R-Type Tactics Unit Faq -Earth Side- by megamagicmaniac email: reppuken555@yahoo.com --------------------- TABLE OF CONTENTS --------------------- 1.Updates 2.Explanation 3.Team 4.Battleships -Jormungand -Nidhogg -Heimdal -Tyr -Vanargand -Garm -Egil -Joutunheim -Muspelheim -Nibelheim 5.Fighter Craft -Arrowhead -Arrowhead -black- -Warhead -Shootingstar -Grace Note -Albatros -Principalitys -Cerberus -Charon -Dantarion -Future World -Tropical Angel -Deadalus 6.Bomber -Strider 7.Scouting ship -Midnight Eye 8.Force Units -Standard Force -Standard Force C -Defensive Force -Tentacle Force -Fire Force -Anker Force -Anker Force+ -Life Force 9.Fueling plane/construction machine -POW Armor -Frogman -Construction machine -Construction machine 2 10.Other Units -Achilleus -Neoptolemos -Herakles -Hyllus -Patroklos 11.Frequently Asked Questions ================ ---------------- Updates ---------------- ================ 25.11.2007 start of the guide 01.12 2007 basic guide is finished, a few units are still missing 08.12.2007 all units listed 16.12.2007 Fixed some minor errors, Deadalus, Patroklos Charon, Dantarion section still incomplete 19.12.2007 Added Team Section -still incomplete-, Patroklos, Charon, Dantarion section complete 30.12.2007 Fixed some errors, Force Unit, Fighter Craft, Bomber, Scoutin Ship Sections complete 13.01.2008 most of the guide is now complete. Team Section, Garm/Vanargand left ================ ---------------- Explanation ---------------- ================ This Guide is for the japanese game R-Type Tactics, all the Names etc. are translated from the japanese version. The english version will be called R-Type Command, most names should be the same, however, don't complain if some names are different!! This guide is only for the Earth Side Units. Why? Honestly, 90% of the Bydo Units simply suck, all you need for the Bydo- Missions is the Compiler Battleship ,Finemotion,and Gainz Typ 1/ Gainz Typ 2 the Rest of the Bydo units are total crap. -------------------- In order to build a unit, you need "Solmonagium" (Blue), "Aederium" (Green) and "Bydorugen" (Red). The amount of these Resources depends on the unit you want. I'll call them Blue/Green/Red. BEWARE: Some Units are only available after some of the Bydo-Missions are finished, and/or some Treasures from the Bydo-Missions are collected. Earth-Side Mission 1-30 Bydo Mission 31-57 Use of weapons: A-----> for Attacking A/O --> Attacking and Opportunity A/C---> Attacking and Counter I-----> Interfere ACEPILOT Bonus: Each pilot gains Experience points by attacking enemy units killing enemy units, repairing units etc. ================ ---------------- Team ---------------- ================ In order to use one of the units listed in this guide, the unit you'll want to use must be assigned to a pilot. Battleships can only be used by Captains, Force Team 1+2 can only use Force Units, and Team 1/2/3 can use everything else. Captain: Gordon: available from the start Vestin: clear Mission 3 Maxwell: clear Mission 5 Watanabe: clear Mission 8 Keaton: clear Mission 20 -------------------- Team 1 Clark available from the start Scott available from the start Teshio available from the start Smith available from the start Peterson available from the start -------------------- Team 2 White: clear Mission 1 Gwen: clear Mission 3 Greenhill: clear Mission 4 Shimakura: capture the Dock in Mission 5 ??? clear Mission ?? -------------------- Team 3 Benabreath: clear Mission 8 Robert: clear Mission 9 Golsearch: clear Mission 11 Son: clear Mission 20 ?? -------------------- Force Team 1 FC Sora: available from the start FC Hoshi: clear Mission 1 FC Tsuki: clear Mission 3 FC Katana: capture the Dock in