Tekken 5: Dark Resurrection Wild FAQ (Combos / Hidden Moves / Customizations / Taunts / Secrets FAQ) Version 4.30 --------- ------- | / | / ------- |\ | 5 | | | / | / | | \ | | |--- |/ |/ |--- | \ | | | |\ |\ | | \ | | | | \ | \ | | \ | | ------- | \ | \ ------- | \| Dark Resurrection (+.[___]·:·) Written by: Kenneth Walton (Wild Man X) Written on: October 23, 2009 E-mail: Tekkenomics@hotmail.com Website: Tekkenomics (http://www.tekkenomics.com) PSN: Wild_Man_X This FAQ version will be available at: GameFAQs (http://www.gamefaqs.com) IGN (http://faqs.ign.com) Tekken Zaibatsu (http://www.tekkenzaibatsu.com) Neoseeker (http://www.neoseeker.com) SuperCheats (http://www.supercheats.com) Games Radar / Cheat Planet (http://www.gamesradar.com) MyPSP.com.au (http://www.mypsp.com.au) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ ~ ~ Table of Contents ~ ~ ~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1. Version Updates 2. Legal Stuff 3. FAQ Description 4. Legend 5. Legend Explanations 6. Fighter Specific Legend Commands (FSLC) 7. Definitions 8. New Moves / Changed Commands 9. Changed Move Properties 10. Hidden Moves 11. Combo List 12. Fighter Costumes 13. Customization Items 14. Dark Resurrection Default Costume Colors 15. Tekken 5 Default Costume Colors 16. Customized Outfits 17. Taunts 18. Secrets / Unlockables / Nice-To-Know (TDR/PSP) 19. Secrets / Unlockables / Nice-To-Know (T5DR/PS3) 20. Secrets / Unlockables / Nice-To-Know (T5DRO/PS3) 21. Earning Money (PSP) 22. Earning Money (PS3) 23. Tekken-related Websites 24. Tekken YouTube Videos 25. Questions 26. Special Thanks 27. About Tekkenomics 28. About the Author 29. Closing ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ ~ ~ 1. Version Updates ~ ~ ~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ver# - (mm-dd-yy) 0.10 - (03-24-07) First release, based on my Tekken 5 FAQs: "Combo FAQ v3.1", "Customization v3.1", "Hidden Moves v3.1", "Taunts v2.1" 0.20 - (04-15-07) More combos and custom outfits Combo List - Added combos for: Anna, Asuka, Baek, Bryan, Christie, Craig, Devil Jin, Feng, Hwoarang, Jack-5, Jin, Kazuya, King, Kuma, Lei, Ling, Marshall, Nina, Raven, Roger Jr., Steve Customized Outfits - Added custom outfits for: Eddy, Lee, Sergei, Steve, Yoshimitsu 0.30 - (04-26-07) More combos and custom outfits Combo List - Added combos for: Devil Jin, Feng, Ganryu, Heihachi, Hwoarang, Jin, Julia, Kazuya, King, Kuma, Lee, Marshall, Paul, Yoshimitsu, Wang Customized Outfits - Added custom outfits for: Lei, Ling, Nina - Updated custom outfits for: Eddy, Lee, Sergei, Steve, Yoshimitsu 1.00 - (06-24-07) First version released outside of the Tekkenomics website Legend - Lei - Changed notation AOP to PNX - Raven - Changed notation BT to SDW New Moves / Changed Commands - Added modified version of new moves list from TZ Hidden Moves - Added moves for Armor King, Bruce, Christie, Craig, Devil Jin, Ganryu, Jack-5, Kuma, Lei, Lili, Ling, Nina, Raven, Roger Jr., Sergei, Steve Changed Move Properties - Added moves for Bryan, Feng, Kazuya, Lei, Raven, Steve, Yoshimitsu Combo List - Added combos for Armor King, Devil Jin, Kazuya, King, Kuma, Lee, Lei, Lili, Ling, Raven, Roger Jr., Sergei, Steve Customized Outfits - Added custom outfits for Jin, King Tekken DR PSP Secrets - Added number of Tekken Lords required for background to change - Modified information about gamesave data About The Author - Made a few minor changes Other - Moved around a few sections - Added more comments - Changed some of the formatting - Added Lili's last name 1.10 - (07-08-07) Made a few additions and corrections Hidden Moves - Added moves for Lili - Made changes to Lili Changed Move Properties - Added moves for Ganryu, Paul Combo List - Changed some of the formatting - Added combos for Baek, Ganryu, Lee, Paul - Made changes to Craig, Lee 1.20 - (04-15-09) Made a few additions and corrections, removed AIM screen name, added PSN screen name, updated "Questions" Hidden Moves - Added moves for Armor King, Jin, Lili Combo List - Added combos for Armor King, Bryan, Jin, Lili - Made changes to Armor King, Jin, Lili Customized Outfits - Added custom outfits for Hwoarang, Lei, Marshall, Wang 2.00 - (05-10-09) Updated FAQ to also cover T5DR for PS3 Hidden Moves - Added moves for Jinpachi, Paul, Sergei - Updated Sergei Combo List - Added combos for Armor King, Jinpachi, Lili - Made changes to Jin, Lili Customized Outfits - Added note for Jinpachi Taunts - Added taunts for Armor King, Jinpachi, Lili, Sergei Secrets - Added new section to cover T5DR for PS3 Other - Updated "FAQ Description", "Special Thanks", "About Tekkenomics", "About The Author", "Closing" 2.10 - (05-15-09) Updated FAQ to also T5DR Online for PS3 Hidden Moves - Updated Jinpachi Combo List - Added combos for Jin, Jinpachi, King, Sergei - Made updates to Jin, King Taunts - Added description - Updated Jinpachi Secrets - Added new section to cover T5DR Online for PS3 - Made changes and additions for T5DR Secrets Other - Updated "Legend Explanations", "Special Thanks" - Minor format changes 2.20 - (05-24-09) (See below...) Definitions - Minor changes Changed Move Properties - Added move to Feng Hidden Moves - Added link to my T5 FAQ - Added move for Armor King, Feng, Jinpachi, Lili - Updated Armor King, Devil Jin, Jinpachi, Lili, Sergei Combo List - Added link to my T5 FAQ - Added launcher for Armor King, Feng, Lili - Added combos for Armor King, Feng, Lili - Made corrections to Armor King Customized Outfits - Added link to my T5 FAQ - Added a note about item prices Taunts - Added link to my T5 FAQ Other - Updated "Special Thanks" - Replaced "Lili Rochefort" with "Lili (Emily Rochefort)" - Other fixes/changes 2.30 - (06-04-09) (See below...) Changed Move Properties - Added changed property for Ling Hidden Moves - Added move for Armor King Combo List - Added launcher for Sergei - Added combos for Armor King, Lei, Ling, Sergei - Made corrections to Armor King, Sergei Customized Outfits - Added outfits for Anna, Asuka, Bruce, Bryan, Christie, Craig - Updated outfits for Eddy, King, Lili, Marshall, Nina, Raven - Moved outfit for Lei to T5 Customization Guide Secrets / Unlockables / Nice-To-Know (TDR/PSP) - Updated "Tekken Bowl" > "Additional Notes" section - Other minor changes Secrets / Unlockables / Nice-To-Know (T5DRO/PS3) - Added "T5DR ONLINE Q & A" Questions - Added 3 new questions Other - Updated "FAQ Description", "Special Thanks" - Other minor fixes/changes 3.00 - (06-21-09) (See below...) NEW SECTIONS ADDED - "Dark Resurrection Default Costume Colors", "Tekken 5 Default Costume Colors", "Customization Items", "YouTube Combo Videos", "Tekken Websites" "More YouTube Videos", Legend - Updated description Fighter Specific Legend Commands - Changed "Mokujin" to "Every fighter" New Moves / Changed Commands - Added move for Bryan Changed Move Properties - Added changed property for Anna, Steve, Wang - Made corrections to Yoshimitsu Combo List - Added launcher for Bryan, Steve - Added combos for Bryan, Christie, Steve, Yoshimitsu - Made corrections to Baek, Bryan Hidden Moves - Added move for Bryan, Ganryu - Updated Bryan Customized Outfits - Updated description - Added outfit for Lili Taunts - Added "Pre-Match Taunt" for Armor King, Bryan, Lee, Raven, Steve, Wang - Added "Post-Match Taunt" for Devil Jin, Ganryu, Heihachi, Julia, Kazuya, Nina, Paul, Roger Jr. - Updated "Pre-Match Taunt" for Armor King, Jinpachi Questions - Added two new questions About Tekkenomics - Re-wrote some of section About the Author - Re-wrote some of section Other - Updated "Special Thanks" - Format changes - Other minor fixes/changes 3.10 - (06-28-09) (See below...) NEW SECTION ADDED - "Fighter Costumes" Combo List - Added combos for Sergei - Updated Christie, Lili, Sergei Customization Items - Added "Aura Information" sub-section Dark Resurrection Default Costume Colors - Updated Mokujin - Added Armor King, Eddy, Lili, Sergei Tekken 5 Default Costume Colors - Updated Mokujin - Added Eddy - Minor format fixes Customized Outfits - Added outfit for Christie, Feng, Heihachi, Jin, Kazuya, King, Kuma, Marshall Tekken-related Websites - Renamed from "Tekken Websites" - Updated some descriptions - Organized websites into sub-sections - Added more websites Tekken YouTube Videos - Renamed from "More YouTube Videos" - Combined with "YouTube Combo Videos" - Re-wrote entire section - Replaced direct links to videos with links to my YouTube Playlists containing links to those videos - Added "Downloading YouTube Videos" sub-section Questions - Updated "PS3 Vibration" Other - Moved around a few sections - Other minor fixes/changes 3.20 - (07-12-09) (See below...) Combo List - Added launchers for Yoshimitsu - Added combos for Baek, Yoshimitsu Customized Outfits - Added outfit for Anna, Kuma, Ling, Mokujin, Roger Jr., Steve, Wang - Updated Kuma, Ling, Mokujin, Wang Tekken-related Websites - Added links to "Tekkenomics" and "Unofficial Tekken Websites" sub-sections - Updated "Tekkenomics" sub-section Other - Added link to "Tekkenomics Blog" - Updated "Special Thanks" 3.30 - (08-17-09) (See below...) Customization Items - Added special outfit info for Asuka and Ling Dark Resurrection Default Costume Colors - Added special outfit colors for Asuka and Ling Tekken 5 Default Costume Colors - Added special outfit colors for Asuka and Ling Taunts - Added "Post-Match Taunt" for Baek Tekken-related Websites - Updated "Tekkenomics" sub-section Tekken YouTube Videos - Uopdated "YouTube Playlists" Questions - Added "T5DR Frame Data" Other - Updated "About Tekkenomics" and "Closing" - Other minor fixes/changes 4.00 - (09-28-09) (See below...) NEW SECTIONS ADDED - "Earning Money (PSP)" and "Earning Money (PS3)" Legend - Added notations: "DCK" for Steve, "RKT" for Roger Jr. Fighter Specific Legend Commands - Added notations: "DCK" for Steve, "RKT" for Roger Jr. New Moves / Changed Commands - Made a few changes / fixes - Added move for Raven Changed Move Properties - Added changed properties for Bryan, Nina, Raven, Yoshimitsu - Updated Wang Hidden Moves - Added move for Ling Combo List - Added launchers for Bryan, Feng, Ling, Raven, Steve - Added combos for Bryan, Feng, Lili, Ling, Raven, Steve - Made corrections to Bryan Fighter Costumes - Updated descriptions for Lee and Sergei Customized Outfits - Added outfits for Lee, Lei, Sergei, Yoshimitsu Taunts - Added "Other Taunts" sub-section - Minor format changes Secrets / Unlockables / Nice-To-Know (T5DR/PS3) - Updated "GHOST BATTLE" Secrets / Unlockables / Nice-To-Know (T5DRO/PS3) - Updated "PLAYSTATION HOME ITEMS AND CLOTHING" Tekken-related Websites - Updated description - Added some new links and removed some links Questions - Added 5 new questions Other - Changed "UPDATED" to "UPDATE" - Updated "Tekken-related Websites", "Legal Stuff", "Special Thanks", "About Tekkenomics" - Format changes - Other minor fixes/changes 4.10 - (10-06-09) (See below...) Legend - Made some notation changes - Added some alternative notations Combo List - Added combos for Yoshimitsu - Made correction for Feng, Sergei Customized Outfits - Added outfits for Armor King, Jack-5, Jin Other - Minor fixes/changes 4.20 - (10-12-09) (See below...) Legend - Updated section description - Added and updated some notations Fighter Specific Legend Commands (FSLC) - Added some notations Hidden Moves - Added move for Armor King Combo List - Added launchers for Armor King, Jinpachi, Lili, Sergei - Added combos for Armor King, Christie, Feng, Jinpachi, Lili, Sergei - Made correction for Armor King Customized Outfits - Added outfits for Bruce, Bryan, Christie, Eddy, Sergei - Updated outfits for Armor King, Bryan, Jack-5, Jin Secrets / Unlockables / Nice-To-Know (TDR/PSP) - Updated "TEKKEN DOJO (TD)" and "GHOST FEATURE" Secrets / Unlockables / Nice-To-Know (TDR/PS3) - Updated "GHOST BATTLE" Questions - Added a new question Other - Added new host website - Updated "Special Thanks" 4.30 - (10-23-09) (See below...) Legend - Minor format changes Hidden Moves - Updated move for Armor King Combo List - Added another note - Added combos for Sergei Customized Outfits - Added outfits for Asuka, Baek, Christie, Craig, Devil Jin, Eddy, Ganryu, Heihachi, Hwoarang, Jack-5, Jin, Julia, Kazuya, King, Kuma, Lee, Ling, Marshall, Mokujin, Nina, Paul, Raven, Roger Jr., Sergei, Steve, Wang, Yoshimitsu - Updated outfits for Christie, Craig, Hwoarang Secrets / Unlockables / Nice-To-Know (TDR/PSP) - Updated "GHOST FEATURE" Secrets / Unlockables / Nice-To-Know (T5DRO/PS3) - Updated "T5DR ONLINE Q & A" Earning Money (PSP) - Added a note - Filled in information on earning money from the rest of the game modes. - Added "Extra: Earn Free Items" and "Extra: Tekken Roulette" Earning Money (PS3) - Added "Extra: Tekken Roulette" Other - Updated "Special Thanks" FAQ Update Legend ----------------- New content that has been added. Content that has been changed, corrected, or modified in any other way. NOTE: Corrections include adding any notes, changing names, correcting grammar, correcting command mistakes, fixing typos, and removing a move from a section. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ ~ ~ 2. Legal Stuff ~ ~ ~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You may download and print this FAQ, but under no circumstances can you put this FAQ on your web page without our permission. You MAY NOT ALTER IT IN ANY WAY or claim it as your own. From this point on, I will only be sending FAQ updates to GameFAQs, IGN, and Tekken Zaibatsu. Anyone who has recevived permission to host any of the Tekkenomics FAQs also has permission to host any of our future text-based FAQs (unless specified), and can obtain updates from any of the previously mentioned websites. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ ~ ~ 3. FAQ Description ~ ~ ~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Shortly after the release of Tekken: Dark Resurrection (TDR) for the PlayStation Portable (PSP) in July 2006, I was in the process of updating all of my Tekken 5 (T5) FAQs for TDR. But, halfway through the process, my harddrive crashed, and I lost all of my data. I was going to give up on trying to update the FAQs for TDR, but I got an idea. Since TDR is essentially an upgrade of T5, my idea was to use my T5 FAQs as a reference and only write one FAQ that covers things that are unique to TDR. This FAQ covers new moves, changed properties, hidden moves, combos, customizations, taunts, secrets, and a few other things. Because of this, I will also periodically update my T5 FAQs. Feel free to contribute anything to any of my FAQs. Because TDR is an upgrade to T5, most of the commands for T5 are the same for TDR, and most of the combos still work. However, there are some changes in TDR that affect these two categories. I will try to point out those differnces with this FAQ, as well as add new material that is specific to TDR. This FAQ covers the U.S. versions of Tekken: Dark Resurrection for the PSP and Tekken 5: Dark Resurrection for the PS3. The things in this FAQ should work in the Arcade and other PSP/PS3 versions of T5DR, but they were only tested with the U.S. version. The "Character Strategy & Combos" Forums at Tekken Zaibatsu is also a great place to find strategies and combos for your favorite fighter: http://www.tekkenzaibatsu.com/forums/forumdisplay.php?forumid=102 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ ~ ~ 4. Legend ~ ~ ~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This is a list of the notations that I will be using throughout this FAQ. This Legend is very similar to the one used by Tekken Zaibatsu, however there are a few differences. RECENT CHANGES: FLM to FLA, MNP to MNT, KNDW to KNDA, PNX to AOP NEW ADIITIONS: DKI, HPF, LBR, LCT, LWV, MST, NEG, RDP, RWV, WND ----------------------------- Buttons ----------------------------- Notation Meaning -------- ------- 1 Left Punch (Square) 2 Right Punch (Triangle) 3 Left Kick (X) 4 Right Kick (Circle) ----------------------------- Direction ----------------------------- Notation Meaning -------- ------- f Press Forward (Towards opponent) F Hold Forward (Towards opponent) F# Hold Forward until next D-Pad command b Press Backward (Away from opponent) B Hold Backward (Away from opponent) B# Hold Back until next D-Pad command u Press Up U Hold Up U# Hold Up until next D-Pad command d Press Down D Hold Down D# Hold Down until next D-Pad command D/B# Hold Down/Back until next D-Pad command D/F# Hold Down/Forward until next D-Pad command qcb Quarter Circle Backward; Down to Back (d,d/b,b) QCB Quarter Circle Backward; Down to Back (d,d/b,B) qcf Quarter Circle Forward; Down to Forward (d,d/f,f) QCF Quarter Circle Forward; Down to Forward (d,d/f,F) hcf Half Circle Forward (b,d/b,d,d/f,f) HCF Half Circle Forward (b,d/b,d,d/f,F) NOTE1: D-pad represents the arrows (up, down, left, right) on the PS2 controller or Arcade stick NOTE2: "F#" requires you to hold forward for a longer period of time than "F". ----------------------------- FAQ Notations ----------------------------- Notation Meaning -------- ------- # Hold; Hold indicated button(s) until that move is executed or until N (Neutral) ( _ ) Or; Choose one of the moves within the parenthesis to do ~ Press button immediately after / Press indicated directional buttons at the same time + Press buttons at same exact time N Leave joy pad neutral * Short pause between button presses ** Medium pause between button presses *** Long pause between button presses [ ] Optional command(s) { } Action within these must be completed in order for the command to be executed correctly : The command following this requires "just frame" input ( )... Repeat the pattern within the brackets , Separates commands < Delayed input = Next in sequence ----------------------------- Action Notation ----------------------------- Notation Meaning -------- ------- BLK Attack must be blocked by opponent BT Back Towards Opponent cd Crouch Dash (f,N,d,d/f) CD Crouch Dash (f,N,d,D/F) CH During Counter Hit/Attack CL Clean Hit ecd Electric Crouch Dash (f~N,d~d/f) FC Full Crouch; While Crouching GRAB Opponent must be grabbed from the front HIT While opponent is being hit (damaged) HIT* After opponent is hit (damaged) OBT Opponent's Back Turned OCR Crouching Opponent OGR Grounded Opponent (Opponent on ground) Parry Move is parried RevL While opponent is reversing your left attack RevR While opponent is reversing your right attack SS Side Step SSL Side Step Left SSR Side Step Right SSW Side Step Walk TAC