+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+ | * * * * * | : * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ * : | * * ~ L E G O : Star Wars II ~ * * | : ~ ~ ~ : | ~ The Original Trilogy ~ | : * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ * : | * | : * A Complete FAQ/ Walkthrough (PS2 release) * : | * * | : * * by ~~: Syonyx :~~ * * : | * * * | +-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+ _____________________ _____________ TABLE OF CONTENTS GAME INFO 1) Introduction Title: Lego Star Wars II: The Original Trilogy 2) Controls Platform: Playstation 2 3) Gameplay Genre: Action -Overview # of Players: 1 or 2 -Life Hearts ESRB Rating: E (Everyone) -Lego Studs Developer: Traveller's Tales -Changing Characters Publisher: Eidos -Combat Licensed by: LucasArts -Special Abilities Release Date: 12-Sep-06 -Pickups 4) WALKTHROUGH ______________ 4X) Mos Eisley Cantina GUIDE INFO 4A) Episode IV: A New Hope Author: Syonyx Chapter One: Secret Plans Version #: 1.5 S4-1 Story Mode First Posted: 13-Nov-06 FP4-1 Free Play Mode Last Update: 26-Nov-07 Chapter Two: Through the Jundland Wastes S4-2 Story Mode FP4-2 Free Play Mode Chapter Three: Mos Eisley Spaceport S4-3 Story Mode FP4-3 Free Play Mode ** To jump to any Chapter Four: Rescue the Princess section, press ctrl+F S4-4 Story Mode and enter the section FP4-4 Free Play Mode code, e.g. "S4-1" ** Chapter Five: Death Star Escape S4-5 Story Mode FP4-5 Free Play Mode Chapter Six: Rebel Attack S4-6 Story Mode FP4-6 Free Play Mode 4A1) Episode IV Bonus Levels SS4 Super Story CB4 Character Bonus (Mos Eisley) MB4 Minikit Bonus (Death Star) 4B) Episode V: The Empire Strikes Back Chapter One: Hoth Battle S5-1 Story Mode FP5-1 Free Play Mode Chapter Two: Escape from Echo Base S5-2 Story Mode FP5-2 Free Play Mode Chapter Three: Falcon Flight S5-3 Story Mode FP5-3 Free Play Mode Chapter Four: Dagobah S5-4 Story Mode FP5-4 Free Play Mode Chapter Five: Cloud City Trap S5-5 Story Mode FP5-5 Free Play Mode Chapter Six: Betrayal over Bespin S5-6 Story Mode FP5-6 Free Play Mode 4B1) Episode V Bonus Levels SS5 Super Story CB5 Character Bonus (Bespin) MB5 Minikit Bonus (Hoth) 4C) Episode VI: Return of the Jedi Chapter One: Jabba's Palace S6-1 Story Mode FP6-1 Free Play Mode Chapter Two: The Great Pit of Carkoon S6-2 Story Mode FP6-2 Free Play Mode Chapter Three: Speeder Showdown S6-3 Story Mode FP6-3 Free Play Mode Chapter Four: The Battle of Endor S6-4 Story Mode FP6-4 Free Play Mode Chapter Five: Jedi Destiny S6-5 Story Mode FP6-5 Free Play Mode Chapter Six: Into the Death Star S6-6 Story Mode FP6-6 Free Play Mode 4C1) Episode VI Bonus Levels SS6 Super Story CB6 Character Bonus (Endor) MB6 Minikit Bonus (Endor) 4D) Chapter Lego Stud Totals Summary 5) Bounty Hunter Missions BH1 R2-D2 BH2 Obi-Wan Kenobi BH3 Chewbacca BH4 Princess Leia BH5 Admiral Ackbar BH6 Yoda BH7 C-3PO BH8 Lando Calrissian BH9 Luke Skywalker BH10 Han Solo 6) LEGO City Bonus Stage 7) Characters 7A) Lego Star Wars II Characters 7B) Lego Star Wars I Characters 7C) Customizable Characters 8) Vehicles 8A) Free Play Vehicles 8B) Lego Star Wars II Minikit Vehicles 8C) Lego Star Wars I Minikit Vehicles 9) Extras 10) Story Clips 11) Hints 12) Gold Brick Checklist & Final Game Secret 13) Closing Info -Contact Info -Legal Info ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~ - ~~~~~~~~~~~~~~~~~~~ - ~ 1) INTRODUCTION ~ - ~~~~~~~~~~~~~~~~~~~ - ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~ Welcome, Lego builders and Star Wars fanatics. At last, there is a game that unites your two passions into one cohesive whole: LEGO Star Wars. And hey, now there's even a sequel! And it covers the trilogy that, you know, doesn't suck! Hey now, okay, the prequel trilogy has its moments, but Episodes IV, V, and VI hold a special place in the hearts and minds of generations. And now, thanks to the success of the first game, they get the full Lego Star Wars treatment, which re-imagines the story with a little bit more irreverent comedy and charm, and a whole lot less dialogue. In this body of work, I have strived to provide you with a complete guide to all of the fun that the game has to offer, from complete, detailed walkthroughs of every chapter in both Story and Free Play mode that include finding all available Studs, information on finding every Minikit Canister, Gold Brick, and Power Brick, full details on every character, vehicle, extra, and anything else that I could think of. Note that one thing I will NOT give you is the codes to unlock characters and extras in the game. Instead, I'll do you one better: I'll give you the information you need to obtain these bonuses on your own. Codes won't give you anything that cannot be obtained through more wholly legitimate means, and using the latter provides much greater satisfaction than simply inputting a cheat. One exception to this is a couple of extra special codes that unlock bonuses not otherwise attainable in normal play - see the bottom of this guide for those. If you're simply trying to get through the game, you can just use the Story mode walkthroughs provided. If, on the other hand, you're trying to experience everything that the game has to offer, then you'll want to fully explore each chapter in both Story mode and Free Play mode to collect all of the Studs required to achieve True Jedi status in each, then play the Bounty Hunter missions and unlock the secret of LEGO city, all the while naturally unlocking all of the characters and vehicles to add more variety to your game. Whatever you want to do, whenever you need some help, check the table of contents above and find the section related to your current efforts. This guide was produced using the Playstation 2 version of the game, but the versions for Gamecube, Xbox, Xbox 360, and PC are virtually identical except for their control schemes, so this guide should be useful to players using any of those platforms. The versions of the game for PSP and Nintendo DS, however, differ significantly, so this guide is not applicable to those. VERSION UPDATES: 1.1 - Made a few minor additions and corrections after feedback from readers. 1.2 - Added secret bonus codes and a couple minor additions to the walkthrough. 1.3 - Added a couple of reader-sent tips. 1.4 - Fixed some typos and added some tiny bits of information, the most useful being a way for overcoming a bug at the end of Episode VI, Chapter Two. 1.5 - Added more info on the 'Extra Toggle' characters, a couple of reader- provided tips added. ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~ - ~~~~~~~~~~~~~~~ - ~ 2) CONTROLS ~ - ~~~~~~~~~~~~~~~ - ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~ ~~ In game ~~ Move lead character: Left stick or D-pad Jump: [X] Attack: [Square] Pull Lever: [O] while standing in front Build Lego: hold [O] while standing in front Switch character (Story mode): Triangle (while facing) Switch character (Free Play mode): L1/L2, R1/R2 Pause game: Start Board/exit vehicle: [Triangle} Steer vehicle: Left stick or D-pad Tilt camera: Right stick ~~ Character-specific actions ~~ (Lightsaber wielders) Attack combos: Press [Square] repeatedly. Time your presses for more powerful strikes. Defend: Hold [Square] Reflect blaster shots: Press [Square] just before shot hits Double-jump: [X], [X] Backflip: [X] + back on Left stick or D-pad Jump attack: [X], [Square] Slam attack: [X], [X], [Square] Use the Force: hold [O] (Blaster users) Grapple gun: [O] while standing in grapple point (select Blaster users only) Dodge blaster fire: Press [Square] just before shot hits Dive roll: [X], [X] (Astromech Droids) Hover: Hold [X] Operate Astromech Droid Locks: [O] or [Square] while facing lock (Protocol Droids) Operate Protocol Droid Locks: [O] or [Square] while facing lock (Imperials) Operate Stormtrooper checkpoints: [O] while facing camera (Bounty Hunters) Operate Bounty Hunter checkpoints: [O] while facing camera Toss Thermal Detonator: [O], then [O] again to detonate ~~ Flying vehicles ~~ Steer: Left stick or D-pad. Fire: [Square] Loop-de-loop: [X] Roll: [X] + left/right (compared to current direction of travel) Reverse direction: Left stick or D-pad in opposite direction from current ~~ In Menus ~~ Highlight option: Up/Down (D-pad or Left stick) Select highlighted option: [X] Cancel/go back: [O] Change setting: Left/Right (D-pad or Left stick) ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~ - ~~~~~~~~~~~~~~~ - ~ 3) GAMEPLAY ~ - ~~~~~~~~~~~~~~~ - ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~ ---------- Overview ---------- In Lego Star Wars II: The Original Trilogy, you will play through sections of the first Star Wars movies. Each film is divided into six chapters, with cut- scenes filling in the story in between. As you progress through the game, in addition to simply playing out the story, you will also be collecting Gold Bricks to unlock additional bonus levels and other goodies. These can be obtained by completing chapters, achieving True Jedi status in each (by collecting a specific number of Lego Studs, the currency of the game), collecting the Minikit Canisters hidden in each chapter, and by other means. As you progress, you will unlock more and more characters and vehicles from the Star Wars universe with which to play, and lots of other fun goodies to broaden your gameplay experience. ~ Mos Eisley Cantina ~ This is the hub of the game, the central point that will be your launching pad for all of your adventures. In the Cantina, you can enter unlocked chapters to play out the stories of the Star Wars saga, wander around and interact with any unlocked characters and other local denizens, check out the Lego Star Wars vehicles that you've built by collecting Minikit Canisters, and grab some extra Lego Studs stashed away around the place. At the Bar, in the center of the Cantina, you have several shopping options. Here, you can view and purchase game hints (though they're very basic and can often be found in the game manual), purchase unlocked characters and vehicles for use in Free Play mode, purchase Extras (fun options that can mostly impractically enhance your game experience, see the appropriate section further down in this guide), input cheat codes (not recommended, just do things yourself!), buy some Gold Bricks, and view cut-scenes from story chapters that you've completed. To the right of the Bar, you can find two bacta tanks (those fluid-filled healing pods seen in the movies, such as where Luke healed after nearly freezing to death on Hoth). In these, you can create two characters built out of mixed-and-matched Lego body parts. These characters can be brought into Free Play mode. Depending on the combination of parts, they can have various character abilities. More customizable body parts will be unlocked as you progress through the game. ~ Story mode ~ Here, you will act out the saga of the Star Wars films. In Story chapters, you are restricted to the characters appropriate to that chapter. Though your primary purpose is to simply complete the chapter, you will also be trying to obtain True Jedi status by collecting a set number of Lego Studs. After completing a chapter in Story mode, new story characters may be unlocked for use in Free Play mode. Most enemy characters encountered in the chapter will also become unlocked and will now be available for purchase at the Cantina Bar. But perhaps most importantly, the next chapter in the current movie episode will also be unlocked, so that you can continue the story. After completing the first chapter of Episode IV, the first chapters of Episodes V and VI will also be unlocked, so you don't have to play through all three films in perfect order if you don't care to do so. ~ Free Play mode ~ In Free Play, you will revisit previously completed chapters with a new stock of characters, sporting additional character abilities not available to you in Story mode. In this way, you will be able to go more places, do more and collect more Studs and other bonuses, and all without those pesky cut-scenes that slowed you down the first time around. You will need to achieve True Jedi status separately in Free Play mode for each chapter, and the Lego Stud requirements are increased. Two other major goals in Free Play mode are to locate all ten Minikit Canisters in each chapter, and to locate the super- secret red Power Bricks, one per chapter. Completing Free Play chapters 100% will almost always require that you have characters with the following abilities: grappling, Force, Dark Force, Thermal Detonators, vent crawling, and double-jumping, and you will need to have both a Bounty Hunter and a Stormtrooper-type character with you. The first time that you will have all of these skills and character classes available is after completing Episode IV, Chapter Three. At this point, you will need to purchase a Jawa, a Stormtrooper, and Greedo, and create a customized character that carries a red lightsaber (so that he can use Dark Force), and just to be safe, give him a Stormtrooper helmet too. When entering Free Play, choose that customized character as your lead character, and the game will select the other required character types automatically. ~ Bonus stages ~ For each of the three episodes, there are three bonus stages to be unlocked. 'Super Story' is unlocked automatically on completing all chapters within an episode. In this mode, you will play through the entire episode, complete with cut-scenes and chapter text intros. Your goal is complete it all in as little time as possible. Two high-scores will be recorded: your best time, and your best Stud total. 'Character Bonus' levels are mini-stages where you must collect one million Studs on foot in as little time as possible. Studs in these stages are plentiful, and include the 10,000-point Purple Studs to assist in this goal. 'Minikit Bonus' levels are similar to the character bonus levels, except that you will be driving around vehicles instead. Any of the vehicles constructed by finding all ten Minikit Canisters in a given chapter will be available for you to use, including those from the first Lego Star Wars game if you have a save file for it on the memory card that you are using for this game (this is true even without using the 'Use Old Save' purchasable extra). In order to access these stages, you must have completed at least one Minikit vehicle in Lego Star Wars II (and you'd better hope that its a fast one!) ------------- Life Hearts ------------- Each player-controlled character has four life hearts. Each time they take a hit from an enemy attacks, one heart is lost (except for a very few special attacks that cause double damage). You can replenish lost hearts by picking up hearts dropped by defeated enemies and by destroying parts of the environment. If you lose all of your hearts, then you die. You can also die instantly by falling into an area without a floor below, or by coming into contact with certain potent environmental hazards. But don't fret! You'll simply re-spawn at the same point in a moment. However, death is not completely without penalty. While playing any chapter in Story or Free Play mode, you will lose some Studs - 4,000 if you die by getting hit until your hearts run out, or 2,000 if you die by falling into the abyss (note that these amounts are halved after a few deaths if you are playing with the extra option "Adaptive Difficulty" turned on). These Studs will be scattered around the point of your death, and when you respawn you may be able to re-collect some or all of them if you act quickly. ------------ Lego Studs ------------ Throughout the game, you will be collecting Lego Studs, the currency of the Lego Star Wars universe. These come in three main colours: Grey Studs (worth 10 each), Yellow Studs (worth 100 each), and Blue Studs (worth 1,000 each). In two of the types of bonus levels, Character Bonus and Minikit Bonus, there are also Purple Studs, worth 10,000 each, but the Studs collected in these areas are not counted towards your total score. Studs can be spent on a number of things at the Cantina Bar. You can purchase unlocked enemy characters and vehicles, extras, Gold Bricks, and hints. --------------------- Changing Characters --------------------- Different characters sport a variety of different abilities, and you will often need to switch between characters to be able to advance. In the Cantina, you can take control of any character that you have unlocked. Face the character you wish to control and press [Triangle] to take them over. This must occur within a reasonably short distance. The new character's icon will appear in your HUD, and their name will be displayed briefly below the icon. In Story mode, you are limited to using the characters that are part of your party at any given time. In Free Play mode, you can switch between any of the characters that you brought with you by scrolling through them using the L1, L2, R1 and R2 buttons; You can also switch control to your partner by pressing [Triangle]. -------- Combat -------- Try as you might, conflict is unavoidable when you're dealing with an all- powerful evil Galactic Empire, so you'd best be prepared. You have two main offensive weapons at your disposal: Blasters and Lightsabers. The former have the advantage of distance, while the latter win out in sheer pizzazz. Blaster fighting is pretty simple, due to the game's auto-targeting system. Basically, fire in the general direction of your target, and your shot will fly true. Of course, if it's a moving target, it may move out of the line of fire, and because of the auto-targeting, what the game thinks you wanted to shoot and what you actually wanted to may not always gel. You can discourage this by pushing the Left stick as accurately as you can in the direction that you actually want to shoot; this rule applies equally to animate and inanimate targets. Now, your targets will also likely be firing back at you too, and a blaster in itself offers no defensive abilities. So when using a blaster, you also need to watch for incoming fire and move around accordingly to avoid it. Fortunately, some blaster-slinging characters can dodge incoming shots by pressing [Square] just before the shot hits. Of course, you want to find out if your character has this ability before you try it out in a life-or-death situation. Most blaster users also possess a melee attack, automatically used when close to a strikable target (which unfortunately often includes your allies). Lightsaber wielders prefer to get up-close and personal. They also have combo attacks to strike multiple nearby targets in rapid succession, or the same target more than once, if it is of a type that requires more than one hit to kill. Lightsaber users can also leap out to mid-range target with a jump attack, and can also eliminate multiple targets with a double-jump ground slam attack. As for defense, Lightsaber users can defend against incoming blaster shots by holding down the attack button. And to turn defense into a good offense, they can reflect incoming blaster fire back at the shooters by pressing [Square] just before the shot hits. However you're fighting, be sure to keep an eye on your heart meter. Watch for hearts dropped by defeated enemies and grab them as needed, but don't leave yourself overly vulnerable as you do so. ------------------- Special Abilities ------------------- Different character classes can perform special actions. Many of these are required to advance past various points throughout the game. DOUBLE-JUMP: Lightsaber wielders, by virtue of their mastery of the Force, can perform these acrobatic leaps to reach otherwise unattainable heights. FORCE: Jedis can manipulate certain objects marked by glowing blue sparkles, to open, move, reassemble, or blow them up. GRAPPLE: All blaster users can fire a grappling hook and zip up the line to reach a distant point, starting from red grapple points on the ground. DIVE-ROLL: This skill won't let you reach any new places, but it's fun to do. Only certain blaster-using characters can do this. DROID LOCKS: Some are designed for Protocol Droids (such as C-3PO), others for Astromech Droids (like R2-D2). All require that the appropriate Droid type stand in front of it and operate it to gain access to the adjacent door or other device. STORMTROOPER/BOUNTY HUNTER CHECKPOINTS: These remote cameras require that a character of the appropriate type stand in the white or green circle and wave hello to gain entry to the adjacent door. Any character wearing a helmet of the required type will also be granted access, regardless of whether they're the real deal or not. VENT CRAWL: Small characters can pass through special vent access ports to reach otherwise inaccessible areas. HOVER/FLIGHT: Using thrust power to float above the ground, characters with this ability can cross large gaps in the terrain that any other character would plunge to their doom in. THERMAL DETONATORS: Only Bounty Hunters carry these deadly explosives, thrown by pressing [O]. The ensuing blast will damage any nearby destructible objects or characters, either enemy or friendly (including yourself). Using these bombs is the only way to destroy shiny metallic objects throughout the game. DARK FORCE: Only the evil Sith (or any character with a red lightsaber, to be precise) can use the twisted dark side of the Force on certain dark objects scattered throughout the game. Dark Force can also be used anywhere that regular, good-guy Force can be used. --------- Pickups --------- As you move through the game's chapters, in either Story of Free Play mode, there are several things to watch out for so that you can add them to your inventory: LEGO STUDS: The currency of Lego Star Wars, these little round buds will, in sufficient quantity, allow you to purchase unlocked enemy characters and vehicles, extra Gold Bricks, and fun Extras. Your sum of Lego Studs in your possession after successfully completing any particular chapter will be added to your running total for use in Mos Eisley Cantina. Grey Studs = 10, Yellow Studs = 100, Blue Studs = 1,000. Character and Minikit Bonus levels also provide Purple Studs = 10,000. HEALTH HEARTS: Valuable only when you've lost one or more of your own. These are often dropped by defeated enemies and released by destroying pieces of the environment. MINIKIT CANISTERS: There are ten such canisters in every chapter, most of which can only be obtained in Free Play mode. Each contains Lego pieces to build a Lego Star Wars vehicle. Once you've collected all ten in a particular chapter, the vehicle will be complete and you will receive a 50,000 Lego Stud bonus (after then finishing the chapter, of course). Both complete and in-progress vehicles can be viewed outside Mos Eisley Cantina. Completed Minikit vehicles can then be used in each episode's Minikit Bonus stage. POWER BRICKS: These generally well-hidden large red Lego bricks are limited to one per Chapter. Finding one, then finishing the chapter, will unlock a particular Extra for purchase at the Cantina Bar. ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~ - ~~~~~~~~~~~~~~~~~~ - ~ 4) WALKTHROUGH ~ - ~~~~~~~~~~~~~~~~~~ - ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~ ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ 4X) MOS EISLEY CANTINA ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ The Cantina serves as the home base for the entire game. Here, you can walk around to take in the sights, check out the local denizens, interact with or take over any unlocked character that happens to be walking around, start a brawl, or check out the Lego Star Wars vehicles that you have unlocked by finding Lego Mini-Kit Canisters in each chapter during gameplay. But more importantly, at the Cantina's bar you can also unlock additional characters for use in Free Play mode, purchase Extras (little bonuses that don't really add anything practical to the game, but can infuse some goofy fun into it), read gameplay hints (which are all essentially useless, since all of the info is found in the game manual or in the 'Hints' section of this guide, you're welcome), or enter cheat codes (if that's the way you play, which I would never ever recommend). New characters will be available for purchase after each newly completed chapter in Story mode. See the sections of this guide following the walkthrough for full details on all of these features. And last but certainly not least, the Cantina is just chock full of extra Lego Studs, the valuable currency of this game. Ripe for the taking, it's up to you whether or not to spend some time harvesting this bounty, since it can take some time and get dull after a short while. Nevertheless, in the interests of perfection, I will provide you with a list of all sources of Studs to be found inside and outside the Cantina. Please note that you are not limited to jest the grungy indoors of the Cantina! There is a thriving outdoor patio/parking lot/hangout that can be accessed through any of several doors around the rim of the Cantina. Out here you will find more Lego Studs, more characters, and any vehicles (either in-progress or completed) that you have built using found Mini-Kit Canisters. ------------------- Cantina - Indoors ------------------- The Cantina is basically square, though it appears more round as you move around it and the camera swings to follow you. Along one side is the bar, with the Bacta Tanks containing your customizable characters to its right. Going around clockwise from there, you get the Episode IV hub, the entrance to the Bounty Hunter bar (see section 5 in this guide for details), the Episode V hub, the Episode VI hub, and then you find yourself back at the bar. In between these areas, there are also multiple doors leading outside, identified by downward arrows over top. There are two sources of Studs inside the Cantina. First, the chairs by the round tables can all be destroyed by blaster, lightsaber or Thermal Detonator. There are also lamps mounted on the walls all around that can be manipulated using the Force to release their Studs. Both chairs and lamps will each yield 200 points worth of Studs. It's not a lot, even with 47 chairs and 22 lamps, you could only earn 16,800 Studs on each pass, and the time involved would be better spent replaying a high-Stud chapter instead. Approximate Total Studs: 16,800 -------------------- Cantina - Outdoors -------------------- Outside, you can enjoy some sunshine and check out any Minikit Vehicles that you've been building, both complete and incomplete, by gathering the Minikit Canisters in each chapter. There is also a lot more fun stuff to destroy and earn some Studs. The small garbage cans need to be hit once, while the large garbage cans take two hits to fully destroy. There are several shiny metal devices to be blown up with Thermal Detonators once you have a Bounty Hunter, and there are a few pieces of Lego debris that yield some Studs as well. All in all you can get approximately 27,300 Studs outside the Cantina, and collecting them goes much more quickly than indoors. Approximate Total Studs: 27,300 Also please note that each time that you return to the Cantina after entering a chapter (either for the first time or on a repeat visit, and you don't even have to finish the chapter), all of these objects will have regenerated or refilled, creating an endless supply of cash if you want to take the time to collect it. __________ ______/ UNLOCKED \_____________________________________________________ / \ | STORY CHARACTERS: Princess Leia | | Captain Antilles | | | | PURCHASABLE CHARACTERS: Gonk Droid (1,550 Studs) | | | | PURCHASABLE GOLD BRICKS: Gold Brick 1 (10,000 Studs) | \_______________________________________________________________________/ ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ 4A) EPISODE IV: A NEW HOPE ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= S4-1 Episode IV, Chapter One: Secret Plans (STORY MODE) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= It is a period of civil war. Rebel spaceships, striking from a hidden base, have won their first victory against the evil Galactic Empire. During the battle, Rebel spies managed to steal secret plans to the Empire's ultimate weapon, the Death Star, an armored space station with enough power to destroy an entire planet. Pursued by the Empire's sinister agents, Princess Leia races home aboard her starship, custodian of the stolen plans that can save her people and restore freedom to the galaxy... STUDS REQUIRED FOR TRUE JEDI STATUS: 40,000 APPROXIMATE TOTAL STUDS AVAILABLE: 115,000 ~~ Starting room ~~ The two starting characters, Princess Leia and Captain Antilles, are virtually interchangeable, though Leia also has her slap melee attack and can dodge blaster shots, so overall she is a slightly more useful character. Blast the six grey Lego structures around the room for some Studs, and also pick up the loose Studs on either side of the room. Pull the lever on the left side of the room for a single Stud and a Heart. You can pull the lever as many times as you like, receiving one Stud each time, but this is a rather tiresome way to make money and isn't worth the effort. Hold the [O] button in front of each of the jiggling piles of Lego blocks in front of the control panel to reassemble the door controls. Once both sides are done, the blast door ahead will open. In the short hallway just ahead, there are two more of those grey Lego structures that you can blast for some Studs. You can also shoot the walls that have flashing lights on them. Each of these wall sections is actually composed of two parts, lower and upper, so be sure to also jump up and shoot the upper sections to receive all possible Studs. Walk up to the next door and pull the lever on either side. Your partner will automatically pull the other one. Proceed into the next hallway. Turn right and run towards the treasure you see through the doorway ahead... denied! Oh well. You can still shoot the wall panels in here as well. On the right side, one of these reveals a hat-applying machine that only Leia can use effectively. There are several hats to try out, if you care for that sort of thing. Walk up to your rebel friends and watch as the door ahead is disintegated and Stormtroopers pour out. There are three waves of Stormtroopers to defeat. With them all gone, the rebels will run ahead. Take a moment to keep blasting away the wall panels, and the grey Lego structure beside the door with the Protocol Droid Lock on the left side. In addition to Studs, you'll also receive Hearts to refill your meter if you took any hits from the Stormtroopers. When you've got all of the available Studs, head through the door at the end of the hall. Approximate Total Lego Studs: 24,000 ~~ Grapple room ~~ Walk left to the first grapple point and press [O] to fly up to the walkway. Cross to the far end and do it again. Construct the two gear machines on either side of the retracting walkway to stretch it out across the top of the room. Head down this walkway to reach the next hallway. ~~ Upper decks ~~ You see Darth Vader in the distance. If you try to move too close to him, you'll be pushed back with a dose of Dark Force. Instead, pull the levers on either side of the hallway. These will deposit generators on either side of Vader at the end of the hall. From your end, shoot one or both of these generators several times to light them up and then blow them up. This will stun Vader and he'll run away. Of course, while you're doing this, pairs of Stormtroopers will periodically come out to defend their Master, so blast them away as soon as they appear, then get back to work. They'll stop coming once Vader is gone. Run up and collect the two Blue Studs from the end of the hallway. Also blast the grey Lego structure on the left side of the hallway for some more Studs. Continue onward. In the next segment, there are again more grey Lego structures and wall segments to blast away, so go to town. The right-most Lego structure, nearest the Bounty Hunter-only door, will also reveal a small block with a purple design on it. This is 1 of 3 to be found in this chapter. If you uncover all of them, a Minikit Canister will be revealed somewhere. In the next room, the rebels will again be taking position to fend off more Stormtroopers. Join them and blast the first group, then follow them up to the next point and kill some more of those nasty bad guys. With the coast now clear, go back through the room and blast more wall segments and grey Lego thingies. You'll hit True Jedi status in here if you haven't been dying an excessive number of times up to this point. Be sure to go after any Blue Studs that go flying over your head. At the intersection behind the waiting rebels, there is a pair of levers on either side to be pulled. Your partner will help you out with those. The left one reveals a small flower garden, and gives you Studs. The right one opens a window to an amusing little scene. Also in this intersection, there is a row of lights on the ground on each side that lights up green as you walk over it. Run straight up the entier row to turn them all green at once (including the solitary light just past the longer row) to release some Studs overhead. Repeat for the other side. Continue past the rebels and through the next door. Approximate Total Lego Studs: 70,000 ~~ Cargo hold ~~ In here, you can blast the short fence segments along the bottom edge of the room to receive lots of Studs. Also be sure to get the Blue Stud in the bottom right corner. Blast the three small grey Lego structures too. Now, on the left checkered track on the floor, push the box with the yellow and black hatch marks forward until it drops into the floor panel with the flashing red lights. This releases some Studs for you to collect. Do the same with the other box to the right, though you have to push it ahead and to the right to reach the floor panel. Quickly pull out your Blaster now, because the door lowers and some Stormtroopers come out firing! Destroy them, then walk into the hallway they were guarding. Take control of C-3PO and have him interact with the Protocol Droid Lock on the right side of the red energy barrier. This triggers a classic Star Wars cut-scene, though with a bit of an irreverant take. Now, for a bit of a lark, take C-3PO back with you all the way through the ship to the first hallway of this stage. There's a Protocol Droid Lock on the left side that he can open there. Inside, you find a very long room... sort of. Anyway, blast both grey Lego structures for a handful of more Studs, then return to where you first picked up the droids. In the room with the grapple points, R2-D2 can operate an Astromech Droid Lock to start an elevator that can take him and C-3PO up to the top walkway. Alternately, you can just have Captain Antilles run ahead, and the Droids will automatically appear with him once you enter a new section. At the end of the hall where you picked up the Droids, have R2-D2 operate the Astromech Droid Lock on the right side. Make sure that you collected the Studs from the sides of the hallway here and there before proceeding. ~~ Crane room ~~ In here, a rebel ally is fending off a pair of Stormtroopers. Try to shoot them if you want to, but you can't auto-target them, so good luck hitting them! Instead, have Captain Antilles walk up to the crate (that orange-armed device in the middle of the floor) and press [Triangle] to operate it. Watch the shadow of the crane and move it over one of the Stormtroopers, then press [Square] to lower the crane and pick him up. Move the crane over the abyss behind the edge of the floor where the fight is raging on, and press [Square] again to drop him in. Repeat for the other Stormtrooper, and the Rebel Friend will lower a bridge for you to cross over to his floor. He'll also join your party! Before you cross the bridge, jump back into the crane controller and use it to pick up C-3PO. Move the crane to in front of the doorway at the far end of the room and drop him there. Before crossing over to join him, make sure to blast all of the grey Lego structures, and the fence segments. Just don't move too far down while collecting Studs of you'll fall into the abyss at the bottom of the screen! To reach C-3PO, the rebels have to jump, or you can switch to R2-D2 and hover across the gap if you're not confident in your jumping abilities at this point. Have C-3PO open the Protocol Droid Lock. Approximate Total Lego Studs: 100,000 ~~ Final Hallway ~~ There are several waves of Stormtroopers to blast through here. Just keep moving up with the rebels and shoot them all, and blast the wall segments on the left side to receive some Hearts as needed. One of the lower wall segments also yields the bonus '2 of 3' to go with the block you uncovered much earlier in this chapter. Watch out for the Imperial Shuttle Pilots that accompany the Stormtroopers, as they require two shots to defeat. Be careful as you approach the end of the grated floor, as there is a gap that you could fall into. Build the Lego bridge at the edge, and make sure that you blasted the grey Lego structures in the hall behind you before proceeding across, where you can blast some more of them. Head through the hall behind the rebels' final position. There are more grey Lego structures to destroy, including one tucked behind the shiny metallic cylinders. Build another Lego bridge, cross it and shoot the final grey Lego structure at the end of the hall on the right side. This reveals an Astromech Droid Lock, so have R2-D2 open it. Shoot the, uh, Stormtroopers inside before they notice you, and jump up to the far end of the pod to pull the lever. Now have R2-D2 open the door on the left side of the hall, then have a rebel move into there and pull the other lever. This raises the barrier to the Protocol Droid Lock on the right side of the hall, so have C-3PO operate that, then make R2-D2 climb the ramp on to the hatch it opened, and have him operate the panel inside there. Finished! Approximate Total Lego Studs: 120,000 __________ ______/ UNLOCKED \_____________________________________________________ / \ | STORY CHARACTERS: Rebel Friend | | C-3PO | | R2-D2 | | | | PURCHASABLE CHARACTERS: Rebel Trooper (10,000 Studs) | | Stormtrooper (10,000 Studs) | | Imperial Shuttle Pilot (29,000 Studs) | | | | PURCHASABLE GOLD BRICKS: Gold Brick 2 (15,000 Studs) | | Gold Brick 3 (20,000 Studs) | | | | STORY CLIPS: Clips 1, 2, 3. | \_______________________________________________________________________/ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= FP4-1 Episode IV, Chapter One: Secret Plans (FREE PLAY MODE) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= STUDS REQUIRED FOR TRUE JEDI STATUS: 70,000 APPROXIMATE TOTAL STUDS AVAILABLE: 260,000 Destroy the white Lego pods around the room. Have your bounty hunter use Thermal Detonators on the two shiny metal grates on the walls to either side of the door, then stand in the middle of the room between them to grab the Studs as they pour out. Build the two control panels to open the door ahead. In the hallway, blast the white Lego pods. Use the Force on each rectangular compartment in the wall panels to open them (two for each wall section, except for the furthest left segment, which has only one) to dump out some Studs, then destroy both the upper and lower wall segments. Use the levers to open the next door. In the next hallway, turn right and head to the open door, which of course slams shut as you approach it. Use Dark Force on it to blow the doors open again - Double Score Zone! Grab the MINIKIT CANISTER #1 and the loose Studs, and blow up the white Lego pods. Around the doorframes, there are a total of twelve segments to open, releasing some Studs onto the floor (four segments around each of three door frames - the one you came in through, and on each side of the room). If you're having trouble targeting the upper ones, open the adjacent lower one fully, then release the [O] button and press and hold it again without moving. Back in the main hall, use the Force to open all white hatches in the wall segments before blowing up the walls for even more Studs. Do the same after fighting the Stormtroopers just ahead. On the left side, have a Protocol Droid operate the door lock and blast the Lego pods in the altered-perspective room. Approximate Total Lego Studs: 60,000 In the room with the grated floor, use a Thermal Detonator to destroy the shiny silver bulldozer-thingy, and jump into the gap in the floor that this creates to run around and grab the Studs, as well as MINIKIT CANISTER #2. Have a small character use the crawlspace access along the upper wall to reach the rear below-ground area to collect some more Studs. Grapple up to the top walkway, and use the Force on the wall panels along the upper wall to create two platforms. Have a double-jumper use these to reach the MINIKIT CANISTER #3 above the upper platform. Build the bridge retractors and cross to the next doorway. Approximate Total Lego Studs: 65,000 Blow up the white Lego pods and make Darth Vader run away. Head through the door he fled through. Again, destroy the white Lego pods (the right-most one reveals a '1 of 3' purple grape block), use the Force on the containers in the walls, and then destroy the wall segments (if you're having difficulty targeting the upper containers with the Force, destroy the lower wall segments first). Use the Bounty Hunter checkpoint at the right end of the hall. Enter the room. Inside, use the Force on all sparkly units around the archways. Blast the white Lego pods. At the end of the room, approach the two Lego planks and they'll automatically rise up. Walk up each one to release a pile of Lego bricks. Build these into a doorway, and get the MINIKIT CANISTER #4 from inside the passage that this creates. Take the left branch off the main hall just behind you. Blast the first white Lego pod on the right to reveal purple grape block '2 of 3'. Use the Force on the glowing bits around the archways, including the short hall to the left just ahead. Blow up the shiny engine component-thingy with a Thermal Detonator, grab the Studs, then build the vehicle out of the Lego bricks. You can ride this buggy back into the regular areas of the chapter. Have a Protocol Droid operate the lock on the yellow energy wall up ahead. Inside, destroy the white Lego pod on the left to find purple grape block '3 of 3', revealing MINIKIT CANISTER #5 at the end of the previous length of hallway (just in front of where you grabbed the fourth canister). Enter the hydroponics bay through the door ahead, which opens as you approach it. Don't forget to open the hatches in the archway around the door with the Force. Inside, use the Force on the shower heads, producing water which will grow plants inside the basins. Destroy these plants (each basin will take several shots/swings to clear out. In the first basin on the right, you'll receive this chapter's POWER BRICK in the process. In the three basins in the rear, you receive a pile of Lego bricks on clearing out all of the plants. Build each one, then use the Force to put the steering column on the base, then the cabin over that. You can now ride you little Lego delivery truck all around the chapter. Destroy the two shiny metal engine-thingies at the back of this room with Thermal Detonators. Head back to the 'normal' section of this chapter. Approximate Total Lego Studs: 122,000 Battle the Stormtroopers with your Rebel friends, then harvest all Studs from the wall panels. Pull the levers on the sides of the hall. Back near the start of this hall, have a Stormtrooper use the checkpoint on the right side... look familiar? You're back in the hall behind the Bounty Hunter checkpoint. Looks like it's all connected. Anyway, continue up the main white hall to the intersection, and run along the rows of lights on the floor on either side to turn them all green at the same time, unleashing some Studs overhead. Try using R2-D2 for his smooth gliding if you're having difficulty. Approximate Total Lego Studs: 165,000 Inside the cargo bay, destroy the white Lego pods, and the fence segments along the back. You can also use the Force on the blue lights along the back fence, but stand close to them as you do this so that you don't lose too many Studs into the abyss on the other side. At the back of the raised section of the floor, use the Force to stack the two large crates. Jump on top of these to reach the ledge overhead with MINIKIT CANISTER #6. You can also use the Force on the orange and black structure along the right wall to build a ramp up to the raised floor, releasing some Studs. Push the crates into their holes to open the door ahead. In the hall, use the Force on the orange segments in the archways to release more Studs. Use a Protocol Droid to drop the force field ahead. Keep using the Force on the orange segments in the next part of the hall. The first upper one on the left side past the forcefield will, when turned, open a hatch beside it revealing MINIKIT CANISTER #7. Use an Astromech Droid on the lock at the end of the hall. Use the crane to pick up and drop the Stormtroopers into the abyss. Blast the black fence segments to get some Studs, and use the Force on the blue lights for even more. Blow up the shiny silver cylinders with a Thermal Detonator for some Studs. Now, BEFORE CROSSING THE BRIDGE, go back and get one of the vehicles from the Bounty-Hunter-only area (the Stormtrooper checkpoint that gives you access half-way through there is useful for this). Drive the vehicle back to the room with the crane, and drive it up over the lift along the bottom edge of the first side of the room. This will make MINIKIT CANISTER #8 appear over the lift. Now you may cross the bridge to the far side of this room. Destroy the white Lego pods. The one by the far exit door hides a grapple point. Use it to ride to the upper ledges, then use an Astromech Droid or other flyer to reach the far side ledges. Activate the exit door with a Protocol Droid. Approximate Total Lego Studs: 215,000 Continue up the hall with the rebels until all Imperial forces are destroyed, then go back to the beginning of the hall to collect the Studs from the wall panels and white Lego pods. One of the wall panels on the left side reveals a new '1 of 3' prompt when destroyed. Where the hall switches from white to dark, don't miss the hatches in the archway just inside where this change occurs, partly hidden by the outside wall. At the end of the hall, use the Stormtrooper checkpoint on the left side. Inside, destroy the white Lego pods to find the next '2 of 3' prompt. So close! Assemble the two piles of Lego bricks and have a Protocol Droid use them. Fun! Go up the hall, collecting the Studs in the usual places. Use a Thermal Detonator on the shiny silver cylinders to find prompt '3 of 3', revealing MINIKIT CANISTER #9 at the end of this hall. At the end of the hall, blow up the white Lego pod and use the Astromech Droid Lock behind it. Go into the Stormtroopers' bath and use Dark Force to lift up the plug, draining the pool. This will cause MINIKIT CANISTER #10 to appear above the bath. Pull the lever in the back, use the Astromech Droid Lock on the left, pull the lever in the pod that opens, then use the Protocol Droid Lock on the right and exit by using the next Astromech Droid Lock up the right ramp. Approximate Total Lego Studs: 260,000 MINIKIT VEHICLE COMPLETED: ** Star Destroyer ** ~~~~~~~~~~~~~~~~~~~~~~~~~~ Minikit Canister Summary ~~~~~~~~~~~~~~~~~~~~~~~~~~ Minikit Canister #1: In second hallway, use Dark Force to open the doors on the right side. The canister is inside. Minikit Canister #2: In the first room with a grapple point, blow up the shiny bulldozer-thingy with a Thermal Detonator, then go under the floor to get the canister. Minikit Canister #3: In the first room with a grapple point, use the Force to create platforms at the top of the upper wall. Jump to the highest of these and jump up to grab the canister. Minikit Canister #4: After fighting off Darth Vader, use the Bounty Hunter checkpoint on the right. Inside, go up to the end of the hall. Walk up the ramp on either side to release Lego bricks. Build these into a doorway, and the canister will be inside of it. Minikit Canister #5: Locate three blocks with purple grape logos on them to reveal the canister at the end of the first hall through the Bounty Hunter checkpoint. The blocks are found be destroying the white Lego pods to the right after chasing off Darth Vader (1 of 3), on the right after taking the left hallway off the first hall inside the Bounty Hunter checkpoint (2 of 3), and on the left after passing through the Protocol Droid- deactivated gold energy barrier, just past the second found block (3 of 3). Minikit Canister #6: In the cargo room, with the checkered tracks on the floor, use the Force to stack up the large crates in the back of the raised section of the floor. Jump from the top of this stack to the ledge overhead, where you can hop up to the canister. Minikit Canister #7: After the cargo room, drop the red force field in the hall using a Protocol Droid. Use the Force on the first upper orange segment on the left side to reveal a hatch containing the canister. Minikit Canister #8: After using the crane to eliminate a pair of Stormtroopers, go back to the Bounty Hunter-only area and board one of the two vehicles that you can build there. Ride it back to the room with the crane, and drive over the lift along the back of the floor. The canister will appear over top of the lift. Minikit Canister #9: Locate three more '# of 3' prompts to reveal the canister. The first is in the last white hallway, found by destroying the wall segments on the left side. The second is inside the Stormtrooper checkpoint on the left side at the end of this hall, activated by destroying the white Lego pods. The last is found by blowing up the silver cylinders in the last hallway with a Thermal Detonator. Minikit Canister #10: Inside the Stormtrooper's bath at the end of the final hallway, use the Dark Force to lift the plug and drain the pool. The canister will appear above you. ~~~~~~~~~~~~~~~~~~~~~~ Power Brick Location ~~~~~~~~~~~~~~~~~~~~~~ Inside the area accessed via the Bounty Hunter checkpoint, take the long hallway to the left off of the first hallway, and open the energy barrier with a Protocol Droid. Enter the hydroponics bay at the end of this hall. Use the Force on the first shower head on the right side, then destroy all of the plants that this causes to grow in the basin below it to find the Power Brick. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= S4-2 Episode IV, Chapter Two: Through the Jundland Wastes (STORY MODE) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Darth Vader searches in vain for the secret Rebel plans on Princess Leia's starship. The droid R2-D2 has escaped with the Death Star blueprints to the planet Tatooine below. But R2-D2, along with his companion C-3PO, has been captured by Jawas - small scavenger creatures who trade in mechanical scrap. Young Luke Skywalker, unaware of the great destiny which lies before him, is looking for droids to help with work on his uncle's moisture farm. As he approaches the Jawas' sandcrawler, his life is about to change forever... STUDS REQUIRED FOR TRUE JEDI STATUS: 75,000 APPROXIMATE TOTAL STUDS AVAILABLE: 120,000 ~~ Welcome to the Wastes ~~ Collect the Studs around the rim of the wide field. Beside the starting point, build the Lego sand castle out of the bouncing blocks for a few Studs, then blast it three times to receive a few more. Shoot or slash the white Lego pods and the adjacent piece of equipment in the rear corner for more Studs. To reach the Studs on the high ledges behind the Banthas, have Ben ride a Bantha near the ledge and double-jump onto it. Be careful about riding one of the beasts while Sandpeople are around - if your ride loses it's hearts (two of them in this case), the Studs that are dropped are your own! 2,000 each time you get knocked off, to be precise. Destroy all segments of the fence around the Banthas for more Studs as well. If you need Hearts here or at any point throughout this chapter, the small kangaroo-like beasts hopping around will drop Hearts when attacked. These are better known as Womp Rats Clear out the Tusken Raiders and head to the right. At the cliff's edge, destroy the orange Lego block structures on the left side to drop part of the rock, which you can jump over to continue. Build the Lego grapple point on the ground in between rounds of killing Tusken Raiders. Have Luke fly up at the grapple point to reach a couple of Studs. Continue ahead, collecting the Studs along the ground. You can pretty much ignore the Tusken Raiders that appear on the ledge overhead if you stay close to or under the ledge, where they can't shoot you. Just ahead, Sandpeople will continue to slide down the sand hill until you use the force on the large object to the left of the slope to create a walkway. After the enemy forces stop coming, go around and collect the various Studs in the area; use the Force on the flowers to grow and pop them; use the Force on the shovel to unearth Lego blocks, then build a treasure chest out of them; use the Force to build stacks of metallic cylinders on the left side, then blast the stacks; destroy the white pods; use the Force to build a satellite dish on top of the sand hill. All of these actions yield Studs. When you've cleared the area of anything of value (that you can reach for now, anyway), head up the ramp you created up the sand hill. Approximate Total Lego Studs: 17,000 ~~ To the Jawa Sandcrawler ~~ Collect the Studs in front of you, then eliminate the distant Tusken Raiders with blaster shots or by reflecting their own shots back with Ben's lightsaber. Head down into the screen to find some more Studs, including a blue one. Build the movable block on the checkered track to get more Studs, then push the block to the right and use it to jump up to the ledge for yet more Studs. Go back down and push the block forward all the way to the end, then use it to reach the ledge in front of you. Jump across to the next raised platform, then down to the ground on the far side of the mud pit. Build the hopping grapple point and have Luke use it to reach the Studs above. Continue forward to the Jawa's large desert vehicle. Get the Studs along the left edge of the area. Blast the white pods in front of the Sandcrawler, and also the beige generators at the far right end. One of these uncovers a pile of Lego blocks. There are now two such piles back here, so construct Droids out of both of them to receive a fair number of Studs. Use the Force on the shovel along the right side to uncover more Lego blocks to build a third Droid and receive more Studs. Now, jump up the ledges on the right side and try to jump to the Blue Stud ahead at the top of a ramp; you can almost make it, but not quite, but at least you get the other Studs on the way down. To get the Blue Stud in the Sandcrawler at the far end, have Ben ride the Bantha up beside it and double-jump to the Studs. Now, to get on top of the Sandcrawler, have Ben use the Force on the two indestructible Lego structures in front of the middle of the Sandcrawler, then jump on top of them. From there, use the Fordce on the orange panel to lower it. Have Luke build the grapple point on the ground in front of it, then use it to reach the newly opened panel. Pull the lever, get up to the next panel above, and pull the lever there to activate the elevator. Ride that to reach the roof of the Sandcrawler. Up here, collect the Studs hidden behind the short walls at the front and back. Have Ben do a double-jump lightsaber attack on the round vents on the right side to uncover a hole that will bring you back down to the ground if you drop through it. Pull the levers up on top of the Sandcrawler (your partner will help you with that), then drop back to the ground. Before shooting up the intake pipe, destroy the orange barriers behind it, then jump in and get the Blue Studs that were behind them. ~~ Inside the Sandcrawler ~~ Build the Protocol Droid Lock panel on the ground where you start; you'll be coming back to this shortly. Head to the right and destroy the grey generators, then build a Droid out of the Lego blocks you uncover in this manner to receive a lot of Studs. Along the walls, any sections with flashing red lights can be struck twice to give you some Studs. Around the first corner, destroy the orange ladders along both sides of the hallway, then use the Force on each wheel to release some Studs. Once you've activated all of them, the pods holding the Blue Studs at the end open up. Continue to the next room. In here, go around and destroy the grey Lego cylinders and the wall panels with flashing red lights, and build three Droids out of piles of Lego blocks, all to receive some Studs and clear a little space. Now, pull the lever along the back wall; this brings out a movable block. Push it along the brown tracks in the floor. Whenever you reach a flashing red panel in the ground, the block will explode, destroying the nearest orange barrier, and letting you reach whatever was behind it. You can then pull the lever again to receive another movable block. On the right side of the room, you can get a Minikit canister in this way. On the left side, blow away all three barriers in turn to receive some Blue Studs and to free R2-D2. Note that once you free R2-D2, the Jawa will sometimes run up to him and temporarily deactivate him. To avoid this, you can stun the Jawa when you see him coming by using the Force on him, or you can kill him outright. If R2 is stunned, just wait a moment and he'll spring back. Have R2-D2 operate the Astromech Droid Lock on the back wall, then enter the elevator that this opens. ~~ Upper level ~~ Walk on all four round panels in the ground in each of two rows to light them all up and reveal a pair of levers. Pull them, together with your partner. Destroy the grey Lego cylinders in one corner, and use the Force on the small round objects on the ground in two opposite corners. Above one of the trios, blast away the grey grate up in the wall to reach the Blue Stud behind it. When you're done collecting, head up into the next room. Use the Force on the three small brown round devices in the far corner, and collect all of the Studs here before turning your attention to the center of the room. Push the green Lego panel to move the suction device above the three cages. When it is centered over one of the cages, the light at the top of the cage will light up green. Then, use R2-D2 to operate the Astromech Droid Lock to the left of the cages to suck up and release the cage's occupant. You can release the Gonk Droids if you feel like it, but this doesn't net you anything special. Suck up C-3PO. Now, before you use the Protocol Droid Lock on the side of the room, travel all the way back to the entrance to the Sandcrawler. Have C-3PO operate the Protocol Droid Lock that you built there. Inside here, destroy the three Lego cylinders in one corner for some Studs. Use the Force on the front of the air duct mounted in the right wall to release a pile of Lego blocks. Build a yellow cylinder out of these, receiving some Studs for your efforts. Next, have R2-D2 operate the Astromech Droid Lock in the upper right corner to move the container beside the yellow cylinder. Now use the Force on the whole contraption to release a LOT of Blue Studs. But the fun's not over yet! Use the Force to shake each chair around the table to release more Studs, and also blow up each goblet on the table. Finally, use the Force on the brown antenna on the ground beside the table to move it onto the television. You can then use the Force on the TV's control knob four times to release a few more Studs. If you've been collecting everything up to this point, you should hit True Jedi status in this room. When you're done, return to the room where you released C-3PO and use the Protocol Droid Lock on the left side. In the final room of the Sandcrawler, destroy the Lego cylinders on the right side to reveal a pile of Lego bricks. Build a Droid out of them for a pile of Studs. On the left side of the room, likewise destroy the Lego cylinders, then use the Force on the shelf behind them to build a ramp. Walk C-3PO up it and use the Protocol Droid Lock to release another pile of Lego Blocks. Build another Droid out of these for the final Studs in this chapter. Use the Force on each of the four brown struts holding the cargo door closed, then walk outside once it's open. Approximate Total Lego Studs: 80,000 ~~ Back outside ~~ Have Ben Kenobi move up the ramp on the left and cross to the end of the ledge, then double-jump to the next ledge above to grab the Studs there. Jump back on the ground, fight some Tusken Raiders, and destroy the rocks on the left side to reveal a small cave containing a couple of Blue Studs. Around the bend, have C-3PO operate the Protocol Droid Lock on the moisture collector on the right side to dry out the mud pit. You can then walk on it. Destroy the water container, then use the Force on the plants that grow as a result to receive some Studs. Enter the small cave to the right of this mud pit for a few more Studs. To reach the ledge above this cave, jump on top of the white Lego pod just ahead before destroying it, and double-jump onto the ledge. Build a small ramp out of the orange Lego bricks on the ground, then go up and use the Force on the grapple hook to place it up above, and build the grapple point on the ground. Have Luke go up to grab the Studs and the Minikit Canister up here. Have C-3PO operate the next moisture collector to the left here. Destroy the water canister, then use the Force to blow up all four plants to reveal Studs and Lego bricks. Use the latter to build a small orange platform. Use the Force first on each of the orange cones just ahead, then move the platform you just built on top of those. Use the whole thing to jump to the top of the bridge and collect the Studs, then continue forward up the slope. Defeat two trios of Tusken Raiders. Ben can double-jump on top of the ledge on the right side to snag a few Studs. Next, have him jump along the rocks on the left side, following the trail of Studs, then use the Force on the debris embedded in the rock wall once at the top. Cross the bridge that this creates, and jump to the ledge on the right near the far side. Jump up the rocks on the right just ahead and push the domed Lego block forward off of the edge along the checkered floor. On the left side, Ben Kenobi can double-jump up to the ledge with the Blue Stud, but that's not all! He can also double-jump down to the flat-top rock nearest this edge of the pit, then jump in place on top of it to lower it to where you can walk forward and pick up the Minikit Canister in the cave in the rock wall. Continuing on, destroy the white Lego pods, and use the Force on the block that you pushed off the ledge to create a bridge to the moisture remover. Have C-3PO operate that, then head onto the dried-out mud pit. Destroy the water canisters and then the plants for some Studs. On the left, you also get a pile of Lego bricks with which to build a platform, allowing you to jump up to a Double Score Zone. Ben Kenobi can double-jump to the far ledge with a Blue Stud, but you have to jump from the very edge of your platform to reach it. Back on the ground, use the Force on the objects at either side of the path to grow a pair of palm trees, and hold the Force until they unleash some Studs. Destroy the white Lego pods, and the rocks on the right side to reveal a cave with a Blue Stud. There's another such cave just ahead on the left side. Have Ben jump up the ledges on the right and use the Force on the rockets (or whatever they are) at the top to unleash a few more Studs. Approximate Total Lego Studs: 110,000 ~~ Land Speeder! ~~ Blow up some more rocket tops with the Force just below you, and get the Studs from behind the lower rim of the area. Go to the top of the strip of land on this side of the mud sea and destroy the Lego devices there for some Studs. Now repair the Land Speeder with the bouncing Lego bricks behind it. Have Ben jump in, and away you go! First, head straight up the mud sea to the next island with another Land Speeder on it to be repaired. Do so, and collect the loose Studs and destroy the Lego pods on this island before moving on. Hover to the next island and grab the Blue Stud, then up to the next, with a couple of white Lego pods and a pile of Lego bricks. Build up the Lego bricks, then use the Force to build the partial Tyderian Shuttle and watch it fly away. Interesting (?). Anyway, continue to the next island, where you can construct a grapple point. Go back to Luke and switch control to him, then return here and grapple up to the top of the far rock. Grab the Studs and jump to the adjacent rock, where a Minikit Canister is waiting to be collected. Return to the Land Speeder and head back down to the bottom of the mud sea. On the right side along the bottom of this area, hop out of the Land Speeder. Beside the base of the dock, build the lever using the Lego bricks, then pull it to raise a bridge and have the rest of your party join you. Head to the right and eliminate the Stormtroopers who are waiting to ambush you. With them out of the way, there are a few tasks to get all of the Studs here. Destroy the white Lego pods, and the fence segments. Inside the fence, use the Lego bricks to build a lawnmower, then use the Force to send it around in a circle. Stop every so often to collect the Studs that it digs up before they vanish. At the end of its circuit, it'll partially explode. Finish the job on it to milk every Stud from it. Have R2-D2 operate the Astromech Droid Lock on the moisture controller to grow a couple of plants, then use the Force to smash them and receive more Studs. Straight down from here, use the Force on the shovel to unearth more Lego bricks, and build a treasure chest containing a Blue Stud. And last but not least, ride the Dewback up beside the house, and jump off of it to the roof to collect the Studs there. Finally, stand on the buttons in front of the house, and your party members should join you (if they don't, go and switch between them until they follow). Pull the lever this activates, and enter the home of Ben Kenobi. Approximate Total Lego Studs: 120,000 __________ ______/ UNLOCKED \_____________________________________________________ / \ | STORY CHARACTERS: Luke Skywalker (Tatooine) | | Ben Kenobi | | | | PURCHASABLE CHARACTERS: Tusken Raider (23,000 Studs) | | Jawa (24,000 Studs) | | | | PURCHASABLE GOLD BRICKS: Gold Brick 4 (25,000 Studs) | | Gold Brick 5 (30,000 Studs) | | | | STORY CLIPS: Clips 4, 5. | \_______________________________________________________________________/ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= FP4-2 Episode IV, Chapter Two: Through the Jundland Wastes (FREE PLAY MODE) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= STUDS REQUIRED FOR TRUE JEDI STATUS: 120,000 APPROXIMATE TOTAL STUDS AVAILABLE: 175,000 Build the sand castle out of Lego Bricks and destroy it. Blow up the white Lego pods. Destroy the fence segments around the Banthas, and double-jump off of a Bantha to reach the high ledges behind it. Head right. At the break in the ground, turn right, and use an Astromech Droid to hover over to the shiny metal cylinders. Throw a Thermal Detonator on them, then immediately hover back across the gap before it explodes. Fly back again once after it does and enter the new area. Destroy the white Lego pods wherever you see them. Behind a pair on the left, there's a crawl vent. Go through it and slide down the slope, collecting Studs. Repeat as many times as necessary to get all of the Studs. On the right, stack the three grey Lego crates using the Force, then double-jump from their top to the flat rock to the right, then hover to the next flat rock up. Get the Studs and push the mine cart to the left. It'll land on the cart tracks, roll along and blow up the barrier up ahead, revealing the POWER BRICK in a cave. Use the Force on the two shovels along the ground. The rear one digs up a few Studs. The front one digs up a pile of Lego bricks, which you can use to build a Droid, releasing some Studs. Beside the end of the mine cart tracks, use the Force to raise some brown Lego blocks. Jump from them up to the Tusken Raider encampment. Up here, blow up the white Lego pods, and all of the brown baskets on the right side. Just up from them, double-jump to the ledge on the right. Use the Force on the doors to the tents to create platforms with which to reach the Studs on top of the tents. Head left and eliminate the group of Tusken Raiders. Hover across the gap ahead to reach the platform with some Studs and MINIKIT CANISTER #1. Hover back and retrace your steps to where you first hovered over to the shiny silver canisters and blew them up. Shoot the orange Lego debris on the left to lower the rock and jump up to the bridge to cross the gap. Approximate Total Lego Studs: 22,000 Build the white grapple point on the ground on the right, and use it to reach the ledge above. Hover ahead and slightly to the left to reach a raised ledge with a crawl vent access on it. This places you in a partly submerged strip underneath the rock, with MINIKIT CANISTER #2. Go back up top and jump to the ground. Back a little ways on the left side, use Dark Force to blow up the large black and red Lego sheets. In the area behind them, use the Force on the pile of debris on the left side to build a bomb, blowing up part of the rock. Jump into the space created, smash the fence and use the Force on the debris inside to blow up another part of the rock. Double-jump from the ground into the second space thus created, and from there to the ledge with MINIKIT CANISTER #3. You can build the Lego skeletons if you want to, but you don't get any Studs for doing so. Use the Force on the flowers, and destroy the watering pipes. Up ahead, use the Force to build the stacks of cans, then shoot them all. Use the Force on the shovel to dig up some Lego bricks, then build a treasure chest out of them. Use the Force to make a slope up the sand hill, and use the Force again to make a satellite out of the rest of the debris on the hill. Approximate Total Lego Studs: 33,000 Build the movable Lego block and use it to reach first the side ledge, then the front ledge. On the other side of the mud pit, build and use the grapple point. In front of the Sandcrawler, jump to the ledges on the right side, then hover to the Blue Stud at the top of the sand slope. Use the Bantha to move alongside the front of the Sandcrawler and double-jump to the open compartment with another Blue Stud. Go between the Sandcrawler's tracks and smash the fence to reach the Blue Studs behind it. Destroy the Lego pods and build the robots. Get on top of the Sandcrawler. On the right, fully destroy the four squares to get a few Blue Studs. On the left, use a Thermal Detonator to destroy the shiny round covers. Grab the Studs, then stand on the two red lights (with your partner's help). Crawl through the vent access this reveals to get the MINIKIT CANISTER #4 inside the Sandcrawler. Use the levers and get sucked up inside the vehicle. Approximate Total Lego Studs: 55,000 Build the Protocol Droid Lock and use it. Inside, use the Astromech Control Panel, and use the Force on the vent, all to build a Stud dispenser. Use the Force on that to receive its bounty. Use the Force on the three chairs and three goblets at the table. Use the Force to put the antenna on the TV, then on the control knob repeatedly. Destory the Lego cylinders in the corner, then return to the hallway outside. Shoot the wall panels with the red lights twice each. Destory the grey Lego cylinders, and build the robot out of the pile of Lego bricks. Destory the orange ladders along the walls, and use the Force to turn all of the wheels, and get the Blue Studs from the end. Use Dark Force on the black grate at the start of this stretch of hallway, then go down and get the Studs underneath the grates. In the next room, build all of the Droids, and shoot all of the Lego cylinders and wall panels with red lights. Pull the lever to get movable blocks, and push them in front of each alcove to receive its contents, including MINIKIT CANISTER #5 in the alcove along the left wall (this canister was obtainable in Story mode). Do the same to get the Blue Studs in the other alcoves, then use the Astromech Droid Lock to continue. Approximate Total Lego Studs: 91,000 Destroy the Lego cylinders, and use the Force to blow up the air vents in the ground. Shoot the grey wall grate in the right corner to get the Blue Stud behind it. Use Dark Force to blow up the floor grate and get the Studs underneath. Also use Dark Force to blow up the wall panel on the left side, then jump up and crawl through the vent. On the other side, step on the red lights with your partner to open the gate and go through. Use the Force on the wheel by the lava flow, then use Dark Force on the grate that appears over the flow. With the lava flow stemmed, hover across the river to the MINIKIT #6 on the far side. While there use the Force on the little brown air vent covers, and shoot out the wall panels on the left. Hover back, then use the levers in the previous room. In the next room, there's no more C-3PO to rescue, so skip the suction machine entirely. Use the Force on the air vent covers in the corner, and use the Protocol Droid Lock on the side wall. On the other side, destroy the cylinders and the destructible wall panels, and use the Force on the ramp on the left side. Use the Protocol Droid Lock at the top to drop out some Lego bricks. Build both Droids, then use the Force on the door struts to exit. Approximate Total Lego Studs: 106,000 Back outside, go up the left ramp and double jump to the far ledge. Blow up the rock debris in the wall at ground level on the left side and enter the cave for some Blue Studs. Operate the moisture converters with a Protocol Droid, smash the water canisters, and use the Force on the plants. On the right, enter the cave. To get to the ledge above it, either jump up from the top of the white Lego pods before destroying them, or hover back from the ledge ahead once you've built and used the grapple point. Speaking of which, you'll find MINIKIT CANISTER #7 on the ledge accessed by building and using the grapple point (you can get this one easily in Story mode). After drying out the second mud pit, build a platform out the Lego bricks unearthed by destroying the plants. Use the Force to stack both orange cones and this platform to reach the bridge over the path ahead. On the left side, throw a Thermal Detonator over the remaining mud pit to blow up the shiny metal debris. Hover over the pit and crawl into the vent access behind the debris. Get the Studs from the ledges above. Further back on the left side, use Dark Force on the scaffold to lower the rock, so that you can jump to the ledge with the Tusken Raiders above. Enter the newly-opened area. Use the Force on both shovels to unearth seeds, then use the Force again to grow these into palm trees. Destory all of the baskets to uncover more seeds, and grow them too. Finally, destroy the palm trees for a few Studs each. Run up the ramps along the back to get all of the Studs. To reach the high ledge on the left, hover from the highest rear ledge over there, and you'll slide upwards when you hit the edge of the target ledge. To reach the MINIKIT CANISTER #8, ride a Bantha onto the large red button on the right, then hop off and walk over the small red button on the left. This will release the canister from its cylinder. Return to the first dried-out mud pits and continue upward. Approximate Total Lego Studs: 127,000 Use the Force on the half-buried pedestals, then use them to reach the upper right ledge. On the left side, double-jump up the rocks on the near side of the pit, and use the Force on the debris to build a bridge on the right. On the far side, double-jump back to the tall flat-topped rock over the pit, then jump in place on top of it to lower it down. Grab MINIKIT CANISTER #9 from the cave now in front of you (this one was obtainable in Story mode). Back above, jump up to the checkered track on the upper right ledge. Push the block up over the edge, then hover to the left to the raised ledge with a Blue Stud. Use the Force on the debris of the moving block, and use the Protocol Droid Lock to dry out the mud pit. Destroy the water canisters. On the right, you can jump from the top of the flowers to the upper right ledge for a measly few Studs. When you destroy the flowers on the left, build the Lego bricks thus unearthed into a platform, and double-jump from it to the Double Score Zone above. It's safest to use an Astromech Droid to hover across to the ledge straight ahead, though it's technically reachable with a double-jump. Back on the ground, use the Force to grow the palm trees on either side of the path, and then destroy them. Just ahead, you can double-jump to the right ledge for some Studs. Past that, destroy the rock debris in both walls and get the Studs from the caves. On the upper right ledge, use the Force on the rocket tops. Approximate Total Lego Studs: 147,000 Use the Force on the white rocket tops, and rebuild the Land Speeder. Destroy the white Lego pods just up from the starting position. Skim to the next island up, and use Thermal Detonators to destroy the shiny metal devices. Ride to each island and collect whatever Studs are to be found. After building the white grapple point on the rear-most island, use it, then jump right to grab MINIKIT CANISTER #10 (this canister could have been collected in Story mode). Ride your Land Speeder back down and to the right. Use the lever to raise the bridge. On this side, use the Force to work the shovel and then build the treasure chest. Destroy the fence. Build the lawnmower, use the Force to push it around, and destroy it. Use the Force on the rocket tops. Work the Astromech Droid Lock, then use the Force on the flowers. Blow up the shiny metal cylinders with a Thermal Detonator. Ride the Dewback to reach the roof. Step on the red lights and pull the lever to finish. Approximate Total Lego Studs: 175,000 MINIKIT VEHICLE COMPLETED: ** Sandcrawler ** ~~~~~~~~~~~~~~~~~~~~~~~~~~ Minikit Canister Summary ~~~~~~~~~~~~~~~~~~~~~~~~~~ Minikit Canister #1: Blow up the shiny silver cylinders to the right at the first break in the ground in the starting area. Use the Force at the end of ground level in the new area to build up some brown Lego bricks, and jump to the upper level. Go left past some Tusken Raiders, and hover across the gap to the canister. Minikit Canister #2: After building the first white grapple point, go up and hover up and left to the next raised ledge. Enter the crawl vent and collect the canister from the space below. Minikit Canister #3: Past the first white grapple point, use Dark Force on the Lego wall on the left side. Inside, use the Force on the Lego debris on the left side, smash the fence this reveals, and use the Force again to blow up a second part of the rock wall. Jump from there to the canister. Minikit Canister #4: On top of the Sandcrawler, use a Thermal Detonator to destroy the shiny round covers on the left. Step on red lights to reveal a crawl vent access. Use it to reach the canister in the side of the Sandcrawler. Minikit Canister #5: In the room with the tracks of brown tiles, use the lever to obtain a crate and push it in front of the brown ladder with a visible canister behind it. This will blow up the ladder, and you can grab the goods. Minikit Canister #6: In the room after the one with the suction tubes, where you rescued C-3PO in Story mode, use Dark Force on the left wall panel, then jump up and crawl into the vent. Open the gate ahead with the red buttons, then use the Force on the wheel and Dark Force on the wall panel above the lava flow. Hover across the lava to the far ledge with the canister. Minikit Canister #7: In the area where you first dry out mud pits, build and use the white grapple point (use the Force to move the grapple hook into place) to reach a ledge with the canister in plain site. Minikit Canister #8: In the area where you dry out mud pits, use Dark Force on the scaffolding on the left side. Jump up the rocks and enter the area over the rise. Ride a Bantha onto the large red button on the right, then jump off and step onto the small red button on the left to release the canister. Minikit Canister #9: After building a large bridge from Lego debris wedged into the rock on the left side, cross over and double-jump back onto the tall flat-topped rock over the pit. Jump in place on this rock to lower it, so that you can get the canister from the cave that is now just in front of you. Minikit Canister #10: After rebuilding the Land Speeder, ride it up to the rear-most island. Build the grapple point, use it, and jump to the canister. ~~~~~~~~~~~~~~~~~~~~~~ Power Brick Location ~~~~~~~~~~~~~~~~~~~~~~ In the starting area, head right to the first gap in the ground. Move to the right along the edge of the gap until the camera pans over, and use an Astromech Droid to hover over to the shiny metal cylinders that are now visible. Set a Thermal Detonator on them, and hover back before it explodes. Hover across again once the way is clear. In the area that this opens up, use the Force to stack the three Lego crates on the right side. Jump from those right to the flat-top rock, then hover to the next one up. Push the mine cart off the ledge to the left to break open the barrier along the cart tracks. The Power Brick will be inside the cave that this opens up. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= S4-3 Episode IV, Chapter Three: Mos Eisley Spaceport (STORY MODE) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= In search of a pilot who can take them to the distant planet of Alderaan, Luke Skywalker and old Ben Kenobi journey by Land Speeder to Mos Eisley spaceport. Here, among the most dangerous and reckless elements of Tatooine society, they hope to find someone brave or foolhardy enough to help in their quest to deliver R2-D2's secret data to the Rebel Alliance. But Imperial forces are everywhere... STUDS REQUIRED FOR TRUE JEDI STATUS: 165,000 APPROXIMATE TOTAL STUDS AVAILABLE: 190,000 ~~ Streets of Mos Eisley ~~ This is a wide area with lots of Studs to be found, so for clarity's sake I'll go up one side of the road at a time. Needless to say, fight off the Stormtroopers whenever they engage you. You can get Hearts by shooting the little Womp Rats that run around all over the place. Also note that there are three carrots to uncover; doing so reveals a Minikit Canister, but you will be unable to reach it during this pass through the chapter (you'll have to come back later in Free Play to obtain it). Starting on the right side of the road, head to the very back corner to grab a lone Stud. Destroy the dark garbage cans (each takes two hits). Ben Kenobi can double-jump on top of the awnings to collect the Studs up there. You can also shoot the various colored pieces of junk that line the walls sporadically Beside the first set of stairs, the garbage can in the corner is hiding the first carrot. Use the force on the basket with the green Lego pieces to stack them together, giving you one Stud (is this supposed to be like charming a snake?). To the left of the stairs, build the shiny metal Lego bricks to receive some Studs, and smash the basket just past it. Go up the stairs now and enter the Double Score Zone. Collect the Studs, then head out left along the walkway. Ben can do a long double-jump to reach the other end of this broken bridge, grab a few more Studs, then jump left onto the top of the awning for a few more. Slide back down to the street. Use the Force to plant each of the single orange Lego bricks and sprout some flower and Studs. Continuing up the right side of the street past the broken bridge, put together the Lego bricks underneath the awning. Use the Force on the resulting block. Locate the identical block just ahead, and jump off of it to the top of the triangular awning above. Once you've got the Studs up there, use the Force on this second block to stack it on top of the first, then jump off the top block to the roof to the right, and double-jump in place to get two Blue Studs. Enter the round building and collect the Studs inside. Destroy the next garbage can, and use the force to scatter the blue Lego bricks in the basket. Plant each brick using the Force for more Studs. Destroy the next garbage can and head up the stairs. From the top, jump right to the top of the round building and slide down it, collecting the Studs. Go back up the stairs and head left, following the ledge until you reach another set of stairs leading down. This is near the end of the street, and there will be a lot of heavy Stormtrooper fire. Jump right to the large brown awning once or twice to collect all of the Studs. Move under the awning and blow up the garbage cans. This reveals a pile of Lego bricks which build a bicycle. This doesn't seem to accomplish anything (other than making a bicycle for its own sake, of course). Heading back down along this wall, destroy the next garbage can to reveal the second carrot. Enter the next door down to find some more Studs. That's it for this side of the street, so head back to the beginning, by your Land Speeder. Starting at the very beginning of the street, follow the left wall. Destroy the garbage can in the corner. For the smaller garbage cans just ahead, use the Force to raise the lids until they release Studs before destroying the whole thing. Use the Force to lay out the blue Lego bricks in the basket (again, this doesn't appear to accomplish anything). Smash the adjacent pile of grey Lego debris three times to get all of the Studs. Continue onward, grabbing the loose Studs along the wall. Destroy the next garbage cans to find the third carrot, revealing the Minikit Canister that you cannot obtain in Story Mode. You can, however, use the Force on this carrot to raise it temporarily, and double-jump onto it and from there to the upper ledge on the wall to get more Studs. Follow this ledge until you reach an awning, and slide down it along the line of Studs. Go back to the left on the ground. Smash the large garbage can, but be careful not to damage to small ones yet. Instead, use the Force to raise the lid on all four, and use the Force again to pull some Lego bricks out of each can. Once all four are empty, you can then destroy them. Turn to the pile of Lego bricks you just created, and build a doorway out of them, complete with Astromech Droid Lock. Have R2-D2 open this, to discover... this chapter's Power Brick! And now for the final fight on this street. Move to the end. Have Luke take out the Stormtroopers on the wall and on the ground in quick succession, then switch to Ben Kenobi and use the force on the stairs on the right side to build a ramp just a few steps over. Go up this ramp and fight any new Stormtroopers that have emerged. Enter the door on the right side for a couple of Studs. Head along the bridge over the gate and have C-3PO operate the panel there. Jump to the ground and enter the opened doorway. Approximate Total Lego Studs: 55,000 ~~ Mos Eisley Courtyard ~~ Destroy the garbage cans to the characters' right. Head into the courtyard. Explore the perimeter, and gather whatever Studs are available. If an object doesn't have sparkling stars around it, destroy it. Doing this to the block with the transparent blue glass on its front reveals a pile of Lego bricks. Build these into ramp. Just down from here, use the Force to stack the three identical large blocks, then jump from the top one to the Minikit Canister to the right on a raised ledge. Go up and climb the ramp now. Destroy the two garbage cans to the left of the door. Each one reveals a pile of Lego bricks. Build two mechanical feet out of them, and use the Force to move them onto the ground below. Have C-3PO go up the ramp and operate the Protocol Droid Lock by the door. Inside, have a human character build the Lego bricks into an ominous mechanical head. Can you guess what we're building yet? In front of where the two feet got placed, use the Force to dig up a pile of Lego, and use the Force again to build a leg on top of one of the feet. Next, head left and have R2-D2 use his hover jets to reach the door with the Astromech Droid Lock. Operate it, and get Ben to use the Force twice on the contents to build the other leg. Now, assemble the Lego bricks in front of the built-up feet and legs, and use the Force to move the product into place. Finally, move right and use the Force to put the large head on top, completing your AT-ST. A cut-scene shows a Stormtrooper jumping in and comandeering the fruits of your labor. Stay in control of Ben Kenobi and use the Force on the AT-ST to pop the pilot out of the cockpit, then slice him in two with your lightsaber (thanks to Akash for pointing out the Force trick - much easier than using Luke to blast the AT-ST repeatedly!). Hop into the AT-ST yourself and go for a ride. Head downwards and shoot the rebel barrier near where you entered the courtyard. Head through and shoot the few Stormtroopers that come out to get you in this Double Score Zone. Feel free to jump out of the AT-ST once you're through the barrier and handle things by hand. Shoot the garbage cans all around and collect all of the loose Studs. There is a hidden Blue Stud behind the car dealership billboard on the right, which you must jump up behind to find. Also, a great little bonus can be obtained here, by returning to the start of this chapter and driving Luke's Landspeeder all the way back here. Park it in the space across from the billboard, and a Jawa will come out and pay you 10,000 Studs for it! (Thanks to Rick Shores, Devon Compton and Danny Ralph for pointing out this bonus to me. Rick also found the Blue Stud behind the billboard). When you're done, climb back into the AT-ST and head for where the barrier was. Jump out to the right and collect the Studs, then jump out to the left and build the two seat cannons for more Studs. Take control of one of these pieces or artillery for a little mini-game. Shoot ten of the little buggers to get a Minikit Canister! Head back to the opposite end of the main courtyard in the AT-ST and shoot the barrier there. Be sure to walk through all of the released Studs before they vanish. On the other side, in the AT-ST you can shoot the antennas on the fronts of the buildings for more Studs, but only the ones at your height. Once you've done this, clear out the Imperial resistance, and hop out of the AT-ST to finish blasting the garbage cans and other junk around the area. Watch out for Stormtroopers running in from the bottom and commandeering an AT-ST; listen to the music change when one appears and kill him before he can reach the vehicles. When you're satisfied, head through the door at the top of the area. Approximate Total Lego Studs: 138,000 ~~ Mos Eisley Cantina ~~ Look familiar? It's not quite the same as the game's hub, but it'll do. The Droids are prevented from entering by a forcefield. Have Luke blast the four field generators to let them through. Collect the loose Studs and stand on one of the red lights in the floor. Your party will join you and the door ahead will open. Head through it. Now in control of Han and Chewie, it's time to wreak havoc in the cantina. There are several Studs lying around, and you can find more by blasting all of the chairs around the room. However, in doing this you may often auto-target another character instead, causing everyone to break out the blasters. It's no big deal, just shoot whoever's around you and wait for the ruckus to die down. When you think you've got all of the goods, head up the stairs marked by an arrow. Approximate Total Lego Studs: 147,000 ~~ Han and Chewie's Excellent Adventure ~~ Outside, shoot the three garbage cans. One contains an onion/rutabaga/turnip, or whatever it is, another '1 of 3' affair. You can also jump and shoot the antenna on the wall to the left. Head into the doorway up the stairs on the left side to pick up a hidden Blue Stud. Blast the Lego junk under the awning past the grapple point, and collect the last loose Studs on ground level. Use the grapple point to reach the next level, and jump right from the corner to reach the Studs on top of the awning. Build the next grapple point from the Lego bricks. Before you use it, however, shoot the tall antenna to the left of the first landing for a few more Studs. Grapple up to the top roof and shoot the other antenna up here too. Enter the archway. On the other side of the roof, shoot the antenna left of the bounty hunter-only door, and also the one at the next jump-down point on the left. Before using the next grapple point, jump downward to the Studs on the awning. And now, as long as you're on the ground, run around and blast the garbage cans, and the colorful Lego junk in the corners, and grab some loose Studs too. Don't go further than the checkered floor track yet, though. Use the grapple point on the ground to reach some Studs on the rooftop and shoot two more antennas (one just above your roof, one across down to the right. Have Han jump and dive from below that second antenna, down and left to the next rooftop. Cross left to the other end, and you can just barely jump and dive towards the next level roof, collecting the Blue Stud on the corner there as you fall. Use the grapple point to get back up top and walk right through the archway, then grapple up and re-enter the previous area. This time, use the next grapple point to fly over the checkered floor to the far rooftop. Pull the lever here, and push the block that you obtain along the track towards the edge. Before you push it right over, though, jump on top of it to reach the ledge moving up away from you with the Studs, including a blue one at the end. Return to your moving block and push it to the ground. But before you jump down to join it, grapple back across to the other side of the rooftops and do a jump and dive-roll upwards across the awning to grab the Studs there. Now, on the ground for good, push the moving block up along the checkered track. Once it's at the end, shoot it from a distance to blow it and the door up. Before you leave, though, go around and shoot the last garbage cans and Lego debris, and enter the doors on the sides to search for loose Studs. ~~ Stormtrooper battle! ~~ Before you completely pass through the doorway, why not shoot as many of the Stormtroopers as you can? Once inside, hang a left and spend some time collecting the Studs while fending off Stormtroopers. The ones riding the Dewbacks can be knocked off by shooting the steeds twice. Blast the garbage cans along the walls. You can find the second turnip inside one of them, and to its right, you can shoot the brown circles inside the archway (manure?) to sprout flowers and Studs. Blast the sparkling doors to unleash a torrent of Studs, which fly out fairly far into the middle of the room, so you'll have to run after them to collect them. Push the moving block along the checkered track so that you can jump up to the high ledge with Studs upon it. Once you've removed all of the ground troops, the high shooters can be hit with jump shots. When you're finished on the ground, ride a Dewback to the wall with the large blastable doors, and jump off its back to the rooftop. Gather the Studs and head on down the stairs on the left side. Inside, you join the others and the final fight begins. The Imperial Spy will call out troops from the safety of his high ledge. Destroy all of the Stormtroopers, and he'll call in another wave. While you're fighting, blast the objects around the rim of the room and collect the Studs as well. After the third round of Stormtroopers, the Spy will drop to the ground himself. Watch for this to happen, because you can then shoot him. It takes four hits to kill him. He'll try to enter a door and re-emerge up top to call in more troops, but he'll fall to the ground again after that, so you'll be able to finish him off eventually. Once he's done for, finish mopping up the remaining Stormtroopers, and climb the ramp into the Millennium Falcon. Approximate Total Lego Studs: 200,000 __________ ______/ UNLOCKED \_____________________________________________________ / \ | STORY CHARACTERS: Han Solo | | Chewbacca | | | | PURCHASABLE CHARACTERS: Sandtrooper (14,000 Studs) | | Greedo (60,000 Studs) | | Imperial Spy (13,500 Studs) | | | | PURCHASABLE GOLD BRICKS: Gold Brick 6 (35,000 Studs) | | | | STORY CLIPS: Clips 6, 7, 8. | \_______________________________________________________________________/ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= FP4-3 Episode IV, Chapter Three: Mos Eisley Spaceport (FREE PLAY MODE) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= STUDS REQUIRED FOR TRUE JEDI STATUS: 200,000 APPROXIMATE TOTAL STUDS AVAILABLE: 340,000 Throughout the first street (and everywhere beyond in this chapter), you'll want to attack the large grey garbage cans twice, with blaster or lightsaber, but for the small grey garbage cans, use the Force to lift their lids first, then destroy them. Also, you can double-jump on top of most of the awnings to get the Studs as you slide down from them. At the start, build the shiny metal cylinder just up and to the right, then blast it away with a Thermal Detonator. Blast the basket behind it, and the black pipes in the corner. Use the Force on each orange Lego block that scattered across the road to the left to receive some Studs, and to beautify the neighbourhood. On the right, use the force on the yellow Lego bricks in the basket to stack them, and shoot them with a blaster for some Studs. Destroy the garbage can beside them to reveal a '1 of 3' carrot as well. Further to the right, shoot some Lego debris along the wall. Along the back wall here, there's another shiny metal structure to use a Thermal Detonator on. On the very right, there a Stormtrooper checkpoint. Open it and head inside. Gather the Studs from around the room. Use the Force on all four faucets in the showers on the left wall. Doing this drains the hottub on the right, revealing MINIKIT CANISTER #1. Head back outside once you've collected it. Go up the stairs to the Double Score Zone. Head left over the bridge and hover across to the far side. Open the Bounty Hunter checkpoint door, and a lot of Lego bricks will blow out and land on the ground. Go down and build them into a fan. This will come in handy later. To the left, use the Force on the basket of blue Lego blocks to lay them out in a line, then blast them all. Move on up the road, blasting garbage cans and using Thermal Detonators on anything shiny, double-jumping to the awnings, etc. See the Story mode walkthrough if you really need more specific details for collecting all of the Studs. I'll specify anything out of the ordinary in the following paragraph. The next large garbage can on the left holds the '2 of 3' carrot. On the right, get on top of the roofs via the stairs roughly mid-way up the street. Use Dark Force on the red floor panel up here. Jump into the hole this creates to grab MINIKIT CANISTER #2. Back down on the ground, go up a bit more and walk up the large grey stairs at the end. Crawl into the vent access above. Get the Studs and jump down. Slide down the awning just below you. Underneath it, destroy the garbage cans. To the right, the garbage can holds the '3 of 3' carrot. With all three carrots in the open, go back down the street to the fan you build out of the Lego blocks from the Bounty Hunter checkpoint. Ride the fan's air column up to MINIKIT CANISTER #3, revealed by finding all of the carrots. Now, up the left side, there are four small garbage cans grouped together. Use the Force to lift all of their lids, and use the Force again to pull the Lego bricks out of each of them. Build these bricks into a doorway, complete with Astromech Droid Lock. Use this to open the door, revealing this chapter's POWER BRICK inside. Grab it, then head out and destroy the garbage cans. For one last Blue Stud, I believe that you need the Land Speeder that you arrived in. Ride it up the middle of the road until you notice the sand blowing away from a metal grate in the ground. Hop out and walk over the grate, and the air current will push you up to the Blue Stud high above the ground. Finally, when you're on top of the final wall where the door controls are, the Stormtrooper checkpoint is optional. Entering it makes it easier for you to reach the Womp Rat shooting mini-game (which you can also access by riding the AT-ST later on). But since it can be reached now, let's list it now. Use the Stormtrooper checkpoint to move to the other side of the wall. Double-jump across the barricade below to the other half of the bridge. Build the two cannon chairs, then jump into one of them and shoot ten Womp Rats to receive MINIKIT CANISTER #4 (which is also obtainable in Story mode). Go back through the Stormtrooper checkpoint and have a Protocol Droid open the door below the wall, or just jump down, since you're already on this side. Approximate Total Lego Studs: 70,000 Starting from the Womp Rat-shooting mini-game, jump up and right, to behind the rebel barricade (which is also a Double Score Zone). Build the explosive canister from the Lego pieces just behind the barrier on the left side, then shoot it repeatedly to blow it, and the barrier, up (alternately, you can destroy the barrier with a Thermal Detonator). Run around in the area above, still in the Double Score Zone, and collect the Studs. Enter the side doors for a few more. If you jump up behind the car dealership sign on the right, you can collect a Blue Stud (thanks to Rick Shores for finding this hidden Stud). And for more fun, go back into the starting street and hop into the Landspeeder. If you ride it into this Double Score Zone, you can sell it to the Jawa on the right by driving it in front of the car salesman billboard and parking it in the alcove directly across from it, thus receiving a whopping 10,000 Studs! Just don't kill the Jawa first, or the deal is off. Thanks a lot to Rick Shores, Devon Compton and Danny Ralph for tipping me off to this bonus. If you want to make a good impression, you can get the Landspeeder cleaned before selling it off, by parking it over the grey strips by the blue roller brushes on the left side of this area, and pulling the two levers next to it in tandem with your partner. This doesn't increase the value any, though. Also note that even after you take the money for the Landspeeder, you can still hop into it and drive it away! Back through the now-defunct rebel barricade, run around and collect the Studs. Use Thermal Detonators on anything shiny. The shiny cylinder beside the very large grey object will reveal a pile of Lego bricks. These will form a rotating lever, so push it counter-clockwise to straighten up the large grey monolith. Doing so drops pieces to build a grapple point, so do that and fly up to reach MINIKIT CANISTER #5 with a double-jump. On the ground, use the Force to stack the three identical crates along the right, and jump from on top of them to the ledge with MINIKIT CANISTER #6. Now you can build the AT-ST and beat out the Stormtrooper. In the AT-ST, destroy the next rebel barricade. On the other side, blast the antennas along the fronts of the buildings. You'll need to be in the AT-ST to collect the high Studs along the rear border to this area. Jump out and collect the rest of the available Studs in this room, ensuring that you blast the Lego debris along the right wall before you exit through the top door. Approximate Total Lego Studs: 165,000 Entering the cantina, even though you don't need to get any Droids through, blast the force field generators anyway for some Studs. Inside the cantina, blast all of the chairs around the tables. Use the Force on the lights mounted in the walls, on the cups on the tables and at the bar, on the round bar stools, and on the strange drink dispensers on each end of the bar until they give up Studs. Crawl into the vent access in one of the back rooms on the left side of the cantina to reach MINIKIT CANISTER #7, and use the levers to drop the force field. Shoot the chairs inside here too. Head through the exit when you think you're done. Approximate Total Lego Studs: 185,000 Outside again, shoot the garbage cans. The one to the left of the door holds the '1 of 3' turnip (what's with the vegetables?). Don't miss the Blue Stud in the doorway on the left, and the destructible Lego debris under the awning. Shoot the silver antennas on the walls as well (there are three in this first room). Build the grapple point to reach the top level and advance. Just inside the next area, there's a Bounty Hunter checkpoint on the roof. Head inside. Double-jump to the raised ledge on the left, and jump back again. Head right to get a few more Studs, then drop to the ground. Shoot the garbage cans - the one to the right of the alcove with several pieces of Lego debris holds the '2 of 3' turnip. Enter the silver doors for some Studs. Head up the longish path. On the right, double-jump to the raised ledge and double-jump onto the top of the dome to get the Blue Stud. Use a Thermal Detonator on the shiny antenna up here. Back on the ground, use the Force on the four orange-ringed light blue circles to raise the bars to MINIKIT CANISTER #8. The Womp Rats released thus also dig up a bunch of Studs from the ground just below. On the left here, use Dark Force to blow apart the red and black gates, receiving some Studs. If you happen to venture through the archway and trigger the scene on the other side, just don't step off of the ledge that you're on, or you'll miss a big section of the chapter with lots of Studs. As long as you're still on the ledge, you can step back through the archways. Go back towards the entrance to this Bounty Hunter-only area, and use the Protocol Droid Lock on the right side. Enter the door to reach the area with the checkered floor track. If you stepped through the archway at all after blowing apart the Dark Force doors, then the door to the next area with the Stormtroopers just ahead will already be open. Go back down, away from this area, blowing up trash cans and Lego debris with abandon. Use the grapple point on ground level, then hover downward to the roof across the way, then left/up to the rooftop with several Studs on it. You can shoot another antenna from up here too. Go back up the grapple points on the ground and in the adjacent room to return to the topmost roofs, and shoot the two antennas on the walls up here. Grapple across the checkered floor track and use the lever to release a block. Push it near the edge of the roof, and use it to reach the ledge going up along the wall on this side of the road. Collect the Studs there, then finally head up into the next area, where the Stormtroopers await. Approximate Total Lego Studs: 240,000 Shoot as many Stormtroopers as you can before crossing the threshold and renewing the screen. Head down the stairs and along the wall on your right. Shoot the Dewbacks twice to make their riders fall off. Use a Thermal Detonator on the shiny cylinder in front of the theatre. To the left of the theatre, the garbage can contains the '3 of 3' turnip, and MINIKIT CANISTER #9 will appear on a raised ledge. This ledge is in the previous room, to the left of the checkered floor track, so go and get it, then return to the battle. On the left side of the courtyard, shoot or use the Force on the large dark doors. Each will release a wide scatter of Studs out along the ground. Inside the doors, use a blaster to shoot the small rounds of fertilizer. Each one will grow a dark flower and release some Studs in response. You can then use Dark Force on the flowers to destroy them for even more Studs. In the space to the left of the theatre, there are six small rounds of fertilizer. Shoot these to grow bright flowers and release Studs. Use the Astromech Droid Lock inside the lineup for the movie theatre and head inside. Double Score Zone! Walk along each row between the seats to get some Studs. You can get a lot more, too, by destroying the seats. Use lightsaber ground slams for maximum effect with minimum effort. You can also destroy the spotlights along the bottom of the curtain. Once you do, the curtain will retract, revealing a mosaic. Use the force on it, and the screen will start playing a black and white montage of the first Lego Star Wars game. You can now destroy the screen, piece by piece, revealing MINIKIT CANISTER #10 in behind of it! Use jump shots from different positions in the theatre to destroy the screen fully, collecting the Studs after each hit. In the final arena, there's nothing special that you don't get in Story mode. Just blow up a few things around the arena, and fight for your life. Approximate Total Lego Studs: 350,000 MINIKIT VEHICLE COMPLETED: ** Land Speeder ** ~~~~~~~~~~~~~~~~~~~~~~~~~~ Minikit Canister Summary ~~~~~~~~~~~~~~~~~~~~~~~~~~ Minikit Canister #1: At the right wall from the starting point, enter the Stormtrooper checkpoint. Inside, use the Force on all four faucets in the showers on the left wall, to reveal the canister in the hottub on the right. Minikit Canister #2: In the first street, go up the stairs on the right just over half-way up the street. Use Dark Force on the red and black floor panel. Jump into the hole to land on the canister. Minikit Canister #3: Locate all three carrots inside large garbage cans along the first road. Once all three are revealed, the canister will appear high over the road near the start. To get it, go up the stairs to the right of the starting point. Cross the bridge and hover to the left side. Use the Bounty Hunter checkpoint. Build a fan out of the dropped Lego bricks, and ride the air current up to the canister. Minikit Canister #4: On top of the wall at the end of the first street, enter the Stormtrooper checkpoint. Jump across the rebel barrier to reach the rooftop to the left. Build the cannon chairs, and jump into one. Shoot ten Womp Rats to receive the canister. Minikit Canister #5: In the area where you build the AT-ST, use a Thermal Detonator on the shiny cylinder nearest the very large grey object. Build the Lego pieces this reveals into a rotating lever. Push it around until pieces of a grapple point drop from the grey object. Build these and ride up, then double-jump to the cylinder. Minikit Canister #6: In the area where you build the AT-ST, use the Force to stack three identical crates along the right side. Use these to reach the canister on the raised ledge. Minikit Canister #7: Inside the Mos Eisley cantina, crawl into the vent access in one of the rear rooms to reach the canister. Minikit Canister #8: After leaving the cantina, enter the Bounty Hunter checkpoint on the rooftops. At the end of the first section, use the Force on the four light blue circles to raise the gates in front of the canister. Minikit Canister #9: Find three turnips inside garbage cans to reveal the canister. The first turnip is to the left upon leaving the cantina. The second is inside the Bounty Hunter checkpoint. The third is in the arena where you fight the Stormtroopers riding Dewbacks, to the left of the movie theatre. The canister can be found in the room before the Dewback arena, on the ledge over the left side of the checkered floor track. Minikit Canister #10: Use an Astromech Droid to enter the movie theatre where you fight the mounted Stormtroopers. Destroy the four spotlights along the bottom of the curtain. Use the Force to rearrange the screen, then destroy it once the movie starts playing to find the canister behind it. ~~~~~~~~~~~~~~~~~~~~~~ Power Brick Location ~~~~~~~~~~~~~~~~~~~~~~ Along the left side of the first road, near the end, there are four small garbage cans together. Use the Force to lift the lid on each, and use the Force again on each can to remove the Lego bricks inside. Once you've got the complete pile, build them into a doorway, complete with Astromech Droid Lock. Use that to open the door, and grab the red Power Brick inside. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= S4-4 Episode IV, Chapter Four: Rescue the Princess (STORY MODE) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Imprisoned in the Death Star, Princess Leia still refuses to reveal the location of the Rebel Base to the evil Darth Vader. Meanwhile, Luke Skywalker and Obi-Wan Kenobi have commissioned Han Solo to take them to Leia's home planet of Alderaan. Escaping from Imperial forces on Tatooine, they make the jump through hyperspace. But Alderaan has disappeared, its population a victim of Darth Vader's impatience - and in its place, they find only the deadly shadow of the Death Star... STUDS REQUIRED FOR TRUE JEDI STATUS: 60,000 APPROXIMATE TOTAL STUDS AVAILABLE: 90,000 ~~ Infiltrating the Death Star ~~ First of all, blast away all of the blocky red Lego structures around the room. Next, blast the blue gas pipes along the far wall, releasing a nice array of colors. Third, blast the wall panels along the same back wall. When the entire middle wall section is destroyed, you will find a storage machine hidden behind it. Open it with the Force to capture its stash of Studs. Use the Force on the doors on the right side of the room, reassembling them into a familiar form, and head on out. In the hallway, kill the two Stormtroopers. Blast the red Lego structure on the right and collect the Studs. Head through the open doorway on the right side. Inside there, activate the crane, and drop a total of 10 Imperial lackeys into the pit in the center. You can also pick up the red Lego cylinders and drop them on top of troopers, blowing them up in the process. try to get two Imperials together with these. Once you've killed 10, the Minikit Canister emerges. Pick it up with the crane to add it to your collection. Now, leaving this room can sometimes be tricky, due to other characters jamming the doorway. If this happens, just keep switching characters and wiggling left in the doorway until you re-enter the hall. Back in the hall, use the Stormtrooper helmet dispensing machine on the left side, by operating the lever. This will make you appear to be a Stormtrooper to the security cameras, but also to Imperial forces. The illusion will be broken if you take any action, however, be it shooting a blaster or just pulling a lever. As soon as you take a hit, you will lose your helmet. There are several points that require you to have a Stormtrooper helmet on to advance, and you sometimes have to backtrack to the last dispenser. For this reason, whenever you get the chance, put a helmet on Luke, Han, and Chewie, and hopefully at least one of them will still be wearing it when you reach the next checkpoint. Use the Stormtrooper access device and enter the control room. Walk up to the Stormtroopers and the Imperial Officer and unload your blasters at close range. Now go around the room, destroy the red Lego structures and collect the Studs. Shoot the panel below each window for more Studs. Build the model Imperial Cruiser at the back of the room for still more Studs, and rebuild the far control panel with the two piles of Lego bricks. Have C-3PO operate the Protocol Droid Lock to the right of the windows, and enter the room this opens for an easy Minikit Canister. Finally, have R2-D2 activate the newly constructed Astromech Droid Lock to trigger a cut-scene and start the next phase of the mission. ~~ Find the Princess ~~ Enter the doorway at the top of the room, after reloading your Stormtrooper helmets if necessary. Shoot the Stormtroopers from far away, and also shoot the gas tubes and black half-circle structures along the right wall. At the end, take the doorway to the left. Shoot some more enemies in that hall, as well as the blastable structures along both walls. Enter the short red-lit room on the right side for a couple of Studs. Continue forward to the end. In the next section, you can jump and shoot the cameras over top of the elevators to stop more Stormtroopers from being sent out. Each camera takes several shots to destroy. Just ahead, you have to help out Ben Kenobi by firing on the Stormtroopers firing on him across on the other bridge. Once his opponents are all gone, he'll create a bridge for you to cross to the left. If you're in disguise, you can get across without incident, but as soon as you fire (which you have to do to destroy the crates barring the way forward), then TIE fighter pilots grapple up to fight you. They each take two shots to kill. Quickly run forward, destroying all of the collectibles and staying on the move to make yourself a harder target, as you take out the opposing forces. Head through the door on the right at the end of the tunnel. By the Stormtrooper-only door, there is one Lego structure to shoot and get some Studs, but doing so prompts the Tie fighter pilots to attack. If you insist on getting those Studs (and you should!), quickly shoot it and collect the goods, then head back through the door you just came from. Go back to the last Stormtrooper helmet dispenser and disguise your entire party, then calmly walk back and through the Stormtrooper-only door. Carefully walk across to the round platform and rebuild the other half of the green and red device. Push on the green side to turn the platform, and the bridge, around clockwise, so that you can reach the next platform up ahead. Grapple up, then up again, and walk past the still Stormtroopers. There's no need to kill them, but hey, it's your party. Jump down to the grey platform below and enter the door that automatically opens. Inside, pick a point and start firing rapidly to kill all of the opposition. Once the room is empty, walk around and get the Studs from the corners. Blast the panel above each chair for more Studs. Blasting all eight will give you a Minikit Canister! Use the Lego bricks to the left of the monitor to build a Stormtrooper checkpoint, and use it to open the door. Inside the hall, shoot the Stormtrooper on either side. Rebuild the pile of Lego bricks on the left, and shoot everything in sight for a healthy stack of Studs. Shoot the Imperial Officers from a good distance so that they can't retaliate. Once all four are out of the picture, move up and destroy the red Lego structures. Activate the Stormtrooper checkpoint half-way up the right side (go back and get a helmet if necessary), and enter the elevator it opens. Welcome to... the Stormtrooper bathhouse! Which also moonlights as a Double Score Zone, by the way. Shoot all of the sexy bathers and collect the loose Studs. Walk by each of the three doors along the rear wall and pull the levers inside; the left one gives you some Studs, while the other two give you showers. Take the elevator back down, then ride the far elevator to the left. Inside the prison control room, there's no disguising yourself. Just shoot everyone in sight. Quickly shoot out the cameras over the doors on either side of the far wall to prevent too many more Stormtroopers from coming after you. Rebuild the control panels in the middle of the room, and pull both levers (with one of your partners) to open the central door ahead. Before entering there, however, ride up the elevator on either side of the far wall, the ones whose cameras you destroyed. Above, there's a bonus area with anti-aircraft artillery. Shoot 10 Imperial ships to receive a giant pile of Studs, including many, many blue ones. Back inside, head up the central hallway. Enemies will periodically run from the far end. Shoot them, then pull the levers on the sides of the hallway in pairs to open the cells, then collect the Studs from inside them. The second cell on the left also contains a skeleton that you can rebuild to receive a couple more Studs Approximate Total Lego Studs: 90,000 __________ ______/ UNLOCKED \_____________________________________________________ / \ | STORY CHARACTERS: Han Solo (Stormtrooper) | | Luke Skywalker (Stormtrooper) | | | | PURCHASABLE CHARACTERS: Beach Trooper (20,000 Studs) | | Death Star Trooper (19,000 Studs) | | TIE Fighter Pilot (21,000 Studs) | | Imperial Officer (28,000 Studs) | | | | PURCHASABLE GOLD BRICKS: Gold Brick 7 (40,000 Studs) | | | | STORY CLIPS: Clips 9, 10, 11. | \_______________________________________________________________________/ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= FP4-4 Episode IV, Chapter Four: Rescue the Princess (FREE PLAY MODE) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= STUDS REQUIRED FOR TRUE JEDI STATUS: 80,000 APPROXIMATE TOTAL STUDS AVAILABLE: 120,000 Destroy all of the red Lego cylinders, the blue gas pipes, and the rear wall panels. Enter the hidden space in the middle of the wall and use the Force to open the Stud dispenser. Use the Force to open the main door. In the hall, turn right and use the crane to kill ten Imperials, then use the crane to pick up MINIKIT CANISTER #1 (this one was easily available in Story mode). Use the Stormtrooper checkpoint at the end of the hall. Inside, destroy the Lego cylinders, and the panels beneath each window. Use the Protocol Droid Lock in the rear right corner to find MINIKIT CANISTER #2 (this was also available in Story mode) Build the Imperial cruiser model on the left, and the control panels along the upper wall, then use the Astromech Droid Lock you just restored. Head through the door. Go up the hall, destroy the red Lego cylinders and the grey curved wall sections with the orange lights, and the light blue gas pipes. Go straight to the end of the hall, and hover across the gap to the Blue Stud across the way. Keep going forward, fighting up the hall. At the first open hatch on the left, go in to get MINIKIT CANISTER #3. Blow up the segments of the rail on the right side when the wall falls away to receive some Studs. Hover to the right across the gap to land on a small platform with a grapple point. Use this to reach the vent access up above, and crawl through there to reach the MINIKIT CANISTER #4 above the main walkway. Continuing up the hallway, you reach the walkway by the tractor beam controls. Fight the Stormtroopers, then use the Force to build a bridge out of the panels around the control tower (remember this from the other angle in story mode?). Pull all three levers, then use the grapple point on the right to reach MINIKIT CANISTER #5. Continue left along the walkway. Around the bend, shoot the Stormtrooper up to the right. Double-jump to his platform to get the Blue Stud. Back on the main walkway, use the Force on the door ahead to build two platforms in the wall, and double-jump up them to reach MINIKIT CANISTER #6 up above. Just ahead, pass through the doorway to join up with the left-sided path. Here, a steady stream of Death Star Troopers will grapple up to fight you, until you smash away their grapple hook, on the right end of the lower edge of the path. At this point, I will suggest going back to the point where you first hovered across the gap to reach the Blue Stud, so that you can now follow the Story mode-accessible pathway to collect everything there. Approximate Total Lego Studs: 50,000 Starting back where the path splits, take the door to the left corridor. Up a bit, there is an Astromech Droid Lock in an archway on the left side. Inside, hover to the left to the next level platform. From there, use the grapple point to reach the red POWER BRICK overhead. Jump back down to the first platform and re-enter the main hall. Continue forward. Blow up the cameras over the elevators with multiple jump-shots, then head into either elevator and use the Astromech Droid Lock inside. Collect the Studs above in the hat room and return below. Moving along the walkway, Death Star Troopers will continue to come after you until you destroy their dark grapple hook along the left side of the path. Shoot the crates ahead three times to destroy them and head up the hallway. At the end, turn right. Use the Stormtrooper checkpoint to continue through the Death Star. Rebuild the other half of the rotating lever, and push on the green side to swing around the bridge. Climb up using the grapple points. At the very top, where the two Stormtroopers were standing guard, hover across to the right to reach MINIKIT CANISTER #7. Drop down to the door and go through to the prison control room. Destroy any opposition, then destroy all eight control panels (one above each chair) to receive MINIKIT CANISTER #8 (which was also available in Story mode). Use Dark Force to spin the device in the center of the room around until it explodes, releasing Studs. Also destroy the red Lego cylinder in the corner. Approximate Total Lego Studs: 78,000 In the next section, smash the destructibles to get their Studs, and shoot the Imperial Officers guarding the elevators from far away. At the end of the path, use the Force to stack the three boxes on top of each other. Double-jump onto them, and again to the alcove high in the adjacent wall. Push the suspended block to the right until it drops onto the cage below, destroying it and freeing MINIKIT CANISTER #9. Go back down the hall to the Stormtrooper checkpoint. Activate it and enter the elevator. Kill the bathing troopers, and collect the Studs around the room. Use the lever in the left shower stall to receive more Studs, then go back through the elevator. Use the left elevator this time. Above, kill the Imperial elites and the Stormtroopers, then repeatedly jump and shoot the cameras over the doors on each side of the far wall to stop the Stormtroopers from coming. Reconstruct the control panel on both side using the Lego bricks, and pull the levers. Inside the prison block, pull the levers in tandem with your partner to open the cells, three on each side. They all contain Studs, and the second one on the left also contains a skeleton to rebuild. Before the last pair of cells, there is a panel on the right side of the hall that will drop a couple of Studs is shaken with the Force. Do not open the third door on the right until you've gone to the end of the hall and used the Astromech Droid Locks on both sides, and gone up the elevator at the very end. The left Astromech-opened door contains MINIKIT CANISTER #10, while the right contains more Studs, and taking the single elevator at then end brings you up to a shooting gallery, where you will receive a giant pile of Studs for bringing down ten Imperial ships. Finally, go back and open the third cell on the right, and enter it to finish by standing on the lights in the floor. Approximate Total Lego Studs: 120,000 MINIKIT VEHICLE COMPLETED: ** Millennium Falcon ** ~~~~~~~~~~~~~~~~~~~~~~~~~~ Minikit Canister Summary ~~~~~~~~~~~~~~~~~~~~~~~~~~ Minikit Canister #1: Upon leaving the first room, take the first door on the right. Use the crane to kill ten Imperials, then use it to pick up the canister. Minikit Canister #2: In the room after the first Stormtrooper checkpoint, use the Protocol Droid Lock in the rear right corner to open a small curved space with the canister in it. Minikit Canister #3: At the end of the first dark hallway, hover straight across the gap to the Blue Stud (rather than taking the left corridor, as in Story mode). Just ahead, the canister resides in an alcove on the left side. Minikit Canister #4: In the next corridor, where you can shoot away the rail on the right side of the path, hover straight out to the right to a platform with a grapple point. Go up it, then crawl through the vent to reach the canister. Minikit Canister #5: At the tractor beam controls, pull all three levers after using the Force on the panels, and use the grapple point on the right to reach the canister. Minikit Canister #6: In the hallway past the tractor beam controls, use the Force on the door at the end to build two high platforms. Use those to reach the elevated canister. Minikit Canister #7: After rotating the bridge around and grappling to the top platform, hover to the right over past the exit door, to the platform with the canister. Minikit Canister #8: In the prison control room, destroy all eight control panels, one above each chair, to receive the canister. Minikit Canister #9: After the prison control room, go to the end of the hall and stack the three boxes using the Force. Use them to reach the alcove above, and push the hanging crate right until it drops on the cage below, freeing the canister. Minikit Canister #10: Before entering the third cell on the right in the prison block, go further up and use the Astromech Droid Lock on the left side of the hall. Inside the cell there, the canister awaits. ~~~~~~~~~~~~~~~~~~~~~~ Power Brick Location ~~~~~~~~~~~~~~~~~~~~~~ At the end of the first dark hallway, take the left path (following the same route that you did in Story mode). Just up the corridor on the left, there is an Astromech Droid Lock in an archway. Open it and head inside. Hover left to the next platform at your level, and use the grapple point to reach the Power Brick. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= S4-5 Episode IV, Chapter Five: Death Star Escape (STORY MODE) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Luke Skywalker, Han solo and Chewbacca have rescued Princess Leia from the clutches of Darth Vader and his Imperial forces - but must now find a way out of the Death Star. Aided by the droid R2-D2, who can interface remotely with the Death Star control systems, they battle their way to the Millennium Falcon. Meanwhile, the Jedi Knight Obi-Wan Kenobi moves closer to his final destiny... STUDS REQUIRED FOR TRUE JEDI STATUS: 55,000 APPROXIMATE TOTAL STUDS AVAILABLE: 66,000 ~~ From the compactor ~~ Collect the few Studs lying around the pool, then build a platform out of the Lego bricks at the front. Pull the lever from this platform, and jump up through the open door. Advance until the blast doors open, and kill the two Stormtroopers on the other side. Also blast the blue gas tubes along the right wall to receive some Studs. Head through the opening at the end. Inside the hangar, there's a lot going on. First of all, jump to the ground and eliminate the force of Stormtroopers there. Keep moving to avoid their fire, and dive towards dropped Hearts as needed. When the coast is clear, take a moment to destroy the red and grey Lego cylinders, and collect any loose Studs. There is a hidden Blue Stud in the lower right corner. You can also shoot the colourful wall panels on the left side, three times each, for more Studs. Now, push the blue device inside the hatchmarked area on the floor onto the red circle at the right end. Once in place, push on the green side of the panels sticking out of the structure in front of it. This raises the blue platform. Now, grapple back up to the starting platform, on the right side of the room. Pull the lever there twice, then use the new grapple point to reach the Studs on the floating platform. Go back and pull the lever one more time. Move to the end of the platform and use the grapple point here to swing on top of the blue platform that you raised up. Jump to the left platform, collect the Studs and pull the lever. Push the crate this gives you down along the hatchmarked floor, and push it off of the platform. Move down the ramp that this opened up below you, and hop into the vehicle below the floor. Practice riding it around a little bit, then line yourself up far back so that you can run it over the five red squares in the floor all in quick succession. Successfully doing this moves another platform over the far end of the room. Grapple up to the right, go back into the hall and get a Stormtrooper helmet at the dispenser, then re- enter this room, grapple across to the left platform and move to the back. Use the Stormtrooper checkpoint to open the door ahead. Approximate Total Lego Studs: 18,000 ~~ Window washers ~~ In the following room, have your masked character walk up to the Imperial Officer and quickly punch him out, followed by his Stormtrooper minions. Collect the Studs around the room. Operate the crane, and move the window washers' platform around the window to clean it all. There are basically six sections: high and low in each of left, center and right. Once it's all clean, the glass shatters. Kill the stormtroopers and grab the Minikit in the windowsill as your reward. Beside the crane, shoot the wall panel for a few Studs, and repeat with the similar panel in the rear left corner. Head out on the right side, and build the Lego bricks to restore the lever's function. Pull the lever and fight the Imperial forces on the other side of the blast doors. Pull the levers in the next section, fight some more (try using the rest of your party as human shields while you take potshots from the back row), and then push the blue Lego device along the track over the doorway. Push it all the way to the right to restore power to the next lever, and pull that one too. No enemies on the other side for once. Collect the Studs, shoot the grey and red Lego cylinders and gas pipes on the walls, and fight the last of the Imperial forces in this section. Approximate Total Lego Studs: 26,000 ~~ Scaling the Death Star interior ~~ Shoot the Lego cylinder, and also the wall panels beneath the red and blue gas pipes to release some Studs. Pull the three levers (with your friends' help) to activate the fan blade bridging the gap to the next platform. Wait for it to spin around, jump on top, and jump off to the far side. Wait here for your compadres to catch up before moving around the corner and blasting the Imperials there. Once you kill the two Stormtroopers, watch out for another one coming down on a zip line behind you! More will come down periodically. Grapple up to the next platform (but remember that Stormtroopers can also grapple up after you) and pull the lever. This releases a pile of Lego bricks below. Go down and build with them to activate the elevator. This also brings down a whole lot more Stormtroopers, so stay behind your allies and take them out with jump shots. Grapple up, kill the last couple of Stormtroopers, and ride the lift when it comes to your level. Now, you need to reach the Stormtrooper helmet dispenser on the left, get a helmet, and reach the upper right platform to activate the Stormtrooper checkpoint without losing your helmet. Take out as many troopers as you can, then have the rest of your party behind you as you put on a helmet. Jump over them to shoot any new Stormtroopers that have appeared and jump on the lift as it rises. Once you use the checkpoint, the Stormtroopers will stop coming. Outfit everyone with the helmets before continuing through the door at the top of the elevator's path. In the next room, you can walk past the guards without fighting, since there's nothing to blast in this room, so you don't have to give up your disguise. As soon as you pass through the far door, use the levers on the sides of the door you just came through to close it temporarily. This will at least keep enemies from coming onto your platform from behind you for a moment, but you'll still get shot at from the Stormtroopers on the distant platforms. Try to position your allies along the upper-right edge of the platform, so that you can build the grapple point while the blaster fire from the distance will be blocked. Just do your best, and use the grapple point as soon as it's built. At the next platform, enter the door to the right to find another Stormtrooper helmet dispenser. Restock on your helmets, then step out of the room firing to the left. Quickly build and use the grapple point as soon as you've eliminated the two enemies from the next platform, then shoot the next pair over and use the Stormtrooper checkpoint. Head inside and advance to reach the next area. Approximate Total Lego Studs: 34,000 ~~ So. Many. Stormtroopers. ~~ Shoot the half-dome on the left side of the room to reveal a '1 of 3' block with what appears to be a bunch of grapes wearing sunglasses on it. Blast the door controls on the right side to open the next section of the curved hallway. Inside there, blast two more of the half-dome structures to find the other two grape blocks, revealing a Minikit canister in the middle of the hall. Blast the controls ahead again to reveal one more segment, and again to... Aaaarghhh! Well, now that you know what to expect, I might as well advise you to stay as far back down the hall as possible when shooting the blast door controls. In this way, you can stay a long, long way off when the Stormtrooper platoon appears, and can shoot most of them before any of them get within firing distance. Use Han Solo, too, because he has the fastest firing rate. If you think they're getting too close, just run further back. Once engaged, use the rest of your party as a shield as you do jump shots over their heads, and shoot around the sides to clear our the last Stormtroopers one at a time. Push your way into the next room, and shoot the Stormtroopers on the raised ledge up ahead. Now, pull the levers beside the doors on each side of the room to close the doors temporarily and give you a moment's reprieve. Use this moment to assemble the Lego bricks at the far left end, forming a new doorway. Shoot the door to open it. At this point, the barrage of Stormtroopers will finally cease. NOTE: Before exiting this room through the door you just created, run back to the previous area with the long grapple swings, and re-stock your Stormtrooper helmets. This isn't a crucial point, but it'll help you milk every last Stud out of the room ahead. Approximate Total Lego Studs: 50,000 ~~ Master and pupil ~~ In the next room, move down and destroy the Lego cylinders for some easy Studs. If you have a Stormtrooper helmet on, keep going down to the far left corner of the room and use the checkpoint to open the door (if you don't have a helmet, you can still go back to the last dispenser to get one, but you may have to fight through a whole platoon of Stormtroopers again on your way back here). Construct a giant trophy out of the Lego bricks in there to receive a few Studs (though many of them may stay on top of the trophy where you can't get them). Now, to the right of the door you first came in from, pull the lever to activate a steam vent. Move into the vent to float up to the platform above. Here, you can jump and shoot the wall panel just above and to the left of the Protocol Droid Lock. Doing so drops a bunch of Studs and creates a small platform. Luke can just barely jump to this platform if he does a dive roll at the peak of his jump. Jump and dive left from there to a ledge with a few more Studs, and from up here shoot the wall panel to your right, below the red gas pipe. Jump back to the ground now. Move around the room collecting Studs and destroying the Lego cylinders. On the far side, jump and shoot the three Stormtroopers on the raised ledge. Along the front wall, jump up to the left of the blue device and push it all the way to the right. Wait a moment until it explodes, releasing Lego bricks with which to assemble a grapple point. Do so and ride up to the ledge, where you can pull a lever to start to raise the Millennium Falcon in the pit in the middle of the room. Unfortunately, this also triggers a release of Stormtroopers into the room. Run around and clear them out before continuing. This will happen each time you raise up the Millennium Falcon by another section. Next, assemble the pieces bricks along the right wall. Push the resulting device forwards along the wall, releasing your Droid friends and revealing a Minikit Canister, as well as some more destructible Lego cylinders. Now, with the party back together, you need to activate three more devices to fully release the Millennium Falcon. Go up to the rear wall and have R2-D2 use the Astromech Droid Lock there. Doing this also triggers an assault by Stormtroopers all over the room, so move fast and take them all out, grabbing dropped Hearts as they appear. In the opposite corner of the room, there is another Astromech Droid Lock for R2, but this one raises another hovercraft. Ride this across the row of red square lights in the floor. This may take a few tries to get it right, depending on your driving abilites. Accomplishing this raises the Millennium Falcon a little bit higher, and again you must fight Stormtroopers. For the last switch, have C-3PO move into the steam venting up near the entrance to this room. On the ledge above, activate the Protocol Droid Lock. To get down, walk to the right and drop through the gap in the fence. Switch to a blaster-wielding character and take out the last wave of Stormtroopers, and the ramp into the Falcon will open. Climb on inside to finish. Approximate Total Lego Studs: 66,000 __________ ______/ UNLOCKED \_____________________________________________________ / \ | STORY CHARACTERS: None | | | | PURCHASABLE CHARACTERS: Grand Moff Tarkin (38,000 Studs) | | | | PURCHASABLE GOLD BRICKS: Gold Brick 8 (45,000 Studs) | | | | STORY CLIPS: Clips 12, 13. | \_______________________________________________________________________/ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= FP4-5 Episode IV, Chapter Five: Death Star Escape (FREE PLAY MODE) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= STUDS REQUIRED FOR TRUE JEDI STATUS: 65,000 APPROXIMATE TOTAL STUDS AVAILABLE: 76,000 Collect the few Studs in the trassh commpactor and build the platform. In the hall, destroy the blue gas tubes for some Studs. Operate the Protocol Droid Lock on the left side. Inside the next trash compactor, collect the loose Studs, including a blue one along the lower edge. Build the large pile of Lego bricks into a refridgerator (or something), and use the Force to open it to find the POWER BRICK. You can also build a barbecue out of a smaller pile of Lego bricks on the right, and use the Force to light it, but this doesn't seem to net you anything. Go back into the hall. In the next section, destroy the blue gas pipes on the left side. Also on the left, past the Stormtrooper helmet dispenser, use a Thermal Detonator on the oval wall panel to blast it away, revealing MINIKIT CANISTER #1. Continue into the cargo hold. Kill all of the Stormtroopers on the ground and go around collecting Studs and destroying the red and grey Lego cylinders. Also break apart the red and green wall panels on the left side. Go back to the upper right platform and use the lever to put the crane into its third position (pull the lever twice). Use the grapple point to reach the middle platform with the Studs. Pull the lever again, build the lift on the ground, and swing to reach the upper left platform. Use the lever and push the block to the ground. Go down below to the vehicle. Behind it, crawl into the vent access port to reach MINIKIT CANISTER #2, under the grate on the right side of the room. Use the vehicle to trigger the floor switches, then go back up to the left platform. In the upper left corner, jump and shoot the grey gas cylinders to release some Studs. Use the Stormtrooper checkpoint to leave. Approximate Total Lego Studs: 23,000 In the room with the window washers, destroy the wall panels in the two left corners for some Studs. Operate the crane, and move the window washers all around the window. Once it's fully clean, the glass will break and you'll receive MINIKIT CANISTER #3 (this was reachable in Story mode as well). Jump and shoot the three square panels over top of the window to unleash more Studs. On the right side of the room, use a Thermal Detonator on the left side of the archway to blow up a large section of the wall. Use the grapple point that this reveals to reach an alcove over the archway. Crawl into the vent up there to emerge outside the window at the lower edge of the room, where a ledge holds two Blue Studs. Move up through the blast doors, restoring the levers as needed. In the next hallway, destroy the red and grey Lego cylinders and blue gas pipes. Use the Dark Force on the red wall segment at the end to reach MINIKIT CANISTER #4. In the next area, shoot the grey wall panels beneath the gas pipes for some Studs. As you climb the platforms on the right, there's another such panel beside the Stormtrooper helmet dispenser. At the top right platform, where you'll find the Stormtrooper checkpoint, use the Force on the structure mounted in the wall up to the right to form a platform that can use to double-jump to MINIKIT CANISTER #5. Use the Stormtrooper checkpoint and head through the door. Approximate Total Lego Studs: 45,000 Ahead, build the grapple point in between rounds of fighting off the Stormtroopers and others that come onto your platform to fight you. I suggest using a lightsaber user here, so that you can also easily defend against all of the incoming fire from the far right side. Build the grapple points and swing across to the Stormtrooper checkpoint. Once you've entered the curved hallway, move down a short distance until you can see a railing on the other side of the window on the left side. Double-jump or hover to the ledge here to grab MINIKIT CANISTER #6. Moving up the curved hallway, where you blow up the blast door controls as you go along, smash the orange-rimmed domes along the walls to find three grape blocks, with the '1 of 3' to '3 of 3' prompts. Once you've unveiled all three, MINIKIT CANISTER #7 will be revealed (which you may already have collected in Story mode). In the larger room ahead, after fighting past the Stormtrooper platoon and build the door from the pile of Lego bricks, use the Force to stack the white crates, and use them to jump to the upper ledge at the back of the room, where MINIKIT CANISTER #8 is waiting for you. Approximate Total Lego Studs: 60,000 In the final room, go around and collect all of the loose Studs and destroy the red and grey Lego cylinders. In the rear left corner, use the Stormtrooper checkpoint. Build the Lego bricks inside into a giant trophy, and blow it up with a Thermal Detonator to receive a shower of Studs. On the right side of the room, build the panel into the wall and push it forward to open the room with MINIKIT CANISTER #9 (though you most likely already collected it in Story mode). On the ledge along the rear wall, shoot the left wall panel above to lower a platform, then double-jump to it and again to the raised ledge on the left to get a few Studs. On the right side of the platform, use the Bounty Hunter checkpoint to enter the room behind the window. Use a Jedi to defeat Darth Vader (!) then go inside the room to grab MINIKIT CANISTER #10. Activate all of the switches to bring up the Millennium Falcon and finish the stage. Approximate Total Lego Studs: 76,000 MINIKIT VEHICLE COMPLETED: ** Y-wing ** ~~~~~~~~~~~~~~~~~~~~~~~~~~ Minikit Canister Summary ~~~~~~~~~~~~~~~~~~~~~~~~~~ Minikit Canister #1: In the first hallway, just past the Stormtrooper helmet dispenser, blow up the shiny wall panel on the left with a Thermal Detonator to reveal the canister. Minikit Canister #2: In the first large cargo hold, after reaching the vehicle below the floor grate, crawl through the vent to reach the canister under the floor on the right side of the room Minikit Canister #3: Use the crane to move the window-washing Stormtroopers all around the window. Once all of the streaks are gone, you'll receive the canister. Minikit Canister #4: At the end of the hall after the window washers, use Dark Force on the red and black wall panel to reach the canister sitting behind it. Minikit Canister #5: In the area where you restore the lift's power and go up to a Stormtrooper checkpoint, use the Force on the structure mounted in the wall on the right over the top platform. This will create a ledge that you can double-jump from to reach the canister. Minikit Canister #6: Immediately after the room where do the long grapple swings, move down into the screen, then double-jump of hover through the window to the platform on the left. Grab the canister waiting there. Minikit Canister #7: In the hallway leading to the large platoon of Stormtroopers, smash the round orange-rimmed domes sticking out of the walls to find three white blocks. Once they're all found, the canister will appear. Minikit Canister #8: After defeating the Stormtrooper platoon, use the Force on the two white crates at the back of the room. Jump from these to the raised platform, and collect the canister on the left side. Minikit Canister #9: In the final room, build the push lever into the right wall, and push it forward to open the room with the canister inside. Minikit Canister #10: In the final room, on the upper ledge along the far wall, use the Bounty Hunter checkpoint to enter the room behind the window. Fight off Darth Vader, then grab the canister inside. ~~~~~~~~~~~~~~~~~~~~~~ Power Brick Location ~~~~~~~~~~~~~~~~~~~~~~ In the first hallway after leaving the trash compactor, use the Protocol Droid Lock on the left side before the first blast doors. Inside there, build the large pile of Lego bricks into a rectangular container, and use the Force to open it, revealing the red Power Brick. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= S4-6 Episode IV, Chapter Six: Rebel Attack (STORY MODE) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= With the Death Star plans in their hands at last, the Rebel Alliance plans a desperate assault on the Imperial space station. But a hidden homing beacon attached to the Millennium Falcon has led Darth Vader to the Rebel's secret base on the moon of Yavin IV. The moon will soon be in range of the mighty Death Star's superlaser. Now, a small band of fearless pilots bear with them the hopes of an entire galaxy... STUDS REQUIRED FOR TRUE JEDI STATUS: 20,000 APPROXIMATE TOTAL STUDS AVAILABLE: 48,000 ~~ Look at me, I'm flying!