Mission 5 FC ?? clear Mission -------------------- Force Team 2 FC Yama: clear Mission 9 FC Hana: clear Mission 11 FC Umi: clear Mission 20 FC Anata: clear Mission 22 FC?? ??? ------------------------------------------------------------------------------ ================ ---------------- Battleships: ---------------- ================ UFCS-05 Jormungand HP: 140 Fuel: 50 Search-distance: 4 Speed: 2 Evasion: 18% Weapons: Name: #use: Pow: Range: Hit: Use: Class: Remark: Vulkan 99 10 1-1 45% A/O Machinegun Ability: On-board possible ×2, Decoy Reqiurements: Mission 1 clear Blue 200 ACE PILOT Bonus: HP UP Rating: 8/10 Very good unit: slow and no good weapons, but can repair other units, the small size of this Battleship makes it very useful, because it can be used even on very small maps. ------------------------------------------------------------------------------ UFDD-02 Nidhogg HP: 160 Fuel: 45 Search-distance: 4 Speed: 3 Evasion: 20% Weapons: Name: #use: Pow: Range: Hit: Use: Class: Remark: Pursuit Missile 7 25 2-3 70% A/O ?? ?? Missile 5 35 2-2 35% A/C ?? Photon Torpedo 6 30 2-3 50% A/C ?? Sub- spatial buster 3 120 99% Command Phy.att. Antisubspace weapon Ability: Sub- spatial buster Reqiurements: Mission 2 clear Blue 250 ACE PILOT Bonus: HP UP Rating: 5/10 This Battleship cannot repair other units, but it has more weapons than the Jormungand, and it can detect and destroy enemy units in subspace. ------------------------------------------------------------------------------ UFBS-010 Heimdal HP: 260 Fuel: 100 Search-distance: 7 Speed: 2 Evasion: 5% Weapons: Name: #use: Pow: Range: Hit: Use: Class: Remark: Pursuit beam H 20 30 3-6 70% A/C Burtgang 183 99% A Particleweapon HP:160 Giallar Horn 8 50 3-6 75% A/O ?? HP:130 Main gun H 30 50 3-6 50% A/C ?? HP:160 Ability: On-board possible ×5, Charge Time 3 Turn, Missile Depot, Main gun equipment Reqiurements: Mission 3 clear Treasure "Positron gun" from Mission 8 Blue 650 ACE PILOT Bonus: Battleship HP UP Main Gun Weapon Power UP Giallar Horn Weapon Hit Rate UP Burtgang Weapon Power UP Rating: 10/10 The best Battleship, the only problem with this Battleship is his HUGE size, the Heimdal is only usable on very big maps. ------------------------------------------------------------------------------ UFBS-011 Tyr HP: 300 Fuel: 100 Search-distance: 7 Speed: 2 Evasion: 5% Weapons: Name: #use: Pow: Range: Hit: Use: Class: Remark: Pursuit beam H2 20 35 3-6 70% A/O Greipnir 202 99% A Particleweapon HP:170 Giallar Horn II 8 60 3-6 75% A/O ?? HP:140 Main gun H2 34 55 3-6 50% A/C ?? HP:160 Ability: On-board possible ×5, Charge Time 3 Turn, Missile Depot, Main gun equipment Reqiurements: 1x UFBS-010 Heimdal Treasure "Positron Gun" from Mission 8 Treasure "Practice Container 3" from Mission 56 Blue 60, Green 60, Red 60 ACE PILOT Bonus: Battleship HP UP Main gun H2 Weapon Power UP Giallar Horn II Weapon Hit Rate UP Greipnir Weapon Power UP Rating: 10/10 A upgraded version of the Heimdal, more powerful and more durable. Only available AFTER Mission 56. ------------------------------------------------------------------------------ UFHC-007 Vanargand HP: 180 Fuel: 100 Search-distance: 4 Speed: 3 Evasion: 15% Weapons: Name: #use: Pow: Range: Hit: Use: Class: Remark: Pursuit beam 20 20 2-4 70% A/O Ability: On-board possible ×3, Charge Time 3 Turn, Main gun equipment Reqiurements: Mission 3 clear Blue 450 ACE PILOT Bonus: HP UP Rating: 8/10 The Battleship of choice for pretty much 70% of the game. ------------------------------------------------------------------------------ UFHC-008 Garm HP: 200 Fuel: 100 Search-distance: 4 Speed: 3 Evasion: 15% Weapons: Name: #use: Pow: Range: Hit: Use: Class: Remark: Pursuit