======================================================================== SHINING TEARS: MISCELLANEOUS INFORMATION ======================================================================== Author: John H. Hoffnagle IV (Lancet Jades) Author's Homepage: http://www.evermoreforums.com/forums/index.php Version: 1.02 (completed November 6th, 2016) Sites with permission to post this FAQ: GameFAQs.com (will always host the most up-to-date version of this guide) Neoseeker.com Gamesradar.com Gamershell.com Supercheats.com ======================================================== ========================================================================= ABOUT ========================================================================= ======================================================== Following my Weapon FAQ for this game, this guide aims to be a big collection of various information, from other equipment and items to side missions to other things to keep in mind throughout the game. Together with my Weapon FAQ, the only thing these guides are missing is an actual walkthrough to describe the missions, and a monster list, both of which are found in the walkthrough already available on GameFAQs. ======================================================== ========================================================================= TABLE OF CONTENTS ========================================================================= ======================================================== 1: Accessory list 2: Head armor list 3: Body armor list 4: Armor prefixes 5: Wildcat Lane minstrel songs 6: Side mission list 6.1 - Birdmen's Village Patrol 6.2 - The Search for Ryuna 6.3 - Volg's event (not a mission) 6.4 - Birdmen's Ruse 6.5 - For the Elves' Medicine 6.6 - Operation: Mao 6.7 - In Rastaban Desert 6.8 - The Tower's Challenge 6.9 - Cupido's Song 7: Odds and ends 7.1 - The Elven Appraiser 7.2 - Balbaro the Birdman and friends 7.3 - Bengal, the rumor guy 7.4 - The Tower of Heaven 7.5 - The Vampyric Bracelet- a phantom legend found! 7.6 - Titles and medals 8: FAQ 9: Contact information 10: Credits 11: Version history 12: Boilerplate ======================================================== ========================================================================= *1* ACCESSORY LIST ========================================================================= ======================================================== These are all available accessories that can be found in the game. Everything from Attack Brooch through Spike are available randomly in shops, treasure chests, and random enemy drops. The only exception is the Magic Wand, which is a random accessory, but is found even later in the list. No one knows why, so I guess you could say it's... *puts on sunglasses* ...magic. YEEEEEAAAAAAHHHH! A list is provided of where to obtain all "unique" accessories, which is any accessory that will not be found randomly in shops or in treasure chests. In this list, DropN signifies enemy drops on normal mode, while DropA is advanced mode. Unless noted, DropN and DropA are exclusive to the listed mode, and drops on one mode are NOT available in the other. Enemy cards are rarely dropped by enemies (5-10% drop rate, it seems). Every single enemy in the game has a card, including bosses. Boss cards can be found in the three chests that appear after they are defeated. All cards follow the same format, and thus I won't list all 276 different cards, but just the generalized format. The card album can hold up to 9 of each card. The sell price of items is listed, not the buying price. The price to buy an item is 5x the sell price (e.g., an item that sells for 200g will cost 1000g to buy). An asterisk (*) after the sell price indicates that the item can only found in advanced mode. This list is sorted according to the "By Type" sort option in the game menu. ENEMY CARDS: "Contains secret enemy data that Pios can decipher." NAME---------------LV--SELL---EFFECT------------------------------------- ------------------------------------------------------------------------- [Enemy name] Card 1 20 Reduces damage taken from [enemy name] by half. BROOCHES: "A brooch that boosts ability" NAME---------------LV--SELL---EFFECT------------------------------------- ------------------------------------------------------------------------- Attack Brooch 1 200 ATK +15 Defense Brooch 1 200 DEF +15 Magic Brooch 1 200 MAG +10 Target Brooch 8 400 ACC +15% Dodge Brooch 8 400 EVA +15% Speed Brooch 20 400 Movement speed +25% Quick Brooch 20 400 Attack speed +30% CHARMS: "An amulet of resistance." NAME---------------LV--SELL---EFFECT------------------------------------- ------------------------------------------------------------------------- Ruby Charm 1 100 XFr +35 Sapphire Charm 1 100 XIc +35 Topaz Charm 1 100 XLt +35 Amethyst Charm 8 400 XFr/XIc +22 Emerald Charm 1 400 XIc/XLt +22 Carnelian Charm 8 400 XFr/XLt +22 Crystal Charm 14 1000 XFr/XIc/XLt +17 Diamond Charm 25 4000 XFr/XIc/XLt +20 MEDALS: "A medal that becomes stronger when struck." NAME---------------LV--SELL---EFFECT------------------------------------- ------------------------------------------------------------------------- Bronze Medal 1 100 HP +25 Silver Medal 20 400 HP +35 Gold Medal 35 1400 HP +45 Platinum Medal 50 4000 HP +55 PENDANTS: "A pendant that invigorates the mind." NAME---------------LV--SELL---EFFECT------------------------------------- ------------------------------------------------------------------------- Moon Pendant 1 100 SP +35 Star Pendant 25 700 SP +55 Nebula Pendant 45 4000 SP +70 BRACELETS: "A bracelet with special powers." NAME----------------LV--SELL---EFFECT------------------------------------ ------------------------------------------------------------------------- Crystal Bracelet 20 600 Cancels weapon's element; ATK +12 Scarlet Bracelet 20 600 Changes weapon element to fire; ATK +12 Cobalt Bracelet 20 600 Changes weapon element to ice; ATK +12 Amber Bracelet 20 600 Changes weapon element to lightning; ATK +12 Poison Bracelet 14 1000 Adds 8 poison damage to weapon Venom Bracelet 40 4000* Adds 14 poison damage to weapon Stun Bracelet 20 600 Adds extra 20% paralysis chance to weapon Blam Bracelet 20 600 Adds extra 50% knockback chance to weapon Sickness Bracelet 20 600 Attacks permanently cancel enemy HP regen Penetrate Bracelet 20 600 Adds extra 20% penetration chance to weapon Critical Bracelet 20 600 Adds extra 20% critical chance to weapon Vampyric Bracelet 40 6000* Absorbs 8% of damage dealt as HP. Absorb Bracelet 40 4000* Absorbs 10% of damage dealt as SP. Air Bracelet 20 600 50% damage boost to flying enemies Holy Bracelet 20 600 50% damage boost to undead; kills undead fully TREASURES: NAME---------------LV--SELL---EFFECT------------------------------------- ------------------------------------------------------------------------- Magatama 8 1000 Reduces damage from poison by half "An oddly-shaped jewel." Mikagami 40 3000* Returns 30% of damage taken to the enemy "A mirror with mysterious powers." JEWELS: "An item of splendid craftsmanship." NAME---------------LV--SELL---EFFECT------------------------------------- ------------------------------------------------------------------------- Healing Jewel 40 600 Grants HP regeneration (high) Rest Jewel 20 400 Grants SP regeneration (high) GEMS: "A strange jewel that improves competence." NAME--------------------LV--SELL---EFFECT-------------------------------- ------------------------------------------------------------------------- ** Cupido can also equip the Spark Gem and Rapid Fire Gem, as he also knows those skills. ---ALL CHARACTERS------------------------------------- Omnipotence Gem 30 5000 All skills +1; SP cost +30% ---OMNI GEMS (only usable by specified character)----- Hero's Gem 35 4000 Xion's skills all +1 Pixie's Gem 35 4000 Elwyn's skills all +1 Priestess' Gem 35 4000 Ryuna's skills all +1 Warrior's Gem 35 4000 Lazarus' skills all +1 Sorceress' Gem 35 4000 Neige's skills all +1 Duelist's Gem 35 4000 Volg's skills all +1 Ninja's Gem 35 4000 Mao's skills all +1 Samurai's Gem 35 4000 Keiner's skills all +1 Bard's Gem 35 4000 Cupido's skills all +1 ---XION----------------------------------------------- Thousand Thrust Gem 10 200 Thousand Thrust skill +3 Thunder Blade Gem 10 200 Thunder Blade skill +3 **Spark Gem 10 200 Spark skill +3 Gravity Slash Gem 10 200 Gravity Slash skill +3 ---ELWYN---------------------------------------------- **Rapid Fire Gem 10 200 Rapid Fire skill +3 Dryad's Allure Gem 10 200 Dryad's Allure skill +3 Multishot Gem 10 200 Multishot link skill +3 Return Arrow Gem 10 200 Return Arrow link skill +3 Elemental Shot Gem 10 200 Elemental Shot link skill +3 ---RYUNA---------------------------------------------- Blessing Gem 10 200 Blessing skill +3 Cure Gem 10 200 Cure skill +3 Shining Gem 10 200 Shining link skill +3 Turn Undead Gem 10 200 Turn Undead link skill +3 Spiritual Ward Gem 10 200 Spiritual Ward link skill +3 ---LAZARUS-------------------------------------------- Wheel Slash Gem 10 200 Wheel Slash skill +3 Heavy Blow Gem 10 200 Heavy Blow skill +3 Dragon Spiral Gem 10 200 Dragon Spiral link skill +3 Ironskin Gem 10 200 Ironskin link skill +3 Double Attack Gem 10 200 Double Attack link skill +3 ---NEIGE---------------------------------------------- Ice Breath Gem 10 200 Ice Breath skill +3 Freeze Gem 10 200 Freeze skill +3 Blizzard Gem 10 200 Blizzard link skill +3 Ice Wall Gem 10 200 