~~ Take a moment getting used to the controls in the first space where you won't be fired upon. Get accustomed to the steering, and to using the jump button [X] in combination with different directions on the left stick to roll, switch direction, and loop behind a pursuer. Blast the wall segments with blue stripes to pick up some Studs, and note that you do have to actually fly near them to pick them up. Also blast the blue floor panel in the middle for more Studs. Basically, anything marked with blue in this chapter can be shot to receive some Studs. Fly by the torpedo dispenser a couple of times to collect up to three bombs at a time, and press [O] as you fly by the purple target, just to the right of the torpedo dispenser. Make as poorly aimed a shot as possible, just to see how well the homing feature works (pretty well, I'd say). Also note that your ship will be damaged if you fly too hard straight into a wall, but you can skim along walls without fear. If ever you do get blown up, try to re-collect any dropped Studs before moving on. With the barrier down, fly up and start shooting like crazy at anything in sight. Straight up the middle, fire on the blue devices on either side of the floor hatch that releases enemy TIE fighters to seal it up. Grab any Hearts dropped by destroyed enemy ships. Definitely target the automatic cannons that dot the landscape (they're marked with blue as well), starting with the one of the right side. Keep flying around in the rear area near the left until a red and green turning device appears on the left side. Fly into or shoot the green segments to spin it around one full revolution counter-clockwise, releasing a Minikit Canister just behind it. Smash the dome to grab it. Up ahead on the right side, you'll find four purple targets to torpedo (activated when you fly by the red-topped pyramid), and another torpedo dispenser to the left. Unload your homing bombs to destroy each target, collecting the dropped Studs each time. Once you're sure that you've shot all blue wall and floor segments to collect the Studs, blow up the blocks that were past the downed red barrier ahead and up a bit further to enter the next region, collecting the Studs produced by blowing up those blocks first. Approximate Total Lego Studs: 19,000 ~~ Split path ~~ Head down and to the right to take out the two cannons located there. This area is split into two paths. Go up the right side first. Destroy the blue wall and floor segments, and the cannon behind the red-topped pyramid. Fly near the latter to activate the torpedo targets, and grab bombs as needed at the dispenser just down and to the left to destroy them with. Once they're all taken care of, return to the start and go up the left side. Again, destroy all of the blue wall and floor panels, and swing back by them to grab any Studs that you may have missed. Just ahead, there are three cannons on the right side, so fire as quickly as possible at them to blow all three up. On the left side, just ahead of the red impassable wall (impassable in Story mode, anyway), another red and green spinning device will rise up as you pass it. Turn it counter-clockwise to raise up the dome behind it, which you can blast to get another Minikit Canister. Continue up past the blue satellite dishes (which you can also destroy), and go for the cannon on the right side. Up ahead, the second set of four purple targets await, along with another torpedo dispenser. You know what to do with these now. Approximate Total Lego Studs: 34,000 ~~ Wide open spaces ~~ On the left side ahead, there are three cannons in a row. Fly around a lot, doing lots of turns to avoid their fire, as you shoot at them whenever pointed in their general direction. Collect the Studs that destroying them releases. To the right and just ahead of these, another red and green spinning thing will rise out of the ground as you pass it. Turn it for yet another Minikit Canister, obtained by blowing up the dome it raises. To the right of the crevice, the four purple torpedo targets are protected by a pair of cannons, so watch out for their return fire. The second set of four targets is up to the right, and the torpedo dispenser is in the upper left corner. Once all targets are destroyed, shoot the barrier and fly through the gap. Approximate Total Lego Studs: 40,000 ~~ Canyon Run ~~ Here, the trio of TIE fighters are just about indestructible. Well, Darth Vader's certainly is at least, though you might be able to hit the others with a lot of wild flying. Try to flip behind them and they'll just match your aerial acrobatics. You can fly forward or backward in the canyon to destroy all of the cannons. Once the cannons are blown up, you can also destroy their bases for even more Studs. There are also wall-mounted cannons to watch out for. The fighters on your tail will keep firing on you, so keep moving around back and forth to avoid getting hit. You can also spin left and right to avoid their fire. I suggest frequently changing direction (backward and forward) as you pass each cannon to blow up both it and its base, and to keep your pursuers guessing. There are also a few floor panels that will release some Studs on being destroyed. Fly out the end of the canyon to trigger the next cut-scene. Approximate Total Lego Studs: 47,000 ~~ Fatal flaw ~~ Ah, the Death Star's notorious weak spot. It is protected by an energy dome at least, and three sets of four cannons each, on either side and behind the exhaust port. These cannons will rise out of the ground as you approach them, so with some careful flying you can trigger just one of them at a time. Do a lot of flips and rolls as you approach them to avoid getting hit. Once they're all destroyed, there are a couple of small floor panels to destroy for some Studs, and a green and red spinning device in the rear left corner to bring up and use to obtain a last Minikit Canister. Once you've got all of that, then you can use a torpedo on the exhaust port. The Force will not be necessary to achieve perfect aim, you can fire wildly pretty much wherever you like and it'll end up flying true. Approximate Total Lego Studs: 48,000 __________ ______/ UNLOCKED \_____________________________________________________ / \ | STORY VEHICLES: X-Wing | | Y-Wing | | | | PURCHASABLE VEHICLES: TIE Fighter (30,000 Studs) | | TIE Interceptor (40,000 Studs) | | TIE Fighter (Darth Vader) (50,000 Studs) | | | | STORY CLIPS: Clips 14, 15, 16. | \_______________________________________________________________________/ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= FP4-6 Episode IV, Chapter Six: Rebel Attack (FREE PLAY MODE) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= STUDS REQUIRED FOR TRUE JEDI STATUS: 30,000 APPROXIMATE TOTAL STUDS AVAILABLE: 60,000 In order to complete this chapter 100%, you have to play through Episode V, Chapter One in Story mode to unlock the Snowsppeder, and you'll also need to purchase at least one TIE Fighter type vehicle at the bar in Mos Eisley Cantina before starting here. These are good ships to use throughout the chapter, since you can come to an almost full stop, giving you greater fine control over your movements. This will be a fairly short walkthrough. For most of the chapter, the directions will be the same as for Story mode: Destroy everything marked with blue on the walls and floor, and fly by the Studs thus dropped to collect them. Oh, and if you die, try to collect your Studs back quickly. Most Minikits are found by locating the red and green rotating levers, spinning them around, and blowing up the domes holding the canisters. Most of these were obtainable in Story mode as well. After dropping the first force field, go up the left side until you see the red and green rotating lever rise. Push it around once (physically or with blaster fire) counter-clockwise to raise up a dome, and blow it up to receive MINIKIT CANISTER #1. Past the next trench, there is a TIE Fighter checkpoint on the left side near the end, which will open automatically as you approach (if you're a TIE fighter class vehicle). Inside, use a torpedo to blow up the purple target, raising a dome which will yield MINIKIT CANISTER #2 when blown up. Go back to the regular area. Along the right wall, a short way back from the torpedo targets, when you destroy the blue wall segment it reveals an alcove behind them containing MINIKIT CANISTER #3. With all three in your possession, go ahead and disable the force field ahead to continue. Approximate Total Lego Studs: 20,000 In the area with the split path, go up the left side. There's a TIE Fighter checkpoint on the left side, which will open for you as you approach if you're in the right kind of vehicle. Inside, there are eight green squares on the ground that light momentarily as you fly over them. You need to get them all lit up at the same time by starting at either the lower left or upper left corners, and flying over top of them all in fairly quick succession. To do this, start in the left corner of this area. Fly right across the first two squares, making a sharp turn over the second one to go diagonally up across the next two, then zig-zag back down-right and up-right across the last squares. Watch the position of your ship's shadow to know if you're passing over the squares properly or not. Your flight has to be nearly perfect (i.e. don't stray from the zig-zagging path at all) to make it to the last square in time. It can be done with any ship except the Snowspeeder (too slow) or the Millennium Falcon (too clunky on turns). Once you've accomplished this, you receive MINIKIT CANISTER #4 in a pod at the end of the sequence of lights. Just outside this TIE Fighter checkpoint, there is another red and green rotating lever that turns counter-clockwise to give you MINIKIT CANISTER #5. Along the right side of this large area, there are two TIE Fighter checkpoints in the right wall, one near the start and one near the end of this section. Open both, then go back to the first one as a Snowspeeder. Use your tow cable to grab one of the rolling bombs (you need to get rid of any torpedoes that you're carrying first), then go back up to the next TIE Fighter checkpoint. You need to throw a rolling bomb at the wall panels on both sides of the energy field (which of course requires two trips to the bomb dispenser). Once the field is down, destroy the stationary cannons and grab your prize, MINIKIT CANISTER #6. But that's not all! Immediately to the right of the second TIE Fighter checkpoint (where you just received the last canister), destroy the blue wall segments to reveal an alcove containing MINIKIT CANISTER #7. Approximate Total Lego Studs: 40,000 In the third area, another red and green rotating lever will rise as you pass it along the upper wall, to the left of the first trench. Spin it counter- clockwise to receive the pod containing MINIKIT CANISTER #8. After destroying the force field, go through the space it previously occupied and shoot the blue segments in the wall on the left side. This reveals another alcove, containing MINIKIT CANISTER #9. Fly to the right to enter the canyon run, where there are many blue panels on the ground to blow up for more Studs. After the canyon run, the Snowspeeder is a great vehicle for destoying all of the stationary cannons. You can float slowly up to each one, and shoot it as it rises out of the ground before it can target you. At the very end, before blowing up the Death Star, head to the far right corner. Fly in behind the wall via a small alcove to the right to find the elusive red POWER BRICK! Approximate Total Lego Studs: 60,000 MINIKIT VEHICLE COMPLETED: ** TIE Advanced ** ~~~~~~~~~~~~~~~~~~~~~~~~~~ Minikit Canister Summary ~~~~~~~~~~~~~~~~~~~~~~~~~~ Minikit Canister #1: Just past the first force field, stay to the left side until you see the red and green rotating lever rise out of the ground. Push it around once counter- clockwise by blasting it or flying into it, and the pod containing the canister will rise beside it. Shoot the pod to collect the canister. Minikit Canister #2: In the first area, enter the TIE Fighter checkpoint on the left side and use a torpedo to destroy the purple target, yielding the canister. Minikit Canister #3: Along the right wall in the first area with active combat, just behind the torpedo targets, shoot the blue wall segments to reveal an alcove containing the canister. Fly in to get it. Minikit Canister #4: In the large area with the split path, enter the TIE Fighter checkpoint along the left wall. Inside, fly over all eight green panels in the floor quickly to light them all up (use a fast ship), and the pod containing the canister will rise up. Minikit Canister #5: Just outside the TIE Fighter checkpoint along the left wall in the area with the split path, use the red and green rotating lever to lift up the pod with the canister. Minikit Canister #6: Along the right wall in the large area with the split path, gain entry to both TIE Fighter checkpoints. In the earlier one, use a Snowspeeder to tow a rolling bomb, then drag it up to the second checkpoint and use it to destroy the wall panels on either side of the energy field. Repeat for the other side and collect the canister behind the field. Minikit Canister #7: Immediately to the right of the second TIE Fighter checkpoint along the right wall in the large area with the split path, destroy the blue wall segments to reveal an alcove containing the canister. Minikit Canister #8: In the area before the canyon run, activate the red and green rotating lever to the left of the first trench, near the upper wall. Spin it to receive the canister in a pod. Minikit Canister #9: Just past the last force field before the canyon run, shoot the blue segments in the wall on the left side to reveal an alcove containing the canister. Minikit Canister #10: Before blowing up the Death Star, use the rotating red and green lever to raise up the canister, in the far left corner of the area with the exhaust port. ~~~~~~~~~~~~~~~~~~~~~~ Power Brick Location ~~~~~~~~~~~~~~~~~~~~~~ In the final area, before you blow up the death star, go to the far right corner and fly right behind the wall to find the Power Brick tucked in an alcove. ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ 4A1) EPISODE IV BONUS LEVELS ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ Congratulations, you've completed Episode IV! To access the bonus levels, you must first have completed all six regular chapters of Episode IV in Story mode (as the first sentence of this paragraph assumes), and you must also have collected at least eight Gold Bricks. You'll have at least six just for completing the previous chapters in Story mode, so you'll need at least two more, which can be obtained by achieving True Jedi status in any chapter in Story mode, by purchasing them from the Cantina bar, by playing a couple of chapters in Free Play mode and achieving True Jedi status or finding all Minikit Canisters, or by continuing on with the other two episodes in Story mode. However you do it, once you have eight Gold Bricks, you can assemble the doorway in the alcove to the right of the entrance to Episode IV, Chapter Six. =-=-=-=-=-=-=-=-=-=-=-=-=-=-= SS4 Episode IV Super Story =-=-=-=-=-=-=-=-=-=-=-=-=-=-= Ah, the Super Story. Here, you will play through Episode IV in its entirety, each chapter immediately following the previous one. Your goal is to finish the whole thing in as little time as possible. But to earn the Gold Brick, you don't need to beat the clock or obtain a high score in any way; you simply need to finish the story. So go ahead and take seventeen hours to do it if you feel like it. Note too that the timer pauses during cut-scenes and between chapters, so only actual gameplay sees the clock running down. At the end of the story, you will receive Studs based on how much time it took you (the more below the current best time, the more Studs you receive), and any Studs collected as you went through the chapters will also be added to your game total. The following directions provide the most direct route through each chapter, in essence providing a speed walkthrough to the game. ------------- CHAPTER ONE - Secret Plans ------------- Walk up and build the two control panels from the Lego bricks. Jump over the console and head up into the hall as the door opens. Pull the levers on either side of the door ahead, then turn left in the next hall. Defeat three waves of Stormtroopers, then head into the smoking door at the end. Use the grapple point above you to reach the first platform, then the next grapple point at its far end. On top, build the two gear mechanisms. Stand on the edge of the advancing bridge until it connects with the other side and go through the next door. Pull the levers on one side of the hall only, then shoot the generator that drops down beside Darth Vader repeatedly until it explodes. Once Vader runs away, follow him into the next hall. Turn left and enter the door, then defeat two waves of Stormtroopers as you and your Rebel friends advance up the hallway. Enter the door at the end. In the cargo hold, push the two crates on the checkered floor areas into the slots by the door. Enter the dark hallway, take control of C-3PO and use the Protocol Droid Lock on the right. Have R2-D2 operate the Astromech Droid Lock at the end of the hall, then switch to Captain Antilles and enter the next room. Hop into the crane controller and pick up each Stormtrooper and drop them into a pit. Stay there until the bridge is fully lowered and C-3PO crosses it, then pick him up with the crane and drop him by the exit door. Cross over to join him and use the Protocol Droid Lock. In the next hall, defeat the waves of Stormtroopers and other Imperials as you advance. At the break in the grated floor, build the platform bridge from the Lego bricks and run across it. After you turn right, build another such platform. At the end, have R2-D2 operate the two Astromech Droid Locks. Have a Rebel enter the left escape pod and pull the lever inside, and also the Stormtrooper bath area to pull the lever there. Have C-3PO use the Protocol Droid Lock on the right, then have R2-D2 go up the ramp and use the final Astromech Droid Lock in the escape pod. ------------- CHAPTER TWO - Through the Jundland Wastes ------------- Head to the right through the valley. At the first break in the path, blast the Lego blocks on the left repeatedly until part of the raised path lowers, then jump up it. Kill the Sand People on top (and whenever you encounter them as you progress through the chapter, of course). Keep going upwards until you reach a slippery sand hill. Have Ben Kenobi use the Force on the object in the left half of the hill to make a ramp, then run up it and slide down the other side of the hill. At the checkered track, kill the Sand People on the ledge ahead, then assemble the Lego block on the track. Push it forward to the end, then use it to jump to the raised ledge. Jump left to the next ledge, then go up and drop to the ground again. Advance to the Sandcrawler. Have Ben Kenobi use the Force on the second orange square panel from the ground in the side of the vehicle, and also use the Force to stack the two nearest white Lego blocks together. Build the grapple point and have Luke use it, then pull the lever. Ben Kenobi can double-jump to the stacked blocks and then to the orange platforms. Have him use the Force to lower the next platform above, then jump up to it and pull the lever there. Use the lift to reach the roof of the Sandcrawler. Pull the two levers there, then jump to the ground and walk under the suction tube to enter the crawler. Head left and turn the corner. Have Luke blast the orange ladders along one side of the hall, then have Ben use the Force to turn five wheels, opening the door ahead. In the next room, pull the lever ahead and slightly to the right, then push the crate left to in front of R2-D2's cell. With him free, use him to operate the Astromech Droid Lock in the upper wall and enter the lift. Above, walk across each row of four floor buttons to light them all up. Pull both levers together and enter the door between them. Push the green rotating lever around until the light over C-3PO's tube is lit, then kill off the Jawas and have R2-D2 operate the Astromech Droid Lock to the left of the tubes. Have C-3PO operate the Protocol Droid Lock on the left side of the room. Enter the next room and use the Force on the four struts beneath the pneumatic arms to lower the ramp and exit the Sandcrawler. Go up and have C-3PO use the first Protocol Droid Lock on the right to dry out the mud pit. On its far side, have a human character build the pile of brown Lego bricks into a ramp, then have C-3PO go up it to reach the next Protocol Droid Lock, to dry out the next mud pit. Cross it and go up the hill. Have Ben Kenobi jump up the rocks on the left and use the Force on the Lego pieces in the cliff wall to construct a bridge just ahead. Go down and walk up the right side and cross the bridge. Jump up the rocks on the right and push the movable crate up and drop it to the ground. Use the Force to build a bridge out of it and let C-3PO cross it to use the moisture extractor. Cross the pit and keep running up until you reach the Landspeeder. Rebuild its engine from the Lego pieces, then fly it right across the mud pit. On the other side, build the lever and pull it. Kill the Sandtroopers and stand on the four red buttons. Pull the lever and enter the house. --------------- CHAPTER THREE - Mos Eisley Spaceport --------------- Switch control to Ben Kenobi, hop into the Landspeeder and fly up the street. Jump out and stand behind the stairs on the right at the end, and use the Force on them to make a ramp just ahead. Make C-3PO go up the ramp and move left across the top to the Protocol Droid Lock to open it. Get back down to the ground and go through the opened door. In the courtyard, kill the Stormtroopers. In the upper leftish corner, blast the two large garbage cans in the alcove and assemble the Lego pieces inside into two AT-ST feet. Use the Force to move them to the ground. Use the Force on the half-buried Lego pieces in front of the feet to unearth them, and again to build one of the legs. On the left side, have R2-D2 hover up the ledge and use the Astromech Droid Lock, then use the Force to take the pieces out, and again to build the second leg. Use the Force on the block on the ground to place the pelvis into position. To the right, blast the Lego canister with the transparent blue glass, and build a ramp from the pieces. Have C-3PO go up it to use the Protocol Droid Lock on the door. Assemble the Lego pieces inside into the head, and use the Force on it. Blast the completed AT-ST to dislodge its Stormtrooper occupant, then jump in it and blast the barrier on the left. Walk into the next area and shoot all of the Stormtroopers to open the door in the upper wall. Enter the cantina. Blast the four forcefield generators, then stand on the four red buttons. As Han, head right and go up the stairs marked by the green arrow. Outside, use the grapple point, then build and use the next. On the upper ledge, go up into the next area. Cross left and use the next grapple point to swing across the road. Pull the lever and push the crate to the ground. Go down, kill the Stormtroopers, and push the crate up all the way to the door at the end of the checkered path. Blast it to blow up the door. On the other side, shoot the Stormtroopers and the Dewbacks. Jump onto a riderless Dewback and ride left, jumping off to reach the top of the wall. Go down the stairs on the left. By the Millennium Falcon, kill two waves of Stormtroopers. During the third wave, stay on the left and shoot the Imperial Spy when he drops to the ground. Kill the remaining Stormtroopers and climb the Falcon's ramp when it lowers. -------------- CHAPTER FOUR - Rescue the Princess -------------- Use the Force (as Ben Kenobi) on the dark door panel on the right side. Enter the hall and kill the pair of Stormtroopers. Use the Stormtrooper helmet dispenser on the left, then the Stormtooper checkpoint by the door. Kill the Imperials on the right and rebuild the two sections of the control panel. Have R2-D2 use the Astromech Droid Lock. If none of your characters is currently wearing a Stormtrooper helmet, go get one at the last dispenser. Take the left hallway. At the end, turn left (when Ben Kenobi breaks off and jumps the gap ahead). Go up the next hallway, all incognito, and go past the elevators. At the end of the path, shoot the Imperial forces fighting Ben Kenobi, and wait for him to make a bridge for you. Cross it and blast the red crates on the left until they blow up. Blast the grappling hook that the Death Star Troopers are using to reach you, over the left edge of the platform. Use the Stormtrooper helmet dispenser if you need to and go up the hall to the end, turning right. Use the Stormtrooper checkpoint and enter the next door. Cross the bridge, rebuild the rotating lever, and push on the green side until the bridge reaches the next platform. Use the grapple point there, and again to the top. Move right past the Stormtroopers and drop down to the door below. On the other side, quickly shoot all of the Imperials, then build the Stormtrooper checkpoint by the exit door and use it. Continue up the hallway. In the open space, take the second elevator down. Below, shoot the Imperials and build the two levers in the control panel. Pull them, then go up the prison hallway. Pull the third set of levers on the right side, enter and stand on the floor buttons to free Leia. -------------- CHAPTER FIVE - Death Star Escape -------------- At the top, build the Lego platform, jump to it and pull the lever. In the hallway, kill all of the Imperials. In the cargo room ahead, go up from the starting platform and pull the lever three times. Jump to the ground and kill the Stormtroopers. On the left, push the blue and grey lift device over the red flashing button and turn the rotating lever slightly to raise the blue platform. Use the grapple point on the right to return to the starting platform, then go back into the hall and use the Stormtrooper helmet dispenser. Return to the cargo room and use the upper grapple point to swing across to the left side. Use the lever and push the crate along the track to the floor. Go down into the below-floor area and ride the vehicle out. Shoot the red and black cylinders on the row of red floor lights, then ride the vehicle straight across the row of lights to illuminate them all at the same time. Use the grapple points to return to the left upper platform, then go up to and use the Stormtrooper checkpoint. Kill the few Imperial guards and enter the passage on the right. Assemble and pull the lever. In the next section, kill the Stormtroopers and pull both levers together. Push the blue crate along the red track and into the wall, then pull the final lever. In the next area, pull the three levers and use the rotating platform to reach the other side. Use the grapple point and pull the lever above. Drop back to the ground and assemble the battery in the wall. Use the grapple point again, then take the lift up. If you need a Stormtrooper helmet, use the dispenser on the left. At the top, use the Stormtrooper checkpoint to open the door. Sneak past the Imperial troops in the next section. In the following area, build the grapple point while standing behind your allies and swing across to the next ledge. Blast the distant Stormtroopers from here and build the next grapple point. Get another Stormtrooper helmet if you need to from the dispenser inside the adjacent short hallway. Swing across to the final ledge and use the Stormtrooper checkpoint to gain access to the door. Go up the hall, blasting the control panels that open each successive blast door from a distance. Staying far back, shoot the large squadron of Stormtroopers. Enter the next room still firing madly, and pull the pairs of levers to close the doors on either side of the room. This will give you time to build a new doorway out of the giant pile of Lego bricks. Blast the door and run through it. In the hangar, cross to the left side and jump up to the ledge beside the blue hanging thing. Push it to the right, then assemble the grapple point and use it to reach the ledge on the right. Pull the lever up there. Kill the Stormtroopers, then assemble the Lego pieces along the right wall into a push lever. Push the wall aside to reveal the Droids. Go to the left side of the room, beside the entrance, and pull the lever. Have C-3PO use the air vent to reach the ledge above and use the Protocol Droid Lock. Walk off the right side, find R2-D2 and have him operate the Astromech Droid Lock there. Still as R2-D2, go to the left side of the room and use the Astromech Droid Lock there as well. Kill the Stormtroopers and hop into the vehicle. Ride across the row of five red lights to illuminate them all at once. Kill the final wave of Stormtroopers and enter the Millennium Falcon. ------------- CHAPTER SIX - Rebel Attack ------------- Fly past the torpedo dispenser to pick one up, then fly around just past it to activate the pink target. Launch your torpedo at it to blow it up. Fly through the forcefield once it disappears. In the next area, fly over the red pyramid to activate the four targets, then pick up torpedos to launch at them. Once they're all down, blast the barrier ahead and fly through the gap. In the third area, take the right path when the area splits. Fly past the pyramid there to activate four more targets, and use the torpedo dispenser below to the left to get torpedos to blow them up. Once all four are gone, continue upward. Near the forcefield, the next targets will appear on the left when you fly over them. Use the torpedo dispenser in the upper right corner. Once all targets are destroyed, head to the next area. Here, there are two sets of four targets, and only one dispenser in the upper left corner. Destroy all of them, then head up and right to start the canyon run. Here, just swing back and forth as you fly straight ahead to avoid enemy fire until you emerge out the far side. Fly around the central dome to activate the auto cannons, and destroy all twelve of them to drop the dome forcefield. Fire your torpedo at the hole to finish. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= CB4 Episode IV Character Bonus (MOS EISLEY) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= While the Rebel Alliance struggles heroically with the oppressive Empire, and as Luke Skywalker moves closer to his epic destiny, daily life goes on across the galaxy. In the sprawling alleyways of Mos Eisley, intrepid adventurers compete to collect one million LEGO Studs in the fastest time possible. It's the desperate, ruthless life of a world in turmoil... In this and other Character Bonus stages, you will be running around a condensed version of an area already encountered in the game. Your goal is to collect one million Studs (say it like you're Dr. Evil) in as short a time as possible, and you must beat the starting best time of five minutes to receive the stage's Gold Brick. This is accomplished by blasting everything in sight, both inanimate and living. You can choose one character from any that you have unlocked so far, and you will be randomly given several more that you can switch to during gameplay using [L1] and [R1], just like in Free Play mode. However, it is much more efficient to just stick with one useful character throughout, since you generally won't be needing any special abilities to progress through the area (except in this stage, where there is one Protocol Droid Lock, but it is optional to open that particular door). If it is early in the game, I suggest using Han Solo for his rapid firing rate, which is useful as you often face large groups of enemies. Later, when you unlock the Bounty Hunters, Boba Fett or 4-LOM are quite useful for their Super Blasters, which can kill any enemy in one shot (and there are many opponents that otherwise take two hits to kill), and for their Thermal Detonators, which allow you to take out the large shiny objects for plenty of Studs. In this bonus stage, most of the destructible consist of garbage cans. The small ones take one shot, while the large ones require two shots (even with a Super Blaster) to completely destroy. There are also a few shiny metallic objects, placed in the middle of open spaces, that you can destroy with Thermal Detonators (if you're using a Bounty Hunter). These latter release several of the 10,000-point Purple Studs when destroyed, so they're definitely worth going after. Remember too that you Thermal Detonator doesn't have to stick right shiny objects to blow them up, as long as you detonate it somewhere nearby. From the starting area, you can use the Protocol Droid Lock on the right to open the door there, or just head downward to the next area. Overall, the area is shaped kind of like a 3x3 square, where each section is either a room or an alleyway. The layout doesn't really matter, since there's plenty to find wherever you go. Any destructible object will respawn in a few moments, but it's not worth your time to stick around and wait for this to happen. Rather, just keep moving around, and eventually you'll return to previous areas (the level isn't very large overall). Keep blasting continuously, and running through the piles of Studs that you release. Don't waste time picking up each and every Stud (unless you see a Purple Stud); rather, stay on the move and plow through the general bunches of Studs as you move around each 'room' blasting its contents into smithereens. Of course, there is also a constant supply of enemies to fight off. Shoot your way through groups of them too, and you'll collect the many Blue Studs that they drop. You can wade into a group and use melee attacks to finish them off as well. This gives you the advantage of picking up a lot of hearts as you go through them as well, replenishing your strength as you get hit. Dying isn't the worst thing in the world here; though you lose a few seconds before you respawn, it's not worth it to waste time trying too hard to dodge enemy fire. Remember, you must collect one million Studs in under five minutes to receive the Gold Brick. Your stud tally appears beside your icon in the top left corner of the screen, and the timer appears at the bottom. And if at first you don't succeed, just try, try again. And after that, if you're still having difficulty, you can try purchasing Extras that can help you out. The Super Blaster and Invincibility extras are particularly useful in the Character Bonus stages. Using these, however, may reduce the level of satisfaction that you might otherwise obtain in beating the game more legitimately. *Thanks to Hong Ooi for pointing out that these cheats make your task much easier.* =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= MB4 Episode IV Minikit Bonus (DEATH STAR) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= On the deadly surface of the Death Star, intrepid adventurers complete to collect one million LEGO Studs in the fastest time possible. It's the desperate, ruthelss life of a world in turmoil... Minikit Bonus stages are very similar to Character Bonus stages, in that you race around trying to collect one million Studs in less than five minutes, but this time while piloting a vehicle, rather than moving around on foot. You have access to any vehicle that you have completed by collecting all ten Minikit Canisters from a particular chapter. You can choose your starting vehicle from all those available, but this option is somewhat moot, since all complete Minikit vehicles will be available while playing the stage (you can switch between them by pressing [L1] and [R1], just like in Free Play mode). Note that this includes any completed Minikit vehicles from the first Lego Star Wars game, if you have a save file from that game on the memory card that you are using for this game! This doesn't give you any outright better vehicles or any other abilities, but it at least provides some fan service and greater variety. You cannot choose a vehicle from the first game as your starting vehicle, however. Note that all vehicles were not created equally! To succeed, you'll need to use the faster, more maneuverable, smaller spaceworthy vehicles, such as the TIE series or Rebel wing class ships. This allow you to collect more Studs, faster, with less dying on your part. The alternatives include several clunky, ground-based vehicles, and some without any offensive capabilities whatsoever (which you require in order to blast objects to get any Studs at all). So try them all out briefly, then stick with your favorite as you go collecting. This stage consists of basically one long strip running up-left and down-right, though at the bottom end there's a small section sticking out down-left as well. Destructibles consist of anything marked with blue on the ground or walls, be they satellite dishes or just blue panels, and a few towers that can be destroyed with torpedos. There is one torpedo dispenser near the bottom end of the main strip. It might be difficult carrying a torpedo all the way to the top of the strip without getting killed along the way and losing it, so it you're trying to do that, make evasive flying your priority. Each of the torpedo-able towers will release several 10,000-point Purple Studs when destroyed, making them well worth the effort. Also, to the left at the bottom of the strip, there is a large tower surrounded by four torpedo targets. Destroy them all to unleash a large number of Purple Studs. This particular structure will not respawn, though, so you only get to reap its bounty once. As you fly around, avoid any grey structure that is raised off the ground, however slightly, as flying into these will damage your ship. Also, the enemy ships are not worth spending any amount of time to destroy, as the number of Studs that they drop is paltry. Instead, just make sure that you never fly in a straight line for more that a brief moment, so that they will not be highly successful in hitting you with their blasters. Since time is limited, quickly find a ship that you like and start flying down towards the torpedo dispenser, destroying blue objects and swooping around to collect their Studs as you go. Once you reach the torpedo dispenser, head for the four-target tower on the left first, and once that is destroyed, keep heading for the other respawning torpedo targets to maximize your Stud collection in the least amount of time. Good luck, and keep trying if at first you don't succeed. And after that, if you still need help, try purchasing the Infinite Torpedo and Invincibily extras (once you've unlocked them - see the Extras section towards the bottom of this guide for full details), but only if you're not concerned about losing the satisfaction of beating the game under your own power. ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ 4B) EPISODE V: THE EMPIRE STRIKES BACK ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= S5-1 Episode V, Chapter One: Hoth Battle (STORY MODE) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= It is a dark time for the Rebellion. Although the Death Star has been destroyed, Imperial troops have driven the Rebel forces from their hidden base and pursued them across the galaxy. Evading the dreaded Imperial Starfleet, a group of freedom fighters led by Luke Skywalker has established a new secret base on the remote ice world of Hoth. The evil lord Darth Vader, obsessed with finding young Skywalker, has dispatched thousands of remote probes into the far reaches of space... STUDS REQUIRED FOR TRUE JEDI STATUS: 70,000 APPROXIMATE TOTAL STUDS AVAILABLE: 90,000 ~~ On the ice planet ~~ Flying the Snowspeeder, you have access to two weapons: your blasters and your tow line, used by pressing [O]. The latter can be used to grab onto AT-ST's and AT-AT's to pull them down, and also to grab the rolling bombs at the dispensers with the red arrows highlighting them. These, you can drag around, and press [O] again to release them, at which point they'll continue travelling in the direction they were headed at the time of release, exploding on contact with an object. The small Probe Droids will sometimes grab any bombs that you're towing with their own lines and pull in opposite directions, preventing you from maneuvering the bomb where you want it until you destroy those pesky Probe Droids. From the start, head left a short ways and blow up the satellite dish, then swoop by to collect the Studs dropped. You can't get through the red wall here in Story mode. Go back to the start and head upwards. Shoot the stationary mounted cannons and the mounds of grey Lego blocks to receive more Studs. Of course, also shoot the enemy vehicles to stop them from shooting at you, and grab any Hearts dropped as yours are depleted. As you go up the path, keep shooting the grey mounds and stationary cannons, grabbing as many Studs as you can. The white barriers along the right side can be destroyed by hitting them with a rolling bomb, releasing lots of Studs, but it can be tricky to get them up that far, since Probe Droids will hook onto them to slow you down, and you might lose your bomb if you inadvertently hit an AT-ST instead. Just keep trying and you'll get it. While you're at it, if you knock over ten AT-ST's by hooking onto them with your tow rope and flying away from them, you'll receive a Minikit Canister at the top end of the path. You can get a second Minikit Canister by shooting the dome behind the second white barrier. To break through to the next section, you'll need to tow a bomb all the way up to the top and send it into the dark grey columns inside the cave entrance. Approximate Total Lego Studs: 35,000 ~~ Bring on the AT-AT's ~~ In the second area, destroy the small satellite dish on the left side at the very start. Up ahead, blow up the mounds of grey Lego blocks for some Studs. To take down the AT-AT, you need to hook onto it with your tow line and fly around and around it until it trips over. Then, you need to grab a rolling bomb from the dispenser just ahead on the left, and throw the bomb into the downed AT-AT to destroy it. There are also stationary cannons on the right side to destroy for more Studs. Take down the next AT-AT up ahead, and destroy it with a bomb as well. The ensuing explosion will also blow up all of the boulders in front of the grey barrier. Use another rolling bomb to destroy the grey barrier wall. On the other side, shoot the stationary cannons to get their Studs, and use bombs to blow up the white barriers as well. Once most of the stuff in the way is cleared out, grab another rolling bomb and drag it straight up the middle to blow up the grey barrier at the end of the path. You'll have to fly up the middle, because there are pits on either side of the path at the end that will prevent your bomb from reaching its target if it falls into one. You can still drag it back down up the slope and try again, however. Past the barrier, there are some more stationary cannons and grey Lego mounds to blow up and collect the Studs. For Minikit Canisters, there are two to be found in this area: At the end of the path, inside the right pit, there's a dome to destroy to the right. For the second, again pull over ten AT-ST's with your tow line to reveal the canister up near the exit. Approximate Total Lego Studs: 74,000 ~~ Flying in circles ~~ In this arena, you are given a series of targets to destroy. However, at any given time, there are more than just the target enemies to contend with. Still, you can basically just keep flying around shooting everything in sight, and you'll eventually hit the required targets. As you destroy the targets, the circular icons at the top of the screen will blank out. There are also plenty of grey Lego mounds, stationary cannons, and satellite dishes to destroy to receive a bunch of Studs, and two pods containing Minikit Canisters among the piles of grey Lego blocks. First, you must destroy eleven Probe Droids. Easy enough. After that, wait a moment, and the next round will start where you have eleven AT-ST's to take down. Note that if you pull one over with your tow line, you still need to shoot the limp carcass to blow it up for it to count. After that small feat, you now have to destroy two AT-AT's. Note that after you knock them to their knees, you still need to tow a rolling bomb into them to actually destroy them (they get back up after a short while otherwise). This can be difficult with a lot of other enemies around, so shoot continuously as you're circling the AT- AT's to clear out some space first. And finally, a combination of targets to eliminate: six AT-ST's, four Probe Droids, and one AT-AT. Shoot everything in sight while you look for the AT-AT, and make taking him down a priority once you spot him. After that, check your HUD to see what you still have left to destroy. With only one enemy remaining, it's a good time to fly around and make sure that you've collected all of the Studs. Approximate Total Lego Studs: 90,000 __________ ______/ UNLOCKED \_____________________________________________________ / \ | STORY VEHICLES: Snowspeeder | | | | PURCHASABLE VEHICLES: None | | | | STORY CLIPS: Clips 19, 20. | \_______________________________________________________________________/ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= FP5-1 Episode V, Chapter One: Hoth Battle (FREE PLAY MODE) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= STUDS REQUIRED FOR TRUE JEDI STATUS: 100,000 APPROXIMATE TOTAL STUDS AVAILABLE: 140,000 The Snowspeeder is still the best vehicle to use for most of this chapter, due to its often required tow cable. From the start, head left and destroy the satellite dishes on the way to the TIE Fighter checkpoint. Switch to a TIE Fighter-type vehicle briefly while in front of the red door to open it, then you can switch back to whatever you like. Inside, you must avoid falling into the pits, since they bring only instant death. Shoot the stationary cannon at the start, then fly your way back and forth to the far end of the path, and maneuver between the rocks on the right side to destroy the grey Lego mound, revealing MINIKIT CANISTER #1. Now that you're a little more familiar with the terrain back here, go back out to the regular area and pick up a rolling bomb. Drag it back through the TIE Fighter checkpoint and fly it to the end (it might actually help to have a Probe Droid hook onto your rolling bomb at the same time, it seems to make it less likely to roll into one of the pits, and you can still drag it all the way to the end and then destroy the Probe Droid). Use the rolling bomb to destroy the white barrier wall on the left side. Any segment will do, these ones don't yield any Studs. Fly through the tunnel in behind it. After a short cut-scene, fly into the cave. Destroy all Imperial vehicles, including the small snow cycles, to free your two Snowspeeder friends. Upon destroying all opposition, you will receive MINIKIT CANISTER #2. Also be sure to destroy all of the white cylinders around the room, as well as the carcasses of downed Snowspeeder half-buried in the snow, all to collect the Studs in this Double Score Zone. Head back outside and return to the regular area of the chapter. Go up the path, destroying everything in sight to receive Studs, which basically consists of the grey Lego mounds, the white stationary cannons, and the white barrier walls which must be blown up using rolling bombs. There is also one small satellite dish along the right side. To receive MINIKIT CANISTER #3, you must use your tow cable to pull over ten AT-ST's. Hook onto them and fly straight away until the cable releases and they tip over. Watch the '# of 10' prompts to determine how many more you need to do. Once you've knocked over ten, the canister will appear at the end of the path. You can find MINIKIT CANISTER #4 in a pod behind one of the white barrier walls. Use another rolling bomb on the barrier at the end of the path to continue. Approximate Total Lego Studs: 55,000 Destroy the satellite dish on the left and all of the grey Lego mounds on the right. Just past the AT-AT, there are more Lego mounds around the rolling bomb dispenser to blow up for more Studs. Also beside the rolling bomb dispenser is a TIE Fighter checkpoint, so switch to an appropriate vehicle when near to open it, and head inside. Destroy all opposition, and blow up the Lego mounds and the satellite dish ahead on the right to collect all of the Studs. Head inside the cave at the top of the area. Half-way through the tunnel, shoot the white pod on the left side tucked partially behind a wall to receive MINIKIT CANISTER #5. Destroy the AT-ST's on the way through. Fortunately, only a couple of Probe Droids regenerate here, which is good since you'll be doing a lot of flying back and forth. Out the other side of the tunnel, shoot the grey Lego mounds. The one to the left of the tunnel exit holds MINIKIT CANISTER #6. Go around and shoot the stationary objects while checking out this area. Use your tow cable to trip over the AT-AT, then re-enter the cave. Go back through the other side and pick up a rolling bomb, then drag it through the cave again. When you return to the AT-AT, it'll still be fallen over in the snow, so use your bomb to destroy it for good. Now, keep going back and getting rolling bombs, shooting the Probe Droids whenever they appear, and use the bombs to blow up the white barrier walls, yielding more Studs. Behind the white barrier at the end of this clearing, you'll find the red POWER BRICK. Back in the regular part of this section, go up the path destroying the grey Lego mounds, mounted cannons and satellite dishes. Use rolling bombs to destroy as much of the white barriers as you can. Use your tow cable to pull over another ten AT-ST's to receive MINIKIT CANISTER #7. MINIKIT CANISTER #8 can be found near the end of the path, at the right edge of the right pit, inside a white pod. Use another rolling bomb straight up the middle to blow up the barrier blocking the tunnel ahead. Just past this barrier, there are more Lego mounds on either side for a few more Studs. Approximate Total Lego Studs: 120,000 Beside the starting point, there are three grey Lego mounds, the middle one containing MINIKIT CANISTER #9. About half-way around the arena, above a rolling bomb dispenser, you can find MINIKIT CANISTER #10 inside another middle of three grey Lego mounds. Fly around, destroying the stationary destructibles to receive all of the Studs. In the last round of fighting, with the mixed target types, if you leave the final enemy standing, you can fly around and make sure that you've collected everything without any additional opposition. Approximate Total Lego Studs: 140,000 MINIKIT VEHICLE COMPLETED: ** AT-AT ** ~~~~~~~~~~~~~~~~~~~~~~~~~~ Minikit Canister Summary ~~~~~~~~~~~~~~~~~~~~~~~~~~ Minikit Canister #1: Inside the TIE Fighter checkpoint to the left at the start of the chapter, fly to the end and destroy the grey Lego mound among the rocks to receive the canister. Minikit Canister #2: At the end of the area behind the first TIE Fighter checkpoint, to the left of the starting position, use a rolling bomb to destroy the white barrier and fly into the cave behind it. Destroy three AT-ST's and three Imperial snow cycles to receive the canister. Minikit Canister #3: In the starting area, pull over ten AT-ST's by hooking them with your tow cable and flying straight away. After you down the tenth, the canister will appear at the end of the path. Minikit Canister #4: In the starting area, behind the second white barrier wall, the canister is inside a pod. Shoot it to win it. Minikit Canister #5: Past the first AT-AT, enter the TIE Fighter checkpoint. Enter the cave at the back. Halfway up the tunnel, the canister is in a white pod on the left side. Minikit Canister #6: Out the other side of the tunnel listed just above, the canister is inside a grey Lego mound to the left of the tunnel exit. Minikit Canister #7: In the first area with AT-AT's, pull over ten AT-ST's with your tow cable to receive the canister at the end of the path. Minikit Canister #8: Where there are two shallow pits on either side of the exit, in the second area, there is a white pod tucked in the right edge of the right pit. Shoot it to receive the canister. Minikit Canister #9: In the final arena, to the left of the start, the middle of three grey Lego mounds holds the canister. Minikit Canister #10: In the final arena, just above one of the rolling bomb dispensers, the middle of three grey Lego mounds holds the canister. ~~~~~~~~~~~~~~~~~~~~~~ Power Brick Location ~~~~~~~~~~~~~~~~~~~~~~ Just past the first AT-AT, enter the TIE Fighter checkpoint. Go through the tunnel at the back to the second clearing, towing a rolling bomb and using it to destroy the white barrier wall at the back of the clearing. The Power Brick is behind it. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= S5-2 Episode V, Chapter Two: Escape from Echo Base (STORY MODE) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Imperial forces have mounted a relentless assault on the Rebel base on Hoth. The Rebel fighters have held out bravely, but the enemy is overwhelming. In the Echo base command center, carved deep into the ice of the frozen planet, Han Solo and Princess Leia monitor the evacuation of Rebel personnel. But as Stormtroopers breach the outer defences, they must quickly find an escape route for themselves... STUDS REQUIRED FOR TRUE JEDI STATUS: 40,000 APPROXIMATE TOTAL STUDS AVAILABLE: 58,000 ~~ Cave in ~~ Pick up the loose Studs on the ground, and head to the right. Destroy the white Lego canisters in the corner. Assemble the Lego bricks that fall in front of the door into an explosive, which will take out the door. Enter the hall. You'll run into some Snowtroopers just around the bend. At the end of the hall, build the pile of Lego bricks into a heat generator, then stand back and fire on it three times to light it up completely. Wait a moment, and the ice wall ahead will melt, and the next door will open automatically. You can now shoot the heat generator for some Studs. Inside the room, shoot the blue tables to receive some Studs. Also collect the loose Studs on the floor. Pull the levers on either side of the coffee urn together with your partner to receive yet more Studs. Finally, push the heating block in the upper corner right down to the blinking red light on the checkered floor, then wait for the ice to melt and the door to open. Approximate Total Lego Studs: 10,000 ~~ Following protocol ~~ Head up the next hallway, and quickly shoot the Snowtroopers around the bend. Keep firing rapidly to destroy the mounted gun in the middle of the crossroads, and kill its Snowtrooper operator as well. Now rebuild the gun, and hop onto it. Shoot the dozen or so Snowtroopers who then come at you from below and from the right, firing in the appropriate direction as soon as you see their helmets. Now use the gun to destroy the pipes ahead. Dismount, then walk right and shoot the grey Lego pods to destroy them and get some Studs. Head into the room behind them when they're all cleared out. There, destroy the Lego pods in the corners, and jump from the yellow partial Lego vehicle to the ledge above it for some more Studs. Rebuild the rest of the vehicle, which will start running along its track. Jump on top of it to reach the ledge on the right with the Minikit canister. Push the rotating red and green lever an eighth of a turn counter-clockwise to change the track switch, and watch as the explosives cart crosses the hallway to blow up the rock pile on the far side. Quickly run out and collect as many Studs as you can before they vanish. Enter the room to collect C-3PO, and destroy the grey Lego pods for some Studs. Have C-3PO operate the Protocol Droid Lock ahead of the mounted gun. Enter the large room. Approximate Total Lego Studs: 20,000 ~~ Droid tossing ~~ Go up and stand behind one of the movable blocks for cover, and jump and shoot the Snowtroopers over the top of your block. Let them come to you as they are alerted to your presence. Shoot the mounted guns three times each to knock off their users, then shoot those as well. Go around the room collecting the loose Studs, and destroy the grey Lego pods in the middle, then build the Lego bricks this reveals into a vehicle. Leave it alone for now. Along the right side of the room, near the front, shoot the tilted grey Lego conical structure three times to destroy it, releasing some Studs. Go into the cave behind it to get a Minikit Canister. Go around the checkered floor and push the crates into the holes in the floor to activate the two fans. Now, hop into the orange vehicle and ride near the fans. C-3PO will walk into the airstream and float up. Position the vehicle so that he lands on its back. Drive up to the edge of the raised floor, and dismount the vehicle, so that C-3PO is also launched ahead. Here at the top of the room, rebuild the mounted guns, and use one to shoot the pipes in front of the exit door. Once you do this, a few more Snowtroopers appear, so get ready to blast them. More Stormtroopers will appear every few moments while you're up here. Go up to the door and rebuild the Protocol Droid Lock, then use it, all the while watching out for the arrival of more Snowtroopers. Approximate Total Lego Studs: 28,000 ~~ What a Wookiee ~~ In the hallway ahead, avoid the white floor grates, as they collapse when you step on them. Build the bomb out of the Lego bricks in front of the door, then head through after it blows up. In the large cavern, go straight through the intersection, and walk up the hill. Once at the top, roll down on the other side, sticking to one edge to collect the Blue Studs. Go back up and repeat for the other edge, then go up again, and this time try to hit all of the red buttons on the way down. You can go back up again and repeat to get any that you missed. Once all five are triggered, the door out of this place will open. In the next room, go around shooting the grey Lego pods for some Studs. Also get the Blue Stud from the lower left corner. Use the Protocol Droid Lock on the left side to enter a Double Score Zone. Jump into the alcoves on both sides of the room for the Blue Studs, and shoot the Lego pods. That's all you can do here in Story mode, so return to the previous room. Push the crates upwards so that they each cover one of the four red buttons on the floor. Stand on one of the remaining ones and wait for one of your partners to do the same, opening the next door. Head straight up the hall. When the door opens, hang around until Chewbacca shows up, with some Snowtroopers in tow. Kill the Snowtroopers, and fire from a distance at the ones on the mounted guns at the far end of the room, far enough that they won't return fire. Periodically, more Snowtroopers will appear when you're near or past the mounted cannons, so be ready for them. Go around the room collecting loose Studs and destroying the grey Lego pods. Now, BEFORE YOU COMPLETE THIS CHAPTER, with your party of four, backtrack through the chapter to the point where you first met up with C-3PO (in the room with the large checkered floor, you'll have to leave C-3PO at the front of the room, but when you enter the next area he'll reappear beside you). There are four buttons on the floor here. Stand on all of them as a party to receive a Minikit Canister. Pull the levers on the right side of the room, and push the crates inside straight across the room onto the grates with the red lights. With both in place, the barrier to the Tauntauns will drop. Ride a Tauntaun up to the Millennium Falcon, and jump off to land on top of the ship. Collect the Studs up there, and rebuild the cannon in the center to receive some Studs. Go to the ground and build the red Lego pieces on the left side of the Falcon to restore power to its loading ramp. Step on up to finish. Approximate Total Lego Studs: 58,000 __________ ______/ UNLOCKED \_____________________________________________________ / \ | STORY CHARACTERS: Han Solo (Hoth) | | Princess Leia (Hoth) | | | | PURCHASABLE CHARACTERS: Han Solo (Hood) (20,000 Studs) | | Rebel Trooper (Hoth) (16,000 Studs) | | Rebel Pilot (15,000 Studs) | | Snowtrooper (16,000 Studs) | | Luke Skywalker (Hoth) (14,000 Studs) | | | | STORY CLIPS: Clips 21, 22. | \_______________________________________________________________________/ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= FP5-2 Episode V, Chapter Two: Escape from Echo Base (FREE PLAY MODE) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= STUDS REQUIRED FOR TRUE JEDI STATUS: 80,000 APPROXIMATE TOTAL STUDS AVAILABLE: 130,000 Collect the loose Studs and destroy the Lego pods in the corner. Use the Force on all four control panels to reveal MINIKIT CANISTER #1 over the middle of the room. Use an Astromech Droid to operate the panel at the left end of the room. Inside, there are a few loose Studs in one corner, a couple of Lego pods to destroy, and a Stud container that requires use of the Force to open. There is also a hat dispenser if you get off on that kind of thing. Go back to the starting room and build the explosive to clear the doorway. Go up the hall and build the heat lamp at the end. After you've shot it three times and the ice wall is melted, destroy it for a few more Studs. In the room ahead, destroy the blue tables, and use the Force on each chair until they give up their Studs. Push the heating block along the checkered floor and get the Blue Stud on the ground behind it. Go through the door to the next hall. Approximate Total Lego Studs: 23,000 You'll need to use a blaster to destroy the cannon chair without dying, as you can't approach it while blocking with a lightsaber. Rebuild the chair and hop in, destroy the Snowtroopers, then shoot the pipes up ahead over the door. Get off the chair and go right. Destroy the Lego pods and head into the room behind them. Smash the Lego pods in the corners. Double-jump up to the ledges, collecting MINIKIT CANISTER #2 in the process (though you may already have gotten it in Story mode). Rebuild the explosives cart and rotate the lever to send it off. Head out into the hall right away to collect Studs before they all vanish and cross to the opposite room. Smash the grey Lego pods, and use Thermal Detonators to destroy the shiny silver engines. Build the heating lamps out of both resulting piles of Lego bricks, and shoot them each three times to heat them up. Once the skeletons are melted free, rebuild them both. Now stand on the green buttons in the middle of the room, and the two skeletons will join you, revealing MINIKIT CANISTER #3 above the center (you could have collected this one in Story mode too). Return to the middle of the hall and go up to the Protocol Droid Lock. Operate it to enter the next area. Approximate Total Lego Studs: 34,000 In the large room with the checkered floor, use the crates for cover as you jump and shoot the Snowtroopers and mounted cannons from a safe distance. Destroy the Lego pods in the middle for some Studs, and build the Lego bricks they uncover into a vehicle. Drive the vehicle down a bit to a small dark spot on the plain grey floor. Position to back of the vehicle over this spot, then do a double-jump while standing on top of the vehicle to reach the MINIKIT CANISTER #4 suspended in the air above it. On the right side near the front, blast the Lego cone and enter the alcove behind it to find MINIKIT CANISTER #5. At the opposite side of the room, use the Force on the large pile of Lego bricks to build a snowman, then smash it for some Studs. Enter the room you just revealed and collect the many loose Studs, then go back out and push a moving crate into this room. Place it over the square grate to activate the fan, letting you reach the Blue Studs overhead. Use the Force on the seven lights along two walls of the room to release some Studs. On the right side of the room, use the Astromech Droid Lock to enter another small room. Inside there, kill the fishing Snowtroopers. Use the Force on the contents of the left fishing hole, and assemble the Lego pieces into MINIKIT CANISTER #6. Also assemble the brown Lego bricks in to a sled. You can use the Force on it to start it sliding around the room, but this doesn't earn you anything more. Back in the main room, have a Dark Force user stand on one of the sparkling squares beside the exit door. Your partner will raise you up top, where you can use Dark Force to break open the fence, receiving several Studs and MINIKIT CANISTER #7 in the process. Back on the ground, reassemble one of the cannon chairs and blast the pipes covering the door. Rebuild the Protocol Droid Lock and use it to finally exit this room. Approximate Total Lego Studs: 65,000 Go up the far ramp to the top. Double-jump beside the tall stalagmite to get the Blue Stud at its tip. Slide down the other ramp, collecting the Blue Studs on one side, then go up and do the other, then go up again and trigger all of the buttons. Head through the door at the bottom. Inside, destroy the Lego pods and collect the loose Studs from around the rim of the room. Use the Protocol Droid Lock on the left side and enter the Double Score Zone. Inside the Double Score Zone, collect the Studs by jumping into the ledges on both sides of the room. Destroy the Lego pods, and use a Thermal Detonator to blast away the debris in the upper left corner. Head past the now defunct barrier and enter the room that you can see through the window. Go around picking up the loose Studs. Use the Force on all five drawers in each of four white dressers around the room. Build the pile of Lego bricks in the middle, receiving many Studs and revealing MINIKIT CANISTER #8 inside the adjacent pod. Go back to the previous room and push the moving crates over two of the floor buttons. Stand on the other two buttons and enter the next hall. Collect the loose Studs and blast the grey Lego pod. On the left side, use Dark Force on the window grates to build platforms with which to climb the slippery slope. After jumping to the third built platform, jump to the Blue Studs and slide back down to the start, then return and finish building your platforms. Jump from the last one up to the Snowtroopers and finish them off. At the top of the ramp, head left first and enter the door. Inside, smash the Lego pods, then use the grapple point in the middle of the room. Above ground, crawl through the vent hatch to reach the MINIKIT CANISTER #9 in the next dome. Here, you can use the Force on a glowing spot inside the dome to blow it up, allowing you to go out and kill off the Stormtroopers (thanks to Ian Bassett for tipping me off to this tidbit). Crawl back through the tunnel and fall back through the hole to return indoors. Cross the hole to the other door, opened via the Astromech Droid Lock. Inside there, use the levers on each side panel repeatedly until the display stops on the green or red circles. As each one does this, a door in the room below will open. Head back down the slippery ramp and enter this room. Approximate Total Lego Studs: 117,000 Shoot the ground troops. Stay near the entrance to the room, and jump and shoot the mounted cannons from a safe distance. When the opposition is finished, go around the room collecting the many Studs, including those from the rooms you opened from the control room above (see previous paragraph). One of these holds MINIKIT CANISTER #10, and the other has the red POWER BRICK inside. Shoot the grey Lego pods in the rear corner and up near the Millennium Falcon. On the left wall, pull both levers together to gain access to the room between them. Push the moving crates inside out and across the floor into the grates in front of the Tauntauns' pen. Collect the Studs inside there. Rebuild the cannons at the end of the room and use them to shoot the devices on both sides of the red energy barrier. Snowtroopers will come down as you do this. Once the barrier is down, ride a Tauntaun and jump off on top of the Millennium Falcon. Grab the Studs up there and rebuild the ship's mounted cannon from the Lego pieces. Go down and assemble the red Lego pieces on the ship's left side to restore power to the ramp, which you climb to finish. Approximate Total Lego Studs: 130,000 MINIKIT VEHICLE COMPLETED: ** Snowspeeder ** ~~~~~~~~~~~~~~~~~~~~~~~~~~ Minikit Canister Summary ~~~~~~~~~~~~~~~~~~~~~~~~~~ Minikit Canister #1: In the starting room, use the Force on all four blue control panels to reveal the canister in the center. Minikit Canister #2: In the room with the cart track, double-jump to the ledge on the right where the canister is plainly visible. Minikit Canister #3: In the room behind the rocks that you blow up with the explosive mine cart, use Thermal Detonators to blow up the shiny silver engines. Build the debris into two heat lamps, and shoot them both to light them up. Rebuild the skeletons, and stand on the green buttons with them to reveal the canister above you. Minikit Canister #4: In the room with the large checkered floor, shoot the grey Lego pods in the middle and use the Lego bricks to build a vehicle. Position the back of the vehicle over the small dark spot on the plain grey floor in the middle of the room, and do a double-jump from off of the vehicle straight up to the canister. Minikit Canister #5: In the room with the large checkered floor, shoot the Lego cone along the right wall near the front. The canister is in a cave behind it. Minikit Canister #6: In the room with the large checkered floor, use the Astromech Droid Lock on the right side. Inside, use the Force on the left fishing hole to remove some Lego bricks, then build them into the canister. Minikit Canister #7: At the front of the room with the large checkered floor, stand on either square block with Force sparkles beside the exit door. Your partner will raise you to the ledge overhead. Use Dark Force on the fence to free the canister. Minikit Canister #8: Inside the Double Score Zone, accessed via the Protocol Droid Lock in the smaller room with the checkered floor, use a Thermal Detonator to gain access to the room behind the window. There, build the Lego bricks in the middle into a control panel, releasing the canister in the large pod beside it. Minikit Canister #9: In the hallway before the final room, use Dark Force to build platforms to go up the slippery slope. At the top of the ramp, go left through the door and use the grapple point to go above ground. Crawl through the vent to reach the canister. Minikit Canister #10: After going up the slippery slope, enter the room with the Astromech Droid Lock. Use the lever on the left until the display shows red and white circles. This opens the door to the canister in the final room of the chapter. ~~~~~~~~~~~~~~~~~~~~~~ Power Brick Location ~~~~~~~~~~~~~~~~~~~~~~ In the hall before the final room of the chapter, use Dark Force on the window grates along the slippery slope on the left. Jump to each platform thus created to build the next. At the end, jump ahead and climb the ramp. Turn right and enter the room via the Astromech Droid Lock. Operate the lever on the right side repeatedly until the display shows green circles, not just dots. This opens the door to the Power Brick in the final room, along the left side. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= S5-3 Episode V, Chapter Three: Falcon Flight (STORY MODE) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Led by the evil Darth Vader, Imperial forces have overrun the Rebel base on the ice planet Hoth. Having bravely stalled the enemy advance, Luke Skywalker has made his escape by X-wing fighter. And as the last Rebel transports lift off from the planet, Han Solo in the Millennium Falcon engages the Imperial ships above... ** Note that in this chapter, you can actually collect an unlimited number of Studs, as the asteroids in the asteroid fields regenerate endlessly, and will release more Studs every time you destroy them. The Stud totals listed here are based only on a play-through where each asteroid is destroyed only once. ** STUDS REQUIRED FOR TRUE JEDI STATUS: 50,000 APPROXIMATE TOTAL STUDS AVAILABLE: 100,000 ~~ Imperial blockade ~~ At the start, you must destroy the cannons on the side of the Imperial Star Destroyers before you can continue. There are four sets of four cannons, along the sides of each Star Destroyer, and you generally have to get fairly close to them to do it. Each one will also release some Studs when destroyed. Keep moving around as you fire, never staying in a straight line for long, as this makes you an easy target for the cannons and other ships flying around. The Falcon's blasters have a 360 degree auto-targeting feature, so you don't even need to pointing at a target to shoot it. Head right from the starting position and take out the four cannons on the side of the ship there. When they're down, cross to the left and slightly forward to the next set. After that, fly straight up to the third set, and finally to the far right. The icon at the top of your screen will track how many targets are still left to destroy. Once they're all gone, just keep flying around a moment longer until a cut-scene is triggered. Approximate Total Lego Studs: 9,500 ~~ Tricky flying ~~ In the asteroid field, you must blow up the asteroids with the blue markings on them. Doing this releases some Studs and a couple of clumps of Lego blocks. Shoot those for either more Studs or some torpedoes, and fly by the torpedoes to pick them up. Destroy each of the blue asteroids at least once to collect all of the Studs. If you miss any of the clumps of Lego blocks, and they explode on their own after drifting a short distance, they will regenerate along with their home asteroid, and you can try again to get the Studs that they carry. Near the end of this section, one of the asteroids on the left side holds a pod containing a Minikit Canister. Launch the torpedoes at the pink targets inside the cave at the end of the run. There are four targets, and you are limited to carrying only three torpedoes at a time, so go back out and shoot the regenerated blue asteroids to get more torpedoes as needed. Once you've broken through the cave, fly through to start the next section. Approximate Total Lego Studs: 39,000 ~~ In the belly of the beast ~~ The first part of this next section is almost identical to the previous one. The main difference is that a Minikit Canister can be found on the right side about half-way up the path, and another in the second-last blue asteroid on the right. Once you go up the rise into the valley in the giant asteroid at the end, there are again four purple targets to destroy with torpedoes. Do so, returning to the asteroid field to recollect as needed. Once the barrier is destroyed, restock on torpedoes again before flying through the valley. On the other side, you enter a wide field with two torpedo targets on the ground. Each of these, when destroyed, will yield some Studs after a moment. There is also another barrier up ahead that requires four torpedoes to destroy. Before you leave this area, however, you want to fly into the large crater in the upper right corner of the field. Fly over it and you'll descend into the belly of the beast, where a Double Score Zone awaits! Inside, shoot the pieces of Lego stuck into the ground to receive Studs. Also, on the right side, shoot the pod repeatedly to receive a Minikit Canister. Once you've done this, fly up back to the asteroid's surface, and head through the gap. Approximate Total Lego Studs: 82,000 ~~ Still more asteroids ~~ You now enter another area even thicker with asteroids to destroy. At the very start, head right and blast the blue asteroid sitting inside a small cavern on the edge of the path, revealing a pod with a Minikit Canister. Perhaps the fourth asteroid, in the left half of the path near the start, holds another Minikit Canister. At the end, there is a gigantic rotating asteroid, with six purple torpedo targets on its surface. Keep flying around the end of the path as the asteroid turns, firing torpedoes whenever a new target presents itself. Fly ahead when the path is clear to finish the chapter. Approximate Total Lego Studs: 100,000 __________ ______/ UNLOCKED \_____________________________________________________ / \ | STORY VEHICLES: Millennium Falcon | | | | PURCHASABLE VEHICLES: TIE Bomber (60,000 Studs) | | Imperial Shuttle (25,000 Studs) | | | | STORY CLIPS: Clips 23, 24, 25. | \_______________________________________________________________________/ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= FP5-3 Episode V, Chapter Three: Falcon Flight (FREE PLAY MODE) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= STUDS REQUIRED FOR TRUE JEDI STATUS: 60,000 APPROXIMATE TOTAL STUDS AVAILABLE: 85,000 At the very start, head right behind the first Star Destroyer. Behind the top of its tail section, there a pod containing MINIKIT CANISTER #1. To shoot it, you may have to move a little further to the right and then turn around. Next, go up to the furthest Star Destroyer on the right side. To its right, behind its tail section, you'll find the POWER BRICK. Just fly by it to collect it. Be sure to get these two items before you destroy the last cannons, because you won't be able to come back again. In the second area, blast each blue asteroid and the clumps of Lego blocks they release to receive all of the Studs. Along the left side, about half-way up the path, there is a TIE Fighter checkpoint, so switch to an appropriate vehicle and enter it. Inside, you'll need to use the Snowspeeder's tow cable to grab onto a rolling bomb straight up the middle, then pull the bomb directly over the red circle in the ground on the left side. This gives you MINIKIT CANISTER #2 in a destructible pod. Repeat for the red circle on the right side to receive the MINIKIT CANISTER #3. Go back out to the asteroid field. Near the end on the left side, one of the blue asteroids contains MINIKIT CANISTER # 4. Approximate Total Lego Studs: 30,000 In the second asteroid field, on the right side about half-way up the path, another blue asteroid contains MINIKIT CANISTER #5. Also, the second-last blue asteroid on the right edge as you reach the end of the path contains MINIKIT CANISTER #6. After blasting through the first barrier with torpedoes, shoot more torpedoes at the two purple targets in the ground to get more Studs. Enter the large crater on the right side before the next barrier to find the Double Score Zone, and shoot the fallen ships in the ground to receive lots of Studs. Also inside the creature's belly, shoot the pod on the right side to receive MINIKIT CANISTER #7. Back outside, go to the left side of the clearing to find a TIE Fighter checkpoint. Enter it and fire a torpedo at the purple target inside to receive MINIKIT CANISTER #8. Go back out and blast through the next barrier. In the third asteroid field, head right immediately at the start, and fire at the blue asteroid tucked into a cavern in a larger asteroid. This one contains MINIKIT CANISTER #9. On the left side near the start of this area, one of the floating blue asteroids contains MINIKIT CANISTER #10. Keep flying through to the end, blowing up asteroids and clumps of Lego blocks and collecting the Studs. Approximate Total Lego Studs: 85,000 MINIKIT VEHICLE COMPLETED: ** TIE Fighter ** ~~~~~~~~~~~~~~~~~~~~~~~~~~ Minikit Canister Summary ~~~~~~~~~~~~~~~~~~~~~~~~~~ Minikit Canister #1: At the very start, head out to the right behind the back of the first Imperial cruiser. At the top of its tail, shoot the pod to release the canister. Minikit Canister #2: In the first asteroid field, on the left side, inside the TIE Fighter checkpoint, use the Snowspeeder to drag a rolling bomb directly over the red circle on either side. This gives you a pod to shoot to receive the canister. Minikit Canister #3: In the first asteroid field, on the left side inside the TIE Fighter checkpoint, use the Snowspeeder to drag a rolling bomb directly over the red circle on the other side from the first. This gives you a pod to shoot to receive the canister. Minikit Canister #4: In the first asteroid field, shoot the blue asteroid on the left side near the end of the path to receive the canister. Minikit Canister #5: In the second asteroid field, a blue asteroid on the right side about half-way up the path holds the canister. Minikit Canister #6: In the second asteroid field, the second-last blue asteroid along the right side reveals the canister when shot. Minikit Canister #7: Inside the Double Score Zone, reached by flying down into the large crater at the top right of the clearing at the end of the second asteroid field, shoot the pod on the right side to release the canister. Minikit Canister #8: In the clearing at the end of the second asteroid field, enter the TIE Fighter checkpoint on the left side. Shoot a torpedo at the purple target on the ground and the canister will automatically be collected. Minikit Canister #9: In the third asteroid field, at the very start on the right side, shoot the blue asteroid inside a cavern to unleash the canister. Minikit Canister #10: In the third asteroid field, near the start on the left side, shoot the blue asteroids to find the canister. ~~~~~~~~~~~~~~~~~~~~~~ Power Brick Location ~~~~~~~~~~~~~~~~~~~~~~ In the first area, before you destroy the last cannon, fly to the right behind the furthest Star Destroyer. The Power Brick is located just behind its tail section. Fly by it to pick it up. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= S5-4 Episode V, Chapter Four: Dagobah (STORY MODE) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Han Solo and Princess Leia have finally evaded the Imperial fleet in the Millennium Falcon, and are on their way to Cloud City - secretly followed by the bounty hunter Boba Fett. Meanwhile, following instructions relayed to him by the spectral form of Obi-Wan Kenobi, Luke Skywalker has piloted his X-wing to the forgotten planet of Dagobah. Accompanied by his trusty droid R2-D2, Luke heads towards the murky swamp world in search of his destiny... STUDS REQUIRED FOR TRUE JEDI STATUS: 50,000 APPROXIMATE TOTAL STUDS AVAILABLE: 60,000 ~~ Searching for Yoda ~~ Pick up the loose Studs and blast the tall reeds (green on the left, brown on the right) to receive some more. Build the brown Lego pieces into ramps so that R2-D2 can follow you. Blast the flying bats as they appear. Continue along the path, destroying more bunches of tall reeds. At the water's edge, one of these will reveal a grapple point. Use it to swing across to the next island (R2-D2 will take the underwater route - if you want to control him yourself, just roll into the water, and return to dry land via a ramp somewhere). Also, have Luke shoot at the island in the middle of the water. Hit the pod on top of the rock to reveal a Minikit Canister, and have R2-D2 hover over to it to pick it up. He can mount the rock steps up to it using his hoverjets. Meet back up with Luke and hover left to the next island to operate the Astromech Droid Lock, raising a bridge for Luke to cross. Shoot the very tall brown reeds, collect the Studs and continue up and to the left. Build a button out of the Lego pieces and step on it to reveal a second button floating in the water. You'll need to use R2-D2 to hover to that button, starting from on top of the first one. On the far island, go around the lower rim, shooting the reeds that you find, and hopefully not losing too many Studs into the water. When you're done, go up to the root-home at the base of the tree. Approximate Total Lego Studs: 15,000 ~~ Jedi training ~~ Luke now has the ability to double-jump, and wields his lightsaber rather than a blaster. Fight off the groups of bats that swarm you and head for Yoda. For the groups of flowers on the ground, you can destroy most of them with your lightsaber, but must then have Yoda ride you (press [Triangle] when near him) to use the Forced on the remaining few. Also use the Force on the piles of Lego pieces underneath the flowers. These will form a bridge in the water that rises once complete. Smash the locks on the brown round hatch to find a '1 of 3' prompt before crossing it. On the other side, again open up the brown hatch for prompt '2 of 3'. Destroy the tall reeds with your lightsaber. Fight off the Lego serpents that get too close. Jump or hover across the buttons as they appear whenever you trigger the previous one. On the far strip of land, open up the brown hatch for '3 of 3', revealing a Minikit Canister over to the right. Go back and get Yoda if you lost him, and return to this strip of land. At the back, use the Force on the lower mushroom, then wait a brief moment and use the Force on the taller mushroom. Immediately then switch to R2-D2, hover onto the first mushroom, and when it rises hover to the second mushroom, then to the platform with the Astromech Droid Lock when the second mushroom returns to its full height. The sequence of events can be tricky to time right, just keep trying and you'll get it, I promise. Use the Droid Lock to open the gate and head inside. Approximate Total Lego Studs: 19,000 ~~ Backtracking ~~ Luke now has full Jedi abilities! And now, you can go back towards the start of the chapter to collect more Studs. First of all, head down into the screen. There's a rock path leading away from the starting area, with Studs to collect and reeds to smash. Jump down from the rock with the Blue Stud to return to the area in front of Yoda's home. Use the Force on the small plants around the rim and beside the house for a few Studs, and to reveal pieced of a red bicycle that will yield some Studs when build with the Force. Use the Force on the front of the house to build a ramp back up to the rock you jumped down from, so that you can return later, but don't go that way yet, there's a lot of Studs to collect still. Use the Force to stack the three round Lego rocks into a pile, then double-jump straight up off the top to grab a Blue Stud. Finally, go down and jump across the button platforms, then down more to the next area. Head down and use the Force on the plants to unearth a few Studs. Cross the bridge and continue tearing up plants. When you reach the grapple point, it'll be a little tricky to cross the gap. Basically, walk into the roots at the lower edge of the path. Do a long double-jump to the small rock in the water half-way across, and again to the dry land below. You have to be pretty spot- on with this jump to avoid falling in the water, and your Jedi partner won't even try to follow. Go down the path using the Force on each plant. At the bottom, use the Force to stack the three grey crates. Jump from on top of them to the top of the tree canopy just above you, then jump across the path to the right to another canopy, holding a Minikit Canister (this double-jump can be a bit tricky, so try jumping mostly straight out to the right and slightly down towards the screen, landing on the middle of the tree-top). Now have R2-D2 take the ramp down into the water and back up to the right to find a lot of loose Studs. To return him up the path, since the ramps you made are now missing, hover on top of the first grey crate, then across to the first landing in the steps. From there, hover down-left to the top of a rock along the side, and right and up from there to reach the top level. Go back up the path to rejoin your missing companion, and retrace your steps to where Luke first learned to use the Force in a cut-scene. Approximate Total Lego Studs: 38,000 ~~ Facing your destiny ~~ Go up and to the right to find some tall brown reeds to smash for some Studs. Use the Force on the glowing section of the ground to build a tractor, then use the Force again on its trailer to form a ramp to the tree branches above. Drive the tractor around for fun. Climb the ramp to the first landing, then switch to R2-D2. Hover left around the tree to the next wooden platform and operate the Astromech Droid Lock, raising a platform so that your humanoid companions can join you. Continue to the left, and smash the wooden barrier over the cave entrance. Inside, there are a couple of Studs up the slope behind you. Move down to the bottom of the slope. Double-jump right to the first button platform, which lowers slightly when you press the button. Double-jump to the next on the left, then move up the landing in the side of the cliff wall. Destroy the tall reeds, and jump across another button platform. Get the Studs from the ledge on the right, then the left, and move up the left side. At the end, jump above you to the left again for a few more Studs, then go back down and double-jump across the path to the ledge on the right, then up to the left, and up a couple more times to move beyond the pit. Collect the Studs as you move up the path. Up ahead, Darth Vader appears! To fight him, block as he performs his lightsaber combo, then jump and attack him once. Wait for another combo, then attack again. After two hits, he flies off to a distant ledge. Jump onto one of the two blue crates on the left side. Wait for your Jedi partner to join you, then use the Force on each other's crates to reach the top. Strike Darth Vader twice more and he'll retreat again, this time to the right side. On the ground, build the pile of Lego bricks on the right side into a blue crate, and use the Force on it to move it up. Next, use the Force on the two large blue cylinders to stack them, and jump from the crate you just moved onto the top of the cylinders, so that you can reach the upper ledges on the right side. Fight Darth Vader there and collect the Studs. After two more hits, he returns to the ground, so go down after him. Finish him off, then go through the gate that opens up ahead. Approximate Total Lego Studs: 49,000 ~~ Fresh air again ~~ Back outside, destroy the tall reeds around the island and collect all Studs. Destroy all of the plants in the pile in the middle, one by one using the force, then assemble the pile of Lego bricks beneath them. Push the rotating lever around clockwise one full rotation to fully raise a bridge to the next piece of land. Cross the bridge and use the Force on the planks on the left to make a ramp for R2-D2 to climb. Go around the area picking up the loose Studs and destroying the green and brown bunches of reeds. On the left side, stand on one of the two dark crates on top of a rock, and have your Jedi partner do the same. Use the Force on each other's crates to reach the platform above. Push the moving block right and down off the platform. On the ground, build the resulting pile of Lego debris into a motorcycle (?). Now, go up to the left corner by the fence and use the Force on a pile of debris in the water. This will build a washing machine. Use the Force to move the motorcycle into the washing machine (this is getting really weird), then use the Force on the whole contraption to release a whole new pile of Lego bricks. Build these into a pod with an Astromech Droid Lock, and make R2-D2 operate it. As soon as you think he's finished, move away, because the whole thing explodes, taking out the fence with it. Head up to the edge of the land and have Yoda use the Force to raise Luke's X-wing fighter out of the water. Approximate Total Lego Studs: 60,000 __________ ______/ UNLOCKED \_____________________________________________________ / \ | STORY CHARACTERS: Luke Skywalker (Pilot) | | Luke Skywalker (Dagobah) | | Yoda | | | | PURCHASABLE CHARACTERS: None | | | | STORY CLIPS: Clips 26, 27, 28, 29. | \_______________________________________________________________________/ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= FP5-4 Episode V, Chapter Four: Dagobah (FREE PLAY MODE) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= STUDS REQUIRED FOR TRUE JEDI STATUS: 70,000 APPROXIMATE TOTAL STUDS AVAILABLE: 105,000 At the very start, use the Force to stack the three large crates on top of each other. Jump on top of them, and double-jump up on top of the leafy canopy. From there, double-jump to the right and slightly down to another such canopy where MINIKIT CANISTER #1 awaits (you may have collected this one already in Story mode). Back on the ground, switch to an Astromech Droid and roll down into the water via the brown ramp. Cross the water to the right side to find a small piece of land with plenty of Studs. Return to the starting position. Use the Force to uproot the small plants, and blast or slash the bunches of reeds on both sides to receive some Studs. Build the brown ramps out of the Lego pieces ahead for a few more Studs and go up the rise. Just ahead, use the Force to uproot more plants, and destroy the two green bunches of reeds on the right side. Between them, use Dark Force on the reeds behind the fence to blow it up, gather the Studs, then double-jump or hover straight up to the next landing. Use the Force on the plant and continue upwards to what looks like a go-cart track. Use the Force on the plants all around it and destroy the reeds to get all of the Studs. Smash the large grey block on the track, and assemble the Lego pieces inside to make a tractor. Ride the tractor fully around the track to reveal the red POWER BRICK at one end of the track. Collect it and return to the regular path. Keep uprooting plants and destroying bunches of reeds whenever you come across them. Up ahead, one of the reeds is hiding a grapple point. But before you use it, have an Astromech Droid hover left and up to the left edge of the large rock in the middle of the pond. Once on that patch of dry land, switch to another character and jump to the top of the rock. Destroy the block there to find MINIKIT CANISTER #2 (which you may already have found in Story mode). Go back to the land on the right side and use the grapple point to cross the water. Continue ravaging plants on the other side. At the left edge of this strip of land, again use an Astromech Droid to hover to the left, then use the Astromech Droid Lock to raise a bridge. Destroy the plant life here (make sure to get all of the tall brown bunches of reeds) and continue upward and to the left. Go around destroying all of the plants and collecting loose Studs. Use the Force to stack the three round Lego rocks, and double-jump straight up on top of them to reach the Blue Stud. It can be difficult, but just keep trying and you'll reach it soon enough. Use the Force on the front of Yoda's house to build a platform to the rock on the left, but don't go up there yet. Switch to a small character (one capable of crawling through vents) and enter Yoda's sweet swamp pad. Inside, it's a Double Score Zone. Collect the loose Studs, then use Dark Force on his big screen TV to find MINIKIT CANISTER #3. Head back outside and go to the right. Destroy a few more plants here if you haven't already, and build the red bicycle for a few Studs. Use Dark Force on the red and black Lego block to blow it up. Send an Astromech Droid into the water to get the Studs that fell in there, then come back out and build the brown Lego pieces into a raft, go into the water for more Studs again, then come back up and wait for the raft to return. Jump on top of it and ride to another area. Destroy the bunches of reeds all around the rim. Use a Thermal Detonator to clear out the shiny metal debris at the far end, revealing MINIKIT CANISTER #4 in a cave behind it. Return to the front of Yoda's home, either via the raft or through the water as an Astromech Droid. If you didn't already, use the Force on the front of Yoda's house to build a platform up to the rock on the left. Use it to get up top to reach the Studs above. You could jump off the far side and keep going up, but for the sake of clarity I'm going to have to jump back down to the first side, go down a bit and enter the tunnel through the tree on the left. Approximate Total Lego Studs: 56,000 Use a Thermal Detonator on the shiny debris immediately to your right if you want to regain entry to the previous area. Ahead, smash the locks around the rim of the round brown hatch to open it, receiving a '1 of 3' prompt and freeing some bats. For each of the three piles of flowers, plant and Lego, you need to smash or blast most of the plants and flowers, then use the Force to finish off the last few. Use the Force to assemble the piles of Lego pieces into bridge segments, allowing you to reach the next island up ahead. Smash open the '2 of 3' brown hatch, then head right using the buttons to build the pathway. On the final landing, open the third brown hatch for prompt '3 of 3', and the MINIKIT CANISTER #5 will appear to the right (unless you already got it in Story mode). At the top of this area, getting up the mushrooms is easier than in Story mode. Just use the Force to lower the higher mushroom on the left, double-jump on top of it, and double-jump over to the Astromech Droid Lock once the mushroom rises again. Use the lock to open the gate and head on through. Head downwards along the rock path to rejoin the large rock that was to the left of Yoda's house. Collect the Studs and break the plants along the path, then go back up. Use the Force on the round Lego piece to blow it up for some Studs. Use the Force on the water at the top left edge of the path to build a tractor, and use the Force on its trailer to build a ramp. Jump to the top Studs and hover around the rim of the tree to the wooden platform on the left. Use the grapple point there to reach MINIKIT CANISTER #6. Smash the stuff in front of the cave on the left and enter it. Approximate Total Lego Studs: 63,000 Go back up the ramp slightly to collect a couple of Studs, then head down it. At the bottom, use Dark Force on the wall of the ledge below you to build half of a bridge. Cross to its edge and use Dark Force again on the rest of the bridge across the gap to complete it. Cross over, collect the loose Studs and smash the shiny crates with a Thermal Detonator. Build the grapple point and use it to reach a ledge above with MINIKIT CANISTER #7. Go back across the bridge and use the button platforms to reach the next ledge. Smash the bunches of reeds and use the grapple point they reveal on the rock ledge. Above, destroy the shiny Lego debris with a Thermal Detonator and collect the Blue Studs in the cavern. Go back down and continue upwards. Cross another button platform, then crawl into the vent access hatch on the next ledge. From the upper ledge, shoot the cage containing MINIKIT CANISTER #8 up ahead a couple of times to send it crashing down to the ground. Go after it to collect it. Get the Studs from the right side of the path before continuing up the left side over the large bottomless pit. Jump up twice as you move ahead, then jump left to the next ledge with Studs on it. Use the Protocol Droid Lock here to reach some more Studs. Jump across the gap to the right side, get the Blue Stud on this landing, and jump across up to the left. Continue up the left until you're past the bottomless pit. Get the Studs partially hidden along the left edge of the ground. On the right side, use a Thermal Detonator on the shiny debris to open up a new cave. Inside the tunnel behind the shiny debris, there is a room with many octagonal pillars. Some of them will crumble away when you get close. Start on the first disc straight up the middle of the path. I suggest using an Astromech Droid as you lead character here, as you can easily hover back again as soon as you reach any disc that might be unstable. Basically, hover from disc to disc, returning to the previous one as soon as any shaking begins, then advance to the nearest disc that survived, and continue until you reach the end of the cave, where MINIKIT CANISTER #9 awaits, along with some Studs. Go back to the main path. During the fight with Darth Vader, go around collecting the loose Studs, and use the Force to stack the crates and lift yourself up to the platforms on either side of the arena. Enter the gate when done. Back outside, smash the many bunches of reeds, and use the Force on the seven plants in the middle to free the pile of Lego bricks. Build these into a rotating lever and push it clockwise to raise the bridge. On the other side, have an Astromech Droid hover left to the tree branch with a couple of Blue Studs. Back on land, smash the bunches of reeds as usual. There are two black bunches of reeds in the middle that you must use Dark Force to destroy, and another at the top of the area by the fence. Crawl into the vent access hatch on the right side to reach the branches above. From there, jump or hover to the left to reach the branch with the lever. Pull it, destroying the dark crate on the ground below. Go down and build the grapple point, use it, and double-jump to reach MINIKIT CANISTER #10. Across the clearing to the left, stand on the dark glowing crates with your partner and use the Force to lift each other up to the checkered track above. Grab the Studs and push the moving crate over the edge. Build the pile of Lego bricks into a motorcycle. Next, use the Force on the water above on the left side to create a washing machine. Use the Force to put the motorcycle in the washing machine, use the Force on it again, then assemble the pile of Lego bricks into a device with an Astromech Droid Lock. Operate that, and roll away immediately or you'll get caught in the blast. Note that you could also just use a Thermal Detonator to destroy the gate ahead, but you would miss out on a few Studs if you skipped using the washing machine. At the top of the path, use the Force on the X-wing in the water until the level finishes. Approximate Total Lego Studs: 105,000 MINIKIT VEHICLE COMPLETED: ** X-wing ** ~~~~~~~~~~~~~~~~~~~~~~~~~~ Minikit Canister Summary ~~~~~~~~~~~~~~~~~~~~~~~~~~ Minikit Canister #1: At the very start, use the Force to stack 3 large crates. Double-jump from them to the canopy above, then across to the canister on the right. Minikit Canister #2: At the first grapple point, use an Astromech Droid to hover left to the large rock in the middle of the water. Jump to the top of the rock and smash the crate to find the canister. Minikit Canister #3: Inside Yoda's home, which you can enter using a small character, use Dark Force on the big-screen TV on the left to receive the canister. Minikit Canister #4: To the right of Yoda's house, use Dark Force on the red and black Lego block. Build the Lego pieces into a raft and jump on it to cross the swamp. Jump off at the far end, go up and use a Thermal Detonator to clear away the shiny debris in front of the cave containing the canister. Minikit Canister #5: Smash open all three round brown hatches in the area through the tree tunnel from Yoda's house to reveal the canister on the last patch of land. Minikit Canister #6: After building the tractor and hovering left around the tree to the rickety wooden platform, use the grapple point to reach the canister on a high ledge. Minikit Canister #7: In the destiny cave, at the bottom of the first ramp, use Dark Force to build half of a bridge, cross to its edge, and repeat to build the rest of it. Use a Thermal Detonator to destroy the shiny crates, build the grapple point and use it to reach the canister. Minikit Canister #8: In the destiny cave, use the vent access hatch on the left side to crawl to a ledge above. There, shoot the cage containing the canister to drop it to the ground, then go after it to collect it. Minikit Canister #9: Near the end of the destiny cave, use a Thermal Detonator to clear the shiny debris on the right side of the path. Inside the cave, cross the octagonal discs carefully, as many will fall away. The canister can be found once you've safely maneuvered your way to the end of the cave. Minikit Canister #10: After exiting the destiny cave, crawl into the vent access on the right side of the clearing. Hover left to the branch with the lever and pull it. On the ground, build the grapple point and use it, then double-jump to the canister. ~~~~~~~~~~~~~~~~~~~~~~ Power Brick Location ~~~~~~~~~~~~~~~~~~~~~~ In the first area, after going up the rise, look on the right side of the path for a dark fence with tall reeds behind it. Destroy these using Dark Force, and double-jump or hover up to the next piece of dry land. Go up to the racetrack and destroy the grey block. Build the Lego pieces into a tractor and ride it all the way around the track. The Power Brick will appear over the track near where you first entered it. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= S5-5 Episode V, Chapter Five: Cloud City Trap (STORY MODE) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Barely a few weeks into his Jedi taining with Yoda, Luke Skywalker has had a vision of his friends captured by Darth Vader. Against Yoda's advice, the impetuous young Jedi sets his X-wing fighter on a course for Cloud City. Here he hopes to find Han Solo and Princess Leia - little guessing in his haste that he himself is the true target of Vader's trap... STUDS REQUIRED FOR TRUE JEDI STATUS: 11,000 APPROXIMATE TOTAL STUDS AVAILABLE: 20,000 ~~ On cloud nine ~~ Double-jump on top of your X-wing fighter to grab a Blue Stud. From behind the X-Wing (so that you can't get shot by the distant Stormtroopers), use the Force on one wing to build part of a bridge off the landing pad. Go around collecting the Studs around your fighter, and kill the Stormtroopers by reflecting their blaster shots back at them with your lightsaber. Have R2-D2 hover across to their platform and operate the Astromech Droid Lock to complete your bridge. Jump across the gap and rebuild the Astromech Droid Lock by the doorway. Have R2-D2 use this one too, and enter the city. Inside, fight off the Stormtroopers that drop in to say hello. You'll have to fight more waves of them, basically whenever you perform a required action. Collect the loose Studs around the room. Have R2-D2 operate the Astromech Droid Lock in the upper wall. Push the crate inside the room that this opens along the checkered floor to the red lights. Next, destroy the white and blue wall panel on the left side, and use the Lego bricks thus obtained to build a cannon seat, and use the Force to move it to the end of the checkered floor. Mount it and shoot the blue gate ahead several times until it is completely destroyed. The grey door will now open automatically for you. Inside the hallway, fight a few Stormtroopers, collect the Studs from the sides, and have R2-D2 operate another Astromech Droid Lock to open the next door. Head on through. Approximate Total Lego Studs: 8,000 ~~ Jedi battle ~~ Head up the ramp and down the stairs to find... Darth Vader, this time in the flesh. Block his three-hit lightsaber combo, then immediately jump and attack him once, then block again, then attack again. After two hits, he flips away a short distance. Switch control to R2-D2 at this point, and go operate the Astromech Droid Lock at the upper left side of the disc. The resulting steam blast will stun Darth Vader momentarily, so switch back to Luke and get a free hit in on him. He'll then fight back again, and after taking two more hits, he'll flip to a spot where the steam can hit him again. Repeat this strategy until all of his hearts are depleted, and he'll jump away and leave the room. At this point, assemble the Lego bricks to complete the crane control, and use it to pick up R2-D2 and drop him onto the ledge at the far right. He'll automatically use the first Astromech Droid Lock there to move out the yellow and grey platform. As Luke, go back up the stairs and use the Stormtrooper Helmet Dispenser, then double-jump to the yellow platform. Move to the Stormtrooper checkpoint at the back and wave hello to gain entry. Collect the Studs before leaving. Inside the next area, use the Force on the wall panel to build a fan, allowing you to reach the upper ledge. Have R2-D2 operate the Astromech Droid Lock on the lower level to activate the moving lift. Have Luke go up and ride it to the right, then step onto the next grey platform to lower it enough for R2-D2 to hover over. Use the Force to right the next fan mechanism, and float up to the next platform. Up there, have R2-D2 use the next Astromech Droid Lock to start the vertical lift moving. From the top of its path, hover left to grab the Minikit Canister, then go back up to the right and enter the doorway. Approximate Total Lego Studs: 13,000 ~~ The struggle continues ~~ Darth Vader again decides to take a direct hand in affairs. But after you hit him twice, he'll again retreat to a higher platform. Then, waves of Stormtroopers will drop in on you periodically as you're busy on the floor. Fight them off whenever you have to. Build the Lego bricks at the right wall into a lift mechanism, and the ones in the middle of the room into a green and red rotating lever. Also use the Force on the two grey and blue structures in the upper wall to create a ramp up to the left platform. Go up there with R2- D2 and use the Astromech Droid Lock to trigger a vent below Darth Vader's feet, causing him to jump to the ground and fight Luke again. Hit him twice and he'll jump to the other half of the elevated platform. R2-D2 will now automatically move onto the blue lift, so push the rotating lever clockwise to move him to the top, where he'll automatically trigger the other steam vents, knocking Vader to the ground once more. Hit him twice again and he'll return to his first position, so repeat using the two Astromech Droid Locks until you've fully depleted his hearts. To reach the few Studs on the upper right platform, position the lift half-way using the rotating lever (push it counter- clockwise to lower the platform), then double-jump up to the lift and then to the ledge. Head through the door on the right that Darth Vader escaped through. Approximate Total Lego Studs: 14,000 ~~ Final fight ~~ Go up the ramp and pull out your lightsaber. You can kill the Stormtroopers by reflecting their blaster shots back at them. While you're doing this, also do a double-jump attack to smash the grate in the floor on the right side to receive a Minikit Canister. When you have a moment's breathing room, switch to R2-D2 and hover up to the far platform. Operate the two Astromech Droid Locks to close the hatches, locking out more Stormtroopers. Hover back over and switch control to Luke again. Darth Vader will Force-toss objects at you. You need to use the Force on them once they cross half-way towards you to send them flying back at him. Once you hit him in this way, he'll jump over to your platform to fight you mano a mano. Hit him twice and he'll retreat back again, and more Stormtroopers come out to blast you. Repeat the whole process. When Darth Vader has no more hearts left (out of the four that he started with), you still have to go through a round until he tosses objects at you, but this time when you shoot it back at him, it'll destroy the glass behind him and he'll escape. Use the Force on the pile of glass to build a platform for you to jump across. Now if you want to do everything that you possibly can in Story mode, before you advance to the next area, go back to the Stormtrooper helmet dispensere, where you first fought Vader, and disguise yourself. Be careful from this point not to fall or take any hits, so that you keep your helmet on. Return to where you most recently fought Vader and head through the round window. On the other side, move left to grab the Minikit Canister, then hit Darth Vader twice to make him retreat. Use the Force on the wall panel to make a partial ramp to the next ledge. Once you're there, have R2-D2 fly down to the Minikit Canister over a small platform, and hover back again. To the right, operate the Astromech Droid Lock to activate the lift, and go up as Luke to fight Darth Vader some more. If you've been skillful or lucky enough to keep your Stormtrooper helmet on, then you can open the checkpoint near the end of the path here to find a Minikit Canister. As for Vader, every two hits, he'll retreat to the next position, except for at the very end, where you have to hit him four times in one go. This triggers the end of the chapter. Approximate Total Lego Studs: 20,000 __________ ______/ UNLOCKED \_____________________________________________________ / \ | STORY CHARACTERS: Luke Skywalker (Bespin) | | | | PURCHASABLE CHARACTERS: None | | | | STORY CLIPS: Clips 30, 31. | \_______________________________________________________________________/ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= FP5-5 Episode V, Chapter Five: Cloud City Trap (FREE PLAY MODE) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= STUDS REQUIRED FOR TRUE JEDI STATUS: 16,000 APPROXIMATE TOTAL STUDS AVAILABLE: 24,000 Collect the loose Studs, and use the Force on the X-wing's left wing to build part of the bridge. Double-jump on top of the X-wing to grab the Blue Stud. Also, walk into the back of the X-wing to find the red POWER BRICK. Hover across to the Stormtroopers' platform and use the Astromech Droid Lock to complete the bridge. Use a Thermal Detonator on the grate beside the droid lock, switching to an Astromech Droid and quickly hovering away before it explodes. Hover back to get MINIKIT CANISTER #1 inside the alcove. Hover back to the X-wing's landing pad and cross the bridge to the right. Rebuild the Astromech Droid Lock and use it. Inside, collect the Studs from the right end of the room. Destroy the wall panel on the left, and use the Astromech Droid Lock to open the door. Push the crate inside the closet out along the checkered floor to the red lights. Build the pile of Lego pieces, then use the Force to place the cannon on its base. Use it to blast the gate ahead, then enter the door behind it. In the hallway, use the Bounty Hunter checkpoint to gain entry to the room with MINIKIT CANISTER #2. Go up the hall and use the Astromech Droid Lock to open the door. Approximate Total Lego Studs: 9,000 After fighting Darth Vader for the first time, use Dark Force on the device along the left edge of the disc. This opens a hole in the middle of the disc. Use the crane to pick up one of the Stormtroopers who fire at you from the room exit, and drop them into the hole you made. Doing this yields some Lego pieces that you can use to build MINIKIT CANISTER #3, and also receive some Studs. Use the crane to lift your partner to the platform on the right, and they'll operate the panel to raise a partial bridge for you to double-jump to. Use the Stormtrooper checkpoint to leave the room. In the following dark area, use the Astromech Droid Lock to the right, and use the Force to activate the fan. On the ledge above, use a character with a blaster to jump and shoot the grey panel in the wall on the right. This creates a platform for you to reach MINIKIT CANISTER #4 by double-jumping. Unfortunately, most of the Studs released when you shoot the wall will fall into the abyss below. Ahead, after you use the second Astromech Droid Lock to activate the vertical lift, use an Astromech Droid and hover to the left from the top of the lift's path to reach MINIKIT CANISTER #5 (which was also available in Story mode). During the next fight with Darth Vader, collect the loose Studs and build the rotating lever and the lift mechanism to receive more Studs. Use the Force to build the ramp to the upper left platform. Use the Astromech Droid Locks to force Darth Vader back to the ground. Crawl into the vent access along the rear wall to reach MINIKIT CANISTER #6 inside the cage. There are also three sets of blue pipes on the right wall that can be blasted to release a shower of Studs, though you may have to jump right from the left upper platform and fire while in the air to hit the top one. After the fight, chase Vader through the door on the right. Approximate Total Lego Studs: 20,000 Hover across to the Imperials' platform and use the Astromech Droid Locks to take out the Stormtroopers. Since you're in Free Play mode, you can then just switch to a lightsaber user and strike Vader once directly to smash him back through the window. Before you go after him, however, hover back to the starting platform and do a double-jump lightsaber ground smash near the right corner to destroy the floor grate, allowing a piston to rise, pushing up MINIKIT CANISTER #7 (if you didn't collect it already in Story mode). As soon as you enter the final area, walk left to grab MINIKIT CANISTER #8, perhaps the most obvious one in the entire game. Hit Darth Vader twice to make him retreat, then use the Force to build a blue ramp. Go up it and jump to the next platform, fight Darth Vader off again, then hover down into the screen to reach a small platform with MINIKIT CANISTER #9 on it. After going up the lift and fighting off Vader for the third time, be sure to collect the loose Studs tucked behind the wall along the path. Use the Stormtrooper checkpoint just around the bend to open the door to MINIKIT CANISTER #10. Approximate Total Lego Studs: 24,000 MINIKIT VEHICLE COMPLETED: ** Cloud Car ** ~~~~~~~~~~~~~~~~~~~~~~~~~~ Minikit Canister Summary ~~~~~~~~~~~~~~~~~~~~~~~~~~ Minikit Canister #1: Hover from the X-wing's landing pad to the Stormtroopers' platform. Use a Thermal Detonator on the shiny silver grate, hovering out of the way before it explodes. The canister is behind the grate. Minikit Canister #2: Inside the first hallway, use the Bounty Hunter checkpoint on the left to gain access to the room with the canister. Minikit Canister #3: After the first fight with Vader, use Dark Force on the device at the left edge of the disc where you battled it out. Use the crane to drop a Stormtrooper into the hole this creates, and build the resulting Lego pieces into the canister. Minikit Canister #4: In the next area after fighting Vader for the first time, use the fan to reach the upper ledge. There, jump and shoot the grey wall panel on the right to create a platform, and use it to double-jump to the canister. Minikit Canister #5: In the next area after fighting Vader for the first time, use the second Astromech Droid Lock to activate the vertical lift. From the top of its path, hover left to the canister suspended in the air. Minikit Canister #6: During the second fight with Darth Vader, crawl into the vent on the right side of the rear wall to reach the canister inside the cage on the left. Minikit Canister #7: After the second fight with Darth Vader, when you're reflecting back the Stormtrooper's blaster shots, do a double-jump lightsaber attack on the right side of your platform to smash the grate, allowing the canister to rise. Minikit Canister #8: After following Darth Vader through the round window, walk left to grab the very obvious canister. Minikit Canister #9: In the final area, after building and going up the blue ramp and fighting off Vader for the second time, hover straight down into the screen to reach the canister on a small floating platform. Minikit Canister #10: At the end of the final area, before you finish off Darth Vader, use the Stormtrooper checkpoint to gain access to the room with the canister. ~~~~~~~~~~~~~~~~~~~~~~ Power Brick Location ~~~~~~~~~~~~~~~~~~~~~~ At the very start of the chapter, walk into the back of the X-wing fighter to collect the Power Brick. Pretty simple, eh? =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= S5-6 Episode V, Chapter Six: Betrayal over Bespin (STORY MODE) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Escaping from the Rebel defeat on Hoth, Han Solo has sought sanctuary on Cloud City, high above the planet Bespin. His old friend Lando Calrissian is now Baron-Administrator of this self-governing colony, and Han hopes for a warm welcome. But in this time of galactic upheaval, nothing is as it seems... STUDS REQUIRED FOR TRUE JEDI STATUS: 45,000 APPROXIMATE TOTAL STUDS AVAILABLE: 56,000 ~~ Chase the Bounty Hunter ~~ Start by shooting at Boba Fett once, causing him to run off (alternately, you can just move up towards him, dodging his shots). Next, fight a few Stormtroopers, and collect a couple of Studs on the ground around you. Head up the hallway. Half-way up, once you reach the pile of white Lego blocks, Boba Fett will start firing on you again, but he'll leave if you approach him a little bit, after pulling a lever turning the stairs into a slope. Build the Lego blocks into a cone, receiving some Studs and a '1 of 3' prompt. Go to the bottom of the slope ahead, and shoot the wall on the left. Pull the lever inside to right the stairs, then go up. To the right at the top, you need to shoot Boba Fett or just move towards him again, then collect the Studs on the floor before following him into the next room. If you need some hearts, shoot some of the civilians running around; you'll want to be at full health before advancing. In the round white room, you have to fight Boba Fett while dodging his blaster shots. They really hurt, taking away two hearts for each hit. Shoot him repeatedly as he hovers around the room (or get close to him and punch and kick him mercilessly) until he has only one heart left, at which point he'll escape back into the hall. Follow him out there, and then again through the Bounty Hunter checkpoint that he opens, after you fight off the Stormtroopers that come after you at this point. Run ahead to make Boba Fett run off again, leaving more Stormtroopers in his wake. Before following him, shoot the white sections of the wall panels on either side of the hallway straight ahead (there are three sections on each wall panel that you can hit). Take the left hallway, and run up to/shoot Boba Fett some more to chase him back, and then out to the right at the end of the hall. Here, a lot more Stormtroopers come out to play as well. With all of the opposition out of the way, go back to the start of this hallway and shoot three white sections on the walls on each side of the corridor, and again straight ahead at the end. You'll need to be a fair distance away to jump and shoot the highest sections. Build the white Lego cone to see prompt '2 of 3'. Head outside to the right. Approximate Total Lego Studs: 13,000 ~~ Droid reunion ~~ Oh well, your target escaped. Well, at least you R2-D2 now joins you. Collect the Studs out here and head back indoors. Shoot some Stormtroopers and head down the hall, using R2-D2 to operate the Astromech Droid Lock, deactivating the harmful steam vents. At the crossroads, head to the right to the Astromech Droid Lock and have R2-D2 open the door. Inside, blast the three purple Lego pods for some Studs and for C-3PO's head, and also blast the pile of Lego debris in the middle of the room. With that cleared out of the way, you can push the batter pack along the floor inside the red and grey markings all the way to the left wall. Pull the lever on the left wall, and rebuild C-3PO. Head back into the hall. Return to the starting area of this chapter, and use C-3PO to operate the Protocol Droid Lock on the left there, revealing a room with a Minikit Canister. There is also a hat dispenser in here for a little fun. Return to the crossroads in the grey hallways and have C-3PO open the door with the Protocol Droid Lock. Inside, fight the Stormtroopers and Imperial Officers, then jump and shoot the six suspended white Lego cylinders inside the windows just ahead. From the Lego debris that falls, build a little vehicle. There's no real point to doing this (other than the few Studs that you receive), it's just fun. Use the Stormtrooper helmet dispenser if you feel like being sneaky and bypassing the guards ahead. Please feel free to do this, as there aren't any Studs to collect other than those lying on the ground. If you do take on the Stormtroopers, note that once you kill the bunch in the lounge on the right side, a few more come out behind you, so watch your back. Use the Stormtrooper checkpoint inside the right elevator (go back to the dispenser first if necessary). Approximate Total Lego Studs: 24,000 ~~ Urban warfare ~~ At the top of the elevator, before you advance, move to the right behind the wall to find a Minikit Canister. Shoot the four Stormtroopers up ahead and the many more that then rappel down to fight you, and shoot the blue Lego pods for some Studs. Build the grapple point from the debris that falls once you defeat all of the Stormtroopers. Grapple over to the next ledge, then use the crane magnet to lift each of your Droids and drop them onto your side. Use the next grapple point to reach the platform above, then build and use the lever on the left side to activate the elevator for the Droid to come up. Head right and jump over the laser tripwire, landing past the conveyor belt. Stand on the grey button until all of your party has crossed over. Further to the right, switch control to R2-D2, and go down the short black outcrop and hover over past the barrier in the floor. Hover across the gap to the next floor section to the right, and use the Astromech Droid Lock to raise a bridge for the others to use. The humanoid characters can jump over the floor barrier, so that leaves just C-3PO on the other side. Use the grapple point just ahead, go left above and shoot the structure high in the wall, causing it to fall on and destroy the barrier below. Continue right past the grapple point, and jump over the orange blocks to shoot the blue Lego pod beside them. Jump back and push one of the orange blocks all the way to the right, creating a passageway for everyone to move through. Have C-3PO operate the Protocol Droid Lock to gain access to the large door. Inside the hall, there are many Stormtroopers to fight. Just wade into them and let loose, grabbing any dropped hearts right away. There are several white wall panels, each with three section to blast to release some Studs. To hit the higher sections, you'll have to do jump shots from far back in the hall (or far ahead, shooting back for the first ones). Also build the white Lego cone in the middle, which makes it '3 of 3', revealing the Minikit Canister right beside it. Head to the end of the hall and hang a right. In the next section of the hall, shoot three Stormtroopers. Use the grapple point to reach a few Studs overhead. Use Lando Calrissian, and you'll be able to jump and dive towards the Studs to the right and just below you to pick a few of them up on your way down. Ahead, have R2-D2 roll safely through the steam and deactivate the jets with the Astromech Droid Lock on the far left side. Blast the three sections of the wall panel straight ahead, and take the hall veering off to the left. Approximate Total Lego Studs: 55,000 ~~ Fleeing the city ~~ Step on the pairs of red buttons on each side of the room to restore power to the levers in the middle, then pull both of those. Go back through the previous room and take the hallway to the left of the deactivated steam vents. Have R2-D2 open the door via the Astromech Droid Lock, and go outside. Fight the Stormtroopers that drop in all around the Millennium Falcon. Once they're all dead, the ramp into the ship lowers, and you can climb inside. Approximate Total Lego Studs: 56,000 __________ ______/ UNLOCKED \_____________________________________________________ / \ | STORY CHARACTERS: Lando Calrissian | | Princess Leia (Bespin) | | | | PURCHASABLE CHARACTERS: Lobot (11,000 Studs) | | Ugnaught (36,000 Studs) | | Bespin Guard (15,000 Studs) | | Princess Leia (Prisoner) (22,000 Studs) | | | | STORY CLIPS: Clips 32, 33, 34, 35. | \_______________________________________________________________________/ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= FP5-6 Episode V, Chapter Six: Betrayal over Bespin (FREE PLAY MODE) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= STUDS REQUIRED FOR TRUE JEDI STATUS: 60,000 APPROXIMATE TOTAL STUDS AVAILABLE: 80,000 Here, you can use a lightsaber wielder to block Boba Fett's shots, and even relect them back at him with proper timing. Even without reflecting, blocking gives you sufficient protection to be able to move up towards him and chase him away by proximity. At the very start, use the Protocol Droid Lock on the left side to open the room containing MINIKIT CANISTER #1 (which you could have collected in Story mode). Going up the hall, collect the loose Studs and build the white Lego cone in the middle for the '1 of 3' prompt and a whole bunch of Studs. Smash the wall on the left at the bottom of the ramp and pull the lever to restore the stairs. at the top, prepare to block the shots from around the corner to the right. Once Boba Fett runs again, collect the loose Studs and follow him into the white room Inside, reflect the blaster shots as you move up towards Boba Fett. After a hit, he'll be on the ground momentarily, so use this time to strike him with a lightsaber. Remember that you can always go back out in the hall and kill fleeing civilians to refill your heart meter. Watch out for the Thermal Detonators that he throws, just move out the way before they explode it they're at all near you. Once he's down to one heart, he'll flee again. At this point, use the Force on the sculpture in the middle of the room until it blows apart, and quickly pick up as many Studs as you can. Jump into the hole beneath it to grab MINIKIT CANISTER #2. Head back into the hall and watch Boba Fett escape through the Bounty Hunter checkpoint. Approximate Total Lego Studs: 8,000 Use the Astromech Droid Lock to the left of the Bounty Hunter checkpoint in the main hall. Inside, pull the lever to lower the second platform, then make your partner a Force user and he'll automatically lower the first platform and hold it down for you. Jump up the platforms to reach MINIKIT CANISTER #3. Return to the previous hallway and enter the Bounty Hunter checkpoint door. At the crossroads, shoot the grey wall panels. Each has three section that yield Studs, from top to bottom. Jump and shoot the upper sections, letting the auto-targetting feature do the work of aiming for you. To the right, open the door with the Astromech Droid Lock to reach the dark workshop behind it. Smash the purple Lego pods and the pile of debris in the middle of the room, then push the battery to the left wall and use the lever. Build C-3PO to receive some Studs; he sure doesn't last long in Free Play mode! Back at the crossroads, head left along the path that Boba Fett fleed through. Force him back some more, and shoot the three sections of each white wall panel on the sides and at the end of the hall. Build the white Lego cone for prompt '2 of 3' and continue out to the right. Hey, the Slave 1 is just sitting here! Double-jump on top of it, and walk out to its tip. Double-jump straight up there to grab the red POWER BRICK. Retrace your steps to the crossroads. Approximate Total Lego Studs: 20,000 Go up and use the Protocol Droid Lock. Fight the Imperial troops inside, and shoot the six cylinders hanging from the ceiling straight ahead. Collect the Studs and build the Lego vehicle. Head along the hallway and kill all of the Stormtroopers. In the lounge area on the right, use the Force to stack the chairs on all three tables to reveal MINIKIT CANISTER #4 above them. Enjoy the view of Cloud City here, then go left to the elevators. Use the Bounty Hunter checkpoint inside the left elevator. Up above, blast the three flower boxes for some Studs, then also blast the three palm trees (you may need to jump and shoot to hit them properly). Hit them repeatedly until they're completely destroyed, collecting the Studs as you go. After you destroy the rear and the right trees, a Force glow will appear on the ground. Use the Force to assemble two of the tree planters into MINIKIT CANISTER #5. Go back down the elevator. Use the Stormtrooper checkpoint in the right elevator next. As soon as you emerge from the elevator, move behind the wall on the right to find MINIKIT CANISTER #6 hidden there (unless you already picked it up in Story mode). Head up the path and endure the long barrage of Stormtroopers. Destroy the blue crates, and build the grapple point. On the far side, grapple up once more, and rebuild the lever on the left. Moving to the right, collect the loose Studs and hover across the long gap. Operate the Astromech Droid Lock, and go up at the adjacent grapple point. Above, move left and shoot the Lego structure in the wall, jumping down after it to collect the Studs. Go up at the same grapple point, and this time hover to the right to reach MINIKIT CANISTER #7. Use the Protocol Droid Lock to open the next door, after destroying the last blue crate. Inside the long hall, in between killing Stormtroopers, shoot the white wall panels. Each has three sections to destroy, each releasing a healthy dose of Studs. Jump and shoot from different positions up and down the hall to hit every section. Build the white Lego cone in the middle for more Studs and the '3 of 3' prompt, and MINIKIT CANISTER #8 will appear beside it (if you didn't already collect it in Story mode). Approximate Total Lego Studs: 57,000 Around the corner, use the grapple point to reach one of the upper ledges with Studs on them, then hover to the other three ledges to get every Stud. Send an Astromech Droid through the steam to operate the Astromech Droid Lock on the left side. Shoot all three sections of the white wall panel on the far wall. On the right, use Dark Force on the dark panel to open the adjacent doors. Inside, it's a Double Score Zone! Collect the Studs, then jump and shoot at the fancy chandellier hanging over the table. It will drop, releasing MINIKIT CANISTER #9 and a few Studs. Go back to the previous room. Take the far left passageway, stand on the pairs of buttons on either side of the room, and pull the levers to raise the bridge to the Millennium Falcon. Go back out again and take the rear left passage next. Outside, cross to the Millenium Falcon and fight the Stormtroopers until the ramp onto the ship lowers. Double-jump on top of the Falcon to grab MINIKIT CANISTER #10. Climb the ramp to finish. Approximate Total Lego Studs: 80,000 MINIKIT VEHICLE COMPLETED: ** Slave 1 ** ~~~~~~~~~~~~~~~~~~~~~~~~~~ Minikit Canister Summary ~~~~~~~~~~~~~~~~~~~~~~~~~~ Minikit Canister #1: At the very start, operate the Protocol Droid Lock to open the room on the left with the canister inside. Minikit Canister #2: After fighting Boba Fett in the white room, use the Force on the sculpture in the middle until it blows apart, then jump into the hole beneath it to grab the canister. Minikit Canister #3: To the left of the Bounty Hunter checkpoint that Boba Fett flees through, open the door with the Astromech Droid Lock. Inside, make your partner a Force user and he'll hold down the first platform. Use the lever to lower the second platform and jump up both to reach the canister suspended above. Minikit Canister #4: In the Stormtroopers' lounge area, use the Force to stack the chairs on top of the three tables. This reveals the canister overhead. Minikit Canister #5: Go up the left elevator with the Bounty Hunter checkpoint inside. Above, jump and blast the trees to the right and rear repeatedly until only their pots are left. Use the Force to form these pots into the canister. Minikit Canister #6: After going up the elevator with the Stormtrooper checkpoint, move behind the wall on the right behind you. The canister is hidden there. Minikit Canister #7: At the grapple point beside the Astromech Droid Lock which raises a large blue and grey bridge, use the grapple point, then hover to the right to reach the canister. Minikit Canister #8: Build the three white Lego cones at various points in the chapter (none of them are hidden), and the canister will appear beside the last one. Minikit Canister #9: In the large room with the steam vents, use Dark Force on the panel on the right side. Enter the room that this opens and jump and blast the chandellier. It will fall and reveal the canister. Minikit Canister #10: At the end of the chapter, double-jump on top of the Millennium Falcon to collect the canister plainly visible there. ~~~~~~~~~~~~~~~~~~~~~~ Power Brick Location ~~~~~~~~~~~~~~~~~~~~~~ Go left at the crossroads and fight to the end of the hall. Turn right to go outside and find the Slave 1 sitting there. Jump on top of it, and double-jump from its tip straight up to the Power Brick. ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ 4B1) EPISODE V BONUS LEVELS ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ Congratulations, you've completed Episode V! To access the bonus levels, you must first have completed all six regular chapters of Episode V in Story mode, and you must also have collected at least sixteen Gold Bricks. You'll have at least seven just for completing the previous chapters (one for Episode IV, Chapter One, and six for the chapters in Episode V), so you'll need at least nine more, which can be obtained by achieving True Jedi status in any chapter in Story mode, by purchasing them from the Cantina bar, by playing a couple of chapters in Free Play mode and obtaining True Jedi status and/or collecting all Minikit Canisters, or by continuing on any uncompleted chapters in the other two Episodes in Story mode. However you do it, once you have sixteen Gold Bricks, you can assemble the doorway in the alcove to the right of the entrance to Episode IV, Chapter Six. =-=-=-=-=-=-=-=-=-=-=-=-=-= SS5 Episode V Super Story =-=-=-=-=-=-=-=-=-=-=-=-=-= Again, here you will play through each chapter of Episode V in turn, with the goal of completing them in as little time as possible. To that end, I have provided here a speed walkthrough. Note that while playing, you will not lose any Studs when you die. Also remember that you don't actually have to finish within the time limit to receive the Gold Brick, so you could take your time and gather every single Stud from the episode if you chose to do so. ------------- CHAPTER ONE - Hoth Battle ------------- From the start, head left and hook onto a rolling bomb at the dispenser. Fly upward, shooting all of the mounds of Lego bricks in the way, towing the bomb to the top of the area. If you're lucky or skillful, you'll make it all the way still carrying the bomb. Release the bomb to blow up the barrier in the ice cave at the top of the path and fly through it. Next, hook onto the first AT-AT and spin around it until it trips, then grab a rolling bomb and blow up the downed AT-AT (theoretically, you don't need to destroy this one to get through the area, but if you don't then he'll be a major pain as he keeps destroying the rolling bombs that you're trying to use to destroy obstacles further ahead). Fly up to the next AT-AT, trip him up and blow him up with another rolling bomb, then grab a third bomb to destroy the large grey barrier. Grab a bomb again and fly up the middle of the path. Unless you're very lucky, you'll need to blow up at least the white barrier at the start of the narrow path. With that out of the way, tow a bomb up the narrow path to destroy the barrier ahead, then fly through there and through the next tunnel. In the final area, fly around destroying the required number of targets, as indicated by the icons at the top of the screen. Use rolling bombs to destroy the AT- AT's once you've tripped them over. After the fourth wave of enemy targets, the chapter will be complete. ------------- CHAPTER TWO - Escape from Echo Base ------------- Head left to the door. After a moment, some debris will fall in front of it. Build this into an explosive that will blow open the door. Run up the hall, killing the Snowtroopers as you go. At the end, assemble the heat generator and blast it three times, then wail until the ice melts and the next door opens. In the lunch room, kill the Snowtroopers and push the heat generator right along the checkered floor, where it will melt the ice over the next door. Go up the next hall and kill the Snowtroopers and blast the chair cannon repeatedly to destroy it. Rebuild it, shoot the new Snowtroopers and blast the pipes in front of the door ahead. Take the right path at the crossroads and destroy the blocks in front of the door. Inside the room, assemble the rest of the moving cart, then push the rotating lever a little bit. Head out and straight up the hall past the crossroads to the next room, where you find C- 3PO. Bring him to the door above the chair cannon and use the Protocol Droid Lock. In the large room on the other side, blast all of the Snowtroopers. Blast the crates in the middle of the floor, and assemble the orange vehicle. On one side of the checkered floor, push the movable crates into the slots to activate one of the fans. Hop into the vehicle and move close to the fan so that C-3PO lands on the back of your vehicle. Ride up to the ledge at the top of the room and hop off to launch C-3PO up. Rebuild a cannon chair and blast the pipes over the door ahead. Rebuild the Protocol Droid Lock and have C-3PO use it to open the door. In the hall, go past the white grates and build the debris over the door at the end into an explosive device. Go through the door after it blows. Cross to the left, then go up the ramp and roll down the other side over the red buttons. Repeat if necessary. Once they're all lit, go through the door at the bottom of the ramp. Blast the crates. Push the movable crates over top of two of the red buttons, and stand on the other two to open the door. In the next room, blast the many Snowtroopers, then rebuild a cannon chair and shoot the control mechanisms and both sides of the red forcefield. Next, go back down a bit along the right wall and pull both levers. Push the crates inside to the left into the slots in front of the Tauntauns' pen. Ride a Tauntaun up to the Millennium Falcon and jump on top of the ship. Rebuild the cannon on top, then jump down and assemble the red Lego pieces beside the ship. Climb up the ramp when it lowers to escape. --------------- CHAPTER THREE - Falcon Flight --------------- In the Millennium Falcon, destroy the four cannons mounted in the side of each of the four Star Destroyers, then wait a moment for the scene to change. Fly ahead through the asteroids, blasting wildly and picking up torpedos as you go. At the end, launch the torpedos at the four pink targets, going back out to the asteroid field and shooting a couple more asteroids to get more torpedos. In the next area, do the same again. After torpedoing through the first barrier, fly up into a clearing and shoot any remaining torpedos at the next barrier on the far side. To restock, rather than fly back out to the asteroids, head into the hole on the right side and fly down into the cave. Blast the objects at the end to get more torpedos and fly back out, then destroy the rest of the barrier. Finally, go through another asteroid field, and launch torpedos at the targets around the giant asteroid at the end as they turn into position. -------------- CHAPTER FOUR - Dagobah -------------- Build the brown Lego pieces into ramps for R2-D2 to climb and move up the path, shooting the bats. At the water's edge, blast the green plant to reveal a grapple point and use it. Head left on the other side. Have R2-D2 hover left across the water and use the Astromech Droid Lock. Have Luke blast the tall brown plants to get through and head left on the other side. Assemble the red button and use R2-D2 to hover to the next one in the water. Activate each red button as it appears. On the far side, head right towards the house at the base of the tree. Run up to Yoda and press [Triangle] to have him mount you. For each of the three piles of plants and Lego pieces, destroy most of the plants and use the Force on the rest, then use the Force to move the Lego pieces into the water. Do all three piles to make a bridge. Cross it and jump to the red button. Jump to each red button as it appears, until you reach the other side of the water. Go up to the mushrooms, and use the Force first on the right mushroom, then the second. Have R2-D2 move on top of the right mushroom, then hover to the left one when the first rises, then hover to the ledge over the door. Use the Astromech Droid Lock there and enter the door below. Go up and use the Force on the glowing spot in the water, then again on the trailer to create a ramp to the tree above. Have R2-D2 go up the ramp, then hover left around the tree to use the next Astromech Droid Lock. Go up the path, jump across the water and destroy the planks over the cave before heading inside. Go down the slope and double-jump to the first brown button, then to the second, then go up across the ledge and jump to the third button. Continue moving upward, jumping right and left across the ledges as you cross the large pit. Ahead, hit Darth Vader twice, then move onto one of the blue blocks below his ledge. Use the Force when Yoda is on the other block to reach the top. Hit Vader twice again. Go down to the right on the ground and use the Force to stack the two large crates. Build a smaller crate from the Lego pieces and use the Force to move it. Jump up the crates to reach Vader again and keep hitting him. Finish him off on the ground and head up through the tunnel. Outside, use the Force on the many plants and flowers in a pile, then build the rotating lever and push it around. Cross the bridge. Use the Force on the Lego planks to make a ramp for R2-D2. On the left side near the top, stand on one of the two dark crates and use the Force when Yoda is on the other one. At the top, push the movable crate to the ground, and assemble the Lego pieces into a motorcycle. Use the Force on the water just above. Use the Force to put the motorcycle in the washing machine. Use the Force on the whole contraption to blow it up, then assemble the Astromech Droid Lock. Have R2-D2 operate it, then go up and have Yoda use the Force to raise the X-wing out of the water. -------------- CHAPTER FIVE - Cloud City Trap -------------- Have Luke reflect the Stormtrooper's shots back at them, then have R2-D2 hover to their platform and use the Astromech Droid Lock. Luke can use the Force on the X-wing to complete the bridge. Jump across it, build the next Astromech Droid Lock and use it to enter the building. Kill the Stormtroopers and have R2-D2 use the Astromech Droid Lock beside the checkered floor. Push the crate along the floor to the end. Smash the light blue glass on the left and assemble the Lego pieces into a cannon chair. Use the Force to move it into position and use it to blast the bars over the door. Head through there and kill more Stormtroopers, then use the next Astromech Droid Lock at the end. Go down to fight Vader. Hit him twice, then switch to R2-D2 and use the Astromech Droid Lock on the platform to stun Vader. Hit him more, repeat until he runs off. Build the crane control and use it to lift R2-D2 over to the ledge on the right. Go back up the stairs and use the Stormtrooper helmet dispenser, then double-jump to the platform that R2-D2 moved out for you, and use the Stormtrooper checkpoint at the top of the ledge. While chasing Vader, use the Force to move the fan to the floor. Have R2-D2 operate the Astromech Droid Lock just past it, then make Luke use the fan to reach the ledge above. Ride the moving lift to the right and jump onto the next lift below to lower it. Use the Force to reposition the next fan, and have R2-D2 operate the Astromech Droid Lock on the following lift to activate it. Fight off Vader in the next room, then use the Force to flip down the ramp sections in the wall. Use the Astromech Droid Lock at the top, then fight Vader some more. Assemble the rotating lever and the lift mechanism on the right, the use the former to raise the latter with R2-D2 on it. Repeat these things until you defeat Vader again, then follow him to the right. Go up the ramp and switch to R2-D2. Hover to the far platform and use both Astromech Droid Locks to cut off the Stormtroopers, then hover back and switch to Luke. Use the Force to send the debris flying back at Vader. Fight off Vader, then repeat all of the above until you smash the window. Use the Force to build the glass into a platform and jump to it and through the round window. Outside, hit Vader twice, then use the Force to build a ramp. Keep moving right, forcing Vader back. Use the Astromech Droid Lock at the bottom of the striped lift to activate it. Continue the fight to the end. ------------- CHAPTER SIX - Betrayal over Bespin ------------- Head up the hallway to make Boba Fett retreat. Approach the bottom of the stairs, shoot the wall on the left and pull the lever inside. Go up the stairs and chase Boba Fett into the side room. Fight him off, then chase him through the Bounty Hunter checkpoint and to the left at the crossroads. Fight past the Stormtroopers in pursuit until R2-D2 rejoins you. Go back into the building and have R2-D2 use the Astromech Droid Lock by the steam vents to shut them off. Continue backtracking up the hall, and go right at the crossroads to another Astromech Droid Lock, use it. Inside, blast the purple crates and the pile of debris, then push the battery into the wall on the left. Assemble C- 3PO and head back into the hall. Go up at the crossroads and operate the Protocol Droid Lock. Head outside. Kill all of the Stormtroopers, and assemble the grapple point. Use it, then hop into the magnetic crane control and use the crane to bring over both Droids. Use the next grapple point, then build and use the lever by the lift. Go right and jump over the laser sensor, then stand on the grey button until everyone has joined you. At the block in the floor, have R2-D2 go out, hover right, and back up to the floor, then hover right to the Astromech Droid Lock and use that to extend a bridge. Have another character use the grapple point and shoot left to drop a block on the barrier so that C-3PO can cross. Jump over the orange crates and destroy the blue crate, then push one of the orange crates right to create a passage. Use the Protocol Droid Lock beside the door to open it. Fight your way up the hall and to the right. Have R2-D2 roll through the steam and use the Astromech Droid Lock on the other side to deactivate the vents. Enter the upper left hallway. Stand on the pairs of red buttons on both sides of the room, then pull the levers. Go back to the previous room and take the lower left hallway. Use the Astromech Droid Lock and head outside. Kill all of the Stormtroopers to lower the ramp to the Millennium Falcon and board it. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= CB5 Episode V Character Bonus (BESPIN) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= While the Rebel Alliance struggles heroically with the oppressive Empire, and as Luke Skywalker moves closer to his epic destiny, daily life goes on across the galaxy. In the dangerous corridors of Cloud City, intrepid adventurers compete to collect one million LEGO Studs in the fastest time possible. It's the desperate, ruthelss life of a world in turmoil... Here again, the best characters to use are Boba Fett or 4-LOM for their Thermal Detonators and Super Blasters, which will kill any enemy in one hit, or perhaps Han Solo or an Imperial Officer for their rapid firing rate. All of these characters can also dodge incoming blaster shots, which is great since there are several areas in this stage where you face a whole lot of enemies at once. I've generally found it easier in this level to use Han, and then just briefly switch to a Bounty Hunter briefly when I need to blow up a shiny object. Destructibles in this area are blue crates and grey fence segments all along the walkways. There are also a few shiny silver objects for Thermal Detonators to destroy, giving a half-decent number of Studs. Enemies will drop a decent handful of Studs as well. There are several points where you need to step on red buttons to move bridges into place to move more easily from point to point. For each such gap, the button can only be found on one side, so move around all possible pathways to find them all and complete the terrain. If you get stuck facing a large number of enemies, try a Thermal Detonator (assuming you have a Bounty Hunter) to wipe a bunch out in one go. Alternately, switch to a lightsaber user and do a double-jump ground strike. It can help a lot too to have a partner who can distract and deflect a lot of enemy fire, such as any lightsaber user. This stage can be difficult, but just remember not to get stuck in any one place firing on a bunch of enemies without also moving in to collect their Studs, and be sure to recollect your own dropped Purple Studs whenever you get killed. If you end up having a lot of difficulty and are getting overly frustrated, another option is to unlock, purchase and turn on some helpful Extras, such as Super Blasters and Invincibility. Doing so may take away the satisfaction that you could otherwise obtain by beating the game without these cheats, however. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= MB5 Episode V Minikit Bonus (HOTH) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= On the frozen planet Hoth, intrepid adventurers compete to collect one million LEGO Studs in the fastest time possible. It's the desperate, ruthelss life of a world in turmoil... Once again, the goal here is to collect one million Studs by destroying objects and enemies, this time in less than six minutes. Achieving this will net you a Gold Brick. In this stage, the Snowspeeder is the best vehicle to use. Though others may be quicker, the Snowspeeder is the only vehicle with a tow cable, and you need to use the rolling bombs to destroy many objects that yield a great number of 10,000-point Purple Studs. This stage forms a ring around the central mountain, so you can more or less just keep flying in one direction blasting like crazy and collecting the Studs as you go around. You start next to the rolling bomb dispenser; grab one with your tow cable and roll it into the white barrier wall just below to receive many Purple Studs. You can grab another bomb and go for more of the wall right away if you like. Start flying around destroying the trees. The shiny silver trees can only be destroyed by rolling bombs, but they don't yield as many Studs as the wall segments, so save the bombs for those. Approximately half- way around, you'll find a torpedo dispenser, so swing by it to pick some up. Continuing around some more, you'll eventually reach the stage's long torpedo target tower, so blow that up and swoop by for more Purple Studs. All in all, this is quite an easy stage to earn the Gold Brick in. You can easily get one million Studs in less than four minutes, let alone six. ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ 4C) EPISODE VI: RETURN OF THE JEDI ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= S6-1 Episode VI, Chapter One: Jabba's Palace (STORY MODE) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Luke Skywalker has returned to his home planet of Tatooine in an attempt to rescue his friend Han Solo from the clutches of the vile gangaster Jabba the Hutt. Little does Luke know that the Galactic Empire has secretly begun construction on a new armored space station even more powerful than the first dreaded Death Star. When complete, this ultimate weapon will spell certain doom for the small band of Rebels struggling to restore freedom to the galaxy... STUDS REQUIRED FOR TRUE JEDI STATUS: 38,000 APPROXIMATE TOTAL STUDS AVAILABLE: 52,000 ~~ Into the palace ~~ At the start, head to the right and blast the pile of multi-colored Lego blocks for a few Studs. Collect the loose Studs as you head up to the next pile of Lego blocks and blast that as well, then head across the field to the left side. Collect the loose Studs there, going along the ledge at the bottom until you reach the Blue Stud. Now you can go up to the main door. Build the pile of Lego bricks there, then jump up off of the platform you made to the yellow Stud. This triggers one of those mechanical eyes to come out and start firing on you. Jump around to avoid its shots as you fire back at it. After four hits, it'll be destroyed. Repeat for the two mechanical eyes on each side of the door, triggered as you collect the floating yellow Studs. Once all three are destroyed, the door opens. Inside the palace, move ahead little and some Gamorrean Guards will come out to fight you. They can block your blaster shots, take two hits to kill, and they just keep coming until you pull the levers underneath the overhead tunnels to close them off. You can sometimes manage to hit them by jumping and firing. Another way is to let one engage your computer-controlled partner, and shoot them in the back. Melee attacks are also useful, and they can't be blocked, but you'll likely take one hit while you're striking them twice (but at least you're likely to also receive a Heart when he falls). To make your life easier, too, you can assemble the pile of Lego bricks on the left to create a juke box which plays a rockin' version of the Imperial March. This renders all Gamorrean Guards defenseless as they rock out on their axes (axes, get it?). The effect is temporary, though. Regardless of how you approach this fight, make getting to the lever underneath the pipes on both sides of the hall a priority. Pull them, then deal with the surviving guards. If you need an extra Heart, you can also shoot the torch on the left wall near the entrance. This also gives you some Studs. Enter the archway on the right side and go up a short curved ramp, collecting a few Studs and fighting one Gamorrean Guard. Shoot the torch at the edge of the water, mounted on the right wall, for more Studs, then return to the main hallway. Building and then destroying the juke box will give you some Studs. Be sure to shoot the wall torches all the way along, including on the far wall on either side of the gate. Here at the end of the hall, you can also enter the side tunnel on the right to build a Protocol Droid Lock for some Studs (though you also have to fight two Gamorrean Guards in there), and the side tunnel on the left to close another Guard hatch, and to use the Bounty Hunter helmet dispenser. While sporting one of those, use the Bounty Hunter checkpoint to get through the gate in the main hall. Shoot both torches near the top of the stairs and proceed through the door. Approximate Total Lego Studs: 7,000 ~~ A trio united ~~ Once you find Luke, switch control to him, as he's best equipped to take out the Gamorrean Guards. He can block their strikes with his lightsaber and easily strike back, but the easiest way to dispatch them is to use Luke's Force choke move, killing them quickly and without risk to yourself. Go up one side of the room, wiping out the Guards as you move up to the lever beneath their tunnels. Pull the lever, then cross to the other side and do the same. Clean up any remaining enemies, then go around the room picking up the loose Studs. Shoot the torches on the side and front walls. On the right side, build the Lego bricks into a movable crate, and push it over top of the red floor button. Use the resulting grapple point to reach the stairs overhead, and go up them to reach the red Power Brick. Go down the other side to collect the rest of the Studs. Back on the ground, have Luke use the Force on the hatch cover in front of the grapple point to move it. Grab the Studs that were behind it, then use the Force on it again to open it. Step inside to collect three Blue Studs. Build the Bounty Hunter checkpoint to the right of the main door, and use it (go back to the previous hall and into the left side room to get a new helmet if necessary). In the next room, again use Luke to Force-choke your way through a string of Gamorrean Guards to reach the lever closing their tunnel on the left side of the room. With the resistance gone, grab the Blue Stud near the lever, and the loose Studs on the right side of the room. Shoot the two torches on either side of the doorway that you came through (they're mostly hidden from the camera). Use the Force on the Droid parts for more Studs. Blast the big grey cylinder on the right, then build the pile of Lego bricks into a platform. Jump onto it with Leia or Chewbacca, and Luke will raise you up with the Force. Jump onto the ledge above and go to the left, dropping down inside the caged area. Deal with the Gamorrean Guard, then pull the two levers in here, raising the large grate in the main room. If you still have a character wearing a Bounty Hunter helmet, you're in great shape, otherwise go back and get one at the dispenser just outside of this room. Wearing a Bounty Hunter helmet, you can throw Thermal Detonators with [O]. Throw one at the shiny metal debris blocking the way ahead. Also blast the two torches on the sides, then continue to the next room. Another Gamorrean Guard hatch is straight ahead, so use Luke to Force-choke your way up to it and pull the lever. On the left side, build the Lego bricks into a generator, and blast it four times to blow it up. Collect the Studs, then go up the stairs via the new hole in the wall to find a Minikit Canister. On the right side of the room, there are two wall torches to blast. You also need to destroy the flashing orange cans in the devices on either side of the gate. Once they're all gone on both sides, you can continue through the next hall. Approximate Total Lego Studs: 27,000 ~~ Traps and droids ~~ Go up the stairs, shooting the torches on the walls for some Studs. Just ahead, the silver floor grates will collapse as you approach them, or if you damage them from afar. To get safely across, simply use the ledge on either side of the corridor, where there are a few Studs to collect. The two Gamorrean Guards that come after you from the far end can be lured into falling into the holes, or killed in a more old-fashioned way if you prefer. At the far end, destroy the wall torches and walk up to the gate to open it. Continue down the stairs to the next room. Kill the two Gamorrean Guards. At the entrance to this room, use the Force on the Droid debris on the right side for a few Studs. Destroy the brown floor panels in the entrance, with blaster shots or a double-jump lightsaber strike. Use the Force on the Droid arm in the hole for a few Studs, then head into the below-ground tunnel, following it until you reach the Minikit Canister and the elevator back up top. Use the Force on the discarded Droid bits in the rear left corner to receive some Studs. Also use the Force on the wall panel on the left, then assemble the resulting pile of Lego bricks into a hovering platform. On the right side of the room, pull both levers and assemble the Lego pieces into a set of four red buttons. Use these directional buttons to move the hovering platform by standing on them. Move the platform all the way to the far left corner, then have Luke double-jump from the platform into C-3PO's pen, lowering the floor and allowing both to escape. Now use the buttons to move the hovering platform all the way to the right, and have Luke jump in to rescue R2-D2 as well. You can now use the Protocol Droid Lock on the left of the exit door, and the Astromech Droid Lock on the right, to open the doors. Don't go through yet, though, because there are a few more Studs that you can go back to get now. Approximate Total Lego Studs: 32,000 ~~ Backtracking ~~ Go back out the way you came in and go up the stairs. At the passageway with the collapsing floor panels, you'll have to leave C-3PO behind; he can't get across, and not even entering a new area will make him reappear with you. Keep retracing your steps until you reach the room with the large black grate in the middle of the floor. On the left here, have R2-D2 operate the Astromech Droid Lock to open a room with many Studs and a Minikit Canister. Continue returning towards the start of the chapter. Grab a Bounty Hunter helmet when you reach a dispenser. In the curved hallway, just before you exit the palace, enter the tunnel on the right side. Have R2-D2 hover across the water pit and roll around to collect the loose Studs. Return to your friends, and head outside. Have whichever character is wearing a Bounty Hunter helmet use Thermal Detonators to blow up the shiny metallic rocks on both sides of the space. Luke can double-jump from on top of the pile of black Lego bricks on the left side to reach the upper ledge, allowing him to collect the Studs there. And that's all there is (in Story mode, at least). Return to where you left your friend C-3PO and continue onwards. Sure, this excursion only netted you about 5,000 Studs, but for the true completionist every bit counts. And besides, if you've been playing well, you'll be almost at True Jedi status at this point. Approximate Total Lego Studs: 37,000 ~~ Moving on ~~ Go up the curved staircase. Collect the loose Studs at the top and destroy the torches. Build the pile of Lego pieces into another juke box, then go to the top of the stairs and destroy the rocking Gamorrean Guards before the music stops. Once they're gone, destroy the juke box again for a few more Studs. Destroy the last torches by the door at the top, and have R2-D2 operate the Astromech Droid Lock to open those doors. In the next room, head to the left wall, using Luke to Force-choke the Gamorrean Guards, and pull the lever to close their entrance tunnel. More Guards will now start coming out of the tunnel in the far right corner, on a raised platform. The fastest way to get there is to have Luke double-jump from the short platforms inside the marked area on the floor up to the ledge on the right. He must then use the Force on the wall panel ahead to the right to create a partial bridge, which he can then use to double-jump to the raised platform in the corner. Once there, he must destroy the Lego cones and pull the lever to close the hatch, then mop up any remaining Gamorrean Guards around the room. Blast the torches on the left wall (the ones on the right don't yield any Studs). Now, you need to push the stacks of crates within the marked area on the floor on the right side to create a tall ramp up to the platform. Put the tallest stack on the space nearest the platform, then the second tallest, and then the shortest. Now have Luke use the Force on the tops of each crate to flip down the ramp segments. Move the whole party up to the raised platform and destroy the Lego cones to reveal some Lego bricks. Build these into the next part of the bridge, which you can move into place using the Force. From the corner platform, have R2-D2 hover to the left and use the Astromech Droid Lock to move a bridge over the gap for the others to cross. At the left side of the raised platforms, blast the cones and build the Lego pieces into a Protocol Droid Lock, opening the exit gate. Approximate Total Lego Studs: 43,000 ~~ Freedom for Han? ~~ Go down the curved staircase. There are several Gamorrean Guards already waiting for you at the bottom. Have Luke lure them back to the rest of the party, and use your friends as interference while you Force-choke the Guards. After the initial wave is dealt with, head into the room and Force-choke your way to the levers on the left side, then in the far wall, to close the guard tunnels. Kill any remaining Gamorrean Guards, and the gate on the left will open. Don't leave yet, though. Shoot the Lego torches on the right and left walls, and get the loose Studs from inside the alcoves on the right (including a Blue Stud). Build the Lego bricks in the far left corner into a juke box Enter the next room as soon as the juke box is complete, and kill the Gamorrean Guards while they are slaves to the music. When they're taken care of, go back and destroy the juke box for a few studs, then return here. There are still more Gamorrean Guards to deal with, so fight your way up to the levers to close the hatches in both the right and left far corners. With that done, go around to collect the loose Studs and shoot the torches all around the room. On the left side is a Stormtrooper checkpoint. No problem! Just walk up to the gate in the middle of the far wall and it'll open, granting access to the Stormtrooper helmet dispenser behind it. Put one on and go open that door. Inside, kill the Gamorrean Guard grab the Studs and Minikit Canister. Finally, use the Bounty Hunter checkpoint at the far wall (if you need a helmet, there's a dispenser in the previous room), releasing Han Solo from his carbonite cage. Approximate Total Lego Studs: 50,000 ~~ In the Rancor pit ~~ I hope that you saw this coming. Firstly, blast each of the two white Lego crates to see the effect, and also collect the Studs from them. Note that they regenerate quickly (but only the first shot will earn you Studs). Also, while the Rancor's away, build the white grapple point on the right side (you may need to do it bit by bit to avoid the Rancor's swipes). Now it's time to get it on. Switch control to one of the Droids, who will fortunately not be pursued by the Rancor. R2-D2 can operate the Astromech Droid Lock on the right side, while C-3PO's Protocol Droid Lock is on the left. Either of these will release a single Gamorrean Guard into the pit. And since they are apparently the Rancor's favorite food, it will ignore you for them. Once the Rancor grabs a Gamorrean Guard, he will move to either the right or left side near the white Lego crates to feast. While he's there, shoot the respective crate, and a rain of boulders will fall on the Rancor, damaging him. Repeat this, and the Rancor will move to the other space, where you can crush him again. Repeat a third time, and he'll move to the space at the top of the cave. The levers on either side here are now active, so pull one while one of your organic partners does the same, completing the level. Approximate Total Lego Studs: 52,000 __________ ______/ UNLOCKED \_____________________________________________________ / \ | STORY CHARACTERS: Princess Leia (Boussh) | | Luke Skywalker (Jedi) | | Han Solo (Skiff) | | | | PURCHASABLE CHARACTERS: Gamorrean Guard (40,000 Studs) | | Bib Fortuna (16,000 Studs) | | Palace Guard (14,000 Studs) | | | | STORY CLIPS: Clips 36, 37, 38, 39. | \_______________________________________________________________________/ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= FP6-1 Episode VI, Chapter One: Jabba's Palace (FREE PLAY MODE) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= STUDS REQUIRED FOR TRUE JEDI STATUS: 45,000 APPROXIMATE TOTAL STUDS AVAILABLE: 75,000 Go around the outdoor area collecting the loose Studs, blasting the colorful piles of Lego rocks, and using Thermal Detonators on the two piles of shiny metallic rocks. On the left side, go along the bottom ledge all the way to the Blue Stud. Use Dark Force on the pile of black Lego blocks, and use the grapple point underneath them to reach the upper left ledge. Go to its tip and use the next grapple point to go even higher. Jump off the left side down to another small ledge with MINIKIT CANISTER #1 on it. Use the Force on the Lego pieces here to make a grappling hook and grapple point to swing back over to the mainland. Still on the left side, use the grapple point that was underneath the pile of shiny metallic rocks to reach another raised ledge, then double-jump or hover to MINIKIT CANISTER #2. Assemble the Lego bricks in front of the main door into a platform, and use it to jump to the three floating yellow Studs, each of which releases a mechanical eye for you to destroy from afar. Head inside the palace once the door opens. Inside the palace, head straight to the pile of Lego bricks on the left side and build them into the jukebox. While the Gamorrean Guards are thus distracted, pull the levers to close their hatches, then kill them. Go back towards the entrance to this hall and shoot the wall torches for some Studs. Also destroy the jukebox to receive more Studs. Head into the first side tunnel on the right. Kill the Gamorrean Guard and destroy the wall torches, then hover up across the water. On the other side, collect the loose Studs on the floor and shoot the torches above the levers. Pull both levers, then head into the Double Score Zone. Destroy the torches and use the Force on the Stud dispenser, then return to the main hallway. Continue blasting the torches along both walls. Near the end, head into the side hall on the right and wipe out the Gamorrean Guards (use a Force-wielder and choke them for the easiest kills). Build the Protocol Droid Lock and operate it to gain entry to the room behind it. In there, grab MINIKIT CANISTER #3 and the loose Studs. Go back out and enter the opposite hall to collect the couple of Studs on the ground. At the end of the main hall, shoot the torches and use the Bounty Hunter checkpoint to advance. Approximate Total Lego Studs: 23,000 Shoot the torches and enter the large doors. Inside, head up to the Gamorrean Guard tunnels and close them using the levers, while using the Force to choke the guards to death as they appear. With them out of the way, go around the room shooting the wall torches and collecting loose Studs. On the left side of the room, use the Astromech Droid Lock to open the doors, and get the MINIKIT CANISTER #4 and the loose Studs inside. Use Dark Force to blow up the large black Lego floor panel in the middle of the room, then run around and collect as many of the scattered Studs as you can. On the right side of the room, build the Lego bricks into a movable crate and push it over the red button. Use the grapple point this reveals just ahead, and walk up the stairs and down the other side to grab the Studs and the red POWER BRICK, (if you somehow missed it in Story mode). Back on the ground, use the Force on the round wall hatch to move it to the floor, then use the Force again to open it, and jump in the hole to grab three Blue Studs. At the front of the room, build the Bounty Hunter checkpoint and use it to open the doors to proceed. In the next room, head to the left side to close the Gamorrean Guard tunnel hatch and kill any guards that make it through. Destroy the wall torches on both sides of the entrance, along the rear wall. In the upper left corner of the room, use a small character to crawl through the vent access hatch to enter the cage. Inside, blast the bed for some Studs, then crawl through the next vent behind it. Out the other side, shoot another bed, and also blast the silver floor panel. Jump down into the hole and move under the floor panels. Cross to the middle, then go up to activate the elevator there, then go back down and cross to the right side. Use a Thermal Detonator to blow up the boulders blocking the path (get out of the way before it blows!), then continue right to emerge in the cage there, picking up MINIKIT CANISTER #5. Blast the bed in here too for some Studs. Back outside the cell, use the Force to destroy the Droid parts for more Studs. Destroy the large white pod, and build the Lego pieces into a platform. Stand it while your partner lifts you up with the Force, then drop into the cell on the left, kill the Gamorrean Guard, and pull the levers to open the main gate. Use a Thermal Detonator to destroy the pile of shiny rocks, and blow up the wall torches while you're at it. Just ahead, go straight up to close the Gamorrean Guard tunnel. Once the enemies are gone, shoot the two wall torches on the right side of the room. On the left side of this room, build the Lego bricks into a generator, then blast it four times to blow it up, along with part of the wall. Enter the tunnel you just created and go up the stairs to MINIKIT CANISTER #6 (if you didn't already collect it in Story mode). Go up the hall, shooting the wall torches as you go. When you reach the area with the floor panels, be careful not to fall into the pit as the silver ones collapse. Take out the Gamorrean Guards on the far side, shoot more torches, and go down the stairs ahead. Approximate Total Lego Studs: 50,000 In the room where you freed the Droids in Story mode, blast the brown floor panels at the entrance. Head into the tunnel below the floor and follow it to the round elevator and MINIKIT CANISTER #7 (if you didn't get it in Story mode). Kill the pair of Gamorrean Guards. Back towards the entrance, use the Force to destroy the Droid parts lying around. On the left side, use the Force on the large wall panel, and build the Lego bricks into the hovering crate to receive some Studs. Use Dark Force on the ceiling vent covers along the left to receive some Blue Studs, among other denominations. On the right, pull both levers and assemble the Lego pieces into the floor buttons for more Studs. Finally, use both the Astromech and Protocol Droid Locks at the end of the room to advance. Go up the curved staircase. At the first landing, shoot the wall torches and build the jukebox from the pile of Lego bricks. While the music is playing, continue up the stairs and eliminate the Gamorrean Guard at the top. Go back and destroy the jukebox for a few Studs. Operate the Astromech Droid Lock to gain access to the next room. Head right to the first lever to close one Gamorrean Guard tunnel. To reach the next, jump onto the small movable block nearest the raised platform on the right, and double-jump up to the platform. Use the Force on the wall panel up ahead to the right to form part of a bridge, then jump across to it to reach the corner platform. There, destroy the beige cones and pull the lever. Now go back down to the floor and wipe out the Gamorrean Guards that made it through. Shoot the wall torches on the left side only (the others don't contain any Studs, oddly). Use Dark Force to destroy the three red and black cones in the rear half of the room for a few Studs. Now, on the right, push the movable crates onto the marked spots, from biggest to smallest, and use the Force to flip down the ramp segments. Go up and destroy the cones to reveal some Lego pieces, and build these into a platform, receiving some Studs. Use the Force to move it into place and cross to the corner platform. Hover to the left along the far wall, and operate the Astromech Droid Lock on the other side to extend a bridge. Use Dark Force on the red and black lights mounted in the far wall for some Studs, and also on the grate in the middle of the far wall to remove it, revealing MINIKIT CANISTER #8, which you must double-jump to reach. On the left corner platform, destroy the cones and build the Protocol Droid Lock, then use that to open the door and leave. Approximate Total Lego Studs: 66,000 Go down the stairs and wipe out the group of Gamorrean Guards. For fun, try a well-aimed Thermal Detonator on them. Head to the left wall to close one Gamorrean Guard tunnel, then to the far wall for the second. Shoot the brown wall torches and collect the loose Studs on the right side of the room. You can build a jukebox out of the Lego pieces in the far left corner, then head into the next room and close the Gamorrean Guard hatches in both rear corners while the music has them entranced. Just remember to come back and destroy the jukebox again for a few Studs. In the final room, shoot the wall torches and collect the loose Studs. Use the Stormtrooper checkpoint on the left side to access the room holding MINIKIT CANISTER #9, as well as several Blue Studs. Operate the Bounty Hunter checkpoint in the far wall to finish this room During the Rancor battle, if you are in control of a Droid, then the Rancor will not chase or attack you. As a result, you can lead him away with an organic character, then switch to a Droid and he'll stay put. Lure him away from the Lego pieces in the upper right corner, then move over to them and build them into a grapple point. Use this to reach a ledge above, then double- jump up to MINIKIT CANISTER #10, visible above you. With that done, go back down and fight the Rancor. On the ground, blast each of the white Lego pods once and collect the Studs, and also shoot the Lego planks in the wall on the left for a few more Studs. After this, use the Protocol and Astromech Droid Locks on the sides to drop in Gamorrean Guards, then shoot the white Lego pods when the Rancor is near them to drop rocks on him. With a third Gamorrean Guard in hand, he'll move up under the large gate, so pull both levers to drop it onto him. Approximate Total Lego Studs: 75,000 MINIKIT VEHICLE COMPLETED: ** Desert Skiff ** ~~~~~~~~~~~~~~~~~~~~~~~~~~ Minikit Canister Summary ~~~~~~~~~~~~~~~~~~~~~~~~~~ Minikit Canister #1: In the starting area, use Dark Force to destroy the pile of black blocks on the left. This reveals a grapple point. Use it, and the next one above, to go up two ledges, then jump left down to another ledge holding the canister. Use the Force on the Lego pieces and grapple back to the main area. Minikit Canister #2: In the starting area, use a Thermal Detonator to blow up the pile of shiny metallic rocks on the left. Use the grapple point underneath to go up, then hover or double-jump to the canister. Minikit Canister #3: At the end of the main entrance hall, enter the side tunnel on the right. Build the Protocol Droid Lock and use it to raise the gate, behind which you can see the canister. Minikit Canister #4: In the room just after the entrance hall, use the Astromech Droid Lock on the left side to open the doors there. The canister is sitting behind them. Minikit Canister #5: In the room with the prison cells, crawl through the vent in the upper left corner. Blast the bed inside, crawl through the next vent, blast another bed and the silver floor panel beneath it, and drop below the floor. Cross to the right, use a Thermal Detonator to blow up the rocks blocking the path, then continue up the round elevator at the very right end to enter the cell containing the canister. Minikit Canister #6: In the room where you shoot the orange cans to open the gate, build the pile of Lego pieces on the left side into a generator. Blast it four times to blow it up, then enter the hole behind it and go up the stairs to the canister. Minikit Canister #7: In the room where C-3PO and R2-D2 were imprisoned in Story mode, destroy the brown floor panels at the entrance, and follow the path below the floor to the canister. Minikit Canister #8: In the room with the raised platforms around the perimeter, use Dark Force on the grate high in the far wall. Double-jump up to the alcove to grab the canister. Minikit Canister #9: In the final room, use the Stormtrooper checkpoint on the left wall to open a gate, and get the canister from inside the alcove. Minikit Canister #10: During the Rancor fight, build the grapple point on the left side and use it, then double-jump up to the canister. ~~~~~~~~~~~~~~~~~~~~~~ Power Brick Location ~~~~~~~~~~~~~~~~~~~~~~ In the first room after the entrance hall, build the pile of Lego bricks on the right side into a movable crate. Push this forward to cover the red light in the floor, then use the grapple point that this creates just ahead. Above, go up the stairs to the Power Brick over the central archway. This was obtainable in Story mode. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= S6-2 Episode VI, Chapter Two: The Great Pit of Carkoon (STORY MODE) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Work continues on the new Death Star, and the future of the galaxy appears increasingly bleak. On Tatooine, Luke Skywalker is in the grip of Jabba the Hutt, along with Han Solo, Chewbacca and Princess Leia. Jabba takes his prisoners across the Tatooine dunes to the Great Pit of Carkoon, where he plans to feed them to the fearsome Sarlacc beast. But, even with back-up from Boba Fett, Jabba has severely underestimated the powers of a Jedi... STUDS REQUIRED FOR TRUE JEDI STATUS: 50,000 APPROXIMATE TOTAL STUDS AVAILABLE: 60,000 ~~ From skiff to skiff ~~ On the sand skiff, take out the two guards, then get to work on collecting Studs. At the front of the skiff, Luke can double-jump to reach the lower of the yellow Studs at least. Destroy the railings all around to receive plenty of Studs. Be carefuly as you approach the back of the skiff, as here guards from the main barge will start firing on you. Reflect their shots back with Luke's lighsaber, giving you momentary reprieve while the fallen guards are replaced. Destroy the two boxes along the top edge, then build the two resulting piles of Lego bricks (by hand and by Force) into two cannon chairs, receiving the '1 of 4' and '2 of 4' prompts. You can use these cannon chairs to blast the guards on the main barge as well. Build the lever near the back and pull it, creating a bridge to the next skiff. Cross it carefully. On the next skiff, you'll be under fairly heavy fire most of the time. Try to stay behind your partners and/or just keep moving to avoid getting hit too often. Here too, you can destroy the railings to receive some Studs. You can also use the Force on the back of the skiff to build a nice tall mast. Pull the single lever along the lower edge of the skiff to raise a crate on your left. Push this crate forward onto the grey button, then build the Lego debris into a cannon chair. Pull the lever again to raise a new crate, and push this one up, right and up to the other grey button, then build the second cannon chair. These give you the prompts '3 of 4' and '4 of 4', and reveal a Minikit Canister at the top of the mast. Have Luke jump up the platforms around the mast to reach it. When you've had enough here, pull the pair of levers near the front of the skiff, and cross the bridge to the next one. Here, you face two Skiff Guards, a Gamorrean Guard, and the dreaded Boba Fett. Use Luke, and take out the lesser minions first. After that, it's just a matter of reflecting back Boba Fett's shots. While he's in the air, you'll need to hit him with a reflected blaster shot (or a blaster shot of your own, if you feel confident using one of your other characters who can't block shots on themselves). Once he's on the ground, any hit (including a reflected blaster shot) will take away one of his life hearts. I suggest just using reflected shots, because if you try to move in closer to him to hit him directly, you risk taking a hit yourself unexpectedly, and his shots take away two hearts each. Once you've defeated him, the next skiff will veer towards you. When it makes contact, two more Skiff Guards and another Gamorrean Guard come over to fight you. Take them out, then make sure that you destroyed all of the railings on the current skiff before jumping to the next and destroying the railings there as well. To get to the main barge, you need to use the Force on the panel in its side from the back of the last skiff. Stand behind the mast while you do this to be protected from enemy fire. Jump across the platform you created, and move left along the rim of the barge, killing the Skiff Guards as you go. Once you've killed all of the guards, have Luke use the Force on each grey wall segment. Some of these will only rise half-way and then lower again after a moment, while others will keep rising and blow up. Walk behind them all to pick up the loose Studs, and pull the two levers that you find. This will raise two of the three bridge segments that you need to continue around the barge. To lower the third segment, have Luke use the Force on the very left-most grey wall segment. While it's raised, double-jump onto it, and again to the upper platform on the left. Push the movable crate down and right to the ground, then build the resulting Lego pieces into a grapple point. Have another character use the grapple point and follow the path of Studs to the third lever. Pull it, return to Luke, and move everyone around to the other side of the barge. Here, there will be repeated waves of Skiff Guards, so kill them as they appear. Use the Force on the brown panels between the vertical sets of lights on either side of the gate. This reveals two more sets of three multi-colored lights. Your goal is to make the right set the same as the left set: from top to bottom, the lights need to be red, yellow, then blue. The top light on the right is already red, so there's only two to go. For the middle light, use the Force on it once to turn it yellow. Next, push the rotating lever at the tip of the barge counter-clockwise half a full turn to change the bottom light to blue. At this point, the gate will open. Head inside the barge. Approximate Total Lego Studs: 28,000 ~~ Inside the barge ~~ Pick up the loose Studs, and destroy the turbines on both sides of the room. Build the two piles of Lego bricks into cannon chairs. Mount one of them and blast the grey bars ahead of you into oblivion. Once they're all gone, keep blasting to take out some of the Skiff Guards, then head into the next room to continue the fight. Kill several Skiff Guards and Gamorrean Guards. Use the Force on the engine on the right to build a turbine on the left, then assemble the Lego pieces on the left to complete the turbine. Next, build the Protocol Droid Lock on the left side, and have C-3PO operate it. Step onto the elevator with any character to be carried up to the next level. Pick up the Studs beside you and head right into the next room. Pick up the loose Studs on the floor and in the windowsills. Blast the Lego pipes in between the windows all around the room. Luke can then use the Force on the stuff embedded in the right wall to build a giant microphone, which also reveals a grapple point. Use that to reach the upper ledge. Collect the Studs and assemble the Lego blocks into a wall panel across the room (good aim!). Also push the moving block up and left to the floor. Have Luke use the Force on the giant microphone to position it hanging from the ceiling, and also use the Force on the left wall to build a DJ table. Next, build the two brown speakers at the far end of the room. Now finally, walk on the lit-up circles, allowing C-3PO to help you, until the floor is fully lit and the party begins. Some Gamorrean Guards will come it to rock. Just start picking them off. Eventually the music will stop and they'll fight you, so quickly finish them off. Head up into the next room. Here, shoot all of the window grates to unleash Studs. You'll also reveal a pile of Lego bricks. Assemble these into a Minikit Canister, then head through the door in the left side of the far wall. Approximate Total Lego Studs: 41,000 ~~ On top of the barge ~~ Go left to the back of the barge and destroy the railings there for a slew of Studs. Fight your way across the deck, and collect the loose Studs along both sides. At the front of the barge (the end you start on), do a double-jump lightsaber attack on the round hatch along the lower end to receive a few Studs. Blast the blue grate in the floor along the upper edge by the barge's mast to reveal a movable block. Push this block all the way along the track to end up beside the lower large block containing a rotating target. Go to the right of the large block, and push the other movable block left. With both movable blocks in place, stand back as they explode, then move in to grab the Studs. Above the upper large block containing a rotating target, you can see a Blue Stud. To get it, have Luke double-jump on top of the block from the railing. To the left and right of this block, you can also blast the floor grate covers for a few Studs. To remove the cover from the upper rotating target, simply have C-3PO operate its Protocol Droid Lock. Continuing to the right along the barge's deck, destroy the large block along the lower edge to reveal a round hatchway. Jump down and follow the path underneath the floor grates to the opposite end, coming up through another round hatch. Back here, pull the lever along the rear wall to open the blue gate. Staying inside this caged area, move right and destroy the wall, then go behind the large movable block and push it out into the open. Push it all the way to the end of its track, wait for its hydraulics to raise the top, and then use the Force on it to extend the ramp. Build the large pile of brown Lego bricks into a staircase leading up to the ramp, releasing a whole lot of Studs. Go on up to the upper deck. On the next level, you face waves of Gamorrean Guards. Just have Luke Force- choke them all and go about your business all the while. Destroy the railings, floor grate covers, and ladder covers along both sides for some Studs. Also destroy the brown crate along the lower edge, and assemble the Lego pieces into a grapple point. Use this to reach one of the upper platforms with a few Studs. Have Luke destroy the locks on the panel in the sunken area of the floor, in the middle of this deck, then use the Force to flip the ramp out. Use the Force on both ladders on the sides of the wall to the right, then use the Force again to move the whole ramp into place. Go on up to the cannon deck. Up here, you will be assaulted by more Gamorrean Guards and Skiff Guards. Continue to kill them off until they just stop coming. Destroy the railings around the back for some Studs, and jump to the Studs suspended above the side railings. Next, have R2-D2 operate the Astromech Droid Lock, charging up the cannon. The green lights indicate how many shots you have left. If you run out, just have R2-D2 operate the panel again to reload. Jump up to the cannon and mount it. Aim generally at the rotating targets and fire repeatedly. You have to hit each one twice. This unleashes a lot of Studs, but you can't get to them in time, so just ignore them. Once both targets are fully destroyed, the chapter is complete. NOTE: There is a fairly common bug encountered here, where no matter how many times you try, you simply cannot target and destroy one of the rotating targets with the barge's cannon. If this happens to you, step one is to exit the chapter and try again (unfortunately from the very beginning of the chapter). Step two would involve turning off your console and re-loading the game. If the bug persists, then you will have to use the Self-Destruct extra, obtained by collecting the red Power Brick from Episode V, Chapter One (Hoth Battle - see the Free Play walkthrough for that chapter for full instructions). Turn this extra on in the pause menu, then use C-3PO or R2-D2 and blow them up next to the target. You may need to do this a couple of times to hit the correct side of the target. Approximate Total Lego Studs: 60,000 __________ ______/ UNLOCKED \_____________________________________________________ / \ | STORY CHARACTERS: Lando Calrissian (Palace Guard) | | Princess Leia (Slave) | | | | PURCHASABLE CHARACTERS: Skiff Guard (12,000 Studs) | | Boba Fett (175,000 Studs) | | | | STORY CLIPS: Clips 40, 41, 42, 43. | \_______________________________________________________________________/ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= FP6-2 Episode VI, Chapter Two: The Great Pit of Carkoon (FREE PLAY MODE) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= STUDS REQUIRED FOR TRUE JEDI STATUS: 65,000 APPROXIMATE TOTAL STUDS AVAILABLE: 95,000 At the start, after killing the two Skiff Guards, use Dark Force on the round hatch at the back of the skiff. Use the Force next to assemble the pieces inside into a mast, and double-jump up the platforms around it to reach the Blue Stud at the top. Along the upper edge, destroy the two crates, and use the Force on the left pile and assemble the right pile manually to create two cannons, giving the prompts '1 of 4' and '2 of 4', also releasing some Studs. Destroy the railings all around the skiff for plenty of Studs, then assemble the lower lever near the front of the skiff and pull the levers to extend the bridge to the next one. Destroy all railings around the second skiff as well. Use the Force on the back of the skiff to build the mast. Now, pull the lever in the middle to raise a crate, then push it forward to the edge of the skiff. Build the Lego pieces into another cannon chair, '3 of 4'. Pull the lever again, and push the new crate to the other side of the upper edge of the skiff. Use the Force to assemble the final cannon chair '4 of 4', and MINIKIT CANISTER #1 will appear at the top of the mast. Double-jump up the platforms to reach it. Go down the plank from the lever in the middle of the skiff and hover to the floating MINIKIT CANISTER #2 and back again. Clear out at least most of the firing guards on the main barge, either by using the cannon chairs or reflecting their shots back to them, and use the temporary reprieve to use the Force on the lever mechanism at the front of the skiff. Pull the two levers once they're built, and follow the bridge to the next skiff. Quickly eliminate the Skiff Guards and face off against Boba Fett. Use a lightsaber to defend against his blaster shots. Try to reflect them back to him, or just wait until your partner damages him and hit him quickly while he's on the ground. If you need to replenish your hearts, maneuver to the railings and smash them. Once Boba is dead, destroy the rest of the railings to get all of the Studs. Destroy the next enemies that come to meet you, and jump to the next skiff. Destroy the railings here too, then use the Force while standing behind the mast (for cover from the blaster fire coming from the left) to build a platform on the left side. Don't jump to it yet, though. Instead, use Dark Force on the wall panel in the main barge to build another platform to the right, and jump across it to the far side of the barge. Welcome to the Double Score Zone! Jump to the Studs as you go around the rim to the first grapple point, and use it to reach the deck above. There, shoot the panel in the wall between the two levers, and assemble the Lego pieces into MINIKIT CANISTER #3. Go back down and continue around the ledge to the right. Fight off Jabba's forces. Use the Force on each of the grey wall panels. Operate the two Astromech and one Protocol Droid Locks that this reveals, and pull the lever back there as well. Go back to the left to the second grapple point, and use it to reach the upper deck. Pull the lever on the left, then cross to the right, collecting all of the Studs. At the end, use a Thermal Detonator to blow up the shiny gate, and go through it to grab the MINIKIT CANISTER #4. Slide back down to the rim, then jump right across the platforms that you moved into place using the levers. You now find yourself at the other end of the barge, which you could have reached following the same path as in Story mode. At this end, use Dark Force on the crate to blow it up, and assemble the Lego pieces into a grapple point. Use this to reach the deck above. Kill the Gamorrean Guard. Pull the central lever while your partner pulls the right one, then quickly change to a Dark Force user and use Dark Force on the left lever. When all three levers are down at the same time, MINIKIT CANISTER #5 will appear beside you. Now, in the interests of completion, retrace your steps back to the last skiff, and take the left platform to the other side of the main barge. Fight off the Skiff Guards. Use the Force to open each grey wall panel, and collect the Studs behind them. Pull both levers at ground level. When the left-most grey panel is raised, double-jump to it and again to the platform on the left. Push the movable crate down to the ground, and assemble the grapple point. Use it, then cross to the right side along the row of Studs, and pull the lever at the end. Go back to the ground and jump left across the bridge segments to the front of the barge. There, use the Force to open both light panels, push the rotating lever around until the bottom right light is blue, and use the Force on the middle right light to turn it yellow. Head inside the barge, finally. Approximate Total Lego Studs: 41,000 Inside, destroy the engine parts on both sides for some Studs, and to reveal Lego bricks. Build them into a pair of cannon chairs. Use one to blast the bars ahead, for five in total. Quickly jump off and fight the many Skiff Guards, and the pair of Gamorrean Guards that follow. In the next room, fight a bit more, then destroy the engine parts on the left side. Use the Force on the silver engine on the right to move it across the room, and use the Force again on the pile of Lego pieces obtained from the first engine parts to complete the new engine. Assemble the Lego pieces just above this into a Protocol Droid Lock, and use it to activate the lift. Before you use it, though, crawl through the vent on either side and walk into the rear room. Kill the Gamorrean Guards. Pull both levers to reveal MINIKIT CANISTER #6. Crawl back out and go up the lift. Above, use a Thermal Detonator to destroy the shiny metal gate on the left side. Head inside the room behind it and destroy the enemies. Blast the engine parts on the shelves on both sides of the room, and grab the loose Studs around the rim. Shoot the wall panel in the upper right corner and head into the space behind it to collect the Studs. Go back out and head to the right from the room with the lift. In the next room, shoot the pipes between the windows along both sides and collect all of the Studs. Use the Force on the objects in the walls on the left and right to make a DJ table and a microphone. The latter also creates a grapple point. Use it to reach the ledge above. Push the movable crate to the ground, and assemble the pile of Lego bricks into a speaker mounted in the far corner. Go back down and assemble the two speakers, then use the Force to mount the microphone. Don't bother killing the Gamorrean Guards as they come it, because they just keep respawning. Instead, head up into the next room and the music will automatically cease, and the Guards will come after you. Dispatch them. Blast the window coverings all around the room. On the left side, build the Lego bricks that you obtain in this way into MINIKIT CANISTER #7. Head through the door to reach the top deck. Approximate Total Lego Studs: 64,000 Above, go to the left edge and destroy the railings there for some Studs. Also collect the nearby loose Studs. Use Dark Force on the crate near where you start to receive the pieces to a grapple point. Build it and use it. Collect the Studs, then hover up to the next platform. Use the grapple point there to reach the highest platform, with MINIKIT CANISTER #8, which you must double- jump to reach. Moving along the deck, destroy all opposition until they just stop coming. Collect the loose Studs. Destroy the floor panels on either side of the upper large box containing the rotating targets. To reach the Blue Stud above the upper one, you must double-jump from on top of the adjacent railing. Now to remove those pesky boxes. For the upper one, simply operate the Protocol Droid Lock. For the lower one, push the movable crate to the right beside the large box. At the upper left corner of this deck, destroy the floor panel to release another movable crate, and push this along the track to the other side of the large box. Wait until the whole thing explodes, then move in and collect the Studs on both sides before they vanish. Along the lower edge of the deck, near the right end, blast the hatch cover on top of the raised box and jump inside. Follow the path underneath the floor, and pull the lever when you reach the far end. Before going back outside, destroy the blue gate on the right, move behind the large crate and push it outside along the tracks all the way to the end. Next, build the large pile of brown Lego bricks into a partial staircase, and the ramp to the next deck will be complete. Above, gather the loose Studs and fight off the Skiff Guards and Gamorrean Guards. Once they stop coming, destroy the railings and small floor panels along both sides. Destroy the crate along the lower edge, and assemble the grapple point. Use it, then hover left across two more platforms to reach the red POWER BRICK. Back below, crawl through the vent access hatch on either side of the wall on the right to reach MINIKIT CANISTER #9. Crawl back outside, and jump into the dip in the middle of the floor. Destroy the panel below you, and use the Force to swing the remaining piece out. Next, destroy the bars covering the ladders on either side of the wall ahead, and use the Force to move the ladders to the ground. Use the Force again on the whole contraption to build a ramp to the cannon deck. On the final deck, fight off the guards. Collect the loose Studs and destroy the rear railing for more Studs. You can grab the Studs over the side railings by jumping up near them. Now, as opposed to in Story mode, where you used the deck cannon to blow up the rotating targets, head back down to the main deck. You can blow up the rotating targets using Thermal Detonators, allowing you to collect the Studs that are scattered when they explode. Each target requires two hits; the second hit may take a few tries, since you need to blow up a certain side of the target as it spins around. Blow up the rotating target along the upper edge of the deck first, then jump into the hole in the deck where it stood, then move under the floor to grab MINIKIT CANISTER #10. Blow up the second target, collect its Studs, and wait a moment for the chapter to finish. NOTE: Many people have encountered a glitch where they can't blast the targets with the deck cannon no matter how much they try. If this happens to you, you can also destroy the targets with Thermal Detonators as outlined above, the Super Ewok Catapult extra (if you obtain the red Power Brick from Episode VI, Chapter 4 and spend 50,000 Studs to unlock it at the Cantina), or the Self- Destruct extra (if you obtain the red Power Brick from Episode V, Chapter 1). Approximate Total Lego Studs: 95,000 MINIKIT VEHICLE COMPLETED: ** Sail Barge ** ~~~~~~~~~~~~~~~~~~~~~~~~~~ Minikit Canister Summary ~~~~~~~~~~~~~~~~~~~~~~~~~~ Minikit Canister #1: On the first skiff, destroy the two crates along the upper edge and assemble the Lego pieces by hand and by Force into two cannon chairs. On the second skiff, use the Force on its back to build the mast. Pull the lever in the middle to raise a block, then push that to the front of the marked area. Assemble the cannon chair from the resulting Lego pieces. Pull the lever again and push the crate to the other side, and use the Force to build the final cannon. The canister will appear over the mast. Minikit Canister #2: On the second skiff, go down along the plank from the center and hover to the canister and back again. Minikit Canister #3: From the last skiff, use Dark Force on the wall panel in the main barge to build a platform to the right. Jump across this, then go around to the first grapple point. Go up it, and shoot the wall panel to release some Lego pieces, which you can assemble into the canister. Minikit Canister #4: From the third canister (see just above), continue around the barge to the right. Use the Force to open the grey wall panels, and operate the three Droid Locks behind them. Go back to the most recent grapple point and go up, then go right to the shiny gate. Use a Thermal Detonator to blow it up, and get the canister on the other side. Minikit Canister #5: At the front of the main barge while still outdoors, use Dark Force on the crate, then assemble the grapple point. Go up and pull the two normal levers, then switch to a Sith character and use Dark Force on the left lever. When all three levers are down at the same time, the canister will appear. Minikit Canister #6: Inside the barge, in the room with the lift activated via Protocol Droid Lock, crawl through either vent and move to the rear room. Pull the levers in there to reveal the canister. Minikit Canister #7: In the room just past the one with the rock concert, blast the window coverings on the left side, and build the Lego pieces that you receive into the canister. Minikit Canister #8: On the upper deck of the barge, use Dark Force on the crate near the start, then build and use the grapple point. Hover to the next platform and grapple to the last one, where the canister awaits your double-jump. Minikit Canister #9: On the second-highest deck on top of the barge, crawl through the vent on either side of the wall on the right to reach the canister. Minikit Canister #10: Once you reach the main cannon on top of the barge, blast only one of the rotating targets. Go back down to them and jump into the hole underneath the once you destroyed, and move to the canister under the floor grates. ~~~~~~~~~~~~~~~~~~~~~~ Power Brick Location ~~~~~~~~~~~~~~~~~~~~~~ On top of the barge, make your way to the second deck. Destroy the crate along the lower edge to reveal some Lego pieces, which you can assemble into a grapple point. Use this to reach a platform above. Hover left across two more platforms to reach the Power Brick. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= S6-3 Episode VI, Chapter Three: Speeder Showdown (STORY MODE) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= The Rebel Alliance has learned of the new Death Star, and launches a daring plan to destroy this evil weapon before its construction can be completed. The Rebel fleet is readied for an assault, and a small strike unit lands on the nearby forest moon of Endor. Led by Luke Skywalker and Han Solo, their mission is to destroy the shield generator which protects the deadly Imperial space station... STUDS REQUIRED FOR TRUE JEDI STATUS: 55,000 APPROXIMATE TOTAL STUDS AVAILABLE: 105,000 ~~ Hitching a ride ~~ Destroy the plants all around the starting area. Some of them require two shots. Use the Force to assemble the found Lego bricks into a platform, and have Leia stand on it. Luke will raise it up, and Leia can then jump over the log. Blast the lone plant on the right side, and build the grapple point. Go up to the ledge on the right and blast the plants for a few Studs. Jump from the lower corner onto the brown raised platform, lowering it for Luke to cross the log. Use the Force on the Lego blocks ahead to build a ramp over the next log. In the clearing, two Stormtroopers will move in on speeders. Kill them. Your partner will want you to join him on the other speeder, but first you can shoot the plants and build the grapple point for some Studs, and you can also move to the bottom of this area and cross a bridge to reach a few more plants. Once you've collected all of the Studs, go back and jump onto the free speeder. Approximate Total Lego Studs: 7,000 ~~ Speeder fun ~~ As you ride around, your ultimate goal is to defeat the enemy speeders. On the way, though, there's a lot more to do. These things move pretty fast, but you can change direction quickly, as well as do loops by pressing [X] to give you more maneuverability. As you start to go forward, blast the satellite cannon and a plant or two, then swoop back and forth over them to collect all of the Studs thus released (and any hearts that may have been dropped, if you need healing). You can also shoot the tall Lego trees, though they take two hits. After the first satellite cannon, you'll want to fly over the grey panel on the left side. Doing so raises the wooden ramp ahead, letting you smash into the cage suspended above holding the Minikit canister. Continue forward through the next clearing. Next, there is a series of three grey panels. Hit them all to lower another cage with a Minikit Canister. Keep blasting anything in sight and grabbing the Studs as you advance. After the second clearing, watch for a pair of grey panels on the right. Fly over the first, then double back for a moment before flying over the second, because if you don't activate it properly you will smash into the wall ahead. Once both are activated, go up the ramp to the cage with another Minikit Canister. Continuing along, there is another set of three grey panels on the left side, lowering yet another cage with a Minikit Canister to the right. Watch out for the series of satellite cannons along the path after this. After the next clearing, stay to the right to go over first one grey panel that raises a ramp to the upper ledge, then another three grey panels to raise another ramp to the cage containing the Minikit Canister. To shoot the satellite cannon at the end of this raised ledge, you may need to go around the second ramp. Go over the edge of the ledge and stay on the right to find yet another Minikit Canister in a cage at ground level. Just ahead, you'll fly over a gap, and you'll be back in the clearing you started at. Now that you've collected all of the Studs possible, it's time to take on the enemy speeders. Fly ahead (press forward on the left stick or D- pad to go faster) until they're in sight. Shoot continuously until you hit them. After a hit, they'll flip back behind you, so press [X] to loop back behind them again and keep shooting. Once they're both destroyed, you'll automatically come to a stop in a specific clearing. Approximate Total Lego Studs: 67,000 ~~ Back on foot ~~ You now have several Stormtroopers and an AT-ST to contend with. I recommend using Leia, as she can hit the AT-ST more quickly, and can often dodge its blasts unintentionally as you press the fire button repeatedly. Once you've cleared out the enemies, hop into the AT-ST and walk to the right. Jump out of it to land on the upper ledge, and shoot the plants to get some Studs. Hop back into the AT-ST and blast the rotating targets on the white tower in the upper right corner. Once it's destroyed, you see one part of the main gate exploding. Now it's time to get back on your speeder bike. This time, you have to defeat three enemy speeders. Do so, and you'll automatically come to a stop in the next clearing. Here, fight the Stormtroopers again. Fortunately, they haven't brought an AT-ST with them this time. But once you kill them, you'll have to build your own. Shoot the plants (if you didn't blast them from your speeder earlier), to reveal the feet. Go down a bit and have Luke use the Force on the orange Lego block to move it beside the ledge on the left, then double-jump from it to the top. Use the Force on the second block to place it below, allowing Leia to join you. Build the white grapple point and use it, then pull the lever on the tree platform. Back on the ground, fight the latest wave of Stormtroopers, then use the Force on the pile of grey Lego bricks to complete the AT-ST. Jump in and blast the rotating tower four times to destroy it. Move to the right side of the clearing and build the brown Lego blocks at ground level. Double-jump up to the ledge, and destroy the plants for a very few Studs. When you're done, jump onto a speeder bike and away you go again. After defeating four enemy speeders, you arrive at the next clearing. Kill the Stormtroopers and shoot the AT-ST until its driver pops out, and kill him too. On the right side of the clearing, build the Lego bricks into a step and use it to jump to the ledge. Destroy the plants and collect the Studs. Jump into your AT-ST and use to blast the rotating tower in the upper left corner. With that done, mount a speeder again and continue into the woods. After blowing up five enemy speeders, you return to the clearing where you first mounted a speeder. Fight the Stormtroopers, then go down and cross the bridge over the gap. Back here, shoot the plants to get some Studs and reveal the pieces of a rotating lever. Assemble it and push it counter-clockwise to lower the cage, then use the Force to assemble the AT-ST. Jump into its cockpit and blast the cages hanging over the gap. Be careful not to walk too close to the gap, or you won't have enough room to turn without falling in. Once both cages are down, jump out again and use the Force to build the Lego pieces into a large bridge for your AT-ST to cross. Do so, blast away some Stormtroopers and destroy the rotating white tower in the far left corner. Doing so completes your destruction of the energy shield on the right side of this clearing, so run through it. Approximate Total Lego Studs: 75,000 ~~ Speeders no more ~~ Enter the clearing and pick one side. Go all the way around, destroying the plants and collecting the Studs. For the large Lego trees, Luke can do a bit of damage on the ground, but Leia will have to blast their trunks to completely destroy them. Once all indigenous flora is gone, build the white grapple point at the front and have Leia use it to collect the Studs overhead. Pull the levers beside the door in front of the grapple point and enter the elevator. Cross the walkway to the left and enter the next elevator to reach the roof. On the rooftop, several Stormtroopers will use grapples along the lower edge of the roof to reach you. To stop them from coming, destroy these grapple hooks. You can also destroy the fence segments between each post to get some Studs. Don't worry too much about the AT-AT's blaster fire. You might get hit once in a while, but you will also be collecting plenty of hearts as you go around destroying all of the fence segments. The only problem is that the AT-AT's shots will also destroy these segments, releasing Studs sometimes when you're unable to reach them before they vanish. So go around getting as many Studs as you can, and don't sweat the ones you miss. Once the fence is completely destroyed, pull the four blue levers around the rooftop. This lowers the energy shields around the generators on both sides of the AT-AT. Next, go to the middle of the upper edge of the roof and jump onto the white platform, collecting a Blue Stud. You will be shot forward into the cockpit of the AT-AT, which you now control. Walk in a circle and fire on the generators until all four are destroyed. Use [Triangle] to exit the AT-AT and return to the roof. Finally, pull the levers in the middle of the roof together with your partner to leave the landing platform and finish the chapter. Approximate Total Lego Studs: 105,000 __________ ______/ UNLOCKED \_____________________________________________________ / \ | STORY CHARACTERS: Princess Leia (Endor) | | Luke Skywalker (Endor) | | | | PURCHASABLE CHARACTERS: Bossk (75,000 Studs) | | Dengar (70,000 Studs) | | 4-LOM (45,000 Studs) | | | | STORY CLIPS: Clips 44, 45. | \_______________________________________________________________________/ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= FP6-3 Episode VI, Chapter Three: Speeder Showdown (FREE PLAY MODE) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= STUDS REQUIRED FOR TRUE JEDI STATUS: 70,000 APPROXIMATE TOTAL STUDS AVAILABLE: 110,000 Go around shooting the plants to receive their Studs. Stand on the brown platform and your partner will raise you up. Double-jump onto the suspended platform to lower it, and jump to the ledge on the right to destroy the plants there. Jump down to the ground and destroy more plants, and assemble the grapple point on the right for some Studs. Use the Force to build the ramp over the next log. In the clearing, shoot a couple of plants, including those down over the bridge. Kill the two Stormtroopers and jump onto their Speeders to take off. In riding the speeder around, there's nothing any different from in Story mode. Swoop back and forth, shooting all of the plants, trees, and satellite cannons, collecting the Studs as you go. Ignore the enemy Speeders until you've made a full rotation and have collected all of the Studs and Minikit Canisters that you can. Speaking of the latter, there are several to gather as you speed around, but these were all also available in Story mode, so you might already have collected them. First, about half-way up to the first clearing, fly over the grey panel on the ground on the left side to raise the log ramp, propelling you up to the cage containing MINIKIT CANISTER #1. Just fly into the cage to smash it open. After you pass the first clearing, fly over all three grey panels on the right in a row to lower the cage containing MINIKIT CANISTER #2 just ahead. Smash into it to collect it. After passing through the second clearing, fly over a pair or grey panels on the right side to raise a log to the upper ledge, where the cage with MINIKIT CANISTER #3 can be found. Just ahead, on the left side, fly over four grey panels in a row to drop the cage containing the MINIKIT CANISTER #4. After passing the third clearing, the one with a couple of small plants inside of it (watch for the rotating shielded target on the left), stick to the right side. Fly over one grey panel to raise a log ramp to the upper ledge, then fly over three more panels to raise another ramp that launches you to MINIKIT CANISTER #5. After you fly off the end of this ledge, stay on the right side to smash the cage at ground level containing MINIKIT CANISTER #6. Continue your flight around as you now start firing on the enemy speeders, provided that you've cleared out all of the destructible plants around the area. With the enemy speeders destroyed, you come to a stop in a clearing. Hop out and head left and up with a blaster user, firing repeatedly to bring down the AT-ST. Kill the Stormtroopers, then ride the AT-ST yourself to the right side of the clearing. Jump out of it to land on the upper ledge. Blast the colourful plants to receive some Studs, and use Dark Force on the dark plants for even more. Clearing out all of the dark plants reveals a vent access hatch at the base of a tree. Crawl into it to reach the platform above. Hover left to the next platform, and pull the lever to lower a giant cage. Hop back into the AT-ST and blast open the cage to receive MINIKIT CANISTER #7. Also blast the rotating target until it is fully destroyed. Hop back onto a speeder to continue. Approximate Total Lego Studs: 75,000 After defeating three more enemy speeders, you will halt in the next clearing. Here, fight off the Stormtroopers and destroy the plants. Head to the right side of the clearing. Build the brown Lego bricks into a platform, and double- jump from it to the raised ledge. Destroy the plants, and use Thermal Detonators to destroy the shiny silver objects. Use the Force on the three brown platforms to stack them up, releasing some Studs, and use them to jump to the platform in the tree. Pull the lever to move the cage to the ground and jump down after it. Cross to the left side of the clearing and use the Force to move the brown platform there next to the ledge, and use it to double-jump to the left raised ledge. Build the grapple point and go up to the tree platform above. Pull the lever, then go down and use the Force to assemble the AT-ST. Jump into it, and blast the large cage that you lowered to receive MINIKIT CANISTER #8. Hop into your speeder once you've used the AT-ST to destroy the rotating target. After the next round of enemy speeders, you stop in the third clearing. Head to the lower right corner and build the brown Lego platform. Jump to the right ledge, and use a Thermal Detonator to blow up the large silver block. Build the grapple point, and use the Force to move the right treetop platform underneath the grappling hook. Jump to the adjacent platform and pull the lever to lower the cage. Go down to the ground and take over the Stormtroopers' AT-ST, and use it to blast open the cage to pick up MINIKIT CANISTER #9, and also blast the rotating target, of course. Hop back onto your speeder for the final round, with five enemies this time. Approximate Total Lego Studs: 82,000 You return to the original clearing. Head down and cross the bridge over the gap. Blast the plants to the right of the cage and build the Lego pieces into a rotating lever. Push it around counter-clockwise to lower the cage. Once it's fully down, use the Force to put together the AT-ST. Hop in and shoot the hanging cages from a distance, then hop out and use the Force to assemble the bridge. Ride the AT-ST across the large bridge and blast the rotating target until the forcefield to the right drops. Head through it. In the large, new clearing with no enemies (thank goodness, you could use a break), go around destroying all of the plants and trees, blasting them into oblivion and collecting plenty of Studs. Head up to the building. On the left side, push the vent access hatch along the tracks on the ground to insert it into the base of the column, then crawl through it to reach the red POWER BRICK. Over to the right, build the grapple point and use it to reach some Blue Studs overhead. Below this, pull the levers and enter the elevator. Cross the bridge part-way and use the Stormtrooper checkpoint to lower the cage containing MINIKIT CANISTER #10. Go back down to the ground and use a Thermal Detonator to open it. Go back up and enter the second elevator to reach the roof. Approximate Total Lego Studs: 100,000 On top of the landing pad, destroy the Stormtrooper's grappling hooks to stop their assault. You can also destroy the fence segments for Studs. The AT-AT's shots will also often destroy these, so run and grab the released Studs if you're close enough. Once the Stormtroopers are no longer coming, go around the rim of the landing pad collecting all of the Studs from the fences. When that's done, pull the four levers around the pad. Next, run up to the white panel in the middle of the upper edge of the pad to launch to the AT-AT. Turn around and shoot all four satellite dishes, then press [Triangle] to return to the pad, and pull the two new levers. Approximate Total Lego Studs: 110,000 MINIKIT VEHICLE COMPLETED: ** TIE Bomber ** ~~~~~~~~~~~~~~~~~~~~~~~~~~ Minikit Canister Summary ~~~~~~~~~~~~~~~~~~~~~~~~~~ Minikit Canister #1: After mounting the speeder for the first time, fly over the first grey panel on the left and go up the log ramp to smash open the cage with the canister. Minikit Canister #2: After passing the first clearing on the speeder, fly over three grey panels in a row on the right to lower the cage containing the canister. Minikit Canister #3: After passing the second clearing on the speeder, fly over two grey panels on the right to reach the cage with the canister on the upper ledge. Minikit Canister #4: Before reaching the third clearing on the speeder, fly over four grey panels in a row on the left side to lower the cage with the canister just ahead. Minikit Canister #5: After passing the third clearing on the speeder, stay to the right side. Fly over one grey panel to raise a log ramp to the upper ledge, then fly over the three panels up there to raise another ramp to the cage containing the canister. Minikit Canister #6: After collecting the previous canister, stay on the right side after dropping off of the ledge. The cage containing the canister will be just ahead at ground level. Minikit Canister #7: After destroying the first pair of enemy speeders and stopping in the clearing, commandeer the AT-ST and walk it to the right. Jump out of it to reach the upper right ledge, and use Dark Force to destroy all of the dark plants. Crawl through the vent access, hover left and pull the lever. Get back into the AT-ST and shoot open the cage to get the canister. Minikit Canister #8: In the second clearing that you stop in, after the second round of enemy speeders, build the platform on the right side and use it to double-jump to the upper right ledge. Use Thermal Detonators to destroy the silver objects, and use the Force to stack the three platforms together. Use them to reach the lever that lowers the cage with the canister. Once you've built the AT-ST, use it to blast open the cage. Minikit Canister #9: In the third clearing that you stop in, head right and build the platform to jump to the upper ledge. Use a Thermal Detonator to destroy the silver object, and use the Force to move the right tree platform over. Assemble the grapple point and use it, then pull the lever on the adjacent platform. Get into an AT-ST and blast the cage open to retrieve the canister. Minikit Canister #10: Go up the first elevator in the landing platform at the end of the clearing. Use the Stormtrooper checkpoint to lower the cage, then go back down and blast it open with a Thermal Detonator. ~~~~~~~~~~~~~~~~~~~~~~ Power Brick Location ~~~~~~~~~~~~~~~~~~~~~~ After destroying the side forcefield, head into the clearing and move up to the building. On the left side, push the vent access hatch along the track on the ground and insert it into the base of the column. Crawl through it to reach the Power Brick overhead. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= S6-4 Episode VI, Chapter Four: The Battle of Endor (STORY MODE) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= As the Rebel fleet draws closer to the Death Star, Luke Skywalker has turned himself over to Imperial forces and heads to the Death Star for a final controntation with Darth Vader. The commando team led by Han Solo makes its way towards the Imperial shield generator on Endor. But the Rebel forces are lured into a trap. Although it appears incomplete, the Death Star is already fully functional. And a deadly surprise lies in wait for the intrepid Rebel strike team... STUDS REQUIRED FOR TRUE JEDI STATUS: 90,000 APPROXIMATE TOTAL STUDS AVAILABLE: 105,000 ~~ In the treetops ~~ Walk around the treetop platform and collect the loose Studs. Walk all the way behind the central hut above you at the start to find a Blue Stud. Destroy the orange and blue urns for more Studs. Blast the Lego planks over the hut entrance several times to destroy them and gain access to the Studs inside. Also destroy the purple blocks on the left side, and assemble the resulting Lego pieces into a rotating lever. Push it around counter-clockwise to raise a platform on a distant tree, and have R2-D2 hover over to it. This allows you to reach a Minikit Canister and some Studs. Hover back to the rest of the group. A little ways to the right, build the Lego bricks in front of the yellow dome into a roasting spit, releasing some Studs. Head all the way to the right. Switch control to Wicket, and press [O] in front of the vent access hatch to crawl through it. On the other side, assemble the Lego bricks into two winches, raising a bridge for the others to cross over to you. Head right and destroy the colored pods and the purple block. Have R2-D2 step onto the lift behind the latter. From the platform above, hover left to another platform with some Studs, and again over empty space to another tree platform with a Blue Stud. Hover back to your friends. To the right of the lift, blast the Lego planks in the doorway several times to reveal a Protocol Droid Lock. Have C-3PO use it to drop a crate to the right. Build the grapple point (didn't you used to receive Studs for doing this?) and go up to pull the lever. Cross to bridge to the next platform and keep blasting those urns. Go down the ramp circling the tree. Keep going down to the right. When you reach the checkered floor, there are several grappling hooks around the rim of the platform that the Stormtroopers are using to hoist up. Blast the grappling hooks several times to destroy them, stopping the arrival of more troops. Once the coast is clear, blast all of the pieces on the checkered floor twice to clear everything away. Assemble the small pile of Lego bricks on the right into a movable block, and push it to the upper left corner, in between the yellow clamps. Next, have Wicket crawl through the vent in the back to reach the platform above. Pull the lever to raise the battery up to you, then push it right and up into the plug, raising the large life below. Head down to this and step on the red buttons to activate the lift. Approximate Total Lego Studs: 31,000 ~~ Ground warfare ~~ Below, fight off some Stormtroopers. Blast the ones on the raised platform by jumping and firing at them with either Leia, Han, or Chewie. Go around the ground destroying all of the plants, and also the purple blocks in the lower left corner. Build the white grapple point from the bricks beneath them, and use it to reach the platform overhead with some Studs and urns to shoot. Also up here, blast the Lego planks over the doorway to reach the Minikit Canister inside. On the right side of the clearing, build a rotating lever out of the Lego pieces that were beneath the plants, and push it counter-clockwise a half turn to raise a small platform at the base of the adjacent tree. Have Wicket jump onto this platform (you may have to jump from the left side to reach it) and crawl into the vent, appearing on the platform above. Stand on the red button and stay there until one of your partners is able to grapple to the raised ledge ahead. They'll automatically pull the lever there, creating a ramp for everyone else to use. Move ahead and kill the Stormtroopers that drop down to your level. Jump to the opposite ledge over the depression and blast all of the plants there. This reveals a grapple point. Use it and blast the urns on the platform above, including the blue one inside the tree, behind the Lego planks. Jump into the river (it's quite shallow) and climb up the far bank. Fight the Stormtroopers facing away from you. Just ahead, groups of Stormtroopers will frequently come around the bend as you do your thing in this area, so be prepared to break into a fight every so often. On the right side, blast the plants and the fence segments. Destroy all of the purple crates to reveal a pile of Lego bricks. Build these into a tractor, netting you a whole lot of Studs. Ride the tractor to the left and run over each of the carrots in the carrot patch. Hop out and collect the studs after every couple of carrots pops up. Once all of the carrots have grown, blast them all for even more Studs. And for a final task with the tractor, drive it into the river and upstream to the base of the waterfall, where you can collect a Minikit Canister. Go up and finish off the rest of the plants where the Stormtroopers keep coming in from. Now, to leave, blast the spot in between the two gates to reveal the pieces to a Protocol Droid Lock. Build it and have C-3PO use it. Stand on the red buttons to drop both gates. Now, go up the right side and build the Lego ramp. Switch to Wicket and crawl through the vent on the left, then pull the lever up in the tree. Build the grapple point on the ground. Now, theoretically if you stand on one of the buttons on the left, the other grapple users will join you and the Droids will go to the buttons on the right. The latter frequently don't cooperate, however, so take control of one of the Droids and go stand on the right buttons, then wait for the others to finish the job. In the clearing ahead, go up and switch control to a character with offensive abilities. After the Stormtroopers are history, blast the plants on the left to reveal a vent hatch behind them. Have Wicket crawl through it, then jump to the slightly higher platform on the left to blast the urns for some Studs. Go around destroying the rest of the plants and the purple crates, then head up to the next area. Approximate Total Lego Studs: 62,000 ~~ Ewok assault ~~ Start blasting plants and collecting Studs. A slow stream of Stormtroopers will emerge from the upper right corner. Jump into the catapult and use it to destroy the barrier ahead, which requires several hits. Immediately jump out and run up to collect the studs, while shooting madly to kill the Stormtroopers and hit the AT-ST enough times to knock its pilot out. Go around and wipe out the plants around here, grabbing all of the Studs, then jump into the AT-ST and walk forward. Blast the next barrier with your vehicle's guns, then jump out again and collect the many Studs. Walk on up and start to take shots at the opposition. Clear out the nearby plants to get them out of the way, and shoot the Stormtroopers on the ledge to the left. For the two AT-ST's, you can fight them the old fashioned way, or you can hop into a catapult and knock their pilots out with one boulder hit. Once the pilots are ejected, quickly finish off any remaining Stormtroopers to ensure that they don't re-commandeer their vehicles. With the opposition gone, you can go all around and wipe out the remaining plants. Han Solo can jump up to the right raised ledge with a jump and dive-roll. On the left side of the clearing, shoot the purple crates to reveal the pieces to a rotating lever. Build it, and push it around counter-clockwise to lower the platform in the adjacent tree. Also blast the nearby plant to reveal a grapple point. Use this to reach the platform you just lowered... and then do nothing (in Story mode, at least). You can, however, get onto the tree platform to the left, with a Stormtrooper on it, by jumping to it from an AT-ST, but aside from killing the Stormtrooper there's also nothing to do here. To reach the lower left raised ledge, ride an AT-ST over and jump out of it onto the ledge. Blast the purple crate for a few Studs. Be sure to go into the upper left corner to destroy all of the plants tucked away there. Just above this, use the AT-ST's cannons to blast the debris leaning against the tree, and quickly jump out to collect the many Studs. Use the AT-ST to reach the raised platform that was behind the debris, and stand on the red button until one of your partners pulls the lever in the tree above. Go down and build the grapple point, then use it to reach the next tree platform, and use the grapple point there to soar over to the roof of the shield generator facility. Up there, blast the hatch covers for some Studs and to reveal some Lego planks, which you can use to build the rest of the checkered track. Push the movable crate left and down to the ground. Go down and build the little Lego ramp up to the building entrance, then build the Astromech Droid Lock out of the pieces of the crate, and have R2-D2 use it to gain access to the building. Approximate Total Lego Studs: 90,000 ~~ In the shield generator facility ~~ In here, you can blast the circuit-like wall panels for some Studs, as well as the round white domes. Go down the ramp destroying these on both sides, then shoot the panel with the flashing red lights three times to destory it, opening the door. Stand behind the rest of your party and jump to shoot the Stormtroopers and Imperial Officers that come out at you. Head into the next room and shoot the Stormtroopers remaining on both sides of the room. Shoot the white domes by the entrance. Pull the blue lever in the left corner to deactivate one of the four locks on the energy gate ahead. You now need to go into the side rooms to deactivate the other three. Shoot the red light panel on the left door several times to destroy it, and head into the room on the left. Inside, kill the several Stormtroopers and the Imperial Officer. Blast the white domes around the room's perimeter, as well as the wall panels in the left upper corner. All of this reveals three red floor buttons around the room; step on each of them once to create a series of steps along the left wall. Jump up these to the top and blast the wall panels in the left corner above. Push the battery down and left into the plug, turning the steps into a ramp for the others to use. Bring C-3PO up here to operate the Protocol Droid Lock, revealing the purple lever. Bring another character up to pull it. Back on the floor, build the pile of black Lego pieces into a model TIE Interceptor to receive a few Studs. Go back to the central room. Blast the red light panel on the door to the right of the main room and head through it. Kill the Stormtroopers and the Imperial Officer. Blast the white domes, and the light grey wall upper and lower panels all along the front. On the right, step on the red button to go below the floor grates, walk around to get all of the Studs, then use the lift in the middle of the back wall to get back above ground. Have R2-D2 operate the Astromech Droid Lock in the upper wall to activate the life beside it, and have him ride it up. At the top, go left, and hover left across the gap over the left wall, collecting the Studs as you fly along, to reach the raised platform in the rear corner. Operate the Astromech Droid Lock there to release a pile of Lego bricks on the ground. Build these into a vent access hatch, and have Wicket crawl through it. Blast the Stormtroopers on the other side, and pull the lever to drop another lock on the energy gate in the main room. Crawl back through the hatch. Go up the lift again and jump across the gap to the right, then build a little bridge with the pile of Lego bricks. Bring C-3PO over to the Protocol Droid Lock on the right up here, then have someone