Cao Ren FAQ v1.2 Written by Rydain Darkstar Last Revised November 18, 2008 =============================================================================== Table of Contents =============================================================================== 1) Introduction [INTRO] 2) Unlocking Cao Ren [UNLOCKING] 3) Move Set [MOVESET] 4) Getting Equipped [EQUIP] 5) Battle Advice [HOWTOPLAY] 6) Analysis of Fighting Aptitude [ANALYSIS] 7) Weapons, Abilities, and Tactic [WEAPONS_ETC] 8) Quotes and Dialog [QUOTES] 9) Revision History [REVISIONS] 10) Credits [CREDITS] 11) Legal Junk [LEGAL] =============================================================================== 1) Introduction [INTRO] =============================================================================== Guess who's back. Back again. Rockman's back. Tell a friend. Once a sniper, Cao Ren became a stomp bouncer in Warriors Orochi. Now he returns to his old school distance attacks with upgraded projectile damage and a brutal new spread shot blaster special. Cao Ren is strong when initially unlocked and downright beastly when built up. His -ex charges do ridiculous damage and self-replenish musou with a good setup. Unsurprisingly, he's still a defensive powerhouse as well. This FAQ contains Japanese text. Set your browser encoding to Shift JIS to properly display it. =============================================================================== 2) Unlocking Cao Ren [UNLOCKING] =============================================================================== Complete Wei Story 5. The end. =============================================================================== 3) Move Set [MOVESET] =============================================================================== This is Cao Ren's full attack string. Some moves may not be available if he isn't leveled up enough. ------------------------------------------------------------------------------- Standard Attacks ------------------------------------------------------------------------------- S Left to right swing. SS Right to left swing. SSS Up to down swing. SSSS Left to right swing. SSSSS Right to left swing. SSSSSS 360-degree spin. SSSSSSS Right to left swing. SSSSSSSS Up to down swing. SSSSSSSSS Cao Ren swings his arms apart horizontally. Dash attack Headbutt charge followed by a two-armed horizontal slash. You can steer, but you can't stop until it's done. Jump attack Left to right swing. ------------------------------------------------------------------------------- Charge Attacks ------------------------------------------------------------------------------- C3, C4, C5, and C6 activate weapon elements. ________________________________________ C1 / T Your garden-variety stomp. C2 / ST Uppercut that knocks enemies into the air. Press and hold T before the first swing is done. Otherwise, you will start into a C3. C3 / SST Cao Ren shoots long range energy blasts out of his buckler blade. More T presses produce more shots. This charge stuns enemies. The final round is a 3-way shot that activates weapon attributes. C4 / SSST Cao Ren threatens to hug the enemies and they all fall down. At least that's what it looks like. This is a crowd busting move. C5 / SSSST Ground pound splash launcher. C6 / SSSSST Cao Ren charges with his buckler blade held out in front. Jump + T Cao Ren flips forward and does a stomp with a smallish area of effect. ------------------------------------------------------------------------------- Special Attacks ------------------------------------------------------------------------------- C2-ex Cao Ren dashes forward and grabs. If he connects with an (S + R1) enemy, he blows them away with a huge 360-degree shockwave. The initial backswing, grab, and shockwave activate weapon elements. Press and hold R1 before the first swing is done. Otherwise, you will start into a C3-ex. C3-ex Cao Ren unleashes a six-round barrage - five 3-way shots plus (SS + R1) a 5-way ender. All shots are elemental. R1 counter Cao Ren dashes forward, knocking enemies away with a wide range slash. Musou A series of back and forth swings followed by a stomp. True musou As above, plus a badass introductory splash screen and a flashy second stomp with an enormous shockwave. ------------------------------------------------------------------------------- Horse Attacks ------------------------------------------------------------------------------- S string Up to six slashes alternating from side to side. T Two slashes, one on each side of the horse. =============================================================================== 4) Getting Equipped [EQUIP] =============================================================================== Recommended Weapon Elements ------------------------------------------------------------------------------- The first seven elements should be as follows. 雷 Bolt Increases damage, stuns enemies, and hurts nearby foes as well. 陽 Flash Breaks enemies' guard. 斬 Slay Has a chance of outright killing peons and always does a nice chunk of damage against officers. Too useful not to include. 