Ice Wall link skill +3 Ice Ring Gem 10 200 Ice Ring link skill +3 ---VOLG----------------------------------------------- Flying Claw Gem 10 200 Flying Claw skill +3 Gatling Punch Gem 10 200 Gatling Punch skill +3 Death Moon Circle Gem 10 200 Death Moon Circle link skill +3 Twin Tackle Gem 10 200 Twin Tackle link skill +3 Drill Crusher Gem 10 200 Drill Crusher link skill +3 ---MAO------------------------------------------------ Fire Fugue Gem 10 200 Fire Fugue skill +3 Kunai Toss Gem 10 200 Kunai Toss skill +3 Wildfire Silhouette Gem 10 200 Wildfire Silhouette link skill +3 Shinobi Raid Gem 10 200 Shinobi Raid link skill +3 Shadow Slice Gem 10 200 Shadow Slice link skill +3 ---KEINER--------------------------------------------- Moon Dance Gem 10 200 Moon Dance skill +3 Moonlit Dawn Gem 10 200 Moonlit Dawn skill +3 Twin Moon Wave Gem 10 200 Twin Moon Wave link skill +3 Moonglow Thrust Gem 10 200 Moonglow Thrust link skill +3 Half-Moon Slice Gem 10 200 Half-Moon Slice link skill +3 ---CUPIDO--------------------------------------------- Slow Melody Gem 10 200 Slow Melody link skill +3 Lightning March Gem 10 200 Lightning March link skill +3 Thunder Ring Gem 10 200 Thunder Ring link skill +3 MISC. ACCESSORIES NAME---------------LV--SELL---USER-----EFFECT---------------------------- ------------------------------------------------------------------------- **Giant Fan, Spike, and Magic Wand are found as random drops and in shops. **Giant Fan 30 1600* all Gives weapon 100% knockback chance "A huge fan that creates a strong wind." **Spike 20 1600 all Adds extra 20% curse chance to weapon "Originally intended to be nailed to a tree, but..." Sight 20 600 all ACC +20% "An apparatus from an ancient civilization that improves one's aim." Hi-Fi Sight 40 1800 all ACC +25% "An apparatus from an ancient civilization that improves one's aim." **Magic Wand 40 2000* all Increases gold dropped by enemies "A strange wand that makes wishes come true!" Draconic Amulet 25 2000 Ryu/Laz DEF +10; XFr/XIc/XLt +10; EVA +5% "Protects servants of the Dragon God." Lizard Tail 14 200 all Grants HP regeneration (mid) "The tail of a lizard that holds the power of life." Cosmic Disc 1 400 all MAG +12 "An ancient tablet that chronicles the stars." Medal of Bounty 1 600 Neige Increases gold dropped by enemies "Just holding it brings in the cash. A special medal of thanks for Neige." Super Hi-Fi Sight 60 5000* all ACC +30% "An apparatus from an ancient civilization that improves one's aim." Heartful Station 1 1000 all ACC +5%; grants HP regeneration (low) "Just having it makes you happy! An ancient mechanism." BIRDS: "A bird received from a minstrel. It sings the tale of [user]." NAME---------------LV--SELL---USER-----EFFECT---------------------------- ------------------------------------------------------------------------- Green Bird 1 200 Elwyn Grants HP/SP regeneration (low) White Bird 1 200 Ryuna Grants HP/SP regeneration (low) Golden Bird 1 200 Lazarus Grants HP/SP regeneration (low) Blue Bird 1 200 Neige Grants HP/SP regeneration (low) Grey Bird 1 200 Volg Grants HP/SP regeneration (low) Red Bird 1 200 Mao Grants HP/SP regeneration (low) Black Bird 1 200 Keiner Grants HP/SP regeneration (low) Yellow Bird 1 200 Cupido Grants HP/SP regeneration (low) MISC. ACCESSORIES (2) NAME----------------------LV--SELL---EFFECT------------------------------ ------------------------------------------------------------------------- Wizard Scroll 40 2000* MAG +30 "The true secrets of magic are written within." Philosopher's Scroll 1 6000 ATK + ([total # of cards in book] / 10) "The legacy of a tactician and hero." Survival Book 1 4000 HP + ([total # of cards in book] / 10) "It tells you how to stay alive." Soul Scroll 1 2000 SP + ([total # of cards in book] / 10) "A treatise on the nature of the soul." Medal of the Heavens 1 1000 Large boost to enemy card drop rate "A medal obtained in the Tower of Heaven." Great Sorceress' Bracelet 60 6000* All skills SP cost reduced to 0 "Belonged to a legendary hero." Sorceress' Bracelet 30 1000 All skills SP cost -30% "A bracelet with special powers." WHERE TO FIND CERTAIN ACCESSORIES NAME-------------------WHERE-------------------------------------------- [Color] Bird See section 5 of this guide. [Enemy] Card Rarely dropped by the corresponding enemy. Cosmic Disc Given by Pios for acquiring 10 different cards. Draconic Amulet DropN: Mushussu; Tiamat; Himmeldrache Great Sorceress' Brace Reward for completing the Tower of Heaven. (advanced) Heartful Station Given by Bengal for "Shildia's Guardian Angels" rank. Hi-Fi Sight DropN: Judgment DropA: Inspector; Red Alert Lizard Tail DropN/A: Lizard Man; Lizard Warrior; Lizard Knight Medal of Bounty DropN: Snake Worm Medal of the Heavens Reward for completing the Tower of Heaven. (1st time) Philosopher's Scroll Given by Pios for acquiring all 276 different cards. Sight DropN: Inspector; Red Alert Sorceress' Bracelet Reward for completing the Tower of Heaven. (normal) Soul Scroll Given by Pios for acquiring 200 total cards. Super Hi-Fi Sight DropA: Judgment Survival Book Given by Pios for acquiring 100 different cards. Wizard Scroll DropA: Lightning/Blizzard/Tornado Master; Necomancer; Oracle; Orc Commander ======================================================== ========================================================================= *2* HEAD ARMOR LIST ========================================================================= ======================================================== Armor to equip on a character's head slot. Head armor uses STR and INT as requirements to equip, and each item may provide an increase or decrease to a character's MAG stat. They are sorted by the base DEF value of the helm. The selling price of a helmet is 20% of the buying price, while the forging cost is 50% of the buying price. Each point of bonus raises the value by 300 gold (150g extra when forging and 60g when selling). An asterisk (*) after the sell price indicates that the item can only found in advanced mode. Non-unique helmets can have prefixes and can be bought in shops, whether as a normal item or a special offer. Special offers will come with either a prefix, a bonus (e.g., +2), or both. The prefix can be changed at any blacksmith by forging the helmet with the listed prefix material. Unique helmets are only found as enemy drops or from other special sources, and cannot be found in shops or have a prefix. When dropped, unique helmets do not need to be identified at the appraiser. A list is provided of where to obtain each unique helmet. In this list, DropN signifies enemy drops on normal mode, while DropA is advanced mode. Unless noted, DropN and DropA are exclusive to the listed mode, and drops on one mode are NOT available in the other. Recipes for changing your helmet can only be utilized at the lower blacksmith in the Blacksmith's Quarter. Any other blacksmith will just upgrade the bonus of the helmet (and prefix, if the correct material is used). Characters: Xi: Xion El: Elwyn Ry: Ryuna La: Lazarus Ne: Neige Vo: Volg Ma: Mao Ke: Keiner Cu: Cupido Males: Xion, Lazarus, Volg, Keiner, Cupido Females: Elwyn, Ryuna, Neige, Mao NON-UNIQUE EQUIPMENT (can be bought in shops and can have prefixes) NAME------------------DEF-MAG--STR-INT-SELL--USER-----PREFIX MATERIAL--- Cap 5 0% 30 0 12 all Ether Bandana 6 0% 27 27 26 all Ether Katyusha 7 +10% 0 36 50 Females Ether Mage Cap 8 +25% 0 70 340 Neige Magestone Elf's Hat 9 +15% 35 37 160 El/Cu Yew Silk Hat 14 0% 36 45 280 all Ether Open Helm 15 -10% 42 0 90 all Ceramic Circlet 17 +20% 44 57 540 all Ether Turban 19 0% 49 35 400 all Ether Coronet 33 +30% 48 69 1200 all Ether Magical Hat 34 +25% 47 64 1000 all Magestone Wolf Helm 35 -12% 61 30 460 Volg Beast Fang Beret 38 0% 57 48 760 all Ether Tiara 44 +35% 53 84 1700* all Ether Shako 48 0% 66 44 1100 all Ceramic Sallet 55 -10% 70 0 900 all Ceramic Hachigane 61 0% 63 52 1500* all Ceramic Full Helm 69 -10% 75 47 1400 all Ceramic Dragon Helm 69 -12% 77 0 640 Lazarus Dragon Scale Great Helm 92 -10% 92 51 2000 all Ceramic UNIQUE EQUIPMENT (cannot be bought in shops and cannot have prefixes) NAME------------------DEF-MAG--STR-INT-SELL--USER-----EFFECTS----------- Cat Ears 17 +19% 37 40 200 Mao none Halo 19 +20% 0 53 800 all HP regen (high) Fire Halo 19 +20% 0 56 1000 all HP regen (mid); XFr +20 Thunder Halo 19 +20% 0 56 1000 all HP regen (mid); XLt +20 Holy Bow's Bandana 23 0% 46 57 300 all Penetrate +20%; Crit +30% Feather Cap 24 +21% 38 59 420 all none Samurai Helmet 27 -15% 52 0 300 all ATK +4 Divine Halo 39 +25% 0 66 1600* all HP regen (special) Horned Helm 42 0% 64 27 52 all ATK +10 Devil's Crown 45 +27% 59 59 900 all none Corpse Crown 48 -16% 42 42 440 all none Rune Helm 56 0% 54 43 500 Ne/Ke none Great Horned Helm 65 -10% 82 36 1500* all ATK +20 Bone Helm 66 -20% 50 50 120 all Less damage from undead Black Helm 68 -10% 60 47 900 Vo/Ma none Mithril Helm 104 +20% 67 47 2000 all none Metal Helm 120 -15% 100 0 1800* all none Stone Helm 130 -20% 120 0 140* all Movement speed -15% WHERE TO FIND UNIQUE HELMETS NAME----------------WHERE----------------------------------------------- Black Helm DropN/A: Beast Commander; Black Paladin; Black Bowrider Bone Helm DropN: Doom Droid; Roboskeleton DropA: Brover; Cyborg Skeleton; Iron Skeleton Cat Ears Forge from a Katyusha. Corpse Crown DropN/A: Ghoul; Ancient Lord; Underlord Devil's Crown DropN/A: Demon; Greater Demon; Archdemon; Beelzebub; Belial