Sal_89 present his first FAQ for SYPHON FILTER: DARK MIRROR >>>Ver. 1.00<<< (PS2 and PSP version) TABLE OF CONTENENT 0. Version history I. Introduction of the FAQ II. Controls III. Weapons, Gadgets and Objects I. Default Weapons I. Special I. MB-150 (Only Gabe) II. VSS-DU (Only Lian) II. Back I. Stone’s Rifle (Only Stone) III. Sidearm I. Mark 23 SD (Only Gabe) II. TK-9 (Only Lian) IV. ETC I. Fist II. K-BAR III. EDT II. Gadgets I. Pesonal Illumination Device (PID) II. Night Vision Goggles (NV Goggles) III. Infrared Goggles (IR Goggles) IV. Electronic Device Sensing Utility (EDSU Goggles) V. Med Kit VI. Fire Exstinguisher VII. Rapid Trasversal Line (RTL) III. Weapons unlockables with the trainings I. Back I. FAMAS (Training 2 under 3:00) II. Sidearm I. SP-57 (Training 1 under 1:35) III. Auxiliary I. UNP .45 (Training 3 without wasting a shot) IV. Weapons unlockables with the Bonus Missions I. M249 SAW (Kemsynth Tower under 2:42) II. Shot Defender (Sana Yemen under 3:39) V. Weapons unlockables with the DU Cointainers in Episode 4 I. M1 Super 90 (4-1) II. M16A2 (4-2) III. M4 Carabine (4-3) IV. SMAW (ALL cointainers) VI. Weapons unlockables with the Headshots in Episode 6-1/7-4 (Hard mode) I. AK-47 (25 Headshots, Episode 6-1, Hard mode) II. M4 Silenced (10 Headshots, Episode 7-4, Hard mode) VII. Weapons unlockables with the career ratings I. Stalth combat specialist I. Sidearm I. Silenced .44 (3rd) II. TK-9 Silenced (1st) III. MDS A4 Silenced (2nd) II. ETC I. EPDD (4th) II. Combat knife specialist I. Back I. Chinese Type 56 (2nd) II. C11 (3rd) III. MGL (4th) II. Auxiliary I. SSP90 (1st) III. Survival specialist I. Back I. Calico HE (3nd) II. Sidearm I. Desert Express .50 (4rd) II. Sawed-Off Pistol (1st) IV. Tactical combat specialist I. Back I. USAS-12 (1st) II. M82 BFG (3rd) III. Jackhammer HE (4th) II. Sidearm I. Jerico-41 (2nd) V. Combat sharp shooter I. Sidearm I.Flare Gun (3rd) II. Grenade I.M67 Grenade (2nd) VIII. Unlockable weapons used in Story Mode I. Back I. C11 II. USAS-12 III. M82 BFG IV. FAMAS V. M1 Super 90 VI. Shot Defender VII. M4 Carabine VIII. SMAW (With a trick you can utilize it) II. Sidearm I. Jerico-41 II. Desert Express .50 III. Auxiliary I. UNP .45 II. SSP90 IV. Grenades I. M67 Grenade IX. Weapons NOT unlockables I. Back I. Dragunov SVD II. Flame Thrower (With a glitch you can utilize it, PSP version only) III. Galil AR IV. AU300 H-BAR V. SMAW Anti-Tank VI. Sweeper 12-Gauge VII. RPK VIII. AR-15 IX. M-134 Minigun (With a glitch you can utilize it, PSP version only) II. Sidearm I. Makarov II. Desert Sniper .357 III. MDS-7 IV. G-17 (With a trick you can utilize it) V. CZ Mach-9 VI. MAK-10 .45 ACP III. Auxiliary I. Spectre II. MAK-10 9mm III. Uzi IV. MDS A3 IX. Grenades I. Smoke Grenade II. Laser Mine III. EMP Grenade X. Weapons NOT used in Story Mode (Including PSP) I. Sidearm I. Paintball Gun II. Grenades I. Laser Mine (PSP) II. Anti-Personnel Mine (PSP) III. Claymore Mine (PSP) IV. Claymore Mine Trigger (PSP) XI. Weapons that the player DON’T can utilize I. Back I. Flame Thrower (With a glitch you can utilize it, PSP version only) II. AR-15 III. M-134 Minigun (With a glitch you can utilize it, PSP version only) II. Sidearm I. G-17 (With a trick you can utilize it) III. Grenade I. Smoke Grenade II. C-4 XII. Online mode weapons (PSP Only) I. Special I. MB-150 II. Back I. C8 Rifle II. DSC-1 Thermal III. M82 BFG IV. AU300 HBAR V. RPK VI. M6O VII. AK-47 VIII. Sweeper 12-Gauge IX. MGL X. SMAW XI. M79 III. Sidearm I. Desert Express .50 II. Mark 23 SD IV. Auxiliary I. MAK-10 9mm II. Spectre III. Uzi V. Grenades I. Anti-Personnel Mines II. Claymore Mines III. Claymore Mine Trigger IV. EMP Grenade V. X34 Nerve Agent VI. Laser Mine VII. M67 Grenades VIII. Smoke Grenades IX. Flashbang Grenade V. ETC I. Fist II. EDT XIII. Weapons unlockables in Online Mode, IPCA/Team 1 (PSP Only) I. Back I. M16A2 (RO) II. 33 SC-1 (R2) III. Shot Defender (R3) IV. M60 E-3 (O1) V. M16K (O2) VI. USAS-12 (O4) VII. AR-15 (T2) VIII. TripBar (T3) II. Sidearm I. G-17 (R0) II. Desert Sniper .357 (O3) III. MDS-7 (T1) III. Auxiliary I. MDS A3 (R1) XIV. Weapons unlockables in Online Mode, Brotherhood/ZP Soldier/Red Section/Team 2 (PSP Only) I. Back I. FAMAS (R0) II. Stava SG-76 H-BAR (R2) III. SPA-12 (R3) IV. Chinese Type 56 (O1) V. Galil AR (O2) VI. Dragunov SVD (T2) VII. Ramat (T3) II. Sidearm I. Makarov (R0) II. SP-57 (O3) III. Ripper (T1) III. Auxiliary I. Sawed-Off Shotgun (O4) II. Spectre (R1) XII. Other unlockables in Online Mode (PSP Only) I. EPDD (Elite badge in “Hand-To-Hand”) II. Medium Medical Pack (Expert badge in “Triage”) III. Large Medical Bag (Elite badge in “Triage”) XIII. Online objects I. Detonator Code II. Rogue III. Agency Zip Line (AZL) IV. Med Kit V. Valve Control Wrench VI. Electronic Device Sensing Utility (EDSU Goggles) VII. Retinal Imprinter XV. Objects I. Security Card II. B1 Keycard III. Elevator Key IV. Locker Key V. Freeman's Server Code VI. Transporter Keycard VII. Kemsynth Data Drive VIII. Maintenance Key IX. Security Keycard X. Yavlinsky’s Fingerprint XI. MI6 Recording Device XII. AIT Security Keycard XIII.Key to Zhou’s Room XIV. Hidden Evidence IV. Legal Stuff V. Contact Part 0: Version History Version 1.00: First version of the FAQ Part I: Introduction This FAQ describe ALL weapons of this fanstastic game including online weapons, gadgets, objects and controls. Part II: Controls Left directional stick: Move Right directional stick: Move the camera X: crouch, when fall roll, in the gadgets menu select the IR goggles and in weapons menu selct the special weapon, in the PSP version move the camera downward Square: partner command, in the gadgets menu select the EDSU googles and in the weapons menu select the sidearm weapon, in PSP version move the camera to the left Circle: remove dart (only with EDSU googles equipped), on gadgets menu select the NV googles and in weapons menu select the the auxiliary weapon, in the PSP version move the camera to the right Tringle: interact, on the gadgets menu select the PID and in weapons menu select the back weapon, in the PSP version move the camera to the upward L1: zoom, in the gadgets menu select the med kit (or the Claymore Mine Trigger) and in weapons menu select the grenades L2: snap to walls (only PS2 version) R1: shoot with your weapon (douple tap for darts), in the gadgets menu select the fire extinguer and in weapons menu select the ETC weapons R2: reload (only PS2 version) Up arrow: none, in the PSP version interact and reload Down arrow: none, in PSP version crouch, when fall roll Left arrow: open the gadgets menu Right arrow: open the weapons menu Select: none, in PSP version partner command Start: open the pause menu Analogic: none L3: none R3: none Part II: Weapons, Gadgets and Objects Default Weapons Weapon Name: MB-150 Type: Special/Sniper Rifle Button Select: X, press again to switch darts and bullets Stripe Colour: Very Light Blue Damage: V Fire Rate: I Caliber: 6mm+3/5/10 Darts x3 Clip Size: 10 Capacity: 30 Total Ammo: 40+3/5/10 Darts x3 Description: This is the IPCA sniper rifle. It has the ability to fire specialized gas darts, explosive darts, and EDT darts that can be triggered by the user at any time Weapon Name: VSS-DU Type: Special/Sniper Rifle Button Select: X, press again to switch darts and bullets Stripe Colour: Very Light Blue Damage: V Fire Rate: I Caliber: 6mm+3/5/10 Darts x3 Clip Size: 10 Capacity: 30 Total Ammo: 40+3/5/10 Darts x3 Description: The VSS-DU is a prototipe variant of the standard VSS or Vintovka Snaiperskaja (Special Sniper Rifle). This is the prototipe that eventually leads to the development of the MB-150. As with the MB- 150, the VSS-DU can fire specialized darts that can be triggered by the user at any time Weapon Name: Stone’s Rifle Type: Back/Sniper Rifle Button Select: Triangle Stripe Colour: Red Damage: V Fire Rate: II Caliber: .330 Clip Size: 10 Capacity: 20 Total Ammo: 30 Description: This is the Stone's rifle. The scope is cracked and the stock is split Weapon Name: Mark 23 SD Type: Sidearm/Pistol Button Select: Square Stripe Colour: Yellow Damage: IV Fire Rate: II Caliber: .45 ACP Clip Size: 12 Capacity: 24 Total Ammo: 36 Description: In August 1991, a request was made by the US Special Operation Command (also SOCOM) for offensive handguns. Termed the OWHS, for Offensive Handgun System, it was a pistol designed within certain specified parameters that would be sufficient for concluding "offensive" operations, as opposed to the more traditional role for the handgun, which was only used for difensive operations. Thus the Mark 23 SD was made. The heavy .45 bullets, precision accuracy, and threaded silencer make a good choice for stealth Weapon Name: TK-9 Type: Sidearm/Machine Pistol Button Select: Square Stripe Colour: Yellow Damage: III Fire Rate: V Caliber: 9x19 Parabellum Clip Size: 32 Capacity: 64 Total Ammo: 96 Description: TK-9 is is very dangerous weapon that has a nasty reputation on the streets. Gangs and drug dealers favor it because of it's relatively low cost, large magazine capacity and accuracy Info: In Episode 7, Part 1, Gabe can pick up a TK-9 from a box. This box is situated in the same place of the guy killed by Lian at beginning of the level. For enter in this place, you must entry in a air conduct and you will enter in this place. Search in the room and you will find this box Weapon Name: Fist Type: Melee Button Select: R1 (R For PSP) Stripe Colour: Orange Damage: I (Normal Attack), V (When Break Neck) Fire Rate: N/D Caliber: N/D Clip Size: N/D Capacity: N/D Total Ammo: N/D Description: None Weapon Name: K-BAR Type: Knife Button Select: R1 Pressed two times (R For PSP) Stripe Colour: Orange Damage: V Fire Rate: N/D Caliber: N/D Clip Size: N/D Capacity: N/D Total Ammo: N/D Description: This 7-inch high carbon chromium stainless steel blade is a standard issue of the US military. This knife can withstand extreme impacts and is caple of quickly slicing through bare flesh and heavy military fatigues Weapon Name: EDT Type: Stun Button select: R1 Pressed three times (R For PSP) Stripe Colour: Orange Damage: III Fire Rate: IV Caliber: N/D Clip Size: N/D Capacity: N/D Total Ammo: N/D Description: The EDT delivers a powerfil 625-volt charge caple of incapacitating the target. It