+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Samurai Warriors 2 Sanada Yukimura Character FAQ Version 1.00 Created By: MegaWeapon (kong3000ca@gmail.com) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ =============================================================================== Table of Contents =============================================================================== 1. Introduction and Update History 2. Character Biography 3. Unlocking Sanada Yukimura 4. Moveset and Skills A. Special Skills B. Regular Attacks (Square) C. Charge Attacks (Square+Triangle) D. Musou Attacks 5. Statistics 6. Sanada Yukimura's Weapons 7. Stage Walkthrough Stage 1. 長篠撤退戦 Stage 2. 小田原城攻略戦 Stage 3. 三成救出戦 Stage 4. 上田城防衛戦 Stage 5. 大阪の陣 Stage 6. 関ヶ原の戦い (Gaiden) 8. Credits and Thanks 9. Copyright and Contact Information =============================================================================== 1. Introduction and Upate History =============================================================================== Before you start reading this document, please set your encoding to Japanese otherwise you will not be able to view some of the words. Version 1.00 (3/12/2006) - Everything completed =============================================================================== 2. Character Biography =============================================================================== A biography of Yukimura from Koei: Yukimura, his father Masayuki Sanada and their small army fought bravely against Ieyasu Tokugawa at the Battle of Sekigahara and gained fame and honor for defeating a much larger foe. At that time, Yukimura parted ways with older brother Noboyuki, and set off with his father and the western army to hold back Hidetada Tokugawa (son of shogun Ieyasu Tokugawa) at Ueda Castle. Upon the defeat of the western army, he fled to Kudoyama and waited 14 years, then accepting Hideyori Toyotomi’s invitation to Osaka Castle. During the wintertime battle at Osaka, he constructed Sanada Castle, demonstrating his resourcefulness and bravery. He rejected an offer from Ieyasu Tokugawa to govern the province of Shinano, opting instead to oppose him on the battlefield until the end. At the summertime battle of Chausuyama, he broke through the enemy army and reached Tokugawa’s flag three times, instilling fear in Tokugawa until his dying day. Additional information from Samurai Archives: Yukimura, who was actually known throughout his career as Nobushige, was the 2nd son of Sanada Masayuki. As a child he was called Gobenmaru. In 1585 he was sent as a hostage to the Uesugi by his father and was placed in the custody of Suda Chikamitsu. Returning to his father, he was married to a daughter of Otani Yoshitsugu. Later, he gained fame at the defense of Ueda Castle where he assisted Masayuki in holding back the troops of Tokugawa Hidetada. He was afterwards banished with his father to Kudoyama in Kii Province. When men began to rally around Toyotomi Hideyori at Osaka Castle in 1614, Yukimura slipped out of Kii and arrived at Osaka on the same day as Chosokabe Morichika. He was to become a chief defender of the castle when it was attacked by the Tokugawa in what would become known as the Osaka Winter Campaign. He constructed a fortified position remembered as the Sanada barbican (Sanadamaru) and defended it fiercely with 7,000 men against an attack by 10,000 Tokugawa men. When the Osaka Summer Campaign commenced in May 1615, Yukimura was one of the commanders of the full-scale offensive operation that culminated in the Battle of Tennoji. As the battle began to turn against Hideyori's followers, Sanada, seeing that his cause was lost, collapsed onto his campstool in exhaustion and was killed by a certain Nishio Nizaemon of the Tokugawa army. Yukimura's destiny was to become one of the most popular and famed figures of the Sengoku Period amongst modern Japanese. =============================================================================== 3. Unlocking Sanada Yukimura =============================================================================== Sanada Yukimura is available from the start. =============================================================================== 4. Moveset and Skills =============================================================================== ++++++++++++++++++ A. Special Skills ++++++++++++++++++ R1: Yukimura lowers himself, pulls the rear end of spear up with his right hand while point the spear head down with his left hand. You can maneuver Yukimura using the D-Pad or the left Analog. R1+S: Yukimura dashes forward for a short distance running his spear through any enemy in the way. This move leaves a trail of fire that will damage enemies. Comment: It is fun charging into a large crowd with this move, but the downside is the the pathetic damage. The distance covered is rather short as well and the move itself can be easily blocked on higher difficulties. Score: 2/10 R1+T: Yukimura whistles using his left hand to call his nearby steed. Comment: This skill is very useful. Why? Because you rarely ever fight on your horse. Its main purpose is to get you from one location to another quickly. Therefore you will often drop it off somewhere while you fight enemies. If you use this skill, your steed will arrive before you. I believe the effect radius is quite large. As long as the horse is viewable, it will approach you when this skill is used. Score: 8/10 ++++++++++++++++++++++++++++ B. Regular Attacks (Square) ++++++++++++++++++++++++++++ S1: Yukimura does a quick slash from right to left using his left hand. S2: A strong slash from left to right. S3: A strong slash from right to left. S4: Swings his spear to the right using his left hand. S5: Swings his spear to the left using his left hand. S6: Swings his spear to the right using his left hand. S7: Swings his spear to the left using his left hand. S8: Yukimura activates his element and fiercly slashes forward from right to left. Jump+S: A nice swing of his spear from left to right using his right hand. Comment: Not bad. Yukimura's set of regular attacks with decent crowd control, but his attacks lack elemental damage. Score: 7/10 ++++++++++++++++++++++++++++++++++++ C. Charge Attacks (Square+Triangle) ++++++++++++++++++++++++++++++++++++ T1: Yukimura twirls his spear then charges forward with his spear held back. He finishes the charge with a 180 degree strong slash from left to right. If you press triangle during the charge, Yukimura will do up to two slashes from right to left then left to right before he finishes off with 180 degree strong slash. T2: This is exactly the same as T1 except Yukimura twirls his spear longer which allows the user to press triangle additional times for extra slashes during the charge. Yukimura can perform a maximum of four slashes before he finishes off with a 180 degree strong slash. T3: This is exactly the same as T1 except Yukimura twirls his spear even longer to allow the user to press triangle additional times for extra slashes during the charge. Yukimura can perform a maximum of six slashes before he finishes off with a 180 degree strong slash. Your weapon element is activated during the 4th and 6th slash. Jump+T: Yukimura stabs the spear head into the ground which causes a small shockwave that knocks over any nearby enemies. Comment: This move is decent. Charge into a crowd with this move because they will rarely knock you out. Overall, Yukimura's T1-T3 covers a large distance which is nice and all, but the damage isn't significant on higher difficulties. Score: 5/10 ST1: Yukimura does a uppercut that sends the enemy straight up. ST2: Your weapon element is activated here. Yukimura attacks the enemy with his elemental spear. ST3: Yukimura finishes off the aerial rave with a strike from his elemental spear that sends the airborne enemy slamming to the ground. Comment: This charge is useful for 1 on 1 battles. The damage is decent with a weapon element. If you do not know already, press triangle after ST3 to recover quicker. Score: 7/10 SST1: Yukimura thrusts the rear end of his spear into the enemy which will knock him/her out of consciousness. SST2: Yukimura thrusts his spear forward. Your weapon element is activated here. SST3: Yukimura finishes off his charge with a leap into the air while performing a full 360 degree swing. Comment: This charge is extremely useful against crowds of enemies. I recommend using a weapon with Ice or Lightning element to enhance the damage. Overall this charge is deadly if performed well. Score: 8/10 SSST1: Your weapon element is activated here. Yukimura will leap into the air while he performs a full 360 degree swing. SSST2: Yukimura performs