Metal Gear Online Animal Ranking FAQ Thanks to information found at a (*)Japanese wiki site, searching various forums and study of player stats that have earned the ranks the following requirements have been found and confirmed for the special titles. The ranks in order from highest rank to lowest. Note that FoxHound through Pigeon are considered "Soldier" ranks while Tarantula through Chicken are "Special" ranks outside of the ranking scheme. A huge thanks goes out to ReversedKnight for translation of the Japanese wiki. ******************************************************************************* Each animal represents a certain play style. For example, chicken shows cowardice. Foxhound and Fox ranks take 15 hours of play time, Doberman and Hound ranks take 10 hours of play time, Crocodile, Eagle, Scorpion, Jaws, Kerotan (and two others) take 5 hours of play time, all others take 3 hours of play time. ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ * FOXHOUND (F.H) Req.1 (The number of total team victories - number of total sneaking victories) divided by (the number of total capture rounds + total rescue rounds + total team deathmatch rounds) = 0.65 or above Req. 2 (Total kills + total stuns against enemy) divided by (total deaths + total stuns) = 1.5 or above Req. 3 Total amount of sneaking mission rounds you stayed alive and total amount of rescue rounds you stayed alive rounds divided by the total rounds = 0.65 or above Req. 4 You have to be ranked in the top 30 score ranking in 1 type of game (sne,cap,etc.) or ranked in the top 30 total score ranking ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ * FOX (FOX) Req. 1 (The total number of team (CAP, RES, TDM) victories - number of total sneaking victories) divided by (total number of capture rounds + total rescue rounds + total team deathmatch rounds) = 0.625 or above Req. 2 (Total kills + total stuns against enemy) divided by (total deaths + total stuns) = 1.45 or above Req. 3 Total amount of sneaking mission rounds you stayed alive and total amount of rescue rounds you stayed alive rounds divided by the total rounds = 0.5 or above Req. 4 You have to be ranked in the top 200 score ranking in 1 type of game (sne,cap,etc.) or ranked in the top 200 total score ranking ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ * DOBERMAN (DOB) Req. 1 (The total number of team (CAP, RES, TDM) victories - number of total sneaking victories) divided by (total number of capture rounds + total rescue rounds + total team deathmatch rounds) = 0.6 or above Req. 2 (Total kills + total stuns against enemy) divided by (total deaths + total stuns) = 1.4 or above ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ * HOUND (HOU) Req. 1 (The total number of team (CAP, RES, TDM) victories - number of total sneaking victories) divided by (total number of capture rounds + total rescue rounds + total team deathmatch rounds) = 0.55 or above Req. 2 (Total kills + total stuns against enemy) divided by (total deaths + total stuns) = 1.3 or above ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ * CROCODILE (CRO) Req. 1 (Total kills + total syuns against enemy) divided by (total deaths + total stuns) = 1.5 or above ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ * EAGLE (EAG) Req. 1 Head shot ratio ratio of 30% or more Req. 2 (Total kills + total stuns against enemy) divided by (total deaths + total stuns) = 1.3 or above ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ * SCORPION (SCO) Req. 1 kill ratio with Scorpion 50% or more Req. 2 (Total kills + total stuns against enemy) divided by (total deaths + total stuns) = 1.25 or above ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ * JAWS (JAW) Req. 1 kill ratio with Knife 7.5% or more Req. 2 (Total kills + total stuns against enemy) divided by or (total deaths + total stuns) = 1.25 or above ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ * CHAMELEON (CHA) Req. 1 Survival ratio in sneaking mission and rescue of 50% or more Req. 2 Use the cardboard box a bunch (maybe deals with amount of time in box, or stun evades using box??) Req. 3 In the event of choosing between CHA and PGE, CHA comes first. ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ * PIGEON (PGE) Req. 1 The amount of kills in capture divided by the amount of stuns you have in capture = 0.5 or below Req. 2 The amount of kills in rescue divided by the amount of stuns you have in rescue = 0.5 or below Req. 3 Capture play time + rescue mission play time = 2 hours or more Req. 4 In the event of choosing between CHA and PGE, CHA comes first. ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ * TARANTULA (TAR) Req. (Total team kills + total team stuns) divided by (total amount of kills + total amount of stuns against enemy) = 0.05 or above (UNSURE) ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ * FLYING SQUIRREL (F.S) Req. 1 (Total number of rolls) divided by (amount of total rounds played) = 10 or above ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ * SNAKE EATER (S.E) Req. 1 (Total play time of sneaking mission) divided by (total play time) = .75 or above ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ * KEROTAN (KER) Req. 1 (Total play time of capture) divided by (total play time) = .75 or above ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ * SLOTH (SLO) Req. 1 (The amount of headshots you have received) divided by (total amount of deaths you have received) = .35 or more ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ * NIGHT OWL (N.O) Req. 1 (Total amount of thermal goggle use) divided by (total play time) = .05 or above ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ * PIG (PIG) Req. 1 (Total amount of food eaten) divided by (total amount of rounds played) = 3 or above ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ * TSUCHINOKO (TSU) Req. 1 Do not log in for 30 days ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ * CHICKEN (CHI) Req. 1 (Total kills) divided by (total rounds) = 0.3 or below Req. 2 (Total stuns against enemy) divided by (total rounds) = 0.3 or below Req. 3 (Total stuns) divided by (total rounds) = 0.5 or below Req. 4 (Total deaths) divided by (total rounds) = 0.5 or below ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ *-------------------------------------- Contact Information / Special Thanks--* If you need to reach me for any reason regarding this FAQ then you can reach me via email at fatherg.at.gmail.com or AIM on the screen-name AtomicCabbit. I also post frequently on the Gamefaqs boards for Subsistance with the username fatherg. If you email me then BE SURE to put “Metal Gear Online Animal Ranks FAQ” in the subject somewhere otherwise my spam filters may trash your email before I get the chance to read it. Information at (*)http://www6.atwiki.jp/snake/pages/183.html initially found by Unbreakable9812 with translation done by ReversedKnight and Kiro777 on the GameFAQS MGS3:S boards. Conformation of the requirement numbers done by yours truly. Thanks to SamuraiX-, Zombie2846 and all the other Gamefaqs posters for pointing out errors/corrections in rank requirements! *-----------------------------------------------------------------------Misc--* This guide is copy written © 2006 to Paul Tate. All rights reserved. This guide was written entirely by yours unless properly credited to others above. 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