Namco X Capcom Character Level-Up Guide Version 2.1 June 1, 2006 Created by: jygting This FAQ can be ONLY found at: GameFAQs (www.gamefaqs.com) ---------- Table of Contents ---------- 1. Author's Guide 2. Why did I make this Guide? 3. List of Character Units Arisu Reiji&Xiaomu Armor King Arthur Bravoman&Wonder Momo Bruce McGyvern&Regina Captain Commando Chun-Li Demitri Maximoff Fubaa&Genity Gai&Shou Gilgamesh&Kai Heiishirou Mitsurugi Horii Taizou Judas Kasugano Sakura&Kanzuki Karin Kazama Jin Ken Masters King&Felicia Klonoa&Gantz KOS-MOS Kurino Sandra&Sabinu Lei Lei&Fong Ling Mike Haggar Mishima Heihachi Morrigan Aensland Namushi Chou Senshi 1P&2P Rock Volnutt&Roll Caskett Rose Ryu Shimazu Hideo&Minazuki Kyouko Shion Uzuki&M.O.M.O. Stan Aileron&Rutee Kartret Strider Hiryuu Sylphy Taira no Kagekiyou&Tarosuke Taki Tobi Masuyo&Tengenji Hiromi Tron Bonne&Kobun (Tron Ni Kobun) Valkyrie 4. Version History 5. Last Words from the Author 6. Credits ---------- 1. Author's Note ---------- Hi and hello! Welcome to my Namco X Capcom Character Level-Up Guide! I will show you on how the characters level-up as they learn new Techniques and Skills! So just sit in there, relax and enjoy reading my Guide! ---------- 2. Why did I make this Guide? ---------- That's a good question. You see, when I started playing the game, I had this notebook (with some lectures in it but now, it's not in use anymore so I decided to use it for something else) then as I leveled up KOS-MOS to level 3 in Prologue 1, she learned a new Technique then I was thinking "I wonder what it is? Better write it down." and I wrote it down (along with the Level). I know it'll take weeks or months finishing this Guide but I'll try my best to give a good coverage on this Guide! The bad part is that my Japanese is limited so please we need all the help we can get! ---------- 3. List of Character Units (Incomplete) ---------- Take note that some characters that we leveled-up were double/tripled/quadrupled their level (along with the skill), so if you found a mistake or correction, gladly e-mail us and we'll correct it. Lastly, Passive Skill means it is like an auto-skill which doesn't need MP and Active means it requires the necessary MP to use that Skill. The characters are alphabetically arranged. Oh, all Multiple Assaults cost 50 MP and never exceeds (or unless a certain character has an equipment or Skill that reduces MP cost by 80%). If you're totally confused, hit Ctrl+F and type the character that you want to find. ---------- Arisu Reiji&Xiaomu Seiyuu(s): Kazuhiko Inoue (Reiji) Omi Minami (Xiaomu) First Seen: Prologue 1 Starting Level: 2 First Attack Move (Short): Karin (Reiji) First Attack Move (Long): Kin (Gold) [Reiji] Multiple Assault: Jyuu no Kata Game Originated: Original (Namco) ---------- Short Range Moves Long Range Moves O Karin (Reiji) O Kin (Gold) [Reiji] ->+O Suiren (Xiaomu) ->+O Seiryuusou (Xiaomu) <-+O Hollywood (Reiji) <-+O Byakkohou (Xiaomu) d+O Gin (Silver) [Xiaomu] d+O Suzakutou (Xiaomu) u+O Chirai (Reiji) u+O Genbusaku (Xiaomu) Counter Skills Short Range Harae no Kata (Reiji) 2AP 30SP Skills [Active](HP Restore+Stun Gauge down to self) [Passive](If HP is below 30%, MP cost is reduced by 80%) Hissatsu Waza (Hissatsu Gauge must be Full) Short Range /\ Shinra Banshou Level Up Moves Level 5: Kin (Gold) Rensha [Long Range Move and replaces Kin (Gold) O] [Passive Skill] If HP is below 30%, Attack, Defense and Hissatsu Gauge accumulation are increased Level 8: Karin (Kyou) [Short Range Move and replaces Karin O] Level 9: [Passive Skill] While attacking, Stun Gauge is increased by 25% Level 10: Kin no Kata (Long Range Defensive Counter) 1AP 10SP [Active Skill] Drains 30%MP+Knockback to one enemy...it has an image of Xiaomu but not that kinda cute Level 11: Suiren (Kyou) [Short Range Move and replaces Suiren ->+O] Level 12: [Active Skill] Random Stat Boost to self Level 15: [Passive Skill] If HP is below 30%, Defense is increased by 20% Level 16: Suzakutou Tsurane (Long Range Move and replaces Suzakutou d+O) Level 20: Chirai (Kyou) [Short Range Move and replaces Chirai d+O] Level 22: [Active Skill] AP+10 once per Phase to self Level 24: Byakkohou Agito (Long Range Move and replaces Byakkohou <-+O) Level 31: Gin (Silver) Rensha [Short Range Move and replaces Gin (Silver) u+O] Level 35: Shinra Banshou (Kyou) [Short Range Hissatsu Waza and replaces Shinra Banshou /\] ---------- Armor King First Seen: Episode 16 Joins at: Episode 31 (Level 35) First Attack Move (Short): Jumping Knee Multiple Assault: Please Help Me (with King&Felicia) Game Originated: Tekken Series (Namco) ---------- Short Range Moves O Left Right Combo->Jumping Knee ->+O Giant Swing <-+O Neck Cut Kick d+O Reverse Death Valley Bomb u+O Uppercut Hissatsu Waza (Hissatsu Gauge must be Full) Short Range /\ SSD ---------- Arthur Seiyuu: Fumihiko Tachiki First Seen: Episode 19 Starting Level: 19 First Attack Move (Short): Upper Swing First Attack Move (Long): Multiple Assault: Double Heat Body (with Gilgamesh&Kai) Game Originated: Makai Mura Series (Capcom) ---------- Short Range Moves Long Range Moves O Daiken O Yari ->+O Bowgun ->+O Yari <-+O Daiken <-+O Yari d+O Taimatsu d+O Sickle u+O Upper Swing u+O Ono Counter Skills Long Range Armor Break->Lance Throw 2AP 30SP Skills [Active](Find random items on the field) [Active]Icarus no Mahou (Increases Defense by 25% to one ally) [Passive](If HP is below 30%, Defense is increased by 20%) [Passive](If HP is below 30%, Attack, Defense and Hissatsu Gauge accumulation are increased) [Passive](If Move command is not used first after encountering an enemy, you will get a 2nd chance to use the Move command again and the End Turn command costs 0AP) Hissatsu Waza (Hissatsu Gauge must be Full) Long Range /\ Ougun no Yoroi: Maryoku Kaihou Level Up Moves Level 20: [Active Skill] Increases Attack by 25% to self Level 22: [Active Skill] Ougun no Yoroi (Receives 15-25 SP to self) Level 24: Knife (Long Range Move and replaces Yari ->+O) [Passive Skill] Reduces MP cost by 80% Level 30: Honoo no Yari (Long Range Move and replaces Yari <-+O) Level 34: Taimatsu (Kyou) [Short Range Move and replaces Taimatsu d+O) Level 35: Psycho Cannon (Short Range Hissatsu Waza) Level 38: Double Battleaxe (Long Range Move and replaces Axe u+O) Level 41: Counter Skill Evasion 1AP 10SP ---------- Bravoman&Wonder Momo Seiyuu(s): Tetsu Inada (Bravoman) Ayako Kawasumi (Wonder Momo) First Seen: Episode 1 Starting Level: 2 First Attack Move (Short): Bravo Punch (Bravoman) Multiple Assault: Kerebo Sanjou Double Kick Game(s) Originated: Bravoman (Namco) Wonder Momo (Namco) ---------- Short Range Moves O Bravo Punch (Bravoman) ->+O Wonder Kick (Wonder Momo) <-+O Wonder Ring (Wonder Momo) d+O Bravo Kick (Bravoman) u+O Bravo Kick (Bravoman) Skills [Active](Defense is increased by 25% to self) [Passive](Restores 10%HP at the beginning of their turn) [Passive](If HP is below 30%, Defense is increased by 20%) Hissatsu Waza (Hissatsu Gauge must be Full) Short Range /\ Bravo and Wonder Power Level Up Moves Level 7: [Passive Skill] Increases EXP Point accumulation by 10% Level 8: Kantsuukyaku (Short Range Move and replaces Bravo Kick d+O) Level 10: [Passive Skill] If Move command is not used first after encountering an enemy, you will get a 2nd chance to use the Move command again and the End Turn command costs 0AP Level 14: Wonder Ring (Kyou) [Short Range Move and replaces Wonder Ring <-+O] Level 16: [Active Skill] Increases Branch to one ally Level 19: Kantsuuken (Short Range Move and replaces Bravo Punch O) Level 20: Bravo Jump (Long Range Evasive Counter) 1AP 10SP Level 22: [Active Skill] Koi no Dark Horse (AP+10 once per Phase to self) Level 24: Wonder Typhoon (Short Range Move and replaces Wonder Kick d+O) ---------- Bruce McGyvern&Regina Seiyuu(s): Hirata Hiroaki (Bruce) Atsuko Tanaka (Regina) First Seen: Prologue 5 Starting Level: 2 Rejoins at: Episode 2 First Attack Move (Short): Shotgun (Bruce) First Attack Move (Long): Handgun (Bruce) Multiple Assault: Issei Shageki (with Lei Lei&Fong Ling) Game(s) Originated: Biohazard: Dead Aim (Bruce) [Capcom] Dino Crisis (Regina) [Capcom] ---------- Short Range Moves Long Range Moves O Rage Stungun (Regina)O Handgun (Bruce) ->+O Shotgun (Bruce) ->+O Assault Rifle (Bruce) <-+O Shotgun (Bruce) <-+O Assault Rifle (Bruce) d+O Chain Mine (Regina)d+O Grenade Launcher (Bruce) u+O Sub Machinegun (Regina)u+O Grenade Launcher (Bruce) Skills [Active](Restores HP+Stun Gauge Down to self) Hissatsu Waza (Hissatsu Gauge must be Full) Long Range /\ Missile Launcher (Regina) Level Up Moves Level 4: [Active Skill] Spare Cartridge (Increases Branch to self) Level 6: [Passive Skill] While attacking, Item Get Bonus is increased Level 7: Handgun (Long Range Move and replaces Handgun O......in case you're wondering why, Regina will perform this move instead of Bruce) Level 8: [Active Skill] Light Armor (Increases Defense by 25% to self) Level 11: Miken Nerai (Long Range Offensive Counter) 2AP 30SP Level 12: [Passive Skill] Restores 10%HP at the beginning of their turn Level 15: [Active Skill] Induces Poison+Knockback to one enemy Level 19: Flame Launcher (Long Range Move and replaces Assault Rifle - >+O) [Active Skill] Increases Stun Gauge+Knockback to one enemy Level 21: [Passive Skill] Tada dewa Okinai Otoko (If HP is below 30%, each hit you take from the enemy is restored by 5%MP) Level 24: Shotgun Slug: Dan (Short Range Move and replaces Shotgun - >+O) Level 27: Missile and Kadenryuushi Rifle (Long Range Hissatsu Waza and replaces Missile Launcher /\) Level 31: Magnum (Long Range Move and replaces Assault Rifle ->+O) Level 35: Rage Stungun (Kyou) [Short Range Move and replaces Rage Stungun O] ---------- Captain Commando Seiyuu: Okiayu Ryotaro First Seen: Episode 18 Starting Level: 16 First Attack Move (Short): Captain Fire Multiple Assault(s): Captain Sword (with Shou&Gai, Fubaa&Genity) Captain Storm (with Shou&Gai, Fubaa&Genity) Game Originated: Captain Commando (Capcom) ---------- Short Range Moves O Chain Combo ->+O Air Captain Fire <-+O Captain Fire d+O Captain Corridor u+O Captain Corridor Blow Skills [Active](Restores HP+Stun Gauge Down to self) [Active](Receives 15-25 SP to one ally) [Active](Increases Branch to one ally) [Passive]Captain Suit (If HP is below 30%, Stun Gauge is decreased while defending) [Passive]Captain Eye (If HP is below 30%, Attack, Defense and Hissatsu Gauge accumulation are increased) [Passive]Captain Arm (If HP is below 30%, Stun Gauge is increased while attacking) Hissatsu Waza (Hissatsu Gauge must be Full) Short Range /\ Aerial Combo Level Up Moves Level 19: [Active Skill] Leadership (AP+10 once per Phase to one ally) Level 20: Captain Kick (Short Range Move and replaces Air Captain Fire ->+O) Level 21: [Passive Skill] If HP is below 30%, MP cost is reduced by 80% Level 23: [Active Skill] AP+10 once per Phase to self Level 24: Captain Corridor (Short Range Offensive Counter) 2AP 30SP Level 27: EX Captain Fire (Short Range Move and replaces Captain Fire <-+O) Level 30: EX Captain Corridor (Short Range Move and replaces Captain Corridor d+O) ---------- Chun-Li Seiyuu(s): Atsuko Tanaka (Chun-Li) Akiko Kawamoto (Cammy) First Seen: Prologue 1 (Chun-Li and Cammy) Starting Level: 4 Temporarily joins at: Episode 4 Joins at: Episode 8 (Level 9) Pairs Up with: Cammy after Episode 23 First Attack Move (Short): Hishou Kyaku (Chun-Li) Game Originated: Street Fighter Series (Capcom) ---------- Short Range Moves O Target Combo ->+O Hyakuretsu Kyaku <-+O Kikouken d+O Spinning Bird Kick u+O Tenshou Kyaku Skills [Active](Restores HP+Stun Gauge Down to self) [Passive](While attacking, Hissatsu Gauge accumulation is increased by 25%) Hissatsu Waza (Hissatsu Gauge must be Full) /\ Houyokusen (Chun-Li) /\ Houyokusen to Killer Bee Assault Level Up Moves Level 11: EX Hyakuretsu Kyaku (Short Range Move and replaces Hyakuretsu Kyaku ->+O) Level 12: [Active Skill] Chuuka Yonsennen no Waza (Increases Branch to self) Level 14: [Active Skill] Steals an item to one enemy Level 17: [Active Skill] Movement Down+Knockback to one enemy Level 20: Kikoushou (Short Range Move and replaces Kikouken <-+O) Level 23: [Active Skill] AP+10 once per Phase to self Level 27: Sankaku Tobi (Long Range Evasive Counter) 1AP 10SP Level 31: EX Spinning Bird Kick (Short Range Move and replaces Spinning Bird Kick d+O) ---------- Demitri Maximoff Seiyuu: Hiyama Nobuyuki First Seen: Prologue 4 Starting Level: 8 Rejoins at: Episode 8 (Level 12) First Attack Move (Short): Chain Combo Multiple Assault: Midnight Festival (with Morrigan Aensland/Morrigan&Lilith) Game Originated: Vampire Series (Capcom) ---------- Short Range Moves O Target Combo ->+O Dash Demon Cradle <-+O Chaos Flare (changes to Get My Rage on Episode 12) d+O Bat Spin u+O Demon Cradle Counter Skills Short Range GC Demon Cradle 2AP 30SP Skills [Active]Midnight Bliss (Drains 10%HP to one enemy) [Active]Dash (Increases Movement to self) [Passive](If HP is below 30%, Stun Gauge is decreased while defending) [Passive]Backdash (If Move command is not used first after encountering an enemy, you will get a 2nd chance to use the Move command again and the End Turn command costs 0AP) Hissatsu Waza (Hissatsu Gauge must be Full) Short Range /\ Midnight Pleasure Level Up Moves Level 14: [Active Skill] Darkside Master (Induces Poison to one enemy) Level 16: Negative Stolen (Short Range Move and replaces Dash Demon Cradle ->+O) [Active Skill] Receives 15-25 SP to self Level 18: [Passive Skill] If HP is below 30%, Attack, Defense and Hissatsu Gauge accumulation are increased Level 20: EX Demon Cradle (Short Range Move and replaces Demon Cradle u+O) [Passive Skill] Makai no Aura (restores 5%MP at the beginning of his turn) Level 22: Darkside Power (Increases Branch) Level 23: Backdash (Long Range Evasive Counter) 1AP 10SP ---------- Fubaa&Genity Seiyuu: Sasamoto Yuuko (Fubaa) First Seen: Episode 17 Starting Level: 16 First Attack Move (Short): Elbow Drop (Fubaa) Multiple Assault(s): Captain Sword (with Captain Commando, Gai&Shou) Captain Storm (with Captain Commando, Gai%Shou) Double Rolling Punch (with Tron Ni Kobun) Game Originated: Captain Commando (Capcom) ---------- Short Range Moves O Knife Combo (Genity) ->+O Pile Driver (Fubaa) <-+O Knife Combo (Genity) d+O Spinning Attack (Genity) u+O Spinning Attack (Genity) Skills [Active](Restores HP+Stun Gauge Down to self) [Passive](While opening items on the field, it costs 0AP) [Passive](Increases EXP Point accumulation by 10%) Hissatsu Waza (Hissatsu Gauge must be Full) Short Range /\ Knee Crash Missile Level Up Moves Level 17: [Passive Skill] While attacking, Item Get Bonus is increased Level 18: [Active Skill] Genity Knife (Induces Poison+Knockback to one enemy) Level 19: Rolling Punch (Short Range move and replaces Knife Combo <- +O) Level 24: [Active Skill] AP+10 once per Phase to one ally Level 31: Spinning Attck (Kyou) [Short Range Move and replaces Spinning Attack u+O) ---------- Gai&Shou Seiyuu(s): Hori Hideyuki (Shou) Iwanaga Tetsuya (Gai) First Seen: Episode 3 Starting Level: 5 Rejoins at: Episode 17 (Level 15) First Attack Move (Short): Bushin Gokusaken (Gai) Multiple Assault(s): Captain Sword (with Captain Commando, Fubaa&Genity) Captain Storm (with Captain Commando, Fubaa&Genity) Game(s) Originated: Captain Commando (Shou) [Capcom] Final Fight (Gai) [Capcom] ---------- Short Range Moves O Iaitsuki (Shou) ->+O Bushin Senpuukyaku (Gai) <-+O Iaitsuki (Shou) d+O Smoke Bomb (Shou) u+O Smoke Bomb (Shou) Skills [Active](Restores HP+Invisibility to self) [Active](Increases Branch to self) [Active]Hayagake (Increases Movement to self)[1] [Passive](While attacking, Hissatsu Gauge accumulation is increased by 25%) [Passive](If HP is below 30%, Defense is increased by 20%) Hissatsu Waza (Hissatsu Gauge must be Full) Short Range /\ Bushin Musourenka Notes: [1] This skill is available on Episode 15. Level Up Moves Level 17: [Passive Skill] If Move command is not used first after encountering an enemy, you will get a 2nd chance to use the Move command again and the End Turn command costs 0AP Level 19: Bushin Hassouken (Short Range Move and replaces Smoke Bomb u+O) Level 22: [Passive Skill] If HP is below 30%, attacking at the enemy restores 5%MP per hit Level 23: Bushin Izuna Otoshi (Short Range Offensive Counter) 2AP 30SP Level 27: Smoke Bomb (Kyou) [Short Range Move and replaces Smoke Bomb d+O) Level 31: Senken Idashou (Short Range Move and replaces Iaitsuki <-+O) ---------- Gilgamesh&Kai Seiyuu(s): Ishida Akira (Gilgamesh) Rie Tanaka (Kai) First Seen: Epilogue 2 Starting Level: 10 Rejoins at: Episode 15 (Level 17) First Attack Move (Short): Kiri (Gilgamesh) First Attack Move (Long): Fireball (Kai) Multiple Assault: Double Heat Body (with Arthur) Game Originated: Druaga no Tou (Namco) ---------- Short Range Moves (Gil) Long Range Moves (Kai) O Sandan Kiri O Fireball ->+O Hyper Gauntlet ->+O Ice Breath <-+O Fumikomi Tsuki [2] <-+O Ice Breath [3] d+O Iranistan no Abura d+O Fire Element u+O Iranistan no Abura u+O Fire Element Counter Skills Short Range Hyper Shield (Gilgamesh) 1AP 10SP Skills [Active]Heal IV (Restores HP to one ally) [Active]Shield Blue Line (Increases Defense by 25% to one ally) [Active]Hyper Gauntlet (Increases Branch to self)[1] [Passive]Hyper Helmet (If HP is below 30%, MP cost is reduced by 80%)[1] [Passive]Gold Mattock (While opening items in the field, it costs 0AP) [Passive]Jet Boots (If Move command is not used first after encountering an enemy, you will get a 2nd chance to use the Move command again and the End Turn command costs 0AP) Hissatsu Waza (Hissatsu Gauge must be Full) Short Range /\ Heat Body Notes: [1] These skills are available on Episode 15. [2] This move will be changed into Fumikomi Tsuki (Kyou) on Episode 15. [3] This Skill will be replaced by Lightning Bolt on Episode 15. Level Up Moves Level 20: Hyper Shield (Long Range Defensive Counter) 1AP 10SP Level 21: [Passive Skill] Hyper Armor (each hit you take from the enemy restores 5%MP) Level 23: Hyper Gauntlet (Kyou) [Short Range Move and replaces Hyper Gauntlet <-+O] Level 24: Fire Explosion (Long Range Move and replaces Fire Element d+O) [Active Skill] High Speed (AP+10) Level 27: Kokuryuu no Kiba (Short Range Move and replaces Iranistan no Abura u+O) Level 31: Iranistan no Abura (Kyou) [Short Range Move and replaces Iranistan no Abura d+O] ---------- Heiishirou Mitsurugi Seiyuu: Morikawa Toshiyuki First Seen: Prologue 3 Starting Level: 2 Rejoins at: Episode 14 (Level 13) First Attack Move (Short): Homuraboe Multiple Assault: Tachimawari (with Taira no Kagekiyou&Tarosuke) Game Originated: Soul Calibur 2 (Namco) ---------- Short Range Moves O Ogami Tomoe ->+O Kazanui <-+O Kazanui d+O Oborokagura (changes to Inahogari on Episode 14)[1] u+O Oborokagura Counter Skills Short Range Hozutsu Gaeshi 2AP 30SP Skills [Active](Restores HP+Stun Gauge Down to self) [Active](Decreases Defense by 25%+Knockback to one enemy)[1] [Passive](While attacking, Hissatsu Gauge accumulation is increased by 25%) [Passive](If HP is below 30%, Attack, Defense and Hissatsu Gauge accumulation are increased)[1] Hissatsu Waza (Hissatsu Gauge must be Full) Short Range /\ Sudare Yoitsuki Notes: [1] These moves/skills are available on Episode 14. Level Up Moves Level 14: [Passive Skill] Increases EXP Point accumulation by 10% Level 16: [Active Skill] Random Stat Boost to self Level 19: [Passive Skill] Samurai Soul (If HP is below 30%, Defense is increased by 20%) Level 20: Hozutsu Gaeshi (Long Range Offensive Counter) 2AP 30SP Level 21: [Active Skill] Increases Attack by 25% to self Level 24: [Active Skill] AP+10 once per Phase to self Level 28: Kuzushi Oozutsu (Short Range Move and replaces Kazanui ->+O) Level 35: Sudare Yoitsuki->Kuzushi Oozutsu (Short Range Hissatsu Waza and replaces Sudare Yoitsuki /\) ---------- Horii Taizou Seiyuu: Toshio Furukawa First Seen: Episode 21 Starting Level: 20 First Attack Move (Short): P-3 B-Mode Rapid Game Originated: Dig Dug (Namco) ---------- Short Range Moves O P-3 B-Mode Rapid ->+O P-3 P-Mode 02 <-+O P-3 B-Mode 02 d+O P-3 B-Mode Fire Pillar u+O Iwaseki Otoshi Counter Skills Short Range Iwaseki Otoshi 2AP 30SP Skills [Active](Random Stat Boost to self) [Active](Restores HP+Invisibility to self) [Active](Increases Attack by 25% to self) [Active](Find randoms items on Map) [Passive](Random Stat Boost during his turn) [Passive](If Move command is not used first after encountering an enemy, you will get a 2nd chance to use the Move command again and the End Turn command costs 0AP) [Passive](If HP is below 30%, Attack, Defense and Hissatsu Gauge accumation are increased) Hissatsu Waza (Hissatsu Gauge must be Full) Short Range /\ Dig Dug Special Level Up Moves Level 30: Iwaseki Otoshi (Long Range Offensive Counter) 2AP 30SP ---------- Judas Seiyuu: Midorikawa Hikaru First Seen: Episode 26 Joins At: Episode 34 (Level 38) First Attack Move (Short): Gessenkohou Multiple Assault: Swordian Master (with Stan Aileron&Rutee Kartret) Game Originated: Tales of Destiny 2 (Namco) ---------- Short Range Moves O Sourengeki ->+O Gessenkohou <-+O Senretsu Kokousen d+O Koga Hazan u+O Koga Hazan Counter Skills Short Range Gessenkou 2AP 30SP Skills [Active]Spirits Blaster (Increases Branch to one ally) [Active]Pikohan (Increases Stun Gauge+Knockback to one enemy) [Active](AP+10 once per Phase to self) [Active](Restores HP+Invisibility to self) [Active]Dengeki Tiara (Induces Poison to one enemy) [Active]Holy Symbol (Restores HP to one ally) [Passive](If HP is below 30%, Attack is increased by 20%) [Passive](If HP is below 30%, Hissatsu Gauge accumulation is increased by 25%) [Passive](Each hit you take from the enemy is restored by 5%MP) Hissatsu Waza (Hissatsu Gauge must be Full) Short Range /\ Marian Level Up Moves Level 44: Houryuu Zankouken (Short Range Move and replaces Koga Hazan d+O) Facts: 1. Judas is actually Leon Magnus from the first Tales of Destiny and he wields the Earth Swordian Chaltier. ---------- Kasugano Sakura&Kanzuki Karin Seiyuu(s): Miho Yamada (Karin) Sasamoto Yuuko (Sakura) First Seen: Episode 1 Starting Level: 2 Rejoins at: Episode 3 First Attack Move: Houshou (Karin) Multiple Assault: Shinkuu Hadouken&Kanzuki-ryuu Kououken Game(s) Originated: Street Fighter Zero (Sakura) [Capcom] Street Fighter Zero 3 (Karin) [Capcom] ---------- Short Range Moves O Gurenken (Karin) ->+O Shunpuukyaku (Sakura) <-+O Shunpuukyaku (Sakura) d+O Ressenha (Karin) u+O Shououken (Sakura) Skills [Active]Tea Time (Restores HP+Stun Gauge Down to self) [Active]Kanzuki-ryuu Houkou Jutsu (Increases Movement to self) [Passive]Kimagure Ojou-sama (Random Stat Boost during their turn) [Passive](Increases EXP Point accumulation by 10%) Hissatsu Waza (Hissatsu Gauge must be Full) Short Range /\ Kanzuki-ryuu Shinbikaibyaku (Karin) Level Up Moves Level 6: Yasha Gaeshi (Short Range Offensive Counter) 2AP 30SP Level 7: [Active Skill] Increases Branch to self Level 10: Guren Chouchuu (Short Range Move and replaces Gurenken O) Level 11: [Passive Skill] While defending, Hissatsu Gauge accumulation is increased by 25% Level 14: Kanzuki-ryuu Shinbikaibyaku&Haru Ichiban (Short Range Hissatsu Waza and replaces Kanzuki-ryuu Shinbikaibyaku /\) Level 17: [Active Skill] Houshou (Increases Stun Gauge+Knockback to one enemy) Level 20: Shinkuu Hadouken&Kanzuki-ryuu Kououken (Single Unit Multiple Assault) Soukuu Hadouken (Long Range Suicidal Counter...when I mean Suicidal, you will take full damage) 2AP 30SP Level 22: [Active Skill] AP-1+SP-30 to one enemy Level 24: Arakuma Inashi (Short Range Move and replaces Shunpuukyaku <- +O) Level 27: Shunpuurenkyaku (Short Range Move and replaces Shunpuukyaku - >+O) Level ??: [Passive Skill] Sakura Ganbaru (If HP is below 30%, attacking at the enemy restores 5%MP per hit) ---------- Kazama Jin Seiyuu: Isshin Chiba First Seen: Prologue 5 Starting Level: 3 Rejoins at: Episode 5 First Attack Move (Short): Tobi Nidangeri Multiple Assault: Pachiki Aisen (with Mishima Heihachi) Game Originated: Tekken Series (Namco) ---------- Short Range Moves O Kazama-ryuu Gorengeki ->+O Rasetsumon: Ni <-+O Rasetsumon: Ichi d+O Doumawashi Kaitengeri u+O Migimawashizuki Skills [Active](Restores HP+Stun Gauge Down to self) [Active](Increases Movement to self) [Passive](Defense and Hissatsu Waza Gauge are increased by 25%) [Passive](If HP is below 30%, Attack, Defense and Hissatsu Gauge accumulation are increased) Hissatsu Waza (Hissatsu Gauge must be Full) Short Range /\ Shinkuu Hachirengeki Level Up Moves Level 7: Seiken Nidan Tsuki (Short Range Move and replaces Rasetsumon: Ichi <-+O) Level 9: [Active Skill] Increases Defense by 25% to self Level 10: [Passive Skill] If HP is below 30%, Stun Gauge is decreased while defending Level 15: [Active Skill] Receives 15-25 SP to self Level 16: Shinkuu Migimawashizuki (Short Range Move and replaces Migimawashizuki u+O) Level 17: [Active Skill] Increases Stun Gauge+Knockback to one enemy Level 20: Sanchin Dachi->Shinkuu Hachirengeki (Short Range Offensive Counter) 2AP 30SP Level 31: Shinkuu Hachirengeki->Jikitsuki (Short Range Hissatsu Waza and replaces Shinkuu Hachirengeki /\) ---------- Ken Masters Seiyuu: Iwanaga Tetsuya First Seen: Prologue 5 Starting Level: 2 Rejoins at: Episode 4 Episode 9 (Level 10) First Attack Move (Short): Target Combo First Attack Move (Long): Hadouken Multiple Assault(s): Souryuuken (with Ryu) Seigi to Yuuki 3 Platon (with Ryu and Shimazu Hideo&Minazuki Kyouko) Game Originated: Street Fighter Series (Capcom) ---------- Short Range Moves Long Range Moves O Target Combo O Hadouken ->+O Tatsumaki Senpuukyaku ->+O " <-+O Ichimonjigeri-> <-+O " Kawamarigeri d+O Shoryuuken d+O " u+O Shoryuuken u+O " Skills [Active](Restores HP+Stun Gauge Down to self) [Active]Kiai Issen (Receives 15-25 SP to self) [Active](Increases Branch to self)[1] [Passive](If HP is below 30%, Defense is increased) [Passive](If HP is below 30%, Hissatsu Gauge accumulation is increased) Hissatsu Waza (Hissatsu Gauge must be Full) Short Range /\ Shinryuuken Notes: [1] This Skill is available on Episode 10. Level Up Moves Level 5: [Active Skill] Increases Movement to self Level 14: Inazuma Kakatowari (Short Range Move and replaces Ichimonjigeri->Kawamarigeri <-+O) [Passive Skill] Random Stat Boost at the beginning of his turn Level 16: Zero Counter Shouryuuken (Short Range Offensive Counter) 2AP 30SP Level 18: [Active Skill] Chouhatsu (Decreases Branch by 1+Decreases Movement to one enemy) Level 20: Hadou Burst (Long Range Hissatsu Waza) Level 22: [Passive Skill] Restores 5%MP at the beginning of his turn Level 23: Shoryuuken (Kyou) [Short Range Move and replaces Shoryuuken u+O] Level 31: Shippu Jinraikyaku (Short Range Move and replaces Tatsumaki Senpuukyaku ->+O) ---------- King&Felicia Seiyuu: Araki Kae (Felicia) First Seen: Episode 1 Starting Level: 2 First Attack Move: Rolling Scratch (Felicia) Multiple Assault: W (Double) Shining Wizard Please Help Me (with Armor King) Game(s) Originated: Tekken Series (King) [Namco] Vampire Series (Felicia) [Capcom] ---------- Short Range Moves O Chain Combo (Felicia) ->+O Dragon Screw (King) <-+O Brutal Cyclone (King) d+O Power Bomb (King) u+O Rolling Buckler (Felicia) Skills [Active]Gloomy Lick (Restores HP+Stun Gauge Down to self) [Passive]Lucha Doll (If HP is below 30%, Attack is increased) [Passive](If HP is below 30%, Defense is increased) Hissatsu Waza (Hissatsu Gauge must be Full) Short Range /\ Wonderful Mexican Combo (King) Level Up Moves Level 5: [Active Skill] Mood Maker (All parameters are increased to all allies) Level 8: Jaguar Impact (Short Range Move and replaces Brutal Cyclone <- +O) Level 10: [Passive Skill] If HP is below 30%, Attack, Defense and Hissatsu Gauge accumulation are increased Level 12: [Active Skill] EX Charge (Receives 15-25 SP to self) Level 13: [Active Skill] Guard Kuzushi (Decreases Defense by 25%+Knockback to one enemy) Level 18: [Active Skill] Sand Splash (Increases Stun Gauge+Knockback to one enemy) Level 20: W Shining Wizard (Single Unit Multiple Assasult) Level 23: [Passive Skill] Each hit you take from the enemy restores 5%MP Level 24: Giant Swing (Short Range Move and replaces Power Bomb d+O) Level 31: Wonderful Mexican Combo->Dancing Flash (Short Range Hissatsu Waza and replaces Wonderful Mexican Combo /\) ---------- Klonoa&Gantz Seiyuu(s): Kumiko Watanabe (Klonoa) Takahiro Sakurai (Gantz) First Seen: Prologue 2 Starting Level: 2 Temporarily joins at: Episode 6 (Level 6) Joins at: Episode 7 First Attack Move (Short): Kaze no Ring (Klonoa) First Attack Move (Long): Machine Gun (Gantz) Multiple Assault: Dead Heat Throttle (with Tobi Masuyo&Tengenji Hiromi) Game Originated: Klonoa Heroes (Namco) ---------- Short Range Moves (Klonoa) Long Range Moves (Gantz) O Kaze no Ring O Machine Gun ->+O Wind Sword ->+O Fire Shot <-+O Wind Sword <-+O Fire Shot d+O Beam Gnome d+O Bazooka u+O Beam Gnome u+O Bazooka Skills [Active]Sokuseki Ramen (Restores HP+Stun Gauge Down to self) [Active]Mood Maker (All parameters are increased to all allies) Hissatsu Waza (Hissatsu Gauge must be Full) Short Range (Klonoa) Long Range (Gantz) /\ Thunder Hurricane /\ Shinigami Fire Level Up Moves Level 7: Hammer (Short Range Move and replaces Beam Gnome u+O) [Passive Skill] Hammer (While opening items in the field, it costs 0AP) Level 8: [Active Skill] Full Throttle (Increases Movement to self) Level 10: Jump Kaihou (Short Range Evasive Counter) 1AP 10SP Level 11: Missile Pod (Long Range Move and replaces Bazooka u+O) [Passive] Max Turn (If Move command is not used first after encountering an enemy, you will get a 2nd chance to use the Move command again and the End Turn command costs 0AP) Level 13: [Active Skill] Baru no Ougi (Receives 15-25 SP to self) Level 14: Boomerang (Short Range Move and replaces Wind Sword ->+O) Level 18: [Active Skill] Increases Attack by 25% to self Level 19: [Passive Skill] Maneki Muu (Increases Money accumulation by 10%) Level 23: Beam Gnome (Long Range Defensive Counter) 1AP 10SP Level 27: Laser (Long Range Move and replaces Fire Shot <-+O) Level 31: Shinigami Rush (Long Range Hissatsu Waza and replaces Shinigami Fire /\) ---------- KOS-MOS Seiyuu: Mariko Suzuki First Seen: Prologue 1 Starting Level: 2 First Attack Move (Short): R-BLADE Multiple Assault: DUO BUSTER (with Shion&M.O.M.O.) Game Originated: Xenosaga Episode I: Chikara he no Ishi (Namco) ---------- Short Range Moves O R-BLADE ->+O F-GSHOT <-+O R-DRILL d+O S-SAULT u+O S-SAULT Skills [Active](HP Restore+Stun Gauge Down to self) [Special Passive]Hilbert Effect (If the Gnosis are present in the field, Attack is increased by 25%) Hissatsu Waza (Hissatsu Gauge must be Full) Short Range /\ X-BUSTER Level Up Moves Level 3: F-MSHOT (Long Range Offensive Counter) 2AP 30SP Level 4: [Passive Skill] If HP is below 30%, Hissatsu Gauge accumulation is increased by 25% while attacking Level 6: S-CHAIN (Decreases Defense by 25%+Decreases Movement to one enemy) Level 8: R-DRILL (Kyou) [Short Range Move and replaces R-DRILL <-+O] Level 10: [Passive Skill] Increases EXP Point accumulation by 10% Level 12: [Active Skill] Down Force (Decreases Attack by 25%+Decreases Branch by 1 to one enemy) Level 15: [Active Skill] Mode A7 (Increases Attack by 25% to self) Level 16: D-S-SAULT (Short Range Move and replaces S-SAULT u+O) Level 23: DRAGON TOOTH (Short Range Move and replaces S-SAULT d+O) [Passive Skill] Attacking at the enemy restores 5%MP per hit Level 26: [Active Skill] Boost (AP+10 once per Phase to self) Level 31: F-GSHOT (Kyou) [Short Range Move and replaces F-GSHOT ->+O] ---------- Kurino Sandra&Sabinu Seiyuu(s): Yuji Ueda (Kurino) Ayako Kawasumi (Sabinu) First Seen: Prologue 2 Starting Level: 5 Rejoins at: Episode 7 (Level 7) First Attack Move (Short): Kabutowari (Kurino) Multiple Assault: Megami Kourin (with Valkyrie) Game Originated: Valkyrie no Bouken (Namco) ---------- Short Range Moves O Mitsumata Yari: Daikaiten (Kurino) ->+O Mitsumata Yari: Daikaiten (Kurino) <-+O Doku no Yari: Renzoku Giri(Sabinu) d+O Kirimomi Attack (Kurino) u+O Tatsumaki no Jutsu (Kurino) Counter Skills Long Range Sabinu Jump (Sabinu) 1AP 10SP Skills [Active]Power Tent (Restores HP+Invisibility to self) [Active](Increases Defense by 25% to one ally) [Passive](If HP is below 30%, Attack is increased by 20%) Hissatsu Waza (Hissatsu Gauge must be Full) Short Range /\ Big no Jutsu Level Up Moves Level 7: Doku no Yari: Renzoku Giri (Kyou) [Short Range Move and replaces Doku no Yari <-+O] Level 10: [Passive Skill] Kirimomi Attack (If Move command is not used first after encountering an enemy, you will get a 2nd chance to use the Move command again and the End Turn command costs 0AP) Level 14: Fireball (Short Range Move and replaces Mitsumata Yari: Daikaiten ->+O) [Active Skill] Kasumetori (Increases Money accumulation by 10%) Level 17: [Active Skill] Induces Poison+Knockback to one enemy Level 20: Kabutowari (Short Range Offensive Counter) 2AP 30SP [Passive Skill] Restores 5%MP at the beginning of their turn Level 27: Kirimomi Attack (Kyou) [Short Range Move and replaces Kirimomi Attack d+O] ---------- Lei Lei&Fong Ling Seiyuu(s): Michiko Neya (Lei Lei) Araki Kae (Fong Ling) First Seen: Prologue 5 Starting Level: 2 Rejoins at: Episode 2 First Attack Move (Short): Chain Combo (Lei Lei) First Attack Move (Long): Ankihou (Lei Lei) Multiple Assault: Issei Shageki (with Bruce McGyvern&Regina) Game(s) Originated: Vampire Hunter (Lei Lei) [Capcom] Biohazard: Dead Aim (Fong Ling) [Capcom] ---------- Short Range Moves Long Range Moves O Somersault Kick O Silencer Handgun (Fong Ling) ->+O Henkyouki (Lei Lei) ->+O Ankihou (Lei Lei) <-+O Senpubuu (Lei Lei) <-+O Assault Rifle (Fong Ling) d+O Shuryuudan (Fong Ling) d+O EX Ankihou (Lei Lei) u+O Shuryuudan (Fong Ling) u+O EX Ankihou (Lei Lei) Skills [Active]First Aid Spray Throw (Restores HP to one ally) [Passive](If HP is below 30%, Defense is increased by 20%) Hissatsu Waza (Hissatsu Gauge must be Full) Short Range /\ Tenraiha (Lei Lei) Level Up Moves Level 5: GC Henkyouki (Short Range Offensive Counter) 2AP 30SP Level 7: Ankihou (Kyou) [Long Range Move and replaces Ankihou ->+O] Level 10: [Passive Skill] Item Get Bonus Level 11: EX Henkyouki (Short Range Move and replaces Henkyouki ->+O] Level 12: [Active Skill] Random Stat Boost to self Level 14: [Passive Skill] Kuuchuu Dash (If Move command is not used first after encountering an enemy, you will get a 2nd chance to use the Move command again and the End Turn command costs 0AP) Level 16: Chuukadan (Long Range Move and replaces EX Ankihou u+O) Level 18: [Active Skill] Increases Attack by 25% to self Level 20: Silencer Handgun (Long Range Offensive Counter) 2AP 30SP [Active Skill] Stun Gauge Up+Knockback to one enemy Level 23: Chireitou (Short Range Move and replaces Shuryuudan u+O) ---------- Mike Haggar Seiyuu: Tesshou Genda First Seen: Episode 24 Starting Level: 24 First Attack Move (Short): Hammer Combo Multiple Assault: Double Lariat Game Originated: Final Fight (Capcom) ---------- Short Range Moves O Hammer Combo ->+O Pile Driver <-+O Double Lariat d+O Flying Body Drop u+O Drop Kick Skills [Active](Restores HP+Stun Gauge Down to self) [Active](Receives 15-25 SP to self) [Active]Macho Pose (Attack is increased by 25% to self) [Active]S Haggar Press (Stun Gauge Up+Knockback to one enemy) [Active]Mike Appeal (AP-1 to one enemy) [Passive](While attacking, Hissatsu Gauge accumulation is increased by 25%) [Passive](If HP is below 30%, Defense is increased by 20%) [Passive](If HP is below 30%, Stun Gauge accumulation is decreased while defending) [Passive]American Pro Wres (While attacking, Stun Gauge accumulation is increased by 25%) Hissatsu Waza (Hissatsu Gauge must be Full) Short Range /\ Muscle Bomber Level Up Moves Level 30: Angry Hammer (Short Range Move and replaces Hammer Combo O) Level 41: Screw Pile Driver (Short Range Move and replaces Pile Driver ->+O) ---------- Mishima Heihachi Seiyuu: Daisuke Gouri First Seen: Episode 23 Starting Level: 23 Joins at: Episode 27 First Attack Move (Short): Kikoukugoshouha Multiple Assault: Pachiki Aisen (with Kazama Jin) Game Originated: Tekken Series (Namco) ---------- Short Range Moves O Senkou Rekken ->+O Musou Renken <-+O Kawarawari Soushou d+O Narakubarai u+O Fuujinken Skills [Active](Restores HP+Stun Gauge Down to self) [Active](Increases Movement to self) [Active](Increases Attack by 25% to self) [Active]Kongouheki no Kamae (Increases Defense by 25% to self) [Active](Decreases Defense by 25%+Decreases Movement to one enemy) [Passive](While attacking, Hissatsu Gauge accumulation is increased by 25%) [Passive]Tekken (Opening Chests costs 0AP) [Passive]Kageashi (If Move command is not used first after encountering an enemy, you will get a 2nd chance to use the Move command again and the End Turn command costs 0AP) [Passive](Restores 5%MP at the beginning of his turn) Hissatsu Waza (Hissatsu Gauge must be Full) Short Range /\ 10 Rendan->Onigawara Notes: 1. On Episode 27, both of them will learn a new MA called Pachiki Aisen. Level Up Moves Level 23: Kageashi (Long Range Evasive Counter) 1AP 10SP Level 31: Kawarawari Soushou (Short Range Move and upgrades Kawarawari Soushou <-+O) Level 35: Kongouheki no Kamae (Short Range Offensive Counter) 2AP 30SP Level 38: Narakubarai Raijinken (Short Range Move and replaces Narakubarai d+O) Level 44: Saisoku Fuujinken (Short Range Move and replaces Fuujinken u+O) ---------- Morrigan Aensland Seiyuu(s): Jinguji Yayoi (Morrigan) Yuka Imai (Lilith) First Seen: Prologue 4 (Morrigan) Episode 17 (Lilith) Starting Level: 9 Temporarily joins at: Episode 8 (Level 12) Joins at: Episode 10 First Attack Move (Short): Ogre Zoom Wire (Morrigan) Multiple Assault: Midnight Festival (with Demitri Maximoff) Game Originated: Vampire Series (Capcom) ---------- Short Range Moves O Chain Combo ->+O Parasite Roll (changes to Merry Turn)[1] <-+O Soul Fist (changes to Soul Flash)[1] d+O Shadow Blade u+O Shadow Blade (changes to Shining Blade)[1] Skills [Active](Decreases Attack+Defense by 50% to one enemy) [Active](Receives 15-25 SP to one ally)[1] [Active](AP+10 once per Phase to one ally except self)[1] [Passive](Random Stat Boost at the beginning of their turn) Notes: [1] These Skills/Moves can be only acquired after Lilith joins the party on Episode 26 (make sure she is the only one remaining in the field). Level Up Moves Level 13: Valkyrie Turn (Long Range Offensive Counter) 2AP 30SP [Passive Skill] Shell Kick (If Move command is not used first after encountering an enemy, you will get a 2nd chance to use the Move command again and the End Turn command costs 0AP) Level 15: [Active Skill] Receives 15-25 SP to one ally Level 17: [Passive Skill] While defending, Hissatsu Gauge accumulation is increased by 25% Level 18: [Active Skill] Drains 30%MP to one enemy Level 23: GC Shadow Blade (Short Range Offensive Counter) 2AP 30SP Level 31: EX Shadow Blade (Short Range Move and replaces Shadow Blade d+O) Level 34: Splendor Love (Short Range Offensive Counter) 2AP 30SP ---------- Namushi Chou Senshi 1P&2P Seiyuu(s): Akio Ohtsuka (1P) Tesshou Genda (2P) First Seen: Episode 20 Starting Level: 20 First Attack Move (Long): Machine Gun Multiple Assault: Ze-Tai-Ga-Tai (with Sylphy) Game Originated: Lost World (Capcom) ---------- Long Range Moves O Auto Vulcan ->+O Shotgun (1P) <-+O Shotgun (1P) d+O Napalm (2P) u+O Napalm (2P) Counter Skills Short Range Hikou Kaihou (1P) 1AP 10SP Skills [Active]Life Pack (Restores HP+Stun Gauge Doen to self) [Active]Hishouseki (Increases Movement to self) [Active]Protector (Increases Defense by 25% to self) [Active]Aura Stone (Receives 15-25 SP to one ally) [Active]Booster (Increases Attack by 25% to self) [Passive](If HP is below 30%, Stun Gauge accumulation is decreased while defending) [Passive](Restores 10%HP at the beginning of their turn) [Passive](While defending, Hissatsu Gauge accumulation is increased by 25%) Hissatsu Waza (Hissatsu Gauge must be Full) Long Range /\ Hyper Dyne Sidearm Level Up Moves Level 21: [Passive Skill] Chou Senshi no Aura (If HP is below 30%, each hit you take from the enemy restores 5%MP) Level 23: [Active Skill] Booster (Increases Attack by 25%) Level 27: Mega Crash (Long Range Counter) 2AP 30SP Level 30: M.B.L. (Long Range Move and replaces Shotgun <-+O) Level 41: Homing Laser (Long Range Move and replaces Napalm u+O) ---------- Rock Volnutt&Roll Caskett Seiyuu(s): Tanaka Mayumi (Rock) Keiko Yokozawa (Roll) First Seen: Episode 21 Starting Level: 20 First Attack Move (Long): Rock Buster (Rock) Game Originated: Rockman Dash! (Capcom) ---------- Long Range Moves O Rock Buster (Rock) ->+O Machine Gun Arm (Rock) <-+O Machine Gun Arm (Rock) d+O Buster Cannon (Rock) u+O Buster Cannon (Rock) Counter Skills Long Range Shield Arm (Rock) 1AP 10SP Skills [Active](Restores HP+Stun Gauge Down to self) [Active]Dig Out (Find random items on the field) [Active]Snipe Unit (Increases Branch to self) [Passive](Increases EXP Point accumulation by 10%) [Passive]Drill Arm (While opening items on the field, it costs 0AP) [Passive]Vacuum Arm (Increases Money accumulation by 10%) [Passive]Roller Dash (If Move command is not used first after encountering an enemy, you will get a 2nd chance to use the Move command again and the End Turn command costs 0AP) Hissatsu Waza (Hissatsu Gauge must be Full) Long Range /\ Shining Laser (Rock) Level Up Moves Level 21: [Active Skill] Item Get Level 22: [Active Skill] Third Armor (Increases Defense by 25% to self) Level 24: Hyper Shell (Long Range Move and replaces Buster Cannon d+O) Crash Bomb (Long Range Move and replaces Rock Buster O) [Active Skill] Roll's Maintenance (AP+10 once per Phase to self) Level 30: Homing Missile (Long Range Move and replaces Machine Gun Arm ->+O) ---------- Rose Seiyuu: Michiko Neya First Seen: Episode 16 Joins at: Episode 29 (Level 27) First Attack Move (Short): Soul Spiral Game Originated: Street Fighter Zero (Capcom) ---------- Short Range Moves O Soul Spiral ->+O Tarot Card <-+O Soul Spark d+O Soul Reflect u+O Soul Throw Counter Skills Long Range Soul Reflect 2AP 30SP Skills [Active]Temperance (Restores HP to one ally) [Active]Magician (Random Stat Boost to one ally) [Active]Strength (Increases Attack by 25% to one ally) [Active]Chariot (Receives 15-25 SP to one ally) [Active]Judgement (Restores HP to all allies) [Active]World (AP+10 to one ally once per Phase) [Active]Soul Drain (Drains 30%MP to one enemy) [Passive]Tarot Reading (Random Stat Boost at the beginning of her turn) [Passive]Soul Spiral (If Move command is not used first after encountering an enemy, you will get a 2nd chance to use the Move command again and the End Turn command costs 0AP) [Passive](Hissatsu Gauge accumulation is increased by 25%) [Passive]Mysterious (If HP is below 30%, each hit you take from the enemy is restored by 5%MP) Hissatsu Waza (Hissatsu Gauge must be Full) Short Range /\ Aura Soul Spark Level 3 Level Up Moves Level 32: Aura Soul Spark Level 1 (Short Range Move and replaces Soul Spark <-+O) Level 38: Aura Soul Throw Level 1 (Short Range Move and replaces Soul Throw u+O) ---------- Ryu Seiyuu: Morikawa Toshiyuki First Seen: Prologue 5 Starting Level: 2 Rejoins at: Episode 4 Episode 9 (Level 10) Episode 29 (Level 28) First Attack Move (Short): Chain Combo First Attack Move (Long): Hadouken Multiple Assault(s): Souryuuken (with Ken Masters) Seigi to Yuuki 3 Platon (with Ken Masters and Shimazu Hideo&Minazuki Kyouko) Game Originated: Street Fighter Series (Capcom) ---------- Short Range Moves Long Range Moves O Target Combo O Hadouken ->+O Tatsumaki Senpuukyaku ->+O Shakunetsu Hadouken <-+O Tatsumaki Senpuukyaku <-+O Shakunetsu Hadouken d+O Mizoochi Kudaki d+O Hadouken u+O Shouryuuken u+O Hadouken Hissatsu Waza (Hissatsu Gauge must be Full) Short Range Long Range /\ Shinkuu Tatsumaki /\ Shinkuu Hadouken Senpuukyaku Skills [Active](Heals HP+Stun Gauge Down to self) [Active](Increases Branch to self)[1] [Active](Defense is increased by 25% to self)[1] Notes: [1] These Skills are available on Episode 10. 1. In Episode 24, Ryu will turn into Satsu no Hadou Kiwameta ni Ryu (or Satsu no Ryu for short) and uses Shungokusatsu on Camuz and he will leave if you defeat Gouki (Ryu will also leave the party) but he will rejoin you on Episode 29. 2. In Episode 29, defeat Gouki instead of Satsu no Ryu and from that way, he'll turn back to normal and rejoins you. He has 2 new Short and Long Range Moves: Shinkuu Tatsumaki Senpuukyaku (transferred to ->+O Tatsumaki Senpuukyaku) and his new Short Range Hissatsu Waza Shin Shouryuuken. Level Up Moves Level 14: Blocking->Shouryuuken (Short Range Offensive Counter) 2AP 30SP Level 15: [Passive Skill] Increases EXP Point accumulation by 10% Level 16: Joudan Sokutou Geri (Short Range Move and replaces Tatsumaki Senpuukyaku <-+O) Level 18: [Active Skill] Denjin Hadouken (Increases Stun Gauge+Knockback to one enemy) Level 20: [Passive Skill] Kokoro no Chikara (If HP is below 30%, Attack is increased by 25%) Level 22: [Passive Skill] Kaze no Kobushi (reduces MP cost by 80%) Level 27: Denjin Hadouken (Long Range Move and replaces Hadouken u/d+O) ---------- Shimazu Hideo&Minazuki Kyouko Seiyuu(s): Mizutori Tetsuo (Hideo) Mitsuishi Kotono (Kyouko) First Seen: Episode 3 Rejoins at: Episode 4 Starting Level: 3 First Attack Move (Short): Shin'enkyaku (Hideo) Multiple Assault: Seigi to Yuuki 3 Platon (with Ryu and Ken Masters) Game Originated: Shiritsu Justice Gakuen Series (Capcom) ---------- Short Range Moves O Shusseki Kakunin(Kyouko) ->+O Kaishin (Kyouko) <-+O Kaishin (Kyouko) d+O Taikuu Seihaken (Hideo) u+O Jichoukuken (Hideo) Hissatsu Waza (Hissatsu Gauge must be Full) Short Range /\ Shimazu-ryuu Souryuu Seihaken Notes: 1. They will now have their MA called "Seigi to Yuuki 3 Platon" (with Ryu and Ken Masters) after recruiting Ryu on Episode 29. Level Up Moves Level 7: [Passive Skill] Restores 10%HP at the beginning of their turn Level 8: Raieishuu (Short Range Move and replaces Kaishin ->+O) Level 10: [Active Skill] Increases Branch to one ally Level 13: [Passive Skill] If HP is below 30%, Attack, Defense and Hissatsu Gauge accumulation are increased Level 14: Shimazu-ryuu Seihaken (Short Range Move and replaces Taikuu Seihaken d+O) Level 17: [Active Skill] Decreases Attack+Defense by 50% to one enemy Level 20: Konjou Counter Shimazu-ryuu Seihaken (Long Range Offensive Counter) 2AP 30SP Level 27: Shimazu-ryuu Shin Jichoukuken (Short Range Move and replaces Jichoukuken d+O) Level 31: Shimazu-ryuu Souryuu Seihaken (Kyou) [Short Range Hissatsu Waza and replaces Shimazu-ryuu Souryuu Seihaken /\] Level ??: Katayoku no Kamae (Short Range Offensive Counter) 2AP 30SP ---------- Shion Uzuki&M.O.M.O. Seiyuu(s): Maeda Ai (Shion) Shishidou Rumi (M.O.M.O.) First Seen: Prologue 1 Starting Level: 1 First Attack Move (Short): Puchi Meteo (M.O.M.O.) First Attack Move (Long): Lightning Bell (M.O.M.O.) Multiple Assault: DUO BUSTER (with KOS-MOS) Game Originated: Xenosaga Episode I: Chikara he no Ishi (Namco) ---------- Short Range Moves Long Range Moves O 2 Beat Rod (M.O.M.O.) O Cracker (Shion) ->+O Slot Shoot (Shion) ->+O Compound Bow (M.O.M.O.) <-+O Slot Shoot (Shion) <-+O Compound Bow (M.O.M.O.) d+O Electro Geyser (Shion) d+O Bomb (Shion) u+O Wind Mixer (M.O.M.O.) u+O Cracker (Shion) Skills [Active]Medica (Restores HP to one ally) [Active]Star Action (Increases Branch to one ally)[2] [Active]Rare Hunter (Steals an item to one enemy)[3] [Special Passive]Hilbert Effect (If the Gnosis are present in the field, Attack is increased by 25%) [Passive]Star Wind (If HP is below 30%, 5%MP is restored at the beginning of their turn)[3] Hissatsu Waza (Hissatsu Gauge must be Full) Short Range /\ Spell Blade (Shion) /\ Spell Blade and Star Bell[1] Notes: [1] This Move will be automatically obtained (replaces from Spell Blade) during their conversation in Getzelshaft with M.O.M.O. in her Starlight costume and KOS-MOS having a......Neko Mimi!? O__O (BTW, KOS- MOS had an OS Bug on Xenosaga Freaks either on Shion's/KOS-MOS'/Allen's Route and that's why she had those...) [2] This can be also obtained automatically during their conversation in Getzelshaft. [3] This will be learned automatically after stopping Devil Kazuya and escapes at Episode 23 (Star Wind is Passive while Rare Hunter is Active). 1. On Episode 25, Shion will learn her Inazuma Blow (Short Range Move and replaces <-+O Slot Shoot) after she uses it on the real Wayahime (make sure the real Wayahime is the one remaining in the field). Level Up Moves Level 3: [Passive Skill] While attacking, Stun Gauge is increased by 25% Level 5: Knock the Door (Long Range Offensive Counter) 2AP 30SP Level 8: Miracle Star (Long Range Move and replaces Bomb d+O) Level 11: Spell Ray (Long Range Move and replaces Compound Bow ->+O) Level 13: Queen's Kiss (Drains 30%MP to one enemy.....the good part is that it has an image of Shion while using this Skill!) Level 14: Slot Shoot (Kyou) [Short Range Move and replaces Slot Shoot - >+O] [Passive Skill] Dark Rod (While attacking, Item Get Bonus is increased) Level 15: [Active Skill] Sheep Beam (Increases Stun Gauge+Knockback to one enemy) Level 19: Dark Rod (Short Range Move and replaces 2 Beat Rod O) Level 20: [Active Skill] Medica All (Restores HP to all allies) Level 27: Electro Geyser (Kyou) [Short Range Move and replaces Electro Geyser d+O] ---------- Stan Aileron&Rutee Kartret Seiyuu(s): Seki Tomokazu (Stan) Yuka Imai (Rutee) First Seen: Prologue 2 Starting Level: 2 Rejoins at: Episode 19 (Level 20) First Attack Move (Short): Koga Hazan (Stan) Multiple Assault: Swordian Master (with Judas) Game Originated: Tales of Destiny (Namco) --------- Short Range Moves O Snipe Roar (Rutee) ->+O Shishi Senkou (Stan) <-+O Shishi Senkou (Stan) d+O Senkuu Reppa (Stan) u+O Dankuuken (Stan) Counter Skills Long Range Gurenken (Stan) 2AP 30SP[1] Skills [Active]First Aid (Restores HP to one ally) [Active]Nurse (Restores HP to all allies)[1] [Active]Search Gald (Search Money on the field) [Active]Robber Item (Steals an item to one enemy)[1] [Active]Acid Rain (Decreases Defense by 30%+Decreases Hissatsu Gauge to one enemy)[1] [Passive]Goutsukubari (Increases Money accumulation by 10%) [Passive]Fight Symbol (If HP is below 30%, Attack is increased by 20%)[1] Hissatsu Waza (Hissatsu Gauge must be Full) Short Range /\ Satsugeki Bukouken (Stan) Notes: [1] These move/skills are available on Episode 19. Level Up Moves Level 22: [Passive Skill] Fairy Ring (reduces MP cost by 80%) Level 23: Dankuuken (Kyou) [Short Range Move and replaces u+O Dankuuken] Level 24: Shikou Bakuenjin (Short Range Move and replaces <-+O Shishi Senkou) [Passive Skill] Mumbane (Each hit you take from the enemy restores 5%MP) Level 31: Senkuu Reppa (Kyou) [Short Range Move and replaces d+O Senkuu Reppa) Level 34: Bloody Rose (Short Range Moves and replaces ->+O Shishi Senkou) Facts: 1. Stan wields the Fire Swordian Dymlos while Rutee wields the Water Swordian Atwight. ---------- Strider Hiryuu Seiyuu: Kosuke Toriumi First Seen: Episode 22 Starting Level: 20 First Attack Move (Short): Gram Game Originated: Strider Hiryuu (Capcom) ---------- Short Range Moves O Cipher ->+O Midare Kiri <-+O Gram d+O Cipher Plunge Slash u+O Cipher Upper Slash Counter Skills Short Range Vajula 2AP 30SP Skills [Active](Restores HP+Invisibility to self) [Active]Sliding Kougeki (Decreases Movement+Knockback to one enemy) [Active]Legion (Poisons one enemy) [Active](Increases Defense by 25% to self) [Active](Increases Branch to self) [Passive](If HP is below 30%, Attack, Defense and Hissatsu Gauge accumulation are increased) [Passive](If HP is below 30%, Stun Gauge accumulation is decreased while defending) [Passive](If Move command is not used first after encountering an enemy, you will get a 2nd chance to use the Move command again and the End Turn command costs 0AP) Hissatsu Waza (Hissatsu Gauge must be Full) Short Range /\ Ragnarok Level Up Moves Level 21: [Active Skill] AP+10 once per Phase to self Level 22: [Passive Skill] If HP is below 30%, MP cost is reduced by 80% Level 23: Cipher (Kyou) [Short Range Move and replaces Cipher O] Level 29: Vajula (Long Range Offensive Counter) 2AP 30SP Level 31: Boost (Short Range Move and replaces Gram <-+O) Level 38: Midare Kiri (Kyou) [Short Range Move and replaces Midare Kiri ->+O] ---------- Sylphy Seiyuu: Rie Tanaka First Seen: Episode 13 Starting Level: 13 Temporarily joins at: Episode 20 (Level 19) Episode 26 (Level 25) Episode 27 Joins at: Episode 30 First Attack Move (Short): Gun Smoke Multiple Assault: Ze-Tai-Ga-Tai (with Namushi Chou Senshi 1P&2P) Game Originated: Lost World (Capcom) ---------- Short Range Moves O Black Dragon ->+O Higemaru <-+O Higemaru d+O Trojan u+O Reverie Sword Skills [Active]Holstein (Restores HP to one ally) [Active]Search Zenny (Search Money on the field) [Active]Yashichi (Increases Branch to one ally...I thought it was Nanaya, dammit >.>) [Active]Pow (Increases Attack to one ally) [Passive]Goutsukubari (Increases Money accumulation by 10%) [Passive]Magic Sword (Attacking at the enemy restores 5%MP per hit) [Passive](If HP is below 30%, Attack, Defense and Hissatsu Gauge accumulation are increased)[1] Hissatsu Waza (Hissatsu Gauge must be Full) Short Range /\ Flash Combo Notes: [1] This skill is available on Episode 19. Level Up Moves Level 23: Wire Action (Long Range Evasive Counter) 1AP 10SP Level 34: Road to Tiger (Short Range Move and replaces Higemaru <-+O) Blodia Punch (Short Range Offensive Counter) 2AP 30SP ---------- Taira no Kagekiyou&Tarosuke Seiyuu(s): Okiayu Ryotaro (Kagekiyou) Takamoto Fujiko (Tarosuke) First Seen: Prologue 3 Staring Level: 8 Rejoins at: Episode 11 (Level 13) First Attack Move (Short): Shinkuuzan (Kagekiyou) Multiple Assault: Tachimawari (with Heiishirou Mitsurugi) Game(s) Originated: Genpei Toumaden (Kagekiyou) [Namco] Shadow Land (Tarosuke) [Namco] ---------- Short Range Moves O Kiri->Tsuki (Kagekiyou) ->+O Monmotaro (Tarosuke) <-+O Kiaidan (Tarosuke) d+O Shinkuuzan (Kagekiyou) u+O Shinkuuzan (Kagekiyou) Skill [Active](Increases 15-25 SP to self) [Active](Decreases Attack+Defense by 50% to one enemy) [Active]Gonta and Toraji (Induces Poison to one enemy......sheesh, I thought it was Toraji and Haiji...) [Active](Increases Movement to self) [Passive](Restores 10%HP at the beginning of their turn) Hissatsu Waza (Hissatsu Gauge must be Full) Short Range /\ Hissatsu Senpuuken (Kagekiyou) Notes: 1. In Episode 36, Kagekiyou will automatically learn Kusanagi no Tsurugi (Passive Skill that reduces MP cost by 80%) if an ally reaches the Soul Edge before Stage Phase 24. Level Up Moves Level 14: Kiri->Tsuki (Kyou) [Short Range Move and replaces Kiri->Tsuki O] [Active Skill] Search money on the field Level 21: Monmotaro (Kyou) [Short Range Move and replaces Monmotaro - >+O] Level 22: [Passive Skill] If HP is below 30%, every damage you take is restored by 5%MP Level 23: [Active Skill] AP+10 once per Phase Level 25: Saikyou Kiaidan (Short Range Move and replaces Kiaidan <-+O) Level 31: Hissatsu Senpuuken&Saikyou Kiaidan (Short Range Hissatsu Waza and replaces Hissatsu Senpuuken /\) ---------- Taki Seiyuu(s): Takimoto Fujiko (Taki) Mariko Suzuki (Wayahime) First Seen: Prologue 2 (Taki) Episode 14 (Wayahime) Starting Level: 2 Rejoins at: Episode 14 (Level 13) Pairs Up with: Wayahime after Episode 25 First Attack Move (Short): Teppoukage (Taki) Multiple Assault: Musou Battou Game(s) Originated: Soul Calibur 2 (Taki) [Namco] Bravoman (Wayahime) [Namco] ---------- Short Range Moves O Ukitachi Kawari (changes to Renzoku Kiri)[2] ->+O Futatsuki <-+O Futatsuki u+O Sandanchuu d+O Shikiyoudan (changes to Ninpou Hibashiri)[2] Counter Skill Short Range Amahagane Midare Shuriken (Wayahime) 2AP 30SP[2] Skills [Active](Restores HP+Invisibility to self) [Active](Increases Branch to self)[1] [Passive](If HP is below 30%, Defense is increased by 20%)[1] [Passive]Musou Battou-ryuu (If HP is below 30%, Attack, Defense and Hissatsu Gauge accumulation are increased) Hissatsu Waza (Hissatsu gauge must be Full) Short Range /\ Raimei Guruma /\ Niren Raimei Guruma[2] Notes: [1] These Skills are available on Episode 14. [2] After Taki pairs up with Wayahime, they will learn a new MA called Musou Battou along with these skills. Level Up Moves Level 14: [Active Skill] Decreases AP by 1 to one enemy Level 19: [Active Skill] AP+10 once per Phase to one ally Level 20: Sasabi Raimei (Long Range Offensive Counter) 2AP 30SP [Passive Skill] If Move command is not used first after encountering an enemy, you will get a 2nd chance to use the Move command again and the End Turn command costs 0AP Level 21: [Passive Skill] Restores 5%MP at the beginning of their turn Level 23: Shikiyoudan (Kyou) [Short Range Move and replaces Shikiyoudan d+O] Level 24: Kasane Miyabi (Short Range Move and replaces Futatsuki ->+O) Level 25: [Active Skill] Drains 10%HP to one enemy ---------- Tobi Masuyo&Tengenji Hiromi Seiyuu(s): Chisa Yokoyama (Hiromi) Mizutani Yuuko (Tobi) First Seen: Prologue 3 Starting Level: 6 Rejoins at: Episode 12 (Level 13) First Attack Move (Long): Vulcan (Hiromi) Multiple Assault: Deat Heat Throttle (with Klonoa&Gantz) Game(s) Originated: Baraduke (Tobi) [Namco] Burning Force (Hiromi) [Namco] ---------- Long Range Moves O Hadoujyuu Rensha (Tobi) ->+O Hadoujyuu: Level 2 (Tobi) <-+O Hadoujyuu: Level 2 (Tobi) d+O Laser (Hiromi) u+O Homing (Hiromi) Counter Skills Short Range Kaihou Jump (Hiromi) 1AP 10SP Skills [Active](Restores HP+Decreases Stun Gauge to self) [Active](Increases Defense by 25% to self) [Active](Increases Branch to self) [Passive](Increases EXP Point accumulation by 10%) [Passive]Accel Turn (If Move command is not used first after encountering an enemy, you will get a 2nd chance to use the Move command again and the End Turn command costs 0AP) [Passive](While attacking, Stun Gauge is increased by 25%)[1] Hissatsu Waza (Hissatsu Gauge must be Full) Long Range /\ Zendan Hassha Notes: [1] This Skill is available on Episode 12. Level Up Moves Level 14: [Active Skill] Backfire (Decreases Movement+Knockback to one enemy) Level 15: [Passive Skill] If HP is below 30%, Attack, Defense and Hissatsu Gauge accumulation are increased Level 23: Laser Level 2(Kyou) [Long Range Move and replaces <-+O) Level 24: Jump->Hadoujyuu (Long Range Offensive Counter) 2AP 30SP Level 27: Hadoujyuu: Level 3 (Long Range Move and replaces Hadoujyuu: Level 2 ->+O) Level 32: Bakutotsujyuutei: Zendan Hassha (Long Range Hissatsu Waza and replaces Zendan Hassha /\) Level 35: Max Missile (Long Range Move and replaces Homing u+O) ---------- Tron Bonne&Kobun (Tron Ni Kobun) Seiyuu(s): Iizuka Mayumi (Tron) Chisa Yokoyama (Kobun) First Seen: Prologue 3 Starting Level: 6 Rejoins at: Episode 12 (Level 13) First Attack Move (Long): Gatling Gun (Tron) Multiple Assault: Double Rolling Punch (with Fubaa&Genity) Game Originated: Rockman Dash! (Capcom) ---------- Long Range Moves O Gatling Gun (Tron) ->+O Kobun Bazooka (Kobun) <-+O Kobun Bazooka (Kobun) d+O Boulder Throw (Tron) u+O Boulder Throw (Tron) Skills [Active](Restores HP to one ally) [Active](Search money on the field)[1] [Passive]Buchigire (If HP is below 30%, Attack is increased by 20%) Hissatsu Waza (Hissatsu Gauge must be Full) Long Range /\ Chusokuu Rush (Tron) Notes: [1] This Skill is available on Episode 12. Level Up Moves Level 14: Chuusoku Rush (Long Range Offensive Counter) 2AP 30SP [Active Skill] Induces Poison to one enemy Level 15: [Passive Skill] Kobun Mole (While opening items on the field, it costs 0AP) Level 16: Bonne Bazooka (Long Range Move and replaces Kobun Bazooka <- +O) [Active Skill] Find random items on the field Level 18: [Active Skill] Get Money on the field by 30% Level 19: [Passive Skill] If HP is below 30%, Hissatsu Gauge accumulation and Attack are increased Level 20: Kobun Mole (Long Range Move and replaces Boulder Throw d+O) Level 21: [Active Skill] Kobun Item Steal (Steals an item to one enemy) Level 22: [Passive Skill] Every damage you take from the enemy restores 5%MP Level 24: Gatling Gun (Kyou) [Long Range Move and replaces Gatling Gun O] Level 31: Boulder Throw (Kyou) [Long Range Move and replaces Boulder Throw u+O] ---------- Valkyrie Seiyuu: Kikuko Inoue First Seen: Prologue 4 Starting Level: 9 Rejoins at: Episode 16 (Level 19) First Attack Move (Short): Valkuria Strike Multiple Assault: Megami Kourin (with Kurino Sandra&Sabinu) Game Originated: Valkyrie no Densetsu (Namco) ---------- Short Range Moves O Valkuria Strike ->+O Hishou Tsuki <-+O Kazekiri no Ishi (changes to Kusabi no Maseki on Episode 19) d+O Bunshin no Jutsu u+O Tatsumaki no Jutsu Counter Skills Short Range Guard Impact 2AP 30SP[1] Skills [Active]Hana no Jutsu (Restores HP to one ally) [Active]Kagami no Jutsu (Increases Branch to self)[1] [Passive]Super Manteau (If HP is below 30%, Attack, Defense and Hissatsu Gauge accumulation are increased) [Passive]Power Ono (While opening items on the field, it costs 0AP)[1] Hissatsu Waza (Hissatsu Gauge must be Full) Short Range /\ Valkuria Saber Notes: [1] These moves/skills are available on Episode 19. Level Up Moves Level 26: [Active Skill] Random Skill Boost to one ally Level 27: Cyclone no Jutsu (Short Range Move and replaces Tatsumaki no Jutsu u+O) Level 31: Hishou Tsuki (Long Range Offensive Counter) 2AP 30SP [Active Skill] Ikazuchi no Jutsu (Decreases Branch by 1+Decreases Movement to one enemy) Level 34: [Passive Skill] If HP is below 30%, MP cost is reduced by 80% Level 38: Bunshin no Jutsu (Kyou) [Short Range Move and replaces Bunshin no Jutsu d+O] Level 40: Super Helmet (Restores 5%MP at the beginning of her turn) More updates soon.... ---------- 4. Version History ---------- Version 0.2 (August 28, 2005) Started making this Guide. Added Moves from Reiji, Shion, KOS-MOS and Stahn. Version 0.3 (August 31, 2005) Added their Level-Up Techs along with the Counter Skills. Version 0.4 (September 11, 2005) Added Skills of the first 4 I typed. Still struggling to jot down their skills in my Notebook. This...will...take...long.... Version 0.41 (September 23, 2005) Added more skills. Version 0.5 (September 30, 2005) Added Klonoa&Gantz along with their Skills and their Level Up Moves. Version 0.6 (October 1, 2005) Added Bruce&Regina, Lei Lei&Fong Ling, Shimazu Hideo&Minazuki Kyouko and Valkyrie along with their Skills and Level Up Moves. Version 0.61 (October 4, 2005) Added Chun-Li and Ken Masters along with their Skills and Moves. Version 0.62 (October 12, 2005) Added the Credits Section. It's incomplete and be sure to look up for new updates!! Version 0.7 (October 29, 2005) Added Ryu, Karin/Sakura, Bravo/Wonder, Kagekiyo/Tarosuke, Demitri, filled up some missing moves and level up moves, corrected some errors, whew! This one's a tough cookie to write!! November is almost here so it means Undas in here (expecting a heavy traffic in the cemetary in November) and no classes on Elementary and High School until November 6!! That means it's almost the start of my 2nd Semester......crap.....I didn't filled up the schedule last week instead I went to school for the grades on my classcard. Version 0.81 (October 31, 2005) Corrected MANY errors. Added Gilgamesh/Kai and King/Felicia. Version 0.82 (November 1, 2005) Today is Undas (or All Souls Day) and no classes as usual! Not too happy about it, though. Added Rock/Roll, updated some corrections and the characters are alphabetically arranged! Version 0.83 (November 5, 2005) Added more skills, corrected errors. Version 0.9 (November 6, 2005) Added Rose, Tron/Kobun and some additional notes to Ryu. Version 0.91 (November 12, 2005) Added notes on Hideo/Kyouko and corrected errors. Version 0.92 (November 19, 2005) Added some Skills on some characters I didn't filled up. Still, no new characters to add. Also, see this FAQ on the following websites at the very top of this page! Version 0.93 (December 3, 2005) Added Kagekiyou's Hissatsu Waza, skill additions and added some Level Up Moves. Version 0.94 (December 22, 2005) Made some additions and corrections. Version 1.0 (December 26, 2005) Added Judas, facts, errors and misspelled and Level-Up Moves. Version 1.01 (December 28, 2005) Added Bruce/Regina's Level Up Move and notes on Kagekiyou/Tarosuke. Version 1.2 (February 27, 2006) Added Jin, Mitsurugi, CapCom, Taki, Morrigan, Shou/Gai thanks to seto's contributions! Also added some Level Up Moves.... Version 1.21 (March 1, 2006) Added Jin's Level Up Move, filled up some missing Seiyuus..... Version 1.3 (March 11, 2006) Added some Level Up Moves, double checked some level requirements of other characters... Version 1.4 (March 17, 2006) Added Mike and Sylphy along with their Level Up Moves. Also added some Level Up Moves from other characters. Version 2.0 (March 30, 2006) Happy Graduation to all the graduates! Added Namushi Chou Senshi 1P/2P, Arthur, Armor King, filled up some missing moves/skills on other characters......the only person missing is Horii Taizou!! Version 2.1 (June 1, 2007) Added Horii Taizou and corrected some of the character's skills. ---------- 5. Last Words form the Author ---------- Although it is incomplete, I will try my best to cover up most of the Skills I should jot down, hours to play the game just to finish this Guide and some stuffs to do before making this Guide. All in all, there are more updates to do and this game rocks! Thanks for all the time for reading my Guide, it means a lot to me for working this hard. You Ro'K! ---------- 6. Credits ---------- I wish to thank the following: They all ROCK!!! And also for making this game!!! For reading my incomplete Guide! Just always check for updates, OK? Who would forget about me!? I made this eye-twitching guide!! For posting my Guide. For contributing movelists/level up moves of Shou/Gai, Sakura/Karin, Captain Commando, Jin and Morrigan. A big thanks to YOUR contributions!! You Ro'K!! For contributing Mike and Heihachi's movelist/level up moves! Pleasant Thank You! For the information on the characters. Please see our other FAQs! Digimon Tamers: Evolution Battle FAQ/Movelist Shaman King: Spirit of Shamans FAQ/Movelist Samurai Deeper KYO FAQ/Movelist (Incomplete) Bakusou Kyodai: Let's and Go!! FAQ Samurai Spirits Zero Nakoruru/Rimururu Character Guide Samurai Spirits Zero Rera Character Guide Gradius III FAQ/Weapons Guide From TV Animation: One Piece Grand Battle! FAQ/Movelist (Incomplete) From TV Animation: One Piece: Tobidase Kaizoku Dan! FAQ (Incomplete) Nana Lyrics FAQ Tales of Phantasia Lyrics FAQ Naruto: Narutimate Hero 3 Movelist Tales of Legendia Lyrics FAQ Shin Onimusha: Dawn of Dreams Lyrics FAQ Drakengard 2 Lyrics FAQ Naruto: Narutimate Hero 3 Dual Ougi Guide Melty Blood ReAct: Final Tuned Shion Character Guide Melty Blood ReAct: Final Tuned Akiha Character Guide Tales of Eternia Song Lyrics Tales of Destiny Song Lyrics Tales of Destiny 2 Song Lyrics (PS2 Version) Vampire Chronicle: The Chaos Tower Tower Guide Melty Blood Act Cadenza (PS2 Version) FAQ/Movelist (Incomplete) Melty Blood ReAct: Final Tuned Satsuki Character Guide SNK Vs Capcom Chaos Zero Character Guide Melty Blood Act Cadenza (PS2 Version) Shiki Tohno Character Guide Tales of Rebirth Level Up/Ougi Guide Tales of Destiny and Tales of Destiny 2 (Shukumei no Monogatari) is copyrighted by Namco and Inomata Mutsumi Strider Hiryuu is copyrighted by Capcom and Moto Kikaku This FAQ is incomplete therefore, some updates will be added sometime later. If you have any questions, comments, suggestions, contributions, practicing before Graduation, waiting for a Semester Break/Vacation, going somewhere or whatsoever, please e-mail me at iii_sagittarius_lang@yahoo.com. Offensive messages will be ignored, so be forewarned. This FAQ cannot be duplicated, reproduced or sold nor plagiarized without the Author's permission. Please, don't do anything with my Guide OR ELSE...Yari Ka!!! Thank You for reading my Guide!! Ukki Ukki!