multiple stabs with this spear and finishes off with a full 360 degree swing just like SSST1. SSST3: This is the same as SSST2 except Yukimura will perform additional stabs before he finishes the charge with a a full 360 degree swing. Comment: This charge is useful against crowds and generals. Equip a weapon with Ice or Vorpal element to deal heavy damage. Score: 8/10 ++++++++++++++++++++++++++ D. Musou Attacks (Circle) ++++++++++++++++++++++++++ Regular: Lvl 1: Yukimura slashes his spear from left to right and finishes his musou off by twirling it at the end. Lvl 2: This is the same as Lvl 1 except Yukimura can perform additional slashes during his musou sequence. Lvl 3: Same as Lvl 2, except there will be fire eruptions from the ground during the musou sequence. =============================================================================== 5. Statistics =============================================================================== Initial Stats: Health - 115 Musou - 92 Attack - 88 Defense - 91 Mounted Combat - 92 Agility - 110 Jump - 114 Luck - 93 Final Stats: Health - 289 Musou - 276 Attack - 181 Defense - 186 Mounted Combat - 181 Agility - 175 Jump - 179 Luck - 187 =============================================================================== 6. Weapons =============================================================================== Lv1. 十文字槍 Base Attack - 20 Lv2. 赤龍槍 Base Attack - 29 Lv3. 紅牙飛燕 Base Attack - 37 Lv4. 炎槍素戔鳴 Base Attack - 45 Element - Fire Additional Stats - Health +19 Attack +20 Attack +15 Defense +20 Defense +18 Mounted Combat +18 Musou Charge +17 Musou Charge +15 Stage 5: 大阪の陣 Requirement: - Must be on Hard or Hell Difficulty - Destroy the enemy cannon before it reaches the castle gate. - Defeat Date Masamune and Inahime before they enter the castle. Strategy: 1. Defeat 片桐且元 when he appears inside the castle. Exit the castle to retrieve your steed. (If you do not have one, bring one because you will need it for this battle.) 2. As soon as you exit the castle, Ieyasu will order his units to advance. Quickly eliminate 井伊直孝 who is placed in front of the castle. Generals will be approaching shortly. Eliminate them (前田利常, 松平忠直, 水野勝成) 3. Approach the southern gate and it will open. The enemy cannon will appear. Destroy it immediately. Once that is completed, dispose of 藤堂高虎 who was guarding the cannon. 4. At this point, enemies and enemy generals should be at the left and right entrances of the castle. Do not worry about them yet. Inahime and Masamune will announce their advancement. You get to choose who to eliminate first. I chose Inahime first. Eliminate Inahime and Masamune. Your commander will order the entire army to advance. 5. The weapon crate has been spotted inside the castle. Go to the second floor to retrieve it. 6. Finish the battle. =============================================================================== 7. Stage Walkthrough =============================================================================== Note: These strategies were made on Hard Difficulty. ++++++++++++++++++++++++++ Stage 1. 長篠撤退戦 ++++++++++++++++++++++++++ Time Limit: 60'00'00 Victory Condition: Oda Nobunaga is defeated. Defeat Condition: 武田勝頼 or Sanada Yukimura is defeated. You start off near Nobunaga's main camp, but you are not allowed to enter yet. First, rescue your commander by defeating Hideyoshi. Next, return to the front lines and take out 柴田勝家, 滝川一益, and 丹羽長秀 to rescue your allies. Afterwards go and eliminate Tadakatsu along with 榊原康政. At this point, your commander will need your help as well as your allies. First, help your commander who should be near the southeast fort. Defeat 佐久間信盛 to capture the fort. Now return to your allies who are busy attacking the Tokugawa army. Mitsuhide should ambush your commander while you are taking care of the Tokugawa army. Well secure your allies safety then rush back to your commander who is at the east fort. Shortly after, Nobunaga will open his gates and Hanzou will arrive at the north. Eliminate Mitsuhide as well as Hanzou. After this, charge into Nobunaga's camp to finish him. ++++++++++++++++++++++++++ Stage 2. 