Shadow Hearts: From the New World Demo Walkthrough Written by Joanna "AcmeIvy" Gray Started: February 14, 2006 Last updated: February 18, 2006 Version 1.01 1. General Information 2. Author's Words 3. Controls 4. Playable Characters 5. Demo Walkthrough: Level 1 (New York) 6. Demo Walkthrough: Level 2 (Arkham University) 7. Updates 8. Contact Info 9. Credits +----------------------+ |1. General Information| +----------------------+ Boring Legal Mumbo Jumbo -- Shadow Hearts: From the New World is copyrighted to Aruze, Nautilus, and XSEED Games. This guide may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site other than GameFAQs.com or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. +-----------------+ |2. Author's Words| +-----------------+ This walkthrough is for the Shadow Hearts: From the New World demo that came with the March 2006 issue of the Official US Playstation Magazine (hereby abbreviated to OPM). This is NOT a guide for the retail release, which doesn't come out until March 7, 2006. A few things to say about the walkthrough: 1) Because the demo will end after 15 minutes of gameplay, this walkthrough more-or-less will not mention what's in all those treasure chests, or whatever items the onscreen character will notice (denoted by the "?" thought bubble), unless I find it noteworthy. These will be marked as "OPTIONAL", as you can freely ignore it. 2) No story-related cutscenes will be mentioned, partly because of the time limit, and partly because I want to leave the walkthrough as spoiler-free as possible. However, I suppose if I get enough people whining at me, I may write it out. 3) Speaking of cutscenes, do yourself a favor on subsequent demo playthroughs: Unless you've already seen them, SKIP THEM! This walkthrough was written on the assumption you have attempted numerous times to complete each level without much success. +-----------+ |3. Controls| +-----------+ Left analog stick: 1. Move character around 2. Move cursor Right analog stick: Not used. Directional pad: 1. Move character around 2. Move cursor Triangle: Display menu screen Circle: 1. Cancel commands 2. Walk (in conjunction with directional pad/left analog stick) Square: Not used. X: 1. Execute commands 2. Investigate 3. Talk L1: Change stock command L2: Scroll command list R1: 1. Change stock command 2. Bring up navigation map (dungeons only) R2: Scroll command list L3: Not used. R3: Not used. Start: Pause menu Select: Not used. +----------------------+ |4. Playable Characters| -----------------------+ Name: Johnny Garland Age: 16 Special Skill: Handy Tools Class: None Profile: 16 year-old detective. Does just about everything from finding lost cats to cleaning out gutters. His reckless personality often leads to trouble. Playable in: Both levels Name: Shania Age: 21 Special Skill: Fusion Class: Dark Profile: Bounty hunter who hunts far and wide for strange monsters. She can take a spirit's form and use supernatural powers. Behind her smile burns a will close to hatred. Playable in: Both levels (Thunderbird in Level 1 and normal in Level 2) Name: Natan Age: 35 Special Skill: GUN-FU Class: Wind Profile: Shania's silent warrior companion. Because he rarely speaks, his warm-hearted nature is often misunderstood. Fights with two pistol, like a unstoppable hurricane. Playable in: Level 2 Name: Frank Goldfinger Age: 46 Special Skill: Ninja Arts Class: Light Profile: A hyperactive ninja who has a style all his own. Claims to have learned ninja arts in the Amazon but who knows? Makes up his own moves with whatever catches his eyes. Playable in: Level 2 +---------------------------------------+ |5. Demo Walkthrough: Level 1 (New York)| ----------------------------------------+ You'll start off the scenario with a few cutscenes. Skip them. After the cutscenes are over, you'll have control over Johnny. Before you do anything, open the Menu (Triangle) and go to Options. Change the text speed to "Instant" to make things easier. Head right and down the stairs. Outside, another cutscene will play. Skip it, and head down the steps and run left. Talk to the kid near the building, his name is Cheeky Joshua. He'll give some information to Johnny about Times Square. Once Johnny and Joshua are done talking, run left, around the corner. You'll be taken to the World Map, and Times Square will be