Metal Gear Solid Portable Ops Text art coming soon ----------------------------- Written by _Ultimate_Sora_ Copyright 2007 Version: 2.0 Last Update: 1/1/07 Email: ddrultramix3@msn.com Sites allowed to host this Guide: www.supercheats.com o==============================================================o \ Content [ctn] / o==========================================================o Press ctrl+f then search the quick links Ex: Press ctrl+f then type ctn [1]Content...................................................[ctn] [2]Controls................................................[cntls] [3]Characters...............................................[crts] [4]Flowchart..............................................[flwcht] [5]Walkthrough............................................[wlkthr] [6]Weapons..................................................[wpns] [7]Frequently Asked Questions...............................[faqs] [8]Time Line................................................[tmln] [9]Special Thanks...........................................[spcl] [10]Final Comments...........................................[fnl] @===============================================================@ \Controls [cntls] / @============================================================@ Basic Controls: Movement Move (Run) Analog Stick. Move (Stalk) Press and hold the action button (the triangle button) while moving to stalk quietly. Stalking is a careful form of walking that minimizes the sound of footsteps and lowers the chance of enemy detection. Roll (Diving Forward Roll) press the crawl button (the X button) while running to do a diving forward roll You can use this to jump over obstacle, or move quickly between shadows. By rolling near an enemy soldier, you can knock him/her over. You can also keep the crawl button (the X button) held down while rolling to land in a crawling position. Crouch/Crawl press the crawl button (the X button) in place to crouch. If you move while crouching, you will crawl. While crouching or crawling. You can hide behind low obstacles without being spotted by enemies. Elude (Hanging) press the action button (the triangle button) in front of railings or cliffs to hang from them. press the action button (the triangle button) again to return to your original position. Press the crawl button (the X button) to let go and fall. Flatten Against Walls/Look press the stalking button (the triangle button) while moving toward a wall to flatten against a wall. You can stay flattened against a wall as long as you can keep the stalking button (the D button) held down. Move while holding down the stalking buttons (the D button) to move along the wall. When you reach the end of a wall, you can peel around it to the other side. Make Noise Press the attack button (the square button) while flattened against a wall to knock it, and make noise. You can make use of this to draw enemy soldiers' attention. Emerging Attack press the lock-on button (the L button) while looking to wield your weapon and jump out. the Action button Climb over Uneven Areas For uneven areas and height differences less than waist height, you can move toward the uneven area and press the action button (the triangle button) to climb over it. Ascend/Descend Ladders press the action button (the triangle button) in front of a ladder to climb up. Press the action button (the triangle button) at the top of a ladder to climb down. Lockers press the action button (the triangle button) in front of a locker to open it. Get into a locker to close the door and hide. To get out of the locker, press the action button (the triangle button) again. Using the radio 1. In radio mode, press left or right on the directional buttons to adjust the frequency. 2. Press the O button to open communications (You can fast forward with the triangle button). 3. press the SELECT button while you are not communicating, or press the X button to exit radio mode. Call display When someone calls you over the radio, a white CALL display will appear on the screen. If you press the SELECT button while the CALL display is on-screen, communications will begin. For important communications, a red CALL display will appear, and the radio will begin automatically. Basic controls: Camera controls 3D Camera use the directional buttons to move the camera position up, down, left or right Behind Camera press the action button (the triangle button) while moving toward a wall to flatten against the wall. hold the action button (the D button) while moving to slide along the wall. when you reach the end of the wall, you can look beyond it to the other side. At this point, the camera will change, and you can see the other side of the wall. First-person view camera press and hold the first person (the R button) to switch to the player character's point of view. Intrude Camera Crawl into a narrow space, the camera will automatically switch to the player character's point of view. Basic Controls: Equipment Press the equip button (the O button) to open the equipment window. There are four slots and you and use the directional buttons to select weapons to equip or remove. To prepare weapons and items for the slots, use the MANAGE (squad formation) function on the BRIEFING screen. Basic Controls: Fighting Attacking with weapons Attack Lock-on press the Lock-On button (the L button) to wield a weapon and lock-on to the enemy in front of you. You can press the attack button (the square button) to use the weapon and attack your target. Attack on First-person View Press and hold the first-person view button (the R button) to switch to the first-person view and wield your weapon. You can press the attack button (the square button) to use the weapon to attack your target. Aim/Attack with the scope With some Weapons you will attack in first-person view. For these weapons, you will automatically switch to first-person view when you equip the weapon. Press the first-person view button (the R button) to wield the weapon, then press the attack button (the square button) to use the weapon and engage your enemy. Striking If you equip certain weapons, or if you press the attack button (the square button) while unarmed, you will perform striking attacks such as punches. By pressing the attack button (the square button) in succesion, you can execute a combo that ends in a kick. if you do enough damage, the enemy soldier will lose consciousness. If you equip a weapon and press the attack button (the square button), you can attack using that weapon for increased damage. Basic Controls: CQC (Close Quarters Combat) CQC is a fighting technique effective against enemies in close proximity. Once you "restrain" an enemy, you can then move into a variety of actions such as inflicting damage on the enemy, using the enemy as a shield, or performing interrogations. You can grab the enemy using CQC only if you are unarmed or using weapon such as a survival knife or a handgun. Weapons they can be used for CQC have a "CQC" in the weapon icon. Grab Approach an enemy soldier and press the attack button (the square button) to "grab" the enemy. However, while you are holding