else pull the green lever that this unlocks. With all four locks in the main room disengaged, return there and pull the levers on the control panel. Head through into the shield generator room and build the four piles of Lego blocks into explosives, while fighting off the new Stormtroopers that come in after you. Once the fourth one is complete, the chapter is done. Approximate Total Lego Studs: 105,000 __________ ______/ UNLOCKED \_____________________________________________________ / \ | STORY CHARACTERS: Han Solo (Endor) | | Wicket | | | | PURCHASABLE CHARACTERS: Ewok (34,000 Studs) | | | | STORY CLIPS: Clips 46, 47. | \_______________________________________________________________________/ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= FP6-4 Episode VI, Chapter Four: The Battle of Endor (FREE PLAY MODE) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= STUDS REQUIRED FOR TRUE JEDI STATUS: 110,000 APPROXIMATE TOTAL STUDS AVAILABLE: 140,000 Move all around the starting platform collecting the loose Studs and smashing the orange and blue urns. Go completely around the back of the central huts to snag a Blue Stud. Destroy the Lego planks over the hut entrances with several strikes to reach the blue urns inside. Use the Force on the tall torches around the rim to light them and release some Studs. On the left side, smash the purple Lego crates and assemble the Lego pieces into a rotating lever. Push this counter-clockwise half-way to raise the platform in the side of the tree in the distance. Hover over to this platform and ride it up to MINIKIT CANISTER #1 (which you may already have collected in Story mode). Still over here, pull the lever to the left of the lift and assemble the white grapple point. Use it to reach the platform above to the right. Smash open the blue urns to grab three Blue Studs. Hover back to the main platform. Stand on the brown Lego chair, and your partner will Force-lift you to the raised platform on the left side to grab a few Studs. In the lower circle, use the Force on the stacks of blue chairs to arrange them, and use the Force on the yellow dome to build a patio table. Use the Force again on the pizzas and cups on the table to blow them up for a few Studs. Next, assemble the pile of Lego bricks here into a barbecue spit, and use Dark Force on it to light it. You can then use the Force on the silver pot to the left to place it on the fire, making some popcorn and releasing Studs in the process. On the right side of this area, crawl through the vent access hatch. On the other side, assemble the two gear mechanisms to raise the bridge, gaining a few Studs. Approximate Total Lego Studs: 21,000 Here on the second set of platforms, destroy more urns and the purple block, and use the Force to light the tall torches. Step into the open-air lift in the middle and walk onto the raised platform. Pull the lever there, then hover left around the tree to the next raised platform. Use the Force to raise the counterweight boulder overhead, then quickly double-jump to the brown platform that this lowers on the right. It will carry you up to a lever, so pull it to open the gate in the base of the tree. Behind it, you can grab MINIKIT CANISTER #2. Go up the lift on the right and hover to the left again, then hover once more up and left to the next platform holding several Studs. Back on the main platforms, break away the Lego planks over the hut door on the right, and use the Protocol Droid Lock inside. Assemble the white grapple point on the right and use it. Pull the lever above to raise a bridge below you. Use the Force on the tree-mounted platform to lower it, then double-jump to it, and again to the next platform on the right. Use the Force on the middle platform again to return it to its original height, and double-jump across it to the highest platform on the left, where you'll find MINIKIT CANISTER #3. Jump to the ground and cross the bridge to the right, pick up the last few Studs, destroy the urns, and use the Force to light the torch before heading down the ramp. Below, Force-light the torch and smash more urns, then head down to the right. Destroy the four Stormtrooper grappling hooks as you fight off those who make it up (double-jump lightsaber strikes do the job nicely). Light the two torches here with the Force and destroy the urns again. Hit each brown cone on the checkered floor twice to completely destroy them, as well as the blue urn lying on its side. Assemble the Lego pieces on the right and push the battery into the yellow clamps in the upper left corner. Next, crawl through the vent in the base of the tree above, and pull the lever up top. Push the battery left and up into the plug, then go down the lift that this raises below. Stand on the red buttons to operate it. Approximate Total Lego Studs: 43,000 Down on the ground, clear out the Stormtroopers, including those firing from the raised platform on the right. Go around destroying all of the plants and collect the loose Studs. In the lower left corner, smash the purple Lego crates, and assemble the white grapple point. Use it to reach the platform above. There, smash the urns and light the torch using the Force. Also be sure to break away the planks over the hut entrance and grab the MINIKIT CANISTER #4 inside. On the right side of the clearing, assemble the Lego pieces that were underneath the plants into a rotating lever. Push it around to slightly raise the platform at the base of the nearest tree. Jump to it and crawl through the vent, emerging above. Stand squarely on the red button and wait until your partner has pulled the lever raising the ramp to the right. Use the Force to light the torch up here, then go chasing after the Studs. Continue to the right up that ramp. Fight the Stormtroopers, then destroy the plants on the left side of the groove in the ground. Build the grapple point and grapple up to the platform. Light the torch with the Force and smash the urns. Break away the planks to reach the blue urn with a Blue Stud inside the hut. Jump back down and use Dark Force to destroy the black plants beside the river. Cross the river and destroy more black plants to the right and the left. Destroy the fence segments and everything inside them, then assemble the green tractor. Ride it to the left and roll over each carrot in the patch. Once they're all partially pulled up, get out and destroy them all for even more Studs. In order to reach MINIKIT CANISTER #5, at the head of the river, ride the tractor into the water and upstream to the base of the waterfall, then jump up to the canister. (Many thanks to EWaechter and Tarax Maln for pointing out this method, which is infinitely easier than the way I was reaching it, by having R2-D2 roll up the right bank of the river as far as possible without sliding down and hovering with great difficulty over towards the canister). Back on dry land, use a Thermal Detonator to destroy the shiny silver crates. Build the Lego pieces into a small platform, then stand on it and use the Force on the counterweight boulder to the right to raise the platform. Crawl through the vent hatch before the platform drops again. From above, jump up and left to the platform with the Blue Stud. Go back to the previous platform and jump right to the raised area with more Lego plants to destroy. Go up to the gates at the top of this clearing, and smash the panel in between them. Build the Protocol Droid Lock and use it, then stand on the red buttons to open the gates. On the right, build the brown Lego ramp to the next ledge, collect the loose Studs, then go to the left side. Crawl through the vent hatch to reach the tree-mounted platform above. Use the Force to light the torch, and pull the lever. Build the grapple point and use it, then stand on the red button and wait for your partner to do the same on the other side. Go up and fight the few Stormtroopers. On the left side, destroy the plants and the purple crate. Crawl through the vent access hatch at the base of the tree. Above, use the Force to spin the torches and destroy the urns. From the right platform of the pair, hover right to the next tree-mounted platform to grab MINIKIT CANISTER #6. On the right side, destroy more plants and purple crates. Use a Thermal Detonator to blow up the shiny silver crate. Use the Force to build a pole, and jump up the platforms around it to reach the tree-mounted platform above. Smash the urns, including the one in the hut behind the planks, and use the Force to turn the torches. Jump back to the ground and continue upward. Approximate Total Lego Studs: 85,000 Destroy the plants along both sides of the path as you fight your way upwards. You can destroy the large barrier with a Thermal Detonator rather than with the catapult, putting you in a better position to immediately collect the Studs that are produced. Also, if you're up here in person, there's a good chance that the enemy AT-ST will walk right past you, and you can then shoot it in the back after eliminating the ground troops. Once the Stormtroopers are finished, continue upward on foot. Destroy the next barrier with a Thermal Detonator as well. In the large field, hang back while you eliminate most of the ground troops. Jump and shoot the Stormtroopers firing from raised vantage points along the left side. Once you move up to the catapults, jump in one and toss boulders at the three AT-ST's, downing them in one hit each. Jump out and wipe out the rest of the ground troops. When the coast seems clear, go around destroying all of the Lego plant life. On the left side, double-jump up to the raised ledge. Destroy the shiny silver objects with Thermal Detonators, and assemble the camping trailer using the Force. Back on the ground, move up a bit and shoot the purple crates. Assemble the Lego pieces underneath into a rotating lever and push it around. Use the grapple point to the left (make sure you eliminated all of the plants to find it), and use the Force on the counterweight boulder to your right. Hover left to the next platform, and use the Force on the next boulder to raise the small lift. Hover down along two more tree-mounted platforms to reach MINIKIT CANISTER #7. On the right side of the field, jump to the raised ledge. On the right end, use a Thermal Detonator to blow up the shiny silver crates. Assemble the Lego pieces into a platform, stand on it and use the Force on the counterweight boulder to the right. Crawl through the vent before the platform lowers again. Just above, use the Force on the platform on the center tree to lower it, then jump across it to the next platform on the left. Use the Force to return the center platform to its upper position, and jump right across it to the highest tree-mounted platform with MINIKIT CANISTER #8. Jump back down, and go up along the ledge, collecting all of the loose Studs and blasting the plants, and cross past the front of the shield generator facility. On the left side, go down and use a Thermal Detonator to destroy the debris wrapped around the base of the tree. Grab the several Blue Studs before they disappear. Hop into an AT-ST and jump out of it to reach the left-most tree-mounted platform here, the one with the red button. Stand on the button until your partner pulls the lever, then hover over to his platform to grab the few Studs there. Jump down to the ground and assemble the white grapple point. Use it, and the next one above, to reach the roof of the facility. On the roof, blast the three round white hatches for some Studs, and to reveal some tiles. Assemble these to complete the track, then push the round object down to the ground. Follow it down and assemble the Astromech Droid Lock, then use that to open the facility doors. Head on inside. Approximate Total Lego Studs: 115,000 Inside the shield generator facility, blast the brown wall panels and the round white objects on both sides, at both the top and the bottom of the ramp. Along both sides of the ramp, use the Force on the pipes to release Studs. Once you're done, blast the panel on the door ahead with the flashing red lights four times to open it, then fight the Stormtroopers and Imperial Officers that emerge. Head into the room and finish the remaining Stormtroopers on both sides. Go around collecting the loose Studs. Use the Force on the Stud dispenser in the right corner (it takes a moment for them to come out, just be patient). Pull the blue lever in the left corner to open the first of four locks on the red energy barrier. Blast the flashing red light panel on the left side to open the door there. In the left side room, fight the enemy forces, including the Stormtrooper firing from the raised ledge in the left corner. Go around the room destroying the round white domes. This will reveal two red buttons. Stepping on each reveals a partial ramp up to the raised ledge. In the left corner, destroy both the upper and lower wall panels for some Studs, and to reveal the third red button (there's another pair of wall panels in the right corner as well). Step on that button as well to finish the ramp sections, then jump up them and blast the wall panels above. You can push the battery into the plug if you wish, but it won't do anything useful for you in Free Play mode. Use the Protocol Droid Lock on the right, and pull the purple lever. Next, hover right from the edge of the platform to the ledge over the right side of the room. Here, use Thermal Detonators to blow up the silver pipes, obtaining a fair amount of Studs as a result. Use the Protocol Droid Lock up here to see what it does. Now go down to the ground and operate the Stormtrooper checkpoint. This will cause the patrolling Stormtrooper behind the glass to move to the control panel on the left. Go back up the ramp and hover to the ledge over here again, and operate the Protocol Droid Lock once more to drop a bomb on the Stormtrooper. Success will reveal a vent access hatch in the corner on the ground. Go down, and use Dark Force on the square in the corner of the floor area marked by a yellow and black border. This raises a block. Push it to the right and up into the hole in the wall (you need to have destroyed the wall panel here first). Now, crawl through the vent in the corner and push the block all the way up the track into the slot at the end. This will drop the forcefield above, allowing you to jump up and grab the red POWER BRICK. Whew! Approximate Total Lego Studs: 132,000 Return to the central room and blast open the door on the right side. Go into the room and take out the enemy forces, including the Stormtroopers on the raised ledges. Destroy the white round objects on the right side, and step on the red button underneath the middle one. Below the floor, collect the Studs, then come back up via the lift. Along the upper wall, destroy all of the wall panels, both upper and lower sections. On the right side, use the Force on the four upper hatches behind the wall panels to release some Studs and Lego pieces. Once you have them all, assemble them into MINIKIT CANISTER #9. To the left, use the Astromech Droid Lock to activate the adjacent lift. Go up it, and move right along the ledge to the Protocol Droid Lock. Use that to lower the green lever, and pull it. Staying on the upper ledge, move left past the lift. Use Thermal Detonators to destroy the pipes in the wall (move out of the way before they explode!) and grab the Blue Studs behind them. At the left edge, hover left across the room and use the Astromech Droid Lock in the far corner. Go down and assemble the Lego pieces into a vent access hatch, and crawl through it. Behind the glass, shoot the Stormtroopers, and pull the yellow lever to finish unlocking the red energy barrier in the central room. Before leaving here, however, hover up to MINIKIT CANISTER #10 in the distance and back again. Crawl back through the vent and return to the central room. Pull both levers on the central control panels, and head into the generator room. Start to assemble the explosives, then go back out and kill the wave of Stormtroopers. Go back in and finish the job. Approximate Total Lego Studs: 140,000 MINIKIT VEHICLE COMPLETED: ** AT-ST ** ~~~~~~~~~~~~~~~~~~~~~~~~~~ Minikit Canister Summary ~~~~~~~~~~~~~~~~~~~~~~~~~~ Minikit Canister #1: On the left side of the starting platform, smash the purple crates and build the rotating lever. Push it to raise a platform on the side of the tree in the distance, and hover over to it to reach the canister. Minikit Canister #2: On the second set of treetop platforms, enter the lift and pull the lever on the raised platform. Hover around the tree to the left and use the Force on the boulder above you. Double-jump to the middle platform and pull the lever to open the gate to the canister at the base of the tree. Minikit Canister #3: On the second set of treetop platforms, smash the planks over the hut entrance and use the Protocol Droid Lock inside. Build the grapple point and use it. Use the Force on the tree-mounted platform to the right to lower it, and double-jump across it to the right. Use the Force on it again and double-jump across it left to the top platform with the canister. Minikit Canister #4: When you first reach the ground, destroy the purple crates in the lower left and build the grapple point. Use it to reach the platform above. Break away the planks over the hut entrance and grab the canister inside. Minikit Canister #5: After crossing the river, destroy all objects inside the fenced area on the right, then assemble the green tractor. Ride it into the water and upstream to the base of the waterfall, then jump up to the canister. *Thanks to EWaechter and Tarax Maln for advising me on this easier method of reaching the canister.* Minikit Canister #6: After passing through the series of wooden gates, crawl through the vent at the base of the tree on the left. From above, hover right to the tree-mounted platform where the canister is visible. Minikit Canister #7: In the large clearing with three AT-ST's, destroy the purple crates and plants on the left side. Build and push around the rotating lever, then use the nearby grapple point. Use the Force on the hanging boulders to raise your lifts, hovering left and down until you reach the canister on a tree-mounted platform. Minikit Canister #8: In the large clearing with three AT-ST's, jump to the ledge on the right. Use a Thermal Detonator to break open the shiny metal crates. Build the platform, stand on it and use the Force on the boulder to the right. Crawl through the vent. Above, use the Force to lower the middle tree-mounted platform, and jump across it to the left. Use the Force to raise it again, and jump right to the canister. Minikit Canister #9: Inside the shield generator facility, in the right side room, destroy the wall panels along the upper wall. On the right side, use the Force on the four hatches to release some Lego pieces, which you can then assemble into the canister. Minikit Canister #10: Inside the shield generator facility, in the right side room, hover to the small raised ledge in the bottom left corner. Operate the Astromech Droid Lock, and assemble the vent access hatch. Crawl through it, and hover up to the canister, visible in the distance. ~~~~~~~~~~~~~~~~~~~~~~ Power Brick Location ~~~~~~~~~~~~~~~~~~~~~~ Inside the shield generator facility, go into the left side room from the main control room. There, operate the Stormtrooper checkpoint, then hover to the ledge over the right wall and operate the Protocol Droid Lock. Jump back to the ground and use Dark Force on the floor in the corner of the marked area. Destroy the wall panel to the right, then push the crate through the hole behind it. Crawl through the vent in the left corner, and push the crate all the way up to the slot in the far wall. Jump up to the Power Brick in the alcove above. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= S6-5 Episode VI, Chapter Five: Jedi Destiny (STORY MODE) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= As the battle between Imperial and Rebel forces rages around the second Death Star, Luke Skywalker confronts Darth Vader - his father, once Anakin Skywalker. From boy slave on Tatooine, to hero of the Clone Wars, to Sith Lord, feared throughout the galaxy, Anakin Skywalker's path has been dark indeed. In front of Emperor Palpatine, the villainous master, Vader must now face his son, and reclaim his fate... STUDS REQUIRED FOR TRUE JEDI STATUS: 55,000 APPROXIMATE TOTAL STUDS AVAILABLE: 55,500 ~~ The battle begins ~~ Pull out your lightsaber and quickly defend against Palpatine's first attack. After he completes his three-hit combo, jump and attack. He will jump back and run in again. Just keep jumping and attacking. After four hits (his heart meter is in the middle of the top of the screen), he'll grab your lead character in Dark Force lightning. Quickly switch control to your other character and jump and attack Palpatine again. After a total of five hits, he'll retreat and drop some Lego bricks to the ground. Before pursuing him, spend some time to get the Studs in the starting area. I recommend using Darth Vader, not only because he has Dark Force ability, but because he can Force-choke the Imperial Guards that come up to fight you periodically. Luke can confuse them momentarily with the Force and then strike them, but they take four hits to kill, and Vader's method is much quicker. Use the Force to stack the flat panels on the left side together, and use it to jump up to the alcove with the Minikit Canister. Have Vader use Dark Force on the red lights along the back wall in quick succession. Once all eight are lit at the same time, the red Power Brick will appear in the window between them, over the Emperor's throne. Heading downward, the rings of black Lego pieces with flashing blue lights can be destroyed, either segment by segment or all at once with a double-jump lightsaber strike, releasing plenty of Studs. Go down the stairs and below the platform to destroy the lower portions of the same structures. Also collect the many loose Blue Studs down here, and destroy the black and grey round objects on both sides of the floor. There are also a few loose Studs in the lower right corner, past the shiny dark cylinders. Now, go straight down to the round platform in the center of the stage. Circle it once picking up the loose Studs. Don't bother going out to the other side platforms yet, as you'll be there soon enough in pursuit of the Emperor. Use the Force to turn on two sets of three lights around the central column, then go back to the area that you started in, moving left towards the pile of black Lego bricks. Assemble them, then have Vader use Dark Force on the fan mounted in the wall. Assemble those Lego pieces as well, then use the Force together to assemble the fan. Use it to fly up to the Emperor. Approximate Total Lego Studs: 19,000 ~~ Electrifying ~~ Watch the Force-electrified floor panels. Some will be permanently black, while others will alternate from dark to electrified. When dark, cross the latter to reach the former, then wait for another cycle before continuing along the path to the next safe panels. Note that you cannot jump over the electrified panels! Doing so will result in instant death, so don't go trying it. Follow the dark path all the way up to the Emperor, and he'll break it off to fight you personally. Again, when he uses his Dark Force lightning to grab you, switch control to your partner and attack him. He alternates between this attack and regular lightsaber attacks. After he takes another six hits, he jumps away cackling once more. Destroy the round objects in the left corner for some Studs. Now, as Vader, use Dark Force on the lights along the back wall. Do one initial pass to receive all of the Studs, then extinguish them all up again. You need to hit them all quickly, before the first one re-lights. To do this, just keep pressing [O] as you walk in one direction across them all. Success nets you a Minikit Canister in the panel in the middle of the lights. Jump down to the ground below. Fight off the two Imperial Guards, using Vader's Force-choke for rapid success. Destroy the round objects along both side walls. On the right, also destroy the wall panels with flashing lights to receive more Studs. There is also a hatch higher in the right wall for you to use the Force on, unleashing more Studs. The stuff that you can build with the Lego bricks here won't help you in Story mode, so you can ignore them. Head through the door in the rear wall, which opens as you approach, and head inside. Collect the loose Studs around the room. Next, run across all of the dark floor grates around the hole in the middle of the room. Each will light up slightly as you cross it. Once all are lit at the same time, a Minikit Canister will appear over the middle of the hole. Do a double-jump across the hole to collect it. Head back outside. Go left around the central column to reach the next battle area. Move up to the Emperor and let him have it. He uses his Dark Force lightning more often here, but this is easily circumvented. After he takes three hits, he'll retreat up above. Use this moment to go around and collect the Studs on the ground, destroy the round objects on both sides of the room and the flashing light panels in the right wall. When done, assemble the Lego bricks on the lift on the left, and use Dark Force on the right side, or Luke's good-guy Force on the left side, to raise the lift up with your partner's assistance. Approximate Total Lego Studs: 50,000 ~~ Final showdown ~~ Up above, the Emperor retreats again as soon as you arrive. On your platform, destroy the round objects and use the Force on the lights along the back wall to receive all of the Studs. Double-jump right to the other raised platform, and hit the Emperor once to send him off again. Collect the Studs from the same sources on this platform, then jump after the Emperor and continue the fight. Chase him to the floor, keep hitting him, then go to the central round platform to put in your final strike. Approximate Total Lego Studs: 55,500 __________ ______/ UNLOCKED \_____________________________________________________ / \ | STORY CHARACTERS: Darth Vader | | | | PURCHASABLE CHARACTERS: Imperial Guard (45,000 Studs) | | The Emperor (275,000 Studs) | | | | STORY CLIPS: Clips 48, 49. | \_______________________________________________________________________/ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= FP6-5 Episode VI, Chapter Five: Jedi Destiny (FREE PLAY MODE) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= STUDS REQUIRED FOR TRUE JEDI STATUS: 67,000 APPROXIMATE TOTAL STUDS AVAILABLE: 90,000 In case you need a reminder, fighting the Emperor is simple. Defend with a lightsaber as he does his three-strike combo, then jump and attack once. Repeat. When he uses his Dark Force lightning, switch control to your partner and move in to strike him. For the initial round of fighting, you need to hit him five times before he backs off. Use the Force on the left floor panels to build a platform, and use it to jump to the alcove above to collect MINIKIT CANISTER #1 (if you didn't get it in Story mode). Use Dark Force to turn on all four red lights on both side of the rear window in rapid succession. Once they're all lit at the same time, the red POWER BRICK will appear between them (again, only if you didn't already get it in Story mode). Fight off any Imperial Guards as they come at you. Destroy the circles of black objects with flashing blue lights at the top of the stairs (you can get them all at once with a double-jump lightsaber strike), then go under the stairs and destroy their lower halves as well. Collect the many Blue Studs underneath the starting platform. Destroy the black and grey cylinders on either side of the area here, and collect the loose Studs. On the right side, use a Thermal Detonator to destroy the shiny silver canisters, and quickly collect the Studs. Build the grapple point and use it to reach MINIKIT CANISTER #2 and some more Studs on a small platform above. Return to the ground. Before pursuing the Emperor, head down the walkway to the central core. Circle around it once to collect all of the loose Studs. Going around, there are two sets of three lights mounted in the wall that you can light up with the Force to receive some Studs. Don't bother goin out to the other side areas yet, you'll reach them as you fight the Emperor. Use the Stormtrooper checkpoint around the central core to find a few Studs inside the adjacent door. On either side, use Thermal Detonators to blow up the shiny silver wall panels to receive a few more Studs. The shiny wall panel to the left of the Stormtrooper checkpoint also reveals MINIKIT CANISTER #3. Use the Bounty Hunter checkpoint to release the pieces to a Protocol Droid Lock. Assemble and use it to extend a bridge leading to a small room with another pile of Lego pieces. Put these together to make MINIKIT CANISTER #4 and receive some Studs. Approximate Total Lego Studs: 28,000 Go back towards the starting area and head to the left at the bottom of the stairs. Use Dark Force on the wall fan to break it down, then reassemble it on the ground. Also build the pile of dark Lego bricks into pieces of a frame. Use Dark Force on the fan and regular Force on the frame pieces (just do either one and your partner will automatically take care of the other) to reassemble the fan, and jump into the airstream to be propelled to the catwalk above. Follow it to the electrified floor, then cross the dark squares as they flash on and off. Once you reach the Emperor, you must fight him again until you hit him six more times. After that, destroy the black and grey cylinders on both sides for some Studs. Use Dark Force on the rectangular lights in the back wall to release more Studs. To reveal MINIKIT CANISTER #5, you must extinguish all ten lights at once. Start at one end and move across the row as you press [O] repeatedly to accomplish this. Jump down to the ground below and kill the pair of Imperial Guards. Smash the black and grey cylinders on both sides of the floor, as well as the wall panels with the flashing lights on the right. Assemble the Bounty Hunter checkpoint on the right side and use it to lower a platform. Use Dark Force on the vent cover in the wall nearby, and assemble the pile of Lego pieces that drop out into a block. Double-jump from it to the nearby platform, then hover left across the room to the ledge holding MINIKIT CANISTER #6. Head into the back room via the door in the middle of the upper wall, which opens automatically as you approach it. Inside, collect the loose Studs, then walk around the black squares around the pit in the middle to light them up. When all are lit, MINIKIT CANISTER #7 will appear over the middle. Jump across the pit to collect it (if you didn't already do so in Story mode). Go back to the central core and go counter-clockwise, then out to the final battle area. Strike the Emperor once to make him retreat above, then fight off another pair of Imperial Guards. Once they're gone, go around destroying the black and grey cylinders, and the wall panels with the blinking lights on the right side. Crawl through the vent access hatch in the middle of the right wall, and push the movable crate left to the floor. Go down and throw a Thermal Detonator at the debris, and stand back as the explosion wipes out the doorway in the rear wall. Move in and collect the Studs, then enter the back room. In the back room, fight the pair of Imperial Guards, then get ready for some serious treasure hunting. As you go around the room, destroy the black and grey cylinders, and collect all loose Studs. Starting from the entrance, move clockwise around the room. Below the first black and grey cylinders, you'll find a grapple point. Use it to reach the ledge over the chairs, and pull the lever up there to drop a pile of Lego bricks into the middle of the room. Go back to the ground and use the Force on the first two chairs to stack them on the right. Use Dark Force on the wall fan to bust it open, then jump into the alcove this creates and do a double-jump lightsaber attack to wipe out the rest of the fan, letting you reach the MINIKIT CANISTER #8 behind it. Back on the ground, use the Force to stack the last chair on top of the first two, then double-jump from the remaining single chair to reach the top of the stack. Jump again from there to the ledge above, and again up to the left for a few Studs. Go back down to the previous ledge and crawl through the vent to reach the glassed-in area. Use a quick double-jump lightsaber strike to blow up the dark object on the right, and go through to grab MINIKIT CANISTER #9. Go back out and down to the floor. Use the Force to turn on the lights along the wall to release some Studs (continue this as you go around the room). The last two chairs along the wall can be destroyed for more Studs. Along the right wall, use Dark Force to destroy the grates covering the fans on both sides, and use Dark Force again to spin each fan a little bit. Now go to the center of the room and assemble the pile of Lego bricks that you released previously. Push the movable block down slightly and right onto the green circle in the floor. Now destroy the two red chairs here, and assemble the rotating lever. Push it a half-turn counter-clockwise to turn the movable block to that the arrow points to the right. Now push the block around the track to the green marks, and right to the slot in the platform. This activates the lift. Jump on and ride to the top, and double-jump to the high platform on the right side. Pull the lever here to drop the forcefield in the alcove below on the right. To reach it, jump into the fan compartment, then double-jump out and up to the alcove. Collect the Studs there. To deactivate the left forcefield, you must first cross the room to just left of the entrance. Underneath the black and grey cylinders there, you'll find the pieces to a Protocol Droid Lock. Assemble and use that to lower a platform in the opposite corner. Now go up the lift and go left to the lever, pull it, then jump into the alcove containing MINIKIT CANISTER #10 by double-jumping from the fan compartment just below it. Finally, you can go back outside and face the Emperor again. Approximate Total Lego Studs: 85,000 Back on the floor, go left and rebuild the railing on the square platform. Use either the Force or Dark Force on the appropriate row of lights along the left wall while standing on the platform, and your partner will take care of the rest. Above, jump off and hit the Emperor once, then destroy the grey and black cylinders, and use the Force on the lights to receive Studs. Double-jump across to the other platform and hit him again, and get the Studs from the cylinders and lights over here as well. Jump down to the ground and hit him twice more, then head out to the central core and administer the final blow. Approximate Total Lego Studs: 90,000 MINIKIT VEHICLE COMPLETED: ** Imperial Shuttle ** ~~~~~~~~~~~~~~~~~~~~~~~~~~ Minikit Canister Summary ~~~~~~~~~~~~~~~~~~~~~~~~~~ Minikit Canister #1: After fighting off the Emperor for the first time, use the Force on the floor panels on the left, and jump to the alcove above where the canister waits. Minikit Canister #2: Go down the staofs from the starting area and blow up the shiny cylinders on the right with a Thermal Detonator. Build and use the grapple point to reach the canister on a ledge overhead. Minikit Canister #3: Around the central core, blow up the shiny silver panels with Thermal Detonators. The alcove behind one of them contains the canister. Minikit Canister #4: Operate the Bounty Hunter checkpoint around the central core, and assemble the Protocol Droid Lock. Use it and cross the bridge, then assemble the pile of Lego pieces into the canister. Minikit Canister #5: After fighting the Emperor for the second time, on the upper platform, use Dark Force to extinguish all ten rectangular lights at once. Doing so reveals the canister in an alcove in the middle of the back wall. Minikit Canister #6: After fighting the Emperor for the second time, drop to ground level. Destroy the round objects on the right and assemble the Bounty Hunter checkpoint. Use that, then use Dark Force on the nearby vent cover. Assemble the block, then double-jump to the adjacent platform, and hover left to the canister. Minikit Canister #7: After fighting the Emperor for the second time, drop to ground level and enter the back room through the door in the upper wall. Walk over the black grates around the central pit to light them all up, and the canister will appear over the center. Minikit Canister #8: During the third fight with the Emperor, after he retreats to the upper platform, destroy the wall panels on the right side of the room. Crawl through the vent and push the crate to the floor. Use a Thermal Detonator to ignite the debris and blow up the rear door. Inside the back room, use Dark Force to blow up the first fan on the right. Inside the fan compartment, do a double-jump lightsaber strike to destroy the rear fan and grab the canister behind it. Minikit Canister #9: In the same back room, stack three lounge chairs with the Force and double-jump onto them to reach the ledge above. Crawl through the vent and do a double- jump lightsaber strike to destroy the dark object on the right to reach the canister. Minikit Canister #10: In the same back room, destroy the cylinders to the left of the entrance, and build and use the Protocol Droid Lock. Pull the lever on the first ledge to the right of the door to drop Lego pieces into the middle of the room. Assemble them, then push the block onto the green circle. Destroy the two nearby chairs, build and push the rotating lever. Push the movable block around the track and to the right. Go up the lift and use the lever on the left. Below it, use Dark Force to break the fan cover and again to spin the fan. Double-jump from the fan alcove to the canister in the alcove above. ~~~~~~~~~~~~~~~~~~~~~~ Power Brick Location ~~~~~~~~~~~~~~~~~~~~~~ After the first round of fighting with Emperor Palpatine, use Dark Force on each set of four red lights on either side of the round window to light them all up at once. The Power Brick will then appear in the window between the sets of lights. Jump up from the throne to collect it. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= S6-6 Episode VI, Chapter Six: Into the Death Star (STORY MODE) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= With help from the Ewoks, the Rebels have finally managed to destroy the Death Star shield generator on Endor. In the sky above, the Rebel fleet has come under intense fire from Imperial craft and the Death Star itself. Many ships have been destroyed. But General Lando Calrissian is now able to lead the final assault on the Empire's ultimate weapon, and pilot the Millennium Falcon deep into its dark heart... STUDS REQUIRED FOR TRUE JEDI STATUS: 30,000 APPROXIMATE TOTAL STUDS AVAILABLE: 50,000 ~~ Chaos in space ~~ At the start, fly to the right a little bit to get out of range of the nearest Imperial cruiser's cannons. Turn back around and make a run at the row of automatic cannons on the ship's right side. Fly back and forth over them a couple of times, shooting continuously to destroy the cannons. Each one will release some Studs upon its demise. Now, the rear cannons on both sides of each Imperial cruiser are quite difficult to target, and also seem to take an awful lot of hits to destroy. However, since they will blow up and release their Studs when the entire ship is destroyed, you can safely ignore them. Just be sure to wipe out the three front cannons on the right side and the one front cannon on the left side of each Imperial cruiser before using torpedoes (obtained by flying around and destroying the small Imperial fighters carrying them) on the two sides of the tower. Collect the Studs released as each torpedo target is destroyed, and as the entire ship spins into oblivion. For the first cruiser, also be sure to smash open the spinning white wheel to the left of its tower, which contains a Minikit Canister. Fly ahead to the left side to the next cruiser, and eliminate it in the same way. Head right to the next and repeat, but also be sure to smash the Minikit Canister holder floating to the right of this third cruiser's tower. Head right some more to find the final Imperial cruiser. As soon as it is destroyed, gather as many Studs as you can before the cut-scene kicks in and you move on to the next part of the assault. Approximate Total Lego Studs: 20,000 ~~ Into the belly of the beast ~~ Flying through these tunnels, there's so much stuff to blow up for Studs that it's hard to keep track. Sections of ladders, automatic cannons, pipe joints, other bits and pieces... Just keep flying back and forth, similar to how you handled your speeded back on Endor, and scoop up Studs and you keep firing continuously. Be especially careful to recollect your own Studs whenever you get blown up. After a couple of turns, you'll find a torpedo dispenser on the left side. Swoop by it to grab three torpedoes, then head ahead and launch them at the three targets mounted in pipes on both sides of the tunnel. Destroying all three nets you a Minikit Canister. Go back for more torpedoes, then fly ahead some more and launch them at the targets that appear as you near the force field in the clearing. Keep flying ahead once all torpedo targets are destroyed, and pick up more torpedoes at the next dispenser. Fly into a short tunnel hidden behind this torpedo dispenser to find another spinning pod containing a Minikit Canister. Go back out once you've collected it and continue your journey, picking up whatever Studs you can find, and fire torpedoes at the next targets, one on each side of the door. You need to fly close to them to make them appear, but when they do you'll discover that they are homing missile launchers. Fire your torpedo quickly to destroy them before any missiles are launched (but if they are, just fly in circles until you shoot them down). Once both launchers are gone, head on through the tunnel to the center of the Death Star. Approximatet Total Lego Studs: 38,000 ~~ The dark heart ~~ To your right as you enter the room, there's a pod to shoot containing another Minikit Canister, so grab that. Around the room are several wall panels that open as you approach, revealing generators that you need to destroy. The problem is that if you get too close, they'll zap you, leaving you spinning in place helpless for a moment. The trick is to fly circles in front of them, never passing too close but firing continuously. Fortunately, your cannons auto-target, so just keep at it and you'll destroy them soon enough. You can then skim by the opening to collect the Studs, then move onto the next one and repeat. There are five of these in total. Once they're dealt with, the energy shield around the rotating central structure will fall. Fly around it firing continuously. You need to hit the blue core when the rotating shields open up. As you do this, some torpedoes will be released. Pick them up, and fire them at the two targets in the left wall. Once they're both destroyed, the door between them will open, and you can fly into the space behind it get the red Power Brick. Once you have that, keep firing on the blue core inside the rotating shields until it is fully destroyed. Now, the core will periodically release another torpedo. Grab one of these and fire it at the bottom of the core to destroy it for good. Approximate Total Lego Studs: 40,000 ~~ Escape the Death Star! ~~ Now, you have to just keep flying out without pause, lest you be devoured by the advancing explosion. Keep firing as you do so and swing left and right a bit, collecting whatever Studs you can in passing. You cannot go back to get any that you missed, or you will die! There are also three Minikit Canisters to get on the way out, along the right side, one in each of the three sections of the Death Star, as divided by screen wipes. Just keep firing continuously and you'll automatically hit them. Before long, you'll emerge back into clear space, and victory is yours! Approximate Total Lego Studs: 50,000 __________ ______/ UNLOCKED \_____________________________________________________ / \ | PURCHASABLE CHARACTERS: Admiral Ackbar (33,000 Studs) | | | | STORY CLIPS: Clips 50, 51, 52, 53. | \_______________________________________________________________________/ AND IF ALL CHAPTERS FROM ALL THREE EPISODES HAVE BEEN COMPLETED: __________ ______/ UNLOCKED \_____________________________________________________ / \ | PURCHASABLE CHARACTERS: Ben Kenobi (Ghost) (1,100,000 Studs) | | Anakin Skywalker (Ghost) (1,000,000 Studs) | | Yoda (Ghost) (1,200,000 Studs) | | IG-88 (100,000 Studs) | \_______________________________________________________________________/ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= FP6-6 Episode VI, Chapter Six: Into the Death Star (FREE PLAY MODE) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= STUDS REQUIRED FOR TRUE JEDI STATUS: 40,000 APPROXIMATE TOTAL STUDS AVAILABLE: 50,000 To start, you'll need the Millennium Falcon for its auto-targetting cannon, in order to hit the mounted cannons on the sides of the Imperial cruisers, if you're trying to get all possible Studs. If you didn't collect them already in Story mode, then you need to shoot the spinning white pod to the left of the first Imperial cruiser's tower to receive MINIKIT CANISTER #1, and the identical white pod to the right of the middle of the three rear cruisers' towers for MINIKIT CANISTER #2. Once the cruisers are all destroyed, you'll find yourself inside the Death Star. Approximate Total Lego Studs: 20,000 Fly around using a faster, more lethal vehicle, like the TIE Interceptor, rather than the clunky old Millennium Falcon in the tight spaces here. Fly back and forth, shooting anything that'll blow up and swooping over the Studs to collect them. Destroy the enemy ships for hearts while you're at it. Just past the first torpedo dispenser on the left, there are three torpedo targets mounted in pipes on both sides of the tunnel. Blast all three to reveal a white pod contiaining MINIKIT CANISTER #3 (as long as you didn't already collect it in Story mode). In the wider space just ahead, there is a TIE Fighter checkpoint on the right wall. Fly up to it with a TIE class vehicle to open it, revealing MINIKIT CANISTER #4 inside an alcove. Blow up the four torpedo targets ahead to drop the force field and continue ahead. Approximate Total Lego Studs: 31,000 As you turn a corner, you'll find a torpedo dispenser along the right wall of the tunnel. Just behind this, there is a short side tunnel with a spinning pod at its dead end, containing MINIKIT CANISTER #5 (if you didn't get it in Story mode). Fly down the straight tunnel with the cut-away walls, shooting the orange squares along both sides of the walls to receive their Studs. Near the end, on the left side, there is a TIE Fighter checkpoint. Fly by it in the right kind of vehicle to open a gate on the left side, and fly into it to shoot the spinning pod, thus picking up MINIKIT CANISTER #6. Destroy the missile launchers on either side of the door in the clearing ahead, then head into the heart of the Death Star. Approximate Total Lego Studs: 35,000 If you somehow missed it in Story mode, there is a pod containing MINIKIT CANISTER #7 to the right as you enter the Death Star's core. After wiping out the zappers all around the room, shoot the central core and pick up any torpedoes released. Fire these at the two targets on the left side of the room to open the door between them, and fly into the alcove to pick up the red POWER BRICK, again only if you didn't get it in Story mode. Destroy the Death Star's core, then get ready for a big race back out again. On the way out of the Death Star, there are three Minikit Canisters (MINIKIT CANISTERS #8, 9, and 10), one along the right side of each section (each section being divided by a screen wipe and a brief pause in the action), inside spinning pods. You need to shoot them to receive their contents. Use the Millennium Falcon in this section for its auto-aiming ability, and you'll be sure to get them. If you already collected all three in Story mode, then use whatever vehicle is your favorite to fly out of here. Approximate Total Lego Studs: 50,000 MINIKIT VEHICLE COMPLETED: ** TIE Interceptor ** *** Also note that if you have now located all ten Minikit Canisters in each of the eighteen chapters (for a total of 180 Minikit Canisters - whew!), then you now receive the Slave 1 as a playable vehicle in Free Play mode!!! *** ~~~~~~~~~~~~~~~~~~~~~~~~~~ Minikit Canister Summary ~~~~~~~~~~~~~~~~~~~~~~~~~~ Minikit Canister #1: At the start, on the left side of the closest Imperial cruiser's tower, shoot the spinning white pod to receive the canister. Minikit Canister #2: To the right of the middle of the three rear Imperial cruisers' tower, another spinning white pod contains the canister. Minikit Canister #3: In the first area inside the Death Star, after the torpedo dispenser, hit the three torpedo targets on pipes along the sides of the tunnel. This will reveal the canister, which is inside a spinning white pod. Minikit Canister #4: In the first wide space inside the Death Star, open the TIE Fighter checkpoint on the right wall to reveal the canister inside an alcove. Minikit Canister #5: In the second area inside the Death Star, fly into the side tunnel hidden behind the torpedo dispenser. In there, shoot the spinning pod containing the canister. Minikit Canister #6: Near the end of the long tunnel before the second clearing, there is a TIE Fighter checkpoint on the left wall. Approach it in a TIE class ship to open in, and turn left and shoot the rotating pod to unleash the canister. Minikit Canister #7: Inside the central core of the Death Star, there is a spinning pod to the right as you enter containing the canister. Minikit Canister #8: In the first section as you escape the exploding Death Star, shoot the spinning pod on the right side to receive the canister. Minikit Canister #9: In the second section as you escape the exploding Death Star, shoot the spinning pod on the right side to receive the canister. Minikit Canister #10: In the third section as you escape the exploding Death Star, shoot the spinning pod on the right side to receive the canister. ~~~~~~~~~~~~~~~~~~~~~~ Power Brick Location ~~~~~~~~~~~~~~~~~~~~~~ In the core of the Death Star, after destroying the zappers around the upper wall, fly around the central core and shoot it to pick up some torpedoes. Launch these at the pink torpedo targets in the right wall. Once both are destroyed, the door between them will open. Fly into the alcove behind it to pick up the floating Power Brick. ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ 4C1) EPISODE VI BONUS LEVELS ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ Congratulations, you've completed Episode IV! To access the bonus levels, you must first have completed all six regular chapters of Episode IV in Story mode (as the first sentence of this paragraph assumes), and you must also have collected at least thirty-two Gold Bricks. You'll have at least eighteen just for completing all of the previous chapters, so you'll need at least fourteen more, which can be obtained by achieving True Jedi status in any chapter in Story mode, by purchasing them from the Cantina bar, or by playing chapters in Free Play mode and obtaining True Jedi status or collecting all of the Minikit Canisters. However you do it, once you have thirty-two Gold Bricks, you can assemble the doorway in the alcove to the right of the entrance to Episode IV, Chapter Six. =-=-=-=-=-=-=-=-=-=-=-=-=-=-= SS6 Episode VI Super Story =-=-=-=-=-=-=-=-=-=-=-=-=-=-= Once again, here you play through the entire story of Episode VI in sequence, complete with cut-scenes and pre-chapter scrolling text scenes. The goal is to complete the episode in as little time as possible, but you will receive this bonus stage's Gold Brick upon completion no matter how long you took. You will, however, receive Studs on completion for any time you have remaining below the current high score, and any Studs collected as you progress through the chapters will be added to your game total. ------------- CHAPTER ONE - Jabba's Palace ------------- Head up to the door and build the platform. Jump up from it to trigger the middle blaster eye, and jump to the sides to trigger the side ones. Destroy them all to open the door. Inside, quickly build the juke box on the left and run up past the Gamorrean Guards. Go into the side path on the left at the end and use the Bounty Hunter helmet dispenser. Go back to the main hall and use the Bounty Hunter checkpoint. Go up the stairs. Switch control to Luke and Force-choke the Gamorrean Guards as you go up to close their tunnels. Build and use the Bounty Hunter checkpoint on the right side of the door ahead. In the next room, Force-choke your way left to the Gamorrean Guard tunnel and close it. On the right, destroy the large cylinder and build the Lego pieces into a platform. Have Leia or Chewie stand on it to be lifted up top. Drop into the cage on the left, kill the Guard, and pull the levers. Use the Bounty Hunter helmet dispenser near the entrance if you need it, and use a Thermal Detonator to clear the debris barring the path ahead. In the next room, close the Gamorrean Guard tunnel, and blast the brown cans in the devices on either side of the gate on the right to open it. Cross the hall with the collapsing floor panels via the side ledges and kill the Guards on the other side. Enter the next room and kill the pair of Guards there. Pull both levers on the right side and assemble the floor buttons. On the left, use the Force on the wall panel and assemble the hovering block. Use the buttons to move it near each Droid's cage and double-jump inside to free them. Use both Droid Locks to open the door ahead. Go up the stairs and build the juke box to make killing the Gamorrean Guards at the top easier. In the next room, close the Gamorrean Guard tunnels on the right and in the far right corner on the raised ledge. Push the columns into place on the right and flip down the ramp with the Force. Destroy the cones and build the platform, then use the Force to move it and the one across the path into place. Hover across the gap between the raised ledges along the upper wall and use the Astromech Droid Lock to extend a bridge. Use the Protocol Droid Lock found by destroying the cones to open the door on the left. Down the stairs, close both Gamorrean Guard tunnels and kill the remaining Guards. Use the Bounty Hunter helmet dispenser on the right. Build the juke box to the right of the gate that opens before heading through it. Before the Gamorrean Guards stop rocking out, use the Bounty Hunter checkpoint at the back of the room. Use the Droid Locks to bring Gamorrean Guards into the Rancor pit. When he picks one up and moves to a spot to eat it, blast the nearby crate. Repeat. For the third time, pull both levers to finish it. ------------- CHAPTER TWO - The Great Pit of Carkoon ------------- Head right and kill the Skiff Guards. Rebuild the lever and pull them both. head to the next skiff. Kill more guards, and have Luke use the Force on the mechanism at the front of the skiff to rebuild the levers, then pull those and head to the next skiff again. Kill Boba Fett and the rest, then jump to the next skiff as it swings over. From its rear, use the Force to make a platform, then jump across it to the side of the barge. Kill the Skiff Guards there and head left. Pull the two levers behind the grey plates. Have Luke use the Force on the left-most plate and double-jump on top of it and again to the ledge on the left. Push the crate to the ground, then build and use the grapple point. Head right and pull the third lever, then go back down and jump across the segments you moved out. Have Luke use the Force on the panels at the front of the barge, and again on the right panel. Push the rotating lever around half-way, then enter the barge. Destroy the engine parts on the left and build the cannon chair. Use it to blast the pipes barring the way ahead. Kill the opposition and head into the next room. Use the Force to move the engine part on the right to the left and destroy the other left engine part, then assemble the remains. Assemble the Protocol Droid Lock on the left near the top of the room and have C-3PO use it. Go up the elevator. Enter the next room. Use the Force on the object in the wall on the left as you enter to build a DJ table. Assemble the speaker in the far left corner. Destroy the middle pipes in the right wall and use the Force to move the microphone out of the wall. Use the grapple point, push the crate to the ground and assemble the wall mount in the opposite corner. Use the Force on the microphone to mount it. Assemble the right speaker, then step on the floor buttons to light them all up. Let the two Gamorrean Guards enter, then head up to the next room and through the next door on the left in the far wall. On top of the skiff, destroy the blue square floor panel and push the crate all the way along its track. On the other side of the rotating target, push the other crate to the left. Use the Protocol Droid Lock on the upper rotating target. To the right, destroy the crate along the lower rim and enter the hole underneath it. Follow the tunnel up and to the right. Pull the lever behind the fence, then push the block on the right outside and all the way up. Assemble the start of the ramp, then use the Force on the top to flip it up. On the second deck, destroy the bars in the indent in the floor and use the Force to flip out the ramp. Destroy the bars over the ladders on either side and use the Force to move them into position, then use the Force again to complete the ramp. On the top deck, have R2-D2 use the Astromech Droid Lock to charge up the cannon, then shoot the rotating targets. --------------- CHAPTER THREE - Speeder Showdown --------------- Destroy the three front-most plants and use the Force to build a platform. Have Leia stand on it to reach the log and jump down on the other side. Shoot the plant on the right, then build and use the grapple point. Move down and jump on top of the hanging platform, then forward over the log again. Use the Force on the planks to build a ramp and continue forward. Kill the two Stormtroopers who arrive by speeder and hop onto the speeders yourself. Fly around shooting everything in your path until you destroy the two enemy speeders. In the clearing, kill the Stormtroopers and disable the AT-ST, then jump into the AT-ST and blast the rotating target until it is fully destroyed. Get back on your speeder and race around, firing until you destroy three more enemy speeders. In the next clearing, destroy the plants on the left to reveal some feet. Go down and use the Force to move a brown block into position, then double-jump to the ledge and use the Force again on another block so that Leia can get up. Build and use the grapple point, and pull the lever. Use the Force to assemble the AT-ST and ride it to shoot the rotating target. Get back on your speeder and destroy four enemy speeders this time. In the next clearing, defeat the AT-ST, then hop in and destroy the rotating target on the left. Get back on your speeder again and kill five enemy speeders. You return to the starting clearing. Go down and cross the bridge. Blast the plants and build the rotating lever, then push it around to lower the cage. Use the Force to build the AT-ST, then blast the hanging cages across the pit. Jump out and use the Force to build the pieces into a wide bridge, and walk the AT-ST across it. Blast the rotating target in the upper left corner to destroy it, then head to the right through the downed forcefield. Head up to the landing platform and pull the levers on its right post. Enter the elevator, cross the bridge and go up the next elevator. On the roof, pull the four levers marked by blue lights. Go to the center-top of the roof and step out onto the launcher. In the AT-AT, destroy the four rotating targets, then hop out and pull the two new levers together. -------------- CHAPTER FOUR - The Battle of Endor -------------- Head right and have Wicket crawl through the vent, then assemble the gear mechanisms to raise the bridge. Go right and blast the planks covering the Protocol Droid Lock, and have C-3PO use it. Assemble and use the grapple point, then pull the lever to raise the next bridge. Go right down the curving ramp. Destroy the enemy grappling hooks, and blow apart everything on the checkered floor. Assemble the battery and push it into the yellow clamp. Have Wicket crawl through the vent and pull the lever, then push the battery into the plug. Stand on the buttons to lower the elevator. On the ground, kill the Stormtroopers and blast the plants to the left of the brown and orange lift. Build the rotating lever and use it. Have Willow jump to and crawl through the vent, then stand on the button until another character raises the ramp. Go up and cross the river. Shoot the panel in the rock between the gates, then assemble and use the Protocol Droid Lock. On the right, stand on all of the buttons at once, then go up and assemble the ramp. On the left, have Wicket crawl through the vent and pull the lever above. Below, build the grapple point, then have a Droid stand on one of the two red buttons on the right side until the gates drop. Kill the Stormtroopers and continue up the path. Kill the Stormtroopers and launch boulders at the barrier to destroy it. Defeat the AT-ST ahead and hop into it to blast the next barrier. In the large clearing, fight the enemy forces, then take an AT-ST and blast the debris wrapped around a tree on the left and jump out of the AT-ST to land on the platform. Stand on the red button until a partner reaches the lever on the next tree up. Build and use the grapple point, then swing over to the roof. Blast the domes and build the rest of the checkered track, then push the object to the ground. Go down and assemble the Astromech Droid Lock and the brown ramp below. Have R2-D2 operate the lock, then enter the shield generator facility. Go down the ramp to the control room. Pull the blue lever on the left, then enter the left door after blasting it open. Blast the domes and the wall segments around the room and step on the three red buttons, then jump up the platforms, blast the walls and push the battery into the plug. Bring C-3PO up here to operate the Protocol Droid Lock, then have someone else pull the purple lever. Go back to the control room and blast through the right door. Kill the Stormtroopers and use the Astromech Droid Lock in the rear wall. Go up the lift, jump right and build the bridge, then bring C-3PO up to use the Protocol Droid Lock on the right. Pull the green lever. Bring R2-D2 up the left, and hover across the left wall to the raised Astromech Droid Lock. Use it, then build the vent access hatch on the ground. Have Wicket crawl through it, then kill the Stormtroopers on the other side and pull the yellow lever. Go back to the control room and pull the levers on the panel, then go up to the shield generators and assemble all four explosives. -------------- CHAPTER FIVE - Jedi Destiny -------------- Hit the Emperor four times, then switch characters when you get grabbed by Force lightning and hit him again. Kill the Imperial Guards and go down the stairs. On the left, use Dark Force to pull the fan out of the wall, then assemble both parts of the fan and use the Force to put them together. Go up the air vent and along the walkway. Cross the floor panels when the electricity turns off to reach the Emperor and hit him six more times. Pursue him, fighting Imperial Guards as they come. When he retreats to the upper platform, build the lift mechanism and use the Force to raise the lift. Double-jump across the gap when he retreats to the other platform. Finish him off on the ground. ------------- CHAPTER SIX - Into the Death Star ------------- Fly around and shoot the TIE Bombers to receive their torpedos. Whenever you have two torpedos, head for one of the Star Destroyers and launch them at the targets on its tower. Once all four Star Destroyers are gone, you enter the Death Star. Fly ahead and grab torpedos at the dispenser. Ahead, launch torpedos at the four targets around the forcefield, going back for more torpedos as needed. Fly through the forcefield once it's down and get more torpedos at the next dispenser. Fly up the tunnel, and launch torpedos at the missile launchers beside the blast doors as they open. In the central core, shoot the zappers in the walls as they open when you fly close to them. When they're all destroyed, stay in front of the rotating shields around the core and blast the blue area when it appears. once it's destroyed, launch a torpedo at the core. During your escape, just keep flying straight out and firing continuously. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= CB6 Episode VI Character Bonus (ENDOR) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= While the Rebel Alliance struggles heroically with the oppressive Empire, and as Luke Skywalker moves closer to his epic destiny, daily life goes on across the galaxy. In the battle-torn forest of Endor, intrepid adventurers compete to collect one million LEGO Studs in the fastest time possible. It's the desperate, ruthelss life of a world in turmoil... This is ostensibly the most challenging of the Character Bonus stages, sporting the deadliest enemies, and giving you a time limit of seven minutes instead of five to collect one million Studs and earn the Gold Brick. Again, I am going to recommend using Han Solo as your main character and any Bounty Hunter as your backup; the former for his rapid firing rate and maneuverability, and the latter for the Thermal Detonators, which you can use to blow up the shiny silver objects to receive a lot of the 10,000-point Purple Studs. This area consists of the starting platform and several side platforms ringing it, reachable by bridges that you must raise. Most of the bridges will raise automatically as you approach them, but the first one on the left requires that you build the two gear mechanisms, and the first one on the right requires that you pull the nearby lever. Neither of these tasks consumes a significant amount of time, so go ahead and do them. The initial tranquility of the stage will quickly be upset by a number of powerful enemies. The easiest of them are Imperial officer types and require two blaster shots to kill, while there are also Gamorrean Guards and Imperial Guards thrown into the mix. Those last are extremely difficult to kill using blasters, so I recommend just doing your best to just stay away from them, and/or pawning them off on your computer-controlled partner to keep them off of your back. The Gamorrean Guards at least can be killed with a quick melee combo. You could also use a Dark Force user and choke both Imperial and Gamorrean Guards to death. But since you can only do this to one at a time, a well-placed Thermal Detonator might be a better way to do it, if you insist on wiping them out and not just running away from them. The Studs are plentiful in this stage. The orange and blue urns all around the platforms release plenty of Blue Studs, and regenerate fairly quickly. There are also several shiny silver objects to destroy using Thermal Detonators, releasing many Purple Studs. You could more or less just stay in one or two areas and keep destroying the urns and shiny things as they reappear, and still keep your Stud tally in good shape. You can also use the Force on the torches, but the amount of Studs that they provide is poor. If, after several tries, you are unable to complete the stage in time and are getting excessively frustrated, one option is to unlock, purchase and turn on some Extras, such as Super Blasters and Invincibility, rendering the stage notably easier. But be warned: doing so may rob you of the satisfaction of beating the game under your own power. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= MB6 Episode VI Minikit Bonus (ENDOR) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= In the battle-torn forest of Endor, intrepid adventurers compete to collect one million LEGO Studs in the fastest time possible. It's the desperate, ruthelss life of a world in turmoil... Here, small speedy vehicles are your best bet for collecting the required one million Studs in less than five minutes to earn this stage's Gold Brick. TIE class vehicles are my personal favorite, because of their small size, speed, rapid firing rate, and general appearance. Note that the enemy AT-ST's will only fire on ground-based vehicles. This stage consists of three forest clearings connected in a row. You begin in the rightmost one. To get to the others, take the path at the bottom right corner of the clearing. The starting area is the most chock-full of destructibles, in the form of the small green plants that pepper the landscape. But of more importance, in the upper left corner you can find this stage's torpedo dispenser. Swing by it to pick up three torpedos, then headdownand right to this clearing torpedo target tower. Blow it up and collect the Purple Studs that it drops, then head left to the next clearing and blow up it torpedo target tower along the upper edge. Get the Purple Studs, then head left again to the last clearing and the third tower. All the while, you should be doing some swooping around to get the Studs from destroyed plants and enemy vehicles (which are rather wimpy and undersized here) to top up your total. Fly back to the torpedo dispenser when you're done and repeat the whole process. Keep this up until you reach the goal of one million Studs and get your Gold Brick. ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ 4D) CHAPTER LEGO STUD TOTALS SUMMARY ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ This chart was created to provide an easy look at how many Lego Studs are available in each chapter in both Story and Free Play modes, as well as how many are required in each mode to achieve True Jedi status. The best practical use of this chart is to see which chapters are the best ones to replay to collect Studs for those major purchases (Stud multiplier extras and ghost characters, I'm looking at you here!). Please note that Total Lego Stud figures are only approximate, generally rounded to the nearest 5,000, for simplicity's sake. If you're hunting for more Studs to make those expensive purchases, though, just remember that the chapters with the most Studs are not necessarily the fastest way to collect Studs; other chapters may provide more within a shorter period of time. =============================================================================== | Chapter || Story Mode || Free Play Mode | | || True Jedi | Total || True Jedi | Total | =============================================================================== | Episode IV: | 1 || 40,000 | 120,000 || 70,000 | 260,000 | | A New Hope | 2 || 75,000 | 120,000 || 120,000 | 175,000 | | | 3 || 165,000 | 200,000 || 200,000 | 350,000 | | | 4 || 60,000 | 90,000 || 80,000 | 120,000 | | | 5 || 55,000 | 65,000 || 65,000 | 75,000 | | | 6 || 20,000 | 50,000 || 30,000 | 60,000 | ------------------------------------------------------------------------------- | Episode V: | 1 || 70,000 | 90,000 || 100,000 | 140,000 | | The Empire | 2 || 40,000 | 60,000 || 80,000 | 130,000 | | Strikes | 3 || 50,000 | 100,000 || 60,000 | 100,000 | | Back | 4 || 50,000 | 60,000 || 70,000 | 105,000 | | | 5 || 11,000 | 20,000 || 16,000 | 25,000 | | | 6 || 45,000 | 55,000 || 60,000 | 80,000 | ------------------------------------------------------------------------------- | Episode VI: | 1 || 38,000 | 50,000 || 45,000 | 75,000 | | Return of | 2 || 50,000 | 60,000 || 65,000 | 95,000 | | the Jedi | 3 || 55,000 | 105,000 || 70,000 | 110,000 | | | 4 || 90,000 | 105,000 || 110,000 | 140,000 | | | 5 || 55,000 | 55,500 || 67,000 | 90,000 | | | 6 || 30,000 | 50,000 || 40,000 | 50,000 | =============================================================================== ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~ - ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - ~ 5) BOUNTY HUNTER MISSIONS ~ - ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~ The vile gangster Jabba the Hutt plans to kidnap leading figures in the Rebel Alliance, threatening to hand them over to Imperial forces unless a ransom is paid. Naturally, the evil Hutt intends to take the ransom money, trade his prisoners to the Imperials regadless, and pocket a double bounty. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ UNLOCKING THE BOUNTY HUNTER MISSIONS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In order to enter this secret area, you must have unlocked and purchased every character that claims 'Bounty Hunter' as its profession. The complete list is: Greedo - Available after completing Episode IV, Chapter Three: Mos Eisley Spaceport. Cost to purchase: 60,000 Studs. Boba Fett - Available after completing Episode VI, Chapter Two: The Great Pit of Carkoon. Cost to purchase: 175,000 Studs. IG-88 - Available after completing all chapters of all episodes in Story Mode. Cost to purchase: 100,000 Studs. Bossk - Available after completing Episode VI, Chapter Three: Speeder Showdown. Cost to purchase: 75,000 Studs. Dengar - Available after completing Episode VI, Chapter Three: Speeder Showdown. Cost to purchase: 70,000 Studs. 4-LOM - Available after completing Episode VI, Chapter Three: Speeder Showdown. Cost to purchase: 45,000 Studs. So basically, you need to the entire game in Story mode, and you need 525,000 Studs. Purchase the required characters at the bar in Mos Eisley Cantina. Once you've got them all, simply walk past the door between the areas for Episode IV and Episode V in the cantina, and it will open for you. Head inside and go up to the counter, where Jabba the Hutt offers you ten possible bounties. During each bounty mission, you will have at your disposal the entire team of bounty hunters, all on-screen at one time. The missions take place in limited sections of areas already seen throughout the game. For each mission, you must locate and make physical contact with your bounty target within three minutes. There are no Studs to collect, but there are often enemies to fight off while you try to complete your mission. Also note that not all Bounty Hunters are created equally; Boba Fett and 4-LOM both sport Super Blasters, while 4-LOM and IG-88 are not capable of assembling Lego pieces or pulling levers, but they can operate both Protocol and Astromech Droid Locks. Boba Fett also has the advantage of his jetpack, allowing you to hover across gaps in the terrain. Capturing each bounty will earn you a Gold Brick, and you will receive some Studs based on how much time you had left on the clock. =-=-=-=-=-=-=-=-=-=-=-=-= BH1 - Mission 1: R2-D2 =-=-=-=-=-=-=-=-=-=-=-=-= A band of vicious Bounty Hunters has come together to execute Jabba's scheme. Their first target: R2-D2, a lowly droid made valuable by the secret information he contains, high above Tatooine on the Rebel Blockade Runner... Pick your Bounty Hunter, then shoot the few Rebels that come through the door to your right. Use the grapple point just above, cross the platform, and use the next grapple point to reach the top. You can build the two piles of Lego bricks to extend the bridge, but it's quicker to just switch to Boba Fett and hover right across the gap and enter the next hallway. Run up and enter the door at the end. Take a right in the next hallway, and enter the Bounty Hunter checkpoint. Inside, go straight up to the end of this hallway. As you approach each ramp, it will rise on its own. Go up each ramp and Lego pieces will automatically explode into the main hall (unless your character is a Droid). Build these into a doorway, and run inside it once it's complete to tag your Droid target. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= BH2 - Mission 2: Obi-Wan Kenobi =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Their next target: the legendary Jedi Knight Obi-Wan Kenobi, now an old man hidden somewhere on the planet Tatooine... Run right up the hall and turn left, then enter the next room, blasting away the Jawas, so that they don't stun your Droid characters. Have either IG-88 or 4-LOM operate the Astromech Droid Lock and go up the elevator. Above, walk across both rows of floor buttons to activate the levers, and pull both levers together. Enter the next room and use the Protocol Droid Lock on the left wall, after shooting the Jawas to prevent them from stunning you. In the final room, blast the canisters on the right side to find old Ben Kenobi in the alcove behind them. =-=-=-=-=-=-=-=-=-=-=-=-=-=-= BH3 - Mission 3: Chewbacca =-=-=-=-=-=-=-=-=-=-=-=-=-=-= Their next target: the courageous Wookiee Chewbacca, last seen in the shady alleys of Mos Eisley Spaceport... Head down and use the first grapple point. Go up through the alcove to the street. Run up the street to the steel doors, and use a Thermal Detonator to blow them up (thanks to Skterelement03 for pointing out that you don't need the explosive crate to open these doors). Head through the doorway, go down the stairs and hang a left. Blast the large grey doors on the left and you'll see Chewbacca standing behind them. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= BH4 - Mission 4: Princess Leia =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Their next target: the Alderaan Senator Princess Leia, currently a guest of Darth Vader on the mighty Death Star battle station... Head right across the bridge and build the remainder of the rotating lever. Push it around clockwise until the bridge reaches the next platform and cross it. (Alternately, you could just use Boba Fett and hover to the next platform, saving a bit of time; the rest of the Bounty Hunters will catch up when you enter the next room). Use the grapple points to reach the top, then jump right and drop down to the door. In the next room, head to the door in the far left corner. Run up the hallway to the prison control room, and rebuild the control panel on both sides. Pull the two levers together and head up the middle towards the cells. Princess Leia can be found in the third cell on the left (opposite the one she occupied in Story mode), which can be opened by pulling the levers on either side of the door. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= BH5 - Mission 5: Admiral Ackbar =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Their next target: the Rebel Commander Admiral Ackbar, stationed on the Rebel base of Hoth... Have either 4-LOM or IG-88 operate the Protocol Droid Lock on the left side of the room. Kill the Stormtroopers inside and use a Thermal Detonator to blow away the debris in the upper left corner. Head through that hall and into the back room. Build the control panel in front of the cylinder in the middle of the room, and the cylinder will open, revealing Admiral Ackbar. Jump up to him to collect your bounty. =-=-=-=-=-=-=-=-=-=-=-= BH6 - Mission 6: Yoda =-=-=-=-=-=-=-=-=-=-=-= Their next target: Yoda, a Jedi Master forced into hiding when the Republic collapsed, recently spotted on the forest moon of Endor... Stick to using Boba Fett in this mission, since you need a Super Blaster to kill the enemy Ewoks in one shot, and you'll need to hover at one point. From the start, head to the left all the way to the corner of the platform, and either build the two gear mechanisms to raise the bridge, or just hover across the gap. On the other platform, head straight across to the left. Blast the two purple crates beside the wooden throne, and build the Lego pieces into a rotating lever. Push it counter-clockwise until it retracts into the floor, then hover up to the lift that the rotating lever raised. Once the lift rises, nab Yoda on your right. =-=-=-=-=-=-=-=-=-=-=-=-= BH7 - Mission 7: C-3PO =-=-=-=-=-=-=-=-=-=-=-=-= Their next target: a humble protocol droid whose knowledge of Rebel personnel makes him a valuable asset - C-3PO, last seen in Cloud City... Head up the corridor and up the stairs. Above, enter the Bounty Hunter checkpoint around the bend. Go straight up at the crossroads and have either IG-88 or 4-LOM operate the Protocol Droid Lock. Inside, go left and follow the corridor to the elevators. Use the Bounty Hunter checkpoint inside the left elevator to reach the roof, and tag C-3PO standing up there. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= BH8 - Mission 8: Lando Calrissian =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Their next target: Lando Calrissian, the Baron-Administrator of Cloud City, with known Rebel sympathies... Head up the path while firing at the Stormtroopers. Build the grapple point at the top of the platform and use it to swing across the gap. Use the next grapple point and cross the walkway all the way to the right. Use 4-LOM or IG- 88 to activate the Protocol Droid Lock by the door at the end and head inside. Run up the hallway and turn right at the end. Have either 4-LOM or IG-88 run through the steam and go through the hall in the upper left corner. Lando Calrissian is standing in the middle of the room that this leads to. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= BH9 - Mission 9: Luke Skywalker =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Their next target: Luke Skywalker, the great Jedi hero of the Alliance, last seen in the shady alleys of Mos Eisley Spaceport... Head left from the start and fight the Stormtroopers. Take care not to shoot any of the civilians by mistake, or they'll start firing on you too. It's no big deal, it just slows you down a little bit. Use a Thermal Detonator to destroy the second shiny silver object, the one on the right. Assemble the Lego pieces underneath it into a rotating lever and push it around counter- clockwise one full rotation to raise up the monolithic structure just above. After this, pieces to a white grapple point will drop down, so assemble and use it to reach Luke Skywalker on a platform far overhead. =-=-=-=-=-=-=-=-=-=-=-=-=-=-= BH10 - Mission 10: Han Solo =-=-=-=-=-=-=-=-=-=-=-=-=-=-= Their final target: Han Solo, a former smuggler turned Alliance hero, stationed on the Rebel base of Hoth... Head to the right and approach the door, causing debris to come down in front of it. Build this into an explosive that will wipe out the door. Head up the corridor and assemble the heat generator at the end. Blast it three times and wait for the ice wall to melt, then head into the next room. Cross to the other end and push the block heater down. Again, wait for the ice to melt (while shooting a few Stormtroopers) and enter the door. Go up the curved hallway, and take a right at the crossroads. Blast all of the crates (or just use one Thermal Detonator) and enter the side room. Rebuild the rest of the explosives cart along the upper wall, and hop onto it as it rides around the track. Jump off to the raised alcove on the right side, where Han Solo grins as he is captured. ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~ - ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - ~ 6) LEGO CITY BONUS STAGE ~ - ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~ In an infinite universe, all things are possible. As the second Death Star explodes beside an Endor moon, Anakin Skywalker's epic journey is complete. With his final sacrifice, balance has returned to the Force. In ANOTHER galaxy far, far away, though, echoes of this drama live on, and a new world awakens... Outside the cantina near the door to the left of the Episode VI hub, there is a pile of Gold Bricks that will grow as you collect more. Once you have found sixty Gold Bricks (check the Gold Brick summary at the bottom of this guide if you're having difficulty locating them for some reason), you can build them into a giant question mark mounted in the wall, with a doorway at the bottom. Head through this door to begin the Lego City bonus stage. Here, your goal is to collect one million Studs. There is no time limit, and to collect Studs, all you have to do is reveal them (i.e. you don't have to physically walk over them; they'll automatically be added to your total). Studs are hidden all over the place! Blast apart everything that you can, use the Force wherever sparkles appear, build vehicles and ride them and creatures around, and whatever else you can think of. There are exactly one million Studs in this level, so you need to find absolutely every single one of them. Of course, this guide is here to help you out, with a little map and all. Aren't I nice? _____________________________________ | /\ /\ | Not to scale! | /9 \ /8 \ | | |__| |__| | ________________| _________ |_____ | Trees / \ Speedr| | _____ .......... / ,-. \ /\ =====| | / \ .Banthas . | | | | /7 \ | | / _ \ .......... | | | | |__| | | | |_| |__________________| |___| |_____ | | \ \ LET- | | \_ _________________________________ \ TERS | | | / _ ...... \ | | | | | |1| __________ .Taun. | | | | | | |_| / \ .tauns | | | | | | xx / ___ \ ...... | | | | | | xx / / \ | /\ | | |^| | | | | | | | | /10\ | |_|6| | | . | | /\ | | | | |__| | _ | | | Dew-. | |__/2 \ | \____| |________/ | |_| | | back. | __|__| | / | | . | | \________ __________/ | | . \ \ ........... | | | | \ \ . __| |__ . | | /\ | | | | .|__ __|. | | /4 \ W | | | | . |_| . | | |__| | | P | | ........... | | W |^| | | l | \_______________/ | |5| | | a \ | /\ |_| | | y \_________________________/ /3 \ _________| | ground Car|__| | |__________________________________________________| Let's get to it, shall we? Some of my directions will refer to house/building numbers, as indicated on the map above. In the park where you begin (with the cross-shaped flooring), blast the trees and the fence segments. Use the Force on the four flower planters to make them bloom, then destroy the planters. Head down-left to the playground next. Use a Thermal Detonator on the shiny turbine on the right, then assemble the rotating lever. You can push it around to spin the toy beside it, but this doesn't get you any Studs. Destroy the fence and trees all around the playground. Head to the swings and grab the Blue Studs on the ground (you can use the grapple points to make it more fun). Go up the orange steps under the slide, then the yellow ones to reach the top. Slide down the slide. At the bottom, there is a small stack of blue Lego studs (not the monetary kind, but actual knobs from the tops of Lego blocks). Use an organic character to spread these (in the same way that you would build Lego in the game) to make some flowers. Next, head up towards the red house (marked #2 on my map). Destroy the trees and 'assemble' the yellow and orange Lego flower seeds from the three small piles. Use the Force to open all of the windows around the house. Double-jump on top and destroy the skylights on the sides, and grab the Blue Studs from the highest roof. You can pull the levers to open the garage doors, letting you walk straight through the house. Go up and use the Force to open the two windows on the red tower (#1). Smash the ground between the two red buildings to reveal a pit with a partial vehicle inside. Use to Force to move the object in front of the red tower onto the vehicle. Now use the Force to move the vehicle piece inside the garage in the lower red building onto the vehicle as well. Go left and smash the fence in front of the Dewback, then ride the Dewback to the red tower and jump off to land on the roof. Assemble the antennas around the roof onto the vehicle to complete it. Head up some more to the upper left corner with lots of trees. Destroy the trees, and walk all through the area to cause several blue flowers to pop out of the ground. Once you've revealed them all, you will receive 10,000 Studs. Go right to the Bantha pen and destroy the fence all around. Also smash the bench and sign at the 'bus stop' for more Studs, as well as any nearby trees. Head right some more and destroy the trees in the middle of the road loop, and assemble the orange Lego flower seeds to make them sprout. Head up to the house marked #9, which will spiral away as you approach. Weird. Anyway, use a Thermal Detonator on the shiny turbines inside, and grab the Blue Studs. Assemble the jeep from the Lego pieces underneath the turbine. Move right to the next house's foundation (#8 on my map), destroying the fence and trees along the way. Here, you must destroy the trees in and around the foundation to 'grow' the house into completion. Start at the back so that you can better see what you're doing. When you think you're done, do a couple of double-jump lightsaber smashes to make sure that there are no more destructible parts. Next, we will start going down the right side of the city. In the upper right corner, destroy the barrier with a Thermal Detonator. I'll get to using the vehicles later. Move down to red-roofed house #7. You can smash the front column of the house, but then you must use the Force to shrink the remaining house segments into nothingness. Once all of the walls and roof have vanished, collect the Blue Studs from inside, then assemble the remaining foundation into a smaller, cuter house. Behind and down from this house are several colored Lego blocks in different configurations. You need to spell the word 'LEGO' out of them. First, destroy the trees scattered around to get them out of the way. Now, use the Force to stack the parts of each letter. For the blue pieces, first move the 3-block piece into position, then each of the four 1-block pieces to make an 'L'. For the yellow pieces, stack first a 3-block piece, then a 1-block piece, then the 2-block, then the other 1-block, then the other 3-block piece, to create 'E'. To make the green 'G', stack first a 3-block piece, then the two long 2-block pieces, then the 1-block piece, and finally the other 3-block piece. For the final letter, using the red pieces, first place a 3-block piece on the ground, then stack all three 2-block pieces on top of that, and add the last 3-block piece to finish the 'O', and that spells LEGO! You get 8,000 Studs for your efforts. Head down to the building with the yellow trim (#6 on my map). Destroy the blue flowers in front of it for a few Studs. Use the Force to open the glass doors and close the shutters all around. Double-jump onto the roof to collect the Blue Studs. Do a lightsaber ground smash on the right end of the house to break open some stuff underneath. Move down some more towards the bottom right corner of the city, destroying the trees as you go by. There are two white windmills for you to rebuild using the Force. This provides power for the city, and all of the streetlamps will now be illuminated. This also means that you can smash them! Run all around the city destroying the tall streetlights lining the roads, then return to this corner. Move to the tiny house in the very bottom right corner (#5 on my map). You can use the Force to close the shutters, but this doesn't provide any Studs. What does, however, is smashing the house to pieces! Go crazy on it, then assemble the Lego pieces inside into a green tractor. Follow the lower city wall to the pair of black and red houses (#s 4 and 3 on my map). Using the Force on the windows is useless. For the red house, walk in through the door and move all around inside to gather the Blue Studs. The black house is completely destructible, so go to town on it, including the front post and the trees beside it. All of this will reveal the pieces to an AT-ST, which you can assemble using the Force. If you can't complete it, that means that there's still something to destroy nearby that is getting in the way. Head up the road that goes past house #10. Collect the Blue Studs in the loop, and destroy any remaining nearby trees. Assemble the blue and yellow Lego flower seeds in the middle of the loop. Destroy the fence around the Tauntauns above the house, and also the fence and trees in front of the house. Smash open the three small garbage cans to reveal the pieces to a vehicle, and assemble it. Hop into the vehicle, and many Blue Studs will appear in a line along the roads. Drive around to collect them all. And with that, it's time to start riding the creatures and vehicles around town. Jump onto one of the Tauntauns to make another row of Blue Studs appear, and go collect them. Next, go to the top of the city and jump into the orange jeep beside the house that flies away as you approach it. Follow the new row of Blue Studs to its end. Next, go to the bottom right corner of town and hop into the green tractor that you built. Follow the new row of Blue Studs again. And now for the real fun: destroy (some of) the remaining houses! You have a couple of ways to accomplish this. First, the Landspeeder in the upper right corner, and the flyer that you build next to the red tower and both able to wipe out sections of (some) houses by ramming into them at full speed. This takes time and can only damage one part of a house at a time, and it would be extremely difficult to destroy a house in entirety in this way. The other, more fun option is to hop into the AT-ST near that you built from house #4 and go on a blasting spree. The homes that are destructible are the red-roofed house #3 along the lower edge of town, and the other red-roofed house #10, in the middle of town (though you could also just blast them apart with Thermal Detonators). There are actually slightly over 1,000,000 Studs available in Lego City, so if you've been following this guide exactly, you won't need to completely destroy both houses to complete the stage. ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~ - ~~~~~~~~~~~~~~~~~ - ~ 7) CHARACTERS ~ - ~~~~~~~~~~~~~~~~~ - ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~ Lego Star Wars II sports a large cast of characters, and this is one of the more entertaining aspects of the game. Fans of the films will find many beloved main and side characters to play with in Free Play mode. A good many of the characters are automatically unlocked after they appear as playable characters in Story mode, but most must be first unlocked by playing through the appropriate chapter, then purchased for varying amounts of Studs at the Mos Eisley Cantina bar. See the boxes at the end of each Story mode chapter walkthrough in this guide to see which ones are unlocked, or, more locally, check out their files below. Now, it would be dull if all of the various characters could do the same things, so there are a large number of abilities spread among the different characters. These are as follows: JUMP: This allows characters who have knees to bend to move up small ledges and leap over short objects, as well as take to the air briefly as they dodge enemy attacks. DOUBLE-JUMP: Defying all known laws of physics, some characters can propel themselves further into the air while already airborne, to reach otherwise unattainable heights and distances. Characters with this ability can also do a high back flip by pressing back on the [L stick] while pressing [X]. DIVE-ROLL: Characters with this ability can follow up a jump with a tuck and roll as they land by pressing [X] again while in the air. Very flashy. BELLY FLOP: Meanwhile, some characters attempt to dive-roll but just fall flat. HOVER: Using special jets, some characters can float above ground as they move around over medium distances, and even fly across bottomless pits and other abysses to reach distant landing points. This ability is used by either pressing and holding [X], or by pressing [X] again while in the middle of a jump, depending on the character. BLASTER: These ubiquitous weapons fire bolts of energy in a straight line, damaging enemies and objects. QUICK BLASTER: A few characters sport sleek, more compact blasters that are capable of firing off shots with greater frequency. SUPER BLASTER: A lucky few characters possess very powerful blaster rifles, which cause double the damage of the normal variety. DODGE: Certain characters are able to evade incoming blaster fire by pressing [X] just before the shot hits. Follow this up with a counter-shot for deadly effect. GRAPPLE: Characters sporting blasters and other weapons are able to launch a grappling line at a mounted hook from special points on the ground, indicated by red targeting reticules. This allows travel to otherwise unreachable areas. MELEE ATTACK: When enemies get too close for comfort, it's handy to be able to knock them back with your own bare hands. A melee strike does the same damage as a regular blaster shot, and melee hits can be be strung together to form multi-hit combos, varying by character. LIGHTSABER: These sleek, refined energy swords are the traditional weapon of the Jedi, and in the hands of a skilled wielder can be devastating. capable of damaging enemies and objects alike. Lightsaber users can swing their weapons around in multi-hit combos, do far-reaching jump attacks, and double-jump ground strikes that cause damage in a short radius around the strike point. Also, by holding [Square], Lightsaber users can defend against incoming attacks, and can even reflect blaster shots back at the firer by pressing [Square] just before the shot hits. FORCE: The mysterious energy that binds all things in the galaxy. Those sensitive to it and trained to manipulate it can move objects with force of will. Objects that can be affected by the Force display light blue sparkles, and will glow when a Force-wielding character approaches it, if they are under your current control. DARK FORCE: Twisted Sith have explored the potential of the Force to do evil throughout the galaxy. Dark Force users can affect any objects that regular Force users can, as well as special dark objects marked by red sparkles. FORCE CHOKE: Primarily a Dark Force power, characters with this skill can grab enemies with the Force and squeeze them until they die. This is the usual direct Force attack of all Sith, but light-side Force users can also apply this power to certain specific enemies. JEDI MIND TRICK: Good Force wielders, rather than killing their enemies with the Force, can instead befuddle them temporarily, leaving them in a tizzy while you move on or take advantage of their state to kill them while they're helpless. This generally only works on those of weak mind, particularly the cannon fodder that form the front lines of both sides (e.g. Stormtroopers and Rebel Troopers and their variations), Jawas, Ewoks, etc. FORCE LIGHTNING: The most extreme of the Dark Force powers, Force Lightning is an expression of pure hatred. It can grab onto foes and shock them until they are dead. THERMAL DETONATORS: These devices, thrown with [O] and detonated with [O] again or simply with time, are capable of causing intense damage with an area effect. One blast will instantly kill any non-boss character, friend or foe or self, if too close to the blast. A specialy of Bounty Hunters. PROTOCOL DROID LOCKS: Certain Droids have the ability to operate electronic panels to open doors and perform other tasks. These panels are marked by C-3PO's face. ASTROMECH DROID LOCKS: Other Droids can operate electronic panels marked by R2-D2's domed head. BOUNTY HUNTER CHECKPOINTS: Characters with this ability can open the camera- guarded doors marked with a Bounty Hunter's face by standing in the green reticule on the floor, facing the camera and pressing [O]. STORMTROOPER CHECKPOINTS: Characters with this ability can open the camera- guarded doors marked with a Stormtrooper's helmet by standing in the white reticule on the floor, facing the camera and pressing [O]. BUILD LEGO: All organic characters have the ability to assemble piles of Lego pieces into a cohesive whole. This skill is vital in a universe made entirely of Lego. PULL LEVER: All organic characters can also pull down levers to perform a variety of tasks. RIDE: Most characters are capable of leaping into the driver's seat and steer animals and vehicles around, as well as cannon chairs and crane controllers. Press [Triangle] while standing beside the creature or vehicle to mount it, and press [Triangle] or [X] to dismount again. PUSH BLOCKS: Again, most characters can push movable blocks and other objects along floors within special marked spaces. WEAR HELMET: Throughout the game, helmet dispensers will be available to help disguise your characters as a Stormtrooper or Bounty Hunter, while some dispensers merely let you try on a series of jaunty caps. In order to use these, however, the character must have the right size of head, and not already be wearing something prohibitive. Those who don't qualify will jump out of the way before the helmet makes contact. ZAPPER: Two groups of characters use these 'weapons': Astromech Droids, and Droid keepers, i.e. Jawas and Ugnaughts. They emit a little jolt of electricity that will temporarily stun a Droid, and those built into Astromech Droids can also stun front-line troopers (i.e. Stormtroopers and Rebel Troopers and their variants). These have no other offensive capabilities. THREAT EVASION: Most Droids are perceived as mere work devices, and are generally ignored by living creatures. As a result, they can wade through a battlefield without any enemies targeting them. They can still be hurt, however, if they wander into a foe's line of fire while they're targeting someone else. Droids and a few special other characters have this ability to be ignored by all enemies. VENT CRAWL: Smaller characters are able to negotiate tight spaces and crawl through special tunnels to reach otherwise unattainable places. SLINGSHOT: This primitive weapon packs a punch, causing damage to enemies and objects similar to a regular blaster. Slingshot users, however, cannot fire while jumping, cannot aim at high targets, and their shots arc slightly, so they can sometimes miss short objects directly in front of them. Slingshot shots also have much less range than blasters. DEFEND: This refers to the ability to block enemy attacks, whether from blaster or lightsaber. This is an innate ability for any lightsaber wielder, but a lucky few other characters possess this skill as well. SPIRIT FORM: Some Force users have learned how to retain their spirit together after death. Appearing as ghosts, they cannot be seen by enemies, and cannot be harmed in any way. They can, however, still attack and kill enemies and affect their environment as if they were flesh. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~ 7A) Lego Star Wars II Characters ~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ --------------- | PRINCESS LEIA | -- ---------------------------------------------------------- | CLASS: Rebel | | OBTAINED: Start of game. | | SPECIAL ABILITIES: Jump, Blaster, Dodge, Grapple, Melee attack, Build Lego,| | Pull levers, Push blocks, Ride, Wear helmet | | | | This is Leia in her white outfit from the start of the first ever Star Wars | | film. Looking saucy in her ruby red lipstick, she is the only female | | character in the entire game. Her melee attack is a nasty slap to the face;| | string it together with a vicious backhand for a 3-hit combo. | | | ----------------------------------------------------------------------------- ------------------ | CAPTAIN ANTILLES | -- ------------------------------------------------------- | CLASS: Rebel | | OBTAINED: Start of game. | | SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, | | Melee attack, Push blocks, Ride | | | | The only Rebel trooper to get an actual name. His punch combo will only be | | used against those unfriendly to Rebel interests. A standard blaster user. | | | ----------------------------------------------------------------------------- -------------- | REBEL FRIEND | -- ----------------------------------------------------------- | CLASS: Rebel | | OBTAINED: Complete Episode IV, Chapter One. | | SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, | | Push blocks, Ride | | | | A Rebel in a red shirt. Not to be confused with Rebel Troopers, who wear | | blue shirts. Keep them straight, or suffer the consequences. Fights up | | close and personal with some wildly swinging punches as needed. | | | ----------------------------------------------------------------------------- ------- | R2-D2 | -- ------------------------------------------------------------------ | CLASS: Astromech Droid | | OBTAINED: Complete Episode IV, Chapter One. | | SPECIAL ABILITIES: Hover, Zapper, Astromech Droid Locks, Threat evasion | | | | Is it a robot? Is it a garbage can? No, it's R2-D2! This lovable chrome- | | dome is arguably the real star of the entire Star Wars saga, and for a | | working class Droid is quite useful, due to his hoverjets and his zapper, | | which can stun low-ranking organic beings as well as other Droids. Turn on | | the 'Super Zapper' Extra for even more fun. | | | ----------------------------------------------------------------------------- ------- | C-3PO | -- ------------------------------------------------------------------ | CLASS: Protocol Droid | | OBTAINED: Complete Episode IV, Chapter One. | | SPECIAL ABILITIES: Protocol Droid Locks, Threat evasion | | | | Who ever came up with the idea of making your nagging, worrying grandma | | into a robot? Definitely not cool, but somehow beloved all the same. His | | role as a character is similar to his role in the movies: practically | | useless. Only the existence of Protocol Droid Locks keeps him from being | | completely obsolete, especially since he's the only Protocol Droid in the | | game. | | | ----------------------------------------------------------------------------- --------------------------- | LUKE SKYWALKER (TATOOINE) | -- ---------------------------------------------- | CLASS: Rebel | | OBTAINED: Complete Episode IV, Chapter Two. | | SPECIAL ABILITIES: Jump, Blaster, Grapple, Dive-roll, Dodge, Build Lego, | | Build Lego, Push blocks, Pull levers, Ride, Wear helmet | | | | The original whiner with a destiny. He still has a long way to go before | | he will be able to call himself a Jedi. | | | ----------------------------------------------------------------------------- ------------ | BEN KENOBI | -- ------------------------------------------------------------- | CLASS: Jedi | | OBTAINED: Complete Episode IV, Chapter Two. | | SPECIAL ABILITIES: Jump, Double-jump, Force, Lightsaber, Jedi mind trick, | | Build Lego, Push blocks, Pull levers, Ride, Wear helmet | | | | A.k.a. Obi-wan Kenobi, a.k.a. Old Ben. His image as a crazy old desert | | kook is only a cover so that he can keep an eye on Luke as he grows. One | | of the last remaining Jedi Knights, played by Alec Guinness in the films. | | | ----------------------------------------------------------------------------- ---------- | HAN SOLO | -- --------------------------------------------------------------- | CLASS: Scoundrel | | OBTAINED: Complete Episode IV, Chapter Three. | | SPECIAL ABILITIES: Jump, Dive-roll, Quick blaster, Dodge, Grapple, Ride, | | Melee Attack, Build Lego, Push blocks, Pull levers, | | Wear helmet | | | | Who could not love Han Solo? Sexy, scandalous, and suave with his hip- | | -slung rapid-fire blaster, women want to be with him, and men want to be | | him. He's earned the right to his cocky grin. Great fun to play as. | | Immune to Jedi mind tricks. | | | ----------------------------------------------------------------------------- ----------- | CHEWBACCA | -- -------------------------------------------------------------- | CLASS: Wookiee | | OBTAINED: Complete Episode IV, Chapter Three. | | SPECIAL ABILITIES: Jump, Blaster, Grapple, Melee attack, Build Lego, Ride, | | Build Lego, Push blocks, Pull levers, Wear helmet | | | | Everyone's favorite seven foot furball. A little too lunky to be able to | | dodge blaster shots or do a dive-roll. Uses a unique crossbow-type blaster.| | Let him get close to Stormtroopers and watch as he rips their arms instead | | of his regular melee attack. Put a hat or helmet on him and watch how he | | he wears it all askew. What a rebel. | | | ----------------------------------------------------------------------------- ------------------------- | HAN SOLO (STORMTROOPER) | -- ------------------------------------------------ | CLASS: Scoundrel | | OBTAINED: Complete Episode IV, Chapter Four. | | SPECIAL ABILITIES: Jump, Quick blaster, Dive-roll, Dodge, Melee attack, | | Grapple, Build Lego, Push blocks, Pull levers, Ride | | | | Han Solo in Stormtrooper garb. The only thing differentiating him from | | Stormtrooper Luke is his darker hair and his goofball grin. Add a | | Stormtrooper helmet to complete the disguise. | | | ----------------------------------------------------------------------------- ------------------------------- | LUKE SKYWALKER (STORMTROOPER) | -- ------------------------------------------ | CLASS: Rebel | | OBTAINED: Complete Episode IV, Chapter Four. | | SPECIAL ABILITIES: Jump, Dive-roll, Blaster, Dodge, Melee attack, Grapple, | | Build Lego, Push blocks, Pull levers, Ride | | | | Luke Skywalker in Stormtrooper garb, minus the helmet, though he can | | complete the disguise if a helmet dispenser is around. | | | ----------------------------------------------------------------------------- ----------------- | HAN SOLO (HOTH) | -- -------------------------------------------------------- | CLASS: Scoundrel | | OBTAINED: Complete Episode V, Chapter Two. | | SPECIAL ABILITIES: Jump, Dive-roll, Quick blaster, Dodge, Melee attack, | | Build Lego, Push blocks, Pull levers, Ride, Wear helmet | | | | You'd think that on an ice planet, he'd do up his jacket. What a rebel. | | | ----------------------------------------------------------------------------- ---------------------- | PRINCESS LEIA (HOTH) | -- --------------------------------------------------- | CLASS: Rebel | | OBTAINED: Complete Episode V, Chapter Two. | | SPECIAL ABILITIES: Jump, Blaster, Grapple, Dodge, Melee attack, Build Lego,| | Build Lego, Push blocks, Pull levers, Ride, Wear helmet | | | | Her outfit matches Luke' Hoth outfit perfectly. You'd almost think that | | they were related or something. | | | ----------------------------------------------------------------------------- ------------------------ | LUKE SKYWALKER (PILOT) | -- ------------------------------------------------- | CLASS: Rebel | | OBTAINED: Complete Episode V, Chapter Four. | | SPECIAL ABILITIES: Jump, Dive-roll, Blaster, Dodge, Melee attack, Grapple, | | Build Lego, Push blocks, Pull levers, Ride | | | | Physically, nearly indistinguishable from other Rebel Pilots, though he | | retains his dive-roll and blaster dodge moves. The trick to spotting the | | difference between them is that Luke has red markings on his helmet, while | | other Rebel Pilots have blue markings. I know, it's a huge difference. | | Note the rapid succession of left jabs that he mixes in with his left-right | | punch combos. | | | ----------------------------------------------------------------------------- -------------------------- | LUKE SKYWALKER (DAGOBAH) | -- ----------------------------------------------- | CLASS: Jedi | | OBTAINED: Complete Episode V, Chapter Four. | | SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick, | | Build Lego, Push blocks, Pull levers, Ride, Wear helmet | | | | Though the first time you control this character in Story mode he still | | uses a blaster, in Free Play it's all lightsaber and Force. How he manages | | to do those flips with that backpack throwing off his center of gravity, | | I'll never know. Does whatever any Jedi can. | | | ----------------------------------------------------------------------------- ----------------------- | LUKE SKYWALKER (JEDI) | -- -------------------------------------------------- | CLASS: Jedi | | OBTAINED: Complete Episode VI, Chapter One. | | SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick, | | Build Lego, Push blocks, Pull levers, Ride, Wear helmet | | | | Our one-handed, black robed hero, at last accepting of his destiny. He | | first gets to show off his stuff in Jabba's palace. | | | ----------------------------------------------------------------------------- ------ | YODA | -- ------------------------------------------------------------------- | CLASS: Jedi Master | | OBTAINED: Complete Episode V, Chapter Four. | | SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick, | | Build Lego, Push blocks, Pull levers, Ride | | | | Yoda would be a great character to play, if he wasn't just so... darned... | | slow! Pull out his lightsaber while you're moving around if you want to | | get anywhere this century. At least his lightsaber strikes, both standing | | and jumping, are wild and crazy. | | | ----------------------------------------------------------------------------- ------------------ | LANDO CALRISSIAN | -- ------------------------------------------------------- | CLASS: Scoundrel | | OBTAINED: Complete Episode V, Chapter Six. | | SPECIAL ABILITIES: Jump, Dive-roll, Blaster, Dodge, Grapple, Melee attack, | | Build Lego, Push blocks, Pull levers, Ride, Wear helmet | | | | Baron-administrator of Cloud City, and old 'friend' to Han Solo, Lando is a | | formidable ally. His blaster skills are augmented by his unique kick-kick- | | spinning uppercut melee combo. Try to use it on Leia for an altogether | | different move. Lando sure is a charmer. I'd lose the cape, though. | | Also note that despite the fact that most main characters (those with | | proper names at least) are immune to the Jedi mind trick, Lando falls | | victim to it easily for some reason (thanks to Steven K. for pointing this | | out) | | | ----------------------------------------------------------------------------- ------------------------ | PRINCESS LEIA (BESPIN) | -- ------------------------------------------------- | CLASS: Rebel | | OBTAINED: Complete Episode V, Chapter Six. | | SPECIAL ABILITIES: Jump, Blaster, Dodge, Grapple, Melee attack, Build Lego,| | Push blocks, Pull levers, Ride | | | | This Leia is wearing a hairdo complex enough that she won't risk messing it | | up by putting on a hat or helmet. Her outfit matches her hair, too. I | | guess a girl's gotta look her best. | | | ----------------------------------------------------------------------------- ------------------------- | LUKE SKYWALKER (BESPIN) | -- ------------------------------------------------ | CLASS: Jedi | | OBTAINED: Complete Episode V, Chapter Five. | | SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick, | | Build Lego, Push blocks, Pull levers, Ride, Wear helmet | | | | Now, where did Luke get that full-body jumpsuit that perfectly matches his | | hair? I guess in the world of Lego, there are limited colours to choose | | from. One of the post-Jedi training Lukes. Enjoy his right hand while you | | can. | | | ----------------------------------------------------------------------------- ------------------------ | PRINCESS LEIA (BOUSHH) | -- ------------------------------------------------- | CLASS: Rebel | | OBTAINED: Complete Episode VI, Chapter One. | | SPECIAL ABILITIES: Jump, Blaster, Dodge, Grapple, Melee attack, Build Lego,| | Thermal Detonators, Push blocks, Pull levers, Ride, | | Bounty Hunter checkpoints | | | | Disguised as a Bounty Hunter, Leia has never been deadlier, thanks to the | | addition of Thermal Detonators to her arsenal. The disguise is perfect, | | and she can go anywhere that legitimate Bounty hunters can. | | | ----------------------------------------------------------------------------- ---------------------- | LANDO (PALACE GUARD) | -- --------------------------------------------------- | CLASS: Scoundrel | | OBTAINED: Complete Episode VI, Chapter Two. | | SPECIAL ABILITIES: Jump, Dive-roll, Blaster, Dodge, Grapple, Melee attack, | | Build Lego, Push blocks, Pull levers, Ride | | | | You can differentiate him from a regular Palace Guard by his darker clothes | | and pigmentation. He also holds onto his nifty kick and spinning uppercut | | melee combo. Lando, you sneaky devil, you. | | | ----------------------------------------------------------------------------- ------------------ | HAN SOLO (SKIFF) | -- ------------------------------------------------------- | CLASS: Scoundrel | | OBTAINED: Complete Episode VI, Chapter One. | | SPECIAL ABILITIES: Jump, Dive-roll, Quick blaster, Dodge, Grapple, Ride, | | Melee attack, Build Lego, Push blocks, Pull levers, | | Wear helmet | | | | He may be still half-blind from the carbonite freezing process, but he can | | still fight as well as ever. Note the slighty unbuttoned shirt, calculated | | for maximum sex appeal. | | | ----------------------------------------------------------------------------- ----------------------- | PRINCESS LEIA (SLAVE) | -- -------------------------------------------------- | CLASS: Rebel | | OBTAINED: Complete Episode VI, Chapter Two. | | SPECIAL ABILITIES: Jump, Blaster, Dodge, Grapple, Melee attack, Build Lego,| | Push blocks, Pull levers, Ride, Wear helmet | | | | Oh my stars and garters. This is the figure that propelled millions of | | pubescent boys' imaginations to new heights of eroticism. Gold bikini | | indeed. Of course, the Lego version is decidedly less attractive. But if | | you hold down [O], you can see Leia do a sexy dance that was certainly | | never performed in the movies! Though her hair is up in a lovely ponytail, | | this Leia can still wear helmets. | | | ----------------------------------------------------------------------------- ----------------------- | PRINCESS LEIA (ENDOR) | -- -------------------------------------------------- | CLASS: Rebel | | OBTAINED: Complete Episode VI, Chapter Three. | | SPECIAL ABILITIES: Jump, Blaster, Dodge, Grapple, Melee attack, Build Lego,| | Push blocks, Pull levers, Ride | | | | The green camouflage manages to obscure her womanly appeal, which is fine | | since she's on Endor to do some serious fighting. I do have to question | | the purple pants, however. This Leia won't give up her helmet for any | | other. | | | ----------------------------------------------------------------------------- ------------------------ | LUKE SKYWALKER (ENDOR) | -- ------------------------------------------------- | CLASS: Jedi | | OBTAINED: Complete Episode VI, Chapter Three. | | SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick, | | Build Lego, Push blocks, Pull levers, Ride | | | | Sorry Luke, but I just don't care for the poncho. You're a Jedi, for | | goodness' sake, find a more becoming outfit. | | | ----------------------------------------------------------------------------- ------------------ | HAN SOLO (ENDOR) | -- ------------------------------------------------------- | CLASS: Scoundrel | | OBTAINED: Complete Episode VI, Chapter Four. | | SPECIAL ABILITIES: Jump, Dive-roll, Quick blaster, Dodge, Grapple, Ride, | | Melee attack, Build Lego, Push blocks, Pull levers, | | Wear helmet | | | | Han Solo in camo gear. 'Nuff said. | | | ----------------------------------------------------------------------------- -------- | WICKET | -- ----------------------------------------------------------------- | CLASS: Ewok | | OBTAINED: Complete Episode VI, Chapter Four. | | SPECIAL ABILITIES: Jump, Slingshot, Grapple, Vent crawl, Build Lego, Ride, | | Push blocks, Pull levers | | | | The furry little hero of Episode VI, he is fairly useful as he combines | | vent crawling with moderate offensive ability. Just don't expect too many | | great things from his slingshot. Differentiated from other Ewoks by his | | red hood. | | | ----------------------------------------------------------------------------- ------------- | DARTH VADER | -- ------------------------------------------------------------ | CLASS: Sith | | OBTAINED: Complete Episode VI, Chapter Five. | | SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Dark Force, Force choke, | | Build Lego, Push blocks, Pull levers, Ride | | | | Once upon a time, he was the most menacing character in all of pop culture. | | Then came Episodes I-III. Still, with his trademark breath sounds and Dark | | Force abilities, he is a powerful character to play with. But being melted | | in molten hot magma must have taken a toll on his body that all of the | | Empire's technology couldn't compensate for: After a double-jump, he lands | | just a little too hard (gasp!). | | | ----------------------------------------------------------------------------- --------------- | REBEL TROOPER | -- ---------------------------------------------------------- | CLASS: Rebel | | OBTAINED: Complete Episode IV, Chapter One. Purchase for 10,000 Studs. | | SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Push blocks, Ride, | | Pull levers | | | | A standard Rebel front-line fighter in a blue shirt. Largely expendable. | | | ----------------------------------------------------------------------------- -------------- | STORMTROOPER | -- ----------------------------------------------------------- | CLASS: Imperial | | OBTAINED: Complete Episode IV, Chapter One. Purchase for 10,000 Studs. | | SPECIAL ABILITIES: Jump, Belly flop, Blaster, Grapple, Push blocks, Ride, | | Build Lego, Pull levers, Stormtrooper checkpoints | | | | Cannon fodder of the Empire. And hey, did you know that they were clones? | | Oops, movie spoiler! Anyway, apparently the cloning technology in this | | galaxy is still not 100%, since they can be pretty clutzy at times. Just | | try to do a dive-roll with one and you'll see what I mean. | | | ----------------------------------------------------------------------------- ------------------------ | IMPERIAL SHUTTLE PILOT | -- ------------------------------------------------- | CLASS: Imperial | | OBTAINED: Complete Episode IV, Chapter One. Purchase for 29,000 Studs. | | SPECIAL ABILITIES: Jump, Quick blaster, Dodge, Grapple, Melee attack, Ride,| | Stormtrooper checkpoints, Build lego, Pull levers, | | Push blocks | | | | Similar to an Imperial officer, but dressed in black. They have very | | important positions as the cab drivers of the Empire. Their blasters look | | the same as everyone else's, but they fire rapidly like the sleeker looking | | silver guns. Likes to stroll around with his hands behind his back. | | | ----------------------------------------------------------------------------- --------------- | TUSKEN RAIDER | -- ---------------------------------------------------------- | CLASS: Scavenger | | OBTAINED: Complete Episode IV, Chapter Two. Purchase for 23,000 Studs. | | SPECIAL ABILITIES: Jump, Quick blaster, Grapple, Melee attack, Build Lego, | | Push blocks, Pull levers, Ride, Wear helmet | | | | Also known as Sand People, these desert denizens are somewhat savage and | | prey on lost travellers, only attacking in groups. Their melee attack is a | | triple-hit rifle strike. Their long blaster rifles fir more rapidly than | | most blasters. Their guttural cries can strike fear in the hardiest of men.| | | ----------------------------------------------------------------------------- ------ | JAWA | -- ------------------------------------------------------------------- | CLASS: Droid Keeper | | OBTAINED: Complete Episode IV, Chapter Two. Purchase for 24,000 Studs. | | SPECIAL ABILITIES: Jump, Zapper, Vent crawl, Build Lego, Pull levers, | | Push blocks, Ride | | | | Desert-dwelling scavengers who trade in mechanical scrap and beat-up old | | Droids, and who are always out for a fast buck. They have kept an Orko-ian | | mystique thanks to their deep hoods, but with the customizable characters | | in this game you can finally see what their faces look like. Only useful | | for their vent crawl ability. | | | ----------------------------------------------------------------------------- ------------- | SANDTROOPER | -- ------------------------------------------------------------ | CLASS: Imperial | | OBTAINED: Complete Episode IV, Chapter Three. Purchase for 14,000 Studs. | | SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride, | | Stormtrooper checkpoints, Push blocks | | | | Plays and looks just like a Stormtrooper, but with a backpack and a pretty | | orange epaulette (that's a shoulder-thingy, for you less refined readers). | | | ----------------------------------------------------------------------------- -------- | GREEDO | -- ----------------------------------------------------------------- | CLASS: Bounty Hunter | | OBTAINED: Complete Episode IV, Chapter Three. Purchase for 60,000 Studs. | | SPECIAL ABILITIES: Jump, Blaster, Dodge, Grapple, Melee attack, Build Lego,| | Thermal Detonators, Bounty Hunter checkpoints, Ride, | | Push blocks, Pull levers | | | | Poor pursed-lip Greedo, who met his demise so early in the films. Well, it | | serves him right for not behind more cautious (and don't even bother to | | argue that he fired first!). At least he lives on in this game, where he | | is a competent, if standard, Bounty Hunter. Since he is available early on | | in the game, he makes a great choice for Free Play before you get to | | Episode VI. | | | ----------------------------------------------------------------------------- -------------- | IMPERIAL SPY | -- ----------------------------------------------------------- | CLASS: Imperial | | OBTAINED: Complete Episode IV, Chapter Three. Purchase for 13,500 Studs. | | SPECIAL ABILITIES: Jump, Build Lego, Pull levers, Push blocks, Ride | | | | Just when you though that they couldn't come up with a character as useless | | as a Gonk Droid, here he is. A coward at heart with no offensive ability, | | he ingratiates himself to those in power. Press [O] to see him call for | | help in his hand radio. It makes me wonder who they found to translate on | | the other end. For some reason, he cannot be targeted by the Emperor's | | Force Lightning in 2-player Free Play mode. | | | ----------------------------------------------------------------------------- --------------- | BEACH TROOPER | -- ---------------------------------------------------------- | CLASS: Imperial | | OBTAINED: Complete Episode IV, Chapter Four. Purchase for 20,000 Studs. | | SPECIAL ABILITIES: Jump, Blaster, Grapple, Stormtrooper checkpoints, Ride, | | Build Lego, Pull levers, Push blocks | | | | A Stormtrooper in a Speedo. Actually, in Lego it looks more like a Sumo | | thong. Check out those pecs! | | | ----------------------------------------------------------------------------- -------------------- | DEATH STAR TROOPER | -- ----------------------------------------------------- | CLASS: Imperial | | OBTAINED: Complete Episode IV, Chapter Four. Purchase for 19,000 Studs. | | SPECIAL ABILITIES: Jump, Blaster, Grapple, Stormtrooper checkpoints, Ride, | | Build Lego, Pull levers, Push blocks | | | | Functionally identical to Stormtroopers, but since their faces are visible, | | it's easier to relate to them. Their helmets help to keep their necks dry | | when it rains. On the Death Star. | | | ----------------------------------------------------------------------------- ------------------- | TIE FIGHTER PILOT | -- ------------------------------------------------------ | CLASS: Imperial | | OBTAINED: Complete Episode IV, Chapter Four. Purchase for 21,000 Studs. | | SPECIAL ABILITIES: Jump, Blaster, Grapple, Stormtrooper checkpoints, Ride, | | Build Lego, Pull levers, Push blocks | | | | Imagine a Stormtrooper all in black, with a couple of electrodes on its | | head. Pretty cool looking, though not any more effective as a playable | | character. | | | ----------------------------------------------------------------------------- ------------------ | IMPERIAL OFFICER | -- ------------------------------------------------------- | CLASS: Imperial | | OBTAINED: Complete Episode IV, Chapter Four. Purchase for 28,000 Studs. | | SPECIAL ABILITIES: Jump, Quick blaster, Dodge, Grapple, Melee attack, Ride,| | Stormtrooper checkpoints, Build lego, Pull levers, | | Push blocks | | | | In their spiffy grey suits and jaunty caps, these Imperials have started to | | rise up the ranks, earning spiffy rapid-firing guns in the process. As | | enemies, they require two hits to kill. | | | ----------------------------------------------------------------------------- ------------------- | GRAND MOFF TARKIN | -- ------------------------------------------------------ | CLASS: Imperial | | OBTAINED: Complete Episode IV, Chapter Five. Purchase for 38,000 Studs. | | SPECIAL ABILITIES: Jump, Quick blaster, Dodge, Grapple, Melee attack, | | Build Lego, Pull levers, Push blocks, Ride, | | Stormtrooper checkpoints, Wear helmet | | | | Commander of the original Death Star, second only to Darth Vader. You can | | tell that he does a lot of evil cackling by the creases in his face. Full | | of pride, he usually stands with his hands beside his back and his chest | | puffed out. | | | ----------------------------------------------------------------------------- ----------------- | HAN SOLO (HOOD) | -- -------------------------------------------------------- | CLASS: Scoundrel | | OBTAINED: Complete Episode V, Chapter Two. Purchase for 20,000 Studs. | | SPECIAL ABILITIES: Jump, Dive-roll, Quick blaster, Dodge, Grapple, Ride, | | Melee attack, Build Lego, Push blocks, Pull levers, | | Wear helmet | | | | Unlike Han Solo (Hoth), this one at least has the sense to do his jacket up.| | But since he's still a little bit vain, he'll pull the hood down in order | | to put on a hat or helmet. Appears to be wearing a ski lift tag or badge | | of some sort on his front. | | | ----------------------------------------------------------------------------- ---------------------- | REBEL TROOPER (HOTH) | -- --------------------------------------------------- | CLASS: Rebel | | OBTAINED: Complete Episode V, Chapter Two. Purchase for 16,000 Studs. | | SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride, | | Push blocks | | | | This guy's outfit comes complete with hood, goggles, and backpack, perhaps | | to carry rations or communications equipment. He also has a nice blaster | | rifle, but it isn't any more powerful than the shorter variety. | | | ----------------------------------------------------------------------------- ------------- | REBEL PILOT | -- ------------------------------------------------------------ | CLASS: Rebel | | OBTAINED: Complete Episode V, Chapter Two. Purchase for 15,000 Studs. | | SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride, | | Push blocks | | | | Easily recognizable as the X-wing pilots in the orange jumpsuits and big | | white helmets. They are more comfortable in the ground than on the air, as | | their flailing jumps can attest to. | | | ----------------------------------------------------------------------------- ------------- | SNOWTROOPER | -- ------------------------------------------------------------ | CLASS: Imperial | | OBTAINED: Complete Episode V, Chapter Two. Purchase for 16,000 Studs. | | SPECIAL ABILITIES: Jump, Belly flop, Blaster, Grapple, Build Lego, Ride, | | Stormtrooper checkpoints, Pull levers, Push blocks | | | | Though the armor isn't much different from a regular Stormtroopers, I find | | this outfit much more fascinating. In terms of keeping warmer, the only | | advantage that I can see over the regular armor is that it keeps their | | necks better covered. Beats a scarf, anyway. | | | ----------------------------------------------------------------------------- ----------------------- | LUKE SKYWALKER (HOTH) | -- -------------------------------------------------- | CLASS: Rebel | | OBTAINED: Complete Episode V, Chapter Two. Purchase for 14,000 Studs. | | SPECIAL ABILITIES: Jump, Dive-roll, Blaster, Dodge, Grapple, Melee attack, | | Build Lego, Push blocks, Pull levers, Ride, Wear helmet | | | | A pre-Jedi training Luke (a.k.a Blaster Luke), sporting a puffy white vest | | and white pants, after Labour day at that. Though his icon shows him | | wearing a hood, in play you only get his regular head of hair. | | | ----------------------------------------------------------------------------- ------- | LOBOT | -- ------------------------------------------------------------------ | CLASS: Drone | | OBTAINED: Complete Episode V, Chapter Six. Purchase for 11,000 Studs. | | SPECIAL ABILITIES: Jump, Melee attack, Build Lego, Pull levers, Ride, | | Push blocks, Wear helmet | | | | With a computer embedded in his brain, the Lobot makes an excellent drone. | | His only attack is a punch-punch-headbutt combo, and he can use this to | | destroy objects in the environment. Not a great fighter if there are | | several targets to be dealt with. Indigenous to Cloud City. | | | ----------------------------------------------------------------------------- ---------- | UGNAUGHT | -- --------------------------------------------------------------- | CLASS: Droid Keeper | | OBTAINED: Complete Episode V, Chapter Six. Purchase for 36,000 Studs. | | SPECIAL ABILITIES: Jump, Zapper Vent crawl, Build Lego, Push blocks, | | Pull levers, Ride | | | | Also called the 'Jawas of the skies'. Okay, not really, but that's more or | | less what they are, just with bigger heads. Useless as offensive players, | | their only real skill lies in their diminutive stature. | | | ----------------------------------------------------------------------------- -------------- | BESPIN GUARD | -- ----------------------------------------------------------- | CLASS: Civilian | | OBTAINED: Complete Episode V, Chapter Six. Purchase for 15,000 Studs. | | SPECIAL ABILITIES: Jump, Dive-roll, Blaster, Dodge, Grapple, Melee attack, | | Build Lego, Pull levers, Push blocks, Ride | | | | A surprisingly versatile character who doesn't get the attention that he | | deserves in the game. He does a nifty little shoulder roll after jumping, | | he has a neat punch and roundhouse kick attack combo, and besides Lando, | | he's the only non-caucasian character in the game (other than the weirdo | | aliens, of course). | | | ----------------------------------------------------------------------------- -------------------------- | PRINCESS LEIA (PRISONER) | -- ----------------------------------------------- | CLASS: Rebel | | OBTAINED: Complete Episode V, Chapter Six. Purchase for 22,000 Studs. | | SPECIAL ABILITIES: Jump, Blaster, Dodge, Grapple, Melee attack, Build Lego,| | Push blocks, Pull levers, Ride, Wear helmet | | | | Really not any different from the regular Leia, except for the wavy lines | | on her shirt. Seriously, that's it. 'Prisoner' here refers to her | | captivity by Imperial forces in Cloud City. | | | ----------------------------------------------------------------------------- ----------------- | GAMORREAN GUARD | -- -------------------------------------------------------- | CLASS: Minion | | OBTAINED: Complete Episode VI, Chapter One. Purchase for 40,000 Studs. | | SPECIAL ABILITIES: Jump, Melee attack, Defend, Build Lego, Pull levers, | | Push blocks, Ride | | | | Vicious and portly, these grunts (see, a pig joke!) offer heavy opposition. | | They can launch a three-hit axe attack that ends in an overhead smash, but | | they are then momentarily stuck in that position, leaving them vulnerable | | to counterattack. They can also perform a jumping strike that has an area | | effect identical to a lightsaber ground smash. And to top it off, they can | | defend against incoming attacks, though they cannot reflect blaster fire | | back at the shooter. On the downside, they move a bit more slowly than | | regular characters. As enemies, they require two hits to kill (and since | | they can defend, this can be difficult with a blaster). They will not | | attack other Gamorrean Guards, Palace Guards, or Skiff Guards, out of | | respect for their colleagues, I suppose. They will, however, attack Bib | | Fortuna, so I guess even they can't stand him. So vile, even good-guy Jedi | | Force users will Force-choke them without compunction. | | | ----------------------------------------------------------------------------- ------------- | BIB FORTUNA | -- ------------------------------------------------------------ | CLASS: Sycophant | | OBTAINED: Complete Episode VI, Chapter One. Purchase for 16,000 Studs. | | SPECIAL ABILITIES: Jump, Melee attack, Bounty Hunter checkpoints, Ride, | | Build Lego, Pull levers, Push blocks | | | | The weak-minded sycophant that everyone loves to hate. He posseses a melee | | punch-punch-double kick attack as his only offensive move. And due to his | | being so tight with Jabba the Hutt, he can also get through Bounty Hunter | | checkpoints, though he'd never be able to bring any bounties in on his own. | | | ----------------------------------------------------------------------------- -------------- | PALACE GUARD | -- ----------------------------------------------------------- | CLASS: Minion | | OBTAINED: Complete Episode VI, Chapter One. Purchase for 14,000 Studs. | | SPECIAL ABILITIES: Jump, Blaster, Grapple, Pull levers, Push blocks, Ride, | | Build Lego | | | | Betusked-helmeted minions of Jabba the Hutt (yes, I made up that first | | word). They play the same as any basic trooper. | | | ----------------------------------------------------------------------------- ------------- | SKIFF GUARD | -- ------------------------------------------------------------ | CLASS: Minion | | OBTAINED: Complete Episode VI, Chapter Two. Purchase for 12,000 Studs. | | SPECIAL ABILITIES: Jump, Blaster, Grapple, Pull levers, Push blocks, Ride, | | Build Lego, Wear helmet | | | | Scar-faced mofos staffing Jabba the Hutt's mobile desert craft. I think he | | keeps them around just to have someone uglier than himself to look at. | | | ----------------------------------------------------------------------------- ----------- | BOBA FETT | -- -------------------------------------------------------------- | CLASS: Bounty Hunter | | OBTAINED: Complete Episode VI, Chapter Two. Purchase for 175,000 Studs. | | SPECIAL ABILITIES: Jump, Hover, Super blaster, Dodge, Grapple, Build Lego, | | Melee attack, Push blocks, Pull levers, Ride, | | Bounty Hunter checkpoints | | | | The Bounty Hunter of Bounty Hunters. Sporting a jetpack, a super blaster, | | and one of the coolest suits of armor ever to grace the silver screen, Boba | | Fett is a legend for all time. As a playable character, the only drawback | | is that you can't aim while firing while hovering. | | | ----------------------------------------------------------------------------- ------ | EWOK | -- ------------------------------------------------------------------- | CLASS: Ewok | | OBTAINED: Complete Episode VI, Chapter Four. Purchase for 34,000 Studs. | | SPECIAL ABILITIES: Jump, Slingshot, Grapple, Vent crawl, Build Lego, Ride, | | Push blocks, Pull levers | | | | Diminutive, while still being somewhat deadly. Who knew that a slingshot | | could kill a man in one hit? By combining vent crawling with offensive | | ability, the Ewok makes a great addition to any party. Note that if you | | use the Jedi mind trick on an Ewok, he will fire his slingshot upon his | | recovery. Just a little observation. | | | ----------------------------------------------------------------------------- ---------------- | IMPERIAL GUARD | -- --------------------------------------------------------- | CLASS: Imperial | | OBTAINED: Complete Episode VI, Chapter Five. Purchase for 45,000 Studs. | | SPECIAL ABILITIES: Jump, Melee attack, Defend, Belly flop, Build Lego, | | Stormtrooper checkpoints, Pull levers, Push blocks, Ride| | | | An elite fighter, loyal only to the Emperor himself. His blood-red robes | | reflect his deadly nature. Using a staff somewhat similar in function to a | | lightsaber, in that he can defend against attacks with it and also reflect | | blaster fire back at the shooter. | | | ----------------------------------------------------------------------------- ------------- | THE EMPEROR | -- ------------------------------------------------------------ | CLASS: Sith | | OBTAINED: Complete Episode VI, Chapter Five. Purchase for 275,000 Studs. | | SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Dark Force, Build Lego, | | Force Lightning, Push blocks, Pull levers, Ride, | | Stormtrooper checkpoints | | | | The vilest of all Sith, and extremely acrobatic for his ripe old age. Even | | his regular jump is all flourishy. His lightsaber skills are equally | | impressive, and his recovery time from a double-jump strike is peerless. | | His Force Lightning ability also makes him a huge threat. | | | ----------------------------------------------------------------------------- ---------------- | ADMIRAL ACKBAR | -- --------------------------------------------------------- | CLASS: Rebel | | OBTAINED: Complete Episode VI, Chapter Six. Purchase for 33,000 Studs. | | SPECIAL ABILITIES: Jump, Dive-roll, Blaster, Dodge, Grapple, Build Lego, | | Pull levers, Push blocks, Ride | | | | Fish-eyed leader of the Rebellion, and a savvy tactical commander. As a | | playable character, he finally gets the chance to fight up close and | | personal, though not too close since he lacks a melee attack. Walk by some | | Rebel troops and be saluted. | | | ----------------------------------------------------------------------------- ------------ | GONK DROID | -- ------------------------------------------------------------- | CLASS: Droid | | OBTAINED: Available at start of game. Purchase for 1,550 Studs. | | SPECIAL ABILITIES: Threat evasion | | | | The only character to walk more slowly than Yoda. I challenge anyone to | | have the patience to get through a stage using this Droid whenever you need | | to walk from place to place. Basically a barbecue on legs. | | | ----------------------------------------------------------------------------- -------------------- | BEN KENOBI (GHOST) | -- ----------------------------------------------------- | CLASS: Spirit | | OBTAINED: Complete all Episodes. Purchase for 1,100,000 Studs. | | SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick, | | Build Lego, Pull levers, Push blocks, Ride, Wear helmet,| | Spirit form, Threat evasion | | | | Strike him down and he'll be stronger than ever. That's what he thought | | then, anyway. Personally, I found him deadlier when he was corporeal. Put | | a hat on him for an amusing picture. | | | ----------------------------------------------------------------------------- -------------------------- | ANAKIN SKYWALKER (GHOST) | -- ----------------------------------------------- | CLASS: Spirit | | OBTAINED: Complete all Episodes. Purchase for 1,000,000 Studs. | | SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick, | | Build Lego, Pull levers, Push blocks, Ride, Wear helmet,| | Spirit form, Threat evasion | | | | Finally redeemed by his final sacrifice, the spirit of Darth Vader can, uh, | | live forever in peace. Immune to all damage and invisible to enemies. His | | stealth is slightly undermined by his lack of auto-targeting, however. | | | ----------------------------------------------------------------------------- -------------- | YODA (GHOST) | -- ----------------------------------------------------------- | CLASS: Spirit | | OBTAINED: Complete all Episodes. Purchase for 1,200,000 Studs. | | SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick, | | Build Lego, Pull levers, Push blocks, Ride, Spirit form,| | Threat evasion | | | | You'd think that a ghost would no longer need a cane to get around, but | | you'd be wrong. Because of his lack of auto-targeting and his crazy | | jumping attacks, it can be difficult to strike a specific target with this | | Yoda. | | | ----------------------------------------------------------------------------- ------- | IG-88 | -- ------------------------------------------------------------------ | CLASS: Bounty Hunter | | OBTAINED: Complete all Episodes. Purchase for 100,000 Studs. | | SPECIAL ABILITIES: Jump, Blaster, Dodge, Grapple, Melee attack, Ride, | | Thermal Detonators, Bounty Hunter checkpoints, | | Push blocks, Protocol Droid Locks, Astromech Droid Locks| | | | Tall, lanky, shiny, all Droid, all Bounty Hunter, all the time. His lack | | of ability to pull levers or build lego is overcome by his ability to open | | all Droid locks. His melee attack finishes with a hilarious head strike, | | where he actually removes his own head to strike his target. This attack | | is a little slow, however, leaving him slightly vulnerable. | | | ----------------------------------------------------------------------------- ------- | BOSSK | -- ------------------------------------------------------------------ | CLASS: Bounty Hunter | | OBTAINED: Complete Episode VI, Chapter Three. Purchase for 75,000 Studs. | | SPECIAL ABILITIES: Jump, Dive-roll, Blaster, Dodge, Grapple, Build Lego, | | Thermal Detonators, Bounty Hunter checkpoints, Ride, | | Push blocks, Pull levers, Melee attack | | | | The reptilian, yellow jumpsuit-wearing Bounty Hunter. Not a great follower | | of dental hygiene. As good as any Bounty Hunter, I suppose. | | | ----------------------------------------------------------------------------- -------- | DENGAR | -- ----------------------------------------------------------------- | CLASS: Bounty Hunter | | OBTAINED: Complete Episode VI, Chapter Three. Purchase for 70,000 Studs. | | SPECIAL ABILITIES: Jump, Dive-roll, Blaster, Dodge, Grapple, Build Lego, | | Thermal Detonators, Bounty Hunter checkpoints, Ride, | | Push blocks, Pull levers, Melee attack | | | | I really like this guy for his mysterious Dervish-like headgear. Aside | | the regular Bounty Hunter skills, though, he doesn't possess any special | | abilities. | | | ----------------------------------------------------------------------------- ------- | 4-LOM | -- ------------------------------------------------------------------ | CLASS: Bounty Hunter | | OBTAINED: Complete Episode VI, Chapter Three. Purchase for 45,000 Studs. | | SPECIAL ABILITIES: Jump, Super blaster, Dodge, Grapple, Melee attack, Ride,| | Thermal Detonators, Bounty Hunter checkpoints, | | Push blocks, Protocol Droid Locks, Astromech Droid Locks| | | | His insectoid helmet gives the impression of two giant eyes, but in fact he | | he only has one visual sensor in the middle of his head. Watch how he uses | | it to aim through his gigantic super blaster's sight. His chest detail is | | very similar to C-3PO's. He can operate all Droid locks, but he can't pull | | levers or build Lego. Still, overall a very useful character. His melee | | attack finishes with a full-body torpedo spin. | | | ----------------------------------------------------------------------------- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~ 7B) Lego Star Wars I Characters ~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ To access the characters from the first Lego Star Wars game, you must first have a save file from that game on the memory card that you are using for this game, and you must purchase and activate the Extra 'Use Old Save' for 250,000 Studs at the Cantina bar. It is available for purchase from the start of the game (though you won't be able to afford it right away). Any characters that you had then unlocked in the first game will be available for use in Free Play mode, minus a few that are already duplicated in the current game (e.g. R2-D2 and C-3PO, Yoda, Chewbacca and others). Only the specific character chosen will be in your party; other characters from the first game will not be chosen automatically. Also, these characters will never appar in Mos Eisley Cantina. Please see my guide to the first Lego Star Wars game (coming soon!) for information on how to unlock each of these characters there. ---------------- | OBI-WAN KENOBI | -- --------------------------------------------------------- | CLASS: Jedi | | SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick, | | Build Lego, Push blocks, Pull levers, Ride, Wear helmet | | | | A younger version of our very own Ben Kenobi (and now we know that he was | | was called 'Ben' in this game to avoid duplication). A fully functional | | Jedi. | | | ----------------------------------------------------------------------------- ------------------------------ | OBI-WAN KENOBI (EPISODE III) | -- ------------------------------------------- | CLASS: Jedi | | SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick, | | Build Lego, Push blocks, Pull levers, Ride, Wear helmet | | | | Same as the guy above, but with a beard. A little bit older, a little bit | | bit wiser. Oh, he has red pants too. I guess you do lose your fashion | | sense as you age. | | | ----------------------------------------------------------------------------- ------------------------------ | OBI-WAN KENOBI (JEDI MASTER) | -- ------------------------------------------- | CLASS: Jedi | | SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick, | | Build Lego, Push blocks, Pull levers, Ride, Wear helmet | | | | And a little bit older, looking more like an aged hippy. I guess they | | don't have razors in galaxies far, far away. At least he ditched the red | | pants again. | | | ----------------------------------------------------------------------------- ------------ | JANGO FETT | -- ------------------------------------------------------------- | CLASS: Bounty Hunter | | SPECIAL ABILITIES: Jump, Hover, Super blaster, Grapple, Build Lego, Ride, | | Thermal Detonators, Bounty Hunter checkpoints, | | Push blocks, Pull levers | | | | Boba's dad, looking pretty spiffy. For his conversion to this game, he can | | now hover properly over bottomless pits, and he has gained the use of | | Thermal Detonators (which must have been invented after he died). He is | | a fine Bounty Hunter except for a lack of dodging ability when it comes to | | enemy fire. His Super blaster takes the form of twin regular blasters, | | which fire in quick succession at the same target, granting you two hits. | | If there is an object directly in the line of fire behind the first, and | | the first is destroyed by the first blaster shot, then the second object | | will be hit as well. He can make use of the Bounty Hunter Rockets extra | | just like his son. | | | ----------------------------------------------------------------------------- ------------------ | GENERAL GRIEVOUS | -- ------------------------------------------------------- | CLASS: Cyborg | | SPECIAL ABILITIES: Jump, Double-jump, Lightsaber | | | | Sure, he looks impressive, but during play he has very limited usefulness. | | Since he's mostly Droid, he can't build Lego, pull levers or the like, and | | he can't even operate the Droid Locks. His jumps, though flashy, don't get | | any more height than double-jumping Jedi, and his backflip is a grounded | | back handspring, which you can't use to reach higher flooring. His combos | | look pretty sweet, but aren't any more effective than the more garden- | | variety lightsaber attacks. | | | ----------------------------------------------------------------------------- ------------ | DARTH MAUL | -- ------------------------------------------------------------- | CLASS: Sith | | SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Dark Force, Force-choke, | | Build Lego, Push blocks, Pull levers, Ride | | | | He's still got that Lightsaber staff that we all thought was so cool until | | we saw Grievous' four Lightsabers at once. I guess it's still fun to play | | with, as Darth Maul seems to be able to hit targets behind him with greater | | ease. | | | ----------------------------------------------------------------------------- ------------ | MACE WINDU | -- ------------------------------------------------------------- | CLASS: Jedi | | SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind-trick, | | Build Lego, Push blocks, Pull levers, Ride, Wear helmet | | | | The dude with the trademark purple lightsaber. It becomes slightly less | | special in this game since you can make a customizable character with one, | | or just turn on the 'Super Lightsabers' extra to give them to all users. | | Does all the usual Jedi tricks. | | | ----------------------------------------------------------------------------- -------------------------- | MACE WINDU (EPISODE III) | -- ----------------------------------------------- | CLASS: Jedi | | SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind-trick, | | Build Lego, Push blocks, Pull levers, Ride, Wear helmet | | | | Mace Windu in a darker shirt. 