***************************************************************************** *************************** Summoner Walkthrough **************************** ***************************************************************************** Technical stuff I gotta do: Version 1.0 Date: 2011 Author: SIMSteven A GameFAQs Strategy Guide and ONLY for GameFAQs and those I have given permission to. I will put their names on the bottom so don't lie! Don't bother inserting your name in the bottom either as my original copy will always have the correct sites and GameFAQs will always be the first site I host my guides on. If you see different sites using this guide other than those listed on the one found at GameFAQs, they stole it! If you are a site that is not listed in the GameFAQs version, please remove it immediately! This is a must for any guide, and if you haven’t noticed by now I’ll spell it out for you: COPYRIGHT © NOTICE!!!!!!!! COPYRIGHT © NOTICE!!!!!!!! COPYRIGHT © NOTICE!!!!!!!! COPYRIGHT © NOTICE!!!!!!!! COPYRIGHT © NOTICE!!!!!!!! COPYRIGHT © NOTICE!!!!!!!! COPYRIGHT © NOTICE!!!!!!!! C-O-P-Y-R-I-G-H-T © N-O-T-I-C-E-!!!!!!!! FOR PERSONAL USE ONLY!!!!!!!! COPYWRITED © 2011 BY SIMSteven!!!!!!!! HAVE I MADE MYSELF CLEAR?!?!?!?!?!?!?!?!?!?!?!?!?!?! I just HATE people who copy/plagiarize other people’s work and call it their own. What is plagiarism you ask? It’s the technical word for the stealing of other people’s work. It’s also ILLEGAL in every state and country. Patchwork plagiarism is also illegal. This means that someone copies someone else’s work, changes a few words and/or paragraphs, and claims that it is an original work. In other words: DON’T DO IT without my permission!!!!!! Over time, I've gotten tired of all these sites asking to use my guides. People ask, "I read all of your guides. Can I use them on your site?" First off, I doubt anyone would really read through ALL of my guides. They probably just looked at my contributor page and thought they'd get an already written guide, without doing any work. Then, I'd have to go and update all of my guides. So therefore, my guides will ONLY be displayed on sites of my choosing. The sites that already have permission to use my guides may keep on using them, but from now on, my newest guides will have hosting privileges GameFAQs ONLY, and my own site. Other sites will be sites with special privileges, and will only get a guide of mine if I contact them personally. I apologize if you are a reader and find this to be a bit excessive but I wrote this guide for GameFAQs because it's a free site and I give it to them for free. Therefore, I don't want to see this anywhere except the places where I choose since it's also free to view there, as well. Page width of this document: This guide is best viewed in MS Word, Courier New, size 10 font, with 1 inch margins around the document. Apparently, when I change the margins in Word to 1 inch all around, it resets the left and right margins to .92 inches. Just to let you know. Test: |-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-| ***************************************************************************** ********************************E-Mail Policy******************************** ***************************************************************************** As mentioned above, I will not give anyone my guides so don't ask for them. Also, I do NOT like dumb questions. Please do NOT ask me about anything that is already covered in the guides. In some of my guides, I've included a FAQ section for the most Frequently Asked Questions. Please look there, and look at the content of the main guide, and if you still don't understand, ask the message board. Personally, I do NOT like questions, period. Also, do NOT ask me anything about sequels, other games in a series, or anything within those lines. If you HAVE to ask me a question, keep it within the game I made a guide for. Praise is also accepted, but don't ask for a response, because I won't give you one. Honestly, I get enough junk mail day after day, and I am sick of it. I check my e-mail every day, but I would rather keep my inbox as small as possible. Also, don't try to sell me anything, as your e-mail will be deleted the moment I see it. Thank you, and good day. ***************************************************************************** *******************************Version History******************************* ***************************************************************************** Version 1.0: The first, and hopefully last version of this guide. ***************************************************************************** ********************************Introduction********************************* ***************************************************************************** Summoner was a launch title for the Playstation 2, and while such a massive game was completed with time constraints, it had a few bugs that couldn't be worked out when it was made. It seems that the entire story is mostly, if not completely intact and works well, but there are a few glitches that are more annoying than game-breaking, and probably ruined some of its appeal. More so, despite the fact that some of these things may be irritating, it's a full game which I don't feel has a proper, complete, and fully tested guide that is a solid database of everything in the game. Summoner, like many RPG's out there, is heavily reliant of concepts from Dungeons and Dragons. Like many Western RPGs (WRPGs), its focus is more on the gameplay and the story isn't so heavily as strong. If you're ready for it, expect to spend MANY hours in combat in grandiose maps that rival that of many games made ten years later. Indeed, the game was ahead of its time in terms of scale, but it was criticized for being exasperating, both with time spent fighting, exploring, and a large number of glitches. Summoner by itself is a solid game and is still one of those games I enjoy just for the gameplay. Should Sony have not been so hasty to get the PS2 out the door (which has its own share of problems, like Disc Read Errors), Summoner would have been able to be more than just a solid game. But at least the developers knew what the priority was: solid gameplay and a complete story. Now before you're saying that it's a junky, buggy game, I'd say the bugs are not terrible. Most of them are sound glitches, such as loading your game and sound effects take 30 seconds to catch up to real-time, or spots on the map where a certain sound effect(s) loops endlessly. I personally wish the characters didn't quite look like pale-skinned zombies as well but this takes place in early Medieval times. It's probably more true-to-life than the pretty anime that's out there nowadays. (However, Joseph is a farmer and his skin is nearly bleach white....) The glitches are hardly game-breaking, but they can be forgiven since it was a PS2 launch title. At least the game itself is solid, unlike many Japanese RPG's (JRPS) which frequently leave out chunks of story or have incomplete mechanics. I still find it to be a fun game although some of those sound glitches take some getting used to until your brain learns to ignore them. Finally, this guide is written for the PS2 version only. I know the PC version has some slight differences. However, I will never experience them but I do know they added a multiplayer mode and a few new items. ************************************* **********Table of Contents********** ************************************* 1) Walkthrough Find Code: *1) a) Masad Village Find Code: *a) b) Lenele Find Code: *b) c) Lenele Sewers Find Code: *c) d) Lenele Palace and Lenele City, Part 2 Find Code: *d) e) Iona Monastery Find Code: *e) f) Iona Catacombs Find Code: *f) g) Return Trip through Iona Monastery and Lenele Find Code: *g) h) Ikaemos Find Code: *h) i) One more Scavenger Hunt in Lenele Find Code: *i) j) Saanavarh and the Labyrinth of the Khosani Find Code: *j) k) Lenele under Siege Find Code: *k) l) Mission: Impossible Find Code: *l) m) Wolong Find Code: *m) n) Exploring Orenia: A Tour of Quests and Dehydration Find Code: *n) o) Liangshan Forest Find Code: *o) p) Jade Temple Find Code: *p) q) Return to Medeva Find Code: *q) r) Deja Vu Find Code: *r) s) Hunka Hunka Burnin' Demon Find Code: *s) t) There and Back and There Again Find Code: *t) u) Blinding Blight Find Code: *u) v) Check out These Rock-Hard Demons Find Code: *v) w) Once More into the Wild Blue Yonder Find Code: *w) x) At Last We Meet for the First Time for the Last Time Find Code: *x) 2) Quests Find Code: *2) 3) Skills, Magic, and Summons Find Code: *3) 4) Chain Attacks Find Code: *4) 5) Items Find Code: *5) 6) Bestiary Find Code: *6) 7) Random Encounters Find Code: *7) 8) Glitches Find Code: *8) 9) People who I have given my permission to use this FAQ Find Code: *9) 10) Credits Find Code: *10) Note: Find Codes conveniently allow you to skip to the section you're looking for. Push Ctrl-F and enter the Find Code into the box and hit Enter to skip to the section you wish to view. Mac users will need to push different buttons to open the Find dialog box and I can't help you there. ***************************************************************************** *******************************1) Walkthrough******************************** ***************************************************************************** [INFO] Like many of my guides, I won't bore you to death with gameplay mechanics before you even start. Summoner is a game that's best learned as you go. [INFO] I will explain many things as the walkthrough proceeds and hope you'll have more "ah!" moments so you'll comprehend them as you read along as you play. I will also include [INFO] tags on certain paragraphs if I'm giving out useful information rather than directions. Obviously, you'll see more INFO paragraphs early in the guide and less as you go because more stuff needs to be explained up front. [INFO] As a bit of trivia, the year is 596 "Vorno Medeva" which is Summoner's equivalent to "AD" in our world. **********a) Masad Village********** ___________________________________________________________________________ |_Enemies_____________________________|_Drops_______________________________| | Orenian Scout x20 | Worn Katana | Leather Boots | | | Healing Draught | | Barbarian Fighter x1 | Sledgehammer | Studded Boots | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Quests______________________________|_Obtain______________________________| | Find Yago (NEW) | | | Aesik's Sword (NEW) | Aesik's Sword | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Short Sword | Tunic | Health Tonic | 10 Gold | Revive Scroll | 3 Gold | | Health Tonic | Healing Draught | Cleansing Tonic | 5 Gold | Revive Scroll | | 10 Gold | Blue Pants | Cloth Gloves | Tristan's Libation | | Recovery Tonic | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Upon starting the game and viewing the mandatory introductory movie scene, you are placed in the village of Masad. Your name is Joseph and you're the typical prodigal video game hero of prophecy. Armed with your [Short Sword], [Tunic], and [Health Tonic], you'll take on the world! But only after a message from our sponsor: the Tutorial on how the game controls work! Also, I won't repeat what the game already tells you. [INFO] Please also note that all body counts may not be 100% accurate. It's hard for anyone to keep their attention span going in order to track of how many monsters they slay in dungeons that can take hours to complete. I will try my best to stay accurate, though, and I've done dungeons multiple times (just for the body counts) to make my best effort at it. [INFO] Just a note, though, is that if you haven't used this controller feature before in any Playstation games, is that you can depress the analog sticks and this acts as if you pushed another button. This allows you to have more control with the camera functions for Summoner and makes things easier or harder to see. Depressing the left or right analog sticks is commonly known as pushing the L3 or R3 buttons. [INFO] I will also mention here and hopefully never again that I'm a dedicated cartographer as I hack and slash my way through each map. I walk along every wall and blade of grass and try to uncover the entire map so I find items and don't do too much backtracking. The map is conveniently accessed by pushing the Select button but you can also access it through the main menu (by pushing Triangle). And if I give directions like north, west, east, and south, they are based on this map. Start by running around and talk to Mulik. He's an unimportant character who only gives the game an excuse to make another tutorial on character interactions. Farther down the road you'll see an enemy stab an innocent man named Tasu. Just press L1 as he does so (to unsheathe your weapon) and you'll have another tutorial on combat. This Orenian Scout should always drop a [Worn Katana] so the game can give you a tutorial on enemy loot. [INFO] Now's a good time to start practicing chains attacks. Chain attacks are easier to hit if your Speed stat (on the Skills/Status screens) is high. Your chain attacks are found on your Skills screen and are activated by pushing the D-Pad right before your swing hits to activate that specific chain attack (don't use the joystick). You cannot use the same chain attack twice in a row so you must alternate between two attacks or all four. Just a little bit farther down the road is an injured man crawling along. The red exclamation marks are ones you'll want to pay attention to because they typically symbolize any important person you need to talk to. After speaking with Aesik you'll get {Aesik's Sword} quest so you can deliver the sword to his nephew later. [INFO] You're free to explore most of the village now although the next time you get in combat you'll have chain attacks explained to you. My personal advice right now is to avoid using the Added Blow chain attack until you've used the other three chain attacks (on the D-Pad) and have gotten ALL the chain attacks which can be learned from chaining those abilities. [INFO] Added Blow has no chain attacks that can be learned by using it repeatedly, so avoid it for now unless you need to do extra damage. If and when you learn a new chain attack, go to the skills menu and replace the old chain attack with the new attack. [INFO] Both the new attack and the attack you learned it count towards learning the third and final last attack in the set. There are a total of ten chain attacks for each party member and you can swap out Added Blow as soon as you learn your first new chain attack. [INFO] You might want to keep Added Blow on Joseph's list for the time being, however, as chain attacks are the only way he can do any real damage at this time. Some chain attacks do little to no damage but have special effects. [INFO] As you continue to explore and massacre the Orenian Scouts, mash the X button near barrels, crates, or otherwise. You might find a few items and I will go into detail on their locations next. Directly behind the game's initial starting point after circling around the trees is a dead person with a satchel nearby that has a measly [10 Gold]. In a crate nearby, you'll find a [Revive Scroll]. That's just great. We have a spell to revive a dead party member but Joseph is the only party member we have. If he dies now, it's game over. Oh well. Farther east is a stack of barrels that have [3 Gold] in them. We must be in the country. There are a couple more soldiers here so kill them because we definitely want to gain a level or two before leaving Masad. There's one that's harassing a guy named Laekho and you can't kill until he's finished. Continue up the hill and kill any more Orenian Scouts you might see along the way. Some are hiding in the woods and along the borders. Eventually you'll reach the main area of the village. Head into the stables and talk to Madrah to obtain a second [Health Tonic]. (You started the game with the other one and you can only get one from her even if you can talk to her multiple times.) Keep on killing until you get to level 2 (which you should be close to by now). Be diligent in your search for items, too. East of the stables near the tavern is a [Healing Draught] and there are some barrels along the northwestern fence that hold a [Cleansing Tonic]. [INFO] If you've hit level 2 by now, go to your skills menu and put the two points into Dodge and Heal. While Sword Weapons might sound tempting, it's really not a worthwhile skill for Joseph. As veteran Summoner players might tell you, piercing-type weapons (Swords and Bows) lose much of their usefulness late in the game due to enemy resistances. Focusing your skill points on defense is also the way to go because until you get good armor, mitigation and outlasting the opponent is better than increasing the weak amounts of damage you can do. [INFO] Push is a useless skill as well. It allows you to more easily hit the enemy with your next chain attack but I think the game mechanic is an incomplete one. Increasing your Speed statistic makes the skill completely worthless and Push is a filler chain attack that does no damage by itself in order to increase the chance of hitting with the next one. Also, Joseph has more skills than any other party member in the game so Push is one of those skills you should ignore. [INFO] Put points in Dodge and Heal until Joseph is level 6 and that's where you'll want to change it up a bit. Also, you can't increase skills higher than the level of the character himself and you can't put any more than 10 points into any skill (although you can increase them beyond the maximums with equipment for only minor gains). [INFO] I should also take a minute to mention something else about the game mechanics. It's perfectly fine to save the game right before you engage a lot of enemies or certain specific enemies in order to obtain an item that they randomly drop. [INFO] There are many points of no return in Summoner and you won't be able to fight certain enemies late in the game. Therefore, it's fine to save before killing certain enemies and then wipe them out to get items that they drop. Orenian Scouts, for example, will disappear completely once you leave Masad. However, you can buy their items for a limited time later. [INFO] There are more Orenian Scouts to come in this area so at least try to get some [Leather Boots] to increase your defensive strength. You can also get extra Worn Katanas or [Healing Draught] potions from them, too. You'll find lots of Healing Draughts early in the game in boxes and such. [INFO] The Worn Katana is not worth equipping because it's slower and does less damage than your default Short Sword. Faster weapons also allow you to chain attacks more easily so stick with the Short Sword so you can learn new chain attacks. North of the stables is a well with [5 Gold] in it. Just take the chump change and continue searching for enemies. Northeast of the well near the edge of the line of houses is another stack of crates with another useless [Revive Scroll] and [10 Gold] on opposite sides of the building. [INFO] The Orenian Officer by the blockade is actually just higher level Orenian Scout. As the game proceeds, enemies will gain levels although they never really seem to get stronger beyond a few more points of HP and AP. They will give more EXP, and that's good news, but it's not a dramatic increase because the EXP given is based on the enemy himself. There are also numerous enemies which are incorrectly named. See the appendix on glitches for more info. Farther east is a large hill with more scouts to kill and near the water to the south is a shed with some [Blue Pants] beside it. Joseph should equip this immediately. You cannot obtain those pants anywhere else and it may disappear if you leave Masad. Don't take chances and get them now. Avoid going talking to the nearby villagers for a moment and walk farther west. Pick up the [Cloth Gloves] near a shed and equip this as well. You can also find a potion, [Tristan's Libation], in the barrels here. It will be a long time before you can get another one of these potions so save it. This is your last chance to finish searching the village for items and enemies to kill. When you're done exploring, you should be just short of level 4 and the boss should provide that last bit of EXP that you'll need. Go speak with Nath near the shed where the Blue Pants were and he'll give you a quest, {Find Yago}. Save the game and engage the boss on the other side of the bridge. [INFO] Now I won't even make a boss section for this Barbarian Fighter because he's not even a boss. He's a common enemy you'll see a lot more of later and there is nothing special about the fight. However, he could potentially drop a few items for you to use like a pair of [Studded Boots] or a [Sledgehammer]. You can't equip either because your level is too low. In order to kill him, try to catch him in an endless string of damage-dealing Chain Attacks. He may knock you on the ground so cast Heal if your health drops below the halfway mark. If you've killed everything until this point, the EXP should be enough for you to reach level 4. Keep putting points into the Heal and Dodge skills because you don't have anything better until you reach level 6. After you defeat him, search the crates for a [Recovery Tonic] and step on the yellow line to exit Masad. Watch another movie scene and you'll be out on the world map. ***Return Visit*** ___________________________________________________________________________ |_Enemies_____________________________|_Drops_______________________________| | Orenian Soldier (Sword) x12 | Katana | Leather Armguards | | Orenian Soldier (Axe) x8 | Battleaxe | | Orenian Archer x8 | Iron Bow | | Barbarian Fighter x3 | Sledgehammer | Studded Boots | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | 20 Gold | Revive Scroll | Fire Arrow Rune | Recovery Draught | Amethyst | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] This section is optional so it can be skipped if you like. However, there are a few worthwhile items to get once you return. There's an Amethyst here and you can sell that for a good chunk of change when you get to Lenele. See the next section for recommendations on distributing your skill points if you gain a level or two. [INFO] I personally suggest you skip ahead to the next section and follow the first couple of steps to obtain your next party member before you even think of coming back here. She's a big help and starts at level 4 so you can share EXP as you search for new items. [INFO] Anyways, we're not done with Masad yet. Reenter the village to find it's changed a bit. Certain crates and barrels will have their contents changed and all Orenian Scouts have been removed in favor of actual Orenian Soldiers, Orenian Archers, and Barbarian Warriors. You can also find these guys in random encounters and the sword-type and axe-type Orenian Soldiers are actually two different enemies with the same name. [INFO] You can get a [Katana], [Battleaxe], [Iron Bow], [Sledgehammer], [Studded Boots], and [Leather Armguards] from the enemies here. Take a look at what's in their hand to see what kind of weapon they'll drop. Also, the sword-type soldiers are the only ones that will drop the armguards. You can also fight three Barbarian Fighters on the far west side where you previously talked to Aesik. You might want to pick up a Sledgehammer or some Studded Boots while you're over there. [INFO] Try to avoid large groups of enemies and patrols as they're probably too difficult for you to handle. Also try to "cherry pick" the enemies by inching up to a STATIONARY group in order to pull one away from his friends and kill them one at a time. If you'd rather flee than fight, you can get all of the items here by avoiding enemies. The only soldier you need to fight is the one that's blocking the bridge near the starting point. [INFO] Just be prepared to leave if it's too difficult because the soldiers are much stronger than they were the first time around and save often. Try to obtain a Katana from a sword-wielding soldier because it's a very powerful sword early in the game. They also drop Leather Armguards and those are also a helpful item. However, you can buy them dirt cheap in the next section of the game. [INFO] As for doing well in here, save often and avoid long strings of chain attacks as they'll eat away at your AP. Avoid patrolling soldiers so you don't get slaughtered and rest after each fight to recharge your AP. Also, you should cast the Heal spell only when your HP is low because you'll want to save your AP for chain attacks. [INFO] Things will be easier with a Katana and if you hit level 6, put points into Parry and Heal because this allows you to survive longer. Also, Joseph should only need 6 points in Dodge throughout the entire game because he can boost this skill with equipment late in the game. Finally, you could just come back later with better equipment and more party members. Backtrack through the village and search the crate right where you start for [20 Gold]. Run up the hill to the east back and search the large building for another [Revive Scroll]. Near the north road of the village is a barrel containing a [Fire Arrow Rune] and a crate with a [Recovery Draught]. If you manage to make it all the way back to where you started the game, there's an [Amethyst] awaiting you in the barrels there. If you managed to get some Leather Armguards from a soldier, keep them because you should give them to a party member that will join us shortly. **********b) Lenele********** ***Role Call*** Goals for Levels 4-10: ___________________________________________________________________________ |_Joseph___|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | One-Hand | Fiery Falchion | Sword Weapons: 1 | Sword Weapons: 1 | | Two-Hand | Katana | Staff Weapons: 1 | Staff Weapons: 1 | | Shield | Round Shield | Bow Weapons: 1 | Bow Weapons: 1 | | Chest | Leather Jerkin | Heavy Arms: 2-7 | Heavy Arms: 2-7 | | Legs | Blue Pants | Parry: 3-5 | Parry: 3-5 | | Feet | Studded Boots | Dodge: 5-6 | Dodge: 5-6 | | Hands | Cloth Gloves | Push: 1 | Push: 1 | | Neck | Blessed Necklace | Heal: 6-10 | Heal: 6-8 | | Ring A | Ring of Flames | Holy: 3+ | Holy: 3+ | | Ring B | Ring of Health | Fire: 4-8 | Fire: 4-8 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Mentioning skills at this level range, Joseph will gain Staff Weapons at 5, Parry at 6, Holy at level 7, Heavy Arms at 8, Fire at 9, and Bow Weapons at 10. ___________________________________________________________________________ |_Flece____|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | One-Hand | Dirk | Sword Weapons: 5-7 | Sword Weapons: 5-7 | | Two-Hand | Bastard Sword | Bow Weapons: 2 | Bow Weapons: 2 | | Shield | Round Shield | Heavy Arms: 2-6 | Heavy Arms: 2-6 | | Chest | Leather Jerkin | Parry: 2+ | Parry: 2+ | | Legs | Studded Leggings | Dodge: 2+ | Dodge: 2+ | | Feet | Studded Boots | Kick: 1+ | Kick: 1+ | | Hands | Leather Armguards | Aimed Attack: 2 | Aimed Attack: 2 | | Neck | Fighter's Torque | Backstab: 5-10 | Backstab: 5-10 | | Ring A | Swordsman's Ring | Appraise: 4-10 | Appraise: 4-9 | | Ring B | Ring of Health | Pick Lock: 4-7 | Pick Lock: 4-7 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Mentioning skills obtained in this level range, Flece will gain Backstab at 5, Heavy Arms at 6, Appraise at 7, and Parry at 10. [INFO] Flece will be join our party momentarily so I feel that it's good to give you an idea on what you should do with your skill points. You can get a lot of EXP from all the quests you'll be doing shortly after you get her so you'll probably level up before she even sees combat. I'm well aware that not everyone will follow this walkthrough to the letter, but this will serve as a general guideline on what you should focus on. [INFO] From now on, there will be a skills and equipment section at the header of each major dungeon of this walkthrough. These sections will list the GOAL skills and equipment that you can get BEFORE THIS SECTION. The above lists, therefore, are simply an example of what to expect later. This example, therefore, it slightly out of place but it shows you what your equipment could look like if you "fill in the gaps." [INFO] In fact, you're getting WAY ahead of yourself if you have everything on the list above but currently, it's possible to obtain everything mentioned above if you know where to look. Some of the items listed above aren't even mentioned until a section or two later. [INFO] I will also have multiple listings for certain equipment slots so don't be too surprised if you see things such as a two-handed weapon and a one-handed weapon (with a shield) in this section. Later on, I'll have multiple choices for other equipment slots so you might see something like "Hands A" and "Hands B" for two different choices of gloves for a character. [INFO] These tables are guidelines and nothing more. However, you should try to get caught up with these tables as you proceed through the game. Next, the "Skills-Statistics" and "Skills-Equipment" are two suggested skill point distributions based on two schools of thought of how to play Summoner. These numbers DO NOT include equipment that's already equipped. [INFO] "Skills-Statistics" is a skill point distribution that focuses on changing your equipment less often and by equipping items that increase stats not tied to skills (like HP and Speed). The idea behind is that it's ok to spend more points on a skill so the benefits are always (passively) there. This reduces the need to swap your equipment all the time. [INFO] For example, Flece could spend 10 points on her Appraise so she can appraise any item she needs to Appraise. She really only needs 9 points in Appraise because there is a certain pair of gloves found later in the game. Putting 10 points in Appraise wastes 1 skill point, but you won't need to worry about equipping those gloves if you need to appraise something that requires 10 skill points. [INFO} "Skills-Equipment," however, focuses on the endgame equipment so that no skill goes above 10 points with the best selection of endgame equipment. Multiple choices of equipment are considered in these skill distributions so the numbers may be lower overall. However, this skill point distribution list gives you the maximum benefit out of your skill points when all is said and done at the end of the game. [INFO] Both sets of skills revolve around what you should have at the END of the game, not the current section of the game. However, the numbers are reduced to a level appropriate for this section. A range of skill points for certain skills is listed as well so you can have some level of personal freedom as well. Finally, all party members gain 3 skill points per level between the levels of 7 and 20 and then it goes back down to 2 per level (starting with level 20). [INFO] Due to the final equipment of the game, you don't necessarily need to increase all key skills to 10. There is a list of skill points found on that equipment in section 3, an appendix about summons, magic, abilities, and skills. The maximum number of skill points listed above is based on my recommended equipment found in the final section of the walkthrough (with the item names removed in Section 3). [INFO] Finally, some people save their skill points between levels. This is why you can have 8 points in the Fire skill by level 10 when you get Fire magic at level 9. If you spent all of your skill points each time you level, you should only have a max of 7 points here. This is all a matter of choice for how some people play the game. To me, it makes no difference. [INFO] Now just so you don't get TOO confused later on, I don't actually encourage you to grind levels until you can level up all of your party members (especially those in the future). At this early stage in the game, however, the best way to get stronger is to level up because your choice of equipment is horrible. However, there is a large portion of story between the time you get Flece and the third party member so gaining EXP is inevitable until then. Now proceed with Lenele's upper city walkthrough, otherwise known as "A Day of Walkthrough Writing Later and Many More Revisions Thereafter." ***Lenele Outskirts*** Lenele is a short distance south from Masad. It's not far at all. Try to avoid fighting for now, as random encounters may also be too difficult for you. Save your game when you're halfway there, and reload if you get into an encounter. You can avoid all random encounters throughout the game by saving and reloading. The first thing you should do in Lenele is follow the road you're on through roughly three different areas and recruit your first party member. Remember this entrance because we'll return here in a moment to explore the city properly. Don't speak to anyone along the way. ***Lenele Marketplace*** Walk straight down the main road and you'll automatically meet Jekhar. He's an important person later on (and I'm not even joking about that). Speak with him for a while to learn more about your past and Yago, then cross the bridge behind him. Continue to follow the main road into the Crown District (and don't talk to anyone). ***Lenele Crown District*** Run straight down the main road to the Lenele Temple Plaza. ***Lenele Temple Plaza*** ___________________________________________________________________________ |_Items_______________________________|_____________________________________| | Dagger | Cloth Shirt | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Turn left, attempt to cross the bridge, and watch the movie. Joseph will hassle the guards and Flece joins your party! Flece starts off at level 4 and comes equipped with a [Dagger] and [Cloth Shirt]. After the movie scenes, exit the Lenele Sewers and you'll be back in the Marketplace. Run along the bottom of the canals until you come to a staircase. Check your map and you should see where you initially came in to the Marketplace. That's just east of your current location. ***Lenele Outskirts*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | Durgan's Lucky Charm (NEW) | | | Ragneli's Robbers (NEW) | | | Crazy Iven (NEW/END) | Fiery Falchion | | The Seeds of Aahur (NEW) | Seeds of Aahur | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Shop__________________Arms_Merchant_|_Shop_________________________Trader_| | Battleaxe 500G | Buckler 100G | | War Axe 100G | Recovery Draught 50G | | Medevan War Axe 300G | Healing Draught 100G | | Sledgehammer 1,000G | Drithen's Brew 340G | | War Club 500G | Citrine 5,000G | | Short Bow 100G | Amethyst 1,500G | | Crossbow 1,000G | | | Quarterstaff 500G | | | Halberd 1,000G | | | Falchion 200G | | | Long Sword 1,000G | | | Short Sword 100G | | | Bastard Sword 200G | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Healing Draught | 20 Gold | Icicle Rune | Recovery Tonic | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Return all the way to the entrance and we'll use that as a starting point. The first thing I'll say is that Lenele could easily compete for the top-ranking spot of The Biggest City in Video Game History. You will more than likely be overwhelmed by its gargantuan size. [INFO] There's a ton of stuff to do and lots of EXP and items that you can gain by questing here. It's exhausting to do everything here and it will probably take you a few hours to do (unless you know exactly where to go). I know it took me an entire day and 10 pages to write the FISRT VERSION of this walkthrough JUST for the surface section of Lenele and I DID know where to go! [INFO] As per my own personal preferences, I'm a hoarder and I collect all the items so that I have at least 1 of every type of item in the game. I sell any excess items later on so that I can have some extra spending money. In Summoner, you can also obtain most of the items in the game for free from the various enemies, boxes, and bags scattered about. [INFO] There are also merchants all over Lenele and you can sell your items at their shops. However, as a general rule of thumb, you can only resell the TYPES of items which THEY sell. I would recommend that if you also have a similar play style, don't sell the last one of any item you have. That's the general idea behind this guide, is it not? Search the boxes immediately to your left is a [Healing Draught]. Down on the docks west of this box is the start of a very long and rewarding quest chain. Speak with Durgan for {Durgan's Lucky Charm}. You need to continue this quest throughout the ENTIRE game but the EXP is well worth it. It will also reward you with the best two-handed sword in the game. Down the road, you'll also find a trader and Ragneli who gives you the quest, {Ragneli's Robbers}. Don't worry about them for now as it's a hard fight at this level. Don't buy anything yet but sell some of your extra potions for some starter cash. Magic is better for healing and it's free. If you got the Amethyst in Masad then sell it to the trader. If you don't have it then don't worry. We can get another later. You can loot [20 Gold] from a box across from the trader. Straight forward from the stalls are a few new quests. Speak with Crazy Iven and get his {Crazy Iven} quest. Speak to Beelon for another quest, {The Seeds of Aahur}. The large fish rack next to Iven allows you to complete his quest. There's a [Fiery Falchion]. Ironically, you can get the quest AFTER you get the Falchion, but you can't complete the quest because technically, you've already completed it. Therefore, speak to Iven first and get the Falchion afterwards. [INFO] If you choose to use the Fiery Falchion, be aware that is activates the Fireball spell at random. This creates flames on the ground which damage friend and foe alike and you can damage yourself if you stand in the fire. If you have the Katana from an Orenian Solder, it's still much better than the Falchion. I personally give this to Flece since the Falchion can be used as a dagger. Farther down the path you'll find an Arms Merchant and an [Icicle Rune] in a box next to him. The woman here doesn't have much to say YET, but just speak to her just in case. If Flece is in your party, a guy named Drego will be here as well. They have a more important role later. Run closer to the center for a [Recovery Tonic], and then head back to Ragneli to enter the nearby Lenele Marketplace. [INFO] You should put a War Club on your wish list and come back later after you improve your armor. When Joseph gets to level 12, he can equip it because he'll gain the Blunt Weapons skill. [INFO] You might find some bandits blocking the way to the sewers down at the docks. You can go in but a gate blocks your way. We'll explore the sewers completely later once we've care of the surface of Lenele. ***Lenele Marketplace*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | Aesik's Sword (END) | 100 EXP | Bastard Sword | | The Sword of Jarl (NEW) | | | Cerval's Game (NEW) | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Shop________________Ghimaadi_Trader_|_Shop_________________________Smithy_| | Revive Scroll 150G | Battleaxe 500G | | Fire Arrow Rune 25G | War Axe 100G | | Fire Arrow Tract 100G | Medevan War Axe 300G | | Fire Arrow Scroll 50G | Sledgehammer 1,000G | | Fire Arrow Book 200G | War Club 500G | | Fire Arrow Tablet 100G | Halberd 1,000G | | Icicle Rune 25G | Falchion 200G | | Icicle Tract 100G | Long Sword 1,000G | | Icicle Scroll 50G | Short Sword 100G | | Icicle Book 200G | Worn Katana 20G | | Icicle Tablet 100G | Bastard Sword 200G | | Lightning Rune 50G | | | Lightning Tract 200G | | | Lightning Scroll 75G | | | Lightning Book 300G | | | Lightning Tablet 150G | | | Inferno Scroll 75G | | | Meteor Scroll 75G |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| | Curse Scroll 75G |_Shop________________Ghimaadi_Trader_| | Blizzard Scroll 75G | Recovery Draught 50G | | Recovery Draught 50G | Drithen's Brew 340G | | Healing Draught 100G | Swordsman's Ring 1,000G | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Shop___________________Shady_Trader_|_Shop________________________Armorer_| | Club 50G | Steel Heeled Boots 20G | | Staff 100G | Studded Leggings 20G | | Short Sword 100G | Round Shield 500G | | Dagger 50G | Buckler 100G | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | 15 Gold | Healing Draught | Cleansing Tonic | Lightning Rune | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Walk left from the gates and search the crates near the water and bridge for [15 Gold]. Once again, don't buy anything unless otherwise mentioned. Cross the street and near the bridge is a [Healing Draught] in a crate. Near the corner of the road is another important person but he doesn't have an important role yet, either. There's also a Ghimaadi Trader behind him and she sells lots of magic scrolls (don't bother). Farther back along the western canals is a Shady Trader that sells a few crappy weapons (again, don't bother). He carries the most basic types of several kinds of weapons, except for a bow and axe. All the way back near where we came in is yet another Ghimaadi Trader that sells items (again, don't bother). The Swordsman's Ring isn't worth the gold since should spend our measly amount of gold on cheaper stuff for the time being. You may see a staircase near here that will lead back to the Lenele Sewers. Don't bother going there yet as we will go there eventually. We want to finish questing and get some equipment first. Go back to where Jekhar was and travel over the bridge to the south island of the Marketplace. Speak with Earis by the bridge and complete Aesik's Sword. By completing the quest, you'll gain [100 EXP] and a [Bastard Sword]. (If you got the Katana from a soldier in Masad, it's still a better weapon). Hang a right and speak with Jarl to get a quest, {The Sword of Jarl}, then continue to search this part of the Marketplace. You might meet another important woman walking around here that still doesn't have an important role. Near the southwest exit is another unimportant person and a Smithy with an inventory that's similar to the Arms Dealer in the Outskirts. In addition, he also sells Worn Katanas if you want more for some strange reason. Across from him is yet another important yet unimportant person. [INFO] In case you'd like to know, there's a narrow passageway near him which leads down to the canals again. There's nothing you can do down there other than circle around the southern island of the Marketplace (for your map). Continue clockwise around the Marketplace you're find Mercer the Tailor. He gives you the quest, {Cerval's Game}, but you don't need to worry about this until you get to the sewers. To the southeast is an alley and a barrel containing a [Cleansing Tonic]. There's another somewhat unimportant character here, and further along the circle is an Armorer. Buy Flece a pair of [Steel Heeled Boots] and [Studded Leggings] since they're cheap upgrades for and remember that he'll have more good deals later in the game. After having come almost full circle back to the main bridge, there's another bridge leading to the Old City which has a [Lightning Rune] in a barrel off to the side, near the canal. Those are all the points of interest, currently, for the Marketplace. Cross back over the main bridge one more time and go to the farthest northeastern exit on the map to the Old City. ***Lenele Old City*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | Durgan's Lucky Charm (UPD) | 100 EXP | 200 EXP | | The Merchant of Orenia (NEW/END) | 50 EXP | 25 Gold | 50 Gold | | | 50 or 100 EXP | | Free Jinyan (NEW/END) | Forged Document | -25 Gold | | | -20 Gold | 100 EXP | | The Beggar's Eyes (NEW) | | | The Salamanka's Tongue (NEW) | | | The Rag Doll (NEW) | | | The Salt Smugglers (NEW) | | | Shards of the Ghimaadi (NEW) | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Shop_____________________Apothecary_|_Shop_______________Orenian_Shopkeep_| | Revive Scroll 150G | Swordsman's Ring 1,000G | | Fire Arrow Rune 25G | Blessed Necklace 2,000G | | Fire Arrow Tract 100G | Citrine 5,000G | | Icicle Rune 25G | Amethyst 1,500G | | Icicle Tract 100G | | | Lightning Rune 50G | | | Lightning Tract 200G | | | Lightning Tome 700G | | | Meteor Scroll 75G |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| | Curse Scroll 75G |_Shop_____________________Shopkeeper_| | Recovery Draught 50G | Healing Draught 100G | | Healing Draught 100G | Health Tonic 500G | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Shop_________________________Tanner_|_Shop_______________________Shopkeep_| | Leather Boots 20G | Heavy Boots 200G | | High Leather Boots 50G | Tough Boots 20G | | Leather Gloves 250G | Cloth Gloves 100G | | Leather Gauntlets 500G | Silk Gloves 50G | | Leather Armguards 20G | Cloth Pants 20G | | Leather Armor 20G | Cloth Shirt 20G | | Padded Surcoat 100G | Quilted Robe 20G | | Leather Jerkin 500G | Tunic 20G | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Tancred's Key | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Again, hold off on buying anything unless otherwise mentioned. Up ahead, you'll see a Tanner selling his wares and yelling as his apprentice. If you missed the Leather Boots from an Orenian Scout, you can buy a pair here. Run down the street to the east and speak to Aravind in the burnt house to the north. He will give you the quest, {The Merchant of Orenia}, and you should proceed south through another burnt building. Near this house you'll find a beggar that gives you the quest, {The Beggar's Eyes}. Farther south is a Weeping Butcher asks you to find his {The Rag Doll}, a magical item that saved his daughter's life. Run back to the northwest and turn left at this street. Run past the wagon to a new street. Farther to the northwest you'll find another shop and this one's indoors, too. The Shopkeep sells some weak yet inexpensive leather armor so you could buy some cheap upgrades. You'll also find a bridge leading back to the Marketplace nearby. Don't go that way, though. Follow the road further south and you'll find the Apothecary that the beggar mentioned just moments ago. He says he wants {The Salamanka's Tongue} and he'll exchange it for the Beggar's Eyes. This new quest will directly complete the quest for the beggar's eyes but we have to go elsewhere for that. Also, sell any extra potions while you're still here. East of this location you can speak with Varyssa and if you're willing to listen, she'll tell you about the {Shards of the Ghimaadi}. Go south and speak with the soldier at the Keep. Ask about the Orenian merchant, Jinyan, and he'll say he's here. However, you'll need a release order in order to {Free Jinyan}. Go northeast through the alley and run south past the staircase. Speak with Dagis and pay him 25 Gold to get a [Forged Document]. Farther to the south is Tancred's Haven. Since Flece is with you, speak with Starvus the Skulk will give you [Tancred's Key]. I'll make a separate subsection for it below the Old City. Return back to the north and the staircase we passed has nothing worth mentioning. However, it allows you to map out the far southeast border of the Old City and eventually, it will dump you south of the Keep. When you cross the bridge up there, you can find a small item shop to the north. The Shopkeeper has an absolutely crappy selection of two different potions. Moving along, the upper road will eventually dump you at the southwest end of the city. North of here (or south of the Keep) is Ivas the Gambler and he's the next step of Durgan's Lucky Charm. When you ask about the earring, you'll get [100 EXP]. Run north and you should find Gebbin the Pawnbroker walking in circles around the keep. Also ask him about Durgan's earring to gain [200 EXP]. Since we're at the Keep, give the guard the forged document and bribe him with 20 gold. If you don't bribe him, he'll tear it up and you'll need to pay 25 gold to get another forged document. You'll gain [100 EXP] for doing this. Head back to the north end of the city and speak with Aravis again. He might have moved from the ruined house so check the north road leading to the Marketplace. He might have gone all the way into the Marketplace and if he did, exit to the Marketplace and reenter so he resets to his starting position. Update him on Jinyan's whereabouts. You'll gain [50 EXP] and [25 Gold]. Speak with him one more time and choose the second option where you lie to him. You'll get [50 Gold] no matter what you say. If you lie about doing nothing illegal, however, you'll gain [100 EXP] instead of [50 EXP]. ***WARNING*** DO NOT SPEAK WITH MERDEN mentioned in the next section and pick up his quest, {The Infestation}, at this point in the game! This is a bounty quest that you can use to make a small fortune and there are events in the game which will remove it from your quest log. This means that you cannot obtain the bounty even if you speak to Merden afterwards. In order to get the maximum amount of money from Merden, we'll accept his quest AFTER we've proceeded quite a ways into the game. I'll mention it again later, MUCH later, at the last point that you should pick up this quest. You can obtain the bounty items even if you don't have the quest so before it becomes COMPLETELY unavailable, you should only accept the quest and cash in at the same time. ***WARNING*** Now that we've finished another series of quests, let's head all the way back down to the far southwest end of town. There are only a few things left to do in Old City, including another quest and shop to take a look at. DO NOT SPEAK WITH MERDEN. He's the sewer cleaner in the back road here standing above a grate leading to the sewers. At the very end of the road is an Orenian Shopkeep selling jewelry. Pedrog is outside of the shop and he will give you a quest, {The Salt Smugglers}. The jewelry shop has items that are probably still too expensive for you so worry about it later when you have more gold in your pocket. The next location we need to go to is the Crown District. We need to go through the Marketplace to get there. (I've included a short section for Tancred's Haven below the merchants, as well.) ***Tancred's Haven*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | Tancred's Assassin (NEW) | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Shop____________________________Gus_|_____________________________________| | Assassin's Crossbow 50,000G | | | Gutting Dirk 75,000G | | | Dirk 1,000G | | | Dagger 50G | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Health Tonic | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ There isn't much here right now but this is the earliest you can get a story quest, {Tancred's Assassin}, from Mahri the Crooked. Near the bed you can pilfer a [Health Tonic] and Gus downstairs sells some *very* expensive equipment. Gus is awesome though, because you can sell anything to him that you can possibly sell. Also buy a [Dirk] as soon as you can afford it. ***Lenele Marketplace*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | Durgan's Lucky Charm (UPD) | 200 EXP | 300 EXP | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ There are a few more steps to take care of for Durgan's Lucky Charm. The next part involves going to the north island and speaking Agilo the Merchant near the main road. You'll gain [200 EXP] and he'll send you to the south island of the Marketplace. Speak with Goodwife Dama roaming around on the main road and you'll get another [300 EXP]. The next person is a jeweler in the Crown District. That's good because we'll be going there next. Take the southwestern exit that's just past the Smithy. ***Lenele Crown District*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | Durgan's Lucky Charm (UPD) | 400 EXP | 500 EXP | | Pomporo's Heirloom (NEW) | | | The Encyclopedia of Heresies (NEW) | 250 Gold | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Shop_____________________Shopkeeper_|_Shop_____________________Shopkeeper_| | High Leather Boots 50G | Leather Boots 20G | | Heavy Boots 200G | Cloth Gloves 100G | | Tough Boots 20G | Silk Gloves 50G | | Silk Gloves 50G | Leather Gloves 250G | | Leather Gauntlets 500G | Cloth Pants 20G | | Leather Armguards 20G | Cloth Shirt 20G | | Leather Armor 20G | Leather Armor 20G | | Quilted Robe 20G | Quilted Robe 20G | | Padded Surcoat 100G | Tunic 20G | | Leather Jerkin 500G | Leather Jerkin 500G | | Recovery Draught 50G | | | Healing Draught 100G | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Shop_____________________Shopkeeper_|_____________________________________| | Swordsman's Ring 1,000G | | | Blessed Necklace 2,000G | | | Citrine 5,000G | | | Amethyst 1,500G | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Amethyst | 5 Gold | 10 Gold | 20 Gold | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Just north of your starting location is another shop. This Shopkeeper sells some good armor so buy at least one [Leather Jerkin] if you can afford it. You should be able to buy one or two if you've been selling all of those excess potions you've been getting. If you don't have enough then don't worry. We can get a different piece of armor from a quest that almost as good. Near the south end of the district is another armor Shopkeeper. He also has a good selection of items. Behind the shop is another staircase to the lower section of the canals and again, the only reason to go that way is to reveal more of the map. Outside of that armor shop is another [Amethyst] in a crate. At this shop, buy some [High Leather Boots] and [Leather Gauntlets] for Joseph. If you still haven't obtained Flece's [Leather Armguards] then you should buy them now. Those High Leather Boots can also be a hand-me-down to a future party member much later so don't sell them even if you don't need them any more. Run around the south side and south of the main road is another barrel that has [5 Gold]. Go northeast of the main road and look for a well between the houses with [10 Gold] in it. East of the well is a man named Pomporo who gives you another quest, {Pomporo's Heirloom}. Feel free to speak with his wife and chambermaid behind the building for clues, if you'd like. Then return to the well. Near the well you'll see a ramp leading to some elevated houses. There's another Shopkeeper that sells jewelry and [20 Gold] in a barrel nearby. Go north towards the canals to find Zefnat. He'll gladly accept help collect the final books for {The Encyclopedia of Heresies}. By agreeing to help him, he'll give you [250 Gold] to purchase a book for him (because he stole a book from the guy that was selling another volume). We'll get to that in a minute. Following the road to its end, you'll need to pick between two directions for the fork in the road. Either way puts you near the park. To make directions simpler, I will start at the exit to the Marketplace that's at the far northeast end of the Crown District. From this bridge, run southwest beside the park fence but don't go in it. Eventually you should find Torras for the next part of Durgan's Lucky Charm. You'll get another [400 EXP] for this step. The rat catcher he mentions is also in this district. He is north of the main road along the far west wall. Speak with Humbus and inquire about the earring. This is the last part you can complete for the quest at this point. You'll gain [500 EXP] and this quest will need to be put on the backburner for quite some time. It's now a good time to do some backtracking to work on a few quests. ***Lenele Marketplace*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | The Encyclopedia of Heresies (UPD) | Volume 28 | 300 EXP | -200 Gold | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Remember how we need to go buy that book? Head down to the south island and find Bibrus the Bookseller who's directly south of the main bridge. You'll have to lie again but you'll gain [300 EXP] after you purchase [Volume 67] and you'll be 50 Gold richer. Zefnat actually overpaid you in order to buy the book. Now go back to the Crown District again. ***Lenele Crown District*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | The Encyclopedia of Heresies (UPD) | -200 Gold | 300 EXP | Volume 28 | | | 500 EXP | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Go back to Zefnat, deliver the book, and you'll gain [500 EXP]. After you pick up the next portion of Zefnat's quest you could go back and buy ANOTHER book for a free [300 EXP]. This time, however, it'll set you back 150 Gold total because you spent 400 gold for two books when you were only given 250 gold. (Do this for your item collection!) [INFO] We're just about to see some combat on the world map. Let's do a gear check. For the most part, Flece can use Joseph's old stuff that he doesn't need any more. I also recommend you give her a Fiery Falcon or Dirk because are dagger-type weapons. Flece should ALWAYS have a dagger-type weapon and shield equipped because she's built around her Backstab skill. For now, Joseph is fine with either the Bastard Sword (from the Aesik's Sword quest) or a Katana (from an Orenian Soldier). [INFO] If you managed to get 1-2 pairs of Studded Boots from the Barbarian Warriors, both Joseph and Flece should be able to equip one as they should both have Heavy Arms skill at this point. Otherwise, Joseph should use some High Leather Boots and Flece should use some Steel Heeled Boots. [INFO] It'll be fine if you go broke right now. We don't need all of this stuff YET, but ideally, the last things we'll need are shields. Do you remember the merchant just south of the main bridge in the Marketplace? He sells a Buckler for 100G and a Round Shield for 500G. I told you to remember him, didn't I? [INFO] You'll need to put one skill point into Heavy Arms so that either character equip the Round Shield so if you don't have a point there yet, put one there the next time you level up. In fact, give them somewhere between 3 and 6 points towards Heavy Arms in the next few levels you gain. [INFO] On a side note, Flece is limited to piercing-type weapons (bows and swords) because she can't get the skill for any other weapon type. That's fine, though, because her entire playstyle is based around Backstab. Because of this, you'll want to increase her skill in Sword Weapons and Backstab. [INFO] You will want to focus on a couple other skills before that though. Pick Lock and Appraise are extremely important skills and you should increase them to a minimum of 4-7 points early in the game. Some time later, you can buy rings that increase her Pick Lock skill by 3 so that's a good range to aim for right now. She shouldn't need any more than 9 points in Pick Lock because some of the best gloves she can use give a +1 to her Pick Lock skill. [INFO] These two skills (Appraise and Pick Lock) allow you to obtain and use countless items (and rare ones too). So in the name of balance, I suggest you only put "half" of your skill points per level into these skills and the other half into combat skills. Like Pick Lock, you only NEED to put 9 points into Appraise as well. You'll probably only need half of that for the first third of the game. [INFO] As for Joseph, increase his Holy magic until you can cast Protect. Then work on his Heal, Parry, Heavy Arms, and Fire skills. Protect is a useful spell early on because most enemies will attack you physically. It requires 3 points in Holy. [INFO] Joseph can also limit himself by putting only 8 points in heal instead of the full 10. The level 10 spell, Revive, is a stronger version of the level 6 spell, Resurrect. Around the middle of the game, he'll get a special ring which gives him and only him +2 to his Heal skill. The same goes for his Fire skill as well. [INFO] In fact, Joseph doesn't need to put 10 points into MOST of the skills he needs because he gets lots of special rings to boost the areas he's lacking in. He will need to swap rings often if he needs to cover for an area he's lacking in but as a true hybrid fighter, he has more freedom to spread out where he spends his skill points. Just don't put them into useless weapon skills (like Axes, Staves, and Bows). ***World Map*** ___________________________________________________________________________ |_Enemies_______________________QUEST_|_Drops_______________________________| | Lord Korel | Jarl's Sword | | Fire Salamanka x1 | Salamanka Tongue | Fighter's Torque | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Quests______________________________|_Obtain______________________________| | The Sword of Jarl (UPD) | Jarl's Sword | | The Salamanka's Tongue (UPD) | Salamanka Tongue | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] The above list is not a complete list of all enemies and dropped items found on the world map at this time. Refer to the appendix section for a complete list of encounters. Save the game once you're on the world map. Next, open the Status screen and set Joseph's role to Healer and Flece's role to Melee. These roles tell the computer AI how to act when you are not controlling that specific party member. The first thing we want to do is finish the quest, Jarl's Sword. Save on the world map and reload until you find a single enemy, Lord Korel. The easiest place to get a grasslands encounter directly northeast of Lenele between the roads. Accost Lord Korel and kill him for [Jarl's Sword]. [INFO] Lord Korel has a lot of health but he hits like a wimp if you have descent armor. Regardless, you'll want to engage him with Joseph in order to draw his attention. Then switch to Flece, run behind him, and backstab repeatedly. Backstab is pretty weak at this point in the game but later it the game it can kill things in one hit. Keep switching between Joseph and Flece and try to chain attack him as Joseph while Joseph heals as needed. Next, you'll want to get into a random encounter in the hills. Search the snowy mountains west of Lenele and save often. The fights are harder out there and you can risk dying if you get the wrong encounter. You're looking for a daytime encounter with lots of golems. In this encounter you can find a single Fire Salamanka. Save the game before you attack the Salamanka. He may prove to be more of a challenge than you might think. Hopefully, Joseph will have Protect so you can reduce the damage you take. Also, don't use Fiery Falchion because he's immune to fire damage (obviously). What you're trying to do is initially start the fight as Joseph and get a massive chain against the Salamanka. Eventually, it will counterattack with an Inferno spell and break your assault. Then, switch to Flece, run behind it in order to Backstab it repeatedly. Have Joseph heal as necessary. If you manage to kill it with both party members intact, you've earned your prize, a [Salamanka Tongue]. Save the game and find an exit to escape the encounter. [INFO] Randomly, a Fire Salamanka will drop a [Fighter's Torque] which Flece can greatly benefit from. You might want to save and reload until the Salamanka drops one. If you're having a difficult time killing this lizard, try killing some golems first to potentially gain a level a level and a pair of [Reinforced Boots] from the Iron Golems. [INFO] They are just as strong as a pair of Studded Boots (from a Barbarian Fighter) so you can use either item for the same benefit. Personally, I think they look cooler. Fire spells are also effective against the golems but save enough AP for healing. ***Lenele Marketplace*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | The Sword of Jarl (END) | Medevan Hatchet | 500 EXP | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Run back to the south side of the Marketplace and give the sword to Jarl for your reward, a [Medevan Hatchet] and [500 EXP]. Return to the Old City. ***Lenele Old City*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | The Beggar's Eyes (END) | Blessed Surcoat | 200 EXP | | The Salamanka's Tongue (END) | Bottle with Eyes | 50 EXP | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Once you've obtained the [Salamanka Tongue], bring it back to the Apothecary in the Old City for [50 EXP] and a [Bottle with Eyes]. Bring the eyes back to the beggar on the east side to get [200 EXP] and a [Blessed Surcoat]! This is just slightly better than a normal Padded Surcoat because it increases your Magic Resistance stat by 1. [INFO] Although you probably don't have the actual skill for it yet, the effect still takes place (you gain 10% magic resistance from the jacket so this acts like it's two points of magic resistance). If you only have one Leather Jerkin (you should have AT LEAST one by now), then give the Surcoat to Joseph because he has more HP. [INFO] This was the last thing we've really needed to do here. It's time to tackle the sewers. In case you've forgot where it is, head to the far northwest end of the Marketplace and take the staircase to the canals. Follow the long path and enter the sewers from here. **********c) Lenele Sewers********** ***Role Call*** Goals for Levels 8-15: ___________________________________________________________________________ |_Joseph___|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | One-Hand | War Club | Sword Weapons: 1 | Sword Weapons: 1 | | Two-Hand | Katana | Axe Weapons: 1 | Axe Weapons: 1 | | Two-Hand | Staff | Blunt Weapons: 5+ | Blunt Weapons: 5+ | | Shield | Round Shield | Staff Weapons: 1 | Staff Weapons: 1 | | Chest | Leather Jerkin | Bow Weapons: 1 | Bow Weapons: 1 | | Legs | Blue Pants | Heavy Arms: 3-9 | Heavy Arms: 3-7 | | Feet A | Reinforced Boots | Parry: 5+ | Parry: 3-5 | | Feet B | Studded Boots | Dodge: 6+ | Dodge: 5-6 | | Hands | Leather Gauntlets | Double Attack: 1 | Double Attack: 1 | | Neck | Blessed Necklace | Push: 1 | Push: 1 | | Ring A | Ring of Flames | Heal: 10 | Heal: 8 | | Ring B | Ring of Health | Holy: 3-10 | Holy: 3-10 | | --- | --- | Fire: 4-10 | Fire: 8 | | --- | --- | Magic Resist: 2-7 | Magic Resist: 2-7 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Mentioning skills obtained in this level range, Joseph will gain Heavy Arms at 8, Fire at 9, Bow Weapons at 10, Blunt Weapons at 12, Magic Resist at 13, Double Attack at 14, and Axe Weapons at 15. In the next section after the Sewers he will also gain Summon. ___________________________________________________________________________ |_Flece____|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | One-Hand | Dirk | Sword Weapons: 5-7 | Sword Weapons: 5-7 | | Two-Hand | Bastard Sword | Bow Weapons: 2 | Bow Weapons: 2 | | Shield | Round Shield | Heavy Arms: 3-9 | Heavy Arms: 3-6 | | Chest | Leather Jerkin | Parry: 1+ | Parry: 1+ | | Legs | Studded Leggings | Dodge: 2+ | Dodge: 2+ | | Feet A | Reinforced Boots | Kick: 1+ | Kick: 1+ | | Feet B | Studded Boots | Trip: 1+ | Trip: 1+ | | Hands | Leather Armguards | Aimed Attack: 2 | Aimed Attack: 2 | | Neck | Fighter's Torque | Backstab: 8+ | Backstab: 8+ | | Ring A | Swordsman's Ring | Appraise: 9-10 | Appraise: 6-9 | | Ring B | Ring of Health | Pick Lock: 10 | Pick Lock: 7-9 | | --- | --- | Dark: 1-8 | Dark: 1-8 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Mentioning skills obtained in this level range, Flece will gain Parry at 10, Trip at 11, and Dark at 14. In the next section after the Sewers she will also gain Sneak from the story and Hide if she's at least level 8. [INFO] This equipment setup is my ideal setup for the best possible gear and it's simply a baseline to plan ahead. If you were to get all of it you'd have to go out of your way and search for rare drops from certain enemies. [INFO] In fact, I haven't even mentioned the locations of several items above. Many of the items above can drop from various enemies on the world map. Others are rather expensive as well. If your characters have these items already, you've done way too much grinding for an easy dungeon like the Sewers. It's complete overkill if you have all of this stuff right now. [INFO] I'll toss this out here but you could buy a Staff for the dungeon ahead. It's totally unnecessary to bring one along but staves do blunt damage and they can server as an in-between weapon until Joseph reaches level 12. The staves you can buy are cheap and your third party member will also bring along a free Quarterstaff. If you're collecting items you can simply buy a Staff. [INFO] Wow, it took me all day just to write my walkthrough for the upper city of Lenele. Now I've got to do the Lenele Sewers which could also go by the name of "The Biggest Dung Heap in the World of Video Games!" [INFO] I mentioned this before, but go to the Status Screen and change their roles. Joseph should be "Healer" and Flece should be "Melee." These are preset AI behaviors for when the computer AI is controlling a character you are not actively playing at any given time. [INFO] Also, Support may sound misleading. According to the manual, it makes your character attack enemies that are not being attacked while Melee makes your character attack the nearest available enemy. Support, therefore, is bad for Flece because she DOESN'T want enemy attention on her. She just wants to backstab them. [INFO] In case you haven't noticed yet, Flece is built for one role that she does well: one-hit kills with Backstab and Death (the level 10 Dark magic). She is made to thin out the crowd before they can overwhelm you and any she should take any chance she