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X08. 7BX;, :MMMM:@WMZ ;MM MMM .MMMMM@WWMMa r0B2: rZWW0aMMMXiX8ZaZMW 7MM MMM MMMBMW20BWMMMB .X0@W8Xrr;r;,irXXX7S2a@MMM7 7MM MMM M@@MM28BBBMMMM ;2888Zaa2SXX22222ZXS0MMMM 7MM MMM @MMMMMSZ0BBB@MMMX ,i;7XS22XrrXX::ZW8a20MMM 7MM MMM MMM2M8MMWaZ0BBBWMMMM ,,,. :B@@B008BMM 7MM MMM 7 S7M@Z8MMWZZ0W@MMMMMMMW, .X8MMW8BBB8aMM8 7MM MMM Z7SMaSSZMM@0BWWW@@MMMMMMMMMMM@B0aa88BB00MWS iMM MMM MSr7;8Za2X7X8M@WW@MMMMMMS, .S2222X2ZZZ800BW,a ,MM MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM Version 0.35 BugPop res1exu4@verizon.net ------------------------------------------------------------------------------- I. Introduction/Table of Contents ------------------------------------------------------------------------------- I. Introduction. II. Revision History. III. Common Questions and Answers. IV. Area Keywords. V. More Area Keywords VI. Legal Information VII. Contact Information This guide is meant to cover the following keywords for the Lamda server chaos gate. To keep this guide simple, weather and springs will not be included. This faq is not even complete. It only covers 2197 levels in the Lamda server out of the over 150,000 levels available. It is sufficient to say that anyone looking for various level 50 areas should find more than enough from this list. Since this faq is not complete, expect more revisions in the future. I started my interest in the Chaos Gate after I wanted to find high level areas other than fire element. I found some patterns in the first 13 words of each section that I could easily set up in a spreadsheet. I thought others might find it useful so I thought I would make it available in a guide. There are obvious patterns in groups of area keywords. These are useful to know. ------------------------------------------------------------------------------- II. Revision History ------------------------------------------------------------------------------- v. 0.25 (5/13/03) Started off the guide by placing the tables for the levels contained in the first thirteen words each in part A, B, and C inclusive. Part A Part B Part C ------------------------------------ Bursting Passed Over Aqua Field Hidden Forbidden Holy Ground Expansive Haunted Sea of Sand Boundless Corrupted Fort Walls Closed Oblivious Twin Hills Quiet Eternal White Devil Plentious Smiling Hypha Collapsed Momentary Spiral Cursed Despaired Paradise Buried Pagan Fiery Sands Lonely Silent Great Seal Great Distant Fertile Land Chosen Hopeless Nothingness v. 0.35 (5/14/03) Added to the guide the next ten keywords of each section inclusive. I believe that these combinations will prove to be more popular than the previous set as better items can be found in some of them, more often, and more frequently. Also, some of the areas have weaker monsters (some perhaps stronger). Part A Part B Part C ------------------------------------- Soaring Sky Bounded Widow Dolorous Evil Eyed Prarie Nameless Seeker's Judgement Resurrecting Confused Furnace Merciless Grieving Haunted Land Dying Madness Arctic Dazzling Sage's Walkway Blooming Promised Milestone Scattering Fossil's Core Pulsating Worst (Wavemaster) Also Added a table of contents and a revision history. ------------------------------------------------------------------------------- III. Some common questions and their answers: ------------------------------------------------------------------------------- Q: Are there any areas over level 50? A: No. There are no areas above level 50. Q: Are there any Lv. 50 areas other than Fire element? A: Yes, there are some Lv. 50 Earth areas, but of the level 50 areas, 90% are Fire element. The other 10% are Earth element. There