is completely non-lethal and is small enough to fit into a hoister. The EDT had a range of 25 feet Gadgets Gadget Name: Personal Illumination Device (PID) Type: Illumination Button Select: Triangle Stripe Colour: N/D Damage: N/D Fire Rate: N/D Caliber: N/D Clip size: N/D Capacity: N/D Total Ammo: N/D Description: Personal Illumination Device (PID) is a visible light source which allows the agent to traverse and search dark areas Gadget Name: Night Vision Goggles (NV Goggles) Type: Illumination Button Select: Circle Stripe Colour: N/D Damage: N/D Fire Rate: N/D Caliber: N/D Clipe Size: N/D Capacity: N/D Total Ammo: N/D Description: Night Vision (NV) goggles amplify dim light and allow the agent to discem targets in the darkness Gadget Name: Infrared Goggles (IR Goggles) Type: Infrared Button Select: X Stripe Colour: N/D Damage: N/D Fire Rate: N/D Caliber: N/D Clip Size: N/D Capacity: N/D Total Ammo: N/D Description: Infrared (IR) goggles allow the agent to detect heat signatures potentally revaling hidden targets Gadget Name: Electronic Device Sensing Utility (EDSU Goggles) Type: Electronic Button Select: Square Stripe Colour: N/D Damage: N/D Fire Rate: N/D Caliber: N/D Clip Size: N/D Capacity: N/D Total Ammo: N/D Description: Electronic Device Sensing Utility (EDSU) goggles alow the agent to detect and interact with hidden devices Gadget Name: Med Kit Type: Curative Button Select: L1 (L For PSP) Stripe Colour: N/D Damage: N/D Fire Rate: N/D Caliber: N/D Clip Size: N/D Capacity: N/D Total Ammo: N/D Description: The standard military field med kit allows the agent to heal other people they encounter during missions Gadget Name: Fire Extinguisher Type: Fire Extinguisher Button Select: R1 (R For PSP) Stripe Colour: N/D Damage: N/D Fire Rate: N/D Caliber: N/D Clip Size: N/D Capacity: N/D Total Ammo: N/D Description: This standard industrial fire extinguisher is uses for putting out small fires in specific locations Gadget Name: Rapid Trasversal Line (RTL) Type: Movement Button Select: N/D Stripe: N/D Damage: N/D Fire Rate: N/D Caliber: N/D Clip Size: N/D Capacity: N/D Total Ammo: N/D Description: Rapid Trasversal Line (RTL) allows the agent to make a two-way trasersal over short distances Weapons unlockables with the trainings Weapon Name: FAMAS Type: Back/Assault Rifle Button Select: Triangle Stripe Colour: Red Damage: III Fire Rate: V Caliber: 5.56x45 Clip Size: 25 Capacity: 50 Total Ammo: 75 Description: Development of the FAMAS began in 1967. After several years of research and development, the FAMAS prototype was completed in 1971. French military evaluation of the rifle bagan in 1972, but was not completed until 1978 when the French military finally accepted the rifle as the standard French combat weapon. More recently, the FAMAS saw service in 1991 in Kuwait during Operation Desert Storm and other varius pacekeeping missions How to get: Complete the second training under 3:00 Weapon Name: SP-57 Type: Sidearm/Pistol Button Select: Square Stripe Colour: Yellow Damage: V Fire Rate: III Caliber: 5.7x28 Clip Size: 10 Capacity 20 Total Ammo: 30 Description: The 57 uses the same ammo as the SSP 90 and it designed to become a major service pistol throughout the world. The firing mechanisms are designed to balance the recoil with the forward friction and torque of the bullet. This creates a very unusual reloading cycle with very little recoil. The bullet cartidge is longer than most other pistol cartidges and the bullet is very thin, being only 5.7mm in diameter How to get: Complete the first training under 1:35 Weapon Name: UNP .45 Type: Auxiliary/Sub Machine Gun (SMG) Button Select: Circle Stripe Colour: White Damage: III Fire Rate: V Caliber: .45 ACP Clip Size: 30 Capacity: 60 Total Ammo: 90 Description: The UNP is an extremely reliable and lightweight weapon that has precision accuracy and low recoil making it relatively easy yo handle, even for lesser-experienced users. Like the MDS family, the UNP also fires from a closed bolt position. The large caliber and small size of this weapon makes it a very deadly and effective weapon that can de used in many different hostile situations How to get: Complete the third training without wasting a shot Weapons unlockables with the Bonus Missions Weapon Name: M249 SAW Type: Back/Light Machine Gun (LMG) Button Select: Triangle Stripe Colour: Red Damage: IV Fire Rate: V Caliber: 5.56x45 Clip Size: 200 Capacity: 200 Total Ammo: 400 Description: This machinegun was adopted by the US military in the early 1990's and comes equipped with a 200-round box. The most significant difference betweeen this and the M60 is the ammo size. It may pack less of a punch, but has greater accuracy and distance over the M60 How to get: Complete the Kemsynth Tower under 2:42 Weapon Name: Shot Defender Type: Back/Shotgun Button Select: Triangle Stripe Colour: Red Damage: V Fire Rate: II Caliber: 12 Gauge Clip Size: 8 Capacity: 16 Total Ammo: 24 Description: The shotgun is designed for personal defense role and fires 12 gauge shot through a narrow choke. The narrow choke prevents the shot from spreading out too far so most of the shot will hit a single victim out to the weapon's effective range. The advantage to this is instant incapacitation due to the powerful force transferred from a close group of projectiles. The victim is usually thrown back quite a distance, which is very intimidating to any other enemies in the area How to get: Complete Sana Yemen under 3:39 Weapons unlockables with the DU cointainers in Episode 4 Weapon Name: M1 Super 90 Type: Back/Shotgun Button Select: Triangle Stripe Colour: Red Damge: V Fire Rate: I Caliber: 12 Gauge Clip Size: 6 Capacity: 18 Total Ammo: 24 Description: The M1 Super 90 is a high-quality shotgun, avaible in numerous versions for both civillian, law enforcement and military use. Based on a system developed in the 1980's, which utilizes the gun recoil and inertia of the moving parts to operate the action, the M1 is simple and reliable in operation How to get: Destroy ALL 5 DU Cointainers in Episode 4, Part 1 Weapon Name: M16A2 Type: Back/Assault Rifle Button Selct: Triangle Stripe Colour: Red Damage: III Fire Rate: V Caliber: 5.56x45 Clip Size: 30 Capacity: 60 Total Ammo: 90 Description: This is an improved M16A1 with a havier barrel, built in flash suppressor, and is set to fire single shot and in 3-round bursts. The A2 is the current service model of the US military and it gave soldiers fighting the second Gulf War the advantage over the AK-47 because they could dig in outside the effective range of the enemy and pick them off with little fear of being hit by the inaccutate Iraqui weapons How to get: Destroy ALL 5 DU Cointainers in Episode 4, Part 2 Weapon Name: M4 Carabine Type: Back/Assault Rifle Button Select: Triangle Stripe Colour: Red Damage: IV Fire Rate: V Caliber: 5.56x45 Clip Size: 30 Capacity: 60 Total Ammo: 90 Description: The M4 Carbine is a shorter and lighter version of the M16A2 assault rifle, achieving 80% parts commonality with the M16A2. As with many carbines, it is handy and more convenient to carry than a full-length rifle. While this makes it a candidate for non- infantry troops, it has also been used by United States Special Operations Command (SOCOM) and others seeking a compact weapon for close quarters combat. This is the preferred weapon of the US Special Forces How to get: Destroy ALL 5 DU Cointainers in Episode 4, Part 3 Weapon Name: SMAW Type: Back/Rocket Launcher Button Select: Triangle Stripe Colour: Red Damage: V Fire Rate: I Caliber: 83mm Clip Size: 1 Capacity: 3 Total Ammo: 4 Description: The Shoulder-launced Multi-purpose Assault Weapon fires HEDP fin- stabilized high-explosive rocket. Agents are cautonied to be a safe distance away from the target to avoid becoming collateral bamage How to get: Destroy ALL DU Cointainers in Episode 4 Weapons unlockables with the Headshots in Episode 6-1/7-4 (Hard mode) Weapon Name: AK-47 Type: Back/Assault Rifle Button Select: Triangle Stripe Colour: Red Damage: V Fire Rate: V Calliber: 7.62x39 Clip Size: 30 Capacity: 60 Total Ammo: 90 Description: The Kalashnikov assault rifle, also known as the AK-47, is one of the world's most prolific small arms. It has been used in hundreds of countries and conflicts since it's introduction 1947. This is a truly legendary weapon, known for it's extreme ruggledness, simplcity of operation and maintenance, and unsurpassed relability even in the worst conditions possible How to get: Do 25 Headshots In Episode 6, Part 1 in Hard mode Weapon Name: M4 Silenced Type: Back/Assault Rifle Button Select: Triangle Stripe Colour: Red Damage: IV Fire Rate: V Caliber: 5.56x45 Clip Size: 30 Capacity: 60 Total Ammo: 90 Description: The M4 Carbine is a shorter and lighter version of the M16A2 assault rifle, achieving 80% parts commonality with the M16A2. As with many carbines, it is handy and more convenient to carry than a full-length rifle. While this makes it a candidate for non- infantry troops, it has also been used by United States Special Operations Command (SOCOM) and others seeking a compact weapon for close quarters combat. This is the preferred weapon of the US Special Forces. This version has fitted with a silencer How to get: Do 10 Headshots in Episode 7, Part 1 in Hard mode Weapons unlockables with the career ratings Weapon Name: Silenced.44 Type: Sidearm/Pistol Button Select: Square Stripe Colour: Yellow Damage: V Fire Rate: II Caliber: .44 Magnum (Pistol) Clip Size: 8 Capacity 16 Total Ammo: 24 Description: The Silenced .44 is a long range high powered sniping pistol with a 10 inch barrel extension and mounted scope. The .44 Magnum round makes this weapon difficut to handle for novice users, but with pratice, the user can hit long range targets with deadly accuracy. This version has been fitted with a silencer How to get: Get the third stalth combat specialist rating Weapon Name: TK-9 Silenced Type: Sidearm/Machine Pistol Button Select: Square Stripe Colour: Yellow Damage: III Fire Rate: V Caliber: 9x19 Parabellum Clip Size: 32 Capacity: 64 Total Ammo: 96 Description: TK-9 is is very dangerous weapon that has a nasty reputation on the streets. Gangs and drug dealers favor it because of it's relatively low cost, large magazine