the attack button (the square button) the enemy can reverse the move--be careful. Stagger After you "grab" an enemy; press the attack button (the square button) again to throw the enemy to the side. Restrain Quickly get behind a "staggered" enemy and press the attack button (the square button) to restrain them. Throw down After you "grab" an enemy, press the attack button (the square button) while moving to throw the enemy to the ground. Restrain Stalk an enemy from behind (move + stalking button {the triangle button}) to approach, then press the attack button (the square button). While the attack button (the square button) is being held down, you can restrain the enemy soldier. Choke Press the attack button (the square button) repeatedly to choke the enemy soldier until he loses consciousness. Drag Once you restrain an enemy, you can move and drag them. Shield Once you restrain an enemy, press the lock-on button (the R button) to wield a weapon in first-person view, use the restrain enemy as a shield, and attack other enemies. Press the attack button (the square button) again to use a weapon to attack other enemies. Interrogate Restrain an enemy you; press the lock-on button (the L button) to interrogate them. Drag Down With no weapon equipped, press the attack button (the square button) while moving to drag down the enemy. Freeze After dragging the enemy to the ground, you can use a gun to force them to freeze. Hold-Up Stalk an enemy from behind (move + stalking button {the triangle button}) to approach, then wield your gun and "hold up" the enemy. Lower your gun and press he attack button (the square button) to restrain the enemy. While holding up the enemy, if you swing around in front of him and aim at his head fire a warning shot (without hitting him) he will become frightened and drop the item. Drag When you are not holding a weapon, stand near a dead or unconscious soldier and press the attack button (the square button) to grab the enemy's body. Then, move to drag the enemy soldier. Fast Forward During a cut scene press the action button (the triangle button) to fast forward this wont skip the whole cut scene it just speed things up a little. %================================================================% \Characters [crts] / %============================================================% Naked Snake Known Throughout the military world as Big boss, Naked Snake awakes to find himself n a south American prison. Surrounded by a bloody revolt led by his former unit, FOX, Snake embarks on an impossible mission-- Recruit the disgruntled Soviet soldier in Columbia and lead an uprising against the nuclear-armed FOX unit. Voice: David Hayter Roy Campbell The last remaining survivor of the Green Berets mission in the San Hieronymo peninsula, Campbell encounters the legendary soldier, big Boss. Together, the two hatch a plan to advert World War III by directly engaging the rebellious FOX unit. Voice: David Agranov Null Known only as the perfect soldier, this young man was a project initiated by the CIA to create the ultimate warrior. Incapable of experiencing emotions or doubts, he was raised in a lab for one purpose only: Accomplish the mission. Voice: Larc Spies Python A former comrade of Snake, Python was pronounced dead during a mission ten years ago in Vietnam. With his body unable to regulate its temperature Python was encased in a liquid nitrogen-filled suit, thus prolonging his life. Voice: Dwight Schultz Cunningham FOX unit's interrogation specialists and former CIA lieutenant, Cunningham has but one mission -- capture Snake and extract the location of the missing half of the Philosophers' Legacy. Voice: Noah Nelson Ursula Born with exceptional abilities in ESP, Ursula and her twin sister Elisa were captured by the communists to be molded into valuable weapons in the Cold War. Rescued by Gene the sisters committed their lives to his ambitious of creating a nation not of soldiers, but for them. Voice: Tara Strong Gene A graduate of the Successor Project, Gene was a top-secret government experiment designed to create the ultimate battlefield commander. Now the leader of the FOX unit, gene has seceded from the U.S. and now threatens to turn the Cold War into a blazing hot one. Voice: Steve Blum *============================================================* \ Flowchar [flwcht] / *========================================================* Prison........................................................[0.1] Soviet Base...................................................[0.2] Soviet Base (2)...............................................[0.3] Comm. Base....................................................[0.4] Hospital......................................................[0.5] Research lab..................................................[0.6] Recruiting....................................................[0.7] Supply Depot..................................................[0.8] Rail Bridge...................................................[0.9] Soviet Base (3)...............................................[1.0] Research Lab (2)..............................................[1.1] Supply Depot (2)..............................................[1.2] Rail Bridge (2)...............................................[1.3] Harbor........................................................[1.4] Security Base.................................................[1.5] Warhead Storage...............................................[1.6] Boss Fight: Python............................................[1.7] Airpot........................................................[1.8] Silo Entrance.................................................[1.9] Boss fight: Null..............................................[2.0] Silo Entrance (2).............................................[2.1] Rail Bridge (3)...............................................[2.2] Gust House....................................................[2.3] Plant.........................................................[2.4] Boss Fight: Metal Gear XANA/Ursula............................[2.5] Ravine........................................................[2.6] Power Substation..............................................[2.7] Power Substation (2)..........................................[2.8] Boss fight: Null (2)..........................................[2.9] Silo Entrance (3).............................................[3.0] Silo Complex..................................................[3.1] Boss Fight: Cunningham........................................[3.2] Boss Fight: Gene..............................................