Divine Halo DropA: Archangel; Principality Feather Cap DropN/A: Bird/Feather/Icarus/Raven Commander Fire Halo DropN: Virtue Great Horned Helm DropA: Minotaur; Megataur; Gigataur; Kudan; Ebontaur Halo DropN: Angel; Seraph; Dominion Metal Helm DropA: Colossus Brain S/R/X Mithril Helm Forge from a Full Helm. Holy Bow's Bandana DropN/A: Tower Sniper Horned Helm DropN: Minotaur; Megataur; Gigataur; Kudan; Ebontaur Rune Helm DropN: Silver Commander; Sapphire Paladin DropA: Commander; Cool/Heat Commander; Ruby/Gold Paladin Samurai Helmet Given by Bengal for "The Invincible Champions" rank. Stone Helm DropA: Magma Golem; Icerock Golem; Talos Thunder Halo DropN: Principality FORGING RECIPES (upgrade helmets at the lower Blacksmith's Quarter blacksmith) PRODUCT---------------MATERIAL COMBINATION------------------------------ Cat Ears Katyusha + Fire Crystal + Beast Fang + Shinobi Stone Coronet Circlet + Dark Matter + Holy Water + Dragon Scale Great Helm Full Helm + Orihalcum + Ceramic + Tamahagane Magical Hat Silk Hat + Tourmaline + Magestone + anything Mithril Helm Full Helm + Mithril + Dark Matter + Ceramic Turban Bandana + Unmelting Ice + Yew + anything FLAVOR TEXT (in-game descriptions of each piece) ------------------------------------------------------------------------ Bandana: "Cloth worn on the head." Beret: "A round, flat cloth hat." Black Helm: "A jet black helmet from a Bestian soldier, fitted for various Beastmen." Bone Helm: "A helmet made of bone." Cap: "A hat that covers the head." Cat Ears: "A head cover shaped like cat's ears. Circlet: "A ringed headdress." Coronet: "A crown inlaid with gemstones." Corpse Crown: "A crown that was worn by the dead." Devil's Crown: "A crown worn by a devil." Divine Halo: "A ring that floats over an angel's head." Dragon Helm: "A helmet made especially to fit the head of a Dragonian." Elf's Hat: "A hat specially made for Elves." Feather Cap: "A hat with a feather stuck in it." Fire Halo: "A ring that floats over an angel's head." Full Helm: "A helmet to protect the entire head." Great Helm: "A helmet that is quite sturdy." Great Horned Helm: "A helmet with huge horns." Hachigane: "A metallic plate that protects the forehead." Halo: "A ring that floats over an angel's head." Holy Bow's Bandana: "Belonged to a legendary hero." Horned Helm: "A helmet with big horns." Katyusha: "A women's hair ornament that holds back the bangs." Mage Cap: "A hat especially for magic users." Magical Hat: "A hat with a strong affinity for magic." Metal Helm: "A helmet forged from a tough metal from an ancient civilization." Mithril Helm: "A sturdy helmet made of mithril." Open Helm: "A helmet that's open in front." Rune Helm: "A helmet for the ruling class of Rune Geist." Sallet: "A helmet with a visor to protect the face." Samurai Helmet: "An Eastern battle helmet." Shako: "A cylindrical hat, bedecked with a feather. Military issue." Silk Hat: "A cylindrical silk-finished hat." Stone Helm: "A heavy helmet made of stone." Thunder Halo: "A ring that floats over an angel's head." Tiara: "A crown set with elegant ornaments." Turban: "Cloth that is wrapped around the head." Wolf Helm: "A helmet made especially to fit the head of a Wolf." ======================================================== ========================================================================= *3* BODY ARMOR LIST ========================================================================= ======================================================== Armor to equip on a character's body slot. Body armor uses AGI and CON as requirements to equip, and each item may provide an increase or decrease to a character's movement speed. They are sorted by the base DEF value of the armor. The selling price of armor is 20% of the buying price, while the forging cost is 50% of the buying price. Each point of bonus raises the value by 300 gold (150g extra when forging and 60g when selling). An asterisk (*) after the sell price indicates that the item can only found in advanced mode. Non-unique armor can have prefixes and can be bought in shops, whether as a normal item or a special offer. Special offers will come with either a prefix or a bonus (e.g., +2), or both. The prefix can be changed at any blacksmith by forging the armor with the listed prefix material. Unique armor is only found as enemy drops or other special sources, and cannot be found in shops or have a prefix. When dropped, unique armors do not need to be identified at the appraiser. A list is provided of where to obtain each unique armor. In this list, DropN signifies enemy drops on normal mode, while DropA is advanced mode. Unless noted, DropN and DropA are exclusive to the listed mode, and drops on one mode are NOT available in the other. Recipes for changing your armor can only be utilized at the lower blacksmith in the Blacksmith's Quarter. Any other blacksmith will just upgrade the bonus of the armor (and prefix, if the correct material is used). Characters: Xi: Xion El: Elwyn Ry: Ryuna La: Lazarus Ne: Neige Vo: Volg Ma: Mao Ke: Keiner Cu: Cupido Males: Xion, Lazarus, Volg, Keiner, Cupido Females: Elwyn, Ryuna, Neige, Mao NON-UNIQUE EQUIPMENT (can be bought in shops and can have prefixes) NAME------------------DEF-MOVE-AGI-CON-SELL--USER-----PREFIX MATERIAL--- Robe 5 0% 22 0 16 all Ether Shoulder Guard 6 +10% 0 30 36 all Ceramic Cloak 8 0% 31 29 70 all Ether Elf Jacket 13 +15% 42 27 130 El/Cu Yew Ninja Gear 15 +23% 54 0 400 Mao Shinobi Stone Vest 16 +10% 43 31 320 all Ether Chihaya 20 0% 34 36 220 Ryuna Holy Water Coat 21 0% 39 44 480 all Ether Wolf Greaves 22 +25% 44 37 600 Volg Beast Fang Leather Armor 26 0% 30 47 800 all Ceramic Scale Armor 34 -5% 33 53 1000 all Ceramic Sarashi 35 +20% 51 52 1100 Keiner Tamahagane Ring Mail 41 -5% 36 58 1300 all Ceramic Gown 50 +10% 53 53 1600 all Ether Chain Mail 56 -10% 37 67 400 all Ceramic Silk Robe 61 +20% 80 0 1800 all Ether Dragon Armor 67 -15% 0 61 900 Lazarus Dragon Scale Breastplate 72 -15% 39 76 1700* all Ceramic Magic Armor 87 0% 31 65 2200* all Magestone Plate Armor 97 -20% 41 95 2000* all Ceramic UNIQUE EQUIPMENT (cannot be bought in shops and cannot have prefixes) NAME------------------DEF-MOVE-AGI-CON-SELL--USER-----EFFECTS----------- Armor of Darkness 0 0% 64 64 2200* all HP leech 10% Armor of Light 0 0% 64 64 2200* all XFr/Ic/Lt +27; No poison Illusion Cape 0 +20% 65 44 1600 all EVA +45% Blizzard Raiment 24 +10% 48 36 560 all XIc +20; Freeze +10% Tempest Raiment 24 +10% 48 36 560 all XLt +20; Paralysis +10% Kung Fu Jacket 29 +20% 49 35 460 all none Bone Mail 30 0% 42 42 80 all Less damage from undead Rune Plate 31 -13% 29 40 200 Ne/Ke none Royal Gown 32 0% 40 38 360 ElNeMaKe none Mithril Robe 33 0% 22 0 440 all none Loincloth of Virility 40 0% 0 62 1200 Males ATK +12 Judo Gi 42 0% 43 43 520 all none Inviolate Lingerie 47 +10% 52 52 1400 Females DME +50%; Charm +50% Fancy Kung Fu Jacket 58 +20% 60 46 1400* all none Black Mail 65 -8% 43 49 1080 Vo/Ma none Rune Armor 82 -14% 38 65 1500* Ne/Ke none Holy Knight Armor 84 -20% 47 85 1700 all SP cost +50%; kill undead Stage Dress 89 +25% 90 0 1900 Females Slow +20% Black Armor 97 -9% 46 71 1700* Vo/Ma none Metal Armor 101 -30% 0 100 1300 all none Beast God Armor 120 0% 67 49 1800* Vo/Ma none Dragon God Armor 120 0% 49 67 1800* Ry/La none Mithril Armor 126 0% 41 80 2200* all none Stone Armor 140 -45% 0 120 90 all none WHERE TO FIND UNIQUE ARMORS NAME----------------WHERE----------------------------------------------- Armor of Darkness Forge from a Magic Armor. Armor of Light Forge from a Magic Armor. Beast God Armor DropA: DNA666; Experiment #17 Black Armor DropA: Beast Commander; Black Paladin; Black Bowrider Black Mail DropN: Beast Commander; Black Paladin; Black Bowrider Blizzard Raiment Forge from a Chihaya. Bone Mail DropN: Kwanca; Spartoi; Brover; Cyborg/Iron Skeleton DropA: Kwanca; Spartoi Dragon God Armor DropA: Mushussu; Tiamat; Himmeldrache; White Dragon Fancy Kung Fu Jack Given by Balbaro after talking to his friends. (advanced) Holy Knight Armor DropN: Platinum Paladin Kung Fu Jacket Given by Balbaro after talking to his friends. (normal) Illusion Cape Forge from a Gown. Inviolate Lingerie Forge from a Loincloth of Virility. Judo Gi Forge from a Coat. Loincloth of Viril Forge from a Sarashi. Metal Armor DropN: Colossus Brain S/R/X Mithril Armor Forge from a Plate Armor. Mithril Robe Forge from a Robe. Royal Gown DropN: Lightning Master; Hell/Dark/Shadow Sniper Rune Armor DropA: Silver Commander; Sapphire Paladin Rune Plate DropN: Commander; Cool Commander; Heat Commander Stage Dress Forge from a Silk Robe. Stone Armor DropN: Magma Golem; Icerock Golem; Talos Tempest Raiment Forge from a Chihaya. FORGING RECIPES (upgrade armor at the lower Blacksmith's Quarter blacksmith) PRODUCT---------------MATERIAL COMBINATION------------------------------ Armor of Darkness Magic Armor + Mithril + Dark Matter + Ether Armor of Light Magic Armor + Mithril + Orihalcum + Ether Blizzard Raiment Chihaya + Ether + Unmelting Ice + Pegasus Mane Coat Cloak + Fire Crystal + Beast Fang + anything Illusion Cape Gown + Unmelting Ice + Magestone + Shinobi Stone Inviolate Lingerie Loincloth of Vir + Orihalcum + Dark Matter + Holy Water Judo Gi Coat + Mithril + Holy Water + Tamahagane Loincloth of Virility Sarashi + Dragon Scale + Beast Fang + Tamahagane Magic Armor Plate Armor + Orihalcum + Magestone + Shinobi Stone Mithril Armor Plate Armor + Mithril + Ceramic + anything Mithril Robe Robe + Mithril + Ceramic + anything Silk Robe Robe + Orihalcum + Yew + Pegasus Mane Stage Dress Silk Robe + Fire Crystal + Yew + Dragon Scale Tempest Raiment Chihaya + Ether + Tourmaline + Pegasus Mane FLAVOR TEXT (in-game descriptions of each piece) ------------------------------------------------------------------------ Armor of Darkness: "Armor without substance. Becomes the enemy's shadow, and deals damage that heals the wearer." Armor of Light: "Armor without substance. Covers the body in light. Negates poison and chemical damage." Beast God Armor: "Worn by those of the bloodline of the Beast." Black Armor: "Jet black armor of a Bestian soldier, fitted for various Beastmen." Black Mail: "Jet black armor of a Bestian soldier, fitted for various Beastmen." Blizzard Raiment: "Wraps the body in ice and makes attacks frigid." Bone Mail: "Armor crafted from bone." Breastplate: "Armor plating to protect the chest." Chain Mail: "Armor made by linking a series of rings together in a chain sheet." Chihaya: "Formalwear for a priestess." Cloak: "Covers the back and shoulders." Coat: "Thick, and covers the torso." Dragon Armor: "Armor fitted to the body type of a Dragonian." Dragon God Armor: "Worn by servants of the Dragon God." Elf Jacket: "A vest just for Elves." Fancy Kung Fu Jacket: "High-quality; worn by practitioners of kung fu." Gown: "A well-made outer garment." Holy Knight Armor: "Belonged to a legendary hero." Illusion Cape: "A cape without substance. Illusory forms keep the wearer safe from attack." Inviolate Lingerie: "Worn by women in combat." Kung Fu Jacket: "Worn by practitioners of kung fu." Judo Gi: "A martial artist's garb." Leather Armor: "Armor made of leather." Loincloth of Virility: "A man's garment the covers the lower body, making the wearer more manly." Magic Armor: "Armor with a spell cast on it to make it strong and easy to move in." Metal Armor: "Armor forged from a tough metal from an ancient civilization." Mithril Armor: "Sturdy armor forged of mithril." Mithril Robe: "A robe sturdily interwoven with a mithril mesh." Ninja Gear: "Clothing worn by ninja in order to allow for agile movement." Plate Armor: "Sturdy armor with metal plates to give full-body protection." Ring Mail: "Armor made by fastening leather with metal rings." Robe: "Loose upper body clothing." Royal Gown: "An extravagant robe. It is said that only those of royal blood can wear it, but..." Rune Armor: "Armor for the ruling class of Rune Geist." Rune Plate: "Armor for the ruling class of Rune Geist." Sarashi: "A long cloth, from Eastern lands, wrapped around to protect the body." Scale Armor: "Armor fitted with tiny metal plates, fashioned like scales." Shoulder Guard: "Armor to protect the shoulders." Silk Robe: "A light, durable robe made of silk." Stage Dress: "An eye-catching women's dress that will leave the enemy slackjawked!" Stone Armor: "Armor made of heavy stone." Tempest Raiment: "Wraps the body in lightning and electrifies attacks." Vest: "A sleeveless top." Wolf Greaves: "Greaves which allow Wolves to make use of their natural running skills." ======================================================== ========================================================================= *4* ARMOR PREFIXES ========================================================================= ======================================================== Prefixes are appended to the beginning of non-unique armor and helmets. They provide an additional effect, usually positive, but with a couple of negative prefixes. They also modify the base value of an item. Prefixes can be changed at any blacksmith by forging an item with the prefix material listed in the helmet and armor lists. Changing a prefix does NOT reset the bonus of a piece of armor, and while changing prefixes, an armor's bonus level will increase (up to the maximum of +15). Prefixes can still be changed even if the armor or helmet is at +15. There are NO formulas or shortcuts to get specific prefixes! It is purely random chance which prefix appears. Save prior to forging and run through a stack of 9 of the prefix material, resetting the game if no desirable prefix appears. Investigation on a emulator with save states shows that the prefix is decided when you ENTER the blacksmith, or finish forging an item. As such, there cannot be any prefix formulas, nor do the materials chosen for a forge (besides the prefixing material itself) affect the prefix obtained. Some prefixes are only found on helmets or armor, not both. The "HA#" column lists whether the prefix is found on helmets (H), armor (A), or both (HA). In addition, certain prefixes only seem to appear on the unidentified armors found as random enemy drops, from treasure chests, boss chests, and as special offers in armor shops. The blacksmith never seems to produce these prefixes, and they are noted with a pound sign (#) after the HA listing. Below is a quick list of the random-drop-only prefixes: -Bard, Briar, Duel, Hero, Honor, Knight, Nebula, Mystic, Pixie, Relic, Revive, Sacred, Shadow, Spry, Swift, Wealth PREFIX---VALUE-HA#-EFFECT------------------------------------------------ --------ELEMENTAL RESISTANCE--------------------------------------------- HeatEx 140% HA XFr +25. FireEx 250% HA XFr +40. ColdEx 140% HA XIc +25. IceEx 250% HA XIc +40. ElecEx 140% HA XLt +25. ZapEx 250% HA XLt +40. Lunar 160% HA XFr/XIc/XLt +10. Star 350% HA XFr/XIc/XLt +15. Nebula 400% HA# XFr/XIc/XLt +18. --------STAT BOOSTERS---------------------------------------------------- Tough 160% HA HP +40. Wise 120% HA SP +50. Elite 160% HA HP and SP + [Character LV]. Wall 160% HA DEF + [Character LV]. Acute 160% H ACC + [Character LV]%. Tricky 160% A EVA + [Character LV]%. --------DAMAGE REDUCTION------------------------------------------------- Aerial 120% HA Reduces damage taken from flying enemies by 30%. Holy 120% HA Reduces damage taken from undead enemies by 30%. Vacci 160% HA Reduces poison damage by 50%. --------EFFECT WHEN HIT-------------------------------------------------- Thorn 120% HA Returns 25% of damage taken to the enemy. Briar 450% HA# Returns 35% of damage taken to the enemy. Heart 120% HA Adds 25% damage motion evasion. (stops staggering when hit) Soul 250% HA Adds 45% damage motion evasion. (stops staggering when hit) --------MISC. EFFECTS---------------------------------------------------- Regen 140% HA Grants HP regeneration (mid). Revive 450% HA# Grants HP regeneration (high). Brisk 120% HA Grants SP regeneration (mid). Spry 400% HA# Grants SP regeneration (high). Old 120% H SP cost -15%. Relic 250% H # SP cost -30%. Rune 200% H Magic skill charge speed +50%. Rich 120% H Enemies killed by wearer drop more gold. Wealth 300% H # Enemies killed by wearer drop much more gold. Fleet 120% A Movement speed +20%. Swift 160% A# Movement speed +40%. --------SKILL BOOSTING--------------------------------------------------- * The character-specific +1 skill prefixes will never appear on helmets or armor that are limited to only certain characters, such as Mage Cap, Elf Jacket, and Dragon Helm and Armor. Summon 300% HA Guardian Summon skill +2. Potent 600% HA All skills +1; SP cost +30%. *Hero 500% HA# All of Xion's skills +1 if he equips it. *Pixie 500% HA# All of Elwyn's skills +1 if she equips it. *Sacred 500% HA# All of Ryuna's skills +1 if she equips it. *Knight 500% HA# All of Lazarus' skills +1 if he equips it. *Mystic 500% HA# All of Neige's skills +1 if she equips it. *Duel 500% HA# All of Volg's skills +1 if he equips it. *Shadow 500% HA# All of Mao's skills +1 if she equips it. *Honor 500% HA# All of Keiner's skills +1 if he equips it. *Bard 500% HA# All of Cupido's skills +1 if he equips it. --------NEGATIVE EFFECTS------------------------------------------------- Frail 40% HA DEF -4. Thick 120% A DEF +20; movement speed -20%. Heavy 30% A Movement speed -30%. ======================================================== ========================================================================= *5* WILDCAT LANE MINSTREL SONGS ========================================================================= ======================================================== This is a list of all five lines of each character's poem that the minstrel in Wildcat Lane sings. The character she sings about is whoever has the highest relationship value currently. This value increases by winning battles with a character as your partner. Retreating or finishing battles with the partner KO'd will reduce that character's relationship value. New lines are added to a character's poem by reaching certain points in the storyline. This means there are a limited number of lines to gain, so not every character can have their poem completed in a single playthrough. The minstrel begins singing characters' poems after Rune Geist invades, following the story mission Pursuit at Dragonfang (where Lazarus is introduced). You MUST talk to the Minstrel every time a new line is available, or else the line will be missed! Lines are independent of the actual relationship value with a character. The relationship value affects only who the minstrel sings about (and thus, who is able to get lines). Each character starts with one line of five, and once the other four lines have been gained for a character (requiring roughly four story missions), the minstrel will declare the song complete and give you that character's bird. The bird is an accessory that requires level 1, sells for only 200g, and gives low-level HP and SP regeneration. Not particularly amazing, as the HP regen is especially slow, amounting to roughly 1 HP every four seconds. There seem to be exactly 16 lines to gain throughout the storyline, enough to complete the song for four characters. Worth noting is that exactly four lines are available after Keiner and Cupido join, so only one of the two can have their poem completed on a given playthrough. Below is an approximate list of when lines are earned. Although sometimes characters will earn lines at slightly different times, this is close to being completely accurate. ------------------------------------------------------- LIST OF WHEN LINES ARE GAINED ------------------------------------------------------- 1: Following Neige's first mission, [Raid on the Encampment]. 