Tackle WR While your fighter is running; While running WS While standing from a crouch; While Rising ----------------------------- Grounded Positions ----------------------------- Notation Meaning -------- ------- FDFA Face down & feet away FDFT Face down & feet towards FUFA Face up & feet away FUFT Face up & feet towards GRND While lying on ground KNDA Right after the opponent knocks to you the floor NOTE: You might see the following alternative notations used: FDFA = SLD (Slide position) FDFT = FCD (Face Down position) FUFA = PLD (Play Dead position) FUFT = KND (Knockdown position) ----------------------------- Fighter Specific Legend ----------------------------- Notation Meaning Fighter -------- ------- ------- ALB Albatross Spin Steve Fox AOP Art of Phoenix/ Lei Wulong, Ling Xiaoyu Phoenix Stance CDS Crouching Demon Stance Jin Kazama CJM Chaos Judgment Anna Williams CRA Crane Stance Lei Wulong DCK Ducking Steve Fox DCT Dragon Charge Marshall Law Transition DFS Dragon Fake Step Marshall Law DGF Dragonfly Stance Yoshimitsu DGN Dragon Stance Lei Wulong DKI Ducking In Steve Fox DRU Drunken Master Lei Wulong DSS Dragon Sign Stance/ Marshall Law Dragon Charge FKS Fake Step Marshall Law FLA Flamingo Stance Baek Doo San FLE Flea Stance Yoshimitsu FLK Flicker Stance Steve Fox HBS Hunting Bear Stance Kuma / Panda HMS Hitman Stance Lee Chaolan HPF Haze Palm Fist Asuka Kazama HSP Handstand Position Christie Monteiro / Eddy Gordo HYP Hypnotist Ling Xiaoyu INS Indian Stance Yoshimitsu JAG Jaguar Step King KNP Kenpo Step Feng Wei LCT Leg Cutter Asuka Kazama LFF Left Foot Forward/ Hwoarang Left Stance LFS Left Flamingo Stance Hwoarang LWV Left Weave Steve Fox MED Meditation Yoshimitsu MNT Mount Position Craig Marduk MST Mist Step Lee Chaolan PAN Panther Stance Lei Wulong RDS Rain Dance Stance Ling Xiaoyu RFF Right Foot Forward/ Hwoarang Right Stance RFS Right Flamingo Stance Hwoarang RKT Rocket Stance Roger Jr. RLX Negativa/ Christie Monteiro / Eddy Gordo Relaxed Position ROL Prowling Grizzly Roll Kuma / Panda RWV Right Weave Steve Fox SDW Shadow Stance Raven SIT Sit Down Ganryu, Jack-5, Kuma/Panda SNA Snake Stance Lei Wulong SOM After Soul Omen Jin Kazama SPL During Splits Ganryu SUS During Slap U Silly Yoshimitsu SWY Sway Paul, Steve TAUNT After Taunt Bryan Fury TGR Tiger Stance Lei Wulong VTS Vale Tudo Stance/ Craig Marduk Ready Position WND Wind Roll Julia Chang NOTE: You might see the following alternative notations used: AOP = PNX (Phoenix) - Lei Wulong or Ling Xiaoyu FLE = POG (Pogo Stance) - Yoshimitsu RLX = NEG (Negativa) - Christie Monteiro / Eddy Gordo SDW = LBR (Labyrinth) - Raven VTS = RDP (Ready Position) - Craig Marduk WND = CES (Clockwise Evasive Spin) - Julia Chang ----------------------------- Combo Specific Legend ----------------------------- These are commands that relate to the combo section. All combos will be written in the format: move; move; ... (damage) Notation Meaning -------- ------- {} The stance that you should be in after executing the previous move ( ) For the combo to work, this move will not hit the opponent [+/- dmg] The amount of damage that the launcher adds to or subtracts from the total ; Separates different moves used within a combo * Possibility of escape from full damage WALL Your opponent must hit a wall WGF Wind Godfist (f,N,d,d/f+2) EWGF Electric Wind Godfist (f~N,d~d/f+2) DEWGF Dashing Electric Wind Godfist WHF Wind Hookfist (f,N,d,d/f+2) EWHF Electric Wind Hookfist (f~N,d~d/f+2) DEWHF Dashing Electric Wind Hookfist ecd Electric Crouch Dash (f~N,d~d/f) BIG Combos that will only work on large opponents CC Crouch Cancel iWS Instant While Standing ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ ~ ~ 5. Legend Explanations ~ ~ ~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1) + -> and Christie Monteiro Rasteila to Handstand d/b+3, B Press "d/b" and "3" at the same exact time. 2) [ ] -> Optional command Bryan Fury Vulcan Cannon Body Blow D/F#+1, 1, [1], [1], 2 This move can be expanded into these moves... Vulcan Cannon Body Blow 1 D/F#+1, 1, 2 Vulcan Cannon Body Blow 2 D/F#+1, 1, 1, 2 Vulcan Cannon Body Blow 3 D/F#+1, 1, 1, 1, 2 3) ( _ ) -> or Steve Fox Left Right Left to Swaying 1, 2, 1, b+(3 _ 4) This move can be performed by doing: 1, 2, 1, b+3 or by doing... 1, 2, 1, b+4 Only one of these commands is needed. 4) "Dragon Fake Step to Dragon Sign Stance" Explanation Marshall Law Dragon Fake Step to Dragon Sign Stance DCT ~ b, f, f Explanation: Performing a move that can be transitioned into DFS by pressing "b,f" afterwards can be transitioned into DSS by pressing "b,f,f" instead. An example can be shown with the Junkyard Kick: In this example, "b+2,3,4" is the DCT move. Junkyard Kick to Dragon Fake Step b+2, 3, 4 ~ b, f Junkyard Kick to Dragon Sign Stance b+2, 3, 4 ~ b, f, f 5) "Dragon Sign Stance Transition" (DSST) Explanation Explanation: Performing a move that can be transitioned into DSS by pressing "b,f" afterwards, such as 1,2~b,f. 6) "Indian Stance Motion Taunt" (Explanation) Yoshimitsu Indian Stance Motion Taunt INS, 3+4#, (1 _ 2 _ 1+2), (u _ d _ f _ b) While in Yoshimitsu's Indian stance, hold down "3+4". While still holding these buttons, press "1" or "2". Then while you are still holding down "3+4", press any directional D-PAD button. You will hear Yoshimitsu's taunt whenever you press any D-PAD button. NOTE1: During this entire hidden move, you will be holding down the "3+4" buttons. NOTE2: Pressing the "1", "2", or "1+2" buttons will give you three different taunts. 