------------------------------------------------------------------------------- \HHHHHHH\ \HHHHHHHH/ / || 00 || #| || 00 || ##% ||HHHHH0 ||HHHHH ###% || 00 || #####% || 00 || ###%### /HH\ 00 /HHHHHHHH\ #### ### _____________________________ #### ### %%## ### \HHHHHHH\ \H\ /H/ %#%% ### || 00 || || ####%%#####%% || 00 || || #####%######%% ||HHHHH0 |HHHHHH| %# % ### %% || 00 || || % ### % || 00 || || #%# % /HHHHHHH/ /H/ \H\ %% - Resident Evil 4 - Biohazard 4 - FAQ/Walkthrough (ver SEP) - by sephirosuy/Seph ------------------------------------------------------------------------------- This guide is written and compiled by sephirosuy / Seph. You may not copy or reproduce it under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of the guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. Let me know before you want to use it, I would like to know where would you going to use it. ------------------------------------------------------------------------------- = Table Of Content = ----------------------- * Press 'Ctrl' + 'F' key together and fill in the codes for the topic that you want to search, then click 'Find' to search it. TOPIC CODES ===============---------------------------============= 1. Intro ................................. [sep01] 2. Basic ................................. [sep02] 3. Weapon List ........................... [sep03] 4. Merchant .............................. [sep04] 5. Walkthrough - Chapter 1-1 ......................... [sep05] - Chapter 1-2 ......................... [sep06] - Chapter 1-3 ......................... [sep07] - Chapter 2-1 ......................... [sep08] - Chapter 2-2 ......................... [sep09] - Chapter 2-3 ......................... [sep10] - Chapter 3-1 ......................... [sep11] - Chapter 3-2 ......................... [sep12] - Chapter 3-3 ......................... [sep13] - Chapter 3-4 ......................... [sep14] - Chapter 4-1 ......................... [sep15] - Chapter 4-2 ......................... [sep16] - Chapter 4-3 ......................... [sep17] - Chapter 4-4 ......................... [sep18] - Chapter 5-1 ......................... [sep19] - Chapter 5-2 ......................... [sep20] - Chapter 5-3 ......................... [sep21] - Chapter 5-4 ......................... [sep22] - Final Chapter ....................... [sep23] 6. Unlockable secrets .................... [sep24] 7. Separate Ways - Chapter 1 ........................... [sep25] - Chapter 2 ........................... [sep26] - Chapter 3 ........................... [sep27] - Chapter 4 ........................... [sep28] - Chapter 5 ........................... [sep29] 8. Assignment Ada ........................ [sep30] 9. Mercenaries ........................... [sep31] 10. P.R.L. 412 Mini Guide ................. [sep32] 11. Treasures ............................. [sep33] 12. File List ............................. [sep34] 13. Contact ............................... [sep35] 14. Credit ................................ [sep36] _______________ \\ ============================================================================-. ---= 1. Intro =-------------------------------------------------------------) ============================================================================-' ______________// --------------" [sep01] This is a FAQs/Walkthrough for the game Resident Evil 4 based on PS2 version, it's also known as Biohazard 4 for Japanese version. The guide can be use for GameCube version too. I will not explain much about the events during the game, but still contain SPOILERs of the game. The walkthroughs are using the most safer, defensive stratergy, and it's based on the Professional difficulty, so that it can be used for Normal and Easy mode too. For those who was familiar with the game may few boring on the guide, this is special for the beginner players. The lastest version of the guide will always come to GameFAQs before other places. Current version: - SEP - 28/Jul/2006 - SEP - 15/Aug/2006 - Minor upgrade for the Separate Ways walkthrough - SEP - 28/Oct/2006 - Minor upgrade Walkthrough section Resident Evil 4 (Biohazard 4) - as U.S agent Leon Scott Kennedy looks into the abduction of President's daughter, his investigation leads to a mysterious location in Europe. Player play as Leon to find out what is behind the mystery of an unimaginable horrors during the playthrough. _______________ \\ ============================================================================-. ---= 2. Basic =-------------------------------------------------------------) ============================================================================-' ______________// --------------" [sep02] ------------------------------------------------------------------------------- < Game Start > ---------------- START - Start a new game. - Easy (not available for NTSC/UC) - Normal - Professional (finish the main game once to unlock) LOAD - Continue your previous save. OPTION - Change the game setting. LANGUAGE SELECT (only for PAL) ------------------------------------------------------------------------------- < Game Save > --------------- Game process can be saved with the Typewriter anytime, it doesn't require any other items to save. Gclose to the Typewrite will see a 'Save' command appear, press X (default) to the save menu and choose the slot that you want to save. Game process also can be saved after completing each part of chapter. ------------------------------------------------------------------------------- < Attack > ------------ (default setting) - Weapon Equip any weapon in the inventory, hold R1 to aim, then press X to fire. * P.R.L. 412, hold R1 to aim, then hold X to charge, release X to shoot. This weapon exist only if you have beaten Professional difficulty level. - Grenade Same way as Weapon, you can face higher or lower to determine the distance. - Knife Hold L1 to take out the knife, then press X to cut. - Action - Kick - Once you have stunned the enemy by shooting he/her face, get close to the enemy will see an action command, 'Kick' appears at bottom of the screen, press it to perform a Kick. - When you shoot enemy to kneel (leg), get close to the enemy will see an action command, 'Kick' appears at bottom of the screen, press it to perform a Kick. This can only happen for the villagers enemy. - Suplex - When you shoot enemy to kneel (leg), get close to the enemy will see an action command, 'Suplex' appears at bottom of the screen, press it to perform a Suplex. This can only happen other than villagers enemy. - Other - For a few bosses in the game, when you deal enough damage to it, the boss will fall into injure states, get close to it will see 'Jump' 'Climb' or more command appear, depends on which boss were you facing, press it to perform the action. ------------------------------------------------------------------------------- < Flee/Dodge > ---------------- Sometimes you may surprise when you get killed during the scene, certain scenes of the game would like you to flee or dodge from something by pressing the appointed buttons, be sure to press it wheneven they shows. The buttons that you need to press are: - L1 + R1 - L1 - R1 - Square + X - Square - X ------------------------------------------------------------------------------- < Enemies > ------------- Ganado, the most common enemy in the game. This type of enemy has few a different appearance, in villager form, zealot form and soldier form. They will use many different weapons such as axe, knife, dynamite and etc to attack. Start from chapter 2, this enemy could have a chance to grow a plagas after getting enough of damage. Las Plagas, grow from the Ganados after exploding their head. There are 3 different type, - The first type you will face is like a tail with a blade, its blade cut deals lot of damage. - Second type can only be found in chapter 3 and 4, and Castle stage in Mercenanies mini game. It's large and long, with a big mouth which can eat your character head. - Another type is like a spider. It will jump out from the body after getting enough of damege. Mini boss, much more stronger than Ganado. You must defeat most of them in the game for Key Item or certain event require to passing the game, such as: - Dr.Salvador, Bella Sister, Ganado with chainsaw. - Garador, a blind enemy with two claw. - J.J., a soldier with machine gun. Regenarator, only appear in chapter 5. As the name, it can regenarate any part of its body and even its health. You have to defeat it faster before it has restore it health. The weaknessof this enemy is the parasite inside its body, normally not more than 5, once you have shot down all of them, this enemies will die. Iron Maiden, same as regenerator but with more health and spike attack when it was closed. Other, such as dog (Colmillos), bug (Novistador), less in the game. Less health but agile. Boss, must defeat for passing the game except a few optional boss in the game. ------------------------------------------------------------------------------- < Healing Item > ------------------ The healing items for this game are: - Egg, you can get from the chicken or kill the snake. - Chicken Egg, heal little of the health - Brown Chicken Egg, heal small degree of the health - Gold Chicken Egg, fully restore the health - Black Bass, you can get this after killing the fish. - Black Bass, heal small degree of the health - Black Bass (L), fully restore the health - First Aid Spray (FAS), you can from certain part of the game or appointed enemy drops, also sell from the Merchant when you have less than two bottle of healing item. - Herb, you can get this through the box, barrel or chest in the game, also you might get this drops from enemy when you have less Herb of FAS. Herbs can be mix with each other for different effect and amount of heals. - Green - heal small degree of the health - Green x2 - health half of the health according to the full life bar. - Green x3 - fully restore the health - Green + Red - fully restore the health - Green + Yellow - heal small degree of the health and slightly increase your current maximun health. - Green + Red + Yellow - fully restore the health and slightly increase your current maximun health. - Red - cannot use before combine with Green Herb - Yellow - cannot use before combine with Green Herb - Red + Yellow - cannot use before combine with Green Herb ------------------------------------------------------------------------------- < Partner > ------------- - Health When your partner, Ashley with your, an extra life appear above at your character, Leon's life bar. It's the life bar for Ashley. - Mission You should protect her all the time, if enemies carry her away or she get killed by anything, means you have failed your mission, Game Over. - Wait Press R2 to call Ashley wait at she current area. She won't move before you press R2 again to her follow you. - Hide For certain area, you can find some safety places to let Ashley hide, when close to the place, you can see 'R2 Hide' button appear, press it Ashley will hide in that place. Press R2 to call her out. - Action For certain part of the game, you may need Ashley to do something for passing the game, such as unlock the door from other side, operate the panel and etc. Once you reach to the area, you can see the action command appear, press it to begin what she has to do. When you holding R1 to aim or L1 to knife, Ashley will evade from the area that you are directing. If you done your shot or cut too fast and too close to Ashley, you might kill her just in one hit. ------------------------------------------------------------------------------- < Trick > ----------- - 180 degree turning Very useful in the game, press 'Down' + Square/Circle (default) to perform this move, your character will turn to face behind within a second. - Invisible moment There is nothing can hurt you when you: - Performing the action to enemies like Kick and Suplex - Performing the other action like Knock Down and Raise Up ladder - Going to other side through like Jump Down and Climb - Kick door When you see the 'Open' command appear in front of the door, press X twice (default) to Kick the door. You can damage or stun the enemies behind if the door hit them. - View map Press Triangle button (default) to view the map, you can always find your current destination which will show as a red point. - Free Ammo If the weapon was not in full ammo, tune up a level of Capacity from Merchant, you will notice the weapon has fully reloaded after tuning. * more other tricks have been covered in the walkthrough. _______________ \\ ============================================================================-. ---= 3. Weapon List =-------------------------------------------------------) ============================================================================-' ______________// --------------" [sep03] CA = Capacity EX = Exclusive FP = Fire Power FS = Firing Speed Lv = Level RS = Reload Speed ------------------------------------------------------------------------------- < Pistol > ------------ ======================================================= | Name | Lv | FP | FS | RS | CA | ======================================================= | Handgun | 1 | 1.0 | 0.47 | 1.73 | 10 | | | 2 | 1.2 | 0.40 | 1.47 | 13 | | | 3 | 1.4 | 0.33 | 0.87 | 16 | | | 4 | 1.6 | - | - | 19 | | | 5 | 1.8 | - | - | 22 | | | 6 | 2.0 | - | - | 25 | | | |-----------------------------------| | | EX | Chance of critical headshot x5 | |-----------------------------------------------------| | Punisher | 1 | 0.9 | 0.47 | 1.70 | 10 | | | 2 | 1.1 | 0.40 | 1.47 | 13 | | | 3 | 1.3 | 0.33 | 0.83 | 16 | | | 4 | 1.5 | - | - | 20 | | | 5 | 1.7 | - | - | 24 | | | 6 | 1.9 | - | - | 28 | | | |-----------------------------------| | | EX | Penetrate five bodies at once | |-----------------------------------------------------| | Red9 | 1 | 1.6 | 0.53 | 2.37 | 8 | | | 2 | 1.8 | 0.47 | 2.20 | 10 | | | 3 | 2.1 | 0.40 | 1.67 | 12 | | | 4 | 2.5 | - | - | 15 | | | 5 | 3.0 | - | - | 18 | *FP Lv re-arranged from | | 6 | 3.7 | - | - | 22 | GC NTSC/UC version, | | |-----------------------------------| EX FP up from 5.0. | | EX | Fire Power up to 6.5* | |-----------------------------------------------------| | Blacktail | 1 | 1.6 | 0.47 | 1.70 | 15 | | | 2 | 1.8 | 0.40 | 1.47 | 18 | | | 3 | 2.0 | 0.27 | 0.83 | 21 | | | 4 | 2.3 | - | - | 25 | | | 5 | 2.7 | - | - | 30 | *FP Lv re-arranged from | | 6 | 3.2 | - | - | 35 | GC NTSC/UC version, | | |-----------------------------------| EX FP up from 3.4. | | EX | Fire Power uo to 4.5* | |-----------------------------------------------------| | Matilda* | 1 | 1.5 | 0.47 | 1.73 | 15 | | | 2 | 1.7 | - | 1.47 | 18 | | | 3 | 1.9 | - | 0.87 | 21 | | | 4 | 2.1 | - | - | 24 | | | 5 | 2.3 | - | - | 27 | | | 6 | 2.5 | - | - | 30 | *Beat the main game | | |-----------------------------------| once to unlock this | | EX | Capacity up to 100 | weapon. ------------------------------------------------------- ------------------------------------------------------------------------------- < Shotgun > ------------- ======================================================= | Name | Lv | FP | FS | RS | CA | ======================================================= | Shotgun | 1 | 4.0 | 1.53 | 3.03 | 6 | | | 2 | 4.5 | - | 2.43 | 8 | | | 3 | 5.0 | - | 1.67 | 10 | | | 4 | 6.0 | - | - | 12 | | | 5 | 7.0 | - | - | 15 | | | 6 | 8.0 | - | - | 18 | | | |-----------------------------------| | | EX | Stabilize Fire Power any distance | |-----------------------------------------------------| | Riot Gun | 1 | 5.0 | 1.53 | 3.03 | 7 | | | 2 | 5.5 | - | 2.43 | 9 | | | 3 | 6.0 | - | 1.67 | 11 | | | 4 | 6.5 | - | - | 13 | | | 5 | 7.0 | - | - | 15 | | | 6 | 8.0 | - | - | 17 | | | |-----------------------------------| | | EX | Fire Power up to 10.0 | |-----------------------------------------------------| | Striker | 1 | 6.0 | 1.10 | 3.00 | 12 | | | 2 | 7.0 | - | 2.40 | 14 | | | 3 | 8.0 | - | 1.67 | 16 | | | 4 | 9.0 | - | - | 20 | | | 5 | 10.0 | - | - | 24 | | | 6 | 12.0 | - | - | 28 | | | |-----------------------------------| | | EX | Capacity up to 100 | ------------------------------------------------------- ------------------------------------------------------------------------------- < Rifle > ----------- ======================================================= | Name | Lv | FP | FS | RS | CA | ======================================================= | Rifle | 1 | 4.0 | 2.73 | 4.00 | 5 | | | 2 | 5.0 | - | 3.23 | 7 | | | 3 | 6.0 | - | 2.33 | 9 | | | 4 | 8.0 | - | - | 12 | | | 5 | 10.0 | - | - | 15 | | | 6 | 12.0 | - | - | 18 | *EX FP re-arranged from | | |-----------------------------------| GC NTSC/UC version, | | EX | Fire Power up to 30.0* | EX FP up from 18.0. |-----------------------------------------------------| | Semi-Auto | 1 | 7.0 | 1.83 | 2.33 | 10 | | Rifle | 2 | 8.0 | - | 1.90 | 12 | | | 3 | 9.0 | - | 1.33 | 14 | | | 4 | 11.0 | - | - | 17 | | | 5 | 13.0 | - | - | 20 | | | 6 | 15.0 | - | - | 24 | | | |-----------------------------------| | | EX | Firing Speed time down to 0.8 | ------------------------------------------------------- ------------------------------------------------------------------------------- < Magnum > ------------ ======================================================= | Name | Lv | FP | FS | RS | CA | ======================================================= | Broken | 1 | 13.0 | 0.70 | 3.67 | 6 | | Butterfly | 2 | 15.0 | - | 3.00 | 8 | | | 3 | 17.0 | - | 2.33 | 10 | | | 4 | 20.0 | - | - | 12 | | | 5 | 24.0 | - | - | - | | | 6 | 28.0 | - | - | - | | | |-----------------------------------| | | EX | Fire Power up to 50.0 | |-----------------------------------------------------| | Killer7 | 1 | 25.0 | 0.70 | 1.83 | 7 | | | 2 | 30.0 | - | 1.53 | 10 | | | 3 | 35.0 | - | 0.93 | 14 | | | |-----------------------------------| | | EX | - | ------------------------------------------------------- ------------------------------------------------------------------------------- < Other > ----------- ======================================================= | Name | Lv | FP | FS | RS | CA | ======================================================= | TMP | 1 | 0.4 | 0.10 | 2.37 | 30 | | | 2 | 0.5 | - | 1.93 | 50 | | | 3 | 0.6 | - | 1.17 | 100 | | | 4 | 0.8 | - | - | 150 | | | 5 | 1.0 | - | - | 200 | | | 6 | 1.2 | - | - | 250 | | | |-----------------------------------| | | EX | Fire Power up to 1.8 | |-----------------------------------------------------| | Mine | 1 | 2.0 | 1.33 | 3.43 | 5 | | Thrower | 2 | 4.0 | - | 2.57 | 7 | | | 3 | 6.0 | - | - | 10 | | | |-----------------------------------| | | EX | + blast radius, add 'homing' | |-----------------------------------------------------| | Chicago | EX | 10.0 | 0.10 | 2.83 | - | *Beat Seperate Way to | Typewriter | |-----------------------------------| unlock this weapon. | | | Infinite Capacity | |-----------------------------------------------------| | Handcannon | 1 | 30.0 | 1.17 | 3.67 | 3 | | | 2 | 35.0 | - | 2.87 | 4 | | | 3 | 40.0 | - | 1.83 | 5 | | | 4 | 45.0 | - | - | 6 | | | 5 | 50.0 | - | - | 8 | | | 6 | 60.0 | - | - | 10 | *Get all 5 stars rank | | |-----------------------------------| in Mercenaries game to | | EX | 99.0 | Infinite Capacity | unlock this weapon. ------------------------------------------------------- - Rocket Launcher - Deals large damage with the only shot, with extremely powerful explosion after hitting anything. - Special Rocket Launcher - Same as Rocket Launcher, can only get from final boss battle. Use it to kill the final boss for a special scene, but you also can keep it. - Infinite Rocket Launcher - Unlock after beating the game once, same as Rocket Launcher but with unlimited shot. - Bowgun - Only exist in Seperate Way extra game, which is only in PS2 version. - FP: 16.6 RS: 2.00 FS: 2.43 CA: 1 - P.R.L. 412 - Unlock after beating the game in Professional difficulty. - Not available for GC version. - Hold R1 and press X (default) to charge, release X to shot. - Grenade - Flash Grenade, blinds enemies with the light. - Explode once it touches the ground. - Does not work for certain enemies. - Hand Grenade, damages everthing in the area. - Explode after awhile touches the ground. - Incendiary Grenade, flames everything in the area. - Explode once it touches the ground. ------------------------------------------------------------------------------- < Stock > ----------- - Stock (Red9) - A stock for the 9mm Red9 handgun. Absorbs and spreads out 80% of the recoil forces for increased shooting stability and comfort. - Stock (TMP) - A stock for the 9mm fully-auto TMP. Absorbs and spreads out 80% of the recoil forces for increased shooting stability and comfort. - Scope (Rifle) - - A custom scope for the bolt action 223 caliber rifle. Mount it to see your enemies closer. A must for long-range shooting. - Scope (Semi-Auto Rifle) - A custom scope for the semi-auto .223 caliber rifle. Mount it to see your enemies closer. A must for long-range shooting. - Scope (Mine Thrower) - - A custom scope for the Mine Thrower. Mount it to see your enemies close. - Infrared scope - - Mounts on to any .223 caliber rifle. Enables you to see the hidden parasite in the enemy's body. - Not available from Merchant. - Silencer (Handgun) - - A silencer compatible with the 9mm handgun. - Only for Wesker in Mercenanies mini game. _______________ \\ ============================================================================-. ---= 4. Merchant =----------------------------------------------------------) ============================================================================-' ______________// --------------" [sep04] Start from chapter 1-2, you can find the Merchant in many location, he is selling the weapons, accessories of the weapons, and more. He also helps to tune up your weapon to be more powerful, of cause you have to pay for his service. You can also trade with your inventory items for some gold (Ptas). In this game, you will get lot of treasure from the chest, box, barrel and many other place, even from the crow. Other, you also can see some shiny object at certain places, most of them are treasure. Some treasure can merge or combine with other treasure, the reason to combine is sell it to the Merchant with higher prices. Enemies won't attack the Merchant anytime, but you can. Once you have killed him, he will never appear on that place anymore. He can be kiiled very easy, even with knife. - You can't buy any weapon that's in your inventory. - You can't buy First Aid Spray (FAS) if you have more than 1.5 bottle of healing item, Egg and Black Bass (fish) were excepted. - FAS exactly consider 1 bottle, you can't buy anymore if you have 2 of it. - Herb, G=Green, R=Red, Y=Yellow - G = 0.5 - G+G = 1.0 - Gx3 = 1.0 - G+R = 1.0 - G+Y = 1.0 - G+R+Y = 1.0 - R+Y = 0.5 ------------------------------------------------------------------------------- < Merchant States > --------------------- CA = Capacity CO = Cost EX = Exclusive FP = Fire Power FS = Firing Speed Lv = Level RS = Reload Speed - Chapter 1-2 - # Buy List ====================================== | Item | CO | ====================================== | Attache Case M | 30000 | | Treasure Map (village) | 10000 | | Handgun | 8000 | | Shotgun | 20000 | | Rifle | 12000 | | TMP | 15000 | | Rocket Launcher | 30000 | | Scope (Rifle) | 7000 | | First Aid Spray | 5000 | -------------------------------------- # Tune List ============================================================================== | Weapon | FP / CO | FS / CO | RS / CO | CA / CO | ============================================================================== | Handgun | Lv 2 7000 | Lv 2 5000 | Lv 2 4000 | Lv 2 4000 | | Shotgun | Lv 2 15000 | - - | Lv 2 7000 | Lv 2 8000 | | Rifle | Lv 2 10000 | - - | Lv 2 8000 | Lv 2 8000 | ------------------------------------------------------------------------------ - Chapter 1-3 - # Buy List ====================================== | Item | CO | ====================================== | Attache Case M | 30000 | | Treasure Map (village) | 10000 | | Handgun | 8000 | | Punisher* | 0 | <- NEW | Shotgun | 20000 | | Rifle | 12000 | | TMP | 15000 | | Rocket Launcher | 30000 | | Stock (TMP) | 4000 | <- NEW | Scope (Rifle) | 7000 | | First Aid Spray | 5000 | -------------------------------------- # Tune List ============================================================================== | Weapon | FP / CO | FS / CO | RS / CO | CA / CO | ============================================================================== | Handgun | Lv 2 7000 | Lv 2 5000 | Lv 2 4000 | Lv 2 4000 | | Shotgun | Lv 2 15000 | - - | Lv 2 7000 | Lv 2 8000 | | Rifle | Lv 2 10000 | - - | Lv 2 8000 | Lv 2 8000 | | TMP | Lv 2 7000 | - - | Lv 2 5000 | Lv 2 7000 | | Punisher* | - - | Lv 2 10000 | Lv 2 8000 | Lv 2 8000 | ------------------------------------------------------------------------------ * Free Punisher exist only if you have shot down at least 10 Medallions * Free Punisher with Lv 2 FP exist only if you have shot down all 15 Medallions (same for all Merchants below) - Chpater 2-1 - # Buy List ====================================== | Item | CO | ====================================== | Attache Case M | 30000 | | Treasure Map (village) | 10000 | | Handgun | 8000 | | Punisher | 0 | | Shotgun | 20000 | | Rifle | 12000 | | TMP | 15000 | | Rocket Launcher | 30000 | | Stock (TMP) | 4000 | | Scope (Rifle) | 7000 | | First Aid Spray | 5000 | -------------------------------------- # Tune List ============================================================================== | Weapon | FP / CO | FS / CO | RS / CO | CA / CO | ============================================================================== | Handgun | Lv 3 10000 | Lv 2 5000 | Lv 2 4000 | Lv 3 6000 | | Shotgun | Lv 3 20000 | - - | Lv 2 7000 | Lv 3 10000 | | Rifle | Lv 3 12000 | - - | Lv 2 8000 | Lv 3 8000 | | TMP | Lv 2 7000 | - - | Lv 2 5000 | Lv 2 7000 | | Punisher | - - | Lv 2 10000 | Lv 2 8000 | Lv 2 8000 | ------------------------------------------------------------------------------ - Chapter 2-2 - # Buy List ====================================== | Item | CO | ====================================== | Attache Case M | 30000 | | Treasure Map (village) | 10000 | | Handgun | 8000 | | Red9 | 14000 | <- NEW | Punisher | 0 | | Shotgun | 20000 | | Rifle | 12000 | | TMP | 15000 | | Rocket Launcher | 30000 | | Stock (Red9) | 4000 | <- NEW | Stock (TMP) | 4000 | | Scope (Rifle) | 7000 | | First Aid Spray | 5000 | -------------------------------------- # Tune List ============================================================================== | Weapon | FP / CO | FS / CO | RS / CO | CA / CO | ============================================================================== | Handgun | Lv 3 10000 | Lv 2 5000 | Lv 2 4000 | Lv 3 6000 | | Shotgun | Lv 3 20000 | - - | Lv 2 7000 | Lv 3 10000 | | Rifle | Lv 3 12000 | - - | Lv 2 8000 | Lv 3 8000 | | TMP | Lv 3 14000 | - - | Lv 2 5000 | Lv 3 15000 | | Punisher | Lv 3 15000 | Lv 2 10000 | Lv 2 8000 | Lv 3 10000 | | Red9 | Lv 2 15000 | Lv 2 10000 | Lv 2 6000 | Lv 2 6000 | ------------------------------------------------------------------------------ - Chapter 2-3 - # Buy List ====================================== | Item | CO | ====================================== | Attache Case M | 30000 | | Treasure Map (village) | 10000 | | Handgun | 8000 | | Red9 | 14000 | | Punisher | 0 | | Punisher | 20000 | <- NEW | Shotgun | 20000 | | Rifle | 12000 | | TMP | 15000 | | Rocket Launcher | 30000 | | Stock (Red9) | 4000 | | Stock (TMP) | 4000 | | Scope (Rifle) | 7000 | | First Aid Spray | 5000 | -------------------------------------- # Tune List ============================================================================== | Weapon | FP / CO | FS / CO | RS / CO | CA / CO | ============================================================================== | Handgun | Lv 3 10000 | Lv 2 5000 | Lv 2 4000 | Lv 3 6000 | | Shotgun | Lv 3 20000 | - - | Lv 2 7000 | Lv 3 10000 | | Rifle | Lv 3 12000 | - - | Lv 2 8000 | Lv 3 8000 | | TMP | Lv 3 14000 | - - | Lv 2 5000 | Lv 3 15000 | | Punisher | Lv 3 15000 | Lv 2 10000 | Lv 2 8000 | Lv 3 10000 | | Red9 | Lv 2 15000 | Lv 2 10000 | Lv 2 6000 | Lv 2 6000 | ------------------------------------------------------------------------------ - Chapter 3-1 (1) - # Buy List ====================================== | Item | CO | ====================================== | Attache Case L | 40000 | <- NEW | Attache Case M | 30000 | | Treasure Map (Castle) | 10000 | <- NEW | Handgun | 8000 | | Red9 | 14000 | | Punisher | 0 | | Punisher | 20000 | | Blacktail | 24000 | <- NEW | Broken Butterfly (B.B.) | 38000 | <- NEW | Shotgun | 20000 | | Riot Gun | 12000 | <- NEW | Rifle | 12000 | | Semi-Auto Rifle (S.A.R.)| 35000 | <- NEW | TMP | 15000 | | Mine Thrower | 28000 | <- NEW | Rocket Launcher | 30000 | | Stock (Red9) | 4000 | | Stock (TMP) | 4000 | | Scope (Rifle) | 7000 | | Scope (Semi-Auto rifle) | 10000 | <- NEW | Scope (Mine Thrower) | 10000 | <- NEW | First Aid Spray | 5000 | -------------------------------------- # Tune List ============================================================================== | Weapon | FP / CO | FS / CO | RS / CO | CA / CO | ============================================================================== | Handgun | Lv 4 15000 | Lv 3 12000 | Lv 3 10000 | Lv 4 8000 | | Shotgun | Lv 4 25000 | - - | Lv 3 15000 | Lv 4 12000 | | Rifle | Lv 4 20000 | - - | Lv 3 18000 | Lv 4 12000 | | TMP | Lv 4 18000 | - - | Lv 2 5000 | Lv 3 15000 | | Punisher | Lv 3 15000 | Lv 2 10000 | Lv 2 8000 | Lv 3 10000 | | Red9 | Lv 3 20000 | Lv 2 10000 | Lv 2 6000 | Lv 3 8000 | | Blacktail | Lv 2 15000 | Lv 2 10000 | Lv 2 8000 | Lv 2 8000 | | B.B. | Lv 2 25000 | - - | - - | Lv 2 15000 | | S.A.R. | Lv 2 15000 | - - | Lv 2 9000 | Lv 2 10000 | | Riot Gun | Lv 2 20000 | - - | - - | - - | | M.Thrower | - - | - - | - - | Lv 2 25000 | ------------------------------------------------------------------------------ - Chapter 3-1 (2) - # Buy List ====================================== | Item | CO | ====================================== | Attache Case L | 40000 | | Attache Case M | 30000 | | Treasure Map (Castle) | 10000 | | Handgun | 8000 | | Red9 | 14000 | | Punisher | 0 | | Punisher | 20000 | | Blacktail | 24000 | | Broken Butterfly (B.B.) | 38000 | | Shotgun | 20000 | | Riot Gun | 12000 | | Rifle | 12000 | | Semi-Auto Rifle (S.A.R.)| 35000 | | TMP | 15000 | | Mine Thrower | 28000 | | Rocket Launcher | 30000 | | Stock (Red9) | 4000 | | Stock (TMP) | 4000 | | Scope (Rifle) | 7000 | | Scope (Semi-Auto rifle) | 10000 | | Scope (Mine Thrower) | 10000 | | First Aid Spray | 5000 | -------------------------------------- # Tune List ============================================================================== | Weapon | FP / CO | FS / CO | RS / CO | CA / CO | ============================================================================== | Handgun | Lv 4 15000 | Lv 3 12000 | Lv 3 10000 | Lv 4 8000 | | Shotgun | Lv 4 25000 | - - | Lv 3 15000 | Lv 4 12000 | | Rifle | Lv 4 20000 | - - | Lv 3 18000 | Lv 4 12000 | | TMP | Lv 4 18000 | - - | Lv 2 5000 | Lv 3 15000 | | Punisher | Lv 3 15000 | Lv 2 10000 | Lv 2 8000 | Lv 3 10000 | | Red9 | Lv 3 20000 | Lv 2 10000 | Lv 2 6000 | Lv 3 8000 | | Blacktail | Lv 2 15000 | Lv 2 10000 | Lv 2 8000 | Lv 2 8000 | | B.B. | Lv 2 25000 | - - | - - | Lv 2 15000 | | S.A.R. | Lv 2 15000 | - - | Lv 2 9000 | Lv 2 10000 | | Riot Gun | Lv 3 24000 | - - | - - | - - | | M.Thrower | - - | - - | - - | Lv 2 25000 | ------------------------------------------------------------------------------ - Chapter 3-2 - # Buy List ====================================== | Item | CO | ====================================== | Attache Case L | 40000 | | Attache Case M | 30000 | | Treasure Map (Castle) | 10000 | | Handgun | 8000 | | Red9 | 14000 | | Punisher | 0 | | Punisher | 20000 | | Blacktail | 24000 | | Broken Butterfly (B.B.) | 38000 | | Shotgun | 20000 | | Riot Gun | 12000 | | Rifle | 12000 | | Semi-Auto Rifle (S.A.R.)| 35000 | | TMP | 15000 | | Mine Thrower | 28000 | | Rocket Launcher | 30000 | | Stock (Red9) | 4000 | | Stock (TMP) | 4000 | | Scope (Rifle) | 7000 | | Scope (Semi-Auto rifle) | 10000 | | Scope (Mine Thrower) | 10000 | | First Aid Spray | 5000 | -------------------------------------- # Tune List ============================================================================== | Weapon | FP / CO | FS / CO | RS / CO | CA / CO | ============================================================================== | Handgun | Lv 5 18000 | Lv 3 12000 | Lv 3 10000 | Lv 5 10000 | | Shotgun | Lv 4 25000 | - - | Lv 3 15000 | Lv 4 12000 | | Rifle | Lv 5 25000 | - - | Lv 3 18000 | Lv 5 18000 | | TMP | Lv 5 24000 | - - | Lv 3 15000 | Lv 3 15000 | | Punisher | Lv 4 20000 | Lv 3 20000 | Lv 3 18000 | Lv 4 15000 | | Red9 | Lv 4 24000 | Lv 3 15000 | Lv 3 10000 | Lv 4 12000 | | Blacktail | Lv 2 15000 | Lv 2 10000 | Lv 2 8000 | Lv 2 8000 | | B.B. | Lv 2 25000 | - - | - - | Lv 2 15000 | | S.A.R. | Lv 3 18000 | - - | Lv 2 9000 | Lv 3 12000 | | Riot Gun | Lv 3 24000 | - - | Lv 2 7000 | Lv 2 10000 | | M.Thrower | - - | - - | - - | Lv 2 25000 | ------------------------------------------------------------------------------ - Chapter 3-3 (1) - # Buy List ====================================== | Item | CO | ====================================== | Attache Case L | 40000 | | Attache Case M | 30000 | | Treasure Map (Castle) | 10000 | | Handgun | 8000 | | Red9 | 14000 | | Punisher | 0 | | Punisher | 20000 | | Blacktail | 24000 | | Broken Butterfly (B.B.) | 38000 | | Shotgun | 20000 | | Riot Gun | 12000 | | Rifle | 12000 | | Semi-Auto Rifle (S.A.R.)| 35000 | | TMP | 15000 | | Mine Thrower | 28000 | | Rocket Launcher | 30000 | | Stock (Red9) | 4000 | | Stock (TMP) | 4000 | | Scope (Rifle) | 7000 | | Scope (Semi-Auto rifle) | 10000 | | Scope (Mine Thrower) | 10000 | | First Aid Spray | 5000 | -------------------------------------- # Tune List ============================================================================== | Weapon | FP / CO | FS / CO | RS / CO | CA / CO | ============================================================================== | Handgun | Lv 5 18000 | Lv 3 12000 | Lv 3 10000 | Lv 5 10000 | | Shotgun | Lv 4 25000 | - - | Lv 3 15000 | Lv 4 12000 | | Rifle | Lv 5 25000 | - - | Lv 3 18000 | Lv 5 18000 | | TMP | Lv 5 24000 | - - | Lv 3 15000 | Lv 3 15000 | | Punisher | Lv 4 20000 | Lv 3 20000 | Lv 3 18000 | Lv 4 15000 | | Red9 | Lv 4 24000 | Lv 3 15000 | Lv 3 10000 | Lv 4 12000 | | Blacktail | Lv 2 15000 | Lv 2 10000 | Lv 2 8000 | Lv 2 8000 | | B.B. | Lv 2 25000 | - - | - - | Lv 2 15000 | | S.A.R. | Lv 3 18000 | - - | Lv 2 9000 | Lv 3 12000 | | Riot Gun | Lv 3 24000 | - - | Lv 2 7000 | Lv 2 10000 | | M.Thrower | - - | - - | - - | Lv 2 25000 | ------------------------------------------------------------------------------ - Chapter 3-3 (2) - # Buy List ====================================== | Item | CO | ====================================== | Attache Case XL | 73000 | <- NEW | Attache Case L | 40000 | | Attache Case M | 30000 | | Treasure Map (Castle) | 10000 | | Handgun | 8000 | | Red9 | 14000 | | Punisher | 0 | | Punisher | 20000 | | Blacktail | 24000 | | Broken Butterfly (B.B.) | 38000 | | Shotgun | 20000 | | Riot Gun | 12000 | | Rifle | 12000 | | Semi-Auto Rifle (S.A.R.)| 35000 | | TMP | 15000 | | Mine Thrower | 28000 | | Rocket Launcher | 30000 | | Stock (Red9) | 4000 | | Stock (TMP) | 4000 | | Scope (Rifle) | 7000 | | Scope (Semi-Auto rifle) | 10000 | | Scope (Mine Thrower) | 10000 | | First Aid Spray | 5000 | -------------------------------------- # Tune List ============================================================================== | Weapon | FP / CO | FS / CO | RS / CO | CA / CO | ============================================================================== | Handgun | Lv 5 18000 | Lv 3 12000 | Lv 3 10000 | Lv 5 10000 | | Shotgun | Lv 4 25000 | - - | Lv 3 15000 | Lv 4 12000 | | Rifle | Lv 5 25000 | - - | Lv 3 18000 | Lv 5 18000 | | TMP | Lv 5 24000 | - - | Lv 3 15000 | Lv 3 15000 | | Punisher | Lv 4 20000 | Lv 3 20000 | Lv 3 18000 | Lv 4 15000 | | Red9 | Lv 4 24000 | Lv 3 15000 | Lv 3 10000 | Lv 4 12000 | | Blacktail | Lv 3 18000 | Lv 2 10000 | Lv 2 8000 | Lv 3 10000 | | B.B. | Lv 3 30000 | - - | Lv 2 15000 | Lv 2 15000 | | S.A.R. | Lv 3 18000 | - - | Lv 2 9000 | Lv 3 12000 | | Riot Gun | Lv 4 28000 | - - | Lv 2 7000 | Lv 3 12000 | | M.Thrower | Lv 2 25000 | - - | - - | Lv 2 25000 | ------------------------------------------------------------------------------ - Chapter 3-4 - # Everything same as Chapter 3-3 (2). * You will never see the Merchant for this chapter, unless you back track before go for your next objective. - Chapter 4-1 (1) - # Buy List ====================================== | Item | CO | ====================================== | Attache Case XL | 73000 | | Attache Case L | 40000 | | Attache Case M | 30000 | | Treasure Map (Castle) | 10000 | | Handgun | 8000 | | Red9 | 14000 | | Punisher | 0 | | Punisher | 20000 | | Blacktail | 24000 | | Broken Butterfly (B.B.) | 38000 | | Shotgun | 20000 | | Riot Gun | 12000 | | Rifle | 12000 | | Semi-Auto Rifle (S.A.R.)| 35000 | | TMP | 15000 | | Mine Thrower | 28000 | | Rocket Launcher | 30000 | | Stock (Red9) | 4000 | | Stock (TMP) | 4000 | | Scope (Rifle) | 7000 | | Scope (Semi-Auto rifle) | 10000 | | Scope (Mine Thrower) | 10000 | | First Aid Spray | 5000 | -------------------------------------- # Tune List ============================================================================== | Weapon | FP / CO | FS / CO | RS / CO | CA / CO | ============================================================================== | Handgun | Lv 5 18000 | Lv 3 12000 | Lv 3 10000 | Lv 5 10000 | | Shotgun | Lv 5 30000 | - - | Lv 3 15000 | Lv 5 15000 | | Rifle | Lv 5 25000 | - - | Lv 3 18000 | Lv 5 18000 | | TMP | Lv 6 35000 | - - | Lv 3 15000 | Lv 4 20000 | | Punisher | Lv 4 20000 | Lv 3 20000 | Lv 3 18000 | Lv 4 15000 | | Red9 | Lv 4 24000 | Lv 3 15000 | Lv 3 10000 | Lv 4 12000 | | Blacktail | Lv 3 18000 | Lv 2 10000 | Lv 2 8000 | Lv 3 10000 | | B.B. | Lv 3 30000 | - - | Lv 2 15000 | Lv 2 15000 | | S.A.R. | Lv 4 24000 | - - | Lv 3 18000 | Lv 4 15000 | | Riot Gun | Lv 4 28000 | - - | Lv 2 7000 | Lv 3 12000 | | M.Thrower | Lv 2 25000 | - - | - - | Lv 2 25000 | ------------------------------------------------------------------------------ - Chapter 4-1 (2) - # Buy List ====================================== | Item | CO | ====================================== | Attache Case XL | 73000 | | Attache Case L | 40000 | | Attache Case M | 30000 | | Treasure Map (Castle) | 10000 | | Handgun | 8000 | | Red9 | 14000 | | Punisher | 0 | | Punisher | 20000 | | Blacktail | 24000 | | Broken Butterfly (B.B.) | 38000 | | Shotgun | 20000 | | Riot Gun | 12000 | | Rifle | 12000 | | Semi-Auto Rifle (S.A.R.)| 35000 | | TMP | 15000 | | Mine Thrower | 28000 | | Rocket Launcher | 30000 | | Stock (Red9) | 4000 | | Stock (TMP) | 4000 | | Scope (Rifle) | 7000 | | Scope (Semi-Auto rifle) | 10000 | | Scope (Mine Thrower) | 10000 | | First Aid Spray | 5000 | -------------------------------------- # Tune List ============================================================================== | Weapon | FP / CO | FS / CO | RS / CO | CA / CO | ============================================================================== | Handgun | Lv 6 20000 | Lv 3 12000 | Lv 3 10000 | Lv 6 12000 | | Shotgun | Lv 5 30000 | - - | Lv 3 15000 | Lv 5 15000 | | Rifle | Lv 6 35000 | - - | Lv 3 18000 | Lv 6 25000 | | TMP | Lv 6 35000 | - - | Lv 3 15000 | Lv 4 20000 | | Punisher | Lv 5 25000 | Lv 3 20000 | Lv 3 18000 | Lv 4 15000 | | Red9 | Lv 5 28000 | Lv 3 15000 | Lv 3 10000 | Lv 5 16000 | | Blacktail | Lv 4 24000 | Lv 3 20000 | Lv 3 15000 | Lv 4 15000 | | B.B. | Lv 4 35000 | - - | Lv 2 15000 | Lv 3 20000 | | S.A.R. | Lv 4 24000 | - - | Lv 3 18000 | Lv 4 15000 | | Riot Gun | Lv 5 32000 | - - | Lv 2 7000 | Lv 4 15000 | | M.Thrower | Lv 2 25000 | - - | Lv 2 18000 | Lv 2 25000 | ------------------------------------------------------------------------------ - Chapter 4-1 (3) - # Buy List ====================================== | Item | CO | ====================================== | Attache Case XL | 73000 | | Attache Case L | 40000 | | Attache Case M | 30000 | | Treasure Map (Castle) | 10000 | | Handgun | 8000 | | Red9 | 14000 | | Punisher | 0 | | Punisher | 20000 | | Blacktail | 24000 | | Broken Butterfly (B.B.) | 38000 | | Shotgun | 20000 | | Riot Gun | 12000 | | Striker | 43000 | <- NEW | Rifle | 12000 | | Semi-Auto Rifle (S.A.R.)| 35000 | | TMP | 15000 | | Mine Thrower | 28000 | | Rocket Launcher | 30000 | | Stock (Red9) | 4000 | | Stock (TMP) | 4000 | | Scope (Rifle) | 7000 | | Scope (Semi-Auto rifle) | 10000 | | Scope (Mine Thrower) | 10000 | | First Aid Spray | 5000 | -------------------------------------- # Tune List ============================================================================== | Weapon | FP / CO | FS / CO | RS / CO | CA / CO | ============================================================================== | Handgun | Lv 6 20000 | Lv 3 12000 | Lv 3 10000 | Lv 6 12000 | | Shotgun | Lv 5 30000 | - - | Lv 3 15000 | Lv 5 15000 | | Rifle | Lv 6 35000 | - - | Lv 3 18000 | Lv 6 25000 | | TMP | Lv 6 35000 | - - | Lv 3 15000 | Lv 4 20000 | | Punisher | Lv 5 25000 | Lv 3 20000 | Lv 3 18000 | Lv 4 15000 | | Red9 | Lv 5 28000 | Lv 3 15000 | Lv 3 10000 | Lv 5 16000 | | Blacktail | Lv 4 24000 | Lv 3 20000 | Lv 3 15000 | Lv 4 15000 | | B.B. | Lv 4 35000 | - - | Lv 2 15000 | Lv 3 20000 | | S.A.R. | Lv 4 24000 | - - | Lv 3 18000 | Lv 4 15000 | | Riot Gun | Lv 5 32000 | - - | Lv 2 7000 | Lv 4 15000 | | M.Thrower | Lv 2 25000 | - - | Lv 2 18000 | Lv 2 25000 | | Striker | Lv 2 25000 | - - | Lv 2 8000 | Lv 2 10000 | ------------------------------------------------------------------------------ - Chapter 4-2 - # Buy List ====================================== | Item | CO | ====================================== | Attache Case XL | 73000 | | Attache Case L | 40000 | | Attache Case M | 30000 | | Treasure Map (Castle) | 10000 | | Handgun | 8000 | | Red9 | 14000 | | Punisher | 0 | | Punisher | 20000 | | Blacktail | 24000 | | Broken Butterfly (B.B.) | 38000 | | Shotgun | 20000 | | Riot Gun | 12000 | | Striker | 43000 | | Rifle | 12000 | | Semi-Auto Rifle (S.A.R.)| 35000 | | TMP | 15000 | | Mine Thrower | 28000 | | Rocket Launcher | 30000 | | Stock (Red9) | 4000 | | Stock (TMP) | 4000 | | Scope (Rifle) | 7000 | | Scope (Semi-Auto rifle) | 10000 | | Scope (Mine Thrower) | 10000 | | First Aid Spray | 5000 | -------------------------------------- # Tune List ============================================================================== | Weapon | FP / CO | FS / CO | RS / CO | CA / CO | ============================================================================== | Handgun | Lv 6 20000 | Lv 3 12000 | Lv 3 10000 | Lv 6 12000 | | Shotgun | Lv 5 30000 | - - | Lv 3 15000 | Lv 5 15000 | | Rifle | Lv 6 35000 | - - | Lv 3 18000 | Lv 6 25000 | | TMP | Lv 6 35000 | - - | Lv 3 15000 | Lv 4 20000 | | Punisher | Lv 5 25000 | Lv 3 20000 | Lv 3 18000 | Lv 4 15000 | | Red9 | Lv 5 28000 | Lv 3 15000 | Lv 3 10000 | Lv 5 16000 | | Blacktail | Lv 4 24000 | Lv 3 20000 | Lv 3 15000 | Lv 4 15000 | | B.B. | Lv 4 35000 | - - | Lv 2 15000 | Lv 3 20000 | | S.A.R. | Lv 4 24000 | - - | Lv 3 18000 | Lv 4 15000 | | Riot Gun | Lv 5 32000 | - - | Lv 2 7000 | Lv 5 20000 | | M.Thrower | Lv 3 45000 | - - | Lv 2 18000 | Lv 2 25000 | | Striker | Lv 3 28000 | - - | Lv 2 8000 | Lv 3 12000 | ------------------------------------------------------------------------------ - Chapter 4-2 - # Buy List ====================================== | Item | CO | ====================================== | Attache Case XL | 73000 | | Attache Case L | 40000 | | Attache Case M | 30000 | | Treasure Map (Castle) | 10000 | | Handgun | 8000 | | Red9 | 14000 | | Punisher | 0 | | Punisher | 20000 | | Blacktail | 24000 | | Broken Butterfly (B.B.) | 38000 | | Shotgun | 20000 | | Riot Gun | 12000 | | Striker | 43000 | | Rifle | 12000 | | Semi-Auto Rifle (S.A.R.)