooooooooo This is the box at the far right bottom of the ship.on level 4. Weight 37515g so you need the Santa's Envy sack to pick this up. Knight Chest: Giant Sword x1 = Zweihander, Medieval Armour x1, Small Coin x1.= Commemorative Coin. ooooooooooo Agrippa Map ooooooooooo You will need the Matter Compressor to pick up this chest, Enter at the Aft Upper Deck and make your way down to the Hold from the lower Deck. As soon as you emerge from the Mast Room you will be heading for the red cross, which is slightly down from the centre exit and to the back of the ship. However, although you will hear the sonar, there is nothing to be seen on this lower area of the Hold. You need to be on the higher floor that runs around the edge and you can reach this by swimming to the other side of the entrance room towards the prow and then swimming up when you can. Swim to the bottom side of the deck and when you enter the room with the masks you will hear the sonar again. The Agrippa Chest is in the top right corner of that room. Weight 20000g. You can exit from the Aft Upper Deck, captain's area. The Agrippa Chest contains Vanadium x1. ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO 14. THE LABYRINTH ....................................................... *W14 ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO ooooooooooooooooooooooooooooo The Puzzle And Messina's Coin ooooooooooooooooooooooooooooo Messina will explain the solution to the puzzle after you have given him all four key items from the Pirate Ship. First the astrolabe and the telescope..when they fit together they point 50 degrees. The lodestone and the compass. They fit together too and point to 244 degrees. So the place where the Pirate's Star is at an altitude of 50 degrees, direction 244 degrees...he calculates and then shows you the location on the world map. It is where the rocks are to the far right in the centre of the edge of the map. This is called the Labyrinth. He hints you should use the metal sonar and gives you his coin at last!. ooooooooooooo The Labyrinth ooooooooooooo Head due east along the central line of the map. With the Metal Sonar equipped I found Iron Chest weight 1733g at 107 m. Mega-ade 1000x1 Carved Fish x1, Gold Dust x1, You will come to a dead end at the wall at about 124m so head south down the edge of the rock and through the gap. which is basically a narrow lane between two high walls heading due east. Then you will reach another rock wall so turn south and hug the left wall until it turns east again. In a short distance you will turn a corner, now going north. Again the passage turns and now you are going west and soon north again for a fair way and then it turns east once more and you can see you are getting closer to the red cross. Use the sonar to help from this point on and you'll enter an open area where you'll discover the Pirate Lord Chest (1520g). This is Costello's iron treasure chest, and it contains Yellow Stone x1 = Topaz, Citrine x1, Crystal Skull x1. Show the skull to Messina and you get a new title Treasure Hunter. Collect over 300 items and you will gain another title: Master Packrat from Gallo. ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO 15. PROTOPOLIS .......................................................... *W15 ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO oooooooooooooooooooooooooooo UNDERSEA RUINS OF PROTOPOLIS oooooooooooooooooooooooooooo LOCATION Found at depth 198m in the far south east bottom corner of the world map where there are some rocks. As you get close to the site there will be a few purple eels and you might see some pillars as 188metres. It's best to ignore the pillars as they lead in different directions, so keep checking your map for the right direction to the wall. You will recognise the entrance by the change in the rock face and the bubbles emerging, however you must have found all three Chalkeia stones before you can enter. Press X to see the notice that you have arrived and to enter. Return to town and speak to Gallo for two titles: one for diving over 200m and the other for finding the ruins. Once you have found it there will be a red cross marking the site, but you will still have to swim all the way out there. By the way: you discover the location of the ruins when you read Alberto's letter after Zuccho gives it to you. PREPARATION You cannot pick anything up in here until you get to the final cavern, but you should equip the Re-breather to give you more air, as this is what will run out before anything else. You could also try the Accelerator as an alternative, but remember that you have to press the L2 button to activate it: at least it helps in getting to the Ruins faster, so this might be a better bet. Make sure to equip the Dolphin Suit of course. Equip the fastest fins, and stock up on Supertonics so you can boost your stamina if your air runs out before you have completed the ruins: although the stamina boost won't last long with no air left, at least it gives you a fighting chance. ORIENTATION Although you enter facing south, once you are inside you are actually facing due north, which can be very confusing at first, but this means the red marker on your compass is facing up. Basically you have to keep heading north whenever possible, but I have been kind enough to map the ruins so it shouldn't be as hard as it would be otherwise! When I found the correct route I had just time left to put in one of the Large Gems and chose the wrong indentation and then drowned. Poor Leo. You should be saved this fate if you follow the route mapped out and ignore all side passages. KEY TO MAP S = Large Stones P = Pillar B = broken statue || __||_ | | | S | |_ __| || dead end ___||___| | __ dead end |_____| |__| | dead end -| _____| -| | | |__P_| B__| _____| dead end _| |______dead end | |__ | ENTER Just keep going north keeping to the path that has the statues lining it, and head past the large Pillar until you reach the open area with a large stone in the centre. From here, continue north, and then east, until you can swim under a stone bridge heading to the west. After this the way is easy to follow and you will enter another large area with many statues. You enter from a higher level and must swim down to the bottom. Keep heading north and then west, and follow the tunnel to the door, when music starts, so you know you are heading in the right direction at last. Elephants guard the tunnel and then there is another door. You reach a pedestal to the left of the doorway, and have to put something in it. Put the Red Chalkeia in the red pedestal and Lavender Chalkeia in the blue one that is to the right of the room, and the door opens. Swim forwards and put the Green Chalkeia in the green pedestal and another door opens. First swim to the right and pick up the Blue Gaea Gem. Swim ahead down the long corridor.into a large area with a large shining pink gem on the ground and three of those pretty white stationary floating creatures Pick up the Uranus Gem which is dark PINK. Highlight the two indentations that are at either side of the gem's location and put the Gaea gem in the left one and Uranus in the right. Then the game takes over and you automatically circle and move whatever amount of air you have left: so long as you have some you will be fine. Bright light and bubbles show.as you swim up to the light past turtles and fish and dolphins circling...lovely ONE MONTH LATER! You have calmed the sea and the poster above the captain will say so. Speak to everyone and get their news and finally speak to Zuccho again for the real end of the game.and nice gentle sea noises. THE END!! And go and play Everblue 2 for the continuation of the story. ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo C. T H E L I S T S ........................ *LIST ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO The game is awash (sorry...) with items. 01. Diving Equipment 02. Recovery Items 03. Trust Coins 04. Titles 05. Shops 06. People 07. Synthesising 08. Auction House 09. Photographs for Martino 10. Heavy Items for Massimo 11. Alcohol for Cappochio 12. Antiques for Andrei 13. Furniture for Pazzolini 14. Map Elements 15. Chests, Travel Cases, Boxes 16. Books and Letters 17. Appraised and Sold Items 18. Quest Items 19. Viola Map and Checklist 20. Spada Map and Checklist ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo 1. DIVING EQUIPMENT ..................................................... *L01 ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo Diving Equipment has no weight. Some things can be bought from the two diving shops, but the better gear has to be bought from the Auction House, found in a particular chest or received as a reward. ------------------------------------------------------------------------------ Default Equipment Description Sell ------------------------------------------------------------------------------- Bathing Suit Wearable to a depth of 10m 500G Mini-tank 30 Can be used to a depth of 10m 500G Belt Pouch Can store up to 6000g 500G ------------------------------------------------------------------------------- Equip: Feet Description Cost/Sale ------------------------------------------------------------------------------- Ducky Feet. Very small diving fins. 1000G Seawalkers Popular fins for leisure diving 3000G/Sale Speed Fins Increase speed. Very fast 9500G Wild Thangs Designed for speed, 14000G manoeuverability suffers Balancers Allows rapid rotation in water 14000G Accelerator Can double the speed level of fins 8000G Spinnerz Excellent rotational ability, great 18000G for tight areas. ------------------------------------------------------------------------------- Equip: Body Description Cost/Sale ------------------------------------------------------------------------------- Light Suit Wearable to a depth of 30m 4800G/Sale Wetsuit Wearable to a depth of 50m 6500G/Sale Drysuit Wearable to a depth of 90m 18000G Drysuit Deluxe Wearable up to 120m 32000G Drysuit Supreme Protects up to 190m 52500G Dolphin Skin Good up to 250m. (Ultimate diving suit) 90000G/Sale ------------------------------------------------------------------------------- Equip: Back Description Cost/Sale ------------------------------------------------------------------------------- Air Tank 80 Suited to diving up to 30m 6100G Air Tank 100 Suited to diving up to 50m (sale 7250G) Tri-mix 80 Underwater operation to 80m 22000G Tri-Mix 100 Tank for dives up to 120m 42500G Re-breather 80 Tank for dives up to depths of 180m 55000G ------------------------------------------------------------------------------- Equip: Sack Description Cost/Sale ------------------------------------------------------------------------------- Small Sack Can store up to 1,500g 8000G Large Sack Can store up to 3,000g 12000G Jumbo Sack Can store up to 10,000g 24500G Le Porteur Can store up to 30,000g 24000G Santa's Envy Can store up to 50,000g 39900G Matter Compressor Can store just one item of ANY weight 39900G ------------------------------------------------------------------------------- Equip: Miscellaneous ------------------------------------------------------------------------------- Buffout Increases max stamina by 50% 16000G Superstring Device Increases sack storage by 50% 8000G/Sale Power Gloves Reduces stamina loss from picking 8000G/Sale up items by 50% Sol Illuminator High-power light 8000G/Sale Accelerator Doubles speed of fins (press L2) 8000G/Sale Reregulator Decreases air consumption 50% 8000G/Sale Suit Hood Increases maximum suit depth 20m 8000G/Sale Doubles stamina recovery rate when resting. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo 2. RECOVERY ITEMS ....................................................... *L02 ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo All these items have a weight, and must be carried in the sack when you go diving if you want to make use of them. Most have to be found or synthesised. ------------------------------------------------------------------------------- Tool: Recovery Description Cost Sale Weight ------------------------------------------------------------------------------- Mega-ade 300 Heals 300 stamina 800G 400G 150g Mega-ade 500 Heals 500 stamina 1500G 750G 150g Mega-Ade (expired) Heals 100 stamina N\A 200G 150g Mega-ade 1000 Heals 1000 stamina 1050G 150g Mega-ade 2000 Heals 2000 stamina 1500G 150g Cod Liver Oil Heals 5 stamina 200G 150g Sea Water Heals 5 stamina 200G 150g Supertonic 20 Heals 20% of stamina 500G 150g Supertonic 40 Heals 40% of stamina 1000G 150g Supertonic 60 Heals 60% of stamina 2000G 150g Supertonic 80 Heals 80% of stamina 3000G 150g Supertonic 100 Heals 100% of stamina 5000G 150g ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo 3. TRUST COINS .......................................................... *L03 ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo These are all awarded by the individual when you complete a request or task and arelisted under the heading "Titles" in the menu. I know that Cao gives one at some point for beating him in the race, but that would entail... beating him. Marco......Marco Bettchi. Your best friend. You've had this coin since you were 13 years old. "We'll be best friends ...forever!" Maria......Maria Martiano. Widow. For rekindling a lost love..."it looks like I was wrong about him..." Martino....Jean-Jacque Martino, photographer For your contributions to the art of light and shadow. "Just you watch...I'll beat your best yet!" Carlo.......Carlo Loren. Fisherman. For returning to him a lost lure. "Nothing's more important to a man than his tackle!" Ursula.......Ursula Bolcan. Used goods shop owner. For selling her many of your finds. "You always bring me the best stuff around..." Paggio.......Dario Peggio. Construction Foreman. For taking a steel plate to a reef. "Just doing my part to keep the reef beautiful!" Tina.........For kindness in bringing her lumber for repairs. "Thanks to you, business is great!" Massimo......Massimo Sudollo, weight lifter For puncturing his pecs and damaging his deltoids. "Feel the burn! Feel the burn!" Alberto Domingo..For buying most of his gear. "Thanks to you, I can buy my ticket home!" Sophia.....Sophia Andres, town vendor. For buying lots of her stock. (over 50) "Would you like a Mega-ade 300 to go with that?" Isabella....Isabella Dolce, student. For helping a budding love. "Some things are worth more than tears." Andrei......Andrei Geromi, antique collector. For collecting ancient treasures. "Be sure to come to the museum when it opens!" Cappochio...Mario Cappochio, unemployed. For easing his solitude by supplying him with alcohol. "All this drinking should cheer me up...