[3.3] ~============================================================~ \ Walkthrough [wlkthr] / ~========================================================~ =============================================================== | Prison Difficulty: 3/10 [0.1] | =============================================================== | Items: Medical kit x3 | Weapons:MK22 | =============================================================== After the cut scene with Cunningham and Roy, crawl into the air vent under the bed infront of you; follow it until your outside of the cell and pick up the MK22, then walk up to Roy's cell. After the cut scene with Roy go out through the door to the left and knock out the gaurd standing to your left, walk through the door in front of you and crawl under the small gate to the right. Sneak up to the guard and knock him out then go to your right, wait for the guard up ahead to start walking to the right then quickly run to the wall to the left of the guard and hide. Wait for the guard to move to the right again then sneak up to him and knock him out. Go up the small hill to your left and either jump in the building through the window or go around and use the door, if you jump through the window once you land quickly press the attack button and keep attacking the guard until you knock him out then take the three medical kits that are near the door. After that just go straight ahead to the 'X' on the far end. After the small cut scene go to the first fence opening you see in front of you and hide against the wall, go to the right until you reach the end of the wall and wait for the guard to look away then quickly run into the opening of that wall you were hiding in and through the red door in front of you then once inside to the other red door to your left then walk to the 'X'. Snake uses the radio to call Para-Medic after the talk with Para-medic, Sigint calls Snake too. After the talk you somehow get a key to unlock Roy from his cell and from then on Snake and Roy form the rebellious FOX unit. ================================================================== | Soviet Patrol Base Difficulty: 2/10 [0.2] | ================================================================== |Items: Ration x3, Magazine x2 | Special Items: Secret Documents | ================================================================== From where you start off just go streight forward and turn to the right on the big red crate next to you, then snake listens in to what the soldiers say, then where the guards are climb up the crates where you were hiding then look to the left, there are two magazines. back were the guards are sneak past them to the right into the big ditch and walk forward you'll fine three rations then crawl under the hole in front of the rations and hide on the wall to your left and wait for the guard to the left of you to walk away look at him by moving the camera around but don't peak or he'll catch you. Once he walks away run out and climb the crates and head into the building to the right of you, then sneak up to the guard standing in front of the table and knock him out and take the secret document. =============================================================== | Soviet Patrol base (2) Difficulty: 1/10 [0.3] | =============================================================== So your just basically here just to recruit people for your unit just run forward up to the last big set of crates and wait for the guard to walk away from you, then sneak behind him and either beat the crap put out of him and knock him out then take him back to the truck or grab him as a shield and take him back to the truck if you do it this way you have to drop him in front of the truck then pick him back up. put Jonathan (the guard you captured, I will be calling him that from now on) in the Alpha team, from this point on you can go ahead and capture as much people for your unit as you need or want. ================================================================ | Comm. Base Difficulty 1/10 [0.4] | ================================================================ | Weapons: M191A1 | ================================================================ Before you actually get to the base you find out that Roy was infected with Tropical Malaria, Snake suggests that you go to the communication base to call Para-Medic for the antidote, after the talk choose to go to the Comm. Base again. This isn't so hard, from where you start go into the fence to your right and over the small bridge then go into the door to your right for a M191A1. Go out and hide on the wall in front of you and hide, more all the way to the end of the wall tot he right and use the camera to look for the guard behind the wall to walk away then just run off the red door on the top right of where you are then go through the only door in that room that is in the top left, then go to the door in front of you NOT to your right the one on the right leads to the outside. Now just step on the 'X'. Well it seems like Roy has parasites, mosquito eggs inside of him; and maybe even Jonathan and Snake have the parasites in them too. Thanks to Jonathan you know where the antidote is so head over to the hospital. =============================================================== | Hospital Difficulty: 2/10 [0.5] | =============================================================== | Items: Ration x3, medical kit (S) x3 | =============================================================== If you plan to capture some people here. It's not a good place because it takes a while thanks to the big long wall; but you can if you want to. First start off by running to the small spot of light in front of you there should be a small hole for you to crawl through here also three rations. then head to the wall of the building in front of you from their walk to the left until the wall ends. There should be a door to your right, go in it. This part is going to be a little tricky because of all of the doctors, start off by getting to the other side of the desk either by climbing it or just crawling under the hole on the right. Walk to the wall to you left and use the camera to see a doctor on the ground on the other side of the wall sneak past it because if you run she'll hear you and run away screaming; that will alert the guards and you don't want to do that. now walk to the opening you see to the left and into the room in front of you there are three medical kit (S) here. there are three more medical kit (S) in the room next but there's a doctor guarding it you choose if it's worth it or not. From the first room go outside through the black door to your left then into the next building through the black door in front of you once inside go upstairs. on the second floor if you jump out through the first window to the left there's a medical kit on the roof but if you try to get it you break the window this alerts the guards which isn't to bad at this point because your almost to the antidote if you do get just jump back inside. From where the stairs are go to the right until you reach the wall at the end of the hall, then turn to the right and go into the door that's on your right after that just step on the 'X'. =============================================================== | Research Lab Difficulty: 1/10 [0.6] | =============================================================== | Items: Ammo (9MM T) x100, Rations x3 | =============================================================== Just head all the way forward until you see a guard in front of you, on the way ou'll find some Ammo for you MK22, use your MK22 to make the guard in