7) AOP,BT (Explanation) Ling Xiaoyu Reverse Phoenix Mistrust AOP, BT, 4 "AOP,BT" means that you are in the AOP stance with your back towards your enemy. This can occur when you are in "AOP" and the opponent jumps over you or sidesteps around you. 8) Crouched Step Combo (Explanation) FC, d/f, d, d/f, N, f+(Any button preceded by f,f) For example, Lee has the following "Crouched Step Combo" moves: Crouched Step to Pulse Blast FC, d/f, d, d/f, N, f+3 Crouched Step to Deadly Edge FC, d/f, d, d/f, N, f+4 However, this move doesn't seem to work with Lee's f,f+3+4 grab. 9) Snakeshot Rolling Dash Punch Combo (Explanation) SS+1, F, 1, (Any move preceded by d/f+1) For example, Nina has the following moves: Snakeshot Rolling Dash to 10-Hit Combo 2 SS+1, F, 1, 2, 1, 2, 3, 3, 2, 1, 2, 4 Snakeshot Rolling Dash to Double Explosion 3 SS+1, F, 1, 2, F+1+2 Snakeshot Rolling Dash to Spider Knee Combo SS+1, F, 1, 2, 3 10) Soul Omen (Explanation) Jin Kazama - Soul Omen b+1+2#, d, u, b, f "Soul Omen" is performed from Jin's "Power Stance" (b+1+2). During the execution of the move you will hold "1+2" until you see Jin perform "Mental Alertness" (Check out Jin's in-game move list to see what it looks like). You are able to input the "d,u,b,f" part quickly or at normal speed. The most important part is to make sure that you are still holding "1+2". Right after you execute Jin's soul omen, you have a window of 5 seconds to perform any Soul Omen with the letters "SOM" in front of it (See "Hidden Moves" section). ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ ~ ~ 6. Fighter Specific Legend Commands (FSLC) ~ ~ ~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In this section, you will find the commands for different ways to perform the moves listed under the "Fighter Specific Legend". Listed in here will just be some of the ways, not all. Anna Williams CJM (Chaos Judgment) b+3 Asuka Kazama HPF (Haze Palm Fist) f+1,3 1,1,3 LCT (Leg Cutter) 1,4 d/b+4 Baek Doo San FLA (Flamingo Stance) b+3 Bryan Fury TAUNT (Taunt) 1+3+4 Christie Monteiro / Eddy Gordo HSP (Handstand Position) f+1+2 FC,d/f+1+2 RLX (Negativa / d+3+4 3~4,N SS+3 d+3~3 Relaxed Position) b+3,3 1,2,4,3 1,2,4,4 Craig Marduk MNP (Mount Position) VTS,1+2 VTS (Vale Tudo Stance / 3+4 d/b+3+4 Ready Position) Feng Wei KNP (Kenpo Step) f+3+4 Ganryu SIT (Sit Down) 3+4 u/f+3+4 Hwoarang LFF (Left Stance) N {Default Stance} RFF,3+4 LFS (Left Flamingo Stance) f+3 RFF,f+3 [1],2,3 RFF (Right Stance) LFF,3+4 RFS (Right Flamingo Stance) f+4 RFF,f+4 [1],2,4 Jack-5 SIT (Sit Down) d+3+4 u/f+3+4 Jin Kazama CDS (Crouching Demon Stance) b+1 SOM (Soul Omen) b+1+2#,d,u,b,f Julia Chang WND (Wind Roll) 3+4 u+3+4 King (Backdrop) f,D/F+(1+3 _ 2+4) * 2,1,1+2 (Cannonball Buster) SS+2+4 JAG (Jaguar Step) 3+4 Kuma / Panda FDFA (Play Dead) HBS,d+3+4 HBS (Hunting Bear Stance) 3+4 ROL (Prowling Grizzly Roll) HBS,f,f FC,d/f+1+2 SIT (Sit Down) d+3+4 u/f+3+4 (Forward Roll Attacks) N _ 1 _ 2 _ 3 _ 4 _ 1+2 _ 3+4 Lee Chaolan HMS (Hitman Stance) 3+4 d+3,4 FC+3+4 MST (Mist Step) f,N 1,2~f HMS,f SS+2~f b+1,1~f Lei Wulong BT (Back Turn) b+3+4 f,f+3~b CRA (Crane) (u _ u/f _ u/b)+3 b+4,f f,N+1,2,1,2,4,(u_d) f+1+2,F DGN (Dragon Stance) f,N+1,2,(u_d) DRU (Drunken Master) f+3+4 SS+2,2,f b,b+1,F FDFA (Sidewind) d+1+2 FDFT (Reverse Sidewind) BT,d+1+2 4~3 FUFA (Play Dead) d+3+4 FUFT (Reverse Play Dead) BT,d+3+4 PAN (Panther Stance) f,N+1,2,1,(u_d) f+1+2,(u_d) PNX (Phoenix Illusion) b+1+4 PAN,3,B SNA (Snake Stance) SS+1+4 SS+2+3 f+2+3 f,N+1,(u_d) TGR (Tiger Stance) f,N+1,2,1,2,(u_d) d/f+1+2,f Ling Xiaoyu AOP (Art of Phoenix) d+1+2 RDS,d+1+2 D+1 HYP (Hypnotist) b+1+2 RDS (Rain Dance Stance) b+3+4 d/f+1 2,1 Marshall Law DFS (Dragon Fake Step) WS+3 WS+4~b,f b+2,3,4~b,f DSS (Dragon Sign Stance / d+1+2 Dragon Charge) FKS (Fake Step) b+1+2 Nina Williams (Triple Slaps) [1],2,3:1+2 b,f+3:1+2 WS+3:1+2 Raven SDW (Shadow Stance) b+3+4 Roger Jr. RKT (Rocket Stance) b+1 Steve Fox ALB (Albatross Spin) 3+4 DCK (Ducking) f+(3 _ 4) DKI (Ducking In) f+(3 _ 4),f FLK (Flicker Stance) 1+2 LWV (Left Weave) 3 RWV (Right Weave) 4 SWY (Sway) b+(3 _ 4) Yoshimitsu BT (Back Turn) f,f+1+2,N f,f+1+4,N MED,3+4 WS+2 DGF (Dragonfly) u+1+2 FLE (Flea Stance) 1+2 INS (Indian Stance) d+3+4 MED (Meditation) 3+4 Every Fighter FC (While Crouching) D SS (Side Step) (u,N _ d,N) SSL (Side Step Left) u,N on left side d,N on right side SSR (Side Step Right) u,N on right side d,N on left side SSW (Side Step Walk) (u,U _ d,D) WR (While Running) (f,f,f _ f,F) WS (While Rising) FC, N Other cd (Crouch Dash) f,N,d,d/f CD (Crouch Dash) f,N,d,D/F ecd (Electric Crouch Dash) f~N,d~d/f EWGF (Electric Wind Godfist) f~N,d~d/f+2 EWHF (Electric Wind Hookfist) f~N,d~d/f+2 WGF (Wind Godfist) f,N,d,d/f+2 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ ~ ~ 7. Definitions ~ ~ ~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - "Clean Hit" and "Juggle" definitions taken from the "Still Standing" website (http://www.manji-clan.com/wtcl/index.html) - "okizeme" and "Tech roll" definition by sithlord - For more words, check out "The Tekken Zaibatsu Jargon Dictionary": http://www.tekkenzaibatsu.com/forums/showthread.php?threadid=92806 Clean Hit Hitting your opponent from very close range. Clean hits inflict more damage than a normal hit. However, not all attacks will be able to become a clean hit. Counter Hit Occurs when you hit an opponent that is getting ready to attack or is in the process of attacking. Counter hits inflict more damage than a normal hit. Ground roll To roll around while lying down on the ground (not instantly after hitting the ground like "tech roll"). Juggle An event that occurs when a character is thrusted into the air by an attack followed by a series of combos, punches or kicks while falling down to the ground. The juggling process stops once the character has hit the ground. Launcher A move that makes it possible for your opponent to be juggled. (Also known as "Juggle Starter") Okizeme (often called "oki") Japanese for "wake-up". In other words, the art of hitting someone on the ground or as they try to get up. Tech roll To instantly roll away and then stand up the moment your body impacts the ground. Whiff An attack that does not touch the opponent. The attack misses the opponent completely. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ ~ ~ 8. New Moves / Changed Commands ~ ~ ~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The following is a list of new moves available in TDR that weren't available in Tekken 5 and are listed in the in-game move lists. NOTE: This is a modified/updated version of the information available in the "New Move (Command) Compilation Thread" on the Tekken Zaibatsu forums: http://www.tekkenzaibatsu.com/forums/showthread.php?threadid=87958 You can view the TZ legend at: http://www.tekkenzaibatsu.com/legend.php Anna Williams qcf+2 (m) d/f+3,2,1,4 (m,h,h,h) d/f+3,2,1,d+4 (m,h,h,L - old d/f+3,2,1,4) u/f+3+4 (m,m) CJM,2,1 (h,m) Asuka Kazama d/b+1 (m) b+2<1+2,4 (m,h,m) b+1+4,3 (h,l,l) b+1+4,4 (h,l,m) Baek Doo San f+2,1,2 (m,h,h) d+2 (M) d/b+3,3 (l,h) Bruce Irvin f,f+3+4 (throw - 1+2 escape) f+2,3,4 (h,l,h) b+2 (m) d/f+1+2,1 (m,h) d/f+1+2,4 (m,l) b,b+1 (h - old b+1) f,f+1+2 (m - old f,f+1) 1,2,4 (h,h,h - old 1,2,f+4, old 1,2,4 appears to be gone) b+1,2,1 (h,h,m - old f+1,2,1) Bryan Fury d+2,3 (m,m) qcb+4 (m) d+1+2 (m,m - old 1+2) Christie Monteiro / Eddy Gordo d/b+2,3 (l,m) u/f+3+4 (m,m) FC,d/f+4 (l - ends in RLX) (u_u/b)+3+4 (m,m - old (u/b_u_u/f)+3+4) Craig Marduk WS+1<2 (m,h) SS+1+2 (m) f,f+4 (m) VTS,1+3 (new throw) Devil Jin f,hcf+1+2 (throw - 1+2 escape) d/b+2 (l) u/f+4 (m) b,f+2,1,4 (m,m,m) SS+2 (m - Devil Twister) d/f+1+2,(1_2) (old d/f+2,...) u/b+2 (h - old SS+2) u+4,4,4,4 (m,L,l,m - old u/f+4,4,4,4) Feng Wei d+4,1+2 (l,m) d+3+4 (L - old d+4) 2~1,1 (m,m) u/b+2 (m,h - old 2,2) u/f+3+4 (m,h,h,h - old qcf+3+4) GRND,d+3+4 (L - old GRND,d+4) Ganryu b,f+1 (m) f,f+4 (m) 3+4,3+4 (l) Heihachi Mishima b,f+2,1 (m,h) b,f+2,2 (m,m - b,f+2,2,1 gone) b+1+2,1+2 (m,m) d/f+2+3,2 (l,m) Hwoarang RFF,b+2 (m) LFS,f+4,3 (m,h) RFS,f+3,4 (m,h) Jack-5 d+2+4 (crouch throw - 2 escape, old one is d+1+3 only now) d/b+1+2,1+2 (m,m) d+3+4,1+2 (m) WS+1+2,1+2,1+2 (m,m,l) FC,f+1,2,(f+1_d/f+1_d+1) (old FC,d/f+1,2,...) Jin Kazama 4 (h - new roundhouse kick) d+2 (L - grounded opponent only) CDS,1,2 (m,m) CDS,3 (h) Julia Chang 2+4 (back throw - old b+2+4, other back throw is now only 1+3) d/b+1 (m) f+2,1,2 (h,h,m) 4~2,1 (l,h,m) u/f+4,3,1 (m,m,m) Kazuya Mishima b,b+2,2 (h,l) 3,1<4 (h,h,m) 1+2 (m,m) b+3,1,4,3 (h,h,l,l) King f,hcf+1 (air throw, Running Jaguar Bomb is only f,f,f+2+4 now) 1+2,3 (m,h) f+2,2,1 (h,h,h) d/f+2,1 (m,h) 3+4,1 (h) 3+4,3 (m) (u/f_u_u/b)+2 (M - old u/f+2+4) Kuma / Panda 2,1,3 (h,m,l) b+3+4 (m JG) d+1+2 (M) f+3+4 (L) HBS,b+1+2,1+2 [~3+4] (m,m JG [HBS]) b+3~4 (m,M - old b+3+4) b,b+2+3 (! - old b,f+2+3 hold unblockable) GRND,d+1+4 (L,! - old GRND,d+4) Lee Chaolan 2,1,1 [~3+4] (h,h,m [HMS after 2nd hit]) d/b+4 (L) f+3+4 (h, ends in HMS) (u/b_u)+3 (old FC,(u/b_u_u/f)+3) Lei Wulong b+2+3 (goes into SNA) FC,d/f+2,1,4 (l,l,m - ends in AOP) WS+2,1 (m,m JGc) d/b+1+2 (m) f,f+3+4 (m) AOP,1 (h) AOP,2 (m JG) AOP,3,3 (h,l) AOP,4 (L JGc) AOP,b+3 (m - old AOP,3) AOP,f+4 (! - old AOP,4) Ling Xiaoyu u/f+1+2 (m) f,f+1,4 (m,m) d/b+1+2 (Sm - standard Tekken d+1 jab) d/f+1+2 (throw - old qcb+2, 1+2 escape) AOP,u/f+3,1 (m,m) RDS,2,2,1 [~d] (h,h,m [AOP]) Marshall Law b+4,3 (m,h) BT,4,3 (h,m) Nina Williams d/f+1+3 (throw - old 1+3~(b_f)) d/f+2+4 (throw - old 2+4~(b_f)) b+1+4 (m,m) qcb+4 (m) u/f+1 (M - old b,f+1, old u/f+1 is gone) Paul Phoenix d/f+1,1,2 (m,h,m) d/b+2 (m) b+4 (l) FC,u+3+4 (m,m - old FC,u+1+2+3+4) Raven b+4,b+4,3,4,2 (m,L,L,m) b+4,b+4,3,f+4,2 (m,L,L,m) b+4,b+4,3,3+4 (m,L,M) d/f+2 (m - old D/F+2, old d/f+2 is gone) u/b+1,2 (h,m - old f+1,2) u/b+1,2,2,2,4,2,3,4,2,1+2 (old f+1,2,2,2,4,2,3,4,2,1+2) u/b,b+3+4 (m,m,m - old f,f+3+4) d/f,d,D/F+3+4 (L - old qcf+3+4) FC,f+4 or qcf+3+4 (m - old FC,f+4) SDW,3~4,4 (h,m,m) SDW,f,f+3+4 (l) Roger Jr. f+1,2,d/f+1 (h,h,m) d+1+2,1+2,2 (h,h,h,h,m) (u/f_u_u/b)+2 (M - old u/f+2+4) b+1+2,1 (m) b+1+2,d/f (Road Runner Fake-out) 1+2,3 (h,h,m - old 1+2,3+4) 1+2,3+4 (h,h,L - old 1+2,u+3+4) Steve Fox f,b+1,1,2,1 [~b] (m,h,m,m [FLK]) SS+2 (h) 1,d+1 (h,m - old 1,f+1) 1,1,d+1 (h,h,m - old 1,1,f+1) d/f+1,f+1+2 (h,m,m - old d/f+1,2,1+2) f+1+2 (h,h - old f+2~1) f+1+2,1,1,2,1,1,2,1,2 (old f+2~1,1,1,2,1,1,2,1,2) f+1+2,1,1,2,1,1,2,1,b+2 (old f+2~1,1,1,2,1,1,2,1,b+2) f+1+2,1,1,2,1,1,3,2,3+4 (old f+2~1,1,1,2,1,1,3,2,3+4) qcf+2 (m - old f+1+2) LWV,1,1,f+1 [~b] (m,m,h [FLK]) Wang Jinrei d/f+3+4 (Sm - old d/f+1+3+4) f+2 (h) d/b+1+2 (m) d/b+1 (m - old d/b+1+2) FC,f+2 (m - old f+2) Yoshimitsu DGF,3+4 (throw) d/f+1+2,2 (l,m) u/f+3+4,u+3+4 (m,m,m) FLE,u+3+4 (m) f,f,f+3 (m) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ ~ ~ 9. Changed Move Properties ~ ~ ~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In this section, you will find a list of move properties that have changed from Tekken 5 (for PS2). ------------------------------------------------------------------- Anna Williams ------------------------------------------------------------------- - d/f+1,2,3 (Uppercut Jab to Radiant Arch) Flips the opponent over in the air puts them in FDFA position instead of launching them. ------------------------------------------------------------------- Bryan Fury ------------------------------------------------------------------- - f+3 (Knee Strike) Now stuns on a counter hit. - b+1 (Chopping Elbow) Now launches on CH only. - WS+3 (Kigh Knee Kick) On counter hit, opponent will now be in an inescapable stun. ------------------------------------------------------------------- Feng Wei ------------------------------------------------------------------- - 2~1 (Pummeling Windmill) On hit, puts opponent into crouching position instead of FDFA position. - u+4 (Right Vertical Jump Kick Launcher) No longer launches on normal hit. ------------------------------------------------------------------- Ganryu ------------------------------------------------------------------- - WS+1+2 (Rising Hammer) On hit, lifts the opponent straight up into the air instead of making them flip in the air. ------------------------------------------------------------------- Kazuya Mishima ------------------------------------------------------------------- - WS+2 (Demon God Fist) On hit, opponent will be in an inescapable stun. ------------------------------------------------------------------- Lei Wulong ------------------------------------------------------------------- - 3~4,u,u (Tornado Kicks) On hit, puts opponent in crouching position instead of knocking them back into FUFT position. ------------------------------------------------------------------- Ling Xiaoyu ------------------------------------------------------------------- - d/f+2~1 (Cross Lifting Palms) On launch, the opponent will launch normally instead of flipping over like in Tekken 5. ------------------------------------------------------------------- Nina