____ __ __ /\ _`\ __ /\ \ /\ \__ \ \ \L\ \ __ ____/\_\ \_\ \ __ ___\ \ ,_\ \ \ , / /'__`\ /',__\/\ \ /'_` \ /'__`\/' _ `\ \ \/ \ \ \\ \ /\ __//\__, `\ \ \/\ \L\ \/\ __//\ \/\ \ \ \_ \ \_\ \_\ \____\/\____/\ \_\ \___,_\ \____\ \_\ \_\ \__\ \/_/\/ /\/____/\/___/ \/_/\/__,_ /\/____/\/_/\/_/\/__/ ____ ___ /\ _`\ __ /\_ \ \ \ \L\_\ __ __ /\_\\//\ \ \ \ _\L /\ \/\ \\/\ \ \ \ \ \ \ \L\ \ \ \_/ |\ \ \ \_\ \_ \ \____/\ \___/ \ \_\/\____\ \/___/ \/__/ \/_/\/____/ _____ __ __ __ /\ __`\ /\ \__/\ \ /\ \ \ \ \/\ \ __ __\ \ ,_\ \ \____ _ __ __ __ \ \ \/'\ \ \ \ \ \/\ \/\ \\ \ \/\ \ '__`\/\`'__\/'__`\ /'__`\ \ \ , < \ \ \_\ \ \ \_\ \\ \ \_\ \ \L\ \ \ \//\ __//\ \L\.\_\ \ \\` \ \ \_____\ \____/ \ \__\\ \_,__/\ \_\\ \____\ \__/.\_\\ \_\ \_\ \/_____/\/___/ \/__/ \/___/ \/_/ \/____/\/__/\/_/ \/_/\/_/ ____ ___ __ __ ___ /\ _`\ __ /\_ \ _\ \\ \__ /'___`\ \ \ \L\_\/\_\\//\ \ __ /\__ _ _\ /\_\ /\ \ \ \ _\/\/\ \ \ \ \ /'__`\ \/_L\ \\ \L_\/_/// /__ \ \ \/ \ \ \ \_\ \_/\ __/ /\_ _ _\ // /_\ \ \ \_\ \ \_\/\____\ \____\ \/_/\_\\_\/ /\______/ \/_/ \/_/\/____/\/____/ \/_//_/ \/_____/ XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX http://www.executioner.ne1.net http://www.ubcsteam.ne1.net XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX +------------------------------------------------------------+ |Author : The Executioner | |FAQ Type : Costume FAQ | |Spoilers : Yes | |Game : Resident Evil Outbreak File #2 | +------------------------------------------------------------+ X--------X |CONTENTS| X--------X 1) Introduction/Author Information 2) Characters 3) Costumes FAQ 4) Frequently Asked Questions 5) Credits 6) Updates 7) Contacts 8) Legal and Copyright *MUST KNOW* XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX 1. Introduction/Author Information XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX Hey there! Some of you might know me before because I am The 1 Executioner from Gamefaqs and The_Executioner from OB online game. You also might know me because I founded and become the leader of the Umbrella Biohazard Countermeasure Service(U.B.C.S.)clan. I decided to help you by writing this Costume FAQ. Yes, most people called me X or Exe but I prefer X. I hope you find this FAQ very helpful and have fun playing OB File #2!!! - Executioner (The Few...The Proud...The U.B.C.S.) XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX 2. Characters XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX ------------------- | AIPC Relationships | ------------------- When choosing AIPC partner characters before starting any scenario, reefer to the following chart to determine a partner who will prove most helpful: +------------------------------------------------+ |PC | Good Relationship | Bad Relationship | +------------------------------------------------+ |Kevin | Yoko, George, Cindy | Mark, David, Jim | |Mark | Jim, David, Yoko | Kevin, George | |Jim | Mark, Cindy | Yoko | |George | Kevin, Cindy | Alyssa | |David | Mark, Yoko | Cindy | |Alyssa | George, David | Jim | |Yoko | Jim, Alyssa | George | |Cindy | George, Kevin | David | +------------------------------------------------+ ================= || Kevin Ryman || ================= __________________ |Basic Information\ ------------------- - Occupation: Police Officer, Raccoon City Police Department (R.P.D.) - Vitality: 2300 points - Viral Infection Rate: 1.19% per minute, 84 minutes to 100% - Personal Item: 45 Auto A more powerful weapon than the usual handgun, but ammo for this weapon is scarce. Kevin's custom weapon gives him the advantage in boss fights, so reserve its usage until encountering a worthwhile foe. - Extra Item: 45 Auto Magazine An extra clip of ammunition for Kevin's personal 45 Auto. Hold the L1 button to quickly reload the 45 Auto. The magazine can be refilled by combining it with 45 Auto Rounds. - Bio: Officer Ryman works for the Raccoon City Police Department. He possesses superior athletic abilities and is an