front of you fall asleep, you can take the aura back to the truck if you want to in front of where the guard was there are three Rations, run up the hill that's to your left. once on the roof head over to the left side of the building that is on your left side and hide behind the big crate in front of you wait for the scientist that's ahead to walk away from you and tranquilize him. Run up the hill that was to the left of the scientist from the end of the hill turn around and you should see the 'X' go to it. Gene sounds like a nice guy huh? you don't see much bad guys help out their dead soldiers. Jump down from where you're at and go though the brown door in front of you then just follow the hallway all the way to the 'X' again. Snake's pretty touchy with Elisa haha. =============================================================== | Recruiting Difficulty: 1/10 [0.7] | =============================================================== Now you have to recruit people for a spy unit the easiest and quickest place to get some people is the Supply Depot so go there. Once you get their switch off to Jonathan because he can drag people pretty quick. Climb up the crates to your left and hide to the right wall of the building in front of you and move all the way to the left until you get to the end of the wall wait for the soldier to walk away from you and sneak up to him and beat him up don't use any other way to knock him out this will cause the soldiers who's on the top of the building to hear you and come running down once you knock out the first soldier hide behind the opposite wall from the one that you were hiding on before and wait for the other soldier to come once he does sneak up to him and knock him out then drag one of them back to the truck and do the same for the other soldier. Once you get to the crates just drop down the soldier should fall with you then just repeat it until he's on the ground and that's it you need to use Jonathan because Snake can't make the soldiers fall with him. you only need one but if you want just get 5 soldiers so you can but one of them in each place except the prison nothing happens there, go to other places to recruit more soldiers. Once you get the spies put them in the Supply Depot and wait for them to report something, once they do head over to the Supply Depot again. ================================================================ | Supply Depot Difficulty: 2/10 [0.8] | ================================================================ | Items: Medical Kit (S) x3 | Weapons: Scorpion | | Special Items: Secret Document (map) | ================================================================ Climb up the crates in front of you then run to the other side of the building, climb up the ladder in front of you then sneak over to the door ahead of you and drop down from the railing. Run all the way to the end of the building to the right there should be some machine and a crate with three medical kit (S) at the end. once you get the kits run over to the right and up the small hill then go to the big blue crate to the right of the map but don't get the map yet, climb the crates until you get to the top of the blue crate and get the Scorpion (this is one of the best weapons in the game) then go get the map on the small crate across from you. From now on if you ever get a report from your spies you have to do it by yourself I won't be covering the missions. ================================================================ | Rail bridge Difficulty: 1/10 [0.9] | ================================================================ This place is really easy, from where you start off just run up to the 'X' that's to the right of the Rail Bridge, it doesn't matter if you get caught by a soldier so don't worry about it. Not to hard huh? now after the mission if you don't already have a spy on the Supply Depot, Research Lab, and the Soviet Patrol base that's where you need to put explosives to create a distraction. ================================================================ | Soviet Patrol base (3) Difficulty: 2/10 [1.0] | ================================================================ Don't forget to bring TNT's for this mission, head forward until you hit the big stack of crates to the left of where you start off then head over to the blue crates and run to the other side of the building through the alley ahead of the blue crates wait for the soldier to walk away from you and hide behind the crate in front of you, wait for the soldier to walk away from you again not to you and sneak up to him and hold him like you would hold someone your going to interrogate and move him behind the crate to the left of you and chock him until he gets knocked out then drop him here then where the soldier is standing shoot him with you MK22 then head inside the building he was in front of. Set a TNT right in front of the boxes and head behind the crate where the first soldier is then press the attack button and watch the place blow. ================================================================ | Research Lab (2) Difficulty: 1/10 [1.1] | ================================================================ | Weapons: TNT x5 | ================================================================ Remember to bring TNT's. Follow the path all the way up until you see the crates at the top of the hills, if you didn't bring any TNT's there are 5 of them inside the building that's next to you now peak out of the wall and you'll notice there's a scientist ahead of you wait for him to walk away form you then head inside the building to your right hide on the wall wait for the soldier on the other side of the wall to walk away then choke him until he's knocked out and drop him or stuff him in the locker haha. Then turn to the opening to the right and head inside the door to the right and set the TNT next to the machine then head back to where you knocked out the soldier and press the attack button, then just sit back and watch the thing blow. ================================================================ | Supply Depot (3) Difficulty: 0/10 [1.2] | ================================================================ This is the easiest mission of all just turn around and walk a bit until you see the soldier make him fall asleep with your Mk22 then go up to the truck on the top right of you screen and set a TNT then take some steps back and set it off, not much of an explosion though. =============================================================== | Rail Bridge (2) Difficulty: 1.5/10 [1.3] | =============================================================== | Items: ration (S) x3, M37 | =============================================================== Head to the right wall of the bridge and use the camera to see the gaurd on the bridge and wait for the soldier to walk away from you then use your MK22 and shoot him then go to the end of the bridge there's a soldier infront of you shoot him with your MK22 if you go to the building on the right there's a M37 and if you go to the building on the right there are three Rations (S). then head to the 