&&&&&&& %%&&&&%&&&%&&&& %&&&&@& @&&&%%%&@. &########@##@#@@@#@@@&@& && %@ %@ &@& &@& #& @&@ %#&& &#%&&&&&&&&&&%&&&&&&&%&#& &@ @& @& && %& %# # ##& @%& && &&&&&&&&&&&&&&&%&&@&&##& &% & . & @# @& @% & &&#& &@ #@ #&& &&&&%%&&&&&&&&&&&&&&#&#@& & % !%! & &# && @% % @! && &#&% #@ &&&&&&&&&%&&%&&%&&&#&#&& &@ @ @'@ & &@ &@ @% % @! &@ &#@& #& &@&&%%%%&&&&%%%&&%%#&#@ &@ # @ @ & &@ && @% % @! && &# & && &&&&&&&&&@@&&&%&%&#%#@& @ @ @ @ & @! && @% & @! && &# @ &@& &@#######%&%&&&%&#&#@& & &@ &@ #! &@ @% & &! && &# # &@& &&&&&&&%&&%&%%&%%#@& & & @ & #! &@ @% % &! && &# @ @#& &&&%%%&&&%#@& %@ # @#! && @% & @! && &# # @#& %&&&&%%&&&#@& %# .@. @#! &@ @% & &! @& &# # @#& #&%%&%%%@@#& %@ %&% %@' && @% &. &! #@ @# %& &#& #&&%&&&%###@&&& %& &'% &!@ &@ @% & &@ &! @& &#&& &@& &&&&&&&&&%&&&&&@&& && # % &@@ &@ @% & &&.%%# @& @&&# &#@& &&&&%%&%&&&&%&&%&&@& && .& % #@@ %@ @& &. &&&' @#&@ #% %&# %&#&&&%%###&%&%%&&%@@& && %# % &%@ @& @ &% &#& %#% &@@&&&&&###%#&&%&&%&&& &@@@# @@@@%@ @%@@@@&#&@@@@@@@@&#&@@@@@@@&# &@@&%&##@@@&&&&%&&%&@& &&@@@&& %@&&&%&&&@& %&&@&@% #&@@&@@@%@ %@@&@@& @@@@@ &#&@&& && &@%&&&&&&#& %& %. @!! % &. & & @ & % &@&&&&&&@#& && @&@ %@ && # && & & & &% & & %&&&&&&&&#& &% &@ @ %&@ # && @& & & @ &. & %%&&&&&&&#& %& &@ & &&& @ && && % & @. '!# &&%&&%&&& &%&&&%&&&@& % #. @#& @ %% .& && # # & & # # &&@&@@@@&& &#%&&&&%&@@& % %. #& @ %% @' & #@ @# & & !@% &&%%%%%%&@ &%%&%&%&##@ % @ @& & #@ & &@..@# & && # #&&&%&&%%@& &#&%%&&%&&#& .# %@ @ %. & & @@ # & %# % #&&&&%%&&@& %@%%%%&&&#&@& !& !. &@. & #% @# % & '' # & & &&# % #&&&&&&%@%&&%@&&&%%&&&&#@ & &#! #& @ %& &% & & # & @@ @&# # @%&&&&&&&%@&%%&&&%%&&### % %%& #& @! && &. & % # % #&# & @ &%&%&&&&&&&%%&%&&&%%&&#@ & ##& &@ & % @ ## & % # % & % % & &%%%&&&&&&&%&&&%%&&&&#@& &# #@ @ @ @ % & @ & % # % & #& %% % &#&&&&&&&&&&&&&&&&&@##& &% #@&# # @ & & & % & # & & &&# @ %&%&%&&&&%%%%&&&&###& %#! &@& & # @ & # # @ @# #. % .% %@&&&&%%&%%&&&&&##& %!! %@% @ @ @ & &% & @ & @ %% &#&&%%&&%%&&#&##&& %%%%&#%&&&&%%&&&%@&%%&&%&%&&@ &%%%&&@ %&% @&&@#####&&##@& #@&&&@##@ Wild Arms 3 FAQ/Walkthrough Version Final By: Akram Ajlouni [duracell.bunny(at)gmail(dot)com] AIM: akram1989 Copyright 2002 Akram Ajlouni. ************** =- CONTENTS -= ************** I.....................................................Introduction II.....................................................Updates III.....................................................Copyright IV.....................................................E-Mail Policy V.....................................................Basics VI.....................................................Story VII.....................................................Characters VIII.....................................................Walkthrough i. Prologue ii. Chapter One iii. Chapter Two iv. Chapter Three v. Chapter Four IX.....................................................Bosses X.....................................................Bestiary XI.....................................................Mediums XII.....................................................Items XIII.....................................................Gears XIV.....................................................Sidequests XV.....................................................Credits _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ +_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+ ********************* =- I. INTRODUCTION -= ********************* Hello all to my Wild Arms 3 FAQ. It may not be good, but I'll try my best to make it decent. This is my second FAQ so this one might suck. Sorry about that! Anyways...If you want to complain, or comment about this horribly written FAQ, send me an e-mail at [duracell.bunny(at)gmail(dot)com]. I might not be able to updated this everyday, but who can with my busy schedule? Please like my FAQ. If you don't, I can't do anything because this is the INTERNET. Thanks for reading my FAQ. Goodbye! _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ +_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+ ***************** =- II. UPDATES -= ***************** Version 1 [12/31/02] - The beginning of this faq. - Introduction, story, control, prologue, and part of chapter two completed. - Part of Medium section completed. - Next update should be sometime next week. Version 1.1 [1/9/03] - Finished up chapter 2 - Added new gears section - Items, and gears will be finished later on - Stay tuned for my next update. - Happy New Years everyone!!! Version 1.2 [1/10/03] - Fixed a problem. - Added some of Chapter 3. - Stay tuned next week for my next update. Version 1.3 [1/11/03] - Added more of Chapter 3. - Added more of the Items, and Gears section. - Stay tuned next week for my next update. Version 1.4 [2/11/03] - Added most of Chapter 4. - Added more stuff. Version 1.5 [2/18/03] - Added more Sidequests. - Added more monsters in the Bestiary. Version Final [3/4/02] - This entire guide is finished. - Muchas gracias! Version Final [11/06/04] - Updated the e-mail address (please send all your e-mails to that address from now on). _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ +_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+ ******************** =- III. COPYRIGHT -= ******************** This FAQ/Walkthrough is copyrighted 2002 Akram Ajlouni. It was written so it can be posted at gamefaqs.com, and IGN. You can not have this FAQ at your website, even if you ask for permission. If anyone sees this FAQ at another website besides gamefaqs.com, IGN, or please e-mail me at [duracell.bunny(at)gmail(dot)com]. Don't think that a 15 year old boy won't take legal action, because I will. Just try me... _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ +_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+ *********************** =- IV. E-MAIL POLICY -= *********************** If you have any questions, or comments about this faq you can e-mail me at [duracell.bunny(at)gmail(dot)com]. Please put Wild Arms 3 as the subject line I'm a student in the 10th grade so I have lots of homework each day so I only check my mail once a day. If you don't want to e-mail me, you can always contact me through AIM at akram1989. I'm on AIM almost each day so look out for me. BTW, don't send me viruses. I don't like them, and so do most people. You will regret it if you do send one though... _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ +_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+ *************** =- V. BASICS -= *************** - CONTROLS ========== Left analog stick/directional buttons = Moves character/Action/Navigate Menu. L1/R1 = Rotates map Changes characters on the status screen. L2 = Changes character on the field screen. R2 = Characters actions Start = Display characters tools Select = Display world map X = Character actions;accept menu selection. O = Cancel commands Cancel encounter Close menu screen Triangle = Display main menu Display help messages Square = Use character tools Activate ASK system - DUNGEONS ========== Throughout this game, you will have to explore dungeons over, and over again. Dungeons contain monsters which you can either fight, or run away from. They also contain treasure chests, and lots of puzzles to solve. Well that's it about dungeons. - PUZZLES ========= Puzzles are placed throughout this game in dungeons, and sometimes in towns. Most of the time, the puzzles are easy, but as you progress in the game, they will become harder. No matter how hard the puzzle is, never give up. If you have no clue what to do in a certain area, just read this faq for the answer. This concludes the tutorial about puzzles. - BATTLES ========= If you read the above stuff, you will know that monsters appear in dungeons, and so do bosses. You can avoid the fight by pressing O when a white exclamation point appears on top of your players head. Doing this will cause a reduction in the upper left hand corner gauge called the ECN gauge. The reduction depends on your Migrant Level. If it's high, then it will only be a small reduction. You can raise the Migrant Level by finding Migrant Seals in treasure chests. If you want to fight, don't press a button when the exclamation point appears. A green exclamation point means that you can avoid the battle without a reduction from the ECN gauge. A red one means that you have to fight. The battle menus are pretty easy to use. There's an attack, defend/reload, mediums, and arcana command. Attack is pretty self explainable. Defend/ reload means that you will reload the weapon, and take half the damage if the enemy attacks you. The Arcana command lets you do a special attack once you have enough FP. When it says cancelable, you can cancel the attack for 25 FP by pressing O. If you lose some health, but win the battle, you will gain some health at the end. I forgot what the gauge was called. - BOSSES ======== Many times in this game, you will have to fight bosses. Most of them have something to do with the storyline. As you progress through the game, the bosses will be become harder. That doesn't mean to give up. They yield lots of exp. points, so if one of your party members dies, revive them with a Revive Fruit. Now let's hope that you learned something about bosses. - ARMS ====== Each character in your party has a weapon called a ARM. In other words, they carry guns. These ARMS are upgradeable 15 times. Upgrading costs lots of money, so upgrade wisely. If you upgrade a part that you don't want, you can reset that part. Reseting means that the upgrade goes to 0, and you will NOT be giving your money back. The ARM stats that you can upgrade are: Attack Revision = Higher attack power. Hit Revision = Better accuracy. Bullet Revision = More bullets, which means less reloading. ARM Weight = More hits in a Gattling. Critical = More of a chance to hit shoot a critical shot. - MONSTERS ========== Monsters appear in dungeons. They can be weak or strong. Their strength depends on where you are. If you keep on getting beat by them, go to a area where the monsters are weak, and level up. Now start fighting those monsters. - ITEMS ======= Items are found in treasure chests, and are given to you by people. Some inflict damage while some heal your characters. You must learn to conserve some items, as some of them are not sold any where. Conserve these items like these, Heal Berrys, Revive Fruits, Mega Berrys, Potion Berrys, Full Carrots. Those items heal your party so they are rare. You could grow these items... So basically use the items when you have to. - TOOLS ======= At the beginning of the game, each character has one tool. These tools help you solve the puzzles in dungeons, and some help you find items. They CANNOT be bought, they can only be found in treasure chests. Check each treasure chest, because it may contain a tool. - TOWNS ======= Most towns have the info you need for your next destination. There is also a ARM Shop, a Inn, a Save point, a salesman and SOME treasure chests. I'm won't talk about the save points right now. The ARM Shop lets you upgrade your ARMS, and sell items. The Inn will heal up all your characters, and rid them of any status for a small fee. Items are buyable from the Salesman. You CAN NOT buy healing items from the Salesman. They can only be bought, or grown... Now, some treasure chests might appear in the towns, so search it before you leave it. - SAVEPOINTS ============ The save point allows you to save. They can only be found in towns. You can save anywhere else, but you will have to use a Gimel Coin. That pretty much explains everything about the save point. NOTE: Use it when you find it. It will really help. - TREASURE CHESTS ================= Treasure chests contain healing items, Migrant Seals, status cleansers, and other stuff. Some treasure chests require that you use a Duplicator to open it up. There are 35 Duplicators for the 35 treasure chests, and doors that are magically sealed. When you see a treasure chest, open it up. It might contaisomething that you need. - HORSES ======== Horses can be bought for 2000 Gella from Claiborne. They travel real fast, and can jump over cracks. If you want to ride your horse, but you can't find it, then you can use a Call Whistle to bring him to you. - SANDCRAFT =========== You can buy a Sandcraft in Jolly Roger for 15 Dragon fossils. This vehicle allows you to travel in the sand to different places. You can upgrade the health, attack power, and elemental attack power. The monsters that you encounter has lots of health, but luckily, the Sandcraft has a HIGH attack power. Four people need to control the Sandcraft. A Gunner, harpooner, Deckmate, and a Helmsman are need to control the ship. The Gunner can attack the enemy. The Harpooner can shoot a harpoon at the enemy, and bring it closer to the ship, so the monster can take more damage. The Deckmate can increase a player's turns, load ammo, and repair the Sandcraft. The Helmsman can move the ship to a advantage point, and use Flairs. NOTE: You can repair the ship for free at Jolly Roger, and every time one of your characters goes up a level, the Sandcraft will gain a little more health. You can't use a item when fighting with the Sandcraft. That's it about the Sandcraft. - GUARDIANS =========== With every medium that you obtain, you'll get a Guardian. The number of times that you get to use it in a battle is determined by your MTC. If the MTC is empty, you have to rest in a inn to get it back. Raising the MTC can be a pain in ass. Fighting 10 monsters will move it to 2, then 20 monsters will move it to 3, and so on. Each time the guardian grows a level, you have to fight twice as many monsters as before. Growth Eggs can be used to bring the MTC up, but they are hard to come by. You can also buy Growth Eggs at the Black Market..... - TRAINS ======== Various trains are located throughout Filagia. The amount you pay depends on how far your going. Trains will have to be used for most of the game. Once you get the Sandcraft, and the Lombarda, forget the train!!! - LOMBARDIA =========== You get this POWERFUL flying machine after defeating the dragon at Dragon's Lair. It can shoot missiles, and can FLY. There is no monster encounters when flying it. That's the good thing. When you get this, you never have to use a train, or the Sandcraft!!! _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ +_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+ *************** =- VI. STORY -= *************** During desolate times on the "Sea of Sand", Drifters venture across the vast lands of Filgaia searching for fortune and adventure. Admist the deserts lie cities erected from eroded rock and scavenged wood. Towns that a few call home provide rest and solitude for the many travelers of the barren wasteland. Tales of mystic relics that harness unmatched powers spread across the land. While some view the items as treasure, others have deciphered a secret bringing unlimited power. Meanwhile, one object of myhtical stature attracts four Drifters to a common place. These four strangers discover the strength in working as a team. Shortly thereafter they learn of an ancient prophecy determining the future of their eroded homeland. Setting aside their differences, they roam the lands and ublock the knowledge and mystical forces making their adventure their destiny. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ +_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+ ********************* =- VII. CHARACTERS -= ********************* -------------------------------------------------------------------------- i. PARTY MEMBERS -------------------------------------------------------------------------- Virginia Maxwell Age: 18 Height: 5'4" Weight: 108lbs Weapons: Rapier Ez Bantorian 93R Specialties: Gattling attack, and that's it. She has low HP, even at a high level, so equip mediums that make her HP go up. Also, she only gets strong after like level 55, so she sucks for now. Description: Virginia has always dreamed of living the life of a Drifter. As a kid, she was in love with the idea of roaming the open plains, and experiencing action, and danger every step of the way. As her passion to be a Drifter grew, she decided to leave her life to live her dream. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Gallows Caradine Age: 24 Height: 6'3" Weight: 220lbs Weapons: Modified Coyote M17F Specialties: He pretty much sucks at shooting even if you upgarde his ARM. If you have the money, give him one more bullet, and put the rest into the Critical Shot section. He's a magic user until you get loads of cash. Equip the healing medium, and don't be afraid to use him in battle. Description: A youth from the Basker Tribe, who are devotees of the Guardian. Gallows carriers the bloodline of the priesthood, but he escaped his destiny by running away from the village. His personality is cheerful, and optimistic. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Jet Enduro Age: ??? Height: 5'4" Weight: 126lbs Weapons: Airget-lamb B/V2 Specialties: He has a very high attack from the beginning. His Accelerator attacks let's him attack first which is very good for killing enemies real fast. Description: Nothing pleases Jet more than priceless treasures. He is a lone wolf Drifter not used to accepting help, or the company of others. He is cold-blooded, and has the potential to do anything to get his way. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Clive Winslett Age: 30 Height: 5'8" Weight: 152lbs Weapons: Gungnir HAG35 Specialties: He has a Force Ability (FP) called Lock On which raises his AIM to 100% for that attack, and doubles the power. It's best used against flying creatures, since Clive usually misses flying targets. Description: Clive is a bounty hunter that helps preserve peace by offering his services to fighting monsters, and criminals. With a cool head, and realistic decision-making skills, Clive makes sure the team is always careful. --------------------------------------------------------------------------- ii. ENEMIES --------------------------------------------------------------------------- Janus Cascade Age: ??? Height: ??? Weight: ??? Weapons: Bayonet Specialties: He sometimes counters with Dark Spear which does minimal damage. On the other hand, Negative Rainbow is used once in a while. Be aware though, Negative Rainbow targers everyone, and does A LOT of damage. Description: A Drifter with amazing abilities, who is known throughout the wasteland. He masterfully utilizes the "Bayonet", a difficult to handle weapon that is rarely used. He is fearless, smooth tongued, and over-confident, but has the abilities, and skills to back them up. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Maya Age: ??? Height: ??? Weight: ??? Weapons: ??? Specialties: She loves to mimic book characters on battle with her super cool power. All of her attacks are strong, but she won't use the strongest ones until she's the only one left in battle. Description: A Drifter who always loves to collect priceless gems. She'll do anything to get her way, even if it means fighting. Her brother, a flying cat, and a guy with a afro accompany her. Using a lot of good attacks in battles, you should be prepared before fighting her!!! ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Alfred Age: ??? Height: ??? Weight: ??? Weapons: ??? Specialties: His only attack are Homemade Bombs which are laughable. Shouldn't a bomb do a lot of damage? For him, his HP is pretty high, but that shouldn't be a problem. Description: Maya's brother who is a wannabe drifter. He listens to her all the time, and is weak in battle. Also, he's kinda like the smartest of them all, but Maya doesn't care. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Todd Age: ??? Height: ??? Weight: ??? Weapons: ??? Specialties: Confusion attacks are his favorite. After confusing someone he often counters with a semi-strong attack. Yet again, he's pretty weak in HP terms. Description: The healer of the party. He likes to confuse his opponents and is loyal to his master, who he calls, "Milady". Using confusion attacks, he can be a tough foe to defeat. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Shady Age: ??? Height: ??? Weight: ??? Weapons: ??? Specialties: His name should be "Magical Cat" because he only uses magic attacks. He also has a lot of HP. Watch out for his elemental attacks, and you should do fine. Description: The magic user of them all. All of his attacks are elemental, and he flys. Now that's wierd!!! He's also weak, but doesn't give up without a fight. -------------------------------------------------------------------------- iii. PROPHETS -------------------------------------------------------------------------- Melody Vilente Age: ??? Height: ??? Weight: ??? Weapons: ??? Specialties: She loves to confuse her opponents, so watch out for that. She also uses a weak attack. The downfall for is that she has high HP. Description: A woman with extraordinar intelligence, and beauty, but has a rentless personality, She envisions a more beautiful, and complete land, labeling the wasteland of Filgaia an "incomplete world". ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Malik Bendict Age: ??? Height: ??? Weight: ??? Weapons: ??? Specialties: He's super fast, so use Decelerate to slow him down. Eliminate Scanner is like his only attack so he should be easy to take down. Description: A youth known for his mysterious features, untrustworthy speech, and unpredictable actions. He can be heartless, acting with inhumane, and brutal nonchalance. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Leehalt Alceste Age: ??? Height: ??? Weight: ??? Weapons: ??? Specialties: He's the leader of the prophets so he's obvisouly strong. With high HP, and attack power, this can be one tough foe. Eliminate Scanner, and Rules of Vengeance are his only attacks. Watch out for his attacks, and heal when nessecary to defeat him. Description: Leehalt leads the Prophets. He is will versed in lost technology, and he is a master at peculiar entymology that can boot up devices based on ancient technologies. He is a masterful stategist who plans events behind the scenes, and does not appear in the front lines of battle. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Asgard Age: ??? Height: ??? Weight: ??? Weapons: ??? Specialties: Asgarad uses a high barrier system that defends him for a while. Attack for a couple of turns, and it should go down. All of his attacks are strong, and he sometimes counters with a very powerful move. Description: This machine was created by the three prophets, and is almost undestructable. He uses data from the other battles to calculate his moves. Having a un-scratchable armor means he's one tough villian. -------------------------------------------------------------------------- iv. OTHER PEOPLE -------------------------------------------------------------------------- Werner Age: ??? Height: ??? Weight: ??? Weapons: ??? Specialties: You don't fight him, nor is he in your party, so I can't tell you his specialties. Description: He left Virginia while she was a little girl, and her mother was very sick. While he was away, Virginia's mom died, and her Aunt, and Uncle took her in. Each time she would go to her gravesite, she would see a flower on it. Thinking that it was a sign, she always knew that she would find him someday. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ +_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+ *********************** =- VIII. WALKTHROUGH -= *********************** ----------------------------------------------------------------------------- i. PROLOGUE ----------------------------------------------------------------------------- - VIRGINIA ========== Items: Tool: Tendercrest Revive Fruit 2 Heal Berry Mini Carrot 400 Gella Gimel Coin Potion Berry At the beggining, there will be a FMV. The girl will be talking to a guy named Tony. She'll run off, and Tony will chase her. After a while you'll be controlling a girl named Virginia. There will be another FMV. She'll walk into the Gob's Hideout. Once in there, turn left, and go up to the door. It will say that a device will be needed to open it up. Go to the right side of the ramp, and push the little stick thing. It will cause the door to open up. Go through the door, and you will have your first battle. Keep shooting the Gob until it dies. You'll gain 2 Exp. points, and 4 Gella. Go upstairs, and go through the door. Walk a little bit, and a exclamation point will be over your head. That means, that a Gob is near. You can choose to battle it by pressing nothing, or you can dodge it by pressing O. I suggest to battle for a while to level up. Go up to the window, and move all the boxes. Open the treasure chest to get a Tool: Tindercrest. Break all the boxes, and open up the other treasure chest to get a Revive Fruit. Leave the room, and light both torches with the tool that you just recieved to open up the door. Go through the door, and go upstairs. Turn left to go into a new room. You must tip toe to the other side of the room while avoiding the hole by holding down O. When you reach the other side, go through the door. Go down to the end of the room, and turn right. Go through the door. Walk up, then turn turn right. Collect all four crystals to replenish your gauges. Go back near the door, and light the torch. Walk through the door that just opened. Open the treasure chest to get a Heal Berry. Leave the room, and go to the other side. Light the torch, and walk in the door that opened. Open the treasure chest to get a Mini Carrot. Leave this room, and turn right. Go through the door, and there will be a FMV. Walk up to the wheel that is on the pipes, and turn it until the big brown door opens up. Walk into the door, and you will find all the valuables that were stolen. There will be two treasure chests containing 400 Gella, and a Heal Berry. Break the boxes around the other treasure chest to get a Duplicator. It will allow you to open up magically sealed doors, and treasure chests. There will be a piece of paper at the bottom of the treasure chest that had the Duplicator. There will be another FMV. After the FMV, you'll obtain the Right Half. Go to to the right side, and break the boxes to get a Gimmel Coin. Gimmel Coins allow you to save, and start over in battles if you die. I suggest that you save here. Go big to the room that had the big brown door. Do a 180 degree turn, and use the Duplicator on the small door. Go through it, and you will have your first boss fight. =-=-=-=-=-=-=-=-=-= Hobgob Boss Exp. Points: 24 Items: Potion Berry =-=-=-=-=-=-=-=-=-= Keep shooting him, and use gattling. Don't forgot to reload. Reloading has one downfall though, it will take up a turn. Do not use any Heal Berries as you are gonna need them later on. After winning the battle you will get a Potion Berry. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the Hobgob gets defeated, lots of Gob's surround you. There will be a FMV, and luckily the village people come, and chase away the Gob's. Virginia's Uncle will slap her, and she'll wake up in bed. Her Aunt and Uncle will walk in the room. She'll tell them that she want's to be a drifter. After the FMV, you'll be taken back to the train, and will be forced to pick another character. There is 4 in all. One down, three to go. - GALLOWS ========= Items: 3 Heal Berrys 2 Gimel Coin Heal Berry Tool: Freezer Doll There will be a FMV. Turn right, and go through the cave. An FMV will start. Leave the area, and talk to everyone in the village. Talk to the guy in red, and choose the top options for each question that he asks. He'll give you 3 Heal Berrys, and a Gimel Coin. After talking to everyone, go back to where Gallow's grandma was. Examine the picture on the wall, and leave the village. Keep following the grass until you get to the desert part. GO near the brown part of the grass, and press square. A little temple looking thing will pop up. Enter it, and you will be in the Fallen Sanctuary. There will be a FMV. You'll learn about Mediums, and Arcana. Go straight, and activate the switvh near the stairs. Walk to the door on the other side of the room. Go straight, and push the block onto the switch. Then go through the door. Turn right, and there will be three treasure chests containing a Heal Berry, Tool: Freezer Doll, and a Gimel Coin. Exit the room, and go to the front of the room. Extinguish all the torches, and a door will open. Go through it. Walk to the other side, and go through the door. Extinguish all the torches, and go through the door. Go down the stairs, and exit the room through the other door. Push the pedestal onto the switch. Then step on the pedestal that fell into the ground, and a door will open. Go through it. Walk to the front of the room, and pick up the red crystals. Go through the door, and don't worry about the switch. Go to the other side, and go through the door. Extinguish all the torches, and walk through the open door. There will be a FMV. Right when he grabs the item, a battle will start. =-=-=-=-=-=-=-= Kesaran Pasaran Exp Points: ??? Items: None =-=-=-=-=-=-=-= Use Pressure on each one. After killing two, two more will show up. When you get 25 FP, use his special attack. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- After the battle, there will be another FMV. You'll acquire the Ark Scepter. Leave the area, until a trap appears. Walls will surround you. Luckily Shane will come. Talk to him. He'll tell yout that you have to act like a Priest. Use the Ark Scepter, and talk to Shane again. They'll both put their powers together to break the wall down. After the FMV, you'll be back in the cafe. Now your finished up with Gallow. - JET ===== Items: 600 Gella Mini Carrot 2 Revive Fruits Gimel Coin Dragon Fossil There will be a FMV. The big brown door will be locked. Go up the right set of stairs until you reach the beginning. Break the barracade with the Bomerang. Walk a little bit until the you fall down into another room. An FMV will start. When it ends, you'll be in a dungeon. Turn right up the stairs. Jump off the ledge, and go up the other set of stairs. Jump off the ledge, and open the treasure chest to get a Heal Berry. Turn a right, and go up another set of stairs. Jump off the ledge, and open the treasure chest to get 600 Gella. Go back to where you were, and get on the small ledge. Throw the boomerang at the crystal. Go through the door that appeared. Go down the stairs, and spears will come up from the ground. You can tell when something is going to come up from the ground, since you can see a big crack. Break the spears with the boomerang. Go down the other set of stairs, and go through the door. In this area, go through the door on the other side. An FMV will start. After the FMV, talk to everyone, and go through the door on the right. Exit the room through the door on the other side. There will be a FMV. Climb up the net, and drop down on the other side. Open the treasure chest to get a Mini Carrot. Watch out for the spikes at the bottom. Go back to the side that you were on, and climb up the ladder. Get on the net, and drop off at the middle. Climb up the other net, and drop off at the end. Go through the door, and down the stairs. Collect the red crystals. Walk through the dor, and you will have to climb up nets. The top nets has a treasure chest which contains a Heal Berry. Get to the other side, and go through the door. Collect the two red crystals on the right side. Go down the stairs, and collect the other two crystals. Walk through the door. Watch out for the spears that come out from the sides. In the faq corner will be two treasure chests containg 2 Revive Fruits, and a Gimmel Coin. Go down the stairs, and a FMV will start. You will have to fight a boss. =-=-=-=-=-=-=-=-=-=- Tatzelwurm Exp. Points: ??? Items: Dragon Fossil =-=-=-=-=-=-=-=-=-=- Keep attacking it until you get 25 FP. When you get 25 FP, use Accelarator. After the battle, you will recieve a Dragon Fossil. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Talk to Pike. Then go upstairs. The ground will start to shake. Another FMV will start. Go through the door that he opens. Climb up the nets until you reach the ladder. Climb up the ladder. Now, get on the lowest net, and throw the boomerang at the crystal. Get on top of the net that just fell down. Get on the top of net, and throw the boomerang at the other crystal. Climb up to the very top of the nets, and climb up the ladder. A FMV will start. Go up to the door, and press X. Another FMV will start. Now you are finished up with Jet. - CLIVE ======= Items: 3 Heal Berrys Gimel Coin 300 Gella 2 Antidote There will be a FMV. Talk to Borgine, and he'll give you a Heal Berry. Go straight, and walk through the door. Go through the door on the other side. Turn right, and open the treasure chest to get a Heal Berry. Go straight, and turn left. Plant a bomb by pressing square on the side of the wall that looks weird. Go through the door. Walk on the left, and go through the door. Blow up the pink stuff. Open the treasure chest to get two Revive Fruit. Leave the room, and go down the path that you were going on. Some rocks will be in your way. Blow them up, and go through the door. Walk straight, and go through the door. In the new room, you'll see that some blue stuff is blocking your way. Blow them up, and collect the four white crytals. Then go through the door. Blow up the the blue stuff blocking your way. Open the treasure chest to get a Gimel Coin. Then go through the door. Blow up the weird looking wall, and go through the opening. Open both treasure chests to get 300 Gella, and a Heal Berry. Examine the red thing, and leave the area. Blow up the rocks, and the blue stuff. Go through the door on the left side. There will be a FMV. Walk a little, and a piece of the pathway will fall down. Now you'll have to fight a boss. =-=-=-=-=-=- Goldran Exp. Points: ??? Items: None =-=-=-=-=-=- Keep shooting it until you have 25 FP. When you have 25 FP, use Accelerator. After using Accelerator, the monster will blow poison junk in you, and it will fly away. You won't win the battle. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= After losing the batlle, there will be a FMV. You will lost hp since you're poisoned. Blow up he wall. Go through the opening, and blow up all the sponge looking stuff. After walking for a while, a boulder will fall down. Place lots of bombs around the boulder to blow it up. Go through the door, and collect the two white crystals on the right side. Blow up the two red things, and collect the other two white crytals. Jump down from the ledge. Blow up the blue stuff, and go through the door. Go to where the open treasure chest is, and jump off the ledge. Go through the door. Walk to the other side, and go through the door. Do the same thing for this area. There will be a FMV. You'll acquire an Antidote, and you'll face the boss again. =-=-=-=-=-=-=-= Goldran Exp. Points: 72 Items: Antidote =-=-=-=-=-=-=-= Use lock On, and don't forget to use the Antidote when it does it's poison breath. You'll get an Antidote for defeating it. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= There will be a FMV. ----------------------------------------------------------------------------- ii. CHPATER ONE ----------------------------------------------------------------------------- - BASKER COLONY =============== Items: 1200 Gella Terra Roar Fiery Roar Gale Claw Aqua Wisp There will be a FMV, then you will have to fight three drifters. =-=-=-=-=-=-=-= Romero Janus Dario Exp. Points: 24 Items: None =-=-=-=-=-=-=-= Shoot Janus first as he has the biggest, and strongest weapon. After attacking once with each person, use Gallow to heal, and the others to kill Janus. When Janus takes enough hits, his group will jump onto another train. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= There will be a cut-scene, and Gallow will say to go Northwest to his colony which is Baskar Colony. When you arrive at the colony, there will be a long cut-scene. You'll be taken to the Granny of Gallows. She'll give you 1200 Gella, and a mission to do. All of your party members will accept the mission. Talk to everyone, and then go to the Fallen Sanctuary. Then go up the stairs. There will be a FMV. All the Ark Scepter. You'll get them back by fighting the guardians. Walk up the stairs in front of you. You'll have to fight a guardian. =-=-=-=-=-=-=-=-= Grudiev Exp. Points: ??? Items: Terra Roar =-=-=-=-=-=-=-=-= Use special Arcana attacks, and use Gallow to heal with Heal Berrys. After winning the battle, there will be a FMV. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Go to the right set of stars to fight another guardian. =-=-=-=-=-=-=-=-= Moor Gault Exp. Points: 34 Items: Fiery Roar =-=-=-=-=-=-=-=-= Use special attacks, and have Virginia heal everyone with Heal Berry's. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Go to the other right set of stairs to fight another guardian. =-=-=-=-=-=-=-=- Fengalon Exp. Points: 34 Items: Gale Claw =-=-=-=-=-=-=-=- Use special attacks, and have Clive heal people with Heal Berry's as he misses a lot of attacks. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=- Schturdask Exp. Points: ??? Items: Aqua Wisp =-=-=-=-=-=-=-=- Just use above strategies to win this battle. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= After beating all the battles, go near the stairs, and a FMV will start. Go back to Baskar Colony, and there will be a another FMV. After the FMV, chat with the salesman, and he'll tell you to go to Jolly Roger - JOLLY ROGER ============= Items: Mini Carrot Leave the village, and there will be a FMV. Cross the small land bridge that is in the dessert. Search near the south area to find Jolly Roger. Enter the town, and there will be a FMV telling you to go to the Saloon. The Saloon is the big building on the left side. Walk upstairs, and go through the door. Turn left, and go through the door. Keep pressing X on the roof to get a Mini Carrot. Go back downstairs, and pay 150 Gella to spend the night. There will be a FMV. Clive, Gallows, Jet, and Virginia will join to make a team. Leave the Saloon, and there will be a FMV. Exit Jolly Roger, and go North to find the Ruins of Memory. - RUINS OF MEMORY ================= Items: Heal Berry Dragon Fossil Lucky Card Memo Pen Growth Egg Duplicator Thunder Gem Enter the Ruins of Memory, and continue on through the door. Do the same for this area. There will be a FMV showing you joining Janus, and his gang. After the FMV, go up the stairs on the right side. Proceed through the door, and do the same for the door on the left side. Break the glass, and step on the switch. Go through the door that opened. Switch to Jet, and go up the left set of stairs. Throw the Boomerang at the crystal to open a door. Continue through the door that opened. Switch to Gallows, and put out all the torches. Then go through the door. Walk down the stairs, and break the glass. The first glass contains a Heal Berry, second glass contains a pedestal, and third glass contains a switch. Push the pedestal onto the switch. Go through the door. Break the glass to get 1500 Gella, and continue on through the door. Go down the stairs, and proceed through the door that is not on the right side. Break the glass to get a Gella Card. Collect the four red crystals, and walk down the steps. Go through the door, and open the three treasure chests to get a Gimel Coin, Dragon Fossil, and a Lucky Card. Go through the door on the right side. There will be six statues. Plant lots of bombs around the Northwest one to reveal a switch. Step on it, and go through the door that just opened. Then go through the door on the right side, and blow up the wall. Walk through the opening. There will be a treasure chest containg a Memo Pen, and a Growth Egg. Stand near the magic treasure chest, and throw the Boomerang at the crystal. Control the Boomerang with the D-Pad. Go through the door. In this area, switch to Gallows, and put out the blue torch. Then get on the platform that was lowered, and switch to Virginia. Use her tool to light the torch. The platform should go up allowing you to go through the door. There will be a FMV. You'll fight Janus, and his gang. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Romero Janus Dario Exp. Points: 250 Items: Duplicator, and Thunder Gem =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Focus on killing Janus. After a while, Janus will leave, and his two friends will try to fight you. Just ise your special Arcana attacks. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= There will be a FMV, and you'll be back in Jolly Roger. Walk to the house on the lower left. Talk to to the lady. She'll tell you to to go West of the Ruins of Memory to get to Westland. Then go talk to the guy with the red bandana. - MIDLAND STATION ================= Items: None To find this place, search near the train tracks. Enter Midland Station, and buy a ticket to Westwood for 120 Gella. Board the train, and when you get to Westland, exit the place. - CLAIBORNE =========== Items: None Now you will have to go to Claiborne. Search near the train tracks that kinda curve to find Claiborne. Enter it, and go to the Saloon. Chat with everyone, and enter the upper right hand building. Buy some horses from the guy if you want, then leave the house through the back door. Talk to the guy, and then go to the ARM's shop. The storekeepr will tell you to go to Serpent's Coils. - SERPENT'S COILS ================= Items: 2 Gella Cards 2000 Gella Migrant Seal Potion Berry Duplicator Gimel Coin Mini Carrot To find this place, search North of the train tracks. Enter it, when you find it. If you encounter Jellyblob's, just arcana attacks to kill them. Once inside Serpent's Coils, there will be a FMV. Go through the door, and down the stairs. Walk through the door, and collect the 4 white crystals on the side. Enter the door on the right side. Pull the switch on the left side, and go through the door side. Walk upstairs, and collect the two red crystals. Continue on through the door. In the new area, go through the door. Then proceed through the door on the right side. Go down the steps then through the door. Continue on through the door in the front. There will be two treasure chests containing 2 Gella Cards, and 2000 Gella. Go back to the room that had two stairs on the opposite side of each other. Walk up the stairs on the right side. There will be three treasure chests that are empty. Leave the room, and climb up the stairs on the right side. Jump off the ledge, and pull the switch. There will be a FMV. Walk back to where you were. Go through the door, and in the new room, walk through the door. Pull the switch, and open the two treasure chests to get a Gimel Coin, and 2 Lucky Cards. Go through the door on the other side. Walk upstairs, and pull the switch. Collect the four red crystals, and go through the door. Open the two treasure chest's to get a Migrant Seal, and something else (I forgot what it was, sorry). Go back to where the switch was, and go through the door on the left side. There will be a short FMV. Jump off the ledge, and go back to where you were. When you get to where you were, cross the bridge, and go through the door. Collect the two red crystals. Walk down the stairs, and go through the door. Switch to Virginia, and use her tool to melt the ice. Then pull the switch, and go down stairs. The blonde girl will push the switch back. Pull the switch again, and freeze it with Gallows, go down the stairs, and the blonde girl will go through the door. Follow her through the door, and there will be a FMV. =-=-=-=-=-=-=-=-=-= Blond Timid Boy Afro Cat(?) Exp. Points: 184 Items: Potion Berry =-=-=-=-=-=-=-=-=-= Focus on taking out the Cat, Afro, Timid Boy, and finally Blond. Use special attacks when you get enough FP. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= After the battle, go through the door that they went through. On each side will be a treasure chest containing a Duplicator, and a Gimel Coin. Continue on through the door on the other side. Go upstairs, and you'll fight Janus, and his gang. =-=-=-=-=-=-=-=-=- Janus Romero Dario Exp. Points: 150 Items: Mini Carrot =-=-=-=-=-=-=-=-=- Take out Romero first. Then Dario, and finally Janus. Use special arcana attacks when you can, and have Virginia heal. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= After winning the battle, there will be a FMV. Your next stop will be Ka Dingel. - KA DINGEL =========== Items: 3 Gella Cards Gimel Coin Duplicator Moonstone Mini Carrot Exit Claiborne, and go Southeast to find Ka Dingel. Enter it, and go through the door. In this new area, you have to set up blocks in order to go to the next room. There will be a treasure chest containing two Luck Cards. Move the blocks to the right locations, and go through the door. Step on the switch, and turn the knob to get up on the ledge, then go through the door. There will be three treasure chests containing 3 Gella Cards, a Gimel Coin, and a Duplicator. Leave the room, and jump off the ledge onto the other side. Continue on through the door. Walk up the stairs, and proceed through the door. Walk a bit on the stairs, and you will have to fight a boss. =-=-=-=-=-=-=-=- Trask Exp. Points: 250 Items: Moonstone =-=-=-=-=-=-=-=- First attack it with Cremate. The screen will tell you that the armor is getting hot. So quickly use Refrigerate on the armor, and it will break. Once the armor is broken, attack it with all you got, and you should win. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= After winning the battle, continue up the stairs, and go through the door. Collect the three red crystals, and proceed through the door. Climb up the ladder on the right, and jump on the net. Once you get on the top platform, go through the door on the left. Walk up stairs, and walk through the door. Put out the torches, and continue through the door. Walk up stairs, and go through the door. There will be two treasure chests containing a Gimel Coin, and a Mini Carrot. Walk a little bit, and a FMV will start. Go up to the shields, and another FMV will start. You'll fight Janus again. =-=-=-=-=-=-=-=-=- Janus Exp. Points: 310 Items: Mini Carrot =-=-=-=-=-=-=-=-=- Keep everyone above 250 health, and attack with Arcana attacks when you can. Use Virgina, and Gallows to heal, and you should do fine. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= After winning the battle, there will be a FMV. Now congratulate yourself for finishing Chapter 1. ----------------------------------------------------------------------------- iii. CHAPTER TWO ----------------------------------------------------------------------------- - CLAIBORNE =========== Items: None Talk to the people, and you'll find out that your next stop is Little Twister. Buy some horses, and leave Claiborne. An FMV will start. - LITTLE TWISTER ================ Items: None Get on your horse, and jump over the little crack on the West side. Once on the other side, keep searching west, and you will find Little Twister. Go to the Salon, and pay the lady 500 Gella. An FMV will start. Your next stop will be a dangerous cave called The Unclean Mark. - THE UNCLEAN MARK ================== Items: 3 Lucky Cards 2 Gella Cards Gimel Coin 2 Duplicators Potion Berry Baseland Enter the cave, and go through the door, on the far left side. There will be a FMV. Switch to Clive, and place a bomb on all four crystals to open up the door. Continue on through the door. Go down the stairs, and walk on the little bridge. There will be a FMV. Go through the door. In this new, walk through the opening on the right side, and there will be four treasure chest containing 3 Lucky Cards, 2 Gella Cards, a Gimel Coin, and 2 Duplicators. Leave the room, and go through the door on the other side. Collect the crystals, and throw the Boomerang at the crystal. Continue on through the door that just opened. Talk to the person on the switch, and go through the door. Collect the 4 white, and red crystals, and go through the door. Step on the switch, and blow up one part of huge block. Proceed through the door. Collect the 4 white crystals on the right side. Go through the door on the far left side, and place a bomb between each crystal. Go through the door that opened. Switch to Jet, and use his Boomerang to hit the crystal. Run across the room and go through the door on the left side. There will be a FMV. Take the gem, and talk to the girl. You'll fight a boss. =-=-=-=-=-=-=-=-=-= Robed Woman Exp Points: 390 Items: Potion Berry =-=-=-=-=-=-=-=-=-= She will only attack Clive so keep him alive. If Clive dies she will attack other members of your party. Use Heal on Clive, and use Arcana attacks when you can. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= After defeating the Robed Woman, there will be a FMV. Now you will fight Janus. =-=-=-=-=-=-=-=- Janus Exp. Points: 540 Items: Baseland =-=-=-=-=-=-=-=- Shoot him, but do not use Arcana attacks except Heal. Also use Mystic to heal everyone. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= After defeating Janus, there will be a FMV. - LITTLE TWISTER ================ Items: None Talk to everyone. Your next place to visit is the Lunatic Garden. CHAPTER TWO - LUNATIC GARDEN ============================ Items: 3 Gella Cards Tool: Steady Doll 3500 Gella Migrant Seal Tiny Flower 2 Revive Fruits 2 Lucky Cards Gimel Coin Duplicator Clear Chime Dragon Fossil Enter it, and there will be a FMV. Step on the switch, and go through the door that opened. There will be 3 treasure chest containing 3 Gella Cards, Tool: Steady Doll, and 3500 Gella. Switch to Gallows, and leave the room. Use the new tool on the switch that is on the left side. Then use a duplicator to go through the door. Once the door is opened, go through it. There will be three treasure chest containing a Migrant Seal, Tiny Flower, and 2 Revive Fruits. Leave the room, and use the Steady Doll on the right switch. Go through the door. In this new area, walk upstairs, and proceed through the opening. Continue on through the opening on the left side. Cross the bridge, and go through the door. Move the blocks with the new tool, go through the door that just opened. Collect the 5 crystals upstairs, and proceed through the door. Navigate your way up the stairs, and use the Steady Doll to hit the switch. Continue on through the door that just opened. Jump on the switch, and go to the right side of the room. Open the treasure chest to get a Growth Egg. Then proceed through the opening. There will be 2 treasure chests containing 2 Lucky Cards, and a Gimel Coin. Get on the left side of the treasure chest, and use the Steady Doll to hit the switch. Collect the four white crystals, and go through the door. Continue on through the door. Collect the 5 red crystals on the right side upstairs. Then procedd through the door. Keep going straight, and collect four white crystals. Open the treasure chest to get a Duplicator. Throw the boxes at the 3 crystals, and go through that just opened. Jump off the ledge, and go through the door. Walk upstairs, and proceed through the door. There will be a FMV. You'll fight a boss. =-=-=-=-=-=-=-=-=- Slickster Exp. Points: 480 Items: Clear Chime =-=-=-=-=-=-=-=-=- Use Decelerator to slow him down. Then start shooting him. Use special Arcana attacks when you can. Also use heal when someone gets hit. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= After defeating Slickster, there will be a FMV. You'll aquire Moon Spark. Equip it to Clive. Follow them, and after a while you'll end up finding them. You'll fight a guardian. =-=-=-=-=-=-=-=-=-=- King Of Angolmois Exp. Points: 600 Items: Dragon Fossil =-=-=-=-=-=-=-=-=-=- Use Grav, and shoot him. He will counter attack you when you heal. Also use Mystic. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= There will be an FMV after defeating it. Your next stop is the Sand Canal. - SAND CANAL ============ Items: Holy Root Name Tag 2 Gimel Coins Soul Feather I forgot where this place is. Just go back to Little Twister, and ask over there. When you find it, enter it, and you will fight a boss. =-=-=-=-=-=-=-=- Jasna Vendidurt Wisrupt Exp. Points: 360 Items: None =-=-=-=-=-=-=-=- Kill Wisrupt first, thenn Jasna, and finally Vendidurt. After awhile, you will win the fight. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= After the fight, there will be a FMV. Go through the opening. Get on the box, and use the Steady Doll to hit the switch. Use a Duplicator on the door, and open both treasure chests to get a Holy Root, and a Name Tag. Leave the room, and go around the corner. Proceed through the door. Move the boxes, and throw the Boomerang at the crystal. Continue on through the opening. Keep going straight, and open the treasure chest to get Lucky Cards. Then push down the blocks, and cross the bridge that you made. Collect the 4 red crystals, and proceed through the door. Walk around on the left side to get 4 white crystals, and a treasure chest containing a Gimel Coin. Go through the door, and walk down the stairs. An FMV will start, and you will fight a boss. =-=-=-=-=-=-=-=- Jasna Vendidurt Wisrapt Exp. Points: 360 Items: None =-=-=-=-=-=-=-=- Kill Jasna first as he trys to heal himself, and the others. Then take out Wisrapt, and finally Vendidurt. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= After defeating them, an FMV will start. You'll fight them again, but they will have one more person. =-=-=-=-=-=-=-=- Jasna Vendidurt Wisrapt Jasteuch Exp. Points: 480 Items: None =-=-=-=-=-=-=-=- Use the same tactics as before to beat them. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= After the battle, another FMV will start. Walk upstairs, and go through the door on the right side. Collect the 6 crystals, and continue on through the door. Step on the switch, and use the boxes to get to the door, which is on the left side. When you get to door, enter it, and do the same thing as before. When you get to the door, enter it, and collect the 4 red crystals. At the end will be two treasure chests containing a Gimel Coin, and a Soul Feather. After collecting those items, go through the opening on' the right side. Use the blocks to get to the other side, and walk up the stairs. Enter the door, and an FMV will start. You'll fight a boss. =-=-=-=-=-=-=-=- Janus Exp. Points: ??? Items: None =-=-=-=-=-=-=-=- Janus counters with Dark Spear. After three turns, he will use a special attack, and the battle will end. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= After losing the battle, an FMV will start. Your next stop is Little Rock. - LITTLE ROCK ============= Items: None To find Little Rock, Go North, then West. Talk to the villagers, and you'll find out that your next stop is Glimmering Emblem. - GLIMMERING EMBLEM =================== Items: 4200 Gella 2 Heal Berrys 2 Mini Carrot 3 Gella CArds 2 Lucky Cards Growth Egg Duplicator Gimel Coin Mini Carrot An FMV will start. Keep going straight, and go through the door. Read the description, and leave the room. Walk up the stairs on the right side, and proceed through the door. Open the treasure chest to get 4200 Gella. Then go through the door. Use Virginia to put out the torches on the opposite side, then proceed through the door. Open both treasure chests to get 2 Heal Berrys, and a Mini Carrot, then continue on through the door. Use the Freezer Doll on the window, and jump down the ledge. Leave the area, and go through the door on the left side. Move the North block to the West. Then throw the Boomerang at the crystal to open the door. Once the door is open, go through it. In this area, assemble the blocks to form a bridge, and proceed through the door. Open the treasure chest to get 3 Gella Cards. Use the Freezer Doll on the window, and go through the door that just opened. Break the glass, and continue on through the door. Climb up the ladder on the left side, and collect the white crystals. Open the treasure chest to get 2 Lucky Cards. Go through the door on the left side. Assemble the blocks onto the switch, and go through the door. Open the treasure chest to get a Growth Egg, and assemble the blocks to form a bridge. Then go through the door. Collect the white crystals, and pull the switch. Jump off ledge. Now climb up the ladder on the left side. Climb up the ladder on the right side. Collect the 3 white crystals, and go through the door on the right side. Move the lower block until the upper block gets on the switch, and go through the door. Light up the torches according to the reflections of the mirror, and break one of the boxes. Then proceed through the door. Open both treasure chests to get a Duplicator, and a Gimel Coin. Continue on through the door. Collect the white crystals, and pull the switch. Jump off the ledge, and go through the opening that just became visible. Blow up the glass, and go through the door. An FMV will start. You'll acquire Flash Hit, and you will fight a boss. =-=-=-=-=-=-=-=- Mono--eye Titan Exp. Points: 900 Items: Dark Ring =-=-=-=-=-=-=-=- Just keep shooting it to win. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= After the battle, continue on through the door. Another FMV will start. Leave the room, and an FMV will start. You'll fight a boss. =-=-=-=-=-=-=-=-=- Hecto--eye Titan Exp. Points: 1200 Items: Mini Carrot =-=-=-=-=-=-=-=-=- This boss counters with Dark Matter, so just attack it anyways. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= After the battle, another FMV will start. Go back to Little Rock, and talk to the people. Your next stop is the Leyline Observatory. - LEYLINE OBSERVATORY ===================== Items: 2 Heal Berrys Lucky Card Tool: Radar 3 Call Whistles 3 Magicleaners Dragon Fossil Holy Ankh To find this place, go Northwest. When you find it, enter it, and go through the door. Proceed on through the door on the left side. Open both treasure chests to get 2 Heal Berrys, and a Lucky Card. Look in the lockers for the Tool: Radar. Read a book that is on the bookshelf to get a password. Leave the room, and go through the door on the right side. Input the password "Inkapilia" into the computer, and continue on through the door that just opened. Go through the door on the right side, and open both treasure chests to get 3 Call Whistles, and 3 Magicleansers. Also collect the white crystals. Leave the room, and go through the door at the end of the hallway. Collect the red crystals, and pick up the ID Card off the table. Leave the room, and use the ID Card on the little computer. Then go through the door that just opened. Proceed on through the door on the left side. Collect the red crystals, and open both treasure chests to get a Dragon Fossil, and a Holy Ankh. Leave the room, and go around the corner. Continue on through the door. Read the data off the computer, and talk to Jet. Go through the door that Jet opened. Read the book that is on the bookshelf on the right side. Remember the password. Continue on through the door, and input the password "Guiding Word" into the computer. Go through the door, and pick up the photo on the table. Use the "Right Half", and an FMV will start. You'll fight a boss. =-=-=-=-=-=-=-=-= Asgard Exp. Points: 2000 Items: None. =-=-=-=-=-=-=-=-= Just keep shooting him. When he puts up the barrier, defend for one turn. After a while he'll use a special attack that kills everyone. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= After the battle, there will be an FMV. Your next stop is Humprey's Peak. - HUMPREY'S PEAK ================ Items: Adventure 1 To get here, just follow Clive's directions. When you get here, go to the house with the blue roof. An FMV will start. After the FMV, use the "Taped Photo". Talk to the little girl, and she'll give you "Adventure 1". After talking to Clive's wife, your next destination is Gemstone Cave. - GEMSTONE CAVE =============== Items: 5000 Gella 2 Heal Berrys Duplicator To find this place, go North from Humprey's Peak, and jump the crack. When you find it, enter it. Go through the opening. In this area, continue through the door on the other side. An FMV will start. Block up the rocks on your left, and open the treasure chest to get 5000 Gella. After getting all that money, go through the door upstairs. Collect the red crystals, and walk through the opening. Cross the little bridge, and proceed through the opening. Collect the white crystals, and continue on the exploration by going through the door on the right side. An FMV will start. Maya will push a boulder down, blocking your way. Break the huge rock by heating it with Virginia, and then cooling it with Gallows. When the boulder turns black, use Clive to blow it up. Once it blows up, go through the door. Collect the red crystals, and proceed through the door. Another FMV will start. Collect the white crystals, and continue on through the door. Maya will push you down a hole. Now you have to find your way back up to the room that had holes. Walk around the place that you fell into, and proceed through the opening. Collect the white crystals, and continue on through the door on the right side. You should be back in the room with the holes. Jump down the hole on the right side. Once you land on the ground, there should be a treasure chest containing an Afmulet. Go back to the room with the holes, and jump into the Northeastern one. When you land, continue on through the door, and an FMV will start. Go through the door, and open the treasure chest to get 2 Heal Berrys. Continue walking down the path, and another FMV will start. You'll fight a boss. =-=-=-=-=-=-=-=-=-= Maya Alfred Todd Shady Exp. Points: 2400 Items: Duplicator =-=-=-=-=-=-=-=-=-= This battle is hard as hell. First kill Todd as he tends to heal other members. Once he's dead, take out Shady as this cat can do some serious damage. Alfred can be taken out in a few hits, and his attacks are low. Finally Maya is easy. Well kinda. After knocking the hell out of her for a while, you'll lose the battle. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= After the battle, go back to Humprey's Peak. After talking to some people, follow Clive to the train station called "East Highlands". - EAST HIGHLANDS ================ Items: None I forgot where this place is at. Sorry people. Well anyways, when you get there buy a ticket to Dune Canyon, and board the train. - DUNE CANYON ============= Items: None When you reach this place, talk to the guy, and leave the place. Search near the train tracks to find your next destination. - FORTUNE GEAR ============== Items: Growth Egg Hazel Sprig Lucky Hand Enter this place, and an FMV wil start. Go through the door, and use a Duplicator on the door upstairs to get a Growth Egg. Leave the room, and proceed through the opening downstairs. Turn the corner, and continue on through the openinging. The solution to the puzzle is randomly chosen, but it's easy. All you have to do is match up the colors. When you have it figured out, go through the door. Collect the red crystals, and proceed through the openining. There are holes in the floor so walk very slowly. The solution to the puzzle is: b g r r. The letters stand for the colors. Once you have it b g y y figured out, continue on through the door. An FMV will start. You'll fight a boss. =-=-=-=-=-=-=-=-=- Olivier Exp. Points: 800 Items: Hazel Sprig =-=-=-=-=-=-=-=-=- Just keep shooting it to win. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= After the battle, an FMV will start. Once the FMV is finished, go through the door. Freeze all the statues except one, and proceed through the door. Collect the red crystals, and continue on through the door. The solution to the puzzle is to find the yellow first, red second, green third, and blue for the last. When the puzzle is solved, go through the door. Navigate around the spinning thing, and go through the door. An FMV will start. You'll fight a boss. =-=-=-=-=-=-=-=-= Janus Exp. Points: ???? Items: None =-=-=-=-=-=-=-=-= Just keep shooting, and keep everyone's hp above 550 so Janus won't use Negative Rainbow. Heal when neccesary, and use Arcana attacks when you can. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= After the battle, another FMV will start. You'll aquire Lucky Hand. Go back to Humprey's Peak, and an FMV will start. Talk to the guy that is beside the save point. He'll tell you your next destination. - FARAWAY LANDS =============== Items: Gimel Coin 2 Heal Berrys 2 Lucky Cards 2 Duplicator Name Tag Full Carrot 10500 Gella Tool: Mighty Glove Gella Card 16 Dragon Fossils Go Southwest to find this place. Enter it, and an FMV will start. Go through the door on the right side. In this area, proceed through the door on the left side upstairs. Step on the switch, and use Virginia to light up the engine. Continue on through the door, and collect the white crystals. Open the treasure chest to get a Gimel Coin. Jump on the net to the other side, and there will be two treasure chests containing 2 Heal Berrys, and 2 Lucky Cards. Leave the room. Explore the room at the very top, and use a Duplicator on the door that is sealed by magic to get a Name Tag, Full Carrot, 5500 Gella, and 4 red, with white crystals. Leave this area, and go down the elevator. Jump on the switch, and go through the door that just opened. Open the treasure chest to get Tool: Mighty Gloves (a new tool for Clive). Leave the room, and switch to Clive. Use Mighty Gloves to move the box that is blocking the opening, and proceed through the door. Move the block onto the switch, and continue on through the opening. In this room, push the blocks onto the switches, and open the treasure chest to get a Duplicator. Then proceed through the door. Collect the red gems, and walk into the new area. Move the blocks to make a way to the other side. Step on the switch, and go through the door. Open both treasure chests to get a Dragon Fossil, and a Gella Card. Then continue on through the door. Collect the red crystals, and go through the door. Move the blocks onto the switch, and proceed through the door. Keep walking until you get to the sphere, and an FMV will start. You'll fight a boss. =-=-=-=-=-=-=-=-=-=-=-= Asgard Melody (after one turn) Exp. Points: none Items: None =-=-=-=-=-=-=-=-=-=-=-= I suggest to defend for this turn. After one turn, Melody will join the fight. Just keep shooting Asgard, as Melodoy will use him as a shield. After Asgard takes a lot of hits, he will do an attack that will end the battle. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= An FMV will start. You'll fight another boss. =-=-=-=-=-=-=-=-= Asgard Exp. Points: 3500 Items: none =-=-=-=-=-=-=-=-= Just keep attacking it. It should go down in a while. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Go back to Humprey's Peak, and an FMV will start. You'll recieve 2000 Gella. You'll also get 3000 Gella when you accept the other mission. Go back to Jolly Roger, and buy the Sandcraft for 15 Dragon Fossils from the ARMS Shop. If you need some Dragon Fossils, go to Dune Canyon, and fight Diobarg for 15 Dragon Fossils. When you get the Sandcraft, go South of Jolly Roger, and land on the small island. Look near the upper right hand corner for Ark of Destiny. - ARK OF DESTINY ================ Items: 3 Warp Stars 10 Dragon Fossils Map Scope 5000 Gella Enter it, and an FMV will start. Go through the door on the left side. Keep walking until you reach a room that has a lot of doors sealed by magic. Use a Duplicator on the right side door to get 3 Warp Stars. Leave the room, and enter the room on the right side. Move the blocks, and open both treasure chests to get 10 Dragon Fossils, and a Map Scope. Leave the room, and proceed through the door that is at the end of the hallway. Talk to the guy, and follow his directions. Just keep going straight until an FMV starts. You'll recieve 5000 Gella from one of Lamian's servants. Your next stop is Survey Point #17. - SURVEY POINT #17 ================== Items: Bullet Clip 2 Dragon Fossil Gimel Coin Duplicator Mini Carrot Search South of Ark of Destiny to find a small island. Look near the bridge for Survey Point #17. Enter it, and keep walking down the path until an FMV starts. Folow her, and in the new room, collect the red crystals. Look in the vases for a Lucky Card. Continue following her. Another FMV will start, and you'll fight a boss. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Hound Feline Donkey Flier Exp. Points: 3000 Items: Bullet Clip, and Dragon Fossil =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Take out Hound first. Then Feline, Donkey, and finally Flier. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= After the battle, a cut-scene will start. Continue on through the door, and collect the white crystals. In the next room, an FMV will start. Switch to Virginia, and light up all the torches. When they are all lit, proceed through the opening. Collect the red gems, and enter the next room. Move across the steps, and hit the switch. That should cause a door to open up. In the next area, collect the white crystals, and continue on to the next room. Keep walking to the other area, and an FMV will start. Light up the second torche, and Maya will try to run away. The puzzle will start over. Light up the first candle, and heat the rock with Virginia's tool. When the wall goes down, light up the second torch, and shoot the rock ONE time. After that, shoot the boulder that is on Maya's path. That should let Maya, hit the switch opening up the door. As usual, follow her, and another FMV will start. You'll fight a boss. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Humpty Dumpty Exp. Points: 3000 Items: Gimel Coin, Duplicator, Mini Carrot =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Attack Humpty first as he tends to cast protective magic on Dumpty. If you attack Dumpty first, he will heal himself. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Follow Maya, and you'll fight her. =-=-=-=-=-=-=-=-=-=- Maya Alfred Shady Todd Exp. Points: 4400 Items: Dragon Fossil =-=-=-=-=-=-=-=-=-=- Take out Todd first as he heals his comrads, and confuses your allies. When he's eliminated, take out Shady as he tends to do elemental attacks. Then Alfred shouldn't be a probelm. Finally, you get to hurt Maya. She should go down in no time. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= An FMV will start. You'll have fifteen minutes to evacuate the entire place. Just back track your steps, and you should find the exit. When you exit the place, an FMV will start. You'll be back in Ark of Destiny. Go to the libary, and read the book off the fourth bookshelf. An FMV will start. Your next stop is Boot Hill. - BOOT HILL =========== Items: None Look South of Ark of Destiny, and Northeast on the island to find Boot Hill. Enter it, and look for the huge house at the end of this little village. An FMV will start. Leave the house, and another FMV will start. Now go back to Basker Colony. Enter the cave where Gallow's grandmother is at, and another FMV will start. Your next stop is Infinitum. - INFINITUM =========== Items: Dragon Fossil Gimel Coin Revive Fruit Look Southwest of Baskar Colony. Enter it, and an FMV will start. Keep walking until you get to a room filled with gears. Turn the 2 wheels until the gears can be moved by the first one. Step on the switch, and continue walking until an FMV starts. You'll fight a boss. =-=-=-=-=-=-=-=-=-=- Pyrodrake Exp. Points: 3800 Items: Dragon Fossil =-=-=-=-=-=-=-=-=-=- Just keep shooting it, and heal when one of your comrades gets hit. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Assemble the blocks to make a bridge, and cross it. Have Gallows examine the little sphere, and go through the door. Open both treasure chests to get a Gimel Coin, and a Revive Fruit. Then hit the crystal at the bottom of the first metal thing with Jet. Now, let the first metal thing hit you onto the switch. Jump off the switch, and let the second metal thing knock you onto the small sphere. Use Gallows to examine it, and keep walking until you get to a room with a huge gear. Navigate through the gears, and hit BOTH switches. Then examine the ball, and continue walking until you get to a clock. Light up the candles from I-XII, and go through the door. Open all the treasure chests to get a Gimel Coin, Growth Egg, 3 Lucky Cards, and a Duplicator. Continue walking through the opening, and an FMV will start. Shortly after that, you'll fight a boss. =-=-=-=-=-=-=-=-= Asgard Exp. Points: 4400 Items: None =-=-=-=-=-=-=-=-= This boss counters with Barrier Knuckles so just have your strongest person shoot, while one heals, and the other 2 defend. He also tries to do Fortress of the Gods, but it doesn't work, so that's a relief. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= After the battle, an FMV will start, and you'll fight Asgard again. =-=-=-=-=-=-=- Asgard (again) Exp. Points: 0 Items: None =-=-=-=-=-=-=- Just cast Protect, and heal for three turns. You can also just defend for three turns. Either way, this battle is a breeze. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= After the battle, an FMV will start, and you'll get a new medium called Cosmic Cog. Go back to Little Twister, and talk to Claudia in the inn. She'll tell you the locations of each Nidhogg statue. The first one is Northeast of Boot Hill, and the second one is near the Sand Canal on top of a little island. When you find them, they will show you the first Nidhogg Pass. - NIDHOGG PASS #1 ================= Items: 3 Lucky Cards Grab Bag Tiny Flower 2 Name Tags Enter it, and you'll fight a boss. =-=-=-=-=-=-=-=-= Nidhogg Exp. Points: 4000 Items: None =-=-=-=-=-=-=-=-= Just shoot him and watch out for his Misery, and Confusion attacks. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= After the battle, go through the door. Throw the Boomerang at the crsytal, and proceed through the opening. Keep walking until you see a treasure chest containing 3 Lucky Cards. Jump down the ledges, and continue on through the door. There will be 3 treasure chests containing a Grab Bag, Tiny Flower, and 2 Name Tags. Leave the room, and light all the torches to open the entrance of the next room. Then pull the switch, and leave the place to go look for the other Nidhogg Pass. - NIDHOGG PASS #2 ================= Items: Full Carrot Light Gem Potion Berry 3 Gella Cards Revive Fruit Duplicator Tool: Gale Crest 8500 Gella Amulet 2 Potion Berry It's North of Nidhogg Pass #1. If you have the World Map, the cordinates are 3274,21843. Enter it, and you'll fight a boss. =-=-=-=-=-=-=-=-= Nidhogg Exp. Points: 4000 Items: None =-=-=-=-=-=-=-=-= Just shoot him and watch out for his Misery, and Confusion attacks. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= After walking for a while, you'll spot a pathway with touch sensitive floors. Tip-toe over it, and open both treasure chests to get a Potion Berry, and 3 Gella Cards. Keep going until you reach some boxes. Open the treasure chest to get a Revive Fruit. Continue on, and pull the switch. Jump off the ledge, and proceed through the right side. Open both treasure chests to get a Duplicator, and a Tool: Gale Crest. Leave the room, and "hover" to the other side. Yet again, jump off the ledge, and open the treasure chest to get 8500 Gella. Hit the switch to move the block to the left side. Get back on the ledge that you jumped off, and float to the other side. Slap the switch behind the boxes, and move the blocks to make a bridge. Hover across, and get to the next puzzle. Hit the switch, and open both treasure chests to get a Amulet, and a Potion Berry. The solution to the next mind-twister is to assemble the blocks like this. NOTE: I put the letters in the blocks so I can explain the solution better. Well, here it is: _ One of the blocks does not have a letter in it, because it _ |C| is not important. Float to B, and stop. Then get onto C, |B| ¯ and let's continue on to getting out of this place. After |¯| walking a while, you'll encounter another puzzle. Behind ¯ the block labeled "A", will be a wall. Put them together like this. _ |B| ¯ _ |A| -------- Jump onto A, and then hover to the other side. You'll fight a boss. =-=-=-=-=-=-=-=-=-= Leehalt Exp. Points: 4300 Items: Potion Berry =-=-=-=-=-=-=-=-=-= He counters with Rules Of Vengeance, so have one person attack, while the other heal, and the rest defend. Heal when needed. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Then you'll fight another boss. =-=-=-=-=-=-=-=-=- Balazes Exp. Points: 2270 Items: Full Carrot Light Gem =-=-=-=-=-=-=-=-=- Have one person attack, while the other heal, and the rest defend. DO NOT shoot him, but use Spectre. He's weak to light damage. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= You'll be back in Greenlodge. - GREENLODGE ============ Items: None There's nothing to do, but there is a medical kit on the table in the Inn that will heal you up. There is also a Save Point, and that's it. Leave this place to find your next destination. - YGGDRASIL =========== Items: 3 Lucky Cards Duplicator 3 Potion Berrys 4 Gimel Coins Revive Fruit 3 Lucky Cards Name Tag Baselard 10,000 Gella 2 Gella Cards Cait's Boots 2 Dragon Fossil Full Carrot Look Southwest of Greenlodge to find Yggdrasil. Enter it, and jump onto the rusted switch in the corner. Then hit the laser things with the Boomerang. Continue walking, and destroy the lasers again. Climb up the ladder to get 3 Lucky Cards, and a Duplicator. You'll fight a boss. =-=-=-=-=-=-=-=-=-= Melody Exp. Points: 2500 Items: Potion Berry =-=-=-=-=-=-=-=-=-= She uses Venom Strike so watch out. Use Mini Carrots when you run out of FP. Equip Gears that defend against poison. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Use Virginia to light up the rows that have 3 red squares in them. Run to the next room, and open both treasure chests to get a Revive Fruit, and 2 Gimel Coins. Keep walking until you reach a narrow passage way. Freeze the sprayers with Gallows, and cross the bridge. You'll fight a boss. =-=-=-=-=-=-=-=-=-= Malik Exp. Points: 2750 Items: Potion Berry =-=-=-=-=-=-=-=-=-= Use Decelerate, and Pinwheels as he counters with a confusion attack. Equip gears that protect against confusion. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Two walls will surround you. Blow up the wall with Clive, and hover to the left side to get 2 Gimel Coins, 3 Lucky Cards, and a Potion Berry. Leave the room, and push the block to the right side. Then push the other box against the first one. After that, push it forward. Hit the laser things with the Boomerang, and open both treasure chests to get a Name Tag, and a Baselard. Continue on, and you'll fight a boss. =-=-=-=-=-=-=-=-= Leehalt Exp. Points: None Items: None =-=-=-=-=-=-=-=-= He counters with Rule of Vengeance, so have one person shoot, while the other heals, and the rest defend. Every couple of turns he will randomly choose a target for his Eliminate Scanner. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Then you'll fight another boss. =-=-=-=-=-=-=-=-= Janus Exp. Points: 6500 Items: None =-=-=-=-=-=-=-=-= He uses Dark Spear, Proton Beam, and Negative Rainbow. Negative Rainbow does the most damage so watch out. Just attack him, and use Mini Carrots when needed. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Follow Virginia's father. You should get to a room filled with 8 poles. Step on the switch, and remember the pattern that they show you. Then go up to each pole that was in the pattern. In the next room, open all the treasure chests to get 10,000 Gella, 2 Gella Cards, and Cait's Boots. I forgot what goes next. One of the puzzles solutions is to make each square red. After that, you will fight a boss. =-=-=-=-=-=-=-=-=-=-=- Leehalt Melody Malik Exp. Points: 8400 Items: 2 Dragon Fossil Full Carrot =-=-=-=-=-=-=-=-=-=-=- They all use Eliminate Scanner, so just go all out crazy on them. It doesn't matter who you take out first. This should be a very easy fight. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Congratulations, you just beat Chapter Two. The next update should come soon. Go back to Ark of Destiny to get your next mission. ----------------------------------------------------------------------------- iv. CHAPTER THREE ----------------------------------------------------------------------------- - ARK OF DESTINY ================ Items: None Talk to Lamium. Then look Northeast to find Iron Dragon's Nest. - IRON DRAGON'S NEST ==================== Items: Tool: Radical Sneakers Duplicator Enter it, and continue on. Hit the crystal with the Boomerang, and walk across the bridge. Activate the switch behind the boxes, and continue on. Pull another switch, and collect the red gems. When you reach the room with a locked door, pull the switch, and go through the door. Open the treasure chest to get a Tool: Radical Sneakers. Use the pad on the right side to jump on the highest platform. Pull the switch, and run back to the entrance. You'll fight a boss. =-=-=-=-=-=-=-=-= Duer Exp. Points: 9000 Items: Duplicator =-=-=-=-=-=-=-=-= Use elemental attacks, and heal when needed. That is all. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Go back to Ark of Destiny to get your reward. - ARK OF DESTINY ================ Items: None Talk to the lady to get your reward. She's in the left corridor. Then go back to Baskar Colony. - BASKAR COLONY =============== Items: None Talk to everyone to learn about The World's Footprint. Now, let's go search for it. - THE WORLD'S FOOTPRINT ======================= Items: 2 Warp Stars 2 Lucky Cards Gella Card Adventure 5 Dragon Fossil Enter it, and you'll encounter a locked door. Step on the switch, and walk SLOWLY to the other side. The solution to the puzzle is to hit the switches in this order: 6 4 1 . In the next room, go through 5 2 7 the door on the right side to 8 9 3 get 2 Warp Stars, 2 Lucky Cards, and a Gella Card. Leave the room, and continue on through the left door. Push the green block onto the green switch, the silver on silver, yellow on yellow, and white on the red. Then use the Tindercrest turn the white into red, and proceed through the opening. Try to leave the place, and you'll fight a boss. =-=-=-=-=-=-=-=-=-=- Scarecrow Steamgear Leonhardt Exp. Points: 9900 Items: Adventure 5 Dragon Fossil =-=-=-=-=-=-=-=-=-=- Attack Leonhardt first as he heals everyone, but after taking a few hits, he'll stop. Then attack Scarecrow, but watch out for her one hit kill attack. It hardly hits you, but there is still a chance that it will kill you. Equip Dark, and Confusion attacks to defend from Steamgear. This battle should be easy if your on a average of level 42. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - BASKAR COLONY =============== Items: Map Shred Go back to Baskar Colony, and you'll get a Map Shred. Look at the map real close to find the place. - RUINS OF DREAMS ================= Items: Potion Berry Name Tag Amulet Mini Carrot Gimel Coin Holy Grail Look Northwest of Little Rock to find this place. The cordinates are X:20102, and Y:16665. Enter it, and keep walking until locked door. Turn the wheel, and go through the opening. You'll find another locked door. Throw a box at the crystal, and continue on. Open the treasure chest at the top of the net to get a Potion Berry. Jump off net, and on the other net using the Radical Sneaker. Hit the gem, and go through the door. Collect the white crystals, and run at the switch to open up the door. In left side will be three treasure chests containing a Name Tag, Amulet, and a Mini Carrot. Leave the room, and keep walking to get a Gimel Coin. Jump off the net, and keep jumping until you get a hold of the net. Then drop down on the switch, and go through the door. You'll fight a boss. =-=-=-=-=-=-=-=-=-= Humbaba Exp. Points: 10,000 Items: Holy Grail =-=-=-=-=-=-=-=-=-= Equip gears that defend against Fallen. Use Valiant on Clive while he's doing a gattling attack. Every 3 turns, Humbaba will kill anyone that is not immune to Fallen. One party should stay alive. Then just keep shooting him, and remember that every 3 turns, he will do that attack. This battle should be easy. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Your next stop is Fila del Fia. - FILA DEL FIA ============== Items: 2 Gella Cards Tool: Grappling Hook 3 Warp Stars Duplicator Enter it, and a FMV will start. Keep walking, and go through the door on the left side to get a Potion Berry, Tool: Grappling Hook, and 2 Gella Cards. Leave the room, and get onto the higher platform. Then proceed through the opening. Examine the computer thing at the right side to unlock the door. Climb the ladder, and open the treasure chest to get a Lucky Card. Hit the gem with Clive's new tool, and continue on. Walk SLOWLY to the other side, and open the other treasure chest to get 3 Warp Stars. Collect the white crystals, and keep walking until you reach another puzzle. Move all the blocks to the left side, and then get on top of them. Continue on. You'll fight a boss. =-=-=-=-=-=-=-=-=- Chamelon Man Exp. Points: 12000 Items: Duplicator =-=-=-=-=-=-=-=-=- It uses Stealth to hide it's self when it gets shot, so don't shoot it. It also uses Back Stab when it gets shot, which kills instantly. Use Eraser, then Devestate to kill it. Equip gears that nullify Misery. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Go through the door. Walk upstairs, and turn the wheel so that the gem will face down. Freeze the wheel with Gallows, and hit the gem. Then continue on. Go through the door that is at the end of the corridor. Examine the computer. Leave the room, and a FMV will start. You just completed Fila del Fia!!! Go back to Claiborne. - CLAIBORNE =========== Items: None Come back here, and talk to Myra in the Inn. She'll tell you to go Northwest to find the Caging Tower. - CAGING TOWER ============== Items: 2 Lucky Cards Revive Fruit Potion Berry Gella Card 2 Gimel Coins AP Ammo Grab Bag 3 Call Whistles Duplicator Dragon Fossil Enter it, and keep walking until you reach a room with bubbles. If you got caught in a bubble, turn the analog stick clockwise to get out of it. Open the treasure chest to get 2 Lucky Cards. Blow up the red sphere looking thing, and go through the door. Continue on, walking straight down the path. Open both treasure chests to get a Revive Fruit, and a Potion Berry. Leave the room, and proceed through the opening upstairs. Collect the red gems, and keep walking. Jump on the platform using the RIGHT pad to get a Gella Card. Jump to where the door is, and blow up the sphere. Proceed through the opening. The room in the front contains a Gimel Coin, AP Ammo, and a Grab Bag. In the next room, you'll fight a boss. =-=-=-=-=-=-=-=-=-=- Maya Alfred Todd Shady Exp. Points: 12400 Items: Dragon Fossil =-=-=-=-=-=-=-=-=-=- Attack Todd first as he heals everyone. When there is 4 people, Alfred, Todd, and Shady will use Wild Bunch, but Maya will not attack. Then take out Shady, and Alfred. Alfred's attack are weak, so he shouldn't be a problem. Maya will use a weak kind of attack when two people are left. When one is left, she will use Clamity Jane, which does a ton of damage. Don't expect one all your party members to stay alive. That is all! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= After the battle, jump on the switch, and go through the door. In the next room, encounters with the red bubbles mean that you will have to fight a monster, and you will get thrown into a jail cell. Just ram the door to get out. Walk on the the middle pathway, and get to the sphere. Use Clive to hook onto the ceiling, and then blow up it up. Keep walking, and open all the treasure chests to get a Gimel Coin, 3 Call Whistles, and a Duplicator. Use the middle pad to get on the left side. Use it again to get to the last side, and take out the sphere in the far left corner. After walking a while, an FMV will start. Go back to Claiborne to get some more info. - CLAIBORNE =========== Items: None Talk to Myra, and she'll tell you that Maya was taken somewhere Southeast. Also, talk to Maria to learn about Laxiland. Now go back to Jolly Roger, and talk to the ARM shop to get some info about a huge monster. - BALAL QUO NAGA ================ Items: Suitcase Stay on the left side of the continent, and crash into the big rock. The sand will start to shake, and you'll fight a boss. =-=-=-=-=-=-=-=-=- Balal Quo Naga Exp. Points: 20000 Items: Suitcase =-=-=-=-=-=-=-=-=- Just upgrade the Sandcraft's gun, and defense to the highest level. Don't worry about using the harpoon. Use the Ark Smasher, and it should die in one hit. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - LAXISLAND =========== Items: Tool: Kramar Dolls Enter the area that the rocks were blocking, and go North of the the Volcano. Look near that area to find Laxisland. The cordinates are: 17721, 19037. Talk to the ARM shop to get Gallows last tool called Tool: Krammer Dolls. That lets you fight secret bosses, and it's used to draw out dragons... Talk to everyone else, and leave the place to continue your journey to - DRAGON'S LAIR =============== Items: 3 Call Whistles Gimel Coin Gella Card Duplicator 10-Gal Hat Name Tag 3 Lucky Cards Look South of Laxisland, and west of the huge volcano. This place has a lot of doors, so there might be some word repition in this area. Enter it, and climb up the ladder on the left side, and go through the door. Climb the ladder again, and continue on. Jump down, and climb the ladder. Open both treasure chests to get 3 Call Whistles, and a Gimel Coin. Jump off the ledge, and proceed. Keep walking, and collect the white gems. Climb up the ladder on the other side. Go through the door, then navigate your way back to the area that had 2 treasure chests. Climb up the ladder, and blow up the wall on the right side. Continue on. Jump down the hole. Open the treasure chest to get a Potion Berry. Blow up the walls, and go through the door. Open the other treasure chest to get a Gella Card. Keep going on. Collect the white gems, and proceed through the opening. There will be a 10-Gal Hat, and a Duplicator in this area. Leave the room, and jump down the ledge. Blow up the wall. Open both treasure chests to get a Name Tag, and 3 Lucky Cards. The rest should be easy. When you reach the top, use the Kramar Dolls, and you'll fight Lombardia. =-=-=-=-=-=-=-=-=- Lombardia Exp. Points: 13000 Items: None =-=-=-=-=-=-=-=-=- At first he uses attacks that double his attack power, and raise his defense. When he starts to attack you, use Eraser on him, and counter like crazy. Use Valiant when someones HP is super low. Heal when needed, and you should win in no time. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= After the hopefully short battle, he'll ask you four questions. Choose the second, first, third, and first to get him. He shoots missiles, and you don't have to fight any monsters while on him. Get back to Claiborne, and leave the place. You'll be shown a video of Maya. Use Lombardia to get Southeast of Boo Hill. It's over the mountain, and it's cordinates are 17677, 24177. Congrats, you just found the place where Maya was taken. - DISSECTION FACILITY ===================== Items: 3 Name Tags 18000 Gella Mini Carrot Gimel Coin Enter it, and use a Duplicator on the left to get 3 Name Tags. Leave the room, and keep walking. Push the block, and go through the door. Open both treasure chests to get 18000 Gella, and a Mini Carrot. Examine the door. Collect the red gems. A Gimel Coin will be in a treasure chest. Hit the switch while standing on the wall. Use it to get to the top level. Get the gems, and there will a Lucky Card in the next room. Remember the room that had the moving walls? Well, move your character back there. You should know what to do now. I forgot the solution to this puzzle. I'm so sorry, but just get on to the other side. After walking for a while, you'll find a book on the floor. Get back to Ruins of Memory. - RUINS OF DREAMS ================= Items: None Get on to the left side of rocks in the third room. When your there, use Clive's newest Tool, to get onto the top level. Touch each statue until they all light up. Use the book that you found in the Dissection Facility to open the door. After getting the Tear Drop, leave the room, and you'll fight a boss. =-=-=-=-=-=-=-=-=- Leehalt Melody Malik Exp. Points: 15900 Items: None =-=-=-=-=-=-=-=-=- Melody uses Disorder Change which Confusions your characters. Malik uses some attack that I forgot. Leehalt uses Eliminate Scanner which does a ton of damage. Use Decelerate on Malik, and kill him as fast as possible. Also, Malik will heal anyone if you don't take him out first. Then take out Melody so she can stop confusing your characters. Finally take out Leehalt. He also uses Rules of Vengeance when he's the only one left. This battle should be easy. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Go look for the Cradle of Metal Gods which is located at 14470, 17570. When you get there, you'll notice a shield surrounding it. Now, talk to Lamium in Ark of Destiny. He'll tell you about Dim Root Path. The cordinates are 8296, 22777. You'll notice that a door is sealed. In order to reach it, you must have all the mediums, so let's go medium hunting!!! Get back to Jolly Roger. - JOLLY ROGER ============= Items: Goddess Idol Remember Balal Quo Naga. Well he dropped a Suitcase. Take it back to the ARM Shop in Jolly Roger, and you'll get the Goddess Idol. Now get back to Gemstone Cave, but before you do that, you have to complete the Novice League in Gunner's Heaven. For more info on that, go to the Sidequests section of this faq. Well, get to Gemstone Cave!!! - GEMSTONE CAVE =============== Items: Lion Idol There is a second exit to Gemstone Cave. It's surrounded by orange gems. It's like past the fourth level in this dungeon. When you do find the exit, look near the place to find the Lion Idol. Continue reading this faq to find the two remaining Idols. - GOBS HIDEOUT ============== Items: Wolf Idol This place is East of Boot Hill. The monsters in this place are super duper easy!!! Well, enter it, and get to the room that had the touch- sensitive floors. Climb up the ladder, and open the treasure chest to find the be-loved Wolf Idol. There is one more Idol left. It's in The Abyss. Don't worry though, you just have to get through 10 levels to acquire it. - THE ABYSS =========== Items: Dragon Idol The cordinates are 25201, 10198. This place has 100 levels. There is a transporter in each level to take youto the next one. To activate this transporter, you must find each gem in each level. After the getting the 10th transporter, you will be given the option to leave the place, or continue on. Before trying to master The Abyss, you should have at least 17 Migrant Seals, or else, you'll be fighting monsters every 5 steps. Once you've reached the 10th stage, a boss will appear. =-=-=-=-=-=-=-=-=- Ephrem Exp. Points: 17000 Items: Dragon Idol =-=-=-=-=-=-=-=-=- Attack with your strongest person, while the other heals, and the last two defend. Heal when nessecary, and use Valiant when your attacking characters health is extremely low. Heal when nessecary, and you should own this battle. Also, this monster repels any Arcana attack. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Since you have all four of the Idols, you need to activate them by going to the Fallen Sancutary. - FALLEN SANCUTARY ================== Items: None Go up to each statue that is on top of the big stairs. You need the Radical Sneakers to get there though. Here are the boss strategies. =-=-=-=-=-=-=-=-=-=-=- Raftina (Goddess Idol) Exp. Points: 8400 Items: None =-=-=-=-=-=-=-=-=-=-=- This guardian is pretty easy. Just use Valiant when someone's HP is low, and you should win. Heal when nessecary!!!! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-= Justine (Lion Idol) Exp. Points: 8426 Items: None =-=-=-=-=-=-=-=-=-= Justine uses a attack that doubles his attack power. When he does that, use Eraser, and you should be fine. Also, use Valiant when someone is losing HP pretty fast. That way, you can kill them much faster. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=- Lucied (Wolf Idol) Exp. Points: 8400 Items: None =-=-=-=-=-=-=-=-=- Equip Dark Rings to become immune to Lucied's Dark Destruction attack. It will take a chunk of HP from you, so it's not worth fighting unprepared. As always, use Valiant, and you should win!!! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=- Zephyr (Dragon Idol) Exp. Points: 8426 Items: None =-=-=-=-=-=-=-=-=-=- After a while, he uses Exploder which will instantly kill the character infected in the next turn. When that happens, revive them only when Zephyr starts to use a different attack besides Exploder, or else they'll die again. Use Valiant, and you should win. This is the hardest guardian so don't get mad if you lose the first time. I died like 7 times before beating him. Practive makes perfect!!! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Here's a alternative strategy for Zephyr by JetEnduro: =-=-=-=-=-=-=-=-=-=- Zephyr (Dragon Idol) Exp. Points: 8426 Items: None =-=-=-=-=-=-=-=-=-=- Just use Reflect on everybody, and his exploder spell will be reflected right back at him even though it won't effect him. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Now you have all the guardians golden. Get back to Dim Root Path. - DIM ROOT PATH =============== Items: Tool: Change Crest 3 Lucky Cards Potion Berry Adventure 7 Revive Fruit Migrant Seal Unlock the door with the 9 golen Mediums. Open the treasure chest to get a Tool: Change Crest. Open the other treasure chests to get 3 Lucky Cards, and a Potion Berry. Use the newest tool that you got on the white gem in the last room. Change the gem into a block, and push it onto the switch. Change the gems into the blocks, and open the treasure chest to get a Violater. Place the blocks onto both switches. In the next room, there will be a Adventure 7, Revive Fruit, and a Migrant Seal. Stack up the boxes toward the middle, and continue on. Get on the other side using the Change Crest. Now, change the gem that you see in front of you. Then change the blocks, and push the green ones off with the Steady Doll. Change each gem into a block, and line them up. Then change them back, and collect them really fast. You'll be in the Cradle of Metal Gods. - CRADLE OF METAL GODS ====================== Items: Blure Bracer Light Gem Walk for a bit, and you'll fight a boss. =-=-=-=-=-=-=-=-=- Ose Exp. Points: 4500 Items: Blue Bracer Light Gem =-=-=-=-=-=-=-=-=- He uses a Paralysis attack so watch out. You can only use elemental attacks, so use Arc Impluse, Spectre, and Dark attacks. Use Pixie Dusts when needed, and don't forget to heal. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Hit the switch, and ride the elevator up. Knock out all the lights, and step on switch really fast to make them red. Take out the other light in the other room. Use the Radical Sneakers to get to the other soon. Collect the red gems. Get onto the bottom right net, and hit the switch. After a while you'll fight a boss. =-=-=-=-=-=-=-=-= Malik Melody Exp. Points: 9400 Items: None =-=-=-=-=-=-=-=-= Use Decelerate to slow down Malik. He uses a Confusion attack, and other status effects. His HP is very low, so he should go down in a while. Melody uses Eliminate Scanner which does LOTS of damage so be prepared to heal. Since you have the Violater equiped, do a Gattling at 100 FP with no bullets and the last hit should equal to 1000 x YOUR CURRENT level to do that much damage. It can take them out easily. Also, Malik hits you with status effect that let's you not gain EXP so watch out.It takes a long time to build up 100 FP, but it's worth it. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Hit the switch with the Steady Doll and take out the lights guarding the exit. Get on third net and hit the gem with the Boomerang. You'll fight a boss. =-=-=-=-=-=-=-=-= Wyvern Exp. Points: 5000 Items: None =-=-=-=-=-=-=-=-= Now you get to actually fight with Lombardia. It's the same as regular fights except you can't use Items or the power of the Mediums. Just keep attacking it, and use Lombardia's ultimate attack. Your HP shouldn't go low. Also, have Gallows use Epidermal Shell, and Cerebal Matter. That should do it. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Get back to Ark of Destiny. - ARK OF DESTINY ================ Items: None Talk to Lamium, and then talk to Marty about the telescope. You didn't need to use the telescope to find Deus Ex Machina. It's above Infinitum. Shoot it's barrier, and you should get in. - DEUS EX MACHINA ================= Items: Duplicator Change boxes, and go through the door. Hit the 3rd and last moving platform to stop them. Get to the other side and hit the switch. Examine the little computer, and get back to the huge one. Enter the code real fast and continue on. I can't really show you where to place the blocks. Blow up the lasers in the next room. Time for a boss fight. =-=-=-=-=-=-=-=-= Fafnir Exp. Points: 9800 Items: Duplicator =-=-=-=-=-=-=-=-= He uses Contimated Crust which I have no idea what it does. Remove all Auto-Reload PS Skills, and do Finest Arts as soon as you can. This battle should be easy. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= In next room hook on the moving thing, and get off at the next stop. Hit the switch and get on it again. Time for another boss fight. =-=-=-=-=-=-=-=-=- Leehalt Melody Clone Malik Clone Exp. Points: 18300 Items: None =-=-=-=-=-=-=-=-=- Malik uses Disorder which confuses your allies. Take him out first. Melody uses Eliminate Scanner which deals a ton of damage. When she's left only with Leehalt, she'll use Venom Strike. The name says it all. Leehalt also uses Eliminate Scanner, and Rules of Veagance when he's left alone. Get out a Finest Arts attack as soon as you can, and you should win. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Go through the door on the right side. Make the wall red then freeze it with the Freezer Doll. You'll fight a boss. =-=-=-=-=-=-=-=-=- Siegfried Exp. Points: 10000 Items: None =-=-=-=-=-=-=-=-=- He uses these attacks in this order, Proton Beam, Dark Spear Nemesis, Sieg Impulse, and Negative Rainbow. Sieg Impulse, and Negative Rainbow effect your whole party with lots of damage. Use Pickpocket immediatlety to steal the Teardrop so he can't heal himself. Use Violater as fast as you can to get this battle over with. He has lots of HP so it may take a while =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Listen to Maya, and you'll fight a boss. =-=-=-=-=-=-=-=-=- Dragna Sieg Exp. Points: 10000 Items: None =-=-=-=-=-=-=-=-=- He uses Dark Spear Nemesis, Proton Beam, and Sieg Impulse. His attacks shouldn't make you heal Lombardia. Use Epidermal Shell, Mighty Might, and Cerebal Matter to win. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= You just beat Chapter Three. ----------------------------------------------------------------------------- v. CHAPTER FOUR ----------------------------------------------------------------------------- - BASKAR COLONY =============== Items: None You'll end up in this place. Shane has run off off so go find him. - SACRIFICIAL ALTER =================== Items: Mini Carrot Growth Egg Mega Berry Fire Ring Go North of Gallow's Home place to get here. The cordinates are 12950, 12705. Push the blocks toward the middle. Use a Duplicator on left side to get a Mini Carrot, and a Growth Egg. Leave the room and continue on. Extinguish all the torches and follow the ones that light up. Keep doing this to get to Shane. You'll fight a boss. =-=-=-=-=-=-=-=-=- Hydra Exp. Points: 10000 Items: Mega Berry =-=-=-=-=-=-=-=-=- Hydra uses Hydra Combination, a deadly poison attack, and Maelstorm which is a water attack that effects everyone. Equip Water Rings, and you should do fine. Do not use any Water attacks on him. If you do he'll heal himself. Do Finest Arts as soon as you can. Heal when nessesary, and you should do fine. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Follow the path. Prepare for a boss fight. =-=-=-=-=-=-=-=-=- Salamandr Exp. Points: 12000 Items: Fire Ring =-=-=-=-=-=-=-=-=- He uses Flaming Zone which does nothin. His other attacks can pretty much kill your entire party. Use Water attacks like Pressure or Refrigerate to kill him fast. If your getting hurt really bad then use a Full Carrot and use Finest Arts to win. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Get back to Baskar Colony. - BASKAR COLONY =============== Items: None Talk to Halle to get info about your next advenure. - DEMONDOR PILLAR ================= Items: Dark Ring Dragon Fossil Ambrosia It's Southeast of Baskar Colony. It's cordinates are 18348, 6432. Blow up the pillars that are blocking the way. Get onto the end of the top place, and jump until it's even with the other side. Change the gem, and go through the door. In the next area freeze the pillar then melt, and finally blow it up. You'll fight a boss. =-=-=-=-=-=-=-=-=-=- Gespenst Exp. Points: 12659 Items: Dark Ring Dragon Fossil =-=-=-=-=-=-=-=-=-=- He uses Screaming Mad, Phantom Hazard, and Carspe Claw. Screaming Mad, and Phantom Hazard are dark attacks while Carspe Claw is physically. Use Spectre to kill it. Use Violator as fast as you can and heal when nessecary to win this battle. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Hit the crystal and continue on. Do the same as before for this statue. Watch out for the snakes on the way. Open both treasure chests to get a Gimel Coin, and a Power Boost. Hover onto the other platform. Use the Radical Sneakers on the switch to get on top. You'll fight a boss. =-=-=-=-=-=-=-=-=- Asgard Exp. Points: 14000 Items: Ambrosia =-=-=-=-=-=-=-=-=- His only attack is Barrier Storm which attacks everyone. Heal when nessecary, and use Finest Arts as soon as you can. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Get back to Humprey's Peak. - HUMPREY'S PEAK ================ Items: None Enter Clive's house. Clive will leave the party. Exit the place, and go to these cordinates: 24633, 10592. - DEMONDO PILLAR-REAR ===================== Items: Full Carrot Light Gem Lucky Card Revive Fruit Potion Berry 25000 Gella Gella Card Adventure 8 Gimel Coin Prism Crown Change gem to get on other side. Hit one of the pillars to where a small part is left. Use Jet to jump on it. Keep going, and you'll fight a boss. =-=-=-=-=-=-=-=-=- Nebiros Exp. Point: 25000 Items: Full Carrot Light Gem =-=-=-=-=-=-=-=-=- He asks you how you want to die. Choose one that can be nullified by most of your party members. Heal when needed, and use Spectre to win. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Now Clive will come to this dungeon. Blow up the pillars blocking your only exit. Get rid of the blue sphere. Step on the yellow button, and switch back to the others. Go through the door that just opened. Open both treasure chests to get a Lucky Card, and a Revive Fruit. Stand on the blue switch, and control Clive again. Yet again, open both treasure chests to get a Potion Berry, and 25000 Gella. Keep switching until you come across a room with two more treasure chests. Inside is a Gella Card, and Adventure 8. Freeze thepillar above the gem, and then hit it with the Boomerang. It should fall, and hit the crystal. Yet again, keep switching people. In the room filled with three blocks, place them on all the switches. Go through the opening. Within the treasure chest's contain a Gimel Coin, and a Prism Crown. In the next room, freeze the middle pillar, and then blow it up. Keep going until a FMV will start. Get back to Boot Hill. - BOOT HILL =========== Items: Last Letter Pick up the letter in the graveyard. Get to Mimir's Well. - MIMIR'S WELL ============== Items: None Enter it, and a very long FMV will start. You'll be back in Boot Hill. Travel back to Baskar Colony. - BASKAR COLONY =============== Items: None Talk to Halle in Gallow's house. Now you will have to find the dungeon. Get back to Sacrificial Alter, but don't enter it. - SACRIFICIAL ALTER =================== Items: 3 Gella Cards Gimel Coin Go around this place. Open both treasure chests to get 3 Gella Cards, and a Gimel Coin. Enter the through the top. Shane will give you the Exodus Orb which lets you exit any dungeon at any time. Before entering Nightmare Castle, I suggest to level up, and do some sidequests. To level up faster, fight the hidden bosses, and use Mystic Lucky Card so everyone gets double the EXP. Check out the Sidequests info for more information. - NIGHTMARE CASTLE ================== It's finally here. The last stage. Before this stage, you should be at least level 80+, all elemental wards on each character, Comet Mark and Finest Arts on Clive. Don't worry about your Migrant Level. Have like lots of Potion Berrys, Full Carrots, Mini Carrots, and Revive Fruits. When you enter the castle, you can choose to fight each Disaster seperately or all at once. Since your on level 80+, keep going straight. Open the door, and you'll fight Disaster Luck. =-=-=-=-=-=-=-=-=- Disaster Luck Exp. Points: 10000 Items: None =-=-=-=-=-=-=-=-=- It uses Unlucky Shot (?). Have Comet Mark on Clive. Have him defend while the others give him lots of Mini Carrots. When you get 100 FP, pull a Gattling. That should kill him. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Disaster Luck will morph into a whole new monster which has the combined power of all the others. =-=-=-=-=-=-=-=-=- Tiamat Exp. Points: 30000 Items: ? =-=-=-=-=-=-=-=-=- This monster gets to attack 7 times. That's a lot. Just have all of the elemental wards equipped on each character. You can't copy any of his abilities. His attacks go in this order: Water, Fire, ?, Light, Wind, Earth, and Lucky?. Use Clive (with Comet Mark) and attack. Pull off as many Gattlings as you can by over feeding him with Mini Carrots. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= After defeating Tiamat, use the Dream Key in the next room. You'll get your last chance to save the game. Finally, you get to confront Beatrice. =-=-=-=-=-=-=- Beatrice Exp. Points: 0 Items: None =-=-=-=-=-=-=- Before you do anything cast Extension -> Status Lock -> Permanence as she does Nightmare (Sleep attack). She also uses Feeble Mind (reduces magic resistance), and Dark Matter (Dark attack). BTW, Beatrice has no counter attacks. Have Clive (with Comet Mark) attack. Beatrice should go down in a couple of attacks. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Beatrice will blow up Nightmare Castle in 10 seconds. Use the Exodux Orb to escape quickly. Get to Ark Of Destiny as fast you can. ARK OF DESTINY ============== A cut-scene will start. You'll fight Beatrice for the last time. =-=-=-=-=-=-=-=-=-= Beatrice (2nd Form) Exp. Points: 0 Items: None =-=-=-=-=-=-=-=-=-= This is the same battle as last time except she does not use Nightmare. Use the same techniques as last time and you should win. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Now, you'll fight Beatrice's Filgaia. =-=-=-=-=-=-=- Nega Filgaia Exp. Points: 0 Items: None =-=-=-=-=-=-=- This foe uses Dreaming (?), and counters with Count Counter. Steal as many Full Carrot, and Mini Carrots as you can. Once you defeat it, it will change to the color red. It will keep changing after you defeat it. Use the same tactics as before to defeat it. The 3rd form uses Tranquililizer (?). Immediatley cast Extension -> Status Lock -> Permanence. Attack it with Clive to win. For the 4th form, it uses Slimy Touch (physical attack), and counters with The Core Is Exposed. Use Feeble Mind, and Dark Matter to take it out quickly. Four Nega Filgaia's are in the 5th form. They use Artic Lance (Ice attack), Current Spark (Thunder atack), Sky Twister (Wind attack), and Screaming Mad (Dark attack). Yet again, have Clive attack with Comet Mark to win. For the next 3 forms, keep attacking the monsters with Clive, and heal when nessecary. For the 8th form, use Dark Matter on the first servant, and physical attacks on the second. Do the same for the rest of them. That should kill them. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ +_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+ **************** =- IX. BOSSES -= **************** =-=-=-=-=-=-=-=-=-= Hobgob Boss Exp. Points: 24 Items: Potion Berry =-=-=-=-=-=-=-=-=-= Keep shooting him, and use gattling. Don't forgot to reload. Reloading has one downfall though, it will take up a turn. Do not use any Heal Berries as you are gonna need them later on. After winning the battle you will get a Potion Berry. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- =-=-=-=-=-=-=-= Kesaran Pasaran Exp Points: ??? Items: None =-=-=-=-=-=-=-= Use Pressure on each one. After killing two, two more will show up. When you get 25 FP, use his special attack. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- =-=-=-=-=-=-=-=-=-=- Tatzelwurm Exp. Points: ??? Items: Dragon Fossil =-=-=-=-=-=-=-=-=-=- Keep attacking it until you get 25 FP. When you get 25 FP, use Accelarator. After the battle, you will recieve a Dragon Fossil. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=- Goldran Exp. Points: ??? Items: None =-=-=-=-=-=- Keep shooting it until you have 25 FP. When you have 25 FP, use Accelerator. After using Accelerator, the monster will blow poison junk in you, and it will fly away. You won't win the battle. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-= Goldran (again) Exp. Points: 72 Items: Antidote =-=-=-=-=-=-=-= Use lock On, and don't forget to use the Antidote when it does it's poison breath. You'll get an Antidote for defeating it. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-= Romero Janus Dario Exp. Points: 24 Items: None =-=-=-=-=-=-=-= Shoot Janus first as he has the biggest, and strongest weapon. After attacking once with each person, use Gallow to heal, and the others to kill Janus. When Janus takes enough hits, his group will jump onto another train. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-= Grudiev Exp. Points: ??? Items: Terra Roar =-=-=-=-=-=-=-=-= Use special Arcana attacks, and use Gallow to heal with Heal Berrys. After winning the battle, there will be a FMV. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-= Moor Gault Exp. Points: 34 Items: Fiery Roar =-=-=-=-=-=-=-=-= Use special attacks, and have Virginia heal everyone with Heal Berry's. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=- Fengalon Exp. Points: 34 Items: Gale Claw =-=-=-=-=-=-=-=- Use special attacks, and have Clive heal people with Heal Berry's as he misses a lot of attacks. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=- Schturdask Exp. Points: ??? Items: Aqua Wisp =-=-=-=-=-=-=-=- Just use above strategies to win this battle. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Romero Janus Dario Exp. Points: 250 Items: Duplicator, and Thunder Gem =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Focus on killing Janus. After a while, Janus will leave, and his two friends will try to fight you. Just ise your special Arcana attacks. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-= Blond Timid Boy Afro Cat(?) Exp. Points: 184 Items: Potion Berry =-=-=-=-=-=-=-=-=-= Focus on taking out the Cat, Afro, Timid Boy, and finally Blond. Use special attacks when you get enough FP. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=- Janus Romero Dario Exp. Points: 150 Items: Mini Carrot =-=-=-=-=-=-=-=-=- Take out Romero first. Then Dario, and finally Janus. Use special arcana attacks when you can, and have Virginia heal. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=- Trask Exp. Points: 250 Items: Moonstone =-=-=-=-=-=-=-=- First attack it with Cremate. The screen will tell you that the armor is getting hot. So quickly use Refrigerate on the armor, and it will break. Once the armor is broken, attack it with all you got, and you should win. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=- Janus Exp. Points: 310 Items: Mini Carrot =-=-=-=-=-=-=-=-=- Keep everyone above 250 health, and attack with Arcana attacks when you can. Use Virgina, and Gallows to heal, and you should do fine. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-= Robed Woman Exp Points: 390 Items: Potion Berry =-=-=-=-=-=-=-=-=-= She will only attack Clive so keep him alive. If Clive dies she will attack other members of your party. Use Heal on Clive, and use Arcana attacks when you can. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=- Janus Exp. Points: 540 Items: Baseland =-=-=-=-=-=-=-=- Shoot him, but do not use Arcana attacks except Heal. Also use Mystic to heal everyone. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=- Slickster Exp. Points: 480 Items: Clear Chime =-=-=-=-=-=-=-=-=- Use Decelerator to slow him down. Then start shooting him. Use special Arcana attacks when you can. Also use heal when someone gets hit. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=- King Of Angolmois Exp. Points: 600 Items: Dragon Fossil =-=-=-=-=-=-=-=-=-=- Use Grav, and shoot him. He will counter attack you when you heal. Also use Mystic. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=- Jasna Vendidurt Wisrupt Exp. Points: 360 Items: None =-=-=-=-=-=-=-=- Kill Wisrupt first, then Jasna, and finally Vendidurt. After awhile, you will win the fight. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=- Jasna (again) Vendidurt Wisrapt Exp. Points: 360 Items: None =-=-=-=-=-=-=-=- Kill Jasna first as he trys to heal himself, and the others. Then take out Wisrapt, and finally Vendidurt. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=- Jasna Vendidurt Wisrapt Jasteuch Exp. Points: 480 Items: None =-=-=-=-=-=-=-=- Use the same tactics as before to beat them. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=- Janus Exp. Points: ??? Items: None =-=-=-=-=-=-=-=- Janus counters with Dark Spear. After three turns, he will use a special attack, and the battle will end. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=- Mono--eye Titan Exp. Points: 900 Items: Dark Ring =-=-=-=-=-=-=-=- Just keep shooting it to win. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=- Hecto--eye Titan Exp. Points: 1200 Items: Mini Carrot =-=-=-=-=-=-=-=-=- This boss counters with Dark Matter, so just attack it anyways. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-= Asgard Exp. Points: 2000 Items: None. =-=-=-=-=-=-=-=-= Just keep shooting him. When he puts up the barrier, defend for one turn. After a while he'll use a special attack that kills everyone. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-= Maya Alfred Todd Shady Exp. Points: 2400 Items: 1 Duplicator =-=-=-=-=-=-=-=-=-= This battle is hard as hell. First kill Todd as he tends to heal other members. Once he's dead, take out Shady as this cat can do some serious damage. Alfred can be taken out in a few hits, and his attacks are low. Finally Maya is easy. Well kinda. After knocking the hell out of her for a while, you'll lose the battle. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=- Olivier Exp. Points: 800 Items: Hazel Sprig =-=-=-=-=-=-=-=-=- Just keep shooting it to win. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-= Janus Exp. Points: ???? Items: None =-=-=-=-=-=-=-=-= Just keep shooting, and keep everyone's hp above 550 so Janus won't use Negative Rainbow. Heal when neccesary, and use Arcana attacks when you can. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-= Asgard Melody (after one turn) Exp. Points: none Items: None =-=-=-=-=-=-=-=-=-=-=-= I suggest to defend for this turn. After one turn, Melody will join the fight. Just keep shooting Asgard, as Melodoy will use him as a shield. After Asgard takes a lot of hits, he will do an attack that will end the battle. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-= Asgard Exp. Points: 3500 Items: none =-=-=-=-=-=-=-=-= Just keep attacking it. It should go down in a while. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Hound Feline Donkey Flier Exp. Points: 3000 Items: Bullet Clip, and Dragon Fossil =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Take out Hound first. Then Feline, Donkey, and finally Flier. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Humpty Dumpty Exp. Points: 3000 Items: Gimel Coin, Duplicator, Mini Carrot =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Attack Humpty first as he tends to cast protective magic on Dumpty. If you attack Dumpty first, he will heal himself. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=- Maya Alfred Shady Todd Exp. Points: 4400 Items: Dragon Fossil =-=-=-=-=-=-=-=-=-=- Take out Todd first as he heals his comrads, and confuses your allies. When he's eliminated, take out Shady as he tends to do elemental attacks. Then Alfred shouldn't be a probelm. Finally, you get to hurt Maya. She should go down in no time. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-= Asgard Exp. Points: 4400 Items: None =-=-=-=-=-=-=-=-= This boss counters with Barrier Knuckles so just have your strongest person shoot, while one heals, and the other 2 defend. He also tries to do Fortress of the Gods, but it doesn't work, so that's a relief. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=- Asgard (again) Exp. Points: 0 Items: None =-=-=-=-=-=-=- Just cast Protect, and heal for three turns. You can also just defend for three turns. Either way, this battle is a breeze. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-= Nidhogg Exp. Points: 4000 Items: None =-=-=-=-=-=-=-=-= Just shoot him and watch out for his Misery, and Confusion attacks. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-= Nidhogg Exp. Points: 4000 Items: None =-=-=-=-=-=-=-=-= Just shoot him and watch out for his Misery, and Confusion attacks. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-= Leehalt Exp. Points: 4300 Items: Potion Berry =-=-=-=-=-=-=-=-=-= He counters with Rules Of Vengeance, so have one person attack, while the other heal, and the rest defend. Heal when needed. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=- Balazes Exp. Points: 2270 Items: Full Carrot Light Gem =-=-=-=-=-=-=-=-=- Have one person attack, while the other heal, and the rest defend. DO NOT shoot him, but use Spectre. He's weak to light damage. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-= Melody Exp. Points: 2500 Items: Potion Berry =-=-=-=-=-=-=-=-=-= She uses Venom Strike so watch out. Use Mini Carrots when you run out of FP. Equip Gears that defend against poison. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-= Malik Exp. Points: 2750 Items: Potion Berry =-=-=-=-=-=-=-=-=-= Use Decelerate, and Pinwheels as he counters with a confusion attack. Equip gears that protect against confusion. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-= Leehalt Exp. Points: None Items: None =-=-=-=-=-=-=-=-= He counters with Rule of Vengeance, so have one person shoot, while the other heals, and the rest defend. Every couple of turns he will randomly choose a target for his Eliminate Scanner. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-= Janus Exp. Points: 6500 Items: None =-=-=-=-=-=-=-=-= He uses Dark Spear, Proton Beam, and Negative Rainbow. Negative Rainbow does the most damage so watch out. Just attack him, and use Mini Carrots when needed. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=- Leehalt Melody Malik Exp. Points: 8400 Items: 2 Dragon Fossil Full Carrot =-=-=-=-=-=-=-=-=-=-=- They all use Eliminate Scanner, so just go all out crazy on them. It doesn't matter who you take out first. This should be a very easy fight. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-= Duer Exp. Points: 9000 Items: Duplicator =-=-=-=-=-=-=-=-= Use elemental attacks, and heal when needed. That is all. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=- Scarecrow Steamgear Leonhardt Exp. Points: 9900 Items: Adventure 5 Dragon Fossil =-=-=-=-=-=-=-=-=-=- Attack Leonhardt first as he heals everyone, but after taking a few hits, he'll stop. Then attack Scarecrow, but watch out for her one hit kill attack. It hardly hits you, but there is still a chance that it will kill you. Equip Dark, and Confusion attacks to defend from Steamgear. This battle should be easy if your on a average of level 42. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-= Humbaba Exp. Points: 10,000 Items: Holy Grail =-=-=-=-=-=-=-=-=-= Equip gears that defend against Fallen. Use Valiant on Clive while he's doing a gattling attack. Every 3 turns, Humbaba will kill anyone that is not immune to Fallen. One party should stay alive. Then just keep shooting him, and remember that every 3 turns, he will do that attack. This battle should be easy. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=- Chamelon Man Exp. Points: 12000 Items: Duplicator =-=-=-=-=-=-=-=-=- It uses Stealth to hide it's self when it gets shot, so don't shoot it. It also uses Back Stab when it gets shot, which kills instantly. Use Eraser, then Devestate to kill it. Equip gears that nullify Misery. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=- Maya Alfred Todd Shady Exp. Points: 12400 Items: Dragon Fossil =-=-=-=-=-=-=-=-=-=- Attack Todd first as he heals everyone. When there is 4 people, Alfred, Todd, and Shady will use Wild Bunch, but Maya will not attack. Then take out Shady, and Alfred. Alfred's attack are weak, so he shouldn't be a problem. Maya will use a weak kind of attack when two people are left. When one is left, she will use Clamity Jane, which does a ton of damage. Don't expect one all your party members to stay alive. That is all! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=- Balal Quo Naga Exp. Points: 20000 Items: Suitcase =-=-=-=-=-=-=-=-=- Just upgrade the Sandcraft's gun, and defense to the highest level. Don't worry about using the harpoon. Use the Ark Smasher, and it should die in one hit. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=- Lombardia Exp. Points: 13000 Items: None =-=-=-=-=-=-=-=-=- At first he uses attacks that double his attack power, and raise his defense. When he starts to attack you, use Eraser on him, and counter like crazy. Use Valiant when someones HP is super low. Heal when needed, and you should win in no time. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=- Leehalt Melody Malik Exp. Points: 15900 Items: None =-=-=-=-=-=-=-=-=- Melody uses Disorder Change which Confusions your characters. Malik uses some attack that I forgot. Leehalt uses Eliminate Scanner which does a ton of damage. Use Decelerate on Malik, and kill him as fast as possible. Also, Malik will heal anyone if you don't take him out first. Then take out Melody so she can stop confusing your characters. Finally take out Leehalt. He also uses Rules of Vengeance when he's the only one left. This battle should be easy. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=- Raftina (Goddess Idol) Exp. Points: 8400 Items: None =-=-=-=-=-=-=-=-=-=-=- This guardian is pretty easy. Just use Valiant when someone's HP is low, and you should win. Heal when nessecary!!!! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-= Justine (Lion Idol) Exp. Points: 8426 Items: None =-=-=-=-=-=-=-=-=-= Justine uses a attack that doubles his attack power. When he does that, use Eraser, and you should be fine. Also, use Valiant when someone is losing HP pretty fast. That way, you can kill them much faster. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=- Lucied (Wolf Idol) Exp. Points: 8400 Items: None =-=-=-=-=-=-=-=-=- Equip Dark Rings to become immune to Lucied's Dark Destruction attack. It will take a chunk of HP from you, so it's not worth fighting unprepared. As always, use Valiant, and you should win!!! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=- Zephyr (Dragon Idol) Exp. Points: 8426 Items: None =-=-=-=-=-=-=-=-=-=- After a while, he uses Exploder which will instantly kill the character infected in the next turn. When that happens, revive them only when Zephyr starts to use a different attack besides Exploder, or else they'll die again. Use Valiant, and you should win. This is the hardest guardian so don't get mad if you lose the first time. I died like 7 times before beating him. Practive makes perfect!!! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Here's a alternative strategy for Zephyr by JetEnduro: =-=-=-=-=-=-=-=-=-=- Zephyr (Dragon Idol) Exp. Points: 8426 Items: None =-=-=-=-=-=-=-=-=-=- Just use Reflect on everybody, and his exploder spell will be reflected right back at him even though it won't effect him. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=- Ose Exp. Points: 4500 Items: Blue Bracer Light Gem =-=-=-=-=-=-=-=-=- He uses a Paralysis attack so watch out. You can only use elemental attacks, so use Arc Impluse, Spectre, and Dark attacks. Use Pixie Dusts when needed, and don't forget to heal. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-= Malik Melody Exp. Points: 9400 Items: None =-=-=-=-=-=-=-=-= Use Decelerate to slow down Malik. He uses a Confusion attack, and other status effects. His HP is very low, so he should go down in a while. Melody uses Eliminate Scanner which does LOTS of damage so be prepared to heal. Since you have the Violater equiped, do a Gattling at 100 FP with no bullets and the last hit should equal to 1000 x YOUR CURRENT level to do that much damage. It can take them out easily. Also, Malik hits you with status effect that let's you not gain EXP so watch out.It takes a long time to build up 100 FP, but it's worth it. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-= Wyvern Exp. Points: 5000 Items: None =-=-=-=-=-=-=-=-= Now you get to actually fight with Lombardia. It's the same as regular fights except you can't use Items or the power of the Mediums. Just keep attacking it, and use Lombardia's ultimate attack. Your HP shouldn't go low. Also, have Gallows use Epidermal Shell, and Cerebal Matter. That should do it. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-= Fafnir Exp. Points: 9800 Items: Duplicator =-=-=-=-=-=-=-=-= He uses Contimated Crust which I have no idea what it does. Remove all Auto-Reload PS Skills, and do Finest Arts as soon as you can. This battle should be easy. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=\ =-=-=-=-=-=-=-=-=- Leehalt Melody Clone Malik Clone Exp. Points: 18300 Items: None =-=-=-=-=-=-=-=-=- Malik uses Disorder which confuses your allies. Take him out first. Melody uses Eliminate Scanner which deals a ton of damage. When she's left only with Leehalt, she'll use Venom Strike. The name says it all. Leehalt also uses Eliminate Scanner, and Rules of Veagance when he's left alone. Get out a Finest Arts attack as soon as you can, and you should win. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=- Leehalt Melody Clone Malik Clone Exp. Points: 18300 Items: None =-=-=-=-=-=-=-=-=- Malik uses Disorder which confuses your allies. Take him out first. Melody uses Eliminate Scanner which deals a ton of damage. When she's left only with Leehalt, she'll use Venom Strike. The name says it all. Leehalt also uses Eliminate Scanner, and Rules of Veagance when he's left alone. Get out a Finest Arts attack as soon as you can, and you should win. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=- Dragna Sieg Exp. Points: 10000 Items: None =-=-=-=-=-=-=-=-=- He uses Dark Spear Nemesis, Proton Beam, and Sieg Impulse. His attacks shouldn't make you heal Lombardia. Use Epidermal Shell, Mighty Might, and Cerebal Matter to win. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=- Hydra Exp. Points: 10000 Items: Mega Berry =-=-=-=-=-=-=-=-=- Hydra uses Hydra Combination, a deadly poison attack, and Maelstorm which is a water attack that effects everyone. Equip Water Rings, and you should do fine. Do not use any Water attacks on him. If you do he'll heal himself. Do Finest Arts as soon as you can. Heal when nessesary, and you should do fine. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=- Salamandr Exp. Points: 12000 Items: Fire Ring =-=-=-=-=-=-=-=-=- He uses Flaming Zone which does nothin. His other attacks can pretty much kill your entire party. Use Water attacks like Pressure or Refrigerate to kill him fast. If your getting hurt really bad then use a Full Carrot and use Finest Arts to win. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=- Gespenst Exp. Points: 12659 Items: Dark Ring Dragon Fossil =-=-=-=-=-=-=-=-=-=- He uses Screaming Mad, Phantom Hazard, and Carspe Claw. Screaming Mad, and Phantom Hazard are dark attacks while Carspe Claw is physically. Use Spectre to kill it. Use Violator as fast as you can and heal when nessecary to win this battle. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=- Asgard Exp. Points: 14000 Items: Ambrosia =-=-=-=-=-=-=-=-=- His only attack is Barrier Storm which attacks everyone. Heal when nessecary, and use Finest Arts as soon as you can. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=- Nebiros Exp. Point: 25000 Items: Full Carrot Light Gem =-=-=-=-=-=-=-=-=- He asks you how you want to die. Choose one that can be nullified by most of your party members. Heal when needed, and use Spectre to win. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=- Disaster Luck Exp. Points: 10000 Items: None =-=-=-=-=-=-=-=-=- It uses Unlucky Shot (?). Have Comet Mark on Clive. Have him defend while the others give him lots of Mini Carrots. When you get 100 FP, pull a Gattling. That should kill him. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=- Tiamat Exp. Points: 30000 Items: ? =-=-=-=-=-=-=-=-=- This monster gets to attack 7 times. That's a lot. Just have all of the elemental wards equipped on each character. You can't copy any of his abilities. His attacks go in this order: Water, Fire, ?, Light, Wind, Earth, and Lucky?. Use Clive (with Comet Mark) and attack. Pull off as many Gattlings as you can by over feeding him with Mini Carrots. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=- Beatrice Exp. Points: 0 Items: None =-=-=-=-=-=-=- Before you do anything cast Extension -> Status Lock -> Permanence as she does Nightmare (Sleep attack). She also uses Feeble Mind (reduces magic resistance), and Dark Matter (Dark attack). BTW, Beatrice has no counter attacks. Have Clive (with Comet Mark) attack. Beatrice should go down in a couple of attacks. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-= Beatrice (2nd Form) Exp. Points: 0 Items: None =-=-=-=-=-=-=-=-=-= This is the same battle as last time except she does not use Nightmare. Use the same techniques as last time and you should win. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=- Nega Filgaia Exp. Points: 0 Items: None =-=-=-=-=-=-=- This foe uses Dreaming (?), and counters with Count Counter. Steal as many Full Carrot, and Mini Carrots as you can. Once you defeat it, it will change to the color red. It will keep changing after you defeat it. Use the same tactics as before to defeat it. The 3rd form uses Tranquililizer (?). Immediatley cast Extension -> Status Lock -> Permanence. Attack it with Clive to win. For the 4th form, it uses Slimy Touch (physical attack), and counters with The Core Is Exposed. Use Feeble Mind, and Dark Matter to take it out quickly. Four Nega Filgaia's are in the 5th form. They use Artic Lance (Ice attack), Current Spark (Thunder atack), Sky Twister (Wind attack), and Screaming Mad (Dark attack). Yet again, have Clive attack with Comet Mark to win. For the next 3 forms, keep attacking the monsters with Clive, and heal when nessecary. For the 8th form, use Dark Matter on the first servant, and physical attacks on the second. Do the same for the rest of them. That should kill them. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= You just beat the game. Watch the ending. Stay till the end of the credits, and you'll see more of the ending. If you have at least 2 EX File Keys, you can start a EX File Key game that keeps your levels, and Sherrif Stars if you had one. Peace out everybody! _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ +_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+ ***************** =- X. BESTIARY -= ***************** As you already know,, there are monsters in dungeons, and throughout Filgaia. There is a ability used with the Medium's called Analyze which finds out various information about the foe your fighting. In this section, I'm gonna add that info here so you own't have to waste a turn trying to find out. If you want to go to a certain monster, press Ctrl + F on your keyboard to get the search menu. Type in the name of the monster, and click Find Next. It should take you to the monster. The monsters will be listed alphabetically. I'll try to make this section as good as I can. --------------------------------------------------------------------------- A Bao A Qu HP: 20300 EXP: 6000 Gella: 8000 Halved: None Resistant: Wind Weakness: Earth Active: None Absorbed: None Status Change: None Attacks: Heave; physical attack. Location: The Abyss. --------------------------------------------------------------------------- Aello HP: 1640 EXP: 106 Gella: 50 Halved: None Resistant: Ice Weakness: Earth Active: None Absorbed: None Status Change: None Attacks: Steals And Escapes; steals an item from you, and leaves. Location: The Abyss. --------------------------------------------------------------------------- Agawogdent HP: 25000 EXP: 7352 Gella: 8800 Halved: Thunder Resistant: Earth Weakness: None Active: None Absorbed: Water Status Change: None Attacks: Rock Gazer; Earth attack. Location: The Abyss. --------------------------------------------------------------------------- Albion HP: 4700 EXP: 1160 Gella: 1200 Halved: Thunder Resistant: None Weakness: None Active: None Absorbed: None Status Change: None Attacks: Crack Temor; Earth attack. Reflect; reflects all Arcana attacks. Smash; physical attack. Location: The Abyss. --------------------------------------------------------------------------- Alligatiger HP: 1680 EXP: 258 Gella: 364 Halved: Water Resistant: None Weakness: Thunder, and Ice Active: None Absorbed: None Status Change: None Attacks: Graw; physical attack. Hydro Launcher; Water attack. Location: The Abyss. --------------------------------------------------------------------------- Amduscias HP: 520 EXP: 111 Gella: 120 Halved: Ice Resistant: None Weakness: Fire Active: None Absorbed: None Status Change: None Attacks: Lance Swing; physical attack. Lance Thrust; instantly kills one of your party members. Location: Yggdrasil, and Nidhogg Pass. --------------------------------------------------------------------------- Amon HP: 13700 EXP: 3400 Gella: 4800 Halved: None Resistant: None Weakness: Light Active: None Absorbed: Dark Status Change: None Attacks: Feeble Mind; lowers magic defense. Eraser; removes restrictive magical effects. Screaming Mad; Dark attack. Location: The Abyss. --------------------------------------------------------------------------- Amon Gamech HP: 19000 EXP: 5545 Gella: 7200 Halved: None Resistant: None Weakness: Light Active: Dark Absorbed: None Status Change: None Attacks: Eraser; removes restrictive magical effects from you. Phantom Hazard; Dark attack. Location: The Abyss. --------------------------------------------------------------------------- Annaberge HP: 240 EXP: 14 Gella: 12 Halved: None Resistant: None Weakness: Ice Active: None Absorbed: None Status Change: None Attacks: Toxic Breath; poison attack. Location: Ruins Of Memory, and Ka Dingel. --------------------------------------------------------------------------- Apocrypha HP: 370 EXP: 72 Gella: 80 Halved: None Resistant: None Weakness: Fire Active: None Absorbed: None Status Change: None Attacks: Grav; takes up half of your HP. Location: The World's Footprint. --------------------------------------------------------------------------- Arioch HP: ? EXP: 3 Gella: 3 Halved: None Resistant: None Weakness: None Active: None Absorbed: None Status Change: None Attacks: Agony Effect; Dark attack. Location: This monster can be anywhere. --------------------------------------------------------------------------- Ascomid HP: 34 EXP: 3 Gella: 4 Halved: None Resistant: None Weakness: Fire Active: Thunder Absorbed: Water Status Change: None Attacks: Hard Touch; physical attack. Location: Doomed To Obsurity. --------------------------------------------------------------------------- Balphon HP: 870 EXP: 151 Gella: 176 Halved: None Resistant: None Weakness: Ice Active: None Absorbed: None Status Change: None Attacks: Insect Breath; brings your HP down to 1. Poison Bite; Poison attack. Location: The Abyss. --------------------------------------------------------------------------- Baphomet HP: 1730 EXP: 268 Gella: 280 Halved: Wind Resistant: Dark Weakness: Earth, and Light. Active: None Absorbed: None Status Change: None Attacks: Feeble Mind; lowers magic defense. Phantom Hazard; Dark attack. Reflect; reflects all Arcana attacks. Location: Filgaia --------------------------------------------------------------------------- Barghest HP: 58 EXP: 8 Gella: 9 Halved: None Resistant: None Weakness: Fire Active: None Absorbed: None Status Change: None Attacks: Bite; physical attack. Location: Den Of Miasma. --------------------------------------------------------------------------- Baskerville HP: 570 EXP: 151 Gella: 180 Halved: None Resistant: None Weakness: Ice, and Light Active: Fire Absorbed: None Status Change: None Attacks: Caloric Sphere; Fire attack. Fire Fang; Fire attack. Location: The Abyss. --------------------------------------------------------------------------- Beast Slug HP: 105 EXP: 4 Gella: 6 Halved: None Resistant: None Weakness: Wind, and Ice Active: None Absorbed: None Status Change: None Attacks: Caterpillar Attack; physical attack. Location: Filgaia --------------------------------------------------------------------------- Black Chameleon HP: 2980 EXP: 175 Gella: 100 Halved: Dark Resistant: Fire Weakness: Ice, and Light Active: None Absorbed: None Status Change: None Attacks: Bronze Touch; Bronze attack. Location: Filgaia. --------------------------------------------------------------------------- Black Knight HP: 5910 EXP: 1679 Gella: 2000 Halved: None Resistant: Dark Weakness: Light Active: None Absorbed: None Status Change: None Attacks: Black Greed; instant kill. Black Indignity; takes up half of your HP. Black Rage; cancels your turn. Wizardy Brand; physical attack. Location: The Abyss --------------------------------------------------------------------------- Bockle HP: 750 EXP: 12 Gella: 140 Halved: None Resistant: None Weakness: Thunder, and Ice Active: None Absorbed: None Status Change: None Attacks: Angry; destroys self to do major damage to you. Location: Filgaia --------------------------------------------------------------------------- Bogle HP: 300 EXP: 62 Gella: 70 Halved: None Resistant: None Weakness: None Active: None Absorbed: None Status Change: None Attacks: Reckless; physical attack. Location: Filgaia --------------------------------------------------------------------------- Bonedrake HP: 670 EXP: 100 Gella: 120 Halved: Earth, Water, Wind, Thunder, and Ice. Resistant: Dark Weakness: Light Active: None Absorbed: None Status Change: None Attacks: Charge; physical attack. Glassblower; turns your character into glass for one turn. Location: Leyline Observatory --------------------------------------------------------------------------- Calupdis HP: 2460 EXP: 160 Gella: 80 Halved: None Resistant: None Weakness: None Active: None Absorbed: None Status Change: None Attacks: Gella Eater; steals some Gella from you, and escapes. Location: The Abyss. --------------------------------------------------------------------------- Cannon Buffalo HP: 1850 EXP: 318 Gella: 460 Halved: None Resistant: None Weakness: Fire Active: None Absorbed: None Status Change: None Attacks: Stampede; physical attack. Location: The Abyss. --------------------------------------------------------------------------- Cave Taurus HP: 280 EXP: 22 Gella: 25 Halved: Thunder Resistant: Earth Weakness: Wind Active: None Absorbed: None Status Change: None Attacks: Stampede; physical attack. Location: Sand Canal --------------------------------------------------------------------------- Christina HP: 340 EXP: 72 Gella: 80 Halved: Earth, Wind, Thunder, and Ice Resistant: None Weakness: Earth, Water, Wind, Fire, Thunder, Ice, Light, and Dark Active: None Absorbed: None Status Change: None Attacks: Paper Cutout; physical attack. Location: The World's Footprint. --------------------------------------------------------------------------- Chupacabra HP: 2400 EXP: 590 Gella: 600 Halved: Earth, Water, Wind, Thunder, and Ice Resistant: Dark Weakness: Light Active: None Absorbed: None Status Change: None Attacks: Bite; physical attack. Canibal Carnival; physical attack. Location: The Abyss. --------------------------------------------------------------------------- Clay Puppet HP: 440 EXP: 89 Gella: 92 Halved: Fire, Thunder Resistant: Earth Weakness: Ice, Wind Active: None Absorbed: None Status Change: None Attacks: Rock Gazer; Earth attack. Location: Yggdrasil --------------------------------------------------------------------------- Coatl HP: 21000 EXP: 6400 Gella: 9800 Halved: Water, Wind, Fire, Thunder, Ice, Light, and Dark, Resistant: None Weakness: None Active: None Absorbed: None Status Change: None Attacks: Peck; physical attack. Sky Twister; Wind attack. Location: The Abyss. --------------------------------------------------------------------------- Comic Book HP: 110 EXP: 24 Gella: 28 Halved: None Resistant: None Weakness: Fire Active: None Absorbed: None Status Change: None Attacks: HP Robber; steals HP from you. Glassblower; turns your character into glass for one turn. Location: Leyline Observatory --------------------------------------------------------------------------- Critter HP: 190 EXP: 38 Gella: 40 Halved: None Resistant: None Weakness: None Active: None Absorbed: None Status Change: None Attacks: Feeble Mind; decreases your magic resistance. Location: Fortune Gear --------------------------------------------------------------------------- Cult Martyr HP: 1830 EXP: 321 Gella: 420 Halved: Earth, Water, Wind, Thunder, and Ice Resistant: Dark Weakness: Light Active: None Absorbed: None Status Change: None Attacks: Counter Hammer; a physical counter attack. Fear Touch; Paralysis attack. Hammer Attack; physical attack. Location: The Abyss. --------------------------------------------------------------------------- Cursed Corpse HP: 320 EXP: 28 Gella: 30 Halved: Earth, Water, Wind, Thunder, and Ice Resistant: Dark Weakness: Light Active: None Absorbed: None Status Change: None Attacks: Fear Touch; if hit by this, your dead. Hammer Attack; physical attack. Location: Leyline Observatory --------------------------------------------------------------------------- Dakleit HP: 3980 EXP: 980 Gella: 1200 Halved: None Resistant: None Weakness: None Active: None Absorbed: None Status Change: None Attacks: Petrify; Earth attack. Refrigerate; Ice attack. Location: The Abyss. --------------------------------------------------------------------------- Demiurgos HP: 24000 EXP: 7023 Gella: 9200 Halved: Earth, Water, Wind, Fire, Thunder, and Ice Resistant: None Weakness: None Active: None Absorbed: None Status Change: None Attacks: Luminous Impact; Light attack. Location: The Abyss. --------------------------------------------------------------------------- Dendrobium HP: 21935 EXP: 6690 Gella: 9200 Halved: None Resistant: Earth Weakness: Ice Active: Water Absorbed: None Status Change: None Attacks: Guided Bio-Missle; physical attack. The Giant-Groans; physical attack. Location: The Abyss. --------------------------------------------------------------------------- De Re Metallico HP: 1700 EXP: 358 Gella: 430 Halved: None Resistant: None Weakness: Fire Active: None Absorbed: None Status Change: None Attacks: Like Yesterday's Paper; ? Suppressed Curse; Dark attack. Location: The Abyss. --------------------------------------------------------------------------- Earth Figure HP: 1300 EXP: 200 Gella: 220 Halved: Thunder Resistant: None Weakness: Wind Active: None Absorbed: Earth Status Change: None Attacks: Hammers Away; physical attack. Rock Gazer; Rock attack. Location: Filgaia --------------------------------------------------------------------------- Eel Volk HP: 1600 EXP: 256 Gella: 280 Halved: None Resistant: None Weakness: None Active: Water, and Thunder Absorbed: None Status Change: None Attacks: Current Spark; thunder attack. Hydro Launcher; water attack. Location: Filgaia --------------------------------------------------------------------------- El Bucky HP: 790 EXP: 68 Gella: 34 Halved: None Resistant: None Weakness: Thunder Active: None Absorbed: None Status Change: None Attacks: Distracted; ? Don't Play With Me -- Ow!; ? Great Booster; boosts up everything. Location: Filgaia --------------------------------------------------------------------------- EM Being HP: 2500 EXP: 1000 Gella: 1300 Halved: None Resistant: None Weakness: Water Active: None Absorbed: None Status Change: None Attacks: Current Spark; Thunder attack. Electrigger; Thunder attack. EM Conclusion; physical attack. Location: The Abyss. --------------------------------------------------------------------------- Fairylight HP: 30 EXP: 10 Gella: 12 Halved: Light Resistant: None Weakness: Dark Active: None Absorbed: None Status Change: None Attacks: Bright Blast; light attack. Mmm...(..)...mm; powers up Bright Blast. Location: Glimmering Emblem --------------------------------------------------------------------------- Fire Genius HP: 1760 EXP: 296 Gella: 338 Halved: None Resistant: None Weakness: Ice Active: None Absorbed: Fire Status Change: None Attacks: Basking In The Sun; ? Caloric Sphere; Fire attack. Location: The Abyss. --------------------------------------------------------------------------- Flauros HP: 3400 EXP: 1300 Gella: 1400 Halved: None Resistant: None Weakness: Earth, Water, Wind, Fire, Thunder, Ice, Light, and Dark Active: None Absorbed: None Status Change: None Attacks: Bull's--Eye; Confusion attack. Diabolic Claw; physical attack. Evil Gaze; Paralysis attack. Location: The Abyss. --------------------------------------------------------------------------- Forbidden HP: 6610 EXP: 1652 Gella: 1900 Halved: None Resistant: None Weakness: None Active: Earth, Water, Wind, Fire, Thunder, Ice, Light, and Dark Absorbed: None Status Change: None Attacks: Absorption; steals HP from you. Human Experimentation; Poison, Disease, and Paralysis attack. Location: The Abyss. --------------------------------------------------------------------------- Gamygyn HP: 1850 EXP: 295 Gella: 320 Halved: None Resistant: None Weakness: Earth, Water, Wind, Fire, Thunder, Ice, Light, and Dark Active: None Absorbed: None Status Change: None Attacks: Devour; steals HP from you. Fragile; reduces your defense Stampede; physical attack. Location: Mimir's Well. --------------------------------------------------------------------------- Gerbug HP: 200 EXP: 20 Gella: 25 Halved: Wind Resistant: None Weakness: Earth Active: None Absorbed: None Status Change: None Attacks: Anaphylatic Shock; poison attack. Scissors Attack; physical attack. Location: The Unclean Mark --------------------------------------------------------------------------- Giant Maximum HP: 9170 EXP: 2644 Gella: 3200 Halved: None Resistant: None Weakness: None Active: None Absorbed: None Status Change: None Attacks: Smacks Into Shape; physical attack. Painful Lesson; physical attack. Location: The Abyss. --------------------------------------------------------------------------- Gigantes HP: 4200 EXP: 810 Gella: 1000 Halved: None Resistant: None Weakness: None Active: None Absorbed: None Status Change: None Attacks: Painful Lesson; physical attack. Location: The Abyss. --------------------------------------------------------------------------- Gob HP: 27, and 325 EXP: 1, and 67 Gella: 2, and 80 Halved: None Resistant: None Weakness: None Active: None Absorbed: None Status Change: None Attacks: Reckless; physical attack. Location: Gob's Hideout, and Filgaia. --------------------------------------------------------------------------- Great Pumpkin HP: 3830 EXP: 1028 Gella: 1320 Halved: None Resistant: Earth Weakness: Fire Active: Water Absorbed: None Status Change: None Attacks: Great Booster; boosts up everything. Hydro Launcher; Water attack. Water Zone; ? Location: The Abyss. --------------------------------------------------------------------------- Grendel HP: 19600 EXP: 5800 Gella: 7800 Halved: None Resistant: Earth, Water, Wind, Fire, Thinder, Ice, Light, and Dark. Weakness: None Active: None Absorbed: None Status Change: None Attacks: Crack Temor; Earth attack. Location: The Abyss. --------------------------------------------------------------------------- Griffin HP: 250 EXP: 50 Gella: 58 Halved: Wind Resistant: None Weakness: Earth Active: None Absorbed: None Status Change: None Attacks: Storm Blade; Wind attack. Location: Fortune Gear --------------------------------------------------------------------------- Grimlin HP: 700 EXP: 130 Gella: 140 Halved: None Resistant: Thunder Weakness: Earth, Water, Wind, Fire, Ice, Light, and Dark Active: None Absorbed: None Status Change: None Attacks: 16 Tons; physical attack. Best Smile; ? Location: Filgaia --------------------------------------------------------------------------- Helterskelter HP: 480 EXP: 140 Gella: 110 Halved: Earth, Water, Wind, Thunder, and Ice Resistant: Dark Weakness: Light Active: None Absorbed: None Status Change: None Attacks: Geist Gust; physical attack. Location: Nidhogg Pass --------------------------------------------------------------------------- Hobgob HP: 100 EXP: 20 Gella: 24 Halved: None Resistant: None Weakness: None Active: None Absorbed: None Status Change: None Attacks: Gob Away; physical attack. Reckless; physical attack. Location: Glimmering Emblem --------------------------------------------------------------------------- Hodac HP: 670 EXP: 36 Gella: 42 Halved: None Resistant: None Weakness: Fire Active: None Absorbed: None Status Change: None Attacks: Bite; physical attack. Location: Gemstone Cave --------------------------------------------------------------------------- Horned Monster HP: 470 EXP: 96 Gella: 100 Halved: None Resistant: None Weakness: Water Active: None Absorbed: None Status Change: None Attacks: Stampede; physical attack. Location: Filgaia --------------------------------------------------------------------------- Hyperion HP: 6350 EXP: 1560 Gella: 1900 Halved: Water, Fire, Thunder, Ice, and Dark Resistant: None Weakness: Wind, and Light Active: None Absorbed: Earth Status Change: None Attacks: Butcher; physical attack. Mighty Swing; physical attack. Out Of Control; physical attack. Restoration; heals self. Location: The Abyss. --------------------------------------------------------------------------- Hypopomus HP: 2700 EXP: 500 Gella: 600 Halved: None Resistant: None Weakness: None Active: None Absorbed: Water, and Thunder Status Change: None Attacks: Current Spark; Thunder attack. Electrigger; Thunder attack. Hydro Launcher; Water attack. Maelstorm; Water attack. Location: The Abyss. --------------------------------------------------------------------------- Ivory Lizard HP: 2600 EXP: 571 Gella: 860 Halved: None Resistant: None Weakness: None Active: None Absorbed: None Status Change: None Attacks: Storm Blade; Wind attack. Wind Fang; Wind attack. Location: The Abyss. --------------------------------------------------------------------------- Jack -- o' -- Lantern HP: 740 EXP: 136 Gella: 140 Halved: None Resistant: Fire Weakness: None Active: None Absorbed: None Status Change: None Attacks: Spontameonus Conbustion; elemental attack that kills you instantly. Basking In The Sun: ? Yummy; steals HP from you. Location: Filgaia --------------------------------------------------------------------------- Jammer Imp HP: 1390 EXP: 220 Gella: 250 Halved: Dark Resistant: None Weakness: Light Active: None Absorbed: None Status Change: None Attacks: Charging Head Butt; physical attack. Water Zone; ? Location: Mimir's Well --------------------------------------------------------------------------- Jelly Blob HP: ? EXP: ? Gella: ? Halved: None Resistant: None Weakness: Earth, Water, Wind, Fire, Thunder, Ice, Light, and Dark Active: None Absorbed: None Status Change: None Attacks: Blubbery; physical attack. Location: Serpent's Coils --------------------------------------------------------------------------- Land Lamprey HP: 1800 EXP: 210 Gella: 256 Halved: None Resistant: None Weakness: Water, and Thunder Active: None Absorbed: None Status Change: None Attacks: Current Spark; Thunder attack. Hydro Launcher; Water attack. Location: Mimir's Well --------------------------------------------------------------------------- Last Battalion HP: 5710 EXP: 1600 Gella: 2000 Halved: None Resistant: None Weakness: Thunder Active: None Absorbed: None Status Change: None Attacks: Suffer By My Invincible Claw; physical counter attack. Location: The Abyss --------------------------------------------------------------------------- Leonard HP: 3760 EXP: 868 Gella: 1000 Halved: None Resistant: None Weakness: Earth, and Light Active: Dark Absorbed: None Status Change: None Attacks: Petrify; Earth attack. Pressure; Water attack. Screaming Mad; countering Dark attack. Vortex; Wind attack. Location: The Abyss. --------------------------------------------------------------------------- Lily Pad HP: 6120 EXP: 1470 Gella: 1600 Halved: None Resistant: None Weakness: None Active: None Absorbed: None Status Change: None Attacks: Corpal Punishment; physical attack. Current Spark; Thunder attack. Location: The Abyss. --------------------------------------------------------------------------- Little Grey HP: 2200 EXP: 580 Gella: 600 Halved: None Resistant: Dark Weakness: Light Active: None Absorbed: None Status Change: None Attacks: Human Experimentation; Poison, Paralysis, and Disease attack. Mm...(..)