| 35000 | | TMP | 15000 | | Mine Thrower | 28000 | | Rocket Launcher | 30000 | | Stock (Red9) | 4000 | | Stock (TMP) | 4000 | | Scope (Rifle) | 7000 | | Scope (Semi-Auto rifle) | 10000 | | Scope (Mine Thrower) | 10000 | | First Aid Spray | 5000 | -------------------------------------- # Tune List ============================================================================== | Weapon | FP / CO | FS / CO | RS / CO | CA / CO | ============================================================================== | Handgun | Lv 6 20000 | Lv 3 12000 | Lv 3 10000 | Lv 6 12000 | | Shotgun | Lv 5 30000 | - - | Lv 3 15000 | Lv 5 15000 | | Rifle | Lv 6 35000 | - - | Lv 3 18000 | Lv 6 25000 | | TMP | Lv 6 35000 | - - | Lv 3 15000 | Lv 4 20000 | | Punisher | Lv 5 25000 | Lv 3 20000 | Lv 3 18000 | Lv 5 18000 | | Red9 | Lv 5 28000 | Lv 3 15000 | Lv 3 10000 | Lv 5 16000 | | Blacktail | Lv 4 24000 | Lv 3 20000 | Lv 3 15000 | Lv 4 15000 | | B.B. | Lv 4 35000 | - - | Lv 2 15000 | Lv 3 20000 | | S.A.R. | Lv 4 24000 | - - | Lv 3 18000 | Lv 4 15000 | | Riot Gun | Lv 5 32000 | - - | Lv 2 7000 | Lv 5 20000 | | M.Thrower | Lv 3 45000 | - - | Lv 2 18000 | Lv 2 25000 | | Striker | Lv 3 28000 | - - | Lv 2 8000 | Lv 3 12000 | ------------------------------------------------------------------------------ - Chapter 4-3 - # Buy List ====================================== | Item | CO | ====================================== | Attache Case XL | 73000 | | Attache Case L | 40000 | | Attache Case M | 30000 | | Treasure Map (Castle) | 10000 | | Handgun | 8000 | | Red9 | 14000 | | Punisher | 0 | | Punisher | 20000 | | Blacktail | 24000 | | Broken Butterfly (B.B.) | 38000 | | Shotgun | 20000 | | Riot Gun | 12000 | | Striker | 43000 | | Rifle | 12000 | | Semi-Auto Rifle (S.A.R.)| 35000 | | TMP | 15000 | | Mine Thrower | 28000 | | Rocket Launcher | 30000 | | Stock (Red9) | 4000 | | Stock (TMP) | 4000 | | Scope (Rifle) | 7000 | | Scope (Semi-Auto rifle) | 10000 | | Scope (Mine Thrower) | 10000 | | First Aid Spray | 5000 | -------------------------------------- # Tune List ============================================================================== | Weapon | FP / CO | FS / CO | RS / CO | CA / CO | ============================================================================== | *Handgun | Lv 6 20000 | Lv 3 12000 | Lv 3 10000 | Lv 6 12000 | | Shotgun | Lv 6 40000 | - - | Lv 3 15000 | Lv 6 20000 | | *Rifle | Lv 6 35000 | - - | Lv 3 18000 | Lv 6 25000 | | TMP | Lv 6 35000 | - - | Lv 3 15000 | Lv 5 25000 | | Punisher | Lv 6 35000 | Lv 3 20000 | Lv 3 18000 | Lv 6 24000 | | Red9 | Lv 5 28000 | Lv 3 15000 | Lv 3 10000 | Lv 5 16000 | | Blacktail | Lv 5 30000 | Lv 3 20000 | Lv 3 15000 | Lv 5 20000 | | B.B. | Lv 4 35000 | - - | Lv 3 20000 | Lv 3 20000 | | S.A.R. | Lv 5 30000 | - - | Lv 3 18000 | Lv 5 20000 | | Riot Gun | Lv 5 32000 | - - | Lv 2 7000 | Lv 5 20000 | | M.Thrower | Lv 3 45000 | - - | Lv 2 18000 | Lv 2 25000 | | Striker | Lv 3 28000 | - - | Lv 2 8000 | Lv 4 16000 | ------------------------------------------------------------------------------ *EX - Handgun - 57000 - Rifle - 80000 - Chapter 4-4 (1) - # Buy List ====================================== | Item | CO | ====================================== | Attache Case XL | 73000 | | Attache Case L | 40000 | | Attache Case M | 30000 | | Treasure Map (Castle) | 10000 | | Handgun | 8000 | | Red9 | 14000 | | Punisher | 0 | | Punisher | 20000 | | Blacktail | 24000 | | Broken Butterfly (B.B.) | 38000 | | Shotgun | 20000 | | Riot Gun | 12000 | | Striker | 43000 | | Rifle | 12000 | | Semi-Auto Rifle (S.A.R.)| 35000 | | TMP | 15000 | | Mine Thrower | 28000 | | Rocket Launcher | 30000 | | Stock (Red9) | 4000 | | Stock (TMP) | 4000 | | Scope (Rifle) | 7000 | | Scope (Semi-Auto rifle) | 10000 | | Scope (Mine Thrower) | 10000 | | First Aid Spray | 5000 | -------------------------------------- # Tune List ============================================================================== | Weapon | FP / CO | FS / CO | RS / CO | CA / CO | ============================================================================== | *Handgun | Lv 6 20000 | Lv 3 12000 | Lv 3 10000 | Lv 6 12000 | | *Shotgun | Lv 6 40000 | - - | Lv 3 15000 | Lv 6 20000 | | *Rifle | Lv 6 35000 | - - | Lv 3 18000 | Lv 6 25000 | | *TMP | Lv 6 35000 | - - | Lv 3 15000 | Lv 6 35000 | | *Punisher | Lv 5 25000 | Lv 3 20000 | Lv 3 18000 | Lv 6 24000 | | Red9 | Lv 6 45000 | Lv 3 15000 | Lv 3 10000 | Lv 6 22000 | | Blacktail | Lv 5 30000 | Lv 3 20000 | Lv 3 15000 | Lv 5 20000 | | B.B. | Lv 4 35000 | - - | Lv 3 20000 | Lv 3 20000 | | S.A.R. | Lv 5 30000 | - - | Lv 3 18000 | Lv 5 20000 | | Riot Gun | Lv 5 32000 | - - | Lv 2 7000 | Lv 5 20000 | | M.Thrower | Lv 3 45000 | - - | Lv 2 18000 | Lv 2 25000 | | Striker | Lv 3 28000 | - - | Lv 2 8000 | Lv 4 16000 | ------------------------------------------------------------------------------ *EX - Handgun - 57000 - Punisher - 40000 - Shotgun - 40000 - Rifle - 80000 - TMP - 100000 - Chapter 4-4 (2) - # Buy List ====================================== | Item | CO | ====================================== | Attache Case XL | 73000 | | Attache Case L | 40000 | | Attache Case M | 30000 | | Treasure Map (Castle) | 10000 | | Handgun | 8000 | | Red9 | 14000 | | Punisher | 0 | | Punisher | 20000 | | Blacktail | 24000 | | Broken Butterfly (B.B.) | 38000 | | Shotgun | 20000 | | Riot Gun | 12000 | | Striker | 43000 | | Rifle | 12000 | | Semi-Auto Rifle (S.A.R.)| 35000 | | TMP | 15000 | | Mine Thrower | 28000 | | Rocket Launcher | 30000 | | Stock (Red9) | 4000 | | Stock (TMP) | 4000 | | Scope (Rifle) | 7000 | | Scope (Semi-Auto rifle) | 10000 | | Scope (Mine Thrower) | 10000 | | First Aid Spray | 5000 | -------------------------------------- # Tune List ============================================================================== | Weapon | FP / CO | FS / CO | RS / CO | CA / CO | ============================================================================== | *Handgun | Lv 6 20000 | Lv 3 12000 | Lv 3 10000 | Lv 6 12000 | | *Shotgun | Lv 6 40000 | - - | Lv 3 15000 | Lv 6 20000 | | *Rifle | Lv 6 35000 | - - | Lv 3 18000 | Lv 6 25000 | | *TMP | Lv 6 35000 | - - | Lv 3 15000 | Lv 6 35000 | | *Punisher | Lv 5 25000 | Lv 3 20000 | Lv 3 18000 | Lv 6 24000 | | *Red9 | Lv 6 45000 | Lv 3 15000 | Lv 3 10000 | Lv 6 22000 | | *Blacktail | Lv 6 40000 | Lv 3 20000 | Lv 3 15000 | Lv 6 25000 | | B.B. | Lv 4 35000 | - - | Lv 3 20000 | Lv 3 20000 | | S.A.R. | Lv 5 30000 | - - | Lv 3 18000 | Lv 5 20000 | | Riot Gun | Lv 6 50000 | - - | Lv 3 20000 | Lv 6 25000 | | M.Thrower | Lv 3 45000 | - - | Lv 2 18000 | Lv 3 40000 | | Striker | Lv 4 32000 | - - | Lv 3 15000 | Lv 4 16000 | ------------------------------------------------------------------------------ *EX - Handgun - 57000 - Punisher - 40000 - Shotgun - 40000 - Red9 - 80000 - Rifle - 80000 - Blacktail- 80000 - TMP - 100000 - Chapter 5-1 (1) - # Buy List ====================================== | Item | CO | ====================================== | Attache Case XL | 73000 | | Attache Case L | 40000 | | Attache Case M | 30000 | | Treasure Map (Island) | 10000 | <- NEW | Handgun | 8000 | | Red9 | 14000 | | Punisher | 0 | | Punisher | 20000 | | Blacktail | 24000 | | Broken Butterfly (B.B.) | 38000 | | Killer7 | 77700 | <- NEW | Shotgun | 20000 | | Riot Gun | 12000 | | Striker | 43000 | | Rifle | 12000 | | Semi-Auto Rifle (S.A.R.)| 35000 | | TMP | 15000 | | Mine Thrower | 28000 | | Rocket Launcher | 30000 | | Stock (Red9) | 4000 | | Stock (TMP) | 4000 | | Scope (Rifle) | 7000 | | Scope (Semi-Auto rifle) | 10000 | | Scope (Mine Thrower) | 10000 | | First Aid Spray | 5000 | -------------------------------------- # Tune List ============================================================================== | Weapon | FP / CO | FS / CO | RS / CO | CA / CO | ============================================================================== | *Handgun | Lv 6 20000 | Lv 3 12000 | Lv 3 10000 | Lv 6 12000 | | *Shotgun | Lv 6 40000 | - - | Lv 3 15000 | Lv 6 20000 | | *Rifle | Lv 6 35000 | - - | Lv 3 18000 | Lv 6 25000 | | *TMP | Lv 6 35000 | - - | Lv 3 15000 | Lv 6 35000 | | *Punisher | Lv 5 25000 | Lv 3 20000 | Lv 3 18000 | Lv 6 24000 | | *Red9 | Lv 6 45000 | Lv 3 15000 | Lv 3 10000 | Lv 6 22000 | | *Blacktail | Lv 6 40000 | Lv 3 20000 | Lv 3 15000 | Lv 6 25000 | | B.B. | Lv 5 50000 | - - | Lv 3 20000 | Lv 4 25000 | | *S.A.R. | Lv 6 40000 | - - | Lv 3 18000 | Lv 6 25000 | | *Riot Gun | Lv 6 50000 | - - | Lv 3 20000 | Lv 6 25000 | | *M.Thrower | Lv 3 45000 | - - | Lv 2 18000 | Lv 3 40000 | | Striker | Lv 5 40000 | - - | Lv 3 15000 | Lv 5 18000 | ------------------------------------------------------------------------------ *EX - Handgun - 57000 - Punisher - 40000 - Riot Gun - 120000 - Shotgun - 40000 - Red9 - 80000 - M.Thrower- 30000 - Rifle - 80000 - Blacktail- 80000 - TMP - 100000 - S.A.R. - 80000 - Chapter 5-1 (2) - # Buy List ====================================== | Item | CO | ====================================== | Attache Case XL | 73000 | | Attache Case L | 40000 | | Attache Case M | 30000 | | Tactical Vest | 60000 | | Treasure Map (Island) | 10000 | | Handgun | 8000 | | Red9 | 14000 | | Punisher | 0 | | Punisher | 20000 | | Blacktail | 24000 | | Broken Butterfly (B.B.) | 38000 | | Killer7 | 77700 | | Shotgun | 20000 | | Riot Gun | 12000 | | Striker | 43000 | | Rifle | 12000 | | Semi-Auto Rifle (S.A.R.)| 35000 | | TMP | 15000 | | Mine Thrower | 28000 | | Rocket Launcher | 30000 | | Stock (Red9) | 4000 | | Stock (TMP) | 4000 | | Scope (Rifle) | 7000 | | Scope (Semi-Auto rifle) | 10000 | | Scope (Mine Thrower) | 10000 | | First Aid Spray | 5000 | -------------------------------------- # Tune List ============================================================================== | Weapon | FP / CO | FS / CO | RS / CO | CA / CO | ============================================================================== | *Handgun | Lv 6 20000 | Lv 3 12000 | Lv 3 10000 | Lv 6 12000 | | *Shotgun | Lv 6 40000 | - - | Lv 3 15000 | Lv 6 20000 | | *Rifle | Lv 6 35000 | - - | Lv 3 18000 | Lv 6 25000 | | *TMP | Lv 6 35000 | - - | Lv 3 15000 | Lv 6 35000 | | *Punisher | Lv 5 25000 | Lv 3 20000 | Lv 3 18000 | Lv 6 24000 | | *Red9 | Lv 6 45000 | Lv 3 15000 | Lv 3 10000 | Lv 6 22000 | | *Blacktail | Lv 6 40000 | Lv 3 20000 | Lv 3 15000 | Lv 6 25000 | | B.B. | Lv 5 50000 | - - | Lv 3 20000 | Lv 4 25000 | | *S.A.R. | Lv 6 40000 | - - | Lv 3 18000 | Lv 6 25000 | | *Riot Gun | Lv 6 50000 | - - | Lv 3 20000 | Lv 6 25000 | | *M.Thrower | Lv 3 45000 | - - | Lv 2 18000 | Lv 3 40000 | | *Striker | Lv 6 60000 | - - | Lv 3 15000 | Lv 6 25000 | | Killer7 | Lv 2 62000 | - - | Lv 2 20000 | Lv 2 30000 | ------------------------------------------------------------------------------ *EX - Handgun - 57000 - Punisher - 40000 - Riot Gun - 120000 - Shotgun - 40000 - Red9 - 80000 - M.Thrower- 30000 - Rifle - 80000 - Blacktail- 80000 - Striker - 60000 - TMP - 100000 - S.A.R. - 80000 - Chapter 5-1 (3) - # Everthing same as Chapter 5-1 (2) * This location is optional. - Chapter 5-2 (1) & (2) - # Buy List ====================================== | Item | CO | ====================================== | Attache Case XL | 73000 | | Attache Case L | 40000 | | Attache Case M | 30000 | | Tactical Vest | 60000 | | Treasure Map (Island) | 10000 | | Handgun | 8000 | | Red9 | 14000 | | Punisher | 0 | | Punisher | 20000 | | Blacktail | 24000 | | Broken Butterfly (B.B.) | 38000 | | Killer7 | 77700 | | Shotgun | 20000 | | Riot Gun | 12000 | | Striker | 43000 | | Rifle | 12000 | | Semi-Auto Rifle (S.A.R.)| 35000 | | TMP | 15000 | | Mine Thrower | 28000 | | Rocket Launcher | 30000 | | Stock (Red9) | 4000 | | Stock (TMP) | 4000 | | Scope (Rifle) | 7000 | | Scope (Semi-Auto rifle) | 10000 | | Scope (Mine Thrower) | 10000 | | First Aid Spray | 5000 | -------------------------------------- # Tune List ============================================================================== | Weapon | FP / CO | FS / CO | RS / CO | CA / CO | ============================================================================== | *Handgun | Lv 6 20000 | Lv 3 12000 | Lv 3 10000 | Lv 6 12000 | | *Shotgun | Lv 6 40000 | - - | Lv 3 15000 | Lv 6 20000 | | *Rifle | Lv 6 35000 | - - | Lv 3 18000 | Lv 6 25000 | | *TMP | Lv 6 35000 | - - | Lv 3 15000 | Lv 6 35000 | | *Punisher | Lv 5 25000 | Lv 3 20000 | Lv 3 18000 | Lv 6 24000 | | *Red9 | Lv 6 45000 | Lv 3 15000 | Lv 3 10000 | Lv 6 22000 | | *Blacktail | Lv 6 40000 | Lv 3 20000 | Lv 3 15000 | Lv 6 25000 | | B.B. | Lv 5 50000 | - - | Lv 3 20000 | Lv 4 25000 | | *S.A.R. | Lv 6 40000 | - - | Lv 3 18000 | Lv 6 25000 | | *Riot Gun | Lv 6 50000 | - - | Lv 3 20000 | Lv 6 25000 | | *M.Thrower | Lv 3 45000 | - - | Lv 2 18000 | Lv 3 40000 | | *Striker | Lv 6 60000 | - - | Lv 3 15000 | Lv 6 25000 | | Killer7 | Lv 2 62000 | - - | Lv 2 20000 | Lv 2 30000 | ------------------------------------------------------------------------------ *EX - Handgun - 57000 - Punisher - 40000 - Riot Gun - 120000 - Shotgun - 40000 - Red9 - 80000 - M.Thrower- 30000 - Rifle - 80000 - Blacktail- 80000 - Striker - 60000 - TMP - 100000 - S.A.R. - 80000 - Chapter 5-3 (1) - # Buy List ====================================== | Item | CO | ====================================== | Attache Case XL | 73000 | | Attache Case L | 40000 | | Attache Case M | 30000 | | Tactical Vest | 60000 | | Treasure Map (Island) | 10000 | | Handgun | 8000 | | Red9 | 14000 | | Punisher | 0 | | Punisher | 20000 | | Blacktail | 24000 | | Broken Butterfly (B.B.) | 38000 | | Killer7 | 77700 | | Shotgun | 20000 | | Riot Gun | 12000 | | Striker | 43000 | | Rifle | 12000 | | Semi-Auto Rifle (S.A.R.)| 35000 | | TMP | 15000 | | Mine Thrower | 28000 | | Rocket Launcher | 30000 | | Stock (Red9) | 4000 | | Stock (TMP) | 4000 | | Scope (Rifle) | 7000 | | Scope (Semi-Auto rifle) | 10000 | | Scope (Mine Thrower) | 10000 | | First Aid Spray | 5000 | -------------------------------------- # Tune List ============================================================================== | Weapon | FP / CO | FS / CO | RS / CO | CA / CO | ============================================================================== | *Handgun | Lv 6 20000 | Lv 3 12000 | Lv 3 10000 | Lv 6 12000 | | *Shotgun | Lv 6 40000 | - - | Lv 3 15000 | Lv 6 20000 | | *Rifle | Lv 6 35000 | - - | Lv 3 18000 | Lv 6 25000 | | *TMP | Lv 6 35000 | - - | Lv 3 15000 | Lv 6 35000 | | *Punisher | Lv 5 25000 | Lv 3 20000 | Lv 3 18000 | Lv 6 24000 | | *Red9 | Lv 6 45000 | Lv 3 15000 | Lv 3 10000 | Lv 6 22000 | | *Blacktail | Lv 6 40000 | Lv 3 20000 | Lv 3 15000 | Lv 6 25000 | | B.B. | Lv 6 70000 | - - | Lv 3 20000 | Lv 4 25000 | | *S.A.R. | Lv 6 40000 | - - | Lv 3 18000 | Lv 6 25000 | | *Riot Gun | Lv 6 50000 | - - | Lv 3 20000 | Lv 6 25000 | | *M.Thrower | Lv 3 45000 | - - | Lv 2 18000 | Lv 3 40000 | | *Striker | Lv 6 60000 | - - | Lv 3 15000 | Lv 6 25000 | | Killer7 | Lv 3 78000 | - - | Lv 3 30000 | Lv 3 40000 | ------------------------------------------------------------------------------ *EX - Handgun - 57000 - Punisher - 40000 - Riot Gun - 120000 - Shotgun - 40000 - Red9 - 80000 - M.Thrower- 30000 - Rifle - 80000 - Blacktail- 80000 - Striker - 60000 - TMP - 100000 - S.A.R. - 80000 - Chapter 5-3 (2) - - Chapter 5-4 - - Final Chapter - # Buy List ====================================== | Item | CO | ====================================== | Attache Case XL | 73000 | | Attache Case L | 40000 | | Attache Case M | 30000 | | Tactical Vest | 60000 | | Treasure Map (Island) | 10000 | | Handgun | 8000 | | Red9 | 14000 | | Punisher | 0 | | Punisher | 20000 | | Blacktail | 24000 | | Broken Butterfly (B.B.) | 38000 | | Killer7 | 77700 | | Shotgun | 20000 | | Riot Gun | 12000 | | Striker | 43000 | | Rifle | 12000 | | Semi-Auto Rifle (S.A.R.)| 35000 | | TMP | 15000 | | Mine Thrower | 28000 | | Rocket Launcher | 30000 | | Stock (Red9) | 4000 | | Stock (TMP) | 4000 | | Scope (Rifle) | 7000 | | Scope (Semi-Auto rifle) | 10000 | | Scope (Mine Thrower) | 10000 | | First Aid Spray | 5000 | -------------------------------------- # Tune List ============================================================================== | Weapon | FP / CO | FS / CO | RS / CO | CA / CO | ============================================================================== | *Handgun | Lv 6 20000 | Lv 3 12000 | Lv 3 10000 | Lv 6 12000 | | *Shotgun | Lv 6 40000 | - - | Lv 3 15000 | Lv 6 20000 | | *Rifle | Lv 6 35000 | - - | Lv 3 18000 | Lv 6 25000 | | *TMP | Lv 6 35000 | - - | Lv 3 15000 | Lv 6 35000 | | *Punisher | Lv 5 25000 | Lv 3 20000 | Lv 3 18000 | Lv 6 24000 | | *Red9 | Lv 6 45000 | Lv 3 15000 | Lv 3 10000 | Lv 6 22000 | | *Blacktail | Lv 6 40000 | Lv 3 20000 | Lv 3 15000 | Lv 6 25000 | | *B.B. | Lv 6 70000 | - - | Lv 3 20000 | Lv 4 25000 | | *S.A.R. | Lv 6 40000 | - - | Lv 3 18000 | Lv 6 25000 | | *Riot Gun | Lv 6 50000 | - - | Lv 3 20000 | Lv 6 25000 | | *M.Thrower | Lv 3 45000 | - - | Lv 2 18000 | Lv 3 40000 | | *Striker | Lv 6 60000 | - - | Lv 3 15000 | Lv 6 25000 | | Killer7 | Lv 3 78000 | - - | Lv 3 30000 | Lv 3 40000 | ------------------------------------------------------------------------------ *EX - Handgun - 57000 - Punisher - 40000 - Riot Gun - 120000 - Shotgun - 40000 - Red9 - 80000 - M.Thrower- 30000 - Rifle - 80000 - Blacktail- 80000 - Striker - 60000 - TMP - 100000 - S.A.R. - 80000 - B.B. - 150000 - Start from New Round - # Buy List ======================================= | Item | CO | ======================================= | Attache Case XL | 73000 | | Attache Case L | 40000 | | Attache Case M | 30000 | | Tactical Vest | 60000 | | Treasure Map (Island) | 10000 | | Handgun | 8000 | | Red9 | 14000 | | Punisher | 0 | | Punisher | 20000 | | Blacktail | 24000 | | Matilda | 70000 | <- NEW | Broken Butterfly (B.B.) | 38000 | | Killer7 | 77700 | | Handcannon | 0 | <- Get 5 Stars rank with all characters | Shotgun | 20000 | for all stages to unlock | Riot Gun | 12000 | | Striker | 43000 | | Rifle | 12000 | | Semi-Auto Rifle (S.A.R.)| 35000 | | TMP | 15000 | | Mine Thrower | 28000 | | Chicago Typewriter | 1000000 | <- Beat 'Separate Ways' to unlock | Rocket Launcher | 30000 | | Infinite Launcher | 1000000 | <- NEW | P.R.L. 412 | 0 | <- Beat Professional mode to unlock | Stock (Red9) | 4000 | | Stock (TMP) | 4000 | | Scope (Rifle) | 7000 | | Scope (Semi-Auto rifle) | 10000 | | Scope (Mine Thrower) | 10000 | | First Aid Spray | 5000 | --------------------------------------- # Tune List ============================================================================== | Weapon | FP / CO | FS / CO | RS / CO | CA / CO | ============================================================================== | *Handgun | Lv 6 20000 | Lv 3 12000 | Lv 3 10000 | Lv 6 12000 | | *Shotgun | Lv 6 40000 | - - | Lv 3 15000 | Lv 6 20000 | | *Rifle | Lv 6 35000 | - - | Lv 3 18000 | Lv 6 25000 | | *TMP | Lv 6 35000 | - - | Lv 3 15000 | Lv 6 35000 | | *Punisher | Lv 5 25000 | Lv 3 20000 | Lv 3 18000 | Lv 6 24000 | | *Red9 | Lv 6 45000 | Lv 3 15000 | Lv 3 10000 | Lv 6 22000 | | *Blacktail | Lv 6 40000 | Lv 3 20000 | Lv 3 15000 | Lv 6 25000 | | *B.B. | Lv 6 70000 | - - | Lv 3 20000 | Lv 4 25000 | | *S.A.R. | Lv 6 40000 | - - | Lv 3 18000 | Lv 6 25000 | | *Riot Gun | Lv 6 50000 | - - | Lv 3 20000 | Lv 6 25000 | | *M.Thrower | Lv 3 45000 | - - | Lv 2 18000 | Lv 3 40000 | | *Striker | Lv 6 60000 | - - | Lv 3 15000 | Lv 6 25000 | | Killer7 | Lv 3 78000 | - - | Lv 3 30000 | Lv 3 40000 | | *Matilda | Lv 2 15000 | - - | Lv 2 6000 | Lv 2 7000 | | | Lv 3 17000 | - - | Lv 3 15000 | Lv 3 10000 | | | Lv 4 20000 | - - | - - | Lv 4 12000 | | | Lv 5 25000 | - - | - - | Lv 5 16000 | | | Lv 6 35000 | - - | - - | Lv 6 20000 | | *Handcannon| Lv 2 40000 | - - | Lv 2 25000 | Lv 2 15000 | | | Lv 3 50000 | - - | Lv 3 50000 | Lv 3 20000 | | | Lv 4 70000 | - - | - - | Lv 4 25000 | | | Lv 5 90000 | - - | - - | Lv 5 35000 | | | Lv 6 120000 | - - | - - | Lv 6 50000 | ------------------------------------------------------------------------------ *EX - Handgun - 57000 - Punisher - 40000 - Riot Gun - 120000 - Shotgun - 40000 - Red9 - 80000 - M.Thrower- 30000 - Rifle - 80000 - Blacktail- 80000 - Striker - 60000 - TMP - 100000 - S.A.R. - 80000 - B.B. - 150000 - Matilda - 35000 - Handcannon - 200000 _______________ \\ ============================================================================-. ---= 5. Walkthrough =-------------------------------------------------------) ============================================================================-' ______________// --------------" ------------------------------------------------------------------------------- < Chapter 1-1 > ----------------- [sep05] - Starting - If you start with Easy mode, you will have a Shotgun and some bullets in your inventory. Once you gain control of the character, go forward to the cabin. Before that, you can shoot the crows for some gold or treasure, it can also be your training. Left from the cabin can find a box, destroy it with your knife, but mostly with nothing. #-Enemy: Ganado Within the cabin, go inner area for some events, then fight with you first enemy. Very easy, just one shoot and one kick can finish off him. In Professional mode, you might need to add a few more shots. #-Enemy: Ganados Now three more enemies at outside, they won't come inside here. Just head to upstair for some Handgun ammo, jump out from the window to fight with the enemies outside. You can also use your knife of cut off the window and shoot down one or two of them before jump out. There is only two for Easy mode. After finishing off them, move on to the path right from the cabin. There is a shack with a first Typewriter inside, save your game if you want. Besides, take also the Green Herb, some Handgun ammo and gold. Continue the path will see some crows again, shoot them if you wish them to drop something. Next will meet dog trapped by a bear trap, go help it out and don't shoot it, if you do so, it will come and help you in a boss fight later. #-Enemy: Ganados Go forward again will see two laser at two pairs of tree, they are the bomb trap, don't touch will never explode. In the middle is a bear trap. For safety, cut or shoot the bear trap before you run over it. Another enemy is waiting you in front, shoot down him, or you can let him chases you back to the laser trap just now, sometime those enemies will stupidly cross the laser. If he didn't do that, you can shoot the laser to explode the bomb, he will probably killed by the explosion. #-Enemy: Ganados Within the second shack can find some ammo and Green Herb again. Before the suspension bridge got two more enemies there, have more warm up battle here and the following shack before reach to next area. - Village - #-Enemy: Ganados You will receive some playing tutorial when you arrive to next area. Now go forward can have a look on the village, but it was unnecessary. Once you have prepared to the battle with all the vilagers here, storm to the central. Around fire at the central, enter the house on your right hand side. Now you want the door to close, if anyone made it open, shoot one of them on the face to stun, and kick him/her out. Once the door was closed, shoot a hole on that door, make sure just only a hole, then stick to the door, use you knife to slash to enemies outside through the hole. You can end this battle very safety with this way, because the enemies couldn't hurt you from the hole, even if they throw the axe also has very low chance to hurt you. #-Enemy: Ganados, Dr.Salvador If you insist of fighthing them, enter to the double storey house opposite, which is also left from the fire area, once you enter will trigger some events. With the house, go upstair to get a Shotgun, Hand grenade and Shotgun ammo, knock down the ladder at the window and jump out to fight with the villagers. If you do so, a Chainsaw enemy, Dr.Salvador will come with other villagers, beware of his move, he can kill you instantly. For safety, just use your Shotgun for this battle. Or you also can get into the house opposite of the double storey house, but you can't use the hole kniving strategy. Shoot of cut down the door lock inside and go to the inner door, you can find some more Shotgun ammo in this room. Now finish off the chainsaw enemy with your Shotgun, then follow up the other enemies. The reason of choosing this room to fight is because of the room has only one way to come inside, so you just have to focus on the door. If you kill the chainsaw enemy, you can get 10000 gold. #-Enemy: Ganados After defeating the first group of enemies, you will see the second group of enemies were coming, but now they will come five in once unlikely the first group will come all together, and the chainsaw enemy was not count in the group. If the enemies stop coming and you still haven't get the scene, just go explore around the village, there must have a few more villagers hiding in certain places. After all, you can explore around for some items, don't miss to take the Yellow Herb behind the Cow Barn. After all, follow the path between two towers, open the door in the end of the path. #-Enemy: Ganados Next area, the second Typewriter was inside the shack at left side. The blue papar at the tree is explain about the Medallions side quest. Shoot down all 15 Medallions for a free Punisher pistol from the Merchant, currently you can find 7 here. First, defeat all enemies in this area, if they come closer, use your Shotgun to knock them down. The chicken around here can give you Chicken Egg, but it's random chance. Inside the double storey cabin, you can find a Beerstein treasure which can combine with jewels to sell it with higher price. All you need to do is out from the window above, jump down to the blocking area in the right corner will see it. Besides, you can also find a Pearl Pendant above the well, shoot the stick to close the well before you shoot down this treasure, if you do so you can sell it with more higher price. You can actually skip everything here if you don't want to do the side quest and some items, just head to the door at right area. - Dynamite Thrower - #-Enemy: Ganados This area you have to run from a falling rock. Keep pressing X button to run when the button command shows, then prepare to press either L1 + R1 or Square + X to dodge the rock. After, shoot down the shinny object at the top of the tunnel for some Spinel treasure. Outside will face some enemies with dynamite. For this enemies, you can shoot their dynamite when they just throw it, with Shotgun, it's pretty easy to explode the dynamite. If you kill him before he throw the dynamite, and the dynamite was light up, you better don't stay close to him before the dynamite explode. For now, you can just run to the left area house, shoot or cut to unlock the door and go inside. A Typewriter can be found here, next passage with two laser trap, you have to shoot them before crossing over, then push the bookcase and reach to the inner room, examine the cabinet inside to end this chapter. #-Enemy: Ganados But if you insist of fighting with the dynamite enemies, prepare your Shotgun. Start from where you come, you can see one villager in front of the right house, once you get close, he will run behind and go into the house, and the villager in the house will start throwing dynamite. Just follow the villager to behind, beware of the bear traps around the tree, stick to the house while going to behind can evade those traps easily. Reach to the back of the house, post you Shotgun, when anyone of them throw the dynamite, shoot in the air can explode the dynamite to kill them in once. Jump in the house, take the Hand Grenade in next room, if anyone still alive, just finish off him. Through the broken door, you can see the dynamite enemy outside, kill him with your Handgun without worry getting hit. Now back to outside, search the broken shack at the left corner, inside the boxes there can get Spinel and some gold, beware of the laser and bear trap there. At the tree around the middle back, shoot down the nest there for Red Catseye which can merge with the Beerstein you got before. After all, head in to the left area house, explore inside can find some Handgun ammo and gold. Shoot the laser trap and go to the inner area, check the cabinet to end this part. ------------------------------------------------------------------------------- < Chapter 1-2 > ----------------- [sep06] - Valley - First off all, prepare to dodge the attack from enemy during the scene when the buttons appear, is either L1 + R1 or Square + X. Within the house can find some Handgun and Rifle ammo. Save you game on the Typewriter if you want. Go out and turn to behind of the house will meet with the Merchant, don't sell the Beerstein now, you can combine two more jewel for higher price. Recommend buy the Attache Case with 30000 ptas, tune the Shotgun capacity if you want, just left other things behind for now. Search the corner behind the Merchant, destroy the barrels there for Red Herb. Return to the front, a barrel beside the house hiding a Green Herb. #-Enemy: Ganados Now prepare to storm in the valley, you need to get two pieces of Emblem to unlock the following area, and here you will face lot of enemies, don't recommend to kill all of them. Open the main gate to enter the valley, a villager around, just run pass him and down to the bridge. Now the villager might blocking your way at the bridge, your goal is to the rooftop of the first left shack, just shoot him once and run pass him, do the same thing if someone blocking the way to left. If there is more then one enemy block you, use your Shotgun to knock them down and run pass them. At the rooftop of the left side shack, open the chest for first Emblem. Now wait at the rooftop for awhile, when the enemies are coming from the ladder, jump down from the right of the rooftop. Follow where you come and go up to the hill. Eventually will see a villager with dynamite, simply shoot the red barrel beside him to kill him. Open the chest there for second Emblem. With two pieces of Emblem, jump down from the hill and rush to the following door. Inside the shack near the door can find a Yellow Herb, it's inside the cabinet. After all, combine the Emblem and use it to the door with Hexagon shape. - Tunnel - #-Enemy: Ganados Next area, explore around for some items before enter to the door. Kill all enemies inside, save some Shotgun ammo if possible. Follow the passage here to the end, jump out the window to face more enemies. Some of them will throw dynamite, you can use Shotgun to shoot their dynamite to kill them faster. Same place also can find some Spinel and Handgun ammo, beware of the bear traps also, cut them with your knife before cross over. Open the door to next room, here you can see a window with some planks, destroy it and jump inside there can find Elegant Mask treasure. Next door leads to tunnel, also with some enemies here, defeat them one by one. Before the ladder, you can jump down to the drain for some items, also you can kill the fishes here for Black Bass healing item, if you were not in full health, just use them to heal. Out from the tunnel, is the way to the Chief's House. Turn to left side, shoot the stick on the well, then shoot down the shinny object which is a treasure. In front got some bear traps and a laser, also some crows. Just shoot the laser to kill the crows, then cut the bear traps before move on. Reach to the house in front and examine the door upstair, simply select Up and Left to solve this puzzle. Go inside, take Insignia Key and some ammo around, take also the note if you want to know more. Now leave for next door to watch a scene. ------------------------------------------------------------------------------- < Chapter 1-3 > ----------------- [sep07] - Village - If you go back the previous room you can watch another scene. Now just check the cabinet behind you for a Green Herb, go to bottom can find a Incendiary Grenade in the glass cabinet, destroy the glass and take it. Another cabinet can find some gold. Inside the toilet where behind the stair is a enemy, he will never come out before you open the door, just ignore him. Before leave this house, open the over at the left side for a Chicken Egg, save your game if you want. #-Enemy: Ganados, Dr.Salvador Outside the house you will encounter a chainsaw enemy with other villagers. Shoot the chainsaw enemy with your Handgun from far, use Shotgun when he is geting close. After beating them, pick up the Ruby from the chainsaw guy. Follow the path will encounter more enemies, use the Hand Grenade or Incendiary Grenade to blast them, or you can also use your Handgun and Shotgun to defeat them. Before left, shoot down the nest on the tree for some items or treasure. #-Enemy: Ganados Next area is the village that you came before. You can ignore those enemies, just stun of knock down whoever blocking your way. Your goal is enter to the tower with a logo, before you can do this, use the Insignia Key that you get in the Chief's house to unlock it. Inside can find a Typewriter, on the table, Handgun ammo on the shelf. Inner room, shoot the red lamp above for a Spinel, be sure don't stand under the red lamp before you shoot it, the fire can hurt you when it drops on the ground. Destroy the barrel beside can find some TMP ammo. Now open the cover in the inner room and jump down to the underground, follow the path until you see another red lamp. After shooting the red lamp can see some shiny objects on the ceiling, shoot down all of them for two Spinel and Elegant Headdress treasure. Continue the path will meet with the Merchant in the middle, end up with the ladder, climb it to next area. - Church - #-Enemy: Ganados Before reach to the graveyard, shoot the nests on the trees for possible random item. Around the graveyard will face few enemies, one of them will come from the shack at right corner, you can also get some Handgun ammo in the shack. This area you can find the rest of the Medallions side quest, there is three around here, two near the church and three at the bridge where you will pass there later. Now follow the path to the Church, beware of the villager with dynamite, kill him as soon as possible, the dynamite explosion might helps you the clean up other enemies. Search the left side of the church, aim up and shoot down the Medallion, then head behind the church shoot another Medallion above, if you didn't found the actual location, you can always read from the map, the remaining Medallions will show as blue dot. Behind the church can find a stand with a 3-4 lock, one of the ways to unlock it is switch 3,3,3,4,4,4,3, you can get the Green Catseye from the stand which is another jewel to merge with your Beerstein. #-Enemy: Ganados After that, take the rightern path from the church, the first enemy at the bridge will point you when she has noticed you, shoot her with your Handgun before she puts down her hand, you could have very higher chance to knock her down from the bridge. Follow with few more enemies at the bridge, you can also shoot them to fall from the bridge when anyone of them just jump over from the other bridge. Remember there are three more Medallions at this bridge, don't forget the shoot down all of them. Inside the shack at your left side got a file, destroy the boxes for possible random item. One of the box hiding a snake, kill it for Chicken Egg before it jumps to you. After all, continue the bridge to next area. Here you can see some crows on the ground, the middle one will drops Flash Grenade, the rest might drop some gold. Now is the time to start collecting Flash Grenade, reason is to easier the next battles of chapter or even more later chapters. Same are, search the small wagon in the left corner for a Spinel treasure, search inside the shacks for some ammo. Right from the following door leads you to the Merchant, you can take the free Punisher with level 2 fire power if you want it now, you also can get it later. If you have shot more then 10 Medallions, you will get the Punisher with only level 1 fire power. Within the Merchant area can also find some Handgun ammo. After all, back to previous area and enter to the next door. - Swamp Area - Take some Handgun ammo in the shack at right side, continue the path for another run from rock. Just same as how you did before, press X to run until appointed period and change to either L1 + R1 or Square + X to dodge. After that, look up the mountain, you can see a shiny object at the middie, shoot it if you want Spinel. #-Enemy: Ganados This area will also face lot of enemies, they will keep coming in few, don't recommend to kill all of them but kill whoever close to you. Continue until the water area, shoot the laser behind the first enemy there, the explosion may kill him instantly, if you couldn't make it, finish off him with your own weapon. Go into the shack at left side, shoot down the enemy if he's block your way, destroy the boxes and barrel for some Shotgun and TMP ammo, one of the boxes hiding a snake inside, kill it if you want a Chicken Egg. After that, continue the bridge, before the laser trap at the bridge, turn to end of the right side can find an Incendiary Grenade, go down to the water can see a nest on the tree, shoot it down if you want the Antique Pipe treasure. Just keep going if you don't want the treasure, shoot down the laser trap and cross over it. Around the following shack will face few enemies, inside the shack can find soem Handgun ammo, also beware of the hidden snake. After all, continue the path to next area which leads to a branch. Left path leads to a Red Herb, and you can watch a scene there. Right path leads to Yellow, Green Herb, Typewriter and boss fight. Just go left path for the Red Herb before go right path. On the way to right, you can find a nest on the tree, it's hiding a Gold Bangle treasure. Save your game with the Typewriter with the shack near the river, move on to boat and head to the middle of the river for a boss fight. Now is not the time for killing fish, if you shoot some bullet into the water, a big fish will come out and kill you instantly, it's the boss which you goinf to fight now. - Boss Del Lago - You can only use harpoon for the entire battle, the harpoons are infinite. Althrough you're on the boat, and the boat was pulling by the boss, but you still can control your boat to moves left, right and speed up. At the beginning, the boss will pull your boat to hit a block, just speed up your boat and turn to a side by using you D-pad or Left Analog. After dodging the first block, throw it a harpoon. Whenever you see the boss drags you to the block or debris, stop attack and focus to dodge them. If you were knocked into the water, keep pressing X to swim back to your boat, heal when lower health. If the boss successed knock you into water and your health was down to empty, no matter how fast you press X, you will still get killed by it. If you can't even hit it once after getting few hits, just retry the battle. Sometime the boss will disappear for awhile, you have to pay attention when a red arrow appears, it's indicate where the boss will come. Once you found it, you must hit it at least once to stop its attack, when it's further away, move your target to above of it and throw, when it get closer, just aim to the mouth and throw. It takes around 10 harpoons to kill this boss, for Professional mode you might need to add few more to kill it. After beating this boss, don't relax first, ready to press X button repeatedly to cut off the rope. =============================================================================== ------------------------------------------------------------------------------- < Chapter 2-1 > ----------------- [sep08] - Lake Side - Awake at other shore. First, take the Flash Grenade and some Handgun ammo in the house, take also the letter on the bed, save your game if you want. Go outside and you can now hunt the fishes with worry anything. Look at the further right side of the river, you will see there is some blue fire, inside that place is a Merchant shop, other than Merchent, you can go there for some ammo and treasure. If you head back to the previous shore where you come from, you can also find some ammo, but you would have to battle against some dogs enemy. But there is unnecessary to goes. From the place where you begin this chapter, take the only door there. - Waterfall - #-Enemy: Ganados, Las Plagas This area you will face the first Las Plagas, kill the ganado with Las Plagas before the other one at behind. If he comes, blast him with Shotgun. Start from now, all ganados enemy would have a chance to grow the plagas which can be killed instantly with Flash Grenade. Pick up the gold drops from the enemies, then forward and jump over the water through the board, right corner can find a Hand Grenade in the barrel, lastly descend to bottom from the precipice. Look at the middle of the mountain, there is a shinny object which is Spinel. The enemy at the tower can throw axe to you, finish off him faster. Climb up the tower there for some Handgun ammo, then shoot down all two hanging crates at the opposite side. Back to bottom and go to the ended side, shoot down the hanging crate and jump over it. In the central road, you can now shoot down the Spinel above, destroy the barrel for possible random ammo. All you need to do for now is move to the last road through the two crates that you shot just now, climb up the tower and operate the panel to block water falling. #-Enemy: Ganados, Las Plagas After that, back to the central road will face some enemies, if you want to fight, use you Shotgun and Handgun combination to finish off them, beware of two of them will come from behind. If you don't want to fight, just stun of knock them down and run in the cave. Take the Round Insignia on the wall and it will open up, just head to inner area. Before move on to the boat, cut the fire torch for a Spinel. Take the boat to next area. Here is a Merchant store where you might visit before. Tune some of your weapon before the upcoming boss fight, you can buy the TMP to easier the next battles, make sure tune up the capacity to 50. If you haven't get your free Punisher yet, take it now, and sell your Handgun for some inventory space. Save you game before go outside. - Boss El-gigante - Reach to the central will trigger a scene of the boss appearance. Shoot him few before he comes, his weak point is at the back, but you do have to deal enough damage to him before his weakness show up. Just shoot his face with your TMP, or Punisher from a distance, his face has 50% lesser defend than his body. This arena has some trees at the corner, you can stay behind one of the trees and shoot him to lure him comes, he will probably start unrooting the tree before attacks, now blast with your Shotgun or TMP. Once his weakness point appears at his back, he won't move, now you can climb by press X and cut his plagas at his back by either tap Square or X button depends on the button appear on the screen. There also got three shacks at the side, you can also stay behind the shack and wait for him, run away when he's going the destroy the shack, you would have a chance to shoot him more after he does this move. Remember the dog that you saved in the earlier of the game? It will come to help you after awhile from the battle begins. With the dog even more easier, shoot him without worry anything when he's chasing the dog, once he knees, attack his weakest point, plagas. If he comes to you again, just use the remaining tree tactic just now, you could defeat him when he take out the last tree. If you get caught by accident, shack the Left Analog to stop your life decreasing. Also remember you can press button to dodge his swinging tree and dashing attack, mostly L1 + R1 would appear. Before leave the arena, make sure take the Yellow Herb on the small wagon, Red Herb at the wooden logs. Some TMP, Handgun, Shotgun ammo and treasure can be found also. Take also 15000 gold drop from the boss, destroy the barrel for possible random item or Green Herb. - Church - #-Enemy: Colmillos Back track to the bridge to the church, Handgun ammo can be found in the shack at right side. Outside the church will encounter some dogs enemy, Colmillos. Run to left side and turn a circle over the dogs to the entrance of the church, check on the door will use Round Insignia on the door, then enter. If you want to kill the dogs, shoot them when you spot it from the bridge, although you've only shot on one, but possible will lure out the rest. When they come closer, use Shotgun to knock them down, if you want to save some Shotgun ammo, just shoot them with your Punisher before they awake. Only three dogs for now. You can also jump back to the bridge and shoot them, they also jump over here, shoot them with Shotgun for possible chance to knock them fall from the bridge. Inside the church, be sure to take the Flash Grenade in the right corner barrel, take also the gold on the altar. Climb the ladder to upstair, at the central, press X to jump to the chandelier, when it's swing over to opposite side, press X to jump to the other side. Operrate the panel and solve the puzzle, one of the ways is turn the red twice, green three times, blue once to finish it for unlocking the gate. Destroy the barrels at the side for random items. Enter the only room to rescue Ashley. After reading the file which explains some details of playing, destroy the barrels for some items, especially the Green Herb, then leave