Samurai Warriors 2/Sengoku Musou 2 Yoshihiro Shimazu FAQ version 0.1 by Wei General Xu Huang 1. Introduction 2. Character biography 3. Unlocking Yoshihiro 4. Moveset 5. Weapons 6. FMVs 7. Stats 8. The End ############################# 1. Introduction ############################# This guise was created to help players use Yoshihiro Shimazu, who is far fromthe easiest character to use. For all of his range and wide swings, he has a fewmajor weaknesses, such as being able to block in the middle of his attack string. Hopefully, however, this guide will be able to make you enjoy and use Yoshihiro even despite these weaknesses. ############################# Character Biography ############################# Shimazu Yoshihiro (????; August 21, 1535-August 30, 1619) was the second son of Shimazu Takahisa and younger brother of Shimazu Yoshihisa. It had traditionally been believed that he became the seventeenth head of the Shimazu clan after Yoshihisa, but it is currently believed that he let Yoshihisa keep his position. He was a skilled general and the victory against Ito clan at the battle of Kigasakihara on 1572 is counted as one of his many victories. He contributed greatly to the unification of Kyushu. On 1587, facing Toyotomi Hideyoshi's troops that seeked to pacify Kyushu, Yoshihiro pressed for a war even after his brother and the head of clan Yoshihisa surrendered. After Yoshihisa repeatedly asked for the surrender, Yoshihiro finally did surrender. After Yoshihisa became a Buddhist monk, it had been believed that he became the head of the clan but the real power remained in Yoshihisa's hands. He had been a willing and a skillful general for Hideyoshi. On both 1592 and 1597 of the Seven-Year War, Yoshihiro set his foot on the Korean peninsula and successfully carried out a series of battles. On 1597, working together with Todo Takatora, Kato Yoshiaki and Konishi Yukinaga, Yoshihiro defeated Won Kyun's navy, killing the commander Won Kyun in the battle. At the battle of Sacheon (??) in 1598, facing Ming army counting 37,000, Yoshihiro defeated them with only 7,000 soldiers and killed several thousands in the battle. Shimazu troop under Yoshihiro was called "Oni-Shimazu(????)" by Ming. On the final battle of the war, the Battle of Noryang, Yoshihiro's fleet of 500ships was completely routed by the combined Ming/Joseon navy under Chen Lin and Yi Sun-Sin. By the end of the battle, 200 Japanese vessels had been lost, resulting in one of Yoshihiro's greatest losses in this Korean campaign. For the Battle of Sekigahara on 1600, Yoshihiro was supposed to take the side of Tokugawa Ieyasu, but he crushed against Torii Mototada on arriving for a rescue at Fushimi Castle and after being humiliated, took the side of Ishida Mitsunari instead. Yet Yoshihiro could not get along with Mitsunari as well, who did not listen to any of Yoshihiro's plan including surprise night attack on the day before the actual battle. On the day of the battle, Yoshihiro and his troop of 1500 simply held ground and did not fight at all. After the rest of Mitsunari's side was wiped out, Yoshihiro was stranded in at least 30,000 of Ieyasu's troop. Vastly outnumbered, Yoshihiro tried to make a charge against Ieyasu himself but after Shimazu Toyohisa demanded that he not kill himself over a meaningless battle, Yoshihiro instead chose to charge straight through Ieyasu's troop to make an exit at the other side. By having his troop make a fighting retreat called Sutegakari where until certain number of men died holding a position and repelling an attack, the main body of army fought as well. Toyohisa and the bulk of troop died, but the charge and the retreat was a success and fatally wounded Ii Naomasa. After beating back the chase, he picked up his wife at Sumiyoshi of Settsu Province and returned to Satsuma Province by ships. After recognizing why and how Yoshihiro behaved on the battle field, Ieyasu had Shimazu clan retain its domain and let Yoshihiro's son Shimazu Tadatsune succeed him. Yoshihiro retired to Sakurajima and took up teaching younger generations. He died on 1619 and several of his retainers who had fought along him followed him by committing suicide. Yoshihiro was essential to the Shimazu clan and both Ieyasu and Hideyoshi tried to divide the clan by treating Yoshihiro well, but treating the elder brother Yoshihisa badly, which did not succeed. He was a devoted Buddhist, and built a monument for enemy troops during the Seven-Year War. ############################# Unlocking Yoshihiro ############################# To unlock Yoshihiro Shimazu, simply complete the game with Ginchiyo Tachibana. ############################# Moveset ############################# Yoshihiro uses a normal type moveset. I will use a style similar to most Dynasty Warriors FAQs to describe the moveset- for example, C1 is your first charge attack, and C2 is the uppercut attack, used with the normal attack, then the charge attack button. C1- Yoshihiro raises his mace over his head, and brings it crashing down, doing a stomp attack. Not the best C1, but far from the worst. It can also be used to uncover Sky Ninja underground, and can damage enemies on the floor, laying. This does a lot more damage than your jump charge, but takes longer to do. Try to time it before they hit the ground. C2- Yoshihiro swings once, then swings mightily, knocking all enemies high in the air. You shouldn't bother with this, As it hits