are no known Lv. 50 areas that are of element Water, Wood, Thunder, or Darkness. Q: What then, are the highest levels of the other elements? A: Darkness and Thunder reach a maximum level of 49. Wood and Water have a maximum level of 48. ------------------------------------------------------------------------------- IV. Area Keywords ------------------------------------------------------------------------------- This is how the words in each part affect the area. Part A Part B Part C Structures Monster Level Field Type Area Level Item Level Weather. Difficulty Level Keywords: The First list is the first 13 part A keywords and their associated difficulty levels. These keywords determine the area level and the type of structures for the area. Monster Level/Item Level Keywords. Each of the tables are titled with the first 13 part B keywords. The purpose of the Part B keywords chosen here are to determine the Item Level and Monster Level of the Area. Field Type/Weather Keywords. Under each keyword from part B are the first 13 keywords from part C. These keywords determine the weather in the area and also the element type. The Element is listed with the keyword. How to use the tables: At the top of each column is a number from 1 to 5. This is the difficulty level and it corresponds to a Part A Keyword. Depending on the diffuculty you have 2 or 3 to choose from. Part B Keyword (Passed Over) -Difficulty>>>1--2--3--4--5--------- 34 34 38 41 44 Wood (Holy Ground)34 34 40 40 44 Water<----- To select difficulty 2 (Lv. 34 Water) 34 35 40 42 44 Fire The whole keyword could be: 33 34 40 40 44 Earth Expansive Passed Over Holy Ground (or) Part C 34 35 40 40 45 Thunder Boundless Passed Over Holy Ground Keywords 34 34 40 40 44 Water (Hypha) 34 34 38 41 44 Wood<------ To select diffuculty 5 (Lv. 44 33 34 40 40 44 Earth Wood) The whole keyword could be 34 34 40 41 45 Darkness Lonely Passed Over Hypha (or) 34 35 40 42 44 Fire Great Passed Over Hypha (or) 34 35 40 42 44 Fire Chosen Passed Over Hypha 34 34 40 41 45 Darkness 33 34 40 40 44 Earth Difficulty Levels ----------------- Level 1 Bursting Hidden Level 2 Expansive Boundless Level 3 Closed Quiet Plentious Level 4 Collapsed Cursed Buried Level 5 Lonely Great Chosen Passed Over --------------1--2--3--4--5--------- Aqua Field 34 34 38 41 44 Wood Holy Ground 34 34 40 40 44 Water Sea of Sand 34 35 40 42 44 Fire Fort Walls 33 34 40 40 44 Earth Twin Hills 34 35 40 40 45 Thunder White Devil 34 34 40 40 44 Water Hypha 34 34 38 41 44 Wood Spiral 33 34 40 40 44 Earth Paradise 34 34 40 41 45 Darkness Fiery Sands 34 35 40 42 44 Fire Great Seal 34 35 40 42 44 Fire Fertile Land 34 34 40 41 45 Darkness Nothingness 33 34 40 40 44 Earth Forbidden --------------1--2--3--4--5--------- Aqua Field 32 34 37 40 44 Wood Holy Ground 32 34 38 41 44 Water Sea of Sand 32 34 37 42 45 Fire Fort Walls 32 35 37 41 47 Earth Twin Hills 32 35 38 41 44 Thunder White Devil 32 34 38 41 44 Water Hypha 32 34 37 40 44 Wood Spiral 32 35 37 41 47 Earth Paradise 32 36 37 43 45 Darkness Fiery Sands 32 34 37 42 45 Fire Great Seal 32 34 37 42 45 Fire Fertile Land 32 36 37 43 45 Darkness Nothingness 32 35 37 41 47 Earth Haunted --------------1--2--3--4--5--------- Aqua Field 34 35 38 41 45 Wood Holy Ground 34 36 40 41 45 Water Sea of Sand 34 35 40 42 45 Fire Fort Walls 32 35 40 41 47 Earth Twin Hills 34 36 40 41 46 Thunder White Devil 34 36 40 41 45 Water Hypha 34 35 38 41 45 Wood Spiral 32 35 40 41 47 Earth Paradise 34 36 40 41 45 Darkness Fiery Sands 34 35 40 42 45 Fire Great Seal 34 35 40 42 45 Fire Fertile Land 34 36 40 41 45 Darkness Nothingness 32 35 40 41 47 Earth Corrupted --------------1--2--3--4--5--------- Aqua Field 34 