2: Following Volg's first mission, [A Visit to the Dwarves]. 3: After Mao's introductory cutscene before [A Visit to the Giants]. 4: Following Mao's first mission, [A Visit to the Giants]. 5: After viewing the briefing for [Siege on the City Walls]. 6: After the post-mission cutscenes following [Siege on the City Walls]. 7: After the cutscenes before [Raid on the Elven Forest]. 8: Following the story mission, [Raid on the Elven Forest]. 9: Following the story mission, [Desert Reconnaissance]. 10: After viewing the briefing for [The Battle of Eltanian]. 11: Following the story mission, [The Battle of Eltanian]. 12: After viewing the briefing for [Mobile Fortress Strike]. 13: Following the story mission, [The Battle for Corleonis]. 14: After the cutscenes before [Comrades in Arms]. 15: Following the story mission, [Comrades in Arms]. 16: Following the story mission, [Conflict with the Light]. The first four lines will almost always go to Elwyn, as she will begin with the highest relationship value of all characters, as she has two introductory missions (so she gains 2 relationship points, with everyone else gaining only 1). The only way to avoid this is to make sure Elwyn (and possibly other characters) die once or twice in their introductory mission to lower their relationship and prevent gaining any from completing the mission. Additionally, due to lines being first awarded after Neige's mission, neither Volg nor Mao can earn all four of the initial lines. Below are a collection of each character's completed song, and the color of their bird: ------------------------------------------------------- ELWYN'S POEM (Green Bird) ------------------------------------------------------- 1: A maiden born in Elven lands. 2: Wise in the ways of the woods is she. 3: Her form, fierce and lovely, presides over the battlefield. 4: Her bowstring snaps, and arrows fly! 5: In a flash just like the blink of an eye, evil is struck down. ------------------------------------------------------- RYUNA'S POEM (White Bird) ------------------------------------------------------- 1: Clad in vestments, pure and white. 2: The holy maiden offers her prayers. 3: Hers are the secrets of the Dragon God. 4: Holding aloft her staff, imbued with power divine. 5: Evil is flung back to the abyss. ------------------------------------------------------- LAZARUS' POEM (Golden Bird) ------------------------------------------------------- 1: The Priestess' stalwart dragon, no sword can touch. 2: A living shield of scaled might. 3: His armor is silver; His honor is steel. 4: No price is too high for him to pay. 5: For the one that he is sworn to protect. ------------------------------------------------------- NEIGE'S POEM (Blue Bird) ------------------------------------------------------- 1: With a glare like ice, a silver-haired belle. 2: Wise in the ways of witchcraft. 3: Makes winter dance with a wave of her wand! 4: Conjuring up a storm of ice that could freeze the heavens themselves. 5: Evil is entombed in eternal cold. ------------------------------------------------------- VOLG'S POEM (Grey Bird) ------------------------------------------------------- 1: Peerless and esteemed, the lone wolf warrior. 2: Leads his men into battle. 3: A feral glint lights up his eyes, and he seizes his prey! 4: They have no chance against his fury. 5: His claws of steel rend foes in twain. ------------------------------------------------------- MAO'S POEM (Red Bird) ------------------------------------------------------- 1: A Shinobi, outcast, fighting alone. 2: A cruel fate hides behind her cheerful smile. 3: Her untamed speed surpasses that of mere man. 4: Her judgment is the lightning flash of the shuriken. 5: No enemy can escape. ------------------------------------------------------- KEINER'S POEM (Black Bird) ------------------------------------------------------- 1: Leaving his homeland, traveling many leagues. 2: He bettered himself in eastern lands. 3: His gift with the sword knows no match. 4: His mind rages with memory, honed like his blade. 5: The minions of darkness are cut clean in two. ------------------------------------------------------- CUPIDO'S POEM (Yellow Bird) ------------------------------------------------------- 1: The Holy Bow, who saved the world. 2: Traveled far and wide across the land. 3: Bringing joy to the people with song and tale. 4: Now, as danger again rears its head. 5: He takes up arms once more! ======================================================== ========================================================================= *6* SIDE MISSION LIST ========================================================================= ======================================================== There are several side missions available at certain parts in the storyline. To get these missions to trigger, you must usually have either a certain relationship value with a particular character, or a high (or low) enough street rank. These missions will be listed chronologically from the first point a mission is available. The availability listed is the story mission(s) that the side mission can occur AFTER. Requirements are what criteria must be satisfied BEFORE finishing the story mission to ensure the side mission triggers. Relationship points (RP) are earned whenever a map is completed with Xion's partner alive, with the RP credited upon touching the flag to move to the next map or finish the battle. Each completed map is worth +1 RP. Leaving a map with Xion's partner KO'd, whether by advancing to the next map or by retreating, will incur a -1 RP penalty for that character. This includes automatic retreats triggered by Xion himself being KO'd! Note that the -1 RP penalty for completing a map or mission with your partner KO'd precludes the +1 RP they would get for finishing the map. Each character seems to begin the game with 1 RP, and thus they will all have 2 RP after finishing their intro mission. Elwyn is the exception due to her having two intro missions, so she starts with 3 RP. Once triggered, a side mission MUST be completed to continue progressing the story. There is no option to cancel or otherwise forego completing the mission once it is triggered. NOTE: Battles in the mirror world DO NOT count towards RP gain or loss, nor will they impact your street rank in any way. ------------------------------------------------------------------------ 6.1: BIRDMEN'S VILLAGE PATROL ------------------------------------------------------------------------ AVAILABLE: [Ambush at Old Town Way] REQUIREMENTS: --At least 2 RP with Mao --Mao has more RP than Lazarus PARTNER: Mao This event is fairly easy to trigger, as a single battle with Mao is all it should take to activate it, provided that she does not die without being revived prior to finishing the mission or retreating. Just make sure she's won more battles than Lazarus. Immediately after the story mission, a scene will play with Mao fearing that someone is stalking her. After the scene ends, you will be able to go to the battle via the HQ. Birdmen's Village will also be closed off until this mission is completed. This side mission is unique in that it is the only one to feature a unique enemy: the Blue Serpent ninja. They are not found anywhere else, so to get a complete card collection, this mission is necessary. ------------------------------------------------------------------------ 6.2: THE SEARCH FOR RYUNA ------------------------------------------------------------------------ AVAILABLE: [Ambush at Old Town Way], [Siege on the City Walls], or [Raid on the Elven Forest] REQUIREMENTS: --At least 2 RP with Lazarus --Ryuna cannot have more RP than Lazarus --If after [Ambush at Old Town Way], Lazarus has more RP than Mao --If after [Raid on the Elven Forest], cannot meet [For the Elves' Medicine] requirements PARTNER: Lazarus This event is fairly easy to trigger and most people will see it by virtue of the number of possible trigger points, but it also has a few quirks. A single battle with Lazarus should be sufficient to activate it, provided that he does not die without being revived prior to finishing the mission or retreating. However, if triggering this after Raid on the Elven Forest, two or three battles with Lazarus may be necessary. Additionally, it seems this mission will only trigger if Lazarus has more relationship points than Ryuna. If she has more than Lazarus, it will prevent the mission from triggering. When it triggers, Ryuna will express a desire to return to the Temple of Etwarl, but Pios and Volg will refuse to