Suikoden 4 Version 1.0 Posted by Ultima_Sonic with permission from Notorious ITG. Disclaimer: Suikoden 4 and its characters are copyright of Konami Table of Contents -Getting Started -Glossary -Guide to fighting -Guide to exploring -Walkthrough -Items -Runes -Combo Magic -Enemy Analysis -Mini games -Checklist -FAQs coming soon -Next update -Update/History -Credits ------------------------------------------------------------------------------- Getting Started ------------------------------------------------------------------------------- To begin the game, you chose your TV display. If you choose Progressive Mode, the game will check for ten seconds first for compatibility of your TV first. Then next you choose the name of the Hero followed by the options of displaying messages, camera settings (free or fixed), vibration on or off, sound output, Hero's voice and the volume of the Background Music, Sound Effectsm and Voice. Press start to begin a new game or continue and old one. ------------------------------------------------------------------------------- Glossary and stuff you need to know ------------------------------------------------------------------------------- LVL: Level (the level that the enemy is) HP: Health Points (how much life it has left) ATK: Attack (Strength of attack) SKL: Skill (chances of a critical hit) PDF: Physical Defense (how well it withstands physical strikes) EVA: Evade (how well it dodges attacks) MAG: Magic (strength of magic attack) SPD: Speed (How fast it attacks) MDF: Magic Defense (resistance to magic attacks) LUC: Luck (chances of hitting and evading) Potch - this is the game's version of money ------------------------------------------------------------------------------- Guide to Fighting ------------------------------------------------------------------------------- There are three kinds of fighting: Navla Battles, One on One Duels and Group Battles. Group Battles use the common turn based style of Console-RPGs. Naval Battles is merely a battle of the Rune Cannons between ships One on One Duels is the battle between you and an opponent to bring down the lifebar. ******************************************************************************* Group Battles ******************************************************************************* These are the battles that everyone is familiar with in these types of RPG games. You'll normally end up in these battle via random encounters when you are just running along then all of a sudden everything stops and your are now fighting minor or major enemies. ******************************************************************************* Naval Battles ******************************************************************************* This chess battle + Battle of Runes is based on the elements that are used. In a list of what beats what: Fire > Wind > Earth > Lightning > Water > Fire If you fire the same runes, you'll nullify the damage, and if you fire a rune that beats the other, you'll force it back at the opponent and cause extra damage. Any other time, you both take damage. More on naval battles is stated in the walkthrough. ******************************************************************************* One on One Duels ******************************************************************************* Ever play the game Janken aka Rock-Paper Scissors? Well it works basically the same way. Attacks beat Guards, Guards beat Special Attacks, and Special Attacks beat Attacks. Lucky for you, you have the advantage because your opponets always give up to six lines of jibba jabba that gives away their next action. If they sound like they are going they are going to destroy you, choose guard because they'll choose a special attack, if they dare you to attack them or say nothing special, attack them as they will guard. Any other time, use special attacks to counter their attack. ------------------------------------------------------------------------------- Guide to Exploring ------------------------------------------------------------------------------- While you are running around, there are tons of people to talk to. Some people will give valuable info. There are other places to check out such as Inns, Shops, Blacksmiths, and Appraisals. Appraisals: If you have a questionable item, take it to an appraiser to see what it is. Shops: Buy and sell armor, food, antiailments, orbs, etc. Inns: Replenish health and magic. Blacksmiths: strengthen your weapons Save points are indicated by standout streetlights. ------------------------------------------------------------------------------- Walkthrough ------------------------------------------------------------------------------- In a similar fashion of how we did our Final Fantasy 3/6 FAQ for SNES, we will be using numbers. But we'll use them as to tell you what to do next instead of representing the towns. Things start off with three ships approaching the main ship. Snowe readies everyone for combat. ******************************************************************************* First Engamement ******************************************************************************* ????? vs Snowe's ship Victory conditions: Counter the enemy's attack and emerge victorious! Jewel says crew members must be assigned first. First you select all the members. Snowe is the captain for this fight. The other ship has lightning and water Rune shells. The person to shoot the Rune Cannon is Keneth since he has Thunder rune. Now select everyone else as fighters. You'll notice that everyone has underlings under them. More underlings means more "power" but it gives you less mobility. Whoever runs out of underling becomes immobilized. 1. To start off, the other ship moves first since it has more mobility. Now move your ship up two spaces and then turn your ship by pressing Left or Right and fire cannon. You'll deal the first blow since the other ship isn't ready to fire yet. That's fifteen underlings gone already. The other ship will turn and fire. Attack with your Lightning Rune to counter its Lightning Rune and neutralize it. The next shot will be a Water Rune. Shoot your Lightning Rune to counter it and push it back into the other ship for 25 HP damage. One more counter shot will give you victory as the other captain states that he has underestimated you. 2. The enemy has boarded the ship. Choose Fight and have Hero attack ??? and have Snowe attack ???? Now a choose Fight and choose item and use Medicine on Snowe and hace Snowe attack ???. Have Hero attack ???? and Snowe choose Fight then Rune then choose Water Rune then use Kindness Drops on Hero. Now perform a cooperative attack by choosing Fight then combo on either enemy and end the fight. Glen chastizes Snow for his lack of awareness then challenges Hero to a one on one duel. 3. Glen says he'll go easy at first then go all out if it gets heated. His method of threats indicate what he'll do. First he opens with a Special Attack so guard that. He will (action) if he says this Attack: Now it's my turn Attack: Pay attention to my swordsmanship Guard: Charge at me and don't hold anything back Guard: Let's see how well you wield that sword Special: My next move will settle this once and for all Special: Prepare to be beaten to a pulp Win the fight and Glen will say he is proud that he trained you. Katrina reminds Glen that the mock graduation is wrapping up and there will be the Knight Invitation Festival. Glen tells Snowe he is counting on him for tonight's kindling Ritual. Go inside the ship cabin and save then go upstairs and talk to Keneth then talk to Tal or Jewel. We get more opening credits and the ship reaches land. 4. Enter the Hall of Knights then proceed to the Training Hall. Glen will give his graduation speech. He tells about the decimation of his crew ships by a man named Troy and that this should not happen again. Katarina states that the next day will be a guard duty assignment. 5. Go to the Razril Port Town and save. Move forward till you get a cutscene of Snowe receiving the flame then lighting up the flame of a bystander. Snowe gives Hero the flame to his dismay. Light up the people's torches and move ahead. Lord Vingerhut sts off the fireworks. 