35 38 41 45 Wood Holy Ground 34 35 40 41 45 Water Sea of Sand 34 35 40 41 47 Fire Fort Walls 33 40 40 41 45 Earth Twin Hills 34 36 40 41 45 Thunder White Devil 34 35 40 41 45 Water Hypha 34 35 38 41 45 Wood Spiral 33 40 40 41 45 Earth Paradise 34 35 40 43 46 Darkness Fiery Sands 34 35 40 41 47 Fire Great Seal 34 35 40 41 47 Fire Fertile Land 34 35 40 43 46 Darkness Nothingness 33 40 40 41 45 Earth Oblivious --------------1--2--3--4--5--------- Aqua Field 32 36 39 42 45 Wood Holy Ground 33 35 40 42 48 Water Sea of Sand 33 35 40 42 47 Fire Fort Walls 32 40 40 42 45 Earth Twin Hills 32 35 40 42 46 Thunder White Devil 33 35 40 42 48 Water Hypha 32 36 39 42 45 Wood Spiral 32 40 40 42 45 Earth Paradise 34 36 40 42 45 Darkness Fiery Sands 33 35 40 42 47 Fire Great Seal 33 35 40 42 47 Fire Fertile Land 34 36 40 42 45 Darkness Nothingness 32 40 40 42 45 Earth Eternal --------------1--2--3--4--5--------- Aqua Field 33 38 37 41 46 Wood Holy Ground 32 36 39 41 48 Water Sea of Sand 33 36 39 43 45 Fire Fort Walls 33 35 39 43 44 Earth Twin Hills 32 36 40 42 48 Thunder White Devil 34 36 40 44 48 Water Hypha 33 36 38 42 46 Wood Spiral 33 36 37 40 46 Earth Paradise 32 36 39 43 46 Darkness Fiery Sands 32 35 39 43 45 Fire Great Seal 34 35 38 43 50 Fire Fertile Land 34 35 40 42 48 Darkness Nothingness 33 35 38 42 47 Earth Smiling --------------1--2--3--4--5--------- Aqua Field 32 36 38 44 46 Wood Holy Ground 33 36 40 44 46 Water Sea of Sand 33 36 38 44 46 Fire Fort Walls 33 40 39 42 46 Earth Twin Hills 33 36 38 42 49 Thunder White Devil 33 36 40 44 46 Water Hypha 32 36 38 44 46 Wood Spiral 33 40 39 42 46 Earth Paradise 34 36 38 42 49 Darkness Fiery Sands 33 36 38 44 46 Fire Great Seal 33 36 38 44 46 Fire Fertile Land 34 36 38 42 49 Darkness Nothingness 33 40 39 42 46 Earth Momentary --------------1--2--3--4--5--------- Aqua Field 33 36 39 44 47 Wood Holy Ground 33 36 39 44 48 Water Sea of Sand 33 37 39 42 47 Fire Fort Walls 33 40 39 42 47 Earth Twin Hills 33 36 40 42 49 Thunder White Devil 33 36 39 44 48 Water Hypha 33 36 39 44 47 Wood Spiral 33 40 39 42 47 Earth Paradise 33 36 39 42 49 Darkness Fiery Sands 33 37 39 42 47 Fire Great Seal 33 37 39 42 47 Fire Fertile Land 33 36 39 42 49 Darkness Nothingness 33 40 39 42 47 Earth Despaired --------------1--2--3--4--5--------- Aqua Field 33 36 41 44 48 Wood Holy Ground 33 36 40 44 48 Water Sea of Sand 32 37 39 43 47 Fire Fort Walls 35 36 39 43 47 Earth Twin Hills 33 37 40 43 47 Thunder White Devil 33 36 40 44 48 Water Hypha 35 36 41 44 48 Wood Spiral 33 36 39 43 47 Earth Paradise 32 36 39 43 49 Darkness Fiery Sands 32 37 39 43 47 Fire Great Seal 32 37 39 43 47 Fire Fertile Land 33 36 39 43 49 Darkness Nothingness 35 36 39 43 47 Earth Pagan --------------1--2--3--4--5--------- Aqua Field 34 38 41 44 48 Wood Holy Ground 33 36 40 43 48 Water Sea of Sand 33 36 39 43 48 Fire Fort Walls 35 36 41 43 49 Earth Twin Hills 33 37 39 43 48 Thunder White Devil 33 36 40 43 48 Water Hypha 34 38 41 44 48 Wood Spiral 35 36 41 43 49 Earth Paradise 33 36 39 43 48 Darkness Fiery Sands 33 36 39 43 48 Fire Great Seal 33 36 39 43 48 Fire Fertile Land 33 36 39 43 48 Darkness Nothingness 35 36 41 43 49 Earth Silent --------------1--2--3--4--5--------- Aqua Field 34 38 41 43 48 Wood Holy Ground 33 36 39 43 48 Water Sea of Sand 35 36 39 43 48 Fire Fort Walls 33 40 41 43 49 Earth Twin Hills 33 37 40 43 48 Thunder White Devil 33 36 39 43 48 Water Hypha 34 38 41 43 48 Wood Spiral 33 40 41 43 49 Earth Paradise 33 36 39 45 48 Darkness Fiery Sands 35 36 39 43 48 Fire Great Seal 35 36 39 43 48 Fire Fertile Land 33 36 39 45 48 Darkness Nothingness 33 40 41 43 49 Earth Distant --------------1--2--3--4--5--------- Aqua Field 34 38 