[hiccup]" Captain Marcello...Marcello V, ship's captain (retired) For bringing him back a cherished violin. "The soul of the greatest violinist in here within!" Porco.......Porco Ruey, fruit stand owner. For bringing me a gas range. "Thanks so much!. Can't cook without a stove!" Dr. Roberto..Roberto Bianchi, mineralogist. For exploring the pirate ship. "I'm hoping to finish the work of the late Dr. Bello!" Teresa Algheri....Tereas Algheri, a widow. For collecting mementos of her lost husband. "It's been 60 years since I've seen him!" Messina....Salvatore Messina, unemployed For finding the treasure of the Pirate Lord. "Treasure hunting sounds like fun!" Pazzolini......Guiseppe Pazzolini, "new money" For filling out Pazzolini's new bachelor pad. "You've got promise, son, promise!" Zuccho........Griffino Zuchho, partner. For showing bravery, determination, and pride. "I'll take you to the edge of the world if you want!" Al............Alberto Domingo, gear seller. For buying most of his gear. "Thanks to you, I can buy my ticket home!" Massimo.........Massimo Sudello, weight lifter. For puncturing his pecs and damaging his deltoids. "Feel the burn! Feel the burn!" Dino..........Dino Machavelli, ship builder For brigning him metal to make parts with. "Lead is very important in making parts, you know!" Jio.............Jio Zabi, doorman. For bringing him a shovel to help his gardening. "Please come see my garden when it's finished!" Alberto Delfino, famous diver. A Sicilian 120 grana coin, left by your father. "Live proud like a man, my son!" ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo 4. TITLES ............................................................... *L04 ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo These are all awarded by Gallo. ------------------------------------------------------------------------------- Title Accomplishment Rarity ------------------------------------------------------------------------------- Seeker Find the ferry Viola *---- Explorer of Shallows Depth of 40m *---- Bronze Diver Discover Red Gem in Viola *---- Photographer Show Martino a full album *---- Explorer of Ocean Dive to a depth of 120m *---- Searcher Finding the Juno *---- Life of the Party You went diving while wearing street **--- clothes. Silver Diver Find purple gem in the Juno *---- Adventurer Find wreck of Pirate Ship **--- Young Packrat Have over 100 items ***-- Explorer of the Deep Dive to a depth of 200m *---- Experienced Packrat Have over 200 items ****- Gold Diver Find Lavender Gem in Spada **--- Platinum Diver Find Green Gem in Juno ***-- Tear Jerker Give Teresa all Dr. Bello's things. ***-- Conqueror of Gravity Show Massimo a cannon ***-- Master Packrat Have more than 300 items ***** Treasure Hunter Discover a hidden pirate treasure ***-- Vodka Taster Give Cappochio one of each type of vodka ***-- Beer Taster Give Cappochio one of each type of beer ****- Gin Taster Give Cappochio one of each type of gin ***-- French Sommelier Give Cappochio one of each type of French ***-- wine Italian Sommelier Give Cappochio every type of Italian wine ***-- Musketeer Give Andrei one of every type of gun ***-- Armorer Give Andrei one of every type of armour ***-- Ceramicist Give Andrei one of every type of ceramic ****- Treasurer Give Andrei one of every type of treasure ****- Explorer of the Deep Dive to a depth of 200m *---- Discoverer Find the ruins of Protopolis ***-- Chest Meister Give Pazzolini one of every type of cabinet ***** ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo 5. SHOPS ................................................................ *L05 ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo Ursula's Map items only appear at later stages of the game, and Al's better equipment appear after finding the stone on the Juno. ----------------- Town Edge: Ursula ----------------- Luca's Letters 350G Buffout 1600G Robber Map 3000G Lady Map 3000G Gang Boss Map 3000G Navigator Map 3000G Cursed Map 3000G ------------------- Town Centre: Sophia ------------------- Mega-ade 300 800G Mega-ade 500 1500G --------------- Town Centre: Al --------------- Light Suit 4800G Air Tank 80 6100G Ducky Feet 1000G Small Sack 8000G Drysuit Deluxe 32000G Tri-mix 100 42500G Balancers 14000G (fins) Wild Thangs 14000G (fins) Jumbo Sack 24500G -------------------- Chentro: Marine Shop -------------------- Drysuit 18000G Tri-mix 80 22000G Speed Fins 95000G Large Sack 12000G ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo 6. PEOPLE ............................................................... *L06 ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo --------- The Docks --------- Marco........ Leo's best friend. Gives sonar, and where to find Wood element Cao...........Rival diver. Challenge to find the Viola. Gives Ducky Feet. Dino......... Introduces Zuccho. Gives location of coin Zuccho....... Has a better boat. Challenge to find coin. Gives Metal sonar. --------- Town Edge --------- Carlo...........tells you about Fan Rock Gallo...........gives you titles Marcello....... gives information Massino.........collects heavy things (must be appraised first) Fedlico.........appraises things Gorto's.........not open at first, synthesises new items Apartment.......get information about the basics of diving Inn.............recover stamina and air Ursula..........buys anything and sells special items -------------------- Town Square/Fountain -------------------- Sophia..........sells recovery items Al..............sells diving gear Tina............cleaning tables at the cafe Isabella........sitting outside the cafe Paggio..........workman who informs about Chentro Town road Porco...........gives instruction about the Clay sonar Child...........various bits of information Jogging Man.....various bits of information Old Man.........various bits of information -------------- Vanessa Street -------------- Cat.............comment Maria...........Luca's widow Erio............cleaning windows (wants to go swimming but can't swim) Martino.........photographer, gives camera and album Cappochio.......collects alcohol ------------ Chentro Town ------------ Andrei...........Antiques trader: collects furniture Terera Algheri...wife of famous archaeologist, has Juno key Dr. Roberto......mineralogist who identifies Red Stone Messina......... Cao's friend interested in maps and navigation. Pazzolini........wants furniture Jio..............Doorman for auction house ------------- Auction House ------------- Carla............nobility Montello.........diving equipment Don Seccho.......never quits until he wins Andrei...........collecting antiques Zubano...........made a bundle on the stock market, will gamble big Antonio..........Rich Paulo and Anna...Sugar Daddy and girl Messina..........Auctions are fun Lida.............Income depends on auctions ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo 7. SYNTHESISING ......................................................... *L07 ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo This is the option to make better things by combining varous items at the Synthesis Shop. Some items have a 100% chance of being made, but others are less certain, and may result in one of two or even three items. Sythnesise a lot and Gorto will give you the AGRIPPA MAP. The easiest things to obtain are the recovery items, but you don't need to have completed the whole list to get this: I still had seven stones not yet found. ------------------------------------------------------------------------------- Synthesise Synthetics Result % Cost ------------------------------------------------------------------------------- Water Tourmaline Ionised Water 100% 200G Mega-ade 500 Mega-ade 1000 100% Mega-ade 300 Mega-ade 500 100% Ionized Water Mega-ade 1000 Supertonic 40 100% 300G Mega-ade 300 Supertonic 20 100% Diamond Knife Corundum Ruby 50% 2000G Sapphire 50% Chalcedony Carnelian 50% Sardonyx. 30% Chrysoprase 20% Quartz Citrine 50% Crystal 25% Amethyst 25% Beryl Knife Calcite Limestone 60% 1000G Marble 40% Basalt Magnetite 50% Pyroxene 30% Peridot 20% Gabbro Magnetite 33% Ferr-titanium 33% Apatite 34% Granite Orthoclase 50% Quartz 50% Limestone Gabbro Cement 100% 400G Mineralising Water Mega-ade 2000 Supertonic 80 100% 500G Mega-ade 1000 Supertonic 60 100% Deep Ocean Water Tourmaline Mineralising Water 100% 400G Mega-ade 1000 Mega-ade 2000 100% Mega-ade 500 Mega-ade 1000 100% Vanadium Ferro-titanium Titanium 100% 2000G Titanium ??? ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo 8. THE AUCTION HOUSE .................................................... *L08 ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo After finding the Suitcase and having appraised Bellos' Suit, take it to Mrs. Teresa Algheri, and she will help you out by having a suit made. This is very handy as it means you can finally get inside the Auction Rooms, but first just do another dive or two and revisit her to get the Tuxedo! Simply equip the Tuxedo from the inventory and even though you are still apparently wearing your flippers you can enter. Talk to Jio, the doorman, who is standing outside, for information about how to enter items and bid. oooooooooooo Unique Items oooooooooooo The items for sale will only change when you stay the night at the inn. The last item on the list will not be identified, and if you choose to sell something, then this final hidden item will disappear and not be sold. Here are some of the groups of items appearing at the saleroom. Most of the items can be found elsewhere, but a few are unique. The coins might be the ones you don't already have and some items will help to complete the collections for various people. Drysuit Supreme Freight Box Re-breather 80 Mythological Coin Spinners Captain's Desk Le Porteur Pirate's Chest Gas Range Trappist Torture Bed Fruit and Flower Pirate's Chest Flanged Chair Mythological Coin Mahogany Desk Large Cabinet Bench Captain's Table Vintage Port Earl Grey Sauternes Bust of Minerva Zweihander Fur Gloves Carved Fish Kona Fisherman's Spear Lion Figurine Earl Gery Other... Other... Kona Dry Gin Parasol Cowboy Hat Memorial Stamp Gold Giant Statue Other... Other... Work Desk Radio Parts Club Chair Sardonyx Sardegna Gold Coin Mahogany Desk Cross Pendant Carved Fish Club Chair Tawar Captains Cabinet Commemorative Coin Snake Vase Egytian Cup Cannon Sailor's Work Desk Light Rum The Garden Flanged Chair ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo 9. PHOTOGRAPHS .......................................................... *L09 ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo These are some of the titles given to your photos by Martino, the photographer. NAME OF ALBUM "Photographic Monstrosity" (1 picture of a fish inside Viola) "Flower of Evil" (6 pictures including an octopus) "Dance of Flames" (13 pictures) "Theatre du Avant Garde" (16 pictures) "Desire for Melancholy" (full album) "Study of the Photographer" (19 photos including some from 100m) NAMES OF PHOTOS Japanesque (blue water and one fish) Ennui (blue fish inside Viola) Almost Fresh Not interesting Half baked Modern Psychological Surprising Fantastic (this was of the bus and reef) Artistic (also of the bus) Deep Trendy (bus!) Darkness (deep water, no fish) Pitch (deep water, plus fish) Chaotic ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo 10. HEAVY ITEMS FOR MASSIMO ............................................. *L10 ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo He will only keep a record of your top ten heavy items, and after you have given him heavier things, he will no longer accept the lighter objects as any new item must be heavier than the 10th one on his list. The heavier the item, the bigger the reward. Give him something heavy and you will receive the Knight Map, and the essential Matter Compressor, which allows you to pick up an item no matter how heavy it is, can only be obtained from Massimo. He gives 1000G for items over 1100g, and 5000G for items over 40,000g. It is worth while showing him items because it's a quick and painless way to make extra cash and you don't lose your stuff, he just makes a note of the weight. Some examples: Cannon 130000g Grand Piano 60000g (he rewards you with 10,000G!) Oak Bed 52000g: he gives you the Matter Compressor and Ouroborous Map Large Bookcase 42000g Mahogany Bed 30000g Medieval Armour 30000g Ship's Wheel 21000g Cannonball 20000g Bookcase 15000g: he gives you the Knight Map Wardrobe 14000g Work Desk 14000g Dresser 11800g Dining Table 1100g Side Board 1000g Oval Table 8000g Triple Sofa 8000g Armchair 6500g Ferry Desk 5000g Round Table 4500g