6. Talk to your crewmates then leave to the Port and pet the cat for a medicine then walk up to a man that looks like a cat and his name is Chiperoo who tells you about a girl who has been kidnapped by pirates. Save then go to the Back Street and rescue the girl. The back street is a good place to level up a little bit so stick around till yoi are ready for real action. The enemies here are Snobby Shrews and Thugs with 21 HP and 14 HP respectively. Open the treasure for a mushroom. The Kidnapper and the girl are in between one of the buildings. 7. The kidnapper has 41 HP and his underling has 25 HP. Use your best method of attack to defeat them and save the girl. 8. Return to just outside the Hall of Knights and go to bed to end the night and the festival. 9. You wake up in your room. Open the treasure for a steam bun and water orb and save. Meet Snowe outside and go back inside to the Training Hall. Choose to train and pick two members. You fight a Senior Knight who has 35 HP. Then switch members to test them then choose the members you want.. 10. Go to the dock and start your first mission. Choose the deliverance mission and get 1000 potch. You'll face Wild Seaweed with 30 HP and Muddy Fish with 16 HP. Use the map to guide you towards Middle port. 11. Give the document to the man in charge then depart. You can shop around if you like. At least get 1000 from the guy. Head back to Razril. After so many battles at sea, your friendship level should have been raised and your level in general should be high according to the gamepoint standards. 12. Once back, talk to the Knight of Gaien for another mission, Back to Middleport you go. Explore the ship and go in the cabin by anchoring it and get five Medicine Herbs and save then set sail again. 13. A man tells of a strange creature he saw while fishing. He said it was black, furry, and cute but strong and pesky. It took a liking to him but he want you to get rid of it. How cruel but for 2000 Potch, we'll take it. 14. Before sailing, take time to explore the place and visit the Inn to save and heal everyone. Visit Adrienne to Sharpen your weapon to level 3. Buy some suitable armor for each fighter minus Snowe then sail out. 15. You'll meet this creature in your first encounter since sailing ---------- Boss Fight: Damp Hairball HP: 200 LVL: 12 ATK: 40 SKL: 9 PDF: 35 EVA: 9 MAG: 8 SPD: 15 MDF: 35 LUC: 9 Magic Attack: Ice Breath (water) A couple Berserker Blows and a coCombo attacks will be the end of this creature but beware of the Damp Hairball's Ice Breath. It does no more than 30 HP damage to each active member. --------- 16. Head back to Middleport and get your Money (2000 Potch) and return to Razril. After talking to Katarina, you are told to see Glen about separate missions so head to Hall of Knights. You're two partners depart as Hero and Snowe go in. 17. You meet Ramada of Orark Maritine Trade who is optimistic about Hero and Snowe but instucts the two to be his guide to Iluya. Snowe is appointed a real captain this time. Go downstairs for an Old Bok Volume 9 then exit to the Courtyard. Go outside and Snowe asks you to meet up with him later and leaves. 18. Go around to the other ship and listen in on a conversation between two of Ramada's crew members (Mizuki and Akaghi then save). 19. Talk to Ramada in the Audience Chamber and tell him you're ready to start the mission. 20. Time for some long sailing. Well it looks like a long sail on the map. There is bound to be tons of fights but at your level, these enemies are nothing as they fall in one shot. 21. Once you start nearing Iluya Island, Snowe will say that he had seen some of Ramada's cargo as really hardcore and starts to worry about the crew's safety. Glen chastizes Katarina about the mention of nasel birds. katarina mentions something about Pirate Brandeau. Glen says he'll go after Snowe's ship because he has a bad feeling. 22. Talk to Snowe for a cutscene of a ship firing at your ship. Snowe gets hurt badly. He can't move his left arm and suggests fleeing. Hell with that shit. Let's fight the little bastards and show them who is boss. There are men and there are mice. Snowe is a mouse. BAH! ******************************************************************************* Pirate Brandeau ******************************************************************************* Pirate Brandeau vs Knight's of Gaien Victory conditions: Emerge victorious against the two enemy ships 23. One ship has a fire rune and the other has a lightning rune. Choose Gaien Knight 2 and 3. Gaien Knight 2 counters the thunder and Gaien Knight 3 counters the fire. Fire ship has 70 underlings and Thunder has 80 underlings. The fight is over so fast, Pirate Brandeau never knew what hit him. HAHA! 24. Once again your ship has been boarded. This time by Brandeau and Assassin. ---------- Boss Fight: Pirate Brandeau and Assassin Pirate Brandeau HP: 180 LVL: 10 ATK: 45 SKL: 26 PDF: 20 EVA: 16 MAG: 6 SPD: 26 MDF: 10 LUC: 20 Magic Attack: Kindness Drops (Water), Flaming Arrows (Fire) Assassin HP: 168 LVL: 10 ATK: 28 SKL: 20 PDF: 10 EVA: 15 MAG: 20 SPD: 20 MDF: 10 LUC: 20 Magic Attack: Flying Guillotine and Caltrops You should have no trouble with these guys. Keep up the physical attacks and heal if needed. The Gaien Knight is strong enough to combat with the two. --------- Brandeau uses a spell from the Rune of Punishment to burn everyone up but Hero shields himself. Glen is mad at Snowe for abandoning his ship and punches him in the face. Snowe complains about a bad arm as a sorry excuse to leave the crew behind. Glen hopes that Hero is alive. Now its time for one on one. 25. Hero has half energy. He might start of with an attack or special attack. If he declares victory on the first shot then guard since it'll be the latter. His threats indicate these next actions. Attack: Don't get cocky, boy! Attack: Victory is mine... Guard: Hah, child's play! Allow me to humor you. Guard: Your attacks are futile...Don't you realize that? Special: I'll kill you. Special: I will settle this... Hero wins the duel and faints as Glen catches him. Glen walks up to Brandeau and the Rune of Punishment enters him as Brandeau vanishes. Mizuki, Akaghi, and Ramada have a conversation followed by a cutscene of Snowe getting picked up. 26. Snowe meets up with you as soon as you leave the room. he asks you to accompany him to town to pick up a few things so run up to the door. Two Gaien Knights meet up with you and congratulate Hero on a job well done and taunt Snow on his bad arm. Snow needs to get some Mega Medicine. 27. Run to Razril Port and go to the Equipment shop and Snowe will say to go in and Snowe asks for Mega Medicine and the clerk gives it to him. When you exit, the townsmen compliment Hero on being strong. Snowe says for Hero to get going. 28. Next run to the kitchen and get the Commander's meal and Snowe asks Hero to give the COmmander his medicine. You get two Mega Medicine in the process. Kindly tell the truth that Snowe bought the medicine. He may be a coward but at least he cared to help Glen get better. The Rune of Punishment is taking its toll on Glen. He orders Hero and Katarina to leave and asks himself what is happening to him. Katarina says she'l watch Glen's door. 29. Head outside and get a cutscene of ships arriving. Talk to your crew and choose to fight to each member. Talk to the knight outside and get ready for some action. ******************************************************************************* Retribution ******************************************************************************* Pirate Dario vs Knight's of Gaien Victory conditions: Emerge victorious against enemy pirates 30. One ship has just fira and the other has fire and wind. None of your ships (that includes Snowe's ship) has Fire Rune (drat!). Attack the fire one first using Jewel to fire the rune since she is water then attack the other ship. You'll more than likely take damage but that ship does tick damage while you do monster damage. Snowe's ship has only lightning rune so he's in deep stew but he can sneak in an attack though. 31. Dario is not a happy camper. He gets mad at his son Nalleo. Snowe then orders an attack on the pirates and Dario and Snowe's ships come face to face. Choose to help Snowe and Dario retreats. More cowardice we tell you. Snowe didn't like Hero stealing the show. Hmph! What a loser. 