here and jump down to bottom, another scene when you reach the hall. ------------------------------------------------------------------------------- < Chapter 2-2 > ----------------- [sep09] - Church - #-Enemy: Ganados, Las Plagas After the scene, destroy all the barrels here for some items, be sure pick up the Red Herb, then unlock the door to outside. Now there is lot of villagers at the graveyard area, but don't need to worry much, just shoot the wagon in front, it will burn and roll down to kill most of the villagers enemy there. Now run down the path, kill the remaining enemies if you want, if not, just run pass them. On the way also pick up the item drops from the enemies. Shoot also the nest on the tree at the lower area, you can get some random items, but beware of the enemies if you didn't finish off all of them. After that, go to the end and down to the underground. You will meet with the Merchant again in the underground, a new weapon Red9 is available to buy. Red9 is stronge pistol type weapon, but with slower speed, also it's slightly bigger than other pistol type. If you're the cool and accurately shooter, this is your good choise, if not, wait until another pistol in chapter 3. After all, continue the path back up to the room will see the Typewriter, save your game before leave. - Village - #-Enemy: Ganados, Las Plagas No good items for now, just only some TMP and Handgun ammo in the double storey house, a Spinel at the tower top and some gold, and don't forgot the enemies now can grow out the plagas for random. To avoid this useless battle, straightly take the right path, keep tighting to the right side to evade the bear traps The first female villager wasn't a problem, be sure you run pass her immediately, same tactic for following villager, remember always tight to right, the bear traps are all in the central of the path. #-Enemy: Ganados, Las Plagas If you insist of fighting them, better you park Ashley in a safer place, the good choise was the tower, you can climb up and call her to wait, then finish off the enemies around. You can run around to lure all vilager together, attack them with Shotgun, then throw a Hand Grenade to kill them in once, if they killed by grenade, the Las Plagas will never appear. Or you also can fight them one by one, but you will face one or more Las Plagas. #-Enemy: Ganados, Las Plagas Next place back to the farm where you began the Medallions quest before. Take the file inside the Typewriter shack and save your game, the next area can be very difficult. Now close to the container near the shack, press R2 to call Ashley hide inside, then take down all enemies here. Start from the nearest villager, don't fight them around the double storey cabin, reason is to avoid the villagers on the balcony roof throwing axe to you. After that, kill also the enemies inside that double storey cabin, beware of the bear traps inside, or you can lure them out from the cabin to fight. Once you have beaten them, slash off all the bear traps within the cabin, make sure take the Green Herb in the cabinet. Climb the ladder to top, jump out the window to face two more enemies, defeat them and run to the end of the balcony roof. Take down the last enemy below, if you want to save ammo for this, you jump down to lure him chases you first, then climb up the ladder and use your knife to cut him when he's climbing up, keep kniving until he dies. But if the plagas shows up, use you gun to finish off him. After all, press R2 again to call up Ashley, go to the left door, cut off the bear traps there for safety, then close to the door and piggybear Ashley to other side for unlock the door. - Battle In Cabin - For now, you should upgrade you Shotgun or TMP from the Merchant. Run pass the Merchant will come to a cabin, after some events, you were appear inside the cabin with another Spanish named Luis. Your goal is to kill 40 enemies or survive the enemies rush for four minutes. For Professional mode, you have to kill 50 enemies of survive for 5 minutes. And for this battle, Ashley will hide in the cabinet, no need to worry about her. #-Enemy: Ganados, Las Plagas First off all, take the Red Herb on the chair beside, then Yellow Herb at the shelf, Shotgun shells on the table. Push all the bookcases to block the window, then run to upstair for a Incendiary, Flash and Hand Grenades, also the Green Herb, back down to bottom and wait for the enemies come inside. At the beginning, Luis can handle all of them, he will shoot out enemies when they climbing in, just prepare your weapon and wait, if anyone comes to your, shoot him before he does his attack. Luis has unlimited health, no need to worry about him, but also do not attack him. When the Las Plagas appear, use your TMP and shoot it from a distance, the plagas can kill you in one or two hits, for Professional mode, it will definitely kill your current health in just once hit. When the Las Plagas getting closer and you have been bothering by other enemies, just throw a Flash Grenade, remember Flash Grenade can kill the plagas instantly. If you have followed the walkthrough, you should have more than two Flash and Hand Grenades, as well as Incendiary Grenade, they are pretty useful now. If enemies kill by Incendiary or Hand Grenades, they won't grow any plagas, try use them for a group of enemies. Suggest to stay at the middle of the stair, so Luis will position himself at the bottom of the stair, now he can block most of the coming enemies. At the stair, you also can handle the enemies more easier. #-Enemy: Ganados, Las Plagas Still the cabin, the second half of the battle, Luis will run to upstair, it's indicate some enemies were coming from upstair, now better defend yourself at first floor. Right after Luis go for upstair, a group of enemies should coming from the stair, throw an Incendairy or Hand Grenade there. Now knock down the ladder at the window, reason is to delay the times. Remember you are invincible while knocking down the ladder. Once you have knocked down all the ladder, face to the stair, you should see more enemies were coming, throw another grenade to them before anythings get nasty. If they are very close to you, knock them down with your Shotgun, throw a Flash Grenade when Las Plagas show up. Knock down the ladder again when they have raised it, repeat until the cut scene. #-Enemy: Ganados, Las Plagas Just in case if you're low in ammo, use Punisher or Red9 (depends on which pistol type weapon you have) stun the nearest enemy on face amd kick him down, since there are lot of enemies here, the kick move could probably knock down the enemies around. Once you have chance, return to downstair, if someone blocking you at the stair, shoot his face and kick him down. Let Luis handle things on his own for awhile. At the bottom, use the table as your advantage, always position the enemies at your opposite of the table so that you can evade them easily. After awhile, some enemies will follow you to downstair, and some more will climb in from the window, now back to upstair and knock down the ladder for some invincible time. Repeat this until the cut scene. ------------------------------------------------------------------------------- < Chapter 2-2 > ----------------- [sep10] - Two Routes - Search inside the cabin before left, pick if there is any ammo or gold left drops from the enemies in the previous battle. Search out the cabin for more ammo. In the shack, take the note of Two Routes, talk to the Merchant if you want, not much upgrade for now. Save your game before move on. With the Two Routes note, you know what is hiding in each routes. Left route will face lot of villagers, two of them are the chainsaw mini boss, Bella Sister. Right route with only one enemy, El-gigante, which is the giant you fought before. Of course you can go both route if you insist of fight. Once you have decided where to go, head to the central between the entrances of two routes and operate the panel. Both routes connect to the same place but different exit. - Left Route Lets talk about Left Route, lot of villagers to fight, because of Ashley back with you, suggest to kill all villagers for this area. #-Enemy: Ganados, Las Plagas When you enter here, the enemies will notice you, Run to the container in front and call Ashley hide inside. Shoot the explosive wagon there to take down most of the enemies. Follow the path should encounter two more villagers, they have higher chance to grow up the Las Plagas, finish off them carefully. Pick up everthing drops from the enemy if you want. Reach to the first ladder, take down another enemy at the right corner. Destroy the barrel there for some Handgun ammo. If you climb the ladder before kill all enemies at the beginning, they will disappear, but this glitch doesn't work 100%, anyway, you can have a try if you don't want to fight. At the upper area, finish off all enemies before go to other place, then take the Green Herb at the side. Before down to central area, go to leftern end, just down there and take the Red Herb, destroy the barrel for some Shotgun Shells. Prepare your equipment to face with two chainsaw enemies. #-Enemy: Ganados, Las Plagas, Bella Sister Now move to central area where you can see a door and some barrels. Opposite at where you going to jump should be another ladder, you may climb that ladder after you have trigger out the scene. Of course you can fight them at the bottom, but since there are some enemies will throw the axe from top, recommend kill them before focus on Bella Sister. Knock down the ladder before you jump, press Select button to skip the scene immediately so that you can gain control of your character a bit earlier. Run to opposite and climb the ladder, then knock also this ladder to delay the Bella Sister. Use any gun to stun or knock down the enemies, now don't spend too much time to attack them, just run back to the first ladder where you came, reason is easier handle all enemies together. At the ladder where you came, now you just have to focus on one direction, simply shot the enemies with your weaker type weapons, don't bother with head shot, you just need to reduce their health. Change to Shotgun when they come closer, toss a Hand Grenade to damage them all together. Remember, Bella Sister chainsaw attack was instantly kill, don't ever stay close to them. After all, take the Camp Key and the Ruby, down to the central area and use the Camp Key to unlock the door. Press R2 to call up Ashley. Next area, destroy the barrel for Handgun ammo, head into the room at right then jump down the hole you can find some Handgun ammo and Hand Grenade. After, back up to above, you can see there is a window with some planks, destroy it with your knife or gun, jump through the window to inner area for a Red Gem and Flash Grenade. Red Gem can merge with the Elegant Mask to sell for higher prices, just keep it for two more gems later. After that, prepare your weapon for more fights. #-Enemy: Ganados, Las Plagas Continue the path until you see another container at the corner, call Ashley to hide inside immediately. Lot villagers enemy at the left area, and lot more will come after some of them are dead, fortunately they are not unlimited. Have you TMP to do all this job from a distance, change to Shotgun when they come closer. Replace your TMP with Red9 or Punisher if it's lower in ammo. You can shoot their leg to fall down who are nearer, wait for the further enemies come, throw a Hand Grenade to finish off them together, reason is to avoid the Las Plaga pops up. Remember, the Las Plaga deals large damage, possibble kill your current HP in once. If they are press towards, you can just run back to previous path when you came before, those little barbed wire can helps a bit for blocking them. Also if you go more further previous area, the will come slower and lesser, kill them one by one. Call out Ashley after defeating all villagers. Destroy the barrels by the tower for possible random items, then enter to next door. - Left Route END - Right Route If you have choosen left route, it's unnecessary to go for this route. But if you insist, or you don't like to go through the left route, lets begin. #-Enemy: El-gigante (run away) Once the giant has appear, shoot the wooden platform above where Ashley points out to fall the rock, it will stop the giant coming for awhile. Then run away from him, pass the shack which has some gold, Spinel, Handgun ammo and Incendiary Grenade, come to the first, shoot to destroy all chains on the door and kick it down. Now make sure take the Old Key in the following shack, beside it can find some more Handgun ammo, Spinel and gold. But if you take everthing inside, the giant will probably catch up you, for safety, just take the Old Key and flee. Reach to the second door, destroy all chains and kick it down. Unlock the last door with Old Key to leave here. #-Enemy: El-gigante (fight) If you insist of fighting him, be sure to protect Ashley all the time. Better have some grenades for this battle, also prepare some healing items for Ashley. Initially shoot down the rock at the wooden platform. Before the giant has destroyed the rock, shoot him as much as you can. Once the rock has been smashed to piece, throw a Flash or Hand Grenade to stun him, run to a distance and continue to shoot him. Make sure always shoot on his face where is has 50% lesser defend than his body. Shoot his hand if Ashley get caught by him until he leave Ashley, heal Ashley for safety. Break the chains on the door before the giant get close, or use TMP to shoot down the chains more faster. Run pass the wooden gate through that door, shoot him some more when he is going to destroy the wooden gate. Attack the plaga when he drops to kneel, you can defeat him after his two times kneel. For easy win, buy a Rocket Launcher from the Merchant and use it onto this giant. After all, you can search after for the items. At the middle area, look up to the bucket will see a shinny object, shoot it for the Purple Gem which can merge with the Elegant Mask treasure. Pick up the Old Key and go unlock the door at the end of the route. - Right Route END - Gondola - Passed two routes come to the village exit, but you can't open it for now. Head to right area which is also the exit of the Right Route, enter to house to save your game process. Search the locker for some ammo. Opposite the house can find Merchant, and possible random items in the barrel. Continue the way, pass the village exit to gondola station. Take Handgun ammo around the entrance. Then board the gondola. #-Enemy: Ganados When you're moving to bottom side, some villagers will attack you from the other gondola which will come from your right side, and some from the platform which are waiting you at left side. For the gondola group, they will attack you by throwing their weapons. For those at the platform, they will jump on your gondola and knock down your gondola, make sure finish off him faster if he's get to your gondola. All enemies here will fall off after getting a hit. First, you will face the enemy at the gondola, shoot him before he throw his weapon. Now shoot one at the left side platform, then three at the gondola, following with two more, and one in different gondolas. After that, face to left again to shoot down the one at the platform. Look back to right, shoot down the remaining enemies which are three and one at the different gondolas. While doing this, if you heard the flying weapon sound was coming, just aim to little above on air and shoot, you can easily hit down their weapon. Use TMP or Shotgun can shoot down them very easy. #-Enemy: Ganados Next station, remember take the Flash Grenade as well as Handgun ammo. In the middle of the staircase, let Ashley wait outside the cave. Head into the cave will encounter two enemies, one of them will throw dynamite. Shoot his dynamite when he toss it, if you success, the explosion will kill them together. Or you can shoot them down one by one. Climb up the ladder to inner area, kill the only enemy there. In the end can find a chest, check it for Yellow Catseye. If you follow the walkthrough, now this is the last jewel for the remaining slot of your Beerstein. Now leave the cave, go down the stair and continue the path with Ashley. You will see the Merchant again on the middle of the path. Take the Shotgun and TMP ammo beside him, save your game here. Follow the path and enter the door in the end. Next area, to the house in front to watch a scene. Prepare to press dodge button during the scene, then boss fight. - Boss Bitores Mendez - For the first form, you can beat him without getting a hit. First of all, climb up the ladder that's behind you, shoot him a few shots when he's still at further distance. Once he's closed, run to either left or right but don't stay at the corner. At either left or right side, wait him to attack you. When you see he goes until the board that you're standing has cover off half of his body, means he's going to attack you. Now run to the opposite site and turn back, you should see the boss still attacking the area that you stay just now, shoot him until he turns to you. When he's going to attack, run to opposite side and shoot him again, repeat this steps until the cut scene. Shoot the red barrel can deals lot of damage to him. While running at the board, you can take the items that's around. Second form, he will always swing in the air by his tentacles, which also his weakness. After the cut scence, shoot him as much as you can but for he swings to other pipe, don't use Shotgun for further distance. When he's coming, run forward to the other end, turn back and shoot him with a distance, just don't let him close to you. Sometimes when he descends around your, the dodge buttons will show, press it to dodge the attack. If you didn't shoot the red barrel for the first form battle, you can lure him close to it, then shoot it to blast him heavily. If the explosion does hit the boss, probably he will fall on the ground, you can damage he more before he hang back to the pole. After beating him, take the False Eye and 30000 gold. Don't forget the take other items before you leave, especially the Green, Red and Yellow Herbs. Take also the Incendiary Grenade, some Shotgun shells, TMP and Handgun ammo, at the bottom and above. If you have shot the red barrel, you can find a Spinel there. After all, leave here from the broken wall. - Leaving From Village - Back to the gondola station and back to the previous area. Now you don't need to face any enemies at the gondola. Examine the village exit will use the False Eye to unlock. #-Enemy: Ganados Here you can see the road leads to a few enemies which are guarding there, but don't need to care about them. Take the Handgun ammo at your right side. Go forward to trigger some events, a villager will ride a lorry towards you. Shoot the villager inside the lorry or shoot a few shot to the engine to stop this, don't stay in the middle when the lorry is falling. Take some gold inside the lorry. Now if you pass the lorry, a group of villager will spawn behind you. To avoid this happen to fast, face to the door when you came, and back step until far eoungh from the door, once you face to other side, the villagers will come. Defeat them if you want, but it's unnecessory. One of the barrels at the top left side hiding a Velvet Blue treasure. Reach to the junction in front, to end this chapter. =============================================================================== ------------------------------------------------------------------------------- < Chapter 3-1 > ----------------- [sep11] - The Castle - Destroy the barrel around for some ammo and treasure, behind the Merchant room can find a chest with 5000 gold. Opposite that chest can see some boxes, the middle one hidding a snake, kill it before it jumps to your for Chicken Egg. Be sure that the Green Herb in the Merchant room. Now you can buy the Attache Case L for more inventory spaces. If you don't have Red9 or if you don't like to use Red9, now is the time to change, Blacktail. It has faster speed and higher capacity comparing to Red9, but Red9 has most powerful damage for the pistol type weapon, depends on which type you like between speed or power. Recommend choose one of them in the pistol type category, use it for the rest of the game. Also buy the Semi-Auto Rifle for easier the game later, but for now, don't upgrade the Capacity yet, later awhile you can have some free ammo. Once you have done, save your game if you want. Enemy: Ganados Now run up the stair and continue to the door. Next area, go forward to see an overview of the castle, then take the Rifle ammo on the crate. Now you can see two zealot walking at the upper area that's in front, shoot them with your Red9 or Blacktail. You can also try to shoot them with your Rifle, but make sure spend one bullet to decapitate them. If they have gone before you can finish off them, just move to right side, up the stair and finish off them, be sure to have Ashley wait at the safe place. Once you up from the stair, you will see a scene which shows some zealot tossing the fireball, and the first fireball will hit on the block at your right hand side. If the timing is good, the first fireball will kill both zealot that's coming just now. Enemy: Ganodos Now you have to face the fireball tossers were at the upper area. From the stair where you come up, you can see the long passage in front. At this point, use your Rifle aim up the building, shoot the red barrel to kill the first group of fireball tosser, and don't reload your Rifle until before you reach to next Merchant, make sure don't waste the ammo also, reason is to get some free ammo form the following Merchant. After that, go to the end of the passage when the fireballs were stopped coming, turn right to another stair. Because of the fireball always spots Leon as the target, so you can let Ashley wait for awhile, after you reached to the second stair only call her to follow. At the second stair, if you go out from the stairwall, you will get hit by the fireball. For safety, aim to right side through the lower part of the enclosing stairwall, shoot the red barrel for explosion to kill the second group. Then run to the bridge opposite of the entrance, before the middle of the bridge, turn back and aim up, shoot the red barrel to kill the third group. Now back down to the second stair could see two more zealot probably are coming from the first stair, charge to other gun and shoot them down. Back up to the bridge that you cross at abovr just now, finish off the only mask zealot by the shack at right side, take everything inside the shack especially Yellow Herb. After all, let Ashley wait in the shack, prepare your Rifle for the last fireball tosser. Cross the following bridge until the circle, face to left side and aim to the top of the building, shooot down the last fireball tosser. When you crossing the bridge, don't snipe him at the middle of the bridge, his first fireball would probably hit on the middle of the bridge, so just reach to the circle area only snipe him. Also no red barrel around the last tosser, be cool to kill him with only one shot. After all, operate the cannon by the circle area, then check it to fire at the entrance. There are some barrels with items at the bottom floor at this circle area, since now you have killed all fireball tossers, you can back down to get them if you want. Now just go to the entrance, you will see the Merchant before the following door, talk to him and upgrade your Rifle capacity. If you didn't reload your Rifle (either standard or semi-auto), now it should only has few more bullet left, now tune up the capacity to fully restore the bullet without reloading any ammo from your inventory. This trick can be use for any guns. Next, cut the shiny object at the torch for a Spinel, then enter to next area through the door beside. #-Enemy: Ganados, Las Plagas Take the Shotgun shells on the table (GC version might be Handgun ammo), then search the cabinet for some gold, then check the plate on the wall for key item Platinum Sword. Now go upstair and defeat all enemies there, recommend use Shotgun and TMP to kill them faster. The one at the back of the stairs who is looking at the wall might never notice you, so don't shoot him before defeat the rest. After all, another group of enemies will come from the bottom with a red clothes zealot as their leader, just kill whoever comes up. After all, let Ashley wait for awhile and go down to finish off the zealot in red. He will pops up a Las Plagas after getting enough of damages, you can avoid it by using suplex to kill him or kill him with grenade, but it's abit wasting to use a grenade on one enemy. At upstair, take the Gold Sword on the plate and replace it with Platinum Sword, then put the Gold Sword to the plate at downstair where you get Platinum Sword just now, if you do so, a secret door will be unlocked. Before go, explore upstair for some items as well as Red Herb and Spinel. Next area doesn't exist in Easy mode, you just need to enter the main entrance after the event. #-Enemy: Ganados, Las Plagas This area would have some events. The double doors entrance was locked, now you have to find a key to open it. Let Ashley wait here and get into the left side door. When the first zealot notice you, he will run into the room at right in front, before go for him, shoot down the crossbow zealot by opposite of the room. Finish off the rest in the room, explore inside the room for some items. Then back to where you kill the crossbow zealot just now, follow that path will encounter two enemies with shield, you can first break their shield with your Shotgun. Another trick is shoot their legs with weaker weapon life TMP of pistol type weapon. When they kneel, go forward to kick off they shield. Enter to the inner room for some items, be sure take the Green Herb by the shelf. Before you take the Castle Gate Key in the chest, also get ready to face some zealots which will storm in the room. Once you take the key, aim at the red barrel beside the door, when the door open, shoot it for an explosion. If the timing is good, you can probably kill two or three zealots by the explosion, then kill the remaining zealots. Now you will probably encounter the second type plaga, which can bite your head off, beware when the Las Plaga's came out. Don't forget you can perform suplex move to zealot enemies, if you kill those zealot by using suplex, they will never grow the plaga. After all, back to the main entrance, use the Castle Gate Key to unlock the entrance. - Castle Main Hall - Go forward until trigger out a short scene. Continue forward after the scene will the a wall raises up to block your way, now face back to when you came and look up, shoot down the shiny object for a Green Gem, it can be merged with Elegant Mask. Then cut off the vases for a Velvet Blue. Save your game with the Typewriter if you want. Take the right door to next area. Now destroy the barrels at left side in front the prison door, make sure take the Incendiary Grenade. After that, follow the passage, middle way aim out via the left side window can see a shiny object, shoot it for some Shotgun shell, you will get it later when you down there. Check the picture on the right side wall for 5000 gold. Destroy the vase for possible random item. Don't shoot the lamp, it can uses to kill enemies later. Continue until the corner can see two more barrels, cut them off for a Yellow Herb, take also the note if you want. On the left passage, there are two statues blocking your way by blowing flame, turn right can see the Prison Key on the picture, take it. Back track the way to the prison door, unlock it with the Prison key, then let Ashley wait at outside. #-Enemy: Garrador Run down the stair and take the Shotgun shell which you shot down just now, take also the Green Herb near the left side bell. Close to the cell will see your opponent, Garrador. His weakness is the plaga on his back, you can kill him with three shots of your Semi-Auto Rifle. First kick down the gate, he will come out when you close to him. Just right after he breaks the chains, you can spot his plaga on his back, initiate damage the plaga if possible, Shotgun can hit it easier. Once you have stun him, you can damage him more whenever you spot the plaga. But if you couldn't make it accurately, plan to turn 180 back and run out the gate when he comes out from the wall. After few step running, turn left or right by walking, reason is Garrador is blind, he can only notice you when he closes to you or you're making voice. Walk until the bell, use your knife and cut it, then it further abit, because Garrador will come and stab on the bell. Before he can pull out his claw, damage him more by shooting on his plaga, make sure stay closer if you choosen to shoot him with Shotgun. After, walk to another bell and do the same thing. If you can defeat him after he has destroyed both bells, just keep walking around until you can spot on his plaga, then shoot it. Remember, anytime when you see he is running to you, don't think you can always run to dodge his chase, he can alwasy chase you when he heards you running voice. To avoid this, walk when you did run pass his attack, also move in a curve line just to be sure dodge him stabing attack. After his stabs you will have a great chance to damage him. - Garrador stab attack trick Since you can have a great chance after he does this move, so you should know how to lure him to perform it beside the random chance. Walk until a distance from him and close to the wall or any blocking things, be sure looking at him, and he's finding you or turning around. Now run a one or two steps to forward, then press 'Down' for one or two back step, repeat this will trigger his stab move. When you see he's facing to your direction and raises up his claw, run to either left or right side to dodge it, then turn back after he has passed you, he should be sticking on the wall, attack his plaga before he pulls out his claw. Be sure you can dodge this move, or else you will get hurt woundly, probably die. You can have more training in this fight, because the Garrador fight later could be tougher. After defeating this mini boss, take the 15000 gold drops from him, operate the switch in the cell to stop the flaming which is blocking the way. Then leave to the previous place for more fights. #-Enemy: Ganados, Las Plagas When you reach the passage just now, some zealot will come from the front, you can shoot down the lamp on the ceiling when the zealots are near. The fire form the lamp might not stronge enough to them, shoot down them before they wake up. After that, turn left from the corner in front will see more enemies, one of them will throw dynamite, and two more at the sides will use crossbow to attack. Equip Shotgun, shoot on the dynamite when his throws it, so you can kill all of them in once. Or you can kill him when he lights up the dynamite, then return to the previous passage for awhile, let the dynamite explodes to kill those crossbow enemies. Now continue to passage, let Ashley wait before the second door, then go inside and kill the remaining zealot at left side. Try kill him with suplex, because he has little chance to grow Las Plaga. Before go to next area, take the Handgun ammo between the pillars and make sure to reload all your guns. - Water Hall - #-Enemy: Ganados, Las Plagas If you're playing easy mode, the crossbow enemies won't appear. For other mode, you will face two crossbow enemies at the function in front. Your goal is reach to the front side lower area room, stay on the plates to open up the panel, of cause you will face lot of zealots. Suggest kill the two crossbow enemies with your rifle for first, shoot on their head to kill them instantly. The zealots with shield will come from the sides, the second group will come from the central and surround you. Better clear up either left or right side enemies before you been surrounded, equip Hand Grenade to do this. Go forward after clear up a route, stay on the stair to down, and defeat the remaining enemies, reason is you don't need to worry them come from front and behind. Whenever you're firing to the enemies in front, if you see Ashley look to behind, that's indicate enemies are closing from the back, becareful. After all, go to the lower passage will see another zealot there, finish off him for safety. When the sector's clear, explore the vases and jars for some item as well as grenades. Inside the central room, be sure take the Shotgun shells on the chair and Green Herb on the table. Then call Ashley wait at one of the two yellow plates, and move Leon to stand on the other yellow plate. If you do so, a panel will be raised up in the central of the hall. Now you have to go out and operate the panel. #-Enemy: Ganados, Las Plagas Some more enemies spawn outside and inside the yellow plates room, you can just defend in the yellow plates room until finish off all enemies. Within the yellow plates room, stay in the corner with Ashley and face to outside, shoot whoever come inside the room, shoot also the zealot jump from the hole on ceiling. Here is a glitch to easier the fight, but it doesn't work 100%, in the yellow plates room, go tight to the wall at the side, let it stick on your back, when enemy come, shoot them to kneel and perform a suplex, so the enemy will be dropped into the wall, if it success, that enemy will be gone forever. But don't depend on this glitch when you're facing more than one enemy. After all, move to outside, equip your rifle weapon to kill the two crossbow enemies on the balcony above before operate the panel. #-Enemy: Ganados, Las Plagas Once you've finished turning the panel, a bridge fall from the front side, some enemies with scythe will come down. Throw a Hand Grenade to kill them in one, Incendiary Grenade can flame them down, but not stronge enough to kill them, just add on some shots to kill them. Remember also the zealot in red has more health than black zealot. Later on, just head to next area through the bridge. #-Enemy: Ganados, Las Plagas Now Ashley will point to the panel above. Bbefore anything, go to the front and destroy the jars for some Shotgun and Rifle ammo. From the direction where you come, head to the right side and enter to the balcony, inside there you can find a First Aid Spray. After all back to the fountain area and piggyback Ashley at the side to above. Once she left, back to the middle endned area and equip your Rifle or Semi Auto Rifle, aim up to where Ashley by, you should see two zealots are going to catch Ashley, shoot them down immediately. Then face to the opposite side of Ashley should see another two zealots, shoot them down as well. Now change to other weapon to fight with the zealots who coming to attack you, you can use any weapons that you like, but recommended use Shotgun for the zealot with shield. Always look up to Ashley location, if any zealot comes out to catch her again, be sure to kill them. After Ashley raising up the platforms which are leading to next door, she will go to the paintings side, so move to there and catch her. Enemies will still coming if you haven't clear all of them, if you don't want to fight, just jump over the platforms and go to next area. - Altar Room - This section you can relax awhile. Explore around for some items and treausre, check the back of the up side down statue and shoot the shiny object for a Spinel. The Merchent and typewriter were here as well, but just leave them for awhile, go to the only passage in the middle to watch the ending scene of this chapter. ------------------------------------------------------------------------------- < Chapter 3-2 > ----------------- [sep12] - Sewer - Now talk to the Merchant if you wish to upgrade your weapons. The door besides Merchant is the 'Shooting Range' mini game, have some training with it, but it's optional. Once you've finished, save your game on the typewriter, then enter the door in the middle of the passage which leads to sewer. For easy mode, this section has lesser enemies. #-Enemy: Novistador Jump down the hole and forward to the first corner. From here you should see that's something like moving in the other far end corner, it's Novistador (bug) with invisible status. For now, you can spot this type of enemy by the water movement, breath or their eye glowing, they will turn visible awhile after they get hit. Now shoot the first Novistador from further with any weapon, normally it won't notice you, but don't waste your Shotgun shell to do this job. The broken canal at left got a box which hiding some Handgun ammo. Don't forget to take the 'eye' treasure drop by the enemy. #-Enemy: Novistadors Continue the passage until the sewer pool, there are two more Novistador. Kill them before you jump down. After that, take the Velvet Blue, TMP and Handgun ammo in the sewer pool, then climb up the other ladder in the front. Next area, a Novistador will jump down from the hole on the ceiling. Since it's hard to be spot and you might lost to track it, so you can just defend beside the door and shoot it, reason is you don't need to worry it comes from your back. After take down the first Novistador enemey here, you can still use the same way for the following enemies. Just trigger out the next Novistador which will come out from the left cell, then back to the door corner and shoot it. Before going on, be sure take the Incendiary Grenade in the cell where the Novistador appear just now, take also the Shotgun shell and Luis Memo in the other left cell, Handgun ammo and Yellow Herb in one of the right cell. Now following the left passage, and you will encounter another Novistador here, kill it with the same tactic for safety. Follow the left passage will reach to the water control room. Turn the drainage valve to drain the water. Before leave this room, destroy the boxes for some Shotgun shells and Green Herb, take also the Butterfly Lamp in the chest, it's a treasure can be merged with three different colour of the 'eye' treasure drop from Novistador (bug). #-Enemy: Novistadors Open the door in the room, but don't run outside first. From the door, turn a bit to right, aim up to the ceiling and you would see a hole, inside the hole is another Novistador, initiate attack on it. There's another one will emerge after defeating the first Novistador, but it won't jump down before you cross there, same as the first, initiate attack on it, make sure to kill it before leave, and don't forget to take the treasure. Continue back to the cells, some more enemies will spawn, they're still the same enemies. Whather you want to kill them is not a matter. Your goal is reach to the next area through the drained water sewer pool, if you choose to run, be sure it's no turning back, because they will catch you up can do some annoying attack. Next room has some giant blades swinging, they could kill you just in one hit. The blades are easy to be dodge, just view the lines on the ground to determine their swinging positions. In the end, take the Velvet Blue on the right. Then climb up the ladder after the door, cut the barrels for a Spinel, enter the next door to leave here. - Altar Room - #-Enemy: Ganados, Las Plagas Here is the previous area that you've visited. Now you are staying at upstair, and you can see some zealots at the bottom, all of them are carrying a Spinel, the one in red has Illuminados Pendant. After awhile they will notice you and run away, possible only two more left behind, means that you can only get two Spinel. If you want all their treasure, throw a Hand Grenade to knock them down before they flee, but it's not enough to kill all of them. If you have extra Flash Grenade, use one to stun them, then jump down immediately and run to the middle passage where you went to the sewer before, so the wall will raise up. Now only defeat them without worrying they run off. One easy way to kill them is climb up the ladder and shoot them from upstair, you can knife them on the ladder if you want to save more ammo. If you have Rocket Launcher, shoot at the red zealot in the middle will see a special scene where all of them die. At upstair, jump to the chandelier to opposite side, destroy the vases on left for a Velvet Blue. Turn to the other side, face to the Merchant and run close to the gate, there's another chandelier, jump on it to the opposite side. Now destroy the glass at the left end, take the Elegant Mask in the chest. From bottom to the stairs, enter the room beside the Merchant if you've prepared. - The Gallery - This section, be sure take the Red Herb on the table in front, Handgun ammo on the chair, also the memo on the round table if you want. Before to next room, better equip your rifle type weapon. #-Enemy: Ganados, Las Plagas At the beginning, aim to the further stage in front, shoot the red barrel to kill some of the zealots, then kill the remaining crossbow zealot before he shot you. You can find some vases around, a Green Herb hiding in left vase, be sure to take it. Finish off the enemies one by one at the bottom, then head into the left room, destroy the vases for possible random item. Follow the stairs to upper area, kill the only zealot here, you can definitely shoot him from the bottom. Upper floor, turn left when you just out from the door, you can find some Rifle ammo. On the way to next door at right side, try use your rifle to kill the red zealot. This zealot will run away after awhile when you spotting him, try zoom to the suitable view and without aiming to him, then move the spot to the red zealot and shoot him before he runs. You need three or four shots to kill him. If you let him run away, you still have two more chances to kill him before he reaches to the machine gun. In the room where down to the ground floor, you would encounter a zealot with shield during the chass. If the red zealot did gets to the machine gun, you still have to kill him for the Gallery Key. After the scene to he's putting up the machine gun, just stay behind the wall until he stop firing, head out the aim at the top of the machine gun, once he show up, shoot him, repeat until he dies. Take the Gallery Key drops from the red zealot. After defeating all enemies here, back to the stage where the red zealot was bafore, head to the right corner for some Shotgun shells and golds if you haven't take them. Use the Gallery Key to unlock the door. Next room, shoot the shiny object at the deer's head for a Velvet Blue, destroy the jar at the opposite for possible random item. Check on the stand here to solve the picture puzzle, simply choose 1, 2, 3, 4 then OK to complete it, the wall will slide and a new door has been revealed, go through it. #-Enemy: Ganados, Las Plagas After the scene, you will face some enemies. At the beginning, four zealots are in front of you, some crossbow zealots at the upper floor. Now just throw a Hand Grenade or Incendiary Grenade to stun them. But if you have only one or lesser Hand and Incendiary Grenade, be sure you save it for easier the next chapter, shoot a few of them with your guns, then run to the right door before they surrounding you. Run up the stairs and take the Yellow Herb. Now you can aim to the door where you came, shoot when the zealots come inside. After that, go out to the upper floor, you can see the crossbow zealots here, chase and kill them. Few of the crossbow zealots normally will grow the plaga, you could shoot the lamp in the corner to flame them, do remember this plaga could kill you instantly. Once you've cleared the section, explore the both floors for a Green Herb, Spinel and random item. Beware of the two rocket launcher zealots, they're hiding behind the painting which facing to the door where you come. When you close to the painting will trigger their first appearance, run to the side corridor to dodge the rocket. Around the painting area, press the red button beside the door, from here run to the right side and go into the door there. Before you could get to there, the rocket launcher zealots will appear and fire again. Inside that short passage there, destroy the jar in the end and press the button to raise up the bridge to the middle treasure. While leaving here, kick the door will see the rocket launcher zealots again, just backstep to let the door close. Wait until they shot the rockets, then only go out to defeat them. #-Enemy: Ganados, Las Plagas Now head to the middle treasure, take the Goat Ornament will see the locking door will be unlocked. Now ome more zealots will spawn at bottom floor. You can just run to the door and open it to ignore this fight. Next area can find a Typewriter. Follow the passage can see two doors, but one was locked from other side, just go through the left door. Before to the following door, shoot the crows for some gold, but some of them drop nothing. Shoot the shiny object above for Spinel. After that, head to outside, follow the corridor until the fountain, shoot the crows here for some gold, check on the fountain to obtain two Velvet Blue and one Spinel. Around the fountain, you could see there's a door was locked from inside, and a hold on the wall, but you can't enter here for now. Later when Ashley back with you, back here to unlock this room. Inside this room has a magnum type weapon, Broken Butterfly! Continue the corridor will see some barrels are blocking, destroy all of them for some gold and Incendiary Grenade, be sure to take and keep it for the beginning of next chapter, especially if you don't have even a Hand or Incendiary Grenade. Now open the door in the end to next area. - Garden Hedge Maze - For Easy mode, you don't need to visit this place, just head into the room on your right hand side to end this chapter. For other mode, this room has been locked, you have to find two pieces of the Moonstone to unlock it. After Salazar calling, go down to the garden. As it's called Maze, of cause it could be complicated, here's the reference map: --------------------------------------------------------- | | | 1| | | .