. ,.- ºo_/ ,- || / / /| \| ,oº/ º --.| | | \ ,[]| o \. | | [] -' ,---.º < ___ | ] | /. '---' ___-----_\ \__ | | [ ] __ __--- --___ / ] _] | [ ------__ __--------º-__ ____ _---_ ___ ,__ ___ _/__ ] | | | /, ]/ '| / \ |\| ||/||\|\/ / '|-\ \_| \ \/ ]_,[\ -\|[ |_ \ '-_-- ||| /'-'|[] || | | || ||| /'' ||\|||]/-|| \ /||/| | \ '-_____/ ||| \|']|., ||, | || ||| \,| ||/|| \,||\ \//||\|/ / [__]\__/ |||_|||\_| [__][__]\_/-_/__/ ||\_[__]\_/ ||_/| ', __----__ \ Holy, holy, holy is the LORD of hosts;_the whole earth '-- / |' is full of his glory -----' [ ] | ] [ | | | GIGANTIC DRIVE MOVELIST v0.4 || | for the Sony PlayStation 2 (Japanese Version) '| | created and mantained by Ignacio de Lucas | | \ | \ \ '._) Unpublished work Copyright 2002 Ignacio de Lucas This FAQ and everything included within this file cannot be reproduced in any way, shape or form (physical, electronical, or otherwise) aside from being placed on a freely-accessible, non-commercial web page in it's original, unedited and unaltered format. This FAQ cannot be used for profitable purposes (even if no money would be made from selling it) or promotional purposes. It cannot be used in any sort of commercial transaction. It cannot be given away as some sort of bonus, gift, etc., with a purchase as this creates incentive to buy and is therefore prohibited. Furthermore, this FAQ cannot be used by the publishers, editors, employees or associates, etc. of any company, group, business, or association, etc., nor can it be used by game sites and the like. It cannot be used in magazines, guides, books, etc. or in any other form of printed or electronic media (including mediums not specifically mentioned) in ANY way, shape, or form (including reprinting, reference or inclusion), without the express written permission of the author, myself. This FAQ was created and is owned by me, Ignacio de Lucas. All copyrights and trademarks are acknowledged and respected that are not specifically mentioned in this FAQ. To continue, this FAQ and everything included herein is protected by the Berne Copyright Convention of 1976, not to mention International Copyright Law. Please remember that plagiarism is against the law. Failure to adhere to any of the above will result in violation of the aformentioned law, and consquently, may be the cause of legal action against perpetrators. Remember that breach of copyright (not to mention plagiarism) is a crime. If you disagree with any part of this disclaimer, you must promptly delete / destroy this FAQ. TO PUT IT SIMPLY: DON'T STEAL ANYTHING FROM THIS FAQ, DON'T USE IT FOR A PROFITABLE PURPOSE, AND DON'T REPRODUCE IT IN ANY PUBLICATION! The above Copyright Notice was developed by Kao Megura, and it's his intelectual property. If you must use it, credit him properly. Gigantic Drive is (c) Enix of Japan. All copyrights and trademarks are acknowledged that are not specifically mentioned in this FAQ. ------------------------------------------------------------------------- This FAQ, and future revisions of it, can be found at: ------------------------------------------------------------------------- GameFAQs www.gamefaqs.com =================================== T A B L E O F C O N T E N T S =================================== 1 - UPDATES / INTRODUCTION 2 - GENERAL NOTES 3 - MOVELIST NOTES AND CONVENTIONS Legend Common Moves 4 - FSC UNITS MOVELIST Common Moves FSC-VA1 Vertical Fortress Vavel FSC-GL2 Geotic Fortress Gllang FSC-LA3 Aerial Fortress Laguiole Valdol 5 - VORGALA MOVELIST Common Moves Laborer Drill Laborer Fire Laborer Siren Harrier Harrier 2 Cyclone Harrier Guardian Centurion 6 - VORGALA BOSSES MOVELIST Common Moves IwaKutsuJin (God of Caverns) Barou GenJin (God of Illusions) Foh FuuJin (Wind God) Fuuga AnkokuJin (God of Darkness) Brou 7 - DANTARION MOVELIST Dantarion 8 - UPGRADE LIST FSC-VA1 Vertical Fortress Vavel FSC-GL2 Geotic Fortress Gllang FSC-LA3 Aerial Fortress Laguiole 9 - SPECIAL THANKS 10 - CLOSING AND QUESTIONS ========================================================================== 1 . U P D A T E S / I N T R O D U C T I O N ========================================================================== Version 0.4 (December 14, 2002) A one-man update: all thanks to BiggieY2Killer, I've added the following: - IwaKutsuJin Barou's Meteo Dive. - Dantarion's walking Gather Energy and Horn Uppercut. - Vorgala units' Phantom System Teleport, Taunt and non-walking Gather Energy. - Guardian's Laser properties: it's three times as fast, 30% more powerful, and knocks down. - Removed AnkokuJin Brou's Waist Spin Hook (it doesn't actually have one) As a result of adding more common moves for the Vorgala units, I've placed separate Common Moves listings for each unit class, and altered the layout to improve readability. Version 0.3 (December 12, 2002) I'm a retard: Ultimate Modes CAN be used in VS mode, and Gllang and Laguiole DO have them as well. Tons of thanks to Timothy Espasandin and Carl Dorff for pointing out the error in my ways. Not only that, but Gllang and Laguiole can do an Ultimate Attack (like Vavel's Genesis Cry) out of their Ultimate Modes too. Added a move for the Harrier: Fire Shower. Changed "Raveler" for "Laborer", as it is used in the US version and the Katakana REIBA-RA can be translated as that, too. Thanks to Timothy Espasandin for this too. Version 0.2 (September 13, 2002) Added the remaining Volgara units and Valdol to the movelist. Changed the former spelling of "Vorgala" to "Volgara", as the latter will apparently be the chosen romanization for the upcoming US release. I refuse to use the laughable "Meganite" instead of "Kijin", though. Corrected Drill Cript's name (was listed as Energy Drill) Added ASCII art. Added a note about ammo notation, updated and rewrote others to make them more clear. Added movelist for main character. Added ASCII art. Corrected several minor errors. Version 0.1 (September 7, 2002) Created the move list, with all three Kijin, and seven of the enemy units. ========================================================================== 2 . G E N E R A L N O T E S ========================================================================== - BUY THE GAME'S JAPANESE VERSION! I can't stress this enough! The voice acting in the American version has been reported to cause plants to wither, pets to explode without warning and people to age at ten times the natural rate (check GameFaqs' message boards for plenty of discussion on how bad the dubbing actually is). On the other hand, the Japanese has awesome voice acting, up to par with good anime (in fact, I think they hired several famous seiyuu's). Do note that you need a modded PS2 to be able to play the Japanese version, though. - I've finished Story Mode using the girl and Vavel, and I unlocked Valdol. I've heard that you can unlock the last boss (Ultimate Weapon Asmodai) by finishing the game with a different character, which I'm in the process of verifying. - I chose to keep the Japanese names of the Volgara for those that are different. For those interested, here are the equivalencies: Japanese US ----------------------------------------- --------- IwaKutsuJin (God of Caverns) Barou Baron GenJin (God of Illusions) Foh Spectre FuuJin (Wind God) Fuuga Toxinator AnkokuJin (God of Darkness) Brou Banisher Shuumatsu Heiki (Ultimate Weapon) Asmodai Asmodeus ========================================================================== 3 . M O V E L I S T N O T E S A N D C O N V E N T I O N S ========================================================================== - The names for the moves of the three Kijin (the main robots) are mostly the official Japanese ones. Not so the Volgara (enemies) ones, since they don't appear in the in-game command list. - Yes, some of the moves are indeed listed with a wrong (or simply overly complicated) execution in the in-game command list, or even in the story sequences. Examples include the basic Chop and basic Upper, which are listed as "b,o,f" and "b,i,f" respectively, when they can be performed simply by "b,o" and "b,i"; and the worst case is for Laguiole's Gigantic Boomerang, listed as " o,b,i,f" when " f" will suffice. - Movelists correspond to the status of the mecha in VS mode: remember that some of these moves aren't available in Story mode until they're bought; and that you start story mode with lower max stocks of the weapons (but on the other hand, can upgrade them to be higher than the VS mode amounts). - An exception to the above is the fact that Ultimate Modes (the ones that power you up but set a 3-minute countdown timer on you) must be gained in story mode to unlock them in VS mode. Two notes on this: Vavel starts with Volcanic Mode, but (contrary to what I previously stated) CAN unlock Genesis Mode (which replaces it, and that's why it's listed with the same motion in the list) by finishing the game. Also, once you gain a Kijin's Ultimate Mode, you unlock them all: you don't need to unlock each one separatelly. Thanks to Timothy Espasandin and Carl Dorff for pointing out the existence of Ultimate Modes for Laguiole and Gllang. - When listing (X/Y Ammo) in a move's description, it means it consumes X ammo of which there is a supply of Y initially. For example, Vavel's Pyro Burner says (50/250 Ammo). This means that Vavel starts each fight with 250 ammo of Pyro Burner, and each shot consumes 50 (so you can use it five times). Also, see note about Story Mode ammo amounts. - Regarding EN (energy), the full bar is 100 units, and it becomes red when you have 70 units. So "70 or more EN" means "red EN bar", and "100 EN" means "flashing EN bar". Each step you take refills exactly 1 EN, and hitting your opponent refills more. - For the Volgara units, keep in mind that, although they don't stay in a different pose after Grand Charging, they ARE considered to be charged until they do anything, so you can execute any move that needs a charge afterwards. This is particularly important with Centurion's Assault Knuckle, which (unlike all other specials which can be buffered) won't come out if it's command is input _during_ the charge. In other words, you must do if _after_ the charge. - I always use a Tekken-like notation for every movelist I write, be it for a beat-em up, a RPG, a shooter or whatever. You might not like it, but I'm not interested in hearing any of it; you can be my guest and download a different FAQ. Or you can actually spend five minutes checking the "legend" section. ------------------------------------------------------------------------- L E G E N D ------------------------------------------------------------------------- ---------------- | - Directions - | ---------------- f Forward on any analog stick (up) o Outward on any analog stick (left on left stick or right on right stick) i Inward on any analog stick (right on left stick or left on right stick) b Backward on any analog stick (down) ff Forward on both analog sticks fb Forward on one analog stick, backward on the other oo Outward on both analog sticks ii Inward on both analog sticks bb Backward on both analog sticks U Digital pad up D Digital pad down L Digital pad left R Digital pad right ------------- | - Buttons - | ------------- O Circle S Square T Triangle X Cross L1,L2,R1,R2 Shoulder buttons L3 Push the left analog stick inwards R3 Push the right analog stick inwards ----------------------- | - Connector Symbols - | ----------------------- + Press at the same time , Press in sequence | Logical or = Do after preceeding move ------------------------------------------------------------------------- C O M M O N M O V E S ------------------------------------------------------------------------- --------------------------------------- | - When controlling the main character | --------------------------------------- U Move Forwards D Move Backwards L Turn Left R Turn Right L1 Strafe Left R1 Strafe Right - The left analog can be used to move the character as well. T Toss Grenade O Jump (hold to fly) S