32. Hero and Snowe have been summoned to the Commander's room. Glen compliments Hero and punches Snow in the face for his stupidity and tells you two to go. 33. Exit and Snowe is upset that Hero gets all the credit but apologizes. Go to bed for a little dream sequence. When you awake, Funghu says the food is ready and you take it to Glen. Glen says it's ok for Hero to go and Snowe wonders what is going on. It turns out that the pirates were hired to arrive and weren't normal pirates. Oh great! More enemy pirate ships have arrived. The nasel birds have been killed. Glen send Katarina and Hero away. Snowe comes in and Katarina sends him to gather everyone and Katarina briefs them on the situation. She joins the battle. 34. Exit the Courtyard and the pirates attack. Win three battles using physical attacks and multi hit Rune attacks. The main pirate has 100 HP and the other two have 140 HP. Glen watches the battle and the Rune of Punishment symbol forms on his hand. It seems hopeless for our heroes till Glen uses the Rune of Punishment to destroy everything and force Dario to retreat. 35. Re-enter the courtyard and climb to the top of the spire. Snowe follows. Hero finds Glen grieving and dying. Snowe runs to his side and Glen has some vile dying words for Snowe then vanishes. Did Snowe have something to do with the pirates? What an asshole. Snowe blames Hero for what just happened to Glen. 36. Keep running forward till you touch the red stars. There is a dream sequence for each star. 37. Now you fight a mysterious shadow who has 1HP. SAY WHAT!!? 1HP!!? Snowe lies his ass off to Lord Vingerhut and Katarina about what went on. Looks like jealousy got the best of him. ASSHOLE! Your fate? You have been exiled and ordered not to return to Razril. You'll be escorted to the harbor by the characters you did not choose to take with you. You get placed in a "lifeboat" and the Gaien shio sails away. What's this? Snowe is the new Commander now? That burns us up big time. The characters you chose to take with you become the 2nd and 3rd Stars and stowaway on your ship. Then Cheipoo appears. He is the 4th star of destiny. Everyone converses. Now it's time to save. 38. Fight two battles at sea and a Merchant ship sees your crew at sea and is skeptical about rescuing you. It turns out that they are not merchants. They decide to pick you up and Colton speaks to everyone. 39. Go in the cabin ang get the Treasure Map off the table. Then talk to Troy then talk to Colton to rest. After rest, go outside and the crew gets caught snooping. 40. You can't win this battle against Troy and Colton so just take your lumps. 41. Next you fight Kooluk Soldiers whom have 180HP each. Talk about some major leveling up after the fight. Fight a few more battles by talking to the Kooluk soldiers outside the cabin. The crew departs and Colton said your crew will die at sea anyway. 42. Once you talk to the other three, you'll set sail and fight a random battle against some Flying lizard then 43. A water dragon arrives. ---------- Boss Fight: Water Dragon LVL: 21 HP: 1300 ATK: 33 SKL: 33 PDF: 20 EVA: 20 MAG: 35 SPD: 20 MDF: 50 LUC: 33 Magic Attacks: Forceful Gale, Deadly Hurricane, Call Lightning Concentrate on using physical attacks and thunder magic on him to do serious damage especially the Thunder Runner which hurts it big time. Heal when necessary. ---------- 44. A tidal way washes everyone ashore after the fight. Talk to everyone twice to wake them up. 45. Take the time to check out the island while you are here. Once you been everywhere, you discover that its a deserted island. From here you can end the game early y staying on the island and repeat the next section over and over again. But to keep going, choose to escape. 46. THere are four tasks to undertake and Chiepoo will always choose to gather food. You have the option of what the assignments for the other two will do then take the remaining one yourself: gather seaweed, gather lumber, gather coconuts. 47: If you choose... Coconuts: Go to the island's edge area and gather three coconuts Seaweed: get three pieces of seaweed on the beach Lumber: go in the jungle and look for trees that shine. You do these tasks for three days. 48. For each day spent, the treasure in the cave changes when the mermaid Lilin leaves. She'll leave a ... Day 1: Lucky Ring Day 2: Water Amulet Day 3: Guard Ring 49. After completeing the assignments on each day, pick up your crew and go to the Boulder Shade and rest. 50. Hopefully you had been nice to Lilen on Day 3 and she will tell you a riddle about Chiepoo being in danger and she tells you to defeat a monster. ---------- 51. Boss Fight: Boss Crab Round 1 Don't even bother atting Boss Crab yet. Kill its two sidekicks. After a few rounds of tick damaging it, you come to realize that you must use the Rune of Punishment to weaken it. ---------- 52. Now the real fight begins ---------- Boss Fight: Boss Crab Round 2 LVL: 36 HP: 1300 ATK: 50 SKL: 40 PDF: 35 EVA: 20 MAG: 20 SPD: 20 MDF: 50 LUC: 33 Magic Attacks: Violent Deluge, Blast of Water, and Hard Bubbles Let loose on this crab by using all of your Runes except for the Wind and Rune of Punishment then finish it off with normal attacks. The crab has a tendency to use Blast of Water and Violent Deluge alot. So heal up as much as you can. ---------- 53. Hero faints. He is now back in the mysterious tunnel with red stars and memory lanes. Destroy the mysterious shadow with one hit and it vanishes 54. Chiepoo apologizes for the trouble caused but the others forgive him and say the crab was delicious. Hero wakes up. Tell them you are ready to go. The ship sails and Lilin calls out to the crew. She'll show you the path to land which is due south. 55. Fight two random battles while you are at sea then two huge Killer Rays appear a brown one and a green one. ---------- 56. Boss Fight: Killer Rays (green/brown) LVL: 24/24 HP: 850/900 ATK: 50/50 SKL: 40/30 PDF: 25/35 EVA: 30/30 MAG: 50/30 SPD: 50/50 MDF: 50/25 LUC: 40/50 Magic Attacks: Ray Beam and Double Team (both), Ray Blast (green only) THe good news is that the brown Killer Ray is very weak against the Rune of Punishment and Level 1 Rune of Punishment (aka Eternal Ordeal) packs a punch a punch at 300HP damage and the 30HP damage you take from using it is no biggie in this fight. As for the others, use your best magic at your disposal then finish them off with your weapons as best as you can. ---------- 57. Talk to everyone. The oars have been stolen but you are rescued by a mysterious ship. The person who rescues you is Desmond. He notices the mark on Hero's hand and summons Princess Flare to take a look at it and she tells her men to be respectful to your crew. 58. Get the treasure map from inside the cabin and talk to Desmond twice to arrive in Obel. Flare asks you to stop by the Royal Palace later on. 59. Upon controlling Hero, examine the Barrels for a treasure map then head north to the palace. You can get a lottery ticket from the girl and play the lottery. Also explore the town to get some help in your journey from shops. 60. Once you reach the palace, talk to Setsu and he'll direct you to the King. You'll meet up with Lino En Kuldes, he is the guy that was outside. he asks Hero to show him the Rune which he does and tells him about the origins of the Rune. He tells Hero to visit the Ruins and gives Hero the Ruins Entry Permit. He tells Hero to seek out a person who knows more about the Rune and sends you to seek the person out. 61. Exit the palace and Lino En Kuldes says everyone is welcome to stay as long as Hero and the others work for him. Desmond arrives and Lino En Kuldes whispers something to him that surprises him. Desmond joins your company. 62. Make your way all the way to the right from here and walk to the cave entrance and Desmond says the back of the cave will be the shelter on the island. When the crew enters the cave, its pitch black, Soon Desmond leaves the company and shows everyone the place. 