小田原城攻略戦 ++++++++++++++++++++++++++ Time Limit: 60'00'00 Victory Condition: Hojo Ujimasa is defeated. Defeat Condition: Toyotomi Hideyoshi is defeated. Start off by following Kanetsugu. Defeat 北条直定 and 北条氏照 to capture the mountain pass. The gates guarding the northern fort should open now. Defeat 上田憲定 and 北条氏隆 then continue onward to encounter 原胤長 and 壬生義雄. Eliminate the two to open the gate. Do not head in yet; instead, eliminate the generals along the castle wall and the generals who are causing a threat to your allies. The biggest thread right now is 北条氏忠 who is in the southwest fort attacking your ally. Defeat him quickly because if your ally dies, you will lose a chunk of morale. When you approach the central gate, Kotaro will cast a spell to seal it shut. Well no big deal. Continue south to the next general. When you get to Kanetsugu, a mission will initiate. Defeat 上杉氏憲 and 北条氏光 to complete it. Once you're done, enter the castle exterior. Hideyoshi will order you to search and rescue 松田憲秀. Kotaro's ambush parties will apear near Mitsunari. Eliminate the two generals near you. Head to where 笠原政堯 to find 松田憲秀. Defeat the last general remaining and enter the castle from the north. You will notice the door is locked. Head down to find a statue which is destroyable. Destroy it to open one of the doors, not the one you saw when you were coming in. Exit the castle and enter it from the west this time. Follow the path up to the third floor and eliminate the commander. Doors close, enemy ambush, and Kotaro shows up. Defeat Kotaro and dispose of the ambush parties to end the stage. ++++++++++++++++++++++++++ Stage 3. 三成救出戦 ++++++++++++++++++++++++++ Time Limit: 60'00'00 Victory Condition: Itshida Mitsunari reaches the escape point. Defeat Condition: Itshia Mitsunari or Naoe Kanetsugu is defeated. First, head south and rescue Keiji by defeating 加藤嘉明. Now head north and eliminate 黒田長政. Head south again to find Hanzou. Kill him... At this point. Mitsunari and Kanetsugu are both in great trouble. Go in a counter-clockwise direction; in other words, rescue Sakon, Mitsunari, and then Kanetsugu. When you approach Mitsunari, Hanzou will ambush you. Eliminate Hanzou as well as 脇坂安治. Hurry to aid Kanetsugu and Hanzou will be there again. Dispose of him. Hanzou clones are gone. Next up, defeat 加藤清正. Enemy reinforments will arrive shortly after. Defeat the three generals to keep your morale up. Soon enough you will get one ally reinforcement and five enemy reinforcements. Luckily they are lined up so dispose of them one after another. Mitsunari and Kanetsugu will meet up after the enemy reinforments are gone, but the real Hanzou will show up now. Defeat him. Watch out though.. he is powered up. Do whatever you want now. When Mitsunari reaches the gate, the stage will end. ++++++++++++++++++++++++++ Stage 4. 上田城防衛戦 ++++++++++++++++++++++++++ Time Limit: 60'00'00 Victory Condition: 徳川秀忠 is defeated. Defeat Condition: 真田昌幸 or Sanada Yukimura is defeated. For this battle, you start off at the northeast corner of the map. Head a bit south then west then past the central gate to engage the enemy generals: 榊原康政, 仙石秀久, 日根野備中, and 小笠原秀政. At this point, your allies should be in trouble. Assist them and defeat as many enemy generals on your way. First, if you approach the southwest, you will engage a powered up Inahime so becareful and defeat her. Shortly after, Kotaro will appear near the northwest corner. Head over there and defeat him along with the generals within the area. Becareful though beacuse you will most likely be up against three generals and a powered up Kotaro. Once you are done with them. Go and defeat 酒井家次 and 諏訪頼水 coming up from the east. To make matters worst, Hanzou clones will appear. One of them will be at the northwest corner, the other two will be near you main camp. Eliminate them as soon as possible. I recommend going after the two near the main camp first because the last one will be near the entrance to the main camp once you have eliminated the first two clones. Now, charge into the enemy's main camp and defeat 徳川秀忠. Keiji and Kanetsugu will fight along your side so it shouldn't be too hard. ++++++++++++++++++++++++++ Stage 5. 