capacity and accuracy. The entire front ent of the weapon is a compensator making the weapon easy to control while firing one handed. This version has been fitted with a silencer How to get: Get the first stalth combat specialist rating Weapon Name: MDS A4 Silenced Type: Auxiliary/Sub Machine Gun (SMG) Button Select: Circle Strripe Colour: White Damage: III Fire Rate: V Caliber: 9x19 Parabellum Clip Size: 30 Capacity: 60 Total Ammo: 90 Description: The MDS series accuracy, reability and wide range of accessories and variants have made it the submachine gun of chice for military and law enforcement agencies worldwide. The A4 variant has been fitted with a silencer How to get: Get the second stalth combat specialist rating Weapon Name: EPDD Type: Stun Button Select: R1 Pressed three times (R For PSP) Stripe Colour: Orange Damage: III Fire Rate: IV Caliber: N/D Clip Size: N/D Capacity: N/D Total Ammo: N/D Description: This amaging piece of technology is caple of shooting two darts attached to a long wire with amazing accuracy. This weapon uses a special recolling tht quickly rewinds the wire for a second shot. The EPDD has incrased stopping power due to advanced Electro- muscolar Disruption Technology (EDT). This weapon has higher instant incapacitation rate than most 9mm pistols and injury will occur if the individual is over stunned. Caution most be observed with this weapon-it is known to set assailants on fire during sustained stunning. The EPDD has a range of 200 feet How to get: Get the fourth stalth combat specialist rating Info: When you obtain this, the EDT is replaced and you don’t can re-utilize it Weapon Name: Chinese Type 56 Type: Back/Light Machine Gun (LMG) Button Select: Triangle Stripe Colour: Red Damege: V Fire Rate: V Caliber: 7.62x39 Clip Size: 50 Capacity: 100 Total Ammo: 150 Description: The Chinese Type 56 is a Chinese variant of the world-famous AK-47. The design of the Type 56/AK-47 has proven to be very successful. This weapon is higly reliable and tolerant to the abuses of use in the battlefield How to get: Get the second combat knife specialist rating Wapon Name: C11 Type: Back/Assault Rifle Button Select: Triangle Stripe Colour: Red Damage: V Fire Rate: V Caliber: 4.7x33 Caseless Clip Size: 50 Capacity: 100 Total Ammo: 150 Description: This weapon is a product of research and is one of the most advanced weapon ever made. The main demand behind it's development was the need for a riflewith high hit rate. The C11 uses specially designed caseless ammo that consist of a ball round imbedded into a solid propellant. Because of this the C11 can fire a 3-round burst before the rifle has a chance to recoil. This ensures that the entire burst will hit their mark exactly where the user intended. The IPCA version of the C11 has a integral scope and has a 50-round magazine capacity How to get: Get the third combat knife specialist rating Weapon Name: MGL Type: Back/Grenade Launcher Button Select: Triangle Stripe Colour: Red Damage: V Fire Rate: II Caliber: 40x46 Clip Size: 1 Capacity: 4 Total Ammo: 5 Description: The MGL (Mini Grenade Launcher, affectionally know as the Moogle), fires grenades tht detonate on impact How to get: Get the fouth combat knife specialist rating Weapon Name: SSP90 Type: Auxiliary/Sub Machine Gun (SMG) Button Select: Circle Stripe Colour: White Damage: IV Fire Rate: V Caliber: 5.7x28 Clip SIze: 50 Capacity: 100 Total Ammo: 150 Description: a unique appearing weapon, the SSP90 has a 50 round clear magazine loaded into the top of the weapon. It's ballistic performance is vastly superior to the 9mm round. This weapon fires from a closed bolt which allows for perfect accuracy while firing semi auto. It's ergonomic design makes it easy and comfortable to fire anf helps add to it's deadly accuracy How to get: Get the first combat knife specialist rating Weapon Name: Calico HE Type: Back/Sub Machine Gun with HE bullets (SMG HE) Button Select: Triangle Stripe Colour: Red Damage: V Fire Rate: I Caliber: HE Clip Size: 10 Capacity: 20 Total Ammo: 30 Description: The Calico HE fires higly-explosive rounds that detonate upon impact with the target. Once detonation occours, anybody caught within a 10 foot radius of the blast will take damage How to get: Get the third survival specialist rating Weapon Name: Desert Express .50 Type: Sidearm/Pistol Button Select: Square Stripe Colour: Yellow Damage: V Fire Rate: II Caliber: .50 AE Clip Size: 7 Capacity: 14 Total Ammo: 21 Description: The Desert Pistols are the only gas-operated pistols in service and the .50 caliber is the most powerful. The Desert Express is often referred to as a hand cannon due to it's size and the power of the round. Only users experienced with great recoil forces will de able to handle this weapon effectively. Anyone hit within it's effective range will be knocked to the ground instantly even if they are wearing heavy armor How to get: Get the fourth survival specialist rating Weapon Name: Sawed-Off Pistol Type: Sidearm/Shotgun Button Select: Square Stripe Colour: Yellow Damage: V Fire Rate: II Caliber: 12 Gauge Clip Size: 2 Capacity: 16 Total Ammo: 18 Description: The Sawed-Off Pistol has a pistol grip and shortened barrel intented to incrase it's spread pattern. While capable of dealing massive damage at short range, it's wide spread pattern it near- useless at distance How to get: Get the first survival specialist rating Weapon Name: USAS-12 Type: Back/Shotgun Button Select: Triangle Stripe Colour: Red Damage: V Fire Rate: IV Caliber: 12 Gauge Clip Size: 10 Capacity: 20 Total Ammo: 30 Description: The USAS-12 shotgun, developed in South Korea in the 1980s, was intended as a special purpose, military or special operations close combat weapon with extreme firepower How to get: Get the first tactical combat specialist Weapon Name: M82 BFG Type: Back/Sniper Rifle Button Select: Triangle Stripe Colour: Red Damage: V Fire Rate: I Caliber: .50 BMG Clip Size: 10 Capacity: 20 Total Ammo: 30 Description: Also known as the 'Light Fifty', this weapon is semi-automatic and is equipped with a muzzle brake that reduces recoil by 65%. The .50 caliber bullet is close to 3 inches long and is one of the most powerful rounds avaible How to get: Get the third tactical combat specialist Weapon Name: Jackhammer HE Type: Back/Shotgun with HE bullets Button Select: Triangle Stripe Colour: Red Damage: V Fire Rate: I Caliber: HE Clip Size: 8 Capacity: 24 Total Ammo: 32 Description: The Jackhammer HE is a shotgun that fires higly-explosive pellets that detonate on impact with the target. Once detonation occours, anybody caught within it's 10 foot radius of effect will take damage How to get: Get the fourth tactical combat specialist Weapon Name: Jerico-41 Type: Sidearm/Pistol Button Select: Square Stripe Colour: Yellow Damage: V Fire Rate: II Caliber: .41 Clip Size: 10 Capacity: 20 Total Ammo: 30 Description: The Jerico-41 is more commonly known in the USA as the Baby Eagle. It is a locked-breech, recoil-operated firearm, patterned after the famous CZ series of pistols How to get: Get the second tactical combat specialist Weapon Name: Flare Gun Type: Sidearm/Pistol Button Select: Square Stripe Colour: Yellow Damage: IV Fire Rate: II Caliber: Flare Clip Size: 12 Capacity: 24 Total Ammo: 36 Description: The flare gun, always a staple in nautical applications, was tradictionally used to help search and rescue parties home in on lost or distressed ships. In times of need, however, the flare gun could also be used as a makeshift weapon How to get: Get the third combat sharp shooter rating Weapon Name: M67 Grenade Type: Grenade Button Select: L1 (L For PSP) Stripe Colour: Very Light Green Damage: V Fire Rate: N/D Caliber: N/D Clip Size: 1 Capacity: 5 Total Ammo: 6 Description: The M67 Delayed Frag Grenade has a timing fuse that detonates 3 seconds after it's thrown How to get: Get the second combat sharp shooter rating Unlockable weapons used in Story Mode Weapon Name: USAS-12 Type: Back/Shotgun Button Select: Triangle Stripe Colour: Red Damage: V Fire Rate: IV Caliber: 12 Gauge Clip Size: 10 Capacity: 20 Total Ammo: 30 Description: The USAS-12 shotgun, developed in South Korea in the 1980s, was intended as a special purpose, military or special operations close combat weapon with extreme firepower How to get: Get the first tactical combat specialist Weapon Name: M82 BFG Type: Back/Sniper Rifle Button Select: Triangle Stripe Colour: Red Damage: V Fire Rate: I Caliber: .50 BMG Clip Size: 10 Capacity: 20 Total Ammo: 30 Description: Also known as the 'Light Fifty', this weapon is semi-automatic and is equipped with a muzzle brake that reduces recoil by 65%. The .50 caliber bullet is close to 3 inches long and is one of the most powerful rounds avaible How to get: Get the third tactical combat specialist Weapon Name: FAMAS Type: Back/Assault Rifle Button Select: Triangle Stripe Colour: Red Damage: III Fire Rate: V Caliber: 5.56x45 Clip Size: 25 Capacity: 50 Total Ammo: 75 Description: Development of the FAMAS began in 1967. After several years of research and development, the FAMAS prototype was completed in 1971. French military evaluation of the rifle bagan in 1972, but was not completed until 1978 when the French military finally accepted the rifle as the standard French combat weapon. More recently, the FAMAS saw service in 1991 in Kuwait during Operation Desert Storm and other varius pacekeeping missions How to get: Complete the second training under 3:00 Weapon Name: M1 Super 90 Type: Back/Shotgun Button Select: Triangle Stripe Colour: Red Damge: V Fire Rate: I Caliber: 12 Gauge Clip Size: 6 Capacity: 18 Total Ammo: 24 Description: The M1 Super 90 is a high-quality shotgun, avaible in numerous versions for both civillian, law enforcement and military use. Based on a system developed in the 1980's, which utilizes the gun recoil and inertia of the moving parts to operate the action, the M1 is simple and reliable in operation How to get: Destroy ALL 5 DU Cointainers in Episode 4, Part 1 Weapon Name: Shot Defender Type: Back/Shotgun Button Select: Triangle Stripe Colour: Red Damage: V Fire Rate: II Caliber: 12 Gauge Clip Size: 8 Capacity: 16 Total Ammo: 24 Description: The shotgun is designed for personal defense role and