+=-=-=-=-=-=-=-=-=-=-=-=-=+ / GALAGA: DEMONS OF DEATH \ +=-=-=-=-=-=-=-=-=-=-=-=-=-=-=+ / ENEMY GUIDE/TACTICS \ +=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=+ by Space Bug Version 2.4 Last Update - 3/19/02 ***************** TABLE OF CONTENTS ***************** GALAGA FIGHTERS Types of Attack GALAGA FIGHTERS Enemy Patterns The FORMATION FORMATION Diagram Tactics Contributors' Information High Scores Special Thanks Copyright Information *************** GALAGA FIGHTERS *************** =============== Types of Attack =============== TRACTOR BEAM - The GALAGA is the only GALAGAN that uses this weapon. They can beam you up and hold one of your FIGHTERS as hostage. Your FIGHTER will turn RED to indicate this. MISSILE - The GALAGANS will fire missiles at you. One hit from this and you lose a FIGHTER. KAMIKAZE - A dive-bombing attack which can be devastating. Try to avoid these attacks or shoot down the KAMIs before they get too close. =================== The Galaga Fighters =================== +————————————————+——————————————+—————————————+ GALAGA COMMANDER: The | GALAGA FIGHTER |HORNET FIGHTER|MOTH FIGHTER | boss GALAGA is the only GALAGAN | | | | capable of using the TRACTOR- | ￾ ￾ | ￾ ￾ ￾ | ￾ ￾ ￾ ￾ | BEAM. If the boss is destroyed, | ￾ ￾ | ￾ ￾￾￾￾￾ ￾ |￾￾￾ ￾ ￾ ￾￾￾| the remaining GALAGA FIGHTERS | ￾￾￾￾￾￾￾￾￾ | ￾￾￾￾￾￾￾ |￾￾￾ ￾￾￾￾￾ ￾￾￾| become weaker and take time to | ￾￾￾￾￾￾￾ | ￾￾￾￾￾ |￾￾￾ ￾￾￾￾￾ ￾￾￾| adjust to the loss of a | ￾￾￾￾￾ | ￾￾￾￾￾￾￾ | ￾￾￾￾￾￾￾￾￾￾￾ | COMMANDER. These GALAGANS | ￾￾￾￾￾￾￾ | ￾￾￾￾￾￾￾￾￾ | ￾￾￾￾￾￾￾￾￾ | are found at the top of the | ￾￾￾￾￾￾￾￾￾￾￾ | ￾￾￾ ￾￾￾ ￾￾￾ | ￾￾￾￾￾￾￾￾￾￾￾ | FORMATION. It will take two |￾￾￾￾￾￾￾￾￾￾￾￾￾￾￾ |￾￾￾￾ ￾￾￾ ￾￾￾￾ |￾￾￾￾ ￾￾￾ ￾￾￾￾| hits to knock these down. | ￾￾￾￾￾￾￾￾￾￾￾￾￾ |￾￾￾ ￾￾￾ ￾￾￾￾ | ￾￾￾ ￾￾￾ | | ￾￾￾￾ ￾ ￾ ￾￾￾￾ |￾￾￾ ￾ ￾￾￾￾ | ￾ ￾ | MOTH FIGHTERS: Lower-class |￾￾￾￾ ￾ ￾ ￾￾￾￾ +——————————————+—————————————+ GALAGAN FIGHTERS which cover |￾￾￾￾ ￾￾￾￾ | TRANSFORM 2 | the 2nd row of the FORMATION. |￾￾￾￾ ￾￾￾￾ | | These will try to KAMIKAZE into |￾￾￾￾ ￾￾￾￾ | ￾ | you and shoot you with MISSILES |￾￾￾￾ ￾￾￾￾ | ￾ | | ￾￾ ￾￾ | ￾￾￾ | HORNET FIGHTERS: These GALAGANS +————————————————+ ￾￾￾￾￾ | will cover the 3rd row of | TRANSFORM 1 | ￾￾￾￾￾￾￾ | the FORMATION. The HORNET | | ￾￾￾￾￾￾￾￾￾ | FIGHTERS will try to dive bomb |￾￾￾￾ ￾ ￾ ￾￾￾￾| ￾￾￾￾￾￾￾￾￾ | you and fire MISSILES. Some |￾￾￾￾￾ ￾￾￾￾ ￾￾￾￾￾| ￾￾￾￾￾￾￾￾￾￾￾ | have the ability to turn into 3 | ￾￾￾￾ ￾￾￾￾ ￾￾￾￾ | ￾￾ ￾￾￾ ￾￾ | TRANSFORM FIGHTERS | ￾￾￾ ￾￾￾￾ ￾￾￾ | ￾ ￾ ￾ | | ￾￾￾￾￾￾￾￾￾￾ | ￾ ￾ ￾ | TRANSFORM FIGHTERS: Most | ￾￾￾￾ | ￾ | TRANSFORM FIGHTERS morph from | ￾￾￾￾ +————————————————————————————+ the HORNET FIGHTERS. But you'll | ￾￾￾￾ | TRANSFORM 3 | see some that pop up in the | ￾￾ ￾￾ | | CHALLENGING STAGE. Try to | ￾￾ | ￾￾ ￾￾ | hit out all three once they +————————————————+ ￾￾￾￾ | TRANSFORM from the HORNETS for | TRANSFORM 4 | ￾￾￾￾￾￾￾￾￾ ￾￾ ￾￾￾￾￾￾￾￾￾ | 1000 points! | | ￾￾￾￾￾￾￾￾￾ ￾￾ ￾￾￾￾￾￾￾￾￾ | |￾ ￾￾￾ ￾ | ￾￾￾￾￾￾￾￾￾￾￾￾￾￾￾￾￾￾￾￾￾￾￾￾ | |￾ ￾￾￾￾￾ ￾ | ￾￾￾￾￾￾￾ ￾￾ ￾￾￾￾￾￾￾ | |￾￾ ￾￾￾￾￾￾￾ ￾￾ | ￾￾ | |￾￾￾￾￾￾￾￾￾￾￾￾￾￾￾ | ￾￾ | | ￾￾￾￾￾￾￾￾￾￾￾￾￾ | ￾￾ | | ￾￾￾￾￾￾￾￾￾￾￾ | ￾￾ | | ￾￾ ￾ ￾￾ | ￾￾ | | ￾ ￾ ￾ | | | ￾ | | | ￾ | | +————————————————+————————————————————————————+ ************** ENEMY PATTERNS ************** ============= THE FORMATION ============= The GALAGANS fly in a FORMATION and attack by dropping down and either shoot at you, crash into you, or beam you up for capture. The boss GALAGA, which is in the highest position, is the only GALAGAN capable of using the tractor-beam weapon. If the boss GALAGA is destroyed, the remaining GALAGANS attack power is temporarily "weakened." ————————————————— Formation Diagram ————————————————— G G G G G = GALAGA COMMANDERS / M = MOTH FIGHTERS M M M |M M M M M H = HORNET FIGHTERS | T = TRANSFORM FIGHTERS M M M |M M M M M ¤ = YOU (FIGHTER) | H H H H |H H H H H H | H H /H\ H |H H H /H\ H H /TTT\ | /TTT\<——TRANSFORM /_\ /___\<——TRACTOR BEAM /_____\ <———————————¤ ¤———————————> *Challenging Stage Formations coming soon!