____ _ _ ____ ____ ___ _____ / ___) | | / / / ___) / _ \ / / (__ / / / | | / / / / / /_/ | / / __/ / / __) | | / / / __) / __/ / / (_ __) / /__ | |/ / / /__ / /\ \ / / / / (_____) |___/ (_____) (_/ \_) /_/ /_/ EVER 17 - The out of Infinity ------------------------------ Authors: Denethor0 Began: 2006-07-05 Completed:to be seen Email: Denethor0@hotmail.com ------------------------------ Ever 17: the out of Infinity is an interactive novel that was developed by KID and Published by HIRAMEKI INTERNATIONAL GROUP INC All rights reserved. For more information on this game, please visit http://www.hirameki-int.com/ Table of content ---------------- 1. Introduction 2. Characters 2.1 Tanaka Yubiseiharukan. 2.2 Komachi Tsugumi. 2.3 Akanegasaki Sora. 2.4 Matsunaga Sara. 2.5 Yagami Coco. 2.6 Kuranari Takeshi. 2.7 "The Kid" 3. Story 4. Walkthrough 4.1 Tsugumi's good ending 4.2 Sora's good ending 4.3 You's (Yubiseiharukan) good ending 4.4 Sara's good ending 4.5 Coco's ending - True ending 5. Endings 5.1 Takeshi's Endings 5.2 "The Kid's" endings 5.3 True Ending 6. Legal & Copyright 7. Credits & thanks ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1. Introduction ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This walkthrough is version 1.2 Version history | Date |Details ----------------|------------|----------------------------------- | | Version 0.6 |2006-07-05 |Work on layout of walkthrough | | Version 0.7 |2006-07-08 |Complete Tsugumi's happy ending path | |added | | Version 0.8 |2006-07-09 |Endings details added, work on Sora's | |& You's happy ending started. | | Version 0.9 |2006-07-12 |Corrections to Tsugumi's path added, | |completed Sora's path. | |Some minor changes in table of | |content. | | Version 1.0 |2006-07-13 |Work on You's & Sara's path started. | | Version 1.1 |2006-07-17 |Work on You's path complete. | | Version 1.2 |2006-07-18 |The "￾f" that appeared in the guide | |due to .doc to .txt has been removed | |and replaced with "'". | |Sara's path completed. | |Additional sites has been permited to | |host this Guide. Planned changes and Additions ----------------------------- 1. Add all 3 bad endings 2. Add ingame time & date in each path 3. Explore & show which decissions affects each endings ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 2. Characters ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 2.1 Tanaka Yubiseiharukan(You) ------------------------------- A freshman at Kyumeikan Women's University intending to major in archeology, and a part-time worker at LeMU. Her father gave her this unique first name because Tanaka was a common surname but very rare as a first name. She also possesses a wealth of occult-related knowledge and skills to survive in an emergency. More than anything, she loves to talk. Her nickname is "You." 2.2 Komachi Tsugumi -------------------- A girl of few words, shrouded in mystery. Why has she come to LeMU? Who, or what, is she? Her cold eyes seem as though they can peer right into the hearts of people and she regularly has harsh words for others. Just when it appears that she might open up, she lets loose with a flood of anger. What is the secret that this strange girl possesses? 2.3 Akanegasaki Sora --------------------- A system Engineer in LeMU's Development Division, Sora is always calm and collected, never moved to act by passion or emotion. She stores everything in her memory and analyzes it like a computer. Rationality is the standard that underpines her every action. 2.4 Matsunaga Sara ------------------- A student at Kyumeikan Girls High School, Sara is following in the footsteps of her friend You. Her personality can be twisted and cheeky, but she is actually very lonely. 2.5 Yagami Coco ---------------- Coco regularly breaks out in behavior that would be too crazy to be broadcast on TV. Her words and action rock the brains of those that see and hear her. Coco is not especially good at anything and has no special skills or qualities to speak of...but she is proud of her ability to bend spoons. But for all of these reasons, Coco is loved by those around her, impossible to dislike, that may in fact may be her special skill. 2.6 Kuranari Takeshi --------------------- A college student that has come to LeMU with friends for a day of leisure. He's separated from his friends...and entangled in a horrifying string of events. His personality is usually outgoing, optimistic and sometimes emotional. 2.7.1 "The Kid" ---------------- Age: Unknown (estimated by appearance to be around 15-years-old). "Kid" is a mysterious character who can't remember who he is or why he's at LeMU. He is introverted, shy, scared, but willing to sacrifice himself for others. Since they don't know his name, the others refer to him as "Kid." ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 3. Story ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ It is May 1, 2017, 12:51 p.m. Without warning or explanation, seven people are suddenly trapped at a depth of 167 feet in the Marine Sea Park "LeMU." Water, air and food are in short supply, and LeMU's protective bulkhead can only withstand the pressure of the water for 119 hours. To top it off, there's a mysterious virius in the sea outside. Time is running out! The bonds among the seven people trapped under the ocean grow stronger as they fight to find a way to escape and survive the danger that threatens them. These are bonds of friendship, and bonds of love. But time waits for no one and the zero hour slowly, steadily approaches. With a climax that packs the ultimate in surprises, what could happen? Who will survive the crisis? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 4. Walkthrough ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ First a few words about the walkthrought and some advice to those who want to complete the game as much as possible on their own. Tips how to beat the game without this guide --------------------------------------------- If you want to avoid using this walkthrought as much as possible then my advice is to focus on one girl and try to be as nice as possible to her all along while ignoring the other. This is usualy not very hard with conversations, but when you gets to choose where to go around in LeMU on a few occassions it can be hard as you dont know where each person is. So use Quicksave and quickload before each choice and just reload the last save if you don't go to the area where your choosen person for romance is. The same way is applied to avoid the second possible romance which you should avoid meeting then. General ------- If a choice is shown like this ____________________________________________ | | | 26. Central control room/Elevator Hall | |___________________________________________| then it simply means that I been able to confirm myself that either of these 2 choices works for that path. If two identical of these is following each others then that simply means that you can choose whichever of these first, but that you have to choose the other one in the next choice. This only appears when you got to choose where to go in the game. Another thing to note is that this is the path I took when completing the game, so to getting one particularly good ending doesn't mean you must do everything I done, only that this path will guarantee you to get this particular good ending. 4.1 Tsugumi's good ending ------------------------ Tsugumi's happy ending is according to many people I talked to the most tricky one to get and just happened to be the first one I archived. Once you rescued Chami you are set on Tsugumi's path. 1. Listen to joke 2. Ignore 3. Appologize 4. I've got to find my friends 5. Its not important now 6. Thank Tsugumi for help 7. ￾cI thought that was someone else/Assitant Chief, Huh? 8. The Dolphine merry-go-round/The Souvenir shop 9. The Dolphine merry-go-round/The Souvenir shop 10. Security office 11. The visitors Elevator 12. The warehouse/the Infirmary 13. The warehouse/the Infirmary 14. Satisfied with the explanation 15. Hey, everybody makes mistakes 16. Where did she go? 17. Talk to her 18. Look for Tsugumi 19. Help Tsugumi 20. Thought maybe I'd Wash my hair 21. I don't know 22. About the air pressure of the generator room 23. I've never heard of it 24. So what about it? 25. I'll pass 26. Central control room/Elevator Hall 27. Central control room/Elevator Hall 28. Lemurian ruins 29. Rest area 30. Do you want another one 31. Counterclockwise 32. Clockwise 33. Don't go 34. I'm sorry. I apologize 35. I went to see Tsugumi 36. Voice disagreement 37. Don't push the button 38. I know 39. The Infirmary 40. Don't hit him 41. Ask Tsugumi 42. Ask You 43. Alright, we're going! Congratulations, you have just finished Tsugumi's good path. Now its just to sit back and read on until the ending credit. 4.2 Sora's good ending ----------------------- Sora's happy ending is the most easy one as most if not all choices on how to focus on her is very clear. It is howerer the path with the most choices to get too from my experience. 1. Listen to the staffer's explanation 2. It was the tanuki... 3. Stay silent 4. I've got to find my friends 5. It's not your fault 6. What are you mad about? 7. I thought that was someone else/Assitant Chief, Huh? 8. The Security office 9. The Dolphine merry-go-round/The Souvenir shop 10. The Dolphine merry-go-round/The Souvenir shop 11. The warehouse/the Infirmary 12. The warehouse/the Infirmary 13. The visitor Elevator 14. Satisfied with the explanation 15. It's not your fault, Sora 16. When was Sora going to sleep? 17. Wait and see what she says 18. Go see Sora in the Control Room 19. Look for Sora first 29. Decide to escape 21. I know it 22. Why do you know so much about LeMU? 23. Of course I know it 24. I know! Don't sat anything else! 25. Im in 26. Central Control Room 27. Chicken Sandwich stand 28. Lemurian Ruins 29. Where'd you go this morning? 30. Counterclockwise 31. Clockwise 32. Go 33. Yes 34. Hear more 35. I do know 36. I didn't say anything 37. No 38. I can't explain it 39. I was meeting Sora 40. Right, happily ever after 41. Let's both say it at the same time 42. Push the button 43. I don't know 44. The Control Room? 45. The security office? 46. Don't hit him 47. Yes 48. You have 49. Ask Sora 50. Ask You 51. Alright, we're going! Congratulations, you have just finished Sora's good ending. Now its just to sit back and read on until the ending credit. 4.3 You's (Yubiseiharukan) good ending --------------------------------------- 1. Listen to the Joke 2. It was the tanuki... 3. Stay silent 4. Who am I 5. Thanks 6. Ask 7. Try to contact the outside 8. Don't worry 9. -Choose any name here- 10. Why are you so angry? 