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My personal site : kolardamir.com ----------------------------------------------------------------------------- Name of game: Final Fantasy X-2 (based on and written for US version) Type of guide: Gunner's Gauntlet Guide / FAQ Platform: Playstation 2 Version: Helena, released on 16th February 2008 Author: Damir Kolar (Split Infinity) Copyrighted to: (c) Damir Kolar - All rights reserved Made in: MS Word, Courier New, Font Size 10, Chrs/Line 79 Best viewed: MS Word, Courier New, Font Size 10, Chrs/Line 79 ----------------------------------------------------------------------------- MAKE SURE to check out mailing policy at the bottom of the document! ============================================================================= ============================================================================= 1.) LEGAL INFORMATION - G0100 ============================================================================= ============================================================================= This document is copyrighted to me, Damir Kolar. It is intended for *PRIVATE* use only. It cannot be used in ANY form of printed or electronic media involved in a commercial business, in part or in whole, in any way, shape, or form. It cannot be given away freely, as bonus or prize, it can't be given away with the game and so on. It cannot be used for profitable or promotional purposes, regardless of the situation. Breaking any of these rules is in direct violation of copyright law. This document is protected by copyright law and international treaties. Unauthorized reproduction and distribution of this document, or any portion of it, may result in severe civil and criminal penalties, and will be prosecuted to the maximum extent possible under the law. Any characters, names, places, or miscellaneous objects are copyright of their respective companies. If you are a webmaster of the site that wishes to post this document, you may do so under one condition - you must e-mail me first for permission. If permission is granted, you cannot change a single character of this document, and you must leave it in txt format. Permission will *not be granted* to fan based websites. *ONLY* following sites can host this guide: - http://www.gamefaqs.com - http://www.neoseeker.com - http://faqs.ign.com - hhtp://www.squareuniverse.com - http://www.rpgdreamers.com - http://www.ffslo.tk ============================================================================= ============================================================================= 2.) TABLE OF CONTENTS - G0200 ============================================================================= ============================================================================= If you need to find something quickly, press and hold CTRL (Control), then press F button. This will bring up 'Find and Replace' box. In it type the word you're looking for and you should be taken to it immediately. This is much faster than scrolling thru entire guide. For your convenience I've inserted special search codes near every section to help you easily hop on to that section by using search code provided. Each search code will appear only twice in whole guide - thus getting stray hits will be impossible. ----------------------------------------------------------------------------- SECTION NUMBER AND NAME | CODE | WHAT IS IT ABOUT? ----------------------------------------------------------------------------- 1.) Legal information | G0100 | Copyright protection and legal info. 2.) Table of Contents | G0200 | Sections of this guide. 3.) Latest Updates | G0300 | Read what was added in last update. 4.) Introduction | G0400 | Just some small rambling from me... 5.) Gunner's Gauntlet! | G0500 | Dive into the action! ----------------------------------------------------------------------------- 6.) Past Revisions | G0800 | History of this guide resides here... 7.) Credits | G0900 | All who contributed... Thank you. 8.) Contact Info | G1000 | Find out how to reach me. ----------------------------------------------------------------------------- ============================================================================= ============================================================================= 3.) LATEST UPDATES - G0300 ============================================================================= ============================================================================= - Version Helena (16th February 2008) # Some beauty touches. ============================================================================= ============================================================================= 4.) INTRODUCTION - G0400 ============================================================================= ============================================================================= Hello! I