吸活 Absorb To fuel C2-ex, C3-ex, and the occasional counterattack. Fills efficiently with the initial C2-ex strike and high Range or with C3-ex in dense crowds. Activates on elemental C3 blasts as well. 破天 Air Increases the damage of any scattering or juggling charge. The C2-ex shockwave scatters, and a target hit by the grab will be airborne when the blast strikes them. C3-ex often juggles. 神速 Agility Essential for safe C4 execution without the Stability upgrade skill (頑強). Improves the speed of C2-ex. 極意 Might Why hit like a truck when you can hit like a semi? ________________________________________ For the last slot, choose from the following depending on your preferred moves. 旋風 Range For melee versatility and efficient C2-ex musou drain-back. 勇猛 Brave For more anti-officer oomph. ------------------------------------------------------------------------------- Recommended Weapon Upgrade Skills ------------------------------------------------------------------------------- The following upgrade skills are highly recommended. 賦活 Slowly replenishes musou. Improves battlefield endurance Supremacy during long stints of soloing. 頑強 Your charge attacks will not be interrupted by regular attacks. Stability Lets you be more reckless with C2-ex and C3. 金甲 Arrows and bullets won't flinch you. Hooray for more tanking. Resolve ________________________________________ Just for fun, you may wish to give the following a try. 飛龍 Allows you to jump cancel out of charge attacks. Eliminates Highflier C3 ending lag and allows for more combo versatility. This (Hiryu) isn't needed for safety, but it's fun to play with. 天舞 Transforms Cao Ren into spin 'n spraying hedge clippers on Almighty speed. When musou is full, most attacks carry elements. This (Tenbu) includes S attacks and C3 blasts - basically, everything except for C2. Rockman can already dominate with his powerful -ex specials, but REN-BU is always good for a laugh. You may wish to limit Agility because it can be difficult to consistently C3 when it is maxed. ------------------------------------------------------------------------------- Recommended Abilities ------------------------------------------------------------------------------- Regardless of setup, these four are essential. 特殊強化 Makes perfect sense for a character reliant on charge attacks. Boost 速度上昇 More foot speed translates to better offense and defense. Impulse 攻撃強化 It always hurts to hit extra hard. Har har har. Potence 技型強化 Increases attack power even further. Technique ________________________________________ Consider any of the following depending on your play style and the rest of Cao Ren's setup. 連撃回復 If you find yourself losing life when running solo on high Adrenalin difficulty. Don't forget to break your combos periodically because Adrenalin only fills once when you hit 10. C3 spam or C2-ex on a large enough peon group will trigger a 10+ combo. I haven't needed this much except for no-pickup solo runs of battles with health-eating fire or poison, but it's good to know about. 必殺強化 Pumps up any musou-consuming attack. The bonus stacks on top Awakening of everything else related. Noticeably improves the power of Cao Ren's -ex charges. 馬術強化 Horses are no longer obsoleted by high-level Impulse. Impulse Cavalier now beefs up the horse, so you can blaze around maps at warp speed. I usually prefer to steal somebody else's horse, but it can sometimes be helpful to begin with a fast mount. 消費軽減 Decreases the cost of musou-consuming attacks. Especially Conserve handy if you plan to self-restore most of your musou with Absorb and the Supremacy upgrade. Small amounts of musou are more efficiently recovered than larger chunks of a long bar. 無双増加 Lengthens the musou bar. Focus 防御強化 Until he is leveled up, even Rockman can look more like Sandman Fortitude on high difficulty. His defense stat eventually gets to a point where enemies barely scratch him, even on 5-star chaos, without Fortitude equipped. 体力増加 More health comes in handy, especially at low levels and when Vitality dealing with fire and poison. ------------------------------------------------------------------------------- Recommended Setups ------------------------------------------------------------------------------- Select your setup depending on how Cao Ren will be played. Regardless of whether he will be run solo or swapped out for recovery, Ren's best weapon configurations include Absorb. (There's no point in dropping that element for anything else.) Thus, ability selection is the main difference between solo and team setups. Attack Power Max ------------------------------------------------------------- Great for team play and solo runs with C3-ex as the main means of self-replenishment. Weapon Bolt / Flash / Slay / Air / Absorb / Brave / Agility / Might * Supremacy * Stability * Resolve Abilities Boost / Impulse / Potence / Technique / Awakening For solo Conserve / Adrenalin, Fortitude, or Vitality C2-ex Drain-back