39 44 48 Wood Holy Ground 34 36 39 43 48 Water Sea of Sand 35 38 39 43 48 Fire Fort Walls 34 40 41 43 49 Earth Twin Hills 33 36 40 43 48 Thunder White Devil 34 36 39 43 48 Water Hypha 34 38 39 44 48 Wood Spiral 34 40 41 43 49 Earth Paradise 34 36 41 45 48 Darkness Fiery Sands 35 38 39 43 50 Fire Great Seal 35 38 39 43 50 Fire Fertile Land 34 36 41 45 48 Darkness Nothingness 34 40 52 43 49 Earth Hopeless --------------1--2--3--4--5--------- Aqua Field 34 36 41 44 48 Wood Holy Ground 34 36 39 43 48 Water Sea of Sand 35 38 39 43 50 Fire Fort Walls 34 40 39 43 50 Earth Twin Hills 35 38 40 45 48 Thunder White Devil 34 36 39 43 48 Water Hypha 34 36 41 44 48 Wood Spiral 34 40 39 43 50 Earth Paradise 34 36 41 45 48 Darkness Fiery Sands 35 38 39 43 50 Fire Great Seal 35 38 39 43 50 Fire Fertile Land 34 36 41 45 48 Darkness Nothingness 34 40 39 43 50 Earth ------------------------------------------------------------------------------- V. More Area Keywords ------------------------------------------------------------------------------- Remember the In-Game message board? In the topic <> the last post titled <> mentions Monster and Item parameters. <> Notice how each part affects the area differently than the previous section. Part C determines the area level rather than part A. Also, the item level can be selected independantly of the monster level. This can allow the player to select a high Area level, a low Monster level, and a high Item level. This is how the words in each part affect the area. I wanted to include the word Abyss from part C because it affected Area Level, but the it changed elements so often that it wasn't effective to include in the tables. Part A Part B Part C Dungeon Weather Field Type Item Level Monster Level Area Level (Dying from part A does not have an Item Level parameter) Take Note: Part C determines area level. That is why in each table, the Battle Level gradually increases. Part B determines the monster level. The top table has the weakest monsters and the bottom table has the strongest monsters. Part A determines the item level. <> has the best items and <> has lesser items. Part A Part B Part C Lv Element ------------------------------------------------- Worst Items Bounded 1 (Area 34 Water (Monster 1 Level) 34 Wood Level) 2 35 Fire 2 35 Fire 3 38 Wood 3 40 Water 4 41 Wood 4 42 Fire 5 44 Fire Best Items 5 44 Fire On a personal note. I went to Soaring Sky Bounded Walkway and found mediocre items everywhere including the Gott Statue. When I went to Pulsating Bounded Walkway, I found that there were many more chests, many more chests dropped, and the quality of the items found were much higher. The first 5 chests I picked up in each a Summon Wood. Those are some powerful and expensive scrolls. At the gott statue I recieved Cursed Hands, Level 54 armor. I had been having a diffucult time finding any armor over level 51 at the Gott statues in level 50 dungeons. I got this item in a level 41 wood element area. I would suggest exploring these areas thoroughly. Instructions: 1. Select the ITEM LEVEL you want. <> has the best items. 2. Select the MONSTER LEVEL you want. This determines which table you use. The top table has the weakest monsters whereas the bottom table has the strongest monsters. 