am Damir Kolar and I welcome you to seventh FFX-2 related project. For this in-depth guide I've decided to tackle Gunner's Gauntlet minigame, which is playable on Besaid island from CH2 onwards. Since first version of Gunner's Gauntlet must be beaten in order to get 100% completion, and since many players aren't accustomed to the controls for this minigame, this and some other reasons have caused this in-depth guide to spawn. ============================================================================= ============================================================================= 5.) GUNNER'S GAUNTLET! - G0500 ============================================================================= ============================================================================= Main issues addressed in this section are: ============================================================================= Gunner's Gauntlet Rules & Regulations --------------------------------- G0501 Cloister Gunner's Gauntlet Rules & Regulations ------------------------ G0502 Issue regarding high score carrying over to New Game Plus ------------- G0503 ============================================================================= -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- GUNNER'S GAUNTLET RULES AND REGULATIONS - G0501 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- AVAILABLE?: Besaid, CH2, CH3, CH5 START? : Talk to Beclem on 'B - village slope', or address one of Aurochs, if playing in CH5 OBJECTIVE?: Make it to the beach within alloted time limit and score higher than Beclem's record to win the prize ----------------------------------------------------------------------------- CONTROLS Left stick - move Yuna Circle - lock on nearest target X - fire gun Square - change between current target and last fiend targeted R1, L1 - scroll thru different types of available ammo Triangle - upgrades selected ammo ----------------------------------------------------------------------------- HELPFUL POINTERS As you wander from 'B - village slope' to 'B - beach', you'll encounter fiends. Notice Yuna's HP in upper right corner - each time fiend manages to take a bite off Yuna, her HP will decrease. If it's reduced to zero, current session of Gunner's Gauntlet is over. Press Circle to lock onto nearest target (if target is out of range, you may need to get closer in order to get a lock on it). Target's HP will be displayed to the right. Press X to fire onto locked target. Rounds fired will *always* connect. However, you may need time to reload every now and then. Keep firing until fiend's HP is reduced to zero. Don't forget to regularly check up on your ammo count, which is displayed just below Yuna's HP - you don't wanna run out of it. Luckily defeated fiends drop behind chests containg extra ammo for Yuna to take. So always make sure to pick up chests after killing your target. In case you encounter more fiends together (let's say two), pressing Circle will lock onto nearest one (let's call it fiend A). Be careful - if fiend B tries to attack Yuna, you won't be able to defend against fiend B for as long as you're locked onto the fiend A. You will need to press Circle quickly - doing so will shift lock on onto fiend B, since it is closer than fiend A. Sometimes you will find special types of ammo in chests, Dual Shot being first one you'll come across. Box displaying amount of Dual Shot ammo will appear beneath regular ammo box. Press Circle to lock on two closest targets. Select Dual Shot ammo using L1 or R1 button. Now you can fire at both targets at once with X. In case one of two fiends falls sooner, it's a waste to keep shooting with Dual Shot ammo, so remember to switch back to regular ammo. Death ammo is second most potent ammo with the ability to kill target fiend with a single shot. Death ammo box appears below Dual Shot ammo box. Press Circle to select a target and then X to gun it down. Once you've acquired multiple types of ammo, use L1 and R1 to choose the most effective one. Volley ammo is the most powerful ammo you can find. It has the ability to kill all on-screen enemies at once. Volley ammo box appears below Death ammo box. Just select Volley ammo and press X for some major ownage. Once you reach Lv6 challenge of Gunner's Gauntlet, you will have the ability of getting upgrades by defeating certain fiends. The number of upgrades you have is shown in blue to the left of your ammo counter. Select an ammo and press Triangle to convert two rounds of that ammo to one round of the next grade of ammo. Once you reach Lv7 challenge of Gunner's Gauntlet, you will have the ability of getting Quick Shot item from defeated fiends. Quick Shot enables rapid-fire attacks for a short periods