outstanding shot. A all around good guy, he's a dyed-in-the-wool optimist who doesn't dwell on petty matters. His happy go lucky personality sometimes works against him. He has failed the S.T.A.R.S. selection process twice. - Characteristics: Kevin is the fastest of all the characters, which is useful for hurrying through scenarios in the fastest possible time. His powerful custom 45 Auto and unique unarmed attacks make him an excellent character choice for beginning players and action oriented players alike. ________________ |Special Actions\ ----------------- - Kick Hold the R1 button and press Cancel to execute a swift kick. Use it to knock enemies backward just as they are about to attack. When used properly, it creates enough room to aim a firearm or prepare a knife attack. The kick can also be used to kick down locked doors and open locked wall panels. - Critical Shot Hold the R1 button for a long moment while equipped with a Handgun or the 45 Auto. Soon, Kevin will readjust his aim. If you wait to fire until after Kevin has readjusted, his aim is better and the resulting shot causes more damage to an enemy. This is not effective for rifles. - Elbow Tackle Hold the R1 button and press Circle when no weapon is equipped. Kevin lunges further and knocks down enemies more easily with this move than other player characters can accomplish with standard Tackle attacks. ================== || Mark Wilkins || ================== __________________ |Basic Information\ ------------------- - Occupation: Security Guard - Vitality: 3000 points - Viral Infection Rate: 1.31% per minute, 76 minutes to 100% - Personal Item: Costume Handgun Mark's personal automatic is similar to the other handguns found commonly throughout the game. Although Mark's Custom Handgun inflicts slightly less damage per attack, the barrel has been modified to inflict more damage at longer range. - Extra Item: Handgun Magazine An extra clip for Mark's Handgun, this clip enables faster reloading. Hold the L1 button to quickly reload Mark's Handgun. The Handgun Magazine can be refilled by combining it with Handgun Rounds. - Bio: Currently working for a security company in Raccoon City, Mark is a Vietnam veteran. Approximately 50 years old, his robust strength has not diminished. He has tasted the emptiness of war and now, more than anything, he just wants to live in peace. - Characteristics: Mark, who possesses the highest vitality points, is the strongest character in the game. On his own, he can move heavy objects that normally require two players to move. Due to his size he is the second slowest player character in the game, and he cannot hide inside lockers or closets. ________________ |Special Actions\ ----------------- - Guard Hold the R1 button and press Cancel to guard against enemy attacks. Mark can fend off common attacks from most frequently encountered foes. However, his virus meter still increases due to the contact. Strong attacks from unique boss enemies may still cause damage to Mark even while he is guarding. - Full Swing Hold the R1 button while equipped with a melee weapon that swings, such as an Iron Pipe, Long Pole, or a Crutch. Continue holding the R1 button until Mark raises the melee weapon higher than usual. This indicates tat Mark is ready to perform a "full swing", causing more damage than the normal melee weapon attack. ================= || Jim Chapman || ================= __________________ |Basic Information\ ------------------- - Occupation: Subway Transit System Employee - Vitality: 1800 points - Viral Infection Rate: 1.43% per minute, 70 minutes to 100% - Personal Item: Coin While hanging around a location that is free of enemies, select Jim's coin and use it. Jim produces his coin and flips it into the air. The result is displayed on screen. Each time the coin comes up "Heads", Jim's rate of critical hits increases 10%. Therefore, if you flip the coin three times in a row and achieve "Heads" each time, Jim's critical hit rate rises by 30%! However, if the coin comes up "Tails", the bonus is reset to 0%. Used wisely, the Coin can turn Jim into a real killing machine! - Extra Item: Lucky Coin When Jim or any character possesses this item, the chance of critical hit occurrence rises 5%, the durability of melee weapons becomes stronger, and Handguns and Shotguns cannot be broken by a Hunter's attack. AIPC Jim rarely agrees to trade this item for anything, and players controlling Jim should hold onto the Lucky Coin rather than drop it in favor of other items. - Bio: An agent with the Raccoon City subway, Jim is friendly and cheerful but sometimes reveals a hesitant side. Although he means well, he talks too much and sometimes bothers people around him. To his credit, he has strong powers of intuition and is skillful at solving puzzles. - Characteristics: Jim is an average person in a very unique situation. Guided by fear and cowardice, his greatest skill is his ability to avoid attacks by pretending to be dead. Although playing as Jim takes some getting used to, a keen player soon realizes that the subway worker presents great advantages as a character choice. ________________ |Special Actions\ ----------------- - Playing Dead Hold the R1 button, the press and hold the X button. This causes Jim to fall to the ground and remain motionless. Enemies will ignore him while he is playing dead, so it is useful when surrounded. However, don't overuse this skill, as the virus gauge increases more rapidly while he plays dead. By the way, if an enemy lands on top of Jim or punched Jim on the ground, Jim can still get hurt so be careful! - Swing Combo Hold the R1 button and press Circle to swing a melee weapon such as an Iron Pipe, Long Pole or Crutch. Press Circle again the moment Jim finishes his first swing to immediately perform another. This special action leaves Jim breathless for a moment, so use it with caution. - Item Search Even when Jim enters a room for the first time, the positions of the items in the room are indicated on the map by a question mark. The type of item is not specified, however, until the item is examined. This unique feature enables Jim to find items faster than other characters, especially hidden or unseen items. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX 3. Costumes FAQ XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX [!Note!] If you see something like this: +----------------------------------------------+ |Axeman and Al B Costume | |Vital: Max and Small | |Speed: Normal & Normal | |Starting Item: Iron Pipe & Mixed Herbs (G+G+G)| +----------------------------------------------+ *This means that Axeman's speed is normal and he starts with an Iron Pipe. This also means Al B's speed is normal and he starts with Mixed Herbs. Axeman's vital is Max and Al B's vital is Small ====================== [!Note2!] Vital Term: Super Max: 3600 - 4000 Max: 3100 - 3500 Medium: 2000 - 2500 Small: 1300 - 1600 Min: 900 - 1200 Super Min: 500 - 800 ====================== ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- 1) Kevin B Costume Points: 1000 Vital: Medium Requirements: Open by default Starting Status: Fine Speed: Fast Starting Item: .45 Handgun Magazine 2) Kevin C Costume Points: 10,000 Vital: Medium Requirements: Gather all Kevin Costume SP Starting Status: Fine Speed: Fast Starting Item: .45 Handgun Magazine 3) Mark B Costume Points: 1000 Vital: Large Requirements: Open by default Starting Status: Fine Speed: Slow Starting Item: Handgun Magazine 4) Mark C Costume Points: 10,000 Vital: Large Requirements: Gather all Mark Costume SP Starting Status: Fine Speed: Slow Starting Item: Handgun Magazine 5) Jim B Costume Points: 1000 Vital: Small Requirements: Open by default Starting Status: Fine Speed: Slow Starting Item: Lucky Coin 6) Jim C Costume Points: 1000 Vital: Small Requirements: Gather all Jim Costume SP Starting Status: Fine