3. Select the area level you want. Part A Part B Part C Lv Element ------------------------------------------------- Soaring Sky Bounded Widow 34 Water Dolorous Prarie 34 Wood Nameless Judgement 35 Fire Resurrecting Furnace 35 Fire Merciless Haunted Land 38 Wood Dying Arctic 40 Water Dazzling Walkway 41 Wood Blooming Milestone 42 Fire Scattering Core 44 Fire Pulsating Wavemaster 44 Fire Part A Part B Part C Lv Element ------------------------------------------------- Soaring Sky Evil Eyed Widow 32 Water Dolorous Prarie 34 Wood Nameless Judgement 34 Fire Resurrecting Furnace 34 Fire Merciless Haunted Land 37 Wood Dying Arctic 38 Water Dazzling Walkway 40 Wood Blooming Milestone 42 Fire Scattering Core 45 Fire Pulsating Wavemaster 45 Fire Part A Part B Part C Lv Element ------------------------------------------------- Soaring Sky Seeker's Widow 34 Water Dolorous Prarie 35 Wood Nameless Judgement 35 Fire Resurrecting Furnace 35 Fire Merciless Haunted Land 38 Wood Dying Arctic 40 Water Dazzling Walkway 41 Wood Blooming Milestone 42 Fire Scattering Core 45 Fire Pulsating Wavemaster 45 Fire Part A Part B Part C Lv Element ------------------------------------------------- Soaring Sky Confused Widow 34 Water Dolorous Prarie 35 Wood Nameless Judgement 35 Fire Resurrecting Furnace 35 Fire Merciless Haunted Land 38 Wood Dying Arctic 40 Water Dazzling Walkway 41 Wood Blooming Milestone 41 Fire Scattering Core 47 Fire Pulsating Wavemaster 47 Fire Part A Part B Part C Lv Element ------------------------------------------------- Soaring Sky Grieving Widow 33 Water Dolorous Prarie 36 Wood Nameless Judgement 35 Fire Resurrecting Furnace 35 Fire Merciless Haunted Land 39 Wood Dying Arctic 40 Water Dazzling Walkway 42 Wood Blooming Milestone 42 Fire Scattering Core 47 Fire Pulsating Wavemaster 47 Fire Part A Part B Part C Lv Element ------------------------------------------------- Soaring Sky Madness Widow 33 Water Dolorous Prarie 36 Darkness Nameless Judgement 36 Fire Resurrecting Furnace 36 Fire Merciless Haunted Land 38 Wood Dying Arctic 40 Water Dazzling Walkway 42 Darkness Blooming Milestone 44 Fire Scattering Core 46 Fire Pulsating Wavemaster 46 Fire Part A Part B Part C Lv Element ------------------------------------------------- Soaring Sky Sage's Widow 33 Water Dolorous Prarie 36 Darkness Nameless Judgement 37 Fire Resurrecting Furnace 37 Fire Merciless Haunted Land 39 Wood Dying Arctic 39 Water Dazzling Walkway 42 Darkness Blooming Milestone 42 Fire Scattering Core 47 Fire Pulsating Wavemaster 47 Fire Part A Part B Part C Lv Element ------------------------------------------------- Soaring Sky Promised Widow 33 Water Dolorous Prarie 37 Thunder Nameless Judgement 37 Fire Resurrecting Furnace 37 Fire Merciless Haunted Land 41 Wood Dying Arctic 40 Water Dazzling Walkway 43 Thunder Blooming Milestone 43 Fire Scattering Core 47 Fire Pulsating Wavemaster 47 Fire Part A Part B Part C Lv Element ------------------------------------------------- Soaring Sky Fossil's Widow 33 Water Dolorous Prarie 38 Wood Nameless Judgement 36 Fire Resurrecting Furnace 36 Fire Merciless Haunted Land 41 Wood Dying Arctic 39 Water Dazzling Walkway 43 Wood Blooming Milestone 43 Fire Scattering Core 48 Fire Pulsating Wavemaster 48 Fire Part A Part B Part C Lv Element ------------------------------------------------- Soaring Sky Worst Widow 34 Water Dolorous Prarie 36 Wood Nameless Judgement 38 Fire Resurrecting Furnace 38 Fire Merciless Haunted Land 41 Wood Dying Arctic 39 Water Dazzling Walkway 44 Wood Blooming Milestone 43 Fire Scattering Core 50 Fire Pulsating Wavemaster 50 Fire ------------------------------------------------------------------------------- VI. Legal Information ------------------------------------------------------------------------------- Copyright 2003 Jacob M. Hart. This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. ------------------------------------------------------------------------------- VII. Contact Information ------------------------------------------------------------------------------- I can be contaced at res1exu4@verizon.net