---------. .-------. | | ---- | |__| | | | | | | | | 2 | | | | 3 |_____| | (ML) | | | | | | | | | | | | | | | --------| |GGGG|-------------|-B1-| | | 4 | | | | | |-----------------------. | |-------------| | B2 (MR)| | 5 | G | | ------------------' | | G | | | | | |---------. | | ---| |------------- | | | | |--. | | | |-B1-| | | | | 6| |___ | |GGGG---------. | | | | | | | | | | | | | 7 | | | | | | 8 | | |----| |----| | | | '--- '---' ' | | | _____.------------------------| | '--------------------| | | X | '-----' B1 = Bridge 1 end B2 = Bridge 2 end ML = Moonstone (Left Half) MR = Moonstone (Right Half) *above the stage X = Starting point 1 = Spinel 2 = Handgun Ammo (10) 3 = TMP Ammo (50) 4 = First Aid Spray 5 = Velvet Blue *under the bridge 6 = Yellow Herb 7 = Shotgun Shell (10) 8 = Red Gem You goal is to collect all two Moonstone pieces, if you have enough healing item and ammo, besides Yellow Herb, there's nothing more useful item, just straight away to find the Moonstones. #-Enemy: Colmillos From where you start, open the first gate can see two barrels at left, one is hiding a Velvet Blue. Turn to left side, then right side from the first jucntion will reach to another gate. Before open the gate, a Colmillos might coming from you back, shoot it down if it's shown. Open the gate, prepare your rifle to shoot down one of two Colmillos in the cage, once you shot it, the the remaining Colmillo will break down the cage gate and come to attack you, defeat it with you TMP or Shotgun. After the gate, turn to right side and go pass the branch until the end, pick up the Yellow Herb there. Return to the previous branch, follow that path to bridge 2 (at point B2). Take the Moonstone (Right Half) then jump down. Turn right and right to the gate that you've passed before, now turn left from the gate and run to bridge 1 (at point B1) if you don't need the Shotgun shells in the end. Go until the end and turn right to find the Moonstone (Left Half). Now return to bridge 1 will encounter three Colmillos, if you don't want to fight, just keep running to dodge the first two Colmillos which would jump out from both sides, up to the bridge one will see the third Colmillos come from left in front, tight to left side of the bridge, you could jump down from the bridge before the third Colmillos hit you. Kick the gate and rush back to the building before. But if you're not good at run, just prepare your Shotgun, before run up to the bridge 1, trigger out the Colmillos, then backstep abit to keep a distance, shoot them when they're closing. When they down to one, you can also use kill it with your pistol type weapon to save some ammo. Do remember if you choose to run, don't stop before you reach to the door, Colmillos will keep chasing you until you trigger out the scene. Once you've reach to the door, check it and combine the Moonstone pieces, then put it onto the door to unlock it. Enter the room to watch a scene. ------------------------------------------------------------------------------- < Chapter 3-3 > ----------------- [sep13] - Bed Room - First, destroy the pot that's near the entrance for a Incendiary Grenade. If you don't have any Hand Grenade, this could be useful just abit later. Explore some more in this room for Spinel and Handgun ammo. Inner room find the Merchant, he has new upgrade for you weapons. Later on, open the cabinet and take the Mirror w/Pearls & Rubies treasure. Save you game before go next area. - Dining Room - Destroy the pot in front for some Shotgun shells, then take also the Green Herb and Handgun ammo on the dining table. Before anything, head up to the front and you should see the door was locked, turn to right side and enter the room at the end of the path. Within this room, you could find Red Gem, Spinel and Shotgun shells. Beware of the snake in the right pot, kill it before it jumps to you, then take the Chicken Egg. This room lead back to the previous place, it's not neccesary to go back now, just return to dining room before. Go ring the bell near the locked door, shoot the wine bottle on the picture to unlock the door. Okay, as I mention in the few sections of walkthrough before, you should keep at least on Hand Grenade, now equip it. If you don't have it, equip Incendiary Grenade that you found at the beginning of chapter 3-3. #-Enemy: Garrador, Ganados, Las Plagas Go into the room where you can see a stand with a treasure chest, a cage will drop onto you. Make sure skip the scene immediately for you initiative move. If you have Hand Grenade, just throw it to the front, the explosion will stun the Garrador, unlock the gate, and kill some of the zealots in front. If you have Incendiary Grenade, aim abit lower and throw it, the flame can stun the Garrador for awhile, now head to the left gate and shoot the lock with your Shotgun. You can unlock it with three shots, then kick down the door to free from the cage. If you don't have any grenades, just skip the scene immediately and shoot the the lock on the left gate with your Shotgun also, but you might get hit if you're not enough faster. Afterwards, kick down the gate and go to next door in front, the items and treasure here can be left for now, later you can back here. Of cause you could fight them for now, especially you're hungry for money, kill the Garrador for 15000 gold. Anyway, initially free from the cage was recommended. - Weapon Storage - #-Enemy: Ganados, Las Plagas Go forward can see three zealots at the bottom, two of them in red clothes. Shoot them with you Red9 or Blacktail to lure them, then use your knife to cut them on the ladder beside. If you kill them by doing so, the plaga won't grow out, do remember this kind of plaga is the third type, the one like spider. Afterwards, you can spot another zealot further in front, just shoot him down. Now jump down to bottom and operate the switch, kill also the shield zealot behind the gate. #-Enemy: Ganados, Las Plagas Now a bridge would be raising up, break the pot for possible random item. Then climb up the ladder and don't ever close to the bridge yet, otherwise the some more zealots with shield will come from the front. Now you should heard a door open sound, two more zealots come from the back door. just jump down the bottom again. Be cool for awhile, stay close to the ladder, once you saw both of the zealots jump down also, climb up the ladder again, now use the same tactic like before to kill them, reason is avoid from fighting with those spider type plaga. After that, cross the bridge, shoot the red lamp on the ceiling to flame down those shield zealots. Knife them before they stand up, if you're not low in ammo, just shoot to kill them. #-Enemy: Ganados, Las Plagas In the end of the bridge, turn left to the other side. Face to the further in front, you can spot a zealot with crossbow through the window, equip rifle to kill him before he shoot you. Jump down to the bottom, take the gold on the table, then destroy the aquarium, you can find Handgun ammo, Shotgun shells, Rifle ammo, Flash Grenade, Incendiary Grenade and Rocket Launcher! If your inventory is full, back here later after you buy the larger inventory case. A remaining zealot might come down from the stairs now, simply finish off him. If he didn't come, just head up to the stairs and kill him before unlock the door to the first area of the room. After all, open the door at the end of the bridge, follow the passage should see a vase on your right side, cut it for a Spinel. In the end, you can find the Typewriter and the Merchant. Buy the Attache Case XL if you've not enough space to fill in the Rocket Launcher just now. Sell the treasure for more ptas. Enter the door to next chapter. ------------------------------------------------------------------------------- < Chapter 3-4 > ----------------- [sep14] - Trapwall Hall - Note: After this chapter, Leon and Ashley's health will be fully restore, so you don't need to heal them if their health are not that low. Now you can see Ashley trapped by the lock at bottom. Before anything, go take the Handgun ammo on the cabinet, put down the picture and take 5000 gold behind it, break all the vases here for some more items especially the Flash Grenade and Rifle ammo. Then go down to the middle stage, aim down and shoot to break the locks on Ashley, if you did a mistake on Ashley, you will probably get 'Mission Failed'. Recommend let rifle type weapon to do this work. #-Enemy: Ganados After shooting down all the locks, some enemies spawn to catch Ashley. Of cause use rifle type weapon for easy life, shoot down all enemies that you see, suggest to aim at Ashley, the enemies will go to catch her one by one. After the first group, Ashley will run to the door noticed it has been locked. Now the second group shown. At first, you will see the zealot in red, just aim at him with you rifle type weapon and wait for awhile, two more zealots with crossbow will come to the red zealot side. Now you could shoot them together since they're close to each other. The faster you kill the red zealot, the lesser enemies spawn. Now Ashley will still staying at the middle, as you spend time to kill the red zealot and the crossbow enemies, she will be carry to the right door. Faster turn back to Ashley, if you can't see her by the middle part, turn to the right side and aim down to the door, you can spot the zealot before he takes Ashley into the door, shoot him down, then the remaining enemies. Afterwards, Ashley will take to key and open the door. - Ashley Adventure - Now play as Ashley. Explore the left side for Spinel and Yellow Herb, then save you game on the Typewriter before going on. #-Enemy: Ganados There's zealot in the first room and second room. Your goal is to raise up the gate to second room by turing the crank at the left corner, but the zealot will come to attack anytime. Within the first room, you can also find three lamps which can be threw to flame the zealot, throw all three of them to kill him. For Easy mode, you just need two flames to kill him. Another way is keep crawling under the table to dodge the zealot, same time, turn the crank before he get close to Ashley. Once you've done, don't forget to take the Green Herb on the table. Next room you will encounter another zealot, you can also throw all three lamps here to kill him. If you didn't kill the first zealot, now try run back to the first room, stay at where you turn the crank just now. Wait for them to come closer, then crawl under the table and run to second room, turn to your left side can see a switch on the wall, push it to close the gate, so the zealots will be locked in the first room. Turn two other crank in the second room to open up the next gate. Take the Spinel and some gold in the second room. Follow the new passage, don't enter the blue door first. Take the Red Herb on right, then enter to inner door to next section. Go forward and take the Green Herb in front. Then crawl under the table near the door, run to the end and press the button there, a gate was raised. Go to the middle area and take the Stone Tablet from the fireplace, then press the button there in the central. Head back to the beginning area, push the bookcase away, press the button on the wall. Now go take some gold at opposite and a Velvet blue by the corner. Enter the door in front to inner area. Run down the passage, take the Spinel on the chairs. Eventually you will reach to a room with some knights and a pedestral in the middle. Check on the pedestral to start the puzzle. Imagine here is the plates on it. ------------- | 1 | 2 | 3 | |-----------| | 4 | 5 | 6 | |-----------| | 7 | 8 | 9 | ------------- No.5 is an empty place, just move the selection to slide off the box like below 4, 7, 8, 9, 6, 3, 2, 1, 4, 7, 8, 9 Now the empty place goes to No.9. Check it again and put on the Stone Tablet that you got, a new door has been unlocked, take it to the last room. #-Enemy: Armaduras Check the chest for Gold Bangle and the cupboard for a Spinel. Then go to the status and take the Salazar Family Insignia, the status will turn out a chest, and the door will close. Now take the Serpent Ornament from the chest, the door will open again. Be cool for awhile, just face to the door, you should see the knights (Armadura) are coming in. Wait until all of them had already inside, they will come from your left side, just run to right side to pass them easily, and head out to where you came, their attacks are very slow, no need to worry much of passing them. The knights are still chasing you, so just just your speed to the previous area. Before that, you may need to dodge some knight's attack by few points, prepare to press 'R1 + L1' or 'Square + X' when get close to the raising weapon knight. Afterwards, enter the book door in the previous passage. Inside here, you can find Handgun ammo in the drawer beside the door, Bulter's Memo on the table. Now check the stand in the middle, put the Salazar Family Insignia onto the round hole. After turning the stand, climb up the ladder. On top, turn to right side obtain some gold. Now follow to the other side until the end. Unlock and open the door in the end to next chapter. =============================================================================== ------------------------------------------------------------------------------- < Chapter 4-1 > ----------------- [sep15] - Secret Weapon - As I mention before, you could have the Broken Butterfly for free with Ashley's help. If you are not interesnted, just skip this part. In the weapon storage, make sure take the Rocket Launcher if you haven't get it before. #-Enemy: Ganados, Las Plagas Backtrack to the outer area of the castle. By the dining room, you will encounter some enemies, be sure to protect Ashley while fighting, especially in the cage room, there's not much space to run. Defeat all enemies there with Shotgun. In the cage room, be sure you take the Flash Grenade inside glassed chest, and the Magnum ammo in the short path where you ring the bell and shot the painting, just if you haven't take them before. Inside dining hall, ignore the zealot in front, head to left path from the cage room, simply defeat to only enemy there, then enter the room. Through this room, you could get back to outside of the castle, follow the way will reach to the fountain. Now check the locked room, then piggyback Ashley to inside for unlocking the door. Of cause, take the Broken Butterfly in the chest, also remember to take the Red Hern and Elegant Perfume Bottle. Afterwards, head back to where you should go, where this chapter begins. Take the middle path which leads to the exit to next area. - Hellfire Stage - There is some Handgun ammo on right, Typewriter and Velvet Blue on left. Now go on the plate at central will take the giant wheel cart to the stage further in front, and Ashley will wait here. #-Enemy: Ganados Next area, run forward abit to trigger out the zealots go out to ride the iron dragon. They will blow out the fire to flame you, faster take out your rifle to kill the right zealot on the iron dragon. You could knock him down with just only a hit, so your Shotgun can done this as well too. After the first dragon down, a treasure with 5000 gold will be raised. At the entrance, you can spot another zealot on the iron dragon by the left area, shoot him down before going on, treasure with Illuminados Pendant will be raised up in the second turn in the middle. Now go forward, jump to the next platform through the rotating cage. Two more zealots blocking your way. If you don't want to spend time on them, just knock them down with your Shotgun, then run to the end to trigger out another iron dragon. If you didn't defeat the zealots before, now you should hurry up. Run to either left or right side to lure the zealot on iron dragon to face on you, then run to the other side when he goes to blow. Before he turns to you the second time, use either Shotgun or rifle to shoot him down to the fire river. A stairs will be raised up, faster run on it to the end, open the chest for Lion Ornament. Now face to where you came, those zealots should coming to you, if you don't want to fight, knock them down by kicking them or Shotgun, then run pass them. Back to previous area, take the giant wheel cart and go to the path beside the Typewriter, get into the rail car. After out from the car, destroy the jars for Shotgun shells and Spinel. Then enter to door here will return to main hall. - Castle Main Hall - Check the wall in the central and put Goat, Lion and Serpent Ornamets onto the shard. The wall will gone down, follow this path to front, then turn to right side before the entrance in front. Run up the stairs and make sure you take the Hand Grenade in the vase. Put down the picture for some gold. After all, back down to bottom and enter the entrance. Now take the rail car to the following section. This area, destroy all jars here for a Spinel and possible some random items. Afterwards, enter the door between the giant knight's armor. - Main Corridor - Here turn left in the junction, obtain the Flash Grenade on the chair. Middle is Merchant room with Typewriter. Destroy the vase inside here for possible random item, then take the Handgun ammo on the cabinet. You could have more weapons upgrade for now, but don't upgrade your Shotgun, later awhile you can buy a more better Shotgun type weapon. Recommend upgrade the firepower or capacity of your Broken Butterfly. Now save your game, then return to the main corridor, head in the nearest room besides where you came. - The Queen's Grail - You can see four plates and two statues here. Just call Ashley stand on a plate, then push those two statues on other plates, and yourself stnd on the remaining plate, the golden door will be open up. Before going in, stay at the door and aim up to the spiked ceiling, you could spot some red lights there, now shoot down all four red lights. Afterwards, enter to that room to watch a scene. If you trigger out the scene before shooting down the red lights on the ceiling, now you must shoot down them within the time limit. Once you done it, take the Handgun ammo in the spiked room. #-Enemy: Ganados Go through the door in front will reach to a long passage. Equip you rifle type weapon now. When you pass the passage, Ashley will be locking, and two zealots are driving a wrecking machine come. Shoot all two zealots down with your rifle to release Ashley. Afterwards, take the Rifle, Handgun ammo, Spinel, and the Elegant Chessboard in the room, of cause take the Queen's Grail from the chest. Now leave here for main corridor. - King's Grail - This section doesn't exist on Easy mode. You just need the Queen's Grail to unlock the door at the end of main corridor. From the main corridor, go to the further door in front of a long table. Don't forget to take the Yellow Herb here. Next area, take the Handgun ammo in front, it's on the Lion statue. Let Ashley wait here for awhile, cross the passage with some knights around. You have to press 'L1 + R1' or 'Square + X' to dodge their sneak attack. Last room, go around to search for Green Herb and some Shotgun shells. Now prepare you weapon and take the King's Grail. #-Enemy: Armaduras, Las Plasgas Once you pick the King's Grail, you will be locked inside this room. Three knights (Armadura) release from the wall. First of all, turn to left side and shoot the knight with your Broken Butterfly, be sure aim at his head and don't drag the spot when you shoot it. If you're accurately, the plaga will sprout after one shot. Shoot down the other two knights' head for the plagas grow up, now toss a Flash Grenade to kill them all together. Pick up everything drop from the knights. Now prepare for the second group, stay in front one of the points where the knight comes. Aim at his head with your Broken Butterfly. Once he walked out the stand, initiate your shot to him. Then run around, shoot down other two knights to sprout out all their plaga. For this group, the plaga was the second type, which can kill you in once bite, be sure you keep running to dodge them. As long as you don't stay still more than 3 seconds when close to them, you won't get bite from them. After sprouting out all their plagas, toss a Flash Grenade to finish them off. Just in case you don't have Flash Grenade, you do have to kill the plagas off with you guns. Recommend kill off the plaga one by one, don't explode all their head off together, and use TMP to strafe the plaga is more easier. This enemy has slow attacks, you can dodge it very easy, just worry about their side cut, normally it will cut from your left to right, but you don't know when would it perform this cut, so is better always run to your right side when dodge them. After all, pick up everything drop from the knights, then back to previous area with Ashley. - Main Corridor - #-Enemy: Ganados, Las Plagas Now run to the junction of the corridor, call Ashley to wait here or in the Merchant room. Move on to the middle path where you get the Flash Grenade just now. The path lead to another entrance, but lot of zealots are blocking it. Shoot them with you Red9 or Blacktail to lure them, keep shooting on one target to kill him faster, then follow with the next target, don't bother on shooting thier head. When they come closer, knock them down with you Shotgun, also use Shotgun to destroy the shield on the zealots hand. Throw a Incendiary or Hand Grenade to stun them in once if you have some. Be sure thing to don't run pass them and attack them from back, because they might ignore you and go to catch Ashley away. After that, shoot the shiny object on the statues here for some treasures. Then run to the entrance in front, put on the Queen and King's Grails on the Queen and King statues beside the entrance to unlock it. Enter to next place. Destroy the pots on both side for Velvet Blue and possible random item. Beware of the left pot at the right side, it contains a snake, kill it for a random Chicken Egg. Follow the passage here, you can have some gold from the cabinets on your left hand side, Shotgun shells on the right of the door. Now open the door and go forward to watch a scene, Ashley will be carry away again. - The Hive - #-Enemy: Novistadors After the scene, ignore everthing, faster turn to abit left until you see the door where you came just now, then run back there as fast as you can. Kick open the door, then jump over the window on left side, it's also the window beside where you take the Shotgun shells just now. Now you turn back, you will see all those Novistadors are coming to you, but they can't out from the window. Simply defeat them one by one. When they're flying, you could kill them in a hit, even with knife. If they're on the ground, you need few more shots to finish off it. Start from now, they won't turn invisible again, unlikely those are in the sewer before. After that, don't forgot the take all treasures drop from Novistadors, sometime you might get Magnum ammo as well. Before going on, make sure take the Red Herb outside the window, then climb the ladder and take the Butterfly Lamp in the end, it can be merged with the Eye treasure from Novistador. Now go to the hall can see a giant nest in the central, destroy it can find lot of Eyes treasure. Afterwards, go to the panel in front and operate it, then shoot the looks on the wall to release the bridge. Cross the bridge to next area. - Clock Tower - Explore around for some ammo and items. The Merchant and Typewriter are here. Recommend upgrade the firepower of your Broken Butterfly and Red9 or Blacktail. Again, don't spend money on your Shotgun anymore, you can buy a better Shotgun type weapon later. Cut the fire torch on the wall for a Spinel, then go on. When you reach to the bridge, you will see Salazar gone to the other build during the scene. For Easy mode, you no need to enter the clock tower to shift the bridge, just head to the right side and push the panel, that's all for Easy mode. #-Enemy: Ganados, Las Plagas If you're not in Easy mode, cross the bridge to trigger out the zealots. Few of them will throw the fireball from further away, just ignore them, continue running until the clock tower, then head to left side and run up the stairs. Now the fireballs couldn't hit you here. Defeat the zealots here. You can just stay on the stairs area to fight, in this narrow way, you could handle them easily although they come in group. Zealots here are very rare will grow the plagas. After killing all zealots here, you can also kill the fireball tosser, needless to say, let rifle to do this job. There is two barrels on the right corridor contain rifle ammo and gold. After all, enter this tower from the door facing to East. Inside the tower, you need to shoot down all three wooden blocks which are blocking the gears. You can spot two from here and one from above, try run to different place to find them. After that, explore around the tower for some items, make sure take the Green Herb at the top floor. Now push the switch at the top floor to operate it. #-Enemy: Ganados, Las Plagas Now down to the bottom floor, you will encounter some crossbow enemies in the middle floor, they will run further from you before shooting, just use pistol type weapon or TMP to kill them when close. When you reach to lower part, some more enemies will come from the bottom entrance, where you needed to go, and a dynamite thrower spawn at the level above your current place. Wait for the first dynamite explode, then run down to the bottom. Some enemies blocking your way by the stairway, use Shotgun to know them down, run pass them to the door. If you insist of fighting them, you can climb to above and kill the dynamite thrower for first, defeat the remaining enemies, do remember the trick on the ladder, you can just cut them down on top of the bridge, repeat until they die. Bottom floor of the tower, cut off the boxes for a Hand Grenade and Rifle ammo. #-Enemy: Ganados, Las Plagas Out from the tower, you will see three shield zealots are coming in the front. If you have more than one grenade, and they are not only Flash Grenade, just throw one of them to damage the zealots. If you're using Incendiary Grenade to do this, you should add on some more shots to kill them. If you have lesser grenade, save it for the next group, use Shotgun to destroy thier shield, then finish off them with your Red9 or Blacktail. After the bridge middle, lot of zealots will spawn in front the some more from the back. Now use a Flash or other Grenade, throw it to the front to stun them and run pass to the door. If you kill the zealot with Rocket Launcher, you could gain a Gold Bangle from him. Nothing special on fight this much of enemies, is better avoid this battle. Here is a trick if you're good enough on evading enemies attack. When the second group zealots appear, evade the spiked ball attacks from the initial defence line, then run for the door in front. Do not hesitate, or the Rocket Launcher from the zealot will hurt Leon. Next area, you can see two Garradors behind the two zealots. For Easy mode, you just need to face one Garrador here. #-Enemy: Garradors, Ganados The easier way to go through this area, fire the Rocket Launcher to the doors in the middle, the explosion of the Rocket Launcher could kill the left Garrador and heavily damage the right Garrador. The rest are quite easy to be handled. After damage the Garradors with Rocket Launcher, just add more few shots to finish off the him. Once you pass the first stairs, some more enemies will spawn behind you, you can just ignore them and continue to the end. If you have killed the masked zealot, you could get a First Aid Spray. Skip two sections below if you've chosen this way. #-Enemy: Garradors, Ganados Actually the next boss is more worther to be used of your Rocket Launcher, if you are low in Ptas (gold), just keep it for the next boss. First, you can kill the zealots in front with rifle, make sure decap them in one shot for each. If you do so, the Garradors would possible run on you together. If you feel that you can't handle them well, at first don't shoot at the zealots before luring them further from the Garradors. To do this, be sure you walk close to the zealots until they saw you. Then backstep to the right corner, as back as possible. When the zealots are close, use pistol type weapon or TMP to stun them, then perform kick and suplex. Just only two zealots here, they shouldn't be a problem. After that, walk on the stairs slowly, once you see they like noticed you, backstep to the corner again. The Garradors still didn't get your actual location yet, now shoot their plaga on the back whenever you spot it. When any of them run close to you and you can't handle them well, equip your Broken Butterfly and shoot and part of his body, you could stun them by doing so. Don't waste the chance when the Garrador has been stunned, damage the plaga with you strongest weapon. #-Enemy: Ganados, Las Plagas The gate should be unlock after defeating the Garradors. Don't forget to take the golds drop from Garradors. The corner right from the entrance where you came can find a Green Herb. Now run forward the passage here, some zealots will appear from your back, the masked zealot from left is holding First Aid Spray, kill him to obtain it. Destroy pot near the bell for Incendiary Grenade, Shotgun shells near the door, After the doors, you can find two Spinels on the statue by both sides. Next room watch a scene, prepare to dodge (L1 + R1 or Square + X) during the scene. - Canal - Collect all the items around, they are Magnum and TMP ammo, Yellow Herb, Incendiary Grenade, Velvet Blue and Crown. Be sure keep the at least one Incendiary Grenade from now. Now talk to the Merchant, sell your Shotgun for some money and buy the Striker, it's the best replacement of Shotgun. The following boss is optional, if you don't want to defeat him, you have to keep dodging his moves until the time limit. If you don't have Rocket Launcher, just buy one if you want to defeat this boss, sell the treasures for some money to buy it. After all, climb the ladder to the top. Follow the canal can see a Velvet Blue in the left pipe, then Red Herb in the next right pipe. Continue the path here, just head to the front until the end. #-Enemy: Verdugo Before you can reach to the last room, the boss, Verdugo will come to attack you, press 'L1 + R1' or 'Square + X' to dodge it, you can't attack him for now. In the last room which is the power supply room, you can find some Shotgun shells in the middle, run to left corner can find a Green Herb. Now head to the right end, push the switch there. - With Rocket Launcher Just wait him in the middle of the room, tight to the red tank. When Verdugo comes out, you will see a short scene. Once he come nearer, knock down the red tank, the Nitrogen could freeze him. Now run close to him and kick him down. Equip the Rocket Launcher and shoot him from a distance, that's all for this battle.Take the Crown Jewel, it can be combined with the Crown that you get just now. Keep this treasure for a moment, you can find another treasure to merge with the Crown for more higher price. - Without Rocket Launcher Rush to the exit of the power supply room, press the switch and Verdugo will comes down directly. I've fought this monster over 20 time for PS2 version, never seem a move would need you to press 'Square + X' to dodge, so just ready your finger on 'L1 + R1' when he's run to your. Anytime Verdugo run to attack you from a distance, you're able dodge it with 'L1 + R1'. When he's closed, run further from him. Use the red tanks to freeze him and kick him down to delay the time. Back to the small boiler room where you pass before reach to power supply room, wait him beside the red tank also. When you spot him, knock down the tank to freeze him, kick him down as well. Go out from the room and wait behind the door, keep it open until Verdugo face to you, then backstep to let it close. Now stick to the door, when Verdugo close to you, he won't open the door if you're faster than him. Just counter 5 or 6 seconds while the door's closed, kick open the door, Verdugo will probably flight backward. If this happen, backstep again to let the door close. Repeat this until the scene shows the elevator was came, then run to the elevator room, take the Handgun ammo and First Aid Spray before take the elevator. ------------------------------------------------------------------------------- < Chapter 4-2 > ----------------- [sep16] - Merchant's Cave - Out from the elevator, make sure take the Green Herb in the front. Down to the Merchant counter, destroy the barrels that's near can find Rifle ammo, Spinel, and Hand Grenade, be sure keep the Hand Grenade for later fight. Beside the Typewriter can find some Handgun ammo, take also the Luis' Memo if you want. Don't sell the Crown Jewel (drops from Verdugo) and the Crown, there is another treasure can be combine with the Crown for higher price to sell. Later on, you will fight El-gigante, the giant that you fought in chapter 2. Recommend upgrade the firepower of Broken Butterfly if you're not max it to current availed upgrade yet. Another easy way if buy a Rocket Launcher, since you can obtain 15000 from the El-gigante. Anyway, I still recommend buy a Rocket Launcher for this battle, if you have got lot of Ptas. Besides, there is a door near the Merchant leads to 'Shooting Range' mini game, now the 'C' game is available here, try to complete it for more golds. Go to next area. - Mining Area - #-Enemy: Ganados, Las Plagas Proceed to the front, you will see two enemies, they are the villagers, One of them probably will grow the plaga, better kill them with suplex if possible. After that, destroy the barrels near the cart for random item. Check the cart for a Spinel. #-Enemy: Ganados, Las Plagas Continue the track to reach the ladder, you will see lot of enemies at the bottom. Shoot down the villager with axe for first, then you could kill the rest on the ladder without worrying anyone throw you the axe, use your knife to save some ammo if you want. Afterwards, jump down and go near to the rock which blocking your way. Here you can spot two more enemies behind the rock, you can kill them for now, if not, you would still face them after you destroy the rock. Now push the switch that's near the rock, a trolley will move to the end of the track and stopped there. Turn back and head to the upper area in the end, there's another switch to push. On the way you can find some Shotgun shells and golds on right side. #-Enemy: Ganados, Las Plagas, Dr.Salvador Some more enemies spawn after you push the switch. Now you have to back down to the first switch that you've pushed just now. Before that, take the 5000 gold behind the switch. You will face the dynamite thrower now, defeat them as how's the tactics you beat them before. Down to bottom, a mini boss, Dr.Salvador will come out(he won't appear for Easy mode). If you've decided to fight for 10000 gold, just wait for him when he's shown, make sure you clear the other enmeies before. Shoot him with Red9 or Blacktail from further, Striker when he's getting closer, do remember his chainsaw attack was instant kill. Basically if you defeated Dr.Salvador before trigger out all the enemies from second group, the rest are not the problem. If you don't want to waste too much time on killing him, you can just skip his appearance scene immediately, then continue running to the switch, push the switch and then turn back and use Striker to knock him down. Run under the track and get the Dynamite from the trolley. You should be surrounded by the villagers now, Striker to knock them down again. Run to the rock immediately and put the Dynamite on it. Now face back and shoot whoever's close to you especially the chainsaw. The explosion of Dynamite could hurt you, so stand abit away from the rock after you put on the Dynamite on it. After that, cut off the barrels before next door and take the Magnum ammo and Hand Grenade. NOTE: Beside the rock you can see a big hole on the ground, you could kick or knock the enemies down there even the chainsaw villager. - Two Giants - Here's the furnace hall, the middle plate can be released to trap the giant later. Before triggering out the two El-gigantes, take the First Aid Spray, Shotgun shells and Flash Grenade at the side of this section. After #-Enemy: El-gigantes Once they're shown, run to the ladder that's near, climb up and slide down the zipline to the other side, you would drop in front of the switch. Press it once to veiw at the giants, press again to release the plate when any one of them stand on it. If you fail to trap him, just run back to the ladder and do again, be sure you don't run close to them. After take down one of them to the flame, you can still use the same tactic to beat the remaining giant. Avoid to get closer to the middle while the first giant still struggles in the flame, because he would grab you together to the flame. As for another El-gigante, use Rocket Launcher to finish him off. If you didn't buy it you have to kill him with your own weapon. Climb the ladder and turn back, if you didn't spot him, slide down the zipline faster, he's actually under the platform, if you're slow, he can shake the platform to make you fall. After sliding down, turn back to shoot him, try to shoot more on his face and don't shoot on his legs, because firing at his legs will inflict lesser damage. Shoot him with your Broken Butterfly when you can clearly spot his face. When El-gigante close to you, run to the ladder again, climb up and slide down to the other side, repeat until he get stunned. Climb on his body and cut him by pressing the appointed button (Square or X). Repeat until defeated El-gigante, obtain 15000 gold from him. Be sure take the Incendiary Grenade and Shotgun shells in the barrel before the next door. - Novistador Cavern - Run forward and check the on stand in front. Now your goal is open up two switches in this cavern to unlock the new path, and this section has a lot of annoying enemy, Novistador. #-Enemy: Novistadors Before going on, you can see some Novistadors are flying from further, now you can shoot down some of them. Afterwards, follow the path to right, keep your way until the small cave at the side, go inside there to press the switch. Face back and aim at the hole where you came to this cave, the Novistadors are coming in, take down all of them, recommended weapon is TMP and Striker. Remember you could kill them with just a little hit while they're flying in the mid air, when they're on the group, you do have to deal more damage to kill them. Be sure you take the Green Herb before leave for the next cave, it's just near the switch. Continue your way to right until the second cave, now the Novistadors will come up form the cave. Run pass them if possible, if they did block all the space into the cave, you should shoot down them only can run pass them. Press the switch inside and face back, kill all the Novistadors are coming inside. The new path should be unlocked now, head outside and back to the hole where was blocked just now. On the way you can find some ammo as well, be sure take the Red Herb beside the new path. On the way you will encounter some more Novistadors, kill them with the same tactic. Follow the new path will see some stomping stones, just tight to it when it's already hit on the floor, then keep running while it's raising up. Later on you will get to three stomping stones in a row, just push the switch on the left wall to stop the middle one, then run pass the first stone stop to the middle stone area, run pass the last stone when it's raising up. In the end, you could see like a coffin thing, check it for the Royal Insignia, it's the one which can combine to the Crown with Crown Jewel, sell it after combined them for a expensive price. Check the coffin thing the second time to next chapter. ------------------------------------------------------------------------------- < Chapter 4-3 > ----------------- [sep17] - Old Ruins - In front there is a shack, take the Letter From Ade by the doorway, take the Handgun ammo in the barrel. Talk to the Merchant if you want to upgrade your weapon, save your game on the Typewriter. Now leave the shack, follow the path will have an overview of the castle. Shoot down the nest for Spinel. Continue until you see the enemies. Enemy: Ganadors, Las Plagas Just only two villagers at the beginning, kill them with your Red9 or Blacktail to save some ammo for other stronger guns. Enemy: Ganadors, Las Plagas Explore around this area if you wish, you can find some random item and treasures. In front can see a group of villagers surrounding the fire. If you don't want to fight, just run to the right front and jump into the wooden cabin, turn the crank as fast as you can to open up the hole on ground. While doing so, some villagers could spot you, and they will come to catch you, but if you're faster enough, you could get into the hole before they catch you. If you'er insist to fight, lure them to the ladder and wait them on there, knife whoever climb up until. they die. Be sure you've taken down those villagers who can throw something. After all, jump into the hole on the ground. - Underground Ruins - #-Enemy: Ganados, Las Plagas Follow the only way here, cut off the box along the left wall for Velvet Blue. Reach to the wider area, shoot down the nearest enemies for the higher area. Some more will come from the bottom part, take him down as well. If not, go down to the bottom where face back to the direction where you came, finish him off, you could get Staff Of Royalty treasure from the coffin there. Same time you could hear the chainsaw working sound, but don't worry for it now. Kill the stilling villager on right front as well. #-Enemy: Dr.Salvadors, Ganados, Las Plagas When section clear, use knife to cut off the remaining bear traps that's you didn't shut them off. Make you way to the middle, face to the ladder and aim up the building there, that is the chainsaw villager. Funny thing is he won't jump out the building until you climb the ladder, so just use any gun to kill him from bottom. Inside this building, you can find another chainsaw villager at the bottom floor. If you want more money, you can go open the door at the bottom, shoot to lure him out of the building to fight, reason is when you step into this building, some more enemies will spawn around, so is better finish off chainsaw for first. If you don't want to spend time, just climb the ladder after shooting down the chainsaw at upstair. Knock down the ladder when you're in, don't down to bottom otherwise that chainsaw will notice you. At upstair, destroy the left barrel for Yellow Herb, take the Key To The Mine will trigger out more enemies. Most of them will spawn plaga, so avoid to fight them. Knock down the ladder when they raise it up, repeat few times until they group together here. Once have done, jump out when you see the ladder is raising up. Faster turn to back when you're on the ground, now you can see lot of enemies, throw any grenade to stun them, then run pass them. Be sure save a Flash Grenade, if you