'X'. =============================================================== | Harbor Difficulty: 4/10 [1.4] | =============================================================== Hide at the left end of the crates that are put together sorta of like a staircase wait for the soldier on the left of the crates to walk away from you then shoot him with your MK22 and do the same to the soldier on the rail bridge ahead. head to the right of the rail bridge across you'll see a soldier, shoot him with your Mk22 go to the other side of the rail bridge and shot him with the Mk22 also. Cross over the rail bridge and head into the boat to the left of you then head downstairs. After the cutscene head over to the crates behind the cell the crazy guy was once on the top head over to the crate that looks "strange". =============================================================== | Security Base Difficulty: 3/10 [1.5] | =============================================================== | Special Items: Secret Document | =============================================================== Start off by going forward sta next to the wall on your left or you'll get caught by the soldier. when you get to the end of the wall wait for him to say "huh? what was that" or something like that then run back when he walks to the spot you where at shoot him with your Mk22. then head inside the building to the right of where the guard was, right when you enter the door hide behind the first pilar you see because there might be a soldier right there use your camera to see if he's there, if you don't see him wait for him to appear then use your Mk22 to make him fall asleep then go to the left opening next to the grey door that won't open and go into the opening that looks yellow and head up the hills. Once on the second floor if you see a soldier at the end of the hall shoot him with your Mk22 if not wail for him to walk away from you then shoot him but if he sees you either change members or just run into the first door on the left and get the secret document at the top right corner of the room, if the soldier inside the room sees you don't worry just run to the secret document. =============================================================== | Warhead Storage Difficulty: /10 [1.6] | =============================================================== | Items: Thermal goggles | =============================================================== Bring a TNT, and look ahead to the boss fight so you know what to bring for this mission. Go infront of the truck and into the door on the right then head down the hills until you see a door, go inside the door. After the cutscene head up the ladder on the right. ince you get to the top there's a Therm Google go into the back you'll see a vent hole at the bottom go in it and keep forward then turn left, then left again, then to the right, the head forward but don't go to the right when you see the opening just stay forward then you should see the end of the vent if you see a soldier walkinf by wait for him to walk to your right once he does come out then head into the door on the right and go all the way down the hills until you get to the bottom then go in the door don't head up to the right. This part sucks because o matter which way you go the alarms will sound so just run forward to the door on the other side of the room then turn to the right and head down the hills and go into the door at the bottom of the hills now there should be a female soldier that comes out from the room ignore her and go to the 'X' at the top left of the room. After the call from Roy set a TNT on the 'X'. =============================================================== | BOSS FIGHT: Python Stun difficulty: 6/10 [1.7] | | Kill difficulty: 4/10 | =============================================================== Python looks though huh? well he kinda is, and he's also kind of annoying if you want to unlock him as a playable character you need to stun him if you kill him you won't unlock him. things to bring for stun kill: Mk22, Ammo for Mk22, ration things to bring for kill: Shotgun, Machine gun or sub-machine gun, medical kits Python's attacks: body liquid nitrogen: Everytime you shoot Python he'll shoot out his Liquid Nitrogen and if it touches you the weapon your holding freezes and you lose some stamina if this happenes to you just run around until your weapon defrosts, it shouldn't happen to you as long as you keep your distance from him. LN G: Sometimes he'll throw his Liquid Nitrogen Grenades those will freeze your weapon and take some of your stamina also they're pretty easy to avoid but if you get hit by one just run around until your weapon defrosts. Machine Gun: his main weapon that he uses on you is his machine gun as long as you keep moving he won't hit you =============================================================== | Stun Kill | =============================================================== Just move around him and shoot him with your Mk22 and if you get a chance try shooting him in the head that makes his stamina drop more and if your out of ammo your just going to either have to change members or just use your CQC to hit him. =============================================================== | Health Kill | =============================================================== Same as the stun kill but this one's just alot easier because you can just shoot him with your guns but also when you have a chance try shooting him in the head it drains his health quicker. After the fight put about two spies in the hospital and wait for you to get a report from them telling you about the Airport =============================================================== | Air port Difficulty: 2/10 [1.8] | =============================================================== Start by going to the last silver crates ahead of you and hide wait for the soldier to walk away from you then shoot him with your Mk22 go inside the Airport and hide behind the first pilar you see infront of you and wait for the soldier to walk away from you then shoot him with your Mk22 after you shoot him run up to the staircase and use the camera to see the soldier on the other side and shoot him with the Mk22 then go upstairs and head inside the last door on the other side of the room and shoot the soldier infront of the window with your Mk22. Head into the opening on the other side of the room and head to to the left and go inside the first red door you see on your right and head up the stairs this parts a little hard right when you get to the top take out your Mk22 an shoot the soldier before he sees you if he does see you make him go to sleep before he calls HQ then hide behind the huge pillar in the middle of the room and sneak up to the officer and interogate him. =============================================================== | Silo Entrance Difficulty: 2/10 [1.9] | =============================================================== bring a Shotgun, Sub-Machine gun or a Machine gun and medical kits and a Mk22 for this mission. Head up the railings and hide behind the crate use your camera to see the soldier on the other side