gets to backstab. This is why she should always have a dagger weapon and shield because she's not quite as strong defensively. [INFO] She also cannot use blunt weapons but that suits her well. All of your other party members can, though. Many enemies later on have strong resistances or immunities to piercing attacks and this means that blunt weapons win over swords and bows. Flece has skills that make a good substitute for her inability to use blunt weapons (like Kick and Trip), so it's all good. Don't put skills points into them at this time, though. [INFO] Often at the end of the game I use Flece as my main character and set my other party members to be healers, melee, or support. This is because Backstab is a manually executed command and requires you to position her behind her target in order for her to use it. I also cast Death to level the playing field when things get rough but that's a bit of a gamble because it doesn't always work. [INFO] Now we're going to wade through these sewers to the palace. As a personal way of playing, if I ever have a character that has less total EXP than my other party members, I use Solo Mode (press R1) and fight alone with that character. This allows the character to catch up from being behind in level. [INFO] It simply allows me to keep my characters as the same level of strength and as I mentioned before, monsters on the world map should level up with you. It should also keep their levels in a narrower range and so the overall amount of EXP should steadily increase as I gain levels. [INFO] Flece may be behind Joseph's EXP if he gained some before she joined the party, and if this is the case, he should hang back but stay nearby in case Flece is out killing monsters by herself and takes a beating. [INFO] Joseph and Flece should be level 8 at the bare minimum by now. Hopefully, Joseph will master most of his chain attacks in here and Flece should focus on using the Kick chain attack so she can learn Mug. Mug allows you to steal gold from your enemies and that which means it comes in handy early in the game. Kick and Mug also lead to Trip and that makes a great one-two combo with Backstab. ***Lenele Sewers*** ___________________________________________________________________________ |_Enemies_____________________________|_Drops_______________________________| | Broken Brass Golem x11 | None | | Baby Bacite x10 | None | | Brown Bacite x7 | Bacite Tail | Ring of Health | | Green Bacite x15 | Bacite Tail | Healing Draught | | Bacite Shaman x4 | Bacite Tail | Recovery Draught | | Medevan Bandit x3 | None | | Cerval | Silk Garments | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Quests______________________________|_Obtain______________________________| | Shards of the Ghimaadi (UPD) | Green Glass Shard | | Pomporo's Heirloom (UPD) | Signet Ring | | The Rag Doll (UPD) | Rag Doll | | The Salt Smugglers (UPD) | Chunk of Salt | | Cerval's Game (UPD) | Silk Garments | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Blinding Buckler | Sewer Grate Key | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Now that we've put some preliminary yet necessary information aside, let's actually "dig in" and do fight through the Bacite-infested sewers to the palace. [INFO] To the right of the entrance you'll see a friendly golem who will inform you that the golems are caretakers of the sewers, but they have no caretakers for themselves. Therefore, you've been warned that there are many aberrant golems wandering around the sewers. [INFO] It just so happens that there is a broken golem just up ahead. They're very resistant to piercing damage but if you've read what I said above, blunt damage has a lot of value where piercing weapons do not. Since it's unlikely that we can even equip blunt weapons at this point in the game, Flece provides an with her Kick chain attack and skill. It will do a lot more damage than regular sword attacks and chains. [INFO] Another note on Kick is that I wouldn't put ANY skill points into it yet. It was still the strongest attack I had with Flece, even with 1 skill point throughout the sewers. Also, using Kick in your chain attacks can eventually teach Flece the Mug chain attack which you can use to steal Gold as you fight enemies. It's VERY useful early in the game because it's harder to get gold now compared to later in the game. [INFO] I feel it's a good time to mention that we'll be visiting the sewers many, many times throughout the course of the game so a full map and knowing which exit line leads to where helps. Also, most of the items you'll find this time around are quest items so if you were diligent in searching the town beforehand, you'll be rewarded afterwards. [INFO] Since you're probably going to level up in here, you'll want to have at least 6 points in Flece's Pick Lock by the time you finish the sewers. I also suggest that you work on your Appraise skill and get at least 9 points in that as well. By doing this, you will never have to worry about Appraise being too low for and item that you need to appraise later. To start, we have a choice on where to go. While we'd like to take a left, there's a gate blocking our way. Therefore, our only choice for now is to go right. Along the way are some Broken Brass Golems and Baby Bacites. Neither enemy drops items but, like every enemy in the game, they can possibly drop gold. You'll soon find another fork in the road and all roads except the one to the north are dead ends. (I personally wonder where all that sludge gushing through the ceiling pipe comes from because that's totally over exaggerated.) You now can either go left or right because the path straight ahead is currently blocked off. The north and east sides require you to open a few gates. [INFO] There are also some Brown Bacites and Green Bacites here. Bacites are Summoner's version of cockroaches. They resemble a cross between a centaur and a praying mantis, and they are numerous and infest filthy areas such as these sewers. [INFO] The good news is that, with the exception of the Baby Bacites and a blue version found much later in the game, they always drop a [Bacite Tail] upon death. If you followed my advice previously, you DID NOT pick of the related bounty quest from Merden for collecting these tails. Gather as many as you can between now and the next several sections of the game and then reap the rewards of this bounty quest later on. [INFO] A notable thing about the Brown Bacites in this room is they have a rare chance of dropping a [Ring of Health] along with their tails. You'll be fighting plenty of Brown Bacites in due time so you'll more than likely have a surplus of these rings. The Green Bacites can also drop [Healing Draught] potions which you can sell for some supplementary income once you get back to town. Continuing off from where we were, go west. Down the road are several friendly golems that will open gates for you. Open gates A1, A2, A3, and close gate B1 because you can't open both A1 and B1 at the same time (yet). Run back down to the main sewage room and go east this time because we opened a few gates on that side. There are more Baby Bacites here and a small room to the east holds the [Green Glass Shard]. That is the first of three needed for the Shards of the Ghimaadi quest. Turn around and head into the north room on the east side and kill two more Broken Brass Golems. There two cranks on the wall which you should try to activate but only one will work. Finally, you should go ALL the way back to entrance because we opened a new path there. Head west from the entrance and kill some more Bacite enemies. There will be a pipe on your left leading to a reservoir, and you can find a [Signet Ring] here. You will need to give that to Pomporo later. Exit the reservoir pipe and directly ahead you should find a hole in the wall. This is a large secret area which has several Bacites and a couple items down below. Therefore, it's definitely worthwhile to go down there. Go through the hole in the wall and fight down the long ramp. There's a new enemy here, the Bacite Shaman, and they primarily attack with Energy spells (so use that Blessed Surcoat). These things will also drop a tail as well as a chance to drop a [Recovery Draught]. Once you're down at the bottom, there's another hole in the wall and some more Bacites to kill. Near the end of this side-path you'll find a number of crude tents which should contain a [Blinding Buckler] and a [Rag Doll]. The doll is for a quest in Old City and the Blinding Buckler is almost the same thing as a normal Buckler but it has 10 charges of the Blind spell. [INFO] I personally wouldn't make any equipment changes at this point nor would I cast the Blind spell found on the Blinding Buckler. You can't refill those charges and in my obsessive collection of items, I require that all similar items should always have the maximum number of charges. We're done with our little side trip so we need to run all the way back to the upper level. Backtrack all the way back to where those big sewage spewing pipes were. The only way we haven't gone yet is north from the pipe in the center. When we were turning cranks at those golems before, we opened the front gate and the back gate is still closed. This is a small puzzle which requires the use of Solo Mode. Put either Joseph or Flece between the two center gates and have the other speak with the golems. Open gate B1 and A1 will close behind your other party member. Switch to that character and run through the new area. There is only one broken golem between you and some more friendly golems so avoid or kill it. Speak with the friendly golems here and open more gates. Most notably, one of those golems can open BOTH gates A1 and B1. The other golems will also open gates C1 and C3. Once you've spoken with all of the golems, turn Solo Mode off, and whoever you left behind will eventually rejoin you. Run back and meet them halfway. Before you found these new golems, you had to run past a fork in the road that had a closed gate. That gate is now open, and there are more broken golems behind it. For future reference, this is an exit to the Lenele Outskirts but don't exit the sewers just yet. Instead, go back to those friendly golems again and keep going all the way north. They also opened a gate right next to them but we'll come back to that in a moment. There are a few Medevan Thieves here but I don't believe that they drop anything important, either. There are a few important items on the ground, though. Take the [Chunk of Salt] and [Sewer Grate Key] near the crates. One is a quest item for The Salt Smugglers. The other is a key which opens a grate leading to the sewers from the Old City. Near the end of the road you'll find Cerval and the exit line to the Old City. The Sewer Grate Key can open the grate on the other side (as does Flece's Pick Lock skill), but once again you shouldn't leave the sewers just yet. More importantly, harass Cerval with questions and he'll attack you. Bash his face in and retrieve the [Silk Garments] so you can finish that quest later. Now that we've loaded up on a ton of quest items, return to the previous set of friendly golems and take the exit just west of them. You'll be in the Lenele Palace Aqueduct. ***Lenele Palace Aqueduct*** ___________________________________________________________________________ |_Enemies_____________________________|_Drops_______________________________| | Broken Brass Golem x3 | None | | Iron Golem x1 | Reinforced Boots | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Frozen Club | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Up ahead there's a bridge and when you try to cross it, you'll start a boss fight. To prepare for the boss, make sure heal and save before you cross the bridge. Also, the golem near the water pipe is completely useless so don't bother talking to him. When you try to cross the bridge, you'll engage in a boss fight here. Like the Barbarian Fighter in Masad, you can fight these golems later in the game but this fight has something extra to it so it's the first real boss fight in the game. ***** Boss Fight: Golems and Tentacles ***** * Recommended Levels: 8-11 * A few giant tentacles will emerge from the water as you start the fight. * You can't attack nor kill them so kill the three golems instead. The main * purpose they serve is to break your chain attacks because the damage they * do is pitiful. * * Start by killing the Broken Brass Golems first and focus on the Iron Golem * afterwards. Have Joseph play the healer and try use Flece's Kick chain * attack. The tentacles can and WILL prevent you from stringing long chain * attacks against the golems but try to do the best you can before you're * interrupted. * * The golems are strong against piercing weapons so unless you bought a staff * for Joseph, Kick will be your only form of blunt damage. You shouldn't * NEED a staff for this fight because it's easy enough as it is. If Joseph * is also level 8 or higher, he can cast fire spells as they will be more * effective than his sword attacks. ***** You beat the Golems and Tentacles! ***** Once all three golems are dead, the tentacles will retract back into the water and you can move forward. I wouldn't suggest farming the Iron Golem's [Reinforced Boots], but if you'd like to then go ahead. You can find Iron Golems later so don't waste your time repeating this boss fight to get it. Continue towards the palace and you'll find a [Frozen Club] near the top of the ramp. Again, I wouldn't recommend that you use the charges on the club. At the top of the ramp, you'll find the entrance to the Lenele Palace. Head inside. **********d) Lenele Palace and Lenele City, Part 2********** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | Find Yago (END) | Ring of Darkness | Summon Skill | | | Sneak Skill | Hide Skill (@Level 8) | | | 200-700 EXP | | Find the Ring of Light (NEW) | | | Find the Ring of Stone (NEW) | | | Find the Ring of Fire (NEW) | | | Defeat Emperor the Murod (NEW) | | | The Amulet of Prince Yon (NEW/UPD) | Yon's Amulet | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Amethyst | Healing Draught | Servant's Blouse | Servant's Boots | | Servant's Gloves | Servant's Leggings | Food | Archer's Ring | 50 Gold | | Fire Arrow Tract | Amethyst | 1,000 Gold | Yago's Key | Amethyst | | Amethyst | 500 Gold | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Ah, now it's time to do a warm-up Solid Snake mission. Flece forces Joseph to wait in the palace cellar and goes off on her own. You'll automatically get the quest for {The Amulet of Prince Yon} from Flece after your conversation. First, take a look around and search the crates for an [Amethyst]. You should eventually find a corridor leading to a false wall that you can open. There are more crates here with a [Healing Draught] nearby. Head up the stairs from there. Now there are two ways to do this: the easy way and the hard way. The easy way is to get caught several times by any guard except the one blocking the doorway at the top of this staircase. If you get caught several times, the guard blocking the doorway will leave and you can enter the kitchen. Speak with Panef the Cook to obtain some items: a [Servant's Blouse], [Servant's Boots], [Servant's Gloves], [Servant's Leggings], and [Food]. Then equip all of the Servant's clothing and you can walk around freely. The ideal guard is the first one you see once you climb the spiral staircase. The harder way (which I wouldn't recommend) is to try to dodge all the guards without letting them see you. This means you actually have to be sneaky as you attempt to get all the items and find Yago. The main reason I don't recommend this method is because you can't get the Servant's Clothing and the Food, exclusive items found only during this event. [INFO] The only drawback of getting the Servant's Clothes is that EXP gained from the "Find Yago" quest will drop dramatically. You can easily obtain this EXP later so go for the rare items instead. The EXP ranges from 700 EXP to 200 EXP and this only goes to Flece. In my opinion, the clothing is the better deal by far. [INFO] Regardless of how you choose to do this, the only difference would be that if you DID want to use stealth, you'll need to actively rotate the camera to check around corners and hide in rooms so the guards don't spot you. They have a relatively narrow line of sight although they see farther in front of them than behind them. Closing doors behind you also keeps them from spotting you and saving often always helps. [INFO] Stationary guards that block specific doorways and staircases are there for a reason. You cannot bypass these guards no matter how you go about it so don't even try. However, they usually don't spot you because their back is turned. This is important to know if you're trying to get the Archer's Ring. At the top of the spiral staircase near the kitchen, you'll need to go down the hallway to the right. Whether you're dodging the guards or wearing the Servant's Clothes, you'll want to go to the very last doorway on the right. Just before the stationary guard in front of the double doorway is a room with an [Archer's Ring]. If you're stealthing, you'll have to come dangerously close to the stationary guard. Just before this room is a doorway on the other side of the hallway. There is a staircase here that leads to the top floor. There's also a dresser in this room which contains [50 Gold]. [INFO] The layout of the top floor is actually very simple. There are two rooms in the center and the hallways curve around them like a figure 8. There are also several other rooms that extend farther from the central hallway. You are in one of the two center rooms. The next room we're going to is right across the hall. If you're stealthing, check to the right of the door for a guard that patrols the corner. Leave the room and go left-right-right to get to the next room. There is another guard in the central hallway here so wait for him to pass over to the center and scurry around behind him. You will be in a double room now. There is a [Fire Arrow Tract] in the bookshelf and an [Amethyst] in the adjacent room. Go back to the hallway and take a left and then turn right behind the central room. There are no guards in this hallway. Find the room along the outer wall and loot [1,000 Gold] in its adjacent room (you can loot that through the wall if you're lazy). We're rich! Leave these room continue attempt to enter the room in the center. You'll view a movie scene where King Bellias speaks to an Oriental woman in white. [INFO] I'll take a moment to explain that in Summoner, the natives on the continent of Medeva look and act more like people of European or Western descent and the people from the continent of Orenia are Asian. Therefore, it's no surprise that the Orenians you can fight look like samurais. Once the movie scene is over, you can freely enter this room. The woman in white left the palace and didn't spot you. Bellias locked himself in his bedroom farther inside and won't notice your presence. It's actually required to go in here because [Yago's Key] is in this room. You can use this room as a safe zone if you're attempting to use stealth. Leave the room and keep going around in a circle. Going left and right leads you to a locked door and another guard patrols the center hallway. If your Pick Lock skill is high enough, you can open it. If you can't get in that room, you can't loot the [Amethyst] but you CAN loot [Yon's Amulet] through the wall near Bellias' room. In fact, the keen eye would have spotted the item pouch in Bellias's room. You can loot this through the wall of the main hallway and it contains an [Amethyst]. Sneaky people should check for guards first before they go after the gem. I'm also fairly certain this is the ONLY way to obtain the gem. From Bellias's room, you will want go left and straight towards Yago's room. Go inside but don't talk to him yet. We want to visit the adjacent room because it [500 Gold] in the desk. We're even richer! Oh, and keep an eye out for that guard at the corner. Once you've picked this place clean, go back to Yago's Room and speak with him. Flece will learn her [Sneak] skill here (and [Hide] if she's level 8 or higher). Flece will also gain some EXP from the quest as well. She'll gain somewhere between 200 EXP and 700 EXP depending on how many times she got caught by the guards. Joseph won't gain any of it but he can catch up quickly is she got ahead of his total EXP. More cut-scenes happen and Joseph has finally found Yago. Yago will then give Joseph the [Ring of Darkness] and Joseph will obtain his [Summon] skill as well. Yago also gives you several new quests: {Find the Ring of Light}, {Find the Ring of Stone}, {Find the Ring of Fire}, and {Defeat the Emperor Murod}. Equip the Ring of Darkness on Joseph if you'd like and feel free to roam the palace at will. I'm not sure if the items disappear after meeting Yago but if you followed directions, you can leave the palace at any time. [INFO] Joseph's Summon skill allows him to gain more EXP on his summoning rings. It's not a really important skill, however. All summoning rings, regardless if you have them or not, gain a fraction of Joseph's EXP any time he gains EXP from this point onward. Because of this, I only equip rings in pairs (such as the Ring of Darkness and Ring of Light) because I'm an obsessive-compulsive gamer. :) [INFO] All you need on each ring is 60,000 EXP in order to get all of his summon monsters. The Ring of Darkness is an exception because it requires a special quest to get its second summon monster. Also, the rings of summoning provide several different bonuses to Joseph's skills. You don't need to increase most of his skills to 10 because you can always swap out his current rings of summoning for other rings. ***Lenele Palace Plaza*** Welcome to one of the most pointless maps in the game. There are absolutely no points of interest here so map it out for the heck of it. Otherwise, go straight forward to the Lenele Temple Plaza. ***Lenele Temple Plaza*** We're back here and this is where we first met Flece. There really isn't that much to do here either but at the top of either staircase is the entrance to the Temple of Urath. ***Temple of Urath*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | Elodach the Initiate (NEW) | | | Shards of the Ghimaadi (UPD) | Blue Glass Shard | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] You can speak with many people here to learn more about the world of Summoner if you'd like but there are only two things you need to do here. The temple has a large outer circle and a small inner circle. We want to be in the outer circle. On the west side of the temple in the outer circle, check behind the staircases to find a [Blue Glass Shard]. That is the second of the three needed for the Shards of the Ghimaadi quest. Continue along the outer circle to the north side and climb the stairs. Speak with Jerve and pick up his quest, {Elodach the Initiate}. You could have obtained the shard and quest before venturing through the sewers but they're on the way this time. That's the last thing to do here so exit the temple and go all the way out to the Lenele Crown District. ***Lenele Crown District*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | Pomporo's Heirloom (END) | Berserker Sword | 600 EXP | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ We can finish bunch of quests now that we've finished the sewers. Visit Pomporo in the northeast side of the Crown District and trade the Signet Ring for [600 EXP] and a [Berserker Sword]. Joseph should use this sword until he's level 12 and use a War Club afterwards. The Marketplace is our next stop. ***Lenele Marketplace*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | Cerval's Game (END) | Silk Breeches | 500 EXP | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Since we beat the crap out of Cerval, find Mercer on the southern island and give him the Silk Garments. You'll get [500 EXP] and some [Silk Breeches]. Don't get rid of those breeches because they're the only thing our next party member can use (so far) and she'll be joining us real soon. Since we're on the south island of the Marketplace, buy some [Round Shields] from the Armorer if you haven't already. Make sure that both Flece and Joseph have a level 2 Heavy Arms skill so each of them can equip one. Put a couple skill points into Heavy Arms the next time you level up if you don't. Our next stop is the Old City to complete a few more quests. ***Lenele Old City*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | The Salt Smugglers (END) | 900 Gold | 375 EXP | | The Rag Doll (END) | High Quality Knife | 400 EXP | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Once again, DO NOT TALK TO MERDEN AND PICK UP HIS BOUNTY QUEST. Now that you have the ring quests in your log, I don't need to dodge spoilers. I'll say the best time to get his quest after you get the Ring of Stone and before you get the Ring of Fire. You can, however, use your Sewer Grate Key on the grate next to him to unlock it. (Just be careful of where you click.) At the southwest side of the Old City, you can give Pedrog the Chunk of Salt to finish his quest. You'll get [375 EXP] and [900 Gold] (we're rich!). There's also a jewelry shop here, so pawn off all those extra Amethysts. Don't buy anything yet. (Remember, to keep one Amethyst for your item collection.) Our next stop is the weeping butcher in the northeast alley. Give him the Rag Doll and he will give you a [High Quality Knife] and [400 EXP]. Give this to Flece and head through the Marketplace to the Outskirts. ***Lenele Outskirts and World Map*** ___________________________________________________________________________ |_Enemies_______________________QUEST_|_Drops_______________________________| | Zane | Zane's Bow | | Bandit x5 | None | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Quests______________________________|_Obtain______________________________| | The Amulet of Prince Yon (END) | 2,000 Gold | 200 EXP | | Ragneli's Robbers (END) | 10 Gold | 500 EXP | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ There's one last quest we'd like to turn in before we work on other quests. Go back to the Arms Dealer in the southeast and give Yon's Amulet to a guy named Drego. You'll get [200 EXP] and [2,000 Gold]. We're rich! Since we've made a mountain of gold recently, speak with the Arms Dealer right here and make sure that you have a War Club. You will want to buy a few other items for our next party member so an eye on your wallet for now. This is also a good time to do Ragneli's Robbers. Now that we have better equipment and gained some levels, we can kill Zane in a random daytime grasslands encounter on the world map. While it could be just as easy to take [Zane's Bow] and leave him in peace, where's the fun in that? Beat the crap out of him and his gang of Bandits. Talk to Zane from behind and hopefully, none of his friends will attack you while you finish him off. Then, run outside the circle of Bandits and try to kill them one-by-one. Each bandit should give roughly 300-450 EXP which means that you may level up here. I don't believe they drop any special items beyond Zane's Bow, though. I also believe that if you save the game after killing Zane, the other bandits will disappear if you reload. Turn in the quest to Ragneli and you'll gain [500 EXP] and [10 Gold]. What a cheapskate! Anyways, we've got one last quest to work on. Go back to the Marketplace. ***Lenele Marketplace*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | Elodach the Initiate (UPD) | -5 Gold | -10 Gold | -20 Gold | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ You will need to seek out Maddog the Beggar for the Elodach quest. He's near the main road's bridge on the south island. Pay him 5 Gold and then speak with him for a little bit. Next, speak with Jerve back in the Temple of Urath. Return to Maddog and pay him 10 Gold to hear more of the story and then go back to Jerve once more. Pay Maddog 20 Gold for one last chat and he'll tell you that the feather of Urath was taken to Iona. That's all we can do with this quest for now. [INFO] In fact, that's the last thing we need to do in Lenele other than shop. You should now have enough gold to buy anything you want in Lenele except Gus's items over in Tancred's Haven. (Remember to pawn off those Amethysts to a jewelry merchant.) [INFO] I would first start with some equipment that our next party member could get some use out of. She will be joining us soon and is very weak defensively. Rather than make a second shopping trip, buy her some stuff now. Let's do some shopping for a party member we'll soon get. You should buy these items from the various merchants in the Crown District or Old City: [Quilted Robes], [Leather Gloves], and [High Leather Boots]. You might already have bought some of these previously, so double check what you have and don't have. If you have the extra cash, buy a [Blessed Necklace]. [INFO] As for Joseph and Flece, I'll provide a full list of their best equipment at the start of the Catacombs section. Any other items that you buy should go to your item collection. If you're collecting, start with all the cheap armor, scrolls, potions, and weapons first. Our next destination is the Iona Monastery. We'll need to travel on the world map so exit Lenele completely. The Iona Monastery is along the river to the northeast (follow the road). This river divides Orenia and Medeva so if you go north, you'll find it. If you STILL haven't revisited Masad, do so now and get the items there. **********e) Iona Monastery********** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | Find the Ring of Light (UPD) | | | Novice Sama (NEW/END) | Sama's Book | 200 EXP or 200 Gold | | | 0, 50 or 100 EXP | | Miala of the Iomani (NEW) | | | Qelah of the Muthavi (NEW) | | | The Tome of Gahnis (NEW) | Tome of Gahnis | | Tathal the Wanderer (NEW) | Nahul Scroll | | Wid the Terrified (NEW) | | | Elodach the Initiate (UPD) | Urath Feather | | The Encyclopedia of Heresies (UPD) | Volume 67 | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Shop__________________________Emmah_|_____________________________________| | Club 50G | | | Yew Bow 50G | | | Short Bow 100G | | | Crossbow 1,000G | | | Quarterstaff 500G | | | Staff 100G | | | Falchion 200G | | | Short Sword 100G | | | Dagger 50G | | | Revive Scroll 150G | | | Tome of Revive 600G | | | Fire Arrow Rune 25G | | | Fire Arrow Tract 100G | | | Fire Arrow Scroll 50G | | | Fire Arrow Book 200G | | | Icicle Rune 25G | | | Icicle Tract 100G | | | Icicle Scroll 50G | | | Icicle Book 200G | | | Lightning Rune 50G | | | Lightning Tract 200G | | | Lightning Scroll 75G | | | Lightning Book 300G | | | Inferno Scroll 75G | | | Meteor Scroll 75G | | | Curse Scroll 75G | | | Ice Coffin Scroll 75G | | | Blizzard Scroll 75G | | | Recovery Draught 50G | | | Healing Draught 100G | | | Drithen's Brew 340G | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Recovery Tonic | Cleansing Tonic | Health Tonic | Revive Scroll | 30 Gold | | Quarterstaff | Citrine | Bookcase Key | Lightning Tract | Icicle Tract | | Fire Arrow Tract | Tome of Revive | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Thankfully, Iona isn't as huge as Lenele and it's easier to navigate. You'll also have more movie scenes to watch when you enter. On the docks where you land you'll find a [Recovery Tonic] in the crates. At the hut at the far end you'll also find a [Cleansing Tonic]. There's also a person named Emmah at the first hut and she sells items. The Yew Bow plus a couple spell items are the only things new. Don't buy the bow since you'll fight a lot of common enemies that drop them. Speak with the Lift Golem and say you'd like to take the lift to the upper level. You'll be greeted by the Keeper of the Gate but all he does is talk your ear off. Speak with Brother Eamon in the commons for a quest, {Novice Sama} and then enter the door to your right. Search under the stairs for a [Health Tonic] and look for a [Revive Scroll] in one of the crates in the upstairs bedrooms. Head back outside and ignore the door on the left wall. Climb the small staircase ahead and to the right. On the balcony, speak with Sister Miala for her quest, {Miala of the Iomani}. Backtrack along the balcony and meet Sister Qelah for {Qelah of the Muthavi}. Continue along the balcony, climb down the staircase, and take a U-turn to the next balcony. You'll meet a monk who gives you {The Tome of Gahnis} and eerily tells you that you'll meet a man looking it some day and you must give him to him. How creepy. Walk down the staircase here and go into the building next to you. Search the box under the stairs for [30 Gold] and climb the stairs to meet Abbot Laurent (the leader here). After a movie explaining a few things about Yago and the history of the summoners, Rosalind will join your party! [INFO] Rosalind is the primary spellcaster of your party. While Joseph is primarily a hybrid fighter and Flece is more of a gambler of instant death, Rosalind is all about magic. Therefore, she can only equip lightweight armor and her early-level skills should focus on keeping herself alive. After a few levels and she dies less often, she should then focus on learning new magic. [INFO] If you want to give her one type of weapon skill, pick either staves or bows and stick with it. I personally favor staves since you can't practice chains with bow weapons and based on my own experience, I find that bow users are often run out of range from kill EXP. Rosalind comes equipped only with a [Quarterstaff], and now that she's a member of our party, you equip her with whatever you have sitting in your inventory. You should make a trip back to Lenele if you didn't follow my directions earlier so that she's properly equipped. On your way back outside the building, search the chests at the ends of the beds for a [Citrine], a gem that's more valuable than an Amethyst. Just outside the building, speak with Brother Ovaard and he'll give you the [Bookcase Key] so you can enter the Catacombs. The only place we haven't gone is through the stone archway to the west. Climb either of the double staircases and speak with Bilan to get her quest, {Tathal the Wanderer}. After going through another archway you have three different paths to choose from. Speak with {Wid the Terrified} on the left side and walk farther down. Look for Novice Sama at the dead end and she'll give you [Sama's Book] for part two of her quest. At the end of the terrace you'll find an [Urath Feather] hiding behind the pillar for the final step of Elodach the Initiate. Now you have a dilemma on whom to give Sama's Book to. The Great Library is nearby and you can give it to Brother Morhan for 200 EXP or you can run all the way back to Brother Eamon for 200 Gold. Afterwards speak with Sama. I'd personally pick Morhan since Rosalind needs all the EXP she can get at this point and 200 Gold is easy to come by. Neither reward is better than the other so it's your choice. [INFO] Now I attempted to test every combination to see if there were any more rewards. Brother Eamon's route doesn't give you anything extra regardless of how you answer all of his questions and Sama's questions. Strange things start happening if you gave the book to Morhan, though. If you DIDN'T tell Morhan that Sama had the book and tell then Sama you DID mentioned her name, you'll gain an additional 50 EXP. If you DID tell Morhan that Sama had the book and then tell Sama you DIDN'T mention her name, you'll gain an additional 100 EXP. Yeah, I'm still scratching my head on that one. Now that this confusing quest is over, enter the Minor Library to the north of the Great Library. Search the bookshelves for a [Lightning Tract], [Icicle Tract], [Fire Arrow Tract], [Tome of Revive], and [Volume 67]. That last one is needed for the final step of The Encyclopedia of Heresies. You can open the last bookshelf on the far left side with the Bookcase Key. Behind the bookshelf is a passageway into the Catacombs. ***World Map*** [INFO] Wait, what's this section doing here? Weren't we going to do the Catacombs? While that is true, I'd like to point out something here. This is something that particularly affects item collectors but anyone can take advantage of it. [INFO] This is essentially a checkpoint in the game. After you get the Ring of Light, the encounters on the world map will switch to the next set of random encounters. Therefore, this is the last chance you'll get to see most of the random encounters that are currently available. [INFO] While most of the random encounters simply shuffle the enemies around, there is one random encounter which has enemies that will disappear from the game completely. These are the Red Oni Female enemies found in a nighttime hills encounter. The Red Oni Female enemies are noteworthy because they can drop a [Ring of Flames], an item which you can only obtain by killing them. [INFO] They also give 2,000-6,000 EXP per kill and that's a HUGE gain compared to anything else right now. Rosalind could easily gain a few levels here even if you fight in party mode. There are three Onis per map so take advantage of it now because this is your last chance to do so! [INFO] They are also NOT "Red Oni" enemies because if you Assess them, they're called "Red Oni Female." Rosalind's Assess skill is always the most accurate way to name enemies because there are many naming glitches in the game. **********f) Iona Catacombs********** ***Role Call*** Goals for Levels 6-18: ___________________________________________________________________________ |_Joseph___|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | One-Hand | War Club | Sword Weapons: 1 | Sword Weapons: 1 | | Two-Hand | Katana | Axe Weapons: 1 | Axe Weapons: 1 | | Shield | Round Shield | Blunt Weapons: 5+ | Blunt Weapons: 5+ | | Chest | Leather Jerkin | Staff Weapons: 1 | Staff Weapons: 1 | | Legs | Blue Pants | Bow Weapons: 1 | Bow Weapons: 1 | | Feet A | Reinforced Boots | Heavy Arms: 3-9 | Heavy Arms: 3-7 | | Feet B | Studded Boots | Parry: 5+ | Parry: 3-5 | | Hands | Leather Gauntlets | Counter Attack: 1+ | Counter Attack: 1+ | | Neck | Blessed Necklace | Dodge: 6+ | Dodge: 5-6 | | Ring A | Ring of Darkness | Double Attack: 1 | Double Attack: 1 | | Ring B | Ring of Flames | Push: 1 | Push: 1 | | Ring C | Ring of Health | Summon: 1-8 | Summon: 1-5, 8 max | | --- | --- | Heal: 10 | Heal: 8 | | --- | --- | Dark: 1-10 | Dark: 1-7 | | --- | --- | Holy: 3-10 | Holy: 3-10 | | --- | --- | Fire: 4-10 | Fire: 8 | | --- | --- | Magic Resist: 2-7 | Magic Resist: 2-7 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Mentioning skills at this level range, Joseph will gain Parry at 6, Holy at 7, Heavy Arms at 8, Fire at 9, Bow Weapons at 10, Blunt Weapons at 12, Magic Resist at 13, Double Attack at 14, Axe Weapons at 15, Dark at 16, and Counter Attack at 18. Counter Attack is the last skill that Joseph will obtain. ___________________________________________________________________________ |_Flece____|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | One-Hand | High Quality Knife | Sword Weapons: 5-7 | Sword Weapons: 5-7 | | Two-Hand | Katana | Bow Weapons: 2 | Bow Weapons: 2 | | Shield | Round Shield | Heavy Arms: 3-9 | Heavy Arms: 3-6 | | Chest | Leather Jerkin | Parry: 2+ | Parry: 2+ | | Legs | Studded Leggings | Counter Attack: 1+ | Counter Attack: 1+ | | Feet A | Reinforced Boots | Dodge: 2+ | Dodge: 2+ | | Feet B | Studded Boots | Kick: 1+ | Kick: 1+ | | Hands | Leather Armguards | Trip: 1+ | Trip: 1+ | | Neck | Fighter's Torque | Aimed Attack: 2 | Aimed Attack: 2 | | Ring A | Swordsman's Ring | Backstab: 8-10 | Backstab: 8-10 | | Ring B | Ring of Health | Appraise: 9-10 | Appraise: 9 | | --- | --- | Pick Lock: 7-10 | Pick Lock: 7-9 | | --- | --- | Sneak: 1+ | Sneak: 1+ | | --- | --- | Hide: 1+ | Hide: 1+ | | --- | --- | Dark: 1-7 | Dark: 1-7 | | --- | --- | Magic Resist: 2-5 | Magic Resist: 2-5 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Mentioning skills obtained in this level range, Flece will gain Heavy Arms at 6, Appraise at 7, and Parry at 10, Dark at level 14, Magic Resist at 16, and Counter Attack at 18. Counter Attack is the last skill that Flece will obtain. ___________________________________________________________________________ |_Rosalind_|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | Two-Hand | Quarterstaff | Staff Weapons: 1-8 | Staff Weapons: 1-8 | | Two-Hand | Crossbow | Bow Weapons: 1-10 | Bow Weapons: 1-10 | | Chest | Quilted Holy Robe | Parry: 3+ | Parry: 3+ | | Legs | Silk Breeches | Dodge: 3+ | Dodge: 3+ | | Feet | High Leather Boots | Critical Hit: 1 | Critical Hit: 1 | | Hands | Leather Gloves | Trip: 1 | Trip: 1 | | Neck | Blessed Necklace | Assess: 2-10 | Assess: 2-10 | | Ring A | Ring of Flames | Heal: 10 | Heal: 10 | | Ring B | Ring of Health | Dark: 2-10 | Dark: 2-10 | | --- | --- | Energy: 3-10 | Energy: 3-10 | | --- | --- | Holy: 3-10 | Holy: 3-10 | | --- | --- | Fire: 8-10 | Fire: 8-10 | | --- | --- | Ice: 3-10 | Ice: 3-10 | | --- | --- | Magic Resist: 3-5 | Magic Resist: 3-5 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Mentioning skills gained in this level range, Rosalind will gain Fire at 7, Holy at 8, Bow Weapons at 9, Ice at 10, Trip at 12, Parry at 14, and Critical Hit at 16. Critical Hit is the last skill that Rosalind will obtain. [INFO] This equipment setup is my ideal setup for the best possible gear and it's simply a baseline to plan ahead. If you were to get all of it you'd have to go out of your way and search for rare drops from certain enemies. ***Iona Catacombs*** ___________________________________________________________________________ |_Enemies_____________________________|_Drops_______________________________| | Bone Servant (Two-Headed) x18 | None | | Bone Servant (One-Headed) x20 | Dagger | Long Sword | | Bone Knight (Bow) x45 | Yew Bow | | Bone Mage x10 | Quilted Robe | Quilted Holy Robe | | Carados | Standoff Bow | Sharp Dagger | | | Precise Falchion | Health Tonic | | | Sword of Spirits | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Quests______________________________|_Obtain______________________________| | Find The Ring of Light (END) | Ring of Light | | Wid the Terrified (UPD) | Axe of Ikus | | Shards of the Ghimaadi (UPD) | Red Glass Shard | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | 2,000 EXP | Chainmail Tunic | Health Tonic | 42 Gold | Bone Sword | | Decaying Bulwark | Revive Scroll | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Unless you left Iona with Rosalind to go level up, she'll be level 6 right now. The Catacombs itself is a mostly just one long, straight line of enemies. They're very weak and give crappy EXP so just rush the place and get it over with. However, I suggest that you work on having Rosalind learn new chain attacks. [INFO] A neat little trick if you're going to solo everything is that you can have Joseph summon his Blackfire Elemental and you can control both it and the Rosalind. As long as Joseph stays far enough away from the action, neither he nor the ring will gain any EXP. In Rosalind's case have the Blackfire Elemental engage the enemy first and switch over to practice chains as Rosalind. [INFO] If you accidentally exit Solo Mode, the summoned creature will die and will need to be resummoned because it requires Joseph to be nearby. Also, you might need to wait occasionally to keep Rosalind's AP high so she can use her AP on chain attacks and heal spells. Pulling away a few enemies from large groups is also a big help. Here at the start of the Catacombs, you're given a small puzzle that you can solve in three different ways. Once solved, the stone coffin will move out of the way and reveal the staircase into the Catacombs: 1) If you push the two correct statues you'll gain [2,000 EXP] (recommended). 2) You can push random statues until it opens. 3) Flece can pick the lock on the coffin and it will open. Solving the puzzle correctly will cause a level 6 Rosalind to instantly gain 2 levels and 6 skill points (including the 200 EXP + 100 bonus EXP gained from the Novice Sama quest). The two correct statues are the first and fifth statues going counter-clockwise from the door. That means you'll start with the statue to the immediate right of the door and the fifth one down (parallel with the stone coffin). Save the game if you're unsure. [INFO] As an added note, I pick the lock and push the statues after I solve the puzzle. There isn't any reason to do this, but I do it just because. After descending the staircase, you'll be in one big, long hallway. The left side is a dead end and is simply the "beginning" of the hallway. The right side is nothing more of a gauntlet of undead enemies that you'll have to fight through. Most of the items that drop here aren't worth mentioning but you'll begin to see enemies that drop locked boxes. It's one reason why Flece NEEDS to boost her Pick Lock skill. As for the drops, themselves, Bone Knights can drop [Yew Bow]. The Bone Servants with one head can drop either a [Dagger] or a [Long Sword] and the Bone Mages can drop a [Quilted Robe] or a [Quilted Holy Robe]. The Bone Servants with two heads drop no items. Make sure to get a Quilted Holy Robe even if you have to save and reload your game as you kill Bone Mages. It's the best robe item that Rosalind can wear for a long time. After you kill about 10-15 skeletons on the way forward, the path will split to the left and right and it forms one large circle over a chasm. The right path has some Bone Mages and the left path has a quest item. At this said chasm look for a large bone that leads upward. There is a secret room up above with three treasures inside: a [Chainmail Tunic], a [Health Tonic], and [42 Gold]. The Chainmail Tunic should be equipped on Flece if she has a Heavy Arms skill of 3. Head outside of the secret room and take either the left road (east) or the right (west). The right side is the shorter route of the two but has nothing worthwhile. The left side is more like a cave tunnel and has one point of interest: the [Axe of Ikus]. This axe is for Wid the Terrified, a quest that you should have gotten in Iona before coming here. You need to appraise the axe and it's found at the end of a short, narrow bone bridge. When you reach the general area, Rosalind will mention something about the thirteen kings buried here. [INFO] Whichever route you take, you should eventually do both for the extra EXP. Crappy as it may be, Rosalind needs all the EXP she can get. Almost every enemy here can drop equipment so you should also try to make a profit from this place. When both paths converge, face south and you'll see a three-way split in the path. The exit to the eastern road is actually part of the southeastern split in the road and you'll face north when you come out of it. Anyways, we will need to take all three roads but save the center road for last. The southeast path is uneventful as well and there are no items on that road. When one of the bones is filled with rocks, you will need to run around the left side of it. At the end of the path, activate the big black orb and then return to the three-way split. The next road is the southwestern road and you also want to activate a black orb at its end. You will also find the [Red Glass Shard] on the floor next to the orb. This is the third and final piece of the Shards of Ghimaadi quest if you got the other two already. Go back to the three-way split one more time and look for Sir Erthgi of Iona. The jawbone you see just past him is the reason we activated those spheres. Had we not activated them, the jawbone would remain closed and the Ring of Light is just past that point. Also, if you've been fighting solo, bring all of your party members along for the last hallway of this long dungeon. Across from Erthgi are two narrow paths. Behind these rocks you can take a [Bone Sword] and [Decaying Bulwark]. While it's nice to finally see some loot, you should already have better stuff. Save your game here BEFORE you fight Carados. Set Rosalind's role to Healer and make sure the Blackfire Elemental is summoned beforehand. Once you step onto the bridge, you'll engage in the first REAL boss encounter in the game! ***** Boss Fight: Sir Carados ***** * Recommended Levels: 10+ * Carados is the first true boss fight in the game and he'll start by * summoning two Bone Mages behind you. Switch to Flece and kill them before * they can do any serious damage. Your other party members shouldn't matter * here, because if Joseph and Rosalind are set to the Healer role, you * shouldn't die in this fight. If Carados isn't dead by the time Flece kills * the Bone Mages, have her step in and start backstabbing Carados. It's * actually not a difficult fight. * * Sir Carados has a LOT of loot on him when he dies. MOST of it is random so * you may have to reload your file several times in order to get all of it. * The items he can drop are a [Sharp Dagger], [Standoff Bow], [Health Tonic], * [Precise Falchion], and [Sword of Spirits]. With the exception of the * Health Tonic and Sharp Dagger, ALL of these items are rare and you only * have one shot at most of these items when you kill Sir Carados! ***** You beat Sir Carados! ***** Once you've triple-checked that Sir Carados has dropped ALL of his items, you may proceed to save the game and check out his altar. Also, check to see if the Bone Mages dropped any loot during that hectic battle. You can also fight more of them later on the world map if need be. [INFO] While Carados drops a lot of stuff, the Sword of the Spirits is the only item that's a lot better than what you currently have. It's probably the only thing he drops that's guaranteed to drop as well. You can also get one more of these late in the game so it's not a unique item. We've finally reached our prize, the [Ring of Light]! Also, search the bridge for a [Revive Scroll]. Joseph can now summon a Mist Elemental, and he should equip the ring so he can start working on putting 60,000 EXP on it for a new summon. That's all to do here. Guess what, though? We have to walk ALL the way back to the entrance. What, did you think this is like one of those JRPG's which has warp spells that take you anywhere? You are so spoiled. However, it'll seem a lot faster with no enemies to hassle us. Also, if you didn't clear out all the enemies on both roads around the chasm, you should take the other road and kill everything else on the way back. **********g) Return Trip through Iona Monastery and Lenele********** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | Wid the Terrified (END) | Ring of Health | 700 EXP | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ You should give the Axe of Ikus to Wid and he'll give you a [Ring of Health] and [700 EXP]. I recommend that Rosalind equips it immediately. Now we need to walk back to Lenele. Once you're back on the world map, save the game immediately. The first random encounter we enter will produce a boss fight! One of Murod's elite troops, the Ghost Rider of the Four Riders has come to end your life. ***** Boss Fight: Ghost Rider ***** * Recommended Levels: 9-12 * Throughout the encounter, the Ghost Rider will summon various "Bone" * minions found throughout the Catacombs. Ignore these and you focus all of * your attacks on the Ghost Rider. Fortunately, the Ghost Rider isn't strong * against piercing attacks. You know what that means. * * When the fight starts, immediately have Joseph summon his Blackfire * Elemental and have Rosalind cast Heal on herself. The Ghost Rider likes to * go after her first so surviving his first assault is a good thing. As * Joseph and Rosalind are casting their spells, switch to Flece and attempt * to backstab him. * * If you're quick enough to backstab him, you can easily take half of his * health down with 1-2 backstabs before he gets a chance to do any serious * damage. Backstabs can easily do 100+ damage to him if you've been * improving it. This will cause him to enter his second phase. * * Once the Ghost Rider gets off his horse, you'll want to do the same thing * as before. Switch to Rosalind to and have her heal herself. Then continue * to fight and backstab him and he'll die quickly. Well, he won't actually * die, but he will run away. ***** You beat the Ghost Rider! ***** Leave the random encounter and walk back to Lenele. We want to hurry to Yago because we'll get our forth and final party member after we speak with him. When you reenter Lenele, you'll have to watch another movie scene and hear details about the war. Lenele has gone through some changes since we were here last but the first thing you should do is run to the palace and don't stop for anything. ***Lenele Palace*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | The Ring of Stone (UPD) | | | The Ring of Fire (UPD) | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Medevan War Axe | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Climb the stairs and you should automatically walk to and speak with Yago near the throne room. After he gets chewed out by his own daughter, you will need to enter the throne room and speak with King Bellias. Bellias will enlist Jekhar to help you. Although he resents you for destroying Ciran, he reluctantly joins your party. We, however, will welcome our fourth and final party member! (Any fifth party member is a summon monster.) [INFO] As it's already been implied, Jekhar is a warrior through thick and thin. Heavy equipment and strong melee attacks are his best attributes and he does gain some healing magic as his level climbs into the late teens. He also is the only one who can equip numerous pieces of equipment and they are typically the best items in the game. [INFO] While he lacks special attacks, he contributes to the battle by dealing damage, healing, and you typically don't need to keep an eye on his health bar as he fights. The primary focus of his skill points would be to increase his melee damage and his ability to withstand damage. Essentially, he's always on cruise control. [INFO] Jekhar comes equipped only with a [Medevan War Axe] and he starts at level 8. Now that we have all hands on deck, the first thing we should do is finish every possible side-quest and fully equip our entire party. The next thing on the list would be to gain levels and master as many chain attacks as you can. This is a great time to level up since all your party members are present and accounted for. Before heading out, speak with Queen Galienne and Prince Sornehan. They will give you clues on where to find the next two rings in our quest. They will also give you a reference on special items that you'll need in order to access new areas to get those rings. With our recent trip to Iona, we can polish off a few more remaining quests so Jekhar can get some EXP. I am purposely not going to make a full tour of the city and point out all of the item locations until we've completed the next set of quests. Our first stop is in the Temple of Urath. ***The Temple of Urath*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | Elodach the Initiate (END) | Ring of Talent | 700 EXP | | Miala of the Iomani (UPD) | Iomani Necklace | 150 EXP | | The Ring of Fire (UPD) | Blade of Tarun | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Since you should've spoken with Sornehan in the Palace, ask the Hierophant about the [Blade of Tarun]. You'll need that when you pursue the Ring of Fire. Next, speak with Amas on the northeast side of the outer ring. Ask him about Miala of the Iomani and he'll give you his [Iomani Necklace] and [150 EXP]. Continue farther north and give Jerve the Urath Feather. Your reward for finishing this quest is [700 EXP] and a [Ring of Talent]. You will need to appraise it before you can use it, but it will increase someone's maximum AP by 10. I would give this to anyone except Joseph. The ring is useful for learning chain attacks since it gives you more AP and consequently, more AP regeneration. We're done here so let's work on the next quest so we can get more EXP. We want to go to the Crown District now. ***Lenele Crown District*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | The Encyclopedia of Heresies (END) | Garnet | 750 EXP | | The Lord Chamberlain's Men (NEW/UPD)| | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Return to Zefnat and give him Volume 67 to finally finish his quest. In case you forgot where he is, walk up any ramp to the northeast and find him at the canals. You will gain a [Garnet] and [750 EXP]. You can sell it if you'd like because you can get more Garnets later. Now go to the park farther north and speak with Torvel behind the stage. He will give you a quest, {The Lord Chamberlain's Men}, which requires you to go back to the Palace. Go there now. On the first floor under the staircase to the right you'll find the Master of Revels. He tells you that in order for the troupe to perform in the palace again, you will need to give him six Stonefire Lanterns. Krys is the only one who can make them and his shop is in the Marketplace. Go there now. ***Lenele Marketplace*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | The Lord Chamberlain's Men (UPD) | | | Torva's Magical Lute (NEW) | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Krys resides near the far southwest corner of the Marketplace near the Smithy. He will tell you that you need six drams of Gargoyle Blood in order to make the lanterns. That's all we can do about this quest for now. There's another quest to pick up in the Marketplace that's easy and well worth the effort to do. Go to the north island and walk to the southern bridge leading to the Crown District. Speak with Torva and you'll be given the quest for {Torva's Magical Lute}. Our next stop is the Old City. ***Lenele Old City*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | The Ring of Stone (UPD) | Ikaemos Swamp Map | -10 Gold | | Shards of the Ghimaadi (END) | Shard Sword | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Once again, it's not yet time to speak with Merden. It's finally time to finish the Shards of Ghimaadi quest. Return to Varyssa (north of the Keep) and give her all three shards for the [Shard Sword]. While it may seem like a good sword on paper, most enemies as strong against piercing damage and most undead enemies are strong against energy-based attacks. In the end, it'll probably do less damage than you expect it to. While you're here, visit Tancred's Haven. Instead of a subsection, I'll just mention that you should sell any extra items you may have and speak with Mahri. Tell her you need a map and return to the Old City. Our last stop here is the apothecary on near the northwestern exits. Buy an [Ikaemos Swamp Map] for 10 Gold and you're set to leave the Old City. Also, there's one last quest out at the Outskirts. ***Lenele Outskirts*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | Qelah of the Muthavi (UPD) | 250 EXP | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Go to the east docks on the northern pier and talk to the Muthavi Captain. Inform him of Qelah's whereabouts for a free [250 EXP] and return to Iona. [INFO] We'll come back to Lenele later and fully explore the new changes later. We do NOT want to proceed with the game yet but we DO want to finish more quests and gain some levels. Also, Flece needs to work on her Pick Lock skill because we'll want to pick several locks in the palace. ***World Map*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | Torva's Magical Lute (UPD) | Torva's Lute | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Start walking back to Iona and attempt to find a nighttime forest encounter with more undead enemies. The forests are commonly found south and east of Lenele although it's really hard to tell the difference between grasslands and forests. What you want to do is find the random nighttime forest encounter which has various skeletons and Fire Imps roaming around. In this encounter, run directly behind where the camera starts at and [Torva's Lute] should be on a hill in that area. There should also be a two-headed Bone Servant standing right on top of it. That's the only item we're looking for in a random encounter (for now), but do try to find this before returning to Lenele. ***Iona Monastery*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | Miala of the Iomani (END) | Garnet | 800 EXP | | Qelah of the Muthavi (END) | Ring of Proficiency | 900 EXP | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ There are only two things to do here. The first is to go to the balcony and give Miala the Iomani Necklace that you got from Amas to complete this quest. You'll receive a [Garnet] and [800 EXP]. The second thing to do is find Sister Llio behind the abbot's house and speak with her about Qelah. She'll give you a [Ring of Proficiency] and [900 EXP] to finish that quest as well. Now we've got plenty of exploring to do back at Lenele. ***Lenele Outskirts*** ___________________________________________________________________________ |_Shop__________________Arms_Merchant_|_Shop_________________________Trader_| | Battleaxe 500G | Buckler 100G | | War Axe 100G | Recovery Draught 50G | | Medevan War Axe 300G | Healing Draught 100G | | Sledgehammer 1,000G | Drithen's Brew 340G | | War Club 500G | Citrine 5,000G | | Short Bow 100G | Amethyst 1,500G | | Crossbow 1,000G | | | Quarterstaff 500G | | | Halberd 1,000G | | | Falchion 200G | | | Long Sword 1,000G | | | Short Sword 100G | | | Bastard Sword 200G | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | 50 Gold | Amethyst | Inferno Scroll | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Ever since we've come back to Lenele with the Ring of Light, Lenele has gone through some changes. We haven't properly explored it because we wanted Jekhar to join us and gain as much EXP as early as possible. [INFO] This new change means that some shops have changed their inventory and more items can be found in a few corners around the city. For ease of reference, I'll once again include the list of shops at the top of each section even if they don't change. There are more items to be found here. Start with the [50 Gold] that's in some crates at the north docks near the other giant fish rack that's not by Crazy Iven. Run down the eastern docks and try to find the entrance of the sewers so you can pick out an [Amethyst] in a crate nearby. There's also a final [Inferno Scroll] on the southeast side near the Arms Merchant. [INFO] Don't speak with Crazy Iven again. That quest seems really buggy in that you can pick it up at random times even if you've already completed the objective. ***Lenele Marketplace*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | Torva's Magical Lute (END) | 125,000 Gold | 500 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Shop________________Ghimaadi_Trader_|_Shop_________________________Smithy_| | Revive Scroll 150G | Battleaxe 500G | | Fire Arrow Rune 25G | War Axe 100G | | Fire Arrow Tract 100G | Medevan War Axe 300G | | Fire Arrow Scroll 50G | Sledgehammer 1,000G | | Fire Arrow Book 200G | War Club 500G | | Fire Arrow Tablet 100G | Halberd 1,000G | | Icicle Rune 25G | Falchion 200G | | Icicle Tract 100G | Katana 3,000G | | Icicle Scroll 50G | Long Sword 1,000G | | Icicle Book 200G | Short Sword 100G | | Icicle Tablet 100G | Bastard Sword 200G | | Lightning Rune 50G | Dirk 1,000G | | Lightning Tract 200G | | | Lightning Scroll 75G | | | Lightning Book 300G | | | Lightning Tablet 150G | | | Inferno Scroll 75G | | | Meteor Scroll 75G |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| | Curse Scroll 75G |_Shop________________Ghimaadi_Trader_| | Blizzard Scroll 75G | Recovery Draught 50G | | Recovery Draught 50G | Drithen's Brew 340G | | Healing Draught 100G | Swordsman's Ring 1,000G | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Shop___________________Shady_Trader_|_Shop________________________Armorer_| | Club 50G | Reinforced Boots 500G | | Yew Bow 50G | Steel Heeled Boots 20G | | Long Bow 10,000G | Iron Gauntlets 5,000G | | Staff 100G | Studded Leggings 20G | | Short Sword 100G | Heater Shield 1,000G | | Sharp Dagger 500G | Round Shield 500G | | Dagger 50G | Buckler 100G | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Health Tonic | Recovery Tonic | 50 Gold | Drithen's Brew | Health Tonic | | Curse Scroll | Drithen's Brew | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Some merchants have changed their wares. Refer to the list above to see what they currently sell. Let's run to the right this time. To the right of the road by the stalls you can find a [Health Tonic and a [Recovery Tonic]. You can find [50 Gold] in a crate by the northernmost bridge to the Crown District. Search the crates next to the Shady Trader and to get a [Drithen's Brew]. Father south near the other bridge is a [Health Tonic] near Torva. You should have obtained Torva's Lute from the random world map encounter I mentioned above. Return it to him to receive [500 EXP] and [125,000 Gold]. Wow, that's one rich bard. We actually WANT to spend all of that in one place and that place is Tancred's Haven. If you remember Gus, he has some rare and expensive items which amount to exactly 125,000 Gold. We'll get to that in a moment, though. Cross over the main bridge and scope out the Armorer's wares. They've improved tremendously, and the most worthwhile items for sale are the Iron Gauntlets. Though expensive, these babies pack 10 Protection and Rosalind can equip them! Also, these gauntlets are dropped by Khosani Heretics in random Hills encounters. The Heater Shields are now the best shields we can get so hopefully you have enough to buy one for Joseph, Flece, and Jekhar. The same thing goes for the Reinforced Boots but you can also get them for free from Iron Golems (found in the hills). I should also mention that they're nearly identical to the Studded Boots that Barbarian Warriors drop. [INFO] For now, though, keep AT LEAST 125,000G. With Torva's quest reward you should spend all of it at Tancred's Haven for two limited-time items. Speaking of which, gold is starting to become more plentiful now. If you need gold at any time, you can always go out and fight enemies in random encounters and sell items they drop. [INFO] A few good enemies to fight are Fire Imps (for Garnets) in nighttime forest encounters and Khosani Heretics in nighttime Hills encounters. I personally recommend the Khosani Heretics (AKA Khosani Warriors) since they drop two valuable items and they give relatively descent EXP. Behind the Armorer in the back alley you'll find a [Curse Scroll] in one of the boxes. If you return to Maddog, you'll find a [Drithen's Brew] in the barrels next to him. Those are all the last of the points of interest for the revised Marketplace. You could probably enter Old City from any bridge and still be able to follow my walkthrough just fine. ***Lenele Old City and Tancred's Haven*** ___________________________________________________________________________ |_Shop_____________________Apothecary_|_Shop_______________________Shopkeep_| | Revive Scroll 150G | Heavy Boots 200G | | Fire Arrow Rune 25G | Tough Boots 20G | | Fire Arrow Tract 100G | Cloth Gloves 100G | | Icicle Rune 25G | Silk Gloves 50G | | Icicle Tract 100G | Cloth Pants 20G | | Lightning Rune 50G | Cloth Shirt 20G | | Lightning Tract 200G | Quilted Robe 20G | | Lightning Tome 700G | Tunic 20G | | Meteor Scroll 75G | | | Curse Scroll 75G | | | Recovery Draught 50G | | | Healing Draught 100G | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Shop____________________________Gus_|_Shop_____________________Shopkeeper_| | Assassin's Crossbow 50,000G | Healing Draught 100G | | Gutting Dirk 75,000G | Health Tonic 500G | | Dirk 1,000G | | | Dagger 100G | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Once again, don't pick up Merden's quest while you're here. We'll want the summoning ring from Ikaemos before we start collecting the bounty from that quest (hint, hint). [INFO] A lot of important people have left the Old City. Two merchants have left and several of the quest givers are also gone. You won't be able to complete many of the older quests if you put them off for too long. Once again, there are no items to be found anywhere in the Old City. The primary reason we've come back is to shop. Namely, since Torva was so kind to fork over his life's savings, we'll pay a visit to Gus in Tancred's Haven. You'll want to buy one of Gus's Gutting Dirk that he sells since it's the best weapon for Flece for quite some time. If you're an item collector, you'll want an Assassin's Crossbow as well. However, I find that bow weapons are relatively weak due to their piercing qualities and often times, archers are out of range when EXP is divided out. After you buy either weapon, you must appraise it. Give Flece the Gutting Dirk and head out to the Crown District. I'll follow the same route as before so start at the farthest southwestern exit from the Marketplace. ***Lenele Crown District*** ___________________________________________________________________________ |_Shop_____________________Shopkeeper_|_Shop_____________________Shopkeeper_| | High Leather Boots 50G | Leather Boots 20G | | Heavy Boots 200G | Cloth Gloves 100G | | Tough Boots 20G | Silk Gloves 50G | | Silk