have only one, just use other grenade. After that, run away from them, take the Red Herb near the door, then examine the door and unlock it with Key To The Mine. Ok, if you insist of fighting them, you can just wait them to climb the ladder, cut whoever come up with your knife. This way was safety but spends time. Another way is stay in the left corner where you took Yellow Herb, face to the ladder and wait them to come inside, then shoot them down here. Follow the path after you've unlock the door with the key, cut off the box on left for possible random item. Eventually reach to the spiked ceiling room, throw a Flash Grenade to kill off the spider plagas when the ceiling start to descent, then shoot all four red lights on the ceiling to stop it. After that, open the coffin on right for some gold, take the Handgun ammo at the left corner as well. Continue the path, take the random item inside the barrels, check the falling sand in the middle for Spinels. - Mine Track - Next area, destroy the barrels on right for Shotgun shells and gold. Move to left, take the Green Herb besides that mine cart. Jump to the second cart and face to left, shoot the lever to start the carts. Now move to the cart at the back where you reached just now, face to front and ready to shoot down the enemies. #-Enemy: Ganados, Las Plagas, Dr.Salvador Enemies will jump into the carts and come to attack you. Of cause use Striker for the closer enemies, TMP or pistol type weapon for the enemies coming from the first cart. Beware, some of them can grow out the plaga. On the way, you may need to dodge the planks in few different parts by pressing 'L1 + R1' or 'Square + X', if not, you should shoot it before you reach to the planks. When the enemies hit by the planks, they would get lot of damage. Until the middle part, someone stops the carts, more enemies jump down while the carts were stopped including the first chainsaw villager here. You can avoid more enemies down to the carts, just equip your rifle type weapon and shoot the lever on the left front side to start back the carts, but no matter how fast you did it, the chainsaw villager will still get into the carts. He's coming from the first cart, you can damage him whatever you like. Claim the golds drop by him when the sector was cleared. Continue defeat some more enemies on the way. You will face another chainsaw villager later, same tactic to finish him off. Equip Broken Butterfly yo kill him faster if you like. Once the carts reach to the circle area, you can't shoot the enemies anymore, same for them. Now get ready to press either 'L1 + R1' or 'Square + X' to jump out the carts. After that, kee pressing X repeatedly to climb up. Forward to the inner area, take the Stone of Sacrifice, then climb the ladder in the end. Now back up to the area around where you down to the previous area, just head to the door and put Stone of Sacrifice on it. Take the elevator inside to end this chapter. ------------------------------------------------------------------------------- < Chapter 4-4 > ----------------- [sep18] - Salazar Statue Hall - A Typewriter and Handgun ammo can be found at the beginning. Run down the passage, turn left to see some events. The passaga leads to the door has been turned down, now your goal is push two levers in the hall to rebuild the passage. #-Enemy: Ganadors, Las Plagas Back to where you came, take down the zealot. Cut off the pots near the ladder for a Velvet Blue if you want. Climb the ladder will face some more zealots jump from the statue's moving arm, you could lure them jump down to the bottom, then climb up and cut them on the ladder like the tactic before. After that, jump to the moving arm, face back, you will see some enemies when you have been raised up to the top floor. Shoot on the crossbow zealot's leg to knock him down for first, when you see the rest going to jump on the arm, quickly jump jump to the floor, so you would 'exchange' the location with them. Now is more easier, wait them at the top floor nad shoot them whenever they've been raised up. After clearing enemies for this part, go push the lever. #-Enemy: Ganadors, Las Plagas Another lever at the bottom floor in the opposite building. From where you push the lever, you can spot lot of enemies on the other statue's arm, shoot down all of them from here, use pistol type weapon to do this if you want to save other weapon's ammo. Now jump to the middle platform of the statue, push the switch there to move the other statue's arm, jump over to the middle floor of the opposite building throught the arm. You will face the red zealot here, if he didn't come up, just jump down to finish off him, then push the lever. Some more zealots spawn, the one who blocking your way to the passage at the middle bottom from the statue, just shoot on his face to stun him and run pass him you can just ignore the rest as well. Forward on the passage, the Salazar statue will start moving. Now keep pressing X as fast as possible to run from it. Press L1, R1 and L1 + R1 on the run to dodge the falling pillar, depends on which side it falls. After that, you will end up in front of the door with lock, shoot down the lock and kick open the door. Continue running by pressing X after the statue breaks the wall, prepare to press either 'L1 + R1' or 'Square + X' to jump when the statue stops moving. Press X repeatedly to climb up, then enter to castle in front. - Salazar's Tower - Read to press 'L1 + R1' or 'Square + X' during the scene. After that, take the handgun ammo on the crate, then head to the hidden path on left side, in the end can find the Yellow Herb inside the chest. Now run up the stairs from right side. #-Enemy: Ganadors Until the scene, some zealots will drops you the barrel by the machine upstair, continue run to the front, take a left as soon as possible to evade the rolling barrels. Kill the zealot on the suspension planks, then face up to the ladder, shoot down two more zealots there. Destroy the barrel on right corner for some golds. Climb the ladder will see more zealots spawn from the ground floor. Now push the lever to fall a barrel, it could kill the zealots that are coming up. Then face to the elevator and aim up, shoot down the dynamite thrower for safety. Later on, run up the stairs until the end can find a Green Herb. Head to the elevator, take the Incendiary Grenade shining nearby, and the Shotgun shells planted in the barrel besides it. Now your Striker is more useful. Push down the crates on the elevator, press the switch by the side. #-Enemy: Ganadors, Las Plagas While the you're going up, some red zealots will jump onto the elevator and attack you, you have to kill all of them only can reach to the upper floor. On the direction to the switch, left of there can spot the zealot with crossbow shooting at you after passing one floor, take him down with your rifle. Now focus to attack the red zealots. The one who didn't cover off his head with the clothes will always explode the plaga, it could kill you instantly, always shoot down it for first. Use suplex to kill him when he's near die, reason is avoid the plaga grows from him. Always use your Striker when the zealots come more than one, since here's not a wide place, Striker can does the well job. When you reach to the top, run out to the balcony area and destroy the first barrel you see for a TMP Ammo. Continue the passage, get more items inside the barrels that you see. There is a Red Herb hidden at the corner of the other side of the wall with the two barrels. Before get into the following lift, turn to right and jump down the small area, there is a Gold Bangle in the chest. Afterwards, take the lift up to the top floor. Follow the corridor to the end, Merchant, Typerwriter, Magnum ammo, TMP ammo, Rifle ammo and First Aid Spray waiting you beside the door. Upgrade the firepower of your Broken Butterfly as higher as possible. After all, save the game and enter to the door that's near. - Boss Salazar - This boss was sticked on the wall and will never move around, but you do have to shoot his moving tentacle to unshell him only you can damage him. He has three tentacles, two by the sides will grab and fall you to the bottom area, smack when you're at the bottom, but their grab can be dodged by pressing 'L1 + R1' or 'Square + X' when the buttons appear. The middle tentacle will smack on the appointed area on the top. Besides, when the middle tentacle is open out its mouth, it was an instant kill, run to the other side faster, or you could jump down to evade it. When you're at the bottom, the spider plagas will keep spawning, they can only find you at the bottom, when you're at the top area, the plagas won't catch up to you. At first, equip TMP and strafe on middle tentacle's eye, you could unshell Salazar but he does any attack. Now change to Broken Butterfly and shoot him, be sure don't miss too much shots. Once the middle tentacle was raised, repeat to damage its eye, you might need to dodge some attacks from the sides tentacle. Remember when the tentacle opens its mouth, run to the side or jump down to dodge this instant kill. When you've unshelled Salazar, damage him with your strongest weapon such as Broken Butterfly, repeat until defeated him. Here's a little trick, you can run to the right where the Shotgun shells by, stay on there could clearly spot the eye of middle tentacle, from this point you just need to worry his side tentacle attack which can be dodged by pressing 'L1 + R1' or 'Square + X', consider more safer than you run around in the central and fight. After all, be sure you take everything in this arena. You can find Green Herb and Shotgun shells on the top, Flash Grenade, Incendiary Grenade, TMP ammo, Shotgun shells, Handgun ammo, Rifle ammo, First Aid Spray, Green Herb hidding in the barrels at bottom. Then climb the ladder on where Salazar was, take 50000 golds before to next area. - Tower Backyard - Destroy the barrels on left for a Green Herb and possible random item. Run to the end and descent to bottom by using the rope there. Now prepare to kill a snke inside the right barrel for Chicken Egg. Then take the lift that's near to lower part. You will find the Merchant again along with Typewriter. Destroy the box and barrel for a Spinel and random item. Take the Handgun, Shotgun and Rifle ammo here, of cause don't forgot the Flash Grenade. After all, open the next door, follow the passage here until you get to a scene. =============================================================================== ------------------------------------------------------------------------------- < Chapter 5-1 > ----------------- [sep19] - The Island - Once you gain control of the character, run down the path and follow to left way, destroy the boxes in the end for an Emerald treasure and possible random item. Back to the junction and take the middle path. After a short scene, jump over the gap to alert soldier type Ganado enemy. #-Enemy: Ganadors, Las Plagas, J.J. One way to beat them easily is jump back the gap and wait for them to come, shoot them when they going to jump over the gap, they will be knock down to the river by just a shot. Now take the Handgun ammo on the crates, equip your Broken Butterfly or rifle type weapon. Turn the left and run pass the wall to trigger out a mini boss, J.J. He will shoot you by his gatling gun, when you're closer to him, he can knock you down with his gun. Now just run back abit and use the wall as your shield while he's shooting at you. Once he stop shooting, shoot him with your rifle type weapon or Broken Butterfly, try shoot on his face. After that, be sure take the Green Herb that's near the ladder in the first building. Now run to the door in the right front side, open up the laser on the left circle. Your current objective is reflect the laser onto the other circle right on the door side. #-Enemy: Ganadors, Las Plagas You can see lot of enemies are coming to you, and you don't need to kill all of them, just shoot down whoever are blocking your way. Beware of the soldier with stun rod, he can deals lot damage with his stun rod. Run to the right side building, climb the ladder behind it. Check the mirror on the building and rotate it until the laser shoot onto another mirror on other building. Now jump down from the front, because the soldiers might coming from the ladder. Now run the the other building, climb up and rotate the mirror up there to right until the laser is shooting on the right side circle on the door to open it. Take the Magnum ammo beside the mirror, then jump down to the front. Now whether you want to defeat all enemies is up to you. You can kill the crossbow soldier for first, then kill the rest on the ladder, same like some tricks before. Or you can also jump over back to the gap just now, shoot them down to the river when they're going to jump. Make your way to that door which you've unlocked it with the laser, follow the only path there. If you've clear lot of enemies just now, a rock will drop on middle of the path, prepare to dodge the rock with 'L1 + R1' or 'Square + X' buttons, it's pretty easy to be noticed, the camera view will shoot on the rock when you close to that area. On the to way face to the small area on right can find two barrels there which are hiding random item and Green Herb. #-Enemy: Ganados, Las Plagas You will encounter two more soldiers around the inner ladder, one with crossbow and another is barehand. Run pass them and climb the ladder if you don't want to fight. #-Enemy: Ganados, Las Plagas Next area, defeat the enemy on left before any other notice you. Turn to right side will see a room, jump in through the window. You will face some more enemies here, you can just back out the window and shoot them through the window when they're going to climb over it. Throw a Hand Grenade to kill them faster if you have more. Take the Rifle ammo near the door, Red Herb by the inner area. There is a red barrel in the right corner, shoot it can blow up a secret area which hiding Golden Lynx treasure, it can be merged with three other treasure that's you could get later, so just keep it. #-Enemy: Ganados, Las Plagas Now head to the other side, you have to run up the valley, and will encounter lot of enemies. The matter is defeat the dynamite throw and the one soldier with Rocket Launcher, you can spot both of them before you really get in to the valley. Kill them with rifle type weapon. After that, aim up to the bridge and shoot the red barrel to kill the crossbow soldier as well. Now run through the valley, some enemies will jump from the top, just ignore them. Reach to the following door, press the switch on right to open. If you want the kill the enemies here, now turn back and shoot the barrel on the wagon, it will roll down a kill the enemies who are in the path. Next path, you can find Typewriter and the Merchant. You can buy the treasure map of the island from the Merchant, and he's start selling Killer7 from now, it's another magnum type weapon with faster reload speed and higher fire power. If you had already got the Broken Butterfly, you don't need this weapon for now, but of cause you could have a try on Killer7 if you want. #-Enemy: Ganados, Las Plagas Just after the Typewriter, equip your rifle and shoot down the soldier with crossbow on upper area in the front. The rest will jump down an come to attack you. Shoot on their legs to knock them down when they're running to you, so you have more chances to damage them before they stand. If you don't want to spend time on them, just run pass them when you've knocked down them. Enter the door on left. - Inside The Base - #-Enemy: Ganados, Las Plagas Take some golds in the locker on left. Continue the passage and turn right later, take the Incendiary Grenade in the bin. After the door, take down the soldier on left. Kill him with suplex to save some ammo since he is the only enemy here. Take the Green Herb on the shelf, Shotgun shells in the white case. When reach to some hanging meats, the left side oven is hiding an enemy, he will come out to catch you when you're near to it with the entire flamming body. You can either shoot him down or run pass him, just tight to the left side when turing over the corner, he will go down after a few second even if you don't shoot him. Before to next area, make sure you take to Hand Grenade in the corner before next door. #-Enemy: Ganados, Las Plagas Go forward and turn left to face a hammer soldier, he's wearing armor on his body, weak point is on his face. If you can stun him and he's close to you, faster equip Striker to knock him down, his hammer attack is quite powerful, so just avoid to let his perform the attack. Before to the right door, you can explore the bottom where's an optional place. There is another hammer soldier, however you could spot him before to the bottom. Go around the where you face the first hammer soldier, aim down the left side and shoot him. At the bottom, the crossbow enemy will spawn the spider plaga, if possible, him with suplex before the plaga spawn. Some more soldiers will come from the stairs when you reach to the middle of the bottom, Striker to kill them faster, they can spanw the plagas also. After that, destroy the barrels in the inner left corner for a Yellow Herb and random item. Open the white case for Red Stone of Faith treasure which can be merged with the Golden Lynx. Afterwards, back up and enter the door in the middle of the passage. Go near the monitors to trigger a scene. Then head to the left side. Check the filing cabinets on left for some Shotgun shells. Continue forward until you see the enemies toss the dynamite behind the metal shutter. #-Enemy: Ganadors You can only shoot them when the metal shutter is open, and it will open only when you're further from it. Find the wall that's near, throw the window on the wall, aim at the metal shutter with rifle, shoot the enemies inside there. The wall can block the dynamite explosions. After they're down, three more enemies with crossbow, use the same tactic to beat them, but this time you might get hit by the arrow, so better kill them faster. After killing the enemies, the metal shutter will open automatically. Check the filing cabinets for an Emerald. Before going on, back to the middle of the passage, you can find the Merchant there. Besides, you can play the 'Shooting Range' in the room that's near, the 'D' type game is available now. #-Enemy: Ganadors Afterwards, head over the metal shutter, check the red box on the wall for some TMP ammo. A soldier is hiding in the right on this passage, if he didn't show up, run abit front and turn right, finish off him. Take the Red Herb besides the shutter. Open the door on left front. - Corridor - Turn to left, unlock the door to kitchen area, but you don't need to go back. Move to the small area that's near where the Typewriter by, cut off the box for Brass Pocket Watch treasure. Afterwards, run up the stairs and turn left from the junction, open the red box for a Incendiary Grenade. Now follow the corridor to left, after the first corner, you can see a box on the shelf, destroy it for some Magnum ammo, then enter the operating room in the end. #-Enemy: Regenerator Run over the slide door, turn right after the overview of your new opponent. Check the panel beside the door, then press Red for 3 times, Green for twice and lastly blue for once to unlock the door. Inside there, take the TMP ammo on right, Luis' Memo 3 on left.After that, go to the middle end, face to the door where you come in, turn abit left until the 'Check' command shows. Press X to take the Freezer Card Key and the Regenerator that you saw just now comes out. Before it come in the room you're staying, run out the door faster, the Regenerator is coming from right side, just turn to left side and head back to the slide door and leave this room. Don't recommend to fight it for now, so just run away. #-Enemy: Regenerator Follow the corridor back to the junction, you will encounter another Regenerator at the second corner, try lure him comes near the second corner and run pass him. Now open the gate in front, enter the Freezer Room on right. Take the Rifle ammo on left, then go to the right room and examine the machine there to change yout Freezer Card key to be Waste Disposal Card Key. Now back to the middle and destroy the glass in the end to obtain a Green Herb. There is an Infrared Scope here in the other corner, if you take it, you would face a Regenerator inside here. The Infrared Scope can be combined on your rifle type weapon, it's very useful for defeating the Regenerators, so recommend take the scope for now. Just head to the right room where you rewrite the card key, check on the panel beside to operate it. Now head to the near room, check the wheel in the end to unlock it, then take the Infrared Scope. #-Enemy: Regenerator Once you got Infrared Scope, a Regenerator in the middle will pop out. If you don't want to fight it, just go out to the middle, play the circle rotations with the Regenerator until the door has been unlocked, you can evade it easily. If you insist of fight, just combine the Infrared Scope to your rifle type weapon. Now when you aim to the Regenerator, you can see the parasites inside its body in orange colour, all you need to do is shoot down all parasite inside its body to beat it. Normally one of the parasites is on the back, around the central of its body, try shoot on its central to destroy the last parasite. Regenerator in Easy mode has lesser parasite. #-Enemy: Regenerators Now you can defeat the Regenerator more easier. Head to the opposite of the freezer room, open the white case for an Emerald. Now turn back and you should see the Regenerator coming from left, use rifle with the Infrared Scope to take it down. Turn right should see another Regenerator which you run pass it just now, finish if off with the same way if you want. Each Regenerator drops 5000 gold. Take some more Rifle ammo from the red box on the wall, then head to the narrow corridor and use the Waste Disposal Card Key to unlock it. - Saving Ashley - Run to the front, take the TMP ammo beside the door, then enter it. Check the white light in front of the panel for Hand Grenade. Now operate the crane to grab the enemies down there to the drain. You have only three move allowed, so first you must grab the two enemies in once, because if you grab the other, that two enemies will go separate, adn you can't grab two of them together anymore. Afterwards, finish off the rest if you can't remove all of them with the crane. Descend the ladder on left. At the bottom, take the Green Herb and an Emerald. Open the following door to the next passage, take the TMP ammo by the box, follow the stairs until the next room. Take the Yellow Herb near the PC, then open the locker on right corner and take the Flash Grenade, be sure you save it for the later stage. Use the door opposite of the locker. #-Enemy: Ganados Forward the passage here, open the red box on the right wall for some Handgun ammo. In the next corner, turn right will see two hammer soldiers, sometimes they will run to you when they detected your possition. If this happen, faster equip Striker to knock him down, finish off them with your Red9 or Blacktail if you want to save ammo. Now you can't open the room where Ashley by, you need the Storage Room Card Key for it, just take the other door that's near to search for the card key. #-Enemy: Ganados, Las Plagas Run down the passage and open the door here, faster turn to right and shoot down the enemies. Take the Rifle ammo beisde. Beware of the crossbow soldier around the stairs. Take the Flash Grenade, be sure you save it also for the later stage. Defeat some more enemies come from downstair. You have advantage when you're shooting them on the stairs before they come out, try stun them on face and kick them down to bottom, and repeat. The enemies here had more chances to grow the plagas, be sure you don't get hit by them. If possible, kill the remaining soldiers with suplex, so you can block the plaga shows. After beat all enemies, take the Shotgun shells below the stairs, this may be the Magnum ammo for GC version. Now go to the right door from the stairs, run down the next passage and you can find the Green Herb and Typewriter in the last room. Once you've done, use the door that's near the Typewriter room. #-Enemy: Iron Maiden Now equip your rifle type weapon and make sure it's combined with the Infrared Scope. Before you can reach to the Rifle ammo in the front, a short scene showing the new enemy, Iron Maiden. Whenenver you face this enemy. don't even let it close to you, it can impale you with the spikes on its body, and the spikes hit everyway that's near it. Now faster face to right and aim to the narrow path on the left. Like how you defeat the Regenerator, shoot down all parasite inside its body. Afterwards, that the Storage Room Card Key from the Iron Maiden. Now jump into the lab, destroy the cylinder in the middle for Emerald. Besides, you can also find the some Rifle ammo, Shotgun Shells, Red and Green Herb inside the lab. The door at the back leads to an optional area, there is the bridge to Radio Tower. You can find the Yellow Herb, Incendiary Grenade and the Merchant on the bridge, then Green Herb and Shotgun shells on the tower. You can also shoot the crows for some items, you could even get Flash Grenade from the crows. If you have not interests of these stuffs, just head back to where you see Ashley just now. #-Enemy: Ganados, Las Plagas One the way going back to find Ashley, you would encounter some more enemies in the room with a stairs If you have more than two Flash Grenades, you can just throw up one to upstair and run pass them. If not, better you take them down one by one. First shoot down the three soldiers with crossbow which you can spot initially. The rest you can just wait them to come down, kill them with a combination of Striker, TMP and Red9 or Blacktail. Afterwards, back to previous area, open the door where Ashley was, get to inner area for a scene. ------------------------------------------------------------------------------- < Chapter 5-2 > ----------------- [sep20] - Escape - At the start, be sure take the 10 Shotgun shells on the table. While leaving the room, a paper airplane flies in, take it for some info if you want. Now your goal is back to the dumping area where you grab the enemies with the crane just now. #-Enemy: Ganados, Las Plagas Outside the room has some enemies, since the spaces here are not that much, and two of them mostly would explode the spider type plaga, so is better throw a Hand Grenade to kill them, just beware of the hammer soldier, he might run and hit you with when he spots you, prepare yourself with the Striker for this. #-Enemy: Ganados, Las Plagas Next area, turn right before run, you could spot some enemies here. Go front abit the soldier would off the swtich and caused this room locked. Recommend kill the crossbow soldier before the other soldiers close to you, don't bother with shooting his head, just shoot everyway that you can aim on him, the crossbow soldier is weaker than other, so you can kill him with just a few shots. The remaining soldiers might grow the plage, knock them away when the plaga was closed, do remember you have to protect Ashley. #-Enemy: Ganados, Las Plagas Go to the switch, switch it on to open the door. Some more enemies will run inside, faster face to the central of the room, shoot whoever you see. If you miss the crossbow soldier, he will probably stay on the left side and shoot you, the other soldiers will come from the right, that's mean they will attack from both side. So is better use your TMP to strafe on their legs while they're running in. When all of them fall, run to the right door if you don't want to fight. Continue to the dumping area to trigger out a scene. After the scene, as you can see an Iron Maiden on the rubbish, it will starting moving when you push the first lever. #-Enemy: Iron Maidens (fight) If you have enough of Rifle ammo, recommend kill both Iron Maiden in this area, you can fight them one by one, both of them can drops you 20000 gold. After pass the first gate, face to right and push the lever to close the gate, reason is to block the first Iron Maiden. Now use your rifle with Infrared Scope to defeat the first Iron Maiden, of cause better let Ashley hide in the dumpter for first. For the parasite on its back, you can try shoot its legs to make it falls and snipe the last parasite. After that, obtain Rifle ammo near the dumpster. Now move on to the right bridge after second gate. Push down the red crate with Ashley helps. Now tell Ashley to hide in the next dumpster, proceed to left area to lure the second Iron Maiden detection. Shoot it down like how you defeat the first Iron Maiden. After all, obtain some more the Rifle ammo and Green Herb, then call out Ashley and push the second red crate which blocking to the next door. #-Enemy: Iron Maidens (run away) If you decided to flee from these battle, then you don't need to spend even a bullet here. Just push the first lever to trigger the Iron Maiden awake, pass the gate and face to right, push the lever to close the gate, same for the next gate, so the first Iron Maiden needs some times to get over these two gate. Now don't wait, run to the right bridge and push down the red crate. Run to left side to lure the second Iron Maiden, then head back to left side where you crossed the bridge just now. Face to the second Iron Maiden from left side, the middle was the dumpster, Iron Maiden probably would come from the left side, when it reaches to the dumpster, faster run pass it through the spaces on right. Keep running to the left where the second Iron Maiden was, push the red crate with Ashley helps, then run to right and open the door, don't look back, the Iron Maiden is behind you! - Iron Ball Hall - #-Enemy: Ganados, Las Plagas Once you reached here, a hammer soldier will point to your. Before luring the soldiers behind him, defeat him as soon as possible. The remaining soldiers are further away, you can shoot them as many as you can before they can close to you. Be sure destroy all barrels here for Shotgun shells and a Green Herb, there's 10 of Shotgun shells, good enough for passing this area. #-Enemy: Ganados, Las Plagas Open the gate on right, jump down to the lower area, don't wait Ashley, run to the control room in the front. When Ashley reach to the ground, some enemies appear, head into the control room and examine the panel inside, let Ahsley handle this job. As I've mentioned to save the Flash Grenade before, now is the time to use them. While Ashley controling the panel for the iron wrecking ball, turn back to where you come in the control room, throw the Flash Grenade to outside to stun the enemies. Now if the hammer soldier near the control room, equip Broken Butterfly, shoot on his head to kill him. Look around see whether got any soldiers are near the hole in the central, while they still stunning by your Flash Grenade, you can use the kick command. Try kick down the soldiers who're near the hole. When the flash effect was over, stay near the control room, throw another Flash Grenade to stun all enemies again. After awhile, the wall should be completely destroyed, open it to next area. - Passage - Turn to right and enter the room on the right, search the shelf by the side for Incendiary Grenade, the freezer in the corner for some Rifle ammo, be sure you save the Incendiary Grenade for the next boss later. #-Enemy: Regenerator When you back to the passage, the Regenerator might already open the shutter, equip rifle with Infrared Scope to defeat it. If not, call Ashley stay in a safe place, then push the lever to raise the shutter and defeat the Regenerator behind. Gain 5000 gold from the Regenerator. Continue the passage will see another Regenerator, finish it off with the same tactic. Afterwards, turn left from the next junction, press the red switch inside the room, take the Green Herb before leave. Follow the passage until the next shutter, send Ashley to other side to raise up the shutter. Go in front and take the Yellow Herb, enter the right room. Inside this room you can find a Red Herb, Merchant and Typewriter. Recommend upgrade your TMP or Striker if you have enough ptas. Once you've done, save the game and leave. Head to the opposite side, call Ashley wait in front oon one of the switch beside the door. Go to ther other side and check the switch. Now you should press X when the light above reaches to the central only can unlock the door. - Bulldozer - In front of the bulldozer, destroy the boxes for Shotgun shells and Rifle ammo, explore opposite side for some more Shogun shells. After all, get into the bulldozer. #-Enemy: Ganados, Las Plagas Get close to Ashley and face back. When the enemies coming, equip your TMP and strafe on thier legs to make them fall, enemies in this section are weaker than other, so you don't need to spend much ammo to kill them. If anyone jump into the bulldozer, change to Striker to finish him off. Later on, a truck will come from the back, you have to keep shooting it until the its engine get into flame. Then some more enemies come to chase you again, just take them down with pistol type weapon or TMP. When the truck chase you again, should it repeatedly to stop it. #-Enemy: Ganados Eventually you would reach to the bulldozer room. Now you have to go up to the top and push the switch there. Jump down the bulldozer and climb the ladder on either side. You will face a few soldiers on the platform, you don't need to spend time to kill them, just shoot on their legs to fall them, following with the crossbow soldier. Reach to the middle, press the switch and then rush back to bottom, knock down the enemies if anyone was blocking. once you down to the ground, all enemies will be gone. #-Enemy: Ganados, Las Plagas For the second route, recommend to guard at the side which is the opposite side of you stay just now. Stand on the left and face to Ashley. After the first obstacle down, aim up to pipes, you can spot two enemies there, send them a shot to make them fall, if you can't shoot them well, just use TMP the strafe on them. Later on, defeat some more enemies whoever jump into the bulldozer, some of them will jump from the top. Blast them with Striker when the enemies come on group. After the next obstacle, aim to the front and shoot down the truck like before. After all, Leon and Ashley fall out from the bulldozer. Now head to the door in front, open it the the Merchant's room. Open the left cabinet and take the 5000 gold, open the right cabinet for Incendiary Grenade, GC version may be the Hand Grenade. Anyway, just keep this grenade for the boss later. Then open the white case for the Green Stone Of Judgement, combine it with Golden Lynx, so now you just left one more stone to complete the treasure. Also take the Shotgun shells by the clair. Save the game on the Typewriter if you want, then leave for next area. ------------------------------------------------------------------------------- < Chapter 5-3 > ----------------- [sep21] - Meet With Old Friend - After the scene, Ashley gone again, happy? Pick up the 5000 gold on left of the stairs, take paper on the altar if you want. Check on the left door for a scene. Forward to path here and check light in the front for some Shotgun shells. Move to the stairs and aim up to the glass, shoot the shiny object for the Emerald, also take the Green Herb. Down to bottom you should heard the voice from enemies or even earlier. #-Enemy: Ganados, Las Plagas Now don't open the door first, because a soldier with stun rod is waiting you at the door, once you open it, he will hit you. Just wait until he knock the door, then kick open the door to stun him. Or you could just wait him to open he door then only attack him is up to you. Head into the and turn to right, shoot down the crossbow enemy on left area, then another one in the middle in front. Go forward will face one more enemy from right, simply kill him with any weapon. The left stairs leads to some more enemies and some Handgun ammo, and some of them might grow the plaga, so don't need to go there. Just head to the door on right. Collect the Flash Grenade and gold, then use the door opposite the stairs. Run to the elevator and use it to upstair. Move forward to trigger a scene. Now pay attention on the screen, you need to press either 'L1 + R1' or 'Square + X' to dodge the six times attack from Krauser during the scene. Lastly, you need to press Square or X repeatedly, the button will change, is either from Square change to X or X change to Square only. Once you've done, another cutscene shows. Afterwards, jump to the bottom and continue to next area. Reach to the laser room, run pass the lasers when it has space. Later on, you have to press button to dodge the laser attacks, normally the 'L1 + R1' buttons would show. After that, press the switch beside the door, prepare to dodge the laser from back. once you've done, use the door to inner area. Go to the chair with in front, face back to the door and aim up, shoot the shiny object on the ceiling for en Elegant Headdress. Then take the lift behind the chair to bottom. - Battle In The Cavern - Go down the stairs and collect the Green Herb and Emerald below. Follow the path here and turn right can find the Merchant, go to his back and take the Red Herb, the Magnum ammo maybe here for the GC version. Recommend upgrade your magnum type weapon for now, either Broken Butterfly or Killer7. Be sure you don't sell any grenade that you have for now. Save you game before leave. Go to the front and take the Yellow Herb on the left. Forward until the scene. After that, you're inside the containers with the boss, U3. Your goal is flee from the containers. Each container has two switches, some were locked by the gate, you should shoot down the green light lock to raise the gate. After pressing all two switches in a container, you should run to next container within the time limit, and you can't defeat the boss for now. Below is the reference map for current location. Reference Map: Container-1 Container-2 Container-3 .----------------..---. .--------------------. .---------------------. | 2||S | |S L 3| | L | X | | .-----. .-- -. | '--------. .-----. | | .-----. S |---. | | | | | | | | | | | | | '---' | |--- | | | | | |----------' | | |-| |___________ | E | L | | | | E | | E _________ | | |--- | | | | | |-. .----. | |--|-| '----. | | | | | S |.----' '----' | | |____| |_____|S | | | _| |_| | '---.