Speed: Slow Starting Item: Lucky Coin 7) George B Costume Points: 1000 Vital: Medium Requirements: Open by default Starting Status: Fine Speed: Normal Starting Item: Capsule Shooter 8) George C Costume Points: 10,000 Vital: Medium Requirements: Collect George's specific SP items Starting Status: Fine Speed: Normal Starting Item: Capsule Shooter 9) David B Costume Points: 1000 Vital: Medium Requirements: Open by default Starting Status: Fine Speed: Fast Starting Item: Lighter 10) David C Costume Points: 10,000 Vital: Medium Requirements: Gather all David Costume SP Starting Status: Fine Speed: Fast Starting Item: Lighter 11) Alyssa B Costume Points: 1000 Vital: Medium Requirements: Open by default Starting Status: Fine Speed: Fast Starting Item: Stun Gun 12) Alyssa C Costume Points: 3000 Vital: Medium Requirements: Open by default Starting Status: Fine Speed: Fast Starting Item: Stun Gun 13) Alyssa D Costume Points: 10,000 Vital: Medium Requirements: Gather all Alyssa Costume SP Starting Status: Fine Speed: Fast Starting Item: Stun Gun 14) Alyssa E Costume Points: 30,000 Vital: Medium Requirements: Clear Elimination 1 Starting Status: Fine Speed: Fast Starting Item: Stun Gun 15) Yoko B Costume Points: 1000 Vital: Small Requirements: Open by default Starting Status: Fine Speed: Slow Starting Item: Buddhist Charm 16) Yoko C Costume Points: 3000 Vital: Small Requirements: Open by default Starting Status: Fine Speed: Slow Starting Item: Buddhist Charm 17) Yoko D Costume Points: 10,000 Vital: Small Requirements: Gather all Yoko Costume SP Starting Status: Fine Speed: Slow Starting Item: Buddhist Charm 18) Yoko E Costume Points: 30,000 Vital: Small Requirements: Clear Showdown 3 Starting Status: Fine Speed: Slow Starting Item: Buddhist Charm 19) Cindy B Costume Points: 1000 Vital: Small Requirements: Open by default Starting Status: Fine Speed: Normal Starting Item: Tourniquet 20) Cindy C Costume Points: 3000 Vital: Small Requirements: Open by default Starting Status: Fine Speed: Normal Starting Item: Tourniquet 21) Cindy D Costume Points: 10,000 Vital: Small Requirements: Gather all Yoko Costume SP Starting Status: Fine Speed: Normal Starting Item: Tourniquet 22) Cindy E Costume (Bikini ^.^) Points: 30,000 Vital: Small Requirements: Clear Elimination 2 Starting Status: Fine Speed: Normal Starting Item: Tourniquet 23) Austin Costume Points: 4000 Vital: Medium Requirements: Got item from Patric or from Lloyd Starting Status: Fine Speed: Normal Starting Item: Iron Pipe 24) Patric and Lloyd Points: 3000 Vital: Medium and Medium Requirements: Complete Wild Things Starting Status: Fine & Fine Speed: Normal & Normal Starting Item: Mixed Herb (G+R)& Mixed Herb (G+B) 25) Al and Al C Costume Points: 4000 Vital: Medium and Medium Requirements: Complete Flashback Starting Status: Fine & Fine Speed: Normal & Fast Starting Item: FA & Mixed Herbs (G+G+G) 26) Axeman and Al B Costume Points: 8000 Vital: Max and Small Requirements: Complete Flashback Scenario under Very Hard Starting Status: Fine & Fine Speed: Normal & Normal Starting Item: Iron Pipe & Mixed Herbs (G+G+G) 27) Regan and Regan B Costume Points: 3000 Vital: Medium and Medium Requirements: Complete Flashback Scenario and reunite Reagan's daughter Starting Status: Fine & Danger Speed: Normal & Slow Starting Item: Antidote & Hemostat 28) Dorothy Costume Points: 5000 Vital: Max Requirements: Complete Flashback Scenario, collect all Main Files and kill axeman Starting Status: Fine Speed: Normal Starting Item: Blue Herb 29) Kurt and Kurt B Costume Points: 3000 Vital: Medium and Medium Requirements: Complete Flashback Scenario as Alyssa, collect all Main Files and kill axeman Starting Status: Fine & Danger Speed: Normal & Normal Starting Item: Iron Pipe & Hemostat 30) Marvin Branagh Costume Points: 4000 Vital: Medium Requirements: Complete Desperate Times Scenario as Kevin Starting Status: Fine Speed: Fast Starting Item: Hemostat 31) Rita