of time. An additional bar showing time remaining will appear below Chain gauge. As you topple fiends, a Chain Gauge at the bottom of the screen gradually fills. Reaching set locations on the gauge greatly increases the number of points you receive for killing fiends. When gauge reads 'Chain 1', you receive fixed amount of points for each defeated fiend. When it reads 'Chain 2', you receive double amount of points. When it reads 'Chain 3', amount of points awarded is tripled! That's your chance to score big. Be warned: the gauge resets if you're hit. Your score will also be penalized by having 1 point deducted. ----------------------------------------------------------------------------- DIFFICULTY LEVELS Now I'll take care of filling you in on how many difficulty levels there are, what is the score needed to advance to next level and what are the rewards*. LEVEL | SCORE | REWARD | LEVEL | SCORE | REWARD ----------------------------------------------------------------------------- Lv1 | 500 | Enigma Plate GG | Lv2 | 750 | Power Wrist Lv3 | 900 | Silver Bracer | Lv4 | 1000 | Titanium Bangle Lv5 | 1150 | Mortal Coil GG | Lv6 | 1300 | Beaded Brooch Lv7 | 1400 | Diamond Gloves | Lv8 | 2000 | Faerie Earrings Lv9 | 2800 | Adamantite | LvMAX | - | nothing Take note that you can get these items ONCE, and only ONCE ever. This is because your highest score carries over into new game plus, thus making it impossible to gain second copy of Adamantite. ----------------------------------------------------------------------------- ITEMS LEFT BEHIND Now how about revealing what you can find in chests left behind? ITEM | DESCRIPTION ----------------------------------------------------------------------------- Ammo | Each shot deals 1 HP of damage to target fiend. Dual Shot | Can shoot at two fiends at once. Deals 1 HP of damage as well. Death | Instakills one target enemy. Volley | Instakills all onscreen enemies. Upgrade | Upgrade is shown in blue to the left of your ammo count. Select | an ammo and press Triangle to convert two rounds of that ammo | to one round of the next grade of ammo. 2x Ammo turns into 1x | Dual Shot, 2x Dual Shot turns into 1x Death, and 2x Death turns | into 1x Volley. HP recovery | This items recovers anywhere from 15 to 19 HP of Yuna's health. Quick Shot | Allows faster shooting rate until Quick Shot gauge runs out. ----------------------------------------------------------------------------- FIENDS ENCOUNTERED And finally, lowdown on all the fiends you can encounter. FIEND column is name of the fiend, HP column will show you amount of HP fiend has, PTS column shows amount of points awarded when enemy is killed, APPEARS column will inform you on which level of this minigame fiend starts to appear, and ITEM column will show you what type of item does the fiend drop when killed. FIEND | HP | PTS | APPEARS | ITEM ----------------------------------------------------------------------------- Coyote | 5 | 3 | Lv1+ | 10x-14x Ammo Wild Wolf | 7 | 5 | Lv1+ | 1x-2x Death Shantak | 10 | 10 | Lv1+ | 10x-14x Dual Shot YSLS-99 | 17 | 15 | Lv1+ | 1x-2x Death Creeper | 1 | 1 | Lv3+ | Nothing Small Tomb | 10 | 5 | Lv3-5 | 1x Volley Nashorn | 8 | 12 | Lv4+ | 15x-19x HP recovery Bicocette | 11 | 8 | Lv6+ | 1x Volley Medium Tomb | 16 | 8 | Lv6-7 | 2x Volley Hrimthurs | 6 | 25 | Lv7+ | Quick Shot Divebeak | 12 | 4 | Lv7+ | Upgrade (which type you get is random) Large Tomb | 20 | 15 | Lv8-9+ | 3x Volley X-large Tomb | 30 | 20 | LvMAX | 4x Volley ----------------------------------------------------------------------------- CHEESY TRICK KNOWN AS BLIND SPOT http://splitinfinity.50megs.com/images/gunnersblindspot.JPG The above link will, when copy/pasted in your browser, lead you to start of so called blind spot in Gunner's Gauntlet. As you see from mini-map in upper left corner, this is the last curve on 'Besaid - waterfall way' and Yuna is standing just before the final waterfall, as close to the fence as possible. Blind spot area extends under whole waterfall and perhaps five or so of Yuna's running steps further from waterfall. While you remain stationary in blind spot area (you can fire as much as you want), fiends will NOT attack you. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- CLOISTER GUNNER'S GAUNTLET RULES AND REGULATIONS - G0502 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- AVAILABLE?: Besaid, CH3, CH5 START? : Talk to the monk at the entrance to the cloister OBJECTIVE?: Make it to the end within 12 minute time limit and score big ----------------------------------------------------------------------------- CONTROLS Left stick - move Yuna's view around Circle - lock on nearest target X - fire gun Square - change between current target and last fiend targeted R1, L1 - scroll thru different types of available ammo Triangle - upgrades selected ammo ----------------------------------------------------------------------------- HELPFUL POINTERS As you wander from start of the cloister to the end, you will notice a big difference - first person view! Notice Yuna's HP in upper right corner - each time fiend manages to take a bite off Yuna, her HP will decrease. If it's reduced to zero, current session of Gunner's Gauntlet is over. Press Circle to lock onto nearest target (if target is out of range, you may need to get closer in order to get a lock on it). Target's HP will be displayed to the right. Press X to fire onto locked target. Rounds fired will *always* connect. However, you may need time to reload every now and then. Keep firing until fiend's HP is reduced to zero. Don't forget to regularly check up on your ammo count, which is displayed just below Yuna's HP - you don't wanna run out of it. Luckily defeated fiends drop behind extra ammo, which is automatically added to Yuna's ammo counters. In case you encounter more fiends together (let's say two), pressing Circle will lock onto nearest one (let's call it fiend A). Be careful - if fiend B tries to attack Yuna, you won't be able to defend against fiend B for as long as you're locked onto the fiend A. You will need to press Circle quickly - doing so will shift lock on onto fiend B, since it is closer than fiend A. Dual Shot is the first special ammo type you'll come across. Box displaying amount of Dual Shot ammo will appear beneath regular ammo box. Press Circle to lock on two closest targets. Select Dual Shot ammo using L1 or R1 button. Now you can fire at both targets at once with X. In case one of two fiends falls sooner, it's a waste to keep shooting with Dual Shot ammo, so remember to switch back to regular ammo. Death ammo is second most potent ammo with the ability to kill target fiend with a single shot. Death ammo box appears below Dual Shot ammo box. Press Circle to select a target and then X to gun it down. Once you've acquired multiple types of ammo, use L1 and R1 to choose the most effective one. Volley ammo is the most powerful ammo you can find. It has the ability to kill all on-screen enemies at once. Volley ammo box appears below Death ammo box. Just select Volley ammo and press X for some major ownage. Upgrades you get from certain killed fiends allows you to upgrade your lower ammo class into higher ammo class. The number of upgrades you have is shown in blue to the left of your ammo counter. Select an ammo and press Triangle to convert two rounds of that ammo to one round of the next grade of ammo. Quick Shot item from certain defeated fiends enables rapid-fire attacks for a short periods of time. An additional bar showing time remaining will appear below Chain gauge. As you topple fiends, a Chain Gauge at the bottom of the screen gradually fills. Reaching set locations on the gauge greatly increases the number of points you receive for killing fiends. When gauge reads 'Chain 1', you receive fixed amount of points for each defeated fiend. When it reads 'Chain 2', you receive double amount of points. When it reads 'Chain 3', amount of points awarded is tripled! That's your chance to score big. Be warned: the gauge resets if you're hit. Your score will also be penalized by having 1 point deducted. ----------------------------------------------------------------------------- ITEMS LEFT BEHIND How about revealing what you can receive from killed fiends? ITEM | DESCRIPTION ----------------------------------------------------------------------------- Ammo | Each shot deals 1 HP of damage to target fiend. Dual Shot | Can shoot at two fiends at once. Deals 1 HP of damage as well. Death | Instakills one target enemy. Volley | Instakills all onscreen enemies. Upgrade | Upgrade is shown in blue to the left of your ammo count. Select | an ammo and press Triangle to convert two rounds of that ammo | to one round of the next grade of ammo. 2x Ammo turns into 1x | Dual Shot, 2x Dual Shot turns into 1x Death, and 2x Death turns | into 1x Volley. HP recovery | This items recovers anywhere from 2 to 3 HP of Yuna's health. Quick Shot | Allows faster shooting rate until Quick Shot gauge runs out. ----------------------------------------------------------------------------- FIENDS ENCOUNTERED And finally, lowdown on all the fiends you can encounter. FIEND column is name of the fiend, HP column will show you amount of HP fiend has, PTS column shows amount of points awarded when enemy is killed, and ITEM column will show you what type of item does the fiend drop when killed. FIEND | HP | PTS | ITEM ----------------------------------------------------------------------------- Coyote | 5 | 3 | 17x-21x Ammo Haunt | 13 | 10 | 10x-14x Dual Shot Death Dauber | 3-5*| 4 | Upgrade (which type you get