|1 L | | 4 |L | | S | | | '----------------' '--------'-----------' '--------' '--------' E = Exit L = Lock S = Switch 1 = Green Herb 2 = Shotgun Shell (5) 3 = TMP Ammo (25) 4 = Incendiary Grenade X = Shooting point for the last lock. NOTE: Prepare to press 'L1 + R1' or 'Square + X' to dodge the attack from boss. #-Enemy: U3 Now you're in the Container-1, bottom of the middle path, beside L. The boss is coming from you front, you can try hide from right side for awhile, sometimes he will go away before he found you. If not, shoot him with you Broken Butterfly (if you're using Killer7, just replace the Broken Butterfly with it), possible one shot is enough to hit him away. Take the Green Herb that's near, then some Shotgun shells in the right front, don't forget to down the lock. Afterwards, go find the switch to unlock this container. #-Enemy: U3 For the second container, take the Incendiary Grenade on right for first, then prepare an the Incendiary Grenade, throw to flame him when he comes out. Equip Broken Butterfly to shoot him if he didn't go away. Now is better shoot down all the lock before going on, then make your way to press the switches, rush to next container. #-Enemy: U3 In the last container, equip Flash Grenade before you press the switch on the right, if you don't have, instead with other Incendiary Grenade or magnum type weapon. Once you press the switch, the boss will pop out from the back and a short scene shows he's growing out something. Now throw the Flash Grenade on the ground and run into the passage in the cargo right from your current direction. Out from other side and turn to left end where the 'X' point on the reference map above, face to back and shoot down the lock and then back to the previous side. Press the remaining switch and rush to the exit, then jump to the hook to watch a short scene. After all, the battle is not over yet. Now take the 5 Magnum ammo and Shotgun shells, 50 TMP ammo on the ground, also take the Green Herb for heal where it's due. Be sure reload all your weapon now. Go forward some more to fight the boss again. - Boss U3 - First, you can run to the gate that's near, push the lever to open, then immediately push the lever on other side to close the gate. Now equip Striker and turn back to the gate, the boss is coming to you but blocked by the gate, shoot him enough time before he break the gate. With you Striker, you could stun him with each two or three shots depends on the distance. When the first gate was broken, run further from him. There's a explosive barrel in the cave, when the boss near it, shoot it for the explosion to deal large damage to him. After that, run to the other side and open the gate, then close the gate when you pass it. Now shoot him enough time like just now. Once he break down the gate, you can run to the circle area, rotate the circle while running away from the boss. When you get further enough, turn back and send him some shots, since you don't fight in short distance anymore, so let your TMP or pistol weapon for this job, repeat until he change to next form. For the second form, he will move into the ground, and now you must press 'L1 + R1' or 'Square + X' to dodge his move until he back up on the ground. Normally when he return on the ground, he would face you with he back, so if this happen, you can run close to him and cut him with your knife, do this only if you're extremely low in ammo. When he's on the ground, attack him like normal, throw the Hand Grenade in the suitable situation to send him a large damage. He has a move which is dash and attack you with the scissors, if you're in a distance with him then you should have enough time to turn back and run. If not, faster equip your Broken Butterfly and shoot on him until he get stunned, then probably he will back to the ground again. Get ready to dodge his attack from underground, attack when he shows up. Repeat the steps until you have defeated this boss. Remember collect 50000 gold from the boss, also take the Red Herb around the circle area outside. Afterwards, make your way to continue from the door that's near. Take the Green Herb near the stairs. Move to right and take the lift there to the previous area for another Green Herb, then return by using the lift. Now climb up the ladder, then open the drawer for a Hand Grenade. - Camp/Underground Passage - #-Enemy: Ganados, Las Plagas Head to outside, destroy the barrel for some possible random item. Aim to the camps at bottom, faster shoot off two red barrels to kill many soldiers there, sometimes the explosions of those two barrels could kill all of them. If not, move to the ladder on right and cut them with your knife when anyone is climbing up. Although they have not much chance to grow the plaga, but if you kill them with this way, the plaga would not sprout out. After that, jump to bottom, explore the camps can find some random items, TMP ammo as well as Yellow Herb. When you're done, jump down the hole inside the central camp. Underground, aim up and shoot down the shiny object for an Emerald. Head into the right path in front, take the Blue Stone Of Treason, combine it with your Golden Lynx, now you can sell it for the highest price later when you meet Merchant. Head into the left path for 5000 gold. Continue the passage and you will find the Merchant. Destroy the barrel that's near for Handgun ammo. There is a Typewriter here as well, save your game if you want. The left door is the Shooting Range mini game, complete it for some golds if you haven't done yet. Now climb the ladder up, turn back can see a barrel, destroy it for random item, possible it's the Magnum ammo. After that, go to the end and open the door to next area. - Battle In The Fortress - Down to lower area, follow the path until the scene. Now you need to collect the Piece Of Panther, Eagle and Serpent from diferent area, and Krauser will come to attack you in certain area. #-Enemy: Krauser After the scene, turn to left and run into the building, and check the next gate on right, the gate will lock up. Now stay under the ladder and face to the door, make sure the 'Climb' command existing on the screen. When Krauser breaks the door, climb to upstair and wait him, don't turn to any direction, just ready your knife. Later awhile, Krauser will jump up here and drop in front of you, now cut him with your knife to stun him. Keep holding your knife before Krauser goes away, cut him again when he's near. After the first encounter, take the TMP ammo and Flash Grenade, back to bottom and collect the Magnum ammo in the box and Green Herb on the ground. The gate should be unlocked, leave here through the gate. #-Enemy: Krauser Now equip the Flash Grenade, Krauser is hiding in one of the walls in front, mostly in the first left wall, he will pop up and attack when you close to there. So just run to front abit and faster throw the Flash Grenade, he would be stunned when he shows. Now take out your knife and cut him like just now until he throw the Flash Grenade and go away. Just to remind you may need to press 'L1 + R1' or 'Square + X' to dodge and counterattack to Krauser. Forward the path and you can find the some Shotgun shells on the left. Turn right to the bridge. #-Enemy: Krauser Now Krauser is waiting you on the building rooftop after the bridge, just cross the bridge faster, stay behind the pillar on the bridge when Krauser start shooting with his machine gun. Jump over the window and stay under the ladder, like just now, face to the window or door, make sure the 'Climb' command existing on the screen. Climb the ladder when Krauser close to you or performs any attack. Now wait him on upstair, take out your knife and wait. When Krauser jumps up from the ladder hole, cut him with your knife. Continue cutting him when he's close until he gets away by throwing the Flash Grenade. #-Enemy: Robots Afterwards, take the Hand Grenade on the rooftop and be sure you keep it for next chapter if you don't have one. However if you have follow the walkthrough, you should have a few of it. Now down to bottom and destroy the barrels for Shotgun shells and First Aid Spray. Leave here to left and run down the stairs on right, you will face some robots on the way, they would attack you with the machine gun, so destroy they before they did it. Soemtimes you can hear the robots' sound but you could spot them, possible they're aiming you from the back, so run further from your current location, face back to find them when you get into a small distance. After that, collect the Green Herb on the stones and run up the stairs for the next battle. Obtain Piece Of Panther. #-Enemy: Krauser, When the battle start, Krauser will jump to the rooftop, so faster aim up and shoot him before he does any attack. If he uses the machine gun, you can still have some more chances to attack him, but if he toss grenade to you, you may press button to dodge it. Once he's down to fight you, just use the knife to finish off him. You can try shoot him when he's far, but normally he can dodge your spot instantly. Just to remind you need to press 'L1 + R1' or 'Square + X' to dodge and counterattack when the buttons shown. Afterwards, take the Red Herb and Handgun ammo. Push the stoned statue to the white plate to unlock the lever, then push the lever to open the door. Run down to the building where you came from, head to right path. #-Enemy: Krauser The second corner you can see a shadow near the following gate, Krasuer is hiding there, he might throw grenade to you, dodge according to the buttons shown. Close combat with you knife to defeat him for now. #-Enemy: Robots Push the lever to open the gate, go through it and obtain TMP ammo and another Green Herb. Face to right and destroy the robots on the ground before they found you. Now make you way to the right area, destroy some more robots with just a few shots for each. When you near the tower, you will see Krauser in the short scene, then some robots show in front of you, faster finish off the flying robot then follow with the one on the ground. Enter the tower and take the Yellow Herb near the entrance. Run up the stairs and climb the following ladder. Up side, turn to left and take the Green Herb and Magnum ammo in the end. Now back to the planks side and check on the light for the Piece Of Eagle, a scene been triggered. - Boss Krauser - Prepare o press either 'L1 + R1' or 'Square + X' to dodge his first move. Now you have to defeat him within three minutes. You can still use the knife technique to defeat him like before, just to remember press 'L1 + R1' or 'Square + X' to dodge when the buttons shown on the screen, because you can't cut him when the buttons existing. Flash and Hand Grenade don't work well for him, but you can use Incendiary Grenade to stun him, just rhrow to flame him if you have some. Also equip Broken Butterfly during the battle, even if you would use knife for the entire battle, reason is when you stun him the first time, he will kneel down, now you can sned him a few shots before he's recovered. Also, if you keep cutting him with your knife when he's kneel, he will be knocked away from you cutting range, so you can shoot with Broken Butterfly when your knife couldn't touch him. Of cause you could instead with other weapons. After defeating Krauser, take the Piece Of Serpent on his body. Jump down to where you cimb before. Don't run down the stairs, just take the opened gate beside the ladder, jump down and turn right, there's the place you have to go. Check on the wall and put all pieces that you get just now to descent the wall. Open the door to end this chapter. ------------------------------------------------------------------------------- < Chapter 5-4 > ----------------- [sep22] - Military Base 1 - There is a Typewriter in front and a Green Herb beside it, be sure you take the Green Herb and save the game. Follow the path until the scene. If you're playing the Easy or Normal difficulty level, the helicopter will help you to destroy many towers here, means helps you to kill many enemies. When you hear the man from helicopter tells you to 'take cover', that's mean he's goind to blow down the tower. As for Professional level, you should kill most of them by yourself. #-Enemy: Ganados, Las Plagas Just run until a soldier start shooting with the gatling gun, and continue running to him. Beware of the crossbow soldiers below the galting gun soldier. Try run in a curve line to evade the crossbow. Reach to left side, a short scene shows the enemies coming from the top. Skip the scene immediately right after it starts. A rocket launcher should jump down and shoot you, just ignore him and climb the ladder on left. Now you're with the soldiers in the tight platform, the crossbow soldier should on you right. Don't worry about them, just run to the and jump down to the other side, you could evade all of them, as long as you don't stop. #-Enemy: Ganados, Las Plagas Now you should see another soldier with the gatling gun on top of tower in front. Ignore him, just cross the bridge, then shoot the red barrel on the right, the explosion could destroy the lock on the gate in front, and it might kill the soldiers in the building as well. Kick down the gate, run into the building and take the Handgun ammo and Green Herb in the middle front. Turn to right exit through the door, take the Flash Grenade on the right end, keep it for next section. Now move to the opposite door, press the switch beside the door to unlock it and go out. #-Enemy: Ganados, Las Plagas, J.J. The mini boss, J.J. spawns at the further left area. Just ignore him for a moment, run forward to the stairs and go up. There are two more soldiers coming down from the stairs, faster shoot on the shield soldier's legs before he turn the shield to you, when he's kneel, get close to him and kick him down, same time your kick could knock down the other soldier. You can also knock them down with your Striker, don't bother to kill them, because J.J. is shooting you from other side. If you couldn't make this well, just shoot down J.J. with your rifle type weapon after he'd shown. On the top of the stairs, use the zipline slider down to the opposite side. If J.J. still here, Leon would kicks him on the zipline. After landing on the ground, faster turn back and equip Broken Butterfly or Striker, shoot down J.J. before he can does a move. Then face right and obtain the Hand Grenade, be sure you take it if you don't have one. #-Enemy: Ganados Now jump down and press the switch on the left wall to open the shutter. Down to the bottom. Turn to right and see whether the crossbow soldier here or not, if not, he might climbing the ladder, kill him with any ways that you like. Jump to the lower area for a Red Herb, 5000 gold, Green Herb and TMP ammo. If you don't need these items now, you can just head over the shutter once you down to the bottom #-Enemy: Ganados, Las Plagas This area got lot of soldier with the gatling gun. Don't worry, faster move to the right path for a hide. The barrel in the end hides a random item. Climb the ladder to upstair. If you're not in Professional mode, you can just defend at this point and wait for the helicopter to destroy mostly of the gatling gun tower. For Professional mode, up the ladder and equip rifle type weapon, go out bit when the shooting from the soldiers stop. In your front is a metal plate, defeat the soldiers if anyone was come. When the sector was cleared, face abit left from the plate and aim to the opposite platform, you can spot a gatling gun there, shoot down the soldier when he pop up his head. Now turn back to the ladder where you climb just now, there's some more soldiers climbing up or maybe coming to climb, attack them on the ladder would have some advantages. Once the sector was cleared again, out to the platform, follow the right path to opposite side. Run to the small room behind the gatling gun, you can lure him to face to you, then move to his back through the back of the small room, then shoot him down, beware of the gatling gun at the bottom. Equip the Hand Grenade that you take from the previous area, throw to bottom to kill the soldier there, be sure you throw behind his gatling gun. Faster kick down the gate and push the switch in the end, now you should go for the other switch on the left platform. Make your way down to bottom, climb the second ladder on left, use the same way to kill the soldier using the gatling gun. Some more soldiers might block your way, just strafe on their legs to make them fall before you finish off the remaining gatling gun soldier, after that only kill the rest. Kick down the gate and push the switch in the end to unlock the entrance. Now back to bottom, take the TMP ammo in the middle and Green Herb under the left tower. Go to the last gatling gun near the entrance, you can find a First Aid Spray which dropped by the soldier. After all, enter the entrance that you unlock just now. Next area, run up the stairs for soem events, then takethe items drops from the enemies during the scene. Aim up to the pillar and shoot down the Emerald. Forward and face left can see a barrel in between the walls, destroy it for random item. In the sandy building, jump down the ladder and face back, take the Pearl Pendant. Follow the only way here after the scene, take the last door to next area. Here is the dungeon corridor, you can find the Typewriter on the table. Besides, open the drawer near the Typewriter can find some Magnum ammo, open the box on the right wall can fin some Shotgun shells, also remember to take the Flash Grenade on the left. Run to the small area beside the box with Shotgun shells, a Yellow Herb is inside there. #-Enemy: Regenerator Enter the first right cell and the the 5 Rifle ammo inside, the last cell on left hiding a Regenerator, these 5 Rifle ammo were enough to kill it, make sure you'd plugged to Infrared Scope to you rifle. If you don't want to fight, you can just run to the end before the Regenerator comes out from the cell, then face to right and climb the broken stairs, enter the door up there. - Military Base 1 - Go down the stairs and turn to right, take the Green Herb on the ground, destroy the box for possible random item. Now go on the only way here. #-Enemy: Ganados, Las Plagas, J.J. Reach to the next stairs, aim to right and shoot the two crossbow before they notice you. Now prepare to face the shield soldier, be sure defend yourself with Striker, then shoot down another soldier coming behind the shield soldier. Later, equip rifle and aim to the building in front, shoot down the soldier above there. Now you should see the mini boss, J.J. shows in the scene, just him on the stairs. When J.J. is closing, shoot the red barrel for the explosion to deal a large damage. Equip Broken Butterfly or rifle type weapon to shoot J.J., change to Stirker if he's near, finish off J.J. for first. Now run to the left building. Under the building, destroy all barrels for Incendiary Grenade, Shotgun shells and Green Herb. Climb up the ladder to face some more soldiers. Most of them will grow the plaga, throw the Flash Grenade to kill the plagas instantly if you can't handle them well. #-Enemy: Ganados, Las Plagas Same building, check to green light panel will trigger out some events, a soldier removes the card key from other building, now your goal is to defeat that soldier and take the card key. Before leaving here, take the Flash Grenade on the table, it's very useful for this battle, throw it to kill the plagas when necessary. Run out from here, and move to the right side, many soldiers will block your way, just use Striker to knock them down, wait all soldiers from the above level jump down, faster climb the ladder. There should be two crossbow soldiers on the right, shoot them down if possible. Get into the door just in front of the ladder, if you did lure the soldiers down to below, here is totally clear. Now face to the ladder inside the room here, equip any weapon and shoot whoever climb up from the ladder, use pistol type weapon if you want to save ammo for other weapon, don't worry about the crossbow soldiers, just them for the last. If you kill them on the ladder, the plagas won't appear. If you don't like to kill them like this way, you can actually lure them down to the bottom, as you can see many red barrel at different part, when the enemies come in group, shoot the red barrel to kill them in once. After all, search for the Emergency Lock Card Key. Head to the right room at top floor, use the card key to reactive the panels, then open the two switches to unlock the next door. #-Enemy: Ganados After the door, turn right and take some Shotgun shells in the shelf, use it the destroy the oncoming shield soldiers, there are only two, never seen they grow the plaga, but is better kill them with suplex. Take the door in the end. Next area, you can find the Merchant, destroy the barrels for some golds, then take the Green Herb on the other side. Once you've done, open the next door and watch a scene. #-Enemy: Ganados, Las Plagas Next area, call Ashley to wait, then go down the stairs and turn right to fight with some soldiers. You will first see the two hammer soldiers, faster decap them with your rifle. If they did run to you, just equip Striker to knock them down. If you still have and Flash Grenade, use them for some helps. Defeat the remaining soldiers from the right path. They have some chances to grow the plaga, so is better kill them with suplex if possible. Take the right path which leads back to the place before the Merchant. You can find some Magnum ammo and Red Herb in the control room upstair. Afterwards, return to the passage just now, go forward to the following door for a scene. ------------------------------------------------------------------------------- < Final Chapter > ------------------- [sep23] - Construction Area - Run up the stairs and take the Yellow Herb, continue your way until the Merchant area. Take the Green Herb near the side wall, destroy the boxes on the ground can find Incendiary Grenade and TMP ammo. You're going to face Saddler, the final boss. So talk to the Merchant for some upgrades of your weapon. Be sure you don't sell the Hand Grenade away. Once you've done, save you game and down to the lower area where the elevator by. After the scene, you will reach to the arena. - Boss Saddler - The weakness point is the main eye at his swinging head, you can only damage this eye when he falls. To make him fall, you can shoot on either eye on his legs, explosions, or the operate the hanging boards to hit him. First of all, run to the right space pass the boss, faster turn back and shoot his eye on the leg with pistol weapon or TMP. If you did it, he will fall down for while, now run close to him and press X to climb him when the command exists, Leon will perform a stab on the boss' main eye. When you down from him, you should see a red barrel in front of you, and some Shotgun shells beside. Take it and run to the right space. Turn back around after a short distance, aim to the red barrel that you passed just now, shoot to explode when the boss near it, so the boss would fall again. Now run forward and climb him again. After that, you should prepare the press either 'L1 + R1' or 'Square + X' to dodge the pillar smack by the boss. Since the pillar flies very faster, you can probably run to the platform and climb it to dodge. On the platform, hold the lever and wait for the boss come closer, operate it to send him some boards. Once he's fell down, damage his main eye again. After that, you should run to the other site through the bridge, and the bridge would raise when the signal light changes to green. Beware, when the light start flashing, get ready to press 'L1 + R1' to jump over it and then press X repeatedly to climb. Thie site can found a red barrel, a Hand Grenade and another platform to operate the hanging boards like just now, means you can make the boss to fall three more times. While waiting the boss jump to the same site with you, you should pay attention to his moves, he might throw the pillars to you, it can be dodged by pressing buttons on the screen. Once he reached here, shoot the red barrel to explode the boss, then use the boards and Hand Grenade to make his falls, of cause damage his eye before he wake up. Remember you can also shoot his eyes on the legs, so don't waste any chance when the eye open on his legs. Repeat few more times and Ada will throw the Special Rocket Launcher, go take and fire it to the boss to end this battle. You don't need to aim it properly, as long as the boss was inside your aiming direction, it won't miss the rocket unless you purposely shoot to the other way. Here's some extra info of the battle. When the boss fell, you don't need to climb him everytime, you can damage his main eye with your weapon. Since the time to attack his main eye wasn't that long, so shoot him with your powerful weapon such as Broken Butterfly. If you decided to climb him, you can shoot him with Striker or Red9 once, then only close to him and climb, reason to use these medium damage weapon is to avoid him from waking up faster, because if you shoot him with the weapon like Broken Butterfly or Killer7, the boss will wake up after getting a shot, so you couldn't climb him anymore. Another thing is the explosion, since any explosion can knock him to fell, if you don't have Hand Grenade, you can just buy the Mine Thrower and upgrade its capacity from the Merchant before this battle. So shoot the boss with the Mine Thrower, then the mine would knock him to fell when it's exploded. - Last Escape - When everything is over, Ada will throw you the Jet-ski Key. Now the time is counting down, faster find the Jet-ski for escape. Run to the right side and take the elevator down to where you come from. After the short scene, forward the path here, jump down and remember to catch Ashley. Go until the Jet-ski, then use the key to start it. Now you have to dodge the block on the waterway. Later on, another short scene shows, start from now you should keep holding the left analog to front to speed up. Dodge some more blocking things until you left the cave. You have beaten the game, congratulation~! _______________ \\ ============================================================================-. ---= 6. Unlockable Secrets =------------------------------------------------) ============================================================================-' ______________// --------------" [sep24] ------------------------------------------------------------------------------- < Extras > ------------ - New Title Screen - Beat the main game once to unlock. - Professional mode - Beat the main game once to unlock. - Separate Ways - Beat the main game once to unlock. - Play as character Ada from the time when Leon get to the village until the end, in the separated ways. - Assignment Ada/Ada The Spy - Beat the main game once to unlock. - Play as character Ada in the island, objective is to collect five key items and reach to the appointed place. - Mercenaries - Beat the main game once to unlock. - Play the eliminating Ganados mini game with different characters. - Leon, default. - Ada, get 4 stars rank in Village stage to unlock. - Krauser, get 4 stars rank in Castle stage to unlock. - HUNK, get 4 stars rank in Military Base to unlock. - Wesker, get 4 stars rank in Waterworld stage to unlock. - Movie browser - Beat the main game once to unlock. - Can view all scenes in main game. - Beat Separate Ways to unlock. - Can view all scenes in Separate Ways. - Ada's Report - Beat Seperate Ways to unlock. ------------------------------------------------------------------------------- < Weapons > ------------- All secret weapons are only available when you start your second or more round. Get them from the Merchant in any locations. - Matilda - Beat the main game once to unlock. - Main game only. - Infinite Rocket Launcher - Beat the main game once to unlock. - Main game only. - Chicago Typewriter - Beat Separate Ways once to unlock for main game. - Beat Assignment Ada once to unlock for Separate Ways. - Handcannon - Each character in Mercenaries mini game, must get all 5 stars rank in all stages. - P.R.L. 412 - Beat Professional difficulty to unlock. - Main game only. * for more details, read the "P.R.L. 412 Mini Guide" ------------------------------------------------------------------------------- < Costume > ------------- Can only select the costumes when you start a New Game or load from Clear File. Cannot change the costume during halfway of the game. - Special 1 - Beat the main game once to unlock. - Leon in R.P.D. costume. - Ashley in Pop Sensation Costume. - Special 2 - Beat Separate Ways once to unlock. - Leon in Mafia costume. - Ashley in Knight Armor. _______________ \\ ============================================================================-. ---= 7. Seperate Ways =-----------------------------------------------------) ============================================================================-' ______________// --------------" ------------------------------------------------------------------------------- < Chapter 1 > --------------- [sep25] - Village - #-Enemy: Ganados At the start, finish off some villagers that're coming to attack you. You don't need to fight all villagers here, just run away from the useless fight. Same time search around the village for some item. Later on, head into the small room opposite of the double storey house, be sure take the Hand Grenade on the ground. After the scene that's showing the chainsaw villager appear, continue running and kill some more villagers around until you see a chicken shown on the rooftop (you don't need to face the chainsaw). Now move to that house's front side, when the 'Grappling Gun' action command appear on the screen, press X to the rooftop. Take the Insignia Key, jump down and head to the right tower, unlock it with the key. Inside here, destroy the box in front of the Merchant and kill the snake inside for a random egg. Talk to the Merchant see how what you need to buy. The Merchant for Seperate Ways doesn't offer to upgrade your weapon, however he's still selling the weapon with certain level upgraded. #-Enemy: Ganados Afterwards, head to the back door and destroy the barrel for Green Herb, then jump down the tunnel. Two villager suddendly appear at the back, better kill them before facing some more from the front. Don't forget take the ammo inside this tunnel. When reached to the end, some more villagers appear, defeat them before going on. - Church - #-Enemy: Ganados, Bella Sister Defeat the first villager that's blocking in front here. Shoot down the first bird nest for a Hand Grenade. Now kill the villagers that you can see from here. Killing the crows can find some golds. Check the shiny object at the tombstones area for the Red Gem. After that, run up to the right and take the right way to the suspension bridge. For the enemies at the bridge, you can try shooting them while they're near the side, so that you would have a chance to knock them down to the river. Be sure save your Shotgun for the chainsaw villager in the end of the bridge, you have to kill her for safety, like other villager, you could know the chainsaw enemy out of the bridge. After that, pick up the Green Catseye in the end. #-Enemy: Ganados Return to the church and head to the back, if you haven't defeat the enemies before, you have to face them for now. At the back, solve the 3-4 lock on the stand with 3,3,3,4,4,4,3 selections, obtain Round Insignia. After that, fill in the Green Catseye to the lock to open the gate. Defeat some more villager spawn lately, you can just run a circle to pass all of them to the church entrance. Unlock the church entrance with Round Insignia and enter. #-Enemy: Ganados Shoot the villager with Blacktail from far, Shotgun when they are near. Take the Handgun ammo on the altar, Purple Gem in the corner and Flash Grenade in the barrel. Now climb the ladder, encounter two more villagers upstair. Since there are the last enemies, try shoot on their legs or face to stun them, then kick them down, repeat until defeated them to save some ammo, be sure you change to Shotgun when they're close to you. Now operate the panel and rotate red for three times, green once and blue for twice to solve the puzzle. ------------------------------------------------------------------------------- < Chapter 2 > --------------- [sep26] - The Chief's House - If you're low in ammo for now, buy a TMP from the Merchant. Now backtrack to the path behind, shoot down the crows for some golds, go to the end can find Brass Pocket Watch treasure, be sure you shoot the rod on the well before shooting down the treasure, otherwise Ada will not take it. Also take the Spinel inside the box by the shack. Afterwards, return to the house. #-Enemy: Ganados Defeat the villagers downstair, destroy the glass on the cabinet for the Hand Grenade, and some golds inside the drawer where the male villager by. There's another villager in the toilet, if she didn't come out, you can just ignore her. Before leave the house, be sure you open the oven left from the door for the Gold Chicken Egg. #-Enemy: Ganados, Dr.Salvador Outside, shoot as much as possible to the chainsaw villager, when he's near, faster change to Shotgun and knock him down. Take the Ruby after defeating him. Follow the path, shoot down the bird nest for TMP ammo, also take the Red Herb inside the shack. Defeat some more enemies before reach to the next door. - Village - #-Enemy: Ganados Some more items spawn around, explore this section to find them if you want. You will face some villagers again, avoid the fight if possible. All you need to do for now is move to the rightern path and open the door to the farm area. #-Enemy: Ganados In the farm, you can save your game in the left shack if you want. Near the shack, shoot down the rod on the well and then the shiny object above, check it for the Spinel. Shoot down the enemies who comes to attack you. Now enter the double storey and search some golds and Handgun ammo at the bottom drawers, then some Rifle ammo at upstair drawer. Jump out the window and jump down the to the right, destroy the box for the Gold Bangle. After all, move on to next area. Beware of the bear traps were near the double storey house. #-Enemy: Ganados Run down the path, use the grappling gun before the tunnel, kill both villagers on the bridge, then destroy both barrels for some Handgun ammo and Beerstein treasure. Do remember the Beerstein can merge with three cateyes treasure for highest selling price. - Dynamite Thrower - #-Enemy: Ganados Cross the tunnel will encounter some more enemies. Beware of the villager with dynamite, be sure you finish off him for first. Explore around for more items if you want. After all, enter the right house, reach to the broken door for a scene. Afterwards, head into the left end house, some more villagers are inside this house, just kill all of them. Be sure you take all two Handgun ammo box the Incendiary Grenade in the end, then leave. Now head back to the farm. On the path up to previous area, you can just keep running pass all of them, don't worry, the dynamite thrower needs some times to light up the dynamite. Reach to the farm. There are some Shotgun shells, Handgun ammo and Spinel spawn, collect all of them before moving on. - Village - #-Enemy: Ganados Back to this area, you will face lot of villager, throw a grenade to damage them together. Equip your Blacktail and shoot them before they wake up. Use your Shotgun when more enemies're closed. You don't need to fight them all, just head to the path to Chief's house when you have space to flee. Reach to the Chief's house will trigger a scene. You will be bought to the cave in the next scene. Now prepare to press either 'L1 + R1' or 'Square + X' to dodge the attack from a villager. #-Enemy: Ganados Once you gain control of the character, you will see those villagers coming from a distance, but mostly they will throw the axe to you, so beware. Shoot them with your Blacktail, change to Shotgun when they're close. Since they're quite easy to be handled, and if you want to save some ammo, use Blacktail and kick action to attack them. #-Enemy: Ganados, Las Plagas Now head to the end and take the Green Cateyes in the chest. Run to the other and shoot the villager before jump down the lower area, or you can just lure and wait those villagers on the ladder, and keep attack them with your knife like how I've mentioned in the main walkthrough many times. Be sure there's nobody will throw you the axe. Outside the cave, kill the remaining enemies at the stairs. Now up to the gondola station and find the Iron Key, you can also find some Shotgun shells and Yelloe Herb around there. Talk to the Merchant if you want to buy or sell something. After that, down to the bottom through the stairs, save your game and move to the end, unlock the door. Next area, enter the house in front for a battle. #-Enemy: Ganados, Las Plagas, Bella Sister When the battle begins, you would face many enemies from front and back. The chainsaw villager is coming from the front, better leave here before she's closed. Outside the house, move to the right side and take the Red Cateyes and Yellow Herb, defend at this place to fight all enemies, reason is you just need to face them from one direction. Equip Shotgun to knock down the enemies that were nearm change to Blacktail for the further enemies. After defeating the chainsaw villager, take the Lift Activation Key from her, then back to the previous area. #-Enemy: Ganados, Las Plagas On the way to gondola station, you will encounter some villagers again, just defeat them with your combination of Blacktail and Shotgun. If you don't want to spend time on them, just run pass them to the station. Use the Lift Activation Key that you got just now to operate the gondola. Faster enter to the gondola if you didn't kill the villagers just now. Next station, destroy the barrel for random item. Move on to the left, check shiny object near the village exit for a Spinel. Continue to the left, there's a stairs leads to the Merchant and Typewriter, barrels beside hiding some golds or random item, behind the small house opposite of here can find some TMP ammo. Once you've done, go to the wooden door that's near, use the grappling gun to inside there. - Right Route - #-Enemy: El-gigante Like the main game, you will face El-gigante here. Before he shows, you can explore this area for some items. Some barrels on above the platform up side where you could get there by using grappling gun. Later on, get into the shack and search for some ammo. Continue to the end and the giant will jump out, same as the main game, use back the same tactic to defeat him, but don't recommand to fight him if you don't have TMP. You can just run pass him and take the door at the end. Next area, just go forward to end this chapter. ------------------------------------------------------------------------------- < Chapter 3 > --------------- [sep27] - Garden Hedge Maze - Take the Bowgun arrows by the fountain, the Merchant now is start selling the Bowgun, if you decided to use it, don't sell the Bowgun arrows. If you haven't buy the TMP, now is them time the purchase it. #-Enemy: Ganados, Las Plagas Move to right path will start encountering enemies. Let Shotgun to handle all those shield zealots. Move to right path can find some TMP ammo in the chest, but it's guarding by a red zealot. Normally the plaga will grow after you kill the red zealot, so if you don't want to fight it, just knock him down and take the ammo, then run away. Run to the bridge will see some crossbow enemies shoot form further away, if you have rifle, use it to finish off them. Down from the bridge notice the gate was locked, now you have to run around until more zealots come and open the gate. There are lot of item in the garden if you wish to explore, but of cause you would face more enemies, just make sure you take the Gold Bangle w/Pearls on the bridge at East area. When the scene shows the zealots storm inside from the gate, make your way to there while fighting. - Castle External - Reach to the building, move to right area after saving your game on the Typewriter. Now you need a key item inside the room with Broken Butterfly in the main game. #-Enemy: Ganados, Las Plagas Reach to the fountain in front of the room, check the door knowing it's locked. Now use you grapple gun to enter through the window. On the way to here you will face some zealots with crossbow. Inside the room has a red zealot waiting, so prepare your weapon to kill him. Now open the chest the middle chest and obtain the Hourglass w/gold. Explore other chests for more items, be sure you take the Hand Grenade, if you don't have any, you better save this Hand Grenade for the battle later awhile. If you have defeat the zealots outside, you can shoot them through the window before you go out. Once you've done, use grapple gun again to exit the room. Now head to the door in the end. #-Enemy: Ganados, Las Plagas Shoot down the zealot on other side, then run down the stairs and use the door in front. Destroy the vase for some Handgun ammo, then take the left door to next room Here you can find the Merchant, talk to him if you need any trading for now. Destroy the vases here for some random items, be sure take the Green Herb on the table before leaving for the dinind room, where you fough the Garrador in cage on Leon's game. - Dining Room - #-Enemy: Ganados, Las Plagas, Garrador Kill the masked and crossbow zealots that you can see, then run to the wider area and shoot down the remaining enemies. Now take the Handgun ammo and the Green Herb, then cut off the vases in this room for Shotgun shells and some possible random items. Enter the left room where you can see a chest on the stand. Like the main game, a cage will drop and locks you inside, like Leon's main game, a Garrador and zealot will jump into the cage and some enemies appear around. When you enter to this room, skip the scene faster and throw the Hand Grenade that you got just now to the front. The explosion should destroy the lock, kill some zealots and stun the Garrador. Now you goal is put the Hourglass w/gold into the chest for unlocking the door to next area, whether kill off all the enemies is up to you, but if you defeat the Garrador, you can get a Ruby treasure. If you did kill off all the enemies here, don't forget to take the Flash Grenade inside the glassed cabinet. - Weapon Storage - #-Enemy: Ganados, Las Plagas This area you will see Leon, but nothing can do on him. Break the vases here for some ammo, shoot the red lamp on the ceiling when the enemies coming from the front of the bridge. Jump and take the Elegant Chessboard behind the last pillar of the bridge. Lure all enemies down here and then climb up the ladder. Since enemies here have a chance to grow plagas, so better kill them on the ladder with knife, reason is to avoid fight the plagas. After all, cross the bridge and open the door to next area. #-Enemy: Ganados, Las Plagas Some more zealots are waiting here. If the crossbow zealot notice you, be sure you kill him faster whenever you have chance, let Shotgun and Blacktail to handle the remaining zealot. Since the passage here is quite wide, you can actually run pass the zealot and enter to the door on the left, the first zealot can pass easily, as for the crossbow zealot, you should run to left and right before you reach to the door. This chapter end when you open the door. ------------------------------------------------------------------------------- < Chapter 4 > --------------- [sep28] - Road To The End - At the beginning, you can find the Merchant, if you still haven't buy the Rifle (semi-auto), now is the time to purchase it, also buy the larger Attache Case for keeping more items. #-Enemy: Ganados, Las Plagas Follow the road and you will face some enemies come from the left, just finish off them before move on to facing more enemies. Head to where they came, kill the remaining soldier there, then use grapple gun to both higher area for some Handgun, Rifle ammo. Return to the main road, shoot the red barrel to defeat most of the enemies. Move to next area after all. #-Enemy: Ganados, Las Plagas You will face some more enemies here, prepare your Shotgun when the enemies come in group. There is Golden Lynx around here, you have to use grappling gun to the tube and down to the other site. Prepare your Shotgun for the hammer soldier which will suddenly comes to attack you. After that, jump down to the next area and defeat another soldier at the bottom, then head into the room and you can see the Golden Lynx. You should clear all enemies in the main road where you came before finding the way to search the Goldne Lynx. After all, use the grappling gun to the platform where you see the crossbow soldier, take the door up there to the next area. - Battle In The Dock - #-Enemy: Ganados, Las Plagas This section looks complicated, don't think too much, just follow the way here, take the TMP ammo on the box, then continue to the further area and pick up the Hand Grenade after the gun battery. Down the stairs on left, turn back to kill the soldiers when they appear. Later on, the gun turrets will be actived, now faster move up and knock down the soldiers with your Shotgun, or you can throw a Flash Grenade to stop them moving for awhile, finish off them as soon as possible, then take the Activation Key (blue) at the back. Now faster back to the gun battery and operate it with the Activation Key (blue), use it to destroy all turrets and the soldiers as well. Once you've left the gun battery, head back down and climb up the ladder at other side. Take the Red Herb on the left for sure, some more items are around this area as well. #-Enemy: Ganados, Las Plagas Jump to the turing lift and prepare to shoot down more soldiers at the other side. Is better you shoot them before reach to their area, so just blast them off when you spot them. Reach to other side, defeat some more soldiers coming on you, be sure you don't forget the Green Herb end. Afterwards, climb the ladder on the right, then turn right and kill the enemies faster. Jump over the gap and defeat some more enemies. Examine the pipe for some Handgun ammo and Shotgun shells. Climb the next ladder and defeat the shield soldier with the dynamite thrower up there, when you see the dynamite thrower going to throw the dynamite, you can just equip your Shotgun and aim up abit to the air, shoot when the dynamite was left his hand to explode it. After that, destroy the box on right for Red Herb. After another scene, faster use the grappling gun in the right area to next floor. Now take the Activation Key (red) and use the grappling gun in front abit. Insert the Activation Key (red) to the gun battery that's near, use it to destroy everything. Afterwards, you should leave here within the time limit. Now faster jump to downstairs, go use the lift and back to the ship. Open the gate to leave the ship, just knock down the soldiers that were blocking your way to save some times. After all, take the Handgun ammo, Rifle ammo and Shotgun shells from the boxes. Inside the chest can find 5 Bowgun arrows. Follow the only way to the Merchant and Typewriter, enter the door when you've done. - Inside The Base - #-Enemy: Ganados, Las Plagas Next area, take the Green Herb at the beginning, then move up and collect some Rifle ammo on left. Shoot down the enemies that you can see around here. Head to the end and jump down, take the Shotgun shells in the right front. Same time don't too close to the enemies area, otherwise you will trigger out the crossbow soldier detects you. After killing all of them, down to bottom from the right side, shoot the red barrel to kill some soldiers in once, then finish off the remaining soldiers. Equip rifle and kill some more soldiers from further away. Now pick the Velvet Blue and then use the grappling gun to the top, climb the ladder on the left. #-Enemy: Ganados, Las Plagas Defeat some more soldiers come from the door, toss a grenade for some helps if you have it. Take the Green Stone of Judgement after the red barrel location. Explode the red barrel when any soldiers near it. Afterwards, cross the gate, equip rifle and kill the soldiers on top. Now go down and take the Red Herb in the middle of the stairs, then leave here through the bottom area. Defeat two more soldiers with shield. Move forward, open the door to next area. Continue the way and pick up the shiny object which is a Velvet Blue, then use the grappling gun at the area around it. Now you found the fight between Leon and Krauser as the main game, prepare to press 'L1 + R1' or 'Square + X' to shoot of Krauser's knife during the scene. After this scene, the chapter's cleared. ------------------------------------------------------------------------------- < Chapter 5 > --------------- [sep29] - The Field After Battle - #-Enemy: Ganados, Las Plagas, J.J. Collect the Rifle ammo at the beginning. Forward and shoot the soldiers from further that you can spot them. Later on, J.J. will appear on top of the tower, aim him with your Semi-Auto Rifle, shoot until he dies. If not, you can either lure him to jump down and fight, or use grappling gun to the top and fight him. Take the items on the tower where J.J. was. Continue the way until the next group of enemies, knock them down with Shotgun, then lure the dynamite throw above to throw a dynamite down to kill off other enemies, be sure you run to a distance when the dynamite left his hand. After that, finish off the remaining enemies. Move to left and kill another soldier who's guarding the Red Herb. Take the Yellow Herb near the ladder as well. #-Enemy: Ganados, Las Plagas Shoot the red barrel to kill the soldier that's near. Reload all your weapon before enter the tower right after the bridge. Inside there, the soldiers will jump down in the central, you have to kill certain amount of them only the door will be unlocked. Just stay in a corner and face to the central, you can clearly spot the enemies whoever down to here, throw them a Incendiary or the Hand Grenade when they come more. Pick up the Green Herb and 5 Shotgun shells around when the sector was clear. #-Enemy: Ganados, Las Plagas After unlocking the door in the tower, head out will face some more soldiers with dynamite, faster shoot the red barrel that's near them to kill all in once, equip rifle to do this if you can aim properly to the red barrel. After that, head up to the stairs and use the zipline to opposite