allow her. Exit Heroes' Way and then return to the tavern, and both will be missing. The battle will then be available in HQ. Once Ryuna and Lazarus go missing from the tavern, they will be unavailable until this battle is completed. ------------------------------------------------------------------------ 6.3: VOLG'S EVENT (not a mission) ------------------------------------------------------------------------ AVAILABLE: [Ambush at Old Town Way] or [Siege on the City Walls] REQUIREMENTS: --Cannot qualify for [Birdmen's Village Patrol] or [The Search for Ryuna] --"The Dependables" street rank (fight one or two more battles after reaching the rank to be sure) PARTNER: n/a This is not actually a mission, but just an event within the city. It will occur if street rank is high enough and Mao and Lazarus have equal RP (or low enough RP), so neither of their missions will trigger. This is usually the case if they survived their intro missions, as that will see them both at 2 RP, so neither one will trigger. Volg will be missing from the Heroes' Hearth. To find him, go to The Promenade and a short scene will play automatically. Once this happens, the event is over and the story can be progressed, but you can also talk to Volg again before leaving The Promenade (he's above the fountain) to get a little more backstory. Once Volg goes missing from the Heroes' Hearth, he will be unavailable for battle until he is found at The Promenade. After the initial scene with Volg, leaving The Promenade will end the event, and he will return to the tavern, even if you did not speak with him a second time at The Promenade. ------------------------------------------------------------------------ 6.4: BIRDMEN'S RUSE ------------------------------------------------------------------------ AVAILABLE: [Siege on the City Walls] REQUIREMENTS: --Cannot qualify for [The Search for Ryuna] or for Volg's event --Street rank no higher than "The Dependables," ideally it should be "The Greenhorns" prior to [Siege on the City Walls] to obtain this without getting Volg's event PARTNER: Anyone This event is tricky to activate. First, it will not trigger if the criteria for Lazarus' side mission are met. That part is simple, but the tricky part is that Volg's event also cannot trigger. The easiest way to ensure that is to instead trigger it after Ambush at Old Town Way, but that locks you out of getting either Mao's or Lazarus' side missions. Additionally, if street rank is too high due to fighting too many free engagements, this mission will not trigger. Street rank will not go above "The Dependables" at this point in the story, but it needs to be in the lower half of that rank. If you do want to trigger either Mao's or Lazarus' side mission after Ambush at Old Town Way, fight a few battles right before Siege on the City Walls and intentionally let Xion and his partner die. Do this until your street rank is at "The Greenhorns" again, then complete Siege. This should result in a street rank low enough that Volg's event won't occur, while this one will. After the story mission, a townsperson will alert Weissritter to an uprising of Birdmen. Talk to Pios and he will suggest asking around town. Go to Wildcat Lane and talk to the people there, then return and talk to Pios to trigger an event. Afterwards, this battle will be available in the HQ. At this point, Wildcat Lane will be closed off until the battle is completed. ------------------------------------------------------------------------ 6.5: FOR THE ELVES' MEDICINE ------------------------------------------------------------------------ AVAILABLE: [Raid on the Elven Forest] REQUIREMENT: --"The Invincible Champions" street rank (fight one or two more battles after reaching the rank to be sure) PARTNER: Anyone This mission only requires a street rank of "The Invincible Champions," but just barely reaching the rank is not sufficient. Fight a couple of extra battles afterwards, because the range in which the mission triggers is a bit above the minimum needed for that rank. If that criterion is met, the event will start after finishing the story mission. Pios will initially be missing before returning and revealing the water supply is poisoned, and that the Elves have an antidote. Once the scene ends, the battle will be available in the HQ. Until it is completed, the Forest of Spirits will be closed off. Neither your decision whether or not to follow Elwyn at the start of Raid on the Elven Forest, nor your decision whether or not to trust Mao afterwards has any impact on getting this mission or not. Only street rank matters. ------------------------------------------------------------------------ 6.6: OPERATION: MAO ------------------------------------------------------------------------ AVAILABLE: [Desert Reconnaissance] or [The Battle of Eltanian] REQUIREMENT: --"The Dependables" street rank (no lower OR higher!) PARTNER: Anyone but Mao A difficult mission to trigger at times, especially when combined with For the Elves' Medicine. It requires a street rank of The Dependables, no lower OR higher. If your rank is too high, you can intentionally kill Xion off to lower it (best done with the poison valley during Desert Recon). In addition, there's a cutoff in the upper levels of "The Dependables" rank, so even if it is your rank, it still may be 'too high' to trigger. If so, go out and get Xion and/or his partner killed a few times to kill off some of your rank and get it low enough. If the mission triggers, a scene will play after Desert Recon where Mao is bothered by something. Leaving Heroes' Way, then returning to the tavern will lead to everyone noticing she's missing. After the scene, the battle is available in the HQ. Mao will be unavailable at this point until the battle is completed. As opposed to what people have thought over the years, your decision as to trusting Mao at the end of Raid on the Elven Forest has NO impact on this mission's availability whatsoever. It is entirely dependent on your street rank not being too high OR too low. ------------------------------------------------------------------------ 6.7: IN RASTABAN DESERT ------------------------------------------------------------------------ AVAILABLE: [The Battle of Eltanian] REQUIREMENTS: --At least 7 RP with Neige --Talk to her in the Heroes' Hearth before the next story mission, [Mobile Fortress Strike], is activated --Answer her question positively PARTNER: Neige This doesn't require a lot of relationship points, just five extra battles. After The Battle of Eltanian, talk to Neige in the Heroes' Hearth. She'll ask Xion a favor. Answer positively to her question (the first option) to trigger this mission. Answering negatively will bypass this mission and will probably reduce Neige's relationship value significantly. ------------------------------------------------------------------------ 6.8: THE TOWER'S CHALLENGE ------------------------------------------------------------------------ AVAILABLE: [Mobile Fortress Strike] REQUIREMENTS: --At least 7 RP with Ryuna --Lazarus cannot have more RP than Ryuna --Talk to her in the Heroes' Hearth before the next story mission, [For Liberty!], is activated PARTNER: Ryuna Similar to Neige's mission shortly before, Ryuna's only requires five maps completed at most. But, similar to Lazarus' side mission earlier, he cannot have more relationship points than Ryuna, or else the mission won't trigger. After all of the post-mission cutscenes end and you can control Xion, talk to Ryuna in the Heroes' Hearth, and she will talk about Lazarus. Eventually she will ask a question to Xion; it doesn't matter which answer you choose, as either one leads to this mission. The only way to avoid this mission is to not have enough relationship points with Ryuna after finishing Mobile Fortress Strike, or to have too many with Lazarus. Even if you don't qualify for this mission, Lazarus will return anyways, so this mission has no real significance besides simply adding a bit of extra story. The Tower of Heaven optional mission will become available immediately after completing this mission. If this mission is not available, Tower of Heaven will instead become available after The Battle for Corleonis. ------------------------------------------------------------------------ 6.9: CUPIDO'S SONG (not a mission) ------------------------------------------------------------------------ AVAILABLE: [The Battle for Corleonis] REQUIREMENT: --At least 11 RP with Cupido PARTNER: n/a This is an event that occurs immediately after The Battle for Corleonis. If triggered, the game will show Cupido with Zenovia in the room upstairs in the pub before giving player control back to Xion. To see the scene, simply go up the stairs and it will play out. I'm reasonably certain there is no street rank requirement; I've triggered this event as high as Shildia's Guardian Angels and as low as The Dependables. The only problem with this is that seeing this scene immediately shifts the game to "The Next Day," which means you will miss out on obtaining the Minstrel song line available after The Battle for Corleonis, but before meeting the Shining Force the next day. Exiting the pub (for any reason) will prevent the player from seeing the scene, and the "The Next Day" transition will occur immediately the next time Xion enters the pub. (I have not seen this event mentioned anywhere else on the internet, so I'm thinking