fairly few people, and he swings just slow enough, you're not likely to juggle them regardless. C3- Yoshihiro swings twice, then thrusts forward with the head of his hammer. This move does quite the chunk of damage, however, it has a rather strange hitbox. If the enemy is too close, the head of the mace will not hit them, but the shaft will, and the stun and damage will be missed. Use only when you are certain to hit the foe. C4- Yoshihiro swings three times, then pauses and whirls the mace over his head, and round his body. This is probably Yoshihiro's best crowd clearing move when he starts, and one of the few charge attacks that will nearly always hit a general. However, the extra attacks before other charge attacks mean it's damage is not worth throwing the enemy far away. Don't use too much. C5- Yoshihiro swings four times, then does a jumping spin, anticlockwise, knocking all enemies hit up in the air. This is a very powerful move, and if you time your charge 1 after it, can take a hefty chunk from your foes. However, it can be blocked by an enemy general, even if all previous attacks hit. However, since he spins anticlockwise, if the enemy is slightly to your right, it has less chance of being blocked, in my experience. c6- Yoshihiro swings 5 times, then spins twice, clockwise, stunning everybody he hits. This is another powerful move, yet, like the previous spinning attack, can be blocked. However, he swings in the opposite direction, so it will hit enemies on the left quicker than those on the right. C7- Yoshihiro swings 6 times, then rears back and lunges at his enemy with his right fist. If he connects, he will hurl the enemy into the air, then batter them a good distance away. This is Yoshihiro's general killer, in that the throw is unblockable. However, the enemy can roll away from it. Unlike some other throws, like Kenshin's, Yoshihiro's does a fair amount of damage, and when the enemy hits the floor after being hit, it will do a small stomp attack. Additionally, if you hit any enemies woth the swing, but did not catch them, they too will do a small stomp when they land. This may be one of the few crowd clearing throws. It also charges Shimazu's musou quite well. C8- Yoshihiro swings 7 times, then does a jump, spin, and brings down his mace hard on the floor, doing a large radius stomp attack. This is Shimazu's crowd clearer, and does a hefty sum on generals too. However, it is better suited to clearing away peons. R1 stance R1+normal- Yoshihiro raises his mace over his head and gains a red aura about him, increasing his attack, but lowering his defence. This allows him to do some scary damage, if your attacks can connect. A maxed out Yoshihiro with this and an attack times 2 can easily shred through anything. R1+charge- Yoshihrio stomps and exclaims "Meet the Devil!". You can now run about, but any enemy you hit will be trampled, as if by a horse. The damage is fairly low, but it seems to charge your musou fairly well, and clears your way if you need to run to your horse. It's also amusing to kill enemy generals with. Musou Level 1- Shimazu stomps his mace to the floor, dealing damage to all enemies in a radius about him. Level 2- Shimazu stomps his mace to the floor, dealing damage to all enemies in a radius about him. More damaging than level 1. Level 3- Shimazu stomps his mace to the floor, dealing damage to all enemies in a radius about him, while stomps start randomly appearing everywhere in front of Yoshihiro. The random stomps can damage floored opponents, your stomps from the musou attack cannot. True Musou- your current musou, but with the Fire element added. Shimazu does an additional three stomps at the end, too. Double musou-your current musou, but with the Lightning element added. Also an additional three stomps at the end. Awakening 3 musou-your current musou, but with the Death Element added. Also the additional 3 stomps at the end, too. ############################# Weapons ############################# War Hammer- Base attack, 21. Giant's Mallet- base attack, 31. Bone Grinder- Base attack, 39 Beast Crusher- Base attack, 48. Bonuses attack +18 Attack +16 Defence +19 Defence +16 Speed +20 Speed +18 Speed +16 Musou charge +18 WIND element Obtaining Beast Crusher. In the battle: Struggle at Sekigahara, you must complete all missions and defeat every enemy officer personally. This is to defeat each of the 3 officers surrounding each ally, then the playable general Tokugawa sends after them. Your allies CANNOT be allowed to take an enemy officer. You should save Mitsunari first, then Sakon, then Ginchiyo. For the record, here is the order I killed the enemy in, and I did get the weapon. Masanori Fukashima Yoshinaga Asano Tadayoshi Matsudaira Hideaki Kobayakawa Takatora Toda Yoshimasa Tanaka Hiroie Kikkawa Hidemoto Mori Terumasa Ikeda Hanzo Hattori Tadakatsu Honda Sadatsugu Tsutsui Naomasa Li Nagamasa Kuroda Tadaoki Hosakawa All enemy reinforcement generals A supply unit should show up, along with the mission. Kill them, kill Ieyasu, and you should have the weapon. Huzzah. ############################# Stats ############################# Life- 320 Musou- 240 Attack- 195 Defence- 195 Ride- 170 Speed- 150 Dex- 146 Luck- 182 Many Thanks for reading this FAQ. Please do not reproduce or reuse information presented for reasons other than personal uses, and must not be distributed without permission. Copyrighted 2006 , Wei General Xu Huang