Versatility ------------------------------------------------- With this setup, a maxed Cao Ren can still KO any 5-star chaos officer with one round of C3-ex. Recommended for solo runs if you like to use C2-ex for efficient Absorb drain-back. High-level Conserve is required to make C2-ex abuse worthwhile. Weapon Bolt / Flash / Slay / Air / Absorb / Range / Agility / Might * Supremacy * Stability * Resolve Abilities Boost / Impulse / Potence / Technique / Conserve / Awakening For solo Adrenalin, Fortitude, or Vitality =============================================================================== 5) Battle Advice [HOWTOPLAY] =============================================================================== For examples of how to play Cao Ren, visit my YouTube account. http://www.youtube.com/RydainDarkstar ------------------------------------------------------------------------------- General Fighting Notes ------------------------------------------------------------------------------- It's all about sniping and bombing. C3 is a handy staple for all occasions. Annihilate dense hordes with a C2-ex or C3-ex. If enemies are closing in, swat them away with C4. Once Cao Ren is built up enough, he can live off his -ex charges. C2-ex will one-shot many officers, and it can be used to soak up musou from crowds. C3-ex takes care of pileups and stronger targets. ------------------------------------------------------------------------------- Move Set Analysis ------------------------------------------------------------------------------- Cao Ren's buckler swings provide more coverage than is readily apparent. The left/right swipes are over 180 degrees. The vertical swings guard his entire front. With a 4th weapon, they hit about a character's width on either side. Charge attacks are king in Warriors Orochi and Cao Ren's new staples occur early in his move set. Thus, you won't fight all that much with the S string. Its protective nature is still worth noting. * indicates Cao Ren's most useful attacks. C1 ------------------------------------------------------------------------ Alas, the stomp has been nerfed. May be useful in a pinch for bothering enemies. C2 ------------------------------------------------------------------------ Bah, another non-elemental charge. C2 does have innate Flash, which can be helpful in the early game, but that's about all it's useful for. * C2-ex --------------------------------------------------------------------- The unblockable wide-reaching crowd bomb is even better than before. Its damage was cranked up, and the grab now has a more forgiving hitbox. Furthermore, the initial buckler swing is now fully elemental with quite good coverage. With Absorb and Range, that first strike will drain back a chunk of musou from nearby enemies. It can even replenish more musou than it cost to deploy. The initial swing covers Cao Ren's left side and some of his back, so aim accordingly if using C2-ex to abuse Absorb. If you find C2-ex difficult to aim, try it on groups of peons, foes stunned with C3 wind blasts, or running enemies who aren't on the move long enough for a dash attack. Draw some peons out from a crowd, turn around, and chuck them before they can do anything to you. Keep at it until C2-ex is second nature. The utter destruction and potential musou recovery are well worth its learning curve. * C3 ------------------------------------------------------------------------ With improved range and drastically increased damage, this powerful snipe attack should be used against everything and anything. Officers don't tend to block C3, so the early non-elemental shots will often connect. The range of C3 bullets increases with the weapon level. Note that this move has slight ending lag, so run off to a safe spot beforehand. * C3-ex --------------------------------------------------------------------- GET EQUIPPED WITH WIN BUTTON It's the Final Atomic Mega Buster! C3-ex is a barrage of pure awesome in the form of six elemental spread shots. Aim, fire, mow down most of the screen in a hail of energy bullets. With a tricked-out weapon and ability setup, this move can one-shot any boss critter in the game. It even Absorbs well when used on dense crowds. The same notes about C3 location safety apply. * C4 ------------------------------------------------------------------------ If enemies are closing in, this will get them off your case. With Bolt and Range, it's a 240-degree area of effect smash. C5 ------------------------------------------------------------------------ Takes a while to get to, has ending lag, and doesn't do anything especially well. At least it looks cool. C6 ------------------------------------------------------------------------ Might be fun for variety when clawing your way out of a crowd, but C4 is generally more useful. * Jump + T ------------------------------------------------------------------ This does not carry elements, but it is fast enough. Excellent for escaping. * R1 counter ---------------------------------------------------------------- Incredibly useful because it combines a dash with a wide-coverage knockback. =============================================================================== 6) Analysis of Fighting Aptitude [ANALYSIS] =============================================================================== Cao Ren is a top-notch all-around warrior, capable of breezing through all manner of enemy pileups. I easily ran him through high difficulty battles long before his stats, weapon, or abilities were maxed. ------------------------------------------------------------------------------- Strengths ------------------------------------------------------------------------------- C2-ex and C3-ex are pretty much broken. They execute quickly, have superb coverage, and do incredible damage. Both specials can self-replenish as well. When Cao Ren is maxed and mastered, his -ex specials give him one of the fastest consistent offenses in the game. C3 isn't far behind on the uber scale. Even before Cao Ren gets built up, it brings plenty of pain. Thanks to his naturally high defense, Cao Ren can Leeroy with his -ex specials when he has the anti-flinch Stability upgrade. He can afford to take a few lumps in exchange for recklessly blowing up crowds or being an immovable machine gun turret. ------------------------------------------------------------------------------- Shortcomings ------------------------------------------------------------------------------- The -ex charges and counter are fairly expensive. This may limit Cao Ren's endurance until he gets Absorb and musou extending abilities. Cao Ren suffers from the same S string glitch that he had in Warriors Orochi - being unable to flinch even peons with his regular attacks. This isn't much of an issue because his staple attacks are distanced and/or widely explosive. He can also counterattack to get out of trouble. ------------------------------------------------------------------------------- Recommended Teammates ------------------------------------------------------------------------------- As a soloist, Cao Ren is an awesome one-man army. When pumped up, he's just absurd. If you want him to show off as well as possible, take some team buffers along for the ride. * Hideyoshi Toyotomi - His attack speed buff turns Cao Ren into a peon-harvesting death machine. * Sun Jian - Must I explain the hilarity of 10-second infinite musou + -ex special spam? * Anyone with a team-wide attack buff - For comical damage overkill. Cao Cao's buff is especially nifty because it includes hyper armor, so you can attack uninterrupted. ________________________________________ To support Cao Ren, I suggest the following. * Cao Cao - If you don't have the Stability upgrade and you want to Leeroy like mad, Cao Cao's hyper armor team buff will do the trick. * Sun Wukong - For speedy travel if you aren't equipping Cavalier. ------------------------------------------------------------------------------- As a Teammate ------------------------------------------------------------------------------- Cao Ren is a fantastic crowd clearer and duelist. Take him along to obliterate anything in your path. =============================================================================== 7) Weapons, Abilities, and Tactic [WEAPONS_ETC] =============================================================================== Weapons ------------------------------------------------------------------------------- Buckler Blade (+9 base attack) Strike Buckler (+19 base attack) Crane (+38 base attack) Roc (+76 base attack) - obtained randomly from weapon boxes on 3-star and above hard battles or any chaos battle. ------------------------------------------------------------------------------- Abilities ------------------------------------------------------------------------------- 防御強化 Fortitude ----------------------------------------------------------- Defeat 3 officers. 特殊強化 Boost --------------------------------------------------------------- Keep life at or above 30% and get 80 KO's. 待機回復 Recuperate ---------------------------------------------------------- Without using musou attacks, get 100 KO's within the first 10 minutes of battle. ------------------------------------------------------------------------------- Tactic ------------------------------------------------------------------------------- Shield - Get 100 KO's to increase your commander's defense. =============================================================================== 8) Quotes and Dialog [QUOTES] =============================================================================== As an Ally ------------------------------------------------------------------------------- Character Select: "I am the shield that stands for the innocent!" Switch: "For the innocent!" R1 Throw: "This is it!" Musou: "You leave me no choice!" True Musou: "Now's the time!" Officer Defeat: "One more enemy outlasted!" 