Enter Building (when near the door of _some_ buildings; main character will appear on the roof of the building) Hold X First Person View (look around with d-pad or analog stick) Select Shift Control to the Kijin ------------------------------ | - When controlling the Kijin | ------------------------------ L1 Left Foot Forward (hold for longer step) R1 Right Foot Forward (hold for longer step) L1,R1,L1,R1... Walk Forwards L2 Left Foot Backward (hold for longer step) R2 Right Foot Backward (hold for longer step) L2,R2,L2,R2... Walk Backwards L1+L2 Turn Left R1+R2 Turn Right L1+R1 Grand Charge (hereafter ) L2+R2 Crouch (hereafter ) = L1+L2 = Turn Left = R1+R2 = Turn Left = L1+R1 = Jump Forward = (can turn or do any attack while jumping) U Move Torso Down D Move Torso Up L Move Torso Left R Move Torso Right f Jab ff Double Forward Punch b,f Straight bb,ff Double Twist Punch b,o Chop b,i Upper o,f Hook oo,ff Double Hook i,f Backhand i One-hand Guard ii Guard Select Shift Control to the Main Character ========================================================================== 4 . F S C U N I T S M O V E L I S T ========================================================================== ------------------------------------------------------------------------- C O M M O N M O V E S ------------------------------------------------------------------------- f Grab (can grab vehicles or characters) ff Gravity Zero (juggles very high) ------------------------------------- | - FSC-VA1 Vertical Fortress Vavel - | ------------------------------------- oo,fb Blast Hook (8 EN) b,i Divine Upper R3 Deploy Drill Gear (1 EN per second; raises right arm's damage) = R3 = Retract Drill Gear L3 Deploy Pyro Burner = f = Pyro Burner (50/250 Ammo) = L3 = Retract Pyro Burner T Harken Laser (5 EN) O Vavel Missile (2/8 Ammo) S Volcanic Transformation (35 EN, usable at 70 EN or more; raises damage dealt; Vavel is destroyed after 180 seconds) = T = Volcanic Wind (30 EN, usable at 100 EN) = 0 = Angelic Fall (35 EN, usable at 100 EN) S Genesis Mode (35 EN, usable at 70 EN or more; raises damage dealt; Vavel is destroyed after 180 seconds) = T = Genesis Cry (30 EN, usable at 100 EN) = 0 = Angelic Fall (35 EN, usable at 100 EN) f Assault Knuckle (20 EN, usable at 70 EN or more) ff Dual Knuckle (30 EN, usable at 70 EN or more) T Lava Stream (30 EN, usable at 100 EN) 0 Meteo Dive (35 EN, usable at 100 EN) S Gigantic Booster = L1+R1|U = Slide Forwards = L2+R2|D = Brake/Cancel Booster = L1+L2|L = Turn Left = R1+R2|R = Turn Right = S = Cancel Booster = (can do everything else except crouching or Grand Charging) ------------------------------------ | - FSC-GL2 Geotic Fortress Gllang - | ------------------------------------ - Vertical Mode - R3 Deploy Storm Hammer (1 EN per second; raises right arm's damage) = b,f = Hammer Strike = R3 = Retract Storm Hammer L3 Deploy Detonator = f = Detonator (1/3 Bullets) = L3 = Retract Detonator T Proton Beam (3 EN) O 40mm Cannon (200/1600 Bullets) T+O Shoulder Missile (2/8 Bullets) S Transform to Fortress Mode ff Gaia Axe (can only be used once; after using, Proton Beam and Full Attack will become unusable) T Gaia Buster (30 EN, usable at 70 EN or more) 0 Leg Missile (6/18 Bullets) T+O Full Attack (30 EN, usable at 100 EN; requires and consumes 600 Cannon bullets, 4 Shoulder Missiles and 6 Leg Missiles) S Sanctifier (0 EN, usable at 100 EN; Gllang loses ability to transform or deploy hand weapons; Gllang is destroyed after 180 seconds) = b,i = Hyper Upper (3 EN) - Fortress Mode - L1+R1|U Accelerate L2+R2|D Brake/Reverse L1+L2|L Turn Left R1+R2|R Turn Right T Proton Beam (3 EN) O Gaia Cannon (8 EN) S Transform to Vertical Mode -------------------------------------- | - FSC-LA3 Aerial Fortress Laguiole - | -------------------------------------- - Vertical Mode - R3 Deploy Thunder Hand (1 EN per second; raises right arm's damage) = R3 = Retract Thunder Hand L3 Deploy Thunder Cannon = f = Thunder Cannon (14 EN) = L3 = Retract Thunder