is random) Creeper | 1 | 2 | 1x-4x Ammo Ahriman | 7 | 15 | Quick Shot Tomb | 80 | 20 | 1x-2x Death Flan Azul | 4 | 2 | 2x-3x HP recovery Tonberry | 15 | 20 | 30x-99x Ammo Mega Tonberry | 20 | 30 | Upgrade (which type you get is random) * First Dauber you meet has 5 HP. ----------------------------------------------------------------------------- GENERAL DESCRIPTION OF THE ROUTE This version of Gunner's Gauntlet starts with the calm pace. Some Coyotes will try to get in your way as you go downstairs. When Yuna stops at the door, turn around and kill Haunt that will appear behind you. Move on - look in upper left corner and smoke Death Dauber that will appear up here. Now pay attention to the ground - a number of Creepers will come crawling your way, so shoot your way thru. Don't forget to shoot off a friendly Ahriman which will appear right now. Next stop is four way crossroads - your path forward is blocked by Tomb with 80 HP (waste it once you have Death Ammo!). Sometimes Flan Azul will appear next to Tomb. To the left of Tomb is hallway inside which Haunt will appear on regular basis. To the right of Tomb is a room with Death Dauber inside, appearing regularly. And from your back there will be an army of Coyotes. Take note that Tomb doesn't attack you! When you manage to clear thru Tomb, it's time for the big showdown. An army of Tonberries, accompanied by occassional Ahrimans and Mega Tonberries in the end is final obstacle on your goal. Do you have it takes to shoot thru? Here's a short recap of how to navigate this minigame (sent by Vincent V.: - Start: 1x Coyote - Downstairs: 1x Coyote - Moving along until stop, look left and you see a Haunt, kill it for Duals - Continue on, you must look up left (D-pad press top left) to see a Death Dauber kill it get an upgrade - hope for a Dual Shot upgrade to get Death - Along the way there will be many Creepers - just keep pressing Circle and X rapidly and they will be dead - Next would be Ahriman and Tomb, but ignore Tomb you can't target it for now, just blast Ahriman away and you will face front with Tomb - This is the crucial part - You will not be moving BUT you can turn to 4 directions -> Front - Tomb and occassional Flan -> Right - treasure room, Death Dauber randomly appears -> Back - Coyotes, they come rather fast, and sometimes in pairs -> Left - Haunt, not to worry it's too far. - Generally, Tomb does NOT attack... but with a health of 80 it is there just to block the path, the time given is 12 mins but the actual journey is less than 5 mins. You must always look around to make sure no enemies are attacking you. Most damage I realise comes from Coyotes, they come in pairs and the Death Dauber which is quite camouflaged. Haunt comes from very far so you will have enough time to kill it. - If you're lucky to get a Death Shot (2x Dual Shot -> 1x Death Shot) from the earlier Death Dauber, we'll use it to kill the Tomb and continue to the Tonberry hall later on. - Generally, when you are fighting Tomb, constantly look behind and left to make sure there is no fiends attacking you, anyway u need around 200+ Ammo to kill all those Tonberries. Take note it is NOT Tomb attackin it's the other fiends. - I recommend wasting the fiends until you get a volley shot, (2x Death Shot -> 1x Volley), and some health from Flan. - On to the Tonberry slaughter, basically its down to skills now. - Here's a guide, aim the NEAREST TONBERRY, contantly pressing Circle will aim the nearest and once you give it 6 normal shots, immediately press Square and shoot the next nearest Tonberry, doing this 3 times will kill two nearest Tonberries. - What if there are three? Use the Dual Shot, shoot 6 shots to two nearest Tonberries fast, third one will overtake the other two being shot, now press Circle and shoot third Tonberry six times with normal Ammo, now press Circle again and the other two will come again. Use Dual Shot again, this time their HP left would be 3 HP and the third one with 9 HP, depending on how near they are. If they're still aprox half screen away just blast the third one with normal shots and auto-lock on the other two will simply kill them. - Note when targeting another fiend will immediately allow you to shoot without cooldown time. - What about the Ahriman in the screen? If you have a chance, kill it, it gives it Quick Shot. Great advantage to killing Tonberries. - Once you are able to handle them Tonberries, the screen will move forward - ups the difficulty. After slaugthering more karma hunters screen will move again, only this is the last time. You will be so close to the Tonberry spawn point that you can't kill them fast enough. - Notice that there is another mystery target! If you can't take them on now, use Volley and then AIM the mystery target - this is the GOAL. - Shoot it, door