63. Now start exploring the HQ then go to bed. Leknaat visits Hero in his sleep and explains what the Rune of Punishment can do. She will monitor the way its being used. 64. Talk to Desmond in the second passageway and he mentions that there is a ship outside at Hero's disposal. Go out to the Cliff Path for a cutscene between Troy, Colton, the Governor, Graham Cray, and Ramada. Ramada asks Snowe to enter the room. Grrrrrrrrrrrrrr! 65. Head to the area where you got the soap from the lady by the well and speak to a man named Ornan to recruit him then run to the docks and board a ship. 66. Sail north to Nay Island first. You'll fight some strong speck Rays and boy was recruiting Ornan a big mistake. The dude is weak but for the special ending you'll have to deal with it. What's worse is that he is sleep at the start of battle. 67. Once on land, make your way west to the trading post to recruit Perrault who waits inside. You'll have to flee a lot of battles on the way. Talk to Perrault twice and give him positive answers to recruit him then make the treacherous journey back and visit an Inn to recoop. 68. Now set sail and head southeast to Na Nal Island. Upon arrival, head to the Inn and talk to a girl named Rita who asks you to play a game of Ritapon with her. 69. She'll explain the rules to you but we'll explain the rules in the minigames section at a later date. 70. After you defeat Rita, speak to her again and choose the first option and you'll recruit her and she joins the party and becomes the new recruit. 71.Had north till you meet a man in bandages. He tells you about a girl in red who needs to be punished. Move ahead to meet up with Mitsuba. She gives away her con job before introducing herself. LOSER! Choose option one to duel her. Her first action is an attack or guard. So choose attack to be safe. Then her next actions are... Attack: Hahaha, not yet, not yet Attack: I'm going to slash you and it's gonna hurt Guard: Come and get me!! Guard: Whew, I'll see how it goes a bit Special: You're dead Special: Okay, I'll finish it in the next move 72. Defeat Mitsuba and she reveals that Reinhold and her were trying to con people bu Hero was too strong. Soon Reinhold and Mitsuba are recruited. Speaking of strong, we underestimated Ornan. he has a strong attack when awakened. 73. Back to Odel we go. Use the rush attacks after Ornan wakes up for a powerful attack on the opposittion and heal up as well. This is really the first time we used it but we coulda used it earlier in the game. 74. Once back in HQ, save then talk to Louise or Desmond to choose your characters in battle. You should have eight people to choose from not including Hero. You might wanna bring along some weak characters to build them up before doing anything else, Just hand out utside and kill the enemies. 75. Once you are ready to move on, go into town with the characters of your choosing and strengthen their weapons to the maximum you can afford. If you need quick potch, talk to Rita when she is not on the team and play Ritapon and beat her. 76. Now walk to the path opposite of the way to cave HQ to the Ruins. Show your pass from Lino En Kuldes to Rakgi at the entrance. He will become your guide. 77. Run around and find the treasure chests. One has 5000 potch and the other has a Thunder amulet. Soon, Rakgi will explain how easy it is to get lost and tells of dangerous creatures. 78. To defeat the jellymen, they must all be defeated in the same turn or the fallen ones will rise up. Also be wary of a treasure chest with an Angel Hairball in it. It has a level of 40, HP of 3000, ATK of 350, PDF of 300, MAG of 200 and the rest is 150. It can wipe you out quickly at your level. So come back later on in the game. 79. Eventually, Rakgi will warn you of a strange aura ---------- Boss Fight: Guard Round 1 LVL: 32 HP: 1500 ATK: 130 SKL: 71 PDF: 100 EVA: 71 MAG: 68 SPD: 50 MDF: 69 LUC: 73 Magic Attacks: Ray Shot, Light Web With the right magic, he will barely even get a turn. If you have at least two people who can perform the Soaring Bolt (Level 3 Lightning Rune) and someone with a Blazing Wall (Level 3 Fire Rune), he is history in 1 turn. How bout that? ---------- 80. Now head outside and open the chest for three mushrooms, three Mega Medicines, and a Escape Talisman. Then move further ahead and talk to Rikie who is Rakgi's mother. She tells the story of the Rune of Punishment and how her husband died from using it. As you leave, another Guard appears. 81. Get ready to rumble ---------- Boss Fight: Guard Round 2 LVL: 32 HP: 2000 ATK: 130 SKL: 50 PDF: 65 EVA: 30 MAG: 85 SPD: 30 MDF: 73 LUC: 77 Magic Attacks: Ray Shot, Light Web, Repair, Pound This time the guard has 2000HP. Once again, at least two Soaring Bolts will take his energy down by half. Too bad, whatever fighters have them can use it once so hopefully you have at least two fighters with Lightning Runes. Nontheless, use all magic at hand to beat him. Don't forget that he can use Repair to heal himself. Use the Rune of Punishment as a last resort. --------- After the fight, Rakgi and Rikie join your team of stars. 82. Set sail and you'll hear a cry for help. It's Lilin and she tells you that her sisters have been kidnapped and asks for you to defeat the bad men. Sail to the other ship. The merchant asks for Lilin so refuse in a brave manner by saying "NEVER". 83. These guys have 185HP each so just kick they sorry asses. You keep fighting them one after another till you get confirmation that Lilin's sisters are free. 84. As the merchants flee, you have the option to let them go or shoot them. We say shoot the sons of bitches down. HAHAHAHAHAHA! Lilin becomes the new star of destiny. 85. Head back to the Harbor to take on Dario who mistakes you for the evil merchants selling mermaids. ******************************************************************************* Pirate Dario ******************************************************************************* Victory Conditions: Emerge victorious against Dario. He has 50 underlings Equip anyone with Fire and that's it. They can't touch you with their Runes. Dario retreats again. But Kika arrives and chastizes Dario and they leave, Upon harboring, you get a message to see Desmond. 86. Go to the Inn for a cutscen of a boy running away. Talk to the lady and say "Him who" and she says his name is Cedric and you'll need to catch him. To be honest, no you don't. We're not gonna bore you with details on getting him, you'll get him off the bat later on. 87. On the way, a guy named Mana is outside, he demonstrates his elevator if you let him. 88. Talk to Desmond once you reach HQ and the message is to search for a man named Oleg on Nay Island and bring him to Obel. 89. Here is where the elevator is of use. Talk to Manu to reach the bottom of the mountain in an instant and sail off to Nay Island. 90. As usual it'll be a long sail full of naval battles so just set the course for Nay and worry about fighting. 91. Once you harbor, head to High Ground Inn and you'll see Oleg sightseeing over a mountain. He readies his invention and its not ready yet. He suggests that you get some sleep ans asks you to pay for the Inn (which you pay nothing actually). Cross the bridge and enter the Inn and that's that. 92. Leave the room and there is a cutscene of a bright flash. it is a demonstration of Graham Cray's. It seems that Troy has a lighter side to him after all. When it is over, go to the bed and rest. 93. Head back to the invention in the morning and you'll see happened last night with a mega beam. Head to the beach to see a couple that have washed up on shore. Time to sail back to OBel. 94. Once back on Obel, visit an Inn and head to the Audience Chamber in the Palace. Lino and Setsu see the events recorded and soon Oleg becomes a Star of Destiny. 95. On route back to the HQ, you'll encounter Mizuki, Akaghi, and Ramada and have to fight the first two. With the Rush and some Rune Magic, they'll go down in the first round. Thay are after the Rune on Hero's hand for a prize. Desmond comes out and says to contact the palace. 96. Run to the palace. After a long convo, Mizuki, Akaghi, and Ramada become three new stars of destiny. 