'Nuff said. | | | ----------------------------------------------------------------------------- --------------------- | GRIEVOUS' BODYGUARD | -- ---------------------------------------------------- | CLASS: Droid | | SPECIAL ABILITIES: Double-jump, Lightsaber | | | | Another lightsaber-wielding Droid. As a Droid, he cannot pull levers or | | such, but neither can he operate Droid Locks. Since he can only double- | | jump (or rather, his single jump is the equivalent of a double-jump), he | | only do a ground slam jumping lightsaber attack. His seems to do damage in | | a wider range than organic lightsaber users', though. Let him get down to | | one heart to see him lose his head. | | | ----------------------------------------------------------------------------- ---------- | DROIDEKA | -- --------------------------------------------------------------- | CLASS: Droid | | SPECIAL ABILITIES: Super blaster, Shield (unique) | | | | Since it doesn't have anything remotely resembling hands, it certainly | | cannot use levers or operate other devices. It can, however, defend | | against all incoming fire once it stops rolling and deploys for combat. | | You can make the shield come up faster by starting to fire right away. Its | | twin blasters do double-damage, and the second shot can hit a second object | | behind the first if it is in the line of fire and the first object was | | destroyed by the first hit. Overall, rather clunky and not useful, except | | perhaps in the Death Star Escape chapter, where you run into the whole | | battalion of Stormtroopers, which you can take out without receiving any | | damage with this guy. | | | ----------------------------------------------------------------------------- -------- | R4-P17 | -- ----------------------------------------------------------------- | CLASS: Astromech Droid | | SPECIAL ABILITIES: Hover, Astromech Droid Locks, Zapper, Threat evasion | | | | He's an Astromech Droid, just like R2-D2, but with less personality and | | spunk. He accompanied Obi-Wan Kenobi to the planet Kamino. | | | ----------------------------------------------------------------------------- -------------- | BATTLE DROID | -- ----------------------------------------------------------- | CLASS: Droid | | SPECIAL ABILITIES: Blaster | | | | Well, if you wanted a character who could fire a blaster and that's all, | | here you go. He doesn't even have the Threat Evasion ability that he had | | in the first game, at least when it came to other Battle Droids. | | | ----------------------------------------------------------------------------- -------------------------- | BATTLE DROID (COMMANDER) | -- ----------------------------------------------- | CLASS: Droid | | SPECIAL ABILITIES: Blaster | | | | As a commander, he ought to be able to do more than a regular Battle Droid, | | and he can. Press [O] to use his walkie-talkie, though this action has no | | actual effect. | | | ----------------------------------------------------------------------------- ------------------------- | BATTLE DROID (GEONOSIS) | -- ------------------------------------------------ | CLASS: Droid | | SPECIAL ABILITIES: Blaster | | | | Same as the others, but with a kind of salmon hue. | | | ----------------------------------------------------------------------------- ------------------------- | BATTLE DROID (SECURITY) | -- ------------------------------------------------ | CLASS: Droid | | SPECIAL ABILITIES: Blaster | | | | Just another Battle Droid, but with red plating highlights. | | | ----------------------------------------------------------------------------- ------- | TC-14 | -- ------------------------------------------------------------------ | CLASS: Protocol Droid | | SPECIAL ABILITIES: Protocol Locks, Threat evasion | | | | Plays just like C-3PO, just less colourful. | | | ----------------------------------------------------------------------------- --------- | WOOKIEE | -- ---------------------------------------------------------------- | CLASS: Blaster User | | SPECIAL ABILITIES: Jump, Blaster, Grapple, Melee attack, Build Lego, Ride, | | Push blocks, Pull levers | | | | One of Chewbacca's brethren, and like Chewbacca, he unfortunately lacks the | | ability to dodge incoming fire or dive-roll like. Unlike Chewbacca, the | | Wookiee cannot wear helmets, since he already has one of his own. And like | | Chewbacca again, he rips Stormtroopers' arms off. Since he never met one, | | it must be a reverse genetic memory that gives him such hatred for them. | | | ----------------------------------------------------------------------------- ---------------------- | CHANCELLOR PALPATINE | -- --------------------------------------------------- | CLASS: Senate Leader | | SPECIAL ABILITIES: Build Lego, Pull levers, Push blocks, Wear helmet | | | | Now, why do I get a bad feeling about this guy? He certainly doesn't have | | any offensive abilities to worry about. Basically, he runs around in his | | robes as a non-combative human. As a high-ranking official, he is immune | | to zappers and Jedi mind tricks. | | | ----------------------------------------------------------------------------- ------- | PADME | -- ------------------------------------------------------------------ | CLASS: Senator | | SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride, | | Push blocks, Wear helmet | | | | As we see with the blaster users from the first Lego Star Wars, they are | | lacking in some abilities that lead characters would generally have, such | | as dodging and melee attacks. Oh well, at least she's still pretty. She | | sheds her big head of hair in order to wear hats or helmets. | | | ----------------------------------------------------------------------------- ---------------- | PADME (BATTLE) | -- --------------------------------------------------------- | CLASS: Senator | | SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride, | | Push blocks, Wear helmet | | | | Wearing more sensible clothes and a tighter ponytail, this Padme is ready | | for action. | | | ----------------------------------------------------------------------------- ---------------- | PADME (CLAWED) | -- --------------------------------------------------------- | CLASS: Senator | | SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride, | | Push blocks, Wear helmet | | | | Another version of Padme, this time with claw marks across her back from | | her time in the Geonosian battle arena. It's the only sign of blood you'll | | see in this otherwise family-friendly game, and her bare midriff is pushing | | the envelope a little bit as well. | | | ----------------------------------------------------------------------------- ------------------ | PADME (GEONOSIS) | -- ------------------------------------------------------- | CLASS: Senator | | SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride, | | Push blocks, Wear helmet | | | | Geez, how many Padmes do we need? Since this is the only one with a cape, | | I'll let it slide. | | | ----------------------------------------------------------------------------- --------------- | QUEEN AMIDALA | -- ---------------------------------------------------------- | CLASS: Royalty | | SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride, | | Push blocks | | | | With this much makeup, you'd think she was at a KISS concert. Another | | standard blaster user. Her headress is too elaborate to fit a hat over it. | | | ----------------------------------------------------------------------------- -------------------- | SUPER BATTLE DROID | -- ----------------------------------------------------- | CLASS: Droid | | SPECIAL ABILITIES: Quick blaster | | | | Tall, shiny, and fast on the draw, but that's all that he's got going for | | him. He makes an awfully big target, too. Limited auto-targeting ability. | | | ----------------------------------------------------------------------------- -------------- | KI-ADI MUNDI | -- ----------------------------------------------------------- | CLASS: Jedi | | SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick, | | Build Lego, Pull levers, Push blocks, Ride | | | | A standard Jedi fighter. With his elongated head, he can't wear helmets. | | | ----------------------------------------------------------------------------- ----------- | KIT FISTO | -- -------------------------------------------------------------- | CLASS: Jedi | | SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick, | | Build Lego, Pull levers, Push blocks, Ride | | | | Also known as tentacle-head. As effective a Jedi as any other. | | | ----------------------------------------------------------------------------- ---------- | LUMINARA | -- --------------------------------------------------------------- | CLASS: Jedi | | SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick, | | Build Lego, Pull levers, Push blocks, Ride | | | | A mysterious black-garbed female Jedi. She could have been a role model to | | Leia had she survived the Clone Wars. | | | ----------------------------------------------------------------------------- ---------- | SHAAK TI | -- --------------------------------------------------------------- | CLASS: Jedi | | SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick, | | Build Lego, Pull levers, Push blocks, Ride | | | | Yet another Jedi, this time with elaborate face paint and headgear. Or is | | that fur? | | | ----------------------------------------------------------------------------- ------- | CLONE | -- ------------------------------------------------------------------ | CLASS: Clone | | SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride, | | Push blocks | | | | The basis for all Stormtroopers to come, but with a few minor differences. | | The Clone's armor is a little sleeker, and he runs with more panache. The | | genetic weakness that makes Stormtroopers belly flop hasn't set in yet. | | However, they will still get their heads stuck into helmet dispensers. | | These guys' blasters fire cool blue shots, rather than the red ones used by | | all Lego Star Wars II characters. These differences are marked enough that | | Clones are unable to use Stormtrooper checkpoints. It's also enough that | | Chewbacca will punch them rather than ripping their arms off. | | | ----------------------------------------------------------------------------- --------------------- | CLONE (EPISODE III) | -- ---------------------------------------------------- | CLASS: Clone | | SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride, | | Push blocks | | | | With armor a little bit closer to the modern day Stormtrooper's, we see the | | evolution in design. He still can't open Stormtrooper checkpoints, though. | | | ----------------------------------------------------------------------------- ---------------------------- | CLONE (EPISODE III, PILOT) | -- --------------------------------------------- | CLASS: Clone | | SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride, | | Push blocks | | | | Another clone, this time wearing spiffy flight gear. | | | ----------------------------------------------------------------------------- ---------------- | COMMANDER CODY | -- --------------------------------------------------------- | CLASS: Clone | | SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride, | | Push blocks | | | | If he's a clone, why isn't his name Jango? I guess that it would be too | | confusing to call them all that, so they had to make some other names up. | | He gets to wear a nifty shoulder flag, similar to that worn by | | Sandtroopers on Tatooine. | | | ----------------------------------------------------------------------------- ---------------------------- | CLONE (EPISODE III, SWAMP) | -- --------------------------------------------- | CLASS: Clone | | SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride, | | Push blocks | | | | Yet another clone, in more ways than one. He is apparently wearing a green | | bra. | | | ----------------------------------------------------------------------------- ----------------------------- | CLONE (EPISODE III, WALKER) | -- -------------------------------------------- | CLASS: Clone | | SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride, | | Push blocks | | | | uhh... the monotony makes my brain hurt. Red highlights on armor. | | | ----------------------------------------------------------------------------- ----------------- | DISGUISED CLONE | -- -------------------------------------------------------- | CLASS: Clone | | SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride, | | Push blocks | | | | In this game, he's reminiscent of Han and Luke as Stormtroopers, but with a | | cape and hood. Slightly smarter than his fellow copies, he won't get his | | head stuck in helmet dispensers. | | | ----------------------------------------------------------------------------- ------------------------ | ANAKIN SKYWALKER (BOY) | -- ------------------------------------------------- | CLASS: Child | | SPECIAL ABILITIES: Jump, Vent crawl, Build Lego, Pull levers, Push blocks, | | Ride | | | | His chute slide from Lego Star Wars I is now converted to the vent crawling | | that is required in the current game. Bring him into a battle zone, and | | note that Stormtroopers have no compunction about firing on innocent little | | children. | | | ----------------------------------------------------------------------------- ----------------- | BOBA FETT (BOY) | -- -------------------------------------------------------- | CLASS: Child | | SPECIAL ABILITIES: Jump, Vent crawl, Build Lego, Pull levers, Push blocks, | | Ride | | | | He didn't have the 'boy' tag on his name in the first game, but here it was | | necessary to differentiate him from his grown-up counterpart. Somebody get | | that kid a haircut! Even at this young age, he still looks evil. | | | ----------------------------------------------------------------------------- ----------- | GEONOSIAN | -- -------------------------------------------------------------- | CLASS: Insectoid | | SPECIAL ABILITIES: Float, Blaster, Push blocks, Ride | | | | This guy is a unique case. When he jumps, he hovers above the ground | | indefinitely, but he can't cross over pits like jetpack users can; he must | | have solid ground below him to keep himself up (unless the distance is very | | short, roughly one regular jump's distance). He can hover up jumpable | | ledges, however. He can operate vehicles, but only by approaching them on | | foot. And he can push blocks, but he cannot pull levers. Go figure. His | | aim is especially bad while he is in flight. | | | ----------------------------------------------------------------------------- ------------------------- | ANAKIN SKYWALKER (JEDI) | -- ------------------------------------------------ | CLASS: Jedi | | SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick, | | Build Lego, Pull levers, Push blocks, Ride, Wear helmet | | | | He hasn't quite gone over to the dark side yet, so he still uses regular | | good-guy Force. An acrobatic jumping attacker. | | | ----------------------------------------------------------------------------- ---------------------------- | ANAKIN SKYWALKER (PADAWAN) | -- --------------------------------------------- | CLASS: Jedi | | SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick, | | Build lego, Pull levers, Push blocks, Ride, Wear helmet | | | | Just like the above, but a bit younger, and not quite so darkly dressed. | | | ----------------------------------------------------------------------------- ---------------- | CAPTAIN PANAKA | -- --------------------------------------------------------- | CLASS: Naboo Military | | SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Push blocks, Ride, | | Pull levers | | | | He's a standard, if handsome, blaster user with no special abilities. | | | ----------------------------------------------------------------------------- --------------- | JAR JAR BINKS | -- ---------------------------------------------------------- | CLASS: Gungan | | SPECIAL ABILITIES: Jump, Double-jump, Build Lego, Push blocks, Ride | | | | The alien that everybody loves to hate. He's a jumper, not a fighter. He | | the ability to backflip that Jedi double-jumpers have. And for some | | reason, he cannot pull levers, though he can do all of the other manual | | labour required to progress through the game. His hands must not be able | | to grasp round tubes, or something. Makes for some lonely nights, I would | | imagine. | | | ----------------------------------------------------------------------------- ---------- | PK DROID | -- --------------------------------------------------------------- | CLASS: Droid | | SPECIAL ABILITIES: Threat evasion | | | | The only thing that he's got going for him is that enemies will ignore him. | | With the Self-Destruct extra turned on, however, he can be a secret weapon. | | | ----------------------------------------------------------------------------- ------------- | ROYAL GUARD | -- ------------------------------------------------------------ | CLASS: Naboo Military | | SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Push blocks, Ride, | | Pull levers | | | | A loyal protector of Queen Amidala, he plays as a standard blaster user. | | | ----------------------------------------------------------------------------- ------------- | COUNT DOOKU | -- ------------------------------------------------------------ | CLASS: Sith | | SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Dark Force, Build Lego, | | Jedi mind trick, Pull levers, Push blocks, Ride, | | Wear helmet | | | | The only Sith to use the Jedi mind trick rather than the Force choke | | ability. He is an acrobatic jumping attacker. In 2-player mode, Count | | Dooku will be able to use Force Lightning against Droid characters (thanks | | to T. Toma for pointing this out). | | | ----------------------------------------------------------------------------- -------------- | QUI-GON JINN | -- ----------------------------------------------------------- | CLASS: Jedi | | SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick, | | Push blocks, Pull levers, Build Lego, Ride, Wear helmet | | | | The original long-haired Jedi, and pioneer of the Jedi Ghost form. At this | | point, there's not much else to say about him. | | | ----------------------------------------------------------------------------- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~ 7C) Customizable Characters ~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In Mos Eisley Cantina, to the right of the bar, you'll find two Bacta Tanks. Inside them, you can mix and match character parts to create multifunctional (or just ridiculous-looking) Lego characters. These customized characters are playable in Free Play mode in any chapter, by selecting them as your starting character (and if you're playing a 2-player game, you can bring both customized characters into play together). Many body parts are available at the outset of the game, while many more are unlocked as you unlock the characters they belong to. Remember that these mix-and-match parts are not merely cosmetic; certain body parts provide special abilities attributable to the characters that the parts originated from. Any customized character, however, will be able to build Lego, push objects, pull levers Following is a list of all available body parts, and the special functions that can be obtained by using them in your active character. ------------------- HATS/HAIR/HELMETS ------------------- ** Note that these will only fit on heads that can accomodate them. If the helmet appears floating above the current head, then the character will not be wearing the helmet during gameplay. ** -None -Boba Fett helmet: can use Bounty Hunter checkpoints and Thermal Detonators -Pink hair -Stormtrooper helmet: gives access to Stormtrooper checkpoints -Darth Vader helmet -Long ponytail -Dark hood -Rebel helmet -Rebel Pilot helmet -Death Star Trooper helmet -Princess Leia buns -Hat with goggles -Grey cap -Black cap -Blue cap -Brown cap -Red tuque - only accessible by entering the code 'CL4U5H' at the Cantina bar. ------- HEADS ------- ** Note: 'Face' listings can wear helmets, while 'head' listings cannot. ** -Normal smiley face -Eyebrows and smirk face (Han) -Sunglasses face -C-3PO head -Greedo head: Can use Bounty Hunter checkpoints and Thermal Detonators -Yoda head -Grand Moff Tarkin grumpy face -Imperial Spy head -Bith head (Cantina musician with bulbous dome) -Emperor grey face -Jawa face -Walrus Man head -Chewbacca head -2-1B (Bacta Tank droid) head -Ewok head white hood -Ewok head brown hood -Ackbar head -Gamorrean head -Ugnaught head -IG-88 type Droid head -Hammerhead head -Duros head (blue alien) -4-LOM Droid head -Bossk lizard head: -Snaggletooth head -Obi-Wan bearded face -Eyebrows face (Luke) -Tusken Raider face -Darth Maul face -Lipstick face (Leia) *thanks to ShAdE_sLaYeR for identifying the Duros head* ------- CAPES ------- -None -Colours: black, white, brown, grey, purple -------- TORSOS -------- -Colours: black, brown, mint green, green, blue, orange, forest green, light blue, white, red, tan, dark blue, purple -Gold bikini -Han's vest -Luke's white robe -Orange Rebel pilot shirt -Black Jedi robe -Boba Fett chest -Obi-Wan's robe -Tusken Raider chest -Forest camo shirt -Tan vest -C-3PO chest -Imperial Officer shirt -Leia's robe -Yellow Rebel pilot shirt -White bib -Rebel pilot shirt 2 -White plate -Stormtrooper chest ------ ARMS ------ -Colours: black, brown, light green, tan, purple, orange, light blue, white, grey -Blue with arm guards -Red arms - only accessible by entering the code 'CL4U5H' at the Cantina bar. ------- HANDS ------- -Colours: green, gold, blue, tan, grey, black, -Robotic right hand (Luke) --------- WEAPONS --------- -Blaster, red tip: Grapple, dodge -Blaster, blue tip: Grapple, dodge -Dull gun: Grapple, dodge -Shiny gun: Grapple, dodge -Crossbow: Grapple, dodge -Blue lightsaber: Allows use of Force powers -Green lightsaber: Allows use of Force powers -Red lightsaber: Allows use of Dark Force powers -Purple lightsaber: Allows use of Force powers -------- WAISTS -------- -Colours: purple, gold, white, light blue, grey, black, brown, light green, green, dark blue, orange, forest green, blue, tan, red, pale green, -Han's blue belt -Gold bikini with red loincloth ------ LEGS ------ -Colours: White, light blue, grey, black, brown, light green, green, dark blue, orange, forest green, bright blue, tan, red, pale green -Han's blue pants with holster -Red loincloth =~=~=~=~=~=~=~=~=~=~=~=~=~=~ Customizable character tip ~=~=~=~=~=~=~=~=~=~=~=~=~=~= One of the most useful features that you can give your character is the red lightsaber. With this, you can use Dark Force powers. By bringing such a character into Free Play, you can access all of the Dark Force-only areas that you would otherwise not be able to reach until you've almost finished Episode VI and unlocked Darth Vader. ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~ - ~~~~~~~~~~~~~~~ - ~ 8) VEHICLES ~ - ~~~~~~~~~~~~~~~ - ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~ 8A) Free Play Vehicles ~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ For the most part, the vehicles available in Free Play mode in the game's four vehicle-based chapters all play the same way, with a few minor (and one major) exceptions. The vehicles all fly with the same speed and maneuverability, except for the Snowspeeder, which is slightly slower and can turn in slightly tighter circles than the rest. Size can also be an issue, as the Millennium Falcon and Imperial Shuttle make larger targets than the other vehicles, with the Snowspeeder being the smallest. Most vehicles are capable of towing only up to three torpedos at one time, but the Y-wing and the TIE Bomber can carry up to five. The Millennium Falcon has a 360 degree auto-targeting cannon, capable of hitting enemies in all directions regardless of the direction of flight, while all other vehicles fire forward only. The four TIE class vehicles are the only ones that can open TIE Fighter checkpoints. And finally, only the Snowspeeder possesses a tow cable, necessary for grabbing onto and pulling around rolling bombs, and for tripping over AT-AT's and AT-ST's. The four vehicle-based chapters are as follows: -Episode IV, Chapter Six: Rebel Attack -Episode V, Chapter One: Hoth Battle -Episode V, Chapter Three: Falcon Flight -Episode VI, Chapter Six: Into the Death Star ==================== FREE-PLAY VEHICLES ==================== X-WING : Rebel class : Unlocked after completing Episode IV, Chapter Six - - - - - - - - - - - - - - - - - - - - Y-WING : Rebel class : Unlocked after completing Episode IV, Chapter Six - - - - - - - - - - - - - - - - - - - - TIE FIGHTER : Imperial class : Unlocked after completing Episode IV, Chapter Six : Purchase at Mos Eisley Cantina for 30,000 Studs - - - - - - - - - - - - - - - - - - - - TIE INTERCEPTOR : Imperial class : Unlocked after completing Episode IV, Chapter Six : Purchase at Mos Eisley Cantina for 40,000 Studs - - - - - - - - - - - - - - - - - - - - TIE FIGHTER (DARTH VADER) : Imperial class : Unlocked after completing Episode IV, Chapter Six : Purchase at Mos Eisley Cantina for 50,000 Studs - - - - - - - - - - - - - - - - - - - - SNOWSPEEDER : Rebel class : Unlocked after completing Episode V, Chapter One - - - - - - - - - - - - - - - - - - - - MILLENNIUM FALCON : Smuggler class : Unlocked after completing Episode V, Chapter Three - - - - - - - - - - - - - - - - - - - - TIE BOMBER : Imperial class : Unlocked after completing Episode V, Chapter Three : Purchase at Mos Eisley Cantina for 60,000 Studs - - - - - - - - - - - - - - - - - - - - IMPERIAL SHUTTLE : Imperial class : Unlocked after completing Episode V, Chapter Three : Purchase at Mos Eisley Cantina for 25,000 Studs - - - - - - - - - - - - - - - - - - - - SLAVE 1 : Bounty Hunter class : **Unlocked after completing all eighteen Minikit vehicles** - - - - - - - - - - - - - - - - - - - - ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~ 8B) Lego Star Wars II Minikit Vehicles ~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Unlike the Free Play vehicles, which are all largely interchangeable, Minikit vehicles come in all shapes, sizes, speeds, and degrees of usefulness. Any completed ones can be selected and switched between in the three Minikit Bonus stages, unlocked by completing each episode in Story mode (and by having completed at least one Minikit vehicle). Following are descriptions of all eighteen Minikit vehicles that can be constructed by collecting all ten Minikit Canisters from each chapter. See the Free Play mode walkthroughs above for specific directions on finding all of the canisters. ========================= Episode IV - A New Hope ========================= Chapter One: Secret Plans Minikit vehicle: STAR DESTROYER Description: A slow, lumbering flying juggernaut. Though not capable of much speed and unable to roll or loop back over pursuers, the Star Destroyer is heavily shielded and is immune to enemy blaster fire. Still, you will need greater speed to collect enough Studs under the time limit in the Minikit bonus stages. Capable of carrying up to five torpedos. Chapter Two: Through the Jundland Wastes Minikit vehicle: SANDCRAWLER Description: It is a crawler indeed. Slow, grounded, and possessing no offensive capabilities, it will get you nowhere fast. It can not carry torpedos. Chapter Three: Mos Eisley Spaceport Minikit vehicle: LAND SPEEDER Description: Though smaller and more maneuverable than the Sandcrawler, the Land Speeder is also ground-based and has no offensive power. Cannot carry torpedos. Chapter Four: Rescue the Princess Minikit vehicle: MILLENNIUM FALCON Description: An adequate space flyer, the Millennium Falcon benefits from its 360 degree auto-targeting cannon, which will aim at enemies and destructible objects alike. It suffers a little from its large size, making it an easier target. It can carry up to three torpedos. Chapter Five: Death Star Escape Minikit vehicle: Y-WING Description: A worthy rebel vehicle. Has standard maneuverable and speed, with the added bonus of being capable of towing up to five torpedos at once. Chapter Six: Rebel Attack Minikit vehicle: TIE ADVANCED Description: One of my favorites, for its small size, speed, maneuverability, and its twin laser cannons. Can carry up to three torpedos. ===================================== Episode V - The Empire Strikes Back ===================================== Chapter One: Hoth Battle Minikit vehicle: AT-AT Description: Though mighty in Free Play mode, as a Minikit vehicle it is only an encumbrance. Slow, moving only one leg at a time, it is virtually a sitting target. Fires alternately from its head's front and side-mounted cannons. Cannot carry torpedos. Chapter Two: Escape from Echo Base Minikit vehicle: SNOWSPEEDER Description: Extremely small, making it a more difficult target for enemy fire. Flies slightly slower than space-based vehicles, but still adequate. It carries powerful twin blasters for such a little guy. This is also the only vehicle with a tow cable for rolling bombs, making it invaluable in Episode V's Hoth Minikit Bonus stage. Can carry up to three torpedos. Chapter Three: Falcon Flight Minikit vehicle: TIE FIGHTER Description: Like all TIE class vehicles, the TIE Fighter benefits from its small size, speed, and full maneuverability. Carries up to three torpedos. Chapter Four: Dagobah Minikit vehicle: X-WING Description: Perhaps the most classic of all Rebel assault ships, it sports widely spaced twin blasters. Can carry up to three torpedos. Chapter Five: Cloud City Trap Minikit vehicle: CLOUD CAR Description: It is basically two ships linked together, which makes one wonder who gets to steer the thing. Fires twin blasters, one from each car. Carries up the three torpedos. Doesn't look impressive, but its an adequate vehicle. Chapter Six: Betrayal over Bespin Minikit vehicle: SLAVE 1 Description: Those who dream of being Boba Fett (and what small boy doesn't?) will want to use this unique upright vehicle. Fairly small, it is as effective as any other standard space-based ship. Carries up to three torpedos. ================================= Episode VI - Return of the Jedi ================================= Chapter One: Jabba's Palace Minikit vehicle: DESERT SKIFF Description: Though it is slow, it is still maneuverable enough to avoid a lot of (but not all) enemy fire. Cannot roll or loop behind pursuers, though. It can carry up to three torpedos. Chapter Two: The Great Pit of Carkoon Minikit vehicle: SAIL BARGE Description: Large and clunky, it flies as quickly as the Desert Skiff but turns much more slowly. Its size makes it an easy target. Can also tow three torpedos. Chapter Three: Speeder Showdown Minikit vehicle: TIE BOMBER Description: The only asymmetrical TIE class vehicle, it is slightly wider than the others, and it fires only a single needle-like blaster shot. Functionally, as useful as any TIE Fighter, and as a bomber it can carry up to five torpedos. Chapter Four: The Battle of Endor Minikit vehicle: AT-ST Description: Though it is slightly faster than the AT-AT, as a walker it is a sitting duck for enemy fire. Cannot carry torpedos. Chapter Five: Jedi Destiny Minikit vehicle: IMPERIAL SHUTTLE Description: As maneuverable as any space flyer, but its large size makes it an easier target even than the Millennium Falcon. Capable of carrying up to three torpedos. Chapter Six: Into the Death Star Minikit vehicle: TIE INTERCEPTOR Description: This is one of my favorite vehicles to use, because of its dagger-like menacing appearance. Functionally, not better than any other TIE class ship. Can carry up to three torpedos. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~ 8C) Lego Star Wars I Minikit Vehicles ~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ If the memory card that you are using for this game also has a save file from the first Lego Star Wars game, then any completed Minikit vehicles from that game will be playable in the Minikit Bonus stages as well. This makes up for the fact that were not playable at all in the first game. You cannot select any of these vehicles from the initial screen, but you can scroll to all of them with the [L1] and [R1] buttons during play. You'll have to check my guide to the first Lego Star Wars game to see how to complete these 17 Minikit vehicles (http://www.gamefaqs.com/console/ps2/file/924063/47077). REPUBLIC CRUISER Description: Though slightly larger than most one-man fighters, this ship is still highly maneuverable and makes an acceptable choice of vehicle. Fires only a single cannon. Can carry three torpedos. GUNGAN BONGO Description: Meant as an underwater vehicle, here on land it hovers somewhat slowly, and has no offensive ability. It can tow up to three torpedos. ROYAL STARSHIP Description: Sleek, shiny and largely flat, this Naboo vehicle is still too large to rank it with the better ships to play with. It can also carry up the three torpedos. SEBULBA'S POD Description: This is the fastest vehicle around, and it can roll and loop behind pursuers as well. Too bad that it has no offensive abilities, nor can it carry any torpedos. NABOO STARFIGHTER Description: The direction that this vehicle flies in is the opposite of what feels intuitive, due to the location of its nacelles. A merely average space flyer. Can tow up to three torpedos. SITH INFILTRATOR Description: You'd think that the Sith would have a cooler ship to fly around in. This one's too big to be on the A-list. Can carry up to three torpedos. JEDI STARFIGHTER Description: Tiny like the Snowspeeder, and just as fast as any other space vehicle. A fine choice for play. Can carry three torpedos. DROIDEKA Description: An interesting addition to the lineup. While stopped, it will raise its bubble shield and become immune to all enemy blaster fire. To move, however, it must drop its shield. It moves quite slowly, and also takes a good moment for its shield to reform, so unless you're content to just sit in one place, it'll be an easy target despite its defensive power. Its blaster shots move so slowly and close to the ground that I'll be amazed if you hit anything with them. It cannot carry torpedos. REPUBLIC GUNSHIP Description: Though not meant as a space flyer, here it has the same speed and maneuverability as one. Again, though, its large size prevents it from being among the most useful ships. It can carry up to three torpedos. AT-TE Description: As frustratingly slow as the AT-AT, and much less cool looking, having a beetle-like design with six little stick legs. It goes nowhere fast and fires its single cannon with slow frequency. Even if you hit something, you'll never reach the Studs in time to collect them. Cannot carry torpedos. Avoid using at all costs. SOLAR SAILOR Description: Though it flies slightly more quickly than most vehicles, it cannot roll or loop behind pursuers to avoid enemy fire, nor can it fire back. It can carry up to three torpedos, but that's as good as it gets. DROP SHIP Description: Looking like nothing more than a flying satellite dish, it is actually a fairly effective vehicle. With good speed, full maneuverability, decently small size and twin cannons, it is a a decent choice for play. Can carry up to three torpedos. EMERGENCY SHIP Description: Made as a rescue vehicle, it is maneuverable enough to fly into a battle zone, but it cannot participate in battle without any cannons. Capable of carrying up the three torpedos. JEDI STARFIGHTER (EPISODE III) Description: This ship is merely average. Its speed is nothing to write home about, and overall it has just standard offensive and evasive capabilities. Carries the standard three torpedos. WOOKIEE CAT Description: Meant for the swamps of Kashyyk, this is perhaps the best ground-based vehicle, with excellent speed, good maneuverability despite the lack of ability to roll or loop behind pursuers, and effective blaster cannons. It cannot carry any torpedos, however. ARC FIGHTER Description: Obviously a predecessor to the more well-known X-wing fighter, it handles the same as that vehicle does. Carries up the three torpedos, and a fairly good space flyer, though not the smallest ship around. V WING Description: With a compact design, this ship is slightly above average for a space flyer. It can carry the usual three torpedos. ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~ - ~~~~~~~~~~~~~ - ~ 9) EXTRAS ~ - ~~~~~~~~~~~~~ - ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~ These bonuses need to be purchased at the bar in Mos Eisley Cantina before they can be activated. Upon approaching the counter, highlight the box of junk and press [X] to enter the sale menu, then scroll left and right Once acquired, press Start at any time during gameplay and select 'Extras' from the menu. Then, scroll up and down and press [X] when the desired item is highlighted to turn it on or off. While some of these are purely for fun or fan service, many are quite useful during gameplay, unlike the selection of Extras available in the first Lego Star Wars game. Most Extras (all of the useful ones, that is) require that you first locate a certain Power Brick before they are available for purchase. The Power Brick number corresponds to the order of chapters as the story unfolds; Power Bricks 1 to 6 are found in Chapters 1 to 6 of Episode IV, while Power Bricks 7 to 12 are from Episode V, and Bricks 13 to 18 are from Episode VI. - - - - - - - - - - - - - - - - - - - ADAPTIVE DIFFICULTY Price to unlock: Free Effect: While on, this option will reduce the amount of Studs that you lose upon dying by half after the first few deaths within a given chapter. This can help more careless or less skilled players to achieve True Jedi status more easily. Has no effect in vehicle- based chapters. - - - - - - - - - - - - - - - - - - - USE OLD SAVE Price to unlock: 250,000 Studs Effect: When turned on, if you are using a memory card containing a save file from the first Lego Star Wars game, any characters that you have unlocked in that game will be available to choose from in Free Play mode. Some minor changes in their abilities will be present to suit the current game environment. For example, Lego Star Wars I characters who could do a Super Jump, can now only do a regular double-jump. See the character section above for full details on all imported characters' abilities. - - - - - - - - - - - - - - - - - - - EXTRA TOGGLE Price to unlock: 30,000 Studs Effect: This adds extra characters to Free Play mode who would not otherwise be playable. These characters will not appear in the list of icons visible after character selection at the start of the chapter, but you can switch to them by pressing [L1] and [R1] during gameplay. The complete list of characters and their abilities is as follows: SKELETON - Several of these are found here and there in the game, for example frozen in the ice inside Echo Base. They can use a three-hit combo melee attack, removing and striking with their own arms and legs. Cannot build Lego or do most other tasks that organic characters can. He can ride animals and vehicles, but doing so freezes him stiff so that he can't do anything afterwards (until you switch characters again, at least). REBEL ENGINEER - Dressed in khakis, these fellows can do whatever a Rebel Trooper can do. Great to have around when your X-wing needs repairs. IMPERIAL ENGINEER - The work force on the in-progess Death Star seen in Episode VI. They play similarly to Stormtroopers, complete with belly flop and all. They can even open Stormtrooper checkpoints. AT-AT DRIVER - The operators of the dreaded AT-AT's. Their armor is in the Stormtrooper style, with grey arms and legs and more detail on the helmet and chestplate. Does whatever a Stormtrooper can, including the belly flop. SCOUT TROOPER - I was hoping that this guy would show up. These are the Imperials who ride the Speeder Bikes on the moon of Endor. Their helmets are much less domed than the regular Stormtrooper gear. Functionally, they play the same as all Stormtrooper-type characters. MOUSE DROID - The little black rectangular box on wheels that appears in the Death Star. His only ability is to roll around very, very quickly. He can pick up Studs as he goes by, and with the Self Destruct extra turned on, he has one offensive move at least. He also possesses the Threat Evasion ability. DROID 1 - Looks like a miniature piece of construction equipment with arms in front and in back, with a tall straight antenna. Possesses the usual Droid uselessness, but at least they have the Threat Evasion skill, so enemies will leave them alone. DROID 2 - A white and tan dome-shaped Droid with arms all around, so that you can't tell whether its coming or going. DROID 3 - A walking stick figure with a round sensor for a face. DROID 4 - A rolling green upright cylinder. WOMP RAT - A little orange aardvark-looking creature, good only for running around quickly, and for ducking through crawl vents like they weren't even there (thanks to Soul Sever for pointing that bit out). He also has the Threat Evasion ability, which is fair since he presents no threat at all. HAN SOLO (FROZEN IN CARBONITE) - The image of a pained Han Solo imprinted onto a flat black block. Only capable of hopping around clumsily. And since I've received some requests to list which extra characters appear in which chapters, here you go: Ep. IV, Ch. 1: Rebel Engineer. Ep. IV, Ch. 2: Droid 1, Droid 2, Droid 3, Droid 4, Skeleton, Womp Rat. Ep. IV, Ch. 3: Womp Rat, Droid 1, Droid 2, Droid 3, Droid 4. Ep. IV, Ch. 4: Mouse Droid, Imperial Engineer, Skeleton. Ep. IV, Ch. 5: Mouse Droid, Imperial Engineer. Ep. IV, Ch. 6: None (vehicle stage). Ep. V, Ch. 1: None (vehicle stage). Ep. V, Ch. 2: Rebel Engineer, AT-AT Driver, Skeleton. Ep. V, Ch. 3: None (vehicle stage). Ep. V, Ch. 4: Skeleton. Ep. V, Ch. 5: Han Solo (frozen in carbonite). Ep. V, Ch. 6: Han Solo (frozen in carbonite). Ep. VI, Ch. 1: Han Solo (frozen in carbonite), Womp Rat. Ep. VI, Ch. 2: Skeleton. Ep. VI, Ch. 3: AT-AT Driver, Scout Trooper. Ep. VI, Ch. 4: Scout Trooper, Imperial Engineer, Womp Rat, Skeleton. Ep. VI, Ch. 5: Mouse Droid, Imperial Engineer, Skeleton. Ep. VI, Ch. 6: None (vehicle stage). - - - - - - - - - - - - - - - - - - - FERTILIZER Price to unlock: 10,000 Studs Effect: While riding an animal, press [O] to make it poop out a small brown pellet, which will vanish after a moment. Great fun if you're six years old (either in fact or merely in spirit). - - - - - - - - - - - - - - - - - - - DISGUISE Price to unlock: 10,000 Studs Effect: Adds a funny disguise to almost all characters, including the non-player characters that inhabit the Mos Eisley Cantina and environs. There are three disguises listed here; only the first one is initially available. To unlock Disguises 2 and 3, you must enter secret codes at the bar. See the very end of this guide for those codes. Once you have more than one disguise unlocked, you can scroll through them by pressing [X] while 'Disguise' is highlighted in the Extras menu. A couple or characters are exempt from the use of disguises, possibly based on head and hat shape. For example, Ewoks still appear as normal. Disguise 1: Most characters will appear wearing a comical fake mustache, nose, glasses and eyebrows in the style of Groucho Marx. Disguise 2: Adds a round red clown nose to virtually all characters. Disguise 3: Adds a mask consisting of bushy white bears and eyebrows, glasses, and a round nose. - - - - - - - - - - - - - - - - - - - DAISY CHAINS Price to unlock: 5,000 Studs Effect: Grapple lines are replaced by flowery vines, thereby prettying up any blaster user. - - - - - - - - - - - - - - - - - - - CHEWBACCA CARRYING C-3PO Price to unlock: 10,000 Studs Effect: Chewbacca will always appear wearing C-3PO as a backpack, as an homage to the time during The Empire Strikes Back when the latter was in pieces and being hauled around in just such a manner by the Wookiee. - - - - - - - - - - - - - - - - - - - TOW DEATH STAR Price to unlock: 5,000 Studs Effect: Rolling bombs, those that you hook onto with the Snowspeeder's tow cable in vehicle stages, will now appear as little Death Stars. This does not affect their functionality. - - - - - - - - - - - - - - - - - - - POWER BRICK 1 - SUPER BLASTERS Price to unlock: 30,000 Studs Effect: All blasters do double damage. Great for taking out those pesky Imperial Officers, Gamorrean Guards and the like in one shot. - - - - - - - - - - - - - - - - - - - POWER BRICK 2 - FAST FORCE Price to unlock: 25,000 Studs Effect: When active, this Extra greatly increases the speed with which using the Force moves objects, so that you can perform the most complex Force manipulations almost instantly. - - - - - - - - - - - - - - - - - - - POWER BRICK 3 - SUPER LIGHTSABERS Price to unlock: 26,000 Studs Effect: All lightsabers will do double damage, and all will be a lovely shade of purple. Despite the color change, Sith can still use Dark Force, while Jedi can still only use regular Force. - - - - - - - - - - - - - - - - - - - POWER BRICK 4 - TRACTOR BEAM Price to unlock: 40,000 Studs Effect: While turned on, in a vehicle-based chapter, your ship will emit a 360 degree beam that will suck in any nearby enemy ships and drag them along helplessly with you. Face them while they're trapped in your beam to destroy them. - - - - - - - - - - - - - - - - - - - POWER BRICK 5 - INVINCIBILITY Price to unlock: 900,000 Studs Effect: Your active character will be immune to all damage, from enemy fire or explosions, and you will also not lose any Studs if you fall into a pit. - - - - - - - - - - - - - - - - - - - POWER BRICK 6 - SCORE X2 Price to unlock: 2,000,000 Studs Effect: While this Extra is turned on, the value of any Studs collected will be doubled. Cannot be used in bonus stages. - - - - - - - - - - - - - - - - - - - POWER BRICK 7 - SELF DESTRUCT Price to unlock: 20,000 Studs Effect: With this turned on, any Droid will be able to blow itself apart by pressing [O], destroying any nearby characters and objects in the process. The explosion is powerful enough to destroy the shiny silver objects that normally require Thermal Detonators to break open. You will not lose any Studs for killing yourself in this way, and you will regenerate in a moment. Exempted from this skill are the Droid Bounty Hunters, 4-LOM and IG-88. When this extra is active, you will need to use [Square] to operate Droid Locks. - - - - - - - - - - - - - - - - - - - POWER BRICK 8 - FAST BUILD Price to unlock: 40,000 Studs Effect: Any assembly of Lego pieces will occur at lightning speed. This can be quite useful when you're trying to build something while coming under heavy enemy fire. - - - - - - - - - - - - - - - - - - - POWER BRICK 9 - SCORE X4 Price to unlock: 6,000,000 Studs Effect: While this Extra is turned on, the value of any Studs collected will be multiplied by four. When multiple Stud multiplier Extras are active, the total effect is the product of all multipliers. For example, with 'Score x2' and 'Score x4' both turned on, all Studs will be multiplied by eight. Cannot be used in bonus stages. - - - - - - - - - - - - - - - - - - - POWER BRICK 10 - REGENERATE HEARTS Price to unlock: 290,000 Studs Effect: Any lost hearts will be replaced one at a time every few seconds, making survival in combat significantly easier. - - - - - - - - - - - - - - - - - - - POWER BRICK 11 - MINIKIT DETECTOR Price to unlock: 500,000 Studs Effect: While playing any chapter, arrows will indicate the locations of any currently uncollected Minikit Canisters. - - - - - - - - - - - - - - - - - - - POWER BRICK 12 - SCORE X6 Price to unlock: 12,000,000 Studs Effect: Multiplies the value of any Studs collected by six. When multiple Stud multiplier Extras are active, the total effect is the product of all multipliers. For example, with 'Score x2', 'Score x4' and 'Score x6' all turned on, all Studs collected will be multiplied by forty-eight (2 x 4 x 6). Cannot be used in bonus stages. - - - - - - - - - - - - - - - - - - - POWER BRICK 13 - SUPER ZAPPER Price to unlock: 15,000 Studs Effect: The Droid Zapper guns that are carried by Jawas and Ugnaughts, and the built-in zappers wielded by Astromech Droids, will all now fully destroy Droids rather than merely incapactitating them momentarily, and they can now stun almost all organic characters as well. Jedi and Sith are immune, I suppose due to their mental discipline. - - - - - - - - - - - - - - - - - - - POWER BRICK 14 - BOUNTY HUNTER ROCKETS Price to unlock: 75,000 Studs Effect: Boba Fett gains the ability to fire powerful rockets from his backpack, by pressing [Triangle]. These rockets have slight homing ability, and explode upon contact with an area effect, similar to Thermal Detonators. These rockets can also destroy shiny metallic objects. Without a target, they'll fly at an upward angle until they hit a solid surface. If you are playing with 'Use Old Save' active, Jango Fett also has access to this ability. - - - - - - - - - - - - - - - - - - - POWER BRICK 15 - SCORE X8 Price to unlock: 20,000,000 Studs Effect: Multiplies the value of any Studs collected by eight. When more than one Stud multiplier Extra is active, the total effect is the product of all multipliers. For example, with 'Score x2', 'Score x4', 'Score x6' and 'Score x8' all turned on, all Studs collected will be multiplied by 384 (2 x 4 x 6 x 8). Cannot be used in bonus stages. - - - - - - - - - - - - - - - - - - - POWER BRICK 16 - SUPER EWOK CATAPULT Price to unlock: 50,000 Studs Effect: This changes the regular slingshot ammo into purple balls of energy that look like the torpedos from vehicle stages, which will explode on contact like Thermal Detonators, creating a destructive blast with a limited area effect (which can kill your own characters if they're standing too close), also capable of destroying shiny metallic objects. You can even break out of the Emperor's Force Lightning hold with this attack. In terms of range, firing speed, and aiming limitations, the Ewok's slingshots don't change. - - - - - - - - - - - - - - - - - - - POWER BRICK 17 - INFINITE TORPEDOS Price to unlock: 90,000 Studs Effect: Obviously, this provides any vehicle with an infinite supply of torpedos. - - - - - - - - - - - - - - - - - - - POWER BRICK 18 - SCORE X10 Price to unlock: 30,000,000 Studs Effect: Multiplies the value of any Studs collected by ten. When more than one Stud multiplier Extra is active, the total effect is the product of all multipliers. For example, with all five multipliers are turned on, all Studs collected will be multiplied by a whopping 3,840 (2 x 4 x 6 x 8 x 10). Cannot be used in bonus stages. - - - - - - - - - - - - - - - - - - - ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~ - ~~~~~~~~~~~~~~~~~~~ - ~ 10) STORY CLIPS ~ - ~~~~~~~~~~~~~~~~~~~ - ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~ CLIP 1: Unlocked: Complete Episode IV, Chapter One: Secret Plans Description: Leia's ship is attacked by an Imperial Cruiser, and is then boarded by Stormtroopers and Darth Vader himself. Meanwhile, Leia obtains the disc with the secret Death Star plans. CLIP 2: Unlocked: Complete Episode IV, Chapter One: Secret Plans Description: Leia force-feeds the Death Star plans to R2-D2. CLIP 3: Unlocked: Complete Episode IV, Chapter One: Secret Plans Description: C-3PO and R2-D2 enter the escape pod and fly away from the ship. Meanwhile, Darth Vader questions a captured Princess Leia. Down on Tatooine, the Droids land, go their separate ways, and are reunited when they are both captured by Jawas. CLIP 4: Unlocked: Complete Episode IV, Chapter Two: Through the Jundland Wastes Description: Luke chooses two Droids from the Jawa's collection, which they then steal the following night. Going after them, Luke is knocked out by Tusken raiders but is rescued by Ben Kenobi. CLIP 5: Unlocked: Complete Episode IV, Chapter Two: Through the Jundland Wastes Description: Arriving safely at Ben Kenobi's home, R2-D2 plays Princess Leia's message. Ben finds a lightsaber for Luke, who promptly knocks off C-3PO's head. CLIP 6: Unlocked: Complete Episode IV, Chapter Three: Mos Eisley Spaceport Description: Ben Kenobi, Luke and the Droids arrive in Mos Eisley in Luke's Land Speeder. After successfully 'Forcing' their way past an Imperial checkpoint, the party disembarks and heads for the Cantina. CLIP 7: Unlocked: Complete Episode IV, Chapter Three: Mos Eisley Spaceport Description: Ben and Luke walk into Mos Eisley Cantina. In a corner, Han shoots Greedo. Luke bumps into a nasty walrus-man, who pulls a blaster on him. Ben intervenes and slices his arms off. Ben and Luke then talk to Han, who agrees to fly them to Alderaan. CLIP 8: Unlocked: Complete Episode IV, Chapter Three: Mos Eisley Spaceport Description: The Millennium Falcon takes off under Imperial Fire. Once out of Tatooine's orbit, they enter hyperspace and escape. Meanwhile, the Death Star's general threatens Princess Leia with the destruction of her planet, a threat which he carries out to her dismay. CLIP 9 : Unlocked: Complete Episode IV, Chapter Three: Mos Eisley Spaceport Description: Coming out of hyperspace, the Millennium Falcon's passengers are surprised to discover the Death Star waiting for them. Pulled in by a tractor beam, she is boarded by Stormtroopers. Luke and Han knock them out and take their uniforms, barely fooling the astute Darth Vader. CLIP 10: Unlocked: Complete Episode IV, Chapter Four: Rescue the Princess Description: R2-D2 discovers that Princess Leia is being held in the Death Star's prison cells. Ben Kenobi goes off to deactivate the tractor beam, while Han, Luke and Chewie head out to find her. CLIP 11: Unlocked: Complete Episode IV, Chapter Four: Rescue the Princess Description: Having been 'rescued' by the boys, Princess Leia takes a blaster and opens a chute to the garbage compactor. Han lures Chewie in there with a bone, then jumps in himself. CLIP 12: Unlocked: Complete Episode IV, Chapter Five: Death Star Escape Description: Luke, Han, Leia and Chewie slide into one of the Death Star's garbage compactors, which starts to close in on them. In the nick of time, R2-D2 remotely deactivates it, earning kudos from C-3PO in the process. CLIP 13: Unlocked: Complete Episode IV, Chapter Five: Death Star Escape Description: Luke watches as his new mentor Obi-Wan Kenobi is ruthlessly struck down by Darth Vader. In shock, he is hauled aboard the Millennium Falcon, which then flies off the Death Star. CLIP 14: Unlocked: Complete Episode IV, Chapter Six: Rebel Attack Description: The Millennium Falcon flies to the Rebel base on Yavin IV. There, R2-D2 loads the plans for the Death Star and its one weakness is revealed. In space, the Death Star's general gleefully awaits the Rebel base's planet to come into range, while a squadron of X-Wing fighters assume attack formation and swoop down to the Death Star's surface. CLIP 15: Unlocked: Complete Episode IV, Chapter Six: Rebel Attack Description: Darth Vader takes two TIE fighter pilots with him as he heads out to stop the Rebel attack himself. CLIP 16: Unlocked: Complete Episode IV, Chapter Six: Rebel Attack Description: With Luke's X-Wing fighter in his sights, Darth Vader's victory is torn from his grasp when an unexpected Millennium Falcon bursts onto the scene, taking out Vader's co-pilots and sending his TIE fighter spinning off into space. CLIP 17: Unlocked: Complete Episode IV, Chapter Six: Rebel Attack Description: Rejoicing, Luke flies away from the Death Star. Inside, Grand Moff Tarkin realizes too late that his plan won't come to fruition. The Death Star explodes in a blaze of glory. CLIP 18: Unlocked: Complete Episode IV: A New Hope Description: In a grand ceremony, Luke Skywalker, Han Solo and Chewbacca are awarded medals for valor, as the Imperial Spy is dragged off by the authorities. CLIP 19: Unlocked: Complete Episode V, Chapter One: Hoth Battle Description: In space, a number of remote Probe Droids are launched from an Imperial cruiser. On the ice planet of Hoth, Luke sees one of these probes land, but is then attacked by a Wampa ice creature. Luke uses the Force to reach his lightsaber and frees himself, and is then found by Han Solo on his Tauntaun. Meanwhile, the Probe Droid transmits images of the Rebels' generators to Darth Vader. The Rebels prepare for the coming battle on the planet's surface. CLIP 20: Unlocked: Complete Episode V, Chapter One: Hoth Battle Description: Luke crashes when his Snow Speeder is hit. He exits and uses his grapple gun to hoist up to an AT-AT's underbelly. Using his lightwaber to cut open a hatch, he then tosses a grenade inside the belly of the beast, drops to the ground, and smiles as the giant vehicle falls. CLIP 21: Unlocked: Complete Episode V, Chapter Two: Escape from Echo Base Description: An Imperial AT-AT destroys the Rebels' power generator. Inside the base, Han Solo and Princess Leia reel from the impact of the explosions outside. CLIP 22: Unlocked: Complete Episode V, Chapter Two: Escape from Echo Base Description: Inside the Millennium Falcon, our heroes escape Darth Vader's grasp, after a brief power hiccup, during which Han takes advantage of the dark to sneak a kiss from Leia. Outside, seeing that his friends have escaped, Luke boards his X-wing fighter. CLIP 23: Unlocked: Complete Episode V, Chapter Three: Falcon Flight Description: In space, the Millennium Falcon finds itself faced with a blockade of Imperial ships. Han braces himself and flies into action. CLIP 24: Unlocked: Complete Episode V, Chapter Three: Falcon Flight Description: In the asteroid field, Han's flying abilities are put to the test, to the dismay of his co-pilot and passengers. CLIP 25: Unlocked: Complete Episode V, Chapter Three: Falcon Flight Description: With an Imperial cruiser in hot pursuit, Han changes direction and flies straight at it, disappearing from their radar. He then secretly drifts into the cruiser's discarded debris, flying away from danger. But his escape was not completely unnoticed... CLIP 26: Unlocked: Complete Episode V, Chapter Four: Dagobah Description: Luke flies his X-wing to Dagobah's surface, but gets it stuck in the swamp. He and R2-D2 escape to dry land as it sinks below the water, though R2 encounters some slimy opposition on the way over. CLIP 27: Unlocked: Complete Episode V, Chapter Four: Dagobah Description: Yoda comes out of his house. Luke shows off his schwartz, and then laughs at the thought that the shrivelled green prune in front of him could be a Jedi master. After knocking the young punk down a peg, Yoda reveals the path for Luke to begin his training. CLIP 28: Unlocked: Complete Episode V, Chapter Four: Dagobah Description: Yoda urges Luke to enter an ominous cave, which he does with hesitation. CLIP 29: Unlocked: Complete Episode V, Chapter Four: Dagobah Description: Yoda demonstrates his mastery of the Force by lifting Luke's X-wing out of the swamp. Preparing to leave, Luke is confronted by Yoda and a ghostly Obi-Wan, then heads back out into space. CLIP 30: Unlocked: Complete Episode V, Chapter Five: Cloud City Trap Description: Luke flies his X-wing fighter to Cloud City and lands, then gets out. That's it. CLIP 31: Unlocked: Complete Episode V, Chapter Five: Cloud City Trap Description: In a riveting lightsaber duel, Darth Vader cuts off Luke's hand. He then puts away his own lightsaber and shows Luke a photograph of himself and a pregnant woman, and indicates that the baby is Luke himself. Luke refuses to accept this, and falls into the city's exhaust chutes, ending up hanging precariously from an upside-down antenna over nothing but air. CLIP 32: Unlocked: Complete Episode V, Chapter Six: Betrayal over Bespin Description: The Millennium Falcon lands in Cloud City. Lando Calrissian, in greeting them, ignores Han for the favor or Leia's hand instead. Inside, C-3PO is distracted by something and vanishes behind a door, while Han, Leia and Chewie are taken unwittingly before Darth Vader, who captures them all. Han is frozen in carbonite and loaded onto Boba Fett's ship, the Slave 1, but Lando Calrissian tricks the Imperials and frees Leia and Chewie. CLIP 33: Unlocked: Complete Episode V, Chapter Six: Betrayal over Bespin Description: Arriving too late to save Han, Leia, Lando Calrissian and Chewbacca can only dismay that their friend was taken away by Boba Fett. R2-D2 comes in like a speeding bullet, however. CLIP 34: Unlocked: Complete Episode V, Chapter Six: Betrayal over Bespin Description: Boarding the Millennium Falcon, Lando Calrissian fights off some Stormtroopers with a mini-rocket launcher. On board, Leia senses that Luke is near and flies off to rescue him, pulling him aboard the Falcon and flying off faster than the Imperials can pursue. CLIP 35: Unlocked: Complete Episode V: The Empire Strikes Back Description: Joined back up with the Rebel fleet, Leia mourns the capture of Han Solo, and Luke Skywalker gets a new mechanical hand, which seems to have a mind of its own. Meanwhile, Lando Calrissian and Chewbacca take off in the Millennium Falcon to try and rescue Han. CLIP 36: Unlocked: Complete Episode VI, Chapter One: Jabba's Palace Description: An Imperial shuttle leaves a Star Destroyer and lands on the new in-progress Death Star. On deck, Darth Vader is not impressed with the workers lackadaisacal attitude, and makes his frustration clear to a despairing Imperial officer. Meanwhile, on the planet Tatooine, C-3PO and R2-D2 gain entry to Jabba's desert palace, with Princess Leia and Chewbacca secretly following. CLIP 37: Unlocked: Complete Episode VI, Chapter One: Jabba's Palace Description: A black robed figure appears on a ledge inside the palace. He pulls out a lightsaber and flips down to the ground. Removing his hood, we see that it is Luke Skywalker, sporting a newfound confidence. CLIP 38: Unlocked: Complete Episode VI, Chapter One: Jabba's Palace Description: Just freed from being frozen in carbonite, Han Solo collapses to the ground, supported by a lovey-dovey Princess Leia. At that moment, Jabba the Hutt appears, revealing that he was watching the entire affair. Luke tries to use his Jedi powers, but they don't work quite as planned. Jabba drops Luke and the others into the Rancor's pit, but not before having his guards pull Leia away for some other fate. CLIP 39: Unlocked: Complete Episode VI, Chapter One: Jabba's Palace Description: As the spike-bottomed gate falls on the Rancor, Jabba vents his frustration, and the good guys find themselves surrounded by an impossible number of guards. Captured, they are led away, and Leia is placed in a new outfit more becoming of he position as Jabba's new slave girl. CLIP 40: Unlocked: Complete Episode VI, Chapter Two: The Great Pit of Carkoon Description: On Jabba's sand barge, Leia is forced to watch as Luke is made to walk the plank. After some acrobatic diving, however, he regains his lightsaber and knocks off the skiff guard. Lando Calrissian reveals himself, and the battle begins. CLIP 41: Unlocked: Complete Episode VI, Chapter Two: The Great Pit of Carkoon Description: After Boba Fett takes one too many hits to the jetpack, he wildly careens into the side of the sand barge and falls into the Great Pit of Carkoon, where the horrific Sarlacc beast consumes him whole. Thus ends the bounty hunter's saga. CLIP 42: Unlocked: Complete Episode VI, Chapter Two: The Great Pit of Carkoon Description: Dismayed at the chaos erupting around him, Jabba doesn't notice Leia fitting her chain around his neck and choking him to death. R2-D2 cuts her free, and the Droids join the fray. CLIP 43: Unlocked: Complete Episode VI, Chapter Two: The Great Pit of Carkoon Description: Jabba's sand barge erupts with multiple explosions, as the good guys swing aboard one of the skiffs and sail off into safety, after scooping the Droids out of the sand. CLIP 44: Unlocked: Complete Episode VI, Chapter Three: Speeder Showdown Description: A highjacked Imperial shuttle lands on the forest moon of Endor, and Luke and Leia disembark. They try to sneak up to a Stormtrooper, but he senses that something is wrong and races off on his speeder. CLIP 45: Unlocked: Complete Episode VI, Chapter Three: Speeder Showdown Description: After a successful act of sabotage, Luke and Leia flee an exploding Imperial landing platform, then jump for joy. CLIP 46: Unlocked: Complete Episode VI, Chapter Four: The Battle of Endor Description: Walking through the forest, Chewbacca spots a bone hanging from a string. Recognizing it as a trap, the others try to stop him, and the whole party is surrounded by vicious Ewoks. On seeing C-3PO, however, they revere him as a god, and the whole party is welcomed as guests. Luke does not feel like taking part in the celebrations, however. At night, the Ewoks show Han Solo where the new Death Star's shield generator is located. CLIP 47: Unlocked: Complete Episode VI, Chapter Four: The Battle of Endor Description: Han, Leia and Chewie run from the shield generator control building as it explodes. It seems, however, that they didn't flee quite far enough to escape all of the flying debris. CLIP 48: Unlocked: Complete Episode VI, Chapter Five: Jedi Destiny Description: Landing on the forest moon of Endor in an Imperial shuttle, Darth Vader disembarks and is presented with Luke Skywalker as a prisoner. His lightsaber is handed over, and Luke is taken aboard the new Death Star and presented to the Emperor, who promptly uses Force lightning on him. Seeing his son in jeapordy, Darth Vader intervenes, making himself an enemy of the Emperor as well. CLIP 49: Unlocked: Complete Episode VI, Chapter Five: Jedi Destiny Description: Darth Vader picks up the evil Emperor and throws him into the abyss. Completely spent, Vader collapses to the floor. Luke removes his helmet and sees his father's face for the first time, just before he dies. Luke loads his body into an Imperial shuttle and flies away. CLIP 50: Unlocked: Complete Episode VI, Chapter Six: Into the Death Star Description: The entire Rebel Fleet is flying ahead into battle. Admiral Ackbar gives the order, and the fleet jumps into hyperspace. Emerging near the new Death Star, they are faced with an immense number of Imperial ships, and the firefight begins. CLIP 51: Unlocked: Complete Episode VI, Chapter Six: Into the Death Star Description: Having scored a minor victory in eliminating a Super Star Destroyer, the Rebel fleet is encouraged. The Millennium Falcon, together with some Y-wing fighters, flies into the body of the Death Star to reach its core. CLIP 52: Unlocked: Complete Episode VI, Chapter Six: Into the Death Star Description: Bursting out of the Death Star just inches ahead of the front of the explosion, Lando cheers victoriously. On the forest moon of Endor, the Ewoks celebrate as well, and Han is swept into a passionate kiss by Princess Leia. CLIP 53: Unlocked: Complete Episode VI: Return of the Jedi Description: Solemnly, Luke ignites a funeral pyre with Darth Vader's body lying atop of it. Anakin Skywalker's spirit then rises from the body. Back in the Ewok village, everybody celebrates, including a pleased trio of the spirits of Anakin Skywalker, Yoda, and Obi-Wan Kenobi. ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~ - ~~~~~~~~~~~~~ - ~ 11) HINTS ~ - ~~~~~~~~~~~~~ - ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~ These are purchased at the bar in Mos Eisley Cantina. The first few are given to you, but the rest will cost you to see them. But as cheap as they are, they really aren't worth spending any money on, since most can be found in the game manual, and all are given to you in-game when the appropriate situation arises. Of course, you can also just read them all right here, since I have been generous enough to include them all for free. HINT 1: Free "Double-jump and press [Square] when in the air to do a special Jedi attack." HINT 2: Free "Press [Square] to attack." HINT 3: Free "Press [X] to jump. Press [X] when in the air to do a double jump." HINT 4: Free "The more LEGO studs you collect, the more things you will be able to buy here." HINT 5: Free "Collect all the LEGO canisters in each level to build minikit models. You can view these outside the cantina." HINT 6: 100 Studs "Many areas of the levels can only be reached by certain characters. Go back to these levels in Free Play, and try to find all the secrets!" HINT 7: 100 Studs "Once you have defeated an enemy character in a level, you will be able to buy it here. Try to collect all the characters!" HINT 8: 100 Studs "Astromech droids can hover for a limited time. Press and hold [X] to activate the boosters." HINT 9: 100 Studs "Watch out for black LEGO objects. Dark force characters can use the Force on them." HINT 10: 100 Studs "Free Play mode means you can go back and play a completed level with any character that you have unlocked!" HINT 11: 100 Studs "To take other characters into the levels in Freeplay, simply tag them in the Cantina and go through the door of the level you wish to play." HINT 12: 100 Studs "Fill up the Jedi meter in each level to receive a gold brick. The more gold bricks you have, the more levels you will be able to unlock!" HINT 13: 100 Studs "The True Jedi mete appears at the top of the screen in each level. Fill it up by collecting LEGO studs. Take care - you lose studs if you die!" HINT 14: 1000 Studs "Shiny metallic objects can only be destroyed with Bounty Hunter Thermal Detonators." And there you have it. ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~ - ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - ~ 12) GOLD BRICK CHECKLIST ~ - ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~ Use this section to help you keep track of which Gold Bricks you still need to collect. Don't give up on the game until you've found all 99! _ [_] 1. Episode IV, Chapter One: Secret Plans - Finish Story mode _ [_] 2. Episode IV, Chapter One: Secret Plans - True Jedi in Story mode _ [_] 3. Episode IV, Chapter One: Secret Plans - True Jedi in Free Play mode _ [_] 4. Episode IV, Chapter One: Secret Plans - All 10 Minikit Canisters _ [_] 5. Episode IV, Chapter Two: Through the Jundland Wastes - Finish Story mode _ [_] 6. Episode IV, Chapter Two: Through the Jundland Wastes - True Jedi Story _ [_] 7. Episode IV, Chapter Two: Through the Jundland Wastes - True Jedi in Free _ Play mode [_] 8. Episode IV, Chapter Two: Through the Jundland Wastes - All 10 Minikits _ [_] 9. Episode IV, Chapter Three: Mos Eisley Spaceport - Finish Story mode _ [_] 10. Episode IV, Chapter Three: Mos Eisley Spaceport - True Jedi in Story _ [_] 11. Episode IV, Chapter Three: Mos Eisley Spaceport - True Jedi Free Play _ [_] 12. Episode IV, Chapter Three: Mos Eisley Spaceport - All 10 Minikits _ [_] 13. Episode IV, Chapter Four: Rescue the Princess - Finish Story mode _ [_] 14. Episode IV, Chapter Four: Rescue the Princess - True Jedi in Story mode _ [_] 15. Episode IV, Chapter Four: Rescue the Princess - True Jedi in Free Play _ [_] 16. Episode IV, Chapter Four: Rescue the Princess - All 10 Minikit Canister _ [_] 17. Episode IV, Chapter Five: Death Star Escape - Finish Story mode _ [_] 18. Episode IV, Chapter Five: Death Star Escape - True Jedi in Story mode _ [_] 19. Episode IV, Chapter Five: Death Star Escape - True Jedi in Free Play _ [_] 20. Episode IV, Chapter Five: Death Star Escape - All 10 Minikit Canisters _ [_] 21. Episode IV, Chapter Six: Rebel Attack - Finish Story mode _ [_] 22. Episode IV, Chapter Six: Rebel Attack - True Jedi in Story mode _ [_] 23. Episode IV, Chapter Six: Rebel Attack - True Jedi in Free Play mode _ [_] 24. Episode IV, Chapter Six: Rebel Attack - All 10 Minikit Canisters _ [_] 25. Episode V, Chapter One: Hoth Battle - Finish Story mode _ [_] 26. Episode V, Chapter One: Hoth Battle - True Jedi in Story mode _ [_] 27. Episode V, Chapter One: Hoth Battle - True Jedi in Free Play mode _ [_] 28. Episode V, Chapter One: Hoth Battle - All 10 Minikit Canisters _ [_] 29. Episode V, Chapter Two: Escape from Echo Base - Finish Story mode _ [_] 30. Episode V, Chapter Two: Escape from Echo Base - True Jedi in Story mode _ [_] 31. Episode V, Chapter Two: Escape from Echo Base - True Jedi in Free Play _ [_] 32. Episode V, Chapter Two: Escape from Echo Base - All 10 Minikit Canister _ [_] 33. Episode V, Chapter Three: Falcon Flight - Finish Story mode _ [_] 34. Episode V, Chapter Three: Falcon Flight - True Jedi in Story mode _ [_] 35. Episode V, Chapter Three: Falcon Flight - True Jedi in Free Play mode _ [_] 36. Episode V, Chapter Three: Falcon Flight - All 10 Minikit Canisters _ [_] 37. Episode V, Chapter Four: Dagobah - Finish Story mode _ [_] 38. Episode V, Chapter Four: Dagobah - True Jedi in Story mode _ [_] 39. Episode V, Chapter Four: Dagobah - True Jedi in Free Play mode _ [_] 40. Episode V, Chapter Four: Dagobah - All 10 Minikit Canisters [_] 41. Episode V, Chapter Five: Cloud City Trap - Finish Story mode _ [_] 42. Episode V, Chapter Five: Cloud City Trap - True Jedi in Story mode _ [_] 43. Episode V, Chapter Five: Cloud City Trap - True Jedi in Free Play mode _ [_] 44. Episode V, Chapter Five: Cloud City Trap - All 10 Minikit Canisters _ [_] 45. Episode V, Chapter Six: Betrayal over Bespin - Finish Story mode _ [_] 46. Episode V, Chapter Six: Betrayal over Bespin - True Jedi in Story mode _ [_] 47. Episode V, Chapter Six: Betrayal over Bespin - True Jedi in Free Play _ [_] 48. Episode V, Chapter Six: Betrayal over Bespin - All 10 Minikit Canisters _ [_] 49. Episode VI, Chapter One: Jabba's Palace - Finish Story mode _ [_] 50. Episode VI, Chapter One: Jabba's Palace - True Jedi in Story mode _ [_] 51. Episode VI, Chapter One: Jabba's Palace - True Jedi in Free Play mode _ [_] 52. Episode VI, Chapter One: Jabba's Palace - All 10 Minikit Canisters _ [_] 53. Episode VI, Chapter Two: The Great Pit of Carkoon - Finish Story mode _ [_] 54. Episode VI, Chapter Two: The Great Pit of Carkoon - True Jedi in Story _ [_] 55. Episode VI, Chapter Two: The Great Pit of Carkoon - True Jedi Free Play _ [_] 56. Episode VI, Chapter Two: The Great Pit of Carkoon - All 10 Minikits _ [_] 57. Episode VI, Chapter Three: Speeder Showdown - Finish Story mode _ [_] 58. Episode VI, Chapter Three: Speeder Showdown - True Jedi in Story mode _ [_] 59. Episode VI, Chapter Three: Speeder Showdown - True Jedi in Free Play _ [_] 60. Episode VI, Chapter Three: Speeder Showdown - All 10 Minikit Canisters _ [_] 61. Episode VI, Chapter Four: The Battle of Endor - Finish Story mode _ [_] 62. Episode VI, Chapter Four: The Battle of Endor - True Jedi in Story mode _ [_] 63. Episode VI, Chapter Four: The Battle of Endor - True Jedi in Free Play _ [_] 64. Episode VI, Chapter Four: The Battle of Endor - All 10 Minikit Canister _ [_] 65. Episode VI, Chapter Five: Jedi Destiny - Finish Story mode _ [_] 66. Episode VI, Chapter Five: Jedi Destiny - True Jedi in Story mode _ [_] 67. Episode VI, Chapter Five: Jedi Destiny - True Jedi in Free Play mode _ [_] 68. Episode VI, Chapter Five: Jedi Destiny - All 10 Minikit Canisters _ [_] 69. Episode VI, Chapter Six: Into the Death Star - Finish Story mode _ [_] 70. Episode VI, Chapter Six: Into the Death Star - True Jedi in Story mode _ [_] 71. Episode VI, Chapter Six: Into the Death Star - True Jedi in Free Play _ [_] 72. Episode VI, Chapter Six: Into the Death Star - All 10 Minikit Canisters _ [_] 73. Episode IV Super Story complete _ [_] 74. Episode IV Character Bonus (Mos Eisley) completed in under 5 minutes _ [_] 75. Episode IV Minikit Bonus (Death Star) completed in under 5 minutes _ [_] 76. Episode V Super Story complete _ [_] 77. Episode V Character Bonus (Bespin) completed in under 5 minutes _ [_] 78. Episode V Minikit Bonus (Hoth) completed in under 6 minutes _ [_] 79. Episode VI Super Story complete _ [_] 80. Episode VI Character Bonus (Endor) completed in under 7 minutes _ [_] 81. Episode VI Minikit Bonus (Endor) completed in under 5 minutes _ [_] 82. Purchase Gold Brick 1 at Cantina bar for 10,000 Studs _ [_] 83. Purchase Gold Brick 2 at Cantina bar for 15,000 Studs _ [_] 84. Purchase Gold Brick 3 at Cantina bar for 20,000 Studs _ [_] 85. Purchase Gold Brick 4 at Cantina bar for 25,000 Studs _ [_] 86. Purchase Gold Brick 5 at Cantina bar for 30,000 Studs _ [_] 87. Purchase Gold Brick 6 at Cantina bar for 35,000 Studs _ [_] 88. Purchase Gold Brick 7 at Cantina bar for 40,000 Studs _ [_] 89. Purchase Gold Brick 8 at Cantina bar for 45,000 Studs _ [_] 90. Complete Bounty Hunter Mission 1: R2-D2 _ [_] 91. Complete Bounty Hunter Mission 2: Obi-Wan Kenobi _ [_] 92. Complete Bounty Hunter Mission 3: Chewbacca _ [_] 93. Complete Bounty Hunter Mission 4: Princess Leai _ [_] 94. Complete Bounty Hunter Mission 5: Admiral Ackbar _ [_] 95. Complete Bounty Hunter Mission 6: Yoda _ [_] 96. Complete Bounty Hunter Mission 7: C-3PO _ [_] 97. Complete Bounty Hunter Mission 8: Lando Calrissian _ [_] 98. Complete Bounty Hunter Mission 9: Luke Skywalker _ [_] 99. Complete Bounty Hunter Mission 10: Han Solo !!!!!!!!!!!!!!!!!! !! FINAL SECRET !! !!!!!!!!!!!!!!!!!! Are you ready for it? After collecting all 99 Gold Bricks, go outside the cantina through the door to the left of the bar. There, you'll find a stack of shiny Lego pieces with which you can build a tall Stud fountain, which will spray out a neverending supply of Studs. Run around it and watch your Stud total soar, especially with the Stud multiplier Extras turned on. In fact, one way to build up your Stud total without any effort is to stand in one spot near the fountain where Blue Studs periodically fall, then let the game run on its own while you do something more productive. Come back in a while and see how much your Stud total has grown! You may want to turn off the vibration function before you do this, however, lest your controller shimmy across whatever surface you left it lying on. Turn on any Stud multiplier Extras that you may have purchased first, and purchase the next one as soon as you can afford it. Once you can afford the Score X6 bonus, you will rapidly earn enough for the final two Stud multipliers (not to mention any remaining playable characters or other Extras). And with all five Stud multipliers active, you will very quickly reach the game maximum of four billion Studs! Of course, at that point you won't really have anything left to spend it on. !!!!!!!!!!!!!!!!!!!!!!!! !! EXTRA SECRET CODES !! !!!!!!!!!!!!!!!!!!!!!!!! I have not provided the codes to unlocking characters and extras, since those can be achieved through more satisfying, legitimate means. But there are a couple of very special codes released by LucasArts around Christmas after the game was released. Enter the following at the Mos Eisley Cantina bar: CL4U5H: Adds red arms and a red toque to the Customizable Character bacta tank options. TYH319: Adds 'Disguise 3' to the Extras menu. This disguise is a mask consisting of a bushy white beard and eyebrows, glasses, and a round nose. Once you've input both of these, Go to 'Disguise' and press [X] repeatedly to scroll through the different available disguises, then exit the menu when the one you want is active. Next, go to the Bacta tanks and make a character with the red toque, whatever face you prefer (though a human one will give the best results), a red torso, red arms, black hands, red waist, red legs, and whatever weapon you prefer. Next, enter any Free Play chapter and bring in your customized character, who will now look (kind of) like Santa Claus! And one more extra code: NBP398: Adds 'Disguise 2' to the Extras menu. This disguise is a round red clown nose. Scroll through the different options by pressing [X] repeatedly under 'Disguise' in the Extras menu, then exit when the one you want is active. ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~ - ~~~~~~~~~~~~~~~~~~~~ - ~ 13) CLOSING INFO ~ - ~~~~~~~~~~~~~~~~~~~~ - ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~ Well, I guess that's about it for now. Not that it wasn't a lot, mind you. This guide is quite complete, in my opinion, but if you have anything that you would like to see added or clarified, please drop me a line at: syonyx_faqs at yahoo dot com A big 'Thank you!' to readers who sent me some additional info and corrections on a few points. Hong Ooi, ShAdE_sLaYeR, Jonathan Gilbert, Rick Shores, EWaechter/CandiedSkull, Devon Compton, Danny Ralph, Skterelement03, Ian Bassett, crimson_dragon, Steven K., Soul Sever, and Akash, your correspondence has been greatly appreciated. Also, please check out my other work in the realm of video game guides, the majority of which covers semi-obscure games for the Sony Playstation. Of particular interest to readers of this guide will be my guide to the first LEGO Star Wars game, covering the first (or last, depending on how you're counting) three episodes of the saga. The complete collection can be seen at: http://www.gamefaqs.com/features/recognition/35729.html :: LEGAL INFO :: This document is copyright (c) Marc Lalonde, a.k.a. Syonyx 2006/2007. It is provided for personal enjoyment only. Any use of this guide in whole or in part for financial profit or in the hopes of such profit is expressly prohibited. Webmasters wishing to post this guide on their site must ask permission first, which will only be granted if the guide will be available for unlimited viewing by non-paying visitors to the site, and only if the guide is unchanged in any way, and all original indications of authorship are intact. And a hearty thank you to all of my readers on GameFAQS.com who voted for my guide as the most popular for this game; it's all of you that keep me writing. May the Force be with you. Syonyx 2006/2007