...mm; ? Location: The Abyss. --------------------------------------------------------------------------- Mad Gasser HP: 1640 EXP: 106 Gella: 53 Halved: None Resistant: None Weakness: Fire Active: None Absorbed: None Status Change: None Attacks: Hard Touch; Paralysis attack. Stink Cloud; Disease attack. Location: The Abyss. --------------------------------------------------------------------------- Manitou HP: 2560 EXP: 600 Gella: 620 Halved: None Resistant: None Weakness: Thunder Active: None Absorbed: None Status Change: None Attacks: Excellent Thinking; physical attack. Great Booster; boosts up everything. Lost In Meditation; ? Location: The Abyss. --------------------------------------------------------------------------- Marid HP: 120 EXP: 14 Gella: 16 Halved: None Resistant: Water Weakness: None Active: None Absorbed: None Status Change: None Attacks: Hydro Launcher; water attack. Sweet Sigh; Amnesia atack. Water Zone; powers up Hydro Launcher. Location: Lunatic Garden --------------------------------------------------------------------------- Masa Grome HP: 790 EXP: 68 Gella: 34 Halved: Water Resistant: None Weakness: Fire Active: None Absorbed: Thunder Status Change: None Attacks: Charging Head Butt; physical attack. Location: Filgaia --------------------------------------------------------------------------- Master Therion HP: 21700 EXP: 6500 Gella: 9800 Halved: Earth, Water, Wind, Fire, Thunder, Ice, Light, and Dark Resistant: None Weakness: None Active: None Absorbed: None Status Change: None Attacks: Fragile; lowers your defense. Kirlion Buster; ? Task Force; physical attack. Location: The Abyss. --------------------------------------------------------------------------- Melchom HP: 3500 EXP: 160 Gella: 200 Halved: None Resistant: None Weakness: None Active: None Absorbed: None Status Change: None Attacks: The Value Of Money; physical attack. Unlucky; decreases luck. Location: Filgaia --------------------------------------------------------------------------- Melchom Lich HP: 3980 EXP: 1083 Gella: 10000 Halved: None Resistant: None Weakness: None Active: None Absorbed: None Status Change: None Attacks: The Value Of Money; physical, and Misery attack. Unlucky; reduces your Luck. Location: The Abyss. --------------------------------------------------------------------------- Moss Fungus HP: 220 EXP: 23 Gella: 28 Halved: None Resistant: None Weakness: Fire Active: Thunder Absorbed: Ice Status Change: None Attacks: Float; ? Toxic Breath; poison attack. Location: Filgaia --------------------------------------------------------------------------- Mu HP: 4120 EXP: 1140 Gella: 1400 Halved: None Resistant: Earth, Water, Wind, Fire, Thinder, Ice, Light, and Dark Weakness: Fire Active: None Absorbed: None Status Change: None Attacks: Blubbery; physical attack. Location: The Abyss --------------------------------------------------------------------------- Mushussu HP: 580 EXP: 52 Gella: 56 Halved: Fire Resistant: None Weakness: Ice Active: None Absorbed: None Status Change: None Attacks: Heave; physical attack. Location: Nidhogg Pass --------------------------------------------------------------------------- Necrosaurus HP: 910 EXP: 172 Gella: 180 Halved: Earth, Water, Wind, Thunder, and Ice. Resistant: Dark Weakness: Light Active: None Absorbed: None Status Change: None Attacks: Charge; physical attack. Location: Dragon's Lair --------------------------------------------------------------------------- Nosferatu HP: 23200 EXP: 6857 Gella: 8800 Halved: Earth, Water, Wind, Thunder, and Ice Resistant: Dark Weakness: Light Active: None Absorbed: None Status Change: None Attacks: Corpse Claw; physical attack. Screaming Mad; Dark attack. Location: The Abyss. --------------------------------------------------------------------------- Nybass HP: 840 EXP: 162 Gella: 170 Halved: None Resistant: Dark Weakness: Earth, and Light. Active: None Absorbed: None Status Change: None Attacks: Agony Effect; Non-elemental attack. Glass Curse; Glass attack. Location: Caging Tower --------------------------------------------------------------------------- Oak HP: 240 EXP: 18 Gella: 18 Halved: Thunder Resistant: Earth Weakness: Fire Active: Water Absorbed: None Status Change: None Attacks: Silent Fury; sleep attack. Location: Lunatic Garden --------------------------------------------------------------------------- Okypete HP: 410 EXP: 94 Gella: 98 Halved: Wind Resistant: None Weakness: Earth Active: None Absorbed: None Status Change: None Attacks: Banter; nothing. Steal; steals an item from you. Location: Yggdrasil --------------------------------------------------------------------------- Orc HP: 220 EXP: 13 Gella: 15 Halved: None Resistant: None Weakness: Water Active: None Absorbed: None Status Change: None Attacks: Porkchop; physical attack. Location: The Unclean Mark --------------------------------------------------------------------------- Orgon Energy HP: 3560 EXP: 950 Gella: 980 Halved: Earth, Water, Wind, Thunder, and Ice Resistant: Dark Weakness: Light Active: None Absorbed: None Status Change: None Attacks: Dark Matter; Dark attack. Painful Infection; physical attack. Sinister Stare; ? Location: The Abyss. --------------------------------------------------------------------------- Obsidian Lizard HP: 2600 EXP: 570 Gella: 860 Halved: None Resistant: None Weakness: Fire, and Thunder Active: Water, and Ice Absorbed: None Status Change: None Attacks: Maelstorm; Water attack. Water Fang; Water attack. Location: The Abyss. --------------------------------------------------------------------------- Pordarge HP: 90 EXP: 10 Gella: 12 Halved: Wind Resistant: None Weakness: Earth Active: None Absorbed: None Status Change: None Attacks: Here, Take This; ? Banter; ? Steal; steals an item from you. Location: Ka Dingel, The Unclean Mark, and Filgaia. --------------------------------------------------------------------------- Philllbug HP: 54 EXP: 4 Gella: 5 Halved: None Resistant: None Weakness: Ice Active: None Absorbed: None Status Change: None Attacks: Pricky; physical attack. Location: Fallen Sanctuary --------------------------------------------------------------------------- Radiant Black HP: 1320 EXP: 210 Gella: 230 Halved: None Resistant: Light Weakness: Dark Active: None Absorbed: None Status Change: None Attacks: Banyon Corride; Light atack. Resistance Field; reduces damage recieved from magaic attack. Location: Demondor Pillar-Rear --------------------------------------------------------------------------- Radiant Bronze HP: 1320 EXP: 210 Gella: 230 Halved: None Resistant: Light Weakness: Dark Active: None Absorbed: None Status Change: None Attacks: Banyon Corride; Light attack. Defense Field; reduces damage recieved from physical attacks. Location: Demondor Pillar-Rear --------------------------------------------------------------------------- Radiant Crystal HP: 3920 EXP: 923 Gella: 1200 Halved: None Resistant: None Weakness: Dark Active: Light Absorbed: None Status Change: None Attacks: Baryon Corride; Light attack. Defense Field; reduces damage from physical attack. Haste Field; ? Resistance Field; reduced damage recieved from magic attacks. Location: The Abyss. --------------------------------------------------------------------------- Radiant Silver HP: 1320 EXP: 210 Gella: 230 Halved: None Resistant: Light Weakness: Dark Active: None Absorbed: None Status Change: None Attacks: Banyon Corride; Light attack. Location: Demondor Pillar-Rear --------------------------------------------------------------------------- Remnant HP: 250 EXP: 32 Gella: 40 Halved: Earth, Water, Wind, Thunder, and Ice Resistant: Dark Weakness: Light Active: None Absorbed: None Status Change: None Attacks: Paralysis; Paralysis attack. Location: Filgaia --------------------------------------------------------------------------- Rock Baboon HP: 750 EXP: 48 Gella: 56 Halved: Earth Resistant: None Weakness: Wind Active: None Absorbed: None Status Change: None Attacks: Drill Arm; physical attack. Location: Gemstone Cave --------------------------------------------------------------------------- Rock Buster HP: 2980 EXP: 175 Gella: 75 Halved: Thunder Resistant: None Weakness: Wind Active: Earth Absorbed: None Status Change: None Attacks: Hard Knocks; Amnesia attack. Rock Gazer; Rock attack. Scissors Attack; physical attack. Location: Filgaia. --------------------------------------------------------------------------- Ruby Lizard HP: 2600 EXP: 570 Gella: 860 Halved: None Resistant: None Weakness: Ice Active: Fire Absorbed: None Status Change: None Attacks: Fire Fang; Fire attack. Volcanic Trap; Fire attack. Location: The Abyss. --------------------------------------------------------------------------- Sapphire Lizard HP: 2600 EXP: 570 Gella: 860 Halved: Thunder Resistant: None Weakness: Wind Active: Earth Absorbed: None Status Change: None Attacks: Crack Temor; Earth attack. Earth Fang; Earth attack. Location: The Abyss. --------------------------------------------------------------------------- Saracenian HP: 250 EXP: 52 Gella: 58 Halved: Earth Resistant: None Weakness: Fire Active: None Absorbed: Water Status Change: None Attacks: Downhearted; Misery attack. Herbal Punch; physical attack. Location: Filgaia. --------------------------------------------------------------------------- Shrieker HP: 430 EXP: 83 Gella: 90 Halved: Water Resistant: Earth Weakness: Fire, Ice Active: None Absorbed: Thunder Status Change: None Attacks: Jittery; nothing Sweet Sigh: Amnesia Attack Location: Outside of Yggdrasil, Greenlodge, and Millenium Puzzle 15. --------------------------------------------------------------------------- Spartoi HP: 128 EXP: 17 Gella: 9 Halved: Earth, Water, Wind, Thinder, Ice, and Dark Resistant: None Weakness: Light Active: None Absorbed: None Status Change: None Attacks: Slash; physical attack. Location: Ruins Of Memory, and Filgaia --------------------------------------------------------------------------- Spriggan HP: 5120 EXP: 1370 Gella: 1400 Halved: None Resistant: None Weakness: None Active: None Absorbed: None Status Change: None Attacks: Land Slide; physical attack. Leyline Cannon; Earth attack. Location: The Abyss. --------------------------------------------------------------------------- Strategy Guide HP: 1020 EXP: 166 Gella: 120 Halved: None Resistant: None Weakness: Fire Active: None Absorbed: None Status Change: None Attacks: Harmful Waze; Poison attack. Reflect; reflects Arcana attacks. Sleep; Sleep attack. Turbulence; increases EVA. Location: The Abyss. --------------------------------------------------------------------------- Targum HP: 105 EXP: 22 Gella: 26 Halved: None Resistant: None Weakness: Fire Active: None Absorbed: None Status Change: None Attacks: Inspire; Thunder attack. Petrify; Earth attack. Location: Leyline Observatory --------------------------------------------------------------------------- Thunderdrake HP: 1490 EXP: 272 Gella: 290 Halved: None Resistant: None Weakness: None Active: Thunder Absorbed: None Status Change: None Attacks: Current Spark; Thunder attack. Electrigger; Thunder attack. The Giant Groans; physical attack. Location: Dragon's Lair --------------------------------------------------------------------------- Troll HP: 645 EXP: 83 Gella: 100 Halved: None Resistant: None Weakness: Wind, and Light Active: None Absorbed: Earth Status Change: None Attacks: Butcher; physical attack. Restoration; heals itself. Location: Filgaia --------------------------------------------------------------------------- Unlucky HP: 3170 EXP: 920 Gella: 950 Halved: None Resistant: None Weakness: Thunder Active: None Absorbed: None Status Change: None Attacks: Distracted; ? Toy With A Cat; physical attack. Unlucky; reduces the Luck of everyone. Location: The Abyss. --------------------------------------------------------------------------- Unknown HP: 300 EXP: 96 Gella: 100 Halved: Earth, Water, Wind, Fire, Thunder, Ice, Light, and Dark Resistant: None Weakness: None Active: None Absorbed: None Status Change: None Attacks: Bronze Tenacle; Bronze attack. Location: Faraway Lands --------------------------------------------------------------------------- Vacuuman HP: 300 EXP: 96 Gella: 100 Halved: Earth, Water, Wind, Fire, Thunder, Ice, Light, and Dark Resistant: None Weakness: None Active: None Absorbed: None Status Change: None Attacks: Bronze Tenacle; Bronze attack. Location: Faraway Lands --------------------------------------------------------------------------- Vampire HP: 4120 EXP: 990 Gella: 1200 Halved: Earth, Water, Wind, Thunder, and Ice. Resistant: Dark Weakness: Light Active: None Absorbed: None Status Change: None Attacks: Gorefest; physical attack. Mighty Swing; physical attack. Location: The Abyss. --------------------------------------------------------------------------- Vecronomicon HP: 2560 EXP: 650 Gella: 800 Halved: None Resistant: None Weakness: None Active: None Absorbed: None Status Change: None Attacks: Suppressed Curse?; Dark attack. Unbreakable Spell; Light Location: The Abyss. --------------------------------------------------------------------------- Virsago HP: 900 EXP: 190 Gella: 200 Halved: None Resistant: None Weakness: Thunder Active: None Absorbed: None Status Change: None Attacks: Drill Arm; physical attack. Eye For An Eye; ? Location: Dragon's Lair --------------------------------------------------------------------------- Vodianoi HP: 14000 EXP: 3500 Gella: 3700 Halved: Earth, Wind, Fire, Ice, Light, and Dark Resistant: None Weakness: Thunder Active: Water Absorbed: None Status Change: None Attacks: Iron Elbow Thrust; physical attack. Iron Fist Fury; physical attack. Location: The Abyss. --------------------------------------------------------------------------- Voidra HP: 3830 EXP: 970 Gella: 1020 Halved: None Resistant: None Weakness: None Active: None Absorbed: None Status Change: None Attacks: Graviton; a Grav attack to all. Location: The Abyss. --------------------------------------------------------------------------- Zohak HP: 24800 EXP: 7192 Gella: 10000 Halved: None Resistant: None Weakness: Light Active: Dark Absorbed: None Status Change: None Attacks: Radiost; Confusion, and Disease attack. Restoration; restores HP. Shockwave Pulsar; physical, and Paralysis attack. Location: The Abyss --------------------------------------------------------------------------- Zone Dile HP: 3180 EXP: 230 Gella: 115 Halved: Earth, Water, Wind, Fire, Thunder, Ice, Light, and Dark. Resistant: None Weakness: None Active: None Absorbed: None Status Change: None Attacks: Energy Buster; steals EXP from you. Grav; takes half of your HP. Location: Filgaia --------------------------------------------------------------------------- _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ +_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+ ****************** =- XI. MEDIUM'S -= ****************** _ _ _ _ _ _ Fiery Rage | | Effects FP Required -------------------------------------------------------------------------- Cremate | Unleash a fire attack | 10 -------------------------------------------------------------------------- Devastate | Attack with an explosive energy | 20 -------------------------------------------------------------------------- Fragile | Loweres the pyhsical defense of a target | 6 -------------------------------------------------------------------------- Revive | Help fallen ally revive during battle | 8 -------------------------------------------------------------------------- _ _ _ _ _ _ Terra Roar | | -------------------------------------------------------------------------- Petrify | Inflicts earth damage | 10 -------------------------------------------------------------------------- Shield | Develops a barrier to shield physical attacks | 8 -------------------------------------------------------------------------- Protect | Develops a barrier to soften magical attacks | 8 -------------------------------------------------------------------------- Decelerate | Reduces a target's response abilities | 8 -------------------------------------------------------------------------- _ _ _ _ _ _ Aqua Wisp | | Effects FP Required -------------------------------------------------------------------------- Pressure | Choking water attack | 10 -------------------------------------------------------------------------- Refrigerate | Ica attack that freezes opponents | 10 -------------------------------------------------------------------------- Heal | Aid in recovering vital HP | 12 -------------------------------------------------------------------------- Analyze | Analyze a target attack pattern | 4 -------------------------------------------------------------------------- _ _ _ _ _ _ Gale Claw | | Effects FP Required -------------------------------------------------------------------------- Vortex | Attack with tornado winds | 10 -------------------------------------------------------------------------- Inspire | Lightning, and thunder attacks | 10 -------------------------------------------------------------------------- Turbulence | Enchance a character's evasion abilities | 12 -------------------------------------------------------------------------- Quick | Increase a character's reflexes | 8 -------------------------------------------------------------------------- _ _ _ _ _ _ Hope Shard | | Effects FP Required -------------------------------------------------------------------------- Arc Impulse | Binds your team's powers together for a | 16 | non-elemental attack . | -------------------------------------------------------------------------- Attachment | Endows physical attacks with elemental | properties. | 12 -------------------------------------------------------------------------- Permanence | Removes the turn limit on all arcana effects | 24 -------------------------------------------------------------------------- Exploder | Turns target into a bomb. It's hp is | | converted into damage. | 32 -------------------------------------------------------------------------- _ _ _ _ _ _ _ Love Charm | | Effects FP Required -------------------------------------------------------------------------- Weaken | Forces an elemental weakness upon the target. | 16 -------------------------------------------------------------------------- Copy Ability | Temporairly acquire a special attack from | 32 | the target. | -------------------------------------------------------------------------- Status Lock | Shields against all negative status effects. | ?? -------------------------------------------------------------------------- Requiem | Instantly extinguishes ubdead's negative | ?? | life force. | -------------------------------------------------------------------------- _ _ _ _ _ _ Moon Spark | | Effects | FP Required -------------------------------------------------------------------------- Feeble Mind | Weakens target's willpower lowering magical | 8 | defense. | -------------------------------------------------------------------------- Sleep | Causes target's to secrete sleep--inducing | 16 | substance. | -------------------------------------------------------------------------- Eraser | Removes restrictive magical effects from the | 12 | target. | -------------------------------------------------------------------------- Grav | Modulates vital balance through irregular | 8 | tidal power. | -------------------------------------------------------------------------- _ _ _ _ _ _ Lucky hand | | Effects FP Required -------------------------------------------------------------------------- Hox pox | Temporairly enhances luck. | 18 -------------------------------------------------------------------------- Pickpocket | Steals item from the target. | 32 -------------------------------------------------------------------------- Randomizer | Random Arcana attack. | 0 -------------------------------------------------------------------------- Familiar | Random elemental attack. | 64 -------------------------------------------------------------------------- _ _ _ _ _ Flash Hit | | Effects FP Required -------------------------------------------------------------------------- Spectre | A very strong Light attack. | 10 -------------------------------------------------------------------------- Clearance | Removes all status effects from character. | 32 -------------------------------------------------------------------------- Reflect | Reflects all Arcana attacks. | 36 -------------------------------------------------------------------------- Valiant | Converts lost vitality into physical | 24 | strength. | -------------------------------------------------------------------------- _ _ _ _ _ _ Lust Jaw | | Effects FP Required -------------------------------------------------------------------------- Dark Matter | A very strong Dark attack. | 10 -------------------------------------------------------------------------- Life Drain | Absorbs hp from the target to the character | 16 -------------------------------------------------------------------------- Dark Lucied | Non-elemental attack through the dark blade | 32 -------------------------------------------------------------------------- Curse | Resistance to status effects through a deadly | 48 | curse. | -------------------------------------------------------------------------- _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ +_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+ **************** =- XII. ITEMS -= **************** These items are listed in alphabetical order. Hit ctrl + f on your keyboard for the search box to pop up. Then type the name of the item, and you should get there. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | NAME | DESCRIPTION | / ¯ ¯ ¯ ¯ ¯ ¯ ¯ |¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯| | Adventure 1 | A children's story, titled The Moon and The Model | | | Airplane. | |-------------------------------------------------------------------------| | Adventure 2 | A children's story, titled Teatime. | |-------------------------------------------------------------------------| | Adventure 3 | A children's story, titled At The Fountain. | |-------------------------------------------------------------------------| | Adventure 4 | A childreb's story, titled The Colors Of Autumn. | |-------------------------------------------------------------------------| | Adventure 5 | A children's story, titled The Lady in white. | |-------------------------------------------------------------------------| | Adevenure 6 | A children's story, titled The First Snow. | |-------------------------------------------------------------------------| | Adventure 7 | A children's story, titled Reese And Violetta. | |-------------------------------------------------------------------------| | Adventure 8 | A children's story, titled Spring Sonata. | |-------------------------------------------------------------------------| | Adventure 9 | A children's story, titled A Tale Of Early Summer. | |-------------------------------------------------------------------------| | Adventure 10 | A children's story, titled The Day The Sky Fell. | |-------------------------------------------------------------------------| | Adventure 11 | A children's story, titled Seven Years Later. | |-------------------------------------------------------------------------| | Ambrosia | Cures all status's, and fully restores HP. | |-------------------------------------------------------------------------| | Antidote | Cures Poison. Consumable. | |-------------------------------------------------------------------------| | Big Grab Bag | Stuffed with a lot of EXP. Consumable. | |-------------------------------------------------------------------------| | Black Pass | A black market membership card. | |-------------------------------------------------------------------------| | Bone | A treat no real [dog] can resist. | |-------------------------------------------------------------------------| | Booster Kit | Increases ECN gauge by 10. | |-------------------------------------------------------------------------| | Breath Mint | Cures Sleep. Consumable. | |-------------------------------------------------------------------------| | Call Whistle | Calls horse from anywhere. Consumable. | |-------------------------------------------------------------------------| | Dragon Fossil | A dragon fossil used as material for ARMs. | |-------------------------------------------------------------------------| | Dream Key | A key that unlocks the Lord's Chamber inside the | | | [Nightmare Castle]. | |-------------------------------------------------------------------------| | Duplicator | Opens any sealed door, treasure chest, and book. | |-------------------------------------------------------------------------| | Earth Gem | Arcana attack with Earth properties. Consumable. | |-------------------------------------------------------------------------| | Fire Gem | Arcana attack with fire properties. Consumable. | |-------------------------------------------------------------------------| | Grab Bag | A bag packed with EXP. Consumable. | |-------------------------------------------------------------------------| | Gella Card | Doubles an enemy's gella. | |-------------------------------------------------------------------------| | Gimel Coin | Save, or resume your game from anywhere. Consumable. | |-------------------------------------------------------------------------| | Gold License | A membership card for all shop guilds. 50% off all | | | items. | |-------------------------------------------------------------------------| | Growth Egg | Raises mtc by one. Consumable. | |-------------------------------------------------------------------------| | Heal Berry | Restores 300 Hp. Consumable. | |-------------------------------------------------------------------------| | Holy Root | Cures all status's except fallen. | |-------------------------------------------------------------------------| | Ice Gem | Arcana attack with Ice properties. Consumable. | |-------------------------------------------------------------------------| | ID Card | It belonged to a researcher named Pete. | |-------------------------------------------------------------------------| | Last Letter | (Mimir's Well) - X: 440, Y: 19520. | |-------------------------------------------------------------------------| | Light Gem | Arcana attack with Light properties. Consumable. | |-------------------------------------------------------------------------| | Lucky Card | Doubles EXP awarded. Consumable. | |-------------------------------------------------------------------------| | LVL Apple | Raises level by one. Consumable. | |-------------------------------------------------------------------------| | Magicleanser | Cures Bronze. Consumable. | |-------------------------------------------------------------------------| | Map Scope | Projects the World Map directly onto the retina. | |-------------------------------------------------------------------------| | Map Shred | Inscribed with bitter memory... | |-------------------------------------------------------------------------| | Medicine | Cures Diasease. Consumable. | |-------------------------------------------------------------------------| | Mega Berry | Restores 3000 HP. Consumable. | |-------------------------------------------------------------------------| | Migran Seal | Increases Migrant Level. | |-------------------------------------------------------------------------| | Mini Carrot | Charges FP gauge by one level. | |-------------------------------------------------------------------------| | Name Tag | Change an NPC'S name. Consumable. | |-------------------------------------------------------------------------| | Nectar | Restores maximum HP. Consumable. | |-------------------------------------------------------------------------| | Old Terminal | A message from [Hyades]. | |-------------------------------------------------------------------------| | Paper Bag | It's title is Disaster Girl Of The Wasteland: All Take, | | | And Give. | |-------------------------------------------------------------------------| | Peppy Acorn | Cures Misery. Consumable. | |-------------------------------------------------------------------------| | Pinwheel | Cures Confusion. Consumable. | |-------------------------------------------------------------------------| | Pixie Dust | cures Paralysis. Consumable. | |-------------------------------------------------------------------------| | Potion Berry | Restores 1,000 hp. Consumable. | |-------------------------------------------------------------------------| | Relic Coin | Allows for infinite saves. | |-------------------------------------------------------------------------| | Revive Fruit | Revieves a dead party member. | |-------------------------------------------------------------------------| | Seed Powder | Cures glass. | |-------------------------------------------------------------------------| | Sonar Kit | Displays undiscovered symbols, and items within the | | | Map Scope area. | |-------------------------------------------------------------------------| | Taped Photo | The only clue to Virginia's father's whereabouts. | |-------------------------------------------------------------------------| | Thunder Gem | Arcana attack with Thunder properties. Consumable. | |-------------------------------------------------------------------------| | Tiny Flower | Temporaily enhances luck. Consumable | |-------------------------------------------------------------------------| | Toy Hammer | Cures Amnesia. Consumable. | |-------------------------------------------------------------------------| | Warp Star | Wraps user to previsouly visited station. Consumable. | |-------------------------------------------------------------------------| | Water Gem | Arcana attack with Water properties. Consumable. | |-------------------------------------------------------------------------| | Wind Gem | Arcana attack with Wind properties. Consumable. | |-------------------------------------------------------------------------| | World Screen | Wisplays the entire World Map. | ------------------------------------------------------------------------- _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ +_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+ ***************** =- XIII. GEARS -= ***************** _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | NAME | DESCRIPTION | / ¯ ¯ ¯ ¯ ¯ ¯ ¯ |¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯| | 10-Gal Hat | Initiative: Raises the chance of attacking first by | | | 25%. | |-------------------------------------------------------------------------| | Alarm Clock | Adds personal skill that nullifies Sleep. | |-------------------------------------------------------------------------| | Amulet | Nullifies all status aliments while you guard. | |-------------------------------------------------------------------------| | AP Ammo | DEF Null: Increases the chance of nullifying a | | | target's defense. | |-------------------------------------------------------------------------| | AP Arrow | DEF Null: Increases the chance of nullifying a targets | | | defense. | |-------------------------------------------------------------------------| | Baselard | Reduces the interia cancel cost to zero. | |-------------------------------------------------------------------------| | Bullet Clip | Adds personal skill that Auto Reloads your ARM when | | | it's empty. | |-------------------------------------------------------------------------| | Cait's Boots | Raises RFX when hp is criticlly low. | |-------------------------------------------------------------------------| | Clear Chime | Adds personal skill that nullifies Confusion attacks. | |-------------------------------------------------------------------------| | Comet Mark | ATT Plus: Incrementally increases physical attack | | | power. | |-------------------------------------------------------------------------| | Dark Ring | Nullifies all Dark attacks. | |-------------------------------------------------------------------------| | Dist Dim | MTC Recovery: Restores MTC when traveling. | |-------------------------------------------------------------------------| | Ebony Shadow | Arcana Blocker: Protecs against Arcana relative to FP | | | level. | |-------------------------------------------------------------------------| | Fire Ring | Adds personal skill that nullifies Fire attacks. | |-------------------------------------------------------------------------| | Hazel Sprig | Adds personal skill that nullifies Disease attacks. | |-------------------------------------------------------------------------| | Heart Leaf | Adds personal skill that nullifies Misery attacks. | |-------------------------------------------------------------------------| | Holy Ankh | Adds personal skill that nullifies Bronze. | |-------------------------------------------------------------------------| | Holy Grail | Adds personal skill that nullifies Fallen | |-------------------------------------------------------------------------| | Ice ring | Nullifies all Ice attacks. | |-------------------------------------------------------------------------| | Lion Shield | Shields an alley from physical attacks. | |-------------------------------------------------------------------------| | Memo Pen | Adds personal skill that nullifies Amnesia attacks. | |-------------------------------------------------------------------------| | Missanga | Luck Boost: Points your luck in a positive direction. | |-------------------------------------------------------------------------| | Moonstone | Adds personal skill that nullifies Poison attacks. | |-------------------------------------------------------------------------| | Nine Lives | SOS Guard: Reduces damage recieved when HP is | | | critically low. | |-------------------------------------------------------------------------| | Power Boost | SOS Power Boost: Increases physical attacks when HP is | | | low. | |-------------------------------------------------------------------------| | Prism Crown | A personal skill that nullifies all elemental attacks. | |-------------------------------------------------------------------------| | Sheriff Star | Gun Hero: Activates all personal skills in possession. | |-------------------------------------------------------------------------| | Soul Feather | Adds personal skill that nullifies Glass attacks. | |-------------------------------------------------------------------------| | Violator | Increases the power of a combination attack. | |-------------------------------------------------------------------------| | Wind Ring | Nullifies all Wind attacks. | ------------------------------------------------------------------------- _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ +_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+ ******************** =- XIV. SIDEQUESTS-= ******************** - BALAL QUO NAGA ================ Use Lombardia to shoot the circles of rocks. A sand will shoot up. Then get the Sandcraft, and go in there. You'll fight a famaliar boss. =-=-=-=-=-=-=-=-=- Balal Quo Naga Exp. Points: 60000 Items: EX File Key =-=-=-=-=-=-=-=-=- Just upgrade the Sandcraft's gun, and defense to the highest level. Don't worry about using the harpoon. Use the Ark Smasher, and it should die in one hit. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - GUNNERS HEAVEN ================ There is a Duplicator outside this area. You can't earn any EXP in this place. In order to get the EX File Key from this place, you must beat all three leagues, Emperor Marduk, and Bad News. -------------------------------------------------------------------------- Novice League: 2000 Gella Rules: Beat 5 rounds of monsters in 25 turns, or less Average level you should be on: Between 45-50. Prizes: 3 Antidote 4 Heal Berrys Revive Fruit Potion Berry 5000 Gella Item Scope Round 1: Just keep attacking the monsters. Round 2: The monsters in this round counter with Hammers Away In Return. Do the same thing as above, and heal when nessecary. Round 3: Use Devestate in this round, and you win should win quick. Round 4: Watch for it's countering Disease attack. Round 5: Use Fragile, then attack like crazy!!! -------------------------------------------------------------------------- Journeyman League Rules: Beat 5 rounds of monsters in 20 turns, or less. Average level you should be on: 55-65 Prizes: 3 Peppy Acorn Grab Bag Gimel Coin Gella Card Sonar Kit 10000 Gella Round 1: Keep attacking the foes. Heal when needed as these pack a lot of muscle per attack. Round 2: Do the same as above. Round 3: Use Finest Arts, and Refrigerate when you can to win. Round 4: Continue to use ice attacks to win. Round 5: This round proably made lots of people use a bunch of turns to defeat them. Get 100 FP, and summon the Light Guardian. It should kill them all with one hit. Also, cast Status Lock so there attacks won't affect you. -------------------------------------------------------------------------- Master League Rules: Beat 5 rounds of monsters in 15 turns, or less. Average level you should be on: 65-75 Prizes: 3 Seed Powder 3 Nectar Holy Root Lucky Card Relic Coin 30000 Gella Round 1: Use Extension -> Earth to kill them all. Round 2: Use a Full Carrot, and summon Lust Jaw. Round 3: Use Finest Arts as soon as you can. Round 4: Do the same as above. Round 5: Equip Comet Mark on Clive, and use Hyper on him. Do Lock On a couple of times to kill him. You can't hit him with regular attacks, you can only use Lock On. -------------------------------------------------------------------------- - THE ABYSS =========== This place has 100 levels. There is a transporter in each level to take you to the next one. To activate this transporter, you must find each gem in each level. Here are some general tips: - Start this quest early in the morning as it takes 10+ hours to complete. - Have a Migrant Seal of 19. - Have a ECN Gauge of 40. - Have a HIGH MTC count. - Be on at least level 77. - Have tons of Healing Berrys, and status curing items. - Have Green Thumb on Virginia so the Berrys have a double effect. - Don't fight any of the random battles. - Have Comet Mark equipped on Clive. - Have all of the elemental wards on EVERY character. - Have all of the status wards on EVERY character. If you do encounter a battle with an enemy, please look at the Bestiary section to see it's weakness's, and attacks. Most of the monsters in The Abyss are weak to an elemental attack. If a monster seems missing from the Bestiary, please e-mail me the name, HP, EXP, Gella given, attacks, and all of the other info to akram_ajlouni@yahoo.com. You'll be credited. BTW, once your in the levels 61-100, the monsters there give out tons of EXP so it's a good place to level up. The only 2 ways to escape from this dungeon is to either get to the teleporters on levels 10, 30, 60, or 100. The other way is to use the Exodus Orb given to you by Shane before entering Nightmare Castle. When you get to the 10th stage, you'll fight this boss. =-=-=-=-=-=-=-=-=- Ephrem Exp. Points: 17000 Items: Dragon Idol =-=-=-=-=-=-=-=-=- Attack with your strongest person, while the other heals, and the last two defend. Heal when nessecary, and use Valiant when your attacking characters health is extremely low. Heal when nessecary, and you should own this battle. Also, this monster repels any Arcana attack. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= After getting to the 30th stage, you'll fight 3 Luranaine Zein's. =-=-=-=-=-=-=-=-=-=- Luranaire Zein x3 Exp. Points: 51000 Items: Booster Kit Dragon Fossil =-=-=-=-=-=-=-=-=-=- For this foe, Dark attacks are cut in half. It's weakness is light so get 100 FP, and summon out the Light guardian. That should take care of them. If you attack it right after it does Prepare Intercepts, it will counter attack. Phantom Hazard is one of it's other attack which is Dark. With that strategy, you should win. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= When you get to the 60th stage, you'll fight a boss. =-=-=-=-=-=-=-=-=- Zaverga Zein x 4 Exp. Points: 68000 Items: Bone =-=-=-=-=-=-=-=-=- Equip Comet Mark to win this battle quickly. After one of them is dead, they'll combine together to make one monster but, they're still easy to beat. Do the same to them as you did to the first one. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Finally after completing the 100th stage you'll fight Ragu O Ragla. In order to fight him though, you have to use the Kramer Dolls. =-=-=-=-=-=-=-=-=-= Ragu O Ragla Exp. Points: 0 Items: Sheriff Star =-=-=-=-=-=-=-=-=-= His attacks are 100 Billion Degress (Fire), and Giant Impact (physical). Equip Fire Rings on everyone so they won't get hurt from 100 Billion Degrees. Make sure Clive has Finest Arts, and Virginia has Green Thumb equipped. Let Clive empty out his bullets but be aware that he counters with a VERY strong physical attack called Counter Sweep. When Clive has emptied all of his bullets, give him a Full Carrot, and heal him up completely. Do the Finest Arts attack. Keep Clive alive but, don't let him defend. Feed him another Full Carrot, and repeat the entire process. That should take him down in at least like 30 minutes because if Ragu O Ragla hits Clive with Giant Impact then he's dead. Follow those techniques and you shall be victorius. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Go through the teleporter, and you'll fight Ragu o Ragla again. =-=-=-=-=-=-=-=-=-=-=-= Ragu O Ragla (2nd form) Exp. Points: 0 Items: EX File Key =-=-=-=-=-=-=-=-=-=-=-= This is the same as the first Ragu O Ragla but, he has more attacks now such as Maelstorm (Water), One Trillion Degress (Fire), Phantom Hazard (Dark), Giant Impact (Physical), Luminous Impact (Light), Crack Temor (Earth), and Cocytus (Ice). Since you know all of his attacks, equip every single kind of elemental ring on EVERY character. This monster rarely uses Giant Impact on your party members since he concentrates on his elemental attacks. Use the same technique as last time to win. I hope that helps you. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - HIDDEN BOSSES =============== - You must have the Krammer Dool Tool to fight theses bosses. - Equip Finest Arts (Violater) as it will help you out a lot of times. - Don't give up on any fights. - Use Mystic Lucky Card to get more EXP. Points. - These are 100% optionial. You DON'T have to fight these. =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= Power Trask Location: Ka Dingel Requirements: None My Strategy: =-=-=-=-=-=-=-=-=- Power Trask Exp. Points: 65000 Items: Golden Dawn =-=-=-=-=-=-=-=-=- He's resistant to all magic attacks. Just pull off a Finest Arts attack, and equip Comet Mark on Clive. Contimated Crust will poison your characters, and Status Lock won't help either. Take him out before he does that attack, and you should do fine. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Alternative Strategy by JetEnduro: --------------------------------------------------------------------------- First what you have to do is cast Permanence on everyone, then cast Shield, Turbulence, Quicken and Hyper or Valiant. After that cast Fragile on him and and also be sure to have Finet Arts equipped on Jet or Clive and at full count, always keep your members healed because he has a tech called Contaminated Crust which lasts 4 or 5 turns and is like if your party members are all poisoned, and no, Status Lock won't work, so better have a couple of full carrots loaded and do Finest Arts 3 to 5 times should do the work. But be careful because he always counters with Bio-Missile and the more damage you inflict to him, the more damage you'll receive from his Bio-Missiles. --------------------------------------------------------------------------- Alternative Strategy by Koh: --------------------------------------------------------------------------- Simply use the spell Dark Lucied from the Lust Jaw medium, and it will do an easy 5000+ damage on him. Makes the battle alot easier! --------------------------------------------------------------------------- =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= John Dee Location: Greenlodge. You must go through either Nidhogg Pass to get here. Requirements: None My Strategy: =-=-=-=-=-=-=-=-=-= John Dee Exp. Points: 80000 Items: Ebony Shadow =-=-=-=-=-=-=-=-=-= He counters with You Had It Coming for a while. Use Violater as soon as you can. Equip Comet Mark on Clive so he'll do extra damage each time. Do not use Reflect because he'll just put Eraser on you the next turn. Each character should be immune to Dark, and Light attacks. That's recommended, but needed. If you don't have enough Dark, or Light Rings, put them on your main attacker. For the others, have them defend, while the remaining comrade heals when needed. Use Copy Ability to get some strong moves from John Dee. Use Unbreakable Spell?. Pull off as many Finest Arts attacks as you can as this fiend has A LOT of HP. Follow those startegys to win. This might help a little, I was on level 67 with everybody when I beat him. I just did two Finest Arts, and he was gone in no time. To get some more EXP. Points, get 4 Dark, and Light Rings. Equip one of each for every character. Now fight John Dee. Let him use his attacks on you. Each time he does that, you will get .1 EXP Rate. Keep doing this for a long time, and you should get 9.9 EXP Rate. Since he has 80000 EXP Points, you'll get 792000 EXP Points!!! Do that if your character levels are low, or to get them higher. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Alternative Strategy by JetEnduro: --------------------------------------------------------------------------- First of all before the battle make sure to get Light and Dark Rings for everybody because he attacks with light and dark spells. When the battle starts you usually cast support Arcana but his time it won't work, he'll cast eraser right away, but I'll tell you a way to use that to your advantadge. Now you must try to cast Fragile and Decelerate on him, if it doesn't work don't waste another turn in a row, try later, well now with Virginia cast any support Arcana she has on anyone, that way you'll lure him to cast eraser and waste his turn, but he always counters your attacks so be ready to heal because he does LOTS of damage and if you get a Critical hit on him he'll get your HP down to almost 0 most of the time if you're not at a high level of course. Also have in mind that you can do the 9.9 EXP rate with this guy if you have the light and dark rings and if so you'll go up like 5 or 6 levels. --------------------------------------------------------------------------- Alternative Strategy by Eihnpatrick: --------------------------------------------------------------------------- Since Virginia rather useless at gun fighting, and her RAW magic isn't as good as Gallow's, it'd be better to have her cast 'Replay' on someone. That way, you'll 'sacrifice' her turn, at the price of doubling an ally acts. Having Clive shoot or Gallows cast Arcana twice a turn is much more of use rather than Virginia's shoot or magic. Remember though, if you use FP moves, you need to have enough FP for first AND second acts. --------------------------------------------------------------------------- Alternative Strategy by TerraX13: --------------------------------------------------------------------------- Use Copy Ability from the Love Charm, and use Unbreakable Spell? and Maelstrom, to the respective bosses, to finish the battle quicker by dishing out its weakness. --------------------------------------------------------------------------- =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= Heimdal Gazzo Location: Dissection Facility. Push the two big blocks, and go through the door. Open both treasure chests to get a Big Grab Bag, and a Nectar. Requirements: None My Strategy: =-=-=-=-=-=-=-=-=-= Heimdal Gazzo Exp. Points: 70000 Items: Gold License =-=-=-=-=-=-=-=-=-= Counters with Screaming Mad. His attacks are Screaming Mad, Phantom Hazard, and Eyeball. Use Status Lock, and Permanence on everyone. It uses Eyeball after a while. Equip Dark Rings, and let him attack you for a while so you can get 9.9 EXP Rate. Both his attacks are Dark ones, except Eyeball which is physical. Use Spectre on him, with Finest Arts to kill him fast. Also, equip Comet Mark on Clive to do lots of damage. Remember that when you do a Finest Arts attack, you must be at 100 FP, with no bullets. Then do a Gattling, and the damage should be your level x 1000. Use Mystic Lucky Cards to speed up the EXP Rate. Also get rid of a Gella Card to get twice the money from him!. In order for him to do Phantom Hazard, each one of your characters must be defending. Well that happens most of the time. for him to do =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Alternative Strategy by JetEnduro: --------------------------------------------------------------------------- He's not that hard if you defeated John Dee before him, he'll use Dark based spells such as: Screaming Mad and Phantom Hazard. Just be sure to have the Dark rings and he's done for, he'll always counter with one of the spells I mentioned before, also you can cast all the support Aracana you have to make the battle easier, but the only ones I recommend are Shield, Turbulence, Quicken, Hyper and of course Permanence. As far as I can remember he also has an attack that confuses you, so have a couple of Clear Chimes loaded that you can get at Ruins of Drams from the Myconids and also if you can get Amulets from the Zaebos or just cast Status Lock. --------------------------------------------------------------------------- =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= Bombur Location: Basement of Ark of Destiny. Requirements: None My Strategy: =-=-=-=-=-=-=-=-=- Bombur Exp. Points: 60000 Items: Prism Stick =-=-=-=-=-=-=-=-=- He uses Numb Light which is a Amnesia attack so use Status Lock on everyone so they won't get affected. Wheel Laser is another one up his sleeve which is a light attack. It's best to equip Light Rings to negate Wheel Laser. Other then that, heal when needed, and you should win. If this helps, I was on level 65 when I thought him. He was pretty hard mainly because I had no Light Rings. Learn from my mistakes, and equip Light Rings. Also, use Dark Matter, and pull off as many Finest Arts attacks as soon as you can. Dark is Bombur's weakness so use it wisely. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Alternative Strategy by JetEnduro: --------------------------------------------------------------------------- This little guy is a pain in the back because you can't cast Fragile, or Decelerate on him, but just cast Protect on everyone along with Quicken and Permanence, he also has some attacks that leave you with amnesia and other status ailments, just have memo pens so that you gain the EXP, or then just cast Status Lock and Permanence, this battle takes some time, but you should be ok. --------------------------------------------------------------------------- =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= Kraken Location: Little Twisters well Requirements: None My Strategy: =-=-=-=-=-=-=-=-=- Kraken Exp. Points: 95000 Items: Comet Mark =-=-=-=-=-=-=-=-=- He uses Maelstorm, and Might Swing yet his weakness is water. Attack him with that to kill him fast. His HP is very high. I did like 4 Finest Arts attacks at level 59, and he still didn't die. Equip Water Rings so you won't get hurt. If all of your characters have Water Rings, just let him attack you for a long time, and you can get up to 9.9 EXP Rate. Listen to mine, and JetEnduro's strategys and you should win. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Alternative Strategy by JetEnduro: --------------------------------------------------------------------------- Before battle, again meke sure you have the adequate equipment, go get some Water rings if you don't have everbody equipped with them because this is the easiest boss to make the EXP got to 9.9. Now in battle cast Shield, Turbulence, Quicken and Permanence on everybody and Hyper on Clive and Jet. If you want to get 9.9 EXP rate just let him attack for a lot of turns since he uses water based attacks always which are: Maelstrom and Hydrolauncher. When you think that you already have the 9.9 just use Copy Ability and cast his own splls on him since he's weak against water, I recommend to have Gallows with Aqua Wisp and Virginia with Love Charm so that they both attack with water, and before that cast Feeble Mind to do devastating damage. If you do that he'll die quickly. --------------------------------------------------------------------------- Alternative Strategy by TerraX13: --------------------------------------------------------------------------- Use Copy Ability from the Love Charm, and use Unbreakable Spell? and Maelstrom, to the respective bosses, to finish the battle quicker by dishing out its weakness. --------------------------------------------------------------------------- =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= Adult Mags Location: 3rd floor of Leyline Observatory's. Requirements: Duplicator to open book, and 18 Migrant Seals. My Strategy: =-=-=-=-=-=-=-=-=-=-=-= Adult Mags Exp. Points: 90000 Items: 4 Dragon Fossils Adventure 10 =-=-=-=-=-=-=-=-=-=-=-= Get 100 FP, and summon out the Fiery Roar medium. Have the others defend. That should win! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Alternative Strategy by JetEnduro: --------------------------------------------------------------------------- This guys are another pain in the back, but more painful. They will always cast Grav, which reduces your HP to half and also they use the Agony effect spell. so just cast Reflect on everyone along with Protect and Permanence, and just make the character with Fiery Rage go up to 100FP and do the Summon, their HP is 12000 or something near that quantity. I think this is the only boss that doesn't require Finest Arts to defeat it. --------------------------------------------------------------------------- =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= Black Box Location: Black treasure chest in Fortune Gear. Requirements: 319 treasure chests opened. My Strategy is coming soon!!! Alternative Strategy by JetEnduro: --------------------------------------------------------------------------- This guy isn't that hard if you have Dark rings, but you also have to cast Shield, Hyper, Turbulence and Permanence because his physical attacks are very powerful so with Shield you take less damage or you just avoid them with Turbulence --------------------------------------------------------------------------- =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= Emperor Marduk Location: Gunner's Heaven Requirements: Must have completed Master League in Gunner's Heaven. My strategy: =-=-=-=-=-=-=-=-=- Emperor Marduk Exp. Points: 90000 Items: Dist Dim =-=-=-=-=-=-=-=-=- This hidden boss has a lot of HP. One of his attacks is Satellite Something (I forgot the name) does a lot of damage. His other attacks are Screaming Mad (Dark Attack), and Agony Effect (Non-elemental attack). Equip Finest Arts, and Comet Mark on Clive. Then use Hyper on him, and attack so you'll do double the damage when gaining more FP. When you get 100 FP, use Finest Arts as soon as you can. I had to use it like 3 times to defeat him. He has more HP then John Dee. Keep trying, and you'll win. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Alternative Strategy by JetEnduro: --------------------------------------------------------------------------- This guy also attacks with Dark spells and physical attacks, so for that just cast Shield, Turbulence, Hyper, Protect and Permanence. His Strongest attack called The 7th moon, even with protect his does a lot of damage so be ready to Heal and use Potion Berries and Mega Berries if any. --------------------------------------------------------------------------- =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= Bad News Location: Gunner's Heaven Requirements: You have to defeat Emperor Marduk first. My Strategy: =-=-=-=-=-=-=-=-=-= Bad News Exp. Points: 100000 Items: EX File Key =-=-=-=-=-=-=-=-=-= He does Believe In Yourself (healing), Power Mountain Lord (physical), Rocket Bazooka (physical), Hatchet Blow (physical), and he counters with Counter Tomahawk. He has a lot of HP, so use as many Finest Arts as you can. Also, use Hyper with Comet Mark to do more damage. Bad News's Power Mountain Lord is VERY powerful so keep everyone at full HP. Keep using Full Carrots so you can do Finest Arts. It took me three of those attacks to take him down. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Alternative Strategy by JetEnduro: --------------------------------------------------------------------------- This guy is very strong and has a lot of HP, so in that case you'll have to do as usual cast Shield, Turbulence, Quicken, Hyper Permanence on everyone. If you don't have the ward against Confusion I suggest you go get the gear required or cast Status Lock. Now just attack him, but be careful because he always counters with Counter Tomahawk a powerful attack so be ready to heal and also he's able to heal himself, so try to deal as most damage as you can before he heals. It shouldn't be very hard by doing all this to defeat him. --------------------------------------------------------------------------- =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= Lolithia Location: Mimir's Well. Go to the console, and input the password "emeth". Requirements: None My Strategy is coming soon!!! Alternative Strategy by JetEnduro: --------------------------------------------------------------------------- Just do as always, cast Shield, Turbulence, Quicken, Hyper and Permanence on everyone and also if you don't have Ice Rings on everyone I suggest you cast Protect on everyone as well. After that cast fragile and Feeble mind on him and use Fire gems, Cremate it and attach Fire if posibble. This battle should be over in a few turns. --------------------------------------------------------------------------- =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= Arioch Location: Den of Mensia (Clive's Prologue). Requirements: None My Strategy: =-=-=-=-=-=-=-=-=-=-=- Arioch Exp. Points: 4 Items: Gimel Coin 2 Dragon Fossil =-=-=-=-=-=-=-=-=-=-=- They all have 1 HP. All there attacks are weak, so just keep shooting them. If you lose against them, then I laugh at you. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - SECRET GARDEN =============== Jumo the crack that is near Baskar Colony. Search near the right side of the bed of flowers to find the Secret Garden. Talk to the little girl, and she'll tell you to go to the Decaying Labyrinth. To find this new dungeon, look Northwest of the garden to find it. - DECAYING LABYRINTH --------------------- Enter it, and keep walking. Step on the switch, and move the blocks. Continue walking, and open the treasure chest to get (I forgot what it was, sorry!). You'll fight a boss. =-=-=-=-=-=-=-=-= Ring Keeper Exp. Points: 3900 Items: None =-=-=-=-=-=-=-=-= Just keep attacking it for it to die. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= YOur HP will be down to 1, that's why the monsters were so easy to kill. Backtrack yourself all the way to the beginning. Talk to the little girl. Now you'll be able to grow items. - BLACK MARKET ============== You can find this place behind the ARMs shop in Little Twister. You'll need the Black Pass though. It's in the Caging Tower. When you do find the place, you can buy all of the healing berrys except Mega Berrys, Revive Fruits, Gimel Coins, Growth Eggs, Warp Stars, and Dragon Fossils. You can also buy elemental rings if you sell one first. --------------------------------------------------------------------------- Name | Buy | Sell --------------------------------------------------------------------------- Heal Berry | 500 | --------------------------------------------------------------------------- Potion Berry | 1000 | --------------------------------------------------------------------------- Revive Fruit | 750 | --------------------------------------------------------------------------- Gimel Coin | 150 | | | --------------------------------------------------------------------------- Earth Ring | 50000 | --------------------------------------------------------------------------- Water Ring | 50000 | --------------------------------------------------------------------------- Ice Ring | 50000 | --------------------------------------------------------------------------- Wind Ring | 50000 | --------------------------------------------------------------------------- Thunder Ring | 50000 | --------------------------------------------------------------------------- Light Ring | 50000 | --------------------------------------------------------------------------- Dark Ring | 50000 | --------------------------------------------------------------------------- Fire Ring | 50000 | | | --------------------------------------------------------------------------- EX File Key | 4999999 | --------------------------------------------------------------------------- Warp Star | 500 | --------------------------------------------------------------------------- Dragon Fossil | 1000 | --------------------------------------------------------------------------- - MILLENNIUM PUZZLES ==================== Here are the Millennium Puzzle solutions. Most people had a hard time trying to figure out the solutions so SandrA9810 contributed them. Say thanks to her, will ya? B's = Blue Y's = Yellow G's = Green R's = Red The numbers are there for you to know which one to move. == means that the square is raised above or dropped below the rest of the ground. Puzzle 1 Difficulty - * of ***** Location (x:20500 y:10500) Reward - CaitSeth's Boot __________________________ | | | | | | | | | | Reds - 1 set of 3 -------------------------- Blue - 1 set of 3 |B |Y |G |B |R |Y |G |Y |B | | 1| 1| 1| 2| 1| 2| 2| 3| 3| 1. R7 up one -------------------------- 2. Y10 up one, left one | | | | | | | | | | 3. Y11 up one, left one -------------------------- 4. Y12 up one, left one |Y |G |Y |R |B |Y |G |B |R | 5. R9 up one | 4| 3| 5| 2| 4| 6| 4| 5| 3| 6. R8 up one, right two -------------------------- 7. B9 left three | | | | | | | | | | 8. G6 left six, up one -------------------------- 9. B6 up one |R |Y |G |Y |B |R |Y |B |R | 10. B7 up one | 4| 7| 5| 8| 6| 5| 9| 7| 6| 11. R6 up one -------------------------- 12. G4 up one | | | | | | | | | | 13. R1 up one -------------------------- 14. G3 up one, right one |R |B |Y |R |Y |B |R |Y |G | 15. Y4 up one | 7| 8|10| 8|11| 9| 9|12| 6| 16. Y5 up one, left one -------------------------- 17. Y6 right one, up two | | | | | | | | | | 18. B1 down one, right two -------------------------- 19. B3 down one, left five Puzzle 2 Difficulty - * of ***** Location (x:7320 y:21190) Reward - Amulet This might be a cheating way of doing it, but it works. Go to the corner of one of the blocks, push over and jump, like you would to get down, but instead you land on the block. (It's easier to do if you have the angle at NE, NW, SE, or SW so you just push directly over or up. Sometimes you can get lucky and walk from corner to corner, but it's not so simple to do. Push each block to the outside, without making any disappear. Your puzzle should now look like this... _______________________ Jump off and land where the X is. | | |R | | |G | | | 1. G4 down one | | | 1| | | 1| | | 2. Y9 down one ----------------------- 3. Y2 up one | |R |G |R |G |Y |G | | 4. B8 up one | | 2| 8| 3| 2| 9| 3| | 5. B3 right one ----------------------- 6. R5 right one |R |G |R | | |G |Y |G | 7. G5 left one | 4| 9| 5| | | 4| 8| 5| 8. G1 down one ----------------------- 9. R4 right one | |R | |R |G | |G | | 10. R1 down one | | 6| | 7| 7|\/| 6| | 11. B5 up one ----------------------- 12. B2 left one | |B | |B |Y |/\|Y | | 13. Y6 up one | | 1| | 7| 7| | 1| | 14. Y3 left one ----------------------- |B |R |B | | |Y |B |Y | | 2| 8| 3| | | 2| 9| 3| ----------------------- | |B |R |B |Y |B |Y | | | | 4| 9| 6| 4| 8| 5| | ----------------------- | | |B | | |Y | | | | | | 5| | | 6| | | ----------------------- Puzzle 3 Difficulty - * of ***** Location (x:1000 y:24790) Reward - Pocketbook This one is mainly about falling in the right spot to get the right blocks to disappear first. There are several ways to go about doing this. This way isn't even the way I did it the first time, but it is one way to get it accomplished. ____________________ Fall to the X first |B | |G | |G | |Y | 1. R6 up one | 1| | 1| | 2| | 1| 2. Y1 down four ---==----==----==--- 3. B2 up four | |\\|Y |\\|R |\\| | 4. Y3 right one | |\\| 2|\\| 1|\\| | 5. G2 left one ---==----==----==--- 6. R1 down one |R |B |G |B |Y |B |R | 7. Y3 right one, down one | 2| 2| 3| 3| 3| 4| 3| 8. B5 up one ---==----==----==--- 9. B1 right four, down two | |//|Y |//|R |//| | 10. Y3 down one, left two | |//| 4|//| 4|//| | 11. G5 up one, left one ---==----==----==--- 12. R5 right three, up one |Y |R |G |Y |B |Y |R | 13. Y5 right two | 5| 5| 4| 6| 5| 7| 6| 14. G3 down three ---==----==----==--- 15. Y10 right one | |\\|Y |\\|G |\\|\/| 16. Y2 down five | |\\| 8|\\| 5|\\|/\| 17. B6 left two ---==----==----==--- 18. B2 right one, down three |Y | |G | |B | |B | 19. R2 right four | 9| | 6| | 6| | 7| -------------------- Puzzle 4 Difficulty - ** of ***** Location (x:24890 y:22140) Reward - Grow Egg Since it's hard to draw so many stacked up and the ground squares, here's a diagram of the blocks that are in the stack. GR = Ground Red (one that isn't part of the stack) GB = Ground Blue GG = Ground Green GY = Ground Yellow ______________ |G |B |G |B |G | 1. Push GR down one, left to R1, then up. | 5| 8| 6| 9| 7| 2. Push GB right to B3, then up. -------------- 3. Change the angel so you are looking south. |B |R |B |G |B | 4. GG up one, left three. | 5| 5| 6| 4| 7| 5. GY up two, so it's in the middle of the -------------- other two. |R |B |Y |R |Y | 6. Pull and push B8 over to B7 | 3| 4| 3| 4| 4| 7. Push the greens together. -------------- |B |Y |G |B |G | | 2| 2| 2| 3| 3| -------------- |R |B |Y |G |R | | 1| 1| 1| 1| 2| -------------- Puzzle 5 Difficulty - ** of ***** Location (x:22549 y:10157) Reward - Lost Holy Grail This is another tricky one to draw. So the two sets one each side are side by side (on the ground), and the four in the middle are the ones that are stacked. Pillar 1 and 3 are the two you can see, pillar 2 and 4 are the ones directly behind 1 and 3. -- |GB| Pillar 2 -- Pillar 4 -- | 1| |Y | |Y | -- -- | 6| -- | 7| |GY| |R | -- |G | -- | 1| | 1| |G | | 6| |G | -- -- | 4| -- | 7| |GG| |Y | -- |B | -- | 1| | 3| |Y | | 5| |B | -- -- -- | 4| -- | 6| |GB| |B | -- |G | -- | 2| | 3| |B | | 5| |R | -- -- | 4| -- | 2| |GY| |G | -- |Y | -- | 2| | 3| | 6| -- Pillar 1 -- Pillar 3 -- |GG| | 2| -- 1. GY2 left three, up one 2. GG2 lef four, up three (3 G's together) 3. GB1 right one, down four, right two (3 B's together) 4. GY1 right one, down three, right two (3 Y's together) 5. R1 should be at the bottom 6. R1 right one, up two 7. GB2 up two, left three 8. G6 up one 9. GG1 right three 10. Y5 right one Puzzle 6 Difficulty - ** of ***** Location (x:19240 y:15910) Reward - Duplicator This is another complicated one to show, so I'll draw it out for each side. __________________________ Looking north, Looking west, | R| | | | | | | | R| in front of R1 in front of B1 |B | | | | | | | |B | -------- -------- -------------------------- |B |R |B | |B |Y |B | | | | | |Y | | | | | | 2| 3| 3| | 3|8 | 5| | | | | | 1| | | | | -------- -------- -------------------------- |G |Y |G | |G |G |Y | | | | | | | | | | | | 2| 4| 3| | 3| 7| 7| | | | | | | | | | | -------- -------- -------------------------- |Y |R |Y | |Y |B |R | | | | |\\|\\|\\| | | | | 2| 2| 3| | 3| 6| 6| | | | |\\|\\|\\| | | | -------- -------- -------------------------- | |G | |\\| |\\| |B | | Looking south, Looking east, | | 1| |\\| |\\| | 1| | in front of Y1 in front of G1 -------------------------- -------- -------- | | | |\\|\\|\\| | | | |B |Y |B | |B |G |B | | | | |\\|\\|\\| | | | | 5| 6| 4| | 4| 5| 2| -------------------------- -------- -------- | | | | | | | | | | |Y |G |Y | |Y |R |G | | | | | | | | | | | | 7| 6| 4| | 4| 5| 2| -------------------------- -------- -------- | | | | |R | | | | | |R |Y |R | |R |G |Y | | | | | | 1| | | | | | 6| 5| 4| | 4| 4| 2| -------------------------- -------- -------- | R| | | | | | | | R| |B | | | | | | | |B | -------------------------- Remember all directions are given looking north. 