97. As you leave, Flare says no one wants Hero to use the power. Head back to HQ and ships appear. Lino En Kuldes and some of his crew fight the Kooluk. Use the Rune of Punishment in order to continue. ******************************************************************************* Defending Obel ******************************************************************************* Victory Conditions: Defeat the invaders of the Kingdom of Obel 98. Equip the fire and wind rune cannons and this battle is yours. The enemy ships however can fire two runes at once at both ships. (You control Lino En Kuldes' ship too.) 99. After the Battle, Hero faints. Listen to the four red stars and defeat Brandau's shadow with one blow. You wake up in your room. Head to the front and the others discuss the next holder of the Rune of Punishment (If you have at least 17 Stars) 100. Go to the warroom for a few orders. You and Flare gather recruits. Leave for a cutscene. 101. Talk to Cedric, Yu, Adrienne, two ladies by the well, and a fisherman to recruit them then head back to HQ. Flare will decide to stay behind on the way. 102. Return to the Warroom and Setsu decides to stay behind too. Say "Let's go" After a Troy cutscene, the ship sails as Troy ship arrives. Lino En Kuldes, Nico, Pedrom and Haruto become the new Stars of Destiny. 103. Kika arrives before you enter the cabin. She says to follow her to the Nest of Pirates, but sail around to gather more recruits. 104. First take a nap then when you wake uo and leave, Tov will speak of a forbidden room and asks you to check it out in the 5th deck. There is an unmarked room, ask to go in, Ask Mao to join and he does. 105. Go back to sleep and repeat the process ro recruit Nao. 106. Sail to Na Nal Island: You can recruit Ugetsu and Manu on the spot. To get Jeane, go to the Rune Shop and and speak to the Rune Master. 107. Now show Maxine what you are made of. She has 2000 HP. Use everything at your disposal then she vanishes. 108. Set sail to Nay island but in the way, anchor and head to the Fishing Deck and do some fishing with Ugetsu. Eventually you'll get and recruit Shiramine. Read Perrault's first issue as well. 109. Depart again and uppon arrival at Nay Island, go to Nay-Kobold settlement before you cross the bridge, Viki appears and seems lost then sneezes again and disappears. Go forward and recruit Bang who runs a lottery kiosk and enter Barthelomew's house and ask him to join. If you hadn't read Perrault's issue like we told you to do, he will claim he is bad luck and won't join. On the way back to the ship, get a Flower Seed from the Trading Shop now. Then when you cross the bridge, you can recruit Viki. On a side note, Maxine is in town between Nay-Kobold Settlement and the shore and she has 3000HP but you don't want to fuck with her yet as she has a Shining Wind that kills you instantly if you don't have a high level. 110. Next stop is Iluya Island in the north. You can get Natalay when you meet her To get Kate, have Mizuki in your party and to get Izak. Give him the Flower Seed we told you to get in Nay Island. 111. Make a trip to Nay Island and find a bottle on the beach with a message in it. With Viki as a recruit, you can teleport to different places now. If you haven't gotten the Flower seed earlier, get it now and teleport to Iluya and get Izak. As for the bottle, it says "coral...donuts...small island.." This is your cue to sail to Donut Island which is east of Obel. Here Rene congratulates you on passing a test and becomes your new star. 112. Sail to the Deserted Island, which is Northwest of Mordo Island. Run to the end ofhe cave and Taisuke says he needs to get dressed but he forgot his clothes. So run out and get them just outside the cave entrance and return them. Leave the cave and return a third time and convince Taisuke to join, 113. Leave the end of the cave and reenter and get Lilen. 114. Teleport to Nay Island and get on the ship an anchor. Have Shiramine cast a net and pull it up. Lilan will be in the net. Lilin will appear and convince Lilan to become the new star. 115. Now you got all the recruits you'll need for now. Sail to Pirate's Nest and swing along to the south side and you'll arrive at pirate's nest. 116. Kika will invite the party inside. Recruit Phil who by this time you have the 40 stars required to get him. 117. Walk to Kika's tavble and she asks Hero and lino En Kuldens to have a seat. They discuss the situation with Cray Trading and Kooluk. When prompted, say Ms. Kika let's fight together. Dario, Nalleo, Kika, Sigurd, and Harvey become your new stars. 118. If you have at least 30 stars, sail away from Pirate's Nest and come back. 119. One of the pirate mentions that a guest has washed ashore. In Kika's room the guest is none other than katarina, your old teacher. She notices Hero is alive and gives him the option to kill her and scolds your first two "picks" from the Exile and then mentions that Razril has been seized and Snowe sold Razril out to the Kooluk. ASSHOLE! 120. Leave the Room and Dario suggests going to see Elenor Silverburg who has helped Scarlett drive away the Kooluk before and Kika said she knew her and says to pay her a visit. 121. Set sail and two ships arrive. It's Snowe and he's come for Kika but is shocked to see Hero has turned to piracy. ******************************************************************************* Former Friend ******************************************************************************* Snowe's Army versus Heroes's Army Victory Conditions: Destroy all ships and stop Snowe's assault. 122. Save boarding, this fight is too easy. Snow has Earth and Lightning and his ally has Fire and Wind. Use Fire and Earth Runes on both ships for nearly guarnteed victory. 123. Snow retreats. You have to sail back to Razril. No teleporting as Viki feels weak. 124. The natives are angry with Snowe's betrayal and you are given an option to kill him or exile him. Exile him to get him as a star later in the game. There is no showing of his execution so sorry gore lovers. 125. Viki;s mirror works again so teleport back to Nests of Pirates and talk to a pirate who mentions a mermaid sighting. 126. Set sail and Lilon will join. You have th option of going to Ilyua island for the final sister Liloon but do that after ou handle business with Elenor. She sits at the docks of Iluya. 127. Run to the forest and meet Agnes. sigurd, Hervey, and Dario are in your party. Everyone is passed out and Elenor tests everyone. Hero is unaffected. Ask her to join ans she sends you ti a cave to retrieve a box. 128. Get the 3 Mega Medicines and run to the cave. The enemies here are not to hard. The boss has 700 HP which a Lightning Spell will destroy easily. 129. The items are at the very end of the cave. Get them and get out. 130. Give Agnes the green bottle to wake the others and Hero gives Elenor the Crest and she joins. Go outside and Agnes joins too. You can get the Copper Hammer now. Back to the ship you go. Lino En Kuldes is seen. 131. Anchor and go to the War Room. Everyone is waiting inside. Elenor proposes a duel with Hero and Lino En Kuldes. Say "Let the best man win". 132. He starts with a special (I'll scare you a little bit) Attack: It's my turn next. Attack: All right, let;s get right down to it Guard: Come on! Let's see what you got Guard: I think I'll save my energy a little Special: Guess I'll start getting serious now... Special: Hehe...Better be prepared for the next move... 133. Lino En Kuldes abdicates his thrown for now and dubs you the leader. He gives you his golden seal as proof of your kingship. You are given the option to name your army and ship. Then launch it. Lino En Kuldes and Elenor have a convo. 134. Time for another recruitment binge. First start off by anchoring and leaving your room and reentering. Jango and Brec become your new stars. 135. Sail back to Hermitage Island and you'll face Gau in a random battle along with 4 Demon wolves. He has 2100 HP. Rune of Punishment hurts him good and a Level 4 Fire Spell destroys the Demon Wolves. Gau become your new star on defeat. Aldo is in the Back Road behind Elenor's house. 136. Go to Nests of Pirates and recruit Katarina. 137. Teleport to Mordo Island and visit the Hot Springs and defeat the Lo siblings after the owner tries to charge you 10,000 potch. Fong has 1000HP, Hak has 1100HP and Seng has 1300HP. They join on defeat. Leave and come back to get Igor. 138. Go to Nay Island and Chiepoo suggest going to the Trading Post when he is in your party. Kick Maxine's ass on route if you haven't already. 