Tea Table 4400g Club Chair 4200g Teaboy 4200g Balloon Back Chair 4200g Pirate' Chest 4000g Pirate's Chest 3200g Lounge Chair 3000g Delicate Chair 3000g Television Stand 2800g Classical Vase 2400g Gold Flower Pot 2200g Table Vase 2200g Table Vase 2200g Mantle Clock 1800g Bronze Pot 1600g Marble Desk Lamp 1200g ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo 11. ALCOHOL FOR CAPPOCHIO ............................................... *L11 ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo After satisfying his needs for one of each of the classes of alcohol, you will get Cappocho's coin and the Sailor Map. Give him all the different vodkas for a new title and a Supertonic 80 Give him the different beers for another title and Supertonic 80 Give him all the different gins for the title Gin Taster and a Supertonic 80, Give him all the Tequila's for yet another title and Supertonic 80. Give him all the French wine for the usual reward!. Give him all the Italian wine for the title of Italian Sommelier and the S 80. Give him all the Whiskey for the title of Whiskey Taster and S 80 Agricole Rum Alt Beer Bas-Armagnac Brandy Bereich Wine (German) Bitter ALe Beer Bourbon Whiskey Whiskey Champagne Wine (French) Cognac Brandy Cognac *** Brandy Cognac XO Brandy Cognac VSOP Brandy Dark Tequila Tequila Dry Gin Gin Dry Vodka Vodka Geneva Gin Genever Gin Grain Whiskey Whiskey Heavy Rum Rum Irish Whiskey Whiskey Lambic Beer Light Rum Rum Lombardia Wine (Italian) Margaux Wine (French) Okhotnichya Vodka Pale Ale Beer Piemonte Wine (Italian) Pilsner Beer Rhone Wine (French) Rosne-Romanee Wine (French) Rye Vodka Vodka Rye Whiskey Whiskey Sardegna Wine (Italian) Sauternes Wine (French) Scotch Whiskey Whiskey Sherry Wine (Spanish) Steinheger Gin Stout Beer Tequila Blanco Tequila Tequila Reposado Tequila Toscana Wine (Italian) Tokaji Wine (Hungarian) Trappist Beer Veneto Wine (Italian) Vintage Port Wine (Portuguese) Weizen Beer Zubrowka Vodka ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo 12. ANTIQUES FOR ANDREI ................................................. *L12 ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo Keep talking to him and he will tell you what he still wants for the auction. I ended up with two categories left: arms and treasures, and you won't be able to find an "arms" item until you find the Spada. After giving him the Cutlass and Silver necklace (a treasure item) I finally received his coin and the Map Element: Sun God Map. He announces that he will now open the museum and you can continue to give him the same range of items for new titles and rewards. Give him all types of guns and get a new title, Musketeer and Citrine. Give him all types of armour and get a new title and a Bloodstone Give Andrei one of every type of ceramics for a new title and a Lapis Lazuli Give Andrei one of every type of treasures for a new title and a Peridot CERAMICS Bronze Pot Classical Vase Gold Flower Vase Oriental Vase Oriental Vase Rococo Vase Snake Vase Table Vase Three-Legged Vase Viennese Vase GUNS Flintlock Gun Grenade Gun Wheel Lock Gun CLOCKS British Wall Clock Grandfather Clock Mantle Clock SWORDS Claymore Crescent Axe Cutlass Fisherman's Spear Hatchet Kopis Longsword Schweitzer Spatha Walking Sword Zweihander ARMOUR Ancient Shield Medieval Armour TREASURE Cross Pendant Egyptian Bracelet Egyptian Necklace Eqyptian Cup Silver Necklace PAINTINGS Fifth Street Flowers Fruit and Flower House and Sunset Lady of Elegance Marcello Nude and Shadow Riversdie Town Riverside Town Smiling Woman Summer The Cathedral The Garden The Green House CARVINGS Aztec Mask Bisque Doll Carved Figurine Carved Fish Carved Tiger Carving of a Saint Child's Doll Copper Dragon Floral Carving Gold Craftwork Gold Giant Statue Gold Statue ?? Golden Goddess Lion Figurine Sea Monster Figure Skeletal Mask Tribal Figure These lists are not yet complete. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo 13. FURNITURE FOR PAZZOLINI ............................................. *L13 ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo When you give him an item, he will comment to let you know what category it is if you are unsure. You can only give him the things he actually wants, but you lose the item, so if you want to keep your inventory full make sure you have more than one of each. (I found that I had forgotten about the items form The Viola as I had obtained some of these before he appeared, and sold them. There is also a bed that can only be obtained from the ferry after you have the Santa Sack.) BEDS Bed with Drawers Captain's Bed First Mates Bed Iron bed Mahogany bed Oak Bed Sailor's Bed LAMPS Copper Oil Lamp Desk Lamp Iron Oil Lamp Marble Desk Lamp Table Stand CHAIRS Armchair Bench Chaise Sofa Classical Chair Club Chair First Mate's Chair Flanged Chair Lounge Chair Rattan Bench Rattan Chair Sailor's Chair Sofa Triple Sofa Upholstered Sofa Wingback Chair Wooden Bench DESKS (includes Tables) Bureau Bureau Closet Cabin Desk Captain's Desk Captain's Table Card Table Dining Table First Mate's Desk Lady's Desk Mahogany Desk Makeup Stand Marble Desk Men's Desk Operating Table Oval Table Round Table (x 2 of these listed) Sailor's Desk Sailor's Work Desk Side Board Side Table Tea Table Television Stand Walnut Table Work Desk Work Table Writing Desk CABINETS Chest Meister Title, Diamond 1st Mate's Cabinet Bookcase Cabinet Captain's Cabinet Captain's Dresser Chest Chest of Drawers Dresser Glass Cabinet Horizontal Cabinet Large Bookcase Large Cabinet Pirate's Chest Sailor's Cabinet Vertical Cabinet Wardrobe These lists are not yet complete. ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo 14. MAP ELEMENTS ........................................................ *L14 ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo These Map Elements are used with the Sonar and will reveal the location of a particular chest on a wreck. This chest will not appear unless you have equipped the Element, and when you do, it will show the map of the wreck and the location of the chest marked by a red cross. After you have found the chest, the Map Element is "used up" and will disappear. Agrippa Map : from Gorto (use on the Spada Level 4) Captain Map : from Teresa Cursed Map : from Ursula (use on the Spada Level 3) Doctor Map : from Hotel (use on Juno) Gang Boss Map : from Ursula (use on Juno Level 4) Ishtar Map : from Dino (use on Juno Level 3) Knight Map : from Massimo (use on Spada) Lady Map : from Ursula Magi Map : from Viking Chest (use on Spada) Millionaire Map : from Jio (use on Juno, Level 5) Navigator Map : from Ursula (use on Spada) Ouroborous Map : from Massimo (use on Juno Level 5) Robber Map : from Ursula Sailor Map : from Cappochio Smuggler Map : from Porco Sun God Map : from Andrei (use on Spada) Viking Map : from Navigator Chest (use on Spada) ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo 15. CHESTS .............................................................. *L15 ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo These are just some of the ones found so far. They are "once only" finds. The chests cost from 1200G to 5000G to get them unlocked, and some contain items that also have to appraised, so it can be expensive. This list gives the contents after having the chests unlocked, but before any appraisal, unless it states otherwise. Sometimes chests are duplicated, but you still have to open every one separately although their contents will be identical and they will be shown on your screen as owning x 2, 3 or whatever number you might have collected. ------------------------- 1. Chests in the Open Sea ------------------------- Luca's Treasure (Rock. W of island at 17m) Mega-ade 300 x1 and Knitted Scarf x1. Wooden Chest (Sunken Bus Reef) Mega-ade 300 x2, Mega-ade 500 x2, Mega-ade 1000 x2 Wooden Chest (Eastern edge of uncharted waters 100m) Mega-ade 300 x2, Mega-Ade 500 x2,Mega-ade 100 x2 Wooden Chest (Depth 102m Far SW corner edge of uncharted water) Mega-ade 300 x2, Mega-Ade 500 x2,Mega-ade 100 x2 Wooden Chest (Depth 99m Far SW corner edge of uncharted water) Mega-ade 300 x2, Mega-Ade 500 x2,Mega-ade 100 x2 Old Jewel Box (Sunken Bus Reef ) Small Stone x1, Small Stone x1, Small Knife x1 Old Jewel Box (Depth 107m due south of Compass on map, in uncharted ocean) Bronze Coin x1 Small Coin x1 Gold Coin x1 Old Jewel Box (Depth 55m just under the U of Daedalus in NE reef) Off-White Stone x1, Clear Stone x1, Clear Stone x1 Old Jewel Box (Depth 55m just under the U of Daedalus in NE reef. Slightly nearer to the island than the other chest) Bronze Coin x1, Silver Coin x1, Gold Coin x1 Old Jewel Box (Depth 99m Far SW corner edge of uncharted water) Contents (Appraised) Chalcedony x1, Quartz x1, Calcite x1 Old Jewel Box (Depth 101m Far SW corner edge of uncharted water) Contents (Appraised) Basalt x1, Gabbro x1, Beryl Knife x1 Old Jewel Box (Depth 64m. To right of offshore and left of small shallow ocean as marked on the map. On rocks.) Bronze Coin x1, Silver Coin x1, Gold Coin x1 Old Jewel Box (Depth 61m. To right of offshore and left of small shallow ocean as marked on the map. On rocks. Bronze Coin x1, Silver Coin x1,Gold Coin x1 Old Jewel Box (Depth 43m. Due south of Fan Rock ) Small Stone x1, Small Stone x1, Small Knife x1 Contents (Appraised) Gabbro, Basalt, and Beryl Knife Old Jewel Box at the position where you head east to the Spada (opposite the letter n in Ocean. OJB 110m near pirate ship Blue Jewel Box (Depth 76m. Near Juno. Due east of Sunken Bus) Small Stone, White Stone, Off White Stone Silver Chest (Depth 55m. Shallow Ocean, slightly south ) Red Stone x1, Small Knife x1, Clear Stone x1 Silver Chest (Depth 55m. Shallow Ocean, slightly south where there are smaller scattered rocks.) Pretty Bottle x 2, Mega-Ade x2, Strange Bottle x2 Iron Chest (Depth 67m, just to the right of the end of "area" on the map ) Mega-ade 1000x1, Carved Fish x1, Gold Dust x1 Iron Chest (Depth 69m northwestern corner of map) Mega-ade 1000 x1, Water x3, Supertonic 20 x5 Blue Jewel Box (Depth 73m northwestern corner of map) Gabro x1, Granite x1, Magnetite x1 Blue Jewel Box (Depth 62 m. Just above the letter "e" of Offshore area) Lapis Lazuli x1, Topaz x1 Off-White Stone (Jadeite) x1 Blue Jewel Box (Depth 66m weight 600g) just north of Juno mark. Basalt x1, Gabbro x1 Granite x1 Old Jewel Box 1250g. Depth 85 m, south of the Juno. Basalt x1, Gabbro x1, Beryl Knife x1. Wooden Chest, 1400g Depth 63m, NW of Juno. Water x2, Supertonic x2, Mega-ade 500 x2. Blue Jewel Box 60m 600g, West of Reef at NE of map. Basalt x1, Granite x1, Gypsum x1 Blue Jewel Box 500g, 65m, North of Juno Basalt x1, Gabbro x1, Granite x1 Blue Jewel Box 600g 66m, North of Juno Gabbro x1, Granite x1, Magnetite x1 Blue Jewel Box 500g 64m, North of Juno (slightly west) Basalt x1, Gabbro x1, Granite x1 ---------------------- 2. Chests in the Viola ---------------------- Travel Case (Viola) Guide to Daedalus x1, Paperback Book x1, Mega-ade 500 x1 Paperback Book x1, Weizen x1, Silver Coin x1 Work Trunk (Viola ) Black Umbrella x1, Saga of the Dragon x1, and Small Coin x1 --------------------- 3. Chests in the Juno ---------------------- Doctor Chest (mezzanine Level) Strange Bottle x3 Clear Stone x3, Deep Ocean Water x3, Glass Element x1 Work Trunk (Juno mezzanine Level) Pretty Bottle (Rye)x1 Clear Stone x 1, Gold Coin x1 Clear Stone = Fluorite, Small Jewel Box (Juno, deck) Pretty Bottle x1, Lucky Coin x1 Small Coin x1, Off White Stone x1 Pretty Bottle = Sea Water, Off White Stone = Pearl Travel Case Beryl Knife x1 Calcite x 1, Catalog of Alcohol x1 Wooden Chest (Juno) Mega-ade 1000, Calcite x 1, Pirate Treasure x1 = Silver Necklace Suitcase Bello's Suit x1 Dirty Case (Restaurant) Bello's File x1 Captain Jewel Box. (5000G to open!) Cloudy Bottle x2, Cloudy Bottle x2, Small Coin x1, Superstring Device x1 Cognac ***, Scotch Whiskey, Commemorative Coin = Small Coin Lady's Jewel Box Tourmaline x1, Off-White Stone x1 = Opal, Green Stone x1 = Peridot, , Green Stone x1 = Emerald, Red Stone = Ruby, x1, Blue Stone x1 = Sapphire, Clear Stone x1 = Diamond, Clear Stone x1= Aquamarine Sailor Chest Supertonic 20 x1, Carved Tiger x1, Stone Element x1. Smuggler's Chest Water x1, Cloudy Bottle x2 = Bas-Armagnac, Black Stone x1 = Pyroxene, Accelerator x1. Wooden Chest: Cloudy Bottle x1 = Piemonte, Margaux x1, Pretty Bottle x1 = Bereich (found in cabin on Level 3 Juno, after getting lift open. Gang Boss Chest Pretty Bottle x 10 = Sardegna, Gold Coin x1, Samll coin x1= Commemorative Coin Wooden Chest (Corridor between boxes on Second Level Deck) Beryl Knife x1, Basalt x1, Pretty Bottle = Zubrowka Wooden Chest (In room C7 on Second level Deck) Pretty Bottle x1 = Sauternes, Lion Figurine x1, Quartz x1, Gold Stone x1 = Tiger's Eye, Ishtar Chest (Level 3) Crown of Ishtar x1, Armband of Ishtar x1, Raimnet of Ishtar x1, ------------------------------------ 4. Chests near Plane and Pirate Ship ------------------------------------ (Sorry, I don't have the precise locations for most of these) Wooden Chest Lion Figurine x1, Gold Coin x1, Small Coin = Mythological Coin Iron Chest Mega-ade 1000 x1, Water x 3, Supertonic 20 x5, Old Jewel Box Basalt x1, Gabbro x1, Granitie x1, Old Jewel Box (x3) Moonstone x1, Bloodstone x1, Amethyst x1 Old Jewel Box (x2) Bronze Coin x1, Silver Coin x1, Gold Coin x1 Iron Chest Lucky Coin x1, Sneakers x1, Work Gloves x1 Wooden Chest (x3) Mega-ade 300 x2, Mega-ade 500 x2, Mega-ade 1000 x2 Old Jewel Box Basalt x1, Gabbro x1, Beryl Kife x1, Wooden Chest Ruby x1, Lucky Coin x1, Small Coin x1 = Mythological Coin Wooden Chest at the spot where the Sparda is supposed to be. 109 m, 116m ?? Mega-ade 300 x2, Mega-ade 500 