beam 2 20 28 2-4 70% A/O Ability: On-board possible ×3, Charge Time 3 Turn, Main gun equipment Reqiurements: 1x UFHC-007 Vanargand Treasure "Power Up" from Mission 26 Blue 50, Green 50, Red 50 ACE PILOT Bonus: HP UP Rating: 9/10 An upgraded version of the Vanargand, with a "Red nose", more powerful and more durable. ------------------------------------------------------------------------------ UFWS-004 Egil HP: 180 Fuel: 45 Search-distance: 4 Speed: 2 Evasion: 8% Weapons: Name: #use: Pow: Range: Hit: Use: Class: Remark: Anti-aircraft missile 20 55 3-5 85% A/O Torpedo H 30 55 3-5 75% A/C Ability: On-board possible ×2 Reqiurements: Mission 3 clear Treasure "Underwater Control System" from Mission 9 Blue 300 ACE PILOT Bonus: HP UP Rating: 1/10 Crap, can only be used in Water-levels, and this ship cannot even dive in the water. ------------------------------------------------------------------------------ UFBS-AE1 Jotunheim CPU only UFBS-AE2 Muspelheim CPU only UFBS-AE3 Nibelheim CPU only ------------------------------------------------------------------------------ ================ ---------------- Fighter Craft ---------------- ================ Rwf-9A Arrowhead HP: 5/5 Fuel: 40 Search-distance: 2 Speed: 3 Evasion: 35% Charge: 3 Turn Force unit: Standard Force Weapons: Name: #use: Pow: Range: Hit: Use: Class: Remark: Vulkan 99 10 1-1 45% A/O Machinegun Pursuit Missile 7 25 2-3 70% A/O ?? Standard Wavemotion gun 105 99% A Particleweapon Anti-aircraft laser 14 40 2-2 40% A/C ?? w/Force Reflected Laser 14 35 2-2 60% A/C ?? w/Force Searchlaser V 18 43 1-1 65% A/C ?? w/Force Ability: Charge, Force unit attach Reqiurements: Mission 1 clear Blue 200 ACE PILOT Bonus: Weapon Power UP Rating: 5/10 The first unit in the game with Chargeshot, a good starting unit. ------------------------------------------------------------------------------ Rwf-9Abk Arrowhead -black- HP: 5/5 Fuel: 40 Search-distance: 2 Speed: 3 Evasion: 45% Charge: 3 Turn Force unit: Standard Force Weapons: Name: #use: Pow: Range: Hit: Use: Class: Remark: Vulkan 99 10 1-1 45% A/O Machinegun Pursuit Missile 7 25 2-3 70% A/O ?? Standard Wavemotion gun 105 99% A Particleweapon Anti-aircraft laser 14 40 2-2 40% A/C ?? w/Force Reflected Laser 14 35 2-2 60% A/C ?? w/Force Searchlaser V 18 43 1-1 65% A/C ?? w/Force Ability: Charge, Force unit attach Reqiurements: 1x Arrowhead Mission 3 clear Treasure "Bydo Data 1" from Mission 5 Blue 20, Green 10 ACE PILOT Bonus: Weapon Power UP Rating: 5.5/10 A slightly better upgraded version of the Arrowhead ------------------------------------------------------------------------------ Rwf-9Ac Warhead HP: 5/5 Fuel: 40 Search-distance: 2 Speed: 4 Evasion: 43% Charge: 4 Turn Force unit: Standard Force C Weapons: Name: #use: Pow: Range: Hit: Use: Class: Remark: Photon Vulkan 50 17 1-1 65% A/C ?? ?? Missile 5 35 2-2 35% A/C ?? Spread Wavemotion gun 95 99% A Particleweapon Shotgun-laser 5 48 1-1 40% A/C ?? w/Force Searchlaser L45 Laser 14 35 2-2 75% A/C ?? w/Force Searchlaser V 18 43 1-1 65% A/C ?? w/Force Ability: Charge, Force unit attach, Sub- spatial function, Reqiurements: 1x Arrowhead Treasure "Spread wave motion gun" from Mission 4 Mission 4 clear Blue 30, Green 20 ACE PILOT Bonus: Weapon Power UP Rating: 9/10 An awesome unit, the Chargeshot can hit a large group of enemys, and the Sub- spatial function is also very useful. ------------------------------------------------------------------------------ Rwf-9D Shootingstar HP: 5/5 Fuel: 35 Search-distance: 2 Speed: 3 Evasion: 25% Charge: 4 Turn Force unit: Defensive Force Weapons: Name: #use: Pow: Range: Hit: Use: Class: Remark: ?? 