fires 12 gauge shot through a narrow choke. The narrow choke prevents the shot from spreading out too far so most of the shot will hit a single victim out to the weapon's effective range. The advantage to this is instant incapacitation due to the powerful force transferred from a close group of projectiles. The victim is usually thrown back quite a distance, which is very intimidating to any other enemies in the area How to get: Complete Sana Yemen under 3:39 Weapon Name: M4 Carabine Type: Back/Assault Rifle Button Select: Triangle Stripe Colour: Red Damage: IV Fire Rate: V Caliber: 5.56x45 Clip Size: 30 Capacity: 60 Total Ammo: 90 Description: The M4 Carbine is a shorter and lighter version of the M16A2 assault rifle, achieving 80% parts commonality with the M16A2. As with many carbines, it is handy and more convenient to carry than a full-length rifle. While this makes it a candidate for non- infantry troops, it has also been used by United States Special Operations Command (SOCOM) and others seeking a compact weapon for close quarters combat. This is the preferred weapon of the US Special Forces How to get: Destroy ALL 5 DU Cointainers in Episode 4, Part 3 Weapon Name: SMAW Type: Back/Rocket Launcher Button Select: Triangle Stripe Colour: Red Damage: V Fire Rate: I Caliber: 83mm Clip Size: 1 Capacity: 3 Total Ammo: 4 Description: The Shoulder-launced Multi-purpose Assault Weapon fires HEDP fin- stabilized high-explosive rocket. Agents are cautonied to be a safe distance away from the target to avoid becoming collateral bamage How to get: Destroy ALL 5 DU Cointainers in Episode 4 Trick: In Episode 4, Part 4 there are two guys with a SMAW. If you stay under they and shoot to you (in this case, the guy commits suicide) and fall on the tower, you can pick up his SMAW. If this doesn’t happen, commit suicide and retry Weapon Name: Jerico-41 Type: Sidearm/Pistol Button Select: Square Stripe Colour: Yellow Damage: V Fire Rate: II Caliber: .41 Clip Size: 10 Capacity: 20 Total Ammo: 30 Description: The Jerico-41 is more commonly known in the USA as the Baby Eagle. It is a locked-breech, recoil-operated firearm, patterned after the famous CZ series of pistols How to get: Get the second tactical combat specialist Weapon Name: Desert Express .50 Type: Sidearm/Pistol Button Select: Square Stripe Colour: Yellow Damage: V Fire Rate: II Caliber: .50 AE Clip Size: 7 Capacity: 14 Total Ammo: 21 Description: The Desert Pistols are the only gas-operated pistols in service and the .50 caliber is the most powerful. The Desert Express is often referred to as a hand cannon due to it's size and the power of the round. Only users experienced with great recoil forces will de able to handle this weapon effectively. Anyone hit within it's effective range will be knocked to the ground instantly even if they are wearing heavy armor How to get: Get the fourth survival specialist rating Weapon Name: UNP .45 Type: Auxiliary/Sub Machine Gun (SMG) Button Select: Circle Stripe Colour: White Damage: III Fire Rate: V Caliber: .45 ACP Clip Size: 30 Capacity: 60 Total Ammo: 90 Description: The UNP is an extremely reliable and lightweight weapon that has precision accuracy and low recoil making it relatively easy yo handle, even for lesser-experienced users. Like the MDS family, the UNP also fires from a closed bolt position. The large caliber and small size of this weapon makes it a very deadly and effective weapon that can de used in many different hostile situations How to get: Complete the third training without wasting a shot Weapon Name: SSP90 Type: Auxiliary/Sub Machine Gun (SMG) Button Select: Circle Stripe Colour: White Damage: IV Fire Rate: V Caliber: 5.7x28 Clip SIze: 50 Capacity: 100 Total Ammo: 150 Description: a unique appearing weapon, the SSP90 has a 50 round clear magazine loaded into the top of the weapon. It's ballistic performance is vastly superior to the 9mm round. This weapon fires from a closed bolt which allows for perfect accuracy while firing semi auto. It's ergonomic design makes it easy and comfortable to fire anf helps add to it's deadly accuracy How to get: Get the first combat knife specialist rating Weapon Name: M67 Grenade Type: Grenade Button Select: L1 (L For PSP) Stripe Colour: Very Light Green Damage: V Fire Rate: N/D Caliber: N/D Clip Size: 1 Capacity: 5 Total Ammo: 6 Description: The M67 Delayed Frag Grenade has a timing fuse that detonates 3 seconds after it's thrown How to get: Get the second combat sharp shooter rating Weapons NOT Unlockables Weapon Name: Dragunov SVD Type: Back/Sniper Rifle Button Select: Triangle Stripe Colour: Red Damage: V Fire Rate: I Caliber: 7.62x54R Clip Size: 10 Capacity: 20 Total Ammo: 30 Description: The SVD (Snayperskaya Vintovka Dragunova-Dragunov Sniping Rifle) was accepted by the Soviet Military in 1963. More recently, it's seen service during the Afghan War as well as many other local conflicts, including the latest Chechen wars. This rifle was widely used and copied acrossthe former Warshaw pact countries and is still in service with the Russian Army and many Russian law enforcement agencies Weapon Name: Flamethrower Type: Back/Flamethrower Button Select: Triangle Stripe Colour: Red Damage: IV Fire Rate: V Caliber: Fire Clip Size: 300 Capacity: N/D Total Ammo: 300 Description: Shoots a stream of flames that will ignite any flammable material it comes into contact with, including people Glitch: In the game, there are two guys with a flamethrower: Red Jack and a enemy. The Red Jack flamethrower is UNBTAINABLE (in the Demo, you can use it) but the enemy flamethrower is OBTAINABLE. For use it, reach the door for enter to the greenhouse and when the Checkpoint is reacked, commit suicide. When you restart the misson, the guy there is still, kill him and he drops his flamethrower ONLY PSP VERSION Weapon Name: Galil AR Type: Back/Assault Rifle Button Select: Triangle Stripe Colour: Red Damage: III Fire Rate: V Caliber: 7.62x51 Clip Size: 25 Capacity: 50 Total Ammo: 75 Description: The Galil project bagan after the Six-Day War, and the design was select by the Israel Defence Forces from two competing designs. The winner was based on the Finnish RK 62, a variant of the AK-47. The Galil was designed to be a domestically-produced, main battle rifle for the IDG, taking the best features of other rifles, such as the M16 and AK-47, and putting them into one rifle Weapon Name: AU300 H-BAR Type: Back/Light Machine Gun (LMG) Button Select: Triangle Stripe Colour: Red Damage: V Fire Rtae: V Caliber: 5.56x45 Clip Size: 30 Capacity: 60 Total Ammo: 90 Description: This is a modification of the standard AU300 rifle that has a havier barrel for the light machine gun role. It has a flash suppressor that reduces recoil and rise during sustained firing. The AU300 H-BAR fires from a closed bolt position making single shots extremely accurate Weapon Name: SMAW Anti-Tank Type: Back/Rocket Launcher Button Select: Triangle Stripe Colour: Red Damage: V Fire Rate: I Caliber: 83mm Clip Size: 1 Capacity: N/D Total Ammo: 1 Description: The Shoulder-launched Multi-purpose Assault Weapon fires an HEDP fin-stabilized high-explosive rocket. Agents are cautioned to be a safe distance away from the target to avoid becoming collateral damage. the SMAW Anti-tank fires rounds specially designed to penetrate heavy tank armor Weapon Name: Sweeper 12-Gauge Type: Back/Shotgun Button Select: Triangle Stripe Colour: Red Damage: V Fire Rate: II Caliber: 12 Gauge Clip Size: 12 Capacity: 24 Total Ammo: 36 Description: The Sweeper is a lethal riot control device designed to take out a crowd of hostile individuals very quickly. it has 12-round cartidge that is easy tand quick to replace. All the user has to do to take out a rioting crowd is hold the trigger and swap across the crowd. After a few seconds most individuals will flee the scene or be incapacitated. Due to it's lethality and changing times, this weapon is no longer considerated for riot control and is likely to turn up in the hands of organized criminals or terrorists Weapon Name: RPK Type: Back/Light Machine Gun (LMG) Button Select: Triangle Stripe Colour: Red Damage: V Fire Rate: V Caliber: 7.62x39 Clip Size: 40 Capacity: 80 Total Ammo: 120 Description: The RPK (Ruchnoi Pulemet Kalashnikova-Kalashnikov light machinegun) was developed as a light support weapon, and has been standard issue in the Soviet Army. it is essentially an AK-47 assault rifle with sturdier receiver, havier and longer, non-detachable barrel, and re-counter wooden buttstock Weapon Name: AR-15 Type: Back/Sniper Rifle Button Select: Triangle Stripe Colour: Red Damage: III Fire Rate: II Caliber: .330 Clip Size: 10 Capacity: 20 Total Ammo: 30 Description: The AR-15 was adopted by the United States military under the designation M16. Today the AR-15 and it's varations are manufactured by many companies and have captured the affection of sport shooters and police forces around the world due to their low cost, accuracy and modularity. This variant is fitted with a an 8x scope Weapon Name: M-134 Minigun Type:Back/Heavy Machine Gun Button Select: Triangle Stripe Colour: Red Damage: V Fire Rate: V Caliber: 7.62x51 Clip Size: 100 Capacity: 100 Total Ammo: 200 Description: This is a rather inaccurate and difficult to handle weapon that makes up for it's inaccuracy with a high rate of fire. Although very capable of dealing massive damage in a short period of time, it's sheer size and weight hinder mobility Glitch: When you reach the Checkpoint, there is a guy with a M-134 Minigun. For obtain this, commit suicide, retry the mission and kill him. When you pick up the key to Zoo’s room, he drops also his M-134 Minigun. ONLY PSP VERSION Weapon Name: Makarov Type: Sidearm/Pistol Button Select: Square Stripe Colour: Yellow Damage: IV Fire Rate: II Caliber: 9x18 Makarov Clip Size: 8 Capacity: 16 Total Ammo: 24 Description: The Makarov is a simple, sound and inexpensive design. While neither extremely accurate nor lethal at range beyond 50 feet, it is a formibable and reliable self-defense weapon Weapon Name: Desert Sniper .357 Type: Sidearm/Pistol Button Select: Square Stripe Colour: Yellow Damage: V Fire Rate: II Caliber: .357 Magnum (Pistol) Clip Size: 8 Capacity: 16 Total Ammo: 24 Description: The Desert Sniper .357 is a long range high powered sniping pistol with a 10 inch barrel extension and mounted scope. The .357 Magnum round makes this weapon difficut to handle for novice users, but with pratice, the user can hit long range targets with deadly accuracy Weapon Name: MDS-7 Type: Sidearm/Sub Machine Gun (SMG) Button Select: Square Stripe Colour: Yellow Damage: III Fire Rate: V Caliber: 4.6x30 Clip Size: 20 Capacity: 40 Total Ammo: 60 Description: The MDS-7 essentially operations like a scaled-down assault rifle. If fire a specially designed round with a muzzle velocity nearly as high as the 5.56x45mm NATO round used by many modern rifles. There is a drawback, however the round is comparabily smaller than a 9mm sized bullet, meaning less stopping power Weapon Name: G-17 Type: Sidearm/Pistol Button Select: Square Stripe Colour: Yellow Damage: IV Fire Rate: II Caliber: 9x19 Parabellum Clip Size: 17 Max Ammo: 34 Total Ammo: 51 Description: The G-17 pistol first appeared in the Austrian Army trials and was later adopted by the Austrian Army and Police forces under the designation P-80. Since then, the G-17 and it's many descendants have become very popular military and law enforcement firearms, being exported in more than 50 countries Trick: This weapon is used by Addison Hargrove in Episode 3, Part 2. If she dies (or you kill her) and when the weapon is dropped, you can pick up it and fire many bullets but this happen for a very short period of time before restart the mission Weapon Name: CZ Mach-9 Type: Sidearm/Machine Pistol Button Select: Square Stripe Colour: Yellow Damage: IV Fire Rate: V Caliber: 9x19 Clip Size: 16 Capacity: 32 Total Ammo: 48 Description: The rarest version of the standard CZ pistol, the Mach-9 is a selective-fire version of the basic CZ pistol, with a rate of fire of about 1.000 round per minute Weapon Name: MAK-10 .45 ACP Type: Sidearm/Sub Machine Gun (SMG) Button Select: Square Stripe Colour: Yellow Damage: IV Fire Rate: V Caliber: .45 ACP Clip Size: 30 Capacity: 60 Total Ammo: 90 Description: The MAK-10 was originally developed in 1964. it's simple, low-cost design with few moving parts gives the MAK-10 a reputation for being extremely reliable and easily manufactured. However, the combination of it's small size and high rate of fire make it rather undesirabile as a military weapon. This variant is chambered for . 45 ACP rounds Weapon Name: Spectre Type: Auxiliary/Sub Machine Gun (SMG) Button Select: Circle Stripe Colour: White Damage: II Fire Rate: V Caliber: 9x19 Parabellum Clip Size: 30 Capacity: 60 Total Ammo: 90 Description: The Spectre SMG was developed in the mid-1980s. The Spectre was designed primarily for close combat, anti-terror at short range Weapon Name: MAK-10 9mm Type: Auxiliary/Sub Machine Gun (SMG) Button Select: Square Stripe Colour: White Damage: II Fire Rate: V Caliber: 9x19 Parabellum Clip Size: 30 Capacity: 60 Total Ammo: 90 Description: The MAK-10 was originally developed in 1964. It's simple, low-cost design with few moving parts gives the MAK-10 a reputation for being extremely reliable and easily manufacted. However, the combination of it's small size and high rate of fire makes it rather undesirable as a military weapon. This variant is chambied for 9mm rounds Weapon Name: Uzi Type: Auxiliary/Sub Machine Gun (SMG) Button Select: Circle Stripe Colour: White Damage: III Fire Rate: V Caliber: 9x19 Parabellum Clip Size: 32 Capacity: 64 Total Ammo: 96 Description: The Uzi is a compact, boxy, lightweight submachine gun designed in the late 1940's and named after it's inventor, Uziel Gal. The Uzi was used by the Israeli special forces until recently, when in December 2003, the Israeli military announced that it was completely phasing the Uzi out of use by it's forces but would continue to manufacture the weapon for both domestic use and export Weapon Name: MDS A3 Type: Auxiliary/Sub Machine Gun (SMG) Button Select: Circle Stripe Colour: White Damage: II Fire Rate: V Caliber: 9x19 Parabellum Clip Size: 30 Capacity: 60 Total Ammo: 90 Description: The MDS A3'S accuracy, reliability, and wide range of accessories and variants have made it the submachine gun of choice for military and law enforcement agencies worldwide Weapon Name: Smoke Grenade Type: Grenade Button Select: L1 (L For PSP) Stripe Colour: Very Light Green Damage: N/D Fire Rate: N/D Caliber: Smoke Clip Size: 1 Capacity: 3 Total Ammo: 4 Descritpion: This canister emits a dense cloud of white smoke thet provides temporary obstruction of enemy vision Weapon Name: Laser Mine Type: Grenade/Mine Button Select: L1 (L For PSP) Stripe Colour: Very Light Green Damage: V Fire Rate: N/D Caliber: Bomb Clip Size: 1 Capacity: 2 Total Ammo: 3 Description: Laser trip are incendiary mines that, when detonated, create a fire blast of up to 40 feet from the position of the mine. Laser mines can only be deployed onto a vertical surface Weapon Name: EMP Grenade Type: Grenade Button Select: L1 (L For PSP) Stripe Colour: Very Light Green Damage: N/D Fire Rate: N/D Caliber: EMP Clip Size: 1 Capacity: 5 Total Ammo: 6 Description: Electro Magnetic Pulse grenade are timed grenades which create a powerful EMP blast that renders electronic devices temporally useless Weapons NOT used in Story Mode (Including PSP) Weapon Name: Paintball Gun Type: Sidearm/Pistol Button Select: Square Stripe Colour: Yellow Damage: IV Fire Rate: II Caliber: Paint Clip Size: 12 Capacity: 24 Total Ammo: 36 Description: While it may look like the real Mark 23 SD this pistol actually fires paintballs and it used as a training weapon by new IPCA recruits Weapon Name: Laser Mine Type: Grenade/Mine Button Select: L1 (L For PSP) Stripe Colour: Very Light Green Damage: V Fire Rate: N/D Caliber: Bomb Clip Size: 1 Capacity: 2 Total Ammo: 3 Description: Laser trip are incendiary mines that, when detonated, create a fire blast of up to 40 feet from the position of the mine. Laser mines can only be deployed onto a vertical surface Weapon Name: Anti-Personnel Mine Type: Grenade/Mine Button Select: L Stripe Colour: Very Light Green Damage: V Fire Rate: N/D Caliber: Bomb Clip Size: 1 Capacity: 2 Total Ammo: 3 Description: Small radius anti-personnel mine, capable of taking out one to two targets. Once armed this mine is invisible to naked eye. Disarming is only possible when viewing the mine with EDSU goggles Weapon Name: Claymore Mine Type: Grenade/Mine Button Select: L Stripe Colour: Very Light Green Damage: V Fire Rate: N/D Caliber: Bomb Clip Size: 1 Capacity: 2 Total Ammo: 3 Description: Claymore mines are directional mines that are wired electronally to a triggering device. Equip the triggering device once a mine has been deployed and press the fire button to detonate it. When planting the mine, face the desired direction of the blast Weapon Name: Claymore Mine Trigger Type: Detonator Button Select: L Stripe Colour: Very Light Green Damage: III Fire Rate: V Caliber: N/D Clip Size: 1 Capacity: 1 Total Ammo: 2 Description: The triggering device allows you to detonate claymore mines remotely. To detonate a claymore mine equip the triggering device and fire it Weapons that the player DON’T can utilize Weapon Name: Flamethrower Type: Back/Flamethrower Button Select: Triangle Stripe Colour: Red Damage: IV Fire Rate: V Caliber: Fire Clip Size: 300 Capacity: N/D Total Ammo: 300 Description: Shoots a stream of flames that will ignite any flammable material it comes into contact with, including people Weapon Name: AR-15 Type: Back/Sniper Rifle Button Select: Triangle Stripe Colour: Red Damage: III Fire Rate: II Caliber: .330 Clip Size: 10 Capacity: 20 Total Ammo: 30 Description: The AR-15 was adopted by the United States military under the designation M16. Today the AR-15 and it's varations are manufactured by many companies and have captured the affection of sport shooters and police forces around the world due to their low cost, accuracy and modularity. This variant is fitted with a an 8x scope Weapon Name: M-134 Minigun Type:Back/Heavy Machine Gun Button Select: Triangle Stripe Colour: Red Damage: V Fire Rate: V Caliber: 7.62x51 Clip Size: 100 Capacity: 100 Total Ammo: 200 Description: This is a rather inaccurate and difficult to handle weapon that makes up for it's inaccuracy with a high rate of fire. Although very capable of dealing massive damage in a short period of time, it's sheer size and weight hinder mobility Weapon Name: Smoke Grenade Type: Grenade Button Select: L1 (L For PSP) Stripe Colour: Very Light Green Damage: N/D Fire Rate: N/D Caliber: Smoke Clip Size: 1 Capacity: 3 Total Ammo: 4 Descritpion: White Smoke Grenade (HC)-This canister emits a dense cloud of white smoke thet provides temporary obstruction of enemy vision Weapon Name: C-4 Type: Grenade/Explosive Button Select: N/D Stripe Colour: N/D Damage: V Fire Rate: N/D Caliber: Explosive Clip Size: 1 Capacity: 2 Total Ammo: 3 Description: Plastic explosive with remote control Online mode weapons (PSP Only) Weapon Name: MB-150 Type: Special/Sniper Rifle Button Select: X, press again to switch darts and bullets Stripe Colour: Very Light Blue Damage: V Fire Rate: I Caliber: 6mm+3 Darts x4 Clip Size: 10 Capacity: 30 Total Ammo: 40+3 Darts x4 Description: This is the IPCA sniper rifle. It has the ability to fire specialized gas darts, explosive darts, and EDT darts that can be triggered by the user at any time Weapon Name: C8 Rifle Type: Back/Sniper Rifle Button Select: Triangle Stripe Colour: Red Damage: V Fire Rate: I Caliber: 7.62x51 Clip Size: 10 Capacity: 20 Total Ammo: 30 Description: The C8 is a scoped rifle, ideal for picking off targets from a distance. With a muzzle velocity that is much higher than that of many other sniper rifles, the C8 can deal massive damage even from very long range Weapon Name: DSC-1 Thermal Type: Back/Sniper Rifle Button Select: Triangle Stripe Colour: Red Damage: V Fire Rate: I Caliber: .338 Lapua Magnum Clip Size: 20 Capacity: 40 Total Ammo: 60 Description: The DSC-1T is a sniper rifle equipped with a thermal scope capble of detecting heat sources of up 200 feet away. It has a heavy and long barrel and uses a four-groove polygon system which reduces bullet friction. This, combined with the long and heavy barrel, allows the bullet to reach