x2, Mega-ade 1000 x2, Wooden Chest at 100m on edge of uncharted water on way to Spada. Water x2, Supertonic 20 x2, Mega-ade 500 x2 Wooden Chest at 114m just close to Spada. Small Coin x1 Mythological Coin, 10/12, Corundum x1, Diamond x1. Old Jewel Box at 116m close to Spada Bronze Coin x1, Silver Coin x1, Gold Coin x1. Old Jewel Box at 115 close to Spada Basalt x1, Gabbro x1, Beryl Knife x1 Iron Chest 112m near to Spada Mega-ade 1000 x1, Water x3, Supertonic x5 Old Jewel Box Bronze Coin x1, Silver Coin x1, Gold Coin x1 Iron Chest 1733g 101m West of Spada south of A stone Tablet. Mega-ade 1000 x1, Carved Fish x1, Gold Dust x1. Old Jewel Box 431g, 101m West of Spada south of A stone Tablet. Bronze Coin x1, Silver Coin x1, Gold Coin x1. Old Jewel Box 431g, 101m West of Spada on edge of uncharted ocean. Bronze Coin x1, Silver Coin x1, Gold Coin x1. ------------------------ 5. Chests in Pirate Ship ------------------------ Iron Chest: Snake Vase x1, Tourmaline x10, Small Coin x1 = Mythological Coin (Level 3) Iron Safe: Lucky Coin x1, Silver Coin x1, Mythological Coin (02/12 Hera) (Level 2, central rooms) Sun God Safe: Peridot, x1, Lapis Lazuli x1, Power Gloves x1. Pirate Chest (on a ledge 1625g) Hold (Mythological Coin x1, Red Garnet x1, Ingot x1) Wooden Chest (in First Mate's Room, in left corner from double doors) (contains: Beryl Knife x4, Diamond Knife x2) Iron Chest 6000g in centre room in front of torture room Floral Carving x1, Lucky Coin x1, Sapphire x1 --------------------------- 6. Chests near Compass Area -------------------------- NE Area Silver Chest 1710g 69 m heading east centre of third square in. Sardonyx x1, Diamond Kife x1, Corundum x1 Silver Chest 3900g 104m. at tip of NW thing on compass. Fisherman's Spear x1, Walking Sword x1, Kopis x1 Wooden Chest 1400g , 102 M at tip of SW prong of compass Water x2, Supertonic x2, Maga-ade 500 x2, Wooden Chest 106m heading along the western arm of compass Water x2, Supertonic x2, Maga-ade 500 x2, Old Jewel Box, 112m 800g heading to centre of compass Basalt x1, Gabbro x1, Granite x1 Silver Nexklace 148m at far east of compass --------------------------- 7. Stone Tablet Area Chests --------------------------- SW deep ocean where there is a blip on the map depth 81 m you will find a Stone Tablet and this is marked with a red cross on the map. I don't know what other significance this has in the game. There are various chests and other items around this area depending on which sonar element you use. Glass sonar Strange bottle (Vegas Special) 77m Stone sonar: Off white stone (Talc) 84m Wood and metal sonar: Wooden Chest at 78m heading east from stone Water x2, Supertonic x2, Mega-ade 500 x2 Old Jewel Box at 75m heading east from the last one and from the stone, (due south of bus reef). Silver Chest 73m heading east from Stone (1710g) Sardonyx x1 Diamond Knife x1, Corundum x1 Iron Chest (2150g) 10 m on line above U of "uncharted" word on map. Mega-ade 1000 x1, Water x3, Supertonic 20 x3 Iron Chest (1781g) at 80m. Near the Stone Tablet! Lucky Coin x1, Sneakers x1, Work Gloves x1 Old Jewel Box 77m Bronze Coin x1, Silver Coin x1, Gold Coin x1 Silver Chest 81m just south of the stone Deep Ocean Water x2, Mega=ade 2000 x2, Supertonic 60 x2 Old Jewel Box Moonstone x1, Bloodstone x1, Amethyst x1 ---------------- 8. West of Ocean ---------------- Far west of the ocean is mainly wood and charcaol At furthest west near edge of map.. 64m Old Jewel Box (1250g) Basalt x1, Gabbro x1, Beryl Knife x1 Area north of Juno has many precious stones. ----------------------------- 9. Other chests: central area ----------------------------- Blue Jewel Box 63m (500g) (Sonar: glass stone and clay) Sea under letter E of Deadalus. Basalt x1, Gabbro x1, Pyroxene x1 Wooden Chest (1400g) 50m south of offshore area Mega-ade 300 x2, Maga-ade 500 x2, maga-ade 1000 x2 Squid Ink (150g) ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo 16. BOOKS AND LETTERS ................................................... *L16 ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo Although no-one collects these, there is some useful information in the various books that can be found, howeer some are just for amusement and serve no direct purpose. They can be read directly from the inventory by selecting to USE them. Alberto's Letter Antiques for All Applied Sonar Basic Reagents Bookkeeping Log Catalog of Alcohol Costellos's legend Cruise Vavations Furniture Catalog Hermetica Intro to Sonar Luca's Letters Lucky Gemstones Mysterios Oceanus Paperback Book Pulp Magazine Saga of the Dragon Scrolls of Wonder Ship's Log The Green Stone The Privateers Untitled Tome Voyage Journal Winning at Auctions ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo 17. APPRAISED AND SOLD ITEMS: ALPHABETICAL LIST ......................... *L17 ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo You can only see the description for these items when you check in any shop inventory, as if you were going to sell them. Items that are listed with green lettering can be bought back and they will be in the shop inventory if you sell them. If you want to buy something back it will cost twice what you sold it for. 1ST MATE'S CABINET Treasure: Furniture Sale : 2000G Weight : 1100g Location: Pirate Ship AGRICOLE Spirit: a French rum Treasure: Alcohol Sale : 1200G Weight : 350g Location: Pirate Ship (level 2) ALARM BELL Emergency equipment Treasure: Other Sale : 3600G Weight : 2000g Location: Juno, Bridge ALT Beer: a dark German beer brewed at high temperatures. Treasure: Alcohol Sale : 800G Weight : 250g Location: Pirate Ship AMETHYST Gem: a wine coloured stone, also called purple crystal Treasure: Gem Sale : 22000G Weight : 10g Location: Old Jewel Box (in ocean near Plane), Juno (Freight, Level 5) ANCIENT SHIELD Armour: a shield from ancient Greece Treasure: Antique Sale : 12000G Weight : 2000g Location: Pirate Ship (Viking Chest) ANTIQUES FOR ALL Treasure: Book Sale : 1000G Weight : 150g Location: Juno, Captain's Room APPLIED SONAR Book: a waterproof hardcover published by Nave Tool : Book Sale : 800G Weight : 150g Location: Juno, Level 5 AQUAMARINE Gem: made up of the same components as emeralds Treasure: Gem Sale : 22000G Weight : 10g Location: Juno (Lady's Jewel Box) ARMBAND OF ISHTAR Artefact: silver, embedded with countless gemstones Treasure: Other Sale : 35000G Weight : 850g Location: Ishtar Chest, Pirate Ship Level 3 ARMCHAIR Chair: a mahogany chair with arm rests. Treasure: Furniture Sale : 1500G Weight : 6500g Location: Juno (Captain's Room) AZTEC MASK Carving: a mask used in some ancient ceremony Treasure: Antique Sale : 4500G Weight : 750g Location: Juno (Level 4) BALLOON-BACK CHAIR Chair: a walnut dining chair Treasure: Furniture Sale : 350G Weight : 4200g Location: Juno BAS-ARMAGNAC Brandy: a brandy from the Armagnac region of France. Treasure: Alcohol Sale : 5000G Weight : 500g Location: Juno (Smuggler's Chest) BASALT Volcanic Rock: mama blown from the Earth's mantle. Very heavy due to a high concentration of minerals Treasure: Gem Sale : 800G . Weight : 200g Location: Old Jewel Box, ocean floor north of Juno BASIC REAGENTS Book: by Gildo, the famous craftsman of Daedalus Tool : Book Sale : 750G Weight : 150g Location: Juno (Restaurant, Level 3) BED WITH DRAWERS Bed: an ordinary pine bed Treasure: Furniture Sale : 6000G Weight : 16000g Location: Viola BELLO'S CANE Relic: the cane of Dr. Bello, missing for 60 years. Engraved: "Bello Algheri" Treasure: Other Sale : 2500G Weight : 400g Location: Juno, First Class Smoking Area BELLO'S HAT Relic: the hat of Dr. Bello, missing for 60 years. Embroidered "Bello Algheri" Treasure: Other Sale : 2500G Weight : 200g Location: Juno (Dirty Cap) BENCH Chair: multi-purpose furniture bench of unknown material from Treasure: Furniture Sale : 700G Weight : 2800g Location: Pirate Ship BEREICH Wine: a German wine produced from natural fruit juices Treasure: Alcohol Sale : 3500G Weight : 750g Location: Juno (level 3, chest) BERYL KNIFE Synthesising Agent: a knife made of beryl. Sharp enough to cut basalt and granite. Tool : Synthesis ` Sale : 2500G Weight : 650g Location: Old Jewel Box (various chests) BISQUE DOLL Carving: an exquisite doll of re-baked porcelain Treasure: Antique Sale : 4000G Weight : 480g Location: Juno (Mezzanine cabin) BITTER ALE Treasure: Alcohol Sale : 800G Weight : 250g Location: Juno (Mezzanine Deck) BLOODSTONE Gem: was once called a "heliotrope" Treasure: Gem Sale : 12000G Weight : 10g Location: Old Jewel Box (nr Plane), Juno Level 3, Andrei gift for armour. BLUE MOUNTAIN Coffee: a Jamaica-grown Arabica coffee Treasure: Other Sale : 800G Weight : 100g Location: Auction Room BOOKCASE Cabinet: an oak bookcase. Treasure: Furniture Sale : 2000G Weight : 15000g Location: Juno (Captain's Room) BOOKKEEPING LOG Notebook: a list of trades made by the pirates Tool : Book Sale : 300G Weight : 150g Location: Pirate Ship BOOMERANG The real thing, carved from white birch. First used for hunting by Australian aboriginals Treasure: Other Sale : 2850G Weight 300g Location: Ocean BOURBON WHISKEY Whiskey: a whiskey brewed from corn Treasure: Alcohol Sale : 2600G Weight : 500g Location: Pirate Ship (Hold) BRITISH WALL CLOCK Clock: a British-made clock for use in public areas Treasure: Antique Sale : 3200G Weight : 2000g Location: Juno (Third Class) BRONZE COIN Bronze Coin: minted on Daedalus. Bronze was often used in minting due to its durability Treasure: PrecMetal Sale : 4000G Weight : 100g Location: Viola, various. BRONZE POT Porcelain: a pot used for cooking by the pirates Treasure: Antique Sale : 2800G Weight : 1600g Location: Pirate Ship, North of Juno location 65m. BULL"S HORN Souvenir: a long thin shell often found on a beach Treasure: Other Sale : 1000G Weight : 6000g Location: Auction BUREAU Desk: a walnut writing desk Treasure: Furniture Sale : 2400G Weight : 500g Location: Juno BUREAU CLOSET Desk: a mahogany writing desk Treasure: Furniture Sale : 2200G Weight : 11000g Location: Juno BUST OF MINERVA Treasure: Carving Sale : 10500G Weight : 12000g Location: Juno CABIN DESK Desk: a small walnut cabinet Treasure: Furniture Sale : 1200G Weight : 4200g Location: Juno CABINET Cabinet: a cabinet made from oak Treasure: Furniture Sale : 2000G Weight : 16000g Location: Juno CALCITE Mineral: a master stone of hardness. One of the ingredients in granite. Treasure: Gem Sale : 2200G Weight : 100g Location: Old Jewel Box (Clear Stone) CANNON Cannon: an early model introduced in the 16th century Treasure: Other Sale : 64000G Weight : 130000g Location: Pirate Ship CANNONBALL Cannonball: these were shot from cannons Treasure: Other Sale : 1500G Weight : 20000g Location: Pirate Ship CAPTAIN"S CABINET Cabinet: a cabinet made from oak Treasure: Furniture Sale : 1600G Weight : 10000g Location: Pirate Ship (Captain's Room) CAPTAIN'S BED Bed: a high-grade mahogany bed Treasure: Furniture Sale : 10000G Weight : 17000g Location: Pirate Ship CAPTAIN"S DESK Desk: an oak sideboard Treasure: Furniture Sale : 2200G Weight : 12000g Location: Juno (Bridge) CAPTAIN'S DRESSER Cabinet: multi-purpose furniture carved from oak Treasure: Furniture Sale : 2500G Weight : 18000g Location: Pirate Ship CAPTAIN'S TABLE Desk: a mahogany side table Treasure: Furniture Sale : 2200G Weight : 7000g Location: Pirate Ship (Captain's Room) CARD TABLE Desk: a walnut card table Treasure: Furniture Sale : 2200G Weight : 6000g Location: Juno (Restaurant) CARNELIAN Gem: was once used as a symbol of Napoleon Treasure: Gem Sale : 18000G Weight : 10g Location: Synthesis CARVED FIGURINE Carving: a bronze figurine from the 4th century BC Treasure: Antique Sale : 1800G Weight : 3200g Location: Pirate Ship (Level 3) CARVED FISH Carving: a figurine carved from cedar. From the whiskers, this appears to be a koi Treasure: Antique Sale : 2500G Weight : 780g Location: Iron Chest CARVED TIGER Carving: a figurine carved from pine Treasure: Antique Sale : 1000G Weight : 650g Location: Juno (Level 2 Sailor Chest) CARVING OF A SAINT Carving: a statue made from an alloy of bronze and tin Treasure: Antique Sale : 9000G Weight : 6000g Location: Juno CATALOGUE OF ALCOHOL Book: an oversized catalogue, with photos. Describes many kinds of alcohol from around the world Tool : Book Sale : 1000 G Weight : 150g Location: Viola CEMENT Cement: a grey powder, the fast drying type Treasure: Other Sale : 300G Weight : 100g Location: Make using synthesis CHAISE SOFA Chair: a couch made popular through its use in art Treasure: Furniture Sale : 3500G Weight : 1000g Location: Juno (Restaurant area - only accessible from elevator) CHALCEDONY Gem: this gem is formed within molten magna. Called carnelian when red, chrysoprase when green Treasure: Gem Sale : 6000G Weight : 10g Location: Old Jewel Box (Off White Stone) CHAMPAGNE Wine: a sparkling wine from France's Champagne region. Treasure: Alcohol Sale : 4500G Weight : 750g Location: Juno (Restaurant} CHARCOAL Charcoal: it's soaked with sea water Treasure: Other Sale : 880G Weight : 80g Location: Ocean CHEST Cabinet: a multi-purpose dresser carved from mahogany. Treasure: Furniture Sale : 3000G Weight : 12000g Location: Juno CHEST OF DRAWERS Cabinet: multi-purpose furniture carved from oak Treasure: Furniture Sale : 2200G Weight : 6800g Location: Pirate Ship (Level 3) CHILD"S DOLL Carving: an exquisite doll of re-baked porcelain. Treasure: Antique Sale : 3400G Weight : 550g Location: Juno CHIPPED PLATE Plate: a small saucer to go with a tea cup. Chipped, and therefore of little value. Treasure: Other Sale : 450G Weight : 450g Location: ? CITRINE Gem: a type of yellow crystal quartz Treasure: Gem Sale : 15000G Weight : 10g Location: Labyrinth (Pirate Lord Chest), Andrei reward for all guns CLASSICAL CHAIR Chair: a gold-filigreed Louis XVI chair. Treasure: Furniture Sale : 900G Weight : 5000g Location: Juno CLASSICAL VASE Porcelain: a classical revival vase from around 1830 Treasure: Antique Sale : 400G Weight : 2400g Location: Juno (Restaurant) CLAYMORE Weapon: a two-handed sword with a round guard. Treasure: Antique Sale : 30000G Weight : 3000g Location: Pirate Ship (Captain's hidden room, level 1) CLAY PLATE Plate: a plate made from baked clay. Placed in the ocean to practice sonar use with. Treasure: Other Sale : 100G Weight : 50g Location: Route to Viola CLUB CHAIR Chair: a British-made chair Treasure: Furniture Sale : 1500G Weight : 4200g Location: Viola COD LIVER OIL Heals 5 stamina Tool : Recovery Sale : 200G Weight : 150g Location: 74m far north western corner of world map, 65m, north of Juno COGNAC *** Brandy: a German brandy made from white grapes Treasure: Alcohol Sale : 2200G Weight : 500g Location: Juno (Captain Jewel Box, Fridge) COGNAC XO Brandy: a German brandy made from white grapes Treasure: Alcohol Sale : 5000G Weight : 500g Location: Juno (Freight Room Travel Case) COGNAC VSOP Brandy: A German brandy made from white grapes Treasure: Alcohol Sale : 3700G Weight : 500g Location: Pirate Ship Level 2 COLOUR TELEVISION Television: a compact, 14" colour model. A high quality picture is obtained from the flat CRT. Treasure: Other Sale : 6500G Weight : 2800g Location: Viola (Small television) COMMEMORATIVE COIN Gold Coin: commemorates the 7 Wonders of the World. 