5 35 2-2 35% A/C ?? Compr. Wavemotion gun 115 99% A Particleweapon Twin- laser 14 35 2-2 50% A/C ?? w/Force Impact Laser 14 43 1-1 65% A/C ?? w/Force Defense-laser 18 50 1-1 75% I ?? w/Force Ability: Charge, Force unit attach Reqiurements: Mission 2 clear Blue 110 ACE PILOT Bonus: Weapon Power UP Rating: 6/10 The 6-Hex Chargeshot is very useful, but the charge time is high. ------------------------------------------------------------------------------ Rwf-9DH Grace Note HP: 5/5 Fuel: 30 Search-distance: 2 Speed: 3 Evasion: 30% Charge: 3 Turn Force unit: Defensive Force Weapons: Name: #use: Pow: Range: Hit: Use: Class: Remark: Pursuit Missile 7 25 2-3 70% A/O ?? Compr. Wavemotion gun 86 99% A Particleweapon Twin- laser 14 35 2-2 50% A/C ?? w/Force Impact Laser 14 43 1-1 65% A/C ?? w/Force Defense-laser 18 50 1-1 75% I ?? w/Force Ability: Charge, Force unit attach Reqiurements: 1x Shootingstar Treasure "Jupiter Base Record" from Mission 5 Blue 40, Green 20 ACE PILOT Bonus: Weapon Power UP Rating: 6.5/10 A slightly better upgraded version of the Shootingstar, charge time has been reduced. ------------------------------------------------------------------------------ RXwf-10 Albatros HP: 5/5 Fuel: 50 Search-distance: 2 Speed: 3 Evasion: 35% Charge: 4 Turn Force unit: Tentacle Force Weapons: Name: #use: Pow: Range: Hit: Use: Class: Remark: Vulkan 99 10 1-1 45% A/O Machinegun ?? Missile 5 35 2-2 35% A/C ?? Shock Wavemotion gun 110 99% A Particleweapon Sting-RAY 14 40 2-2 50% A/C ?? w/Force Hound-RAY 14 37 2-2 40% A/C ?? w/Force Snale-RAY 18 48 1-1 65% A/O ?? w/Force Ability: Charge, Force unit attach Reqiurements: Treasure "Tentacle equipped control rod" from Mission 5 Blue 100 ACE PILOT Bonus: Weapon Power UP Rating: 7/10 Powerful Chargeshot, strong weapons. ------------------------------------------------------------------------------ Rsf-9Sk1 Principalitys HP: 5/5 Fuel: 40 Search-distance: 2 Speed: 4 Evasion: 35% Charge: 3 Turn Force unit: Fire Force Weapons: Name: #use: Pow: Range: Hit: Use: Class: Remark: Photon Vulkan 99 17 1-1 45% A/C ?? ?? Missile 5 35 2-2 35% A/C ?? Ignition Wavemotion gun 120 99% A Flameweapon Chainfire 14 40 2-2 35% A/C Flameweapon w/Force Firebomb 18 40 1-1 50% A/C Flameweapon w/Force Firebarrier 18 50 1-1 70% I Flameweapon w/Force Ability: Charge, Force unit attach Reqiurements: Treasure "Heat-resistant pipe" from Mission 7 Blue 110 ACE PILOT Bonus: Weapon Power UP Rating: 9/10 Another awesome unit, very powerful Chargeshot, takes only 3 Turns to charge, Movement (Speed) is also very good. ------------------------------------------------------------------------------ Rwf-13A Cerberus HP: 5/5 Fuel: 30 Search-distance: 2 Speed: 3 Evasion: 30% Charge: 4 Turn Force unit: Anker Force Weapons: Name: #use: Pow: Range: Hit: Use: Class: Remark: Vulkan 99 10 1-1 45% A/O Machinegun Photon Torpedo 6 30 2-3 50% A/C ?? Lightning Wavemotion gun 120 99% A Particleweapon Shot Alpha 14 40 2-2 50% A/C ?? w/Force Search Beta 18 48 1-1 65% A/C ?? w/Force Terminate Gamma 18 51 1-1 60% A/C ?? w/Force Ability: Charge, Force unit attach Reqiurements: Treasure "Lightning Wave Leader" from Mission 17 Treasure "Bydo Data 2" from Mission 13 Blue 130 ACE PILOT Bonus: Weapon Power UP Rating: 8/10 Another good unit, Movement (Speed) is only 3, but very powerful weapons and Chargeshot. ------------------------------------------------------------------------------ Rwf-13B Charon HP: 5/5 Fuel: 40 Search-distance: 2 Speed: 3 Evasion: 20% Charge: 4 Turn Force unit: Anker Force+ Weapons: Name: #use: Pow: Range: Hit: Use: Class: Remark: Vulkan 99 10 1-1 45% A/O Machinegun Photon Torpedo 6 30 2-3 50% A/C ?? B.Lightning Wavemotion gun 127 99% A Particleweapon Shot Alpha+ 14 47 2-2 52% A/C ?? w/Force Search Beta+ 18 52 