higher velocities and have a much better effective range. It's very useful in thick fog or heavy smoke, allowing the sniper to see concealed targets clearly Weapon Name: M82 BFG Type: Back/Sniper Rifle Button Select: Triangle Stripe Colour: Red Damage: V Fire Rate: I Caliber: .50 BMG Clip Size: 10 Capacity: 20 Total Ammo: 30 Description: Also known as the 'Light Fifty', this weapon is semi-automatic and is equipped with a muzzle brake that reduces recoil by 65%. The .50 caliber bullet is close to 3 inches long and is one of the most powerful rounds avaible How to get: Get the third tactical combat specialist Weapon Name: AU300 H-BAR Type: Back/Light Machine Gun (LMG) Button Select: Triangle Stripe Colour: Red Damage: V Fire Rtae: V Caliber: 5.56x45 Clip Size: 30 Capacity: 60 Total Ammo: 90 Description: This is a modification of the standard AU300 rifle that has a havier barrel for the light machine gun role. It has a flash suppressor that reduces recol and rise during sustained firing. The AU300 H-BAR fires from a closed bolt position making single shots extremely accurate Weapon Name: RPK Type: Back/Light Machine Gun (LMG) Button Select: Triangle Stripe Colour: Red Damage: V Fire Rate: V Caliber: 7.62x39 Clip Size: 40 Capacity: 80 Total Ammo: 120 Description: The RPK (Ruchnoi Pulemet Kalashnikova-Kalashnikov light machinegun) was developed as a light support weapon, and has been standard issue in the Soviet Army. it is essentially an AK-47 assault rifle with sturdier receiver, havier and longer, non-detachable barrel, and re-counter wooden buttstock Weapon Name: M60 Type: Back/Light Machine Gun (LMG) Button Select: Triangle Stripe Colour: Red Damage: V Fire Rate: V Caliber: 7.62x51 Clip Size: 40 Capacity: 120 Total Ammo: 160 Description: This is an M60 that has a forward grip that helps stabilize the weapon during sustaind firing. This weapon has been the US Army's general-purpose machine gun since the early 60's and it uses the same feed system as the German WWII M642. The M60 maintains it's accuracy during sustained fire due to better barrel design that vents the hats away more efficiently. This model comes fit with a 100-round belt that is stored in an ammo box attached to the feed system Weapon Name: AK-47 Type: Back/Assault Rifle Button Select: Triangle Stripe Colour: Red Damage: V Fire Rate: V Calliber: 7.62x39 Clip Size: 30 Capacity: 60 Total Ammo: 90 Description: The Kalashnikov assault rifle, also known as the AK-47, is one of the world's most prolific small arms. It has been used in hundreds of countries and conflicts since it's introduction 1947. This is a truly legendary weapon, known for it's extreme ruggledness, simplcity of operation and maintenance, and unsurpassed relability even in the worst conditions possible How to get: Do 25 Headshots In Episode 6, Part 1 in Hard mode Weapon Name: Sweeper 12-Gauge Type: Back/Shotgun Button Select: Triangle Stripe Colour: Red Damage: V Fire Rate: II Caliber: 12 Gauge Clip Size: 12 Capacity: 24 Total Ammo: 36 Description: The Sweeper is a lethal riot control device designed to take out a crowd of hostile individuals very quickly. it has 12-round cartidge that is easy tand quick to replace. All the user has to do to take out a rioting crowd is hold the trigger and swap across the crowd. After a few seconds most individuals will flee the scene or be incapacitated. Due to it's lethality and changing times, this weapon is no longer considerated for riot control and is likely to turn up in the hands of organized criminals or terrorists Weapon Name: MGL Type: Back/Grenade Launcher Button Select: Triangle Stripe Colour: Red Damage: V Fire Rate: II Caliber: 40x46 Clip Size: 1 Capacity: 4 Total Ammo: 5 Description: The MGL (Mini Grenade Launcher, affectionally know as the Moogle), fires grenades tht detonate on impact How to get: Get the fouth combat knife specialist rating Weapon Name: SMAW Type: Back/Rocket Launcher Button Select: Triangle Stripe Colour: Red Damage: V Fire Rate: I Caliber: 83mm Clip Size: 1 Capacity: 3 Total Ammo: 4 Description: The Shoulder-launced Multi-purpose Assault Weapon fires HEDP fin- stabilized high-explosive rocket. Agents are cautonied to be a safe distance away from the target to avoid becoming collateral bamage How to get: Destroy ALL 5 DU Cointainers in Episode 4 Weapon Name: M79 Type: Back/Grenade Launcher Button Select: Triangle Stripe Colour: Red Damage: V Fire Rate: I Caliber: 40x46 Clip Size: 1 Capacity: 3 Total Ammo: 4 Description: The M79 fires a variety of 40mm grenade cartidges, but the most commonly used one is the M79 Fragmentation Grenade Cartidge. This grenade is filled with Composition-B and has a kill radius of 5 meters, but can substantially wound and incapacitable out 15 meters. The M-79 is a break-open weapon that fires from the shoulder and requires reloading after each round fired Weapon Name: Desert Express .50 Type: Sidearm/Pistol Button Select: Square Stripe Colour: Yellow Damage: V Fire Rate: II Caliber: .50 AE Clip Size: 7 Capacity: 14 Total Ammo: 21 Description: The Desert Pistols are the only gas-operated pistols in service and the .50 caliber is the most powerful. The Desert Express is often referred to as a hand cannon due to it's size and the power of the round. Only users experienced with great recoil forces will de able to handle this weapon effectively. Anyone hit within it's effective range will be knocked to the ground instantly even if they are wearing heavy armor How to get: Get the fourth survival specialist rating Weapon Name: Mark 23 SD Type: Sidearm/Pistol Button Select: Square Stripe Colour: Yellow Damage: IV Fire Rate: II Caliber: .45 ACP Clip Size: 12 Capacity: 24 Total Ammo: 36 Description: In August 1991, a request was made by the US Special Operation Command (also SOCOM) for offensive handguns. Termed the OWHS, for Offensive Handgun System, it was a pistol designed within certain specified parameters that would be sufficient for concluding "offensive" operations, as opposed to the more traditional role for the handgun, which was only used for difensive operations. Thus the Mark 23 SD was made. The heavy .45 bullets, precision accuracy, and threaded silencer make a good choice for stealth Weapon Name: MAK-10 9mm Type: Auxiliary/Sub Machine Gun (SMG) Button Select: Square Stripe Colour: White Damage: II Fire Rate: V Caliber: 9x19 Parabellum Clip Size: 30 Capacity: 60 Total Ammo: 90 Description: The MAK-10 was originally developed in 1964. It's simple, low-cost design with few moving parts gives the MAK-10 a reputation for being extremely reliable and easily manufacted. However, the combination of it's small size and high rate of fire makes it rather undesirable as a military weapon. This variant is chambied for 9mm rounds Weapon Name: Spectre Type: Auxiliary/Sub Machine Gun (SMG) Button Select: Circle Stripe Colour: White Damage: II Fire Rate: V Caliber: 9x19 Parabellum Clip Size: 30 Capacity: 60 Total Ammo: 90 Description: The Spectre SMG was developed in the mid-1980s. The Spectre was designed primarily for close combat, anti-terror at short range How to get: Reach the R1 Rank Weapon Name: Uzi Type: Auxiliary/Sub Machine Gun (SMG) Button Select: Circle Stripe Colour: White Damage: III Fire Rate: V Caliber: 9x19 Parabellum Clip Size: 32 Capacity: 64 Total Ammo: 96 Description: The Uzi is a compact, boxy, lightweight submachine gun designed in the late 1940's and named after it's inventor, Uziel Gal. The Uzi was used by the Israeli special forces until recently, when in December 2003, the Israeli military announced that it was completely phasing the Uzi out of use by it's forces but would continue to manufacture the weapon for both domestic use and export Weapon Name: Anti-Personnel Mine Type: Grenade/Mine Button Select: L Stripe Colour: Very Light Green Damage: V Fire Rate: N/D Caliber: Bomb Clip Size: 1 Capacity: 2 Total Ammo: 3 Description: Small radius anti-personnel mine, capable of taking out one to two targets. Once armed this mine is invisible to naked eye. Disarming is only possible when viewing the mine with EDSU goggles Weapon Name: Claymore Mine Type: Grenade/Mine Button Select: L Stripe Colour: Very Light Green Damage: V Fire Rate: N/D Caliber: Bomb Clip Size: 1 Capacity: 2 Total Ammo: 3 Description: Claymore mines are directional mines that are wired electronally to a triggering device. Equip the triggering device once a mine has been deployed and press the fire button to detonate it. When planting the mine, face the desired direction of the blast Weapon Name: Claymore Mine Trigger Type: Detonator Button Select: L Stripe Colour: Very Light Green Damage: III Fire Rate: V Caliber: N/D Clip Size: 1 Capacity: 1 Total Ammo: 2 Description: The triggering device allows you to detonate claymore mines remotely. To detonate a claymore mine equip the triggering device and fire it Weapon Name: EMP Grenade Type: Grenade Button Select: L1 (L For PSP) Stripe Colour: Very Light Green Damage: N/D Fire Rate: N/D Caliber: EMP Clip Size: 1 Capacity: 5 Total Ammo: 6 Description: Electro Magnetic Pulse grenade are timed grenades which create a powerful EMP blast that renders electronic devices temporally useless Weapon Name: X34 Nerve Agent Type: Grenade Button Select: L Stripe Colour: Very Light Green Damage: V Fire Rate: N/D Caliber: X34 Gas Clip Size: 1 Capacity: 3 Total Ammo: 4 Description: Kills any unprotected person within the cloud of gas that is expelled from this grenade Weapon Name: Laser Mine Type: Grenade/Mine Button Select: L1 (L For PSP) Stripe Colour: Very Light Green Damage: V Fire Rate: N/D Caliber: Bomb Clip Size: 1 Capacity: 2 Total Ammo: 3 Description: Laser trip are incendiary mines that, when detonated, create a fire blast of up to 40 feet from the position of the mine. Laser mines can only be deployed onto a vertical surface Weapon Name: M67 Grenade Type: Grenade Button Select: L1 (L For PSP) Stripe Colour: Very Light Green Damage: V Fire Rate: N/D Caliber: N/D Clip Size: 1 Capacity: 5 Total Ammo: 6 Description: The M67 Delayed Frag Grenade has a timing fuse that detonates 3 seconds after it's thrown How to get: Get the second combat sharp shooter rating Weapon Name: Smoke Grenade Type: Grenade Button Select: L1 (L For PSP) Stripe Colour: Very Light