11. I get it 12. Even that would be impossible 13. Dolphins merry-go-round 14. To the Control Room 15. To the Security office 16. To the Jellyfish Gondola 17. To the Warehouse 18. You 19. I got it 20. I'll help You 21. Keep arguing 22. I don't think so 23. Naturally, I knows the hacker 24. I see 25. Go with You 26. Lemurian Ruins 27. The rest area 28. The Central Control room 29. I get it 30. I got it 31. What if I tilt it 32. Tilt it almost completely vertical 33. 8 ways 34. It was becouse it was an umlaut. 35. You don't look it 36. The Third eye 37. Talk to You Congratulations, you just finish You's good ending 4.4 Sara's good ending ----------------------- Sara's good ending is the one with the least number of choices to get to. 1. Listen to the staffer's explanation 2. It was the tanuki... 3. Stay silent 4. Who am I 5. No thanks 6. Don't ask 7. Try to contact the outside... 8. Worry 9. -Choose any name here- 10. Why are you so angry? 11. I get it 12. I might be able to handle that 13. To the warehouse 14. To the Control Room 15. To the Jellyfish Gondola 16. To the Security office 17 to the Merry-go-round 18. A spoiled baby 19. I got it 20. I'll wait here 21. no problem 22. Naturally, I know the hacker 23. I see 24. Go with Sara and sora 25. The rest area 26. Lemurian Ruins 27. The Central Control room 28. I get it 29. Repairs with Sara 30. I suppose 31. Start with zweite stock Congratulations, you just finish Sara's good ending 4.5 Coco's ending ----------------- (Can only be done when all other 4 good endings have been completed) Once Coco's path has been unlocked, a number of new choices can be made that determines if you will be able to go 1 of the 4 main paths or Coco's path. Also, it does'n matter if you choose to play as "the Kid" or Takeshi to get into Coco's path as they will become the same on day 3. I howerever will go along "the kids" path to get Coco's path. Once you entered Coco's path you can choose whatever you want as Coco Don't have a bad ending. When you start switching back and forth between Takeshi and "the Kid" on the 3 day you are on Coco's path. 1. Listen to the joke 2. It was the tanuki... 3. Appologize 4. Who am I 5. Thanks 6. Ask 7. Ask You (Vital answer for Coco's path) 8. Really? 9. Yeah 10. Try to contact the outside... 11. Worry 12. -Choose any name here- 13. Why are you so angry? 14. I get it 15. 5 16. To the Jelly fish Gondola 17 To the Warehouse 18. To the Merry-go-round 19. To the Control Room 20. Microorganisms 21. To the Security office 22. Take the girl out 23. I got it 24. Why don't we go together? 25. Tell them about Coco 26. Keep Arguing 27. Try it 28. I see 29. Go with Sara and Sora 30. Lemurian Ruins 31. Rest area 32. Control Room 33. Go the the warehouse with Sara 34. I know about it 35. No Congratulations, you have finished Coco's path, also known as the True ending. Just sit back and watch the true ending unfold. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 5. Endings ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 5.1 Takeshi's Endings --------------------- Takeshi has 2 good endings for each of his possible romances and the same bad ending for both of them. He also has one epilogue that only can be reached after all the good endings have been archived, including Coco's ending. To reach this epilogue, just use a shortcut to the last day for either Tsugumi's or Sora's romance and it will appear once you after the ending credit. Tsugumi Good End -> Tsugumi-Sora Epilogue Sora Good End -> Tsugumi-Sora Epilogue Tsugumi-Sora Bad End 5.2 The Kid's Endings --------------------- The Kid has 2 good endings, 2 bad endings and 2 epilogues. Unlike Takeshi’s endings, both of the Kid's epilogues is available once the good path for the chosen romance is completed. You Good Ending -> You Epilogue You Bad Ending Sara Good Ending -> Sara Epilogue Sara Bad Ending 5.3 True Ending ---------------- Coco’s ending which is the true ending can only be archived when you gotten all 4 good endings with the Kid and Takeshi after which a message should appear to tell that Coco's path is now unlocked. Cocco Ver. End ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 6. Legal & Copyright ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ As I am currently too busy in real life to have much time to Update this guide so I am removing all copyright on this guide. Thus I am allowing anyone to copy from it, if their intention is to create an improved version of this guide and that this guide is intended to be distributed freely to gamers on the internet. Also, any site that offers walkthroughs freely without taking any fee(Payment) for their service such as ------------------------- http://www.gamefaqs.com. http://www.neoseeker.com ------------------------- May post this guide on their site to aid fellow gamers. Also, any mails sent to the email above will be replied when time allows it as I don’t visit that mail very often nowdays. Be prepared that it might take time for me to answer thu due to the reason mentioned above. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 7. Credits & thanks ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Well, since this game is pretty easy with only a few paths I finished it on my own without any needed or arrived tips so far so no credit to anyone at this time. But I want to thank KID for a nice game and a very good plot around it all. I also want to thank HIRAMEKI INTERNATIONAL GROUP INC for translating and publishing it outside Japan. My next planned walkthrough project is for Aoi Yori Aoshi which I gonna order in the next few days. C ya all until then :).