area, take the Hand Grenade on your left hand side, kill the crossbow soldier if you have beat him yet. Now jump down the ledge and push the switch on the wall, then down to bottom and head to next area. #-Enemy: Ganados, Las Plagas, J.J. You goal is same as the main game, you have to push all two levers at both side to open the gate. At the beginning, shoot down one of the crossbow soldier if possible, then make you way to to the ladder and climb up. J.J. is blocking your way to the lever, so you must take him down. Rifle works well on J.J. from far, if you can get closer to him, shoot him with your Shotgun until he goes down. Same tactic goes to face another J.J. on the opposite platform. Defeat some more soldiers who may damage you on the way. #-Enemy: Ganados, Las Plagas Near area, shoot down the crossbow soldier in the front, then kill also the soldier with rocket launcher further abit. Head to his area can find a Green Herb there. Now move on to the next path, shoot down two more soldiers in front of the door. Open the door after all. Following area you can get some Handgun ammo and Shotgun shells before down through the hole. Go through the doorway at the bottom for a scene. After that, go on to the next passage and enter the door in the end. #-Enemy: Ganados, Las Plagas You can find the Merchant and Typewriter once again, inside the small area by the side can find a Yellow Herb. Once you've done, shoot the soldiers were in the prison passage, kill the crossbow enemy for the first. Before you leave here, head into the right cell for some Rifle ammo, be sure you save this for the last battle. Also take the Green Eye in the second cell on right and the Red Herd under the broken stairs. Climb the block in the end and enter the door. Next area, pick up the Handgun and TMP ammo before entering the battle. - Boss Krauser - Same as the main game, you can just use knife for most of the time, and make sure you press the buttons to dodge his attack when they're shown on the screen. After Krauser getting enough of damage, he will throw a Flash Grenade and move to other tower, and Ada will chase him and fight. On the second tower, you can find the Green Herb, Bowgun Bolts and Shotgun shells, but youo should pay attention to Krauser every time. When he gets hit and stun, he will probably jump back, now try to take the items if you want. After sending him certain amount of damage, he will move to the next tower. On the third tower, you can find Rifle ammo, First Aid Spray and Handgun ammo. Try to take the First Aid Spray and Rifle ammo if you have chance. Use the same tactic to defeat him on here, just rememeber when you aiming at him, he will dodge and dash to you, so cut him with knife when he's reached to your knife range. Once the battle was ended, you will come to platform, the Merchant and Typewriter are here again. Search the left end for a Butterfly Lamp, which can be merged with the 'eye' treasure. Before leaving, make sure you buy enough of First Aid Spray if you're less of healing items. Of cause, take all ammo and Green Herb near the Merchant, then use the grappling gun to next place. - Boss Saddler - Unlikely the main game, now you would face Saddler in his human form, within a smaller place with up and downstairs. Although you can dodge most of his moves with pressing button, sometimes when you're blocking by him in the small place, the problem begins. So better you should leave the narrow areas before Saddler come near to you. Always prepare to dodge the second attack just after his tentacle attacks, which can be dodge by pressing the appointed buttons on the screen. Shoot him in a distance so that you can clearly see the spaces that you can use to evade the boss. If you gone for the Rifle ammo and Red Herb by the end of the slope, you should prepare your Rifle before you can leave. As you can the the slope was dead end, the only way to run pass Saddler without facing any of his moves is stun him, shoot on his face with your rifle, if you have Hand Grenade or Bowgun, they may be the better choise to stun him. Recommend save your Shotgun shells for the next area, so just use TMP and rifle for this battle. Beware when the boss shows to strafe back the bullets to you, it's pretty hard to dodge, but you can stay around the machine in the middle, fortunately those bullets shot from the boss could not go through the machine. Damage him repeatedly until his main eye grow out on his mouth, faster get close to him, press X when the 'Cut' command appear on the screen. Repeat few time to damage his eye until he goes down. - Construction Site - After some events, now you need to find the Special Rocket Launcher for Leon within the time limit. First, pick up the First Aid Spray on the ground, use it when necessory. Equip Shotgun now, run forward the platforms and use the grappling gun until you reach to the tower further away from here. You don't need to kill the enemies here, since the time was counting down, so just knock them down with your Shotgun, even some of them you can just run pass them. Eventually reach to the Special Rocket Lancher tower, just down and examine the it to trigger a scene. That's all for Separate Ways, watch the ending scene on Ada. _______________ \\ ============================================================================-. ---= 8. Assignment Ada =----------------------------------------------------) ============================================================================-' ______________// --------------" [sep30] First, you should complete the main game to unlock this mini game. This mini game also called 'Ada The Spy' for Japanese version. - Objective - Collect five Plaga Sample in the island and get to the control room at the end of this mini game. - The Plaga Sample shows as a star in the map, all are four in the different locations. The remaining one is drop from the boss of this mini game, Krauser. - Inventory - Weapon - Punisher (20) - TMP (100) - Rifle (semi-auto) - Stock - Scope (semi-auto rifle) - Ammo - Handgun Ammo (30) - TMP Ammo (50) - Rifle Ammo (5) - Other - Hand Grenade - First Aid Spray ------------------------------------------------------------------------------- < Walkthrough > ----------------- - The Island - As soon as you reach the control room with five Plaga Sample, you would clear the game, so you don't need to kill all enemies. Since Ada can't use the knife to destroy the boxes or barrels, and many box or barrel are emtpy, and enemies in this mini game drops lesser ammo, don't recommend spend your ammo to kill all enemies here is not necesarry. First of all, run down the path. Run pass all the soldiers before some of them notice you or when they're still pointing at you. If you want to defeat them, jump back the gap, shoot when anyone of them going to jump, so that you can knock him into the river with just a shot. Jump over the gap, run to the right side. Here is the first problem. You will see the mini boss, J.J. leads out a group of soldiers. Take your time to defeat them. There's a way you could run pass them without getting hit, when you see J.J. leading out the soldiers, continue running to forward, run a little bit out of the stairs where the J.J. by, run up the stairs and be sure tight to the left. That's mean you will pass J.J. on your right, pass the soldier with the spiked ball on your right as well, then run between the two soldiers with crossbow, means you will pass the space between the two crossbow soldiers. Sometime you could keep tighting to the left while running up the stairs, depends on the location of crossbow soldiers. If you get hit, just retry from the check point. If you did it right, you won't get any damage. Continue running until the end, climb the ladder there. Next area, you can still running pass all enemies here. The problem is the path inside where you will face two crossbow soldiers up and bottom. As for the valley part, you can just run over it, until the door area, just run tight to the right side, you can pass those two enemies with shield easily. In the inner path, take the Green Herb on the left table, then take the Rifle ammo on the crate. Now you would face two crossbow soldiers. Try running in a curve line, run to the little space on right side to dodge the arrows, then faster climb the ladder on the left end, get into the hole there. Since the enemies from back are not yet catching up to you, you can shoot down the crossbow enemies with your rifle. - Corridor - Go forward and take the Green Herb at the junction, follow the left passage. Open the red box on the wall can find some Handgun ammo, destroy the box at the shelf for Rifle ammo. Defeat the only soldier in the corner, then enter to room in the end. Pass the first slide door, take the TMP ammo on the left, shoot down two enemies in the left room, one of them might blow out the plaga. After that, take the Yellow Herb in the room, then enter to right room, shoot down the only soldier there, take the Plaga Sample in the end. Now go outside will face three more enemies with stun rod, shoot on their legs to knock them down, whether kill them or not is up to you. Back to the corridor, follow the passage to the other side. After the gate, face to left and shoot down the crossbow enemy there, then open the white case behind for TMP ammo. Now enter to freezing room just after the gate. Be sure you take the Green Herb on the left wall. Now destroy the glass on the left front for a Hand Grenade, move to the right side small area, turn the wheel on the cabinet for the second Plaga Sample. Back to the corridor, a shield enemy will come from right. Now kick open the gate on left, you will see another shield enemy coming from the other side, but he's quite far away, just ignore him. Face back to the freezing room, aim at the red tank on right, shoot it when the shield enemy is close. Now head to where the shield enemy came, open the red box on the wall for Red Herb. Turn to right side can see a soldier with hammer and another behind him with stun rod. Just run abit close with him to lure him attack with the hammer, then step backward immediately, run pass him when he just does an attack. Same for the stun rod enemy at the back. Enter the door in the end. - Dumping Area - Take the Handgun ammo in the front, enter the right door and finish off two enemies inside with you Punisher, then take the Rifle ammo on the right front. Now equip your rifle and aim down to the bottom, decap the crossbow enemies, then follow with J.J. the soldier with gatling gun, be sure you shoot on his upper body or face to stun him Afterwards, jump to the bottom, keep running to the left door, ignore the dynamite thrower. Make you way until the security room, where you can see a soldier will lock the switch in that room. First, clear these two soldiers in the security room, then go to the switch area, face to the middle. When you press the switch, some more enemies will storm inside. Equip you Punisher and keep shooting on their legs to make them fall, remember your Punisher could shoot through one body. If you don't want to fight them, just run to the next door. - Confinement Room - Open the red box for a Hand Grenade. Follow to right side, open the iron door and shoot down the first enemy. Some more will come from the inner area of this room, just throw a Hand Grenade to kill them in once. Open the white case in the end for the Plaga Sample. Also take the Handgun and TMP ammo before leave. Out from this room, use the door on right side. - Console Room - Run to the front, open the door and turn right, shoot down all the enemies. Go down the stairs, defeat some more enemies. Before check on the next door at the bottom, search around for the items that you want. When you check on the bottom door, some enemies will spawn at the top, where you come down before. Faster run to the below of the stairs, J.J. would strafe with his galting gun and would kill some of the enemies. Wait J.J. comes down from the stairs, equip your rifle and shoot him when he just left the stairs. Now the door will be unlock, defeat some more enemies come from the door. Run through the passage, ignore the two dynamite throwers that's appear in the front door, open the left door to next area. - Laboratory - Go forward and defeat the first soldier. Move to the lab, shoot down the enemies inside. Enter to the lab, destroy the cylinder in the middle for another Plaga Sample. Now the laboratory will be unlocked by the enemies. Faster jump out the window of the lab, head to left end, face out and aim at the red tank. When the shield soldiers are closing, shoot the red tank to kill them faster. Operate the panel right on your left side, which is flashing the red light to unlock this area. Now jump over the window again. You should see hammer soldier and the shield soldier coming from the left. When they're close, run pass them through the right area, pass the slide door and open the following door in the end. Don't worry for the items now, you can back here later awhile, and the enemies would gone. - Bridge To Control Tower - After an overview, forward the bridge. Near the middle, face back to the door where you come, then step backward. Once the boss appear, run pass him to the previous area. Now take the items that you want in the Laboratory. Be sure you take the Rifle ammo in the glass. Once you've read, equip your rifle and back to the bridge. - Boss Krauser - If you do the steps above, the boss will come the elevator side, where is very far from your current location. Aim him with your rifle, shoot on his right leg which is the one didn't been covered by his wing. Once he get shot, he will kneel, now aim on his upper body or face, shoot him once again to stun him, then shoot back on his leg when he's running. When he's close, back to previous area and reload. Return to the bridge he will come from the elevator side again. So you just need to repeat this few steps to defeat this boss. Afterwards, take the last Plaga Sample drops from the boss, head to the elevator and take it to the top. Enter to the control room, check the panel to end the mission. _______________ \\ ============================================================================-. ---= 9. Mercenaries =-------------------------------------------------------) ============================================================================-' ______________// --------------" [sep31] -------------- --| Reminder |--------------------------------------------------------------- -------------- - Beat the main game once to unlock this mini game. - Play the eliminating Ganados mini game with different characters. - Leon, default. - Ada, get 4 stars rank in Village stage to unlock. - Krauser, get 4 stars rank in Castle stage to unlock. - HUNK, get 4 stars rank in Military Base to unlock. - Wesker, get 4 stars rank in Waterworld stage to unlock. - Ranking = Scores - * = 0 -> 9999 - ** = 10000 -> 19999 - *** = 20000 -> 29999 - **** = 30000 -> 59999 - ***** = over 60000 - Enemy points - Ganado = 300 - Chainsaw = 5000 - Garrador = 7000 - J.J. = 10000 - Objective - Eliminate as many Ganados as possible before the time limit. - Get 4 stars rank for all stages to unlock the other characters. - Get 5 stars rank for all stages with all characters to unlock the Handcannon on the main game. ---------------- --| Characters |------------------------------------------------------------- ---------------- ------------------------------------------------------------------------------- Leon Scott Kennedy -------------------- - HP = 8/10 - Inventory - Weapon - Blacktail - Riot Gun - Ammo - Handgun Ammo (30) - Shotgun Shell (10) - Other - First Aid Spray < Weapon Details > ============================================================================= | Weapon | Fire Power | Firing Speed | Reload Speed | Capacity | ============================================================================= | - Blacktail | 2.7 (Lv 5) | 0.40 (Lv 2) | 1.47 (Lv 2) | 21 (Lv 3) | |----------------|--------------|--------------|--------------|-------------| | - Riot Gun | 7.0 (Lv 5) | 1.53 (Lv 1) | 1.64 (Lv 3) | 13 (Lv 4) | ----------------------------------------------------------------------------- ------------------------------------------------------------------------------- Ada Wong ---------- - HP = 6.5/10 - Inventory - Weapon - Punisher - TMP - Rifle (semi-auto) - Ammo - Handgun Ammo (30) - TMP Ammo (100) - Rifle Ammo (5) - Grenade - Incendiary Grenade - Incendiary Grenade - Incendiary Grenade - Other - Scope (semi-auto Rifle) - First Aid Spray < Weapon Detials > ============================================================================= | Weapon | Fire Power | Firing Speed | Reload Speed | Capacity | ============================================================================= | - Punisher | 1.9 ( EX ) | 0.33 (Lv 3) | 1.47 (Lv 2) | 20 (Lv 4) | |----------------|--------------|--------------|--------------|-------------| | - TMP | 1.0 (Lv 5) | 0.10 (Lv 1) | 1.93 (Lv 2) | 100 (Lv 3) | |----------------|--------------|--------------|--------------|-------------| | - Rifle (S.A.) | 15.0 (Lv 6) | 0.80 ( EX ) | 1.90 (Lv 2) | 12 (Lv 2) | ----------------------------------------------------------------------------- ------------------------------------------------------------------------------- Jack Krauser -------------- - HP = 10/10 - Inventroy - Weapon - Krauser's Bow - Arrows (20) - Arrows (10) - Grenade - Flash Grenade - Flash Grenade - Flash Grenade - Other - First Aid Spray ------------------------------------------------------------------------------- HUNK ------ - HP = 7/10 - Inventory - Weapon - Custom TMP - Ammo - TMP Ammo (50) - Grenade - Hand Grenade - Hand Grenade - Hand Grenade - Other - First Aid Spray < Weapon Details > ============================================================================= | Weapon | Fire Power | Firing Speed | Reload Speed | Capacity | ============================================================================= | - Custom TMP | 1.0 (Lv 5) | 0.10 (Lv 1) | 1.17 (Lv 3) | 100 (Lv 3) | ----------------------------------------------------------------------------- ------------------------------------------------------------------------------- Albert Wesker --------------- - HP = 8/10 - Inventory - Weapon - Handgun - Killer7 - Rifle (semi-auto) - Grenade - Hand Grenade - Hand Grenade - Hand Grenade - Hand Grenade - Flash Grenade - Flash Grenade - Flash Grenade - Incendiary Grenade - Other - Silencer (Handgun) - First Aid Spray < Weapon Details > ============================================================================= | Weapon | Fire Power | Firing Speed | Reload Speed | Capacity | ============================================================================= | - Handgun | 2.0 (Lv 6) | 0.33 (Lv 3) | 0.87 (Lv 3) | 25 (Lv 6) | |----------------|--------------|--------------|--------------|-------------| | - Killer7 | 30.0 (Lv 2) | 0.70 (Lv 1) | 1.53 (Lv 2) | 10 (Lv 2) | |----------------|--------------|--------------|--------------|-------------| | - Rifle (S.A.) | 15.0 (Lv 6) | 0.80 ( EX ) | 1.90 (Lv 2) | 24 (Lv 6) | ----------------------------------------------------------------------------- -------------------- --| Tips & Tactics |--------------------------------------------------------- -------------------- ------------------------------------------------------------------------------- < General > ------------- #-Memorize all the locations of time extension and the bonus vial chest for the stage. You need to get the time extension to kill more enemies for the scores. The bonus vial period gives you more 1000 point for each enemy kill in 30 seconds. #-Memorize the important items location exspecially the grenade. Must collect some ammo before really start killing. With the enough ammo, you can focus to kill the enemies for a moment. Do remember any grenade could helps to gain much of points. #-Memorize the possible enemies spawning points. Beware of the point where the mini boss spawns. Make sure you know where's the mini boss if any one of them was came. You must also know if you reached to certain point, the enemies will spawn even more. #-Try your best to keep the enemies killing row. Of cause, if you get the higher row, you would earn the higher points. #-Don't waste the Hand Grenade. The explosion of the Hand Grenade can kill all Ganado in once, except the plaga Ganados. Even for the Ganados with shield, as long as the explosion reach to them, they will die instantly. So don't waste this to the single enemy. When almost the time, and no more mini boss appear, make sure you spend all this grenade to kill the remaining enemies faster for more points. #-Always kill the Ganado with dynamite for first. When the enemy with dynamite was dead, the dynamite would explode and kill the other enemies around. If you're near there, you will damaged by the dynamite too. #-Don't stay at the point too long, you should run forward. The enemies come from everyways, front and back, left and right. Sometimes you're focus to shoot the enemies in your front, you must remember other enemies might coming from the back, maybe when you turn back, they're very close to you, can you've no chance to flee. So when you're fight the enemies in group, you can run forward a few steps then only turn to back. - Village - Mini bosses are the Bella Sisters, all you would encounter are six if you can kill most of them enemies. The upper left building in the map is a good starting point. Once you've done collecting the items and the time extensions, climb the ladder inside this building and face to the entrance. Wait the enemies come inside, knock down the ladder for your invisible moment when any enemies throw the axe to you. Or you can just equip the pistol type weapon or knife to block the flying axe. When many enemies come inside (maximun 8), take the bonus on your left and shoot the red barrel at bottom to kill them in once. Now jump down and go outside, you should see some more enemies are coming from the side of the opposite shack, shoot or throw the Hand Grenade to kill them. So you have at least 10000 points on hand now. - Castle - The first Garrador will come out from the bottom floor where you begin the stage after you've kill 25 enemies. He will still chase you if you kill the 25th enemies at the second floor (the circle area where you take the first bonus of the stage), so if you want to avoid him, just make your way to the third floor before killing the 25th enemies. If you decided to kill him, recommended fight him at the first floor where the first red barrel by. Two more Garrador were hidden in the last hall of the stage, the first one will run out when you step inside the hall, the second Garrador will only show up when you've kill lot of enemies. So if you don't want to battle with them, you can just fight outside the hall until the time limit. - Military - The ledge with time extension and bonus which can be found after sliding the zipline, make sure you take both of them before jump down, otherwise you have to slide the zipline to that ledge again. When J.J. is around, you can ignore the soldiers in front of him, because J.J. will shoot all the way to you, even kill the soldiers for you. Be sure you kill the J.J. for 10000 points. - Waterworld - There are two time extentions on the tower, and you need a few seconds to climb and jump from it. So is better you get the starting on the tower, so you don't need to spend time on climbing it. Be sure you take the Hand Grenade on the top of the tower, of cause the two time entensions. Do remember the giant chainsaw, Dr.Salvador has faster speed and longer chainsaw, however you can run pass him anytime, just pay attention to his chainsaw, when it's swing to left, run pass him on thr right and so on. Find a larger space area to fight him, recommend the rooftop of the second floor, at least you can run away by using the zipline when you can't defeat him. ------------------------------------------------------------------------------- < Leon Scott Kennedy > ------------------------ Use Blacktail to shoot the enemies from far, Riot Gun for the nearer enemies. While using Riot Gun always shoot on enemies' head. Shoot with Blacktail when the enemies come in once or two if you want to save Shotgun shells. When using Riot Gun, don't drag your target spot while shoot, it would decease the damage and accurate. - Village - Always knock down the Bella Sisters with Riot Gun, don't even let them join with other villagers. If you can't defeat the Bella Sisters, lure them to the upper left building in the map, climb the ladder and shoot them on the top. Of cause, use Riot Gun when they're climbing or raising the ladder, Blacktail use when they were knocked down. Don't use the bonus vial when more then two Bella Sisters are existing. Only use the Hand Grenade when the enemies come in group and the bonus time was running, because you won't get too much of them from enemies drop. - Castle - Use Riot Gun to handle all the shield zealots and the mini boss, Garrador. Of cause, when the enemies come in group, you should use Riot Gun since many parts of the stage're narrow. For the Garrador, when he's swinging his claws, you can spot his plaga on the back. With your Riot Gun, aim straight to his body, fire when you see the plaga during his swings. You could also get some Hand Grenade or Incendiary Grenade in certain barrel or enemies drop, use it to the Garrador for stunning him, then fire him with Riot Gun. Another way is avoid from fighting those Garradors. As I've mentioned in the General section, you can rush to the third floor before killing the 25th enemies. Lastly, don't enter the final hall, keep killing enemies outside the hall until the time. If you decided to avoid these fight, you should spend all your grenade to the zealots to earn more points. - Military - When the mini boss, J.J. was shown, equip Riot Gun and get closer to him, shoot on his face to stun him. The problem is you can only stun him when you're closed to him, because Riot Gun doesn't work well for the further target, so if you got any grenade, throw one to J.J. before you can close to him. If possible, explode the red barrels to deal large damage to him. The other enemies are normal, be sure use the Riot Gun to destroy the shield your opponent's hand. Blacktail use for crossbow soldiers or single enemy. - Waterworld - Ok, this is the hardest stage for Leon, reason is the Riot Gun doesn't work well for the further targets, so you have to fight the dangerous mini boss, Dr.Salvador with a short distance. When Dr.Salvador appears, be sure you know where's the location of him, ignore everthing when he's closed, do remember he can kill you instantly, and he was faster than other enemies, just run to a safer place to fight him. You can stun him by shooting on the face, but while he's swinging the chainsaw, you couldn't stun properly since his face is moving around too. So one way to do stun him easier is lure him to climb the ladder, be sure there's a wider area like the rooftop. After that, hold you Riot Gun and wait Dr.Salvador to jumps up, shoot on his face or upper body to stun him, continue to shoot more when he face back to you, repeat until he goes down. If you don't like this way, you should spend the Hand Grenade and use the red barrels to damage Dr.Salvador. You can find twe Hand Grenades in the entire stage, if you're lucky, you would get more from enemies drop, so just throw them to Dr.Salvador. Also lure him to the red barrel and shoot to explode it, sometimes he looks like never get hurt by the explosion, but he's already gained lot of damage. ------------------------------------------------------------------------------- < Ada Wong > -------------- Semi-Auto Rifle is the best weapon, it can kill normal Ganado with just a shot, so you don't need to bother with shooting on enemies' head, even if you shot on their hand, they would die. The rifle use for medium distance and long distance enemies, sometimes you can use it for short distance too. If the nearest enemies coming to attack you, better shoot them with TMP. Punisher use for single or double enemies, but if you have TMP ammo, just replace it on the Punisher. - Village - Bella Sisters' movement was slightly different from other Ganados, sometimes they will walk to your side, and sometimes will just walk straight to you. So don't recommend to use rifle against them useless they're far enough. When the Bella Sisters were closed, equip TMP and strafe on their legs to make them fall, or you may save the Incendiary Grenade to flame them down, then kill them with TMP or rifle. - Castle - Save the Incendiary Grenade for the Garrador. When the Garrador appear, throw an Incendiary Grenade to flame him, so he will turn back and kneel, now equip rifle and zoom to his plaga, shoot once to kill him. For the armored Garrador inside the final hall, you need two shots with rifle to kill him. Same like other two Garrador, use an Incendiary Grenade to flame him and shoot his plaga with rifle. After one shot, he will face bcak to you, but you can still see the plaga on his back, aim up the plaga and give it another shot to kill him. Use TMP for most of the battle, Punisher against when lesser enemies, only use Punisher when you low in ammo for other weapons. - Military - You have rifle, it makes J.J. battle become easier. Just spend it to J.J. when he's shown, always shoot on his upper body or face to keep stunning him. Your Incendiary Grenade can also use on J.J., but make sure you toss it before J.J. start shooting. On top of the tower, suggest to use TMP to handle all enemies, reason is the spaces are not much there. - Waterworld - The only problem is Dr.Salvador again, you must save at least one Incendiary Grenade before you have defeated all two of them. When you saw Dr.Salvador appear, equip rifle to shoot, either his upper body or legs, you could stun him easily. Just in case if he successfully close to you, or you have to finish off the other enemies, faster throw the Incendiary Grenade to flame him. Just to remind, he can move faster than other enemies, so when you throw the Incendiary Grenade, be sure it drops in front of Dr.Salvador, whenever he touch the flame, he will go down, and now you can shoot until he dies. Besides, many crossbow soldiers will spawn in the stage, you should keep some Rifle ammo for them, so use TMP to defeat most of the other soldiers. ------------------------------------------------------------------------------- < Jack Krauser > ------------------ Krauser has a special move which can kill anything in once. Press R2 to tranform his arm when it's changed to red, then press X to smack everything that were cloeed. If you don't want to use it yet, press 'cancel' button or R2 to tranform back to normal. When using the bow, try shoot on Ganado's head, because sometimes when shooting on their bodies, one arrow is not enough to kill them. Toss Flash Grenade when surrounding by many enemies. When enemies stunned by the Flash Grenade, run close to them and perform the kick to them one by one, each double kick can kill a Ganado. - Village - The first arm attack can use after you get the first bonus vial, since Bella Sisters will not appear so faster. While facing to Bella Sisters, you can simply eliminate them with your arm attack, they will probably come in pair, so be sure you lure them group together and finish off them in once. Save your Flash Grenade even if the Las Plaga grown out, just kill them with your bow. But when the plagas shown with more enemies together, now is the time to spend your Flash Grenade, don't waste a chance to kick off the stunned enemies. - Castle - First, you should collect the time extension on the right building before start killing enemies, also take the items in those barrels around. The initiate arm move can use for the first group of enemies. After killing 25 oncoming enemies, you should have to second arm move, use it to the first Garrador. For the shield zealots, you can just spend one arror to destroy their shield. Throw Flash Grenade when the plaga grow, you could find some more Flash Grenade in the later of the stage, so don't need to keep them much. If you want to fight the last two Garrador in the hall, be sure your arm in red when entering to the hall. If you didn't killed enough enemies when you reached to the hall, the second Garrador will come out lately, so just spend yout arm to the first Garrador, and use the Incendiary or Hand Grenade to the second one, shoot his plaga with your bow when he was stunned. - Military - There're only two J.J. you would probably encounter, and you can evade them easier, so you don't need to worry much of using the arm attack to them, just always save a Flash Grenade for them. Remember always shoot on enemy face to explode their head. Also use bow to destroy the shield soldiers. When J.J. comes out and Krauser's arm was not been changed, you can just shoot him with your bow, be sure shot on his head to stun him. Just in case J.J. comes with lot of soldiers, throw a Flash Grenade to stun them, kick as many soldiers as possible. If any soldiers stunned by flash and he's closed to J.J., your kick can also knock J.J. down, if you did this, faster add on some more arrow on him before he wakes. - Waterworld - If you start on the tower, be sure you don't use your arm attack until that Dr.Salvador reach to you. As you can hear the chainsaw sound under the tower, Dr.Salvador is at the bottom, so just climb to the top and collect the time extension and Hand Grenade, then shoot down the enemies whoever reached to the top. When Dr.Salvador jump to the top, faster change your arm and eliminate him. For other starting point, you don't need to worry much of him. Just in case if Krauser's arm not in red and Dr.Salvador was shown, just run away until the arm changes to red. Or you can try shoot him from furhter away, explode the red barrels to deals some damage to him, be sure run away when he's cloesd. But better choise is still using the arm attack to kill Dr.Salvador. ------------------------------------------------------------------------------- < HUNK > ---------- Use the Hand Grenade when the bonus time is running on, of cause use also it to the group of enemies, but you should save some for certain mini boss. Always make sure you have enough of TMP ammo, if not, use Neck Breaker move to the Ganados to save some. Don't bother to shoot on enemies head unless you're going to perform Neck Breaker or you're facing the Las Plaga. - Village - Don't need to worry much of Bella Sisters, your Neck Breack could kill them instantly. Make sure you always have Hand Grenade, just to prepare for the danagerous situation. When you see Bella Sister, aim accurately on her head, shoot the stun her and get closer to her to perform the Neck Breaker. Use Neck Breaker to all Bella Sisters in the stage. If Bella Sister comes with the group and you can't probably to perform the Neck Breaker, just throw a grenade. - Castle - The Garrador is abit hard to be handling with HUNK, so avoid to fight them. If you insist of fighting them, start practice on the first Garrador. Recommend spend your Hand Grenade of Incendiary Grenade that you got in the stage to the Garrador. Once the Garrador stunned by the grenade, run close and stick to him, post an aim on his plage and non-stop shooting him. Until he turns face back to you, you can still damage his plaga, because if you start shooting him by sticked him very near, when he turns back after his plage getting some shots, he will also stick to you very near, so your TMP is like aim through his body, so just continue shooting until he goes down. But for the last armored Garrador, he has abit more health than other, so you might need to do this tactic twice to kill him. Again, you can avoid to fight all these Garrador. If you insist of fighting the two Garrador in the final hall, be sure you have enough grenades and health to enter the arena. In front of the final hall, when you run throw the outer path for the first time, you will lure out many enemies to chase you, if this happen, throw a Hand Grenade to kill them all in once. - Military - Some parts of the stage are narrow, so when the shield soldiers block you in these area, the problem begins. Better make sure the shield soldiers are always stay a distance from you. For the J.J., you should strafe on his face only you can stun him. If the distance is too far and you can aim him well, throw the Hand Grenade to stun him for awhile, then run closer to him. You might get shot before the Hand Grenade explode, so be sure you catch to right timing. - Waterworld - The main problem is Dr.Salvador, the rest are just similar with the other stages. You should save all your Hand Grenade for Dr.Salvador, when he's shown, toss them to damage him heavily. Try shoot him from a distance, be sure you run away when Dr.Salvador closes to you, your Hand Grenade is powerful but sometime it could stun him, so is better flee from him. Also remember when tossing Hand Grenade to Dr.Salvador, stay further from him as well, just hold your Hand Grenade and aim up abit, so that you can throw it to further area. Throw two or three in once if you have much of it. ------------------------------------------------------------------------------- < Albert Wesker > ------------------- Wesker's Killer7 and Semi-Auto Rifle are the best weapon in this Mercenaries game, but the ammo for Killer7 won't be able to find from enemies drop, so must collect all of them in stage stage. As we know, the speed of drawing out the Semi-Auto Rifle was slower than Killer7, so if any enemies were closer to you and going to attack, just change your weapon to Killer7 and shoot them. Use rifle for most of the times, Handgun for single enemy. Also remember the Handgun has been exclusived, so you can blow off the Ganado head more easier. - Village - When the plaga spawn from any Ganado, you can kill it with a single shot of the rifle, make you shoot on the plaga, not their body. Spend Flash Grenade to stun the Bella Sisters when more than one are coming, of cause, perform a thrust punch to them while they're stunning by the flash. Use Killer7 for the Bella Sisters if you have not enough of grenades. Try lure them to the red barrels and shoot it to deals large damage to the enemies, so that you can save some ammo for both rifle and Killer7 for killing enemies during the bonus time. - Castle - For the shield zealots, just shoot in the central of the shield and you will kill them easily. Recommend use your rifle for most of them times of this stage, Handgun only use for shooting the barrels. Throw your Flash Grenade when the plaga appear from any zealots, you don't need much of them, so just spend it to kill the plagas. For the Garrador, move abit close to him and shoot him with your Killer7 to stun him, so he will turn back and kneel like damaged by the grenade, now you can clearly spot on his plaga, give it another shot to kill him. Another way is throw a Incendiary or Hand Grenade to damage him and the zealots around, shoot his plaga when he's kneel. Same tactic to the last two Garrador in the hall, be sure you keep some Magnum ammo for them. - Military - Must know to use your Hand Grenade well for this stage, the best chance to use it is when you facing some enemies in the narrow area. If the soldiers with shield blocked you at those narrow places, faster kill them with your Killer7, otherwise you would get more and more damage. For J.J., you can use either rifle or Killer7 to finish off him, each shot could stun him as long as you shot on his upper body, so nothing is hard for him. If J.J. is shooting with his gatling gun, throw a Flash Grenade to stop him before you can aim him accurately. - Waterworld - Ok, you have Incendiary Grenades, Killer7 and Semi-Auto Rifle, all can use to stun Dr.Salvador easily, so don't need to worry much of him. When he's shown, be sure you find out his position for first. Just to remind you, always save the Incendiary Grenade to prepare for Dr.Salvador, just in case when he's closer, you still can use it to flame down Dr.Salvador for while, do remember throw the Incendiary Grenade to abit front of his facing direction. Since your Flash Grenade doesn't work well for Dr.Salvador, so just spend it to the plaga, perform thrust punch to the soldiers who stunned by the flash as well. _______________ \\ ============================================================================-. ---= 10. P.R.L. 412 Mini Guide =--------------------------------------------) ============================================================================-' ______________// --------------" [sep32] ------------------------------------------------------------------------ | " This custom light-based weapon is tuned to harm only the Plaga, | | leaving the human host undamaged. Charged shots have a narrow range | | but are powerful " | ------------------------------------------------------------------------ ------------------------------------------------------------------------------- < Details > ------------- - This weapon only available for PS2 version. - Complete Professional difficulty level on main game to unlock this weapon. - It can only use on main game start from second of more round. - Inventory space = 7 x 3 - It's FREE. You could get it anytime from the Merchant. ------------------------------------------------------------------------------- < How Does It Work > ---------------------- - Hold R1 to post an aim, press and hold X to charge, release X to shoot. - When the battery has not been fully charged, the shot would be a flash. - The flash could stun everything that can be stunned by Flash Grenade. Same as Flash Grenade, it couldn't affect the further targets and the enemies with shield. - The flash can only stun the targets in the front, can say all targets are inside the screen. It couldn't affect the targets behind your character. - The flash deals small damage to the Ganado, but it could kill most of the bosses, mini boss and the enemies like Colmillos, Novistador. - The bosses and mini bosses can be kill with just a flash: - Garrador - Verdugo - Krauser - Saddler - As for Novistador, you might need more than one shot to kill it when it's landed on the ground. - The battery charge won't affect the damage of the laser flash. - When the battery was fully charged, the shot would be a straight laser. - The laser could kill any enemies in the game in once, except: - the enemies had more than one form. - El-gigantic, which you need to damage his weak point to kill him. - Salazar, which you need to unshell him and deal damage on his body. - The laser would shoot through almost everything, that's mean it could shoot through more than one target. - The laser can get through the shield and armored Ganados. - After a shot or flash, Leon needs to a few seconds to post back an aim. - P.R.L. 412 needs a second more to refill the first level of the battery. - You have to wait until the first level filled up only you can charge for the next shot. - So basically this weapon shooting/firing speed is around 3 second. Can't tell the actual number, because I don't have any information to approve it. _______________ \\ ============================================================================-. ---= 11. Treasures =--------------------------------------------------------) ============================================================================-' ______________// --------------" [sep33] Here is the list and the selling price of the treasures, they are the main way to let you earn more money. (sort by name) O = available - = not available S = Seperate Ways ================================================================== | | Found in Chapter | | | Treasure |-----------------------| value | | | 1 | 2 | 3 | 4 | 5 | S | | ================================================================== A----------------------------------------------------------------A | Amber Ring | - | O | - | - | - | - | 10000 | | Antique Pipe | O | - | - | - | - | - | 10000 | B----------------------------------------------------------------B | Beerstein | O | - | - | - | - | O | 3000 | | Beerstein w/G | O | - | - | - | - | O | 10000 | | Beerstein w/R | O | - | - | - | - | O | 10000 | | Beerstein w/Y | - | O | - | - | - | O | 10000 | | Beerstein w/G & R | O | - | - | - | - | O | 15000 | | Beerstein w/R & Y | - | O | - | - | - | O | 15000 | | Beerstein w/Y & G | - | O | - | - | - | O | 15000 | | Beerstein w/G, R & Y | - | O | - | - | - | O | 20000 | | Butterfly Lamp | - | - | O | O | - | O | 4500 | | Butterfly Lamp w/G | - | - | O | O | - | O | 6500 | | Butterfly Lamp w/R | - | - | O | O | - | O | 7000 | | Butterfly Lamp w/B | - | - | - | O | - | O | 8500 | | Butterfly Lamp w/G & R | - | - | O | O | - | O | 11000 | | Butterfly Lamp w/G & B | - | - | - | O | - | O | 13000 | | Butterfly Lamp w/R & B | - | - | - | O | - | O | 15000 | | Butterfly Lamp w/G, R & B | - | - | - | O | - | O | 32000 | | Blue Eye | - | - | - | O | - | O | 3000 | | Blue Stone Of Treason | - | - | - | - | O | O | 3500 | | Brass Pocket Watch | - | - | - | - | O | O | 10000 | C----------------------------------------------------------------C | Crown | - | - | - | O | - | - | 9000 | | Crown w/Jewel | - | - | - | O | - | - | 25000 | | Crown w/Insignia | - | - | - | O | - | - | 27000 | | Crown Jewer | - | - | - | O | - | - | 11000 | D----------------------------------------------------------------D | Dirty Brass Pocket Watch | O | - | - | - | - | O | 1000 | | Dirty Pearl Pendant | O | - | - | - | - | O | 1000 | E----------------------------------------------------------------E | Elegant Chessboard | - | - | - | O | - | O | 13000 | | Elegant Headdress | O | - | - | - | O | - | 10000 | | Elegant Mask | O | - | O | - | - | O | 3000 | | Elegant Mask w/R | - | O | - | - | - | O | 10000 | | Elegant Mask w/G | - | - | O | - | - | O | 10000 | | Elegant Mask w/P | - | O | - | - | - | O | 10000 | | Elegant Mask w/G & R | - | - | O | - | - | O | 15000 | | Elegant Mask w/R & P | - | O | - | - | - | O | 15000 | | Elegant Mask w/G & P | - | - | O | - | - | O | 15000 | | Elegant Mask w/G, R & P | - | - | O | - | - | O | 20000 | | Elegant Perfume Bottle | - | - | - | O | - | - | 10000 | | Emerald | - | - | - | - | O | O | 3000 | G----------------------------------------------------------------G | Gold Bangle | O | - | O | - | - | O | 8500 | | Gold Bangle w/Pearls | O | - | - | O | - | O | 10000 | | Golden Lynx | - | - | - | - | O | O | 15000 | | Golden Lynx w/R | - | - | - | - | O | O | 20000 | | Golden Lynx w/G | - | - | - | - | O | O | 20000 | | Golden Lynx w/B | - | - | - | - | O | O | 20000 | | Golden Lynx w/G & R | - | - | - | - | O | O | 25000 | | Golden Lynx w/R & B | - | - | - | - | O | O | 25000 | | Golden Lynx w/G & B | - | - | - | - | O | O | 25000 | | Golden Lynx w/G, R & B | - | - | - | - | O | O | 35000 | | Green Catseye | O | - | - | - | - | O | 3000 | | Green Eye | - | - | O | O | - | O | 1000 | | Green Gem | - | - | O | - | - | O | 3000 | | Green Stone Of Judgement | - | - | - | - | O | O | 3500 | H----------------------------------------------------------------H | Hourglass With Gold Decor | - | - | O | - | - | - | 12000 | I----------------------------------------------------------------I | Illuminados Pendant | - | - | O | O | - | - | 12000 | M----------------------------------------------------------------M | Mirror With Pearls & Rubies| - | - | O | - | - | - | 12000 | P----------------------------------------------------------------P | Pearl Pendant | O | - | - | - | O | O | 10000 | | Purple Gem | - | O | - | - | - | O | 3000 | R----------------------------------------------------------------R | Red Catseye | O | - | - | - | - | O | 3000 | | Red Eye | - | - | O | O | - | O | 1500 | | Red Gem | - | O | - | - | - | O | 3000 | | Red Stone Of Faith | - | - | - | - | O | O | 3500 | | Royal Insignia | - | - | - | O | - | - | 13000 | | Ruby | O | O | - | - | - | O | 10000 | S----------------------------------------------------------------S | Salazar Family Crown | - | - | - | O | - | - | 48000 | | Spinel | O | O | O | O | - | O | 2000 | | Staff Of Royalty | - | - | - | O | - | - | 20000 | V----------------------------------------------------------------V | Velvet Blue | - | O | O | O | - | O | 2500 | Y----------------------------------------------------------------Y | Yellow Catseye | - | O | - | - | - | O | 3000 | ------------------------------------------------------------------ - Treasures Combination - ========================================================= | Treasure | Combined by | ========================================================= | Beerstein w/G | Beerstein | | | Green Cateyes | |-------------------------------------------------------| | Beerstein w/R | Beerstein | | | Red Cateyes | |-------------------------------------------------------| | Beerstein w/Y | Beerstein | | | Yellow Cateyes | |-------------------------------------------------------| | Beerstein w/G & R | Beerstein | | | Green Cateyes | | | Red Cateyes | |-------------------------------------------------------| | Beerstein w/G & Y | Beerstein | | | Green Cateyes | | | Yellow Cateyes | |-------------------------------------------------------| | Beerstein w/R & Y | Beerstein | | | Red Cateyes | | | Yellow Cateyes | |-------------------------------------------------------| | Beerstein w/G, R & Y | Beerstein | | | Green Cateyes | | | Red Cateyes | | | Yellow Cateyes | |-------------------------------------------------------| | Butterfly Lamp w/B | Butterfly Lamp | | | Blue Eye | |-------------------------------------------------------| | Butterfly Lamp w/G | Butterfly Lamp | | | Green Eye | |-------------------------------------------------------| | Butterfly Lamp w/R | Butterfly Lamp | | | Red Eye | |-------------------------------------------------------| | Butterfly Lamp w/B & G | Butterfly Lamp | | | Blue Eye | | | Green Eye | |-------------------------------------------------------| | Butterfly Lamp w/B & R | Butterfly Lamp | | | Blue Eye | | | Red Eye | |-------------------------------------------------------| | Butterfly Lamp w/G & R | Butterfly Lamp | | | Green Eye | | | Red Eye | |-------------------------------------------------------| | Butterfly Lamp w/G, R & B | Butterfly Lamp | | | Green Eye | | | Red Eye | | | Blue Eye | |-------------------------------------------------------| | Crown w/Insigia | Crown | | | Royal Insignia | |-------------------------------------------------------| | Crown w/Jewel | Crown | | | Crown Jewel | |-------------------------------------------------------| | Salazar Family Crown | Crown | | | Royal Insignia | | | Crown Jewel | |-------------------------------------------------------| | Elegant Mask w/G | Elegant Mask | | | Green Gem | |-------------------------------------------------------| | Elegant Mask w/P | Elegant Mask | | | Purple Gem | |-------------------------------------------------------| | Elegant Mask w/R | Elegant Mask | | | Red Gem | |-------------------------------------------------------| | Elegant Mask w/G & P | Elegant Mask | | | Green Gem | | | Purple Gem | |-------------------------------------------------------| | Elegant Mask w/G & R | Elegant Mask | | | Green Gem | | | Red Gem | |-------------------------------------------------------| | Elegant Mask w/P & R | Elegant Mask | | | Purple Gem | | | Red Gem | |-------------------------------------------------------| | Elegant Mask w/G, P & R | Elegant Mask | | | Green Gem | | | Purple Gem | | | Red Gem | |-------------------------------------------------------| | Golden Lynx w/G | Golden Lynx | | | Green Stone Of Judgement | |-------------------------------------------------------| | Golden Lynx w/B | Golden Lynx | | | Blue Stone Of Treason | |-------------------------------------------------------| | Golden Lynx w/R | Golden Lynx | | | Red Stone Of Faith | |-------------------------------------------------------| | Golden Lynx w/G & B | Golden Lynx | | | Green Stone Of Judgement | | | Blue Stone Of Treason | |-------------------------------------------------------| | Golden Lynx w/G & R | Golden Lynx | | | Green Stone Of Judgement | | | Red Stone Of Faith | |-------------------------------------------------------| | Golden Lynx w/B & R | Golden Lynx | | | Blue Stone Of Treason | | | Red Stone Of Faith | |-------------------------------------------------------| | Golden Lynx w/G, B & R | Golden Lynx | | | Green Stone Of Judgement | | | Blue Stone Of Treason | | | Red Stone Of Faith | --------------------------------------------------------- _______________ \\ ============================================================================-. ---= 12. File List =--------------------------------------------------------) ============================================================================-' ______________// --------------" [sep34] As I didn't mention much of these file in the walkthrough, so this section is to cover back all the files' details in the game. ------------------- --| Village Files |---------------------------------------------------------- ------------------- -------------------- < Playing Manual 1 > -------------------- - Available at the beginning - 1/5 Playing Manual 1 2/5 1. Shooting - Hold down the R1 Button then use the Left Analog Stick to aim the laser sight. 3/5 2. Combat Knife - Press and hold the L1 Button to ready your knife then press the X Button to swing the weapon. 4/5 3. Action Button - You'll be able to perform various actions by pressing the appropriate buttons that appear on the screen. 5/5 4. Camera - You can change the camera angle by moving the Right Analog Stick. ------------------ < Info on Ashley > ------------------ - Available at the beginning - 1/7 Info on Ashley 2/7 Name: Ashley Graham Age: 20 Daughter of the United States President She was kidnapped by an unidentified group while on her way home from her university. 3/7 The kidnapper's motives are still unknown. Although there's reliable information that the perpetrator is an insider. 4/7 Only a handful of people know about this kidnapping. It's been kept under wraps mostly due to the fact that we can't determine who the traitor is. 5/7 The guy in intelligence say they have reliable information that Ashley's been sighted somewhere in Europe. But until we find out who the insider is, I don't know what to believe. It could be a ploy. 6/7 We have very few leads as to the whereabouts of Ashley. But memberes of the Secret Service and anyone else related to Ashley are being questioned by an investigative team. 7/7 Every active agents are being investigated for any information. It's jus ta matter of time before the kidnapper is exposed. -------------------- < Playing Manual 2 > -------------------- - Chapter 1-1, obtain during scene - 1/4 Playing Manual 2 2/4 1. Reloading - Press the Square or O button while holding down th R1 Button to reload your firearm. 2. Kicks - Approaching enemies that are either stunned or on their knees will allow Leon to perform kicks as prompted by the action button. 3. Changing Inventory Screens - Use the L1 and R1 Buttons to switch back and forth between the Weapons/Recovery and the Keys/Treasure screens. --------------- < Alert Order > --------------- - Chapter 1-1, right front shack in the village battle area - 1/5 Alert Order 2/5 Recently there has been information that a United States government agent is here investigating the village. Do not let this American agent get in contact with the prisoner. 3/5 For those of you not yet informed, the prisoner is being held in an old house beyond the farm. We will transfer the prisoner to a more secure location in the valley when we are ready. The prisoner is to stay there until further notice. Meanwhile, do not let the American agent near the prisoner. We do not know how the American government found out about our village. But we are investigating. 4/5 However, I feel that this intrusion at this particular time is not just a coincidence. 5/5 I sense a third party other than the United States government involved here. My fellow men, stay alert! - Chief. Bitores Mendez ----------------------------- < About the Blue Medallions > ----------------------------- - Chapter 1-1, farm area, on the tree - 1/2 About the Blue Medallions 2/2 15 blue medallions... 7 in the farm... 8 in the cemetary... For those of you who destroy more than 10 medallions you will be awarded... (The rest is illegible.) ---------------- < Chief's Note > ---------------- - Chapter 1-2, on the bed in the chief's house - 1/5 Chief's Note 2/5 As instructed by Lord Saddler, I have the agent in confinement, alive. Why keep him alive? I do not fully understand what the Lord's intentions are. I would, however, think he'd keep them separate; not confine them together as has been ordered. 3/5 I don't expect Luis would trust a stranger but if by chance they did cooperate, the situation could get a bit more complicated. If for some reason, an unknown third party is involved, I don't think they's let a chance like this slip by. 4/5 But maybe it's all Lord Saddler's ploy-leaving us vulnerable so that this third party will surface, if they even exist that is... It's an unlikely possibility, but if a prowler is already amongst us, then our plans voule be ruined. 5/5 I guess the Lord thinks it's worth the risk. If we're able to stop whatever conspiracy is at work. At any rate, it's the Lord's call. We will trust his judgement as always. ------------------------- < Closure of the Church > ------------------------- - Chapter 1-3, near the church - 1/6 Closure of the Church 2/6 Regarding the two fugitives, the apprehension of Luis is our top priority; the American agent a distant second. What Luis stole from us is far more important than the girl. 3/6 Unless we get it back, the girl will become useless to us. We must get it back to execute our plan to the end. If it gets in the wrong hands, the world would become a totally different place than what Lord Saddler has envisioned. 4/6 At all costs, we mustn't let that happen. Nevertheless, we're not letting go of the girl. TO ensure that te agent does not get to her, I have locked the church door where the girl is being held. 5/6 Anyone who needs access to the church must first get approval by Lord Saddler. There is a key beyond the lake but it should be safe now that the "Del Lago" has been awakened by our Lord. No one will get across the lake alive. 6/6 Plus, our same blood courses through the agent's veins. It'll be just a matter of time before he joins us. Once he does, there will be nobody else left that will come looking for the girl. -------------------- < Anonymous Letter > -------------------- - Chapter 2-1, on the bed at the beginning of this chapter - 1/4 Anonymous Letter 2/4 There's an important item hidden in the falls. If you are able to get it. you might be able to get Ashley out of the church. 3/4 But I'll warn you, the route to the church isn't a walk in the park by any means. They've deployed what's called an "El Gigante", so God bless. 4/4 About what's been going on your body... If I could help you. I would. But unfortunately it's beyond my power. -------------------- < Playing Manual 3 > -------------------- - Chapter 2-1, when Ashley join you - 1/5 Playing Manual 3 2/5 1. Commands - Leon an give commands to Ashley to either "WAIT" or "FOLLOW" by pressing the R2 Button. 3/5 2. Ashley and the Action Button - Depending on the situation, Leon and Ashley can cooperate to get past various obstacles. 4/5 3. Ashley's Health - You can use recovery items not only on Leon but on Ashley as well. 5/5 4. Ashley and Game Over - Leon has failed his mission if Ashley is either killed or carried away by the enemy. -------------------------- < Sera and the 3rd Party > -------------------------- - Chapter 2-2, Farm area - 1/7 Sera and the 3rd Party 2/7 The whereabouts of Sera are still unknown. Most likely he's using an old secret passage taught to him by his grandfather who used to hunt in this region long ago. 3/7 I'm pretty certain that he's hiding our property somewhere in the forest. If his grandfather was still alive, I would have used him to find Sera... 4/7 But how did he find out about the egg injected into his body? And thd fact that he was able to remove it before it hatched is concerning 5/7 Another factor that concerns me is that Sera escaped with our property just before the American agent arrived. I don't believe that was just a coincidence. There has to be another player involved in this. 6/7 In order to settle this whole situation, we have to capture Sera and wait for the effects of the drug to wear off before we inject him with another egg. 7/7 Once this is done, whoever is behind all of this will surface. Nobody shall interfere with our plans. Those who do shall suffer severe consequences. -------------- < Two Routes > -------------- - Chapter 2-3, by the Merchant shack - 1/5 Two Routes 2/5 Just a while ago, I was informed by Lord Saddler that our men had shot down a United States military helicopter. There shouldn't be any more outside interference for a while now. 3/5 Unless the United States goverment determines who the traitor is, they can only initiate very small covert operations. We must use this time to our advantage and recapture the girl. 4/5 The two Americans can only get out of our territory by using one of two routes. This is where we will stop them. We shall make use of our forces to the greatest degree. 5/5 We will deploy a large number of Ganados in one of the routes to ensure that they do not slip by us. For the other route we shall leave the task to El Gigante. Whichever route they take, the agent will never leave here alive. Not with the girl at least. -------------------------- < Village's Last Defense > -------------------------- - Chapter 2-3, gondola station - 1/4 Village's Last Defense 2/4 I clearly underestimated the American agent's capability. He's still alive. I thought that we could wait until the egg hatched. but at this rate, he coule destroy the whole village before it does. We must take care of this nuisance. 3/4 We shall change our priorities-for the time being, we will cease our hunt for Luis and ambush the two Americans. There is a building used to enlighten betrayers just beyond the point where you get off the lift. 4/4 It's a perfect place for ambushing them. If all else fails, they still would need to face me in order to get past the last gate that leads out of the vilage. For only before my sight will the gate open. ------------------ --| Castle Files |----------------------------------------------------------- ------------------ --------------------- < Capture Luis Sera > --------------------- - Chapter 3-1, on the wall around the two flaming horses - 1/4 Capture Luis Sera 2/4 I have confirmation that Sera has entered the castle. Why he would return during his escape leaves me to question his motives. But we must seize this moment and capture him. 3/4 We will get the other two Americans after we apprehend Sera. It appears he took some vaccines when he stole our "sample". The vaccines we can do without but we must retrieve the "sample" for it is our life blood. 4/4 I feel there is somebody else or some other group involved in this whole affair. If the "sample" were to get into the hands of that other entity, the world which we seek to create will not come. We must apprehend Sera as quickly as possible. ------------------- < Target Practice > ------------------- - Inside the Shooting Range room, on the counter - 1/7 Target Practice 2/7 - Game Rules - 1. Receive prizes by scoring above 1000 points. 2. Bonus points will be awarded for headshots. 3/7 3. A high-scoring Salazar target will appear with 5 consecutive hits. 4. Shooting an Ashley target will deduct points. 4/7 - Prizes - 1. 1 bottle cap will be awarded for every 1,000 points scored. 2. Special bottle caps will be awarded by either shooting all the wooden targets except Ashley or scoring above 3,500 points. 5/7 3. There are 24 bottle caps in all. Each time you enter a new Shooting Range, 6 new bottle caps will become available. 6/7 - Special Bonuses - 1. Each time you complete a row on the collector's base, you'll earn bonus points! 2. There are a total of 4 rows. You have 4 bonus chances! 7/7 Note: Bottle cap collections can be viewed in the Key/Treasures screen. -------------- < Luis' Memo > -------------- - Chapter 3-2, in the sewer, left cell - 1/10 Luis' Memo 2/10 There are some parasites that have the ability to control their hosts. It's basic knowledge among biologists but not much is known as to how the parasites do it. 3/10 Studying these parasites specifically might reveal some clues to as to how the power of the Las Plagas work. And perhaps provide more insight on the victims of the Las Plagas, the Los Ganados. 4/10 Here is a list of some parasites that have the ability to manipulate the behavioral patterns of their host. 5/10 Dicrocoelium Once the larvae of this parasite migrates to the ant's esophagus, it alters the behavior of the ant. When the temperature drops in the evening the infected ant climbs to the top of a plant and clamps onto a leaf using its mandible. 6/10 It stays there immobile until the next morning, placing the ant where it's most vulnerable to be eaten by a browsing herbivore such as sheep. One could conclude that the parasite is manipulating the host's behavior to make its way into the body of its definitive host. 7/10 Galactosomum The larvae of this parasite makes its home inside the brain of a fish such as the yellowtail and the parrot bass. Once infected, the fish make their way up to the water's surface where they'll swim until eaten by seabirds. 8/10 Once again, this perculiar behavior can only be explained by the parasites desire to get into the bodies of the seabirds. 9/10 Leucochloridium This parasites sporocysts develop in the snails tentacles. The sporocysts are vivid in color and pulsate continually somewhat like a worm. 10/10 Surprisingly the infected snail makes its way to the top of a plant where it is more visible to the eyes of birds, therefore more likely to be eaten. Once eaten by a bird, the parasite will complete its metamorphosis into an adult. ------------------ < Castellan Memo > ------------------ - Chapter 3-2, in the gatling gun Hall - 1/8 Castellan Memo 2/8 For many years the Salazar family have served as the castellans of this castle. however, not everything is bright, for my ancestry has a dark past. 3/8 Long ago there once was a religious group that had deep roots in this region called the Los Illuminados. Unjustly however, the first castellan of the castle took away their rights and powers. 4/8 As a follower of this religion and as the 8th Castellan, I felt that it was my duty as well as my responsibility to atone for that sin. I knew the best way to atone for the sin was to give power back to those who we once took it away from. the Los Illuminados. 5/8 As expected it took a little time, but we were able to rejuvenate the once sealed Las Plagas. With this success I was one step closer to the revival of the Los Illuminados. 6/8 The reason why I release the Las Plagas from deep under this castle and gave them to Lord Saddler was not only to repay for the sins of my ancestors but I felt certain that the Lord would make better use of this power to help save the world. 7/8 To save those that have sinned with the power of the Las Plagas and to cleanse their souls creating a world without sinners. The way it was meant to be. Once cleansed, they would become one of the many Ganados where they will find their reason to live. 8/8 And after the Lord has succeeded in creating the world in which he has envisioned, then the sins of my Salazar family will be atoned for. ------------------- < Famale Intruder > ------------------- - Chapter 3-3, on the table at the beginning of this chapter - 1/5 Female Intruder 2/5 There seems to be a female intruder among us. We believe she's connected with Sera. 3/5 We also believe that she was the one who removed the egg injected into Sera before it hatched. She may have him retrieve the "sample" before the American agent's arrival. 4/5 It's obvious that her objective is the "sample". We must get to her before she is able to reestablish contact with Sera. There's also reason to believe that she's working for somebody. We need her alive for interrogation. 5/5 The female should be able to answer all our questions. After we have capture her, Sera will no longer be of any concern. As long as we retrieve the "sample", you may dispose of him as yu see fit. ----------------- < Butler's Memo > ----------------- - Chapter 3-4, obtain by Ashley when almost the end - 1/6 Butler's Memo 2/6 Knowing that Sr. Ramon Salazar had no family, Lord Saddler must have used his strong faith in the Los Illuminados to his advantage to talk Sr. Salazar into undoing the seal of the Las Plagas once done by his ancestor. 3/6 Sr. Salazar would never do such a thing unless he was in some way being used unknowingly. I should have sensed the Lord's dirty scheme sooner. I feel I'm partly responsible for all of this. 4/6 I have no idea as to what the Lord is planning, but Sr. Salazar was just being used. It is too late now however. Sr. Salazar has already taken the Plaga into his body. 5/6 There is no turning back once the Plaga has turned into an adult in the body. The Plaga parasite will not die unless the host dies. There's no cure. Perhaps, Sr. Salazar may have been vaguely aware of the Lord's plan all along. But it's hard to tell. 6/6 Nevertheless, there's nothing I can do about it now. I have served the Salazar family for generations. I am prepared to continue my services until the very end. -------------------- < Sample Retrieved > -------------------- - Chapter 4-1, on the table in corridor near the door to find King's Grail - 1/4 Sample Retrieved 2/4 As you may have heard, Luis Sera has been disposed of by Lord Saddler. The "sample" is back where it belongs. I had hoped that the whole matter could be resolved without troubling the Lord. However, as long as the "sample" is safe we can all rejoice, for our time is nearly at hand. 3/4 Now that the "sample" is back in our safe hands, it'll be a bit more difficult for that troublesome woman to get it. In light of all this, it's unfortunate that Sera had to go. Like us, he would have had a bright future if only he had shown more faith in our beliefs. 4/4 As for the other two Americans, the Lord has left the matter in our hands. We must not disappoint the Lord. We shall capture Ashley and take her to the Lord and dispose of the American agent. ---------------------- < Ritual Preparation > ---------------------- - Chapter 4-1, in the clock tower - 1/5 Ritual Preparation 2/5 Thanks to the efforts of the "Novistadors", we have been able to recapture Ashley. We shall prepare for the sacred ritual as quickly as possible and make Ashley an official member of the Los Illuminados. 3/5 While we prepare for the ritual, those of you who feel inclined can attend to our American friend. 4/5 We should be able to hold off our friend for at least a little while by jamming the gears in the clock tower with something. I think if we jam the gears in 3 places, it should give us enough time to prepare everything for the ritual. 5/5 Now go and entertain our American tourist. ---------------- < Luis' Memo 2 > ---------------- - Chapter 4-2, near the Typewriter in Merchant room - 1/8 Luis' Memo 2 2/8 The first castellan buried the Las Plagas deep underground below the castle to hide their very existence. But when Salazar released the Las Plagas, no one thought he could bring them back to life. Because when Salazar found them they were all just fossilized remains. 3/8 Everyone knew that the parasitic organisms could not survive without hosts. That they couldn't sustain life on their own. But when Salazar and his men excavated the remains, it almost appeared as if the Las Plagas were just waiting to be discovered so that they could resurrect. 4/8 Several years later, unexplanable convulsions started occuring among the villagers who helped with the excavation of the Las Plagas. Then one day, all of a sudden, these villagers turned into violent savages. 5/8 They later found out it was caused by the Las Plagas. Although they appeared fosilized, they were able to survive the long years by lying in a dormant state at the cellular level remaining in a spore-like form. 6/8 Apparently, during the excavation, the villagers inhaled the spores and within their bodies the parasites became active again. This is how the Las Plagas were resurrected. Even as I'm writing, the excavation of the Las Plagas continues. 7/8 God only knows how many of these Plagas have been resurrected. Not to mention the countless number of Ganados that have been created. 8/8 Their inhumane activity must be put to an end. If they are not stopped, people around the world could turn into victims of this crazy cult organization. ------------------- < Letter from Ada > ------------------- - Chapter 4-3, outside the Merchant shack, it's on the door - 1/4 Letter from Ada 2/4 Once a Plaga egg hatches, it's nearly impossible to remove it from the body.But if it's before it hatches, then it can be neutralized by medication. 3/4 If it does hatch you might be able to get it out by surgery before it turns into an adult. But it won't be easy. There's a high chance you won't survive the operation. 4/4 As far as I know the girl was injected with the egg before you. Her time is ticking. You should prepare yourself for the worst case scenario. ------------------ --| Island Files |----------------------------------------------------------- ------------------ ---------------- < Luis' Memo 3 > ---------------- - Chapter 5-1, the room where you face the first Regenerator - 1/7 Luis' Memo 3 2/7 The hideous creatures such as the El Gigante and the Novistadors are merely by-products of the diabolical and inhumane experiments conducted on the specimens that were once human. 3/7 But there's one type of creature that clearly distinguishes itself from the rest. These creatures are called Regenerators. Regenerators have a superior metabolism that allows them to regenerate their lost body parts at an incredible speeds. 4/7 I've never seen anything like it... it is this characteristic that makes them almost invincible to conventional weapons. 5/7 But like any living creature, there's a way to kill it. Apparently there are Plagas that live in its body, somewhat like leeches. To stop its regeneration process, these leech-like Plagas must be located and then destroyed. 6/7 But they can't be seeen with the naked eye. They can only be located through thermal imaging. 7/7 As far as I know, most of the Regenerators host a number of these leech-like Plagas. To kill the Regenerators, each one of these leech-like Plagas must be killed. ------------------ < Paper Airplane > ------------------ - Chapter 5-2, after Ashley rejoin, it will fly in from outside - 1/2 Paper Airplane 2/2 Perhaps you have it figured out already, but you might be able to get out of here by using the waste disposal vent. ------------ < Our Plan > ------------ - Chapter 5-3, on the altar table when just start this chapter - 1/4 Our Plan 2/4 Because of that agent we lost Chief Mendez and Ramon. Nevertheless, everything will proceed according to plan. I must admit however, the loss of my loyal men is a bit disheartening. But I will deal with it. 3/4 Replacing the loss will not come easy. I must choose wisely; for the Plaga reflects the conscience of their hosts. If chosen poorly, they could betray me. I need men who will swear their allegiance to me. 4/4 I've learned my lesson when Sera betrayed me. I will not make the same mistake again. In this important hour, I cannot and will not have anyone stand in my way. ---------------- < Luis' Memo 4 > ---------------- - Chapter 5-3, near Merchant inside cavern - 1/7 Luis' Memo 4 2/7 I'll report my findings about the Plagas here. The Plagas have 3 distinct characteristics. 1. As mentioned previously, the Plagas have the ability to manipulate the behavioral patterns of their hosts. 3/7 2. The Plagas are social organisms. By this I mean that instead of living individually, they live in perfect social harmony. It is believed that they have a collective intelligence. 4/7 This type of behavior can be seen among insects such as bees and ants. However this kind of social behavior is rarely seen among parasitic organisms. Perhaps it was a learned behavior by the Plagas. I'm finding out if this has any relationship with their first characteristic. 5/7 The Plagas have exceptional adaptation skills. They are able to live off many kinds of organisms by creating a symbiotic environment quickly. This ability, when combined with their social behaviors, allows them to interact intelligently between hosts regardless of the host organism. 6/7 I am shamed to admit that my pure fasination with the Plagas, in hindsight, has blinded me to the true objectives of the Los Illuminados. 7/7 Even with the knowledge that Saddler was going to abuse the results of these experiments, I could not pull myself away from my research. As a result, I am just as responsible for this whole mess as he is. I see now that I was wrong, but can I stop their evil plans alone...? ------------------ < Krauser's Note > ------------------ - Chapter 5-3, underground passage - 1/4 Krauser's Note 2/4 It turns out that old man Saddler wasn't buying me from the start. Even though I succeeded in kidnapping Ashley, I sort of sensed this when Saddler didn't completely let me in the loop. 3/4 Under the circumstances, I had no other alternative but to call for her assistance. Perhaps she knew this was the way it was going to turn out all along... 4/4 My guess is that her ultimate goal might be differnet from Wesker's and mine. This is just the perfect opportunity to find out. And after I get rid of Leon and retrieve the sample, I'll put her in a bodybag along with Leon and send them both to Wesker. ---------------- < Luis' Memo 5 > ---------------- - Chapter 5-4, the rocks around the Merchant near the end of this chspter - 1/6 Luis' Memo 5 2/6 From the initial stages of the research, we have been searching for a safe and practical removal procedure of the Plaga. 3/6 Ironically, it turns out that the real objective of this research was not to find a way to remove the Plagas from the infected persons, but to find a way so that the Plaga could not be removed from the body easily. 4/6 In the end, we were able to find out that the Plagas could be removed only by exposing them to a special radiation. 5/6 The only drawback with this method is that it is a very painful procedure. Since the Plaga attaches itself to the nerves, there is a possibility that it may impair the consciousness of the host. 6/6 Another fact that must be mentioned is that once the Plaga grows into an adult, the removal procedure could kill the host. But perhaps death isn't so bad when you think about the alternative. --------------- < Our Mission > --------------- - Final Chapter, at the beginning of this chapter - 1/6 Our Mission 2/6 The real power of the United States lies in three areas. The Justice Department, the Administrative bodies, and the Military. In order to take control of these areas, we must influence the minds of the people who advise the President. 3/6 After this is done, the rest of the departments will quickly fall under our sway. If by chance the United States were to figure out our plan, the damage caused should be minimal. 4/6 We will still be able to conquer the country as planned using our backup plan. Once we control the country, we will use their international influence to our advantage. The rest of the world will fall swiftly. 5/6 As already stated, if our first plan doesn't go as smoothly as expected, we'll proceed with our secondary plan. By sending in our "special" force we will infiltrate the country from within. Fear and chaos will spread through the nation like a virus. 6/6 It'll only be a matter of time before the country loses its stability. At that time, when they're most vulnerable, we will strike. Rejoice my brethren; the world shall soon be cleansed. ------------------ --| Ada's Report |----------------------------------------------------------- ------------------ ------------ < Report 1 > ------------ The only reason I've taken on this mission is to get closer to my own objective. No matter what happens, I can't let anyone figure that out. Of course, hiding in the shadows isn't my style. I'll have to reveal myself to him and offer advice once in a while. Here's what I know so far. Osmund Saddler's cult is known as Los Illuminados. They've resurrected some sort of parasitic organism they call Las Plagas. That's all my organization knows for sure, though Saddler's occult activities seem worthy of investigation. The Salazar family, castellans for generations, possess the ability to control Last Plagas. The organization's hypothesis is that a unique frequency of sonic wave sensed only by the parasites is used to control them. The same principle used in dog whistles. This was inferred through the analysis of a tissue sample we retrieved. The tissue contained an organ presumably used for sensing sound waves. I've seen cult members carrying ceremonial rods and I wonder if they emit these sounds. Of course, this is purely theoretical. The organization needs samples of the parasite to confirm or disprove these theories. That is the main objective of my mission and the only way to prove my loyalty to the organization. The opening moves in this chess game have been played. There's no turning back now. ------------ < Report 2 > ------------ Among all the people involved in this, Luis Sera has the least entanglements. He works for no organization, preferring to move on his own. I'm the one who told the organization of his importance. I did it because I like him. His history betrays an enthusiasm I once shared. It was a stroke of luck that I happened to intercept his e-mail for help. It seems he can't trust the police, so he sent the e-mail to an old friend from college. He must have thought his friend was still alive. At any rate, that's how I managed to find him. Apparently, he'd been conducting his own investigation of the cult while doing research on Las Plagas. A brilliant scientist. He's accumulated a pile of data and pieced it all together. Must be why Saddler hired him. Too bad Sera's snooping has aroused his suspicion. When I told him who I was, he practically begged to be taken into custody. He needed protection. He said, "I have no love for Las Plagas or this stupid cult. I want out. I just want peace and quiet again." I ordered him to bring me a master Plaga specimen -- a sample -- for evidence. Looks like he's one of the few people whom Saddler actually trusts. Tracking him down and getting my hands on the sample shouldn't be difficult. I doubt the cult will take kindly to his escape, though. I'll have to guide this along if I want it to go smoothly. ------------ < Report 3 > ------------ Jack Krauser has been the subject of extensive study and research by the organization. His skills and personality have been tested both on and off the battlefield. If he weren't the best, he would become a liability that would jeopardize the rest of us. My conclusion? He's a great soldier. No more. No less. As long as he's well compensated, he shouldn't cause any problems for us. If he does start to get restless, I can take care of him. I've studied his combat style and can deal with that arm of his if necessary. Krauser answers directly to Wesker, and it was Wesker who decided that Krauser should be sent to spy on the cult. He also decided to send me along. I wonder if it wasn't to keep an eye on Krauser. No doubt Krauser has already fallen to the temptation of Las Plagas and the power they represent. This could have dire consequences for the organization. On some level, however, this may be a necessary development, as his role is to disrupt this farce of a play. That said, the stage and its players will ultimately come crashing down in the end. Bad luck for him, but he'll play the patsy in the end and take the fall for all of us. That's why I need to make sure things keep going exactly as they are. ------------ < Report 4 > ------------ Leon S. Kennedy... Perhaps the most essential part of this mission. This story wouldn't be complete without him and his formidable survival skills. He has what it takes to survive against overwhelming odds. I've seen him do it before. And he's improved since then. Practically a genius, he has smarts and he knows how to use them. On top of that, his service as a government agent has toughened him up. I'll work behind the scenes to make him think he's the primary player here, thought it may be naive of me to think that'll be easy. Considering the involvement of both Saddler and Krauser, the possibility of unforseen problems is there, but I need him in the supporting role for me to achieve my goals. I'll do whatever it takes to keep him in his place and make all this go smoothly. Of course, his role didn't exist at all until a few months ago. Back then, my role was much simpler, too. But that was before the President's daughter was abducted and Leon was dispatched alone to find her. Talk about a major script revision. I don't think I need to worry. Leon's been through worse and always comes up smelling like roses. His consistent luck is part of the reason why I have absolute and unshakable faith in my vision of what's in store for him. ------------ < Report 5 > ------------ It wasn't easy, but I'd say the mission has been a success. Getting my hands on the sample was my initial objective after all. But I've sent Wesker a different present, just as the organization ordered. Pretending to work with him was entertaining. Albert Wesker... I wonder where he's headed next. Something tells me this whole affair was just a taste of what he's got in store. To him, Umbrella represented power. He used it to hide behind while he made plans of his own. And now the umbrella's been folded. With the sanctuary of their old umbrella ruined, those in power struggle to erect a new one. They are aware of their own crookedness and deceit as they engage in their personal war of light and darkness. That's why Wesker will stop at nothing in opening his new umbrella. The giant pharmaceutical corporation S maintains medical and drug facilities the world over. We know for certain that Wesker has been in contact with them following Umbrella's demise. There's no doubt we'll next hear from him there. The organization must remain vigilant. But Wesker's not stupid. He knows exactly what the organization is thinking. He and I still have time to continue our little game of cat and mouse before the next move is played. This mission may be over, but the battle is just beginning. _______________ \\ ============================================================================-. ---= 13. Contact =----------------------------------------------------------) ============================================================================-' ______________// --------------" [sep35] Sephirosuy / Seph, sephiroth_y@yahoo.com here is my e-mail address, you can e-mail to me if: -feel that you want to use the guide. -question about the game, I'm glad to help if I know the answer. -suggestions or advices for the guide. -having the useful informations, if it does work well I will use it in the guide, sure your name will be credited. To read all my latest guides and other contributions on GameFAQs, please visit the URL below. http://www.gamefaqs.com/features/recognition/59418.html _______________ \\ ============================================================================-. ---= 14. Credit =-----------------------------------------------------------) ============================================================================-' ______________// --------------" [sep36] Outbreak / Xfactor - The most comprehensive guides for many Resident Evil games, as my reference to find out many details of the series. VMerken / Vincent Merken - Shares his No Merchant, Handgun & Combat Knife special strategies for various part of the main game. - Strategies for knife against many bosses as my reference for the lower ammo guide and trick. - Shows the perfect speed run tactics in short video. I took them as my reference to create new tactics on the walkthrough. - Answering my unidentified questions. Lorex86 - Shares lot of Mercenaries video guide, as my reference to create the strategies on Mercenaries mode. - Shows the simple Mercenaries style to obtain 5 stars rank. - Knife fight video against various part battles as my reference for the lower ammo guide and trick. Hayato182006 - Telling the Leon against Dr.Salvador tips for Mercenaries game. Many Gamefaqs users on Resident Evil 4 board. - Telling the door trick in the first village battle. - Mention the door trick in the boss battle for Assignment Ada mode. - Their personal stratergies for Mercenaries game. =============================================================================== COPYRIGHT (C) 2006 by sephirosuy All Right Reserved