Green Damage: N/D Fire Rate: N/D Caliber: Smoke Clip Size: 1 Capacity: 3 Total Ammo: 4 Descritpion: This canister emits a dense cloud of white smoke thet provides temporary obstruction of enemy vision Weapon Name: Flashbang Grenade Type: Stun Button select: L Stripe Colour: Very Light Green Damage: N/D Fire Rate: N/D Caliber: N/D Clip Size: 1 Capacity: 5 Total Ammo: 6 Description: This grenade incapacitates and disorientates enemies by creating a bright disorientating flash and a loud bang Weapon Name: Fist Type: Melee Button Select: R1 (R For PSP) Stripe Colour: Orange Damage: I (Normal Attack), V (When Break Neck) Fire Rate: N/D Caliber: N/D Clip Size: N/D Capacity: N/D Total Ammo: N/D Description: None Weapon Name: EDT Type: Stun Button select: R1 Pressed three times (R For PSP) Stripe Colour: Orange Damage: III Fire Rate: IV Caliber: N/D Clip Size: N/D Capacity: N/D Total Ammo: N/D Description: The EDT delivers a powerfil 625-volt charge caple of incapacitating the target. It is completely non-lethal and is small enough to fit into a hoister. The EDT had a range of 25 feet Weapons unlockables in Online Mode, IPCA/Team 1 (PSP Only) Weapon Name: M16A2 Type: Back/Assault Rifle Button Selct: Triangle Stripe Colour: Red Damage: III Fire Rate: V Caliber: 5.56x45 Clip Size: 30 Capacity: 60 Total Ammo: 90 Description: This is an improved M16A1 with a havier barrel, built in flash suppressor, and is set to fire single shot and in 3-round bursts. The A2 is the current service model of the US military and it gave soldiers fighting the second Gulf War the advantage over the AK-47 because they could dig in outside the effective range of the enemy and pick them off with little fear of being hit by the inaccutate Iraqui weapons How to get: Create a online profile Weapon Name: 33 SC-1 Type: Back/Sniper Rifle Button Select: Triangle Stripe Colour: Red Damage: V Fire Rate: II Caliber: 7.62x51 Clip Size: 20 Capacity: 40 Total Ammo: 60 Description: The 33 SC-1 is a scoped rifle, ideal for picking off targets from distance. Althrough it lacks the sheer stopping power of many relatively higher-powered sniper rifles, it still packs enough punch to deal a good amount of damage from long range How to get: Reach the R2 Rank Weapon Name: Shot Defender Type Back/Shotgun Button Select: Triangle Stripe Colour: Red Damage: V Fire Rate: II Caliber: 12 Gauge Clip Size: 8 Capacity: 16 Total Ammo: 24 Description: The shotgun is designed for personal defense role and fires 12 gauge shot through a narrow choke. The narrow choke prevents the shot from spreading out too far so most of the shot will hit a single victim out to the weapon's effective range. The advantage to this is instant incapacitation due to the powerful force transferred from a close group of projectiles. The victim is usually thrown back quite a distance, which is very intimidating to any other enemies in the area How to get: Reach the R3 Rank Weapon Name: M60 E-3 Type: Back/Light Machine Gun (LMG) Button Select: Triangle Stripe Colour: Red Damage: V Fire Rate: V Cakiber: 7.62x51 Clip Size: 50 Capacity: 100 Total Ammo: 150 Description: This is an iproved M60 that has a forward grip that helps stabilize the weapon during sustained firing. This weapon has been the US Army's general-purpose machine gun since the early 60's and it uses the same feed system as the German WWII M642. The M60 maintains it's accuracy during sustained fire due to better barrel design that vents the heat away more efficentely. This model comes fit with a 100-round belt that is stored in an ammo box attached to the feed system How to get: Reach the O1 Rank Weapon Name: M16K Type: Back/Assault Rifle Button Select: Triangle Stripe Colour: Red Damage: IV Fire Rate: V Caliber: .45 (Pistol) Clip Size: 30 Capacity: 60 Total Ammo: 90 Description: This assaul rifle is a modified M16 that fires .45 caliber pistol rounds from a closed bolt, improving it's semi-auto accuracy. Specific ammunition, called Glazer Rounds, are used in this weapon. The interior of a Glazer bullet is filled with buckshot sealed by a breakaway plastic cap. This cap bursts upon impact causing the buckshot to tear apart unarmored flesh How to get: Reach the O2 Rank Weapon Name: USAS-12 Type: Back/Shotgun Button Select: Triangle Stripe Colour: Red Damage: V Fire Rate: IV Caliber: 12 Gauge Clip Size: 10 Capacity: 20 Total Ammo: 30 Description: The USAS-12 shotgun, developed in South Korea in the 1980s, was intended as a special purpose, military or special operations close combat weapon with extreme firepower How to get: Reach the O4 Rank Weapon Name: AR-15 Type: Back/Sniper Rifle Button Select: Triangle Stripe Colour: Red Damage: V Fire Rate: II Caliber: .330 Clip Size: 10 Capacity: 20 Total Ammo: 30 Description: The AR-15 was adopted by the United States military under the designation M16. Today the AR-15 and it's varations are manufactured by many companies and have captured the affection of sport shooters and police forces around the world due to their low cost, accuracy and modularity. This variant is fitted with a an 8x scope How to get: Reach the T2 Rank Weapon Name: TripBar Type: Back/Assault Rifle Button Select: Triangle Stripe Colour: Red Damage: V Fire Rate: V Caliber: 7.62x39 Clip Size: 50 Capacity: 100 Total Ammo: 150 Description: The TripBar is an assault rifle based on the AK-47 design. Although it doesn't pack quite the same punch as the AK, it has a higher rate of fire, making it more of spray and pray weapon How to get: Reach the T3 Rank Weapon Name: G-17 Type: Sidearm/Pistol Button Select: Square Stripe Colour: Yellow Damage: IV Fire Rate: II Caliber: 9x19 Parabellum Clip Size: 17 Max Ammo: 34 Total Ammo: 51 Description: The G-17 pistol first appeared in the Austrian Army trials and was later adopted by the Austrian Army and Police forces under the designation P-80.Since then, the G-17 and it's many descendants have becoe very popular military and law enforcement firearms, being exported in more than 50 countries How to get: Create a online profile Weapon Name: Desert Sniper .357 Type: Sidearm/Pistol Button Select: Square Stripe Colour: Yellow Damage: V Fire Rate: II Caliber: .357 Magnum (Pistol) Clip Size: 8 Capacity: 16 Total Ammo: 24 Description: The Desert Sniper .357 is a long range high powered sniping pistol with a 10 inch barrel extension and mounted scope. The .357 Magnum round makes this weapon difficut to handle for novice users, but with pratice, the user can hit long range targets with deadly accuracy How to get: Reach the O3 Rank Weapon Name: MDS-7 Type: Sidearm/Sub Machine Gun Button Select: Square Stripe Colour: Yellow Damage: III Fire Rate: V Caliber: 4.6x30 Clip Size: 20 Capacity: 40 Total Ammo: 60 Description: The MDS-7 essentially operations like a scaled-down assault rifle. If fire a specially designed round with a muzzle velocity nearly as high as the 5.56x45mm NATO round used by many modern rifles. There is a drawback, however- the round is comparabily smaller than a 9mm sized bullet, meaning less stopping power How to get: Reach the T1 Rank Weapon Name: MDS A3 Type: Auxiliary/Sub Machine Gun (SMG) Button Select: Circle Stripe Colour: White Damage: II Fire Rate: V Caliber: 9x19 Parabellum Clip Size: 30 Capacity: 60 Total Ammo: 90 Description: The MDS A3'S accuracy, reliability, and wide range of accessories and variants have made it the submachine gun of choice for military and law enforcement agencies worldwide How to get: Reach the R1 Rank Weapons unlockables in Online Mode, Brotherhood/ZP Soldier/Red Section/Team 2 (PSP Only) Weapon Name: FAMAS Type: Back/Assault Rifle Button Select: Triangle Stripe Colour: Red Damage: III Fire Rate: V Caliber: 5.56x45 Clip Size: 25 Capacity: 50 Total Ammo: 75 Description: Development of the FAMAS began in 1967. After several years of research and development, the FAMAS prototype was completed in 1971. French military evaluation of the rifle bagan in 1972, but was not completed until 1978 when the French military finally accepted the rifle as the standard French combat weapon. More recently, the FAMAS saw service in 1991 in Kuwait during Operation Desert Storm and other varius pacekeeping missions How to get: Create a online profile Weapon Name: Stava SG-76 HBAR Type: Back/Sniper Rifle Button Select: Triangle Stripe Colour: Red Damage: V Fire Rate: II Caliber: 7.62x51 Clip Size: 20 Capacity: 40 Total Ammo: 60 Description: The Stava SG-76 HBAR was developed in the late 1970's in Yugoslavia. The SG-76 is based on famous Kalashnikov AK action, stretched and strengthened to accept much longer and poweful rifle ammunition. The trigger also as been limited to semiautomatic fire only How to get: Reach the R2 Rank Weapon Name: SPA-12 Type: Back/Shotgun Button Select: Triangle Stripe Colour: Red Damage: V Fire Rate: II Caliber: 12 Gauge Clip Size: 5 Capacity: 10 Total Ammo: 15 Description: The SPA-12 was designed in the late 1970's in Italy as a special purpose, military and police close combat weapon. Since it's introduction, the SPA-12 has become a very popular police and special forces weapon, being versatile and reliable, with good firepower How to get: Reach the R3 Rank Weapon Name: Chinese Type 56 Type: Back/Light Machine Gun (LMG) Button Select: Triangle Stripe Colour: Red Damege: V Fire Rate: V Caliber: 7.62x39 Clip Size: 50 Capacity: 100 Total Ammo: 150 Description: The Chinese Type 56 is a Chinese variant of the world-famous AK-47. The design of the Type 56/AK-47 has proven to be very successful. This weapon is higly reliable and tolerant to the abuses of use in the battlefield How to get: Reach the O1 Rank Weapon Name: Galil AR Type: Back/Assault Rifle Button Select: Triangle Stripe Colour: Red Damage: III Fire Rate: V Caliber: 7.62x51 Clip Size: 25 Capacity: 50 Total Ammo: 75 Description: The Galil project bagan after the Six-Day War, and the design was select by the Israel Defence Forces from two competing designs. The winner was based on the Finnish RK 62, a variant of the AK-47. The Galil was designed to be a domestically-produced, main battle rifle for the IDG, taking the best features of other rifles, such as the M16 and AK-47, and putting them into one rifle How to get: Reach the O2 Rank Weapon Name: Dragunov SVD Type: Back/Sniper Rifle