Gloves 50G | Leather Gloves 250G | | Leather Gauntlets 500G | Cloth Pants 20G | | Leather Armguards 20G | Cloth Shirt 20G | | Leather Armor 20G | Leather Armor 20G | | Quilted Robe 20G | Quilted Robe 20G | | Padded Surcoat 100G | Tunic 20G | | Leather Jerkin 500G | Leather Jerkin 500G | | Recovery Draught 50G | | | Healing Draught 100G | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Shop_____________________Shopkeeper_|_____________________________________| | Swordsman's Ring 1,000G | | | Blessed Necklace 2,000G | | | Citrine 5,000G | | | Amethyst 1,500G | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Tome of Revive | Meteor Scroll | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Since we're following the same route as before, search the boxes outside the shop to the north for a [Tome of Revive]. Return north to the elevated area and find the shopkeeper that sells jewelry. You'll find a [Meteor Scroll] nearby. [INFO] If you haven't finished the Crown District portion of Durgan's Lucky Charm, Torras has wandered over to the south side of the Crown District. Humbus is still near the cart on the west side near the park. No changes have been made to the shops, either. The next stop is the Palace. ***Lenele Palace*** ___________________________________________________________________________ |_Items_______________________________|_____________________________________| | Icicle Tome | Garnet | Invisibility Scroll | Icicle Scroll | | Healing Draught | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ We'll start on the third floor and work our way down because we want to make sure our Pick Lock skill is sufficient. Our starting point will be Bellias's room. Another change that's happened since we snuck in the first time is that they put locks on all of the doors.... [INFO] If you can't pick the locks on various doors, skip to the next section and buy a Ring of Thieves from the Traveling Merchant. You can actually buy two of these rings to give Flece +6 skill points to her Pick Lock skill but I prefer to buy one. I personally recommend that you don't put more than 9 points into her Pick Lock skill from levels, though, because of her best equipment at the end of the game. If you cannot pick the lock on Bellias's door, don't fret. You can loot the [Icicle Tome] through the wall, but you can walk around inside the room if your Pick Lock skill is 10. Next we'll check the hallway beside his room. Try to pick the lock on these doors and if you can pick both of the locks, you'll find a [Garnet] in the second room. The next room is completely inaccessible now and you can't even the bag near the bed (it previously had an Amethyst). However, walk over to the guards and you can loot the [Invisibility Scroll] through the door. That's all we can get on the third floor. Take the stairs down to the second floor from the other central room (alternately, go to the hallway left of the throne room). Every room of this hallway should be locked because everyone's gone off to war. In the second section you can get an [Icicle Scroll] in the double room. At the far end of the hallway in the room across from the spiral staircase you can get a [Healing Draught]. There is nothing else to find in the Place and Lenele so go back out to the world map. ***World Map*** ___________________________________________________________________________ |_Shop-Day_________Traveling_Merchant_|_____________________________________| | Reflex Bow 1,000G | | | Hardwood Staff 1,000G | | | Fellstaff 5,000G | | | Pole Axe 5,000G | | | Sabre Halberd 10,000G | | | Sabre 5,000G | | | Fine Katana 1,000G | | | Dreadblade 500,000G | | | Icy Dagger 5,000G | | | Ring of Dexterity 2,500G | | | Ring of Protection 2,500G | | | Ring of Warding 25,000G | | | Ring of Shadows 10,000G | | | Ring of Aggression 10,000G | | | Pyrotechnic Ring 2,500G | | | Ring of Thieves 2,500G | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Archer's Medallion | Siege Bow | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Before we start with random encounters, you can find any random encounter more than once unless it's an encounter specifically related to a quest. The forest encounter with Torva's Lute is different because the Lute has been there the entire time. However, there was no point to mention it because you can't complete the quest until now. [INFO] Out of every random encounter out there, pretty much every enemy you'll face gives descent EXP with a few exceptions. Those exceptions are the various skeleton-type enemies. All types of Bone enemies give crappy EXP so don't waste your time killing them. This is also a good opportunity to explore all of the hidden areas on the world map for Medeva since we have a complete party. [INFO] A special note goes to the nighttime grasslands encounters with the Orenians because you will get some help from some Medevan soldiers. You can kill these soldiers with single-target magic such as Fire Arrow and you can also kill them with Backstab. Also, the Medevan Elite Guards should always drop a [Bastard Sword]. I don't believe the Medevan Knights will drop anything but one knight will be bugged. He just walks around, doesn't attack any Orenians, and nothing can hurt him. Just pretend he isn't there. During this specific encounter of Orenians vs. Medevans, run down to the large clearing and search near the water for an [Archer's Medallion]. Next, go out to the Hills to search for the [Siege Bow], one of the hardest-to-find items in the game. If you're fighting Red Bacites and Brown Bacites, the bow is hidden in a small grove near the second counterclockwise exit. (The Hills map is shaped like a semi-circle.) Once you loot any item specific to a random encounter, you can never be obtain it from any subsequent encounters. Finally, you can occasionally find a Traveling Merchant wandering the grasslands. He sells some rare, expensive, and worthwhile items. The best things he sells are the [Fellstaff] and the various rings. The Fellstaff is the best weapon for Rosalind until you've just about finished the game because it has a 60 damage rating and a 1.67 weight rating. Because it gives her a huge boost to her Speed, she can easily learn all of her chain attacks. [INFO] I should also mention that if you explore the Hills, you'll probably find the Khosani that takes you to Saanavarh. For the purpose of this walkthrough, I won't cover that place yet because you can only access the shops and quests in Saanavarh once you get the Ring of Fire. Leave the encounter without giving the Khosani the Blade of Tarun. If you'd like to fight in hills encounters and would like to avoid these warriors, fight at the snow-capped mountain terrain farther north. [INFO] As a general rule of thumb for encounter regions, you'll find the grasslands in the north-central region of Medeva, the hills to the northwest, and the forests all across the south and east sides of the continent. The vast majority of the continent is forest. You can also find a list of all random encounters in the appendixes at the bottom of the guide. **********h) Ikaemos********** ***Role Call*** Goals for Levels 8-18: ___________________________________________________________________________ |_Joseph___|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | One-Hand | War Club | Sword Weapons: 1 | Sword Weapons: 1 | | Two-Hand | Shard Sword | Axe Weapons: 1 | Axe Weapons: 1 | | Shield | Heater Shield | Blunt Weapons: 5+ | Blunt Weapons: 5+ | | Chest | Leather Jerkin | Staff Weapons: 1 | Staff Weapons: 1 | | Legs | Blue Pants | Bow Weapons: 1 | Bow Weapons: 1 | | Feet A | Reinforced Boots | Heavy Arms: 3-9 | Heavy Arms: 3-7 | | Feet B | Studded Boots | Parry: 5+ | Parry: 3-5 | | Hands | Iron Gauntlets | Counter Attack: 1+ | Counter Attack: 1+ | | Neck | Blessed Necklace | Dodge: 6+ | Dodge: 5-6 | | Ring A | Ring of Darkness | Double Attack: 1 | Double Attack: 1 | | Ring B | Ring of Light | Push: 1 | Push: 1 | | Ring C | Ring of Flames | Summon: 1-8 | Summon: 1-5, 8 max | | Ring D | Ring of Health | Heal: 10 | Heal: 8 | | --- | --- | Dark: 2-10 | Dark: 2-7 | | --- | --- | Holy: 7-10 | Holy: 7-10 | | --- | --- | Fire: 4-10 | Fire: 8 | | --- | --- | Magic Resist: 2-7 | Magic Resist: 2-7 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Mentioning skills at this level range, Joseph will gain Heavy Arms at 8, Fire at 9, Bow Weapons at 10, Blunt Weapons at level 12, Magic Resist at 13, Double Attack at 14, Axe Weapons at 15, Dark at 16, and Counter Attack at 18. Counter Attack is the last skill that Joseph will obtain. ___________________________________________________________________________ |_Flece____|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | One-Hand | Gutting Dirk | Sword Weapons: 10 | Sword Weapons: 10 | | Two-Hand | Shard Sword | Bow Weapons: 2 | Bow Weapons: 2 | | Two-Hand | Assassin's Crossbow | Heavy Arms: 3-9 | Heavy Arms: 3-6 | | Shield | Heater Shield | Parry: 2+ | Parry: 2+ | | Chest | Chainmail Tunic | Counter Attack: 1+ | Counter Attack: 1+ | | Legs | Studded Leggings | Dodge: 2+ | Dodge: 2+ | | Feet A | Reinforced Boots | Kick: 1+ | Kick: 1+ | | Feet B | Studded Boots | Trip: 1+ | Trip: 1+ | | Hands | Iron Gauntlets | Aimed Attack: 2 | Aimed Attack: 2 | | Neck | Fighter's Torque | Backstab: 10 | Backstab: 10 | | Ring A | Swordsman's Ring | Appraise: 9-10 | Appraise: 9 | | Ring B | Ring of Health | Pick Lock: 7-10 | Pick Lock: 7-9 | | --- | --- | Sneak: 1-3+ | Sneak: 1-3+ | | --- | --- | Hide: 1+ | Hide: 1+ | | --- | --- | Dark: 1-10 | Dark: 1-10 | | --- | --- | Magic Resist: 2-5 | Magic Resist: 2-5 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Mentioning skills obtained in this level range, Flece will gain Parry at 10, Dark at level 14, Magic Resist at 16, and Counter Attack at 18. Counter Attack is the last skill that Flece will obtain. ___________________________________________________________________________ |_Rosalind_|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | Two-Hand | Fellstaff | Staff Weapons: 1-8 | Staff Weapons: 1-8 | | Two-Hand | Long Bow | Bow Weapons: 1-10 | Bow Weapons: 1-10 | | Chest | Quilted Holy Robe | Parry: 3+ | Parry: 3+ | | Legs | Silk Breeches | Dodge: 3+ | Dodge: 3+ | | Feet | High Leather Boots | Critical Hit: 1 | Critical Hit: 1 | | Hands | Iron Gauntlets | Trip: 1 | Trip: 1 | | Neck | Blessed Necklace | Assess: 2-10 | Assess: 2-10 | | Ring A | Ring of Flames | Heal: 10 | Heal: 10 | | Ring B | Ring of Health | Dark: 2-10 | Dark: 2-10 | | Ring C | Ring of Proficiency | Energy: 3-10 | Energy: 3-10 | | Ring D | Ring of Talent | Holy: 3-10 | Holy: 3-10 | | --- | --- | Fire: 8-10 | Fire: 8-10 | | --- | --- | Ice: 3-10 | Ice: 3-10 | | --- | --- | Magic Resist: 2+ | Magic Resist: 2+ | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Mentioning skills gained in this level range, Rosalind will gain Holy at 8, Bow Weapons at 9, Ice at 10, Trip at 12, Parry at 14 and Critical Hit at 16. Critical Hit is the last skill that Rosalind will obtain. ___________________________________________________________________________ |_Jekhar___|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | One-Hand | War Club | Sword Weapons: 3+ | Sword Weapons: 3+ | | Two-Hand | Shard Sword | Axe Weapons: 3 | Axe Weapons: 3 | | Shield | Heater Shield | Blunt Weapons: 10 | Blunt Weapons: 10 | | Chest | Leather Jerkin | Heavy Arms: 3-7 | Heavy Arms: 3-7 | | Legs | Cloth Pants | Parry: 5-10 | Parry: 5-7 | | Feet A | Reinforced Boots | Counter Attack: 8- | Counter Attack: 8- | | Feet B | Studded Boots | Dodge: 5-7 | Dodge: 5-7 | | Hands | Iron Gauntlets | Critical Hit: 8 | Critical Hit: 8 | | Neck | Blessed Necklace | Double Attack: 1 | Double Attack: 1 | | Ring A | Ring of Warding | Push: 3 | Push: 3 | | Ring B | Ring of Proficiency | Kick: 2 | Kick: 2 | | Ring C | Ring of Talent | Heal: 4-10 | Heal: 4-10 | | Ring D | Ring of Health | Magic Resist: 2-6 | Magic Resist: 2-6 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Mentioning skills gained in this level range, Jekhar will gain Critical Hit at 10, Double Attack at 12, Magic Resist at 14, and Heal at 18. [INFO] This equipment setup is my ideal setup for the best possible gear and it's simply a baseline to plan ahead. If you were to get all of it you'd have to go out of your way and search for rare drops from certain enemies. You would also need to spend quite a bit of money at the traveling merchant in the grasslands. [INFO] The equipment I list, however, is all obtainable and within reason. I won't say you should go out and buy a Dreadblade from the traveling merchant because that's unreasonable. That's especially true since Joseph is the only one who can equip it and you can get one for free during the second third of the game. However, try to get some of the rings and a Fellstaff. [INFO] If any item from the list above is dropped by an enemy or has a relatively low price tag, you should try to obtain that item now since you have a full party and you can share the EXP that you'll get from grinding. [INFO] Remember that you can save before fighting specific enemies (like the Fire Salamanka, which drops a Fighter's Torque) and reload if they don't drop the item you want. This can save you time as you search the world for specific enemies. ***Ikaemos Swamp*** ___________________________________________________________________________ |_Enemies_____________________________|_Drops_______________________________| | Green Bacite x33 | Bacite Tail | Healing Draught | | Bacite Shaman x8 | Bacite Tail | Recovery Draught | | Green Imp x6 | Ring of Health | | Gargoyle x14 | Gargoyle Blood | Dragon Boots | | | Thief's Torque | Ring of Aggression | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Quests______________________________|_Obtain______________________________| | The Lord Chamberlain's Men (UPD) | Gargoyle Blood x6 | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Dirk | Scutum Shield | Healing Draught | Berserker's Ring | | Ring of Shadows | Healing Draught | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] While you can get either the Ring of Fire or the Ring of Stone at this time, there are a number of reasons to get the Ring of Stone first. The first reason is that can make one trip for The Lord Chamberlain's Men. The second reason is that there is a wealth of items to obtain in Ikaemos, including Bacite Tails and better equipment. [INFO] Many of these items sell for a LOT of gold once you get enough for everyone that can equip them. Most notably, Rosalind can get her first real pair of boots and there are some other good items for everyone else. The tails should also be sold to Merden once you have the Ring of Stone and this place is the very reason why we've avoided him until now. However, get the Ring of Stone first before you pick up the quest. [INFO] Ikaemos is also a prime spot to level up. The enemies are weak and give descent EXP, and as I previously mentioned you can really haul in the gold as well. Ikaemos is split into three sections and whenever you transfer between sections, you respawn the enemies. You could loop through the inner sanctum and go kill crazy to gain lots of EXP. At this point you should spend at least one skill point in Magic Resistance because magic damage will start to be more of a threat to your party. [INFO] Although you probably haven't experienced this glitch much, if at all up until this point, I should mention that items often fall through the floor when you kill enemies. The glitch takes on a new form here in the swamp where items initially populated on the map have already fallen through the floor. However, thanks to the low elevation of the swamp regions, you can still loot these items. You just won't be able to see the item bags. Ok, here we go. The first area of the swamp is a maze and it's hard to give exact directions, but killing enemies allows you to find your way around more easily. From the boat you start at, the map stretches to the north and west. Follow left border all the way down until you read some ruined houses. There are some Green Bacites and a Bacite Shaman nearby, and in one of those ruined houses, you'll find a [Dirk] at the base of a tree. Go back to the boat and follow the water's edge that stretches north this time. Follow the pathways near the ruined houses and find the large clearing in the northeast which has some tall ruins on the opposite bank. On the other side of the ruined houses to the north you'll find a [Scutum Shield] that's also fallen through the floor. [INFO] The Scutum Shield is slightly better than a Heater Shield I recommend giving it to whoever has the lowest amount of protection. It will most likely be Joseph since the selection of pants items is still very limited and his Blue Pants are the weakest compared to Flece's Studded Pants or Jekhar's Cloth Pants. Flece SHOULD have the Chainmail Tunic equipped because her HP is the lowest of the three. The final item of the maze region is a [Healing Draught] and it's just east of the bridge in the small dead-end there. The bridge itself is on the northwest side of the maze. It will require some wandering and slaughtering until you finally reach the bridge, but once you clear out the Bacites you should be able to navigate through the maze more easily. Once you cross the bridge, you'll be in the main commons area of the fallen kingdom of Ikaemos. Start by fighting to the east end. Find the large ruins we saw before and search for an entrance near the south end of the commons area. You'll find a [Berserker Ring] just inside the archway and a further inside is a [Ring of Shadows]. The Berserker Ring needs to be identified also. An ideal candidate for the Berserker Ring would be Jekhar if his Blunt Weapons skill isn't already at 10 points and Flece should equip the Ring of Shadows. While you're here, you'll find a new, noteworthy enemy in the commons area called a Gargoyle. They drop a quest item, [Gargoyle's Blood], that you'll need for The Lord Chamberlain's Men. You will need to get six of these but you'll find plenty to kill in the area. [INFO] The Gargoyles can also drop some [Dragon Boots], a [Thief's Torque] or a [Ring of Aggression]. The boots are the first proper footwear made for Rosalind. While they only give a +2 boost to Protection over the store bought High Leather Boots, they also provide her with +1 to Magic Resistance so she also gains protection against magic. [INFO] The Thief's Torque also gives Flece a boost to her Sneak skill but it might not be necessary to equip right now. (A Fighter's Torque is from a Fire Salamanka is better until her Sword Weapons skill is at 9-10 points.) The Ring of Aggression gives +1 to Counter Attack and Critical Hit so it's good for Joseph or Jekhar (give it to Jekhar if either stat is not at 10 points). [INFO] The Green Imps can also drop a lowly [Ring of Health] which you have definitely seen before thanks to Wid the Terrified. I wouldn't bother farming one of these from Green Imps. Return to the bridge and as you climb the hill, enter the ruined building to your right to find a [Healing Draught]. Exit the building and keep climbing the hill to find a raised platform. The bridge on the right has fallen into disrepair but you can still use the bridge on the left. Cross that bridge and you'll be in front of the entrance. Kill anything here for the extra EXP and head inside. ***Ikaemos Palace Upper Level*** ___________________________________________________________________________ |_Enemies_____________________________|_Drops_______________________________| | Green Bacite x18 | Bacite Tail | Healing Draught | | Bacite Shaman x5 | Bacite Tail | Recovery Draught | | Grey Stone Golem x2 | Ring of Protection | | Gorgonne x2 | Steel Gauntlets | | | Necklace of Defense | | Gargoyle x2 | Gargoyle Blood | Dragon Boots | | | Thief's Torque | Ring of Aggression | | Ikaemos Priest-King | Ikaemos Master Key | Ring of Stone | | | Nodachi | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Quests______________________________|_Obtain______________________________| | The Ghost of Ikaemos (NEW) | | | The Lord Chamberlain's Men (UPD) | Gargoyle Blood x6 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ We'll cover the upper level fully in just a moment. Start by taking the first two doors to the left and speak to Munorus, {The Ghost of Ikaemos}. The necklace we need to get is back out in the swamp so let's get that quick. ***Ikaemos Swamp*** ___________________________________________________________________________ |_Enemies_____________________________|_Drops_______________________________| | Green Bacite x33 | Bacite Tail | Healing Draught | | Bacite Shaman x8 | Bacite Tail | Recovery Draught | | Green Imp x6 | Ring of Health | | Gargoyle x14 | Gargoyle Blood | Dragon Boots | | | Thief's Torque | Ring of Aggression | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Quests______________________________|_Obtain______________________________| | The Ghost of Ikaemos (UPD) | Vaesura's Necklace | | The Lord Chamberlain's Men (UPD) | Gargoyle Blood x6 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ With your back to the palace entrance, take a right and follow the wall all the way around to the northwest corner of the palace. [Vaesura's Necklace] is hiding way in the back. Return to the palace entrance and go back inside. ***Ikaemos Palace Upper Level*** ___________________________________________________________________________ |_Enemies_____________________________|_Drops_______________________________| | Green Bacite x18 | Bacite Tail | Healing Draught | | Bacite Shaman x5 | Bacite Tail | Recovery Draught | | Grey Stone Golem x2 | Ring of Protection | | Gorgonne x2 | Steel Gauntlets | | | Necklace of Defense | | Gargoyle x2 | Gargoyle Blood | Dragon Boots | | | Thief's Torque | Ring of Aggression | | Ikaemos Priest-King | Ikaemos Master Key | Ring of Stone | | | Nodachi | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Quests______________________________|_Obtain______________________________| | The Ghost of Ikaemos (END) | 1,000 EXP | | The Lord Chamberlain's Men (UPD) | Gargoyle Blood x6 | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Brazen Dagger | Sword of Maiming | Garnet | Ikaemos Armory Key | | Barbarian's Torque | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Return to Munorus and give him the necklace he asked for. Your reward for this little side-trip is [1000 EXP]. Now that this is out of the way, I feel it's a good opportunity to mention a few things about the Ikaemos Palace. The Ikaemos Palace is crawling with all sorts of monsters and it's easy for them to overwhelm you if you're not careful. You'll be faced with small rooms and lots of opposition, so you need to play smart from now on. [INFO] This is really the first time you're met with battles of 4+ enemies at a time. The best suggestion I have is set everyone's role to Healer except for Flece and take control of Flece. This allows you to have more control and focus on one enemy at a time. You'll worry less about dying because your other party members will keep everyone alive. [INFO] While the enemies are pretty easy to kill if you're geared up, don't discount the value of defensive skills (like Parry, Dodge, and Magic Resistance). Remember, you're only controlling one of a potential five party members (with a summon monster being the fifth). Ikaemos is really a warm-up for many brawls later so it's good practice for these types of fights. [INFO] The less time you spend worrying about everyone else taking damage, the better. That's because the character you're controlling can lock down his/her foe with chain attacks while the rest of your party can pulverize everything nearby. The damage taken will stay spread out and they can heal when healing is needed. Ikaemos has yet another puzzle to solve before we can complete it. Directly ahead from the main entrance is a locked door and a statue. At the base of the statue are keyholes of sorts. Your mission, should you choose to accept it, is to find these "keys" scattered throughout the palace and open this door. The keys are actually various dagger items. You can't equip them but you need to find them regardless. In order to find all four keys, you need to search high and low throughout the palace which is split into an upper level and a lower level. Since we're already on the upper level, let's start with the upstairs daggers and finish with the ones downstairs. Of course, there's more than these daggers laying around here. [INFO] There are several items that monsters drop in here that you should attempt to force them to drop. Also, you can make several loops through the palace to level up and acquired these items in the process. The best item you can get to drop are a pair of [Steel Gauntlets] from the Gorgonnes. Joseph, Jekhar, and Flece should all have one equipped when you're done with the palace. They also sell for 13,999 Gold so you might want to get a few extra. [INFO] The Grey Stone Golems can also drop a [Ring of Protection] and the Gorgonnes might also drop a [Necklace of Defense]. The Necklaces are also one of the best items you can get currently because it increases your Dodge and Parry skills by 1. Get one for everyone. So let's start our search for those daggers. Since we're near Munorus, go to the northwest for a couple rooms and pick the lock on that door. If you can't pick the locks in Ikaemos then shame on you for not listening to me on how important it is to increase your Pick Lock skill. There's another room that's locked just on the other side of this door and inside you'll find a [Brazen Dagger], [Sword of Maiming], and [Garnet]. One dagger down and three to go... The Sword of Maiming needs to be appraised before you can use it and it might be a good idea to have Jekhar equip it. It randomly casts Empower and the Bacites are weak against piercing damage (and very few enemies are weak against it). There's also a staircase here but don't go downstairs just yet. Return to the entrance and enter the east wing this time. In the banquet hall, go north one room to find the [Ikaemos Armory Key]. Return to the banquet hall and go south. Kill the Bacites and search the pool for a hidden [Barbarian's Torque]. I find this necklace to be worthless unless you're trying to learn Earthshaker with Jekhar (it requires you to use the Axespin chain and you can't use that without an axe). Go west next and take the staircase leading to the Ikaemos Palace Lower Chambers. ***Ikaemos Palace Lower Chambers*** ___________________________________________________________________________ |_Enemies_____________________________|_Drops_______________________________| | Green Bacite x21 | Bacite Tail | Healing Draught | | Bacite Shaman x10 | Bacite Tail | Recovery Draught | | Grey Stone Golem x5 | Ring of Protection | | Gorgonne x3 | Steel Gauntlets | | | Necklace of Defense | | Gargoyle x18 | Gargoyle Blood | Dragon Boots | | | Thief's Torque | Ring of Aggression | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Quests______________________________|_Obtain______________________________| | The Lord Chamberlain's Men (UPD) | Gargoyle Blood x6 | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Auric Dagger | Pole Axe | Argent Dagger | Elixir of Recovery | | Cupric Dagger | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ There are two different ways you can go from this stairwell, but there isn't anything up the stairwell to the west except for a few locked doors for some odd reason. As you proceed north, you'll see a ramp leading into the water and a few green "rooms" on the upper level. On the west side, search the "room" for an [Auric Dagger]. Two daggers down and two to go... Proceed down into the water and go east. Kill all the Bacites and search around the ruined ferry there. You'll find a [Pole Axe] hidden in the water beside it. Then go back to the west and climb the ramp to the north. Climb the staircase and fight past two more staircases. Search the pedestal for an [Argent Dagger]. Three daggers down and one to go... Go back to the two staircases and climb the east staircase. Fight a lot of gargoyles and golems and search this room for an [Elixir of Recovery]. Some more enemies might ambush you from the rooms above so be careful. Head up the next set of stairs and after you finish killing all the gargoyles and golems up there, look for a [Cupric Dagger] near the pillars. That's the last dagger we need. Run back down the stairs and take the west staircase this time. This will return you to the Ikaemos Palace Upper Level. ***Ikaemos Palace Upper Level*** ___________________________________________________________________________ |_Enemies_____________________________|_Drops_______________________________| | Green Bacite x18 | Bacite Tail | Healing Draught | | Bacite Shaman x5 | Bacite Tail | Recovery Draught | | Grey Stone Golem x2 | Ring of Protection | | Gorgonne x2 | Steel Gauntlets | | | Necklace of Defense | | Gargoyle x2 | Gargoyle Blood | Dragon Boots | | | Thief's Torque | Ring of Aggression | | Ikaemos Priest-King | Ikaemos Master Key | Ring of Stone | | | Nodachi | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Quests______________________________|_Obtain______________________________| | The Ring of Stone (END) | Ring of Stone | | The Lord Chamberlain's Men (UPD) | Gargoyle Blood x6 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ There's only one thing left to do now. Return to the entrance hallway and unlock all four of the locks at the base of the statue now that we have the four daggers we need. Heal, save and summon a monster if you'd like and then proceed through the door for the usual boss fight! ***** Boss Fight: Ikaemos Priest-King ***** * Recommended Levels: 13+ * Well, it's certainly a boss fight. But he's really, really weak if you've * been diligent with keeping up with the best gear and if you've leveled up a * lot by now, this fight's a cakewalk. * * If you're using blunt-type weapons, this fight will be even easier. Since * Armun is a powerful being made of stone, all damage from bows, axes, and * swords won't hurt him. To beat him, use blunt weapons and magic. If * you've got everyone equipped with a blunt weapon, just gang up on him and * he'll die quickly and easily. Catch him in a string of chain attacks and * he might not even get a chance to fight back. If you're using Flece, * remember that her Kick chain attack also counts as blunt damage. * * He will always drops his [Ikaemos Master Key] and the [Ring of Stone]. * Also make sure that he drops his [Nodachi] sword for your item collection. * It's * a very strong sword but it casts Ice Coffin at randomly but it * requires 8 points into Heavy Arms. It's good for killing Bacites but not * very good for much else. ***** You beat the Ikaemos Priest-King! ***** Congratulations, you're done here. Make sure you have at least six Gargoyle Bloods before you leave and then head out to the world map. As a reminder, this place is also a great place to level up in the future, and I would recommend that you go out of your way to come back here later to master everyone's chain attacks. ***World Map*** Once again, you will be assaulted by another of the Four Riders once you enter a random encounter. Save your game the moment you leave Ikaemos because this one's quite a bit harder. ***** Boss Fight: Serpent Rider ***** * Recommended Levels: 15+ * Unlike the Ghost Rider, the Serpent Rider won't summon a bunch of extra * enemies but he doesn't need them. Instead, he fights dirty and moves * around a lot more so you'll have a lot of trouble if you try to backstab * him. Instead, chain attacks will work the best and everyone's role should * be set to Healer. He's also immune to blunt damage so Joseph and Jekhar * should use swords or axes and Rosalind should stick to healing. * * Your first goal is to knock him off his horse to remove his mobility. You * can do this with spells or you can fight it out. If you're lucky, you can * backstab him once or twice and the first half of his HP should go away * instantly. Once he dismounts, it should be easy to move Flece in to * backstab him and end the fight. * * I would not suggest summoning a monster for this fight. If anything, it * makes him move around more than he should. We all know that this is a bad * thing if you're trying to line up Flece for backstab. As an extra note, * with a level 18 Flece, a Gutting Dirk, and 10 points put into backstab, I * was able to do over 300 damage with EACH backstab. That's roughly 1/3 of * his HP with each attack so you know that was a huge help for bringing him * down. ***** You beat the Serpent Rider! ***** As always, you should return to Lenele after you get each ring. **********i) One more Scavenger Hunt in Lenele********** It's time to swing by Lenele once again. Lenele's gone through more changes since you got your third ring. You don't have to visit Yago again but you can get more items from boxes and the shops have changed their wares. ***Lenele Outskirts*** ___________________________________________________________________________ |_Shop__________________Arms_Merchant_|_Shop_________________________Trader_| | Battleaxe 500G | Buckler 100G | | War Axe 100G | Recovery Draught 50G | | Medevan War Axe 300G | Healing Draught 100G | | Sledgehammer 1,000G | Drithen's Brew 340G | | War Club 500G | Citrine 5,000G | | Short Bow 100G | Amethyst 1,500G | | Crossbow 1,000G | | | Quarterstaff 500G | | | Halberd 1,000G | | | Falchion 200G | | | Long Sword 1,000G | | | Short Sword 100G | | | Bastard Sword 200G | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | 100 Gold | Icicle Scroll | Revive Scroll | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Do you remember Durgan on the west docks? While we don't have his earring, search the box near him for [100 Gold]. You can also get an [Icicle Scroll] from the crates near the northern fish rack. Finally, look in the crates on the eastern docks for a [Revive Scroll]. Once again I'd avoid Crazy Iven since could have his useless quest in your log book again. ***Lenele Marketplace*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | The Lord Chamberlain's Men (UPD) | Stonefire Lanterns | 2,000 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Shop________________Ghimaadi_Trader_|_Shop_________________________Smithy_| | Revive Scroll 150G | Battleaxe 500G | | Fire Arrow Rune 25G | War Axe 100G | | Fire Arrow Tract 100G | Medevan War Axe 300G | | Fire Arrow Scroll 50G | Medevan Hatchet 5,000G | | Fire Arrow Book 200G | Sledgehammer 1,000G | | Fire Arrow Tablet 100G | War Club 500G | | Icicle Rune 25G | Hardwood Staff 1,000G | | Icicle Tract 100G | Halberd 1,000G | | Icicle Scroll 50G | Falchion 200G | | Icicle Book 200G | Long Sword 1,000G | | Icicle Tablet 100G | Short Sword 100G | | Lightning Rune 50G | Worn Katana 20G | | Lightning Tract 200G | Bastard Sword 200G | | Lightning Scroll 75G | | | Lightning Book 300G | | | Lightning Tablet 150G | | | Inferno Scroll 75G | | | Meteor Scroll 75G |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| | Curse Scroll 75G |_Shop________________Ghimaadi_Trader_| | Blizzard Scroll 75G | Recovery Draught 50G | | Recovery Draught 50G | Drithen's Brew 340G | | Healing Draught 100G | Swordsman's Ring 1,000G | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Shop___________________Shady_Trader_|_Shop________________________Armorer_| | Club 50G | Reinforced Boots 500G | | Iron Bow 500G | Steel Heeled Boots 20G | | Reinforced Bow 1,000G | Springsteel Boots 5,000G | | Yew Bow 50G | Iron Gauntlets 5,000G | | Long Bow 10,000G | Studded Leggings 20G | | Staff 100G | Heater Shield 1,000G | | Short Sword 100G | Round Shield 500G | | Sharp Dagger 500G | Buckler 100G | | Parrying Dagger 5,000G | Defender Heater 5,000G | | Dagger 50G | Guardian Heater 5,000G | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Recovery Tonic | 50 Gold | Cleaning Tonic | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Take a left and among the boxes is a [Recovery Tonic]. Cross the road and near the main bridge you can also find [50 Gold]. The Shady Trader has upgraded his merchandise again and both of the Ghimaadi Traders are still selling the same things they always have. The Shady Trader in particular sells a Reinforced Bow but we can get a free one later. On the south side, both the Armorer and Smithy have changed their wares again. The Smithy is once again selling a Worn Katana and is no longer selling the Katana any more. The Armorer has also improved his wares. You will want three pairs of [Springsteel Boots] since they're the best boots at this point of the game. You can also choose between a [Defender Heater] or [Guardian Heater] since both give the same level of Protection but you can chose between +1 boost to Dodge or Parry. They provide the same amount of protection as the normal Heater Shields but the bonus skill point is worth it. I suggest you equip whichever shield improves the stat your lacking the most in. Since you should have the Scutum Shield from Ikaemos, buy only one of each and equip them on the two other party members that aren't using the Scutum Shield. South of Bibrus is a [Cleansing Tonic] in a barrel. Krys is still in his usual spot on the far southeastern side of the Marketplace so give him six drams of Gargoyle Blood. He'll take five of them as payment and use the sixth one to make his [Stonefire Lanterns]. You'll also get [2,000 EXP]. Need cash? No problem! Merden over in the Old City is ready to fork over his fortune for Bacite Tails! ***Lenele Old City*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | The Infestation (NEW) | 50 Gold per Bacite Tail | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Shop_____________________Apothecary_|_Shop_______________________Shopkeep_| | Revive Scroll 150G | Heavy Boots 200G | | Fire Arrow Rune 25G | Tough Boots 20G | | Fire Arrow Tract 100G | Cloth Gloves 100G | | Icicle Rune 25G | Silk Gloves 50G | | Icicle Tract 100G | Cloth Pants 20G | | Lightning Rune 50G | Cloth Shirt 20G | | Lightning Tract 200G | Quilted Robe 20G | | Lightning Tome 700G | Tunic 20G | | Meteor Scroll 75G | | | Curse Scroll 75G | | | Recovery Draught 50G | | | Healing Draught 100G | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Shop____________________________Gus_|_Shop_____________________Shopkeeper_| | Assassin's Crossbow 50,000G | Healing Draught 100G | | Gutting Dirk 75,000G | Health Tonic 500G | | Dirk 1,000G | | | Dagger 100G | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ The shops haven't changed one bit. The reason we're is to collect a huge bounty from Merden. Head southwest towards the sewer grate and take Merden's quest, {The Infestation}. For every Bacite Tail you give him, he'll give you a [50 Gold] bounty! If you had accepted this quest earlier, however, it would have disappeared from your quest log and you wouldn't have been able to collect any more gold. [INFO] With all the Bacites we killed in Ikaemos, you can really haul in tons and tons of gold. That's also why it's a great place to go level up because you can make a fortune until you get the fourth ring. This is the last chance in the game where you milk this quest for all its worth because once you have all four rings of summoning, Lenele changes far more than it has in the past and the Old City becomes unavailable for the rest of the game. Make as many trips to Ikaemos as you like before you get the Ring of Fire and feel free to abuse this quest from now until then. [INFO] This is the reason I've persistently reminded you to not talk to him until I said so. You can now buy anything you want in Lenele because not only can you sell the Bacite Tails, but everything else that you acquired from the various monsters you kill (Gus is right around the corner). For example, the Steel Gauntlets sell for 13,999G so it's well worth it to make a few trips to Ikaemos. It's time to go back to the Crown District for more items. ***Lenele Crown District*** ___________________________________________________________________________ |_Shop_____________________Shopkeeper_|_Shop_____________________Shopkeeper_| | High Leather Boots 50G | Leather Boots 20G | | Heavy Boots 200G | Cloth Gloves 100G | | Tough Boots 20G | Silk Gloves 50G | | Silk Gloves 50G | Leather Gloves 250G | | Leather Gauntlets 500G | Cloth Pants 20G | | Leather Armguards 20G | Cloth Shirt 20G | | Leather Armor 20G | Leather Armor 20G | | Quilted Robe 20G | Quilted Robe 20G | | Padded Surcoat 100G | Tunic 20G | | Leather Jerkin 500G | Leather Jerkin 500G | | Recovery Draught 50G | | | Healing Draught 100G | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Shop_____________________Shopkeeper_|_____________________________________| | Swordsman's Ring 1,000G | | | Blessed Necklace 2,000G | | | Citrine 5,000G | | | Amethyst 1,500G | | |_Items_______________________________|_____________________________________| | Fire Arrow Scroll | 5 Gold | Citrine | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Once again, little has changed here. You can find a [Fire Arrow Scroll] in the park near Humbus and there's [5 Gold] in the well just north of there. There's also a [Citrine] on the far southwest end near Torras. There's one last thing to do in the palace. ***Lenele Palace*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | The Lord Chamberlain's Men (UPD) | 500 EXP | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Give the Stonefire Lanterns to the Master of Revels for [500 EXP]. He's under the stairs to the right in case you forgot. The palace remains unchanged otherwise so return to the Crown District. ***Lenele Crown District*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | The Lord Chamberlain's Men (UPD) | 2,000 EXP | 5,000 Gold | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ This is the final step we that quest and all you need to do is talk to Torvel behind stage. He gives you [5,000 Gold] and [2,000 EXP] as thanks. That's the last thing we need to do in Lenele other than shop. Return to the world map when you're done. ***World Map*** [INFO] This is a good time to level up if you'd like. After we come back with the Ring of Fire, we reach a point of no return and our party will be scattered about after several storyline events. Therefore, this is a good time grind levels and create a backup save file. You can shop at Saanavarh, however, because it turns into a place to shop and quest after you beat the Labyrinth. [INFO] Remember that the traveling merchant still wanders the grasslands areas. I suggest you buy a [Ring of Warding] for each party member because it's a safe investment for everyone. It costs 25,000 Gold for one but hey, you can make a fortune over at Ikaemos. Buy a Fellstaff, also, if Rosalind doesn't have one yet. Don't buy the overpriced Dreadblade because you can get a freebie later and you only need one since Joseph is the only one who can equip it. [INFO] If you go on a leveling binge, a good stopping point is level 19. At level 19, you stop getting three skill points per level and you will then get two skill points per level starting with level 20. Three skill points per level has almost been necessary between levels 7 and 20 because. This is because every party member gains all of their skills by level 18 and the game is more forgiving if you haven't spent your skill points wisely. [INFO] If you're an item collector, buy at least one of every item in Lenele because this is the last chance you'll have to buy the items these merchants sell. Most of the items they will become unavailable once you have all four rings so buy as much as you can because this is your last chance to obtain them. **********j) Saanavarh and the Labyrinth of the Khosani********** ***Role Call*** Goals for Levels 18-20: ___________________________________________________________________________ |_Joseph___|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | One-Hand | War Club | Sword Weapons: 1-6 | Sword Weapons: 1-6 | | Two-Hand | Shard Sword | Axe Weapons: 1 | Axe Weapons: 1 | | Shield | Scutum Shield | Blunt Weapons: 10 | Blunt Weapons: 10 | | Chest | Leather Jerkin | Staff Weapons: 1 | Staff Weapons: 1 | | Legs | Blue Pants | Bow Weapons: 1 | Bow Weapons: 1 | | Feet | Springsteel Boots | Heavy Arms: 4-9 | Heavy Arms: 4-7 | | Hands | Steel Gauntlets | Parry: 5+ | Parry: 3-5 | | Neck | Necklace of Defense | Counter Attack: 1+ | Counter Attack: 1+ | | Ring A | [Any Summoning Ring] | Dodge: 6+ | Dodge: 6 | | Ring B | Ring of Warding | Double Attack: 1 | Double Attack: 1 | | Ring C | Ring of Flames | Push: 1 | Push: 1 | | --- | --- | Summon: 1-8 | Summon: 1-5, 8 max | | --- | --- | Heal: 10 | Heal: 8 | | --- | --- | Dark: 2-10 | Dark: 2-7 | | --- | --- | Holy: 3-10 | Holy: 3-10 | | --- | --- | Fire: 8-10 | Fire: 8 | | --- | --- | Magic Resist: 2-7 | Magic Resist: 2-7 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Mentioning skills at this level range, Joseph will gain Counter Attack at 18. Counter Attack is the last skill that Joseph will obtain. ___________________________________________________________________________ |_Flece____|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | One-Hand | Gutting Dirk | Sword Weapons: 10 | Sword Weapons: 10 | | Two-Hand | Shard Sword | Bow Weapons: 2 | Bow Weapons: 2 | | Two-Hand | Assassin's Crossbow | Heavy Arms: 4-9 | Heavy Arms: 4-6 | | Shield A | Defender Heater | Parry: 2+ | Parry: 2+ | | Shield B | Guardian Heater | Counter Attack: 1+ | Counter Attack: 1+ | | Chest | Chainmail Tunic | Dodge: 2+ | Dodge: 2+ | | Legs | Studded Leggings | Kick: 1+ | Kick: 1+ | | Feet | Springsteel Boots | Trip: 1+ | Trip: 1+ | | Hands | Steel Gauntlets | Aimed Attack: 2 | Aimed Attack: 2 | | Neck A | Fighter's Torque | Backstab: 10 | Backstab: 10 | | Neck B | Necklace of Defense | Appraise: 9-10 | Appraise: 9 | | Ring A | Ring of Warding | Pick Lock: 7-10 | Pick Lock: 7-9 | | Ring B | Thief's Ring | Sneak: 1-3+ | Sneak: 1-3+ | | Ring C | Ring of Shadows | Hide: 1-3+ | Hide: 1-3+ | | --- | --- | Dark: 1-10 | Dark: 1-10 | | --- | --- | Magic Resist: 2-5 | Magic Resist: 2-5 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Mentioning skills obtained in this level range, Flece will gain Counter Attack at 18. Counter Attack is the last skill that Flece will obtain. ___________________________________________________________________________ |_Rosalind_|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | Two-Hand | Fellstaff | Staff Weapons: 1-8 | Staff Weapons: 1-8 | | Two-Hand | Long Bow | Bow Weapons: 1-10 | Bow Weapons: 1-10 | | Chest | Quilted Holy Robe | Parry: 3+ | Parry: 3+ | | Legs | Silk Breeches | Dodge: 3+ | Dodge: 3+ | | Feet | Dragon Boots | Critical Hit: 1 | Critical Hit: 1 | | Hands | Iron Gauntlets | Trip: 1 | Trip: 1 | | Neck | Necklace of Defense | Assess: 2-10 | Assess: 2-10 | | Ring A | Ring of Warding | Heal: 10 | Heal: 10 | | Ring B | Ring of Proficiency | Dark: 2-10 | Dark: 2-10 | | Ring C | Ring of Talent | Energy: 3-10 | Energy: 3-10 | | Ring D | Ring of Flames | Holy: 3-10 | Holy: 3-10 | | --- | --- | Fire: 8-10 | Fire: 8-10 | | --- | --- | Ice: 3-10 | Ice: 3-10 | | --- | --- | Magic Resist: 2+ | Magic Resist: 2+ | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Rosalind obtained her last skill at level 16. ___________________________________________________________________________ |_Jekhar___|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | One-Hand | War Club | Sword Weapons: 3+ | Sword Weapons: 3+ | | Two-Hand | Nodachi | Axe Weapons: 3 | Axe Weapons: 3 | | Shield A | Defender Heater | Blunt Weapons: 10 | Blunt Weapons: 10 | | Shield B | Guardian Heater | Heavy Arms: 4-7 | Heavy Arms: 4-7 | | Chest | Leather Jerkin | Parry: 5-10 | Parry: 5-7 | | Legs | Cloth Pants | Counter Attack: 8- | Counter Attack: 8- | | Feet | Springsteel Boots | Dodge: 5-7 | Dodge: 5-7 | | Hands | Steel Gauntlets | Critical Hit: 8 | Critical Hit: 8 | | Neck | Necklace of Defense | Double Attack: 1 | Double Attack: 1 | | Ring A | Ring of Warding | Push: 3 | Push: 3 | | Ring B | Ring of Aggression | Kick: 2 | Kick: 2 | | --- | --- | Heal: 9-10 | Heal: 9-10 | | --- | --- | Magic Resist: 2-6 | Magic Resist: 2-6 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Mentioning skills gained in this level range, Jekhar will gain Heal at 18. Heal is the last skill that Jekhar will obtain. [INFO] This equipment setup is my ideal setup for the best possible gear and it's simply a baseline to plan ahead. If you were to get all of it you'd have to go out of your way and search for rare drops from certain enemies. You would also need to spend quite a bit of money at the traveling merchant in the grasslands. [INFO] The equipment I list, however, is all obtainable and within reason. I won't say you should go out and buy a Dreadblade from the traveling merchant because that's unreasonable. That's especially true since Joseph is the only one who can equip it and you can get one for free during the second third of the game. However, try to get some of the rings and a Fellstaff. [INFO] If any item from the list above is dropped by an enemy or has a relatively low price tag, you should try to obtain that item now since you have a full party and you can share the EXP that you'll get from grinding. [INFO] Remember that you can save before fighting specific enemies (like the Fire Salamanka, which drops a Fighter's Torque) and reload if they don't drop the item you want. This can save you time as you search the world for specific enemies. ***World Map*** The first thing you need to do about getting to Saanavarh is finding the stupid place. Now you should already have the Blade of Tarun, but if you don't, go back to the Lenele Palace and speak with Sornehan. He tells you to get the Blade of Tarun from the Hierophant in the Temple of Urath and it's proof that you've been sent by the king. Saanavarh is first accessed when you travel to the southwest corner of the world map and entering an encounter with a few Khosani Warriors. If you're having trouble getting into this encounter, look for the big, circular, and light-brown mountain that looks like giant ant mound. Run around that mountain and you should get into an encounter with these Khosani. Show them the Blade of Tarun and you'll be granted access to Saanavarh. ***City of the Khosani*** There isn't much you can do in Saanavarh once you first arrive. You need to speak with the Guardian of the Stone Portal and then you need to speak with the Ulsadana in order to gain access to the Labyrinth of the Khosani. The merchants and quest-givers won't speak to you until you pass the trial. SAVE THE GAME before you enter because you won't be able to save the game while you're in the first several screens of the Labyrinth. ***Labyrinth of the Khosani*** ___________________________________________________________________________ |_Enemies_____________________________|_Drops_______________________________| | Iron Golem x4 | Reinforced Boots | | Onyx Golem x4 | Citrine | | Khosani Warrior x4 | Katar | Iron Gauntlets | | Steel Golem x4 | Steel Heeled Boots | | Fire Imp x8 | Garnet | | Giant Salamanka | None | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Quests______________________________|_Obtain______________________________| | The Ring of Fire (END) | Ring of Fire | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | 1,000 EXP | 1,200 EXP | 1,000 EXP | Reinforced Bow | Studded Pants | | Studded Leather | 2,000 EXP | Pyros Ring | Chainmail Tunic | | Ring of Blessings | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] There are a number of puzzles at the start of the Labyrinth and if you fail any, you'll release several golems from each corner of the room that you will need to fight. You can also pick the locks on the doors but you can't fight the golems unless you fail the test. You cannot save the game until you finish with the final puzzle. [INFO] If you successfully pass a puzzle, you gain a boost to your EXP. After you pass or fail a room, you can always go back and fail it anyways to kill the golems in that room for addition EXP and loot. I recommend you do this once all of the puzzles are out of the way, though, because you can save the game once you've finished all of the puzzles. The first puzzle is quite simple. If you proceed to the next room WITHOUT stepping on the emblem in the center of the room, you'll gain [1,000 EXP]. The second room is tied to the third. You have to depress the various stones on the large central device to move the blocks away in the third room and make a path. Below is a diagram of the order in which you need to push the blocks. You'll be awarded with [1,200 EXP] once you enter the fourth room. END X|6 5|X X|4 --- X|3 2|X 1|X START The fourth room is the most straightforward so far. You must step onto the center pedestal and fight four Khosani Prisoners (AKA Khosani Warriors) for a bonus of [1,000 EXP]. After you've killed them, search their "prisons" in the corners of the room until you find a [Reinforced Bow]. [INFO] Out on the world map you can fight Khosani Heretics. There is no difference between a Khosani Prisoner and a Khosani Heretic. Assess names both of them as a "Khosani Warrior" and that proves that there is no difference between the two. The fifth room is also connected to the sixth room. You need to turn the tiles so that you can make a path over the lava. Overturned tiles represent a stepping stone and there are items at certain parts of the room. Flip the tiles like so and your rewards are [Studded Pants] and [Studded Leather] (found in the room itself): END 7 6XXXX XXXXX X5XX4 XXXXX XXX3X 2XXXX 1 START The seventh room requires you to raise six panels in the correct order from 1-6. Correctly solving the puzzle will get you [2,000 EXP]. This is the correct order: END 2 1 6 4 5 3 START This is the final puzzle and now you can save the game. Equip any of your new items if you'd like because all that remains in the Labyrinth are a couple enemies and a boss fight. Rosalind can also equip the Studded Leggings so she'll gain a lot more Protection over her Silk Breeches. You might also want to equip some swords or bows if you'd like don't equip axes. Blunt weapons will do standard damage to boss ahead. It's up to you if you want to use a summon monster to help out with the fight. Once you reach the lowest level, you'll be treated with a movie scene where Joseph automatically takes the [Ring of Fire] from the stone pedestal. But just as soon as you take the ring, you'll find yourself face-to-face with a gigantic Salamanka! ***** Boss Fight: Giant Salamanka ***** * Recommended Levels: 18+ * Why, he's a big boy, isn't he? He's strong against fire (obviously) and * slashing and he's weak against ice (also obvious) and piercing. Blunt * weapons will do standard damage so all you have to avoid using are fire * spells and axe weapons. * * The Giant Salamanka can be backstabbed and the hit point is behind its hind * legs. Since he's weak against piercing attacks, control Flece and backstab * him in that general area. Occasionally switch to anyone else and have them * cast Vitalize to heal the damage done. After he takes roughly 1/3 of his * health, he'll swim through the lava to another part of the room. * * Every time he moves, you'll have to unsheathe your weapon again. It's a * pain, I know, but make sure to do that every time there's a movie scene * when he changes location. Once you've taken 2/3 of his health away, he'll * move again. Simply gang up on him and alternate between backstabbing him * and casting Vitalize and he'll die quick and easy. ***** You beat the Giant Salamanka! ***** Before you leave the area, search for a few items in this room. You'll find a [Chainmail Tunic], a [Pyros Ring] and a [Ring of Blessings] around the room. Contrary to what you might believe, the Salamanka didn't drop these. They were scattered around the room before you started the fight. You can actually loot the items WHILE you're fighting it but there isn't a good reason to pick them up and equip them while you're fighting it. You cannot go backwards into the Labyrinth because a gate has locked behind you. To exit, go through the Giant Salamanka's cage. ***City of the Khosani*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | The Seeds of Aahur (END) | 500, 750, or 1,000 Gold | 400 EXP | | The Fate of Rhukha (NEW) | | | Secrets of the Dakhanim (NEW) | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Shop_______________Khosani_Merchant_|_Shop_______________Khosani_Merchant_| | Revive Scroll 150G | Revive Scroll 150G | | Tome of Revive 600G | Tome of Revive 600G | | Fire Arrow Rune 25G | Fire Arrow Rune 25G | | Fire Arrow Tract 100G | Fire Arrow Tract 100G | | Fire Arrow Scroll 50G | Fire Arrow Scroll 50G | | Fire Arrow Book 200G | Fire Arrow Book 200G | | Fire Arrow Tablet 100G | Fire Arrow Tablet 100G | | Fire Arrow Tome 400G | Fire Arrow Tome 400G | | Icicle Rune 25G | Icicle Rune 25G | | Icicle Tract 100G | Icicle Tract 100G | | Icicle Scroll 50G | Icicle Scroll 50G | | Icicle Book 200G | Icicle Book 200G | | Icicle Tablet 100G | Icicle Tablet 100G | | Icicle Tome 400G | Icicle Tome 400G | | Lightning Rune 50G | Lightning Rune 50G | | Lightning Tract 200G | Lightning Tract 200G | | Lightning Scroll 75G | Lightning Scroll 75G | | Lightning Book 300G | Lightning Book 300G | | Lightning Tablet 150G | Lightning Tablet 150G | | Lightning Tome 700G | Lightning Tome 700G | | Inferno Scroll 75G | Inferno Scroll 75G | | Meteor Scroll 75G | Meteor Scroll 75G | | Curse Scroll 75G | Curse Scroll 75G | | Blizzard Scroll 75G | Ice Coffin Scroll 75G | | Ring of Health 5,000G | Invisibility Scroll 75G | | Ring of Blessings 2,500G | Blizzard Scroll 75G | | Ring of Dexterity 2,500G | | | Ring of Protection 2,500G | | | Ring of Shadows 10,000G | | | Ring of Aggression 10,000G | | | Swordsman's Ring 1,000G | | | Blessed Necklace 2,000G |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| | Necklace of Stealth 25,000G |_Shop_______________Khosani_Merchant_| | Medallion of Vigor 80,000G | Recovery Draught 50G | | Medallion of Night 2,500G | Recovery Tonic 100G | | Farseeing Necklace 7,500G | Healing Draught 100G | | Bacite Medallion 7,500G | Health Tonic 500G | | Archer's Medallion 10,000G | Cleansing Tonic 400G | | Garnet 10,000G | Invisibility Draught 500G | | Citrine 5,000G | Drithen's Brew 340G | | Amethyst 1,500G | Tristan's Libation 400G | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Shop_______________Khosani_Merchant_|_Shop_______________Khosani_Merchant_| | Battleaxe 500G | Reinforced Boots 500G | | War Axe 100G | Dragon Boots 500G | | Woodsman's Axe 500G | Steel Heeled Boots 20G | | Sledgehammer 1,000G | Studded Boots 300G | | War Club 500G | Springsteel Boots 5,000G | | Spiked Mace 5,000G | Iron Gauntlets 5,000G | | Flanged Mace 10,000G | Chainmail Gauntlets 10,000G | | Reinforced Bow 1,000G | Steel Gauntlets 20,000G | | Long Bow 10,000G | Studded Leggings 20G | | Reflex Bow 1,000G | Chainmail Leggings 5,000G | | Heavy Crossbow 200,000G | Studded Leather 1,000G | | Hardwood Staff 1,000G | Chainmail Tunic 10,000G | | Ironwood Staff 10,000G | Heater Shield 1,000G | | Halberd 1,000G | Round Shield 500G | | Pole Axe 5,000G | Buckler 100G | | Sabre Halberd 10,000G | | | Falchion 200G | | | Sabre 5,000G | | | Long Sword 1,000G | | | Short Sword 100G | | | Sword of Maiming 10,000G | | | Claymore 5,000G | | | Bastard Sword 200G | | | Parrying Dagger 5,000G | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Now that you've passed the Labyrinth, the Khosani have permission to do business with you. There are a few quests that we can work on and several shops to browse. The first two merchants are at the top of the buildings along the main road. The final three merchants are on the other side of the temple at the southeast corner near a mining shaft. Near the shop on the east side of the main road is find Elarh the Merchant and you can finally sell him the Seeds of Aahur. We got those seeds in the beginning of the game at the Lenele Outskirts. Also, reject his first two offers of [500 Gold] and [750 Gold] and accept his [1,000 Gold] offer. If you try to get more out of him, it'll drop back to his initial offer of 500 Gold. No matter which you pick, you'll also gain [400 EXP]. [INFO] He says something different if you go up to 1,000 Gold and I'm not sure if it has an impact later with part two near the end of the game. As I write this walkthrough, I picked 500 Gold because you can easily cover the loss selling some random item that an enemy could drop. Over in the east side you will see a massive temple. It's rather hard to miss. Walk to the north side on the lower level and speak with the Keeper of Lore. He'll ask you to find out {The Fate of Rhukha}, a hero of the Khosani that has vanished. Near the top of the temple, look for an outstretched terrace to the west above the lake and speak with Ilaru the Priestess. She'll give you the quest, {Secrets of the Dakhanim}, and send you on your way. We can't do anything with these new quests at the present time. [INFO] Now that you've got all of the quests out of the way, it's time to do some shopping. Since these Khosani have a HUGE selection of new items, you'll probably want some money-making tips. Since Merden is no longer available to us, Ikaemos isn't worth going back to. [INFO] My personal suggestion of how to get money right now is to go out and fight Khosani Heretics out in the hills. They can drop Iron Gauntlets with a resale value of 3,499 Gold and Katars with a resale value of 6,999 Gold. You should collect and sell them for a lot of cash. Remember that Flece can also use her Mug chain attack (if you've used her Kick chain attack often enough to learn Mug, that is). [INFO] Make sure to upgrade everyone's armor and weapons first and then collect some of the other items (if you're an item collector). The most expensive item is the Heavy Crossbow for a staggering 200,000 Gold. The second most expensive is the Medallion of Vigor. You probably can't afford these two immediately but you can buy them at the end of the game if you don't have the patience to buy them now. [INFO] MOST of the items can be bought or obtained later in the game. In particular, you can obtain most of the accessories for free. You can also buy most of the Khosani merchandise near the end of the game although most of the cheap stuff will be removed from their inventories. If you're collecting items, you should buy anything that costs less than 25,000 Gold. [INFO] Focus on equipping everyone with new chest and leg armor since we haven't been able to upgrade those equipment slots in a while. You also cannot go back to most of Lenele to shop since there's an event that happens now that you have all four rings. Your first priority would be to buy a single [Chainmail Tunic] since you should've obtained two other freebies. Next, buy [Chainmail Leggings] for everyone except Rosalind. Rosalind should be wearing the Studded Pants that you just obtained in the Labyrinth. [INFO] Joseph, Jekhar, and Flece should now have the same level of protection per character thanks to their body and leg equipment. Now you should consider rearranging your shields since shields are now the only thing that can make a difference in their Protection stats. [INFO] Since the Scutum Shield has more Protection than any of the Heater shields, I gave this to Flece since she has less HP. I passed her Heater shield to Joseph and now she has the best passive defense (but only by a slight margin). If you haven't obtained a pair of [Dragon Boots] from a Gargoyle in Ikaemos, buy one now. The same goes for Joseph, Jekhar, and Flece if you haven't obtained a pair of [Steel Gauntlets] from the Gorgonnes in Ikaemos. Buy a pair of [Springsteel Boots] for the same three characters if you haven't already bought them in Lenele. There are a few other worthwhile items to buy. The [Necklace of Stealth] will come in handy in the near future. The [Medallion of Vigor], though expensive, is a great item for anyone. Rosalind, however, gains the most benefit from it as she's still very weak defensively. As far as weapons goes, there are two new two-handed maces that you can buy. My personal suggestion is to keep on using one-handed maces and shields but if you'd like to use one of them, only equip Jekhar with a [Flanged Mace]. Joseph still works best with a one-handed weapon (a War Club) and there's a situation up ahead that reinforces his need to use one-handed weapons. [INFO] Jekhar has more freedom in his weapon choice because his selection of skill points is more specialized and his stat gains are bigger when he levels up. His Critical Hit skill with a two-hander can also do some impressive damage. Just make sure his Parry, Dodge, and Counter Attack skills are to snuff. ***World Map*** Once again, another of the Four Riders has found you and has come to end your life. This time around, you will have to fight the Phoenix Rider. As the name implies, he is a being of fire so if you have equipment that allows you to resist fire damage, equip it beforehand. ***** Boss Fight: Phoenix Rider ***** * Recommended Levels: 16+ * So far, the Phoenix Rider is the most straightforward fight among all of * the Four Riders but he's still quite strong. His primary strengths are * fire magic and attacking at range. * * Every so often, he'll cast a variation of the Inferno spell which causes an * explosion which will knock you down. He'll follow up by running away and * casting Wall of Fire at you. Make sure you have Vitalize so that you can * quickly heal the damage done. * * Like the other Four Riders, he'll dismount his horse at 50% health. When * you kill him, you're not done yet because just like a real Phoenix, he'll * reincarnate. You have to take the last 50% of his health down a second * time and then he'll also turn tail and run once you've killed him for the * second time. * * To beat him quickly, the idea is to once again control Flece and have * everyone else on healing duties. Make sure to have everyone capable of * casting Vitalize to cast it as soon as you recover from his Inferno * knockdown spell. Backstab will still be a very strong attack against the * Phoenix Rider and as you control Flece, try to stay mobile. Do not summon * a monster as the HP loss that Joseph takes isn't worth it and you don't * want the creature to go rogue if Joseph dies. ***** You beat the Phoenix Rider! ***** Once you finish off the Phoenix Rider, it might be a good idea to kill some enemies in random encounters so you can buy the best equipment available. Things are going to get rough real soon once you return to Lenele. Also, to avoid spoilers up ahead, I suggest that Joseph has a good one-handed weapon. You'll see why very soon. **********k) Lenele under Siege********** ***Role Call*** Goals for Levels 19-21: ___________________________________________________________________________ |_Joseph___|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | One-Hand | War Club | Sword Weapons: 1-6 | Sword Weapons: 1-6 | | Two-Hand | Nodachi | Axe Weapons: 1 | Axe Weapons: 1 | | Shield A | Defender Heater | Blunt Weapons: 10 | Blunt Weapons: 10 | | Shield B | Guardian Heater | Staff Weapons: 1 | Staff Weapons: 1 | | Chest | Chainmail Tunic | Bow Weapons: 1 | Bow Weapons: 1 | | Legs | Chainmail Leggings | Heavy Arms: 5-9 | Heavy Arms: 5-7 | | Feet | Springsteel Boots | Parry: 5+ | Parry: 3-5 | | Hands | Steel Gauntlets | Counter Attack: 1+ | Counter Attack: 1+ | | Neck | Necklace of Defense | Dodge: 6+ | Dodge: 6 | | Ring A | [Any Summoning Ring] | Double Attack: 1 | Double Attack: 1 | | Ring B | Ring of Warding | Push: 1 | Push: 1 | | Ring C | Ring of Flames | Summon: 1-8 | Summon: 1-5, 8 max | | --- | --- | Heal: 10 | Heal: 8 | | --- | --- | Dark: 2-10 | Dark: 2-7 | | --- | --- | Holy: 3-10 | Holy: 3-10 | | --- | --- | Fire: 8-10 | Fire: 8 | | --- | --- | Magic Resist: 2-7 | Magic Resist: 2-7 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Joseph gained his final skill at level 18. ___________________________________________________________________________ |_Flece____|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | One-Hand | Gutting Dirk | Sword Weapons: 10 | Sword Weapons: 10 | | Two-Hand | Shard Sword | Bow Weapons: 2 | Bow Weapons: 2 | | Two-Hand | Assassin's Crossbow | Heavy Arms: 5-9 | Heavy Arms: 5-6 | | Shield | Scutum Shield | Parry: 3-4 | Parry: 3-4 | | Chest | Chainmail Tunic | Counter Attack: 1+ | Counter Attack: 1+ | | Legs | Chainmail Leggings | Dodge: 2-7 | Dodge: 2-7 | | Feet | Springsteel Boots | Kick: 2-5 | Kick: 2-5 | | Hands | Steel Gauntlets | Trip: 2-5 | Trip: 2-5 | | Neck A | Necklace of Defense | Aimed Attack: 2 | Aimed Attack: 2 | | Neck B | Necklace of Stealth | Backstab: 10 | Backstab: 10 | | Ring A | Ring of Warding | Appraise: 9-10 | Appraise: 9 | | Ring B | Thief's Ring | Pick Lock: 9-10 | Pick Lock: 9 | | Ring C | Ring of Shadows | Sneak: 1-3+ | Sneak: 1-3+ | | --- | --- | Hide: 1-3+ | Hide: 1-3+ | | --- | --- | Dark: 2-10 | Dark: 2-10 | | --- | --- | Magic Resist: 2-5 | Magic Resist: 2-5 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Flece gained her final skill at level 18. ___________________________________________________________________________ |_Rosalind_|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | Two-Hand | Fellstaff | Staff Weapons: 1-8 | Staff Weapons: 1-8 | | Two-Hand | Long Bow | Bow Weapons: 1-10 | Bow Weapons: 1-10 | | Chest | Quilted Holy Robe | Parry: 4+ | Parry: 4+ | | Legs | Studded Pants | Dodge: 4+ | Dodge: 4+ | | Feet | Dragon Boots | Critical Hit: 1 | Critical Hit: 1 | | Hands | Iron Gauntlets | Trip: 1 | Trip: 1 | | Neck A | Medallion of Vigor | Assess: 2-10 | Assess: 2-10 | | Neck B | Necklace of Defense | Heal: 10 | Heal: 10 | | Ring A | Ring of Warding | Dark: 2-10 | Dark: 2-10 | | Ring B | Ring of Proficiency | Energy: 3-10 | Energy: 3-10 | | Ring C | Ring of Talent | Holy: 7-10 | Holy: 7-10 | | --- | --- | Fire: 8-10 | Fire: 8-10 | | --- | --- | Ice: 5-10 | Ice: 5-10 | | --- | --- | Magic Resist: 2+ | Magic Resist: 2+ | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Rosalind gained her final skill at level 16. ___________________________________________________________________________ |_Jekhar___|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | One-Hand | War Club | Sword Weapons: 3+ | Sword Weapons: 3+ | | Two-Hand | Shard Sword | Axe Weapons: 3 | Axe Weapons: 3 | | Shield A | Defender Heater | Blunt Weapons: 10 | Blunt Weapons: 10 | | Shield B | Guardian Heater | Heavy Arms: 7-10 | Heavy Arms: 7-10 | | Chest | Chainmail Tunic | Parry: 6-10 | Parry: 6-7 | | Legs | Chainmail Leggings | Counter Attack: 8- | Counter Attack: 8- | | Feet | Springsteel Boots | Dodge: 6-7 | Dodge: 6-7 | | Hands | Steel Gauntlets | Critical Hit: 8 | Critical Hit: 8 | | Neck | Necklace of Defense | Double Attack: 1 | Double Attack: 1 | | Ring A | Ring of Warding | Push: 3 | Push: 3 | | Ring B | Ring of Aggression | Kick: 2 | Kick: 2 | | --- | --- | Heal: 10 | Heal: 10 | | --- | --- | Magic Resist: 2-6 | Magic Resist: 2-6 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Jekhar gained his final skill at level 18. [INFO] Once you reach level 20, you'll only gain 2 skill points per level. This also includes level 20 as well so at level 20, you will gain 2 skill points per level no matter how high your level climbs. You will only gain 3 skill points per level between the levels of 7-19. [INFO] Since gaining levels and skill points becomes more difficult once you reach level 20, my suggestion is that you focus on Heavy Arms until you get it to where you want it. While all three of your party members who can get it could potentially benefit by getting increasing it to 9-10 points, Joseph and Jekhar only need 7 points of Heavy Arms and Flece only needs 6 points. [INFO] This equipment setup is my ideal setup for the best possible gear and it's simply a baseline to plan ahead. If you were to get all of it you'd have to go out of your way and search for rare drops from certain enemies. You would also need to spend quite a bit of money at the traveling merchant in the grasslands and in the City of the Khosani. ***Lenele Outskirts*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | The Infestation (END) | | | Defeat Emperor the Murod (UPD) | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Shop_____________Traveling_Merchant_|_Shop_________________________Trader_| | Battleaxe 500G | Reinforced Boots 500G | | War Axe 100G | Dragon Boots 500G | | Woodsman's Axe 500G | Steel Heeled Boots 20G | | Sledgehammer 1,000G | Studded Boots 300G | | War Club 500G | Springsteel Boots 5,000G | | Spiked Mace 5,000G | Iron Gauntlets 5,000G | | Flanged Mace 10,000G | Chainmail Gauntlets 10,000G | | Reinforced Bow 1,000G | Steel Gauntlets 20,000G | | Long Bow 10,000G | Studded Leggings 20G | | Reflex Bow 1,000G | Chainmail Leggings 5,000G | | Heavy Crossbow 200,000G | Studded Leather 1,000G | | Nagitana 50,000G | Chainmail Tunic 10,000G | | Hardwood Staff 1,000G | Heater Shield 1,000G | | Ironwood Staff 10,000G | Round Shield 500G | | Halberd 1,000G | Buckler 100G | | Yari 50,000G | | | Pole Axe 5,000G | | | Sabre Halberd 1,000G | | | Falchion 200G | | | Sabre 5,000G | | | Long Sword 1,000G | | | Short Sword 100G | | | Sword of Maiming 10,000G | | | Claymore 5,000G | | | Bastard Sword 200G | | | Parrying Dagger 5,000G | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Shop___________Trading_Ship_Captain_|_____________________________________| | Recovery Draught 50G | | | Recovery Tonic 100G | | | Healing Draught 100G | | | Health Tonic 500G | | | Cleansing Tonic 400G | | | Invisibility Draught 500G | | | Drithen's Brew 340G | | | Tristan's Libation 400G | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] This is the point where the story really kicks it up a notch. The first third of the game is about to end and this is your last chance to explore Medeva for a long time. If you have any loose ends left outside of Lenele, take care of them now before you pass the first major point of no return! [INFO] There are several quests that we'll be carrying into the second third of the game. Tancred's Assassin and Defeat the Emperor Murod are storyline quests and you won't complete them yet. [INFO] The Infestation may still be in your quest log but there is no possible way to enter the Old City for the remainder of the game and therefore, there is no way to speak with Merden. The quest doesn't have an actual end to it but I'm including it in the tables above since there is nothing you can do with that quest any more. [INFO] If you followed Durgan's Lucky Charm all the way until the point to where you spoke with Humbus the Rat Catcher, your quest log should tell you that you need to speak with Chengdai who was on his way back to Orenia. [INFO] The other quests have no prerequisites beyond speaking with the person who gives you the quest. These quests are The Fate of Rhukha, Secrets of Dakhanim, the Tome of Gahnis, and Tathal the Wanderer. Lenele has been taken under siege. As soon as you enter the outskirts, Pedrog (the former Salt Smugglers quest giver) will inform you that Sornehan has betrayed his own country so that he could take the crown for himself. Orenians are laying siege to the city and the King and Queen are nowhere to be found. He also informs you that the gate to the marketplace is barricaded and you must use the sewers to get to Tancred's place. Just past Pedrog on the left side of the road is a Traveling Merchant. He sells weapons and two of them you haven't seen before: the Yari and the Nagitana. You should already have better equipment, but they both cost 50,000 Gold. If you're set on getting everything as early as possible, you should bring 100,000 Gold to Lenele. Otherwise, you can buy them later from other merchants. There's also an armor Trader nearby and she has an identical inventory as the merchant in the City of the Khosani. Down by Durgan, you can also buy potions from a Trade Ship Captain. Durgan also gives you the same speech as when you first met him, but I don't believe this will reset the progress you've made on the quest so far. I would avoid speaking to him, regardless. Other than shopping, there is nothing that you can do in the Outskirts except to enter the Sewers. The exit to the Sewers is at the eastern docks so go inside from there. ***Lenele Sewers*** ___________________________________________________________________________ |_Enemies_____________________________|_Drops_______________________________| | Bacite Shaman x10 | Bacite Tail | Recovery Draught | | Red Bacite x24 | Bacite Tail | Health Tonic | | Blue Bacite x19 | Bacite Medallion | | | Elemental Necklace | | Gorgonne x1 | Steel Gauntlets | | | Necklace of Defense | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Revive Scroll | Medallion of Night | Fire Arrow Book | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Welcome to the second renovation of the sewers. Some of the gates are closed to direct you to where you need to go. The various Bacites have changed to stronger versions and you can get more Bacite Tails from the Red and Shaman types. However, there is no reason to collect tails any more because Merden is unavailable. An item collector, however, will remember to own at least one. A little ways into the sewers you'll fight some new Blue Bacites. Unlike other Bacites, you won't get their tails but you can get a [Bacite Medallion] or an [Elemental Necklace] instead. You'll also find Red Bacite enemies which you might have already encountered in the hills. You can still get their tails or [Health Tonic] potions. The southern path is blocked so head north. You will completely bypass the entire Old City when you take the exit line and you'll automatically enter Tancred's Haven. ***WARNING*** Once you cross the exit line to Tancred's Haven, Rosalind and Jekhar will leave your party to escort the queen to Iona. If there are any items of value equipped on those two that you feel Joseph and Flece could use, unequip them now. ESPECIALLY make sure to unequip their rings. Once you cross that line, you will never be able to go back and return to the Medeva you once knew. ***WARNING*** ***Tancred's Haven*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | Defeat Emperor the Murod (UPD) | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Shop____________________________Gus_|_____________________________________| | Assassin's Crossbow 50,000G | | | Gutting Dirk 75,000G | | | Dirk 1,000G | | | Dagger 50G | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Queen Galienne and Yago are here and you should start by speaking with both. Sell any extra items you don't want to Gus and then speak with Tancred on the bed upstairs. Once you've spoken with Yago, our party will split up and Rosalind and Jekhar will leave our party temporarily. Return to the sewers because the Marketplace is our next destination. ***Lenele Sewers*** ___________________________________________________________________________ |_Enemies_____________________________|_Drops_______________________________| | Bacite Shaman x10 | Bacite Tail | Recovery Draught | | Red Bacite x24 | Bacite Tail | Health Tonic | | Blue Bacite x19 | Bacite Medallion | | | Elemental Necklace | | Gorgonne x1 | Steel Gauntlets | | | Necklace of Defense | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Revive Scroll | Medallion of Night | Fire Arrow Book | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] If you have the Wraith monster (60,000 EXP on the Ring of Light) you should start by summoning that. Otherwise, summon a Red Minotaur. Since we've lost two party members, the best thing to do is go slowly through this place and save often. Backstab and Death spells will be your friend when you're outnumbered because thinning the crowd quickly will take first priority. Your goal is to reach the far south end of the map where the Marketplace exit line is located. For the most part, it's a straight line to the Marketplace and going back to the Outskirts is no longer possible (because a gate prevents us from backtracking). When you get the sewage area (is it better not to ask where all that crap comes from?), you can get a couple items by going east and west. You'll find a [Revive Scroll] west side and a [Medallion of Night] on the east side. Continue south until you're back to the river of sewage and you can get a [Fire Arrow Book] in the dead-end to the west. The only thing left to do is go to the Marketplace, which is all the way south. You can't go back to the Bacite lair because a gate is blocking the way there. ***Lenele Marketplace*** ___________________________________________________________________________ |_Enemies_____________________________|_Drops_______________________________| | Orenian Soldier (Sword) x16 | Katana | Leather Armguards | | Orenian Soldier (Axe) x16 | Battleaxe | | Orenian Samurai x6 | Katana | Fine Katana | Wakasashi | | | Fine Bladed Katana | | Sir Horum | None | | Kothudin | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Quests______________________________|_Obtain______________________________| | The Lord of Logaros (NEW/END) | Logaros Longsword | 2,000 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Woodsman's Axe | Recovery Draught | Drithen's Brew | Healing Draught | | Revive Scroll | Garnet | Medevan Hatchet | Guardian Heater | | Recovery Tonic | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Need some reliable survival tactics? Well, there's the old reliable Trip skill. If you've practiced Flece's Kick and Mug chain attacks, you can use the Trip chain attack. If not, you can manually execute it from the abilities menu. [INFO] If you Trip an enemy, Backstab will be able to hit within is maximum possible damage range. If an enemy is "alert" (meaning he is able to fight back and is aware you are there) Backstab cannot do its maximum damage. If they are "tripped" or you "sneak" up on them, it can do WAY more damage than normal. [INFO] With the Gutting Dirk doing normal damage on a 10-Point Backstab skill, I was doing 100-600 damage normally. When I used Backstab at its maximum potential, it was dong 1,000-3,000 damage. That's instant death to anyone here. Now you're playing with the power of Backstab. [INFO] Now that Lenele is under siege, Sornehan has imposed a curfew in order to prevent us from sneaking in at night. It's a futile effort on his part but it won't hurt to do a little ransacking of our own. Typically, you can find items wherever a merchant was located previously. First, you have to get back to the upper level. Summon the same monster you used before and walk down the canals to the upper level. You'll have to do some fighting along the way and there's a new enemy: the Orenian Samurai. These guys are definitely stronger and they also drop four different weapons: a [Katana], a [Fine Katana], a [Fine Bladed Katana], and a [Wakasashi]. You'll be fighting a lot more of these guys in the future so you'll have plenty of opportunities to get these weapons. If you go over to the Outskirts wall, look in the former Ghimaadi Trader's stall for three items: a [Recovery Draught], a [Drithen's Brew], and a [Healing Draught]. The next item you can obtain is a [Woodsman's Axe] where the Shady Trader used to be. In the barrels farther south, you can find a [Revive Scroll]. Cross the road near the corner and go towards the Outskirts gate to find a [Garnet] in a barrel. Speak with {The Lord of Logaros} nearby and he says you should kill Sir Horum, a knight that guards the central bridge of the Marketplace. Go over to kill him and return to the Lord of Logaros to receive his [Logaros Longsword] and [2,000 EXP]. This one-handed sword has the highest attack power of all one-handed swords that are incapable of Backstab (but I still prefer my mace weapons). Return to the bridge and cross over to the south island of the Marketplace. You'll find an interesting character, Kothudin, in the center killing off Orenians. If you feel like it, speak with him and then kill him with a Backstab. Magic won't work on him but Backstab should do over 1,000 points of damage, killing him with a single blow! The prize for killing him is roughly 7,000-8,000 EXP and half of that will go to both of your characters. The former Armorer's stall has a [Medevan Hatchet]. There is also a [Guardian Heater] at the old Smithy's stall and a [Recovery Tonic] in the barrels nearby. In the alley, you can have an interesting chat with Barracus the Tailor. He sheds some light as to why some people might support Sornehan over Bellias. Take the nearby exit to the Crown District. ***Lenele Crown District*** ___________________________________________________________________________ |_Enemies_____________________________|_Drops_______________________________| | Orenian Soldier (Sword) x13 | Katana | Leather Armguards | | Orenian Soldier (Axe) x18 | Battleaxe | | Orenian Samurai x5 | Katana | Fine Katana | Wakasashi | | | Fine Bladed Katana | | Canis the Mercenary | Bastard Sword | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Quests______________________________|_Obtain______________________________| | Adeslani's Brother (NEW/END) | 4,000 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Tourmaline | Collar of Dexterity | Ring of Electrus | | Health Tonic | Amethyst | 500 Gold | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Based on the previous section, we've entered the Crown District from the southernmost bridge. We want to move north past the main bridge behind the buildings until we find Adeslani. {Adeslani's Brother} should be south of the main bridge and she wants us to help escort her there. If she stops, kill anything that may be up ahead and return to her. Follow her until she says that we've made it and speak to her again. She'll give you [4,000 EXP] and she reveals that she's actually a knight of the king and that she wants to rally the people to fight against Sornehan until the Duke of Tarhimun returns. Anyways, there is a nearby box that has a glitched [Tourmaline] inside it. Unfortunately, you never actually get it and it will never enter your inventory. However, you can pick the locks on both nearby shops to obtain a [Collar of Dexterity] and a [Ring of Electrus]. Return to the north side and go back to where you first met Adeslani. Search the barrels near that house for a [Health Tonic] and proceed north up the ramp. You can find an [Amethyst] where the jewelry merchant was, and there's another chatty person, a Priest of Urah, nearby. Again, there isn't anything important about him. Walk farther north and run west when the opportunity presents itself. Search the boxes for [500 Gold] and keep going straight. Near the big building in front of you is Canis the Mercenary. He will babble and whine for a while and you'll eventually get a chance to give him 10 Gold or attack him. You can get a [Bastard Sword] and roughly 900 EXP if you kill him. I don't think there are any negative impacts to killing him so go right ahead. The last thing to do is take the exit to the Lenele Temple. Like the Old City, we'll never see the Lenele Palace Plaza and the Lenele Temple Plaza again. The game will choose for use whether or not we will go to the Palace or the Temple of Urath from this point on. ***WARNING*** Make another backup save file and kiss Medeva goodbye (for now). It will be a long time before we return and once we enter the Temple of Urath, there is no turning back. While you can't exit Lenele completely you can still gain EXP if you need it. ***WARNING*** ***Temple of Urath*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | Defeat Emperor the Murod (END?) | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] As you enter the Temple, you are shown Sornehan's cruelty as he kills Bellias in the center of the temple. Sornehan is now king and we get to see Pijian, the right-hand man of Emperor Murod. As soon as you enter the temple, summon a monster one more time and enter the center of the temple. You've face three of the Four Riders so far and the fourth one is here to kill you or run away like his friends. ***** Boss Fight: Tiger Rider ***** * Recommended Levels: 20+ * The Tiger Rider is actually pretty easy since your party is limited. As * with the other Riders, you'll want him off his horse as soon as you * possible so you can Backstab him with Flece. * * The Tiger Rider will frequently use paralysis attacks and clear it with * another attack soon after. With two characters and a summoned monster, * this can be more crippling than you might expect. Or maybe it might slow * you down just a tad. * * Have Joseph cast Meteor Storm (if he has it) when the Tiger Rider is close * to him. Hopefully, you'll get several hits in and dismount him early. * Then, Backstab him as much as you can and this fight is over. ***** You beat the Tiger Rider! ***** [INFO] As soon as you beat the Tiger Rider, you'll automatically be treated to a long sequence of cut-scenes. Yago betrays you and makes Joseph destroy the rings and his left hand. The major plot twist here is that Yago is actually possessed by Machival, the demon that destroy Ciran. He's been the one pulling the strings all along.... **********l) Mission: Impossible********** ***Role Call*** Goals for Levels 20-22: ___________________________________________________________________________ |_Joseph___|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | One-Hand | War Club | Sword Weapons: 1-6 | Sword Weapons: 1-6 | | Two-Hand | Nodachi | Axe Weapons: 1 | Axe Weapons: 1 | | Shield A | Defender Heater | Blunt Weapons: 10 | Blunt Weapons: 10 | | Shield B | Guardian Heater | Staff Weapons: 1 | Staff Weapons: 1 | | FullBody | Boiled Leather | Bow Weapons: 1 | Bow Weapons: 1 | | Chest | Chainmail Tunic | Heavy Arms: 5-9 | Heavy Arms: 5-7 | | Legs | Chainmail Leggings | Parry: 5+ | Parry: 4-5 | | Feet | Springsteel Boots | Counter Attack: 1+ | Counter Attack: 1+ | | Hands | Steel Gauntlets | Dodge: 6+ | Dodge: 6 | | Neck | Necklace of Defense | Double Attack: 1 | Double Attack: 1 | | Ring A | Ring of Warding | Push: 1 | Push: 1 | | Ring B | Ring of Talent | Summon: 1-8 | Summon: 1-5, 8 max | | --- | --- | Heal: 10 | Heal: 8 | | --- | --- | Dark: 2-10 | Dark: 2-7 | | --- | --- | Holy: 7-10 | Holy: 7-10 | | --- | --- | Fire: 8-10 | Fire: 8 | | --- | --- | Magic Resist: 2-7 | Magic Resist: 2-7 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Flece____|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | One-Hand | Gutting Dirk | Sword Weapons: 10 | Sword Weapons: 10 | | Two-Hand | Shard Sword | Bow Weapons: 2 | Bow Weapons: 2 | | Two-Hand | Assassin's Crossbow | Heavy Arms: 5-9 | Heavy Arms: 5-6 | | Shield | Scutum Shield | Parry: 3-4 | Parry: 3-4 | | FullBody | Springsteel Leather | Counter Attack: 1+ | Counter Attack: 1+ | | Chest | Chainmail Tunic | Dodge: 2-7 | Dodge: 2-7 | | Legs | Chainmail Leggings | Kick: 2-5 | Kick: 2-5 | | Feet | Springsteel Boots | Trip: 2-5 | Trip: 2-5 | | Hands | Steel Gauntlets | Aimed Attack: 2 | Aimed Attack: 2 | | Neck A | Necklace of Defense | Backstab: 10 | Backstab: 10 | | Neck B | Necklace of Stealth | Appraise: 9-10 | Appraise: 9 | | Ring A | Ring of Warding | Pick Lock: 9-10 | Pick Lock: 9 | | Ring B | Thief's Ring | Sneak: 1-3+ | Sneak: 1-3+ | | Ring C | Ring of Shadows | Hide: 1-3+ | Hide: 1-3+ | | --- | --- | Dark: 6-10 | Dark: 6-10 | | --- | --- | Magic Resist: 2-5 | Magic Resist: 2-5 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Rosalind and Jekhar are still missing in action and we'll get Joseph back shortly. Also, since gaining levels and skill points becomes more difficult once you reach level 20, my suggestion is that you increase Heavy Arms until you get it to where you want it. At the most, Joseph and Jekhar only need 7 points of Heavy Arms and Flece only needs 6 points of Heavy Arms. [INFO] Things have changed since Yago's betrayal. Three months have passed and Flece is going to make amends. The four rings have been destroyed in the fire so when we get Joseph back, he'll need to equip some of the standard rings. Joseph cannot make use of his left hand since he destroyed it in the Forge of Urath, so shields and two-handed weapons cannot be equipped. Joseph also cannot summon with one hand because the Mark of the Summoner was on his left hand. [INFO] Flece will also come pre-equipped with Springsteel Leather. This is the first full-body armor in the game and it counts as both chest armor and leg armor. Don't worry about losing anything you had equipped before because it's all in your inventory. The equipment in question are Flece's leg and chest armor and Joseph's weapon and shield. He will automatically have a Short Sword equipped when you get him back. ***The Tower of Eleh*** ___________________________________________________________________________ |_Enemies_____________________________|_Drops_______________________________| | Orenian Soldier (Axe) x5 | Battleaxe | | Orenian Archer x7 | Iron Bow | | Orenian Samurai x24 | Katana | Fine Katana | Wakasashi | | | Fine Bladed Katana | | Slave Driver x3 | Sledgehammer | Studded Boots | | | Slave Pit Key (Unique owner) | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Quests______________________________|_Obtain______________________________| | Free Joseph (NEW/END) | Joseph the One-Hand! | Short Sword | | Heal Joseph's Hand (NEW) | | | Durgan's Lucky Charm (UPD) | 1,000 EXP | | The Emperor's Dragon Scales (NEW) | Green Dragon Scale | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Springsteel Leather | Recovery Tonic | Felinus Pantaloons | | Thief's Gauntlets | Health Tonic | Springsteel Boots | Tomb Key | | Boiled Leather | Boots of Stealth | Shadow Haramaki | 3,000 EXP | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Your mission, should you choose to accept it, is to infiltrate the Orenian stronghold of the Tower of Eleh and find the Sahugani. Locate where he is being held captive and escape to Wolong where you will rendezvous with friends who can help him fulfill his destiny. [INFO] Welcome to Orenia. The Tower of Eleh is the first location you'll visit in Orenia and you are alone and in control of Flece. Your goal is to {Find Joseph} and escape and you can't just barge into this imperial stronghold. This is truly the first part of the game where stealth is required and you need to kill discreetly. [INFO] Sneak is an important skill to use. It allows you to move around without being heard. Enemies can still see you so you can't approach them from the front. By utilizing Sneak, you can get behind an Orenian and backstab them, and that will probably kill them in one hit. [INFO] So what do you when you're fighting more than one? Well, there's the old reliable Trip skill. If you've practiced Flece's Kick and Mug chain attacks, you can use the Trip chain attack. If not, you can manually execute it from the abilities menu. [INFO] If you Trip an enemy, Backstab will be able to hit within is maximum possible damage range. If an enemy is "alert" (meaning he is able to fight back and is aware you are there) Backstab cannot do its maximum damage. If they are "tripped," you "sneak" up on them, or they are "paralyzed" (which Flece doesn't have the ability to do), it can do WAY more damage than normal. [INFO] With the Gutting Dirk doing normal damage with a 10-Point Backstab skill, I was doing 100-600 damage normally based on the resistances of the enemies I was fighting previously. When I use Backstab at its maximum potential, however, it was dong 1,000-3,000 damage. That's instant death to anyone here. Now can see why Backstab is such a powerful move. [INFO] It should go without saying but you should save the game a lot while you're here. Until you get Joseph back, the chances of getting a Game Over are high if you make a misstep as Flece also doesn't have healing spells (so she must rely on potions for healing until she gets him back). [INFO] In order to get him back, you need to get to the top floor and get the key to his cell and then go to the basement where his cell is located. There are two ways to about that documented in the directions of the walkthrough. There are two ways to go about tackling the Tower of Eleh. You can sneak up the staircases and assassinate Orenians as you climb or you can sneak through the front door and assassinate Orenians as you take the elevator. Either way, there will be a lot of dead Orenians as a result of our rescue attempt. The front door, however, is the path of least resistance. I'm assuming that you would prefer the path of least resistance so let's go through the front door. On the left-hand side of the hallway is a door that you will want to lockpick. Inside the room you can get a [Recovery Tonic] and [Felinus Pantaloons]. There is also an adjacent room and you also need to pick the lock on that door get in. In this next room you can find a pair of [Thief's Gauntlets] and a guy named Dunrui. He provides and interesting chat but there's no other reason to speak with him. More importantly, the Thief Gauntlets are the ONLY piece of equipment that boost Flece's Appraise skill. These gloves are the very reason why you ONLY need to put 9 points into Appraise instead of 10. Keep them around for later. A short ways down the main hall you'll find another door on the right side. Inside this room you can get a [Health Tonic] and you can speak with another person named Jinghui. Again, she only informs you of game lore. Further down the hall is a locked door on the left side that contains a pair of [Springsteel Boots]. At the end of the hallway, speak with the Lift Golem and take the lift to the upper level. Proceed forward until you reach the end of the hallway. The door on the right has the foreman of the tower, and personally I'd gut the slime ball. However, the game doesn't allow us to. Sigh.... At the top of the tower, there are a few items. Inside the shed above the slave pits you'll find the [Tomb Key] to release Joseph. Also in the general area you'll find a [Boiled Leather] which you should give to Joseph once you find him. There is also the Slave Driver standing over the slave pit in the opposite corner and this one in particular holds the [Slave Pit Key]. Finally, there are some [Boots of Stealth] in another corner which will come in handy until you find Joseph since they boost your Sneak skill. [INFO[ Personally, I consider these to be the best boots she can use (and better than the Springsteel Boots) but that's just my own personal preference. The Springsteel Boots are her best pair of boots in the game if you want a higher Protection stat but the Boots of Stealth also increase her Sneak Skill. It's your call if you want +5 Protection or +2 Sneak. Run back to the lift and take it to the lower levels. Joseph is in a cell to the north and you'll need that Tomb Key to get there. In the north hallway, find the way forward through a cell on the east side you find the hallway where Joseph is. Once he's rejoined, you need to {Heal Joseph's Hand}. [INFO] Joseph will automatically come with a [Short Sword] due to the loss of his left hand so make sure to give him a better weapon from your inventory. Because the rings of summoning were destroyed, you will also want to give him the best rings he can get. That's the reason why we unequipped Rosalind and Jekhar's rings previously because they don't need theirs right now and Joseph does. [INFO] You can also equip him with the Boiled Leather you found at the top of the tower. Equip it only to look cool because it's weaker than the Chainmail equipment. Joseph cannot equip shields or two-handed weapons because he has no left hand so he can only use one-handed weapons for the time being. Travel to the west wing of the lower levels and have Flece pick the locks on the prison cells here. You can get a [Shadow Haramaki] in one of the cells. Next, take the lift to the upper level. We're not done with the Tower of Eleh yet. It would be too easy to walk out the front door but a Slave Driver will close a giant gate to block your way out. Since we got that Slave Pit Key previously, we should find the entrance to the pit and free the slaves. There are also some quests in the pit itself and we should definitely take care of while we're there. From the upper level, you have to fight down several sets of stairs until you reach the ground level. There is a jail about three or four staircases down and it's along the north wall. You should already have the key from the Slave Driver above but Flece can also pick the lock. If you get the key and give it to Yinyin, you'll gain [3,000 EXP]. This is not a part of any quest but it's free EXP regardless. Inside, speak with Xueli and she will give you a [Green Dragon Scale]. She also informs you there are four of the {The Emperor's Dragon Scales}. Chegndai is here too and he says he gave Durgan's Lucky Charm to his brother in Wolong. You'll get an additional [1,000 EXP] for this step and you need to liberate Wolong to get it but we're almost done with that quest. [INFO] Each scale you get for The Emperor's Dragon Scales is a necklace and they aren't classified as miscellaneous items. They each give a boost to a different school of magic if you equip them and you can't obtain them all unless you've brought over a certain quest from Iona: (Tathal the Wanderer). The only thing left to do is continue down several flights of stairs until you're back at the vestibule. After you're back on solid ground, you can exit through the main gates. Make sure you've looted everything and say goodbye to the Tower of Eleh because you will never be able to return once you leave (but there's no reason to return here, anyways). ***World Map*** Ah, we're back on the World Map. It's been so long since we've seen it so save your game here and follow the road south until you reach Wolong. **********m) Wolong********** ***Role Call*** Goals for Levels 20-23: ___________________________________________________________________________ |_Joseph___|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | One-Hand | War Club | Sword Weapons: 1-6 | Sword Weapons: 1-6 | | Two-Hand | Nodachi | Axe Weapons: 1 | Axe Weapons: 1 | | Shield A | Defender Heater | Blunt Weapons: 10 | Blunt Weapons: 10 | | Shield B | Guardian Heater | Staff Weapons: 1 | Staff Weapons: 1 | | FullBody | Boiled Leather | Bow Weapons: 1 | Bow Weapons: 1 | | Chest | Chainmail Tunic | Heavy Arms: 7-9 | Heavy Arms: 7 | | Legs | Chainmail Leggings | Parry: 5+ | Parry: 5 | | Feet | Springsteel Boots | Counter Attack: 7- | Counter Attack: 7- | | Hands | Steel Gauntlets | Dodge: 6+ | Dodge: 6 | | Neck | Necklace of Defense | Double Attack: 1 | Double Attack: 1 | | Ring A | Ring of Warding | Push: 1 | Push: 1 | | Ring B | Ring of Talent | Summon: 1-8 | Summon: 1-5, 8 max | | --- | --- | Heal: 10 | Heal: 8 | | --- | --- | Dark: 2-10 | Dark: 2-7 | | --- | --- | Holy: 7-10 | Holy: 7-10 | | --- | --- | Fire: 8-10 | Fire: 8 | | --- | --- | Magic Resist: 2-7 | Magic Resist: 2-7 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Flece____|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | One-Hand | Gutting Dirk | Sword Weapons: 10 | Sword Weapons: 10 | | Two-Hand | Shard Sword | Bow Weapons: 2 | Bow Weapons: 2 | | Two-Hand | Assassin's Crossbow | Heavy Arms: 6-9 | Heavy Arms: 6 | | Shield | Scutum Shield | Parry: 4-7 | Parry: 3-4 | | FullBody | Springsteel Leather | Counter Attack: 1+ | Counter Attack: 1+ | | Chest | Chainmail Tunic | Dodge: 2-7 | Dodge: 2-7 | | Legs | Chainmail Leggings | Kick: 4-8 | Kick: 4-8 | | Feet A | Springsteel Boots | Trip: 4-8 | Trip: 4-8 | | Feet B | Boots of Stealth | Aimed Attack: 2 | Aimed Attack: 2 | | Hands A | Steel Gauntlets | Backstab: 10 | Backstab: 10 | | Hands B | Thief's Gauntlets | Appraise: 9-10 | Appraise: 9 | | Neck | Necklace of Defense | Pick Lock: 9-10 | Pick Lock: 9 | | Ring A | Ring of Warding | Sneak: 4- | Sneak: 4- | | Ring B | Thief's Ring | Hide: 7- | Hide: 7- | | --- | --- | Dark: 8-10 | Dark: 8-10 | | --- | --- | Magic Resist: 2-5 | Magic Resist: 2-5 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Rosalind_|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | Two-Hand | Fellstaff | Staff Weapons: 1-8 | Staff Weapons: 1-8 | | Two-Hand | Long Bow | Bow Weapons: 1-10 | Bow Weapons: 1-10 | | Chest | Quilted Holy Robe | Parry: 4+ | Parry: 4+ | | Legs | Studded Pants | Dodge: 4+ | Dodge: 4+ | | Feet | Dragon Boots | Critical Hit: 1 | Critical Hit: 1 | | Hands | Iron Gauntlets | Trip: 1 | Trip: 1 | | Neck A | Medallion of Vigor | Assess: 2-10 | Assess: 2-10 | | Neck B | Necklace of Defense | Heal: 10 | Heal: 10 | | Ring A | Ring of Warding | Dark: 2-10 | Dark: 2-10 | | Ring B | Ring of Proficiency | Energy: 5-10 | Energy: 3-10 | | Ring C | Ring of Talent | Holy: 7-10 | Holy: 7-10 | | --- | --- | Fire: 8-10 | Fire: 8-10 | | --- | --- | Ice: 7-10 | Ice: 7-10 | | --- | --- | Magic Resist: 2+ | Magic Resist: 2+ | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Rosalind will be rejoining us soon and Jekhar is still missing in action. Wolong is also three-stage dungeon, so to speak, and so you'll be in battle for a while. I'll cover all the stuff you can do on the world map after you complete Wolong. [INFO] Since gaining levels and skill points becomes increasingly difficult once you reach level 20, my suggestion is that you increase Heavy Arms until you get it to where you want it. Joseph and Jekhar really only need 7 points put into Heavy Arms and Flece only needs 6 points put into it. [INFO] Also, only one item in the game requires 10 points of Heavy Arms and only Jekhar can use it. At most, everyone else needs 9 points of Heavy Arms for certain weapons but there's also a unique necklace that increases the skill by 3 points and I give that to Joseph ONLY in the final boss battle of the game. [INFO] Also, full-body armor typically provides less protection than two separate pieces of armor. A Chainmail Tunic and Chainmail Leggings provide nearly twice as much Protection as the current full-body armor. The primary reason to equip full-body armor are to look cool and gain various bonuses (such as Slashing Resistance or Speed increases). ***Wolong - Night*** ___________________________________________________________________________ |_Enemies_____________________________|_Drops_______________________________| | Orenian Soldier (Axe) x15 | Battleaxe | | Orenian Samurai x14 | Katana | Fine Katana | Wakasashi | | | Fine Bladed Katana | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Quests______________________________|_Obtain______________________________| | Heal Joseph's Hand (UPD) | Minhe's Bowl | Gulan's Knife | | | Mangosteen | Onyx Carp | | | Anzhi's Box | Stick of Charcoal | | Find the Ring of Water (NEW) | | | Find the Ring of Jade (NEW) | | | Find the Ring of Four Winds (NEW) | | | Find the Ring of the Forest (NEW) | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Tears of Usaman | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ The first thing you want to do in Wolong is find Rosalind. Travel along the outer border to the west until you're in a area with lots of trees. In the center of the tall trees on the southwest corner of the map you'll find her and a Gatherer named Sizhe. Rosalind rejoins the group and informs you that there are eight rings of summoning and you should {Find the Ring of Water}, {Find the Ring of Jade}, {Find the Ring of Four Winds}, and {Find the Ring of the Forest}. Sizhe also sends you to gather items so you can heal Joseph's Hand. Run directly south of Sizhe and search for [Anzhi's Box] in the trees. Go back to the entrance and find Zhimin on the docks. Ask him for a carp and he'll say that you need some fruit for his bird and he'll catch an Onyx Carp for you. He also tells you quite a bit of Wolong's lore. South of Zhimin on the main road is Minhe and he'll give you [Minhe's Bowl] if you ask real nice. Run down into the central square and find a woman in the southwest corner. Gulan the Mourner will give you [Gulan's Knife] and that's the second item you will need to get. [INFO] On the west side of the village between the houses and hedgerows you'll find a couple of people (Fachu and Songli). Their only purpose is to fill you in on game lore. Exit to the northeast side of the central square and you'll find Peizhi between some houses. Speak with him to obtain a [Mangosteen] and bring that to Zhimin on the docks for an [Onyx Carp]. Next, search for Anzhi on the far eastern border above the cliffs. Since you already should've found Anzhi's box over by Sizhe, give that back to Anzhi and you'll get a [Stick of Charcoal]. [INFO] South of Anzhi is Quiye, a soldier of the Jade Temple. He also will only speak to you about game lore and is scouting Wolong. He could also tell you a few things about the Jade Temple's movements, but he serves no real purpose. Now that you have all the items that Sizhe asked for, return to the southwest and avoid the southern end of the city. Once you give Sizhe all the items he asks for, drink his mixture when he asks you to and continue to speak with him until he gives you a potion: the [Tears of Usaman]. [INFO] This potion will make your entire party invisible but if you're an item collector, you won't use it. You'll have to fight up the platforms to the caverns instead and it's some good EXP, too. So now that we've done the ritual thing, we need to climb all the platforms up to the top of the mountains to enter the Caverns of Wolong. The first option of getting there is to use the Tears of Usaman and run as far as you can. The second option is the old reliable method of hacking and slashing through the Orenians for loads of EXP and sellable items. [INFO] At the base of the mountain is a bridge with an Orenian soldier named Haidi, and he's ashamed of his army's butchery. You can give him a few words of encouragement or you can support his will to kill himself. This doesn't have much of an effect on the game, though. At the base of the platforms you'll be assaulted by a large number of soldiers. If you choose to fight, you can use fire spells like Meteor Storm to clean house. The path to the top afterwards is relatively uneventful and there are no items along the way. (I can only ponder how long it would take to make something like this in the real world... hehe.) ***Caverns of Wolong*** ___________________________________________________________________________ |_Enemies_____________________________|_Drops_______________________________| | Blue Minotaur x30 | Warrior's Sabaton | Ring of Might | | Frozen Bone Knight x30 | Claymore | Ring of Ice | | Bone Knight (Bow) x11 | Yew Bow | | Crystal Rokhul x40 | Torque of Celerity | Tourmaline | | Ice Witch x13 | Mellifluous Might | Health Tonic | | | Warding Necklace | | Azha x1 | Azha's Femur | Singed Robe | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Quests______________________________|_Obtain______________________________| | Heal Joseph's Hand (END) | Joseph the Two-Hand! | | Find the Ring of Water (END) | Ring of Water | | The Emperor's Dragon Scales (UPD) | Red Dragon Scale | | The Fate of Rhukha (UPD) | Rhukha's Sword | 2,000 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Razor Shortsword | Bougu-Dou | Health Tonic | Recovery Draught x3 | | 500 Gold | Impaler | Shadow Medallion | 2,000 EXP | Frigidis Ring | | Bow of Piercing | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Most of the enemies here are weak to fire so keep that in mind as you fight in here. The first enemies you'll encounter are Blue Minotaurs and occasionally, they'll drop a [Warrior's Sabaton] or a [Ring of Might]. Make sure you get at least one of each by the time you finish this place because Jekhar will be coming back to us soon after you finish the Caverns. [INFO] Rings of Might are also very useful in this portion of the game. They increase your HP and AP by a large margin which means that anyone can benefit from them. Blue Minotaurs are plentiful here so it may be a good idea to get a few before you leave here. A short ways in, you will find Caris the Damned. He is one of four spirits of the caverns and he will tell you about his brothers. Farther ahead, you will meet Drazin the Tormented. Drazin signifies a fork in the road and you need to make the choice between the lesser of two evils. Farther inside are Frozen Bone Knights and they can drop a [Claymore] or a [Ring of Ice]. At the fork in the road, you need to pick your poison: inflict yourself with a long-lasting Curse ailment or Slow ailment. Before you choose either, take a right and search the left wall for a hidden path. There are some Ice Witches with a [Razor Shortsword] on the ground nearby. Ice Witches can drop a [Mellifluous Might], [Warding Necklace], or a [Health Tonic]. The Mellifluous Might is hand armor for Rosalind but your Iron Gauntlets should be better. As for which path you should take, I suggest you go right and take the Slow status. Choose a character that you don't intend to control while you're traveling through the caves and make him or her the leader. Then save the game before you attempt to cross. First, heal whoever you choose. Second, enter Solo Mode and have this person walk over the spike trap (marked by bones littered on the ground). Finally, once you activate the trap, switch off Solo Mode, change to another character, and quickly run past the trap with your entire party while the spikes retract. [INFO] If you're not controlling this character, the AI will allow him/her to move at normal speed so the Slow effect won't really affect you unless you switch back to that character. It's definitely better than taking twice as much damage throughout the whole place from the Curse Trap. It takes a LONG time for either status effect to wear off. Both paths will converge and you'll see lots of ruined houses ahead. Past the houses is a bridge that you should cross. Turn around and travel northeast past more Ice Witches and find a little shrine there. Near the shrine is the [Red Dragon Scale] and farther northwest is a [Bougu-Dou] near the river. I equip this on Joseph because it increases speed and piercing resistance. Travel back to the shrine and look for a lever to the east. Hit it and go into the cave entrance. Farther in is a storage room and inside the various crates and barrels you'll find a [Health Tonic], three [Recovery Draughts], [500 Gold], an [Impaler], a [Shadow Medallion], and [Rhukha's Sword]. [INFO] The Shadow Medallion and Rhukha's Sword need to be appraised. Rhukha's Sword is part of the quest to find the Fate of Rhukha and we first accepted the quest back in the Saanavarh. Joseph should also equip the Impaler. Return all the way back to the lobby area past the bridge and go southeast this time. There are two roads here and both lead to the same place. Up ahead, you'll see Azha the Archlich. Before you challenge him to combat, you should first know that there are only a few things that can kill him. The most traditional way of killing Azha is by luring him back the way you came and activate the spike trap with the lever to instantly kill him. The second way to kill Azha is to cast the Death spell. The third way is by poisoning him with a Katar sword weapon and slowly letting his health run out. [INFO] You can silence Azha and that makes it easier to lure him over to the spike trap. If you use the trap, engage Azha in Solo Mode and keep your other party members near the lever. Also, if you walk too far away from him when he's casting a spell, he could glitch he doesn't move nor attack. You can still kill him with the Death magic spell or poison, however. Azha always drops [Azha's Femur] and he'll randomly drop a [Singed Robe] along with that. I suggest that you save the game and kill him repeatedly until he drops it. The Singed Robe is an incredible upgrade for Rosalind and worth getting. [INFO] Rosalind should still be wearing a Quilted Holy Robe so her Protection will jump from 6 to 30. You'll lose 1 point in Holy, but you will also take less damage from fire spells. Farther down the road you will meet Balis the Demilich. If you give him Azha's Femur, you'll gain [2,000 EXP]. He will also offer to escort you through the crystalline maze up ahead but don't take him up on his offer just yet. Instead, go just inside the maze and seek out Tiandi. He's a short ways inside to the left of where you enter. Speak with Tiandi about the Fate of Rhukha to gain [2,000 EXP]. Now you can either return to Balis or slaughter a large number of Crystal Rokhuls in the maze. Crystal Rokhuls can drop a [Torque of Celerity] or a [Tourmaline], another high-value gem. This is technically the first place we can get this sellable gem since the one in the overrun Lenele Crown District was glitched. [INFO] Also note that there are no ring merchants in Orenia so rings and gems can't be sold until after you defeat Murod. Also, the maze isn't so much of a maze as it's more like bunch of walls clustered together. If you want to move in a specific direction it isn't hard to navigate in the direction you want to go. Just check your map often and make sure you don't go too far off away from where you intend to go. The exit to the maze is at the north-central side of the maze. Once you're out of the white-walled areas, you'll see the familiar black floor north border of the maze. The next location we need to find is a tunnel that goes under the river to the north. Inside this tunnel is a [Frigidis Ring] and while it might've been helpful earlier, it comes in far too late to be useful here in the caverns. On the north side of the tunnel, you're back on the north side of the river. You generally want to travel west from here on out and keep an eye out for any tunnel that runs northeast. In that room there are orange plants scattered around. These are the "Tails of the Rokhul" that Sizhe told you to eat. Take any character (I don't think you need to play as Joseph) and run around the room while clicking the plants. "Eat" each plant until they're all stubs. Next, continue as far west as you can until you find Ngaru's Ghost and speak with him to obtain the [Ring of Water]. This is your first dragon ring of summoning! Go farther west and approach the pool. If you've done everything correctly up until this point, you'll watch a movie scene where Joseph regains his left hand. He can now summon, equip two-handed weapons, and equip shields again! The Ring of Water, in particular, has one of my favorite monsters in the game: the Blue Imp. Go northeast of Ngaru and you'll see a hallway that leads back to the top of the caverns. Pull the lever here and you now have a shortcut to the entrance of the caverns! You will also find a [Bow of Piercing] on the ground next to the lever. You are now done with the Caverns of Wolong. The exit is southwest of the shortcut door. ***The Battle for Wolong*** ___________________________________________________________________________ |_Enemies_____________________________|_Drops_______________________________| | Orenian Soldier (Sword) x4 | Katana | Leather Armguards | | Orenian Soldier (Axe) x31 | Battleaxe | | Orenian Archer x1 | Iron Bow | | Orenian Samurai x5 | Katana | Fine Katana | Wakasashi | | | Fine Bladed Katana | | Jade Temple Soldier x11 | Katana | Fine Katana | Wakasashi | | | Fine Bladed Katana | | General Pijian | Eversharp Katana | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Quests______________________________|_Obtain______________________________| | Defeat General Pijian (NEW/END) | Jekhar! | | Tancred's Assassin (END) | | | The Heir of King Bellias (NEW) | | | Find the Ring of Four Winds (END) | Ring of Four Winds | | Find the Ring of Jade (UPD) | | | Find the Ring of the Forest (UPD) | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | 1,000 EXP | Battle Boots | Hero's Chainmail | Ring of Expertise | | Icy Dagger | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Morning came while we were in the caves. We need to scale down the wooden planks in the same way we came up but this time we are not alone. The Order of the Jade Temple has been fighting for Wolong's liberation and now it's our job to secure it. Start trekking down to the village and eventually, you'll meet up with a party of Jade Temple Soldiers. Yishi will be the one to speak with you and he says we should meet with Renhe down below. Speaking with Renhe to activate the event grants you [1,000 EXP]. Before you begin your assault, start by summoning your Blue Imp because the extra healing and spell attacks will be helpful. They will also give you the quest, {Defeat General Pijian}. [INFO] Each and every one of these Jade Temple Soldiers (except for Renhe and Yishi) can be killed. Any single-enemy spells such as Death, Icicle, Fire Arrow, Fireball, and yes, even Backstab, can be used so you can kill them and you'll get lots of EXP from killing them. It makes the fight down to the village more challenging but it might be worthwhile. Jade Temple Soldiers are nearly identical to an Orenian Samurai. As you fight down the mountain, search near the pillars of the large building you need to pass by for a pair of [Battle Boots]. Joseph should equip those right away because while they are as strong as his Springsteel Boots, they also provide him with a +2 to his Double Attack skill. Run straight ahead from the large building to a smaller building which is off the main road. Behind it is a [Hero's Chainmail]. Yes, Jekhar will be joining us very soon. Now descend the boardwalks and go all the way down to the ground level. Take a right and travel east along the base of the mountain until you find a [Ring of Expertise] near the base of the mountain beside a lantern. Go back into town and find an [Icy Dagger] in the central square. Kill any more soldiers you find and then fight General Pijian at the harbor. He's where you originally entered Wolong. As always, come into the fight with full HP and AP. ***** Boss Fight: General Pijian ***** * Recommended Levels: 20+ * General Pijian will attack you hard and fast, but you can make the fight * easier if you have the Blue Imp to help heal your party. General Pijian * comes with three axe-wielding Orenian Soldiers and you need to kill them * immediately. * * The best way to beat General Pijian is to match his assault with an even * stronger assault. Switch between characters frequently and have Joseph and * Rosalind spam Meteor Storm. Continually have the Blue Imp cast Vitalize * and switch to Flece so she can backstab the soldiers while they recoil from * the Meteor Storm damage. * * Once you've leveled the playing field, have Joseph and Rosalind cast * Vitalize instead of Meteor Storm. At this point, everyone should dog pile * Pijian and Flece should attempt to backstab him until he dies. Joseph and * Rosalind should still heal as necessary. ***** You beat General Pijian! ***** As soon and Pijian goes down for the count, there will be a movie scene where he staggers back into the Lake of Sorrows and drowns. You will then automatically meet with Aoqi at the top of Wolong's boardwalk and she'll reveal enough plot twists to make your brain bleed. [INFO] To make a long story short, a long time ago that king dude we saw in the beginning of the game ("Prince" Bellias VI) secretly married Qifeng of the former Orenian imperial family when they were visiting Medeva. This was before Murod usurped the throne and Gaodi III was still the Emperor of Orenia. Aoqi is Qifeng and she Bellias are also Flece's parents. Flece's true name is Sihua and she's their child. [INFO] Tancred was sent to assassinate Aoqi when Galienne (the Queen that Bellias married after Murod killed Gaodi's family) heard that Bellias had a child that would later become the ruler of both kingdoms. Galienne was angered because her own children would not have the right to rule and sent Tancred to assassinate Aoqi/Qifeng. Aoqi had left Flece in the care of a friend and Tancred though he killed Aoqi. Tancred spare Flece and took her with him back to Medeva and that's where she grew up. Wow, that's a convoluted mess if I ever heard one. Regardless, Aoqi mentions that Jekhar is in the village and now we need to go find him. Jekhar is found near the harbor between some buildings in the northwest side of town. He also has the [Ring of Four Winds] with him. MAKE SURE TO CHECK THE SPOT WHERE PIJIAN DIED. An [Eversharp Katana] is at the spot where you killed him. The location is also NOT at the water where he died in the movie scene. It's actually on the main road where you fought him. [INFO] Jekhar also mentions a few things about Murod, Sornehan, and Galienne. All three of them practice Nhuvasarim (Laharah's dark magic of pain and suffering). Although Murod practiced it before the Medevans, they learned about this magic and wanted this sorcery for themselves. Galienne has also been in cahoots with Sornehan this whole time. That's why Jekhar left her because she stole the literature from Iona. So, what do you do now? The first thing to do would be to exit to the world map and reenter Wolong so we can do some shopping. **********n) Exploring Orenia: A Tour of Quests and Dehydration********** ***Wolong - Aftermath*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | Durgan's Lucky Charm (UPD) | Durgan's Earring | 4,000 EXP | | The Family Tradition (NEW) | Yichao's Locket | Daoming's Coin | | The Statue of Gaodi II (NEW/UPD) | Head | 1,000 EXP | | Nandi the Gatherer (NEW) | | | Longyue's Hat (NEW) | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Shop________________Wolong_Merchant_|_Shop________________Wolong_Merchant_| | Sabatons 1,000G | Heavy War Axe 5,000G | | Studded Boots 300G | Foecleaver 100,000G | | Springsteel Boots 5,000G | Heavy Battleaxe 10,000G | | Iron Gauntlets 5,000G | Warhammer 100,000G | | Chainmail Gauntlets 10,000G | Flanged Mace 10,000G | | Bough-Kote 10,000G | Assassin's Crossbow 50,000G | | Springsteel Gloves 3,000G | Long Bow 10,000G | | Steel Gauntlets 20,000G | Heavy Crossbow 200,000G | | Studded Pants 500G | Nagitana 50,000G | | Leather Breeches 100G | Ironwood Staff 10,000G | | Silk Breeches 100G | Yari 50,000G | | Chainmail Leggings 5,000G | Naginata 100,000G | | Studded Leather 1,000G | Wakasashi 10,000G | | Haramaki 10,000G | Fine Katana 1,000G | | Boiled Leather 5,000G | Nodachi 100,000G | | Springsteel Leather 10,000G | Parrying Dagger 5,000G | | Steelshod Leather 10,000G | | | Chainmail Tunic 10,000G | | | Bougu-Dou 10,000G | | | Breastplate 100,000G | | | Scutum Shield 5,000G | | | Collar of Health 50,000G | | | Collar of Precision 10,000G | | | Swordsman's Torque 10,000G | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Shop________________Wolong_Merchant_|_____________________________________| | Revive Scroll 150G | | | Tome of Revive 600G | | | Fire Arrow Rune 25G | | | Fire Arrow Tract 100G | | | Fire Arrow Scroll 50G | | | Fire Arrow Book 200G | | | Fire Arrow Tablet 100G | | | Fire Arrow Tome 400G | | | Icicle Rune 25G | | | Icicle Tract 100G | | | Icicle Scroll 50G | | | Icicle Book 200G | | | Icicle Tablet 100G | | | Icicle Tome 400G | | | Lightning Rune 50G | | | Lightning Tract 200G | | | Lightning Scroll 75G | | | Lightning Book 300G | | | Lightning Tablet 150G | | | Lightning Tome 700G | | | Inferno Scroll 75G | | | Meteor Scroll 75G | | | Curse Scroll 75G | | | Ice Coffin Scroll 75G | | | Invisibility Scroll 75G | | | Blizzard Scroll 75G | | | Recovery Tonic 100G | | | Elixir of Recovery 500G | | | Health Tonic 500G | | | Healing Elixir 1,000G | | | Cleansing Tonic 400G | | | Cleansing Elixir 800G | | | Invisibility Draught 500G | | | Drithen's Brew 340G | | | Tristan's Libation 400G | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Now that Wolong has been liberated, the people have come back to the city. By leaving and entering the city, the city has reset and the people have returned so we can shop and find new side-quests to do. Also note that there are no ring merchants in Orenia so rings and gems can't be sold until after you defeat Murod. You can also sell only a few different types of necklaces as well. The first item on our list of things to do is speak with Likai the Soldier in front of the central square. Believe it or not but you'll finally get your hands on [Durgan's Earring]! Finally, at long last, we've caught up with that stupid ring! For this, we'll get [4,000 EXP] and today we taste victory for this is the greatest victory of them all! Of course, telling a little lie won't hurt to get it since it's not his to begin with and we've gone through all this trouble to get it.... Next to Likai is Fangyin and she asks for your help. In order for her to honor {The Family Tradition}, she needs to take possessions of her deceased family members to Liangshan. She gives you two items to place on the gravestones: [Yichao's Locket] and [Daoming's Coin]. Speak with Caishi the Sculptor in the central square and he wants you to find pieces of {The Statue of Gaodi II}. The Orenian army destroyed his statue but he would like you to gather the pieces anyways. Northeast of the central square between some houses is {Nandi the Gatherer}. She says that she would like to make you a gift as long as you bring her some of the ingredients. Finally, go southeast inside a fence and search for a man that asks you to find his hat, {Longyue's Hat}. Since we're on the upper level we can start on the quests right away. Search the lanterns at the cliffs east of the city to find [Head] and bring it to Caishi for a free [1,000 EXP]. The rest of the pieces are elsewhere. So let's do some shopping. [INFO] Go back down into the central square and search for the weapon and armor merchants. The weapon merchant is on the east side and the armor merchant is standing next to Caishi. Also on the upper level you will find an item merchant that has some new potions that you haven't seen before so item collectors should visit her. Start by selling any extra junk you might have and then decide on whether you want to use your armor for looks or for practicality. You should definitely buy a [Scutum Shield] for everyone now (except Rosalind), and you should already have one from Ikaemos. [INFO] This is a good time to mention that the full-body armor is generally weaker than an individual pair of pants and chest armor. While full-body armor generally makes you look better, they're not as strong as two pieces of armor because you will have fewer points of Protection overall. However, full-body armor will sometimes have a few bonuses on them. For example, you gain slashing resistances if you equip the Springsteel Leather and if you use a Bougu-Dou, your speed will increase. As far as looks would go, I would buy [Steelshod Armor] for Joseph to match his Battle Boots and the matching hand armor is on the world map. For Flece I would buy [Springsteel Gloves] or use the Thief's Gauntlets to match the rest of her Springsteel armor set. I would buy the [Bougu-Kote] gloves for Jekhar and pass the Bougu-Dou to him. I would also equip him with a pair of Warrior's Sabatons that I got from a Blue Minotaur in the Caverns of Wolong. If you would prefer to stay practical, the Chaimail Tunic, Chainmail Leggings, Springsteel Boots, and Steel Gauntlets are still the best equipment you can use. Jekhar should also equip the Hero's Chainmail because it's slightly better than a Chainmail Tunic. Anyways, now is a good time to tackle a few quests. We'll start with a trek back into the Caverns of Wolong. ***Caverns of Wolong*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | The Statue of Gaodi II (UPD) | Right Leg | Left Leg | 2,000 EXP | | | 2,000 EXP | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] If you hate this place, don't worry. There are only a couple things to get here and you can leave as soon as you get them. I won't include a full header section and that's mostly because Jekhar is with us and we can also summon a monster this time around. [INFO] It should be a breeze to run through the place if you summon a monster and you can use the monster to trigger the spike trap, run past it, banish it and resummon it without having to worry about a nearly permanent slow effect. (Also, make sure to set everyone to melee when you do this so they don't heal it when you run past.) Also, you can take the shortcut back to where you got the Ring of Water and skip the traps altogether (but it's the long way around). We're here for a couple pieces of Gaodi's statue so you can leave once you get them. The [Right Leg] is past the traps in one of the ruined houses and the [Left Leg] is just past Azha at the river to the north. A dedicated item collector would make sure to kill Azha again for his femur (and yes, he's alive even if you killed him before). Once you have both legs, leave the caves and return to Wolong. Run back down to the central square and speak with Caishi again. Now that you have both of Gaodi's legs, he will give you [2,000 EXP] for each leg that you give him. The last thing you can do in Wolong is shop and once you finish, you should go out to the World Map because there are lots of encounters that should keep you busy for a while. ***World Map*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | Tathal the Wanderer (END) | Blue Dragon Scale | 6,000 EXP | | The Emperor's Dragon Scales (UPD) | Blue Dragon Scale | | Nandi the Gatherer (UPD) | Sparrow's Egg | Ghimaadi's Cloak | | Pursued By Death (NEW/UPD) | -1,000 Gold | 1,000 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Shop_________________________Kangji_|_Drops_______________________________| | Heavy War Axe 5,000G | | | Spineslicer 50,000G | | | Foecleaver 100,000G | | | Heavy Battleaxe 10,000G | | | Warhammer 100,000G | | | Debasser 50,000G | | | Flanged Mace 10,000G | | | Assassin's Crossbow 50,000G | | | Long Bow 10,000G | | | Heavy Crossbow 200,000G | | | Nagitana 50,000G | | | Ironwood Staff 10,000G | | | Yari 50,000G | | | Naginata 100,000G | | | Wakasashi 10,000G | | | Fine Katana 1,000G | | | Nodachi 100,000G | | | Parrying Dagger 5,000G | | | Sabatons 1,000G | | | Studded Boots 300G | | | Springsteel Boots 5,000G | | | Iron Gauntlets 5,000G | | | Chainmail Gauntlets 10,000G | | | Bough-Kote 10,000G | | | Springsteel Gloves 3,000G | | | Steel Gauntlets 20,000G | | | Studded Pants 500G | | | Leather Breeches 100G | | | Silk Breeches 100G | | | Chainmail Leggings 5,000G | | | Studded Leather 1,000G | | | Haramaki 10,000G | | | Shadow Haramaki 50,000G | | | Boiled Leather 5,000G | | | Springsteel Leather 10,000G | | | Steelshod Leather 10,000G | | | Chainmail Tunic 10,000G | | | Bougu-Dou 10,000G | | | Breastplate 100,000G | | | Scutum Shield 5,000G | | | Collar of Health 50,000G | | | Collar of Precision 10,000G | | | Swordsman's Torque 10,000G | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Ring of Grounding | Mellifuous Scoh | Summoner's Torque | Ring of Speed | | Nobleman's Sabaton | Katana of Skill | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] The terrain of Orenia is slightly different. Most of it is either desert or rocky cliffs. Also, you will have far less time to explore the continent of Orenia so if you would like to have a complete world map you have very little time to do so. Since we have a full party once again, this is a good time to level up and buy merchandise. If you are also short on cash, the best way to get it is to kill enemies and sell the items they drop. We still have a few quests since we first visited Iona and we can complete one of them now. Tathal the Wanderer can be found in the desert regions of Orenia so get in a few random encounters to the northeast until you find him. Once you speak to him, give him the Nahul Scroll that you got way back in Iona to complete his quest. You'll gain [6,000 EXP] the [Blue Dragon Scale]. I'm not sure why, but this completely unrelated quest is an indirect requirement to finish The Emperor's Dragon Scales (although the final reward is incredible and valuable as well). Near him is a [Ring of Grounding] and there's a [Mellifuous Scoh] down in the valley. Thankfully, the desert maps are small so it won't be hard to find. Rosalind should equip that because it's a slight improvement over her Dragon Boots. It will provide the same amount of Protection, but it will increase her Magic Resistance by two points instead of one. While you're in the desert, try to find a nighttime encounter with several undead enemies. You can find a [Summoner's Torque] near the lone Mummy. You can fight plenty of Mummies at the end of the game so you don't have to worry about obtaining the items they drop right now. Also in the desert you can meet a few other wandering people and one of them sells weapons and armor. The most notable item he sells is the [Debasser], the most frequently-disputed "best weapon in the game" for Joseph and Jekhar. This is mainly due to it being a one-handed blunt weapon with causes the Trip effect. You can equip a shield while using it so that's a big plus side to the weapon. Leave the desert and seek a few of the encounters in the plains. (I call them plains to avoid confusion because the game lists these maps as "Orenia"). Your first goal is to find a nighttime encounter with various Rokhul enemies. Seek out the [Sparrow's Egg] (which is actually a plant), and give that to Nandi. She will now ask you to find a Ghimaadi's Cloak. The [Ghimaadi's Cloak] is found in a random daytime encounter in the plains. If you're fighting various Oni enemies, you're in the right place. You can also find a [Nobleman's Sabaton] and a [Ring of Speed] in this encounter. While you're out seeking these random encounters, you might fight some undead enemies in a nighttime plains encounter. You can find a [Katana of Skill] during this encounter. You can also find a character named Ahlang in a daytime encounter with a few Orenian Samurais. He says he's being {Pursued by Death} and that you should ask for the assistance of Ruidi the Fisherman in Wolong. You can actually meet "Death" the cat in a nighttime encounter with various Gorgonne enemies. Return to Wolong and speak with Nandi again. She says the last ingredient she needs is in Liangshan. Also seek out Ruidi, pay him 1,000 Gold and he will also send you to Liangshan for some tree bark in order to help Ahlang. You will also gain [1,000 EXP]. [INFO] These are all the tasks you should complete for now. Beyond this point there are numerous items that you should try to obtain by killing the various monsters found in the random world map encounters. In addition, many enemies are improperly named (thanks to programmer screw-ups) so if you Assess them, their name should be listed correctly in the Assess window. Many of these enemies are available only for a limited amount of time. The first enemy worth mentioning is the single Greater Gorgonne found in a nighttime plains encounter. He can