1-1 70% A/O ?? w/Force Terminate Gamma+ 18 58 1-1 60% A/C ?? w/Force Ability: Charge, Force unit attach Reqiurements: 1x Cerberus Treasure "Bydo Data 3" from Mission 24 Treasure "Lightning induction leader" from Mission 17 Treasure F-Limiter Cancel from Mission 27 Green 40, Red 40 ACE PILOT Bonus: Weapon Power UP Rating: 8.5/10 A more powerful version of the Cerberus. ------------------------------------------------------------------------------ BXwf-T Dantarion HP: 5/5 Fuel: 40 Search-distance: 3 Speed: 4 Evasion: 40% Charge: 3 Turn Force unit: Life Force Weapons: Name: #use: Pow: Range: Hit: Use: Class: Remark: Bydo particle bullet 99 10 1-1 45% A/C Machinegun Eyeball pursuit missile 8 35 2-4 40% A/C ?? Dantarions Whistle 125 99% A Particleweapon Blood-laser 14 43 2-2 35% A/C ?? w/Force Spurt-laser 18 50 1-1 50% A/C ?? w/Force Neuron-laser 18 56 1-1 75% I ?? w/Force Ability: none Reqiurements: Treasure "Bydo Data 4" from Mission 30 Treasure "F-Limiter Cancel from Mission 27 Treasure "Metal life body fusion" from Mission 51 Blue 50, Green 40, Red 50 ACE PILOT Bonus: Weapon Power UP Rating: 10/10 The best Fighter w/ Force Unit, high Movement (Speed), short Charge Time, very powerful Chargeshot, but is available really really LATE. ------------------------------------------------------------------------------ Rw-11A Future World HP: 5/5 Fuel: 50 Search-distance: 3 Speed: 5 Evasion: 45% Charge: 4 Turn Weapons: Name: #use: Pow: Range: Hit: Use: Class: Remark: Vulkan Type 2 99 15 1-1 50% A/O Machinegun Photon Torpedo 6 30 2-3 50% A/C ?? ??Bullet 11 25 2-4 92% A ?? ??? C.E. Wavemotion gun 115 99% A Particleweapon Ability: Charge, Re-Move after attack is possible Reqiurements: Mission 10 clear Blue 110 ACE PILOT Bonus: Evasion UP Rating: 10/10 One of the best units in the entire game, very high Movement (Speed), powerful Chargeshot, and the unit can move AFTER shooting. ------------------------------------------------------------------------------ R-11S Tropical Angel HP: 5/5 Fuel: 50 Search-distance: 3 Speed: 6 Evasion: 50% Weapons: Name: #use: Pow: Range: Hit: Use: Class: Remark: Vulkan Type 2 99 15 1-1 50% A/O Machinegun Photon Torpedo 6 30 2-3 50% A/C ?? ??Bullet 11 25 2-4 92% A ?? ??? Lock-on Beam 15 50 2-4 90% A/O ?? Ability: Re-Move after attack is possible Reqiurements: 1x Future World Treasure "????" from Mission 22 Blue 20 Green 30 ACE PILOT Bonus: Evasion UP Rating: 10/10 One of the best units in the entire game. This is a upgraded version of the Future World, even better Movement (Speed), no Chargeshot, but has a very good powerful long range laser weapon. ------------------------------------------------------------------------------ OF-1 Deadalus HP: 120 Fuel: 40 Search-distance: 2 Speed: 4 Evasion: 36% Charge: 5 Turn Weapons: Name: #use: Pow: Range: Hit: Use: Class: Remark: Drill-laser 18 55 1-1 40% A/C ?? ?? Ring-laser 14 43 2-2 60% A/C ?? ?? Homing Missile 8 33 2-3 65% A/O ?? ?? Pot-shot 55 80% A ?? physical attack Ability: Charge, Sub- spatial function, Underwater function Reqiurements: Mission 1 clear Treasure "???" from Mission 11 Blue 150 ACE PILOT Bonus: Weapon Power UP Rating: 4/10 This unit has 2 Pots attached, both with a weak Vulkan gun. ------------------------------------------------------------------------------ =========== ----------- Bomber ----------- =========== R-9B1 Strider HP: 5/5 Fuel: 50 Search-distance: 2 Speed: 4 Evasion: 25% Weapons: Name: #use: Pow: Range: Hit: Use: Class: Remark: Pursuit Missile 7 25 2-3 70% A/O ?? ?? 