I may be the first one to report it. It is certainly not intuitive to get so many relationship points with Cupido so soon after he joins!) ======================================================== ========================================================================= *7* ODDS AND ENDS ========================================================================= ======================================================== Just some various little things that don't fit anywhere else. ------------------------------------------------------------------------ 7.1: THE ELVEN APPRAISER ------------------------------------------------------------------------ The Elven Village appraiser performs her services for a slightly reduced fee compared to the one in Shildia, but her shop is only open if your street rank is "The Invincible Champions" or higher. She will not be open if you are "The Dependables" or below. Besides the slightly lower base price, there is no difference between the two appraisers. The Shildia appraiser's fee is 125% of the base value of the item (with no prefix or bonus), while the Elven appraiser's fee is 112.5% of the base value. This reduction is enough to earn a profit on items with a 120% value prefix and no bonus. The Elven village itself becomes available after completing "Raid on the Elven Forest," and is never closed, except while the side mission "For the Elves Medicine" is open. ------------------------------------------------------------------------ 7.2: BALBARO THE BIRDMAN AND FRIENDS ------------------------------------------------------------------------ In Birdmen's Village, accessible after Ryuna and Lazarus join (mission 4), Balbaro can be found on the balcony above the entrance. Talk to him and he reminisces about his adventures with a dwarven and elven friend. Both can only be found after completing "Raid on the Elven Forest," story mission 10. His dwarven friend can be found in the Dwarven Caverns. Head to the end of the cavern and check a sparkle on the ground in an alcove right before the path turns to the north. The dwarf will stop you from taking it, but after finding out about Balbaro, he gives you the item, a [Mithril]. His elven friend is found in the Elves' village. Follow the path to the end and she is standing there. She gives a [Panacea]. Once you have talked to both people, return to Balbaro and talk to him again. He will give you a [Kung Fu Jacket] as a reward. On advanced mode, he instead gives a [Fancy Kung Fu Jacket]. ------------------------------------------------------------------------ 7.3: BENGAL, THE RUMOR GUY ------------------------------------------------------------------------ Bengal hangs out right outside of the Heroes' Hearth, and appears after Mao's introductory mission (story mission 7). He will tell you your "street rank," which generally goes up as you do well in missions, and down if you do poorly. Doing well includes finishing missions faster, killing more total enemies, and getting more treasure chests, while character KOs and retreats will reduce your score. This rank starts at The Greenhorns. He also gives rewards for reaching certain ranks: -Those Good-for-Nothing Cowards (negative rank; no reward) -The Greenhorns (default rank; no reward) -The Dependables (Goddess' Tears) -The Invincible Champions (Samurai Helmet) -Shildia's Guardian Angels (Heartful Station) Advanced mode gives the same rewards as normal mode, and thus two Samurai Helms and two Heartful Stations can be obtained. ------------------------------------------------------------------------ 7.4: THE TOWER OF HEAVEN ------------------------------------------------------------------------ The Tower of Heaven is a 60 floor optional dungeon with great rewards for making it to the top, as well as dozens of unique enemies only found inside and lots of rewards, including rare armor like Full Helms and the coveted Plate Mail. Characters that enter in their 30's generally will emerge in the 50's or 60's. Repeated runs of the tower offers the best method of leveling up available in the entire game. The Tower first becomes available at a different point in the story depending on whether Ryuna's "The Tower's Challenge" side mission occurs. If it does, the full Tower of Heaven is available immediately afterwards, making it available after Mobile Fortress Strike. If The Tower's Challenge is not triggered, however, Tower of Heaven will not become available until after The Battle for Corleonis, two story missions later. The first reward the Tower of Heaven offers for reaching the top, regardless of normal or advanced mode, is the Medal of the Heavens. This accessory gives a massive boost to the drop rate of enemy cards, and is almost mandatory to complete your collection. The card drop rate seems to increase to somewhere between 20% and 50%. The second reward given differs based on mode. On normal mode, the reward is the Sorceress Bracelet, which reduces the SP cost of all skills by 30%. Advanced mode gives the Great Sorceress Bracelet, reducing SP cost to zero. Yes, that means NO cost for skills whatsoever, at least for the wearer. The Medal of the Heavens is only rewarded once, regardless of mode, but it can be obtained again if you complete the tower without having one in your inventory. This would be accomplished by discarding, selling, or trading it to a different save file. In that event, the next reward from the tower will be another Medal of the Heavens. Similarly, the Sorceress Bracelet and Great Sorceress Bracelet are only awarded once, and can be "skipped" by trading one from another file. If the Tower is completed with both the Medal of the Heavens and corresponding Sorceress Bracelet in inventory, the reward will just be a piece of Mithril on normal mode, and Orihalcum on advanced mode. Probably the most hard-fought material you'll ever get! Keep in mind that the reward is determined once the Intellect on the top floor of the Tower sends the item to the birdman statue. Keep that in mind if you want to expedite acquisition of a Sorceress Bracelet by trading a Medal of the Heavens from another file. ------------------------------------------------------------------------ 7.5: THE VAMPYRIC BRACELET: A PHANTOM LEGEND FOUND! ------------------------------------------------------------------------ Long thought to be a legend, this phantom bracelet has finally been found! I found two (2) of them within the Tower of Heaven on advanced mode. There is no specific enemy that drops this item. It is only found as a random accessory drop from enemies above level 100 (only found in the Tower of Heaven on advanced mode), or from treasure chests on floors 53-58 of the Tower. Floors 59 and 60 have no chests, but do have enemies above level 100. There is the possibility that enemies below level 100 might drop it, but given how rare this accessory is, I doubt it. You'll have to fight plenty while going through the Tower, though, so who knows, you may get lucky. It might also be found as treasures on floors below 53, but again, I'm not sure. The best bet would be to retreat at the start of 53 and repeatedly run 53-60, killing everything up through the Archangels on 60 (but ignore the Dark Dragon, as it will never drop accessories). Eventually you'll get it. I got two of these bracelets: -One dropped from an Archangel on floor 47. -The other dropped from a treasure chest on floor 53. Good luck if you plan on seeking this mighty bracelet, and godspeed. ------------------------------------------------------------------------ 7.6: TITLES AND MEDALS ------------------------------------------------------------------------ After completing a mission, you receive a medal and a title to accompany it. The title awarded (if any) is based on mission performance and meeting certain criteria. The better the medal, the more bonus EXP is earned. If multiple title criteria are met, the highest-level medal will win out (thus, killing 100 enemies will earn Centurions, not Heroic Knights). If multiple titles within a medal class are earned, the one highest on the list is given (so completing a mission in less than a minute with a chain above 50 gives Whirling Dervishes, not Chain Knights). However, there is an additional requirement for most medal types: -Iron and Bronze medals can always be earned. -Silver medals sometimes need at least 50 total enemies present in battle. -Gold medals require at least 200 total enemies present in battle. -Platinum medal requires at least 500 total enemies present, and is only realistically feasible on the final two story missions and Tower of Heaven. These requirements are why earlier missions usually don't allow for a silver or gold medal, even if the requirements are met. Only TOTAL enemies matters, though, not killed enemies. Additionally, extra enemies called in by certain units increase the total enemy count for that battle, and thus can be exploited to generate enough enemies to get a higher-level medal. Enemies that can summon include: -Orc melee/archer leaders (1 orc minion) -Bat leaders (1 bat minion) -Adult spiders (1 baby spider) -General Dresden (5 halberd soldiers) -Knight Cheiron (5 centaur bowmen) -Mother Creeper (8 creeper minions) -Paste generators (1 paste leader + 3 paste minions) -Worm generators (1 worm leader + 3 worm minions) -Gizmo generators (1 gizmo leader + 3 gizmo minions) -Bio generators (1 biocreature leader + 4 biocreature minions) (The