1000 KO's: "I will never yield and never break!" Tactic: "Now is the time for the impenetrable shield!" Praise: "None can challenge you!" Enemy Officer KO Praise: "Remember, defense is the key!" 100 KO Praise: "We can't let them get the better of us!" 1000 KO Praise: "Defense! Attack! You are the master of both!" 1000 KO Praise 2: "Your might and resilience is a sight to behold!" Endangered: "Will history record me as the defeated...?" Thanks: "Your timing could not have been better." Thanks 2: "Your aid is most appreciated!" =--=--=--=--=--=--=--=--=--=--=--=--=--= If approaching an enemy, give them a chance to talk before you squish them. Wei 2 ------------------------------------------------------------------------ Kotaro Fuma: "I cannot allow Lu Bu's defeat, not when he brings such chaos to the world." Cao Ren: "I can't stand by and leave the land to people who reap chaos." Wei 5 ------------------------------------------------------------------------ Cao Ren: "Lord Cao Pi, don't let your guard down." Cao Pi: "I know even Orochi will not be able to breach your defenses." Cao Ren: "Watch as the Serpent King's blade shatters upon my armor." ________________________________________ When he rallies himself: Cao Ren: "I cannot fall here...not while peace is still fresh in this land." Wei 7 ------------------------------------------------------------------------ Kiyomori Taira: "I will pass the time until Orochi is whole by watching as you slowly die." Cao Ren: "I will devote my all to bringing this battle to a quick end." Wei 8 ------------------------------------------------------------------------ Random comment before battle: Cao Ren: "Orochi...We will defeat you and set this world right. Everyone! Forward!" ________________________________________ Sima Yi: "You fools! Orochi is revived. You cannot stand against him!" Cao Ren: "I'm disappointed in you. I'll make sure you won't live to see the next age." ________________________________________ Orochi X: "Come, show the Serpent King your true strength." Cao Ren: "I will protect the dreams of Wei...no...of all the people of the land!" Dream Mode Battle ------------------------------------------------------------ Zhang He: "You have no idea of the importance of beauty, and so you will be eliminated." Cao Ren: "Can't you appreciate the beauty in the heart of a man who risks it all to save the woman he loves?" ------------------------------------------------------------------------------- As an Enemy ------------------------------------------------------------------------------- Greeting: "I shall teach you the horrors of war!" Retreat: "I shall return before this is all over!" Death: "It's quiet...nothing like the chaos of the land..." ________________________________________ Approach Cao Ren as Hanzo Hattori: Greeting: "I will drag you into the light!" Retreat: "I will not go gently into the night!" Death: "Your dedication... It is remarkable..." ________________________________________ Approach Cao Ren as Ranmaru Mori: Greeting: "Let us pit our skills to protect what we must." Retreat: "Use that blade to protect the innocent..." Death: "War is ultimately... meaningless..." ________________________________________ Approach Cao Ren as Nagamasa Azai: Greeting: "Time to test your faith!" Retreat: "I will not die like a dog..." Death: "The lance of faith is too powerful even for my shield..." =============================================================================== 9) Revision History [REVISIONS] =============================================================================== v1.2 11/18/2008 - Referenced upgrade skills by their official English translations. Updated setup recommendations. Tweaked formatting. Added quotes. v1.1 5/19/2008 - Added Japanese text for weapon elements and abilities. Updated weapon and ability recommendations. Added information about the S string flinch bug. Linked to my YouTube account with a basically maximized Cao Ren video. Included specifics on Tenbu (Almighty) element activation. v1.0 4/29/2008 - Initial revision of this FAQ. =============================================================================== 10) Credits [CREDITS] =============================================================================== Black Kite for his Musou Orochi translation FAQ that made it possible for me to understand enough text to play this game. Unknown_PC and many others on the GameFAQs MO:MS board for information about weapon enchantment crafting. NightShadows for tactic translations. Humble Novice for ally praise quotes. DeadManWalkingX3 for discussion on a maximized Range-less setup. =============================================================================== 11) Legal Junk [LEGAL] =============================================================================== This FAQ is copyright 2008 by Rydain Darkstar Feel free to pass it around, put it on your website, print it out for future reference (or kindling, toilet paper, or anything that floats your boat), et cetera, blah blah blah, whatever. Just don't sell it or take credit for any of my work expressed herein.