drop a [Spineslicer], [Ring of Swiftness], and [Dragon Gauntlets]. Since you can find only one Greater Gorgonne in this encounter at this point in the game, save the before you fight it and reload until he drops at least one of the items you want. They are more plentiful later in the game but this is the only one you can currently fight. [INFO] While you can fight it an infinite number of times, the odds of getting this encounter is low (as is getting the items to drop). When you find this encounter, you'll immediately fight standard Gorgonnes. DON'T rotate the camera because the Greater Gorgonne will appear and run straight at you (and you can't save the game in combat). Instead, run forward and left towards the exit line and then turn the camera around. Since I'm covering the plains areas, there are some new Oni enemies found here. The Oni Females carry a [Spiked Mace] or a [Torque of Bashing]. The Oni Males carry an [Orenian Sabre] or a [Torque of Haste]. ALL of these items are worth collecting (to sell or equip). Torques of Haste make great necklaces for your slower characters (basically, everyone except Rosalind). Finally, the Oni Mages can drop an [Ironwood Staff] or a [Ring of Repulsion]. That ring is one of the best rings in the game for anyone with the Counter Attack skill (as counter attacks rarely or never miss --- I haven't fully tested this though). In another plains encounter, Normal Rokhuls can drop a [Ring of Dexterity] or a [Ring of Thieves] and the Red Rokhuls can drop an [Amethyst]. In fact, you could kill those Red Rokhuls before you got the Ring of Light. If you went out and found the "Red Oni Female encounter" early in the game, you probably had to fight through a few of these to reach the exit line. In the desert, Sand Rokhuls are common and can drop a [Ring of Slaying]. There are also a few new enemies such as Sand Minotaurs and they can drop a [Sabre Halberd] or [Defender Heater]. Two Og Mages will appear with other Orenian solders and they can drop a [Fellstaff] or [Ring of Warding]. In the various nighttime encounters, there is a lone Mummy which you'll see a lot more of at the end of the game. He can drop a [Medallion of Power] or a [Necklace of Stealth]. I don't recommend you farm them now unless you absolutely must get everything as early as possible. You can also find Burning Bone Knights in the same encounter as the Mummy. They can drop a [Razor Katana], [Well-Honed Katana], or [Reaver Gauntlets] and the Reaver Gauntlets are a fair piece of hand armor for Jekhar. Finally, there is an encounter with imps and the new Black Imps can drop a [Ring of the Night] or a [Medallion of Night]. There are also Red Imps and Green Imps mixed in with the Black Imps. Liangshang forest is our next destination and it's to the northeast of Wolong. Follow the road northeast and Liangshang is near the northeastern border of the map. **********o) Liangshan Forest********** ***Role Call*** Goals for Levels 21-23: ___________________________________________________________________________ |_Joseph___|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | One-Hand | Debasser | Sword Weapons: 1-6 | Sword Weapons: 1-6 | | Two-Hand | Nodachi | Axe Weapons: 1 | Axe Weapons: 1 | | Shield | Scutum Shield | Blunt Weapons: 10 | Blunt Weapons: 10 | | FullBody | Breastplate | Staff Weapons: 1 | Staff Weapons: 1 | | FullBody | Steelshod Leather | Bow Weapons: 1 | Bow Weapons: 1 | | FullBody | Bougu-Dou | Heavy Arms: 7-9 | Heavy Arms: 7 | | Chest | Chainmail Tunic | Parry: 5+ | Parry: 5 | | Legs | Chainmail Leggings | Counter Attack: 7- | Counter Attack: 7- | | Feet A | Nobleman's Sabaton | Dodge: 6+ | Dodge: 6 | | Feet B | Battle Boots | Double Attack: 1 | Double Attack: 1 | | Hands A | Steel Gauntlets | Push: 1 | Push: 1 | | Hands B | Dragon Gauntlets | Summon: 1-8 | Summon: 1-5, 8 max | | Neck A | Torque of Haste | Heal: 10 | Heal: 8 | | Neck B | Summoner's Torque | Dark: 2-10 | Dark: 2-7 | | Ring A | [Any Summoning Ring] | Holy: 7-10 | Holy: 7-10 | | Ring B | Ring of Repulsion | Fire: 8-10 | Fire: 8 | | Ring C | Ring of Might | Magic Resist: 2-7 | Magic Resist: 2-7 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Flece____|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | One-Hand | Gutting Dirk | Sword Weapons: 10 | Sword Weapons: 10 | | Two-Hand | Shard Sword | Bow Weapons: 2 | Bow Weapons: 2 | | Two-Hand | Assassin's Crossbow | Heavy Arms: 6-9 | Heavy Arms: 6 | | Shield | Scutum Shield | Parry: 4-7 | Parry: 4-7 | | FullBody | Springsteel Leather | Counter Attack: 1+ | Counter Attack: 1+ | | Chest | Chainmail Tunic | Dodge: 2-7 | Dodge: 2-7 | | Legs | Chainmail Leggings | Kick: 4-8 | Kick: 4-8 | | Feet A | Springsteel Boots | Trip: 4-8 | Trip: 4-8 | | Feet B | Boots of Stealth | Aimed Attack: 2 | Aimed Attack: 2 | | Hands A | Steel Gauntlets | Backstab: 10 | Backstab: 10 | | Hands B | Thief's Gauntlets | Appraise: 9-10 | Appraise: 9 | | Neck | Torque of Haste | Pick Lock: 9-10 | Pick Lock: 9 | | Ring A | Ring of Repulsion | Sneak: 4- | Sneak: 4- | | Ring B | Thief's Ring | Hide: 7- | Hide: 7- | | --- | --- | Dark: 8-10 | Dark: 8-10 | | --- | --- | Magic Resist: 2-5 | Magic Resist: 2-5 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Rosalind_|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | Two-Hand | Fellstaff | Staff Weapons: 1-8 | Staff Weapons: 1-8 | | Two-Hand | Long Bow | Bow Weapons: 1-10 | Bow Weapons: 1-10 | | Chest | Singed Robe | Parry: 4+ | Parry: 4+ | | Legs | Studded Pants | Dodge: 4+ | Dodge: 4+ | | Feet | Mellifuous Scoh | Critical Hit: 1+ | Critical Hit: 1+ | | Hands | Iron Gauntlets | Trip: 1 | Trip: 1 | | Neck A | Medallion of Vigor | Assess: 2-10 | Assess: 2-10 | | Neck B | Collar of Health | Heal: 10 | Heal: 10 | | Ring A | Ring of Expertise | Dark: 4-10 | Dark: 4-10 | | Ring B | Ring of Might | Energy: 7-10 | Energy: 7-10 | | --- | --- | Holy: 7-10 | Holy: 7-10 | | --- | --- | Fire: 8-10 | Fire: 8-10 | | --- | --- | Ice: 7-10 | Ice: 7-10 | | --- | --- | Magic Resist: 2+ | Magic Resist: 2+ | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Jekhar___|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | One-Hand | Debasser | Sword Weapons: 3+ | Sword Weapons: 3+ | | Two-Hand | Naginata | Axe Weapons: 3 | Axe Weapons: 3 | | Shield | Scutum Shield | Blunt Weapons: 10 | Blunt Weapons: 10 | | FullBody | Breastplate | Heavy Arms: 7-10 | Heavy Arms: 7-10 | | FullBody | Bougu-Dou | Parry: 6-10 | Parry: 6-7 | | Chest | Hero's Chainmail | Counter Attack: 8- | Counter Attack: 8- | | Legs | Chainmail Leggings | Dodge: 6-7 | Dodge: 6-7 | | Feet | Warrior's Sabaton | Critical Hit: 8 | Critical Hit: 8 | | Hands A | Reaver Gauntlets | Double Attack: 1 | Double Attack: 1 | | Hands B | Bough-Kote | Push: 3 | Push: 3 | | Neck | Torque of Haste | Kick: 2 | Kick: 2 | | Ring A | Ring of Repulsion | Heal: 10 | Heal: 10 | | Ring B | Ring of Aggression | Magic Resist: 2-6 | Magic Resist: 2-6 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] If you look at the lists above, you can see that there are many good pieces of equipment and there really isn't one "best" setup at this point in the game. Go ahead and play around with the equipment listed above to try and find a setup you like. [INFO] Since gaining levels and skill points becomes increasingly difficult once you reach level 20, my suggestion is that you increase Heavy Arms until you get it to where you want it. Joseph and Jekhar really only need 7 points put into Heavy Arms and Flece only needs 6 points put into it. [INFO] Also, only one item in the game requires 10 points of Heavy Arms and only Jekhar can use it. At most, everyone else needs 9 points of Heavy Arms for certain weapons but there's also a unique necklace that increases the skill by 3 points and I give that to Joseph ONLY in the final boss battle of the game. [INFO] Also, full-body armor typically provides less protection than two separate pieces of armor. A Chainmail Tunic and Chainmail Leggings provide nearly twice as much Protection as the current full-body armor. The primary reason to equip full-body armor are to look cool and gain various bonuses (such as Slashing Resistance or Speed increases). [INFO] If you would prefer to stay fashionable, there are a few sets of equipment that you can equip to kill and look good while doing so. At this point in the game, Protection loses some of its value and equipment that boosts skill points becomes move valuable. [INFO] For Joseph, he can equip the Steelshod Armor, Battle Boots, and Dragon Gauntlets. [INFO] For Flece, she can equip her Springsteel Leather, a pair of Springsteel Boots or Boots of Stealth, and Springsteel Gloves or Thief's Gauntlets. [INFO] Rosalind doesn't get any full-body armor so just equip her with the best stuff you can get. [INFO] Jekhar can equip a Breastplate, Reaver Gauntlets and a pair of Warrior's Sabatons. These pieces of gear don't quite match each other but he still looks descent. [INFO] Also, anyone except Rosalind can equip a Bougu-Dou and Bough-Kote but there isn't a matching pair of boots. They also give you a high resistance to piercing attacks. Joseph and Jekhar will later get their own unique version of the Bougu-Dou. [INFO] Finally, if you don't care about statistics at all and want to look cool, equip a Boiled Leather, Springsteel Boots, and Springsteel Gloves. ***Liangshang Forest*** ___________________________________________________________________________ |_Enemies_____________________________|_Drops_______________________________| | [F] Guardian of the Shrine | Ring of the Forest | | Oni Female x64 | Spiked Mace | Torque of Bashing | | Oni Mage x19 | Ironwood Staff | Ring of Repulsion | | Generic Mage x3 | Staff | | Elite Samurai x7 | Kishin Impaler | Naginata | Katana | | | Wakasashi | | General Wentao | Kishin Impaler | Naginata | Katana | | | Wakasashi | | Serpent Rider | Shadow Haramaki | Shadow Gauntlets | | Phoenix Rider | Robe of Restoration | | | Preservation Ring | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Quests______________________________|_Obtain______________________________| | Find the Ring of the Forest (END) | Ring of the Forest | | The Fate of Rhukha (UPD) | Rhukha's Helm | | Secrets of the Dakhanim (UPD) | Blank Parchment | | The Emperor's Dragon Scales (UPD) | Gray Dragon Scale | | The Family Tradition (UPD) | 4,000 EXP | | The Statue of Gaodi II (UPD) | Left Arm | Right Arm | | Nandi the Gatherer (UPD) | Bane's Kiss | | Longyue's Hat (UPD) | Longyue's Hat | | Pursued By Death (UPD) | Tree Bark x2 | | Child of the Spirits (NEW) | Piaobo's Box | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Boots of Stealth | Eversharp Katana | Spinesplitter | Recovery Tonic x4 | | Adamant Bougu-Dou | Recovery Tonic x2 | Ring of Shadows | Torque of Time | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] The Liangshang Forest is really just one long and winding road. The real pain about it is that there is a poisonous fog near the beginning and you can't cure the poison until you reach the end of the road. There is a glitch to get around it but if you're going to do the place legit, be prepared to heal often and so everyone should be set to the Healer role. ***WARNING*** I have heard about a game-breaking glitch where if you leave Liangshang early before getting the Ring of Forest, you cannot get the ring and the poison is incurable even if you exit to the world map. I don't have the mind to test this so late in the game. Also, there may be a glitch where the Guardian of the shrine does not give you the Ring of the Forest if you leave behind his shrine without killing Wentao's army. THESE ARE GAME-BREAKING GLITCHES! I would strongly advise you to make a back-up save file either before you enter the poison or before you enter the forest (and view the movie scene as you enter). I'm guessing that when Sony was rushing its PS2 and launch titles out the door, Liangshang Forest was cut from the priority list for places that needed a lot of fixing before the game was put on the market. ***WARNING*** [INFO] We can work on a number of quests here in Liangshang. Many of these quests have been brought over from Medeva and the Tower of Eleh. You cannot access those zones right now so you will need to have those quests from earlier in the game. You won't even see some of those quest items if you haven't pick up the related quest. Summon a Blue Imp to make it easier since he can also heal and paralyze enemies (for Backstab). This forest one of the primary reasons why everyone should have at least 8 skill points put into healing magic. Vitalize is a life-saver here and Revive can literally save you from a Game Over. Move forward from the entrance and soon you'll see a ruined camp. Amongst the rubble you can find the [Left Arm] of the Statue of Gaodi. Further ahead, you'll automatically speak with a Wounded Soldier about the poisonous fog. This fog makes the forest a real pain because you won't be able to dispel the poison until you reach the very end of the forest. Expect the game's difficulty to climb from here on out. [INFO] There is a trick to avoiding the poison but it's something of a cheat because you're abusing a glitch. There are lots of bad glitches here that can ruin your save file so unless you know what you're doing, you'll want to poison yourself before you reach the first boss fight. You can, however, bypass the fog for the time being to clear out the enemies ahead and loot the various items scattered about. [INFO] To bypass the fog, enter Solo Mode and stick to the left wall. Lure the Onis back to the main party and kill them away from the poison. Bring your party members to the clearing one-by-one and clear out more Onis. Do this again when you see more poison fog. There is a clearing here on the left side with some [Boots of Stealth]. You should have two pairs now if you got the other one from the Tower of Eleh. Once you're past the poison fog, the road will curve to the south and you'll pass by the bones of a large beast. Just beyond it is a circle of stones and you'll find the [Right Arm] between the stones. Also, just beyond the circle are the ruins of an old village. Before you explore the village, keep walking south along the river and there is an [Eversharp Katana] to the southwest. This is the second one that you can obtain and there are only three in the game (if you want to role-play as a samurai). General Pijian had the first one. You can also walk through the bramble to the south I don't believe there is anything there. Turn around and run to the east river bank. There is a spike pit trap (it's harmless) you will find [Rhukha's Helm] here. There's also a [Spinesplitter] near the water farther east. Appraise both. [INFO] Have Flece equip the Spinesplitter because it's a good replacement for the Gutting Dirk until you reach the end of the forest. When you reach the end of the forest, you can get an even BETTER weapon for Flece from a certain type of enemy you can kill there. Return to the ruins and cross the bridge to the east. Immediately south of the bridge you'll find four [Recovery Tonic] potions. Run around the houses to the southeast side of the river and find the [Bane's Kiss] for Nandi's quest. From the ruins, the path will once again zigzag back to the north. Go all the way to the north and enter the cemetery at the northwestern edge of the road. Inside the cemetery, you will find an [Adamant Bougu-Dou] near the back wall behind a few friendly Onis. Speak with the nameless Oni to leave Fangyin's items for [4,000 EXP]. Next, speak with Piaobo, the {Child of the Spirits} who tells you to throw her immortal spirit contained in [Piaobo's Box] in the pit at the Caverns of Wolong. However, because of glitches, you don't want to leave Liangshang just yet finish those quests after you get the Ring of the Forest. Exit the cemetery and continue to follow the path to the northeast. Along the north wall, search for the [Gray Dragon Scale] and two [Recovery Tonic] potions. The Gray Dragon Scale is the fourth and final dragon scale. [INFO] Be aware that as you travel southeast, you can trigger a difficult boss fight if you get too close to the bridge. If you bypassed the poison in the beginning, you should go back and poison yourself before you cross bridge. It's better to be safe than sorry with the events to come and you don't want to glitch your save file so late in the game. At the south end of the forest, you will find a giant tree stump. Underneath its roots you can find a [Ring of Shadows] and a [Blank Parchment]. It's been a long time since we've dealt with the quest, Secrets of the Dakhanim, but this parchment is the first step of the quest and now you have to wait again until right before the end of the game. Poison yourself in the fog if you haven't already done so. Return to the bridge, heal, and save your game because a few of our old friends are waiting on the other side.... ***** Boss Fight: Serpent Rider and Phoenix Rider ***** * Recommended Levels: 21+ * If you thought fighting one of the Four Riders was bad, just wait until you * fight two of them simultaneously. Fortunately, they are horseless and they * fight exactly the same as they did before. This means you know already * know how to fight them and the Phoenix Rider doesn't even resurrect himself * this time around. * * We've got some good news, folks. You can Trip both of them and this means * that they're easy Backstab fodder. Therefore, the quickest way to win this * fight is to trip the Serpent Rider and kill him immediately while everyone * else casts Vitalize to stay alive. Then do the same thing to the Phoenix * Rider. * * Since they are fighting to the death this time they will explode and leave * behind a fireball so don't stand in it. The Serpent Rider will drop a * [Shadow Haramaki] and [Shadow Gauntlets]. The Phoenix Rider will also drop * a [Robe of Restoration] and a [Preservation Ring]. These items should be * guaranteed once you kill them. ***** You beat the Serpent Rider and Phoenix Rider! ***** [INFO] Don't worry about equipping your new stuff until you get rid of that poison. You still don't have the Ring of the Forest yet so continue down the road and make sure you kill every Oni you see at this point. Before you head back north, look to the south for [Longyue's Hat]. As you travel north, search the river bank to the west to find a [Torque of Time] near the edge of the forest. You're almost at the shrine now so speak with the Guardian of the Shrine and ask him to "Cure Poison." As you speak with the Guardian, General Wentao will begin his assault on the shrine. Make sure that you DO NOT USE THE EXIT TO THE NORTH once you finish speaking with him. Save the game and head back to the south to meet the army head-on. [INFO] If at any time you need to reload your file between when you start the battle and when you leave Liangshang, reset your PS2 first and load the new file you just created. Rather than royally screwing up your file, avoid various "loading glitches" and start with this save file. ***** Boss Fight: General Wentao's Army ***** * Recommended Levels: 21+ * General Wentao's Army is actually just a bunch of weak soldiers that * attempt to kill the Guardian of the Shrine. They are all incorrectly * named, but they are also relatively easy to kill. Just make sure than none * of your party members drop below 50% health and you should be fine. * * The "Orenian Soldiers" are actually Elite Samurais and they can drop a * [Kishin Impaler], [Naginata], [Katana], or [Wakasashi]. General Wentao is * also an Elite Samurai in disguise. An "Orenian Mage" and "Orenian Greater * Mage" is actually a Generic Mage although both of the Mage enemies are the * same thing a that you could find on the world map in the earlier version of * Medeva. ***** You beat General Wentao's Army! ***** [INFO] You should try to obtain at least one Kishin Impaler from an Elite Samurai. It has a high drop rate and it's only found here but you'll want to get at least one. [INFO] The Guardian of the Shrine can die during the battle. DO NOT LET HIM DIE AND DO NOT KILL HIM, YOURSELF. You will need to keep him alive for the Tree Bark but you'll get the Ring of the Forest either way. After the fight, speak to the Guardian of the Shrine again and he'll give you the [Ring of the Forest]. Speak with him one more time and obtain two pieces of [Tree Bark] from him. Then hightail it out of this nightmare via the exit to the north of the shrine. ***World Map*** Double check your items once you leave Liangshang. Do you have the Ring of the Forest? Do you have at least one Kishin Impaler? Do you have a Robe of Restoration, Preservation Ring, Shadow Gauntlets, and at least one Shadow Haramaki? (You obtained a second Shadow Haramaki from the Serpent Rider while the first was in the Tower of Eleh.) Do you have these quest items: Left Arm, Right Arm, Khosani Helm/Rhukha's Helm, Bane's Kiss, Blank Parchment, Longyue's Hat, and two pieces of Tree Bark? Do you also have the Gray Dragon Scale necklace? Do you have Piaobo's Box and the related quest, Child of the Spirits? Are Yichao's Locket and Daoming's Coin MISSING from your inventory while The Family Tradition is still in your quest log? If you answered yes to all these questions, save the game. You just passed the biggest headache "dungeon" for completionists in this game. Now return to Wolong to clear out your quest log. ***Wolong*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | The Family Tradition (END) | 7,000 EXP | Parrying Dagger | | The Statue of Gaodi II (END) | 2,000 EXP | 2,000 EXP | 3,000 EXP | | | Anti-Magus Torque | | Nandi the Gatherer (END) | Nandi's Potion | | Longyue's Hat (END) | 5,000 EXP | Well-Honed Katana | | Pursued By Death (UPD) | 1,000 EXP | | Child of the Spirits (UPD/END) | 1,000 EXP | 5,000 EXP | | | Ring of Control | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Start working on quests once you get here. Speak with Ruidi at the docks and mention the tree bark to gain [1,000 EXP]. Then speak with Nandi nearby and give her the Bane's Kiss for [Nandi's Potion]. Return to the main road and speak with Fangye. Tell her that you put her items in the cemetery and she'll give you [7,000 EXP] and a [Parrying Dagger]. Run down to the central square and Caishi will give you [2,000 EXP] for each of the statue's arms. Since these are the last pieces of the statue, speak with him once more and he'll give you [3,000 EXP] and an [Anti-Magus Torque]. Our next stop is Longyue's place and that's just southeast of the main square. Longyue will give you [5,000 EXP] and a [Well-Honed Katana] in exchange for his hat. There's one last thing to do here. Walk all the way back up to the Caverns of Wolong and go back inside. Just inside the entrance of the caverns is a pit on the left side. Speak with the Jade Temple Ghost that's recently appeared above the pit and choose to throw the box WITHOUT opening it. You will gain [1,000 EXP] and the ghost will ask about the box if you did it right. He'll say that Piaobo is actually 800 years old and if he says this, you did this step correctly. Now return to Wolong and Piaobo should be standing between a hedge and the gray house on the northwest side of the city. She will give you [5,000 EXP] and a [Ring of Control] and the ring needs to be identified. There's one more quest to finish on the world map. ***World Map*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | Pursued By Death (UPD/END) | 2,000 EXP | 2,000 EXP | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Now you need to seek out Ahlang and Death on the world map. Search the grasslands and get into random encounters until you find them. Ahlang's encounter is pretty obvious and you can find Death hanging out with some Gorgonnes at night. Give both of them a piece of Tree Bark and each of them will give you [2,000 EXP]. That's all you get from the quests and it's a pretty crappy reward. [INFO] If you're a die-hard item collector, you will go back to Liangshang and get two more pieces of Tree Bark. Return to the Guardian of the Shrine and you can get two more pieces once you've completed every step of the quest. [INFO] Believe it or not, your short time here in Orenia is almost over and the second third of the game is almost complete. Murod is going down next but the game doesn't end with him. Tie up any loose ends because this is the last you'll see of Orenia for the remainder of the game. Do any last-minute shopping at Wolong and don't forget about Kangji in the desert. The Jade Temple is north of Wolong. It has recently appeared in the same spot that the Tower of Eleh was, and no, you can't go back to the Tower of Eleh even though you can see its icon on the world map. **********p) Jade Temple********** ***Role Call*** Goals for Levels 21-24: ___________________________________________________________________________ |_Joseph___|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | One-Hand | Debasser | Sword Weapons: 1-6 | Sword Weapons: 1-6 | | Two-Hand | Dreadblade | Axe Weapons: 1 | Axe Weapons: 1 | | Shield | Scutum Shield | Blunt Weapons: 10 | Blunt Weapons: 10 | | FullBody | Steelcore Bougu-Dou | Staff Weapons: 1 | Staff Weapons: 1 | | FullBody | Breastplate | Bow Weapons: 1 | Bow Weapons: 1 | | FullBody | Steelshod Leather | Heavy Arms: 7-9 | Heavy Arms: 7 | | Chest | Chainmail Tunic | Parry: 5+ | Parry: 5 | | Legs | Chainmail Leggings | Counter Attack: 7- | Counter Attack: 7- | | Feet | Nobleman's Sabaton | Dodge: 6+ | Dodge: 6 | | Hands A | Bough-Kote | Double Attack: 1 | Double Attack: 1 | | Hands B | Steel Gauntlets | Push: 1 | Push: 1 | | Hands C | Dragon Gauntlets | Summon: 1-8 | Summon: 1-5, 8 max | | Neck A | Torque of Haste | Heal: 10 | Heal: 8 | | Neck B | Summoner's Torque | Dark: 4-10 | Dark: 4-7 | | Ring A | [Any Summoning Ring] | Holy: 7-10 | Holy: 7-10 | | Ring B | Ring of Repulsion | Fire: 8-10 | Fire: 8 | | Ring C | Ring of Might | Magic Resist: 2-7 | Magic Resist: 2-7 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Flece____|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | One-Hand | Kishin Impaler | Sword Weapons: 10 | Sword Weapons: 10 | | Two-Hand | 100-Fold Katana | Bow Weapons: 2 | Bow Weapons: 2 | | Two-Hand | Assassin's Crossbow | Heavy Arms: 6-9 | Heavy Arms: 6 | | Shield | Scutum Shield | Parry: 4-7 | Parry: 4-7 | | FullBody | Springsteel Leather | Counter Attack: 1+ | Counter Attack: 1+ | | Chest | Chainmail Tunic | Dodge: 2-7 | Dodge: 2-7 | | Legs | Chainmail Leggings | Kick: 4-8 | Kick: 4-8 | | Feet A | Springsteel Boots | Trip: 4-8 | Trip: 4-8 | | Feet B | Boots of Stealth | Aimed Attack: 2 | Aimed Attack: 2 | | Hands A | Shadow Gauntlets | Backstab: 10 | Backstab: 10 | | Hands B | Thief's Gauntlets | Appraise: 9-10 | Appraise: 9 | | Neck | Anti-Magus Torque | Pick Lock: 9-10 | Pick Lock: 9 | | Ring A | Ring of Repulsion | Sneak: 4- | Sneak: 4- | | Ring B | Ring of Control | Hide: 7- | Hide: 7- | | --- | --- | Dark: 10 | Dark: 10 | | --- | --- | Magic Resist: 2-5 | Magic Resist: 2-5 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Rosalind_|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | Two-Hand | Fellstaff | Staff Weapons: 1-8 | Staff Weapons: 1-8 | | Two-Hand | Long Bow | Bow Weapons: 1-10 | Bow Weapons: 1-10 | | Chest | Singed Robe | Parry: 4+ | Parry: 4+ | | Legs | Studded Pants | Dodge: 4+ | Dodge: 4+ | | Feet | Mellifuous Scoh | Critical Hit: 1+ | Critical Hit: 1+ | | Hands | Iron Gauntlets | Trip: 1 | Trip: 1 | | Neck A | Medallion of Vigor | Assess: 2-10 | Assess: 2-10 | | Neck B | Collar of Health | Heal: 10 | Heal: 10 | | Ring A | Preservation Ring | Dark: 4-10 | Dark: 4-10 | | Ring B | Ring of Might | Energy: 7-10 | Energy: 7-10 | | --- | --- | Holy: 7-10 | Holy: 7-10 | | --- | --- | Fire: 8-10 | Fire: 8-10 | | --- | --- | Ice: 7-10 | Ice: 7-10 | | --- | --- | Magic Resist: 2+ | Magic Resist: 2+ | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Jekhar___|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | One-Hand | Debasser | Sword Weapons: 3+ | Sword Weapons: 3+ | | Two-Hand | Naginata | Axe Weapons: 3 | Axe Weapons: 3 | | Shield | Scutum Shield | Blunt Weapons: 10 | Blunt Weapons: 10 | | FullBody | Horseman's Platemail | Heavy Arms: 7-10 | Heavy Arms: 7-10 | | FullBody | Adamanant Bougu-Dou | Parry: 7-10 | Parry: 7+ | | Chest | Hero's Chainmail | Counter Attack: 8- | Counter Attack: 8- | | Legs | Chainmail Leggings | Dodge: 7+ | Dodge: 7+ | | Feet | Warrior's Sabaton | Critical Hit: 8 | Critical Hit: 8 | | Hands A | Reaver Gauntlets | Double Attack: 1 | Double Attack: 1 | | Hands B | Bough-Kote | Push: 3 | Push: 3 | | Neck | Torque of Time | Kick: 2 | Kick: 2 | | Ring A | Ring of Repulsion | Heal: 10 | Heal: 10 | | Ring B | Ring of Aggression | Magic Resist: 2-6 | Magic Resist: 2-6 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Don't freak out if you see some equipment listed above that you don't have yet. The Jade Temple is a really short dungeon and so the lists above include items found here. The next major dungeon is a ways away and it's a toughie so this is more of a guideline for Medeva once you return. [INFO] Flece now has two choices of weapons: the Spinesplitter or Kishin Impaler. The Kishin Impaler is faster and can randomly cast the Death and the Spinesplitter has a higher base attack power and increases her Backstab skill by 3. Either are great choice but remember that the Kishin Impaler only CASTS Death (and does not guarantee an instant kill). You should only equip the Spinesplitter if your Backstab skill is not above 6 points. [INFO] Also, have Flece equip the Shadow Gauntlets to increase her Pick Lock skill by 1 point. If you're following the Skills-Equipment lists above, this should give you 10 points in Pick Lock and free up a ring slot. If you swap your Ring of Thieves for a Ring of Control, you'll have a better chance to hit with those skills. [INFO] You can have a nearly-perfect setup for Flece because this is a good time to start increasing her Trip and Kick skills (and her chance to hit with them). Piercing-immune enemies start coming out in full force once you return to Medeva so you'll need those skill later. Also, Shadow Gauntlets are a good substitute until you get her best hand armor: the Midnight Gauntlets. [INFO] Since gaining levels and skill points becomes increasingly difficult once you reach level 20, my suggestion is that you increase Heavy Arms until you get it to where you want it. Joseph and Jekhar really only need 7 points put into Heavy Arms and Flece only needs 6 points put into it. [INFO] Also, only one item in the game requires 10 points of Heavy Arms and only Jekhar can use it. At most, everyone else needs 9 points of Heavy Arms for certain weapons but there's also a unique necklace that increases the skill by 3 points and I give that to Joseph ONLY in the final boss battle of the game. [INFO] Full-body armor typically provides less protection than two separate pieces of armor. A Chainmail Tunic and Chainmail Leggings provide nearly twice as much Protection as the current full-body armor. The primary reason to equip full-body armor are to look cool and gain various bonuses (such as Slashing Resistance or Speed increases). [INFO] If you would prefer to stay fashionable, there are a few sets of equipment that you can equip to kill and look good while doing so. At this point in the game, Protection loses some of its value and equipment that boosts skill points becomes move valuable. [INFO] For Joseph, he can equip the Steelshod Armor, Battle Boots, and Dragon Gauntlets. Also, just up ahead is a Steelcore Bougu-Dou, so use that with the Nobleman's Sabaton a Bough-Kote (which incidentally drops off the Tiger Rider just inside the Jade Temple). [INFO] For Flece, she can equip her Springsteel Leather, a pair of Springsteel Boots or Boots of Stealth, and Springsteel Gloves or Thief's Gauntlets. [INFO] Rosalind doesn't get any full-body armor so just equip her with the best stuff you can get. [INFO] Jekhar can equip a Breastplate, Reaver Gauntlets and a pair of Warrior's Sabatons. These pieces of gear don't quite match each other but he still looks descent. He can also wear his Adamanant Bougu-Dou, Warrior's Sabaton, and a Bough-Kote. [INFO] Also, anyone except Rosalind can equip a Bougu-Dou and Bough-Kote but there isn't a matching pair of boots. They also give you a high resistance to piercing attacks. Joseph and Jekhar will later get their own unique version of the Bougu-Dou. [INFO] Finally, if you don't care about statistics at all and want to look cool, equip a Boiled Leather, Springsteel Boots, and Springsteel Gloves. ***Jade Temple*** ___________________________________________________________________________ |_Enemies_____________________________|_Drops_______________________________| | Orenian Samurai x4 | Katana | Fine Katana | Wakasashi | | | Fine Bladed Katana | | Og Mage x5 | Fellstaff | Ring of Warding | | Ghost Rider | Hellfire Necklace | | | Necklace of Stealth | | Tiger Rider | Horseman's Platemail | Bough-Kote | | Murod | 100-Fold Katana | | Murod Oni | Nhuvasarim Tome | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Quests______________________________|_Obtain______________________________| | Find the Ring of Jade (END) | Ring of Jade | | The Emperor's Dragon Scales (END) | Dreadblade | | Capture the Demon of Light (NEW) | | | Capture the Demon of Stone (NEW) | | | Capture the Demon of Fire (NEW) | | | Capture the Demon of Darkness (NEW) | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Khosani Map | Steelcore Bougu-Dou | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Before you start, double check your quest log for the quests you'll need to bring back with you to Medeva. Currently, the main storyline quests which you should have are "Find the Ring of Jade" and "The Heir of King Bellias." [INFO} The side-quests which you still should have are "The Fate of Rhukha," "The Emperor's Dragon Scales," "Secrets of the Dakhanim," "The Tome of Gahnis," and "Durgan's Lucky Charm." Also, double check to see if the text for The Fate of Rhukha quest mentions Tiandi because you should've spoken to him in the Caverns of Wolong. [INFO] Double check your quest items to make sure you're bringing the necessary Medeva quest items into the Jade Temple. The necklace quest items you should have are the Green Dragon Scale, Red Dragon Scale, Gray Dragon Scale, and Blue Dragon Scale. The miscellaneous quest items you should have are Rhukha's Sword, Rhukha's Helm, Blank Parchment, Tome of Gahnis, and Durgan's Earring. Are we set? Good. It's time to end Murod's reign of terror and make a trip back to Medeva afterwards. Enter the Jade Temple and start fighting the remnants of his army. The first thing you might notice is that you can't leave once you enter because a big doorway closed behind you. Start by summoning your Blue Imp again and charge in. Just inside the entrance, you'll find a few old friends waiting to greet you with open arms... ***** Boss Fight: Ghost Rider and Tiger Rider ***** * Recommended Levels: 21+ * These two are ridiculously easy compared two when you first fought them. * Like the Phoenix and Serpent Rider fight, they didn't bring their horses * with them so you can easily kill them if you Trip and Backstab them. * * I'm not really sure if there's a strategy here beyond "run up and kick * their asses." They die easily so they're nothing to sweat over. Just * don't forget that they will also explode when they die like Phoenix and * Serpent Riders did. * * The Ghost Rider will drop a [Hellfire Necklace] and [Necklace of Stealth]. * The Tiger Rider will drop a [Horseman's Platemail] and [Bough-Kote]. ***** You beat the Ghost Rider and Tiger Rider! ***** There are a few more Og Mages up ahead and you might've seen them before in a random desert encounter. Climb up to the top of the temple but don't go in yet. Instead, search the platform on the east side for the [Khosani Map]. [INFO] The Khosani Map is a part of a quest that you haven't acquired yet and you should appraise it now. Take the map with you so you can do this quest later. You can do more sightseeing if you'd like but head inside the room at the top once you're ready. In Murod's room, search the corners for two more Og Mages and a [Steelcore Bougu-Dou]. Finally, start the fight with Murod. (His voice actor did an incredible job and Joseph sucked, BTW.) ***** Boss Fight: Emperor Murod ***** * Recommended Levels: 21+ * There are a few things to mention about Murod. The fight has two parts and * his human form has a chance to drop a [100-Fold Katana]. It is NOT a 100% * drop rate (although the drop rate is very high). His second form is an * Oni and it has a 100% change to drop a [Nhuvasarim Tome]. As soon as he * enters his Murod Oni form or you kill both forms, check the spot where you * killed his human form for the katana. * * As far as killing him goes, his human form is actually quite easy to kill * because he's a spell caster. What this means is that he's usually a * sitting duck while you Backstab him to death (but he will teleport around * the room on occasion). Have someone cast Protect as well because you'll * want to have Bless on everyone before he enters his second phase. * * Murod Oni is something else entirely. This Oni is unlike any you've fought * before and he attacks FAST. His attacking speed is through the roof and so * he can kill someone in the blink of an eye. The best strategy is to rotate * through all of your characters and cast Vitalize like crazy while Flece * does damage with Backstab. Flece should attack whenever your health is * high and Protect should keep you safe long enough to kill him before he * kills you. ***** You beat Emperor Murod! ***** As soon as Murod dies, Joseph will automatically take the [Ring of Jade] from the statue of the serpent behind the throne during a cutscene. Double check your inventory so that you have the 100-Fold Katana and the Tome (even though you can't appraise them yet). If you haven't noticed, Joseph has left the party momentarily and this gives you a chance to chat with your party. Feel free to listen to their thoughts on the prophecy and what they plan to do next. After you're done chatting, exit the room and start walking back the to the entrance. In the little hut where you fought the riders, speak with Gongji and choose to give him the four dragon scales. Alone, the scales are crappy items so trade them for the [Dreadblade]. You can't appraise this yet because Joseph is still alone. Speak with Qifeng at the entrance and she says you should return to Medeva to deal with Sornehan, Galliene, and the demons. Return to Medeva automatically by summoning the Dragon of Four Winds in a cutscene. At long last, we're returning home. **********q) Return to Medeva********** ***City of the Khosani*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | The Heir of King Bellias (UPD) | | | Capture the Demon of Light (UPD) | | | Capture the Demon of Stone (UPD) | | | Capture the Demon of Fire (UPD) | | | Capture the Demon of Darkness (UPD) | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Shop_______________Khosani_Merchant_|_Shop_______________Khosani_Merchant_| | Woodsman's Axe 500G | Reinforced Boots 500G | | Medevan Hatchet 5,000G | Sabatons 1,000G | | Medevan Battleaxe 1,000G | Dragon Boots 500G | | Heavy War Axe 5,000G | Studded Boots 300G | | Foecleaver 100,000G | Springsteel Boots 5,000G | | Heavy Battleaxe 10,000G | Iron Gauntlets 5,000G | | Warhammer 100,000G | Chainmail Gauntlets 10,000G | | Spiked Mace 5,000G | Plate Gauntlets 25,000G | | Flanged Mace 10,000G | Springsteel Gloves 3,000G | | Reinforced Bow 1,000G | Steel Gauntlets 20,000G | | Assassin's Crossbow 50,000G | Chainmail Leggings 5,000G | | Long Bow 10,000G | Springsteel Leather 10,000G | | Reflex Bow 1,000G | Steelshod Leather 10,000G | | Heavy Crossbow 200,000G | Chainmail Tunic 10,000G | | Nagitana 50,000G | Breastplate 100,000G | | Hardwood Staff 1,000G | Platemail 500,000G | | Ironwood Staff 10,000G | Kite Shield 10,000G | | Yari 50,000G | Heater Shield 1,000G | | Naginata 100,000G | Scutum Shield 5,000G | | Pole Axe 5,000G | Battle Torque 300,000G | | Sabre Halberd 10,000G | | | Sabre 5,000G | | | Fine Bladed Katana 5,000G | | | Wakasashi 10,000G | | | Fine Katana 1,000G | | | Nodachi 100,000G | | | Parrying Dagger 5,000G | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Shop_______________Khosani_Merchant_|_Shop_______________Khosani_Merchant_| | Ring of Health 5,000G | Recovery Tonic 100G | | Pyros Ring 5,000G | Elixir of Recovery 500G | | Ring of Blessings 2,500G | Health Tonic 500G | | Ring of Dexterity 2,500G | Healing Elixir 1,000G | | Ring of Protection 2,500G | Panacea of Life 5,000G | | Preservation Ring 50,000G | Cleansing Tonic 400G | | Ring of Shadows 10,000G | Cleansing Elixir 800G | | Ring of Aggression 10,000G | Invisibility Draught 500G | | Ring of Storms 10,000G | Drithen's Brew 340G | | Ring of Control 50,000G | Tristan's Libation 400G | | Berserker Ring 5,000G | | | Necklace of Stealth 25,000G | | | Medallion of Vigor 80,000G | | | Medallion of Night 2,500G | | | Garnet 10,000G | | | Iolite 75,000G | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Once you've spoken to the Guardian of the Stone Portal, you should appraise the Dreadblade and Nhuvasarim Tome (equip the Thief's Gauntlets if you only have 9 points in Appraise). Also check out the shops for new equipment. You cannot do any quests yet. [INFO] One of the former merchants also no longer sells merchandise and so those four remaining merchants have less redundant items. This means it's easier to see what they have and you don't have to scroll through a lot of repeat items. Also, they will sell these items until the end of the game so nothing here is considered "missable" if you're following the chart in the appendixes. Check out the improved shops around the City of the Khosani and you'll find that they've streamlined the items they sell. There are no longer two scroll vendors and each merchant sells specific types of items. It's now much easier to see what you want to buy but they're a bit picky on what you can resell. I would also suggest that you create a new save file now that you're back home. For now, a pair of [Plate Gauntlets] for Jekhar. You can get free Battle Torques later on so don't buy any. Also, you can get better shields on the world map, as well. However, you could buy a [Kite Shield] or two since money's really easy to come by at this point in the game. [INFO] Speaking of the Battle Torque, you need to appraise it if you buy one and that same goes for a Ring of Storms. When you are done, speak with the Ulsadana. Explain how you defeated Murod and acquired the four Dragon Rings. She will send you to Iona to recover their Khosani Scrolls so they can enchant a new set of rings. Those rings will allow you to capture the demons but first, we need to get those scrolls. ***World Map*** While there are new enemies and new encounters on the world map, I will skip them for the time being. You can try to enter Lenele but there is a force field on the first bridge that prevents you from entering. Masad has also vanished off the map. Finally, you can enter Ikaemos but don't go there or you may risk getting a Game Over. Iona is still northeast of Lenele along the river that separates Orenia from Medeva. Also, in the three months that passed while Joseph was held captive in the Tower of Eleh, winter has set in all over Medeva. The random Hills encounters have been replaced by Ice encounters so there's a different random encounter map there. ***Iona Monastery*** ___________________________________________________________________________ |_Enemies_____________________________|_Drops_______________________________| | Bone Knight (Sword) x13 | Long Sword | | Bone Knight (Bow) x8 | Yew Bow | | Bone Mage x7 | Quilted Robe | Quilted Holy Robe | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Quests______________________________|_Obtain______________________________| | Capture the Demon of Light (UPD) | | | Capture the Demon of Stone (UPD) | | | Capture the Demon of Fire (UPD) | | | Capture the Demon of Darkness (UPD) | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Summoner's Gauntlets | Haste Ring | Burnt Robe | Bow of Lynnai | | Blizzard Scroll | Tome of Revive | Fire Arrow Tome | Icicle Tome | | Lightning Tome | Ice Coffin Scroll | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Your job here is to get the Khosani Scrolls while the Khosani make a new set of rings. You will start on top of the lift rather than the base of the island. Iona, much like all of Medeva, has been destroyed and overrun with minions of the demons. The enemies found here are all weaklings so this isn't really a major dungeon just yet. That will change later, though. You'll encounter a new variation of the Bone Knight early into Iona. This sword-wielding version drops a [Long Sword] but otherwise they're just as weak as the ones with the bows. Make sure to enter the building to the right because there's a pair of [Summoner's Gauntlets] inside. Equip them right away because they're Joseph's best hand armor. Continue further inside to the upper level and walk behind the Abbot's house to find a [Haste Ring]. Appraise it and go inside the Abbot's house to find a [Burnt Robe] and [Bow of Lynnai]. Rosalind should equip the robe now because it's better than her Singed Robe. Climb the stairs to the west that lead to the Great and Minor Libraries. In front of the Great Library you'll find... Yago?! Well, at least he survived and since he's no longer possessed by Machival, he's willing to fill you in on a few details to make amends and what you should do next. He also informs you that if you want the Khosani Scrolls, Sornehan and Galienne have taken them because they ransacked the Great Library. After you speak with Yago, you'll watch a little movie scene where Rosalind laments how hard she trained to enter the Great Library and how she never dreamed that she'd enter it under these circumstances. There is nothing you can do in the library right now so head back out. Before you return to the world map, enter the Minor Library to the north. You can get a bunch of scrolls here, including a [Blizzard Scroll], [Tome of Revive], [Fire Arrow Tome], [Icicle Tome], [Lightning Tome] and [Ice Coffin Scroll]. Now it's time to return to Lenele. Yes, I know I still haven't covered the random encounters on the world map but again, save that for later. There is one last pain-in-the-butt limited party scenario up ahead and you should get that out of the way first. Once that's done you should do side-quests and level up to your heart's content. **********r) Deja Vu********** ***Role Call*** Goals for Levels 21-24: ___________________________________________________________________________ |_Joseph___|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | One-Hand | Debasser | Sword Weapons: 1-6 | Sword Weapons: 1-6 | | Two-Hand | Drithen Sword | Axe Weapons: 1 | Axe Weapons: 1 | | Shield A | Defender Kite Shield | Blunt Weapons: 10 | Blunt Weapons: 10 | | Shield B | Guardian Kite Shield | Staff Weapons: 1 | Staff Weapons: 1 | | FullBody | Platemail | Bow Weapons: 1 | Bow Weapons: 1 | | FullBody | Steelcore Bougu-Dou | Heavy Arms: 7-9 | Heavy Arms: 7 | | Chest | Chainmail Tunic | Parry: 5+ | Parry: 5 | | Legs | Chainmail Leggings | Counter Attack: 7- | Counter Attack: 7- | | Feet | Nobleman's Sabaton | Dodge: 6+ | Dodge: 6 | | Hands | Summoner's Gauntlets | Double Attack: 1 | Double Attack: 1 | | Neck A | Battle Torque | Push: 1 | Push: 1 | | Neck B | Anti-Magus Torque | Summon: 1-8 | Summon: 1-5, 8 max | | Neck C | Summoner's Torque | Heal: 10 | Heal: 8 | | Ring A | [Any Summoning Ring] | Dark: 4-10 | Dark: 4-7 | | Ring B | Ring of Repulsion | Holy: 7-10 | Holy: 7-10 | | Ring C | Ring of Might | Fire: 8-10 | Fire: 8 | | --- | --- | Magic Resist: 2-7 | Magic Resist: 2-7 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Flece____|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | One-Hand | Kishin Impaler | Sword Weapons: 10 | Sword Weapons: 10 | | Two-Hand | 100-Fold Katana | Bow Weapons: 2 | Bow Weapons: 2 | | Two-Hand | Assassin's Crossbow | Heavy Arms: 6-9 | Heavy Arms: 6 | | Shield A | Defender Kite Shield | Parry: 4-7 | Parry: 4-7 | | Shield B | Guardian Kite Shield | Counter Attack: 1+ | Counter Attack: 1+ | | FullBody | Springsteel Leather | Dodge: 2-7 | Dodge: 2-7 | | Chest | Chainmail Tunic | Kick: 4-8 | Kick: 4-8 | | Legs | Chainmail Leggings | Trip: 4-8 | Trip: 4-8 | | Feet A | Springsteel Boots | Aimed Attack: 2 | Aimed Attack: 2 | | Feet B | Boots of Stealth | Backstab: 10 | Backstab: 10 | | Hands A | Shadow Gauntlets | Appraise: 9-10 | Appraise: 9 | | Hands B | Thief's Gauntlets | Pick Lock: 9-10 | Pick Lock: 9 | | Neck | Anti-Magus Torque | Sneak: 4- | Sneak: 4- | | Ring A | Ring of Repulsion | Hide: 7- | Hide: 7- | | Ring B | Ring of Control | Dark: 10 | Dark: 10 | | --- | --- | Magic Resist: 2-5 | Magic Resist: 2-5 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Rosalind_|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | Two-Hand | Fellstaff | Staff Weapons: 1-8 | Staff Weapons: 1-8 | | Two-Hand | Bow of Lynnai | Bow Weapons: 1-10 | Bow Weapons: 1-10 | | Chest | Burnt Robe | Parry: 4+ | Parry: 4+ | | Legs | Studded Pants | Dodge: 4+ | Dodge: 4+ | | Feet | Magus Boots | Critical Hit: 1+ | Critical Hit: 1+ | | Hands | Iron Gauntlets | Trip: 1 | Trip: 1 | | Neck A | Battle Torque | Assess: 2-10 | Assess: 2-10 | | Neck B | Anti-Magus Torque | Heal: 10 | Heal: 10 | | Ring A | Preservation Ring | Dark: 4-10 | Dark: 4-10 | | Ring B | Ring of Might | Energy: 7-10 | Energy: 7-10 | | --- | --- | Holy: 7-10 | Holy: 7-10 | | --- | --- | Fire: 8-10 | Fire: 8-10 | | --- | --- | Ice: 7-10 | Ice: 7-10 | | --- | --- | Magic Resist: 2+ | Magic Resist: 2+ | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Jekhar___|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | One-Hand | Debasser | Sword Weapons: 3+ | Sword Weapons: 3+ | | Two-Hand | Breaching Claymore | Axe Weapons: 3 | Axe Weapons: 3 | | Shield A | Defender Kite Shield | Blunt Weapons: 10 | Blunt Weapons: 10 | | Shield B | Guardian Kite Shield | Heavy Arms: 7-10 | Heavy Arms: 7-10 | | FullBody | Horseman's Platemail | Parry: 7-10 | Parry: 7+ | | Chest | Hero's Chainmail | Counter Attack: 8- | Counter Attack: 8- | | Legs | Chainmail Leggings | Dodge: 7+ | Dodge: 7+ | | Feet | Warrior's Sabaton | Critical Hit: 8 | Critical Hit: 8 | | Hands | Plate Gauntlets | Double Attack: 1 | Double Attack: 1 | | Neck | Anti-Magus Torque | Push: 3 | Push: 3 | | Ring A | Haste Ring | Kick: 2 | Kick: 2 | | Ring B | Ring of Repulsion | Heal: 10 | Heal: 10 | | Ring C | Preservation Ring | Magic Resist: 2-6 | Magic Resist: 2-6 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] I haven't mentioned the locations of a few of the items on the lists above yet. You can find Sornehan Knights in random Ice encounters as well as in the Palace of Lenele (but you'd have to fight to the palace, covered in the walkthrough below). These guys can drop a [Defender Kite Shield], [Guardian Kite Shield], and [Drithen Sword]. [INFO] The [Breaching Claymore] is available right at the start of Lenele but getting it also gives a large EXP boost to ONLY Rosalind and Jekhar (due to the nature of the dungeon ahead). That is, unless you complete Lenele first and get if afterwards. [INFO] You can get an [Anti-Magus Torque] for everyone from the Lich enemies and Rosalind can get a pair of [Magus Boots] from them. You'll fight plenty of Liches up ahead so you don't need to go out of your way to get these items. [INFO] Finally, you can buy a [Platemail] and [Battle Torque] from Saanavarh but I don't recommend that you do. You can get free Battle Torques later and if you've been diligent with quests, you can get a better types of Platemail from quests and bosses. ***Lenele Outskirts*** ___________________________________________________________________________ |_Enemies_____________________________|_Drops_______________________________| | Frozen Bone Knight x5 | Claymore | Ring of Ice | | Steel Golem x2 | Steel Heeled Boots | | Lich x3 | Quilted Holy Robe | Magus Gauntlets | | | Magus Boots | Anti-Magus Torque | | | Tome of Revive | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Quests______________________________|_Obtain______________________________| | Durgan's Lucky Charm (END) | Breaching Claymore | 100,000 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Healing Elixir | Cleansing Elixir | Recovery Tonic | Spyglass | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] It's deja vu all over again! Sornehan and Galienne have done the same things that Murod did... usurp a throne and destroy the country so they can gain power through Nhuvasarim. However, instead of conquest and slavery, these two would rather murder and destroy. [INFO] This is often cited as being one of the most difficult and tiresome portions of the game. Because Sornehan and Galienne have placed wards around the city, Joseph and Flece have to stay outside and let Jekhar and Rosalind do the dirty work for them. Well it's about time they got the spotlight for a while. (They really HAVE been there for the ride almost the whole time....) [INFO] What this means to you is NO SUMMONS, NO BACKSTAB, and NO PICK LOCK so you actually need some strategy here. Also, you can encounter enemies that are COMPLETELY immune to piercing damage. Swords and Bows should be put back into your bags in exchange for a staff and mace. [INFO] Also, this is the final version of Lenele. Everything is there except for a few items that spawn from quests you can't get until later. This time around, you also won't fight the Black Knight enemies in the City. Finally, it should go without saying but SAVE THE GAME OFTEN. [INFO] If you haven't been using Jekhar and Rosalind, you're in for a difficult trip because you don't have their chain attacks. Therefore, you should try to master as many chain attacks as you can before you finish this place. Focus on having Jekhar learn Earthshaker, which you can get by using Kick and Axespin repeatedly. Axespin is learned from Kick and both contribute towards learning Earthshaker. Being the dumpster divers that we are, we'll have to travel through the sewers again. First and foremost, however, there are some items to pick up in the Outskirts. To the left of the bridge you'll find a [Healing Elixir] in a crate. Across the street is the docks and you'll find Durgan still patiently waiting for his earring. [INFO] Durgan HAS BEEN THERE ON THE DOCKS THIS WHOLE TIME. Wow, that's sailor superstition taken to the extreme. If you wish, you can finally give him his earring now or wait until after you finish Lenele and you get Joseph and Flece back in your party. The EXP boost is huge so I prefer to wait until after I've finished Lenele. Since he gives you a huge EXP bonus, I suggest you wait to give him his earring so everyone can benefit from it. If you don't care about that, give him his earring to gain [100,000 EXP] and the [Breaching Claymore], the best two-handed sword in the game (and Jekhar is the only one who can equip it). There is a [Cleansing Elixir] to the right of the destroyed gate to the Marketplace. Search the crates along the wall to the left of it you'll find a [Recovery Tonic]. Now, you have to get to the sewers. You have to go down to the docks on the west side again although the entrance has moved slightly. You actually have to take a U-turn back towards the entrance bridge once you're on the lower level. There's also a [Spyglass] down on the docks as well. I should also mention the Lich enemies here (actually, you can find them everywhere at this point in the game). Their best drops are the [Anti-Magus Torque] and [Magus Boots]. They have a few other drops including a pair of [Magus Gauntlets], [Quilted Holy Robe], , and a [Tome of Revive]. You'll fight a lot of these guys from now until the end of the game. But, you should try to acquire the boots early because they're Rosalind's best footwear Rosalind can get in the game. The Anti-Magus Torques are also awesome necklaces because they provide a huge boost to magic resistance. ***Lenele Sewers*** ___________________________________________________________________________ |_Enemies_____________________________|_Drops_______________________________| | Onyx Golem x9 | Citrine | | Onyx Gargoyle x10 | The Black Hand | Hellfire Necklace | | Gorgonne x18 | Steel Gauntlets | | | Necklace of Defense | | Greater Gorgonne x10 | Spineslicer | Dragon Gauntlets | | | Ring of Swiftness | | Alligator Beast x1 | None | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Healing Elixir x4 | The Dragon's Want | Hero's Gauntlets | | Dehilos Carving | Parchment | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] This is where the battle really starts and surprisingly, the sewers aren't in ruins like the rest of the city. Thankfully, the enemies around here are fairly weak but there's still a lot of them. If you take a little detour to the north, you can get four [Healing Elixir] potions. It's not possible to enter the Old City, however. Our goal is to reach the south to the Marketplace. However, there are some great items to pick up along the way and they require detour. Now, you've probably already seen the Onyx Golems if you triggered the traps in the original Labrynth of the Khosani. There are also Gorgonnes and a brand new enemy, the Onyx Gargoyle. They can drop a [Hellfire Necklace] or a pair of gloves for Flece, [The Black Hand]. When you get to The Pipes that Pour Putridness Pointlessly (oh come ON, hardly anyone lives here under the shadow of Sornehan and Galienne), turn east. Go north towards the gears again and look for [The Dragon's Want] near the walls. This is the Rosalind's best hand armor and while they provide the same amount of Protection as her Iron Gauntlets, they also boost her Staff skill by two. In the western sector of The Pipes that Pour Putridness Pointlessly you can also pick up a pair of [Hero's Gauntlets] in the upper level. These gauntlets are also Jekhar's best hand armor, so equip it now. Go back to the center and go southwest to that dead-end. Pick up the [Dehilos Carving] at the top of the north ramp. I believe you can only get this if you have the Khosani Map from the Jade Temple. Go back east and bypass the Marketplace exit to go south. The gate is open once again so you can check out the reservoir for a [Parchment]. Since you don't have Flece, you can't appraise it yet. [INFO] The Dehilos Carving is a part of the quest involving the Khosani Map, found back at the Jade Temple. You still don't have the actual quest relating to the map and its carvings. I also believe you cannot collect the pieces of Parchment if you haven't appraised the Nhuvasarim Tome. You absolutely MUST have the tome that Oni Murod dropped at the very least in order to anything with them later on. [INFO] There is nothing worthwhile down in the Bacite Camps until you get a certain quest which becomes available later in the game. However, there is a cool-looking enemy at the bottom known as the Alligator Beast. However, he isn't very strong despite how intimidating and awesome he may look. He also gives crappy EXP and no items. Proceed all the way back to the Marketplace (the south exit) and enter the city. ***Lenele City*** ___________________________________________________________________________ |_Enemies_____________________________|_Drops_______________________________| | Frozen Bone Knight x15 | Claymore | Ring of Ice | | Steel Golem x4 | Steel Heeled Boots | | Mummy x30 | Medallion of Power | | | Necklace of Stealth | | Lich x32 | Quilted Holy Robe | Magus Gauntlets | | | Magus Boots | Anti-Magus Torque | | | Tome of Revive | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Iolite | Amethyst x8 | Tome of Revive | Citrine x3 | Iolite x5 | | Parchment | Healing Elixir | Ring of Mastery | Fire Arrow Tome | | Berserker's Torque | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Are we having fun yet? If not, then you'll LOVE the next part. The north sections of Lenele's Marketplace and Crown District have been combined into one and it's just swarming with enemies. This is probably the worst part of the entire game because it's just Jekhar and Rosalind that have to carve a path through a mountain of undead. Thankfully, you won't have to fight Black Knights this time around but everything else is there. [INFO] Jekhar's Earthshaker chain attack and a Debasser are lifesavers here because knockdown effects give you so much more breathing room (and I'm not even joking about that). Rosalind's Bless and Prayer chain attacks could also save your life if you get swarmed. Vitalize, as always, is a key healing spell. Fight through the lower levels of the canals and get back to the top of the Marketplace area. Make sure you loot everything you can, now, because some items might disappear later. Directly south of the stairs is an [Iolite] in a barrel near the south end of the Marketplace. Southeast of here are eight [Amethyst] gems in a barrel and there is also a [Tome of Revive] in a crate near a destroyed wagon nearby. There are three [Citrine] gems five more [Iolite] gems near each of the broken bridges leading to the Old City. All of these gems can be sold later and the Iolite is the most valuable gem in the game. The park section is full of enemies so I suggest you alternate traveling between the park and the street so you don't have enemies spot you from the other side of the fence. Going back and forth between the park and street allows you to pick off stray enemies so you aren't overwhelmed. There is also another mystery [Parchment] at the end of the park (and it should be visible from the street). [INFO] Now this may sound strange, but there is a Lich on the snow bank up ahead and there is no way to actually walk up there. You can kill him with magic if you want EXP and he may also walk towards you so you can fight him with weapons. The Dark magic, Silence can also bring him over to you. Climb the ramp section and search each crate for a [Healing Elixir]. There is also a [Ring of Mastery] a few steps further ahead. Climb down the next ramp and check the nearby crate for a [Fire Arrow Tome]. Finally, look for an alleyway to the left and look a [Berserker's Torque]. This is the ONLY item in the game which increases your Heavy Arms skill and this is also the only place you can find it. That's the last of all the items in the city. Carefully circle around the central houses because there are a lot of enemies around here. Walk slowly down the main to avoid being overwhelmed. Then, take the only exit line which leads to the Palace. ***Lenele Palace*** ___________________________________________________________________________ |_Enemies_____________________________|_Drops_______________________________| | Sornehan Knight x14 | Drithen Sword | | | Guardian Kite Shield | | | Defender Kite Shield | | Lich x10 | Quilted Holy Robe | Magus Gauntlets | | | Magus Boots | Anti-Magus Torque | | | Tome of Revive | | Sornehan | Khosani Scrolls | Sornehan Dagger | | | Sword of Sprits | Summoner Leggings | | | Warrior's Platemail | | Galienne | Parchment | Icy Dagger | | | Necklace of Anshu | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Ring of Mastery | Nobleman's Gauntlets | Horseman's Gauntlets | | Hero's Leggings | Aeros Medallion | Umakil Carving | Recovery Tonic x3 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ We've made it. As soon as you enter the Palace, you'll be attacked by two of Sornehan's Knights. Kill them and save the game. Then hunt down all the remaining Knights and Liches in this room. Also, the stairs are out of order so the Palace is only one floor. [INFO] Those knights have some incredible loot so make sure to get as much as you can. You will want at least one [Drithen Sword] and hopefully three of both shields they carry: a [Guardian Kite Shield] and [Defender Kite Shield]. Only Joseph can equip a Drithen Sword so one is all you need. You can also find Sornehan Knights in random Ice encounters. [INFO] Neither shield is better than the other but the Defender shields look better with the game's dark art style. Both shields are the best in the game. The only difference between them is bonus to Dodge or Parry and their looks. You will want every Sornehan Knight and Lich dead before you approach the throne. The last thing you want is for them to interfere with the boss fight ahead. However, they're clustered together so take it slow and try to kill the enemies on the sides of the room instead of going down the center. There are a few items in this room, too. Under the staircase to the right is another [Ring of Mastery]. Next, walk around the short wall and search near the craters for a pair of [Nobleman's Gauntlets]. As you walk towards the throne, stick to the left wall and search for a pair of [Horseman's Gauntlets] in the rubble. Farther back in the corner of the room is a hallway filled with rubble and a pair of [Hero's Leggings]. While still avoiding the throne, circle around to the right side of the room and look for an [Aeros Medallion]. There are also three [Recovery Tonic] potions and an [Umakil Carving] around the throne. You should be able to pick them up as soon as the battle starts. [INFO] The Umakil Carving is a part of the quest involving the Khosani Map, found back at the Jade Temple. You still don't have the actual quest relating to the map and its carvings. Make sure you pick it up before you leave the palace because it's a long walk back and you have a limited amount of time to come back to the Palace after you defeat those two. Once all the Knights and Liches are dead, save your game, walk up to the throne, have a few words with Sornehan and Galienne, and draw your weapons. ***** Boss Fight: Sornehan and Galienne ***** * Recommended Levels: 22+ * This is a gimmick fight but it's still rather difficult to win. Sornehan * is immune to all physical attacks and Galienne is immune to all magical * attacks. With that in mind, you should also make yourself resistant to * theirs. * * Have Rosalind cast Protect and Faith to boost your defenses. Hopefully, * you have some way to cast Empower on Jekhar. You'll either need Rosalind's * Energy magic at a high level or use Jekhar's Overpower chain attack. You * can also have Rosalind use her Bless and Prayer chain attacks and those can * replace her Holy magic spells. * * Now you just need to know who to kill first. Galienne is the best choice * since both Jekhar and Rosalind can damage her with physical attacks. Don't * cast offensive magic spells until she dies. * * After Galienne is dead, Jekhar is only useful as a healer and Rosalind can * repeatedly cast Meteor Storm to take down Sornehan. Since Galienne is out * of the picture, Meteor Storm's shards have one less target to hit so most * of your meteors will hit Sornehan. * * This devious duo drops some incredible loot. Sornehan drops the [Khosani * Scrolls], [Sornehan Dagger], [Sword of Sprits], [Summoner Leggings], and * [Warrior's Platemail]. Galienne has another mystery [Parchment], an [Icy * Dagger], and a [Necklace of Anshu]. ***** You beat Sornehan and Galienne! ***** You have plenty of time to loot the palace now if you haven't already done so. If you need to, you'll have some time to come back to the Palace but that time is limited. As soon as you leave the Palace, you will warp to the world map and you don't have to fight your way out. Joseph and Flece have joined the party again so appraise all your new items and hustle back to Saanavarh. (Also, give Durgan his earring if you haven't already done so.) **********s) Hunka Hunka Burnin' Demon********** ***Role Call*** Goals for Levels 22-25: ___________________________________________________________________________ |_Joseph___|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | One-Hand | Debasser | Sword Weapons: 1-6 | Sword Weapons: 1-6 | | Two-Hand | Drithen Sword | Axe Weapons: 1 | Axe Weapons: 1 | | Shield A | Defender Kite Shield | Blunt Weapons: 10 | Blunt Weapons: 10 | | Shield B | Guardian Kite Shield | Staff Weapons: 1 | Staff Weapons: 1 | | FullBody | Platemail | Bow Weapons: 1 | Bow Weapons: 1 | | Chest | Chainmail Tunic | Heavy Arms: 7-9 | Heavy Arms: 7 | | Legs | Summoner Leggings | Parry: 5+ | Parry: 5 | | Feet | Nobleman's Sabaton | Counter Attack: 7- | Counter Attack: 7- | | Hands | Summoner's Gauntlets | Dodge: 6+ | Dodge: 6 | | Neck A | Battle Torque | Double Attack: 1+ | Double Attack: 1+ | | Neck B | Anti-Magus Torque | Push: 1 | Push: 1 | | Neck C | Summoner's Torque | Summon: 1-8 | Summon: 1-5, 8 max | | Neck D | Berserker's Torque | Heal: 10 | Heal: 8 | | Ring A | [Any Summoning Ring] | Dark: 6-10 | Dark: 6-7 | | Ring B | Ring of Repulsion | Holy: 7-10 | Holy: 7-10 | | Ring C | Ring of Might | Fire: 8-10 | Fire: 8 | | --- | --- | Magic Resist: 2-7 | Magic Resist: 2-7 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Flece____|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | One-Hand | Sornehan Dagger | Sword Weapons: 10 | Sword Weapons: 10 | | One-Hand | Kishin Impaler | Bow Weapons: 2 | Bow Weapons: 2 | | Two-Hand | 100-Fold Katana | Heavy Arms: 6-9 | Heavy Arms: 6 | | Two-Hand | Assassin's Crossbow | Parry: 4-7 | Parry: 4-7 | | Shield A | Defender Kite Shield | Counter Attack: 2+ | Counter Attack: 2+ | | Shield B | Guardian Kite Shield | Dodge: 4-7 | Dodge: 4-7 | | FullBody | Springsteel Leather | Kick: 4-8 | Kick: 4-8 | | Chest | Chainmail Tunic | Trip: 4-8 | Trip: 4-8 | | Legs | Chainmail Leggings | Aimed Attack: 2 | Aimed Attack: 2 | | Feet A | Springsteel Boots | Backstab: 10 | Backstab: 10 | | Feet B | Boots of Stealth | Appraise: 9-10 | Appraise: 9 | | Hands A | Shadow Gauntlets | Pick Lock: 9-10 | Pick Lock: 9 | | Hands B | Thief's Gauntlets | Sneak: 4- | Sneak: 4- | | Neck | Anti-Magus Torque | Hide: 7- | Hide: 7- | | Ring A | Ring of Repulsion | Dark: 10 | Dark: 10 | | Ring B | Ring of Control | Magic Resist: 2-5 | Magic Resist: 2-5 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Rosalind_|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | Two-Hand | Fellstaff | Staff Weapons: 1-8 | Staff Weapons: 1-8 | | Two-Hand | Bow of Lynnai | Bow Weapons: 1-10 | Bow Weapons: 1-10 | | Chest | Burnt Robe | Parry: 4+ | Parry: 4+ | | Legs | Studded Pants | Dodge: 4+ | Dodge: 4+ | | Feet | Magus Boots | Critical Hit: 1+ | Critical Hit: 1+ | | Hands | The Dragon's Want | Trip: 1 | Trip: 1 | | Neck A | Battle Torque | Assess: 2-10 | Assess: 2-10 | | Neck B | Anti-Magus Torque | Heal: 10 | Heal: 10 | | Ring A | Preservation Ring | Dark: 4-10 | Dark: 4-10 | | Ring B | Ring of Might | Energy: 8-10 | Energy: 8-10 | | Ring C | Ring of Mastery | Holy: 7-10 | Holy: 7-10 | | --- | --- | Fire: 8-10 | Fire: 8-10 | | --- | --- | Ice: 8-10 | Ice: 8-10 | | --- | --- | Magic Resist: 2+ | Magic Resist: 2+ | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Jekhar___|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | One-Hand | Debasser | Sword Weapons: 3+ | Sword Weapons: 3+ | | Two-Hand | Breaching Claymore | Axe Weapons: 3 | Axe Weapons: 3 | | Shield A | Defender Kite Shield | Blunt Weapons: 10 | Blunt Weapons: 10 | | Shield B | Guardian Kite Shield | Heavy Arms: 7-10 | Heavy Arms: 7-10 | | FullBody | Warrior's Platemail | Parry: 7-10 | Parry: 7+ | | Chest | Hero's Chainmail | Counter Attack: 8- | Counter Attack: 8- | | Legs | Hero's Leggings | Dodge: 7+ | Dodge: 7+ | | Feet | Warrior's Sabaton | Critical Hit: 8 | Critical Hit: 8 | | Hands | Hero's Gauntlets | Double Attack: 1 | Double Attack: 1 | | Neck | Necklace of Anshu | Push: 3 | Push: 3 | | Ring A | Haste Ring | Kick: 2 | Kick: 2 | | Ring B | Ring of Repulsion | Heal: 10 | Heal: 10 | | Ring C | Preservation Ring | Magic Resist: 2-6 | Magic Resist: 2-6 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] From here on out, you'll be getting upgrades to your equipment wherever you go. The lists above are simply moving you towards the "best" setup from here on out. Also, save the Berserker's Torque for Joseph later because it comes in handy during a certain boss fight.... ***City of the Khosani*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | Capture the Demon of Light (UPD) | | | Capture the Demon of Stone (UPD) | | | Capture the Demon of Fire (UPD) | Ring of Fire | | Capture the Demon of Darkness (UPD) | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Tome Page 1 | Tome Page 4 | Tome Page 6 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ The Ulsadana has come to meet you at the front gate. Give her the Khosani Scrolls right away and she'll give you the [Ring of Fire]. Appraise your new items if you haven't already done so. The Parchments just so happen to be pages 1, 4, and 6 of the Nhuvasarim Tome. You should take out Pyrul before you do anything else so double check your equipment. Joseph, Flece, and Jekhar should now have a Defender or Guardian Kite shield from the Sornehan Knights. If not, go out and fight in random Ice encounters until they all have one shield. Flece can also use the Sornehan Dagger or a Kishin Impaler because while it's not as strong, it can randomly cast Death. That's great because if you Backstab something that's been tripped, you don't need a dagger with a high Damage rating. Equip Jekhar with Galienne'a Necklace of Anshu and he should require even less healing than before. Also, sell your old junk and you might want to go kill some Liches for Anti-Magus Torques. You can get free Battle Torques later so save your money. ***Labyrinth of the Khosani*** ___________________________________________________________________________ |_Enemies_____________________________|_Drops_______________________________| | Burning Bone Knight x27 | Well-Honed Katana | Razor Katana | | | Reaver Gauntlets | | Khosani Warrior x16 | Katar | Iron Gauntlets | | Fire Salamanka x11 | Salamanka Tongue | Fighter's Torque | | Pyrul | Decapitator | Midnight Platemail | | | Draco Robe | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Quests______________________________|_Obtain______________________________| | Capture the Demon of Fire (END) | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Thermal Medallion | Summoner Sabaton | Scythian Bow | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] The Labyrinth has been taken over by one of the Four Demons, and he's brainwashed several Khosani Warriors to do his bidding. They go by the name of "Khosani Heretic" but there is no difference between a Khosani Prisoner and a Khosani Heretic. Assess names both of them as a "Khosani Warrior" and that proves that there is no difference between the two. [INFO] Even though the Pyrul is not in his ring, you still have access to the summons found on the Ring of Fire and you can fully benefit from the ring by equipping it. This will also hold true while we go to capture the other demons after we finish in the Saanavarh. And since this place has lots of fire-based enemies, the Blue Imp helps is a great help yet again. I should probably mention that there is no map here but it's just a straight road and the Labrynth is merely a gauntlet of enemies. Save often as you proceed forward because you'll have to fight through large packs of enemies. As you enter the Labyrinth, there are a bunch of Khosani Warriors that you will need to kill. In the next room there are a lot of Burning Bone Knights and in the next room it's Fire Salamankas. The next room it's more Warriors and then its more Salamankas. Fights some more Burning Bone Knights, more Warriors, more Salamankas, finally more Burning Bone Knights. We made it back to the lava pit room and one of the catwalks has been destroyed. Follow the only road forward and about halfway down you can find a [Thermal Medallion]. Just a ways further and you'll reach the bottom where you will fight Pyrul. Save the game and get ready to fight. ***** Boss Fight: Pyrul ***** * Recommended Levels: 22+ * Being a demon, of fire, I would think it's pretty obvious that you don't * attack him with fire magic. As with all demon fights, there is a lot going * on and staying alive is the key to winning. The best strategy is to pay * attention to your health and stay out of his wall of fire. * * He will typically brutalize whoever he's facing so one of the best * strategies is to rotate through your party and cast Vitalize. Never let * anyone's health drop below 50% and use Flece and your summon monster to be * your damage dealers. Backstab him between rounds of Vitalize and he should * eventually die. Well, he won't die, but Joseph will trap him inside the * Ring of Fire. ***** You beat Pyrul! ***** After his defeat, search for Pyrul's item bag and make sure it has these items: a [Decapitator], a [Draco Robe], and a [Midnight Platemail]. Also, before you leave, search for a [Summoner's Sabaton] and [Scythian Bow] and then head out the exit nearby. You need to appraise the bow and the Sabaton is Joseph's best foot armor. **********t) There and Back and There Again********** ***City of the Khosani*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | Capture the Demon of Light (UPD) | Ring of Light | | Capture the Demon of Stone (UPD) | Ring of Stone | | Capture the Demon of Darkness (UPD) | | | The Fate of Rhukha (END) | Arcticus Mantellum | 15,000 EXP | | | Farslayer Bow | 15,000 EXP | | | Singed Robe | 15,000 EXP | | The Hunting Horn of Vadagar (NEW) | | | Haenul and the Gemstone of | | | Eraekor (NEW) | | | The Ohmedilosi (NEW) | | | The Seeds of Aahur, Part 2 (NEW) | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ So you came out of that mess and there's no one to greet you. Oh well, but at least now you're free to do some shopping and check up on some quests. The first thing you should do is speak to the Guardian of the Stone Portal near the entrance and he will give you a shiny new [Ring of Light] and [Ring of Stone]. He says that the Ring of Darkness needs more time because it's difficult to make. The next thing you should do at this point is catch up on some of our older quests and work on new ones. you should also do some shopping although the merchants haven't changed their wares. Just sell your old junk and buy whatever you think might be an upgrade. Most of the best stuff is found lying around, anyways. [INFO] Also, take some time to equip any upgrades found in the Labyrinth. Joseph should equip the Summoner Sabaton and Rosalind should equip the Draco Robe. If you prefer full-body armor, Flece should equip the Midnight Platemail. [INFO] The remainder of this section is primarily side-quests. We'll have a full run-down of equipment and skills when we're ready to take on Luminar. The first stop should be the Keeper of Lore on the northeast side of the city. Start talking and tell him about Tiandi, the ghost you met in the Caverns of Wolong. You'll get [15,000 EXP] and an [Arcticus Mantellum] for that piece of the quest. Give him Rhukha's Helm (found in Liangshang) and you'll get a [Farslayer Bow] and another [15,000 EXP]. Finally, give him Rhukha's Sword (found in the Caverns of Wolong) and he'll give you a [Singed Robe] and another [15,000 EXP]. Travel to the top of the temple and speak with Saato the Priestess to learn about {The Hunting Horn of Vadagar}. Then look for Athodi the Priestess and say you "promise you won't tell." She will tell you a story about {Haenul and the Gemstone of Eraekor}. Walk down to the lower level and find Kiva the Priestess near the base of the temple. Show her the Khosani Map that you obtained in the Jade Temple and she'll tell you about {The Ohmedilosi}. You should already have the Umakil Carving and the Dehilos Carving but you're still missing the Muhul Carving. Head back to the entrance and find Elarh the Merchant near the potion shop. He'll yell about the Seeds of Aahur that you gave him before and says that they don't work. To finish {The Seeds of Aahur, Part 2}, you need to find Beelon in Lenele. That's all you can do for the moment. There's also another important Khosani over at the jewelry shop but he doesn't have anything important for us right this instant. Therefore, it's time to do some side-quests. ***World Map*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | Haenul and the Gemstone of | Eraekor Gemstone | | Eraekor (UPD) | | | The King of Talas (NEW) | | | Secrets of the Dakhanim (UPD) | Udakar's Heart | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Shop_________________________Trader_|_Shop_________________________Trader_| | Pyros Ring 5,000G | Revive Scroll 150G | | Preservation Ring 50,000G | Fire Arrow Tome 400G | | Ring of Storms 10,000G | Icicle Tome 400G | | Ring of Repulsion 50,000G | Lightning Tome 700G | | Ring of Control 50,000G | Inferno Scroll 75G | | Ring of Slaying 5,000G | Meteor Scroll 75G | | Berserker Ring 5,000G | Curse Scroll 75G | | Necklace of Stealth 25,000G | Ice Coffin Scroll 75G | | Medallion of Vigor 80,000G | Invisibility Scroll 75G | | Pipe 50G | Blizzard Scroll 75G | | Perfume 100G | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Shop_________________________Trader_|_____________________________________| | Foecleaver 100,000G | | | Warhammer 100,000G | | | Yari 50,000G | | | Naginata 100,000G | | | Nodachi 100,000G | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Now is a good time to do some grinding and leveling up. Now that you have a lot of side-quests and some great equipment, you should take it easy and do some random encounters. [INFO] It's worth a mention that the enemies on the world map give good EXP if you know which enemies you should focus on fighting. Mummies, Liches, and Stone Statues are the best enemies for EXP and enemies on the World Map level up as you do. While they don't get much stronger as they gain levels, they will give you more and more EXP. I also believe enemies in dungeons have fixed levels so the World Map is the best place to grind. [INFO] I'm also fairly certain that the Cabbit encounter isn't available until you have all eight rings. I had attempted to find this encounter before then but I spent a long time looking for it to no avail. This is a special encounter that the developers threw in for fun and it also has a special weapon but I gave up after 50 tries. The first thing you should do on the world map is explore the forests. Your goal is to find a guy named {The King of Talas}. He gives you a quest but you can worry about that later (don't wait too long, though). You could also stumble upon a few traders in the forest but they don't have spectacular merchandise. However, you can finally sell all jewelry items and this is the only place in the game where you can sell Tourmalines. Also, the Pipe and Perfume don't seem to serve any real purpose if you buy them. As for new enemies in the forests, you could potentially find Cave Guardians but the only they drop is a Farseeing Necklace. You could have bought these from the Khosani early in the game. Black Knights are also new and they could drop loot that you've seen before: Sabres and Guardian Heaters. Stone Statues, however, drop a brand-new ring called a [Ring of Power]. They can also drop a Foecleaver but you can buy those. Both items have a high resale vale and the Stone Statues also give lots of EXP. I don't recommend grinding in the forests, though. There is only one grasslands encounter worth mentioning at the present time and I believe you can only find this encounter once. You may run across another band of adventurers (Myrik, Firis, and Ducat) who are hunting a few Onis. I believe these three characters might be some sort of external reference but I'm not positive on this. [INFO] You can kill these three friendly characters as well once they've attacked an enemy so follow them for a moment. It's easier to kill them if you backstab Myrik when he's in combat. When Myrik is dead, the other two will then stand still because they have no leader to follow. Firis and Ducat just have the standard loot tables for a Barbarian Warrior and Khosani Warrior. Myrik, however, carries an Eversharp Katana which is unusual for a Medevan Thief. This should be the third location for one of these swords and you can't buy them. Since you could potentially have three of these swords by now, you can have matching swords for Joseph, Jekhar, and Flece. [INFO] The last encounter you should look for is in the hills. The old Hills encounters have been replaced with Ice encounters and you have a new map to explore. Ice encounters are a mountain side with a cave side and an incline near the cave entrance. The exit line nearest the starting point is directly straight from the bridge near the starting location. You should seek out Haenul and his band of Khosani Warriors. You'll know which encounter it is if there are Khosani all over the map. Haenul is across the bridge and straight ahead to the left near the incline leading up the mountain. Kill him for the [Eraekor Gemstone] and leave the map whenever you feel like it. While you're in the hills, you might want to look for an encounter with some new enemies: the Blue Oni Males. They can drop a [Defender Scutum] and a [Brigandine Chest]. Neither item should be better than what you already have. Also, in this sake encounter you can also find [Udakar's Heart] at the top of the mountain near the exit line. This is involved in Secrets of the Dakhanim although you're missing the middle step of that quest. You can still collect the heart earlier than normal, however. [INFO] There are other items in the exact same spot in different encounters with different enemies. Strangely enough, the heart is the only one that you can acquire immediately. I will not cover those encounters right now, but I will mention that you can find more Sornehan Knights in one other Ice encounter so you can pick up more of the best shields in the game here. [INFO] You might also get a rare encounter where some Khosani Warriors are fighting Black Knights. The Khosani Warriors are friendly but you can kill them, if you like. The special thing about the encounter is that the ONLY encounter that uses the old Hills map. [INFO] Finally, there is one more encounter that gets a notable mention. In the mountains you can sometimes find yourself at the top of the Ice map's mountain rather than the bottom. If you walk down towards the normal starting point, you speak with various travelers. [INFO] There is nothing to do beyond chatting with them, however. You can also speak to Nath and if you remember, he's the guy in Masad that originally told you to find Yago. That was way back at the start of the game before you fought the Barbarian Warrior in Masad. There are a couple of quest items to get back in Lenele. Return there since it's also an opportunity to get more EXP and prepare for the boss fights that are soon to come. ***Lenele Outskirts*** ___________________________________________________________________________ |_Enemies_____________________________|_Drops_______________________________| | Frozen Bone Knight x5 | Claymore | Ring of Ice | | Steel Golem x2 | Steel Heeled Boots | | Lich x3 | Quilted Holy Robe | Magus Gauntlets | | | Magus Boots | Anti-Magus Torque | | | Tome of Revive | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Quests______________________________|_Obtain______________________________| | The Seeds of Aahur, Part 2 (UPD) | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Lenele again?! Oh well. You don't have to go all the way in this time and thankfully, there aren't too many enemies if you go straight to where you need to go. You only have to go as far as the Bacite camp in the sewers. Also, if you didn't get the Breaching Claymore from giving Durgan his earring, do so now. [INFO] If you didn't loot the City when you were using Jekhar and Rosalind, you should that so now before you proceed with the story. If you got all of the items before, this won't take long at all. Travel straight down the road and you should find Pyrtin close to the stairs above Durgan. He will tell you that the Dust of Aahur is over at Iona. Now go back to the sewers. ***Lenele Sewers*** ___________________________________________________________________________ |_Enemies_____________________________|_Drops_______________________________| | Onyx Golem x9 | Citrine | | Onyx Gargoyle x10 | The Black Hand | Hellfire Necklace | | Gorgonne x18 | Steel Gauntlets | | | Necklace of Defense | | Greater Gorgonne x10 | Spineslicer | Dragon Gauntlets | | | Ring of Swiftness | | Alligator Beast x1 | None | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Horn of Vadagar | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ All you have to do is go to the lower levels where the Bacite Camps are. Run south as far as you can until you're close to the Marketplace exit. Then enter the hole in the wall north of the reservoir and proceed down to the lowest level. Defeat the Alligator Beast blocking the way and search the tents for the [Horn of Vadagar]. [INFO] You may return to the Palace again but it takes a long time to fight back there. This is your LAST chance to get the Umakil Carving and it may also be the last chance you'll have to get the Tome Page in the park of Lenele City. Appraise the horn and then you're free to leave Lenele. Return to Saanavarh again. ***City of the Khosani*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | The Hunting Horn of Vadagar (END) | Nobleman's Platemail | 10,000 EXP | | Haenul and the Gemstone of | Bone Jerkin | Tome Page 5 | | Eraekor (END) | 30,000 EXP | | The King of Talas (UPD) | 40,000 EXP | 5,000 EXP | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Go to the jewelry store on the left and speak with Uligo the Artisan. Have a chat with him about the King of Talas and you'll get [40,000 EXP]. Go back to the temple and climb to the top to give Athodi the Eraekor Gemstone. You'll get a [Bone Jerkin], the [Tome Page 5], and [30,000 EXP]. The Bone Jerkin is a robe for Rosalind and compared to the Draco Robe, it has five less protection and gives +2 to her Holy skill. That's a pretty good trade-off unless her Holy skill is already at 10 points. Appraise the tome page and head over to the north side to give Saato the Horn of Vadagar. She will give you a [Nobleman's Platemail] and [10,000 EXP] in exchange. This is the last thing to do in the City of the Khosani so return to the world map. Seek out the King of Talas again in a random forest encounter and relay the information about his scepter and crown. You'll get [5,000 EXP] for doing this step but you can't do anything more with this quest until later. Our next stop is the Iona Monastery and this is also happens to be the final version of Iona. **********u) Blinding Blight********** ***Role Call*** Goals for Levels 23-25: ___________________________________________________________________________ |_Joseph___|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | One-Hand | Debasser | Sword Weapons: 1-6 | Sword Weapons: 1-6 | | Two-Hand | Drithen Sword | Axe Weapons: 1 | Axe Weapons: 1 | | Shield A | Defender Kite Shield | Blunt Weapons: 10 | Blunt Weapons: 10 | | Shield B | Guardian Kite Shield | Staff Weapons: 1 | Staff Weapons: 1 | | FullBody | Nobleman's Platemail | Bow Weapons: 1 | Bow Weapons: 1 | | Chest | Chainmail Tunic | Heavy Arms: 7-9 | Heavy Arms: 7 | | Legs | Summoner Leggings | Parry: 5+ | Parry: 5 | | Feet | Summoner Sabaton | Counter Attack: 7- | Counter Attack: 7- | | Hands | Summoner's Gauntlets | Dodge: 6+ | Dodge: 6 | | Neck A | Battle Torque | Double Attack: 1+ | Double Attack: 1+ | | Neck B | Anti-Magus Torque | Push: 1 | Push: 1 | | Neck C | Summoner's Torque | Summon: 1-8 | Summon: 1-5, 8 max | | Neck D | Berserker's Torque | Heal: 10 | Heal: 8 | | Ring A | [Any Summoning Ring] | Dark: 6-10 | Dark: 6-7 | | Ring B | Ring of Repulsion | Holy: 10 | Holy: 10 | | Ring C | Ring of Might | Fire: 8-10 | Fire: 8 | | --- | --- | Magic Resist: 2-7 | Magic Resist: 2-7 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Flece____|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | One-Hand | Sornehan Dagger | Sword Weapons: 10 | Sword Weapons: 10 | | One-Hand | Kishin Impaler | Bow Weapons: 2 | Bow Weapons: 2 | | Two-Hand | 100-Fold Katana | Heavy Arms: 6-9 | Heavy Arms: 6 | | Two-Hand | Assassin's Crossbow | Parry: 4-7 | Parry: 4-7 | | Shield A | Defender Kite Shield | Counter Attack: 3+ | Counter Attack: 3+ | | Shield B | Guardian Kite Shield | Dodge: 4-7 | Dodge: 4-7 | | FullBody | Midnight Platemail | Kick: 4-8 | Kick: 4-8 | | Chest | Chainmail Tunic | Trip: 4-8 | Trip: 4-8 | | Legs | Chainmail Leggings | Aimed Attack: 2 | Aimed Attack: 2 | | Feet A | Springsteel Boots | Backstab: 10 | Backstab: 10 | | Feet B | Boots of Stealth | Appraise: 9-10 | Appraise: 9 | | Hands A | Shadow Gauntlets | Pick Lock: 9-10 | Pick Lock: 9 | | Hands B | Thief's Gauntlets | Sneak: 4- | Sneak: 4- | | Neck | Anti-Magus Torque | Hide: 7- | Hide: 7- | | Ring A | Ring of Repulsion | Dark: 10 | Dark: 10 | | Ring B | Ring of Control | Magic Resist: 2-5 | Magic Resist: 2-5 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Rosalind_|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | Two-Hand | Fellstaff | Staff Weapons: 1-8 | Staff Weapons: 1-8 | | Two-Hand | Farslayer Bow | Bow Weapons: 1-10 | Bow Weapons: 1-10 | | Two-Hand | Scythian Bow | Parry: 4+ | Parry: 4+ | | Two-Hand | Bow of Lynnai | Dodge: 4+ | Dodge: 4+ | | Chest A | Draco Robe | Critical Hit: 1+ | Critical Hit: 1+ | | Chest B | Bone Jerkin | Trip: 1 | Trip: 1 | | Legs | Studded Pants | Assess: 2-10 | Assess: 2-10 | | Feet | Magus Boots | Heal: 10 | Heal: 10 | | Hands | The Dragon's Want | Dark: 4-10 | Dark: 4-10 | | Neck A | Battle Torque | Energy: 8-10 | Energy: 8-10 | | Neck B | Anti-Magus Torque | Holy: 8-10 | Holy: 8-10 | | Ring A | Preservation Ring | Fire: 8-10 | Fire: 8-10 | | Ring B | Ring of Might | Ice: 8-10 | Ice: 8-10 | | Ring C | Ring of Mastery | Magic Resist: 2+ | Magic Resist: 2+ | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Jekhar___|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | One-Hand | Debasser | Sword Weapons: 3+ | Sword Weapons: 3+ | | Two-Hand | Breaching Claymore | Axe Weapons: 3 | Axe Weapons: 3 | | Shield A | Defender Kite Shield | Blunt Weapons: 10 | Blunt Weapons: 10 | | Shield B | Guardian Kite Shield | Heavy Arms: 7-10 | Heavy Arms: 7-10 | | FullBody | Warrior's Platemail | Parry: 7-10 | Parry: 7+ | | Chest | Hero's Chainmail | Counter Attack: 8- | Counter Attack: 8- | | Legs | Hero's Leggings | Dodge: 7+ | Dodge: 7+ | | Feet | Warrior's Sabaton | Critical Hit: 8 | Critical Hit: 8 | | Hands | Hero's Gauntlets | Double Attack: 1 | Double Attack: 1 | | Neck | Necklace of Anshu | Push: 3 | Push: 3 | | Ring A | Haste Ring | Kick: 2 | Kick: 2 | | Ring B | Ring of Repulsion | Heal: 10 | Heal: 10 | | Ring C | Ring of Grounding | Magic Resist: 2-6 | Magic Resist: 2-6 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Every dungeon from here on out should have loads of equipment upgrades for your characters. You can also kill Luminar and Titus in any order although I suggest going to Iona first so you can get the Dust of Aahur and kill Luminar in one trip. Elarh will disappear after you kill both demons so that's why Luminar makes the logical first choice. [INFO] Speaking of the demons, both Luminar and Titus only have a couple items that they're guaranteed to drop. Be prepared to reload the game a lot if you want to get every item they drop. It wouldn't hurt to make a backup save file on the World Map considering how many glitches there are in the game. ***Iona Monastery*** ___________________________________________________________________________ |_Enemies_____________________________|_Drops_______________________________| | Bone Servant (Two-Headed) x5 | None | | Bone King x12 | Debasser | Shadow Platemail | | | Battle Torque | | Lich x11 | Quilted Holy Robe | Magus Gauntlets | | | Magus Boots | Anti-Magus Torque | | | Tome of Revive | | Luminar | Ghork Smashor | Ionian Bone Cleaver | | | Midnight Platemail | | | Melliflous Wrappings | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Quests______________________________|_Obtain______________________________| | Capture the Demon of Light (END) | | | The Seeds of Aahur, Part 2 (UPD) | Dust of Aahur | | The Tome of Gahnis (END) | Thermal Medallion | 10,000 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Warrior's Gauntlets | Ring of the Gods | Ring of Skill | Tome Page 2 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Just in case you can't tell, I'm getting a little bored writing this walkthrough so I'm getting creative with the section titles. Also, Iona has gone through some changes so there are some new monsters and items here. The place is still as small as before, so let's make this a quick trip. [INFO] You should do Iona before Ikaemos because while Ikaemos has better loot, Iona has the Dust of Aahur and Elarh disappears once you capture both demons. Therefore, it'll save you a second trip back here if kill Luminar first. Summon whatever monster you'd like and head in. One of the first enemies you'll meet is a Bone King and they very good loot on them. The first is a weaker version of your Midnight Platemail, the [Shadow Platemail]. The other items are a [Debasser] or [Battle Torque] so you can get FREE Battle Torques here. This is also the only other place in the game to get a Debasser if you forgot to buy some from Kangji in Orenia. After you climb the first staircase, search the snow bank below the ramp for a pair of [Warrior's Gauntlets]. Go to the far side of the central brazier and climb up to the balcony. Look around the rubble for a [Ring of the Gods], the best ring in the game. Appraise it and give it to whoever you feel could use it. I prefer to give this to Rosalind because she could use the HP and AP right now and later, when she gets her best staff, she'll also make good use of the speed boost. Next, go inside the Abbot's house and get the [Dust of Aahur]. Climb the stairs leading around the backside of the house and pick up a [Ring of Skill]. This is actually quite useless and I don't believe the boost to "Summon Golem" has any real effect. Proceed west and climb the stairs to the Great Library once again. Before you go inside, search the Minor Library to the right for [Tome Page 2]. Then proceed to the left courtyard and finally, at long last, you'll meet Iodir the Heretic. He's the guy looking for the Tome of Gahnis and he'll give you [10,000 EXP] and a [Thermal Medallion] in exchange. [INFO] That is a really crappy reward if you ask me. In any case, all we had to do was get the quest in the beginning of the game and wait until now. Talk about a quest that makes you paranoid about never being able to finish it. Without any further ado, go to the Great Library and engage Luminar in battle. Obviously, save the game before you enter the Library. ***** Boss Fight: Luminar ***** * Recommended Levels: 23+ * The first matter of importance is that when Luminar dies, his item bag may * drop through the floor. Therefore, try to kill him in the center of the * arena. * * As for the fight itself, Luminar attacks fast, just like Pyrul. He will * also pick up one of your party members and takes them out of the fight for * a short while. Therefore, I suggest using the Blue Imp so he can pick up * the slack in case you need healing spells until he slams them on the * ground. It will take them a long time to recover after that attack. * * You may want to set Joseph and Rosalind as a Healer/Caster for this fight * only. This allows them to hang back and heal when needed. The Blue Imp * can be a replacement Healer/Caster since that's what his AI is preset to * (and you can't change it). * * You might also want to try casting Blind because this will greatly reduce * the damage he does. You can also try out Flece's Arm Slice chain attack in * order to reduce his damage further. Once again, Backstab is going to be a * key damage skill so use it and abuse it. * * He also casts energy-based magic. If you have one, equip a Ring of * Grounding on Jekhar he takes even less damage than normal. * * After the fight is over, search for his item bag before saving and inside * of it, there should be four items: an [Ionian Bone Cleaver], [Ghork * Smashor], [Midnight Platemail], and [Melliflous Wrappings]. Some of these * items are not guaranteed to drop so reload until you get them all. ***** You beat Luminar! ***** [INFO] If Luminar looks familiar, you probably clicked on the credits at the startup menu and watched the Dungeons and Dragons skit. :D With Luminar sucked back into his ring, there's nothing left to do so you're free to leave Iona whenever you feel like it. ***World Map*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | The Seeds of Aahur, Part 2 (END) | 100,000 Gold or 50,000 Gold | | | 16,000 EXP | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ There are very few side-quests to do right now. However, you should give the Dust of Aahur to Elarh in the City of the Khosani. He will try to cheat you and pay only half of what you agreed on, so correct him and say "We agreed on 10,000 Gold." This is a typo but make sure you pick that option. You really meant to say "100,000 Gold" rather than "10,000 Gold." Unlike the last time you were here, he won't get mad and accuse you of swindling him. Either way you'll get [16,000 EXP]. You will also get either [50,000 Gold] or [100,000 Gold] based on how you respond to him. Also, it's a good time to check up on your equipment and level up. Start by equipping Rosalind with the Melliflous Wrappings as they her the strongest chest armor in the game. The Ionian Bone Cleaver is a cool weapon because its gigantic and casts Bless but as always, swords weapons are not recommended. This is especially true in Ikaemos because blunt weapons are strong against stone enemies while piercing weapons are weak. **********v) Check out These Rock-Hard Demons********** ***Role Call*** Goals for Levels 24-25: ___________________________________________________________________________ |_Joseph___|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | One-Hand | Debasser | Sword Weapons: 1-6 | Sword Weapons: 1-6 | | Two-Hand | Drithen Sword | Axe Weapons: 1 | Axe Weapons: 1 | | Shield A | Defender Kite Shield | Blunt Weapons: 10 | Blunt Weapons: 10 | | Shield B | Guardian Kite Shield | Staff Weapons: 1 | Staff Weapons: 1 | | FullBody | Nobleman's Platemail | Bow Weapons: 1 | Bow Weapons: 1 | | Chest | Chainmail Tunic | Heavy Arms: 7-9 | Heavy Arms: 7 | | Legs | Summoner Leggings | Parry: 5+ | Parry: 5 | | Feet | Summoner Sabaton | Counter Attack: 7- | Counter Attack: 7- | | Hands | Summoner's Gauntlets | Dodge: 6+ | Dodge: 6 | | Neck A | Battle Torque | Double Attack: 1+ | Double Attack: 1+ | | Neck B | Anti-Magus Torque | Push: 1 | Push: 1 | | Neck C | Summoner's Torque | Summon: 1-8 | Summon: 1-5, 8 max | | Neck D | Berserker's Torque | Heal: 10 | Heal: 8 | | Ring A | [Any Summoning Ring] | Dark: 6-10 | Dark: 6-7 | | Ring B | Ring of Repulsion | Holy: 10 | Holy: 10 | | Ring C | Ring of Might | Fire: 8-10 | Fire: 8 | | Ring D | Ring of Skill | Magic Resist: 2-7 | Magic Resist: 2-7 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Flece____|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | One-Hand | Sornehan Dagger | Sword Weapons: 10 | Sword Weapons: 10 | | One-Hand | Kishin Impaler | Bow Weapons: 2 | Bow Weapons: 2 | | Two-Hand | 100-Fold Katana | Heavy Arms: 6-9 | Heavy Arms: 6 | | Two-Hand | Assassin's Crossbow | Parry: 4-7 | Parry: 4-7 | | Shield A | Defender Kite Shield | Counter Attack: 4+ | Counter Attack: 4+ | | Shield B | Guardian Kite Shield | Dodge: 4-7 | Dodge: 4-7 | | FullBody | Midnight Platemail | Kick: 5-8 | Kick: 5-8 | | Chest | Chainmail Tunic | Trip: 5-8 | Trip: 5-8 | | Legs | Chainmail Leggings | Aimed Attack: 2 | Aimed Attack: 2 | | Feet A | Springsteel Boots | Backstab: 10 | Backstab: 10 | | Feet B | Boots of Stealth | Appraise: 9-10 | Appraise: 9 | | Hands A | Shadow Gauntlets | Pick Lock: 9-10 | Pick Lock: 9 | | Hands B | Thief's Gauntlets | Sneak: 4- | Sneak: 4- | | Neck | Anti-Magus Torque | Hide: 7- | Hide: 7- | | Ring A | Ring of Repulsion | Dark: 10 | Dark: 10 | | Ring B | Ring of Control | Magic Resist: 2-5 | Magic Resist: 2-5 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Rosalind_|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | Two-Hand | Fellstaff | Staff Weapons: 1-8 | Staff Weapons: 1-8 | | Two-Hand | Farslayer Bow | Bow Weapons: 1-10 | Bow Weapons: 1-10 | | Two-Hand | Scythian Bow | Parry: 4+ | Parry: 4+ | | Two-Hand | Bow of Lynnai | Dodge: 4+ | Dodge: 4+ | | Chest | Melliflous Wrappings | Critical Hit: 1+ | Critical Hit: 1+ | | Legs | Studded Pants | Trip: 1 | Trip: 1 | | Feet | Magus Boots | Assess: 2-10 | Assess: 2-10 | | Hands | The Dragon's Want | Heal: 10 | Heal: 10 | | Neck A | Battle Torque | Dark: 4-10 | Dark: 4-10 | | Neck B | Anti-Magus Torque | Energy: 8-10 | Energy: 8-10 | | Ring A | Ring of the Gods | Holy: 8-10 | Holy: 8-10 | | Ring B | Preservation Ring | Fire: 8-10 | Fire: 8-10 | | Ring C | Ring of Might | Ice: 8-10 | Ice: 8-10 | | --- | --- | Magic Resist: 2+ | Magic Resist: 2+ | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Jekhar___|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | One-Hand | Debasser | Sword Weapons: 3+ | Sword Weapons: 3+ | | Two-Hand | Breaching Claymore | Axe Weapons: 3 | Axe Weapons: 3 | | Shield A | Defender Kite Shield | Blunt Weapons: 10 | Blunt Weapons: 10 | | Shield B | Guardian Kite Shield | Heavy Arms: 7-10 | Heavy Arms: 7-10 | | FullBody | Horseman's Platemail | Parry: 7-10 | Parry: 7+ | | Chest | Hero's Chainmail | Counter Attack: 8- | Counter Attack: 8- | | Legs | Hero's Leggings | Dodge: 7+ | Dodge: 7+ | | Feet | Warrior's Sabaton | Critical Hit: 8 | Critical Hit: 8 | | Hands | Hero's Gauntlets | Double Attack: 1 | Double Attack: 1 | | Neck | Necklace of Anshu | Push: 3 | Push: 3 | | Ring A | Haste Ring | Kick: 2 | Kick: 2 | | Ring B | Ring of Repulsion | Heal: 10 | Heal: 10 | | Ring C | Ring of Might | Magic Resist: 2-6 | Magic Resist: 2-6 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] Every dungeon from here on out should have loads of equipment upgrades for your characters. You can also kill Luminar and Titus in any order although I suggest going to Iona first so you can get the Dust of Aahur and kill Luminar in one trip. Elarh will disappear after you kill both demons so that's why Luminar makes the logical first choice. [INFO] Speaking of the demons, both Luminar and Titus only have a couple items that they're guaranteed to drop. Be prepared to reload the game a lot if you want to get every item they drop. It wouldn't hurt to make a backup save file on the World Map considering how many glitches there are in the game. ***Ikaemos Swamp*** ___________________________________________________________________________ |_Enemies_____________________________|_Drops_______________________________| | Onyx Golem x25 | Citrine | | Onyx Gargoyle x19 | The Black Hand | Hellfire Necklace | | Stone Statue x13 | Foecleaver | Ring of Power | | Greater Gorgonne x5 | Spineslicer | Dragon Gauntlets | | | Ring of Swiftness | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Quests______________________________|_Obtain______________________________| | The Ohmedilosi (UPD) | Muhul Carving | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Nobleman's Gauntlets | Anti-Magus Ring | Rending Shortsword | | Tome Page 3 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] You could have come here earlier than normal even though there was no reason to. Whether or not you did, the first time you enter Ikaemos, you'll view one more movie scene which explains a few things about Titus. Whether or not you've realized it yet, nearly everything here is made of stone and therefore, blunt weapons will really shine here. Also, the maze portion near the entrance is no longer a maze. You can walk through most of the water several section of water have also been filled with ash. Because of this, you go straight north to the bridge. However, there's a pair of [Nobleman's Gauntlets] to the right before you cross it. They're not as good as your Summoner Gauntlets, however. Once you're across the bridge, run east along the north side of the river to the large ruins on the far east side of the map. Before you go inside, search the debris near the doorway and loot the [Anti-Magus Ring]. This is a great ring for Jekhar and the stat boost is misleading. It actually gives you 20% more magic resistance and doesn't boost you skill. This it means it acts like it gives you +4 Magic Resistance, not +2 Magic Resistance. Now proceed into the large ruins and loot the [Muhul Carving]. Return to the central plaza and use the left bridge to cross over to the palace. Search the altar just to the right until you find a [Rending Shortsword]. The item bag isn't visible but it's there. Search the east side of the palace to find [Tome Page 3] hiding in the corner. The front door has been buried in rubble so you need to enter through a hole in the west side. Save your game before you cross over the exit line because once you do, you will have to fight Titus once you're on the other side. ***Ikaemos Palace*** ___________________________________________________________________________ |_Enemies_____________________________|_Drops_______________________________| | Onyx Golem x4 | Citrine | | Onyx Gargoyle x3 | The Black Hand | Hellfire Necklace | | Greater Gorgonne x2 | Spineslicer | Dragon Gauntlets | | | Ring of Swiftness | | Titus | Winterlong | Summoner Chainmail | | | Warhammer | Midnight Gauntlets | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Quests______________________________|_Obtain______________________________| | Capture the Demon of Stone (END) | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Magus Leggings | Hero's Sabaton | Onslaught Ring | Prowler Leggings | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ***** Boss Fight: Titus ***** * Recommended Levels: 24+ * Titus is often considered to be the strongest of the first three demons. * Since he is the demon of stone, blunt damage will be the key to victory * once again. He is also completely immune to piercing damage so not even * backstab can help you here. * * Due to the nature of the fight, the best strategy is to reduce the amount * of physical damage done to the party. The Holy magic, Protect, is highly * recommended for this fight. Set everyone to the Healer role and have Flece * equip a Sword of Spirits. If you need extra Heavy Arms skill, equip the * Berserker's Torque, as well. Alternately, you could give her a bow which * casts magic spells. * * Titus has a few strong attacks. The worst one is an Earthshaker-type move * where he knocks everyone one the ground. For this reason, the Jade Golem * is an extremely useful summon monster because it does strong blunt damage * and cannot be knocked down. The same thing goes for the Blue Imp. You * can't have a summon monster active beforehand because you crossed the exit * line in the previous screen. Therefore, whichever one you want as soon as * the battle starts. * * He also has a few other strong attacks such as a lunging strike and * paralysis spell. The lunging strike can also knock down your party members * but it can be avoided by standing behind him. His final attack is where he * forms spikes in a circle around him and this simply needs to be healed * through with a Vitalize spell. * * My primary suggestion for defeating him is to control Jekhar and use a * combination of Sacrifice and Life Leech chain attacks. Also use the * Overpower chain attack (or the Energy magic, Empower) to boost his damage. * Obviously, equip him with a blunt weapon and have Protect cast beforehand. * If you have the Curse spell (Holy magic), it's also a good time to use it. * * Try to attack his backside as Jekhar so that either he avoids the lunging * strike or, if he's facing Jekhar, that your other party members don't take * the hit. Just watch your health because you CAN kill yourself with the * Sacrifice chain attack. * * After the fight is over, search for his item bag before saving and inside * of it, there should be four items: a [Winterlong], [Warhammer], [Summoner * Chainmail], and [Midnight Gauntlets]. Some of these items are not * guaranteed to drop so reload if you don't get them all. ***** You beat Titus! ***** After Titus is down and you've verified that you have all of his items, save the game and proceed to pilfer the palace. Some of the best equipment in the game is found here. I would also banish the Jade Golem since it moves incredibly slow and there are practically no enemies here. Climb the south ramp and search the ruins for a pair of [Magus Leggings], the best leg armor in the game for Rosalind. Climb the north ramp next and search for a pair of [Hero's Sabatons] in a corner near the red fountain in the back of the lower levels. These are also Jekhar's best boots. Climb the stairs on the way back and loot the [Onslaught Ring], the best possible ring for Jekhar. Climb one more flight of stairs and you can find a pair of [Prowler Leggings] on the top floor. That's the last item here so exit Ikaemos completely and run across the world map back to the Saanavarh. If you meet a person in the forests named Gesualdo, ignore him until after you take care of business in the City of the Khosani. ***City of the Khosani*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | Capture the Demon of Darkness (UPD) | Ring of Darkness | | Fulfill the Summoner's | | | Destiny (NEW) | | | Secrets of the Dakhanim (UPD) | 10,000 EXP | | The Ohmedilosi (END) | Vengeful Katana | 60,000 EXP | | The King of Talas (END) | Hero's Platemail | 20,000 EXP | | Curse of the Crone of Savheo (NEW) | | | The Mystery of Luleva (NEW) | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Once you enter the City of the Khosani, the Guardian of the Stone Portal says he will give you the Ring of Darkness after you speak with the Ulsadana and learn the true nature of the Summoners. Do this now and you'll learn what it takes to {Fulfill the Summoner's Destiny}. Then go back and obtain the Ring of Darkness from the Guardian of the Stone Portal. Now is a good time to finish all of the remaining side-quests and that includes a couple new ones that recently became available. The King of Talas is near the Guardian on the ground level below jewelry merchant. Speak with him to receive a [Hero's Platemail] and [20,000 EXP]. This is now the best chest armor that Jekhar can equip and it's also full-body armor. Walk along the road near the Labyrinth and find Athana of Sidaeh. She'll tell you about {The Mystery of Luleva}. Find Kiva the Priestess again on the ground below the temple. She'll give you the quest for The Ohmedilosi as if you never spoke to her before. Speak with her again and give her the Khosani Map and the three carvings. She will give you a [Vengeful Katana] and [60,000 EXP] in return. Climb the stairs to the top of the temple, run along the bridge to the southwest, and you will see that Ilaru has finally returned. You remember her, right? She gave you the quest to learn about the Secrets of the Dakhanim. Give her that Blank Parchment you found in Liangshang and you'll gain [10,000 EXP]. She then sends you on another wild goose chase for a mirror but at least it's very easy to find once you know where it is. Finally, search the northeast side of the temple and speak to Elioma the Priestess. She'll tell you about the {Curse of the Crone of Savheo}. Before you leave, make sure you have at least 500,000 Gold. Sell any extra items that enemies have dropped recently until you have enough. **********w) Once More into the Wild Blue Yonder********** ***World Map*** ___________________________________________________________________________ |_Spirit_of_Laharah_Event_____________|_Obtain______________________________| | [F] Gesualdo | Tome Page 7 (Costs 500,000 Gold) | | Mortankas | Tome Page 8 | Singed Robe | | Ghost Rider | Hellfire Necklace | | | Necklace of Stealth | | Serpent Rider | Shadow Haramaki | Shadow Gauntlets | | Phoenix Rider | Robe of Restoration | | | Preservation Ring | | Tiger Rider | Horseman's Platemail | Bough-Kote | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Cabbit_Encounter____________________|_Obtain______________________________| | [F] Pirate Daveb | | | [F] Fanboy | | | [F] The Negotiator | | | [F] TrashMaster | | | [F] Wildwolf | | | [F] Mr. Smashy | Ghork Smashor | Sledgehammer | | | Studded Boots | | Cabbit x9 | Thunder Nagitana | Petey's Hat | | | Hook Hand | Peg Leg | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] This is another section of side-quests and it's also the last one of its kind. If you're looking for a list of recommended equipment and skill point set-ups, refer to the next section. [INFO] The list above refers to fights which can't be categorized like anything else in the game. You may or may not have noticed, but the Ring of Darkness still has only one summon regardless of how much EXP it has. Getting the second summon involves a special side-quest that starts with the Tome of Nhuvasarim. You first obtained the Tome from Murod and there is no quest in your log which gives you any clues as to what it's for. Since you should already have Tome Pages 1-6 by now, search the forests for a man named Gesualdo. You should be able to find him 100% of the time if you're traveling in the forest regions. Speak with him and buy [Tome Page 7] for the steep price of 500,000 Gold. As he informs you, Mortankas will find you. Every random encounter from now on will be a nighttime Ice encounter regardless of where you are. Until you kill Mortankas and obtain [Tome Page 8], you won't see any other random encounters. He can also drop another [Singed Robe]. This makes me believe that Mortankas is a slightly altered version of Azha (from the Caverns of Wolong). Mortankas is immune nearly every form of damage imaginable. The standard way to kill him is to summon the Jade Golem and cast Jade Beam repeatedly. There are also some Ice Witches behind him so you want to kill them so they can't heal him and waste its AP. Also, you won't have enough AP to spam Jade Beam to kill him with a full AP bar. You will have to wait for the Jade Golem to recharge its AP so it will be a long fight. You can also instantly kill him by summoning the Dragon of Four Winds but the odds of doing so are low. [INFO] The locations mentioned in the pages go in this order: Iona, Ikaemos, Lenele Sewers, and Saanavarh. The fifth page mentions "the City of the Sudani God," which I believe refers to Lenele. The sixth and seventh pages mention a sacrifice and a battle (which most likely refers to the fight between Joseph and Mortankas and the gold you paid). The eighth page which is unreadable most likely refers to the battle ahead. I'm not sure what they're referring to if they refer to anything at all. Once you have all 8 tome pages, save the game seek out Gesualdo in the forests again. He will mend the tome and send you to Laharah's realm (which looks exactly like Murod's room in the Jade Temple). Here, you will fight all four of the Four Riders simultaneously. They are as strong as they were before but now you're much stronger than them. The recommended order to kill them is Serpent, Tiger, Ghost, and Phoenix. By eliminating riders with the worst status ailments, you can easily finish off the others. Trip and Backstab will make this fight simple although you may need to cast Vitalize a few times as you thin their numbers. However, try to kill all of them fast because they can cause you trouble will their combined might. Loot their items immediately when they die because once all four are dead, you'll stay in the room for a few more seconds before you're automatically teleported out to the world map. You will also have the [Spirit of Laharah] summon as soon as the fourth one dies. Also, the items they drop are exactly the same as before. So now you're back on the world map. Take a look around the grasslands north of Lenele. Your goal is to find a certain special encounter involving Cabbits. This encounter is rare to find but this is probably the first time you can find it. This encounter is one the developers snuck in just to have fun with. As the Cabbits fight one another, they'll drop lots of loot bags. Most of the loot is worthless pirate junk that you can't do anything with. However, the reason to come here is the [Thunder Nagitana], the best staff in the game. Rosalind can finally replace her Felstaff but don't get rid of it just yet. All items, however, have a random chance of dropping so save the game as soon as you enter the encounter. As you travel up the hill in the encounter, you'll find a bunch of strange characters. You can kill Mr. Smashy and he can drop a [Ghork Smashor] or a [Sledgehammer]. Every other NPC here cannot be killed but provides funny dialogue. Have a laugh though because it's relief in this dark game. I think most of the jokes are inside humor from T-HQ, though, so we're probably not meant to grasp the meaning of them. You can find this encounter more than once. After you've had your fun, return to the Iona Monastery for more side-quest goodness. ***Iona Monastery*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | Secrets of the Dakhanim (UPD) | Dakhanim Mirror | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ There is only one thing we're here for: the [Dakhanim Mirror]. It's in the building to the right just as you come in. Take it and go back to the City of the Khosani. ***City of the Khosani*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | Secrets of the Dakhanim (UPD) | 25,000 EXP | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ There is only one thing we're here for: give the Dakhanim Mirror to Ilaru on the temple's lake overhang for [25,000 EXP]. She'll then tell you what ingredients you'll need to complete this quest. These are all found in random encounters. ***World Map*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | Secrets of the Dakhanim (UPD) | Bacite's Gallbladder | | | Huk Kinar's Skull | | Curse of the Crone of Savheo (UPD) | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] If you've followed this guide close enough, you should already have Udakar's Heart from the Ice encounter which has Blue Onis, Blue Minotaurs, and Black Imps. Seek out some encounters in the Ice regions. The quest items are all located in the same spot: at the top of the mountain near the exit line. In no particular order, you can get the [Bacite's Gallbladder] among Blue Bacites and Sornehan Knights. You'll also find [Huk Kinar's Skull] among Frozen Bone Knights, Ice Witches, and Cave Guardians. You should already have Udakar's Heart. Next, search the forests for the Crone of Savheo. Speak with her and she'll tell you that she will remove the curse if you give her the Stone Rose of Ovaka. Return to the City of the Khosani. ***City of the Khosani*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | Secrets of the Dakhanim (END) | Summoner Platemail | 100,000 EXP | | Curse of the Crone of Savheo (UPD) | 15,000 EXP | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Return to the temple and finish the Secrets of the Dakhanim quest. You'll gain the [Summoner Platemail] and [100,000 EXP]. This is the best chest armor for Joseph and is also full-body armor. Next, speak with Elioma to learn about the Stone Rose. She sends you out with [15,000 EXP] and the story of the rose but no "concrete" evidence about its location. Obviously, it's in Ikaemos where stone is plentiful. Go there now. ***Ikaemos Swamp and Palace*** ___________________________________________________________________________ |_Enemies_____________________________|_Drops_______________________________| | Onyx Golem x25 | Citrine | | Onyx Gargoyle x19 | The Black Hand | Hellfire Necklace | | Stone Statue x13 | Foecleaver | Ring of Power | | Greater Gorgonne x5 | Spineslicer | Dragon Gauntlets | | | Ring of Swiftness | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Enemies_____________________________|_Drops_______________________________| | Onyx Golem x4 | Citrine | | Onyx Gargoyle x3 | The Black Hand | Hellfire Necklace | | Greater Gorgonne x2 | Spineslicer | Dragon Gauntlets | | | Ring of Swiftness | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Quests______________________________|_Obtain______________________________| | Curse of the Crone of Savheo (UPD) | Stone Rose | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ In order to get the Stone Rose, you have to go through the swamp and enter the palace again. Once you're back inside, run up the north ramp and enter the hallway. Straight ahead is the pool of blood and in this room, you'll find the [Stone Rose]. [INFO] The order of operations for completing this quest might seem awkward at this point. The intended order of operations is to speak with Elioma and show her the rose, then give the Crone the rose and return to Elioma. You can, however, give the Crone the rose first and show it to Elioma second (even though you no longer have it). The outcome is the same either way but it's a bit of a slip-up by the developers. For simplicity's sake, I'll start with the Crone first. ***World Map*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | Curse of the Crone of Savheo (UPD) | 35,000 EXP | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ By giving the Crone the Stone Rose, you will gain [35,000 EXP]. Next, return to Saanavarh. ***City of the Khosani*** ___________________________________________________________________________ |_Quests______________________________|_Obtain______________________________| | Curse of the Crone of Savheo (END) | Battle Torque | 35,000 EXP | | | 65,000 EXP | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ The reward of "showing" Elioma the Stone Rose (regardless of whether you have it or not) is [35,000 EXP]. The final reward after you speak with her again is a [Battle Torque] and [65,000 EXP]. These are the last side-quests you can complete right now. So far, I haven't covered the last side-quest quest, The Mystery of Luleva. That requires a trip into Lenele and Lenele just so happens to be the final dungeon in the game. **********x) At Last We Meet for the First Time for the Last Time********** ***Role Call*** Goals for Levels 25+: ___________________________________________________________________________ |_Joseph___|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | One-Hand | Debasser | Sword Weapons: 1-6 | Sword Weapons: 1-6 | | Two-Hand | Drithen Sword | Axe Weapons: 1 | Axe Weapons: 1 | | Shield A | Defender Kite Shield | Blunt Weapons: 10 | Blunt Weapons: 10 | | Shield B | Guardian Kite Shield | Staff Weapons: 1 | Staff Weapons: 1 | | FullBody | Summoner Platemail | Bow Weapons: 1 | Bow Weapons: 1 | | Chest | Summoner Chainmail | Heavy Arms: 7-9 | Heavy Arms: 7 | | Legs | Summoner Leggings | Parry: 5+ | Parry: 5 | | Feet | Summoner Sabaton | Counter Attack: 7- | Counter Attack: 7- | | Hands | Summoner's Gauntlets | Dodge: 6+ | Dodge: 6 | | Neck A | Battle Torque | Double Attack: 1+ | Double Attack: 1+ | | Neck B | Anti-Magus Torque | Push: 1 | Push: 1 | | Neck C | Summoner's Torque | Summon: 1-8 | Summon: 1-5, 8 max | | Neck D | Berserker's Torque | Heal: 10 | Heal: 8 | | Ring A | [Any Summoning Ring] | Dark: 6-10 | Dark: 6-7 | | Ring B | Ring of Repulsion | Holy: 10 | Holy: 10 | | Ring C | Ring of Might | Fire: 8-10 | Fire: 8 | | Ring D | Ring of Skill | Magic Resist: 2-7 | Magic Resist: 2-7 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Flece____|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | One-Hand | Sornehan Dagger | Sword Weapons: 10 | Sword Weapons: 10 | | One-Hand | Kishin Impaler | Bow Weapons: 2 | Bow Weapons: 2 | | Two-Hand | Winterlong | Heavy Arms: 6-9 | Heavy Arms: 6 | | Two-Hand | Assassin's Crossbow | Parry: 4-7 | Parry: 4-7 | | Shield A | Defender Kite Shield | Counter Attack: 6+ | Counter Attack: 6+ | | Shield B | Guardian Kite Shield | Dodge: 4-7 | Dodge: 4-7 | | FullBody | Midnight Platemail | Kick: 5-8 | Kick: 5-8 | | Chest | Chainmail Tunic | Trip: 5-8 | Trip: 5-8 | | Legs | Chainmail Leggings | Aimed Attack: 2 | Aimed Attack: 2 | | Feet A | Springsteel Boots | Backstab: 10 | Backstab: 10 | | Feet B | Boots of Stealth | Appraise: 9-10 | Appraise: 9 | | Hands A | Midnight Gauntlets | Pick Lock: 9-10 | Pick Lock: 9 | | Hands B | Thief's Gauntlets | Sneak: 4- | Sneak: 4- | | Neck | Anti-Magus Torque | Hide: 7- | Hide: 7- | | Ring A | Ring of Repulsion | Dark: 10 | Dark: 10 | | Ring B | Ring of Control | Magic Resist: 2-5 | Magic Resist: 2-5 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Rosalind_|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | Two-Hand | Thunder Nagitana | Staff Weapons: 1-8 | Staff Weapons: 1-8 | | Two-Hand | Fellstaff | Bow Weapons: 1-10 | Bow Weapons: 1-10 | | Two-Hand | Farslayer Bow | Parry: 4+ | Parry: 4+ | | Two-Hand | Scythian Bow | Dodge: 4+ | Dodge: 4+ | | Two-Hand | Bow of Lynnai | Critical Hit: 1+ | Critical Hit: 1+ | | Chest | Melliflous Wrappings | Trip: 1 | Trip: 1 | | Legs | Magus Leggings | Assess: 2-10 | Assess: 2-10 | | Feet | Magus Boots | Heal: 10 | Heal: 10 | | Hands | The Dragon's Want | Dark: 4-10 | Dark: 4-10 | | Neck A | Battle Torque | Energy: 9-10 | Energy: 9-10 | | Neck B | Anti-Magus Torque | Holy: 10 | Holy: 10 | | Ring A | Ring of the Gods | Fire: 8-10 | Fire: 8-10 | | Ring B | Preservation Ring | Ice: 9-10 | Ice: 9-10 | | Ring C | Ring of Might | Magic Resist: 2+ | Magic Resist: 2+ | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Jekhar___|_Equipment_Min/Max____|_Skills-Statistics__|_Skills-Equipment___| | One-Hand | Debasser | Sword Weapons: 3+ | Sword Weapons: 3+ | | Two-Hand | Breaching Claymore | Axe Weapons: 3 | Axe Weapons: 3 | | Shield A | Defender Kite Shield | Blunt Weapons: 10 | Blunt Weapons: 10 | | Shield B | Guardian Kite Shield | Heavy Arms: 7-10 | Heavy Arms: 7-10 | | FullBody | Hero's Platemail | Parry: 7-10 | Parry: 7+ | | Chest | Hero's Chainmail | Counter Attack: 8- | Counter Attack: 8- | | Legs | Hero's Leggings | Dodge: 7+ | Dodge: 7+ | | Feet | Hero's Sabaton | Critical Hit: 8 | Critical Hit: 8 | | Hands | Hero's Gauntlets | Double Attack: 1 | Double Attack: 1 | | Neck | Necklace of Anshu | Push: 3 | Push: 3 | | Ring A | Onslaught Ring | Kick: 2 | Kick: 2 | | Ring B | Anti-Magus Ring | Heal: 10 | Heal: 10 | | Ring C | Ring of Repulsion | Magic Resist: 2-6 | Magic Resist: 2-6 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [INFO] There is one reason why Joseph should boost his Sword Weapons skill but that doesn't happen until the game's final boss fight. For this reason alone, he can get some use out of the Berserker's Torque and Ring of Skill. [INFO] Even then, you only get to use this last cool-looking sword against the boss's final form. I'll just toss that up in the air if you want to grind some levels beforehand. And if you're stubborn and only wear the Rings of Summoning at all times, you can switch them out for that one final fight for the Ring of Skill because it and the Berserker's Torque will increase his skill in Sword Weapons by 4. ***Lenele Outskirts*** ___________________________________________________________________________ |_Enemies_____________________________|_Drops_______________________________| | Frozen Bone Knight x5 | Claymore | Ring of Ice | | Steel Golem x2 | Steel Heeled Boots | | Lich x3 | Quilted Holy Robe | Magus Gauntlets | | | Magus Boots | Anti-Magus Torque | | | Tome of Revive | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Absolutely nothing has changed in the Outskirts since you were here last so just head down into the Sewers. ***Lenele Sewers*** ___________________________________________________________________________ |_Enemies_____________________________|_Drops_______________________________| | Onyx Golem x9 | Citrine | | Onyx Gargoyle x10 | The Black Hand | Hellfire Necklace | | Gorgonne x18 | Steel Gauntlets | | | Necklace of Defense | | Greater Gorgonne x10 | Spineslicer | Dragon Gauntlets | | | Ring of Swiftness | | Alligator Beast x1 | None | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Absolutely nothing has changed in the Sewers since you were here last so just head south into the City. ***Lenele City*** ___________________________________________________________________________ |_Enemies_____________________________|_Drops_______________________________| | Black Knight x12 | Sabre | Guardian Heater | | Frozen Bone Knight x15 | Claymore | Ring of Ice | | Steel Golem x4 | Steel Heeled Boots | | Mummy x30 | Medallion of Power | | | Necklace of Stealth | | Lich x32 | Quilted Holy Robe | Magus Gauntlets | | | Magus Boots | Anti-Magus Torque | | | Tome of Revive | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Quests______________________________|_Obtain______________________________| | The Mystery of Luleva (UPD/END) | 5,000 EXP | 15,000 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Mirror | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ The City itself has changed slightly. Twelve Black Knights have been inconveniently placed in narrow areas full of enemies. Also search the other side of the giant snow bank in the Marketplace for [Mirror]. I don't believe it has any purpose, just like the other miscellaneous junk items. You can also find Luleva in front of the theater of the Crown District. You will gain [5,000 EXP] for speaking to her now, and to make a long story short, if you return to the City of the Khosani and speak with Athana of Sidaeh, you'll gain [15,000 EXP] for completing the quest. It's up to you if you want to run all the way back or finish the game. You need to return to the exit on the far side that previously lead to the Palace. The Palace, itself, is no longer accessible because the exit line now takes you to the Temple of Urath. It's here where you'll fight the final demon, Machival. ***WARNING*** Also, make sure you save the game BEFORE you cross the exit line because once you do, you will immediately be thrust into a boss fight. This exit line is also the final point of no return in the game and there is one opportunity to save the game AFTER the fight. Make sure you DO NOT save your game or else you'll be screwed over and won't be able to return once you defeat him. ***WARNING*** Feel free to equip any weapon you choose to equip at this point. The final boss in all his forms has strong or neutral resistances to all damage types. Joseph also no longer needs to equip his rings of summoning because EXP won't matter in the upcoming fight. If you've been following my skill point and equipment setups so far, Joseph will lack a few skill points he needs if he wishes to equip a certain weapon for the very last form of the boss. This is easily fixed if you equip a Berserker's Torque because this weapon is also a sword. Therefore, he'll also gain a boost to his Sword Weapons skill and that torque seems like it was MADE for this fight. ***Temple of Urath*** ___________________________________________________________________________ |_Enemies_____________________________|_Drops_______________________________| | Black Knight xINFINITE | Sabre | Guardian Heater | | Evil Urath | None | | Evil Joseph | Sword of Summoners | | Machival | None | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Quests______________________________|_Obtain______________________________| | The Heir of King Bellias (END) | | | Capture the Demon of Darkness (END) | | | Fulfill the Summoner's | | | Destiny (END) | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Sword of Summoners | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Watch the cutscene and you'll automatically engage in battle with Evil Urath. ***** Boss Fight: Evil Urath ***** * Recommended Levels: 25+ * Evil Urath by himself is weak. He has very few hit points but this fight * has a gimmick to it. However, he's strong against all damage types but you * should go all-out whenever you can damage him. * * The gimmick of this fight lies in the fact that Evil Urath will fly away * from you after he take some damage. He'll generally fly up to one of the * balconies so whenever you can get within range of him, hit him hard and * fast. Backstab, anyone? It also helps to have Joseph and Rosalind start * casting Meteor Storm before you move in with Backstab. That way you'll * chip at his health even as he flies away. * * You want to do this because there are an infinite amount of Black Knights * lurking in the stairwells. They have a fast respawn rate and you want to * keep your party members grouped together. You want to move up the stairs * quickly but not too quickly because you want your entire party to move as a * group. Stragglers can easily get killed by a couple Black Knights if you * don't keep an eye on them. * * Evil Urath will either fly up to the western or eastern balcony but once * you get up there, you want to continue hitting him as hard as possible. * He'll be casting magic any time you are close by so you want to have good * magic resistances. This will keep his damage down to a minimum and the * more damage you do to him before he flies away, the better. With any luck, * he'll only fly away twice before you deplete his HP. * * One final, IMPORTANT thing to mention is that you should revive any dead * party members IMMEDIATELY. I've encountered a glitch where party members * who die between fights somehow glitch. The game AI treated them as if they * weren't there and they just stood there. I could not even select those * party members to play as so basically, they were taken out of the fight * completely. Therefore, make sure everyone's alive before you deal the * killing blow! ***** You beat Evil Urath! ***** Of course, that was only his first form! Next up, you must fight Evil Joseph. ***** Boss Fight: Evil Joseph ***** * Recommended Levels: 25+ * Evil Joseph is a simple fight although he's quite strong. Since he fights * you head-to-head, his HP has sky rocketed but he is no longer strong * against all damage types, unlike Evil Urath. He also holds the strongest * weapon in the game, the Sword of Summoners. It's a very fast, very * powerful two-handed weapon and so he must not be underestimated! * * Evil Joseph will summon random monsters throughout the fight but * thankfully, he stays in the main room. However, he may summon a monster * and run away from you so always keep him in your sights. Better yet, trip * him and Backstab him since it's possible to do so. It might take 2-4 * Backstabs as you do this since he has a lot of HP. ***** You beat Evil Joseph! ***** You thought you were done, weren't you? WRONG! ***** Boss Fight: Machival ***** * Recommended Levels: 25+ * Finally, Machival shows his ugly demon form. But before you even think of * fighting him, look around his feet or where you killed Evil Joseph and take * the [Sword of Summoners]. This is the best weapon in the game but * unfortunately, you can't take it back outside and you can only use it for * this last fight. That sucks, doesn't it. :( * * Machival, just like his brethren, attacks fast and hard. He likes casting * Death magic so keep your healers ready to revive fallen party members. * Jekhar makes a great Revive spellcaster when he's not pummeling Machival to * death. * * There isn't much else to this form because he'll cast a few spells from the * Dark school of magic. He may silence and blind party member so make * sure you have enough people on Cure duty. He should also have some * damaging Dark magic spells which you'll never be able to cast so keep your * party healed. * * This form, however, doesn't do much damage so stab away. Backstab still * remains the king of damage but you could set Rosalind to a * Spellcaster/Healer so she stays out of melee range. He has about as much * HP as Joseph but you can't trip him. You might also want to summon a Blue * Imp for this fight so you can have a little extra healing and spell damage. ***** You beat Machival! ***** With Machival trapped within the ring, you have finally captured all four demons. Now that you have all eight Rings of Summoning under control and in your possession, you must now make one final decision. Joseph is now alone and can speak with his party just like after he defeated Murod. You should be able to save your game new. But, as I mentioned before, you've already passed the point of no return. This last chance to control Joseph simply allows you to choose the ending you wish to view. Do you fulfill your destiny and enter the Forge of Urath or do you abandon it, instead leaving the Temple of Urath from the way you came in. Either way, the choice is yours as is the final outcome of all your efforts. Congratulations, you've completed Summoner! ***************************************************************************** **********************************2) Quests********************************** ***************************************************************************** ***Storyline Quests*** ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | Find Yago | Ring of Darkness | Joseph's Summoning Skill | | | Flece's Sneak Skill | 200-700 EXP | | | Flece's Hide Skill (at Level 8) | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with Nath before leaving Masad. | | End) Complete the stealth scenario in Lenele Palace. | | See section d of the main walkthrough for full details. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | Find the Ring of Light | Ring of Light | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with Yago in the Lenele Palace. | | End) Complete the Iona Catacombs. | | See section f of the main walkthrough for full details. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | Find the Ring of Stone | Ring of Stone | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with Yago in the Lenele Palace. | | 1) First, find the Ring of Light. | | 2) Return to Yago and enlist the aid of Jekhar and Galienne. | | Ex) Strangely enough, after you do this, the quest is simply named "The | | Ring of Stone." | | 3) Obtain the Ikaemos Swamp Map in Lenele Old City. | | End) Complete Ikaemos. | | See section h of the main walkthrough for full details. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | Find the Ring of Fire | Ring of Fire | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with Yago in the Lenele Palace. | | 1) First, find the Ring of Light. | | 2) Return to Yago and enlist the aid of Jekhar and Sornehan. | | Ex) Strangely enough, after you do this, the quest is simply named "The | | Ring of Fire." | | 3) Obtain the Blade of Tarun in the Temple of Urath. | | End) Complete the Labrynth of the Khosani. | | See section j of the main walkthrough for full details. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | Defeat Emperor the Murod | None | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with Yago in the Lenele Palace. | | End) The quest ends prematurely after Lenele is besieged. | | See section k of the main walkthrough for full details. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | Tancred's Assassin | None | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with Mahri the Crooked in Tancred's Haven. | | End) The quest ends automatically after the Battle for Wolong. | | See section m of the main walkthrough for full details. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | Free Joseph | Short Sword (Auto-equipped on Joseph) | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Obtained automatically upon entering the Tower of Eleh. | | End) Rescue Joseph in the Tower of Eleh. | | See section l of the main walkthrough for full details. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | Heal Joseph's Hand | None | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with Joseph in the Tower of Eleh. | | 1) Find Rosalind and Sizhe in Wolong. Perform Sizhe's ritual. | | End) Heal Joseph's hand in the Caverns of Wolong. | | See section m of the main walkthrough for full details. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | Find the Ring of Water | Ring of Water | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with Rosalind in Wolong. | | End) Speak with Ngaru's Ghost in the Caverns of Wolong. | | See section m of the main walkthrough for full details. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | Find the Ring of Four Winds | Ring of Four Winds | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with Rosalind in Wolong. | | End) Recruit Jekhar after the Battle for Wolong. | | See section m of the main walkthrough for full details. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | Find the Ring of the Forest | Ring of the Forest | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with Rosalind in Wolong. | | End) Defeat General Wentao's Army in Liangshan Forest and speak with the | | Guardian of the Shrine. | | See section o of the main walkthrough for full details. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | Find the Ring of Jade | Ring of Jade | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with Rosalind in Wolong. | | End) Kill Emperor Murod in the Jade Temple. | | See section p of the main walkthrough for full details. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | Defeat General Pijian | None | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with Yishi and Renhe before starting the Battle for Wolong. | | End) Kill General Pijian near the entrance of Wolong. | | See section m of the main walkthrough for full details. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | The Heir of King Bellias | None | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with Aoqi after the Battle for Wolong. | | End) Beat the game. | | See section x of the main walkthrough for full details. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | Capture the Demon of Fire | None | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with Qifeng in the Jade Temple. | | End) Defeat Pyrul in the Labyrinth of the Khosani. | | See section s of the main walkthrough for full details. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | Capture the Demon of Light | None | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with Qifeng in the Jade Temple. | | End) Defeat Luminar in Iona Monastery. | | See section u of the main walkthrough for full details. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | Capture the Demon of Stone | None | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with Qifeng in the Jade Temple. | | End) Defeat Titus in Ikaemos Palace. | | See section v of the main walkthrough for full details. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | Capture the Demon of | None | | Darkness | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with Qifeng in the Jade Temple. | | End) Beat the game. | | See section x of the main walkthrough for full details. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | Fulfill the Summoner's | None | | Destiny | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with the Ulsadana in the City of the Khosani. | | End) Beat the game. | | See section x of the main walkthrough for full details. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ***Side-Quests*** ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | Aesik's Sword | Bastard Sword | 100 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak to Aesik near the start of the game. | | End) Deliver the sword to Earis in the Lenele Marketplace. He's next to | | the bridge in the center of the zone. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | Durgan's Lucky Charm | 100 EXP | 200 EXP | 200 EXP | 300 EXP | | | 400 EXP | 500 EXP | 1,000 EXP | 4,000 EXP | | | 100,000 EXP | Breaching Claymore | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak to Durgan in the Lenele Outskirts. | | 1) Ask Ivas the Gambler in Old City about the earring. | | 2) Ask Gebbin the Pawnbroker in Old City about the earring. | | 3) Ask Agilo the Merchant in Lenele Marketplace about the earring. | | 4) Ask Goodwife Dama in Lenele Marketplace about the earring. | | 5) Ask Torras the Jeweler in Lenele Crown District about the earring. | | 6) Ask Humbus the Rat Catcher in Lenele Crown District about the | | earring. Proceed with the story until you reach the Tower of Eleh. | | 7) Ask Chengai in the Tower of Eleh about the earring. Proceed with | | the story until you finish the Battle for Wolong. | | 8) Ask Likai in Wolong to finally acquire the earring. Proceed with | | the story until you return to Medeva and have access to Lenele. | | End) Finally, at long last, give the earring back to Durgan in the Lenele | | Outskirts. You can finish this last step at any time. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | Ragneli's Robbers | 10 Gold | 500 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak to Ragneli in the Lenele Outskirts. | | 1) Find Zane's gang of bandits on the world map and either fight them | | for it or convince them to give it to you. | | End) Give Zane's Bow to Ragneli. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | Crazy Iven | Fiery Falchion | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak to Crazy Iven in the Lenele Outskirts. | | End) Search the giant fish on the fish rack nearby. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | The Seeds of Aahur | 500, 750, or 1,000 Gold | 400 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak to Beelon in the Lenele Outskirts. | | End) Proceed with the story until you have completed the Labrynth of the | | Khosani and sell the seeds to Elarh the Merchant for varying amounts | | of gold. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | The Sword of Jarl | Medevan Hatchet | 500 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak to Jarl in the Lenele Marketplace. | | 1) Find Lord Korel on the world map and challenge him to a duel to | | obtain Jarl's Sword. | | End) Return Jarl's Sword to Jarl. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | Cerval's Game | Silk Breeches | 500 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak to Mercer the Tailor in the Lenele Marketplace. | | 1) Find and kill Cerval in the Lenele Sewers to get the Silk Garments. | | End) Return the Silk Garments to Mercer the Tailor. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | The Merchant of Orenia | 50 EXP | 25 Gold | 50 Gold | 50 or 100 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak to Aravind in the Lenele Old City. | | 1) Speak to the keep guard in the Old City and from here, this quest | | splits off to another quest, Free Jinyan. | | 2) Return to Aravind and update him on Jinyan's whereabouts, regardless | | of whether you've free him or not. | | End) Speak to Aravind once you've freed Jinyan and your response | | determines your final reward. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | Free Jinyan | 100 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) This quest is a continuation of The Merchant of Orenia. | | 1) Buy a Forged Document from Dagis the Forger. | | END) Give the Forged Document to the guard at the keep and bribe him, | | rather than lie about how you got the document. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | The Beggar's Eyes | Blessed Surcoat | 200 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak to the Beggar with No Eyes in the Lenele Old City. | | 1) Speak to the Apothecary in the Old City and from here, this quest | | splits off to another quest, The Salamanka's Tongue. | | End) Return to the Beggar with No Eyes after you've completed The | | Salamanka's Tongue because that quest gives you his eyes. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | The Salamanka's Tongue | 50 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) This quest is a continuation of The Beggar's Eyes. | | 1) Go to the world map and acquire a Salamanka Tongue from a Fire | | Salamanka in a random Hills encounter. | | END) Give the Salamanka's Tongue to the Apothecary. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | The Rag Doll | High Quality Knife | 400 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with the Weeping Butcher in Lenele Old City. | | 1) Find the Rag Doll in the lowest point of the Lenele Sewers. | | END) Give the Rag Doll to the Weeping Butcher. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | Shards of the Ghimaadi | Shard Sword | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with Varyssa in Lenele Old City. | | 1) Obtain the Blue Glass Shard is in the Temple of Urath. | | 2) Obtain the Green Glass Shard is in the Lenele Sewers. | | 3) Obtain he Red Glass Shard is in the Iona Catacombs. | | END) Give all three shards to Varyssa. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | The Salt Smugglers | 900 Gold | 375 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with Pedrog in Lenele Old City. | | 1) Obtain the Chunk of Salt in the Lenele Sewers. | | END) Give the Chunk of Salt to Pedrog. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | Pomporo's Heirloom | Berserker Sword | 600 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with Pomporo in Lenele Crown District. | | 1) Obtain the Signet Ring at the secret reservoir in the Lenele Sewers. | | END) Give the Signet Ring to Pomporo. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | The Encyclopedia of | 250 Gold | 375 EXP | 300 EXP | 300 EXP | | Heresies | 500 EXP | Garnet | 750 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with Zefnat in Lenele Crown District and get starting money. | | 1) Purchase Volume 28 from Bibrus the Bookseller in Lenele Marketplace. | | 2) Give Volume 28 to Zefnat and proceed with the game until you gain | | access to Iona Monastery. | | Ex) You can purchase Volume 28 again for more bonus EXP. | | 3) Obtain Volume 67 from a bookshelf in Iona's minor library. | | END) Give Volume 67 to Zefnat. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | The Amulet of Prince Yon | 2,000 Gold | 200 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Flece automatically gives you this quest in the Lenele Palace. | | 1) Obtain Yon's Amulet in the Lenele Palace. | | END) Give Yon's Amulet to the Drego in the Lenele Outskirts. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | Elodach the Initiate | 2,000 Gold | 200 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with Jerve the Elder in the Temple of Urath. | | 1) Make several trips back and forth to Maddog the Beggar in Lenele | | Marketplace (give him gold) and Jerve until Maddog tells you that | | the feather has been moved to Iona Monastery. | | 2) Obtain the Urath Feather in Iona Monastery's upper courtyard. | | END) Give the Urath Feather to Jerve the Elder in the Temple of Urath. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | Novice Sama | 200 EXP or 200 Gold | 0, 50 or 100 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with Brother Eamon in Iona Monastery. | | 1) Find Novice Sama in the upper courtyard and agree to give her book | | to someone trustworthy. | | 2) If you give the book to Brother Eamon you'll gain a gold reward. If | | you give the book to Brother Morhan you'll gain an EXP reward plus a | | chance at extra EXP based on your responses. | | END) Speak with Novice Sama again to finish the quest. If you gave the | | book to Brother Morhan you can gain some extra EXP based on your | | responses to both people. | | Ex) If you DIDN'T tell Morhan that Sama had the book and tell then Sama | | you DID mentioned her name, you'll gain an additional 50 EXP. If | | you DID tell Morhan that Sama had the book and then tell Sama you | | DIDN'T mention her name, you'll gain an additional 100 EXP. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | Miala of the Iomani | 150 EXP | Garnet | 800 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with Sister Miala in Iona Monastery. | | 1) Obtain Iomani Necklace from Amas in the Temple of Urath. | | END) Give the Iomani Necklace to the Sister Miala in Iona Monastery. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | Qelah of the Muthavi | 250 EXP | Ring of Proficiency | 900 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with Sister Qelah in Iona Monastery. | | 1) Speak with the Muthavi Captain in Lenele Outskirts. | | END) Speak with Sister Llio in Iona Monastery. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | The Tome of Gahnis | Thermal Medallion | 10,000 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with an unnamed Monk in Iona Monastery on a balcony. | | 1) Wait until the very end of the game and return to fight Luminar. | | END) Give the tome to Iodir the Heretic in Iona Monastery. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | Tathal the Wanderer | Blue Dragon Scale | 6,000 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with Bilan in Iona Monastery. | | 1) Wait until you reach Orenia and find Tathal in a desert encounter. | | END) Give the Nahul Scroll to Tathal the Wanderer. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | Wid the Terrified | Ring of Health | 700 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with Wid the Terrified in Iona Monastery. | | 1) Find the Axe of Ikus in Iona Catacombs. It's on the east path just | | past a narrow bone bridge. | | END) Give the Axe of Ikus to Wid the Terrified. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | The Lord Chamberlain's Men | 2,000 EXP | 500 EXP | 2,000 EXP | | | 5,000 Gold | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with Torvel in Lenele Crown District (post-Iona Catacombs). | | 1) Speak with the Master of Revels in Lenele Palace. | | 2) Speak with Krys the Lantern Maker in Lenele Marketplace. | | 3) Obtain 6 Gargoyle Bloods from the Gargoyles in Ikaemos. | | 4) Give the Gargoyle Bloods to Krys the Lantern Maker. | | 5) Give the Stonefire Lanterns to the Master of Revels. | | END) Speak with Torvel once more in Lenele Crown District. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | Torva's Magical Lute | 125,000 Gold | 500 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with Torva in Lenele Marketplace (post-Iona Catacombs). | | 1) Obtain Torva's Lute in a nighttime forest encounter with undead. | | END) Give the Torva's Lute to Torva. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | The Ghost of Ikaemos | 1,000 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with Munorus in Ikaemos Palace Upper Level. | | 1) Obtain Vaesura's Necklace in Ikaemos Swamp. | | END) Give the Torva's Lute to Torva. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | The Infestation | 50 Gold per Bacite Tail | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with Merden in Lenele Old City. | | 1) Obtain 50 Gold for every Bacite Tail you give him. | | END) This quest has no conclusive end but key story events will remove it | | from your quest log. The best time to START this quest is after you | | obtain the Ring of Stone and before you obtain the Ring of Fire. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | The Fate of Rhukha | 2,000 EXP | Arcticus Mantellum | 15,000 EXP | | | Farslayer Bow | 15,000 EXP | Singed Robe | | | 15,000 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with the Keeper of Lore in the City of the Khosani. | | 1) Proceed farther into the game and obtain Rhukha's Sword in the | | Caverns of Wolong. | | 2) Speak with Tiandi in the Caverns of Wolong. | | 3) Proceed farther into the game and obtain Rhukha's Helm in Liangshang | | Forest. | | END) Proceed farther into the game and return to the Keeper of Lore. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | Secrets of the Dakhanim | 10,000 EXP | 25,000 EXP | | | Summoner Platemail | 100,000 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with Ilaru the Priestess in the City of the Khosani. | | 1) Proceed farther into the game and obtain the Blank Parchment in | | Liangshang Forest. | | 2) Proceed farther into the game, defeat the first three demons, and | | give the Blank Parchment to Ilaru the Priestess. | | 3) Obtain the Dakhanim Mirror in Iona Monastery. | | 4) Give the Dakhanim Mirror to Ilaru the Priestess. | | 5) Obtain Udakar's Heart, a Bacite's Gallbladder, and Huk Kinar's Skull | | in specific ice encounters on the world map. | | END) Give all of the items Ilaru the Priestess. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | The Lord of Logaros | Logaros Longsword | 2,000 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with The Lord of Logaros in the Lenele Marketplace (Lenele | | Invasion). | | 1) Kill Sir Horum at the main bridge nearby. | | END) Return to The Lord of Logaros. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | Adeslani's Brother | 4,000 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with Adeslani in the Lenele Crown District (Lenele Invasion). | | 1) Escort Adeslani to the south end of the district. | | END) Speak with Adeslani upon arriving at your destination. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | The Emperor's Dragon Scales | Green Dragon Scale | Red Dragon Scale | | | Red Dragon Scale | Gray Dragon Scale | | | Dreadblade | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with Xueli in the Tower of Eleh and obtain the Green Dragon | | Scale. | | 1) Obtain the Red Dragon Scale in the Caverns of Wolong. | | 2) Obtain the Blue Dragon Scale from the quest, Tathal the Wanderer. | | 3) Obtain the Gray Dragon Scale in Liangshan Forest. | | END) You may either keep the necklaces (to boost your magic skills) or | | trade them to Gongji in the Jade Temple for a Dreadblade. Take the | | Dreadblade. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | The Family Tradition | 4,000 EXP | 7,000 EXP | Parrying Dagger | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with Fangyin in Wolong. | | 1) Speak with an Oni in Liangshan Forest and leave the mementos there. | | END) Return to Fangyin. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | The Statue of Gaodi II | 1,000 EXP | 2,000 EXP | 2,000 EXP | | | 2,000 EXP | 2,000 EXP | 3,000 EXP | | | Anti-Magus Torque | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with Caishi the Sculptor in Wolong. | | 1) Obtain the Head in the outskirts of Wolong. | | 2) Obtain the Left Leg and Right Leg in the Caverns of Wolong. | | 3) Obtain the Left Arm and Right Arm in Liangshan Forest. | | END) Return all the pieces of the statue to Caishi and speak to him one | | more time for the final reward. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | Nandi the Gatherer | Nandi's Potion | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with Nandi the Gatherer in Wolong. | | 1) Obtain the Sparrow's Egg in a random encounter and give it to Nandi. | | 1) Obtain the Ghimaadi's Cloak in a random encounter and give it to | | Nandi. | | 3) Obtain the Bane's Kiss in Liangshan Forest. | | END) Return to Nandi with the Bane's Kiss. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | Longyue's Hat | 5,000 EXP | Well-Honed Katana | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with Longyue in Wolong. | | 1) Obtain Longyue's Hat in Liangshan Forest. | | END) Return to Longyue. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | Pursued By Death | 1,000 EXP | 1,000 EXP | 2,000 EXP | | | 2,000 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Find and speak with Ahlang in a random Orenia plains encounter. | | 1) Pay Ruidi the Fisherman in Wolong 1,000 Gold for info. | | 2) Obtain two pieces of Tree Bark from the Guardian of the Shrine in | | Liangshan Forest. | | 3) Show Ruidi the Tree Bark for bonus EXP. | | END) Give one piece of Tree Bark to Ahlang and Death (also found in a | | random Orenia plains encounter). | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | Child of the Spirits | 1,000 EXP | 5,000 EXP | Ring of Control | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak with Piaobo (the Oni) in Liangshan Forest. | | 1) Speak with the Jade Temple Ghost at the top of the giant pit and | | choose to throw Piaobo's Box in the pit WITHOUT opening it. | | END) Speak with Piaobo (the human) in Wolong. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | The Hunting Horn of Vadagar | Nobleman's Platemail | 10,000 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak to Saato the Priestess in the City of the Khosani. | | 1) Find the Horn of Vadagar in the Bacite camps at the bottom level of | | Lenele's Sewers. | | End) Return the Vadagar's Horn to Saato the Priestess. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | Haenul and the Gemstone | Bone Jerkin | Tome Page 5 | 30,000 EXP | | of Eraekor | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak to Athodi the Priestess in the City of the Khosani. | | 1) Find and kill Haenul in a random ice encounter to obtain the | | Gemstone of Eraekor. | | End) Return the Gemstone of Eraekor to Athodi the Priestess. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | The Ohmedilosi | Vengeful Katana | 60,000 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak to Kiva the Priestess in the City of the Khosani. | | 1) You actually need to obtain the Khosani Map BEFORE you leave the | | Jade Temple. You cannot go back and get the map at this point in | | the game | | 2) Obtain the Dehilos Carving in Lenele Sewers. You could have this | | by the time you start this quest. | | 3) Obtain the Umakil Carving in Lenele Palace. You could have this by | | the time you start this quest. | | 4) Obtain the Muhul Carving in Ikaemos Swamp. | | End) Return the map and the three carvings to Kiva the Priestess. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | The Seeds of Aahur, Part 2 | 100,000 Gold or 50,000 Gold | 16,000 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak to Elarh the Merchant in the City of the Khosani. | | 1) Speak with Pyrtin in Lenele Outskirts. | | 2) Obtain the Dust of Aahur in Iona Monastery. | | End) Give the Dust of Aahur to Elarh the Merchant. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | The King of Talas | Hero's Platemail | 20,000 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak to the King of Talas in a random forest encounter. | | 1) Speak with Uligo the Artisan in the City of the Khosani. | | 2) Speak with the King of Talas again. Proceed with the game until | | you've defeated the first three demons. | | End) Speak with the King of Talas once he's arrived in the City of the | | Khosani. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | Curse of the Crone of | 15,000 EXP | 35,000 EXP | 35,000 EXP | | Savheo | Battle Torque | 65,000 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak to Elioma the Priestess in the City of the Khosani. | | 1) Speak with the Crone of Savheo in a random forest encounter. | | 2) Speak with Elioma the Priestess again to learn about the Stone Rose. | | 3) Obtain the Stone Rose in Ikaemos Palace. | | 4) Find the Crone of Savheo again and give her the Stone Rose. | | End) Return to Elioma the Priestess in the City of the Khosani and speak | | to her multiple times. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Name__________________|_Rewards_____________________________________| | The Mystery of Luleva | 5,000 EXP | 15,000 EXP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_How_to_Complete___________________________________________________________| | Obt) Speak to Athana of Sidaeh in the City of the Khosani. | | 1) Speak with Luleva in Lenele City. | | End) Return to Athana of Sidaeh in the City of the Khosani. | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ***************************************************************************** ************************3) Skills, Magic, and Summons************************ ***************************************************************************** This section lists the various abilities of your party members and summon monsters. ***Skills*** ___________________________________________________________________________ |_Weapon_Skills__|_Description______________________________________________| | Sword Weapons | Increases chance to hit with sword-type weapons | | Axe Weapons | Increases chance to hit with axe-type weapons | | Blunt Weapons | Increases chance to hit with blunt-type weapons | | Staff Weapons | Increases chance to hit with staff-type weapons | | Bow Weapons | Increases chance to hit with bow-type weapons | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Support________|_Description______________________________________________| | Heavy Arms | Allows character to use certain equipment | | Parry | Mitigates damage by blocking with a weapon and/or shield | | Dodge | Mitigates damage by jumping backwards | | Critical Hit | Chance of doing double damage | | Counter Attack | Chance of getting a 100% accuracy hit after parrying | | Double Attack | Increases chance of successfully activating chain attacks| | Magic Resist | Reduces magic damage | | Summon | Increases EXP that's transferred to the summoning rings | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Abilities______|__________________________________________________________| | Push | Increases the window for your next chain attack | | Kick | Blunt damage and pushes enemy backwards | | Trip | Knocks a single opponent on the ground | | Backstab | Attacks an enemy's backside for major damage | | Sneak | Move around without being heard | | Hide | Cannot move but mostly undetectable | | Aimed Attack | Blinds, silences, or cripples enemy | | Pick Lock | Opens item bags and doors without keys | | Appraise | Identifies unknown items | | Assess | Find an enemy's weak points and statistics | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Magic_Skills___|__________________________________________________________| | Heal | Higher skill grants access to more Heal magic spells | | Dark | Higher skill grants access to more Dark magic spells | | Energy | Higher skill grants access to more Energy magic spells | | Holy | Higher skill grants access to more Holy magic spells | | Fire | Higher skill grants access to more Fire magic spells | | Ice | Higher skill grants access to more Ice magic spells | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ***Magic Skill Levels when Spells are Unlocked*** ___________________________________________________________________________ |_LV_|_Heal_______|_Dark_________|_Holy_____________________________________| | 01 | Heal | Blind | Bless | | 02 | Cure | Silence | --- | | 03 | --- | --- | Protect | | 04 | Regenerate | --- | --- | | 05 | --- | --- | --- | | 06 | Resurrect | --- | --- | | 07 | --- | --- | Faith | | 08 | Vitalize | Invisibility | --- | | 09 | --- | --- | --- | | 10 | Revive | Death | Curse | |¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Lv_|_Energy______|_Fire_____________|_Ice_________________________________| | 01 | Light | Fire Arrow | Icicle | | 02 | --- | Fireball | --- | | 03 | Lightning | --- | Icy Sleep | | 04 | --- | Meteor Storm | --- | | 05 | --- | --- | Freeze | | 06 | --- | --- | --- | | 07 | Empower | Wall of Fire | Blizzard | | 08 | --- | --- | --- | | 09 | --- | --- | --- | | 10 | Power Leech | Inferno | Ice Coffin | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ***Spell Descriptions*** ___________________________________________________________________________ |_Heal_Magic___|_Description________________________________________________| | Heal | Heals a single party member | | Cure | Dispels status afflictions on one party member | | Regenerate | Single party member heals minimal damage over time | | Resurrect | Revives one party member with 1 HP | | Vitalize | Strong healing spell on all party members | | Revive | Revives one party member with full HP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Dark_Magic___|_Description________________________________________________| | Blind | Reduces one enemy's accuracy and do less physical damage | | Silence | One enemy cannot cast spells | | Invisibility | One party member cannot be seen and is harder to hit | | Death | Chance to kill one enemy outright | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Energy_Magic_|_Description________________________________________________| | Light | Caster's chance to hit increases, illuminates dark areas | | Lightning | Energy-type damage to one enemy | | Empower | Single party member does more physical damage | | Power Leech | Drains AP from one enemy and adds it to the caster's AP | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Holy_Magic___|_Description________________________________________________| | Bless | Single party member takes less physical damage | | Protect | Entire party member takes less physical damage | | Faith | Entire party member takes less magical damage | | Curse | Nearby enemies take more physical and magical damage | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Fire_Magic___|_Description________________________________________________| | Fire Arrow | Fire-type damage to one enemy | | Fireball | Fire-type damage to one enemy and ignites ground | | Meteor Storm | Fire-type damage to random enemies and party members | | Wall of Fire | Fire-type damage cast in a straight line on the ground | | Inferno | Fire-type damage to nearby enemies | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Ice_Magic____|_Description________________________________________________| | Icicle | Ice-type damage to one enemy | | Icy Sleep | Disables an enemy for a period of time or until damaged | | Freeze | Paralyzes an enemy for a period of time | | Blizzard | Ice-type damage cast in a circle on the ground | | Ice Coffin | Paralyzes an enemy for a period of time | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ***Summon Monster Spell List*** *AP = The AP cost to summon the monster. ___________________________________________________________________________ |_Summon_Monster______|_AP_|_Spells_________________________________________| | Golem | 07 | | | Red Minotaur | 15 | | | Blade of Urath | 25 | | | Blue Imp | 15 | Heal, Cure, Regenerate, Vitalize, Icicle, | | | -- | Freeze, Blizzard, Ice Coffin, Blue Imp Sleep | | Blackfire Elemental | 10 | Blind, Fire Arrow, Dark Wall | | Blood Elemental | 30 | Fireball, Wall of Fire | | Poison Elemental | 20 | Poison; Passive: Heal when taking damage | | Mist Elemental | 10 | Light, Lightning | | Wraith | 30 | Blind, Silence, Life Drain, Light, Lightning | | Jade Golem | 14 | Jade Beam | | Spirit of Laharah | 50 | Passive: Death and Icy Sleep | | Celestial Samurai | 30 | | | Jade Dragon | 30 | | | Water Dragon | 50 | | | Four Winds Dragon | 30 | | | Forest Dragon | 30 | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ***Summon Monster Special Magic List*** ___________________________________________________________________________ |_Special_Magic_____|_AP_|_Description______________________________________| | Blue Imp Sleep | 01 | Low-cost sleep effect which breaks on damage | | Dark Wall | 08 | Harmless wall; causes Silence, Blind, and Curse | | Poison | 05 | Deals damage over time | | Life Drain | 10 | Target loses a level | | Jade Beam | 20 | Does uncategorized damage | | Jade Dragon | 30 | Wide-area fire damage spell; hurts Joseph | | Water Dragon | 50 | Wide-area healing/curative/ice damage spell | | Four Winds Dragon | 30 | Wide-area energy damage and status ailment spell | | Forest Dragon | 30 | Wide-area damage spell; adds Faith, Blessed, | | | -- | Regenerating, and Empowered to party | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ***Summon Monster Known Skills*** If you push Square controlling a summon monster that stays active in the field, you can view a list of skills they have. However, due to a glitch, you cannot view each separate page and see ALL of their skills. In fact, some monsters apparently have skills under tabs which, as far as we know, only have skills which are manually executed. The Celestial Samurai, for example, could potentially use skills such as Assess, Pick Lock, or Appraise. However, there's no way that we players will be able to use them through the summon monsters because we can't see what's under the tab. You can, however, use activated skills which are on the first panel that comes up for certain summon monsters. For example, the Blackfire Elemental can cast Aimed Attack. There is also one skill not used by your main party members. This unique skill is the Hand to Hand skill and it probably works the same as the various weapon skills for summon monsters which don't use weapons. ___________________________________________________________________________ |_Skills______________|_Description_________________________________________| | Golem | Parry | | Red Minotaur | Trip, Parry, Dodge, Double Attack | | Blade of Urath | Critical Hit, Double Attack | | Blue Imp | Dodge | | Blackfire Elemental | Aimed Attack, Parry, Dodge | | Blood Elemental | Hand to Hand | | Poison Elemental | Trip | | Mist Elemental | Hand to Hand | | Wraith | Parry, Dodge | | Jade Golem | Parry, Counter Attack | | Spirit of Laharah | Parry, Counter Attack, Dodge | | Celestial Samurai | Parry, Counter Attack, Dodge, Critical Hit, | | | Double Attack | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ***Summon Monster Chain Attacks*** ___________________________________________________________________________ |_Summon_Monster_Chain_Attacks____________________|_________________________| | Golem | Up | Overpower | Down | Earthshaker | | | Left | Desperation | Right | Added Blow | |---------------------|------|--------------------|-------------------------| | Red Minotaur | Up | Burning Hands | Down | Trip | | | Left | Added Blow | Right | Axespin | |---------------------|------|--------------------|-------------------------| | Blade of Urath | Up | Added Blow | Down | Life Leech | | | Left | Desperation | Right | Sacrifice | |---------------------|------|--------------------|-------------------------| | Blue Imp | Up | Mend | Down | Mug | | | Left | Icy Touch | Right | Revitalize | |---------------------|------|--------------------|-------------------------| | Blackfire Elemental | Up | Blindness Stab | Down | Leg Swipe | | | Left | Burning Hands | Right | Silence | |---------------------|------|--------------------|-------------------------| | Blood Elemental | Up | Life Leech | Down | Mind Drain | | | Left | Desperation | Right | Sacrifice | |---------------------|------|--------------------|-------------------------| | Poison Elemental | Up | Life Leech | Down | Trip | | | Left | Mind Drain | Right | Desperation | |---------------------|------|--------------------|-------------------------| | Mist Elemental | Up | Shocking Grasp | Down | Prayer | | | Left | Mend | Right | Blindness Stab | |---------------------|------|--------------------|-------------------------| | Wraith | Up | Life Leech | Down | Silence | | | Left | Icy Touch | Right | Mind Drain | |---------------------|------|--------------------|-------------------------| | Jade Golem | Up | Added Blow | Down | Steelskin | | | Left | Overpower | Right | Prayer | |---------------------|------|--------------------|-------------------------| | Celestial Samurai | Up | Sacrifice | Down | Life Leech | | | Left | Silence | Right | Confusion | |---------------------|------|--------------------|-------------------------| | Celestial Samurai | Up | Added Blow | Down | Overpower | | | Left | Bless | Right | Revitalize | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ***Summon Monster Assess List*** To get these statistics, have Joseph summon the monster and kill Joseph. The summon monster will become hostile and you can Assess it then. ___________________________________________________________________________ |_Summons______________________|_HP_|_DMG_|_PR_|_MR_|_F_|_I_|_E_|_P_|_S_|_B_| | Golem | LO | 75 | HI | LO | S | S | V | S | S | V | | Red Minotaur | LO | 65 | LO | LO | I | W | - | S | - | - | | Blade of Urath | LO | 125 | LO | LO | W | W | W | - | - | W | | Blue Imp | LO | 20 | LO | LO | W | I | - | - | - | - | | Blackfire Elemental | LO | 50 | LO | LO | S | V | V | - | S | - | | Blood Elemental | HI | 35 | HI | LO | S | W | - | - | - | - | | Poison Elemental | HI | 35 | LO | LO | V | - | - | P | - | - | | Mist Elemental | LO | 85 | LO | LO | W | W | E | I | S | - | | Wraith | LO | 25 | HI | LO | W | W | W | I | I | I | | Jade Golem | LO | 85 | HI | HI | S | S | S | I | S | V | | Spirit of Laharah* | HI | 100 | HI | LO | - | - | V | - | S | V | | Celestial Samurai | LO | 60 | HI | LO | W | W | W | S | S | S | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ *Note 1: The Spirit of Laharah always seems to be level 1 whenever you summon it even though its statistics are high for its level. ***************************************************************************** ******************************4) Chain Attacks******************************* ***************************************************************************** Chain attacks are a vital part of Summoner's gameplay. They can be your doom or grant you victory based on how good you are at using them. Using them frequently also allows you to learn new and more powerful chain attacks. Chain attacks are performed by hitting the D-Pad arrow buttons before your melee swing lands. They are set on the Skills screen and require precise timing to string several chain attacks together. The timing window will also become narrower as you hit several chain attacks in a row. Therefore, you won't be able string an infinite number of chain attacks together. Certain chain attacks (such as Revitalize) will always or nearly always cost some AP to use. As you string chain attacks together, you will spend AP will slowly and you can't use chain attacks with 0 AP. As your total number of consecutive chains increases, your AP costs will rise and it can really drain your AP. Therefore, it's advisable that you don't go past 9 consecutive chains. Learning a new chain attack isn't easy, but it can be made easier based on your equipment. If your Speed stat is high, you have a larger timing window to correctly time your chain attacks. Also, if your AP is higher, you use more chain attacks since AP recovery is based on your maximum AP (and your equipment counts towards it). To learning new attacks, you simply need to repeatedly use any chain attack other than Added Blow. You will NEVER learn a new chain attack from Added Blow. Once you've learned the second level of a particular chain attack, you can use both the first and second levels to learn the third. For example, Bless and Revitalize both help Rosalind learn Prayer. When combined with normal attacks, the timing is irregular. Since the both have the same animation, the timing is predictable and learning Prayer becomes much easier. You don't HAVE to use both but it speeds up the learning process for Prayer. List of Chain Attacks to Learn: ___________________________________________________________________________ |_Joseph_Tier_1____\|_Joseph_Tier_2____\|_Joseph_Tier_3_____________________| | Push /| Mind Drain /| Life Leech | | Confusion | Revitalize | Burn Hands | | Desperation | Stamina Burst | Silence | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Flece_Tier_1_____\|_Flece_Tier_2_____\|_Flece_Tier_3______________________| | Kick /| Mug /| Trip | | Leg Swipe | Arm Slice | Blind Stab | | Desperation | Stamina Burst | Silence | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Rosalind_Tier_1__\|_Rosalind_Tier_2__\|_Rosalind_Tier_3___________________| | Shocking Grasp /| Burn Hands /| Icy Touch | | Confusion | Stamina Burst | Mind Drain | | Bless | Revitalize | Prayer | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Jekhar_Tier_1____\|_Jekhar_Tier_2____\|_Jekhar_Tier_3_____________________| | Kick /| Axespin /| Earthshaker | | Mend | Steelskin | Overpower | | Desperation | Sacrifice | Life Leech | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Chain Attack Descriptions: ___________________________________________________________________________ |_Damage_Chains_|_Description_______________________________________________| | Added Blow | Normal damage swing with no special qualities | | Axespin | High damage to nearby enemies and requires axe to use | | Sacrifice | Superior damage but causes damage to self | | Burn Hands | Strong fire elemental damage attack | | Icy Touch | Strong ice elemental damage attack | | Shock Grasp | Strong energy elemental damage attack | | Stamina Burst | Damage increases if AP is high (Also known as StaminaAtk) | | Desperation | Damage increases if HP is low | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Status_Chains_|_Descrption________________________________________________| | Earthshaker | Knocks down nearby enemies and requires mace to use | | Arm Slice | Medium damage and reduces the enemy's attack strength | | Leg Swipe | Medium damage and reduces the enemy's movement speed | | Mug | Medium damage and steals a small amount of gold | | Life Leech | Medium damage and gain HP relative to the damage done | | Mind Drain | Low damage and steals a small amount of AP | | Blind Stab | Low damage and reduces an enemy's chance to hit | | Silence | Low damage and prevents spell casting | | Confusion | Target loses AP and helps to prevent spell casts | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Skill_Chains__|___________________________________________________________| | Trip | Knocks a single opponent on the ground | | Kick | Blunt damage and pushes enemy backwards | | Push | Increases the window for your next chain attack | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Magic_Chains__|___________________________________________________________| | Bless | Entire party member takes less physical damage | | Prayer | Entire party member takes less magical damage | | Overpower | Increases physical damage done by caster | | Revitalize | Heals party and not as strong as Vitalize magic | | Steelskin | Reduces physical damage done to caster | | Mend | Heals self | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ***************************************************************************** **********************************5) Items*********************************** ***************************************************************************** This section is nothing but a big list of the items found in the world of Summoner. ***Weapons*** *HA = Heavy Arms skill level required to equip. Spd = Alteration to Speed. ___________________________________________________________________________ |_One-Handed_Swords____|_Power_|_Spd__|_HA_|_Value____|_Specific_Characters_| | Short Sword | 35 | 1.00 | -- | 100G | | | Berserker Sword | 35 | 1.00 | -- | 1,000G | | | | => Effects: Casts Empower | | Bone Sword | 40 | 1.00 | 01 | 20G | | | | => Effects: Passive Regenerate Effect | | Katar | 45 | 1.33 | -- | 20,000G | Joseph/Flece | | | => Effects: Critical Hit +2 | | | => Effects: Poison | | Sword of Spirits | 45 | 1.11 | 07 | 5,000G | | | | => Effects: Fire Elemental Weapon | | | => Effects: Casts Fire Arrow | | Long Sword | 50 | 1.00 | 03 | 1,000G | | | Razor Shortsword | 55 | 1.00 | 03 | 7,000G | | | Ionian Bone Cleaver | 55 | 1.00 | 04 | 500,000G | | | | => Effects: Casts Bless | | Well-Honed Katana | 60 | 1.00 | 04 | 10,000G | | | Razor Katana | 65 | 1.00 | 05 | 50,000G | | | Decapitator | 70 | 1.00 | 08 | 500,000G | | | Logaros Longsword | 75 | 0.83 | 05 | 100,000G | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Two-Handed_Swords____|_Power_|_Spd__|_HA_|_Value____|_Specific_Characters_| | Worn Katana | 25 | 0.63 | -- | 25G | | | Bastard Sword | 45 | 0.67 | -- | 200G | | | Claymore | 50 | 0.67 | 03 | 5,000G | Jekhar | | Sword of Maiming | 50 | 0.67 | 05 | 10,000G | | | | => Effects: Casts Empower | | Katana | 55 | 1.00 | -- | 3,000G | | | Fine Katana | 55 | 1.11 | 03 | 1,000G | | | Fine Bladed Katana | 55 | 1.25 | 01 | 5,000G | | | Katana of Skill | 55 | 1.00 | 03 | 10,000G | | | | => Effects: Sword Weapons +1 | | Vengeful Katana | 60 | 1.00 | 06 | 500,000G | | | | => Effects: Casts Curse | | Eversharp Katana | 70 | 1.00 | 06 | 80,000G | | | Nodachi | 70 | 0.67 | 08 | 100,000G | | | | => Effects: Casts Ice Coffin | | 100-Fold Katana | 75 | 1.00 | 07 | 500,000G | | | Shard Sword | 75 | 0.74 | 07 | 500,000G | | | | => Effects: Energy Elemental Weapon | | Dreadblade | 80 | 0.67 | 08 | 500,000G | Joseph | | | => Effects: Casts Paralyze | | Winterlong | 90 | 0.67 | 09 | 20G | | | | => Effects: Ice Elemental Weapon | | Drithen Sword | 90 | 0.67 | 09 | 500,000G | Joseph | | | => Effects: Fire Elemental Weapon | | Breaching Claymore | 100 | 0.50 | 10 | 500,000G | Jekhar | | Sword of Summoners** | 150 | 1.00 | 09 | 500,000G | Joseph | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ *These one-handed swords and daggers listed below are Backstab-capable. **You cannot permanently add the Sword of Summoners to your inventory as you acquire it during the final fight of the game. ___________________________________________________________________________ |_Lightweight_Swords___|_Power_|_Spd__|_HA_|_Value____|_Specific_Characters_| | Dagger | 25 | 1.33 | -- | 50G | Flece | | Sharp Dagger | 30 | 1.33 | -- | 500G | | | Fiery Falchion | 30 | 0.95 | -- | 200G | | | | => Effects: Fire Elemental Weapon | | | => Effects: Casts Fireball | | Icy Dagger | 30 | 1.33 | -- | 5,000G | | | | => Effects: Ice Elemental Weapon | | | => Effects: Casts Icicle | | Falchion | 32 | 1.05 | -- | 200G | | | Precise Falchion | 32 | 1.25 | -- | 500G | | | | => Effects: Aimed Attack +1 | | Sabre | 35 | 1.25 | 01 | 5,000G | | | Dirk | 35 | 1.33 | -- | 1,000G | | | Parrying Dagger | 35 | 1.33 | -- | 5,000G | | | | => Effects: Parry +3 | | Wakasashi | 38 | 0.67 | 02 | 10,000G | | | High Quality Knife | 40 | 1.33 | -- | 5,000G | | | | => Effects: Energy Elemental Weapon | | Orenian Saber | 50 | 1.00 | 03 | 30,000G | | | Kishin Impaler | 50 | 1.25 | 04 | 80,000G | | | | => Effects: Casts Death | | Gutting Dirk | 55 | 1.33 | -- | 75,000G | | | | => Effects: Critical Hit +3 | | Spinesplitter | 55 | 1.00 | -- | 50,000G | Flece | | | => Effects: Backstab +3 | | Rending Shortsword | 60 | 1.11 | 03 | 100,000G | | | Sornehan Dagger | 75 | 1.33 | -- | 20G | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_One-Handed_Maces_____|_Power_|_Spd__|_HA_|_Value____|_Specific_Characters_| | Club | 25 | 1.25 | -- | 50G | | | Frozen Club | 25 | 1.25 | -- | 150G | | | | => Effects: Ice Elemental Weapon | | | => Effects: Manually Cast Freeze (10 Charges) | | War Club | 30 | 1.25 | 01 | 500G | | | Impaler | 55 | 1.00 | 05 | 50,000G | | | | => Effects: Casts Power Leech | | Debasser | 75 | 1.00 | 06 | 50,000G | | | | => Effects: Casts Trip | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Two-Handed_Maces_____|_Power_|_Spd__|_HA_|_Value____|_Specific_Characters_| | Sledgehammer | 45 | 0.77 | 04 | 1,000G | | | Spiked Mace | 55 | 1.00 | 04 | 5,000G | | | Ghork Smashor | 60 | 0.77 | 07 | 500,000G | | | Flanged Mace | 60 | 1.11 | 03 | 10,000G | | | Warhammer | 90 | 0.50 | 05 | 100,000G | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_One-Handed_Axes______|_Power_|_Spd__|_HA_|_Value____|_Specific_Characters_| | War Axe | 40 | 0.83 | -- | 100G | | | Medevan War Axe | 45 | 0.83 | -- | 300G | | | Woodsman's Axe | 50 | 0.83 | 01 | 500G | | | Medevan Hatchet | 60 | 0.83 | 02 | 5,000G | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Two-Handed_Axes______|_Power_|_Spd__|_HA_|_Value____|_Specific_Characters_| | Battleaxe | 50 | 0.59 | 03 | 500G | | | Halberd | 65 | 0.67 | 02 | 1,000G | | | Pole Axe | 65 | 0.53 | 03 | 5,000G | | | Medevan Battleaxe | 65 | 0.71 | 02 | 1,000G | | | Naginata | 70 | 0.63 | 07 | 100,000G | | | | => Effects: Casts Curse | | Yari | 75 | 0.53 | 06 | 50,000G | | | Heavy War Axe | 75 | 0.71 | 04 | 5,000G | | | Spineslicer | 80 | 0.71 | 05 | 50,000G | | | | => Effects: Ice Elemental Weapon | | Foecleaver | 80 | 0.83 | 09 | 100,000G | | | Sabre Halberd | 85 | 0.53 | 06 | 10,000G | | | Heavy Battleaxe | 85 | 0.71 | 07 | 10,000G | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Staves_______________|_Power_|_Spd__|_HA_|_Value____|_Specific_Characters_| | Ironwood Staff | 20 | 1.25 | -- | 10,000G | | | | => Effects: Casts Power Leech | | Staff | 25 | 0.67 | -- | 100G | | | Hardwood Staff | 35 | 1.00 | -- | 1,000G | | | Quarterstaff | 40 | 0.67 | -- | 500G | | | Nagitana | 55 | 0.71 | -- | 50,000G | | | Fellstaff | 60 | 1.67 | -- | 5,000G | | | Thunder Nagitana | 70 | 0.67 | -- | 500,000G | | | | => Effects: Energy Elemental Weapon | | | => Effects: Casts Lightning | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Bows_and_Crossbows___|_Power_|_Spd__|_HA_|_Value____|_Specific_Characters_| | Short Bow | 30 | 1.25 | -- | 100G | | | Reflex Bow | 30 | 1.43 | -- | 1,000G | | | Standoff Bow | 30 | 1.25 | -- | 350G | | | | => Effects: Casts Pushback (AKA the Kick effect) | | Assassin's Crossbow | 30 | 0.50 | 03 | 50,000G | | | | => Effects: Casts Death | | Yew Bow | 35 | 1.00 | -- | 50G | | | Reinforced Bow | 40 | 1.00 | 01 | 1,000G | | | Iron Bow | 40 | 1.00 | 03 | 500G | | | Siege Bow | 40 | 1.25 | -- | 5,000G | | | Bow of Piercing | 40 | 1.43 | -- | 50,000G | | | | => Effects: Energy Elemental Weapon | | Bow of Lynnai | 40 | 1.00 | -- | 100,000G | | | | => Effects: Fire Elemental Weapon | | | => Effects: Casts Fire Arrow | | Scythian Bow | 40 | 1.00 | -- | 100,000G | | | | => Effects: Ice Elemental Weapon | | | => Effects: Casts Icicle | | Crossbow | 45 | 0.67 | -- | 1,000G | | | Long Bow | 50 | 0.83 | -- | 10,000G | | | Farslayer Bow | 50 | 1.00 | -- | 500,000G | | | | => Effects: Critical Hit +3 | | Heavy Crossbow | 70 | 0.50 | 03 | 200,000G | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ***Armor*** *HA = Heavy Arms skill level required to equip. Spd = Alteration to Speed. ___________________________________________________________________________ |_Shields______________|_Armor_|_Spd__|_HA_|_Value____|_Specific_Characters_| | Buckler | 10 | 1.05 | 01 | 100G | | | Blinding Buckler | 10 | 1.05 | 01 | 100G | | | | => Effects: Manually Cast Blind (10 Charges) | | Decaying Bulwark | 14 | 0.83 | 03 | 800G | | | Round Shield | 15 | 1.00 | 02 | 500G | | | Heater Shield | 18 | 0.91 | 03 | 1,000G | | | Defender Heater | 18 | 0.91 | 03 | 5,000G | | | | => Effects: Dodge +1 | | Guardian Heater | 18 | 0.91 | 03 | 5,000G | | | | => Effects: Parry +1 | | Scutum Shield | 20 | 1.00 | 03 | 5,000G | | | Guardian Scutum | 20 | 0.91 | 03 | 10,000G | | | | => Effects: Parry +2 | | Kite Shield | 22 | 0.83 | 04 | 10,000G | | | Defender Kite Shield | 22 | 0.91 | 04 | 50,000G | | | | => Effects: Dodge +3 | | Guardian Kite Shield | 22 | 0.91 | 04 | 50,000G | | | | => Effects: Parry +3 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Full-Body_Armor______|_Armor_|_Spd__|_HA_|_Value____|_Specific_Characters_| | Boiled Leather | 30 | 0.91 | -- | 5,000G | Joseph/Flece/Jekhar | | Springsteel Leather | 30 | 0.91 | 01 | 10,000G | Flece | | | => Effects: Resist Slashing +2 | | Steelshod Leather | 30 | 0.91 | 01 | 10,000G | Joseph | | | => Effects: Resist Slashing +3 | | Bougu-Dou | 35 | 1.11 | 04 | 10,000G | Joseph/Flece/Jekhar | | | => Effects: Resist Piercing +2 | | Brigandine Chest | 40 | 0.91 | 04 | 50,000G | Joseph/Jekhar | | Steelcore Bougu-Dou | 40 | 1.11 | 05 | 50,000G | Joseph | | | => Effects: Resist Piercing +2 | | Adamant Bougu-Dou | 40 | 1.11 | 04 | 50,000G | Jekhar | | | => Effects: Resist Piercing +2 | | Shadow Platemail | 40 | 0.91 | 05 | 600,000G | Flece | | | => Effects: Sneak +1 | | Breastplate | 45 | 0.91 | 05 | 100,000G | Joseph/Flece/Jekhar | | Platemail | 50 | 0.91 | 05 | 500,000G | Joseph/Jekhar | | Midnight Platemail | 50 | 0.91 | 06 | 800,000G | Flece | | | => Effects: Sneak +1 | | Nobleman's Platemail | 55 | 0.91 | 06 | 800,000G | Joseph | | Horseman's Platemail | 55 | 1.00 | 05 | 800,000G | Jekhar | | Warrior's Platemail | 60 | 0.91 | 06 | 600,000G | Jekhar | | Summoner Platemail | 60 | 0.91 | 07 | 800,000G | Joseph | | Hero's Platemail | 65 | 0.91 | 07 | 800,000G | Jekhar | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Chest_Armor__________|_Armor_|_Spd__|_HA_|_Value____|_Specific_Characters_| | Servant's Blouse | 1 | 1.00 | -- | 5G | Flece | | Cloth Shirt | 5 | 0.95 | -- | 20G | Flece | | Quilted Robe | 5 | 0.95 | -- | 20G | Rosalind | | Quilted Holy Robe | 6 | 0.95 | -- | 200G | Rosalind | | | => Effects: Holy +1 | | Tunic | 7 | 1.00 | -- | 20G | Joseph | | Leather Armor | 9 | 0.95 | -- | 20G | Jekhar | | Robe of Restoration | 20 | 1.05 | -- | 600,000G | Rosalind | | | => Effects: Casts Heal | | Padded Surcoat | 15 | 0.91 | -- | 100G | Joseph/Flece/Jekhar | | Blessed Surcoat | 16 | 0.87 | -- | 250G | Joseph/Flece/Jekhar | | | => Effects: Magic Resist +1 | | Leather Jerkin | 20 | 0.91 | -- | 500G | Joseph/Flece/Jekhar | | Studded Leather | 25 | 0.91 | -- | 1,000G | Joseph/Flece/Jekhar | | Shadow Haramaki | 30 | 1.25 | 03 | 50,000G | Flece | | | => Effects: Resist Piercing +2 | | Singed Robe | 30 | 1.05 | -- | 100,000G | Rosalind | | | => Effects: Resist Fire +3 | | Haramaki | 35 | 1.11 | 03 | 10,000G | Joseph/Flece/Jekhar | | | => Effects: Resist Piercing +2 | | Arcticus Mantellum | 35 | 1.05 | -- | 100,000G | Rosalind | | Burnt Robe | 35 | 1.05 | -- | 500,000G | Rosalind | | | => Effects: Resist Fire +4 | | Bone Jerkin | 35 | 1.05 | -- | 600,000G | Rosalind | | | => Effects: Holy +2 | | Chainmail Tunic | 40 | 0.91 | 03 | 10,000G | Joseph/Flece/Jekhar | | Draco Robe | 40 | 1.05 | -- | 500,000G | Rosalind | | Summoner Chainmail | 40 | 0.91 | 04 | 300,000G | Joseph | | | => Effects: Summon +2 | | Hero's Chainmail | 40 | 0.91 | 04 | 50,000G | Jekhar | | | => Effects: Max AP +10 | | Mellifuous Robes | 45 | 1.05 | -- | 600,000G | Rosalind | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Leg_Armor____________|_Armor_|_Spd__|_HA_|_Value____|_Specific_Characters_| | Servant's Legging | 1 | 1.00 | -- | 5G | Flece | | Felinus Pantaloons | 3 | 1.00 | -- | 5,000G | Flece | | | => Effects: Sneak +1 | | Silk Breeches | 3 | 1.00 | -- | 100G | Flece/Rosalind | | Blue Pants | 4 | 1.00 | -- | 20G | Joseph | | Studded Leggings | 5 | 1.00 | -- | 20G | Flece | | Prowler Leggings | 5 | 1.00 | -- | 10,000G | Flece | | | => Effects: Sneak +2 | | Cloth Pants | 7 | 1.00 | -- | 20G | Jekhar | | Leather Breeches | 8 | 1.00 | -- | 100G | | | Studded Pants | 10 | 1.00 | -- | 500G | | | Magus Leggings | 10 | 1.00 | -- | 10,000G | Rosalind | | | => Effects: Magic Resist +1 | | Chainmail Leggings | 15 | 1.00 | 03 | 5,000G | Joseph/Flece/Jekhar | | Summoner Leggings | 15 | 1.00 | 05 | 10,000G | Joseph | | | => Effects: Summon +1 | | Hero's Leggings | 20 | 1.00 | 05 | 10,000G | Jekhar | | | => Effects: Axe Weapons +1 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Foot_Armor___________|_Armor_|_Spd__|_HA_|_Value____|_Specific_Characters_| | Servant's Boots | 1 | 1.00 | -- | 5G | Flece | | Leather Boots | 3 | 1.00 | -- | 20G | Joseph | | High Leather Boots | 5 | 1.00 | -- | 50G | | | Heavy Boots | 7 | 1.00 | 01 | 200G | Joseph/Flece/Jekhar | | Steel Heeled Boots | 7 | 1.00 | -- | 20G | Flece | | Tough Boots | 7 | 1.00 | -- | 20G | Jekhar | | Dragon Boots | 7 | 1.00 | -- | 500G | Rosalind | | | => Effects: Magic Resist +1 | | Mellifuous Scoh | 7 | 1.00 | -- | 20G | Rosalind | | | => Effects: Magic Resist +2 | | Studded Boots | 10 | 1.00 | 01 | 300G | | | Reinforced Boots | 10 | 1.00 | 02 | 500G | Joseph/Flece/Jekhar | | Boots of Stealth | 10 | 1.00 | -- | 50,000G | Flece | | | => Effects: Sneak +2 | | Magus Boots | 10 | 1.00 | -- | 10,000G | Rosalind | | | => Effects: Magic Resist +2 | | Sabatons | 13 | 1.00 | 03 | 1,000G | Joseph/Jekhar | | Springsteel Boots | 15 | 1.00 | 04 | 5,000G | Joseph/Flece/Jekhar | | Battle Boots | 15 | 1.00 | 05 | 7,500G | Joseph | | | => Effects: Double Attack +2 | | Nobleman's Sabaton | 15 | 1.00 | 06 | 25,000G | Joseph | | | => Effects: Max AP +10 | | Warrior's Sabaton | 15 | 1.00 | 06 | 25,000G | Jekhar | | | => Effects: Max HP +10 | | Summoner Sabaton | 15 | 1.00 | 07 | 50,000G | Joseph | | | => Effects: Max AP +15 | | Hero's Sabaton | 15 | 1.00 | 07 | 50,000G | Jekhar | | | => Effects: Max HP +15 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Hand_Armor___________|_Armor_|_Spd__|_HA_|_Value____|_Specific_Characters_| | Servant's Gloves | 1 | 1.05 | -- | 5G | Flece | | Silk Gloves | 3 | 0.95 | -- | 50G | | | | => Effects: Magic Resist +1 | | Cloth Gloves | 5 | 0.95 | -- | 100G | | | Leather Gloves | 7 | 0.95 | -- | 250G | | | Mellifluous Mite | 8 | 0.95 | -- | 500G | Rosalind | | Shadow Gauntlets | 8 | 1.05 | 01 | 10,000G | Flece | | | => Effects: Pick Lock +1 | | Leather Gauntlets | 9 | 0.95 | -- | 500G | Joseph/Flece/Jekhar | | Leather Armguards | 9 | 1.05 | -- | 20G | Flece | | Magus Gauntlets | 9 | 0.95 | -- | 5,000G | Rosalind | | | => Effects: Heal +1 | | Iron Gauntlets | 10 | 0.95 | -- | 5,000G | | | Thief's Gauntlets | 10 | 1.05 | 00 | 5,000G | Flece | | | => Effects: Appraise +1 | | The Black Hand | 10 | 0.95 | 03 | 50,000G | Flece | | | => Effects: Backstab +1 | | Midnight Gauntlets | 10 | 1.05 | 01 | 25,000G | Flece | | | => Effects: Pick Lock +1 | | The Dragon's Want | 10 | 0.95 | -- | 10,000G | Rosalind | | | => Effects: Staff Weapons +2 | | Springsteel Gloves | 13 | 0.95 | 03 | 3,000G | Joseph/Flece/Jekhar | | Chainmail Gauntlets | 15 | 0.95 | 03 | 10,000G | Joseph/Flece/Jekhar | | Bough-Kote | 15 | 1.05 | 05 | 10,000G | Joseph/Flece/Jekhar | | | => Effects: Resist Piercing +1 | | Dragon Gauntlets | 15 | 0.95 | 00 | 5,000G | Joseph | | | => Effects: Max AP +10 | | Nobleman's Gauntlets | 15 | 0.95 | 00 | 25,000G | Joseph | | | => Effects: Summon +1 | | Reaver Gauntlets | 15 | 0.95 | 00 | 5,000G | Jekhar | | | => Effects: Counter Attack +1 | | Steel Gauntlets | 17 | 0.95 | 01 | 20,000G | Joseph/Flece/Jekhar | | Plate Gauntlets | 20 | 0.95 | 07 | 25,000G | Joseph/Jekhar | | Summoner Gauntlets | 20 | 0.95 | 01 | 50,000G | Joseph | | | => Effects: Summon +2 | | Warrior's Gauntlets | 20 | 0.95 | 01 | 25,000G | Jekhar | | | => Effects: Max HP +10 | | Horseman's Gauntlets | 25 | 0.95 | 07 | 25,000G | Jekhar | | | => Effects: Max HP +5 | | Hero's Gauntlets | 25 | 0.95 | 01 | 50,000G | Jekhar | | | => Effects: Max HP +15 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ***Accessories*** ___________________________________________________________________________ |_Necklaces____________|_Value____|_Special_Properties______________________| | Necklace of Anshu | 500,000G | Always Regenerating | | Collar of Health | 50,000G | Max HP +30 | | Medallion of Vigor | 80,000G | Max HP +60 | | Battle Torque | 300,000G | Max HP +60; Max AP +30 | | Blessed Necklace | 2,000G | Speed +1 | | Torque of Celerity | 7,500G | Speed +2 | | Torque of Time | 25,000G | Speed +2; Double Attack +2 | | Torque of Haste | 10,000G | Speed +3 | | Fighter's Torque | 7,500G | Sword Weapons +2 | | Swordsman's Torque | 10,000G | Sword Weapons +3 | | Berserker's Torque | 100,000G | Sword Weapons +3; Heavy Arms +3 | | Barbarian's Torque | 7,500G | Axe Weapons +2 | | Torque of Bashing | 7,500G | Blunt Weapons +2 | | Farseeing Necklace | 7,500G | Bow Weapons +2 | | Archer's Medallion | 10,000G | Bow Weapons +3 | | Collar of Dexterity | 7,500G | Parry +1; Dodge +1 | | Necklace of Defense | 7,500G | Parry +1; Dodge +1 | | Collar of Precision | 10,000G | Critical Hit +2; Aimed Attack +2 | | Summoner's Torque | 50,000G | Summon +3 | | Thief's Torque | 7,500G | Sneak +2 | | Necklace of Stealth | 25,000G | Sneak +2; Hide +2 | | Shadow Medallion | 100,000G | Sneak +3; Hide +3 | | Medallion of Power | 10,000G | Push +4 | | Hellfire Necklace | 100,000G | Dark +3; Fire +3 | | Aeros Medallion | 100,000G | Energy +3; Ice +3 | | Thermal Medallion | 100,000G | Fire +3 | | Gray Dragon Scale | 50,000G | Dark +2 | | Green Dragon Scale | 50,000G | Holy +2 | | Red Dragon Scale | 50,000G | Fire +2 | | Blue Dragon Scale | 50,000G | Ice +2 | | Medallion of Night | 2,500G | Dark +1; Energy +1 | | Bacite Medallion | 7,500G | Holy +1; Fire +1 | | Elemental Necklace | 2,500G | Fire +1; Ice +1 | | Warding Necklace | 7,500G | Resist Magic +2 | | Anti-Magus Torque | 80,000G | Resist Magic +3 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Rings________________|_Value____|_Special_Properties______________________| | Ring of Darkness | None | Summoning Ring; Dark +3 | | Ring of Light | None | Summoning Ring; Resist Energy +5 | | Ring of Stone | None | Summoning Ring; Max HP +40 | | Ring of Fire | None | Summoning Ring; Fire +2; Resist Fire +3 | | Ring of Water | None | Summoning Ring; Heal +2; Resist Ice +3 | | Ring of Four Winds | None | Summoning Ring; Max AP +30 | | Ring of Forest | None | Summoning Ring; Dodge +1; Parry +2 | | Ring of Jade | None | Summoning Ring; Magic Resist +3 | | Onslaught Ring | 100,000G | Always Empowered; Counter Attack +2; | | | | Critical Hit +2 | | Ring of Might | 50,000G | Max HP +30; Max AP +20 | | Ring of Health | 5,000G | Max HP +30 | | Ring of Talent | 1,000G | Max AP +10 | | Ring of Proficiency | 5,000G | Max AP +10 | | Ring of Expertise | 20,000G | Max AP +25 | | Ring of Mastery | 100,000G | Max AP +40 | | Ring of Power | 300,000G | Max AP +40 | | Ring of the Gods | 500,000G | Max HP +40; Max AP +20; Speed +5 | | Ring of Speed | 5,000G | Speed +2 | | Haste Ring | 20,000G | Speed +2; Max AP +15 | | Ring of Swiftness | 20,000G | Speed +4 | | Ring of Skill | 100,000G | Sword Weapons +1; Axe Weapons +1; | | | | Blunt Weapons +1; Summon Golem +1 | | Berserker's Ring | 5,000G | Axe Weapons +3; Blunt Weapons +3 | | Swordsman's Ring | 1,000G | Sword Weapons +1 | | Archer's Ring | 1,000G | Bow Weapons +1 | | Preservation Ring | 50,000G | Max HP +20; Dodge +1; Parry +1 | | Ring of Warding | 25,000G | Parry +2; Dodge +2 | | Ring of Protection | 2,500G | Parry +2 | | Ring of Dexterity | 2,500G | Dodge +2 | | Ring of Repulsion | 50,000G | Parry +3; Counter Attack +3 | | Ring of Aggression | 10,000G | Counter Attack +1; Critical Hit +1 | | Ring of Control | 50,000G | Push +2; Kick +2; Trip +2 | | Ring of Slaying | 5,000G | Backstab +3 | | Ring of Thieves | 2,500G | Pick Lock +3 | | Ring of Shadows | 10,000G | Sneak +1; Hide +1 | | Ring of the Night | 2,500G | Dark +2 | | Ring of Electrus | 2,500G | Energy +2 | | Ring of Storms | 10,000G | Energy +4 | | Ring of Blessings | 2,500G | Holy +2 | | Pyrotechnic Ring | 2,500G | Fire +2 | | Ring of Flames | 2,500G | Fire +1; Resist Ice +1 | | Ring of Ice | 2,500G | Ice +1; Resist Fire +1 | | Anti-Magus Ring | 20,000G | Resist Magic +2 | | Ring of Grounding | 5,000G | Resist Energy +5 | | Pyros Ring | 5,000G | Resist Fire +5 | | Frigidis Ring | 5,000G | Resist Ice +5 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ***Magic Items and Consumables*** *C = Charges ___________________________________________________________________________ |_Scrolls_and_Tomes____|_Value__|_C_|_Effects_______________________________| | Revive Scroll | 150G | 1 | Casts Resurrect (Medium Strength) | | Tome of Revive | 600G | 5 | Casts Resurrect (High Strength) | | Fire Arrow Rune | 25G | 1 | Casts Fire Arrow (Weak Strength) | | Fire Arrow Tract | 100G | 5 | Casts Fire Arrow (Weak Strength) | | Fire Arrow Scroll | 50G | 1 | Casts Fire Arrow (Medium Strength) | | Fire Arrow Book | 200G | 5 | Casts Fire Arrow (Medium Strength) | | Fire Arrow Tablet | 100G | 1 | Casts Fire Arrow (High Strength) | | Fire Arrow Tome | 400G | 5 | Casts Fire Arrow (High Strength) | | Icicle Rune | 25G | 1 | Casts Icicle (Weak Strength) | | Icicle Tract | 100G | 5 | Casts Icicle (Weak Strength) | | Icicle Scroll | 50G | 1 | Casts Icicle (Medium Strength) | | Icicle Book | 200G | 5 | Casts Icicle (Medium Strength) | | Icicle Tablet | 100G | 1 | Casts Icicle (High Strength) | | Icicle Tome | 400G | 5 | Casts Icicle (High Strength) | | Lightning Rune | 50G | 1 | Casts Lightning (Weak Strength) | | Lightning Tract | 200G | 5 | Casts Lightning (Weak Strength) | | Lightning Scroll | 75G | 1 | Casts Lightning (Medium Strength) | | Lightning Book | 300G | 5 | Casts Lightning (Medium Strength) | | Lightning Tablet | 150G | 1 | Casts Lightning (High Strength) | | Lightning Tome | 700G | 5 | Casts Lightning (High Strength) | | Inferno Scroll | 75G | 1 | Casts Inferno (Medium Strength) | | Meteor Scroll | 75G | 1 | Casts