01/07: depicts the great pyramid of Giza Treasure: PrecMetal Sale : 12000G Weight : 15g Location: various COMMEMORATIVE COIN Gold Coin: commemorates the 7 Wonders of the World. 02/07: depicts the hanging gardens of Babylon Treasure: PrecMetal Sale : 12000G Weight : 15g Location: various COMMEMORATIVE COIN Gold Coin: commemorates the 7 Wonders of the World. 03/07: depicts the statue of Zeus at Olympia Treasure: PrecMetal Sale : 12000G Weight : 15g Location: Blue Jewel Box, Juno Level 4 (Luggage) COMMEMORATIVE COIN Gold Coin: commemorates the 7 Wonders of the World. 04/07: depicts the temple of Artemis at Ephesus Treasure: PrecMetal Sale : 12000G Weight : 15g Location: various COMMEMORATIVE COIN Gold Coin: commemorates the 7 Wonders of the World. 05/07: depicts the mausoleum at Halicarnassus Treasure: PrecMetal Sale : 12000G Weight : 15g Location: various COMMEMORATIVE COIN Gold Coin: commemorates the 7 Wonders of the World. 06/07: depicts the Colossus of Rhodes. Treasure: PrecMetal Sale : 12000G Weight : 15g Location: various COMMEMORATIVE COIN Gold Coin: commemorates the 7 Wonders of the World. 07/07: depicts the lighthouse of Alexandria Treasure: PrecMetal Sale : 12000G Weight : 15g Location: Spada (chest in Captain's hidden room) COPPER BUCKET Bucket: a copper bucket red with rust Treasure: Other Sale : Weight : Location: Juno Level 5 COPPER OIL LAMP Lamp: a standard copper oil lamp Treasure: Furniture Sale : 3000G Weight : 950g Location: Pirate Ship (Captain's Toilet: Level 1) COPPER DRAGON Carving: a figurine of a dragon, a symbol of strength Treasure: Antique Sale : 10000G Weight : 6000g Location: Auction CORAL Gem: actually not a stone, but made organically Treasure: Gem Sale : 13000G Weight : 10g Location: Juno (Level 5, Millionaire Safe) CORSICAN PIPE Pipe: a carved pipe from the island of Corsica. Carved from a type of azalea wood. Treasure: Other Sale : 4800G Weight : 100g Location: S.E. Reef, West Reef, Shallow Ocean 53m south of the island, various. CORUNDUM Mineral: a master stone of hardness 9 Treasure: Gem Sale : 12000G Weight : 50g Location: Silver Chest (Clear Stone) COSTELLOS'S LEGEND Research: by the Historical Preservation Society Tool : Book Sale : 1200G Weight : 150g Location: Juno (Restaurant Deck, Level 3) COWBOY HAT Hat: high-peaked with a rolled-up brim. Just like the one The Lasso used to wear. Treasure: Other Sale : 1500G Weight : 160g Location: Marco CRESENT AXE Weapon: a 15th century Italian war axe Treasure: Antique Sale : 24000G Weight : 4000g Location: Pirate Ship CROSS PENDANT Treasure: a pendant created in the mid-16th century Treasure: Antique Sale : 50000G Weight : 350g Location: Pirate Ship (auction) CROWN OF ISHTAR Artefact: a beautiful design in gold and lapis lazuli Treasure: Other Sale : 75000G Weight : 2050g Location: Ishtar Chest CRUISE VACTIONS Magazine: a monthly magazine in offset printing. Treasure: Book Sale : 600G Weight : 150g Location: Juno CRYSTAL Gem: a type of quartz forming a clear crystal Treasure: Gem Sale : 20000G Weight : 10g Location: Synthesis CRYSTAL SKULL Pirate Treasure: The treasure of the pirate Costello. The carving is said to have taken over 100 years. Treasure: Other Sale : 50000G Weight : 1000g Location: Labyrinth CUFFED CHAIN Torture Device: a set or iron manacles Treasure: Other Sale : 2400G Weight : 7000g Location: Pirate Ship (level3) CUTLASS Weapon: one of the first cutlasses from the 1600s. Treasure: Antique Sale : 8000G Weight : 1200g Location: Pirate Ship DARJEERLING Tea: Grown in northern India. Second flush Darjeelings give the best flavour. Treasure: Other Sale : 800G Weight : 100g Location: Marco DARK TEQUILA Spirit: a Mexican tequila classified as "dark" Treasure: Alcohol Sale : 1900G Weight : 350g Location: Juno (Freight Room, Duralumin Case ) DEEP OCEAN WATER Treasure: Sale : G Weight : g Location: Silver Chest (Pretty Bottle) DELICATE CHAIR Treasure: Furniture Sale : 300G Weight : 3000g Location: Juno tea rooms (Ship chair) DESK LAMP Lamp: a light stand used in passengers' quarters. Adequate lighting and good functionality. Treasure: Furniture Sale : 4200G Weight : 1150g Location: Viola (Ferry Lamp) DIAMOND Gem: the hardest of stones with a hardness of 10 Treasure: Gem Sale : 45000G Weight : 10g Location: Juno, Lady's Jewel Box DIAMOND KNIFE Synthesising Agent: knife with a diamond cutting edge. Hard enough to cut almost any object. Tool : Synthesis Sale : 3600G Weight : 650g Location: Silver Chest (Small Knife) DINING TABLE Desk: an oak dining table Treasure: Furniture Sale : 2200G Weight : 11000g Location: Juno DIVING lIFE. Magazine: a monthly magazine published by Nave. A guide to diving spots around Daedalus Island. Tool : Book Sale : 200G Weight : 50g Location: Viola DRAGON'S LODESTONE Nautical Equipment: a naturally-formed magnet Treasure: Other Sale : 6100G Weight : 450g Location: Pirate Ship DRESSER Cabinet: a mahogany dresser Treasure: Furniture Sale : 2500G Weight : 11800g Location: Juno (Second Class Cabin) DRY GIN Spirit: A British gin distilled in a patent still made popular in the 17th century due to a wine tax. Treasure: Alcohol Sale : 1000G Weight : 350g Location: Viola DRY VODKA Spirit: a Russian vodka created from grains Tool : Alcohol Sale : 1100G Weight : 350g Location: Juno (First Class Deck, Level 2) EARL GREY Tea: a type of Ceylon tea Treasure: Other Sale : 800G Weight : Weight 100g Location: Auction EGYPTIAN BRACELET Treasure: a bracelet excavated from an Egyptian tomb. Treasure: Antique Sale : 50000G Weight : 300g Location: Juno Level 4, Luggage, Wooden Chest, Pirate Ship Level 3 EGYPTIAN CUP Treasure: a cup excavated from an Egyptian tomb Treasure: Antique Sale : 60000G Weight : 1000g Location: Pirate Ship EGYPTIAN NECKLACE Treasure: a necklace excavated from an Egyptian tomb. Treasure: Antique Sale : 50000G Weight : 350g Location: Pirate Ship EMERALD Gem: this gem is the basis of many myths and legends Treasure: Gem Sale : 34000G Weight : 10g Location: Juno, Lady's Jewel Box EMPTY BOTTLE Treasure: Other Sale : 50G Weight : 100g Location: Auction ENGINE TELEGRAPH Work Equipment: a device used to change ship speed Treasure: Other Sale : 24500G Weight : 18000g Location: Juno (Bridge) FERRO-TITANIUM Mineral: an oxide of titanium and iron Treasure: Gem Sale : 9000G Weight : 100g Location: Make using synthesis FERRY DESK Desk: an oak table Treasure: Furniture Sale : 1900G Weight : 5000g Location: Viola FERRY FAN Magazine: a seasonal magazine published by Nave. Special edition covering ferries of the area. Tool : Book Sale : 600G Weight : 150g Location: Viola "FIFTH STREET" Picture: a study of the ever-cloudy 5th street by Odeon Udell Treasure: Antique Sale : 5000G Weight : 1380g Location: Juno (Third Class) FIRE EXTINGUISHER Emergency Equipment: a fire extinguisher Treasure: Other Sale : 1200G Weight : 800g Location: Juno FIRST MATE'S BED Bed: a bed that puts function before form Treasure: Furniture Sale : 6500G Weight : 19000g Location: Pirate Ship (Level 2) FIRST MATE'S CHAIR Chair: a simple chair found in a pirate ship Treasure: Furniture Sale : 6500G Weight : 19000g Location: Pirate Ship (Level 2) FIRST MATES CHEST Clothing box: a clothing box used by the first mate Treasure: Other Sale : 3000G Weight : 6000g Location: Pirate Ship (First Mate's Room) FIRST MATE"S DESK Desk: a beech table Treasure: Furniture Sale : 1800G Weight : 4000g Location: Pirate Ship (Level 2, Middle section) FISHERMAN"S SPEAR Weapon: a water-proofed iron spear for marine use. Treasure: Antique Sale : 9000G Weight : 1400g Location: Ocean, Silver Chest (NW tip of Compass) FISHING LURE Lure: a sinking minnow plug Treasure: Other Sale : 1100G Weight : 300g Location: S.E.Reef FLANGED CHAIR Treasure: Furniture Sale : 6000G Weight : 9000g Location: Juno (Restaurant) FLINTLOCK GUN Weapon: one of the first self-firing types of gun Treasure: Antique Sale : 12500G Weight : 6000g Location: Pirate Ship FLORAL CARVING Carving: a statue made from an alloy of bronze and tin Treasure: Antique Sale : 8000G Weight : 5500g Location: Juno "FLOWERS" Picture: an abstract by the famous Udell recluse Treasure: Antique Sale : 7000G Weight : 1440g Location: Juno (Third Class) FLUORITE Mineral: a master stone of hardness 4 Treasure: Gem Sale : 2200G Weight : 100g Location: Juno FREIGHT BOX Freight: a box used to carry passenger freight Treasure: Other Sale : 800G Weight : 3200g Location: Juno (various, Freight Room) "FRUIT AND FLOWER" Picture: a still life of a flower and some fruit. Artist unknown. Treasure: Antique Sale : 6000G Weight : 1400g Location: Juno (Restaurant area) FURNITURE CATALOGUE Book: an oversized early 20th century catalogue Tool : Book Sale : 1000G Weight : 150g Location: Juno (Level 4, Third Class) GABBRO Volcanic Rock: not blown out, but hardened underground. Contains high levels of iron and magnesium Treasure: Gem Sale : 800G Weight : 200g Location: Old Jewel Box (various), ocean floor, GAS RANGE Appliance: a gas range taken from a kitchen Treasure: Other Sale : 3200G Weight : 2100g Location: Juno (kitchen) GENEVA Spirit: a Dutch gin distilled in a pot still Treasure: Alcohol Sale : 1000G Weight : 350g Location: Juno (Level 4, Third Class) GENEVER Spirit: a type of gin from Holland Treasure: Alcohol Sale : 1000G Weight : 350g Location: Pirate Ship GLASS BEAD Bead: pretty but probably worth less Treasure: Other Sale : 100G Weight : 300g Location: northwest corner of world map GLASS CABINET Cabinet: a cabinet made from walnut Treasure: Furniture Sale : 3000G Weight : 11000g Location: Juno (Mezzanine) GOLD COIN Gold Coin: the most sought-after metal in history. Engraved with a relief of an unknown queen. Treasure: PrecMetal Sale : 18000G Weight : 31g Location: Uncharted Water, East, near Pirate ship 1-3m, various GOLD CRAFTWORK Carving: gold craftwork from the Incan Empire Treasure: Antique Sale : 35000G Weight : 750g Location: Pirate Ship (Level 3) GOLD DUST Metal: natural gold dust extracted from sand. Minted from 85% pure gold. Treasure: PrecMetal Sale : 1530G Weight : 3g Location: S.E.Reef (Gold Sand) GOLD FLOWER VASE Porcelain: a flower vase with a cheerful design Treasure: Antique Sale : 5300G Weight : 2200g Location: Juno GOLD GIANT STATUE Carving: a statue of the god of the sun, Helios Treasure: Antique Sale : 15000G Weight : 9000g Location: Auction GOLD HOOK Fishhook: for trolling with artificial bait. Used to catch mahi-mahi, squid and bonito. Treasure: Other Sale : 1000G Weight : 300g Location: NE of Viola, various locations. GOLD STATIUE Carving: a carving from the late neo-classical period. Treasure: Antique Sale : 21000G Weight : 14000g Location: Juno (Second Class Lounge) GOLDEN GODDESS Carving: a carving from the late neo-classical period Treasure: Antique Sale : 21000G Weight : 14000g Location: Juno GRAIN WHISKEY Whiskey: a whiskey produced from a mash of grains Treasure: Alcohol Sale : 2600G Weight : 500g Location: Pirate Ship (First Mate's Rooms) GRAND PIANO Instrument: a German-made grand piano Treasure: Other Sale : 44000G Weight : 60000g Location: Juno (Restaurant area) GRANDFATHER CLOCK Clock: an old British walnut-carved grandfather clock Treasure: Antique Sale : 16000G Weight : 20000g Location: Juno (Level 2) GRANITE Volcanic Rock: not blown out, but hardened underground. Treasure: Gem Sale : 800G Weight : 200g Location: Juno (chest) GRENADE GUN Weapon: this gun was designed to fire small bombs Treasure: Antique Sale : 10500G Weight : 4500g Location: Pirate Ship GUIDE TO DAEDALUS Book: a guidebook for tourists to Daedalus. Towns and famous ruins of Daedalus are listed. Tool : Book Sale : 800G Weight : 150g Location: Viola GUNPOSWER CASE A case to hold gunpowder to use with weapons Treasure: Other Sale : 800G Weight : 2000g Location: Pirate Ship GYPSUM Mineral: a master stone of hardness 2 Treasure: Gem Sale : 1900G Weight : 100g Location: Ocean FLoor, 64m north of Juno. HAND BELL Bell: a British-made bell, used in hell-ringing performances. Treasure: Other Sale : 2600G Weight : 800g Location: NE Viola, various locations HATCHET Weapon: origianlly used as a farming tool Treasure: Antique