highlighted. Go there. Once in Times Square, run down the street until a cutscene occurs. You can't skip it, so get through it as quickly as possible. You'll get a Point Card and a Cancer Stellar Chart for your troubles. Keep moving until you see a man wearing a plaid jacket and brown pants, Strolling Hassel, walking the corner around the Gepetto and Cornelia building. Talk to him, he'll point Johnny towards an old theater in Chelsea. Continue onwards and you'll be taken back to the World Map. Chelsea will be highlighted, so go there. In Chelsea, run forward and talk to the man in the blue shirt shirt and hat, McCoy the Reporter, staring at the theater. He'll mention about a ghost and getting mugged in the theater, and once the conversation is over, Johnny will automatically be in front of the theater. Move forward to see a "?" thought bubble appear over Johnny's head and examine the front door to enter. OPTIONAL: While you're still in Chelsea, examine the right side of the car behind McCoy to find an extremely hidden chest. It contains a Coral Lariat, which reduces the speed of the Judgment Ring by 75%. Equip it on Johnny if you're having trouble with the Judgment Ring. Once inside the theater, if you ever feel lost, press R1 to bring up the Navigation Map. Go forward a little, and head right. Go into the doorway on Johnny's left to be confronted by two thugs. You'll go into battle with the two thugs; you can either view the tutorial video on battling basics or skip it. (Unless you're new to Shadow Hearts, skip it.) Defeat the thugs either with magic or physical attacks. As soon as the battle is over, head up the stairs. Johnny will notice a little girl, Nancy, all by herself, and she requests Johnny to find her older brother, Tom. Once the conversation is over, head right and try to go up the stairs. Johnny will be confronted by another thug. Once into battle again, there'll be a tutorial on the Stock Gauge and Double. For the sake of the time limit, skip it. Afterwards, defeat the thugs however you want to, one at a time or double-attacking. I really recommend double-attacking if you have enough Stock to do so for this and subsequent battles. When the battle's over, Johnny will notice something on the floor and pick up a Cure Stellar. You'll get an option on whether to view the Stellar Magic and Stellar Chart tutorial. Like all the other tutorials, skip it. Your choice if you want to place the Cure Stellar on Johnny's Stellar Chart. Go up the stairs. Head right, ignoring the first left, and turn on the second left. There's a thug waiting for you, defeat it. Enter the door on the left side. Inside, head down the stairs and run left to find a little boy wearing a straw hat, Tom. Johnny and Tom will talk for a bit before they get ambushed by more thugs. Defeat them, and return to Nancy. Tom will mention about a scary man near the fire escape and how the door's mechanism works. (Don't worry, it's nothing complicated.) The two kids will run off, leaving Johnny alone. Head back up the stairs, and this time, take the first left. Another thug will ambush Johnny, defeat the enemies and move on. Check out the door and Johnny will open it. Outside, head left and up the fire escape. Head right and open the door. A cutscene will play, and then you'll be taken into a boss battle. BOSS: Deep One Class: ??? HP: 170 MP: ??? EXP: ??? Cash: ??? Drop: ??? Strategy: Instead of Johnny, this time you'll be controlling Shania, in her Thunderbird fusion. The boss is relatively easy, a combination of three normal/Hard Hit attacks and a double-attack with a physical attack and Dusk Proud should suffice unless you somehow screwed up on the Judgment Ring. And that's the end of Level 1! ********** +------------------------------------------------+ |6. Demo Walkthrough: Level 2 (Arkham University)| -------------------------------------------------+ Once Johnny has lit the lantern, open the menu and go to Options. Change the text speed to "Instant" and the Fusion Effect option to "Short." This scenario is more difficult to finish within the 15-minute time limit due to the number of non-voiced cutscenes and random battles, so be patient if you get kicked back to the main menu more than once. If you can, run away from the random battles. If you ever get lost, press R1 while out of battle