Meteor Storm (Medium Strength) | | Curse Scroll | 75G | 1 | Casts Curse (Medium Strength) | | Ice Coffin Scroll | 75G | 1 | Casts Ice Coffin (Medium Strength) | | Invisibility Scroll | 75G | 1 | Casts Invisibility (Medium Strength) | | Blizzard Scroll | 75G | 1 | Casts Blizzard (Medium Strength) | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Potions______________|_Value__|_C_|_Effects_______________________________| | Recovery Draught | 50G | 1 | Casts Regenerate (Weak Strength) | | Recovery Tonic | 100G | 1 | Casts Regenerate (Medium Strength) | | Elixir of Recovery | 500G | 1 | Casts Regenerate (High Strength) | | Healing Draught | 100G | 1 | Casts Heal (Weak Strength) | | Health Tonic | 500G | 1 | Casts Heal (Medium Strength) | | Healing Elixir | 1,000G | 1 | Casts Heal (High Strength) | | Panacea of Life | 5,000G | 1 | Casts Heal (Maximum Strength) | | Cleansing Tonic | 400G | 1 | Casts Cure (Medium Strength) | | Cleansing Elixir | 800G | 1 | Casts Cure (Maximum Strength) | | Invisibility Draught | 500G | 1 | Casts Invisibility (Medium Strength) | | Tears of Usaman | 5,000G | 3 | Casts Invisibility (Maximum Strength) | | Drithen's Brew | 340G | 1 | Casts Empower (Medium Strength) | | Tristan's Libation | 400G | 1 | Casts Bless (Medium Strength) | | Food | 10G | 1 | Heal (Weak Strength) | | Nandi's Potion | 10G | 4 | Regenerate (Maximum Strength) | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ***Miscellaneous Items*** ___________________________________________________________________________ |_Sellable_Jewels______|_Initial_Value_|_Sell_Price_________________________| | Amethyst | 1,500G | 1,049G | | Citrine | 5,000G | 3,999G | | Garnet | 7,500G | 6,999G | | Tourmaline | 25,000G | 17,499G | | Iolite | 75,000G | 52,499G | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_Items__________|_Relates_To___________|_Location____________________| | Bacite Tail | The Infestation | Bacites (Many Locations) | | Salamanka Tongue | The Salamanka's | Salamankas (Many Locations) | | | Tongue | | | Gargoyle Blood | The Lord | Gargoyles - Ikaemos (Ver.1) | | | Chamberlain's Men | | | Azha's Femur | The Ring of Water | Caverns of Wolong | | Tree Bark | Pursued By Death | Liangshang Forest | | Tancred's Key | Tancred's Haven | Old City (Ver.1) | | Sewer Grate Key | Lenele Sewers | Lenele Sewers (Ver.1) | | Yago's Key | Lenele Palace | Lenele Palace (Ver.1) | | Bookcase Key | Iona Monastery | Iona Monastery (Ver.1) | | Ikaemos Swamp Map | The Ring of Stone | Lenele Old City (Ver.2) | | Auric Dagger | The Ring of Stone | Ikaemos (Ver.1) | | Argent Dagger | The Ring of Stone | Ikaemos (Ver.1) | | Brazen Dagger | The Ring of Stone | Ikaemos (Ver.1) | | Cupric Dagger | The Ring of Stone | Ikaemos (Ver.1) | | Ikaemos Armory Key | The Ring of Stone | Ikaemos (Ver.1) | | Ikaemos Master Key | The Ring of Stone | Ikaemos (Ver.1) | | Blade of Tarun | Saanavarh | Temple of Urath (Ver.1) | | Slave Pit Key | Tower of Eleh | Tower of Eleh | | Tomb Key | Save Joseph | Tower of Eleh | | Aesik's Sword | Aesik's Sword | Masad (Ver.1) | | Seeds of Aahur | The Seeds of Aahur | Lenele Outskirts (Ver.1) | | Forged Document | Save Jinyan | Lenele Old City (Ver.1) | | Jarl's Sword | The Sword of Jarl | Medeva World Map (Ver.1) | | Zane's Bow | Ragneli's Robbers | Medeva World Map (Ver.1) | | Torva's Lute | Torva's Magical Lute | Medeva World Map (Ver.1) | | Bottle with Eyes | The Beggar's Eyes | Old City (Ver.1) | | Signet Ring | Pomporo's Heirloom | Lenele Sewers (Ver.1) | | Rag Doll | The Rag Doll | Lenele Sewers (Ver.1) | | Chunk of Salt | The Salt Smugglers | Lenele Sewers (Ver.1) | | Silk Garments | Cerval's Game | Lenele Sewers (Ver.1) | | Yon's Amulet | The Amulet of Prince | Lenele Palace (Ver.1) | | | Yon | | | Volume 28 | The Encyclopedia of | Lenele Marketplace (Ver.1) | | | Heresies | (Can obtain 2) | | Volume 67 | The Encyclopedia of | Iona Monastery (Ver.1) | | | Heresies | | | Sama's Book | Novice Sama | Iona Monastery (Ver.1) | | Tome of Gahnis | The Tome of Gahnis | Iona Monastery (Ver.1) | | Nahul Scroll | Tathal the Wanderer | Iona Monastery (Ver.1) | | Urath Feather | Elodach the Initiate | Iona Monastery (Ver.1) | | Green Glass Shard | Shards of the | Lenele Sewers (Ver.1) | | | Ghimaadi | | | Blue Glass Shard | Shards of the | Temple of Urath (Ver.1) | | | Ghimaadi | | | Red Glass Shard | Shards of the | Iona Catacombs | | | Ghimaadi | | | Axe of Ikus | Wid the Terrified | Iona Catacombs | | Iomani Necklace | Miala of the Iomani | Temple of Urath (Ver.1) | | Stonefire Lanterns | The Lord | Lenele Marketplace (Ver.1) | | | Chamberlain's Men | | | Vaesura's Necklace | The Ghost of Ikaemos | Ikaemos (Ver.1) | | Minhe's Bowl | Heal Joseph's Hand | Wolong (Ver.1) | | Gulan's Knife | Heal Joseph's Hand | Wolong (Ver.1) | | Mangosteen | Heal Joseph's Hand | Wolong (Ver.1) | | Onyx Carp | Heal Joseph's Hand | Wolong (Ver.1) | | Anzhi's Box | Heal Joseph's Hand | Wolong (Ver.1) | | Stick of Charcoal | Heal Joseph's Hand | Wolong (Ver.1) | | Durgan's Earring | Durgan's Lucky Charm | Wolong (Ver.3) | | Yichao's Locket | The Family Tradition | Wolong (Ver.3) | | Daoming's Coin | The Family Tradition | Wolong (Ver.3) | | Head | The Statue of | Wolong (Ver.3) | | | Gaodi II | | | Left Leg | The Statue of | Caverns of Wolong | | | Gaodi II | | | Right Leg | The Statue of | Caverns of Wolong | | | Gaodi II | | | Left Arm | The Statue of | Liangshang Forest | | | Gaodi II | | | Right Arm | The Statue of | Liangshang Forest | | | Gaodi II | | | Rhukha's Sword | The Fate of Rhukha | Caverns of Wolong | | Khosani Helm | The Fate of Rhukha | Liangshang Forest | | Sparrow's Egg | Nandi the Gatherer | Orenia World Map | | Ghimaadi's Cloak | Nandi the Gatherer | Orenia World Map | | Bane's Kiss | Nandi the Gatherer | Liangshang Forest | | Longyue's Hat | Longyue's Hat | Liangshang Forest | | Piaobo's Box | Child of the Spirits | Liangshang Forest | | Khosani Map | The Ohmedilosi | Jade Temple | | Umakil Carving | The Ohmedilosi | Lenele of the Dead (Ver.1) | | Dehilos Carving | The Ohmedilosi | Lenele of the Dead | | Muhul Carving | The Ohmedilosi | Ruined Ikaemos Swamp | | Blank Parchment | Secrets of the | Liangshang Forest | | | Dakhanim | | | Khosani Scrolls | Ring of Fire | Lenele of the Dead (Ver.1) | | Horn of Vadagar | The Hunting Horn | Lenele of the Dead | | | of Vadagar | | | Nhuvasarim Tome | Spirit of Laharah | Jade Temple | | Tome Page 1 | Spirit of Laharah | Lenele of the Dead (Ver. 1) | | Tome Page 2 | Spirit of Laharah | Destroyed Iona (Ver. 2) | | Tome Page 3 | Spirit of Laharah | Ikaemos Swamp (Ver. 2) | | Tome Page 4 | Spirit of Laharah | Lenele of the Dead (Ver. 1) | | Tome Page 5 | Spirit of Laharah | Haenul and the Gemstone of | | | | Eraekor | | Tome Page 6 | Spirit of Laharah | Lenele of the Dead (Ver. 1) | | Tome Page 7 | Spirit of Laharah | Gesualdo | | Tome Page 8 | Spirit of Laharah | Mortankas | | Spyglass | None (Pirate stuff!) | Lenele of the Dead | | Petey's Hat | None (Pirate stuff!) | Cabbit | | Hook Hand | None (Pirate stuff!) | Cabbit | | Peg Leg | None (Pirate stuff!) | Cabbit | | Mirror | None | Lenele of the Dead (Ver. 2) | | Perfume | None | Forest Traders | | Pipe | None | Forest Traders | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ *"Ver." means the *absolute earliest* (and typically the only) version of the map or zone where the item is found. Most quest items are found in the normal course of the game or are related to a side-quest. Most quest items cannot be obtained unless you have the related quest. If you don't see "ver" then you should be able to obtain the specific item as long as you have access to that specific location. ***Chronological List of Limited-Quantity Missable Items*** This section lists items that can't be obtained at the end of the game and there's only obtain a limited quantity of each them. I won't include quest items unless you can obtain more of them for your item collection beyond the quest's requirements. ___________________________________________________________________________ |_Weapons______________|_Location___________________________________________| | Berserker Sword | Pomporo's Heirloom (Quest) | | High Quality Knife | The Rag Doll (Quest) | | Precise Falchion | Boss: Carados | | Standoff Bow | Boss: Carados | |-Checkpoint-----------|-Before Ring of Light-------------------------------| | Fiery Falchion | Crazy Iven (Quest) | | Shard Sword | Shards of the Ghimaadi (Quest) | | Siege Bow | Random Medeva Hills Encounter (Early) | | Frozen Club | Lenele Sewers (Early) | |-Checkpoint-----------|-Before Ring #4-------------------------------------| | Bone Sword | Iona Catacombs | | Logaros Longsword | Quest: The Lord of Logaros | |-Checkpoint-----------|-Before Orenia--------------------------------------| | Kishin Impaler | Elite Samurai (Drop, General Wentao event) | |-Checkpoint-----------|-Liangshang Forest----------------------------------| | Razor Shortsword | Caverns of Wolong | | Impaler | Caverns of Wolong | | Bow of Piercing | Caverns of Wolong | | Katana of Skill | Orenia Plains Random Encounter | | Spinesplitter | Liangshang Forest | |-Checkpoint-----------|-Before Jade Temple---------------------------------| | 100-Fold Katana | Boss Fight: Murod | |-Checkpoint-----------|-Before Returning to Medeva-------------------------| | Bow of Lynnai | Ruined Iona Monastery | |-Checkpoint-----------|-Before Leaving Ruined Iona Monastery with Yago-----| | Scythian Bow | Ruined Labyrinth of the Khosani | | Rending Shortsword | Ruined Ikaemos Swamp | | Breaching Claymore | Durgan's Earring (Quest) | | Farslayer Bow | The Fate of Rhukha (Quest) | | Vengeful Katana | The Ohmedilosi (Quest) | | Eversharp Katana | Boss: General Pijian; Liangshang Forest; | | | Myrik (Drop) | | Sword of Spirits | Boss Fights: Carados and Sornehan | | Sornehan Dagger | Boss Fight: Sornehan | | Decapitator | Boss Fight: Pyrul | | Ionian Bone Cleaver | Boss Fight: Luminar | | Winterlong | Boss Fight: Titus | |-Checkpoint-----------|-Checkpoint: Endgame Boss Fights, Quests, or Finds--| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Armor________________|_Location___________________________________________| | Blue Pants | Masad Village (First Visit) | |-Checkpoint-----------|-Masad First Visit----------------------------------| | Blessed Surcoat | The Beggar's Eyes (Quest) | | Servant's Blouse | Find Yago (Quest) | | Servant's Leggings | Find Yago (Quest) | | Servant's Boots | Find Yago (Quest) | | Servant's Gloves | Find Yago (Quest) | | Blinding Buckler | Lenele Sewers (Early) | | Decaying Bulwark | Iona Catacombs | |-Checkpoint-----------|-Before Ring of Light-------------------------------| | Felinus Pantaloons | Tower of Eleh | | Thief's Gauntlets | Tower of Eleh | |-Checkpoint-----------|-Tower of Eleh--------------------------------------| | Hero's Chainmail | Battle for Wolong | | Battle Boots | Battle for Wolong | |-Checkpoint-----------|-During Battle For Wolong---------------------------| | Nobleman's Sabaton | Orenia Plains Random Encounter | | Mellifuous Scoh | Orenia Desert Random Encounter | | Boots of Stealth | Tower of Eleh; Liangshang Forest | | Adamant Bougu-Dou | Liangshang Forest | |-Checkpoint-----------|-Before Jade Temple---------------------------------| | Steelcore Bougu-Dou | Jade Temple | |-Checkpoint-----------|-Before Returning to Medeva-------------------------| | Summoner's Gauntlets | Ruined Iona Monastery | | Burnt Robe | Ruined Iona Monastery | |-Checkpoint-----------|-Before Leaving Ruined Iona Monastery with Yago-----| | The Dragon's Want | Lenele of the Dead's Sewers | | Hero's Gauntlets | Lenele of the Dead's Sewers | | Nobleman's Gauntlets | Lenele of the Dead's Palace | | Horseman's Gauntlets | Lenele of the Dead's Palace | | Hero's Leggings | Lenele of the Dead's Palace | | Summoner Sabaton | Ruined Labyrinth of the Khosani | | Warrior's Gauntlets | Ruined Iona Monastery (Final Version) | | Nobleman's Gauntlets | Ruined Ikaemos Swamp | | Magus Leggings | Ruined Ikaemos Palace | | Prowler Leggings | Ruined Ikaemos Palace | | Hero's Sabaton | Ruined Ikaemos Palace | | Arcticus Mantellum | The Fate of Rhukha (Quest) | | Nobleman's Platemail | The Hunting Horn of Vadagar (Quest) | | Bone Jerkin | Haenul and the Gemstone of Eraekor (Quest) | | Hero's Platemail | The King of Talas (Quest) | | Summoner Platemail | Secrets of the Dakhanim (Quest) | | Shadow Gauntlets | Boss Fight: Serpent Rider | | Robe of Restoration | Boss Fight: Phoenix Rider | | Horseman's Platemail | Boss Fight: Tiger Rider | | Warrior's Platemail | Boss Fight: Sornehan | | Summoner Leggings | Boss Fight: Sornehan | | Midnight Platemail | Boss Fight: Pyrul; Boss Fight: Luminar | | Draco Robe | Boss Fight: Pyrul | | Melliflous Wrappings | Boss Fight: Luminar | | Summoner Chainmail | Boss Fight: Titus | | Midnight Gauntlets | Boss Fight: Titus | |-Checkpoint-----------|-Checkpoint: Endgame Boss Fights, Quests, or Finds--| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Accessories__________|_Location___________________________________________| | Archer's Ring | Find Yago (Quest) | | Barbarian's Torque | Ikaemos (Early) | |-Checkpoint-----------|-Before Ring of Light-------------------------------| | Ring of Talent | Elodach the Initiate (Quest) | | Ring of Proficiency | Qelah of the Muthavi (Quest) | |-Checkpoint-----------|-Before Ring #4-------------------------------------| | Ring of Electrus | Besieged Lenele in the Crown District | | Collar of Dexterity | Besieged Lenele in the Crown District | |-Checkpoint-----------|-Before Orenia--------------------------------------| | Ring of Expertise | Battle for Wolong | |-Checkpoint-----------|-During Battle For Wolong---------------------------| | Shadow Medallion | Caverns of Wolong | | Frigidis Ring | Caverns of Wolong | | Summoner's Torque | Orenia Desert Random Encounter | | Ring of Grounding | Orenia Desert Random Encounter | | Ring of Speed | Orenia Plains Random Encounter | | Torque of Time | Liangshang Forest | |-Checkpoint-----------|-Before Jade Temple---------------------------------| | Haste Ring | Ruined Iona Monastery | |-Checkpoint-----------|-Before Leaving Ruined Iona Monastery with Yago-----| | Berserker's Torque | Lenele of the Dead's City | | Ring of Mastery | Lenele of the Dead's City; | | | Lenele of the Dead's Palace | | Aeros Medallion | Lenele of the Dead's Palace | | Anti-Magus Ring | Ruined Ikaemos Swamp | | Onslaught Ring | Ruined Ikaemos Palace | | Thermal Medallion | Ruined Labyrinth of the Khosani; | | | The Tome of Gahnis (Quest) | | Ring of the Gods | Ruined Iona Monastery (Final Version) | | Ring of Skill | Ruined Iona Monastery (Final Version) | | Necklace of Anshu | Boss: Galienne (Drop) | |-Checkpoint-----------|-Checkpoint: Endgame Boss Fights, Quests, or Finds--| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Miscellaneous________|_Location___________________________________________| | Food | Find Yago (Quest) | |-Checkpoint-----------|-Before Ring of Darkness----------------------------| | Ikaemos Armory Key | Ikaemos (Early) | | Ikaemos Master Key | Ikaemos Priest-King (Drop) | |-Checkpoint-----------|-Before Ring of Stone-------------------------------| | Volume 28 | Buy a second from Bibrus for your collection | | Tancred's Key | Speak to Starvus the Skulk with Flece in the party | | Sewer Grate Key | Lenele Sewers (Early) | |-Checkpoint-----------|-Before Ring #4-------------------------------------| | Tears of Usaman | Heal Joseph's Hand (Quest) | |-Checkpoint-----------|-Before Caverns of Wolong---------------------------| | Nandi's Potion | Nandi the Gatherer (Quest) | |-Checkpoint-----------|-Before Jade Temple---------------------------------| | Nhuvasarim Tome | Boss Fight: Murod Oni | |-Checkpoint-----------|-Before Returning to Medeva-------------------------| | Spyglass | Lenele of the Dead's Outskirts | | Mirror | Lenele of the Dead's City | |-Checkpoint-----------|-Checkpoint: Endgame Boss Fights, Quests, or Finds--| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ***Chronological List of Limited-Time Missable Items*** This section lists items that can't be obtained at the end of the game but you can obtain an unlimited quantity of them when they are still available. This list includes items sold for a limited time and items that drop from common enemies which are not found at the end of the game. I won't include quest items unless you can obtain more of them for your item collection beyond the quest's requirements. ___________________________________________________________________________ |_Weapons______________|_Location___________________________________________| | Dagger | Early Shops; Flece default weapon | | Quarterstaff | Early Shops; Rosalind default weapon | | Medevan War Axe | Early Shops; Jekhar default weapon | | Sharp Dagger | Early Shops; Carados (Drop) | | Worn Katana | Early Shops; Orenian Scout (Drop) | | Staff | Early Shops; Generic Mage (Drop) | | Dirk | Early Shops; Ikaemos | | Gutting Dirk | Early Shops | | Club | Early Shops | | Short Bow | Early Shops | | Crossbow | Early Shops | |-Checkpoint-----------|-Before Ring #4-------------------------------------| | Short Sword | Early Shops; Joseph default weapon | | Bastard Sword | Early Shops; Aesik's Sword (Quest); | | | Medevan Elite Guard (Drop) | | Sword of Maiming | Early Shops; Ikaemos | | Falchion | Early Shops | | War Club | Early Shops | | War Axe | Early Shops | | Halberd | Early Shops | |-Checkpoint-----------|-Before Orenia--------------------------------------| | Orenian Sabre | Oni Male (Drop) | | Yew Bow | Early Shops; Bone Knight (Bow) (Drop) | | Iron Bow | Early Shops; Orenian Archer (Drop) | | Battleaxe | Early Shops; Orenian Soldier (Axe) (Drop) | |-Checkpoint-----------|-Before Jade Temple---------------------------------| | Fellstaff | Early Medeva Traveling Merchant; Og Mage (Drop) | | Dreadblade | Early Medeva Traveling Merchant; | | | The Emperor's Dragon Scales (Quest) | |-Checkpoint-----------|-Before Returning to Medeva-------------------------| | Icy Dagger | Early Medeva Traveling Merchant; Battle for Wolong | | | Boss: Galienne (Drop) | |-Checkpoint-----------|-Khosani Scrolls------------------------------------| | Well-Honed Katana | Longyue's Hat (Quest); Burning Bone Knight (Drop) | | Razor Katana | Burning Bone Knight (Drop) | |-Checkpoint-----------|-Checkpoint: Endgame Drops, Quests, or Finds--------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Armor________________|_Location___________________________________________| | Tunic | Early Shops; Joseph default armor | | Cloth Shirt | Early Shops; Flece default armor | | Cloth Gloves | Early Shops; Masad Village (First Visit) | | Leather Boots | Early Shops; Orenian Scout (Drop) | | Buckler | Early Shops | | Round Shield | Early Shops | | Leather Armor | Early Shops | | Padded Surcoat | Early Shops | | Leather Jerkin | Early Shops | | Studded Leggings | Early Shops | | Cloth Pants | Early Shops | | High Leather Boots | Early Shops | | Heavy Boots | Early Shops | | Tough Boots | Early Shops | | Silk Gloves | Early Shops | | Leather Gloves | Early Shops | | Leather Gauntlets | Early Shops | |-Checkpoint-----------|--Before Ring #4------------------------------------| | Defender Heater | Early Shops; Sand Minotaur | | Silk Breeches | Midgame Shops; Cerval's Game | | Studded Pants | Midgame Shops; Labyrinth of the Khosani | | Studded Leather | Midgame Shops; Labyrinth of the Khosani | | Bougu-Dou | Midgame Shops; Caverns of Wolong | | Boiled Leather | Midgame Shops; Tower of Eleh | | Haramaki | Midgame Shops | | Leather Breeches | Midgame Shops | |-Checkpoint-----------|-Before Jade Temple---------------------------------| | Shadow Haramaki | Midgame Shops; Serpent Rider (Drop); Tower of Eleh | | Singed Robe | Azha (Drop); Mortankas (Drop); The Fate of Rhukha | | | (Quest) | | Bough-Kote | Midgame Shops; Tiger Rider | | Reaver Gauntlets | Burning Bone Knight (Drop) | |-Checkpoint-----------|-Checkpoint: Endgame Drops, Quests, or Finds--------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Accessories__________|_Location___________________________________________| | Ring of Flames | Red Oni Female (Drop) | |-Checkpoint-----------|-Before Ring of Light-------------------------------| | Archer's Medallion | Early Shops; Medeva Grasslands Encounter (Early) | | Pyrotechnic Ring | Early Medeva Traveling Merchant | | Swordsman's Ring | Early Shops | | Blessed Necklace | Early Shops | |-Checkpoint-----------|-Before Orenia--------------------------------------| | Ring of Thieves | Early Medeva Traveling Merchant; | | | Normal Rokhul (Drop) | | Torque of Celerity | Crystal Rokhul (Drop) | | Torque of Bashing | Oni Female (Drop) | | Torque of Haste | Oni Male (Drop) | | Collar of Health | Midgame Shops | | Collar of Precision | Midgame Shops | | Swordsman's Torque | Midgame Shops | |-Checkpoint-----------|-Before Jade Temple---------------------------------| | Ring of Warding | Early Medeva Traveling Merchant; Og Mage (Drop) | |-Checkpoint-----------|-Before Returning to Medeva-------------------------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Miscellaneous________|_Location___________________________________________| | Healing Draught | Early Shops; Orenian Scout (Drop) | | Fire Arrow Rune | Early Shops | | Fire Arrow Tract | Early Shops | | Fire Arrow Scroll | Early Shops | | Fire Arrow Book | Early Shops | | Fire Arrow Tablet | Early Shops | | Icicle Rune | Early Shops | | Icicle Tract | Early Shops | | Icicle Scroll | Early Shops | | Icicle Book | Early Shops | | Icicle Tablet | Early Shops | | Lightning Rune | Early Shops | | Lightning Tract | Early Shops | | Lightning Scroll | Early Shops | | Lightning Book | Early Shops | | Lightning Tablet | Early Shops | |-Checkpoint-----------|-Before Ring #4-------------------------------------| | Tourmaline | Crystal Rokhul (Drop) | | Azha's Femur | Azha (Drop) | |-Checkpoint-----------|-Before Jade Temple---------------------------------| | Amethyst | Early Shops; Red Rokhul (Drop); Destroyed Lenele | |-Checkpoint-----------|-Checkpoint: Endgame Drops, Quests, or Finds--------| ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ***************************************************************************** *********************************6) Bestiary********************************* ***************************************************************************** ***Drop Lists*** ___________________________________________________________________________ |_Humans______________________________|_Drops_______________________________| | Orenian Scout | Worn Katana | Leather Boots | | | Healing Draught | | Orenian Soldier (Sword) | Katana | Leather Armguards | | Orenian Soldier (Axe) | Battleaxe | | Orenian Archer | Iron Bow | | Orenian Samurai | Katana | Fine Katana | Wakasashi | | | Fine Bladed Katana | | Barbarian Fighter | Sledgehammer | Studded Boots | | Slave Driver | Sledgehammer | Studded Boots | | | Slave Pit Key (Unique owner) | | Generic Mage | Staff | | Og Mage | Fellstaff | Ring of Warding | | Black Knight | Sabre | Guardian Heater | | Sornehan Knight | Drithen Sword | | | Guardian Kite Shield | | | Defender Kite Shield | | Khosani Warrior | Katar | Iron Gauntlets | | Medevan Thief | None | | Medevan Elite Guard | Bastard Sword | | Medevan Knight | None | | Jade Temple Soldier | Katana | Fine Katana | Wakasashi | | | Fine Bladed Katana | | Elite Samurai | Kishin Impaler | Naginata | Katana | | | Wakasashi | | Mr. Smashy | Ghork Smashor | Sledgehammer | | | Studded Boots | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Bacites_____________________________|_Drops_______________________________| | Baby Bacite | None | | Green Bacite | Bacite Tail | Healing Draught | | Brown Bacite | Bacite Tail | Ring of Health | | Red Bacite | Bacite Tail | Health Tonic | | Blue Bacite | Bacite Medallion | | | Elemental Necklace | | Bacite Shaman | Bacite Tail | Recovery Draught | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Undead______________________________|_Drops_______________________________| | Bone Servant (Two-Headed) | None | | Bone Servant (One-Headed) | Dagger | Long Sword | | Bone Knight (Bow) | Yew Bow | | Bone Knight (Sword) | Long Sword | | Bone Mage | Quilted Robe | Quilted Holy Robe | | Frozen Bone Knight | Claymore | Ring of Ice | | Burning Bone Knight | Well-Honed Katana | Razor Katana | | | Reaver Gauntlets | | Lich | Quilted Holy Robe | Magus Gauntlets | | | Magus Boots | Anti-Magus Torque | | | Tome of Revive | | Mummy | Medallion of Power | | | Necklace of Stealth | | Bone King | Debasser | Shadow Platemail | | | Battle Torque | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Beasts______________________________|_Drops_______________________________| | Fire Salamanka | Salamanka Tongue | Fighter's Torque | | Gorgonne | Steel Gauntlets | | | Necklace of Defense | | Greater Gorgonne | Spineslicer | Dragon Gauntlets | | | Ring of Swiftness | | Normal Rokhul | Ring of Dexterity | Ring of Thieves | | Sand Rokhul | Ring of Slaying | | Red Rokhul | Amethyst | | Crystal Rokhul | Torque of Celerity | Tourmaline | | Alligator Beast | None | | Cabbit | Thunder Nagitana | Petey's Hat | | | Hook Hand | Peg Leg | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Demons_and_Humanoids________________|_Drops_______________________________| | Fire Imp | Garnet | | Green Imp | Ring of Health | | Black Imp | Ring of the Night | | | Medallion of Night | | Oni Male | Orenian Sabre | Torque of Haste | | Oni Female | Spiked Mace | Torque of Bashing | | Oni Mage | Ironwood Staff | Ring of Repulsion | | Red Oni Female | Ring of Flames | | Blue Oni Male | Guardian Scutum | Brigandine Chest | | Sand Minotaur | Sabre Halberd | Defender Heater | | Blue Minotaur | Warrior's Sabaton | Ring of Might | | Ice Witch | Mellifluous Might | Health Tonic | | | Warding Necklace | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Animated_Stone_and_Metal____________|_Drops_______________________________| | Broken Brass Golem | None | | Brass Golem | None | | Iron Golem | Reinforced Boots | | Grey Stone Golem | Ring of Protection | | Steel Golem | Steel Heeled Boots | | Onyx Golem | Citrine | | Gargoyle | Gargoyle Blood | Dragon Boots | | | Thief's Torque | Ring of Aggression | | Onyx Gargoyle | The Black Hand | Hellfire Necklace | | Cave Guardian | Farseeing Necklace | | Stone Statue | Foecleaver | Ring of Power | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Bosses______________________________|_Drops_______________________________| | Carados | Standoff Bow | Sharp Dagger | | | Precise Falchion | Health Tonic | | | Sword of Spirits | | Ikaemos Priest-King | Ikaemos Master Key | Ring of Stone | | | Nodachi | | Giant Salamanka | None | | General Pijian | Eversharp Katana | | General Wentao | Kishin Impaler | Naginata | Katana | | | Wakasashi | | Serpent Rider | Shadow Haramaki | Shadow Gauntlets | | Phoenix Rider | Robe of Restoration | | | Preservation Ring | | Ghost Rider | Hellfire Necklace | | | Necklace of Stealth | | Tiger Rider | Horseman's Platemail | Bough-Kote | | Murod | 100-Fold Katana | | Murod Oni | Nhuvasarim Tome | | Sornehan | Khosani Scrolls | Sornehan Dagger | | | Sword of Sprits | Summoner Leggings | | | Warrior's Platemail | | Galienne | Parchment | Icy Dagger | | | Necklace of Anshu | | Pyrul | Decapitator | Midnight Platemail | | | Draco Robe | | Luminar | Ghork Smashor | Ionian Bone Cleaver | | | Midnight Platemail | | | Melliflous Wrappings | | Titus | Winterlong | Summoner Chainmail | | | Warhammer | Midnight Gauntlets | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Quest_and_Uncategorized_Enemies_____|_Drops_______________________________| | Lord Korel | Jarl's Sword | | Zane | Zane's Bow | | Cerval | Silk Garments | | Sir Horum | None | | Kothudin | | | Canis the Mercenary | Bastard Sword | | Azha | Azha's Femur | Singed Robe | | Guardian of the Shrine | Ring of the Forest | | Myrick | Eversharp Katana | | Firis | Katar | Iron Gauntlets | | Ducat | Sledgehammer | Studded Boots | | Haenul | Katar | Eraekor Gemstone | | Mortankas | Tome Page 8 | Singed Robe | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ***Assess Lists*** These lists show rough statistics for all enemies based on what's displayed when you Assess them. Since enemies can level up with you, I can only give approximations for HP, PR (Protection), and MR (Magic Resistance). Damage also never increases for enemies. The other columns represent strengths and weaknesses to various weapon and magic types. Column Header Abbreviations for Damage Types: F = Fire Magic I = Ice Magic E = Energy Magic P = Piercing S = Slashing B = Blunt Modifiers per Damage Type: H = Strengthen/Heals Enemy I = Invulnerable/No Damage Taken S = Strong/Less Damage Taken - = Neutral Against This Damage Type V = Vulnerable/More Damage Taken W = Weak/Heavy Damage Taken ___________________________________________________________________________ |_Humans_______________________|_HP_|_DMG_|_PR_|_MR_|_F_|_I_|_E_|_P_|_S_|_B_| | Orenian Soldier (Sword) | HI | 55 | LO | LO | - | - | - | - | - | - | | Orenian Soldier (Axe) | HI | 50 | HI | LO | - | - | - | - | - | - | | Orenian Archer | HI | 35 | LO | LO | - | - | - | - | - | - | | Orenian Samurai | HI | 55 | HI | LO | - | - | - | - | - | - | | Barbarian Fighter | LO | 45 | LO | LO | - | - | - | W | V | - | | Generic Mage | LO | 25 | LO | LO | S | S | S | - | - | - | | Og Mage | HI | 50 | LO | LO | - | - | - | - | - | - | | Black Knight | HI | 35 | LO | LO | V | V | V | S | S | S | | Sornehan Knight | HI | 35 | LO | LO | - | - | - | S | - | - | | Khosani Warrior | LO | 45 | LO | LO | - | - | - | - | - | - | | Khosani General (Haenul) | HI | 45 | LO | HI | - | - | - | - | - | - | | Medevan Thief | HI | 25 | LO | LO | - | - | - | - | - | - | | Medevan Elite Guard | LO | 45 | LO | LO | - | - | - | - | - | - | | Medevan Knight | HI | 35 | LO | LO | - | - | - | - | - | - | | Jade Temple Soldier | HI | 55 | HI | LO | - | - | - | - | - | - | | Elite Samurai | HI | 70 | HI | LO | - | - | - | - | - | - | | Mr. Smashy | LO | 60 | LO | HI | - | - | - | W | V | - | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Bacites______________________|_HP_|_DMG_|_PR_|_MR_|_F_|_I_|_E_|_P_|_S_|_B_| | Baby Bacite | LO | 25 | LO | LO | - | - | - | S | V | - | | Green Bacite | HI | 35 | LO | LO | - | - | - | V | - | - | | Brown Bacite | HI | 25 | LO | LO | - | - | - | - | - | - | | Red Bacite | HI | 55 | LO | LO | H | W | - | S | V | - | | Blue Bacite | HI | 35 | LO | LO | W | H | - | S | V | - | | Bacite Shaman | HI | 75 | LO | LO | - | - | S | S | V | - | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Undead_______________________|_HP_|_DMG_|_PR_|_MR_|_F_|_I_|_E_|_P_|_S_|_B_| | Bone Servant (One-Head) | HI | 40 | LO | LO | W | W | - | - | V | W | | Bone Servant (Two-Head) | HI | 40 | LO | LO | W | W | - | - | V | W | | Bone Knight (Bow) | LO | 30 | HI | LO | W | W | S | - | V | W | | Bone Knight (Sword) | LO | 65 | LO | LO | W | W | S | - | V | W | | Bone Mage | LO | 30 | LO | LO | V | V | S | - | V | W | | Frozen Bone Knight | HI | 55 | HI | LO | W | H | - | S | - | - | | Burning Bone Knight | HI | 65 | LO | LO | H | W | - | S | S | - | | Lich | HI | 65 | HI | LO | V | V | I | I | S | S | | Mummy | HI | 65 | LO | HI | W | W | I | - | - | - | | Bone King | HI | 70 | HI | LO | V | V | H | S | S | V | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Beasts_______________________|_HP_|_DMG_|_PR_|_MR_|_F_|_I_|_E_|_P_|_S_|_B_| | Fire Salamanka | HI | 60 | HI | LO | I | W | - | - | - | - | | Gorgonne | LO | 40 | HI | LO | - | - | - | - | - | W | | Greater Gorgonne | HI | 70 | HI | LO | - | - | - | - | - | V | | Normal Rokhul | HI | 50 | LO | LO | - | - | - | V | - | - | | Sand Rokhul | HI | 50 | LO | LO | S | - | - | - | - | - | | Red Rokhul | HI | 50 | LO | LO | I | I | - | V | - | - | | Crystal Rokhul | HI | 45 | LO | LO | S | I | V | S | - | V | | Alligator Beast | HI | 150 | LO | LO | S | S | - | I | - | - | | Cabbit | LO | 200 | LO | HI | - | - | - | - | - | - | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Demons_and_Humanoids_________|_HP_|_DMG_|_PR_|_MR_|_F_|_I_|_E_|_P_|_S_|_B_| | Fire Imp | LO | 10 | LO | LO | S | W | - | - | - | - | | Green Imp | LO | 75 | LO | LO | - | - | - | V | - | - | | Black Imp | HI | 40 | LO | LO | S | S | S | S | V | - | | Oni Male | HI | 65 | HI | LO | - | - | - | S | - | - | | Oni Female | HI | 55 | HI | LO | - | - | - | - | - | S | | Oni Mage | LO | 60 | HI | LO | - | - | - | S | - | - | | Red Oni Female | HI | 35 | LO | LO | I | W | - | S | S | - | | Blue Oni Male | HI | 65 | HI | LO | W | I | - | S | S | - | | Sand Minotaur | HI | 75 | HI | LO | S | - | - | - | - | - | | Blue Minotaur | HI | 55 | LO | LO | W | I | - | S | - | - | | Ice Witch | HI | 55 | LO | LO | W | H | - | - | - | - | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Animated_Stone_and_Metal_____|_HP_|_DMG_|_PR_|_MR_|_F_|_I_|_E_|_P_|_S_|_B_| | Broken Brass Golem | LO | 35 | HI | LO | S | S | W | - | - | V | | Brass Golem | LO | 40 | HI | LO | S | S | W | S | - | V | | Iron Golem | HI | 60 | HI | LO | S | S | W | S | S | V | | Gray Stone Golem | HI | 65 | HI | LO | S | S | V | S | S | V | | Steel Golem | HI | 90 | HI | LO | S | S | W | I | S | V | | Onyx Golem | HI | 85 | HI | LO | S | S | V | S | - | V | | Gargoyle | LO | 65 | HI | LO | - | - | - | S | S | S | | Onyx Gargoyle | HI | 85 | HI | LO | - | - | - | S | S | S | | Cave Guardian | HI | 50 | LO | LO | S | I | V | S | - | - | | Stone Statue | HI | 70 | HI | HI | - | - | - | I | I | W | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Bosses_______________________|_HP_|_DMG_|_PR_|_MR_|_F_|_I_|_E_|_P_|_S_|_B_| | Carados | HI | 45 | LO | HI | V | V | S | S | - | - | | Ikaemos Priest King | HI | 60 | LO | HI | - | - | - | I | I | V | | Giant Salamanka | HI | 75 | HI | LO | H | W | - | V | S | - | | Pijian | HI | 60 | LO | HI | - | - | - | S | - | - | | Luminar | HI | 75 | HI | HI | - | - | H | - | - | - | | Titus | HI | 70 | HI | HI | - | - | - | I | S | - | | Ghost Rider | HI | 50 | HI | HI | V | I | - | W | - | - | | Serpent Rider | HI | 75 | HI | LO | - | - | - | V | V | I | | Phoenix Rider | HI | 45 | LO | LO | I | W | - | - | - | - | | Tiger Rider | HI | 50 | HI | HI | - | - | W | S | - | B | | Evil Urath | HI | 60 | HI | HI | S | S | S | S | S | S | | Evil Joseph | HI | 150 | HI | LO | - | - | - | - | - | - | | Machival | HI | 65 | HI | HI | - | - | - | - | - | - | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Impossible_to_Assess_________|_HP_|_DMG_|_PR_|_MR_|_F_|_I_|_E_|_P_|_S_|_B_| | Orenian Scout | ?? | ??? | ?? | ?? | ? | ? | ? | ? | ? | ? | | Slave Driver | ?? | ??? | ?? | ?? | ? | ? | ? | ? | ? | ? | | Murod | ?? | ??? | ?? | ?? | ? | ? | ? | ? | ? | ? | | Murod Oni | ?? | ??? | ?? | ?? | ? | ? | ? | ? | ? | ? | | Sornehan | ?? | ??? | ?? | ?? | ? | ? | ? | ? | ? | ? | | Galienne | ?? | ??? | ?? | ?? | ? | ? | ? | ? | ? | ? | | Azha | ?? | ??? | ?? | ?? | ? | ? | ? | ? | ? | ? | | Mortankas | ?? | ??? | ?? | ?? | ? | ? | ? | ? | ? | ? | | Pyrul | ?? | ??? | ?? | ?? | ? | ? | ? | ? | ? | ? | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ***Summon Monster Assess List*** To get these statistics, have Joseph summon the monster and kill Joseph. The summon monster will become hostile and you can Assess it then. ___________________________________________________________________________ |_Summons______________________|_HP_|_DMG_|_PR_|_MR_|_F_|_I_|_E_|_P_|_S_|_B_| | Golem | LO | 75 | HI | LO | S | S | V | S | S | V | | Red Minotaur | LO | 65 | LO | LO | I | W | - | S | - | - | | Blade of Urath | LO | 125 | LO | LO | W | W | W | - | - | W | | Blue Imp | LO | 20 | LO | LO | W | I | - | - | - | - | | Blackfire Elemental | LO | 50 | LO | LO | S | V | V | - | S | - | | Blood Elemental | HI | 35 | HI | LO | S | W | - | - | - | - | | Poison Elemental | HI | 35 | LO | LO | V | - | - | P | - | - | | Mist Elemental | LO | 85 | LO | LO | W | W | E | I | S | - | | Wraith | LO | 25 | HI | LO | W | W | W | I | I | I | | Jade Golem | LO | 85 | HI | HI | S | S | S | I | S | V | | Spirit of Laharah* | HI | 100 | HI | LO | - | - | V | - | S | V | | Celestial Samurai | LO | 60 | HI | LO | W | W | W | S | S | S | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ *Note 1: The Spirit of Laharah always seems to be level 1 whenever you summon it even though its statistics are high for its level. ***Final Opportunity to Fight Common Enemies*** This section is useful for item completionists because it lists the last chance to find enemies in large quantities. The focus is less on the absolute last chance to find these enemies and more on when you can fight them in large quantities. For example, you can fight Generic Mages in the General Wentao fight but the last chance to fight an infinite number of them is on the world map in Medeva. However, enemies such as Elite Samurai only appear once so you can't fight an infinite number of them regardless. Bosses are not listed here for obvious reasons. ___________________________________________________________________________ |_Name______________________|_Last_Chance_to_Fight_in_Bulk__________________| | Orenian Scout | Masad Village (First time through) | | Red Oni Female | Medevah Hills (Before the Ring of Light) | | Medevan Thief | Before Ring #4 (Lenele Sewers) | | Medevan Elite Guard | Medevah World Map (Before Orenia) | | Medevan Knight | Medevah World Map (Before Orenia) | | Barbarian Fighter | Medevah World Map (Before Orenia) | | Baby Bacite | Medevah World Map (Before Orenia) | | Green Bacite | Medevah World Map (Before Orenia) | | Generic Mage | Medevah World Map (Before Orenia) | | Broken Brass Golem | Medevah World Map (Before Orenia) | | Brass Golem | Medevah World Map (Before Orenia) | | Iron Golem | Medevah World Map (Before Orenia) | | Slave Driver | Tower of Eleh | | Jade Temple Soldier | Battle for Wolong (Limited opportunity) | | Elite Samurai | Before Ring of the Forest (Wentao fight) | | Crystal Rokhul | Caverns of Wolong | | Bone Knight (Bow) | Caverns of Wolong | | Orenian Soldier (Axe) | Orenia Random Encounters | | Orenian Archer | Orenia Random Encounters | | Bone Servant (One-Headed) | Orenia Random Encounters | | Normal Rokhul | Orenia Random Encounters | | Sand Rokhul | Orenia Random Encounters | | Red Rokhul | Orenia Random Encounters | | Green Imp | Orenia Random Encounters | | Oni Male | Orenia Random Encounters | | Oni Female | Orenia Random Encounters | | Oni Mage | Orenia Random Encounters | | Sand Minotaur | Orenia Random Encounters | | Og Mage | Orenia Random Encounters | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ***************************************************************************** ****************************7) Random Encounters***************************** ***************************************************************************** Below is a list of all random encounters you can find on the world map. I've tried my best to get an accurate body count of each enemy and hopefully, I haven't missed any encounters and items listed in them. I don't claim that this list 100% accurate but I hope they are close enough so that you can find what you're looking for. As always, [F] signifies if a certain character is friendly to your party and sometimes you can kill these characters. You can kill these characters with single-target magic (such as Fire Arrow or Death) and Backstab. Finally, the world map encounters are notorious for incorrectly naming many enemies so don't get confused when you see different names. For example, there are several types of Oni but in several random encounters, they're only known as Oni. Assess can set you straight by telling you what their true names are. ***Medeva Grasslands - Before Completing Catacombs*** ___________________________________________________________________________ |_Enemies-Day___________________QUEST_|_Drops_______________________________| | Lord Korel | Jarl's Sword | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Enemies-Day___________________QUEST_|_Drops_______________________________| | Zane | Zane's Bow | | Medevan Thief x5 | None | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Enemies-Day_________________________|_Drops_______________________________| | Orenian Soldier (Sword) x8 | Katana | Leather Armguards | | Orenian Soldier (Axe) x1 | Battleaxe | | Orenian Archer x9 | Iron Bow | | Barbarian Fighter x9 | Sledgehammer | Studded Boots | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Enemies-Day_________________________|_Drops_______________________________| | Brown Bacite x13 | Bacite Tail | Ring of Health | | Green Bacite x11 | Bacite Tail | Healing Draught | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Enemies-Night_______________________|_Drops_______________________________| | Bone Servant (One-Headed) x9 | Long Sword | Dagger | | Bone Knight (Bow) x11 | Yew Bow | | Bone Mage x7 | Quilted Robe | Quilted Holy Robe | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ***Medeva Forests - Before Completing Catacombs*** ___________________________________________________________________________ |_Enemies-Day_________________________|_Drops_______________________________| | Orenian Soldier (Sword) x2 | Katana | Leather Armguards | | Orenian Soldier (Axe) x5 | Battleaxe | | Orenian Archer x5 | Iron Bow | | Barbarian Fighter x7 | Sledgehammer | Studded Boots | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Enemies-Night_________________QUEST_|_Drops_______________________________| | Bone Servant (Two-Headed) x9 | None | | Bone Servant (One-Headed) x19 | Long Sword | Dagger | | Fire Imp x14 | Garnet | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Torva's Lute (Available at any time, directly behind starting position) | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ***Medeva Hills - Before Completing Catacombs*** ___________________________________________________________________________ |_Enemies-Day_________________________|_Drops_______________________________| | Broken Brass Golem x5 | None | | Brass Golem x4 | None | | Iron Golem x3 | Reinforced Boots | | Fire Salamanka* x1 | Salamanka Tongue | Fighter's Torque | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ *The Fire Salamanka only appears once you've accepted the quest, "The Salamanka's Tongue." ___________________________________________________________________________ |_Enemies-Night_______________________|_Drops_______________________________| | Fire Imp x7 | Garnet | | Red Rokhul x4 | Amethyst | | Red Oni Female x3 | Ring of Flames | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ***Medeva Grasslands - After Completing Catacombs*** ___________________________________________________________________________ |_Shop-Day_________Traveling_Merchant_|_Drops_______________________________| | Reflex Bow 1,000G | | | Hardwood Staff 1,000G | | | Fellstaff 5,000G | | | Pole Axe 5,000G | | | Sabre Halberd 10,000G | | | Sabre 5,000G | | | Fine Katana 1,000G | | | Dreadblade 500,000G | | | Icy Dagger 5,000G | | | Ring of Dexterity 2,500G | | | Ring of Protection 2,500G | | | Ring of Warding 25,000G | | | Ring of Shadows 10,000G | | | Ring of Aggression 10,000G | | | Pyrotechnic Ring 2,500G | | | Ring of Thieves 2,500G | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Enemies-Night_______________________|_Drops_______________________________| | [F] Medevan Elite Guard x3 | Bastard Sword | | [F] Medevan Knight x2 (1 Bugged) | None | | Orenian Soldier (Sword) x5 | Katana | Leather Armguards | | Orenian Soldier (Axe) x7 | Battleaxe | | Generic Mage x7 | Staff | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Archer's Medallion (Near the water, travel clockwise around the hill) | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Enemies-Night_______________________|_Drops_______________________________| | Bone Servant (One-Headed) x9 | Long Sword | Dagger | | Bone Knight (Bow) x11 | Yew Bow | | Bone Mage x7 | Quilted Robe | Quilted Holy Robe | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ***Medeva Forest - After Completing Catacombs*** ___________________________________________________________________________ |_Enemies-Night_________________QUEST_|_Drops_______________________________| | Bone Servant (Two-Headed) x9 | None | | Bone Servant (One-Headed) x19 | Long Sword | Dagger | | Fire Imp x14 | Garnet | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Torva's Lute (Available at any time, directly behind starting position) | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Enemies-Day_________________________|_Drops_______________________________| | Orenian Soldier (Sword) x5 | Katana | Leather Armguards | | Orenian Soldier (Axe) x5 | Battleaxe | | Orenian Archer x4 | Iron Bow | | Generic Mage x7 | Staff | | Barbarian Fighter x2 | Sledgehammer | Studded Boots | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Enemies-Day_________________________|_Drops_______________________________| | Green Bacite x12 | Bacite Tail | Healing Draught | | Bacite Shaman x7 | Bacite Tail | Recovery Draught | | Baby Bacite x5 | None | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Enemies-Night__________________RARE_|_Drops_______________________________| | Red Bacite x21 | Bacite Tail | Health Tonic | | Fire Salamanka x12 | Salamanka Tongue | Fighter's Torque | | Fire Imp x11 | Garnet | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ *NOTE: This encounter might only show up after getting all four rings. ***Medeva Hills - After Completing Catacombs*** ___________________________________________________________________________ |_Friendlies-Day________________QUEST_|_Drops_______________________________| | [F] Khosani Warrior x3 | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Enemies-Day_________________________|_Drops_______________________________| | Broken Brass Golem x5 | None | | Brass Golem x4 | None | | Iron Golem x3 | Reinforced Boots | | Fire Salamanka* x1 | Salamanka Tongue | Fighter's Torque | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ *The Fire Salamanka only appears once you've accepted the quest, "The Salamanka's Tongue." ___________________________________________________________________________ |_Enemies-Night_______________________|_Drops_______________________________| | Brown Bacite x8 | Bacite Tail | Ring of Health | | Red Bacite x6 | Bacite Tail | Health Tonic | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Siege Bow (Hidden grove near second counterclockwise exit) | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Enemies-Night_______________________|_Drops_______________________________| | Khosani Warrior x14 | Katar | Iron Gauntlets | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ***Orenia Plains*** ___________________________________________________________________________ |_Enemies-Night_________________QUEST_|_Drops_______________________________| | [F] Death | | | Gorgonne x6 | Steel Gauntlets | | | Necklace of Defense | | Greater Gorgonne x1 | Spineslicer | Dragon Gauntlets | | | Ring of Swiftness | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Enemies-Night_________________QUEST_|_Drops_______________________________| | [F] Ahlang | | | Orenian Samurai x7 | Katana | Fine Katana | Wakasashi | | | Fine Bladed Katana | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Enemies-Night_________________QUEST_|_Drops_______________________________| | Normal Rokhul x19 | Ring of Dexterity | Ring of Thieves | | Red Rokhul x12 | Amethyst | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Sparrow's Egg (Between four adjacent trees) | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Enemies-Day___________________QUEST_|_Drops_______________________________| | Oni Female x11 | Spiked Mace | Torque of Bashing | | Oni Male x10 | Orenian Sabre | Torque of Haste | | Oni Mage x10 | Ironwood Staff | Ring of Repulsion | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Ghimaadi's Cloak (Next to stone bridge) | | Ring of Speed (Near the clearing exit) | | Nobleman's Sabaton (Hidden river glade) | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Enemies-Night_______________________|_Drops_______________________________| | Bone Mage x11 | Quilted Robe | Quilted Holy Robe | | Bone Servant (One-Headed) x10 | Long Sword | Dagger | | Bone Servant (Two-Headed) x10 | None | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Katana of Skill (At the peninsula in the center) | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Enemies-Day_________________________|_Drops_______________________________| | Orenian Soldier (Sword) x11 | Katana | Leather Armguards | | Orenian Archer x10 | Iron Bow | | Orenian Samurai x10 | Katana | Fine Katana | Wakasashi | | | Fine Bladed Katana | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ***Orenia Desert*** ___________________________________________________________________________ |_Enemies-Night_______________________|_Drops_______________________________| | [F] Sorcha | | | [F] Little Berach | | | [F] Zhengkai | | | Sand Rokhul x3 | Ring of Slaying | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Shop_________________________Kangji_|_Drops_______________________________| | Heavy War Axe 5,000G | | | Spineslicer 50,000G | | | Foecleaver 100,000G | | | Heavy Battleaxe 10,000G | | | Warhammer 100,000G | | | Debasser 50,000G | | | Flanged Mace 10,000G | | | Assassin's Crossbow 50,000G | | | Long Bow 10,000G | | | Heavy Crossbow 200,000G | | | Nagitana 50,000G | | | Ironwood Staff 10,000G | | | Yari 50,000G | | | Naginata 100,000G | | | Wakasashi 10,000G | | | Fine Katana 1,000G | | | Nodachi 100,000G | | | Parrying Dagger 5,000G | | | Sabatons 1,000G | | | Studded Boots 300G | | | Springsteel Boots 5,000G | | | Iron Gauntlets 5,000G | | | Chainmail Gauntlets 10,000G | | | Bough-Kote 10,000G | | | Springsteel Gloves 3,000G | | | Steel Gauntlets 20,000G | | | Studded Pants 500G | | | Leather Breeches 100G | | | Silk Breeches 100G | | | Chainmail Leggings 5,000G | | | Studded Leather 1,000G | | | Haramaki 10,000G | | | Shadow Haramaki 50,000G | | | Boiled Leather 5,000G | | | Springsteel Leather 10,000G | | | Steelshod Leather 10,000G | | | Chainmail Tunic 10,000G | | | Bougu-Dou 10,000G | | | Breastplate 100,000G | | | Scutum Shield 5,000G | | | Collar of Health 50,000G | | | Collar of Precision 10,000G | | | Swordsman's Torque 10,000G | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Enemies-Day___________________QUEST_|_Drops_______________________________| | [F] Tathal the Wanderer | | | Brown Bacite x6 | Bacite Tail | Ring of Health | | Normal Rokhul x4 | Ring of Dexterity | Ring of Thieves | | Sand Rokhul x5 | Ring of Slaying | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Ring of Grounding (Near Tathal the Wanderer) | | Mellifuous Scoh (In the middle of the desert basin close to some trees) | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Enemies-Night_______________________|_Drops_______________________________| | Bone Mage x5 | Quilted Robe | Quilted Holy Robe | | Burning Bone Knight x10 | Well-Honed Katana | Razor Katana | | | Reaver Gauntlets | | Mummy x1 | Medallion of Power | | | Necklace of Stealth | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Summoner's Torque (Enclosed area by the lone Mummy) | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Enemies-Day_________________________|_Drops_______________________________| | Sand Minotaur x10 | Sabre Halberd | Defender Heater | | Sand Rokhul x5 | Ring of Slaying | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Enemies-Day_________________________|_Drops_______________________________| | Orenian Soldier (Axe) x5 | Battleaxe | | Orenian Archer x4 | Iron Bow | | Og Mage x2 | Fellstaff | Ring of Warding | | Sand Rokhul x3 | Ring of Slaying | | Orenian Samurai x4 | Katana | Fine Katana | Wakasashi | | | Fine Bladed Katana | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Enemies-Night_______________________|_Drops_______________________________| | Fire Imp x16 | Garnet | | Black Imp x9 | Ring of the Night | | | Medallion of Night | | Green Imp x7 | Ring of Health | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ***Medeva Grasslands - After Returning From Orenia*** ___________________________________________________________________________ |_Enemies-Day________________ONE-TIME_|_Drops_______________________________| | [F] Myrick | Eversharp Katana | | [F] Firis | Katar | Iron Gauntlets | | [F] Ducat | Sledgehammer | Studded Boots | | Oni Female x4 | Spiked Mace | Torque of Bashing | | Oni Male x5 | Orenian Sabre | Torque of Haste | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Enemies-Day____________________RARE_|_Drops_______________________________| | [F] Pirate Daveb | | | [F] Fanboy | | | [F] The Negotiator | | | [F] TrashMaster | | | [F] Wildwolf | | | [F] Mr. Smashy | Ghork Smashor | Sledgehammer | | | Studded Boots | | Cabbit x9 (Two cannot be killed) | Thunder Nagitana | Petey's Hat | | | Peg Leg | Hook Hand | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ *This fight might only appear after you've reacquired the Ring of Darkness. ___________________________________________________________________________ |_Enemies-Night_______________________|_Drops_______________________________| | Bone Knight (Sword) x7 | Long Sword | | Mummy x9 | Medallion of Power | | | Necklace of Stealth | | Lich x11 | Quilted Holy Robe | Magus Gauntlets | | | Magus Boots | Anti-Magus Torque | | | Tome of Revive | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ***Medeva Forest - After Returning From Orenia*** ___________________________________________________________________________ |_Shop_________________________Trader_|_Shop_________________________Trader_| | Pyros Ring 5,000G | Revive Scroll 150G | | Preservation Ring 50,000G | Fire Arrow Tome 400G | | Ring of Storms 10,000G | Icicle Tome 400G | | Ring of Repulsion 50,000G | Lightning Tome 700G | | Ring of Control 50,000G | Inferno Scroll 75G | | Ring of Slaying 5,000G | Meteor Scroll 75G | | Berserker Ring 5,000G | Curse Scroll 75G | | Necklace of Stealth 25,000G | Ice Coffin Scroll 75G | | Medallion of Vigor 80,000G | Invisibility Scroll 75G | | Pipe 50G | Blizzard Scroll 75G | | Perfume 100G | | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Shop_________________________Trader_|_____________________________________| | Foecleaver 100,000G | | | Warhammer 100,000G | | | Yari 50,000G | | | Naginata 100,000G | | | Nodachi 100,000G | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Special_Events______________________|_Drops_______________________________| | Gesualdo | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Enemies-Day___________________QUEST_|_Drops_______________________________| | [F] King of Talas | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Enemies-Day___________________QUEST_|_Drops_______________________________| | [F] Crone of Savheo | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Enemies-Night_______________________|_Drops_______________________________| | Frozen Bone Knight x17 | Claymore | Ring of Ice | | Cave Guardian x11 | Farseeing Necklace | | Blue Bacite x11 | Bacite Medallion | | | Elemental Necklace | | Ice Witch x6 | Mellifluous Might | Health Tonic | | | Warding Necklace | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Enemies-Night_______________________|_Drops_______________________________| | Bone Knight (Sword) x6 | Long Sword | | Bone Mage x11 | Quilted Robe | Quilted Holy Robe | | Mummy x17 | Medallion of Power | | | Necklace of Stealth | | Lich x11 | Quilted Holy Robe | Magus Gauntlets | | | Magus Boots | Anti-Magus Torque | | | Tome of Revive | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Enemies-Night_______________________|_Drops_______________________________| | Orenian Soldier (Sword) x11 | Katana | Leather Armguards | | Black Knight x21 | Sabre | Guardian Heater | | Orenian Samurai x12 | Katana | Fine Katana | Wakasashi | | | Fine Bladed Katana | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Enemies-Night_______________________|_Drops_______________________________| | Grey Stone Golem x11 | Ring of Protection | | Stone Statue x12 | Foecleaver | Ring of Power | | Gargoyle x21 | Gargoyle Blood | Dragon Boots | | | Thief's Torque | Ring of Aggression | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Enemies-Night_______________________|_Drops_______________________________| | Red Bacite x21 | Bacite Tail | Health Tonic | | Fire Salamanka x12 | Salamanka Tongue | Fighter's Torque | | Fire Imp x11 | Garnet | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Enemies-Day_________________________|_Drops_______________________________| | Brown Bacite x12 | Bacite Tail | Ring of Health | | Bacite Shaman x7 | Bacite Tail | Recovery Draught | | Gorgonne x5 | Steel Gauntlets | | | Necklace of Defense | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ***Medeva Hills - After Returning From Orenia*** ___________________________________________________________________________ |_Enemies-Day____________________RARE_|_Drops_______________________________| | [F] Khosani Warrior x8 | Katar | Iron Gauntlets | | Black Knight x7 | Sabre | Guardian Heater | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ***Medeva Ice - After Returning From Orenia*** ___________________________________________________________________________ |_Enemies-Day___________________QUEST_|_Drops_______________________________| | Khosani Warrior x28 | Katar | Iron Gauntlets | | Haenul | Katar | Eraekor Gemstone | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Enemies-Day___________________QUEST_|_Drops_______________________________| | Blue Oni Male x14 | Guardian Scutum | Brigandine Chest | | Blue Minotaur x7 | Warrior's Sabaton | Ring of Might | | Black Imp x6 | Ring of the Night | | | Medallion of Night | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Udakar's Heart (Top of the mountain near and exit line) | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Enemies-Day___________________QUEST_|_Drops_______________________________| | Frozen Bone Knight x12 | Claymore | Ring of Ice | | Cave Guardian x6 | Farseeing Necklace | | Ice Witch x17 | Mellifluous Might | Health Tonic | | | Warding Necklace | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Huk Kinar's Skull (Top of the mountain near and exit line) | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Enemies-Night_________________QUEST_|_Drops_______________________________| | Blue Bacite x17 | Bacite Medallion | | | Elemental Necklace | | Sornehan Knight x19 | Drithen Sword | | | Guardian Kite Shield | | | Defender Kite Shield | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| |_Items_______________________________|_____________________________________| | Bacite's Gallbladder (Top of the mountain near and exit line) | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Enemies-Night______________ONE-TIME_|_Drops_______________________________| | Frozen Bone Knight x13 | Claymore | Ring of Ice | | Burning Bone Knight x6 | Well-Honed Katana | Razor Katana | | | Reaver Gauntlets | | Ice Witch x15 | Mellifluous Might | Health Tonic | | | Warding Necklace | | Mortankas | Tome Page 8 | Singed Robe | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Enemies-Day_________________________|_Drops_______________________________| | [F] Nath | | | [F] Beggar | | | [F] Priest | | | [F] Actor | | | [F] Thief | | | [F] Ghimaadi | | | [F] Lenele Refugee x5 | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ___________________________________________________________________________ |_Enemies-Night_______________________|_Drops_______________________________| | Bone Servant (Two-Headed) x21 | None | | Mummy x10 | Medallion of Power | | | Necklace of Stealth | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ***************************************************************************** *********************************8) Glitches********************************* ***************************************************************************** This section lists some of the more notable glitches and how to correct, avoid, or exploit them. ***Objects Falling Through the Floor*** This is probably one of the most annoying glitches in the game and it's a good reason to save the game often. The glitch is the most prevalent in hilly terrain due to the nature of the glitch itself. When you kill an enemy or when the game pre-populates item bags on the various maps, the bag needs to be placed in a coordinate location and then it will be affected by the game's gravity. The "gravity" mechanic is put in place so that the item bag isn't floating in midair. Unfortunately, because of the polygonal and unfinished terrain, the item bags can "fall through the cracks" of the polygonal terrain and they'll be placed at the lowest possible elevation. If you are at a high elevation, the item bag cannot be picked up and the items are lost. Ikaemos is a good example of this. There are several items in the swamp area that have already fallen through the floor as soon as you enter the map. You can still loot these items because the swamp is at a very low elevation. You can still loot them through the floor even though you can't see the item bag. ***Looting through the wall*** This is a beneficial glitch but it doesn't quite make up for the glitch where items fall through the floor. If you can position your character close enough to a wall, you can loot an item bag that's on the other side of the wall. This is beneficial in places like the Lenele Palace where some doors cannot be opened (or your Pick Lock skill isn't high enough) but there are items on the other side of the walls. ***Items with incorrect bonuses*** Despite what certain items say, they don't always give the bonuses they promise. This can be both good and bad based because sometimes they give more and sometimes they give less. For example, the Anti-Magus Ring says it gives you a +2 Magic Resistance skill but it doesn't actually increase the skill. Instead, it increases your Magic Resistance by 20%. Therefore, it acts like it gives you a +4 in Magic Resistance, not a +2. The actual skill on the skills menu is also unchanged. It also works against you, too. For example, the Aeros Medallion says it gives you a +3 in Energy and Ice magic. However, let's say Rosalind has 7 points in each magic skill and you equipped this medallion to increase her skill points to 10. Her skill sheet will accurately say that she has 10 skill points of each but she doesn't have access to her level 10 spells. ***Random Encounters Not Resetting Properly*** I'm not sure what caused this, but I got so far into the game and started a new file to catalogue the encounters before getting the Ring of Light. For some reason, Lord Korel would not appear for me even after 100+ encounters in the early Medeva grasslands. I had two files. The first one was at the point in the game shortly after I had obtained all four party members and I had completed this quest in that file. The other one I had played through just until after the Catacombs. During this time, I was playing through the game and switching back-and-forth between each file in order to create an encounters list. I feel that what happened is the "wires crossed" and when I was loading and saving files, some data incorrectly transferred between each file. Essentially, the game memory didn't flush itself correctly when I was switching between files and some encounter data transferred from one file to the other. I entered roughly 100 grasslands encounters and still did not find him and couldn't complete the quest in that file. In the end, to correct the problem I deleted my Summoner file from the PS2 main menu and started fresh. By wiping bad data and rebuilding it, Lord Korel returned and all encounters were playable as intended. ***Sound Glitches and Making a Hard Reset*** Unless you turn the volume completely off when you play Summoner, you're probably aware that the game has many sound glitches. Some examples are that the game picks incorrect sound effect for specific actions, repeating sound effects localized to a spot on the map, and the rare glitch where the game makes constant buzzing sound after other sound glitches compile over time. In addition to the previous glitch with the encounters, the sound glitches are also a result of the RAM not being able to flush itself before and after you load a file. An easy fix to ALL sound glitches is to save the game and give your PS2 a hard reset. This will cause a full reboot of your system and all cached memory is wiped out. One of the best places to save your game is anywhere on the World Map because it's the least memory-intensive screen in the game. The game only needs to load your on-screen character, the few locations you can visit, a relatively flat map (fewer polygons), and which encounters you can face. It doesn't have to load monsters, people, or the rest of your party members so that's why it's the best place to save your game. Loading from a save file is also faster when you load anywhere on the World Map. ***Quick Spellcast*** This glitch is definitely exploitable and it's considered a cheat. Once you begin casting a spell, open your Inventory, Skills, Status, or Quest Log screens and the spell will have finished its completion. When exiting the screen, your character can immediately start a chain or they can avoid an enemy's attack. This has less of an effect with physical abilities like Backstab because you'll cancel out the animations, but you need to wait until AFTER the damage or effect takes place. It doesn't always work but you can sometimes skip the last several frames of animation from the skill and go right into your next attack. This is completely abusable but it's definitely a cheat. Imagine casting ten simultaneous Meteor Storm or Vitalize spells to wipe out an entire army of enemies and fully heal your party in the process. This is indeed a broken glitch and it's easy to abuse to make the game easier. However, there are some other bugs it may lead to. The most common bug that's caused by this is game slowdown. It's only natural because you have all these spell effects and damage calculations happening beyond the scope what of the designers intended. Other common glitches that result because of this are sound glitches, especially if you just loaded the current map you're fighting in. Therefore, I don't recommend using this if you've just loaded a file or entered a new screen. ***Force an Item to Drop*** This is a simple glitch. Let's say you want an item that a certain enemy has a chance of dropping but there are a limited number of these enemies in your area. Why, use the good old trick of saving the game before you fight it and reload until you get that item! What this glitch allows you to do is force your luck. This is actually required to get all the items in several boss fights. The most notable fight is with Carados early in the game. Carados is a boss that you can only fight once and four out of the five items he drops are random. Therefore, with him and similar bosses, you can save and reload your file until you get all the items they have to offer. ***Naming Problems*** Some enemies are incorrectly named or have different names for the same enemy. For example, cast Asses on a Khosani Heretic or a Khosani Prisoner and the Assess menu labels both of them a Khosani Warrior. Both enemies are really the same enemy underneath a different name. Their loot tables and stat charts prove it because they're identical. Further still, there are various types of "Orenian Soldiers" ranging from a sword, axe, and bow user. Each soldier is a DIFFERENT enemy with the SAME name. The bow-type is actually a glitched Orenian Archer and should be treated as such. I know of only one location of this one: in a forest encounter early in the game before you complete the Catacombs. In fact, 90% of the places where glitch happens, it's going to be in a random encounter. ***************************************************************************** *********9) People who I have given my permission to use this guide********** ***************************************************************************** 1) www.gamefaqs.com 2) www.geocities.com/simsteven01 ***************************************************************************** *********************************10) Credits********************************* ***************************************************************************** 1) To me, of course. ^_^ 2) To CJayC for creating the biggest website around for gaming information and giving us the ability to host our own info for free. 3) To NMacher's walkthrough as being my baseline for the first MANY times I've played through Summoner (and because it helped me triple-cross-check my own information for my guide after I double-checked my own guide). I unknowingly recreated many sections of his walkthrough in my own style (and I probably gave WAY more information than was necessary). ^.^; 4) To the GameFAQs forums for helping me research questions I had, and so I'd eventually sort out the more ambiguous problems (such as the location of the Siege Bow). 5) Thanks to Shotgunnova's guides. While he probably doesn't know who I am, his guides exposed me to special ASCII characters which allow me to create tables in a plain-text document.