Sale : 7500G Weight : 1600g Location: Pirate Ship (Level 3) HEAVY RUM Spirit: a British rum made from fermented extracts. Treasure: Alcohol Sale : 1200G Weight : 350g Location: Pirate Ship HEMP BAG Hemp Bag: a hemp bag from a pirate ship Treasure: Other Sale : 600G Weight : 1600g Location: Pirate Ship, Level 2 HERMETICA Tome: said to have been written by Hermes Tool : Book Sale : 1500G Weight : 150g Location: Pirate Ship (Captain's Room) HIGHTOP SHOES Stuff: they make you play basketball a lot better. Treasure: Other Sale : 1200G Weight : 600g Location: Juno (?) HORIZANTAL CABINET Cabinet: multi-purpose furniture carved from oak Treasure: Furniture Sale : 1800G Weight : 8000g Location: Pirate Ship HOTEL REGISTER Notebook: a list of all guests at the hotel Lala. Fully indexed list of all past guests. Tool : Book Sale : 200G Weight : 50g Location: Marco "HOUSE AND SUNSET" Picture: a brilliant example of the use of reds. Artist unknown. Treasure: Antique Sale : 5000G Weight : 1450g Location: Juno (Restaurant area) HUNK OF WOOD Wood Hunk: probably tossed into the ocean from a boat Treasure: Other Sale : 350G Weight : 150g Location: Ocean (various locations) (Small Wood Chunk) (for Tina) INGOT Metal: 99% purity obtained through electrolysis Treasure: PrecMetal Sale : 60000G Weight : 100g Location: Juno (Millionaire Chest) INTERMEDIATE SONAR Tool : Book Sale : 800G Weight : 150g Location: Juno (First Class Deck) INTRO TO SONAR Book: a waterproof hardcover published by Nave. An introduction to using sonar for the beginner. Treasure: Book Sale : 800G Weight : 150g Location: Various IRISH WHISKEY Whiskey: a Irish whiskey made from barley Treasure: Alcohol Sale : 2600G Weight : 500g Location: Pirate Ship (Level 4?) IRON BED Bed: an iron-framed bunk bed Treasure: Furniture Sale : 7000G Weight : 20000g Location: Juno (Third Class) IRON OIL LAMP Lamp: a standard iron oil lamp Treasure: Furniture Sale : 2500G Weight : 950g Location: Pirate Ship IRON MANACLES Torture Device: a set of iron manacles Treasure: Other Sale : 3100G Weight : 8000g Location: Pirate Ship IRON PIPE Junk: an iron pip from some kind of machine Treasure: Other Sale : 750G Weight : 800g Location: Various on the ocean bed IRON PLATE Junk: an iron plate from some kind of machine Treasure: Other Sale : 700G Weight : 950g Location: S.E. Reef JADEITE Gem: more commonly referred to as jade. Once believed by the Spanish to cure kidney ailments. Treasure: Gem Sale : 22000G Weight : 10g Location: Blue Jewel Box (Depth 62 m. Just above the letter "e" of Offshore area) KOPIS Weapon: a sword first used in the 10th century BC Treasure: Antique Sale : 12000G Weight : 900g Location: Pirate Ship KNITTED SCARF Scarf: hand-knitted from wool thread. So old and worn that it can no longer be used. Treasure: Other Sale : 300G Weight : 150g Location: Viola (Luca's Treasure) "LADY OF ELEGANCE" Picture: a beautiful portrait of a reclining woman. Treasure: Antique Sale : 8000G Weight : 1390g Location: Juno (Restaurant) LADY'S DESK Desk: a writing desk made from rare rosewood Treasure: Furniture Sale : 2800G Weight : 6000g Location: Juno (Mezzanine) LAMBIC Beer: a traditional, naturally fermented Belgian beer Treasure: Alcohol Sale : 1150G Weight : 250g Location: Juno (Level 5) LAPIS LAZULI Gem: a gem similar to sapphires in coloration Treasure: Gem Sale : 19000G Weight : 10g Location: Juno, Robber Chest, Sun God Safe, Andrei reward for all ceramics LARGE BOOKCASE Cabinet: an oak bookcase Treasure: Furniture Sale : 4000G Weight : 42000g Location: Juno (Mezzanine and other levels) LARGE CABINET Cabinet: multi-purpose furniture carved from oak. Treasure: Furniture Sale : 5000G Weight : 40000g Location: Juno (Mezzanine) LEG IRONS Torture Device: a set of iron leg irons Treasure: Other Sale : 2000G Weight : 9800g Location: Pirate Ship, Level 3 LETTER OF MARQUE S letter of marque issued in the 17th century. Permission from a government to attack other ships. Treasure: Other Sale : 9500G Weight : 30g Location: Pirate Ship LIGHT RUM Spirit: a Spanish rum distilled in a patent still Treasure: Alcohol Sale : 1200G Weight : 350g Location: Pirate Ship LION FIGURINE Carving: a figurine of a lion, a symbol of leadership Treasure: Antique Sale : 10000G Weight : 2400g Location: Wooden Chest (nr. Plane, other chests) LOMBARDIA Wine: an Italian wine fermented for at least two years. Tool : Alcohol Sale : 3500G Weight : 750g Location: Pirate Ship (chest in Captain's hidden room) LONGSWORD Weapon: a long, thin sword forged from a light steel Treasure: Antique Sale : 9000G Weight : 1600g Location: Pirate Ship LOUNGE CHAIR Chair: a very practical chair. A standard, cloth-bound chair Treasure: Furniture Sale : 300G Weight : 3000g Location: Viola (Ferry Chair) LUCA'S LETTERS Letter: a stack of letters from Luca to a friend. Contains the location of the hidden treasure of Luca. Treasure: Book Sale : 350G Weight : 50g Location: Ursula (buy these from her) LUCKY COIN Bronze coin: a coin minted on Daedalus. Said to bring luck when thrown into a fountain. Treasure: PrecMetal Sale : 1600G Weight : 31g Location: E of Viola, various. LUCKY GEMSTONES Book: hardcover edition published by MacKleemer Tool : Book Sale : 750G Weight : 150g Location: Juno (Second Class Deck A) MAGNETITE Mineral: often known as magnetised steel Treasure: Gem Sale : 1600G Weight : 100g Location: Synthesis, Iron Chest (NW corner of map), ocean floor near Juno. MAHOGANY DESK Desk: a mahogany desk. Treasure: Furniture Sale : 6000G Weight : 8000g Location: Juno (Restaurant) MAHOGANY BED Bed: a high-grade mahogany bed Treasure: Furniture Sale : 12000G Weight : 30000g Location: Juno MAKEUP STAND Desk: a mahogany dressing table. Treasure: Furniture Sale : 1600G Weight : 4500g Location: Juno MALACHITE Gem: formally known as copper carbonate hydroxide Treasure: Gem Sale : 9000G Weight : 10g Location: Juno (Level Three in Robber Chest) MANTLE CLOCK Clock: an early-American rosewood mantelpiece. Treasure: Antique Sale : 5500G Weight : 1800g Location: Juno MANDHELING Coffee: an Indonesian-grown Arabica coffee. More bitter than French blends. Great over ice Treasure: Other Sale : 800G Weight : 100g Location: Marco MARBLE Mineral: a collection of crystallised calcite Treasure: Gem Sale : 6000G Weight : 100g Location: Synthesis MARBLE DESK Desk: a mahogany dressing table. Treasure: Furniture Sale : 1800G Weight : 4300g Location: Juno MARBLE DESK LAMP Lamp: an art nouveau desk lamp Treasure: Furniture Sale : 4200G Weight : 1200g Location: Juno "MARCELLO" Picture: a portrait of the great captain Marcello III. Artist unknown. Treasure: Antique Sale : 8500G Weight : 1420g Location: Juno (Level 3 Entrance, Captain's Room) MARGAUX Wine: a red wine from the Bordeaux region of France. Treasure: Alcohol Sale : 500G Weight : 750g Location: Juno (level 3 Entrance) MARIA'S RING Ring. A silver ring, a memento of Maria. Has many nicks, lowering its value. Treasure: Other Sale : 1000G Weight : 20g Location: Maria MEDICAL BASIN Surgical Equipment: a wooden basin Treasure: Other Sale : 1050G Weight : 800g Location: Pirate Ship MEDIEVAL ARMOUR Armour: plate mail used by medieval knights Treasure: Antique Sale : 40000G Weight : 30000g Location: Juno (Freight Room) MEDITERRANEAN MAP Mediterranean Map: taken from the Viola. Shows shipping routes through the Mediterranean. Treasure: Other Sale : 3100G Weight : 450g Location: Viola MEGA-ADE (expired) Heals 100 stamina. It's so old that you can't read the expiration date. Treasure: Recovery Sale : 200 G Weight : 150 g Location: Viola MEN"S DESK Desk: an oak writing desk Treasure: Furniture Sale : 2500G Weight : 16000g Location: Juno (Mezzanine) MOONSTONE Gem: home of the moon goddess in ancient Indian legend Treasure: Gem Sale : 10000G Weight : 10g Location: Old Jewel Box (nr Plane) MUG Mug: a large leather-bound mug. Treasure: Other Sale : 3000G Weight : 777g Location: Pirate Ship MYSTERIOS OCEANUS Tome: authored by the 16th century adventurer Vandross Treasure: Book Sale : 800G Weight : 150g Location: Pirate Ship MYTHOLOGICAL COIN Silver Coin: created around 400 BC. 01/12: Depicts the ruler of the gods, Zeus Treasure: PrecMetal Sale : 10000G Weight : 15g Location: Spada, Pirate Chest, Hold MYTHOLOGICAL COIN Silver Coin: created around 400 BC. 02/12: Depicts the queen of the gods, Hera Treasure: PrecMetal Sale : 10000G Weight : 15g Location: Spada Level 2 (Iron Safe) MYTHOLOGICAL COIN Silver Coin: created around 400 BC. 03/12: Depicts the god of the ocean, Poseidon Treasure: PrecMetal Sale : 10000G Weight : 15g Location: Various chests MYTHOLOGICAL COIN Silver Coin: created around 400 BC. 04/12: Depicts the goddess of Earth, Demeter Treasure: PrecMetal Sale : 10000G Weight : 15g Location: Various chests MYTHOLOGICAL COIN Silver Coin: created around 400 BC. 05/12: Depicts the goddess of wisdom, Athena Treasure: PrecMetal Sale : 10000G Weight : 15g Location: Various chests (Auction) MYTHOLOGICAL COIN Silver Coin: created around 400 BC. 03/12: Depicts the goddess of love, Aphrodite Treasure: PrecMetal Sale : 15000G Weight : 15g Location: Spada (chest in Captain's hidden room) MYTHOLOGICAL COIN Silver Coin: created around 400 BC. 08/12: Depicts the god of the sun, Apollo Treasure: PrecMetal Sale : 10000G Weight : 15g Location: Various chests MYTHOLOGICAL COIN Silver Coin: created around 400 BC. 09/12: Depicts the goddess of the moon, Artemis. Treasure: PrecMetal Sale : 10000G Weight : 15g Location: Various chests MYTHOLOGICAL COIN Silver Coin: created around 400 BC. 10/12: Depicts the god of battle, Ares Treasure: PrecMetal Sale : 15000G Weight : 15g Location: Wooden Chest MYTHOLOGICAL COIN Silver Coin: created around 400 BC. 11/12: Depicts the god industry, Hermes Treasure: PrecMetal Sale : 15000G Weight : 15g Location: Blue Jewel Box, Juno, Luggage area MYTHOLOGICAL COIN Silver Coin: created around 400 BC. 12/12: Depicts the goddess of victory, Nike Treasure: PrecMetal Sale : 10000G Weight : 15g Location: Various chests NAUTICAL MAP Nautical Map: taken form the Viola. So damaged that you can't tell what area it shows Treasure: Other Sale : 2800G Weight : 450g Location: Viola "NUDE AND SHADOW" Picture: a study of the beauty of the human form. Treasure: Antique Sale : 10500G Weight : 1420g Location: Juno (Level 5, Caretaker's Room) OAK BED Bed: an oak single bed Treasure: Furniture Sale : 8000G Weight : 52000g Location: Juno (Captain's Room, Level One) OKHOTNICHYA Spirit: a type of flavoured vodka Treasure: Alcohol Sale : 1100G Weight : 350g Location: Juno, Level 4, Third Class, Pirate Ship OPAL Gem: sometimes called "the rainbow gem" Treasure: Gem Sale : 8500G Weight : 10g Location: Juno (Lady's Jewel Box) OPERATING TABLE Desk: a beech table Treasure: Furniture Sale : 2500G Weight : 4000g Location: Pirate Ship (level 3) ORIENTAL VASE Porcelain: a simple but beautifully formed vase. Treasure: Antique Sale : 4000G Weight : 1800g Location: Juno ORTHOCLASE Mineral: a master stone of hardness 6 Treasure: Gem Sale : 2300G Weight : 50g Location: Synthesis OVAL TABLE Desk: an oak table Treasure: Furniture Sale : 2100G Weight : 8000g Location: Viola OVEN Oven: an oven taken from a kitchen. Not very valuable due to rust damage, bt still useable. Treasure: Other Sale : 2800G Weight : 1600g Location: Juno (kitchen) OVEN Oven: an oven taken from a kitchen. A general purpose oven for baking and grilling. Treasure: Other Sale : 2800G Weight : 1600g Location: Juno (kitchen) PALE ALE Beer: a light British beer brewed at high temperature. Treasure: Alcohol Sale : 800G Weight : 250g Location: Juno (Mezzanine Deck) PANAMA HAT Hat: very cool in summer. The label reads "made in Ecuador". Treasure: Other Sale : 1000G Weight : 100g Location: Marco PAPERBACK BOOK Book: printed in the early 20th century. A mass-market book by a best-selling author. Treasure: Book Sale : 250G Weight : 100g Location: Viola PARASOL Umbrella: used not for rain, but as shade from the sun. Treasure: Other Sale : 1250G Weight : 100g Location: Viola PART OF A WING Junk: part of a plane shot down during the war. Treasure: Other Sale : 2250 G Weight : 1200g Location: NE Viola, and many other places. PEARL Gem: this is not a stone, but formed organically. Treasure: Gem Sale : 9000G Weight : 10g Location: Juno (Chest on deck) PEG LEG Surgical Equipment: a wooden leg Treasure: Other Sale : 2500G Weight : 4000g Location: Pirate Ship PERIDOT Gem: a green gem, the birthstone of August Treasure: Gem Sale : 16500G Weight : 10g Location: Juno (Lady's Jewel Box), Pirate Ship (Sun God Safe), synthesis. PHOTO OF A SHIP Photo: a photo of a sailing ship from the Viola. Shows a white-sailed sailing ship in all its glory. Treasure: Other Sale : 800G Weight : 450g Location: Viola (Dirty Photo) PIECE OF GLASS Junk: a piece of glass form the bottom of the sea Treasure: Other Sale : 400G Weight : 450g Location: Ocean (near Spada) PIECE OF WOOD Wood piece: a piece of wood from the ocean. Treasure: Other Sale : 560G Weight : 150g Location: Ocean (Small Wood Chunk) PIEMONTE Wine: an Italian red wine fermented for over 3 years Treasure: Alcohol Sale : 3500G Weight : 750g Location: Juno (chest, level 3), Spada (chest in Captain's hidden room) PILSNER Beer: a light Czech beer brewed at low temperature. A light bodied beer with a strong flavour of hops. Treasure: Alcohol Sale : 800G Weight : 250g Location: Viola PIRATE"S CHEST Freight: a chest used to hold the pirates' belongings. Treasure: Other Sale : 800G Weight : 3200g Location: Pirate Ship (large box) PIRATE"S CHEST Cabinet: a medicine box carved from mahogany Treasure: Furniture Sale : 288G Weight : 8000g Location: Pirate Ship (Level 3) PIRATE KING'S TUB The bathtub