大阪の陣 ++++++++++++++++++++++++++ Time Limit: 60'00'00 Victory Condition: Tokugawa Ieyasu is defeated. Defeat Condition: 豊臣秀頼 or Sanada Yukimura is defeated. You are placed inside the castle at the start of the battle. Defeat 片桐且元 when he appears inside the castle. As soon as you exit the castle, Ieyasu will order his units to advance. Quickly eliminate 井伊直孝 who is placed in front of the castle. Generals will be approaching shortly. Eliminate them (前田利常, 松平忠直, 水野勝成) Approach the southern gate and it will open. The enemy cannon will appear. Destroy it immediately. Once that is completed, dispose of 藤堂高虎 who was guarding the cannon. At this point, enemies and enemy generals should be at the left and right entrances of the castle commencing a full attack on your allied generals.Inahime and Masamune will announce their advancement towards your main camp. You get to choose who to eliminate first. Eliminate Inahime and Masamune along with the enemy generals within the area. Once you have completed that, your commander will order the entire army to advance. If you did all of the above successfully, a weapon crate will appear on the second floor of the castle. In the crate is Yukimura's level four weapon. Go and retrieve it. Once you are done, exit the castle and head to the area where Kanetsugu is and defeat him. If you do not kill him now, Ieyasu will call for his aid when you engage Ieyasu himself. I seriously do not recommend this because you will have a tough time taking on powered up Ieyasu and Kanetsugu. Anyway once you have eliminated Kanetsugu, head south towards Ieyasu base. You will notice the gates are shut tight. Simply defeat 酒井家次, 徳川秀忠, 細川忠興, and 本多忠朝 to open the gates. Finally defeat Ieyasu. The enemies will flee and so will your allies. Keiji appears to challenge you to a duel. Defeat Keiji to end the stage. Enjoy the ending. ++++++++++++++++++++++++++++++ Stage 6. 関ヶ原の戦い (Gaiden) ++++++++++++++++++++++++++++++ How to unlock: Finish Sanada Yukimura's Musou mode once. Time Limit: 60'00'00 Victory Condition: Tokugawa Ieyasu is defeated. Defeat Condition: Itshida Mitsunari is defeated or allied base is taken. You start next to 筒井定次. Defeat him right away. Head west to the fort and eliminate 藤堂高虎. Next, head into the central area of the battlefield. Assist your allies by defeating all the enemy generals there. When you approach the southeast, you will encounter Tadakatsu. Defeat him now for he will be a big threat later on and also defeat the enemy generals near him. Once that's done, approach the west to trigger a mission. Masamune will also arrive shortly after but he isn't a big threat as of now because he does not leave the central area. So finish the mission first. After Masamune's arrival, more enemy reinforments will arrive. Your morale should be quite low right now. Go and rescue 小西行長 who is taken on Inahime and two other enemy officers. Hanzou will also announce his advancement. Once you have dealt with Inahim and others return to your main camp to repel the enemy reinforments from earlier. Once that's done, go and engage Masamune and the others because Mitsunari is probably out there already by himself. Hanzou should also be here by now so dispose of him as well. Once the central area has been cleared, go help Ginchiyo and Yoshihiro if they are still alive. When Ginchiyo and Yoshihiro have been rescued, Ieyasu and his three subordinates should be the only enemies left. Defeat any one of the three to open the gates to his base. Defeat Ieyasu to end the stage. =============================================================================== 8. Credits and Thanks =============================================================================== Koei and Omega Force For a wonderful game www.koei.co.uk/ http://www.samurai-archives.com/ For the Sanada Yukimua biography http://bio.s81.xrea.com/ http://musou.s38.xrea.com/sengokumusou2/ http://www.ann-mon.com/smuso2/ For the weapon information and statistics http://gokudou.net/sem2/ For the generic officer names GameFAQs For hosting this document =============================================================================== 9. Copyright and Contact Information =============================================================================== Copyright 2006 MegaWeapon This document may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site other than GameFAQs or otherwise distributed publicly without advance permission. Use of this guide on any other web site other than GameFAQs is strictly prohibited, and a violation of copyright. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. If you have questions, suggestions, or corrections, email me at kong3000ca@gmail.com. Well, thanks for reading.