Button Select: Triangle Stripe Colour: Red Damage: V Fire Rate: I Caliber: 7.62x54R Clip Size: 10 Capacity: 20 Total Ammo: 30 Description: The SVD (Snayperskaya Vintovka Dragunova-Dragunov Sniping Rifle) was accepted by the Soviet Military in 1963. More recently, it's seen service during the Afghan War as well as many other local conflicts, including the latest Chechen wars. This rifle was widely used and copied acrossthe former Warshaw pact countries and is still in service with the Russian Army and many Russian law enforcement agencies How to get: Reach the T2 Rank Weapon Name: Ramat Type: Back/Assault Rifle Button Select: Triangle Stripe Colour: Red Damage: V Fire Rate: V Caliber: 7.62x39 Clip Size: 50 Capacity: 100 Total Ammo: 150 Description: The Ramat is yet another variant of the world-famous AK-47. Although is deals a bit more damage from close range than the standard AK-47, it's not quite as effective at longer range How to get: Reach the T3 Rank Weapon Name: Makarov Type: Sidearm/Pistol Button Select: Square Stripe Colour: Yellow Damage: IV Fire Rate: II Caliber: 9x18 Makarov Clip Size: 8 Capacity: 16 Total Ammo: 24 Description: The Makarov is a simple, sound and inexpensive design. While neither extremely accurate nor lethal at range beyond 50 feet, it is a formibable and reliable self-defense weapon How to get: Create a online profile Weapon Name: SP-57 Type: Sidearm/Pistol Button Select: Square Stripe Colour: Yellow Damage: V Fire Rate: III Caliber: 5.7x28 Clip Size: 10 Capacity 20 Total Ammo: 30 Description: The 57 uses the same ammo as the SSP 90 and it designed to become a major service pistol throughout the world. The firing mechanisms are designed to balance the recoil with the forward friction and torque of the bullet. This creates a very unusual reloading cycle with very little recoil. The bullet cartidge is longer than most other pistol cartidges and the bullet is very thin, being only 5.7mm in diameter How to get: Reach the O3 Rank Weapon Name: Ripper Type: Sidearm/Machine Pistol Button Select: Square Stripe Colour: Yellow Damage: III Fire Rate: IV Caliber: 9x19 Parabellum Clip Size: 20 Capacity: 40 Totaal Ammo: 60 Description: The Ripper is a variant of the more widely-known TK-9. Made with cheaper parts than that of the TK-9, the Ripper's relatively low cost makes it more prone to falling into the wrong hands How to get: Reach the T1 Rank Weapon Name: Sawed-Off Shotgun Type: Sidearm/Shotgun Button Select: Square Stripe Colour: Yellow Damage: V Fire Rate: II Caliber: 12 Gauge Clip Size: 2 Capacity: 16 Total Ammo: 18 Description: The Sawed-Off Shotgun has a pistol grip and shortened barrel intented to incrase it's spread pattern. While capable of dealing massive damage at short range, it's wide spread pattern it near- useless at distance How to get: Reach the O4 Rank Weapon Name: Spectre Type: Auxiliary/Sub Machine Gun (SMG) Button Select: Circle Stripe Colour: White Damage: II Fire Rate: V Caliber: 9x19 Parabellum Clip Size: 30 Capacity: 60 Total Ammo: 90 Description: The Spectre SMG was developed in the mid-1980s. The Spectre was designed primarily for close combat, anti-terror at short range How to get: Reach the R1 Rank Other unlockables in Online Mode (PSP Only) Weapon Name: EPDD Type: Stun Button Select: R1 Pressed three times (R For PSP) Stripe Colour: Orange Damage: III Fire Rate: IV Caliber: N/D Clip Size: N/D Capacity: N/D Total Ammo: N/D Description: This amaging piece of technology is caple of shooting two darts attached to a long wire with amazing accuracy. This weapon uses a special recolling tht quickly rewinds the wire for a second shot. The EPDD has incrased stopping power due to advanced Electro- muscolar Disruption Technology (EDT). This weapon has higher instant incapacitation rate than most 9mm pistols and injury will occur if the individual is over stunned. Caution most be observed with this weapon-it is known to set assailants on fire during sustained stunning. The EPDD has a range of 200 feet How to get: Get the Elite badge in “Hand-To-Hand” Gadget Name: Medium Medical Pack Type: Curative Button Select: L1 (L For PSP) Stripe Colour: N/D Damage: N/D Fire Rate: N/D Caliber: N/D Clip Size: N/D Capacity: N/D Total Ammo: N/D Description: The standard military field med kit allows the agent to heal other people they encounter during missions Gadget Name: Large Medical Bag Type: Curative Button Select: L1 (L For PSP) Stripe Colour: N/D Damage: N/D Fire Rate: N/D Caliber: N/D Clip Size: N/D Capacity: N/D Total Ammo: N/D Description: The standard military field med kit allows the agent to heal other people they encounter during missions Online objects Object Name: Detonator Code Type: Detonator Button Select: N/D Stripe Colour: N/D Damage: N/D Fire Rate: N/D Caliber: N/D Clip Size: N/D Capacity: N/D Total Ammo: N/D Description: Bomb Detonator Code. Use of this device at the dirty bomb location will stop the detonator fuse timer Object Name: Rogue Type: Credentials Button Select: N/D Stripe Colour: N/D Damage: N/D Fire Rate: N/D Caliber: N/D Clip Size: N/D Capacity: N/D Total Ammo: N/D Description: Rogue Agent Credentials. Possession allows the agent to accrue positive kills againist the opposing faction Object Name: Agency Zip Line (AZL) Type: Movement Button Select: N/D Stripe Colour: N/D Damage: III Fire Rate: IV Caliber: N/D Clip Size: N/D Capacity: N/D Total Ammo: N/D Description: Agency Zip Line (AZL) allows the agent to make a one-way traversal over great distances. At designed locations, equip the device and shoot. The line deploys automatically Gadget Name: Med Kit Type: Curative Button Select: L1 (L For PSP) Stripe Colour: N/D Damage: N/D Fire Rate: N/D Caliber: N/D Clip Size: N/D Capacity: N/D Total Ammo: N/D Description: The standard military field med kit allows the agent to heal other people they encounter during missions Gadget Name: Valve Control Wrench Type: Tool Button Select: N/D Stripe Colour: N/D Damage: N/D Fire Rate: N/D Caliber: N/D Clip Size: N/D Capacity: N/D Total Ammo: N/D Description: This wrench can be used to operate the emergency pressure relase valves on the distillation column Gadget Name: Retinal Imprinter Type: Device Button Select: N/D Stripe Colour: N/D Damage: N/D Fire Rate: N/D Caliber: N/D Clip Size: N/D Capacity: N/D Total Ammo: N/D Description: This device can be used to copy the retinal information from a subject’s eyes, and then replay this information back to fool retinal scanners Objects Object Name: Security Card Type: Card Button Select: N/D Stripe Colour: N/D Damage: N/D Fire Rate: N/D Caliber: N/D Clip Size: N/D Capacity: N/D Total Ammo: N/D Description: With this card, you can open locked doors Object Name: B1 Keycard Type: Card Button Select: N/D Stripe Colour: N/D Damage: N/D Fire Rate: N/D Caliber: N/D Clip Size : N/D Capacity: N/D Total Ammo: N/D Description: With this card, you can open the B1 door Info: In this room, there is a hidden evidence Object Name: Elevator Key Type: Key Button Select: N/D Stripe Colour: N/D Damage: N/D Fire Rate: N/D Caliber: N/D Clip Size: N/D Capacity: N/D Total Ammo: N/D Description: With this key, you can use the elevator in Episode 1, Part 3 Object Name: Locker Key Type: Key Button Select: N/D Stripe Colour: N/D Damage: N/D Fire Rate: N/D Caliber: N/D Clip Size: N/D Capacity: N/D Total Ammo: N/D Description: With this key, you can open the locker in Episode 1, Part 5 Info: This key is situated at extreme left of the server room, in a shelve Object Name: Freeman's Server Code Type: Code Button Select: N/D Stripe Colour: N/D Damage: N/D Fire Rate: N/D Caliber: N/D Clip Size: N/D Capacity: N/D Total Ammo: N/D Description: Freeman's server access code. The code is 503 Object Name: Transponder Keycard Type: Card Button Select: N/D Stripe Colour: N/D Damage: N/D Fire Rate: N/D Caliber: N/D Clip Size: N/D Capacity: N/D Total Ammo: N/D Description: With this card, you can access to the transponder Object Name: Kemsynth Data Drive Type: Device Button Select: N/D Stripe Colour: N/D Damage: N/D Fire Rate: N/D Caliber: N/D Clip Size: N/D Capacity: N/D Total Ammo: N/D Description: These are the 3 last Freeman's data drive Object Name: Maintenance Key Type: Key Button Select: N/D Stripe Colour: N/D Damage: N/D Fire Rate: N/D Caliber: N/D Clip Size: N/D Capacity: N/D Total Ammo: N/D Description: This key deactivate the gas for the Kreisler kill Object Name: Security Keycard Type: Card Button Select: N/D Strip Colour: N/D Damage: N/D Fire Rate: N/D Caliber: N/D Clip Size: N/D Capacity: N/D Total Ammo: N/D Description: This card open the door for the Ottokar Hall Object Name: Yavlinsky’s Fingerprint Type: Fingerprint Button Select: N/D Stripe Colour: N/D Damage: N/D Fire Rate: N/D Caliber: N/D Clip Size: N/D Capacity: N/D Total Ammo: N/D Description: Yavlinsky’s Fingerprint Object Name: MI6 Recording Device Type: Device Button Select: N/D Stripe Colour: N/D Damage: N/D Fire Rate: N/D Caliber: N/D Clip Size: N/D Capacity: N/D Total Ammo: N/D Description: None Object Name: AIT Security Keycard Type: Card Button Select: N/D Stripe Colour: N/D Damage: N/D Fire Rate: N/D Caliber: N/D Clip size: N/D Capacity: N/D Total Ammo: N/D Description: This card open the door for the crane control in Episode 7, Part 1 and finishing the mission in Episode 7, Part 3 Object Name: Key To Zhou’s Room Type: Key Button Select: N/D Stripe Colour: N/D Damage: N/D Fire Rate: N/D Caliber: N/D Clip Size: N/D Capacity: N/D Total Ammo: N/D Description: This key open the Zhou's room Object Name: Hidden Evidence Type: Evidence Button Select: N/D Stripe Colour: N/D Damage: N/D Fire Rate: N/D Caliber: N/D Clip Size: N/D Capacity: N/D Total Ammo: N/D Description: In every mission (except 2 missions) there are 3 evidence parts of the Dark Mirror. Pick up these, you will unlock locked files if in a Episode you have pick upped all evidence Part 4: Legal Stuff Syphon Filter: Dark Mirror is a trademark of Sony Computer Entertaintment America (SCEA). All right rserved. ©2006-2007. The use of this document it is ONLY FOR PERSONAL USE. Any duplication is illegal without a permission of it's author. Part 5: Contact For every eventuality, contact me at: salvo2014_2014@libero.it or salvo2014_2014@hotmaiil.com END OF THE DOCUMENT