wait for him to walk away then shoot him with your Mk22 then head down the other railings then hide behind the red opened door and wait for the soldier to walk away from you then shoot him with your Mk22 then go out to the left side of the building until you hit the end of the wall then go to the right then go to the other side of the field. look to the right you should see the 'X'. =============================================================== | Boss fight: Null Difficulty: 4/10 [2.0] | =============================================================== Null isnt to hard as long as you keep your distance his Machete is really deadly. Attacks: Machete Attack: If you get close to him he'll attack you with his Machete as long as you keep your distance from him you'll be ok from this move. Machete Attack 2: sometimes he'll jump at you or run at you and attack you with his machete just roll away when he does that and you'll be fine. Machete Defense: Everytime you shoot ay him he'll use his Machete to deflect your bullets just shoot at him when he's off guard. Uzi: When your far away from him he'll use his Uzi to shoot at you as long as you keep shooting at him you should do ok in this he isn' to hard to beat at least not compared to the other bosses. Usually the best time to attack him is when he isn't aiming for you with his Uzi or when he's blocking with his Machete =============================================================== | Silo Entrance (2) Difficulty: 2/10 [2.1] | =============================================================== Go up the railings and hide behind the crate wait for the soldier to come out and turn away from you and sneak up to him and place him in a hold then choke him until he gets knocked out. go down the railings on the other side and stay clear from all the red doors of the buildings, if you get to close they'll open and the soldiers inside will see you. Go through the path you took to get to the 'X' but stop at the first crate amd jump off the opening in the wall to the left you'll see an opening behind you with yellow lights go in it and hide behind the first crate then use your camera to spot the soldier on the other side, wait for him to walk away from you then sneak up to him and interogate him. It looks like Snake is in the guest house. After this Mission put your spies into the guest house. =============================================================== | Rail Bridge (3) Difficulty: 4/10 [2.2] | =============================================================== | Weapons: M37 | Special Items: Secret Document (Map) | =============================================================== hide behind the crate on the right to the right of the truck and wait for the soldier to come out and walk to the left then sneak up to him and interogate him then hide on the left end of the building and wait for the soldier to walk out shoot him with your Mk22. then try to shoot the soldier on the other side of the field infront of the building with your Mk22. Once they're both asleep run over to the building and head in go forward without turning and you'll see a table behind it is a M37 head back to where you entered the building but go into the left opening then to the left opening again, on the top right of the room you'll see the Secret Document (Map). =============================================================== | Guest House Difficulty: 2/10 [2.3] | =============================================================== Well Elisa sure was shy with Snake huh? haha Go down the hill on the right side of where your standing stop at the end of the wall to left there should be a hill on the left go around it to the other side of the building on the other side there should be a vent on the left of the stacked up crates go in it; go into the left opening and then into the opening to the right of the Chaff Grenades then exit through the opening infront of you and head into the door and go downstairs and go to the left on the 'X'. =============================================================== | Plant Difficulty: 1/10 [2.4] | =============================================================== Bring a Mk22, shotgun, machine gun and some Medical kits for this one. Move a little to the left with out moving forward until you see the two soldiers on the left side of the building far away try your best to shoot them down with your Mk22 there should be about three of them get closer if you need to but if any of them see you hide behind the truck then wait until the heat dies off. Once they're all asleep head to the bottom part of where they were and shoot the soldier ahead of you if there isn't one just wait until you see one. Once he's asleep go to where he was and look to the left, you should see the 'X' there. ============================================================================== | Boss Fight: Metal Gear XANA/Ursula Difficulty: 3/10 [2.5] | ============================================================================== Metal Gear XANA isn't to hard to beat so long as you stay behind it Attacks: Missles: One of it's main weapons is it's missles it will shoot six missles at you at once but as long as you keep moving you can dodge that attack Machine gun: Another of it's attack is it's Machine gun everyonce in a while it'll shoot at you with it same as the missiles as long as you move around you should be okay. Smash: When it flies up into the air keep away from it because when it lands it will slam down and cause an explosion and turn he screen blinding white (My eyes, >.<) like a Stun Granade. Flame: I don't know if this is an actual attack but if you get under XANA's blue flame next to it's legs it'll hurt you a bit. Form 1: Shoot at XANA's legs, once all four are out it'll transform into it's second form Form 2: This part is a little harder but not so much all you need to do is avoid it's missles and it's bullets and shoot at it when it opens it's wing things if you really need help search around for a RGP-7 it's behind a metal pilar next to some boxes. Poor Jonathan *salutes to jonathan* R.I.P Jonathan (haha) After the mission put 4 spies into the Ravine and make half a day pass or go into a mission and abort it until you get a report from the spies in the Ravine. =============================================================== | Ravine Difficulty: 1.5/10 [2.6] | =============================================================== | items: Ammo 5.56mm | =============================================================== Look ahead and shoot the soldier ahead of you with the Mk22 then head to the building where he was but don't go inside it, move a little to the left of where the red barrel is and jump of the edge, then jump down the edge ahead of you again and cross over the pipe bridge there should be some ammo around look to the left and you should see the very top of some ladders going down either take the ladder or just jump off walk to the left and go to the rock you'll fall off the edge and hang from it, move to the left until you clear the rock then press the action button to climb back up. Then go to the left there will be two paths