* ======= TACTICS ======= E-mail spaceinsectoid@cs.com if you have any tricks I left out. ¤ Before you reach a CHALLENGING STAGE, let a GALAGA COMMANDER beam one of your FIGHTERS up. When it attacks you while carrying your CAPTURED FIGHTER (shown in red), shoot at the GALAGA so that it drops your CAPTURED FIGHTER. Now you have TWO fighters on the same team thus double the firepower. This really helps in the CHALLENGING STAGE. ¤ It's much safer if you attack the GALAGANS on the right or left side of the FORMATION. And if you manage to knock out a lot the GALAGAS before they make it to the formation, then it'll be easier to finish them off. ¤ When you destroy a GALAGAN FIGHTER, you get points. Points scored vary depending on the type of attacks and the condition of the enemy. It may be in the waiting position, an offensive mode, or flying in formation. ¤ If you score 30000 and multiples of 70000, you'll earn additional FIGHTERS to your team. ¤ If the boss GALAGA is destroyed, the remaining GALAGANS attack power is temporarily weakened. ¤ Fire when the GALAGA COMMANDER is unable to fire missiles (when it's "weakened". When you destroy the boss GALAGA, the other GALAGANS are temporarily weakened. You should take advantage of this moment and attempt to destroy the remaining GALAGA. ************************* CONTRIBUTORS' INFORMATION ************************* +—————————————————+—————————————————————————+—————————————————————————————————+ | FIGHTER | -Info by Andrew Shultz- | | | +—————————————————————————+ | | ￾ | | | ￾ | : Certain arcade versions of Galaga can will give you an | | ￾ | Extra Fighter at 30000 points, then stop producing 1-ups| | ￾￾￾ | after 100000 points. Most will give you Extra Fighters | | ￾ ￾￾￾ ￾ | at 30000 and every multiple of 70000 pts afterwards. | | ￾ ￾￾￾ ￾ | | | ￾ ￾￾￾￾￾ ￾ | : After each Challenging Stage, the number of Galagan | | ￾ ￾￾￾￾￾ ￾ | Fighters in each Challenge Formation increases by 2. | | ￾ ￾￾￾￾￾￾￾￾￾ ￾ | | | ￾ ￾￾￾￾￾￾￾￾￾ ￾ | : Different Transform Fighters give different scores in | | ￾ ￾￾￾￾￾￾￾￾￾￾￾ ￾ | the Arcade Galaga: #1 gives 1000, #2 gives 2000, | | ￾￾￾￾￾￾￾￾￾￾￾￾￾￾￾ | #3 gives 3000... etc. | | ￾￾￾ ￾￾￾￾￾￾￾ ￾￾￾ | | | ￾￾ ￾￾ ￾ ￾￾ ￾￾ | : 50 (normal hit) points per Hornet Fighter, 80 points | | ￾ ￾ ￾ | (normal hit) per Moth Fighter, 150/400/800/1600 points | | ￾ ￾ ￾ | for Galaga Commanders, depending on condition (see 3rd | | | paragraph of "Tactics Section" for details). | +—————————————————+ | | | : You get up to 3000 for clearing a wave of 8 enemies in | | | the challenging stage. It starts at 1000 and sometimes | | | moves up in increments of 500. | +—————————————————+———————————————————————————————————————————————————————————+ +—————————————————————————————————————————————————————————————————————————————+ |Henrygab@hotmail.com (Henry Gabryjelski) suggested I include this neat trick:| +—————————————————————————————————————————————————————————————————————————————+ |"There is one very important FAQ left out, which allowed me to play for over | |8 hours on one quarter, flipping the machine a few times: | | | | A [computer] bug in the arcade game allows for you to cause the enemy to | | stop shooting missiles. In order to have this occur, you must do the | | following: | | | | 1) On the very first level, allow the two leftmost Hornet Fighters to | | survive. | | 2) Kill all other Fighters. (Do not allow one to be captured, since it will| | make the next part difficult) | | 3) Those two Hornets will continue to drop down and missile the left side of| | the screen. Let them. | | 4) Stay on the far right, close to but not touching the edge. | | 5) Watch out for the occasional missile that wraps around the board -- it | | will kill you. | | 6) Allow the Hornets to do their thing for about 15 minutes. They will | | start firing only one missile, then stop firing altogether. | | 7) Let them do this for at least five more loops just to be sure, and no | | fighter will ever launch another missile at you for the remainder of the | | game." | | | | NOTE: This trick only works in the arcade version of Galaga | +—————————————————————————————————————————————————————————————————————————————+ +—————————————————————————————————————————————————————————————————————————————+ |ArrowE (ArrowE99@aol.com) with a word of advice: | +—————————————————————————————————————————————————————————————————————————————+ | "...just hit the buttons really fast..." | | | +—————————————————————————————————————————————————————————————————————————————+ ********* HI-SCORES ********* E-mail me (spaceinsectoid@cs.com) your HI-SCORE so I can post them up in this FAQ! -Arcade Version- 1st - Steve K. - hi-score - 15999990 2nd - Nick H. - hi-score - 9857400 3nd - JonG829 - hi-score - 8463000 4nd - Red Raider - hi-score - 1592930 5th - __________ - hi-score - ______ 6th - __________ - hi-score - ______ 7th - __________ - hi-score - ______ 8th - __________ - hi-score - ______ 9th - __________ - hi-score - ______ 10th - __________ - hi-score - ______ -Unknown- 1st - Zero484 - hi-score - 16000000 2nd - _________ - hi-score - ______ 3rd - _________ - hi-score - ______ 4th - __________ - hi-score - ______ 5th - __________ - hi-score - ______ 6th - __________ - hi-score - ______ 7th - __________ - hi-score - ______ 8th - __________ - hi-score - ______ 9th - __________ - hi-score - ______ 10th - __________ - hi-score - ______ +—————————————————————————————————————————————————————————————————————————————+ |Here's Steve Krogman's Galaga arcade score. A "World Record," actually. | |Congratulations! | +—————————————————————————————————————————————————————————————————————————————+ Arcade Version: ORIGINAL Version, without any glitches used at all. Score: 15,999,990 Stage: 1,200+ Time: 9 hours Date: June 1990 Location: Grand Prix Race O Rame in Dania Beach Florida World Record: Yes. According to www.twingalaxies.com Steve Krogman www.twingalaxies.com ************** SPECIAL THANKS ************** Andrew Schultz Henry Gabryjelski ArrowE Steve Krogman Zero484 Christopher Duke (The Red Raider) GameFAQs Namco Bandai GamesDomain JonG829 Nick H. To everyone on the GameFAQs message boards, especially those who go on the CURRENT EVENTS and RANDOM INSANITY regularly. ********************* COPYRIGHT INFORMATION ********************* Copyright © 2000 Space Bug This guide should not be modified in any way, copied, and/or destributed without permission from the author (that would be me, Space Bug). You may make one (1) copy for personal reference ONLY. If you have any questions or comments on how I can improve, e-mail spaceinsectoid@cs.com. Keep it clean.