will open and you win! ----------------------------------------------------------------------------- SHOULD YOU EVEN BOTHER? Ultimately, this Gunner's Gauntlet is one of the biggest ways of wasting time - you don't receive anything big if you manage to clear the whole hallway, and rewards you do receive are extremely crappy. Thank goodness this event doesn't count towards % completion in any way. Oh, wondering about rewards? CH3 REWARDS ARE: Favorite Outfit - in the part where all those Creepers attack you, look to the left and shoot the wall sphere switch so that it destroys the wall Frost Ring - make it past all the Tonberries in final hallway, until the wall crumbles CH5 REWARDS ARE: 2x Mega Phoenix - in the part where all those Creepers attack you, look to the left and shoot the wall sphere switch so that it destroys the wall 3x Mana Spring - make it past all the Tonberries in final hallway, until the wall crumbles After either or both of the walls crumble, enter the cloister *without* talking to the monk and go collect your rewards. Chests can only be looted once in each chapter! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ISSUE REGARDING HIGH SCORE CARRYING OVER INTO NEW GAME PLUS - G0503 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Special approach must be made with Gunner's Gauntlet mission on Besaid in CH2. If you're playing FFX-2 for the first time, then you HAVE to beat the score of 500 and get Mission Complete for it if you want to gain full % from the event. As for mascot issue - it's been found that completing Gunner's Gauntlet is NOT needed for mascot. Also, do not forget about item issue! You can only get one copy of Adamantite ever, no matter how many times you replay the game. ============================================================================= ============================================================================= 6.) PAST REVISIONS - G0600 ============================================================================= ============================================================================= - Version 1.01 (23rd December 2003) # Added blind spot info. - Version 1.0, (13th December 2003) # Initial release. ============================================================================= ============================================================================= 7.) CREDITS - G0700 ============================================================================= ============================================================================= 1. Companies - Squaresoft: they created this game - Sony: for making PS2 - Lik-Sang: I imported the game from their website and very glad I did (I received my copy within 8 days) 2. Internet sites - GameFAQs [www.gamefaqs.com]: for hosting my guide - www.neoseeker.com: for hosting my guide - www.ign.com: for hosting my guide - www.squareuniverse.com: for hosting my guide - www.rpgdreamers.com: for hosting my guide - www.ffslo.tk: for hosting my guide 3. People - GelalXul: for reminding me of the blind spot - Tai L.: for info that taking a hit during Gunner's Gauntlet causes -1 point - Vincent V.: for general guide on mastering Cloister Gunner's Gauntlet ============================================================================= ============================================================================= 8.) CONTACT INFO - G0800 ============================================================================= ============================================================================= Send your comments, ideas for improvements, additional info, correction of mistakes I may have made, and anything else via e-mail at: lifearmor (at) gmail (dot) com I need to put down a few guidelines. - as a subject of e-mail please include Final Fantasy X-2, or FFX-2 - please make your e-mail be readable, ie do not send me e-mails that are written badly or in some strange gibberish - don't ask me to send you updated versions of my guide, because I won't - *make sure* to check if your question is already answered within these pages; I may reply to one of your questions, but if you'll persevere in asking more questions which are answered in my guide, I'll simply direct you to my guide - I accept e-mails in English, German, Croatian and Slovenian language - I will answer the e-mails in English, Croatian or Slovenian language; I can read and understand German well, but my writing skills of German have rusted, therefore I will answer such e-mails in English - when crediting contributors, I won't disclose their e-mails - finally, treat me as you'd like me to treat you 2. Damir Kolar's Contributor page http://www.gamefaqs.com/features/recognition/6434.html 3. Damir Kolar's homepage http://kolardamir.com http://splitinfinity.50megs.com Yours truly, Damir Kolar End of Document