Cannon T Nova/Divine Laser (2 EN) O Aerial Missile (2/8 Ammo) S Transform to Fortress Mode f Gigantic Boomerang (6 EN) T Aerial Corridor (33 EN, usable at 70 EN or more) S Demon Sword 'Desecrator' (0 EN, usable at 100 EN; Laguiole loses ability to transform or deploy hand weapons; Laguiole is destroyed after 180 seconds) = 0 = Twin Sword Slash (50 EN, usable at 70 EN) - Fortress Mode - L1+R1|U Accelerate L2+R2|D Brake/Reverse L1+L2|L Turn Left R1+R2|R Turn Right T Nova Laser (2 EN) O Sky Torpedo (1/4 Ammo) S Transform to Vertical Mode ------------ | - Valdol - | ------------ Valdol behaves exactly as Vavel, with only three differences: - Its stock of Pyro Burner and Valdol Missile ammo is reduced to 150 and 4, respectively. - It (physically) lacks a Gigantic Booster, so obviously it can't use it. - It can't use Genesis Mode in VS mode, even when Ultimate Modes are unlocked for all other Kijin. Instead, he is stuck with Volcanic Mode (damn). Everything else remains the same. ========================================================================== 5 . V O R G A L A M O V E L I S T ========================================================================== ------------------------------------------------------------------------- C O M M O N M O V E S ------------------------------------------------------------------------- S Gather Energy (raises EN by 5; can walk during execution) S+O Gather Energy (raises EN by 5) S+T Taunt S+T+O Phantom System Teleport (5 EN) ------------- | - Laborer - | ------------- ff Double Downward Swipe bb,ff Double Upward Swipe T Slow Laser (5 EN) O Fast Laser (5 EN) ------------------- | - Drill Laborer - | ------------------- ff Double Downward Swipe bb,ff Double Upward Swipe f Drill Cript (10 EN; right arm costs 0 EN, most likely a bug) ------------------ | - Fire Laborer - | ------------------ ff Double Downward Swipe bb,ff Double Upward Swipe T Slow Laser (5 EN) f Flame Arrow (8 EN) ----------- | - Siren - | ----------- ff Double Downward Swipe bb,ff Double Upward Swipe T Slow Laser (5 EN) ------------- | - Harrier - | ------------- o,f Waist Spin Hook T Long-Range Laser (5 EN) f Hand Missile (1/10 Ammo) ff Double Hand Missile (2/10 Hand Missile Ammo) O Fire Shower (10 EN) --------------- | - Harrier 2 - | --------------- o,f Waist Spin Hook T Long-Range Laser (5 EN) f Long-Range Hand Harpoon (10 EN) ff Short-Range Double Hand Harpoon (10 EN) --------------------- | - Cyclone Harrier - | --------------------- o,f Waist Spin Hook T Cyclone (20 EN; can walk during execution; continuous) -------------- | - Guardian - | -------------- o,f Waist Spin Hook T High-Powered, Rapid Fire Laser (5 EN) --------------- | - Centurion - | --------------- T Feather Spread (5 EN) , f Assault Knuckle (20 EN) ========================================================================== 6 . V O R G A L A B O S S E S M O V E L I S T ========================================================================== ------------------------------------------------------------------------- C O M M O N M O V E S ------------------------------------------------------------------------- S Gather Energy (raises EN by 5; can walk during execution) S+T Taunt S+T+O Phantom System Teleport (5 EN) , f Arm Blade (10 EN) ---------------------------------------- | - IwaKutsuJin (God of Caverns) Barou - | ---------------------------------------- o,f Waist Spin Hook , T+O Meteo Dive (26 EN, usable at 100) , O Jumping Knee (7 EN, usable at 70 EN or more) ----------------------------------- | - GenJin (God of Illusions) Foh - | ----------------------------------- o,f Waist Spin Hook , O Twin Shoulder Laser (10 EN, usable at 70 EN or more) ----------------------------- | - FuuJin (Wind God) Fuuga - | ----------------------------- o,f Waist Spin Hook T Gas Spread (does nothing) , O Typhoon Shoot (20 EN, usable at 70 EN or more) -------------------------------------- | - AnkokuJin (God of Darkness) Brou - | -------------------------------------- , T Twin