used by the pirate Costello Treasure: Other Sale : 6500G Weight : 7500g Location: Pirate Ship PLATINUM COIN (Small Coin) Platinum coin: more rare and valuable than even gold. Features a flame on the front and a laurel on the back. Treasure: PrecMetal Sale : 40,000G Weight : 31 g Location: 101m SW edge of uncharted ocean, various PULP MAGAZINE Magazine: an early 20th century American magazine Tool : Book Sale : 250G Weight : 100g Location: Juno PYRITE (Gold Stone: necessary item to get the Juno Key) Mineral: the mineral most commonly mistaken for gold. Fairly hard and therefore often used in smelting. Treasure: Gem Sale : 2500G Weight : 2000g Location: Viola. There is only one of these. PYROXENE Mineral: a magnesium silicate of Ca. Mg. and Fe. Treasure: Gem Sale : 1800G Weight : 100g Location: Smuggler's Chest, ocean floor 64m, north of Juno. QUARTZ Mineral: a master stone of hardness 7. Often used as a material for chemistry and optics. Treasure: Gem Sale : 6000G Weight : 50g Location: Old Jewel box (Clear Stone), various ocean floor locations RADIO PARTS Work Equipment: on old transmitter/receiver Treasure: Other Sale : 16000G Weight : 2000g Location: Juno (Bridge) RAIMENT OF ISHTAR Artefact: graceful and light, very beautiful Treasure: Other Sale : 50000G Weight : 10g Location: Pirate Ship (Ishtar Chest ) RATIONS BARREL Treasure: Other Sale : 600G Weight : 5000g Location: Pirate Ship (Hold, Bilge) RATTAN BENCH Chair: a sofa made from detailed weaving Treasure: Furniture Sale : 1600G Weight : 7500g Location: Juno (Third Class) RATTAN CHAIR Chair: a sofa made from detailed weaving Treasure: Furniture Sale : 1400G Weight : 6000g Location: Juno (Third Class) RATIONS BARREL Barrel: a wooden barrel found in a pirate ship Treasure: Other Sale : 600G Weight : 5000g Location: Pirate Ship RED GARNET Gem: one of the 14 different types of garnet Treasure: Gem Sale : 30000G Weight : 10g Location: Pirate Ship (Pirate Chest, Hold) RHONE Wine: a wine form the Cotes du Rhone region of France Treasure: Alcohol Sale : 4500G Weight : 750g Location: Pirate Ship (First Mate's Room) RIVERSIDE TOWN Picture: a landscape of a peaceful country town. Treasure: Antique Sale : 5000G Weight : 1390g Location: Juno (Level 2, First Class Deck) ROCOCO VASE Porcelain: a vase from the second French Empire Treasure: Antique Sale : 4600G Weight : 800g Location: Juno (Level 4, Third Class) ROSNE-ROMANEE Wine: a red wine from the Bourgogne region of France Treasure: Alcohol Sale : 5000G Weight : 750g Location: Pirate Ship (Captain's Rooms) ROUND TABLE Desk: an oak multipurpose table Treasure: Furniture Sale : 1400G Weight : 4500g Location: Juno RUBY Gem: a red gem formed from aluminium oxides Treasure: Gem Sale : 32000G Weight : 10g Location: Juno (Lady's Jewel Box, wooden chest near Spada, synthesising) RUSTED PLATE Plate: a plate made from some metal. Rusted, and therefore of little value. Treasure: Other Sale : 550G Weight : 450g Location: NE of Viola RYE VODKA Treasure: Alcohol Sale : 1100G Weight : 350g Location: Juno RYE WHISKEY Whiskey: a whsikey produced primarily from rye Treasure: Alcohol Sale : 2600G Weight : 500g Location: Pirate Ship (Level 2) SAGA OF THE DRAGON Tome: by the poet Addra, who followed Costello. A poetic saga of the adventures of the pirate Costello. Tool : Book Sale : 250 G Weight : 100g Location: Viola SAILOR'S BATHTUB Atub used by the sailors on the pirate ship Treasure: Other Sale : 1050G Weight : 800g Location: Pirate Ship (Level 3) SAILOR'S BED Bed: a bed that puts function before form Treasure: Furniture Sale : 4500G Weight : 20000g Location: Pirate Ship (Level 3) SAILOR'S CABINET Cabinet: multi-purpose furniture carved from oak Treasure: Furniture Sale : 1500G Weight : 8000g Location: Pirate Ship SAILOR'S CAP Treasure: Sale : G Weight : g Location: SAILOR"S CHAIR Treasure: Furniture Sale : 300G Weight : 2400g Location: Pirate Ship SAILOR'S CHEST Clothing box: a clothing box used by the pirates Treasure: Other Sale : 3000G Weight : 6000g Location: Pirate Ship SAILOR'S DESK Desk: a beech table Treasure: Furniture Sale : 1400G Weight : 4500g Location: Pirate Ship (level 3) SAILOR'S WORK DESK Desk: a beech table Treasure: Furniture Sale : 1500G Weight : 4000g Location: Pirate Ship SAPPHIRE Gem: a gem formed from non-reddish aluminium oxides Treasure: Gem Sale : 30000G Weight : 10g Location: Juno (Lady's Jewel Box, synthesising) SARDEGNA Wine: a white wine from one of the Italian islands. Treasure: Alcohol Sale : 3500G Weight : 750g Location: Gang Boss Chest (Juno, Level 4) SARDONYX Gem: a gem with bands of red and white. The red stripes are formed of carnelian. Treasure: Gem Sale : 14,000G Weight : 10g Location: Silver Chest (Red Stone) SAUTERNES Wine: a white wine from the Bordeaux region of France Treasure: Alcohol Sale : 5000G Weight : 750g Location: Juno (Chest on Second Level deck) SCHWEITZER Weapon: the first saber to be used in Europe Treasure: Antique Sale : 11000G Weight : 1800g Location: Pirate Ship SCOTCH WHISKEY Whiskey: a Scottish whiskey made from barley Treasure: Alcohol Sale : 2600G Weight : 500g Location: Juno (Captain Jewel Box, Fridge) SCREW Junk: a screw from some kind of machine. Treasure: Other Sale : 150G Weight : 100g Location: S.E. Reef SCROLLS OF WONDER Research: by the medieval philosopher Deval Tool : Book Sale : 1200G Weight : 150g Location: Pirate Ship ? SEA MONSTER FIGURE Treasure: Antique Sale : 5000G Weight : 2000G Location: Juno, Captain's Room SHERRY Wine: a Spanish wine fermented in open-air conditions Treasure: Alcohol Sale : 3500G Weight : 750g Location: Pirate Ship (Captain's Room) SHIP'S LOG Notebook: a list of voyages made by the pirates Tool : Book Sale : 300G Weight : 150g Location: Pirate Ship SHIP'S WHEEL Work Equipment: part of the steerage engine Treasure: Other Sale : 31000G Weight : 21000g Location: Juno (Bridge) SIDE TABLE Desk: a walnut side table Treasure: Furniture Sale : 2500G Weight : 8000g Location: Juno (Restaurant) SIDE BOARD Desk: an oak sideboard Treasure: Furniture Sale : 2000G Weight : 10000g Location: Juno (Second Class Lounge) SILVER COIN Silver Coin: a coin minted on Daedalus. A specially minted coin with a high silver content. Treasure: PrecMetal Sale : 6500G Weight : 100g Location: Various SILVER NECKLACE Treasure: a beautifully adorned necklace. Treasure: Antique Sale : 6000G Weight : 350g Location: Juno (chest) and Pirate Ship Level Three SKELETAL MASK Carving: a mask used in some ancient ceremony Treasure: Antique Sale : 3800G Weight : 78g Location: Pirate Ship (Level 3) "SMILING WOMAN" Picture: a portrait of a beautiful woman Treasure: Antique Sale : 7000G Weight : 1400g Location: Juno (Entrance) SNAKE VASE Porcelain: a French-influenced 19th century vase. Treasure: Antique Sale : 5200G Weight : 2400g Location: Juno (Restaurant} SNEAKERS Stuff: low-cut and casual Treasure: Other Sale : 600G Weight : 450g Location: Chest SNUFF BOX Snuff was popular in the late 17th century. Treasure: Other Sale : 7000G Weight : 300g Location: Juno (Duralumin Case, Level 4, Third Class ) SOFA Chair: a very practical multi-purpose sofa. Treasure: Furniture Sale : 2300G Weight : 8000g Location: Juno (Second Class A) SPATHA Weapon: a short sword popular from the 7th century BC Treasure: Antique Sale : 26000G Weight : 900g Location: Pirate Ship SQUID INK It says, "Do not drink" Tool : Recovery Sale : 200G Weight : 150g Location: Ocean floor, 65m north of Juno. due west of Daedalus Island STACKED CABINET Cabinet: a wardrobe from the early 19th century Treasure: Furniture Sale : 3000G Weight : 14500g Location: Juno STEEL BUCKET Bucket: just your plain, average bucket. Treasure: Other Sale : 900G Weight : 520g Location: Juno (cabin bathroom) STEEL HOOK Surgical Equipment: a steel hook Treasure: Other Sale : 8000G Weight : 3000g Location: Pirate Ship STEINHEGER Spirit: a German gin distilled in a pot still. Treasure: Alcohol Sale : 1000G Weight : 350g Location: Juno (Level 2, Second Class A) STEP Step: used to help reach things in high places. Treasure: Other Sale : 1000G Weight : 600g Location: Juno (Restaurant area cabin) STOUT Beer: A black beer using roasted barley for colour. Has a deep aroma and bitterness from roasted grains. Treasure: Alcohol Sale : 88GG Weight : 250g Location: Viola SUMMER Picture: a landscape study of summer sunlight. Artist unknown. Treasure: Antique Sale : 6500G Weight : 1420g Location: Juno (Painting) SUPERTONIC 40 Heals 40% of stamina Tool : Recovery Sale : 1000 G Weight : 150g Location: various SUPERTONIC 60 Heals 60% of stamina Tool : Recovery Sale : 2000 G Weight : 150g Location: Silver Chest (Strange Bottle) SUPERTONIC 80 Heals 80% of stamina Tool : Recovery Sale : 3000G Weight : 150g Location: Various, make using synthesis SURGICAL SAW (A) Equipment: a saw for performing amputations Treasure: Other Sale : 2400G Weight : 1600g Location: Pirate Ship (Level 3) SURGICAL SAW (B) Equipment: a saw for performing amputations Treasure: Other Sale : 1600G Weight : 900g Location: Pirate Ship (Level 3) TABLE STAND Lamp: a bed light used in passengers' quarters Treasure: Furniture Sale : 3800G Weight : 1250g Location: Juno TABLE VASE Porcelain: beautifully decorated ewer. Treasure: Antique Sale : 4400G Weight : 2200g Location: Juno TALC Mineral: a master sone of hardness 1 Treasure: Gem Sale : 2000G Weight : 100g Location: Near A Stone Tablet (84m) TAWAR Coffee: an Indonesian-grown Arabica coffee. Treasure: Other Sale : 800G Weight : 100g Location: Auction TEACUP Cup: a teacup, no doubt used at tea-time. Treasure: Other Sale : 650G Weight : 450g Location: Juno First Class Deck Tearooms TEAPOT Pot: a teapot. To be used no doubt at tea time. Unfortunately chipped, and it will not hold liquid. Treasure: Other Sale : 3750G Weight : 800g Location: 75m east of Sunken Bus (Pot), Juno TEABOY Desk? Treasure: Furniture Sale : 2300G Weight : 4200g Location: Juno TEA TABLE Desk: a rosewood tea table. Treasure: Furniture Sale : 2750G Weight : 4400g Location: Juno TELEVISION STAND Desk: an oak table. The perfect height to keep the television at eye level. Treasure: Furniture Weight : 2800g Sale : 1800G Location: Viola TEQUILA BLANCO Spirit: A Mexican drink, also known as Tequila White Treasure: Alcohol Sale : 1300G Weight : 350g Location: Pirate Ship TEQUILA REPOSADO Spirit: A Mexican drink, also known as Tequila Gold Treasure: Alcohol Sale : 1600G Weight : 350g Location: Pirate Ship "THE CATHEDRAL" Picture: evokes a strong feeling of majesty. Artist unknown. Treasure: Antique Sale : 5000G Weight : 1410g Location: Juno (Level 5) THE GARDEN Treasure: Antique Sale : 6000G Weight : 1380g Location: Juno (Painting) THE GREEN STONE Research: by Bello Algheri, published in 1936. Contains notes on the beliefs of the Green Stone cult. Tool : Book Sale : 1200G Weight : 150g Location: Viola "THE GARDEN" Picture: shows the warmth of family life. Treasure: Antique Sale : 6000G Weight : 1380g Location: Juno (Level 2, Second Class Deck A) "THE GREEN HOUSE" Picture: a landscape that evokes images of peace. Treasure:Antique Sale : 5000G Weight : 1400g Location: Juno (Mezzanine) THE PRIVATEERS Research: published in 1919 by Dolclamer. Treasure: Book Sale : 1200G Weight : 150g Location: Juno THREE-LEGGED VASE Porcelain: this vase seems to have been made in Asia. Treasure: Antique Sale : 2600G Weight : 1200g Location: Juno TIGER"S EYE Gem: similar to the eye of a tiger when it sparkles Treasure: Gem Sale : 7500G Weight : 10g Location: Juno (Wooden Chest, Second level Deck) TITANIUM Synthesising Agent: an allouy created at high pressures Tool : Synthesis Sale : 60000G Weight : 10000g Location: Create using Synthesis TOKAJI Wine: a very sweet Hungarian wine Treasure: Alcohol Sale : 3500G Weight : 750g Location: Juno (Freight) TOPAZ Gem: a master stone of hardness 8 Treasure: Gem Sale : 15000G Weight : 10g Location: Labyrinth, Pirate Lord Chest TORTURE BED Torture Device: a bed of nails Treasure: Other Sale : 2800G Weight : 15100g Location: Pirate Ship (Level 3) TORTURE CHAIR Torture Device: a wooden chair with nails in the seat Treasure: Other Sale : 2750G Weight : 14000g Location: Pirate Ship (Level 3) TORTURE TABLE Torture Device: a table with a sharp, pointy top Treasure: Other Sale : 2200G Weight : 14000g Location: Pirate Ship (Level 3) TOSCANA Wine: an Italian wine fermented for at over three years. Tool : Alcohol Sale : 3500G Weight : 750g Location: Pirate Ship (chest in Captain's hidden room) TRAPPIST Beer: a traditional beer first brewed in monasteries Treasure: Alcohol Sale : 1400G Weight : 250g Location: Auction (wreck?) TRIBAL FIGURE Carving: a gold figurine from the 15th century Treasure: Antique Sale : 38000G Weight : 600g Location: Pirate Ship (Hold) TRIPLE SOFA Chair: a British-made sofa. Treasure: Furniture Sale : 2800G Weight : 8000g Location: Viola TOURMALINE Gem: sometimes called the "electric gem" Treasure: Gem Sale : 4500G Weight : 10g Location: Juno (Duralumin Case, Lady's Jewel Box, Ouroborous Chest, Iron Chest on Pirate Ship), ocean floor near Juno TRAPPIST Beer: a traditional bed first brewed in monasteries Treasure: Alcohol Sale : 1400G Weight : 250g Location: Juno (Level 4, Third Class) TURQUOISE Gem: one of the oldest gems known to man. Treasure: Gem Sale : 9000G Weight : 10g Location: Pirate Ship (Bilge, on a ledge) UNTITLED TOME Tome: by Guido Gregorius, bound in human skin Tool : Book Sale : 1500G Weight : 150g Location: Pirate Ship UPHOLSTERED SOFA Chair: a luxurious sofa made for use in high society. Treasure: Furniture Sale : 3000G Weight : 9700g Location: Juno UVA Tea: a type of Ceylon tea Treasure: Other Sale : 800G Weight : 100g Location: Auction VANDANIUM Synthesising