ahead the one to the left takes you up to the second floor and the one to the left takes you to the left, take the one to the left. Keep heading forward until you hit another pipe bridge use the bridge to get to the other side then go to the right the 'X' should be there. =============================================================== | Power Substation Difficulty: 3/10 [2.7] | =============================================================== Head up the hill behind you then turn to the left and hide behind the big red crate to the left of you and hide at the end shoot the soldier ahead then head down the hill to the right of the crate to the right of the soldier once at the bottom look to the right there should be a soldier around there shoot him with the Mk22 then head forward until you reach the end of the wall to your left then go to the left of the wall until your on the other side of the building there should be another female soldiers on the other side shoot her down with your Mk22 then head up the hill to the top left of the building once you get to the top keep heading forward until you reach the end. Go into the red door on the left then just keep heading the path inside until you see a left turn with yellow lines on the ground turn there then keep going until you see another left opening take it and head to the door infront not the on the left you should see the 'X' in the room. =============================================================== | Power Substation (2) Difficulty: 3/10 [2.8] | =============================================================== Bring the Time Bomb, Machine gun, shotgun and some medical kits with you this time. Just take the same route you took the last time to get there. But instead of stepping on the 'X' put the Time bomb on it. =============================================================== | Boss Fight: Null (2) Difficulty: 4/10 [2.9] | =============================================================== Null's a little harder this time but not so much so you shouldn't have much trouble just do the same thing you did the first time. Null isnt to hard as long as you keep your distance his Machete is really deadly. Attacks: Machete Attack: If you get close to him he'll attack you with his Machete as long as you keep your distance from him you'll be ok from this move. Machete Attack 2: sometimes he'll jump at you or run at you and attack you with his machete just roll away when he does that and you'll be fine. Machete Defense: Everytime you shoot ay him he'll use his Machete to deflect your bullets just shoot at him when he's off guard. Uzi: When your far away from him he'll use his Uzi to shoot at you as long as you keep shooting at him you should do ok in this he isn' to hard to beat at least not compared to the other bosses. Usually the best time to attack him is when he isn't aiming for you with his Uzi or when he's blocking with his Machete =============================================================== | Silo Entrance (3) Difficulty: 1/10 [3.0] | =============================================================== Alright you have 5 minutes to get into the silo. so better make this quick if you get seen by an enemy keep running and ignore them. Go up the railings infront of you and go down the other railings on the other ide of the railings you went up by then go back to the little crate path behind the building on the right and head forward once you pass the little crate path to the spot where the 'X' was when you first fought Null from there head to the right and go down the hill behind the blue crate. Welcome to the Silo Complex =============================================================== | Silo Complex Difficulty: 3.5/10 [3.1] | =============================================================== | Items: medical Kit x6 | =============================================================== make sure you have an empty space in your eqiptment menu. Now this part is a little complicated, before you go up the ramp ahead of you call these numbers on your communicator. 1) 145.75 2) 147.42 3) 148.51 Now head up the ramps and hide behind the pilar to the left of the green crate somw times while walking around you'll hear someone say "what's that?" or something like that but don't worry about it yet nothing will happen once our behind the pilar shoot the Soldier ahead of you with your Mk22 when he walks away from you. then some other soldier should see the other soldier laying on the ground wait for him to go up to the sleeping soldier and shoot him with your Mk22 now they're both sleeping together (haha). now walk to the building on your left and go inside the door at the left end of the building and jump to the other platform to the right of you. Then look to the left you'll see a big stack of crates ahead of you, jump to them and go and move a little forward you'll get the 'Key E' jump off the crates and climb the ladder on the top left from where you are. go outside the building and walk to the right you'll see a door with a green line on it left of the crate with oil barrels on it. Go inside the door with the green line now stp right when you enter the building now you'll need to be a little quick here. you'll see that there are some openings in the wall to your left seperated by walls on the third opening there is a soldier once you get to the thrid one start shooting if he begins to run away roll at him to knock him down then just beat him up until he's knocked out. Once your done with that soldier go into the opening to the left of the room and go through the door infront of you and into the door to the left of the room you just entered, and go up the ramps to the left once you get to the top go into the door on the right and hide behind the crate infront of you use your camera to see the two soldiers ahead of you once they are looking away shoot them with your Mk22 if any of them see you beat them up before they can call for back up once they're knocked out go into the door at the right of the room and go into the door across the bridge go to the left and hide behind the left side of the crates ahead of you wait for the soldier to stand infront of you then shoot him with your Mk22 then to the right of the door ahead of you there is an opening and a camera with a machine gun run fast so it won't shoot you once your in the other room take the door to the right and head up the ramps then go through the only door in thr room past the bridge and into the other room drop 'Key E' and pick up the second 'Key E' then go out of that room back to the railing bridge and stand right outside of the door use the camera to look to the left then down you'll see another railing platform there, jump down to it. There are two ways you can go if you go through the door behind you there are six medical kits if you want them then go get them if not go through the door infront of you then down the ramps and stand on the 'X'. =============================================================== | Boss fight: Cunningham Difficulty: 6/10 [3.2] | =============================================================== Bring two Machine guns/Sub