first three generators are present in the three maps in the story mission "Desert Reconnaissance," while the biocreature generators are in the final mission, "Sealing the Behemoth.") ====Iron Medal======= -Fail to qualify for any other medal; no title. ====Bronze Medals==== -Whirling Dervishes: Complete mission in one minute (1:00) or less. -Chain Knights: Achieve a chain of 50 or greater. -Heroic Knights: Kill over 50 total enemies with 0 retreats. ====Silver Medals==== (at least 50 enemies present in battle) -Chain Masters: Achieve a chain of 150+ and kill at least 95% of enemies. -Centurions: Kill over 100 total enemies. ====Gold Medals====== (at least 200 enemies present in battle) -Butchers: Kill over 1000 total enemies. -Ruthless Twosome: Kill 100% of enemies and open 0% of treasure chests. -Treasure Hunters: Kill less than 25% of enemies and open 100% of chests. ====Platinum Medal=== (at least 500 enemies present in battle) -Twin Dragon Knights: Kill 100% of enemies with no KOs for either character. ======================================================== ========================================================================= *8* FAQ ========================================================================= ======================================================== Q: Is there any soft reset function, or a way to load your save while playing? A: Nope. If you want to reset, your only option is to press the console's reset button. It sucks. Q: Is there any recipe or formula for a specific prefix on armor? A: Unfortunately, no. It's entirely random. Your best bet is to get a stack of nine of the prefix material and save before attempting. Reset if you don't end up with a desired prefix. Also remember that some prefixes cannot be forged at a blacksmith, and must be found on random enemy drops, treasure chests, and special offers at shops. Q: Can I add a prefix to weapons? A: It would be pretty cool, but no. Except for the first weapon a character has, all have special effects already present, which puts them in the same class as non-prefixable helmets and armor. Q: What is the best armor for movement speed? A: A few armors have +20% movement speed. The Silk Robe is the best armor that can also have a prefix. The Fleet prefix gives an extra +20% movement, while Swift gives +40%. Due to the Silk Robe's high AGL requirement (80), a Vest is a good low-requirement armor for Xion, with a 10% movement bonus. Additionally, Volg can use Wolf Greaves (25%), Mao has Ninja Gear (23%), Elwyn and Cupido can use Elf's Jacket (15%), and Keiner has a Sarashi (20%), all of which can have a prefix. Q: What is the fastest movement speed Xion can achieve? A: The fastest for Xion would be a Swift Silk Robe (+60% total), a Speed Brooch (+25%) with Volg as a partner and a level 23 Fast Move skill (level 20 + Duel prefix helm and armor + Duelist's Gem). Fast Move 23 gives a bonus of +99%, for a total of 60+25+99 = 184% movement speed bonus, nearly triple the base movement speed. Q: What about the fastest character possible? A: That would be Volg, equipped with a Swift Wolf Greaves (+65% movement), Speed Brooch, level 21 Fast Move skill (Duel prefix helm), and with the Mirage weapon (+30% movement speed). Fast Move 21 is a 95% bonus, so the Wolf Greaves have 5% more movement than a Silk Robe, while he only loses 4% movement without Duel prefix armor and Duelist's Gem. This would total a movement bonus of 215% (65+25+95+30), or over three times the base movement speed. I haven't had a chance to test this combination yet, but if there's any cap on movement speed, this would hit it. Q: What about the slowest character possible? A: Lazarus with the Heavy Axe (-30% movement), Heavy Plate Armor (-20% from the Plate Armor, -30% from Heavy prefix), and Stone Helm (-15%). This adds up to a total of -95% movement speed. You can then add in Frozen status (halves movement speed, among other things) or Slow (quarters movement) to reduce that 5% to 2.5% or 1.25% of his base movement speed! Q: What is the highest chain possible, and how can I get it? A: Chains go as high as 999, at which point they stop counting. Advanced mode is the best chance to get such a high chain, by using an elemental weapon on enemies that resist the element in dense missions. Personally, I got a 999 chain with both characters by taking Lazarus to Comrades in Arms with an ice axe, and using his Dragon Spiral link skill on the final screen before the boss (where the enemies all resist ice). Any link skill that can easily hit multiple enemies will work, and using link skills builds up both characters' chain. Q: What is the highest poison damage that can be inflicted on enemies? A: 47. Cupido's Hydra's Harp (9), Mao as partner with Poison Blade 23 (level 20 with Ninja's Gem and a Shadow-prefix helmet and armor) giving 24 poison, and a Venom Bracelet on Cupido (+14). This setup is only possible in the mirror world, however. Outside, it would be 38 for Xion, with Poison Blade 23 and the Venom Bracelet. ======================================================== ========================================================================= *9* CONTACT INFORMATION ========================================================================= ======================================================== My screenname is LancetJades on GameFAQs. You can email me at: lancet at ever more forums dot com (remove the spaces, obviously, and replace the at with the proper sign) Alternatively, if I'm online you can IM me at: Discord: lancetj#1039 AIM: Lancet Jades (on sometimes) Skype: lancetjades (on sporadically) Feel free to message me (text only for Discord or Skype) if you see me online. I'll reply as soon as I see the message and have the chance to reply. I'm a perfectionist, so if you have anything to contribute or correct, please do so. You'll receive full credit (credit goes to the screenname you talk to me from, so if you want another name, you have to specify it). Even if you're just pointing out a spelling or grammatical mistake, please do so, no matter how small. Keep in mind though that I live in the U.S., and as such, I use American English spellings such as "color" and "criticize," as opposed to "colour" and "criticise." If you wish to use this guide on your site, aside from asking my permission, I require you in question to automatically fetch any updates I make from GameFAQs.com yourselves. I only update to GameFAQs.com and if I discover other sites carrying my guides have out-of-date versions, I will ask that it be removed. ======================================================== ========================================================================= *10* CREDITS ========================================================================= ======================================================== Some of these people didn't directly help me with the guide, but did assist with my recent playthrough. Given the extremely sparse availability of information on this game, I wanted to honor them anyways. Andy Yu (yuandy) ~Wrote the general walkthrough/FAQ available on GameFAQs.com. It was an essential resource in finding all of the information I did, even if it was itself incomplete. blasster ~This crazy little bugger has kept a perpetual topic alive many years past its expiration date. You can't help but love him for that. ennuigamer ~Someone who it was nice to correspond with about my discoveries. Shiranui777 ~Gave suggestions and advice about side missions when I was trying to find all of their triggers, and provided additional help with the game. Also gave me lots of valuable info on items no found in other guides, giving me leads on where to find them. He was an invaluable help to this project. The Gaming Mole (of Youtube) ~Published a series of Shining Tears playthrough videos on Youtube. While probably not intended as a guide or walkthrough, TGM's videos gave me the information I needed to determine the trigger for the side mission "For the Elves' Medicine," which eluded me for a while. ======================================================== ========================================================================= *11* VERSION HISTORY ========================================================================= ======================================================== 1.00 Completed October 6th, 2016. First version completed. 1.01 Completed October 8th, 2016. Added in the Absorb Bracelet and Beast God Armor. Rewrote a lot of sections so that explanations flowed better. Nothing major, though, just rewording. With this, the guide is pretty much complete unless new information is found. 1.02 Completed November 6th, 2016. Touched up a couple small parts of the guide to make better wording sentence things. ======================================================== ========================================================================= *12* BOILERPLATE ========================================================================= ======================================================== This document Copyright 2016 John Hoffnagle IV. Do not reproduce this document for any purpose besides personal use without asking me first. I'm not stingy; if you ask, you'll most likely get permission to host it. Otherwise, it's a violation of copyright, and I WILL pursue legal action, especially if you sell it for money. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. None of which are me.