139. Visit the Trading Post and as you leave back to the ship, Nalkul bumps into you and Champo has trouble keeping up. They jacked your golden seal. Chase them back to Nay-Kobold Settlement and over to the warehouse where Champo loses it in the mouse-infested warehous. 140. Use Champo to catch the mice. R1 speeds, R2 sneaks, and X Pounces. Catch all three mice to get the Golden Seal. 141. Head to the War Room when ready and Elenor suggests heading to middleport to form an alliance. Ramada mentions a sea monster. 142. Sail to Middleport from the Deserted Islan to make it faster. You'll encounter the moving Isle and its tentacles. ---------- 143. Boss Fight: Moving Isle and Tentacles LVL: 43/40 HP: 3500/500 each ATK: 120/95 SKL: 95/95 PDF: 100/95 EVA: 95/95 MAG: 95/95 SPD: 80/95 MDF: 130/95 LUC: 95/95 Magic Attacks (Moving Isle Only): Ink Shot [Physical], Storm [Fire], Crush Course [Physical] Each tentacle has 500 HP each which a Level 4 Fire spell can damage everyone heavily. When the moving isle subsides, it will ram the ship. You cannot attack it physically. But you can change the party in the middle of the fight. ---------- 144. Now choose your boarding party. Ramada decides to tag along this time. Reinbach III and Micky meet you once you dock. It turns out that the Moving Isle was Reinbach II's pet. 145. Head to the Lord's House. Tell him who you are. Agree to keep the dealings that Reinbach II made with Cray Trading a secret. Talk to Rakgi and then Reinbach III and Micky run up to Hero and agree to become stars if you run a little friendship errand for them. 146. With Sigurd in your party, Talk to Keen who has beef with Sigurd then return without him and pay 10,000 potch. You can talk him down to one potch less. 147. Talk to Deborah and let her read your fotune. She will join then Oskar will stow away (not seen) and become a star too. 148. Teleport to Nay Iland and talk to Gareth in one of the Inn Rooms and get the Rose Crest by telling him its for Reinbach III. 149. Teleport back to Middleport and give Reinbach III the Rose Crest and he and Micky become the new stars. 150. Put Reinbach III in your party and go back to Nay for Gareth. 151. In the meantime, go next door and hear a rumor of a woman who tears up inns. (It turns out to be Helga). 152. Then double back and talk to Etinete in front of the Lord's Mansion to make him a star. 153. Head to the Inn and there is an argument going on. Butt in and ask Helga to join. Charlemange makes a deal and Helga is the new star. 154. To get Charlemange, talk to him once and he has to take care of business, sail away and return and talk to him again but he is not ready. Sail away and return and talk to him once more and he's ready this time. 155. Enter the War Room and a ship appears from out of nowhere. Lino En Kuldes decides to go with you with one other paty member and a support character of your choosing. Need 70 stars for this. 156. A man in robes appears. Run down the fogship trail and you can evade battles except for the ones with Prophets which must be defeated to proceed forward. The robed man will speak of the rune. Answerhis question then run to the end of the trail. 157. Just like the previous screen, you only have to win the battles with Prophets to head on to the next scene where the robed man speaks ore of the rune then you move on to the end. 158. The Fog Ship Guide offers Hero a chance to rid of the Rune of Punishment in exchange for being his slave. Choose not to be his slave to the FSG's dismay and the robed man reveals himself to be Ted from Suikoden I. He decides to take back the Soul Eater Rune but FSG refuses to give it back and Ted decides to fight along with the others. ---------- 159. Boss Fight: Fog Ship Guide LVL: 50 HP: 7000 ATK: 127 SKL: 128 PDF: 120 EVA: 128 MAG: 128 SPD: 128 MDF: 128 LUC: 128 Magic Attacks : Finger of Death, Call of the Abyss, Unholy Vortex The FSG has 7000 HP but it is very weak against Combo Magic. We chose Jeane as our third player. Have her cast a Level 4 Thunder Spell for massive damage and have Hero and Ted can handle the rest. Lino is good for physical attacks but you can have him use runes too. The finger of death drains energy from a party member and adds it to the FSG's HP so be on your toes. ---------- 160. If you win, Ted regains the Soul Eater. Now its time to escape from the ship as it vanishes. There is a treasure chest on the way. Ted is now your new star. 161. Now you may have noticed that Na-Nal is off the teleport list. Go there to scope it out. 162. Lino En Kuldes tags along because of the chief's violent temper. 163. Run to the village and fight two sets of Kooluk soldiers. Alex sends his villagers and arrests you. After talking to the Chief. Go to sleep in your cell. 164. Run through the Elven Village and get the remedy which is unguarded (hmmm) then return with it. You are freed as part of the deal but arrested again by the elves on the way back to the ship. 165. Talk to everyone and Selma comes and frees you all. Return to the village and see it being taken over by the Kooluk. Defeat three sets of them. 166. The chief will apologize for his mistake and Alex becomes the new star. Go to the Trading Post and Selma is waiting for you outside. Sail away then come back and pick up Eugene at the Inn. 167.Put Reinbach and Mitsuba in your party when you head to Nay Island which is now off the teleport list. There won't be much fighting but you'll know why we said put them on. 168. Speak to the Village Chief three times and show him the Golden Seal. 169. Sail away then return and get Kevin and Pan from the Village Chief's house. 170. Now go to middleport where there is a rumor about Millay being the new fiancee for Reinbach III. Head to Na-Nal and you see her on the beach about to be kidnapped. Rescue her and she joins. 171. Go back to the ship and into the War Room. Then go to Razril to free it but first go the center square in Na-Nal where you first fought Mitsuba and Maxine and recruit Jeremy. 172. Teleport to Middleport and sail to Razril from there. Put Katarina in your party. As you approach, the Kooluk fleet arrive. Let's get it on. ******************************************************************************* Regaining Razril ******************************************************************************* Mixed Kooluk Fleet versus (Your Ship) Victory Conditions: Defeat Kooluk flagship stationed at Razril 173. One of the ships will turn on the others then lose the battle when the enemy fleet board it. You already know how to handle the rest. 174. Make Helmut the new star. Razril is free. 175. The teammates left behind during Exile will become the new stars. 176. Talk to the town folks and find seven or more recruits and take them to the Training Hall. After the meeting, defeat the Gaien soldiers that Lord Vangerhut sent against you. Defeat them and lord Vangerhut is exiled. +cutscene+ A Kooluk soldier reports the news to Cray about the liberation of Razril. They make new plans and Troy is showing some heart still. Then Troy and Colton have a chat with someone listening in on them. +end cutscene+ 177. Run towards the back and there is a chat with the original gang minus Snowe. Pick up a cat too and go to bed. Time for another reruitment drive. 178. With Katarina in your party, you can get Konrad in the Inn. Maxine is also in the Inn if you kicked he ass twice already. Basil is in the square on the left side of it. Frederica is in the equipmnt shop, Gretchen is outside of it. Funghi is in the usual spot (kitchen), and Ameria is on the rooftop. Karl is in the Back Street. 179. Board the ship and you face Snowe again who is now a pirate. If you spared him ealier. ******************************************************************************* Battle Once More ******************************************************************************* Pirate Snowe versus (Your Ship) Victory Conditions: Destroy Pirate Snowe What the fuck was Snowe thinking? He has only a Fire Rune to his name. With a Water Rune y itself and three ships, he is a sitting duck. Just ambush him. Exile him again if you want all stars. 