5 35 2-2 35% A/C ?? Balmunk 1 85 2-4 92% A ?? ??? Barrier 3 60 2-4 95% I ?? Ability: none Reqiurements: Treasure "Practice Container 1" from Mission 1 Blue 120 ACE PILOT Bonus: Weapon Hit Rate UP Rating: 10/10 One of the best units in the entire game, available very early. The Balmunk is a very powerful long range Missile. Always pair a Strider up with some POW-Armor for unlimited Ammo refill. ------------------------------------------------------------------------------ ================ ---------------- Scouting ship ---------------- ================ R-E1 Midnight Eye HP: 5/5 Fuel: 55 Search-distance: 5 Speed: 5 Evasion: 38% Weapons: Name: #use: Pow: Range: Hit: Use: Class: Remark: Vulkan 99 10 1-1 45% A/O Machinegun Ability: none Reqiurements: Treasure "Practice Container 2" from Mission 2 Blue 100 ACE PILOT Bonus: Evasion UP Rating: 10/10 Only useful for scouting, but makes life much much easier. You will miss the Midnight Eye once you play the Bydo Missions, because the Bydo don't have a Scouting unit. ------------------------------------------------------------------------------ ================ ---------------- Force Units ---------------- ================ NOTE: I will not rate the Force Units, because Force Units should be used only together with the corresponding Ship. FA Standard Force HP: 120 Fuel: 100 Search-distance: 2 Speed: 2 Evasion: 35% Weapons: Name: #use: Pow: Range: Hit: Use: Class: Remark: Bydo particle bullet 99 10 1 45% A/O Machinegun Forceshot 99 60 1 70% A Direct Attack Knockback Reqiurements: Mission 1 clear Red 80 ACE PILOT Bonus: Weapon Power UP ------------------------------------------------------------------------------ F-Ac Standard Force C HP: 130 Fuel: 100 Search-distance: 2 Speed: 2 Evasion: 40% Weapons: Name: #use: Pow: Range: Hit: Use: Class: Remark: Bydo particle bullet 99 10 1 45% A/O Machinegun Forceshot 99 60 1 70% A Direct Attack Knockback Reqiurements: 1x Standard Force, Treasure "Spread wave motion gun" from Mission 4, Mission 4 clear Green 20, Red 30 ACE PILOT Bonus: Weapon Power UP ------------------------------------------------------------------------------ F-D Defensive Force HP: 140 Fuel: 100 Search-distance: 2 Speed: 3 Evasion: 35% Weapons: Name: #use: Pow: Range: Hit: Use: Class: Remark: Bydo particle bullet 99 10 1 45% A/O Machinegun Forceshot 99 60 1 70% A Direct Attack Knockback Reqiurements: Mission 2 clear Red 85 ACE PILOT Bonus: Weapon Power UP ------------------------------------------------------------------------------ F-X Tentacle Force HP: 128 Fuel: 100 Search-distance: 2 Speed: 2 Evasion: 45% Weapons: Name: #use: Pow: Range: Hit: Use: Class: Remark: Bydo particle bullet 99 10 1 45% A/O Machinegun Forceshot 99 70 1 85% A Direct Attack Knockback Reqiurements: Treasure "Tentacle equipped control rod" from Mission 5 Red 100 ACE PILOT Bonus: Weapon Power UP ------------------------------------------------------------------------------ F-SkFr Fire Force HP: 130 Fuel: 100 Search-distance: 2 Speed: 2 Evasion: 30% Weapons: Name: #use: Pow: Range: Hit: Use: Class: Remark: ?? 99 12 1 50% A/O Forceshot 99 60 1 70% A Direct Attack Knockback Reqiurements: Treasure "Heat-resistant pipe" from Mission 7 Red 100 ACE PILOT Bonus: Weapon Power UP ------------------------------------------------------------------------------ F-ANC Anker Force HP: 130 Fuel: 100 Search-distance: 2 Speed: 2 Evasion: 25% Weapons: Name: #use: Pow: Range: Hit: Use: Class: Remark: Bydo particle bullet 99 10 1 45% A/O Machinegun Anker Attack 99 78 1 75% A Direct Attack Knockback Reqiurements: Treasure "Bydo Data 2" from Mission 13 Treasure"Claw type control rod" from Mission 19 Blue 30, Red 130 ACE PILOT Bonus: Weapon Power UP ------------------------------------------------------------------------------ F-R13B Anker Force+ HP: 140 Fuel: 100 Search-distance: 2 Speed: 2 Evasion: 25% Weapons: Name: #use: Pow: Range: Hit: Use: Class: Remark: Forceshot 99 60 1 70% A Direct Attack Knockback Anker Attack 99 78 1 75% A Direct Attack Knockback Reqiurements: 1x Anker Force Treasure "Bydo Data 3" from Mission 24 Treasure F-Limiter Cancel from Mission 27 Green 40, Red 80 ACE PILOT Bonus: Weapon Power UP ------------------------------------------------------------------------------ F-BXT Life Force HP: 135 Fuel: 100 Search-distance: 3 Speed: 2 Evasion: 25% Weapons: Name: #use: Pow: Range: Hit: Use: Class: Remark: Bydo disorder bullet 40 10 1 58% Machinegun Forceshot 99 60 1 70% Direct Attack Knockback Ability: Self-recovery function Reqiurements: Treasure "Bydo Data 4" from Mission 30 Treasure F-Limiter Cancel from Mission 27 Treasure "Metal life body fusion" from Mission 51 Blue 30, Green 40, Red 130 ACE PILOT Bonus: Weapon Power UP ------------------------------------------------------------------------------ ===================================== ------------------------------------- Fueling plane/construction machine ------------------------------------- ===================================== TP-02C POW Armor HP: 90 Fuel: 100 Search-distance: 2 Speed: 3 Evasion: 35% Weapons: Name: #use: Pow: Range: Hit: Use: Class: Remark: Vulkan 99 10 1-1 45% A/O Machinegun Ability: Capture, Supply, Decoy Reqiurements: Mission 1 clear Blue 80 ACE PILOT Bonus: HP UP Rating: 10/10 Pretty much required, refills Fuel and Ammo. ------------------------------------------------------------------------------ TP-02M Frogman HP: 120 Fuel: 75 Search-distance: 3 Speed: 3 Evasion: 18% Weapons: Name: #use: Pow: Range: Hit: Use: Class: Remark: Torpedo 10 40 2-4 75% A/C Anti-aircraft missile 12 37 2-4 80% A/O Ability: Capture Reqiurements: 1x Pow Armor Treasure "Underwater Control System" from Mission 9 Blue 20 Green 20 ACE PILOT Bonus: Weapon Power UP Rating: 10/10 Only usable in Water-levels, can only move underwater, strong weapons, makes Waterlevels like Mission 24 much much easier. ------------------------------------------------------------------------------ Rr2o-3 Construction machine HP: 95 Fuel: 100 Search-distance: 2 Speed: 2 Evasion: 25% Weapons: Name: #use: Pow: Range: Hit: Use: Class: Remark: Vulkan 99 10 1-1 45% A/O Machinegun Ability: Capture, Repair, Supply, Make, Transport Reqiurements: Mission 1 clear Blue 80 ACE PILOT Bonus: HP UP Rating: 10/10 Refills Fuel, Ammo, and can repair units, but slightly worse Movement compared to the POW Armor. This unit can harvest Resources. ------------------------------------------------------------------------------ Rr2o-3-2 Construction machine 2 HP: 95 Fuel: 100 Search-distance: 2 Speed: 2 Evasion: 25% Weapons: Name: #use: Pow: Range: Hit: Use: Class: Remark: Vulkan 99 10 1-1 45% A/O Machinegun Ability: Capture, Repair, Supply, Make, Transport Reqiurements: 1x Construction machine Treasure "Floating container" from Mission 4 Treasure "Lump of Aederium" from Mission 14 Treasure "Lump of Bydorugen" from Mission 20 Blue 10 Green 10 Red 10 ACE PILOT Bonus: HP UP Rating: 10/10 An upgraded version of the Construction machine, can harvest more Resources, but cannot get repaired inside a Battleship. ------------------------------------------------------------------------------ ============== -------------- Other Units -------------- ============== TL-2A Achilleus HP: 5/5 Fuel: 45 Search-distance: 2 Speed: 2 Evasion: 20% Weapons: Name: #use: Pow: Range: Hit: Use: Class: Remark: Vulkan 99 10 1-1 45% A/O Machinegun Beamsword-Crimson Lotus 30 55 1-1 85% A/C Beamsword-Navy Blue 20 48 1-1 80% A/O Ability: Capture Reqiurements: Treasure "Research data of human model weapon" from Mission 6 Blue 110 ACE PILOT Bonus: Weapon Power