Costume Points: 6000 Vital: Large Requirements: Complete Desperate Times Scenario under Very Hard Starting Status: Fine Speed: Fast Starting Item: Handgun Ammo (15) 32) Ben Bertolucci Costume Points: 3000 Vital: Medium Requirements: Complete Desperate Times Scenario and give film to Ben Starting Status: Fine Speed: Normal Starting Item: Green Herb 33) Fred, Andy, Jean and Tony Costume Points: 5000 Vital: Small, Medium, Large and Large Requirements: Complete Desperate Times Scenario Starting Status: Fine, Danger, Fine and Danger Speed: Normal & Normal & Normal & Slow Starting Item: Mixed Herb (G+B) & Iron Pipe & Blue Herb & Iron Pipe 34) Nathan and Samuel Costume Points: 4000 Vital: Medium and Large Requirements: Complete Desperate Times Scenario under Hard Starting Status: Fine & Fine Speed: Normal & Normal Starting Item: Mixed Herb (G+G+G) & Iron Pipe 35) Linda Costume Points: 4000 Vital: Small Requirements: Complete End Of The Road Scenario with Good Ending Epilogue Starting Status: Fine Speed: Normal Starting Item: Recovery Pills (3) 36) Carter Costume Points: 3000 Vital: Medium Requirements: Complete End Of The Road Scenario Starting Status: Fine Speed: Normal Starting Item: Anti Virus Pill 37) Arnold Points: 5000 Vital: Max Requirements: Complete End Of The Road Scenario under Very Hard Starting Status: Fine Speed: Slow Starting Item: Iron Pipe 38) Rodriguez Points: 5000 Vital: Large Requirements: Complete End Of The Road Scenario Starting Status: Fine Speed: Slow Starting Item: Blue Herb 39) Bob Costume Points: 400 Vital: Max Requirements: Open by default Starting Status: Danger Speed: Slow Starting Item: Handgun Ammo (10) 40) Will Costume Points: 300 Vital: Small Requirements: Open by default Starting Status: Fine Speed: Fast Starting Item: Recovery Pill 41) Raymond, Arthur, Aaron and Dorian Costume Points: 500 Vital: Medium and Small and Max and Medium Requirements: Open by default Starting Status: Fine & Fine & Fine and Fine Speed: Normal & Fast & Slow & Normal Starting Item: Handgun Ammo (30) & Green Herb & Handgun Ammo (15) & Red Herb 42) Elliot, Eric and Harry Costume Points: 500 Vital: Large and Small and Small Requirements: Open by default Starting Status: Fine & Fine & Fine Speed: Slow & Fast & Normal Starting Item: Iron Pipe & Handgun Ammo (20) & Mixed herb (G+B) 43) Yoko Z Costume Points: 800 Vital: Large Requirements: Open by default Starting Status: Fine Speed: Slow Starting Item: Anti Virus Pills (3) 44) Monica Costume Points: 500 Vital: Small Requirements: Open by default Starting Status: Fine Speed: Normal Starting Item: Mixed Herbs (G+R+B) 45) Frost and Frost B Costume Points: 300 Vital: Large and Medium Requirements: Open by default Starting Status: Fine Speed: Normal & Normal Starting Item: Blue Herb & Mixed Herbs (G+R) 46) Hursh Costume Points: 400 Vital: Medium Requirements: Open by default Starting Status: Danger Speed: Normal Starting Item: Hemostat 47) Ethan, Howard and Isaac Costume Points: 600 Vital: Small and Medium and Large Requirements: Open by default Starting Status: Fine & Fine and Fine Speed: Slow & Normal & Fast Starting Item: FA & Antidote & Hemostat 48) Kathy and Elena Costume Points: 500 Vital: Small and Large Requirements: Open by default Starting Status: Fine & Fine Speed: Normal & Normal Starting Item: Mixed Herbs (G+R+B)& Recover Pill 49) Danny and Danny B Costume Points: 500 Vital: Large and max Requirements: Open by default Starting Status: Fine & Fine Speed: Normal & Normal Starting Item: Iron Pipe & FA 50) Gill and Gill B Costume Points: 500 Vital: Small and Medium Requirements: Open by default Starting Status: Fine & Fine Speed: Normal & Slow Starting Item: Mixed Herbs (G+B) & Mixed Herbs (G+R) 51) Len Costume Points: 350 Vital: Large Requirements: Open by default Starting Status: Fine & Fine Speed: Normal Starting Item: Recovery Pills (3) 52) Peter Costume Points: 300 Vital: Medium Requirements: Open by default Starting Status: Fine Speed: Slow Starting Item: Anti Virus Pill 53) Greg Costume Points: 1000 Vital: Super Max Requirements: Open by default Starting Status: Fine Speed: Normal Starting Item: Anti Virus Pill (3) 54) Frank Costume Points: 400 Vital: Large Requirements: Open by default Starting Status: Danger Speed: Fast Starting Item: Anti Virus Pills (3) 55) Karl and Dustin Points: 800 Vital: Max and Large Requirements: Open by default Starting Status: Fine & Fine Speed: Fast & Slow Starting Item: FA & Handgun Ammo (15) 56) Luke Points: 500 Vital: Large Requirements: Open by default Starting Status: Fine Speed: Fast Starting Item: FA 57) Nicholas, Sean, Philip, Don and Rodney Points: 1000 Vital: Medium and Max and Large and Medium and Small Requirements: Open by default Starting Status: Fine & Fine & Fine & Fine and Fine Speed: Normal & Slow & Normal & Slow & Fast Starting Item: Mixed Herbs (G+R) & Iron Pipe & Recovery Pill & Handgun Ammo (10) & Red Herb 58) Mr. Colors Costume (Mr. Black, Mr. Gold, Mr. Blue, Mr. Red and Mr. Green) Points: 10,000 Vital: Super Max and Super Max and Super Min and Super Min and Super Max Requirements: Open by default Starting Status: Danger & Fine & Fine & Danger and Fine Speed: Slow & Normal & Normal & Slow & Fast Starting Item: None & None & None & None & None 59) Ms. Colors Costume (Ms. White, Ms. Peach and Ms. Water) Points: 50,000 Vital: Super Min and Super max and Super Max Requirements: Collect all File #2 SP items Starting Status: Fine & Danger and Fine Speed: Fast & Slow & Fast Starting Item: None & None & None XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX 4. Frequently Asked Questions XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX Q) Is it true that you can transfer your costumes from File 1 to File 2? A) Yes Q) What about File 2 to File 1? A) Yes but only the new NPC Q) Is it true that there can be more than 1 type of character in 1 room online? (Ex: All Kevin type characters in 1 room in online mode or offline mode) A) Yes Q) What is the worst voice of all NPCs? A) That would be all NPCs that have Cindy's type Q) Is it true that all NPCs have their own voice? A) Yes Q) Can you use NPCs in Battle Modes? A) Yes Q) Who is better Samuel or Mr. Green? A) Samuel! Samuel has a fast speed, slow virus gauge, strong as Dustin and a high critical hit same as Karl. Q) Is it true that Jim can get hurt even if he is playing dead? A) Yes Q) Can you play as Mr. X? A) No Q) What is the best bikini costume you can think of? A) I'll go with Cindy's bikini costume because she got huge melons Q) What are your favorite NPCs? A) Hunk, Karl, Axeman and Samuel Q) Walk and shoot at the same time? A) Yes Q) Is there any FF offline? A) No Q) Is it free to play online? A) Yes Q) Will there be File #3? A) Yes because I have unlocked File #3 costumes XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX 5. Credits XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX Thanks to: - Opung Bapa and Opung Dadua - Outbreak - My laptop - Brady Games Walkthrough - Myself - Kyodaikuma for telling me some great awesome suggestions XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX 6. Updates XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX - June 6, 2005 Description: I rewrite the whole FAQ XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX 7. Contact XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX +---------------------------------------------------------------+ | E-mail : Scaryexecutioner@yahoo.com | | Online Username : The_Executioner | | YIM : Scaryexecutioner (Note: I don't have AIM!) | +---------------------------------------------------------------+ XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX 8. Legal and Copyright *MUST KNOW* XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX This FAQ/Walkthrough/Guide is All Right reserved (C) The Executioner 2005 *You may NOT host this FAQ/Walkthrough/Guide without my permission!