180. You should have at least 80 stars by now if you been keeping up with us. Talk to Pablo in the Rune Room of Deck 5 about a rumor then head to the empty house to see an empty chest. Answer 24 potch and you enter a secret passage. Best the Land Dragon which has 5000hP and move forward and Warlock joins. 181. Sail away and anchor then speak to Deborah then get an Interior Design Book fom on of the ladies on Middleport and reenter the Empty House to get Pecola. 182. Head to the Nests of Pirates and recruit Tanya as a new star. 183. Go inside and hand the Golden Seal back to Lino En Kuldes. We get a cutscene of Ramada being confronted by Cray. 184. Sail to Obel from Mordo Island. Now we see Lino En Kuldes in proper attire for the first time. Mizuki passes Flare a note from Elenor. Time to fight. ******************************************************************************* For Obel's Freedom ******************************************************************************* 2nd Kooluk Fleet versus (Your Ship) Victory Conditions: Annhilate the enemy fleet 185. You can ambush these guys easily. +cutscene+ Colton begs you to kill him but he is spared as another fleet arrives. It's Flare ad Setsu and they become stars. Another fleet appears and even Colton is surprised. It's the governor's fleet. Save before fighting. +end cutscene+ ******************************************************************************* Mysterious Fleet ******************************************************************************* Governor's Fleet versus (Your Ship) Victory Conditions: Annihilate the enemy fleet. 186. Have Fire and Wind Runes and you know the rest. 187. Use the Rune of Punishment to save everyone. If you refuse three times and its game over. It would be fun if they showed the actual end result of choosing to refuse three times. +cutscene+ Ramada is rendered unconsious by Graham Cray. He sends his bird to the ship. Colton is now being interrogated but dosen't comply. +end cutscene+ 188. Run down the tunnek and defeat Glen's Shadow. 189. Thefinal recruitment drive begins. All but one of them are on Obel alone. The last one (Snowe) must be acquired after the others. 190. Wendell awaits you on the docks of Obel. Nabokov is in the Appraisal Shop. Gary and Ema are at the pond. Gunther is hanging out in front of a closed store 191. Have Yu in the Support slot to get Trishtan at the Inn. Sail away and return for Carrie. 192. Now have Cedric in the Suppot slot and run to the cave where the ship used to be and pay for Cedric's bill and get Rachel. 193. Noah s behind the throne in the castle. Talk to her till you have the option to ask her to join. 194. Go through the Ruins and make it to where you recruited Rakgi and Rickie and you'll find Travis who fools you into using an Escape Talisman. Return to Travis and he'll join this time. The killer Golem is an optional fight. Defeat the Angel Hairball and get the Golden Hammer. 195. Now go to Mordo Island and talk to a villager in front of the Hot Springs and he mentions a man he saw floating in the sea. Sail west from hear and eventually you'll see Snowe. Recruit him and congrats. You got all 108 stars. 196. Go to the deck to see Ramada's bird return then die. Run to the War Room. Elenor will discuss the next strategy. It's time to invade El-Eal. The plan is to destroy the rune cannon there. First, Elenor says to send a detachment team to get rid of it then the main force will take care of the Kooluk's First Fleet Select "let's get right to it." Talk to Elenor when ready to choose your decision. 197. Once you ar done, choose to send Elenor along or she'll disobey you in the morning and go anyway. Train your party and go to bed. 198. After you awake, tell Elenor you are ready to go. Take the time to chat with everyone. You get a Wooden Amulet from Rene, Noah, and Rita. Lino En Kuldes vaguely drops alittle bombshell hinting that he is Hero's father. 199. go to bed for a cutscene with Snowe. while you sleep, Leknaat appears with a message about the fate of the Rune then vanishes. 200. Run to the deck. if you have Lino En Kuldes and Elenor on the away team and Setsu will pout a little bit and the away team arrives at their point of destination. 201. You now control Elenor in the main screen, run up the ountain for a cutscene. Agnes and Tanya have a little quarrel. The mermaids dive overoard from the ships they were controlling. The rune on El-Eal fires a blast on three of the decoy ships sent by the mermaids. Time for the final naval battle. ******************************************************************************* Final Engagement ******************************************************************************* 1st Kooluk Fleet versus (Your Ship) Victory Conditions: Destroy the first Kooluk fleet. One ship has 4 runes: Fire, Wind, Earth, and Water. The others you know what to do. It's best to board Troy's ship and defeat the soldiers. Either that or ambush it though it's risky. 202. Zig Zag up the castleto the entrance. Run up to the 4th floor and face Graham Cray. He renders Ramada unconsious again but Ramada warns of the left hand before he goes to sleep. ---------- 203. Boss Fight: Graham Cray LVL: 50 HP: 4000 ATK: 230 SKL: 130 PDF: 120 EVA: 100 MAG: 130 SPD: 130 MDF: 130 LUC: 130 Magic Attacks: Thunder Runner, Forcefield, Killer Beam (group and single) Use your best runes ever to your disposal. Someone with Level 4 Rune Magic can whip his ass easily. Defeat him and he runs away. Now Hero chooses his squad. ---------- 204. Run all the way to where you fought Graham Cray then go into the office and get the star room key. Go back to the second floor and enter the stairs. 205.You must reach the very top 3 times then save and heal up before entering the door. Cray vaguely says that he once had the rune of punishment and asks you about the memories of a child. He summons a Giant Tree. ---------- 206. Boss Fight: Giant Tree/Seeds of Light LVL: 70/50 HP: 13000/3000 each ATK: 250/150 SKL: 160/68 PDF: 120/68 EVA: 160/68 MAG: 160/68 SPD: 160/60 MDF: 200/68 LUC: 160/68 Magic Attacks: Giant Tree: Scorching Breath, Ressurection, Deadly Wave, Holy Beam, Charge, Exhausting Breath. Seeds of Light: Incinerate, Photosynthesis The colors represent its attack most of the time. Red = fire, green = wind, blue = water, yellow = earth, orange = lightning, white = holy beam. However, it can send a Deadly Wave regardless of color. You'll need some speed, luck, good magic users, and a prayer. this due has 13000Hp. Save your Rush for when it turns white so you can knock it out of its Holy Bea turn which fucks your whole party up bad. Defeat this monstrosity and Cray speaks of how the ROP was cut off from him. Escape the castle and talk to Rakgi to board and face Troy in a duel. ---------- 207. Start off with a guard to counter his special then refer to the following: Attack: Here I go. Attack: Yield to my sword. Guard: Humph. Guard: ... Special: I'll settle this with the next move. Special: Sorry...but I will take your life with one more move. You have won the game. 208. Do what you gotta do during the endings. There is one note that you'll be in the tunnel again and you'll see Hero and Flare's mother who is also Lino En Kuldes's wife. 209. The credits roll. There is an extra scene at the end to show that Hero survives. Now all you gotta do is save the clear data and that is that. ------------------------------------------------------------------------------- Items ------------------------------------------------------------------------------- Items are separated into several categories: Consumables, Decorations, Equipment, Event Icons, Materials, Runes, Rune Pieces, Special Items, and Trade Items. Check back later for all except Rune Pieces, Runes, and Consumeables which we'll explain now. ******************************************************************************* Cosumables ******************************************************************************* These are items that you use to help yourself and your party in battle but can harm you to. Antitoxins - Recovers from poison Broiled Fish - 100 HP to user Broiled Sardine - 100HP to user Bucket Mint - Inflicts