Machine guns and medical kits. Now Cunningham is a little annoying because you hardly have any space to move around in. Attacks: AK-47: One of his main attacks is his AK-47 he shoots you with it every once in a while but as long as you keep moving around you should be able to avoid it. Missles: when ever he sais "Dodge this" he'll shoot a missle at you make sure you move away from where you are standing the moment he sais "Dodge this" or he'll hit you with his missle. Sometimes he will shoot six missles at you just move around avoiding them and you should be ok. Granades: He'll throw granades at you everyonce in a while just move away from your current spot when he does and you'll be ok. Traps: He'll throw little traps at you and if you touch them they'll blow up and you'll lose a fair ammount of your HP so watch out for those, if they start to build up and they're all around the elevator shoot them and they'll blow up. Laser: Another of his Attacks is his Laser he'll shoot it at you and if you get hit you lose a fair amount of HP but it isn't to hard to dodge so as long as you keep mving you should be ok. Lock onto him and shoot at his flying thing until he comes down this is the best time to shoot at him and give him a couple of headshots just repeat this procces and you should beat him with out losing a lot of HP. 1. Shoot his flying thing down 2. Shoot at him while he's down and get a couple of headshots in 3. Repeat =============================================================== | Boss Fight: Gene Difficulty: 8/10 [3.3] | =============================================================== Well this is the final boss, Gene. Bring a M10 and ammo for it and a AK-47 these are the best weapons you can use for Gene. Attacks Voice: The screen will turn a little blue and you'll see Gene's face, he uses his voice to attack you, you won't lose much HP with this attack just 2 or 3 but as long as you lock onto him and keep shooting at him with the M10 you should stop him. Bowie Knife: His main attack is the Bowie Knife he'll throw small Knifes at you that are pretty hard to avoid if your locked onto him when he shoots the Bowie Knifes a you you'll most likely get hit so I suggest you don't lock onto him while he's throwing his knifes and just run around until he's done then shoot him a bit. Power Charge: If you see him stop moving and start to glow yellowish orange move! or he'll slam you hard and you'll lose a lot of HP hide behind something or just run around. The best time to attack him is after his Power charge when he's taking a rest try shooting him in the head so he loses more HP. Also attack him while he's not throwing his Bowie knifes. All in all Gene isn't to hard to defeat so you should be ok as long as you attack him when he's done. Congrats! you finished MGO! enjoy the cutscene you've earned it. W=============================================================W \ Weapons [wpns] / W=========================================================W Handguns Mk22: Ammunition( 9mm tranquilizer bullets) Tranquilizer can be used with CQC. Suppressor eqipped. M1911A1: Ammunition (.45ACP) Automatic. Can be used with CQC. SAA (Single Action Army): Ammunition (.45LC). Revolver =============================================================== Submachine guns Scorpion: Ammunition (.32ACP). Small short machine gun. Uzi: Ammunitiom (9x19mm). general-use light machine gun. M10 (Ingram Mac10): Ammunition (9x19mm). Suppressor eqipped. =============================================================== Assault Rifles M16A1: Ammunition (5.56x45mm). Small-bore assault rifle XM177E2: Ammunition (5.56x45mm). M16 upgraded for special forces units. Suppressor eqipped AK-47: Ammunition (7.62x39mm). Large-bore assault rifle. =============================================================== Shotgun M37 (Sawed-off Ithaca M37): Ammunition (12 gauge). Shortened shotgun M870 (Remington M870): Ammunition (12 gauge). Pump-action shotgun. =============================================================== Sniper rifles SVD: Ammunition (7.62x54R). Dragonov sniper rifle. Mosin-Nagant: Ammunition (7.62 tranquilizer bullets). Semi-automatic tranquilizer sniper rifle. =============================================================== Heavy Firearms M63: Ammunition (5.56x45mm). Machine gun RPG-7: Ammunition (85mm HE/Heat). Anti-tank missile. =============================================================== Knives Survival Knife: Knife. Can be used with CQC. Spetsnaz knife: Switch to first-person view and throw blades with the attack button (the square button). =============================================================== Throwing Weapons Grenade: Hand Grenade that damages the surrounding area. Stun Grenade: Hand grenade that knocks enemies unconscious. Chaff Grenade: Hand grenadde that jams electronics. Smoke Grenade: Creates smoke. =============================================================== Traps TNT: Can be exploded via remote control. Claymore: Anti-personnel land mine. Explodes on contact. Magazine: Distracts (most) male characters. =============================================================== Equiptment Battaries will drain as the quipment is used. When the batteries reach zero, the equipment can no longer be used. You can recharge the batteries by returning to briefing. Bioculars: View enlarged images of farway objects. Cannot be used in conjunction with other weapons. Infrared Goggles: Shows heat signitures. Uses batteries. Night Vision Goggles: Enhances night vision. uses batteries. Mine Detector: Indicates nearby mines with sound. Uses batteries. Cardboard box: A box to hide in. Shield (Anti-Ballistic Shield): Protects against attacks. Cannot be used in conjunction with other weapons. Ga-ko (Ga-ko the duck): A decoy weapon that confuses enemy soldiers. Body Armor: Bulletproof vest. Reduces damage. Stealth Camouflage: Uses optics to reduce your visibility. Uses batteries. =============================================================== Medicine Medical Kit S: Life recovery (small) Medical Kit L: Life recovery (Large) Ration S: Stamina recovery (small) Ration L: Stamina recoveryt (large) Pentazemine: Reduces hand movement in first-person view. Increases accuracy. +==============================================================+ \ Frequently asked questions [faqs] / +=========================================================+ Q: have you passed the game yet? A: yes 2 times once on every difficulty easy, and normal. Currently working on extreme !==============================================================! \ Special Thanks [spcl] / !==========================================================! MGO official website for the Character Profiles MGO hand book for weapons and controls MGO========================================================MGO \ Final Comments [fnl] / MGO======================================================MGO If you have any questions or want to contribute to this guide Email me at ddrultramix3@msn.com just call me Sora. Please do not pass this guide saying it's yours you can print it out and show it to your friends but don't pass this on as your own, Thank You.