to bring up the Navigation Map. Like the previous scenario, you'll be controlling Johnny as the onscreen character. Run forward and left. Continue running left; you'll most likely be attacked by random enemies. At the beginning of battle, a tutorial on combos will appear. Skip it, defeat the monters, and when the battle's over, Johnny and Shania will chat for a bit. Keep running left, and head downstairs. Continue down the path, and head left until you see a door. Enter it. The fancy-looking door in the middle won't open. Head left to find a normal door, and leave. With the lantern in hand, run left, and head up. The path will be blocked by a barricade, so examine the lever. Johnny will make some comments and flip it, lowering the barricade. Continue forward and turn left to find several caged monsters behind bars. They won't stay caged for long, thanks to Johnny's recklessness. Defeat them as quick as you can. Once the battle's over, head down. Just head down, ignore the lever, head left, and go north when given the chance. At the intersection, head right to find a second lever. Pull it to create a shortcut. Turn around and run all the way left, until the path goes north again. Ignore the lever near the caged monsters as you run forward, and examine the door ahead. You'll get a cutscene, skip it as usual. Following the cutscene is a battle, defeat all the enemies. Another cutscene will play, followed by another cutscene. Skip both of them. Johnny will automatically be back in the dungeon with a new playable character, Frank, in tow. Head down, right, continue right through the shortcut until you can't go right anymore, and head down. Run down, and go right to open the door. You'll be back to where the fancy door is. OPTIONAL: If you have the time, here's something that might help for the upcoming boss battle. At the intersection, instead of heading right towards the shortcut route, go down, head left at the intersection, and flip the switch to release some monsters. Defeat them, and examine the chest. You'll pick up a Shell Bracelet. Equip it on anyone you like. Open the fancy door, and head up the stairs. Turn left, go up the stairs. Turn right, and head up those stairs too. Go left and up the stairs once more. You'll be in a room cluttered with junk. If you have the time, heal everyone's HP and MP. Go forward and left to see a door. Open it. A cutscene will play, and you'll be thrown into a boss battle. BOSS: Ignorak Class: Dark HP: 500 MP: 125 EXP: 80 Cash: 1500 Drop: Seal of Aura, Tent (Defeat enemy in 4 turns) Strategy: This boss battle is much different, and much harder than the one in the New York scenario because everyone's levels are so low. Aside from powerful physical attacks (including double attacks), the boss has an attack that can leave somebody Poisoned. Have Shania fuse into Thunderbird to take advantage of double-attacks, provided she has enough Stock to do so. Frank can just simply attack the boss if he has no Stock to double attack. Have Natan double-attack as well if he has enough Stock, Slug Shell/physical attacks work great. Johnny can either attack/double-attack, or heal any lost HP/MP/SP. To prevent the boss from double-attacking anyone, have someone Hard Hit the boss every now and then, either singularly or through double attacks (again, if they have enough Stock). I found this strategy to be MUCH faster than the previous one I posted. And that's the end of Level 2! +----------+ |7. Updates| +----------+ Version 1.01 February 18, 1006: Tweaked Level 1 walkthrough. Tweaked Level 2 walkthrough. Overhauled the boss fight strategy for Level 2. Tweaked "Author's Words". Added "Playable Characters" to the list. Version 1.0 February 15, 2006: Completed walkthrough for Shadow Hearts: From the New World demo. +---------------+ |8. Contact Info| +---------------+ If you want to ask or comment about anything, I can be contacted at cs_avalon19 at yahoo dot com Junk and spam will be deleted. Seriously, I don't need enhancements for body parts I don't even have. +----------+ |9. Credits| +----------+ XSEED Games, for bringing Shadow Hearts: From the New World to North America. OPM, for putting the Shadow Hearts: From the New World demo for everyone to experience. ------------------------------------------------------------ Copyright 2006 Joanna Gray