Agent: atomic number 23, atomic symbol V. Tool : Synthesis Sale : 32000G Weight : 20000g Location: Pirate Ship (Hold, masks room with Agrippa Map Element) VENETO Wine: a white wine from Northern Italy Treasure: Alcohol Sale : 3500G Weight : 750g Location: Juno (Restaurant} VEGAS SPECIAL Will heal 50% Stamina, or poison you and reduce to 1. Feelin' lucky? Tool : Recovery Sale : 200G Weight : 150g Location: Near A Stone Tablet (using glass, 77m) VERTICAL CABINET Cabinet: multi-purpose furniture carved from oak Treasure: Furniture Sale : 1800G Weight : 800g Location: Pirate Ship VIENNESE VASE Porcelain: the pattern is influenced by Swiss painters. Treasure: Antique Sale : 4200G Weight : 1700g Location: Juno Level 2 (Pretty Vase) VINTAGE PORT Wine: a Portuguese wine from a vintage year Treasure: Alcohol Sale : 3500G Weight : 750g Location: Pirate Ship (Captain's room) VIOLIN Instrument: a violin carved in 16th century Italy Treasure: Other Sale : 16000G Weight : 630g Location: Juno (Restaurant and Freight) VOYAGE JOURNAL Notebook: a leather-bound journal kept by a passenger Tool : Book Sale : 200G Weight : 50g Location: Juno (Mezzanine Deck) WALKING STICK Treasure: Other Sale : 6000G Weight : 300g Location: Juno, Captain's Room WALKING SWORD Weapon: a sword carried by 16th century Europeans. Treasure: Antique Sale : 9000G Weight : 600g Location: Pirate Ship (Level 4) WALNUT TABLE Desk: a walnut table Treasure: Furniture Sale : 1800G Weight : 600g Location: Juno (Restaurant area cabin} WARDROBE Cabinet: multi-purpose furniture carved from oak. Treasure: Furniture Sale : 1500G Weight : 14000g Location: Viola WEIZEN Beer: a Bayern beer using 50% or more wheat. Has an aroma and acidity unique to wheat brewing. Treasure: Alcohol Sale : 800G Weight : 250g Location: Viola WHEELBARROW Work Equipment: found at the bottom level of the ship Treasure: Other Sale : 8000G Weight : 7000g Location: Juno (Engine area) WHEEL-LOCK GUN Weapon: a flint gear creates the ignition spark Treasure: Antique Sale : 14500G Weight : 5000g Location: Pirate Ship WINE CELLAR Object: a wine cellar made from mahogany Treasure: Furniture Sale : 3000G Weight : 4000g Location: Juno (Second Class Lounge) WINE COOLER Object: a wine cooler made from mahogany Treasure: Furniture Sale : 3600G Weight : 3500g Location: Juno (Second Class Lounge) WINGBACK CHAIR Chair: an 19th century chair with armrests Treasure: Furniture Sale : 3100G Weight : 8500g Location: Pirate Ship (Captain's Room) WINNING AUCTIONS Treasure: Book Sale : 759G Weight : 150g Location: Juno, Captain's Room WOODEN BARREL Barrel: a wooden barrel found in a passenger ship Treasure: Other Sale : 600G Weight : 5000g Location: Juno (Restaurant) WOODEN BENCH Chair: a beautifully designed multi-purpose bench. Treasure: Furniture Sale : 2000G Weight : 8500g Location: Juno (Restaurant area cabin) WOODEN SHOES Shoes: carved from wood Treasure: Other Sale : 1380G Weight : 180g Location: Ocean 4m WORK DESK Desk: an oak office desk Treasure: Furniture Sale : 1800G Weight : 14000g Location: Juno (Captain's Room) WORK GLOVES Construction Equipment: a thick pair of gloves. Very durable, with a good non-slip grip. Treasure: Other Sale : 2500G Weight : 500g Location: Marco, chest WORK TABLE Desk: a mahogany work table Treasure: Furniture Sale : 1700G Weight : 4200g Location: Juno (Restaurant area cabin) WRITING DESK Desk: a mahogany bureau desk Treasure: Furniture Sale : 1200G Weight : 4200g Location: Juno (Mezzanine) WYVERN"S ASTROLABE Nautical Equipment: a type used in the 16th century Treasure: Other Sale : 2600G Weight : 1600g Location: Pirate Ship ZUBROWKA Spirit: a Polish vodka bottled with 'bison grass' Tool : Alcohol Sale : 1100G Weight : 350g Location: Juno (chest between boxes in corridor) ZWEIHANDER Weapon: a German two-handed sword Treasure: Antique Sale : 45000G Weight : 7500g Location: Pirate Ship ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo 18. QUEST ITEMS ......................................................... *L18 ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo To complete the game you must have found : Red Chalkeia Lavender Chalkeia Green Chalkeia Purple Glass ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo 19. VIOLA MAP AND CHECKLIST ............................................. *L19 ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo You can only pick up some of the heavier items after you have a better sack. EXIT/ENTRANCE SURFACE ---^^^^^^^^^^^^^^----- | | ------------|Door|---- | | | | --------- | | | | -----------------| |------------| A | | Door Door X | -----X-------X---| |------------| | | | ------ |_______| | C | B | | | | |________|_______| ROOM A ROOM B ROOM C Mega-ade 300 150g Mega-ade (expired) 150g The Green Stone 150g Ferry Fan 150g Weizen 250g Photo of a Ship 420g Intro to Sonar 150g Mega-ade 300 150g Desk Lamp 1150g Dry Gin 350g Lounge Chair 3000g Lounge Chair 3000g Mediterranean Map 450g Club Chair 4200g Ferry Desk 5000g Television Stand 1800g Ferry Desk 5000g Wardrobe 14000g Colour Television 2800g Triple Sofa 8000g Oval Table 8000g CORRIDORS KEY ITEMS (ONE OF EACH) Diving Life 50g Travel Case in Room A Mega-ade (expired) 150g Work Trunk in Room C Pilsner 250g Red Shiny Stone in Room C Nautical Map 450g Gold Stone in Room B ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo 20. SPADA MAP AND CHECKLIST ............................................. *L20 ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo oooooooooooooooooooo LEVEL 1 (Upper Deck) oooooooooooooooooooo KEY TO MAP B = bathroom C = bedroom T = toilet XX = EXIT v = Stairs down to Level 2 H = hidden door TC = Captains treasure chests Aft Upper Deck Fore Upper Deck Captain's Room ______________________________________________________________________ ( | | | | | | | > ( | | | D 5 | | 1 D > ( B | C H | | | | | > ( | |___| |-------| |------| > (--D----D--| | XX EXIT | | EXIT 3 V > ( XX D | v |_______| |______| > ( D | | | | | > (------|-|-D-| D 4 | | 2 D > (__T__|_v___|____________|_______|____________________________|______|_> CAPTAINS' ROOM (C) Captain's Bed Captain's Desk Captain's Dresser Captain's Table Copper Oil Lamp Hermetica Letter of Marque Pirate King's Tub Pretty Bottle x2 underneath it Sherry, Vintage Port Rosne-Romanee (toilet) Scrolls of Wonder (toilet) Wingback Chair Wooden CHest (625g 1 only) HIDDEN ROOM (H) This is found by clicking on the lighted edge of the wall at the base of the Captain's bed. Cannon. Wooden Chest (5000g) Piemonte x2, Cloudy Bottle x2, Cloudy Bottle x2 (Lombardia and Toscana) Giant Sword - Claymore(on wall between the two chests) Wooden Chest (open with gold) Small Coin x1, Small Coin x1, Ingot x2 (Commemorative Coin, Mythological Coin) TOILET Scrolls of Wonder (toilet) Rosne-Romanee (toilet) BATHROOM Cannon Cannonball Captain's Dresser Copper Oil Lamp Letter of Marque Pirate King's Tub CORRIDOR Captain's Table Cannon ooooooooooo First Visit ooooooooooo 1. Cabin Pilsner Stout Sailor's Chair 2. Cabin Alt Cutlass Heavy Rum Mug Pilsner Pirate's Chest Sailor's Chair 3. Main Floor Cannon Cannonball Iron Oil Lamp 4. Room Alt Cannon Cannonball Cutlass Genever Iron Oil Lamp Mug Sailor's Chair 5. Room Cannon Cannonball Cutlass Iron Oil Lamp Sailor's Work Desk ooooooooooooooooooooo LEVEL 2 (Middle Deck) ooooooooooooooooooooo KEY TO MAP v Stairs down from upper deck. V Stairs down to Level 3 deck ^ Stairs up to Aft Upper Deck First Mates Room ______________________________________________________________________ ( T | v | | | > (____D__|__ | | 8 X ___x_____x___ > ( | | V |______| | 3 | 2 | > ( | | |------------ capstan > ( | | () X| 4 | 1 |X () v > ( D | ^ ________ ------------- > ( D | | | |_6X__|_5___| > (---D----| | | 7 x > (__T__|_v___|_____|_______|__________________________________________> 1. CENTRE CABIN 5 6. TOILET First Mates Bed Sailor's Chair Tequila Blanco Tequila Reposado Vertical Cabinet First Mate's Chair Sailor's Bed First Mate's Desk Sailor's Cabinet 4. FURTHER CENTRE CABIN 3. 2. TOILET Sailor's Bed Sailor's Bed Nothing Sailor's Chair Sailor's Chest Round Table Horizontal Cabinet Sailor's Cabinet Iron Safe (1545g) Vertical Cabinet DECK Okhotnichya Cannon Cannonball Iron Oil Lamp 7. 8 Schweitzer (sword) Bench Copper Bucket Cutlass Cannon Cannon Cannonball Cannonball Bench Iron Oil Lamp Cutlass FIRST MATE'S ROOM TOILETS Agricole Nothing except lamps Bench Cognac VSOP Egyptian Cup Egyptian Necklace First Mates Chair Grain Whiskey Heavy Rum Hemp Bag Irish Whiskey Medieval Armour Medieval Armour Rhone Rococo Vase Sailor's Cabinet Scotch Whiskey Ship's Log Spatha Wooden Chest (one only, in left corner from double doors) contains: Beryl Knife x4, Diamond Knife x2 oooooooooooooooooooo LEVEL 3 (Lower Deck) oooooooooooooooooooo Lower Deck Fore ______________________________________________________________________ ( | | | | | | | | > ( | v ^ __| ^ | 2 D ___ _____________ | 9 |10 D ___| > ( |______| |_____| __| |__ | | |_D___|___| | | > ( | | | | Surgery D | | > ( __| () {} D 3 v | D 12 | () D11| > ( | |__ ___| |___________| _______ ____ | > ( |____| _____ |__| _________D__ | 8 | | | | > ( | 1 D | 13 D | 4 | |_____D | 7 D |DOWN > (________|____|___|____|_______________|___________|___________|___|_|__ > Iron Chest Schweitzer x1, Kopis x1, Cutlass x1 1. 2 First Mate's Chair Cannon Egyptian Bracelet Cannonball 1st Mate's Cabinet(Pirate Wardrobe)Cutlass First Mate's Bed Iron Oil Lamp Sailor's Desk Sailor's Work Desk Iron Chest (4700g) Kopis Iron Oil Lamp First Mate's Chest 3. MAST ROOM Mega-ade 300 4. Operating Table Pirate's Chest First Mate's Chest First Mate's Chair Sailor's Desk Book-keeping Log 7. Bench Sailor's Desk Chest of Drawers Sailor's Bed Saga of the Dragon (bk) Mega-ade 8. Empty Room 9. Sailor's Bathtub (Large Basin) Sailor's Bed Iron Oil Lamp Snuff Box (on ledge) Chest of Drawers Sailor's Chair Sailor's Desk Light Rum 10. Bourbon Whiskey (inside a bed) Sailor's Bed Sailor's Cabinet Sailor's Chest DECK OUTSIDE LAST ROOM Carved Figurin Cuffed Chain 11. Skeletal mask Torture Chair Torture Bed Surgical Saw Leg Irons Iron Manacles Torture Table 12 SURGERY Peg Leg Steel Hook Medical Basin Surgical Saw Operating Table Pirate Axe (Hatchet) Small Saw (Surgical Saw: a different one) 13. Flintlock Gun Sailor's Cabinet Bench Sailor's Work Desk Iron Oil Lamp Cannon Cannonball ooooooooooooooo LEVEL 4 (Hold) ooooooooooooooo _______________________________________________________________________ ( | | > ( 1 V | C1 D + + ____ +++ ______________________ > ( |_________| + __| |__ | | | | _______ > (---------D| + | | | Lower | |---| | | > ( | () + D ^ | | Floor | |L D D Steps | > ( 2 | _______ + |__ __| | | |---| | Steps | > ( | | | + +++|___|++ |___________|___5_|___| ______| > (---D----| | C2 D UP> (_______D__|______|_____________________________________________________ > 1. Entrance and Exit stairs to Level 3 and then up to First Mate's rooms 2. Vertical Cabinet Bourbon Whiskey Untitled Tome (on one of the cabinets shelves) Mega-ade 500 (ditto) Rye Whiskey (ditto) Pirate Chest (on a ledge 1625g) (Small Coin x1, Red Stone x1, Ingot x1) C 1 (You cannot lift the long table, it's nailed down) Tribal Figure Iron Oil Lamp Turquoise (under table) C 2. Longsword Aztec mask Skeletal mask Bronze Pot Mega-ade 1000 5. Gunpowder case (on the upper part) Grenade Gun Walking Sword Small Barrel (another Rations barrel) Rations Barrel ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo CREDITS, LEGAL STUFF AND CONTACT ....................................... *CLC ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo Thanks to Arika for creating a game that goes against the tide of other first person games, and for Everblue 2, too! Thank you to GameFAQs for hosting boards for every game and making it possible for me to find someone else who also likes Everblue. Also thank you for posting this FAQ. Many thanks to cade who rescued this FAQ by successfully completing Cao's race and finding the location of the Juno. Thanks to Saikyo Mog for the usual good advice and words of caution. Best to learn how to swim before diving in at the deep end, or words to that effect. I am glad I listened to you for once. ;) ooo This guide may not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site other than GameFAQs.com or otherwise distributed publicly. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. This FAQ is copyrighted by threetimes 25th February 2008/March 2011. Three years goes by quickly. ooo Any errors or omissions are all my fault, so if you can help correct them or add anything extra that might be useful please let me know. Emails must be titled EVERBLUE FAQ and can be sent to me at: threetimes.ajh (add @ with no spaces) googlemail.com ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOO Version History First Draft : Completed up to finding the Key for the Juno. November 25th 2007 Second Draft : Complete rethink and changed the formatting. There is a long way to swim yet, but reached the Brigantine after having some problems with my maps of the Juno: now pretty well sorted out. Only an introduction to the Auction Room so far. 25th February 2008 Third Draft : More exploration of the Juno, Spada, Labyrinth and Protopolis. Lots more titles, coins and treasure! Although the final part of the FAQ is complete there is more mapping to do and items to list as well as other improvements. I have reorganised the contents again. 14th March 2008 Fourth Draft : April ....2008 Fifth Version : March 2011. Completed the walkthrough and improved the formatting, although some items and Friendship Coins are still unaccounted for. ooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOooOOOoo