___ _ _ / _ \ _ __ (_) _ __ ___ _ _ ___ | |__ __ _ | | | || '_ \ | || '_ ` _ \ | | | |/ __|| '_ \ / _` | | |_| || | | || || | | | | || |_| |\__ \| | | || (_| | \___/ |_| |_||_||_| |_| |_| \__,_||___/|_| |_| \__,_| ____ _ _ | __ ) | | __ _ __| | ___ | _ \ | | / _` | / _` | / _ \ | |_) || || (_| || (_| || __/ |____/ |_| \__,_| \__,_| \___| __ __ _ \ \ / /__ _ _ __ _ __ (_) ___ _ __ ___ \ \ /\ / // _` || '__|| '__|| | / _ \ | '__|/ __| \ V V /| (_| || | | | | || (_) || | \__ \ \_/\_/ \__,_||_| |_| |_| \___/ |_| |___/ # # ###### ###### ######### ########## ########## # # # # # # # # # # ########## ########## # # # # # # # # # ######## ######## # # # ## ## # # ## # # ## ## # # ## ## ## # ## ## #### ######## ## ## ## # # # ### #### # # # ####### ## ########## # ###### # ## # ######### # ### # ########## ########## ## # # # # #### ########## # # ## # ######## # # # # # # # # # ## # # # # # # # # # # ## ######### # # # ## # # # ## ####### #### # # ###### ########## # # ## ## ## Onimusha: Blade Warriors/Onimusha Buraiden by Capcom Copyright (c) 2004 Ominae (Mark Soo) Date Created: July 15, 2004 Version Number: 1.05 System: Playstation 2 LEGAL NOTICE: Onimusha: Blade Warriors/Onimusha Buraiden is a registered trademark of Capcom. Onimusha Buraiden is a (c) 2003 copyright of Capcom (Japanese copyright). Onimusha: Blade Warriors is a (c) 2004 copyright of Capcom (American/European copyright). All rights are reserved. This document is only for your own use. It is under copyright law, which means that you can't use this to earn profit. You can't also copy this document and place it in either your website or someone else's website. If you want to put this at your website other than Gamefaqs, pls. e-mail me at arcamdunit@yahoo.com for permission. Use of this guide at any website or as part of public display is prohibited and is a violation of the copyright law. Type of Document: In-depth FAQ (Character - Magoichi Saiga) The following websites are authorized to post this document: http://www.gamefaqs.com http://www.cheats.de http://faqs.ign.com http://www.neoseeker.com PLEASE BE ADVISED This guide is also compatible with Onimusha Buraiden CONTACT LINE: Please contact me at my e-mail, which is arcamdunit@yahoo.com, if you have the following - Questions - Suggestions - Corrections - Comments - Tips - Things that I may have missed out Don't forget to put OBW/OB: Magoichi Saiga FAQ as the subject of your e-mail Otherwise, I will ignore your e-mail as spam mail NOTES: PLEASE, PLEASE PUT THE NOTED SUBJECT ABOVE WHEN YOU E-MAIL ME AND TAKE MY WARNING VERY SERIOUSLY!! I HAVE HAD SOME E-MAILS IN WHICH THE SUBJECT LINE WAS NOT COMPLETE OR UNAPPROPRIATE!! I JUST HAD THEM IMMEDIATELY DELETED AND I WON'T HESITATE TO DO THE SAME THING TO YOURS AND I MIGHT BLOCK YOUR E-MAIL ADDRESS! SO, PAY ATTENTION TO THEM OR ELSE... (In other words, when you have to ask/comment/suggest/correct/ hint/tell me something in the e-mail, it has to be something that's not either found in this FAQ or what should be in this FAQ. Thank you very much.) Table of Contents: I. Version II. Overview of FAQ III. Who is Magoichi Saiga? IV. Access V. Ad-libs VI. Statistics VII. Background VIII. Weapons IX. Upgrades X. Items XI. Techniques XII. Combos XIII. Stage Map XIV. Strategies XV. Boss Tactics XVI. Credits I. Version 0.50 - My 1st version of this FAQ 1.00 - Completed Boss Tactics - Made correction in Techniques - Updated Legal Notice 1.05 - Completed Strategies - Updated Legal Notice - Last version of this In-depth FAQ, no updates will be provided. II. Overview of FAQ This guide is created in order to assist Onimusha: Blade Warrior/ Onimusha Buraiden players in using the character called Magoichi Saiga, one of the many characters that you can use in this side-scrolling brawler game coming from the makers of the Onimusha series. From reading this guide, players would know, understand and find the best tactics that you can do when using this player. III. Who is Magoichi Saiga? He heads the Kishu Saiga Gun Battalion, a paramilitary sort of group, whose firearms consist of Tanegashima rifles. He was one of anti- Genma heroes who supported Jubei alongside Ekei, Oyu and Kotaro. After helping Jubei get rid of Nobunaga, he continues to train himself in order to get ready for another possible encounter with the Genmas. He's also one of the few characters in the game that has a gun as a weapon. Appearance: In support of the main heroes - Onimusha 2 - Onimusha Tactics Solo - This game IV. Access Unlockable after playing 200 fights in Versus Mode V. Ad-libs Before a fight "You plan on defeating me with that?" "No mercy to those who get in my way!" After a fight "A puppy's bark is worse than your bite!" "I am the future!" VI. Statistics Default: Attack - 4 Defense - 4 Magic - 4 Maximum: Attack - 11 Defense - 11 Magic - 11 VII. Background Any personal information about him is unknown. He first encountered Jubei when he began a street fight with Ekei and Kotaro. Amazed by Jubei's courage, he joins alongside him in ridding the Japanese archipelago of Nobunaga and his Genma demons by providing tactical support with his Tanegashima rifle as his main choice for a weapon. VIII. Weapons Tri-Barrel Gun Attack - 0 Defense - 0 Magic - 0 Description - A gun that fires up to three shells Ability - Consumes special gauge Location - Magoichi's default weapon Info - Make good use of this gun 'till you can get the Machine Gun Machine Gun Attack - +1 Defense - -1 Magic - 0 Description - A chronologically displaced machine gun Ability - Consumes special gauge Location - Perform one/more critical hits in Chapter 7 Info - Use this over the TBG, its rate of fire is even better to handle against the Genmas (and your human/computer opponent) Beam Rifle Attack - +2 Defense - -2 Magic - 0 Description - A baffling gun that fires a beam Ability - Consumes special gauge Location - Complete Phantom Realm 2 Info - THE SUPREME MOTHER OF ALL RIFLES!!!! Use this baby and it'll let you live!!! IX. Upgrades Level 1 - Crude Clothes Levels 2 to 3 - Pirate Clothes X. Items Herb - Purchase from Gate Keeper for 3 Victory Souls Medicine - Purchase from Gate Keeper for 6 Victory Souls Power Jewel - Complete the 5th floor of Phantom Realm 1 - Purchase from Gate Keeper for 30 Victory Souls Secret Medicine - Purchase from Gate Keeper for 10 Victory Souls Talisman - Purchase from Gate Keeper for 15 Victory Souls Black Necklace 2 - Purchase from Gate Keeper for 120 Victory Souls Chinese Combo - Complete the 10th floor of Phantom Realm 2 Dinner Special - Complete Phantom Realm 1 Sacred Gem - Finish Chapter 4 in less than a minute and 30 seconds XI. Techniques Gun Shot - Hold R1 and press Square * Magoichi takes aim at a targeted enemy and fires a shot. Be warned that it drains your special gauge. Shoryuken - Press Up and Square together * A good move to use when you're fighting against aerial baddies or when you need room. Dash Attack - Press Forward, Forward and Square * Another move to use when you need to get away from the enemy. Hadouken - Hold Square until weapon flashes, hold toward enemy and release Square * Not powerful than the Charge Move. Charge - Hold Square and release it only when your weapon flashes * Magoichi's weapon fires 3 bullets when done. Won't work if you're fighting from a different plane. Disarm - Hold R1 and press Triangle * Handy to use when you need time to get away from the baddies. He'll literally whack them with a rifle butt attack. Kick - Press Triangle * The move is vertically higher than most kick moves. Finisher - Hold Down and Press Square when over downed enemy * Very effective, learn to use it well. Jump Attack - Press Square after jumping * In my opinion, there's not much use for this technique. Leg Chopper - Press Down and Square together * This move does not matter to Magoichi, who fights with a gun. Use only if an enemy is near you. Fire Ball - Hold R1 and press Triangle when in possession of a Fire Tactical Orb * The first 3 fireballs give a moderate amount of damage. But the fourth one has insane damage after charging up from the 3rd shot. Tornado - Hold R1 and press Triangle when in possession of a Wind Tactical Orb * Use this move only when multiple enemies are surrounding you. Lightning Combo - Hold R1 and press Triangle when in possession of a Thunder Tactical Orb * Like the tornado orb, you have to be up close to an enemy in order to use it effectively. XII. Combos Basic Combo - Square, Square, Square * The aid of a gun shot at the end of the combo can do massive damage. 2 Hit Combo to Shoryuken Move (Easy combo) - Push Square, Square, Up and Square. * Use this combo if you need some breathing speace only. Gun Shot Move to 3 Hit Combo (Easy combo) - Hold R1 button and push Square four times. * Use it only when you can't do the 2 Hit Combo to Shoryuken Move and when you need a lot of room fast. Kick Move to Tornado (Easy combo) WARNING * Use this move when you have a Wind Tactical Orb in your possession - Push Triangle, then hold R1 and push the Triangle button again. * A faster alternative to the other two combos if you have a Wind Tactical Orb with you. Gun Shot, 2 Hit Combo, Shoryuken to second Gun Shot (Hard Combo) - Hold R1 and press Square, release R1 and pres Square 2x, Up and Square and push the Square button for the last time. * This combo is handy when you have an enemy backed to a corner in the arena. XIII. Stage Map Chapter 1: Silver Grass Plane Objectives: Defeat all enemies Chapter 2: Bamboo Forest Objectives: Defeat 20 enemies within 3 minutes Chapter 3: Mystic Forest Objectives: Defeat Jujudormah Chapter 4: Mist Valley Objectives: Collect 8 Victory Souls within 2 minutes Chapter 5: Ancient Castle (Moon) Objectives: Defeat all enemies Chapter 6: Sea Vessel Objectives: Defeat 30 enemies within 3 minutes Chapter 7: Oni Island Objectives: Collect 12 Victory Souls within 4 minutes Chapter 8: Three-Story Pagoda Objectives: Defeat Hecuba Chapter 9: Upper Tower Objectives: Defeat all enemies Chapter 10: Demon's World Objectives: Defeat Nobunaga XIV. Strategies Real World Strategies: - Magoichi is only of the three characters in the Onimusha game (next to Megaman [Rockman in the Japanese version] and Zero) to have firearms as their main weapons. So, make use of all his moves in order to succeed, with the exception of some moves that are not worth using. - Use his charged shots often. Normal gun shots are a waste of the special gauge, since you may need it to block incoming attacks. - Equip both Black Necklaces 1 and 2 before going into battle. They'll help Magoichi since he uses gun shots as an offensive, especially since the special gauge needs a lot of recovery if Magoichi has to use ordinary gun shots. - If you're targeting baddies, use the targeted charged gun shot (Done by holding R1 before pressing Square). It's a better alternative to use than pressing Square itself. - Take advantage of the combos that have a tactical orb attack included. You'll need its help when going against bosses. - When you need to take down an enemy with full health (such as Zombies and Oda Samurais), charge your gun and release it to fire a stream of bullets at them. - The best rifle to use here is the Beam Rifle. Not only is it good for the charged gun shots, but its bullets (or whatever you call it) seems to hit a nearby baddie. - Keep using his Shoryuken always. There are times that he'll be cornered by the enemy. You'll need this move a lot. Phantom Realm Strategies: - Like in the real world, the Black Necklaces will be needed, since you'll have to fire a lot with Magoichi's gun. - Keep moving! You don't want to be a sittting duck for the Genma enemies to cut you down. - Use the targeted charged gun shot. It's power can take down enemies, even the bosses here in the Phantom Realm. - Switch planes when you've shot at an enemy. You'll never know when another enemy decides to stab you at the back. - Use the Fire Ball move when enemies are lined up in a single line and use the Tornado move when surrounded by a bunch of baddies. - Try to gain an upper hand by trying to use weapons from the chests even before launching an assault on the surviving bad guys. - Activate the Dash Attack. It can take care of the weaker enemies and it can knock out the strong ones in case you need to get away or you need to finish him/her off, I reiterate that you need to move a lot here. - If two to three enemies are close to each other, use the Lightning Combo to dispose of them and don't forget to finish off the survivors too. XV. Boss Tactics Chapter 4 - Jujodormah Start charging up your gun the moment the match begins. Open fire at her when she heads to the same plane as you are. Do the same thing when she tries it again. When you do this pattern, she can do two things, either to chase you or to whack open chests. If she tries to hit you, charge your rifle when she proceeds to do so and open fire when she's near. Otherwise, fire at her and absorb souls or collect any item that falls out of the chest itself. Deal with the supporting baddies if they are a threat to you only. Chapter 8 - Hecuba Keep your distance from her. Start charging your gun and move to a corner. When Hecuba approaches you, open fire and don't let your guard down for a second. Continue to do so until she's near you. When so, prepare to run to the other side of your position. If you're lucky enough to acquire a tactical orb, use it on her when she's close to your position. Just don't jump to any other plane or Hecuba will launch some purple fireballs at you, which you can't block. Chapter 10 - Nobunaga This boss will be a real test to your skills with Magoichi. For a start, be sure that you were able to secure at least around 3-4 Talismans, just in case you mess up your fight with demon boy himself. Then, begin creating some distance between you and Nobunaga by getting away from him as soon as the match starts. Charge your weapon and when he's near you, unleash your rifle and blast him. Don't forget to keep an eye for some enemies who might distract you from your battle with Nobunaga. Kill them only when you're not near the boss. If you had the luck of getting a tactical orb, then open fire with it when Nobunaga happens to be next to your position. But if Nobunaga manages to wrestle with you over a tactical orb, you're better off running away from him or you'll lose a lot of health. Just keep on doing the steps all over again until you get him. XVI. Credits I would like to thank the following: Capcom - for developing and producing the game Gamefaqs - for posting this FAQ Kenji Inafune and the rest of the crew - for creating the game Everyone in the Onimusha Blade Warriors/Onimusha Buraiden board at Gamefaqs - for answering my queries Onimusha Blade Warriors Strategy Guide by Bradygames - for being my main source of reference http://www.network-science.de/ascii/ (ASCII Generator) - for providing the ASCII text You - for taking your time to read my FAQ