Gravity Sphere (5 EN, usable at 70 EN or more) ========================================================================== 7 . D A N T A R I O N M O V E L I S T ========================================================================== - Dantarion's movelist is different enough that he must be listed separately. It doesn't have the common moves associated with either of the above three groups. - Dantarion can't punch, only block. It can't crouch, either; nor, therefore, jump. --------------- | - Dantarion - | --------------- S Gather Energy (raises EN by 5) S+O Gather Energy (raises EN by 5; can walk during execution) T Fire Breath (10 EN, usable at 70 EN or more) T+O Horn Uppercut (bow via D-Pad up to increase range) O Bite , O Headbutt Charge (10 EN) ========================================================================== 8 . U P G R A D E L I S T ========================================================================== - For the time being, I'm only including the buyable moves, and only their price (not their Katakana, etc), since it's meant as an addendum for the move list. Tough it out. I might do a more complete list it in the future if I'm in the mood, but don't hold your breath. - Prices are in millions of Yen (so for example, Divine Upper costs 14.000.000.000 Yen). - FSC-VA1 Vertical Fortress Vavel - Divine Upper 14.000 Blast Hook 11.000 Gigantic Booster 22.000 Dual Knuckle 10.000 Meteo Dive 25.000 Angelic Fall 50.000 Gravity Zero 11.000 - FSC-GL2 Geotic Fortress Gllang - 40mm Cannon 7.500 Upgrade for 30mm Cannon 50mm Cannon 15.000 Upgrade for 40mm Cannon Full Attack 28.000 Gaia Axe 16.000 Gravity Zero 9.000 - FSC-LA3 Aerial Fortress Laguiole - Divine Laser 30.000 Upgrade for Nova Laser Gigantic Boomerang 18.000 Gravity Zero 9.000 ========================================================================== 9 . S P E C I A L T H A N K S ========================================================================== - E-mail addresses not included to protect contributors from spam. If you're a contributor and still want your address to appear here, drop me a line. ------------------------------------------------------------------------- Timothy Espasandin ------------------------------------------------------------------------- - For pointing out that Laguiole and Gllang also have Ultimate Modes. Also, for the US names of the Volgara. ------------------------------------------------------------------------- Carl Dorff ------------------------------------------------------------------------- - Also for pointing out that Laguiole and Gllang have Ultimate Modes. ------------------------------------------------------------------------- BiggieY2Killer ------------------------------------------------------------------------- - For IwaKutsuJin Barou's Meteo Dive, Dantarion's walking Gather Energy and Horn Uppercut, and Vorgala units' Phantom System Teleport, Taunt and non-walking Gather Energy. - Also for pointing out that AnkokuJin Brou does not have a Waist Spin Hook, unlike what I listed; and that Guardian does indeed have a difference: its laser is three times as fast, 30% more powerful, and knocks down. ========================================================================== 10 . C L O S I N G A N D Q U E S T I O N S ========================================================================== - Please don't hesitate to send me any move you discover that isn't mentioned in the FAQ, especially for the Volgara units (which don't have a movelist in the game). After discovering that the Guardian is indeed better in some ways to the regular Harrier (thanks to BiggieY2Killer) I have a hunch that Siren will have something different as well. You can contact me at . Replace the # with a @ (this is to avoid advertising mail adresses auto-parsers, if you're wondering). - On the other hand, DON'T send me any moves for the last boss (Asmodai). I want to make the list myself when I get him. Unpublished work Copyright 2002 Ignacio de Lucas