1. R1 up one, into R2. Should create a large domino effect. 2. G6 down one, into G5 3. G1 down two, right four. Another domino effect. 4. Y1 down three 5. All that should remain are four blues and one red in the middle. 6. Push each blue to the outside, to get rid of the blues below the reds. 7. There should be five reds left. 8. Get rid of two at once, and three at once by placing a space between two, and pushing the third one into the middle. There are a couple ways to do it, that's just the easiest way to explain. Puzzle 7 Difficulty - ** of ***** Location (x:21420 y:19880) Reward - Weathervane There are probably quite a few ways of doing this, but for me, the easiest solution is to move all the blocks to the outside without making any disappear. Then bringing the three of each color together. All of them must be done in groups of three, or else you have to start over. ______________ |R | |B | |R | 1. Y2 right one | 1| | 1| | 2| 2. G1 up one -------------- 3. Y1 right one | |G | |Y | | 4. B3 down one | | 1| | 1| | 5. Y2 left one, down one -------------- 6. B2 up one |B | |R | |G | 7. R3 left two | 2| | 3| | 2| 8. B2 right one -------------- 9. B3 up two, left one, up one | |Y | |B | | 10. G2 left one, down one | | 2| | 3| | 11. G1 down two, right one, down one -------------- 12. R2 left two, down one, left two | | |G | |Y | 13. Y1 down one | | | 3| | 3| 14. Y2 up one, right three -------------- Now weren't those just so easy? This is where we start to get into the supposedly more difficult ones. They just get more difficult to draw. Puzzle 8 Difficulty - *** of ***** Location (x:8500 y:8730) Reward - Level Apple _________________ |Y |B |Y |B |R |B | 1. Y8 down one | 1| 1| 2| 2| 1| 3| 2. Y9 down one, left two ----------------- 3. B7 down two, right three, drop |G |Y |B |Y |B |Y | 4. R2 down two, right three, drop | 1| 3| 4| 4| 5| 5| 5. R3 down two, right one, drop ----------------- 6. G2 down three, left one, drop |B |G |Y |G |Y |G | 7. Y7 down three, right one, drop | 6| 2| 6| 3| 7| 4| 8. G3 down three, right two, drop ----------------- 9. Y6 down three, left one, drop |Y |R |B |Y |R |B | 10. Y3, down four, left one, drop | 8| 2| 7| 9| 3| 8| 11. B6 down three, drop ----------------- 12. Y4 down one, left one | | | | | | | 13. B8 left two, up two R | | | | | | | G 14. Y4 up one - ----------------- - 15. G4 left five B | | | | | | | Y 16. Y5 left five - | | | | | | | - 17. R1 down five, left four, drop -Y- ================= -R- 18. B1 right three | - | | | | | | | - | | G | | | | | | | B | ------------------------- Puzzle 9 Difficulty - *** of ***** Location (x:20720 y:13290) Reward - Level Apple This is really hard to show at once, so each section will be drawn seperatly. While you are doing it, you should start to see how it is done. ______________ |R |B |Y |G |R | 1. B1 down two, left one, drop | 1| 1| 1| 1| 2| 2. R1 down two, left one, drop -------------- 3. Y1 down three, left two, drop | | | | |B | 4. G2 left five, drop | | | | | 2| -------------- D| | | | |Y | R| | | | | 2| O -------------- P| | | | |G | S| | | | | 2| -------------- Now you have the first part done. You should have the four blocks making a walk way to the two over on the left side. Should look something along the lines of this... -------------- | What | 1. Pull R3 over on top of R1. ----------- | you | 2. Pull G3 over on top of G2. |R | |R |B || see | | 3| | 1| 1|| above ^^ | 3. Now replace the R1 and G2, ----------- | | with R2 and G1. |G | |G |Y || | 4. Y2 left four, drop down | 3| | 2| 1|| | 5. B2 left three, down three, ----------- -------------- left two, drop down No more should be left up top, so jump down to go on to the next part. The blocks should look something like this... ----- |G |B | 1. B2 down one, right one | 1| 1| 2. R2 down three, drop ----- 3. B2 left two, down two, drop |R |Y | 4. G1 down three, right one, down one, drop | 2| 1| 5. Y2 down one, left one, down two, drop -------- 6. B3 up two | |B |Y | 7. Y3 up two | | 2| 2| 8. Y1 down one, right one -------- 9. B1 down four, right one, drop down | | | | 10. Y1 down three, drop | | | | -------- | | | | | | | | ========----- | | | | | | | | | | ------------- | | | | | | | | | | ========----- | | | | | | | | -------- |B |Y | | | 3| 3| | -------- All should be on the same level, once again. Looking like this... Jump off where the X is. ----------------------- Now from here, it should be simple. |R |G |B | | | |B |R | 1. Push Y1 over to Y4 | 2| 1| 1| | | | 4| 4| 2. Pull G4 next to G1 ----------------------- 3. Push B1 over to B4 | |\/|Y | | | |Y |G | 4. Pull and push R4 over to R1 | |/\| 1| | | | 4| 4| ----------------------- ... Finally glad this one is over. Can't wait to do Number 10... Puzzle 10 Difficulty *** of ***** Location (x:16030 y:18850) Reward - Tracker Each stack will be labeled a number, when there is only one left (that you can move), it'll become a color/number. -------------------------------- | | | | | | | | | | | | 1. GB left two, down three | | | | | | | | | | | | 9 turns into B1 -------------------------------- 2. GY down one | | | | | | | | | | | | 3. B1 right four | | | | | | | | | | | | 14 turns into G1 -------------------------------- 15 turns into G2 | | |1 |2 | | | |5 |6 | | | 4. GG left five, up one | | | | | | | | | | | | 3 turns into Y1 -------------------------------- 5. Y1 down three | | |3 |4 | |GR| |7 |8 | | | 6. GR down two, left three, up two | | | | | | | | | | | | 1 turns into B2 -------------------------------- 4 turns into B3 | | | | | | | | | | | | 7. B2 up one, right six | | | | | | | | | | | | 6 turns into Y2 -------------------------------- 8. Y2 up two | | | |GB| | | |GG| | | | 9. G2 right two, up five, left two | | | | | | | | | | | | 5 turns into R1 -------------------------------- 8 turns into R2 | | | | | | | | | | | | 10. R2 up one | | | | | | | | | | | | 11. G2 up three, left three, up three -------------------------------- 2 turns into Y3 | | |9 |10| |GY| |13|14| | | 12. Y2 down three | | | | | | | | | | | | 7 turns into B4 -------------------------------- 13. B4 down four | | |11|12| | | |15|16| | | 14. GY left three, up one | | | | | | | | | | | | 15. B3 down five, right four -------------------------------- 16. Bring the two yellows together. | | | | | | | | | | | | | | | | | | | | | | | | -------------------------------- | | | | | | | | | | | | | | | | | | | | | | | | -------------------------------- Puzzle 11 Difficulty *** of ***** Location (x:7670 y:15810) Reward - Weathervane Another one similar to Puzzle 7, just in a much tighter area. All have to be done in three's or you're toast and have to start all over. ----------- |\\|\\|\\|\\| 1. G3 left two |\\|\\|\\|\\| 2. R2 right two ----------- 3. G1 down one |\\|R |G |B | 4. G2 right one |\\| 1| 1| 1| 5. B1 down three, right one -------------- 6. Y2 left two, up one |\\|Y |R | | | 7. Y3 up one, left one, up two |\\| 1| 2| | | 8. R1 down one, right one -------------------- 9. R3 left two, up three |\\|G | | | |Y |//| |\\| 2| | | | 2|//| -------------------- | | |G |B |//| | | | 3| 2|//| -------------- |Y |B |R |//| | 3| 3| 3|//| ----------- |//|//|//|//| |//|//|//|//| ----------- Puzzle 12 Difficulty *** of ***** Location (x:24980 y:14630) Reward - Pocketbook -------- -------- |B |Y |B | |R |B |R | 1. R6 left three | 1| 1| 2| | 4| 6| 5| 2. B7 left three -------------------------- 3. Y6 up one |R |B |Y | | | |B |G |Y | 4. R6 right four | 1| 3| 2| | | | 7| 2| 4| 5. G1 right five -------------------------- 6. B6 down three |B |R |G | | | |R |Y |G | 7. R2 right one | 4| 2| 1| | | | 6| 5| 3| 8. B7 right three, down one, left five -------------------------- 9. Y2 right five |Y |B |R | |Y |R |B | 10. Y1 down three | 3| 5| 3| | 6| 7| 8| 11. R2 down one, right seven, up two -------- -------- 12. B2 down one, left two Puzzle 13 Difficulty *** of ***** Location (x:13110 y:2640) Reward - Lion's Shield ----------------- | |1 |2 |3 |4 |5 | 1. G2 right one, up four | | | | | | | That should get rid of all those stacks on -------------------- the top side, and right side. |G |R | | | | |6 | 2. R2 right three, drop down | 1| 1| | | | | | 3. R1 right three, down three, drop -------------------- 4. Y2 right three, down one, drop |Y |B | | | | |7 | 5. B2 right one | 1| 1| | | | | | 6. Y1 right three, down two, drop -------------------- 7. G1 right two, down three, drop |B |Y | | | | |8 | | 2| 2| | | | | | -------------------- |R |G | | | | |9 | | 2| 2| | | | | | -------------------- |12| | |11|10| | | | | | | -------------- ... And they call that a three... Puzzle 14 Difficulty **** of ***** Location (x:21380 y:5700) Reward - Teleport Orb I know it's a tid bit confusing to see at first, but you should be able to see it when you're looking at the puzzle. The three's and four's are stacked, but it was easier to give them color/numbers now, rather than numbers for stacks like I've done in previous ones. The reward out weighs the amount of time spent trying to do it. The teleport orb comes in handy for going any where you need, and a lot faster than trying to fly there (once you get Lombardia that is). -------- ----- |R | | | |B3|R4| 1. Y3 left three, up one | 1| | | |R3|G3| 2. G4 left five, up one ----------------------------- Jump on X |G |Y | | |G |Y |R |B |\/| | 3. B2 right one | 1| 1| | | 2| 2| 2| 2|/\| | 4. R2 right two ------------===========------ 5. B1 right one, up one, right six |B | | | | | | |Y3|G4| 6. Y1 pull right one, push right seven | 1| | | | | | |B4|Y4| 7. G1 pull right two, push right seven --------=-----------=----- 8. R4 down one, left eight | | | | | | | | | | =========== Puzzle 15 Difficulty **** of ***** Location (x:4500 y:18210) Reward - 10-Gall Hat As far as the location, it's in the mountain area. Which you can only access through the Nidhogg pass. There is no town either to use the teleport orb to get in (that is if you did puzzle 14 to get the teleport orb). _Top View_ Looking North You can walk on top of the blocks to the left, and you pull the four on the right side. As you go down, the blank spaces are the ones you can walk on, The colored/number ones are the ones you can work with. -------------------------- 1. R1 left four |B |Y |R |Y |G ¦ | |R |Y | 2. B1 left five | 2| 2| 2| 3| 2¦ | | 1| 1| 3. G1 left four --------------=----------- 4. Y1 left four |R |B |Y |G |Y ¦ | |B |G | | 3| 3| 4| 3| 5¦ | | 1| 1| -------------------------- -------------- Jump on X |B |Y | | |G | 5. Y4 left one | 2| 2| | | 2| 6. B2 right one -------------- 7. R3 right one |R | |Y |\/|Y | 8. G2 left one | 3| | 4|/\| 5| 9. Y5 left one -------------- -------------- Jump on X |Y | |Y | |Y | 10. G7 left one | 6| | 7| | 8| 11. Y7 left one -------------- 12. Y8 left one |G | |G |\/|G | 13. G8 left one | 6| | 7|/\| 8| -------------- -------------- Jump on X |R | |B | |B | 14. Y10 left one | 4| | 4| | 5| 15. B4 right one -------------- Then bring the reds together |Y | |Y |\/|R | | 9| |10|/\| 5| -------------- A lot easier than you might think once you get a hang of it. Puzzle 16 Difficulty **** of ***** Location (x:14340 y:10210) Reward - 10-Gall Hat This isn't as difficult as it is long. -------------------- Jump off where X is |//|//|//|//|//|//|//| 1. G5 down two |//|//|//|//|//|//|//| 2. G6 right four ==================== 3. B5 left one, up two |//|G |Y |R |G |B |//| 4. R5 left two, up one |//| 1| 1| 1| 2| 1|//| 5. G7 left three, down two ==----------------== 6. Y6 right one, up one |//|Y |R |B |Y |G |//| 7. R4 right three, down two |//| 2| 2| 2| 3| 3|//| 8. Y4 down three ==----------------== 9. Y7 left three, down one, left one |//|R |G |Y |B |Y |//| 10. Y6 down two, right three |//| 3| 4| 4| 3| 5|//| 11. B2 down one ==----------------== 12. Y5 left one |//|//|//|G |//|//|//| 13. G2 down one |//|//|//| 5|//|//|//| 14. R1 down one ========----======== 15. Y2 right one | | |//| |//| | | 16. G4 up two | | |//| |//| | | 17. R5 down two, left one ------------==----==------------ 18. R3 right two, down four |B |Y | | |//| |//| | |R |Y | 19. B4 right two, down one, right two | 4| 6| | |//| |//| | | 5| 7| 20. B3 up one, left two, pull four down ------------==----==------------ 21. B5 down two, left three |R |G | | | |\/| | | |B |G | | 4| 6| | | |/\| | | | 5| 7| ------------========------------ | |//|//|//| | | |//|//|//| | ---========--- | |R | |G | | | | 6| | 8| | ============== |//|//|//|//|//| |//|//|//|//|//| -------------- |//|//|//|//|//| |//|//|//|//|//| ============== Puzzle 17 Difficulty **** of ***** Location (x:4430 y:13720) Reward - Northern Blade Since everything can be seen looking south, so all direction are given looking south. -------------------------- | | | | | | | | | | 1. R1 right one | | | | | | | | | | 2. B1 down one, drop -------------------------- 3. R1 left one, down one, drop | | | | |Y | | | | | 1 = R2 | | | | | 1| | | | | 2 = G2 -------------------------- 4 = Y2 | | | |B | |R | | | | 5 = B2 | | | | 1| | 1| | | | 4. G1 drop down -------------------------- 5. Y1 left one, down two, drop | | | | |G | | | | | Jump to X now | | | | | 1| | | | | 6. G2 right two ================================ 7. B2 left four | | | |1 | | | |4 | | | | 3 = Y3 | | | | | | | | | | | | 8. Y3 right three -------------------------------- 6 = R3 | | | |2 | |\/| |5 | | | | 9. Y2 left two | | | | | |/\| | | | | | 10. R2 down one, right four -------------------------------- | | | |3 | | | |6 | | | | | | | | | | | | | | | | -------------------------------- Puzzle 18 Difficulty ***** of ***** Location (x:9360 y:13630) Reward - Migrant Badge This is a really hard one to draw. As you notice there is a ramp off to the side of the four platforms, this is so you can walk back up to continue. There's no way to complete it without going up the ramp and back down a hundred times (ok, maybe a little overegaderated but it sure seems like it). As we work our way down, I will draw a picture of the platfrom you should be working, and tell you how to move the blocks. Since you cant move the stack that is at the bottom, the blocks won't have numbers. Now as you go through this, you will have to pull a block two times, then walk around the center thing to push it over once more. It will take you more than just a couple mins to finish, so be patient. I hope after all this trouble you can get through it. Red Platform Blue Platform Yellow Platform Green Platform ----------- ----------- ----------- ----------- |R | | | | | | | |R | | | | |Y | | | |><|Y | ----------- ----------- ----------- ----------- | |//|//| | | |//|//|><| | |//|//|><| | |//|//| | ----------- ----------- ----------- ----------- | |//|//| | | |//|//| | | |//|//| | | |//|//| | ----------- ----------- ----------- ----------- | | | | | |B | | | | | | | | | | | | |G | ----------- ----------- ----------- ----------- 1. Red down 2. R down two 4. Y down three, 5. G left two three, drop 3. B right two left three, drop On down to On down to B On down to Y On down to G the last one Now then, the Blue Platform will be B-plat, Yellow is Y-plat, Green is G-plat, and the big one on the bottom will be L-plat for Last platform. You should be on the L-plat, nothing you can do here, so high-tail it on up to the top (first of many times to come...). B-plat Y-plat G-plat ----------- ----------- ----------- | | | | | |B | | | | | | | |Y | 9. Y down three, ----------- ----------- ----------- left four, | |//|//| | |><|//|//| | | |//|//|><| drop ----------- ----------- ----------- Jump down from G | |//|//|R | | |//|//| | | |//|//| | onto L-plat ----------- ----------- ----------- 10. Pull G down one | | |B | | | | | | | | |G | | | And on up we go again... ----------- ----------- ----------- 6. B right one, 7. B down two 8. G left one, drop drop On down to Y On down to G Since I can't play the game any longer, and I never drew out each platform again, I hope you can read and understand well. Just as you go along, read the directions so you know where to jump down from, and where to go next and so you don't mess yourself up and have to start all over again. R down one, drop right to Y-plat Jump behind the Blue Push onto G-plat B down three, left three, drop Jump to the L-plat, and up the ramp On to Y-plat R down three, drop to G-plat On to G-plat R down three, left five, drop On to L-plat R left one Up the ramp again, and all the way back down. Now jump down behind the Red Push Red left one Y left two Up the ramp, and all the wee way back down, again. Y left one, down one B left three Up, over, and back down, AGAIN. (Told you, you'd be going up this thing a hundred times, especially when you're so close to the end...) B left one Y up one G up one, left four Now hopefully you were able to understand all that blabber to complete it. Or just did your own thing... which I could probably reason with you on that. Puzzle 19 Location (x:11630 y:9016) Difficulty ***** of ***** Reward - Vambrace They seem to love doing these... Third and thankfully last time you have to worry about these sorts. -------------- |G |B |Y |R |Y | | 1| 1| 1| 1| 2| -------------- |Y |R |G |B |G | | 3| 2| 2| 2| 3| -------------- | | | |R |B | | | | | 3| 3| -------------- | | | | | | | | -------- 1. Y3 down one, right two 2. R2 down two, right one 3. G2 left one, down two 4. Y3 left two, down one 5. Y1 down one, left two 6. B1 down two, left one 7. R1 left one, down two 8. Y1 right one, up one 9. B1 right three 10. G1 down one 11. G2 up one 12. G3 right three 13. Y2 right one 14. Y3 right two, up three Puzzle 20 Location (x:7135 y:12286) Difficulty ***** of ***** Reward - Gunster Sign To get to the area. Go to Southfarm and buy a ticket to East Highroads. Talk with the guy before boarding, and he will mention that strange disappearnces have been happening on the route. When you get off, you will end up in Sunset Peak. There's no one at the station, so you have to have the Teleport Orb (reward from Puzzle 14) to get out there, or else you have a big problem on your hands. -- |1 | | | -- | | | | ----- |2 | | | | | =====------------------ Start where X is |\\|\\| |\/|R | | | | 1. R1 left one |\\|\\| |/\| 1| | | | 2. Y1 right one ---------==-------==--- 3. R1 left one, up two |\\|\\| |\\| |B |\\|G | 4. G1 down one, left one |\\|\\| |\\| | 1|\\| 2| 5. Y1 down one ---------==------------ 6. B1 up one, left three, up two |\\|\\| | |Y | |\\|Y | 7. Y1 up three, left three, up two |\\|\\| | | 1| |\\| 2| 1 = G3 ------=====-------==--- 8. G3 down two (key to solving the puzzle) |\\|\\|\\|\\|G | |B | | 9. G1 right one, up four, right three |\\|\\|\\|\\| 1| | 2| | 10. B2 left one, down one ------=====-------==--- 11. Y2 up two, left five, up one |\\|\\| | | | |\\|R | 12. B2 up four, left three, up one |\\|\\| | | | |\\| 2| 13. R2 up four, left five, up one =====-------------==--- - MIMIR'S WELL ============== As you explore some of the rooms in Mimir's Well. You'll see that there are some brain busting puzzles. Say thanks to Dr Poo for contributing the solutions. NOTE: All solutions are made with the camera facing north! Puzzle 1 -------- Prize: Duplicator _ _ _ _ _ _ _ _ _ _ _ _ # |X X|X X|X X|X X|X X|X X| 7 |_X_|_X_|_X_|_X_|_X_|_X_| # |X X|X X|X X|X X|X X|X X| 6 |_X_|_X_|_X_|_X_|_X_|_X_| # |X X|X X|X X|X X| | | 5 |_X_|_X_|_X_|_X_|_ _|_ _|_ _ # |X X|X X|X X|X X| | | | 4 |_X_|_X_|_X_|_X_|_ _|_ _|_ _| # |X X|X X|X X|X X| | | 3 |_X_|_X_|_X_|_X_|_ _|_ _| # |X X|X X|X X|X X|X X|X X| 2 |_X_|_X_|_X_|_X_|_X_|_X_| # |X X|X X|X X|X X|X X|X X| 1 |_X_|_X_|_X_|_X_|_X_|_X_| A B C D E F G D3 - E5 D4 - F5 C4 - F4 C3 - F3 B4 - E4 B3 - E3 A4 - C4 Puzzle 2 -------- Prize: Adventure 9 _ _ _ _ _ _ _ _ _ _ # |X X|X X|X X|X X|X X| 7 |_X_|_X_|_X_|_X_|_X_|_ _ # |X X|X X|X X|X X|X X|X X| 6 |_X_|_X_|_X_|_X_|_X_|_X_| # | | |X X|X X|X X|X X| 5 _ _|_ _|_ _|_X_|_X_|_X_|_X_| # | | | | |X X|X X| 4 |_ _|_ _|_ _|_ _ _ _|_X_|_X_| # | | |X X|X X|X X|X X| 3 |_ _|_ _|_X_|_X_|_X_|_X_| # |X X|X X|X X|X X|X X|X X| 2 |_X_|_X_|_X_|_X_|_X_|_X_| # |X X|X X|X X|X X|X X| 1 |_X_|_X_|_X_|_X_|_X_| A B C D E F G B2 - A4 C2 - C5 B1 - B5 C1 - C4 D2 - C1 D3 - B4 E2 - B1 E3 - B3 F2 - B2 F3 - C3 G3 - E3 Puzzle 3 -------- Prize: Holy Root, Tiny Flower _ _ _ _ _ _ _ _ _ _ _ _ # |X X|X X| |X X|X X|X X| 7 |_X_|_X_| |_X_|_X_|_X_| # |X X|X X| |X X|X X|X X| 6 |_X_|_X_| |_X_|_X_|_X_| # | | | |X X|X X|X X| 5 _ _|_ _|_ _| |_X_|_X_|_X_| # | | | | |X X|X X| | 4 |_ _|_ _|_ _| |_X_|_X_| | # | | | |X X|X X| | 3 |_ _|_ _|_ _|_X_|_X_|_ _| # |X X|X X|X X|X X|X X|X X| 2 |_X_|_X_|_X_|_X_|_X_|_X_| # |X X|X X|X X|X X|X X|X X| 1 |_X_|_X_|_X_|_X_|_X_|_X_| A B C D E F G B2 - A4 C2 - C5 B1 - B5 C1 - C4 D1 - C3 D2 - B4 E2 - B3 E1 - B1 F2 - B2 F1 - C1 G2 - C2 G1 - D1 E3 - D2 F3 - G1 F4 - G2 E4 - E1 F5 - F1 E5 - E2 G5 - F4 - 100% World Map Completion =========================== Get to Humprey's Peak. Get under the bridge, enter the bottom of it through the middle. Keep pressing X until you start talking to a gob. He'll tell you how much % you have of the world map complete. Do you see those gray stuff on the world map? Well, you have to make those light brown by going over them. I suggest having Lombardia when doing this sidequest as you won't have to do with all the random battles. When you think you have covered the entire map, talk to the gob, and if you did complete it, he'll give you a EX File Key. This is one of the easist sidequests in the game! - TELEPATH TOWERS ================= All of this info was contributed by Destin. Say thanks to him! You can only start this sidequest after Dissection Facility no matter what Roswell in Laxisland says. Start them as soon as you can because once you get to Cradle Of Metal Gods, you can't start them. Learn from my mistakes. Here are the locations of the Telepath Towers: --------------------------------------------------------------------------- Telepath Tower #0 - 15612, 2487 --------------------------------------------------------------------------- Telepath Tower #1 - 16731, 18046 --------------------------------------------------------------------------- Telepath Tower #2 - 5006, 15056 --------------------------------------------------------------------------- Telepath Tower #3 - 10099, 16288 --------------------------------------------------------------------------- Telepath Tower #4 - 6560, 9529 --------------------------------------------------------------------------- Telepath Tower #5 - 844, 22557 --------------------------------------------------------------------------- Telepath Tower #6 - 9012, 5525 --------------------------------------------------------------------------- Telepath Tower #7 - 20905, 7725 --------------------------------------------------------------------------- Telepath Tower #8 - 12962, 15479 --------------------------------------------------------------------------- Telepath Tower #9 - 24908, 11679 --------------------------------------------------------------------------- Telepath Tower #10 - 24182, 8200 --------------------------------------------------------------------------- Telepath Tower #11 - 13948, 1204 --------------------------------------------------------------------------- Telepath Tower #12 - 22418, 22546 --------------------------------------------------------------------------- Telepath Tower #13 - 6776, 22030 --------------------------------------------------------------------------- Telepath Tower #14 - 15313, 4798 --------------------------------------------------------------------------- Telepath Tower #15 - 5851, 12858 --------------------------------------------------------------------------- In each tower, you have to fight three towers, except at #0, you only fight 1. The Telepath Towers are in order of difficulty so #0 would be the easist while # 15 is the hardest. After defeating a few towers, you can fight UFO's in your Sandcraft. Once you defeat a couple of UFO's in the Sandcraft, you can fight them in Lombardia. Then, when your done with fighting them in Lombardia, you get to fight the Mothership. Finally, you get a EX File Key from Roswell in Laxisland. BTW, if you want to level up quickly, destroy 5 Towers, and fight the Creeping Chaos. Equip status effect rings, and you can get lots of EXP from them as all of their attacks are status effects. I hope that Destin's info as helped you. - Migrant Seal Locations ======================== As most of you hate fighting random battles, you can collect Migrant Seals so you won't have to use as much of the ECN Gauge to not fight them. Right here, I've compiled the locations of all the Migrant Seals. I hope that they are of good use to you. Sadly, if you get all of them, you DO NOT get a EX File Key. These were contributed by Lodoss Dust. Say thanks to him! --------------------------------------------------------------------------- 1. Little Rock --------------------------------------------------------------------------- 2. Jolly Roger --------------------------------------------------------------------------- 3. Fila del Fia --------------------------------------------------------------------------- 4. Lunatic Garden --------------------------------------------------------------------------- 5. Fortune Gear --------------------------------------------------------------------------- 6. MP 18 --------------------------------------------------------------------------- 7. Mimir's Well --------------------------------------------------------------------------- 8. Nidhogg Pass --------------------------------------------------------------------------- 9. Serpent's Coils --------------------------------------------------------------------------- 10. Barrack Rise --------------------------------------------------------------------------- 11. Dim Root Path --------------------------------------------------------------------------- 12. Doomed to Obscurity --------------------------------------------------------------------------- 13. Fallen Sanctuary --------------------------------------------------------------------------- 14. World's Footprint --------------------------------------------------------------------------- 15. World Map near Sunset Peak --------------------------------------------------------------------------- 16. World Map near Little Twister --------------------------------------------------------------------------- 17. World Map near Laxisland --------------------------------------------------------------------------- 18. World Map East of MP 17 --------------------------------------------------------------------------- 19. World Map Southeast of MP 5 --------------------------------------------------------------------------- - Adventure Books ================= When you talk to Clive's daughter in Humprey's Peak, she'll give you the first book. Also, she'll tell you that she can't get the rest so you get to find them for an EX File Key. These were contributed by Lodoss Dust. Say thanks to him! --------------------------------------------------------------------------- Adventure Book 1 - Talk to Clive's Daughter when u get to Humphrey's Peak for the first time with Clive. --------------------------------------------------------------------------- Adventure Book 2 - Inside Fortune Gear. --------------------------------------------------------------------------- Adventure Book 3 - Infinitum. --------------------------------------------------------------------------- Adventure Book 4 - Nidhogg Pass West. --------------------------------------------------------------------------- Adventure Book 5 - The World's Footprint. --------------------------------------------------------------------------- Adventure Book 6 - Fila Del Fia, in the room where u have to hold O to get passed, bomb the wall near the exit. --------------------------------------------------------------------------- Adventure Book 7 - Dim Root Path. --------------------------------------------------------------------------- Adventure Book 8 - Demondor Pillar-Rear. --------------------------------------------------------------------------- Adventure Book 9 - Mimir's Well. --------------------------------------------------------------------------- Adventure Book 10 - Leyline Oberservatory [Beat Adult Books to get it]. --------------------------------------------------------------------------- Adventure Book 11 - Once u have collected all 10, go back to Humphrey's Peak and speak to Clive's wife, she'll give you the last one. --------------------------------------------------------------------------- _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ +_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+_+ ***************** =- XV. CREDITS -= ***************** Many thanks to: - Jeff "CJayC" Veasey for posting this faq at www.gamefaqs.com - Me for typing this wonderful guide up. - Brian P. Suplher for reviewing my faq lots of times. - Atom Edge for making the ascii art title. - JetEnduro for giving me lots of alternative strategys for the Hidden Bosses, and for critquing my faq A LOT of times. - SandrA9810 for contributing the Millennium Puzzles solutions. - Dr Poo for contributing the Mimir's Well puzzle solutions. - Lodoss Dust for contributing the Adventure Book, and the Migrant Seal Locations. - BTB for talking me out of quitting FAQ writing. Thanks man. :p - Destin for contributing info about the Telepath Towers sidequests.