bucket on user. Recovers Magic to lvl 2 Bucket Mushroom - Inflicts bucket on user. Recovers Magic by 1MP x level Cough Drop - Recover from silence Crab Bun - 100HP to user. Increase defense for three turns Escape Talisman - Escape from dungeon Gloomy Mint - Inflicts heartbreak on user. Recovers Magic to lvl 2 Gloomy Mushroom - Inflicts heartbreak on user. Recovers Magic by 1MP x level Jizo Clock - Recover from unconsiousness Knight's Lunch - 200HP to user Mackerel Miso Stew - 150HP to user Meat Bun - 200HP to user Medicine - 50HP to user Mega Medicine - 250HP to user Minced Bonito - 100HP to user. Increase strength for three turns Mint - Recover all MP up to lvl 2 Mixed Herbs - Recover all MP Mushroom - Recover 1MP x level Mysterious Mint - Random ailment on user. Recovers Magic to lvl 2 Mysterious Mushroom - Random ailment on user. Recovers Magic by 1MP x level Needle - Revover from balloon Poison Mint - Inflicts poison on user. Recovers Magic to lvl 2 Poison Mushroom - Inflicts poison on user. Recovers Magic by 1MP x level Puffer Fish Sashimi - 100 HP to user. Increase Magic Attack for three turns Salad - 150HP to user. Recover from all ailments Silence Mint - Inflicts silence on user. Recovers Magic to lvl 2 Silence Mushroom - Inflicts silence on user. Recovers Magic by 1MP x level Sleep Mint - Tires user. Recovers Magic to lvl 2 Sleep Mushroom - Tires user. Recovers Magic to by 1 HP x level Special Lunch - 200HP to user. Recover from all ailments Steam Bun - 100HP to user Stone of Defense - Increase physical defense level Stone of Evasion - Increase evasion level Stone of Luck - Increase luck level Stone of Magic - Increase magic level Stone of Magic Defense - Increase magic defense level Stone of Skill - Increase skill level Stone of Speed - Increase speed level Stone of Strength - Increase strength level Whole Roast Snapper - 500 HP to user. ******************************************************************************* Runes ******************************************************************************* Some Runes are exclusive to characters and the purpose of the runes is to use as magic. The other Runes are elemental and are more elemental damage or use them for healing. +Exclusive+ Rune of Punishent: Hero Level 1: Eternal Ordeal - 300 HP damage to enemy. -30 HP to Hero. Level 2: Double Edged Sword - 150HP damage to enemy. -50 HP to Hero Level 3: Voice of Death - High chance of insta-kill. 10% insta-kill chance to Hero. Level 4: Everlasting Mercy - 500HP damage to enemy. -500HP to Hero. Blinking Rune: Viki Level 1: Ready! - Teleport 1 enemy off the battlefield. Backfires if it fails. Level 2: Set! - 200HP damage to all enemies Level 3: Go! - Teleports all enemies off the battlefield. Soul Eater: Ted Level 1: Finger of Death - Drain HP from single enemy Level 2: Black Shadow - 300HP damage to all enemies Level 3: Hades - Drain HP from all enemies Level 4: 1500HP damage to single enemy Falcon Rune: Kika 3x damage on single enemy Shrike Rune: Mizuki 2x damage on single enemy Red Rose Rune: Reinbach 2x damage on single enemy Waking Rune: Ornan Ornan goes beserk when woken from sleep spell Charm Rune: Jeane Jeane charms the enemy Firefly Rune: Eugene Eugene is easier to be targeted by the enemy +Elemental+ Earth Rune/Mother Earth Rune Level 1: City Guardian - raises all allies defense by 20% for three turns Level 2: Vengeful Child - Defends one ally from magic once Level 3: Guardian Earth - cures all allies of status ailments Level 4: Earthquake - 800 HP to all earthbound enemies Level 5: Canopy Defense - All allies defend against magic once Fire Rune/Rage Rune Level 1: Flaming Arrows - 100 HP damage to one enemy Level 2: Dancing Flames - 150HP damage to all enemies Level 3: Blazing Wall - 300HP damage to all enemies Level 4: Explosion - 500HP damage to all enemies Level 5: Final Flame - 700HP damage to all enemies Lightning Rune/Thunder Rune Level 1: Beserk Blow - 150 HP damage to all enemies Level 2: Thunder Runner - 300 HP damage to one enemy Level 3: Soaring Bolt - 600 HP damage to one enemy Level 4: Furious Blow - 900 HP damage to one enemy Level 5: Heavenly Thunder - 1500 HP damage to one enemy Water Rune/Flowing Rune Level 1: Kindness Drops - Cures HP and status of one ally Level 2: Breath of Ice - 100 HP to all enemies Level 3: Kindness Rain - Cures HP and status of all allies Level 4: Silent Lake - Temporarily suppresses magic use of enemies and allies. Level 5: Mother Ocean - Cures HP and status of all allies and revives KO'd ally Wind Rune/Cyclone Rune Level 1: Wind of Sleep - Puts all enemies to sleep Level 2: Healing Wind - Cures HP and status of 1 ally Level 3: The Shredding - 300 HP damage to all enemies Level 4: Funeral Wind - 300 HP damage to all enemies, 25% instant death Level 5: Shining Wind - 500 HP damage to all enemies, 300HP recover to allies ******************************************************************************* Rune Pieces ******************************************************************************* Earth Rune Piece - Imbues earth power within the sword Fire Rune Piece - Imbues fire power within the sword Lightning Rune Piece - Imbues lightning power within the sword Ocean Rune Piece - Customize the hull Water Rune Piece - Imbues water power within the sword Wind Rune Piece - Imbues wind power within the sword ------------------------------------------------------------------------------- Checklist ------------------------------------------------------------------------------- 001. [] - Hero 002. [] - Partner of Exile #1 003. [] - Partner of Exile #2 004. [] - Chiepoo 005. [] - Louise 006. [] - Tov 007. [] - Chadli 008. [] - Desmond 009. [] - Rakgi 010. [] - Rikie 011. [] - Lilin 012. [] - Ornan 013. [] - Perrault 014. [] - Mitsuba 015. [] - Reinhold 016. [] - Rita 017. [] - Oleg 018. [] - Mizuki 019. [] - Akaghi 020. [] - Ramada 021. [] - Cedric 022. [] - Yu 023. [] - Lino En Kuldes 024. [] - Pedro 025. [] - Haruto 026. [] - Nico 027. [] - Kika 028. [] - Sigurd 029. [] - Hervey 030. [] - Dario 031. [] - Nalleo 032. [] - Adrienne 033. [] - Mao 034. [] - Nao 035. [] - Ugetsu 036. [] - Manu 037. [] - Jeane 038. [] - Shiramine 039. [] - Bang 040. [] - Bartholomew 041. [] - Viki 042. [] - Nataly 043. [] - Kate 044. [] - Izak 045. [] - Rene 046. [] - Taisuke 047. [] - Lilen 048. [] - Lilan 049. [] - Phil 050. [] - Elenor 051. [] - Agnes 052. [] - Lilon 053. [] - Liloon 054. [] - Katarina 055. [] - Gau 056. [] - Aldo 057. [] - Nalkul 058. [] - Champo 059. [] - Lo Fang 060. [] - Lo Hak 061. [] - Lo Seng 062. [] - Igor 063. [] - Jango 064. [] - Brec 065. [] - Deborah 066. [] - Oskar 067. [] - Keen 068. [] - Reinbach III 069. [] - Micky 070. [] - Etienne 071. [] - Gareth 072. [] - Helga 073. [] - Charlemenge 074. [] - Axel 075. [] - Kevin 076. [] - Pam 077. [] - Selma 078. [] - Eugene 079. [] - Ted 080. [] - Millay 081. [] - Jeremy 082. [] - Partner left behind at Exile #1 083. [] - Partner left behind at Exile #2 084. [] - Flare 085. [] - Setsu 086. [] - Helmut 087. [] - Basil 088. [] - Maxine 089. [] - Konrad 090. [] - Frederica 091. [] - Gretchen 092. [] - Funghi 093. [] - Ameria 094. [] - Karl 095. [] - Tanya 096. [] - Warlock 097. [] - Pecola 098. [] - Wendell 099. [] - Nabokov 100. [] - Gunther 101. [] - Thristan 102. [] - Carrie 103. [] - Ema 104. [] - Gary 105. [] - Noah 106. [] - Rachel 107. [] - Travis 108. [] - Snowe ------------------------------------------------------------------------------- Next Update ------------------------------------------------------------------------------- Lots of tidbits. The game is alreay done. ------------------------------------------------------------------------------- Updates/History ------------------------------------------------------------------------------- 07-19-2005: end of game. 07-13-2005: before the alliance with Middleport 5-17-2005: everything up to recruiting people before following Kika to Nest of Pirates 5-09-2005: all you see here ------------------------------------------------------------------------------- Credits ------------------------------------------------------------------------------- First and Foremost God - creator of all Konami - making this game GameFAQs, IGN, etc. - hosting the FAQ You - reading this FAQ