UP Rating: 1/10 Another crappy unit, slow Movement (Speed), only good for close combat. ------------------------------------------------------------------------------ TL-2A2 Neoptolemos HP: 5/5 Fuel: 45 Search-distance: 2 Speed: 2 Evasion: 20% Weapons: Name: #use: Pow: Range: Hit: Use: Class: Remark: Heat hawk dusk 25 55 1-1 93% A/C Heat hawk 20 50 1-1 78% A/O Direct attack 99 60 1-1 50% A Direct attack Ability: Capture Reqiurements: 1x Achilleus Treasure "Hand-to-hand fighting strengthening armament" from Mission 8 Blue 30 Green 20 ACE PILOT Bonus: Weapon Power UP Rating: 1/10 An upgraded version of the Achilleus, slightly better, but still useless. ------------------------------------------------------------------------------ TL-2B Herakles HP: 120 Fuel: 50 Search-distance: 3 Speed: 2 Evasion: 20% Charge: 2 Turn Weapons: Name: #use: Pow: Range: Hit: Use: Class: Remark: Vulkan 99 10 1-1 45% A/O Machinegun Direct attack 99 60 1-1 50% A/O Directattack Knockback S.lightning wave 120 99% A Particleweapon motion gun Ability: Charge, Capture Reqiurements: 1x Achilleus Treasure "Wave motion gun for human model weapon" from Mission 21 Blue 20 Green 30 ACE PILOT Bonus: Weapon Power UP Rating: 4/10 The only good thing about this unit is the Chargetime, only 2 Turns is good. Movement is again very low, defending the Battleship is IMO the only real use for this unit. ------------------------------------------------------------------------------ TL-2B2 Hyllus HP: 150 Fuel: 50 Search-distance: 2 Speed: 2 Evasion: 20% Charge: 2 Turn Weapons: Name: #use: Pow: Range: Hit: Use: Class: Remark: W-Beam Claw 10 88 1-1 80% A 6W Missile 8 76 3-5 65% A/O Ability: none Reqiurements: Treasure "Research data of human model weapon" from Mission 6 Treasure "High-speed movement system" from Mission 55 Blue 100 Green 100 Red 100 ACE PILOT Bonus: Weapon Power UP Rating: 10/10 This is the human answer to the Bydo unit Tabrock: slow, but very powerful weapons. The only downside: comes really really late. ------------------------------------------------------------------------------ TL2AT Patroklos Configuration HP: 5/5 Fuel: 50 Search-distance: 2 Speed: 5 Evasion: 35% Charge: 3 Turn TL2AT Patroklos Human type HP: 5/5 Fuel: 50 Search-distance: 2 Speed: 2 Evasion: 20% Weapons: Name: #use: Pow: Range: Hit: Use: Class: Remark: Vulkan 99 10 1-1 45% A/O Machinegun Pursuit Missile 7 25 2-3 70% A/O ?? ?? Missile 5 35 2-2 35% A/C ?? Standard wavemotion gun 105 99% A Particleweapon Beamsword-CrimsonLotus 14 40 2-2 40% A/C Beamsword-Navy Blue 14 35 2-2 60% A/C Ability: Configuration Type: Transformation, Charge Human Type: Capture, Transformation Reqiurements: 1x Achilleus Treasure "Human type weapon variable system" from Mission 25 Green 30 Red 10 ACE PILOT Bonus: Weapon Power UP Rating: 7/10 This unit is a Transformer, it can switch between a Fighter Craft with very high Movement (Speed), and a Human Type weapon. Basically, this unit combines a Arrowhead with better Movement, and an Achilleus with slightly worse weapons. ------------------------------------------------------------------------------ ============================ ---------------------------- Frequently Asked Questions ---------------------------- ============================= Q: Which units are highly recommended?? A: Strider, Future World and Tropical Angel: Striders Balmunk Missile is too good to be true, Future World has high Movement and a Chargeshot. Tropical Angel has no Chargeshot, but even better Movement than Future World, and the Lockon Beam has excellent Range and is fairly strong. Don't waste your Ressources on the Human Type units, they are really not worth the money. Copyright 2007 megamagicmaniac