Williams ------------------------------------------------------------------- U/F+4 (Leaping Axe Kick) No longer hits grounded opponents. ------------------------------------------------------------------- Paul Phoenix ------------------------------------------------------------------- - b+3 (Lights Out) Now has crumple fall property on normal hit instead of crumple stun on counter hit. - f+2,3 (Quick PK Combo) Opponent will be in a crumple stun if only second hit connects on a counter hit. - SS+1 (Turn Thruster) Opponent will be in a crumple stun on a counter hit. ------------------------------------------------------------------- Raven ------------------------------------------------------------------- - f+4 (Lance Kick) Knocks the opponent straight back and down to the ground instead of floating slightly to the right. - u+3,3 (Deathbringer Mid) Changed hit properties from m,h to h,h - u+3,d+3 (Deathbringer Low) Changed hit properties from m,L to h,L - u+3,4 (Deathbringer High) Changed hit properties from m,h to h,h - b+2,2,3 (Unicorn's Tail) Now only launchers on when the the third hit connects on a counter hit. On normal hit, the third hit now makes the opponent flip over into the FDFA position. - b,b+2 (War Hound) Now knocks the opponent down into the FUFA position on normal hit. ------------------------------------------------------------------- Steve Fox ------------------------------------------------------------------- - d/f+2 (Right Uppercut) Now launches on CH only. - f+3,f,2 (Power Skyscraper) Launches a lot higher now. ------------------------------------------------------------------- Wang Jinrei ------------------------------------------------------------------- - d/b+1 (Cobra Fang) On counter hit, opponent enters a crumple stun and falls forward instead of entering an escapable stun and falling backwards. ------------------------------------------------------------------- Yoshimitsu ------------------------------------------------------------------- - 4~3 (Kangaroo Kick) Opponent is now launched further out instead of straight up into the air. The same applies for "u/f+3+4,3+4", "3,d+3+4", "INS,4" and "INS,3,3+4". - f+3+4 (Kamikaze) On hit, both Yoshimitsu and the opponent will be knocked to the ground into the FUFT position. Transition into Indian Stance is no longer possible. When used in a combo, Yoshimitsu will remain standing after the move connects. - D/B+1+2#,(3_4) (Back Stomach to Backflip Kick) Now launches on counter hit when the opponent is behind you. - b,b+1,1+2 (Face Splitter) Now stuns the opponent on counter hit. - DGF,3 (Dragonfly Sweep) No longer trips the opponent on normal hit. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ ~ ~ 10. Hidden Moves ~ ~ ~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In this section, you will find a list of new moves available in Dark Resurrection that aren't available in Tekken 5 and aren't listed in the in-game move lists. Check out my "Tekken 5 Hidden Moves FAQ" for more hidden moves. Be aware that some moves no longer work in TDR. Tekken 5 Hidden Moves FAQ http://www.gamefaqs.com/console/ps2/file/920588/36103 ------------------------------------------------------------------- Armor King ------------------------------------------------------------------- Crouching Crouch Grab FC+(1+3 _ 2+4) Crouching Ground Grab FC, D/B+(1+3 _ 2+4) Crouching Taurus Cutter FC, (3+4 _ d/f+4) Dark Destroyer Crouich Cancel b+2+3 ~ D Frankensteiner Hurt Pose (Armor King will go into a "hurt" animation.) d/f+3+4 {BLK _ MISS}, D Hammer Impact Auto-Parry (Armor King will quickly move the opponent's right arm out of the way and continue with his attack. Requires precise timing.) f+1+2 {Opponent Mid/High Punch} High Elbow Drop (ALTER) (u/b _ u)+2 Ki-Charge Dark Uppercut (Similar to the normal "cd+2", but flips the opponent over in the air and does 27 damage. To perform this move, enter "cd+2" when the red aura reaches Armor King's stomach.) 1+2+3+4 : cd+2 Right Power Jump Kick Launcher u/f, N+4 Right Vertical Jump Kick Launcher {CH} u+4 Running Taurus Cutter WR+4 Shadow Step Low Parry d+(1+4 _ 2+3) {Opponent Low/Special Mid Attack} ------------------------------------------------------------------- Bruce Irvin ------------------------------------------------------------------- Left Punch (Extra damage) (Normal left punch that does 7 damage instead of 6.) f+1 ------------------------------------------------------------------- Bryan Fury ------------------------------------------------------------------- Gatling Rush of Doom (Bryan will perform the "Gatling Rush", but instead of ending with a knee, he will do a few extra punches and end with the "Mach Breaker". If doing it correctly, you should see blue sparks right around the 12th hit.) TAUNT, b+1~2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2 Mach Breaker Special (Does 44 damage instead of 35, and opponent spirals to the ground.) TAUNT, f, f+2 ------------------------------------------------------------------- Christie Monteiro / Eddy Gordo ------------------------------------------------------------------- Gut Kick 4 ------------------------------------------------------------------- Craig Marduk ------------------------------------------------------------------- Ready Position Heavy Artillery VTS, 1, 2 ------------------------------------------------------------------- Devil Jin ------------------------------------------------------------------- Right Uppercut Launcher (Old T3/TTT Jin style "d/f+2".) d/f+2 ------------------------------------------------------------------- Feng Wei ------------------------------------------------------------------- Right Vertical Jump Kick Launcher {CH} u+4 ------------------------------------------------------------------- Ganryu ------------------------------------------------------------------- Rock Cleaving Palm to Sit d+1 ~ 3+4 Sumo Hammer to Sit b+1, 1, 1 ~ 3+4 ------------------------------------------------------------------- Jack-5 ------------------------------------------------------------------- Get Up Punch to Ground Assault FUFT, d+1+2, 1+2 Pancacke Press to Ground Assault u/f+3+4, 1+2 ------------------------------------------------------------------- Jin Kazama ------------------------------------------------------------------- Soul Rage Right Roundhouse Punch (Does 36 damage instead of 25 on normal hit or 30 on counter hit. White sparks will come from Jin's right hand. If hit connects, opponent will get launched in the air.) SOM, f, N, d, D/F+2 ------------------------------------------------------------------- Jinpachi Mishima (PS3 only) ------------------------------------------------------------------- NOTE: Jinpachi Mishima is playable only in the PS3 version. Airborne Scorching Impale {Opponent in Air} f,f+2 Basic Uppercut d/f+1 Lift-off {OGR} b+2 Power Jump Kick Launcher u/f, N+(3 _ 4) Right Jump Kick (u _ u/b)+4 Right Vertical Jump Kick Launcher {CH} u+4 Roundhouse 4 Side Kick 3 Weighted Punch (u/b _ u _ u/f)+2 ------------------------------------------------------------------- Kuma / Panda ------------------------------------------------------------------- Break'n to Hunting HBS, b+1+2 ~ 3+4 ------------------------------------------------------------------- Lee Chaolan ------------------------------------------------------------------- Combination Drei to Hitman 2, 1 ~ 3+4 Fake (Retreating) u/b+3 ------------------------------------------------------------------- Lei Wulong ------------------------------------------------------------------- Phoenix Spear to Drunken Master AOP, 1 ~ f Phoenix Tornado Kick to Reverse Play Dead AOP, b+4, [u], [u] ~ D Phoenix Triple Tornado Kick AOP, b+4, (u, u _ U#) Snake Stance (ALTER) SS+(1+4 _ 2+3) ------------------------------------------------------------------- Lili (Emily Rochefort) ------------------------------------------------------------------- Angel Knee Ascension (ALT) u+3+4,3+4 Feisty Rabbit Combo b+4 ~ f, (Any qcf move) Feisty Rabbit to Dew Glide b+4 ~ f Heliotrope to Back Turn b+2, 1 ~ b Left Jump Kick (u/b _ u _ u/f)+3 Left Power Jump Kick Launcher u/f, N+3 Orchid Ring to Facing Forward BT, d+3+4 ~ f Pendulum Strike (ALT) f+2 ~ 1 Right Power Jump Kick Launcher u/f, N+4 Right Vertical Jump Kick Launcher {CH} u+4 Shears to Spinning Edge (ALT) BT, 4 ~ 3 ------------------------------------------------------------------- Ling Xiaoyu ------------------------------------------------------------------- Crouch Jab d/f+1+2 Phoenix Flight to Rain Dance u/f+1+2 ~ b Turn of Fortune to Phoenix RDS, 2, 2, 1, D ------------------------------------------------------------------- Nina Williams ------------------------------------------------------------------- Snakeshot Reverse Rolling Dash to Ice Pick SS+1, b ~ b+4 ------------------------------------------------------------------- Paul Phoenix ------------------------------------------------------------------- Tanyoda Punch Auto-Parry (Paul will throw the opponents arm up and proceed with his attack. Requires precise timing.) d/b+2 {Opponent Mid/High Punch} ------------------------------------------------------------------- Raven ------------------------------------------------------------------- Chariot to Phantom Roll 3 ~ 4 ~ F Deathbringer Low to Summon Force u+3, d+3, d Instant Shadow Clone Technique (Raven will temporarily create a clone of himself. While the clone is present, you can press "b,3+4" to perform the "Pandora Spin".) {Opponent High/Mid attack} d+1+2 Fafnir to Phantom Roll SDW, 3 ~ 4, 4 ~ f Revese Chakram to Phantom Roll BT, f+3+4 ~ F Unicorn Combo to Shadow Stance b+2, 2 ~ b ------------------------------------------------------------------- Roger Jr. ------------------------------------------------------------------- Road Runner Fake-out to Animal Uppercut b+1+2, d/f, 1 ------------------------------------------------------------------- Sergei Dragunov ------------------------------------------------------------------- Clipping Sweep Grab {CH} d/b+3 Eye Gouge Stingray to Cold Fate b+2, 1, 3 ~ 1+2 Feint and Catch Cancel f, f+2 ~ 1+2 ~ B Grounded Kick Throw Shift {CL} FDFT, 3 ~ D Hammer Sickle Feint and Catch 1, 3, 2 ~ 1+2 Hammer Sickle Feint and Catch Cancel 1, 3, 2 ~ 1+2 ~ B Inescapable Feint and Catch {After 1+2+3+4} f, f+2 ~ 1+2 Inescapable Hammer Sickle Feint and Catch {After 1+2+3+4} 1, 3, 2 ~ 1+2 Iron Flail Tech Roll 3+4, (1 _ 2 _ 3 _ 4) Right Power Jump Kick Launcher u/f, N+4 ------------------------------------------------------------------- Steve Fox ------------------------------------------------------------------- Power Punisher to Sway Technique f+(3 _ 4), f, f+2 ~ (3 _ 4 _ f+3 _ f+3,f _ b+3) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ ~ ~ 11. Combo List ~ ~ ~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In this section, you will find a list of combos using the new TDR moves, changed move properties, and combos that are only available in TDR. Check out my "Tekken 5 Combo FAQ" for more combos. Be aware that some T5 combos no longer work in TDR, however that information will not be covered in this FAQ. Tekken 5 Combo FAQ http://www.gamefaqs.com/console/ps2/file/920588/37553 NOTE1: For most launchers, the guaranteed damage total doesn't begin until the opponent is launched. Not all of the hits are guaranteed to hit the opponent, so the actual damage may be less in the combo listed below. The damage after each combo below assumes that the opponent isn't blocking during the combo (unless indicated). It was easier for me to write it this way. NOTE2: Some juggle starters from Tekken 5 that begin by knocking the opponent to the ground are no longer guaranteed in T5DR, as the opponent can now perform a backroll. For more combos, check out the "Character Strategy & Combos" sections on Tekken Zaibatsu forums: Tekken 5 Character Strategy & Combos http://www.tekkenzaibatsu.com/forums/forumdisplay.php?forumid=61 Tekken 5: Dark Resurrection Character Strategy & Combos http://www.tekkenzaibatsu.com/forums/forumdisplay.php?forumid=102 ------------------------------------------------------------------- Anna Williams ------------------------------------------------------------------- d/f+2 ================================== - d/f+1,2; f+1; qcf+2 (44) - d/f+1,2; d/f+1; u/f+3+4 (47) d/f+3,2,1,4 ================================== - d/f+1,2; u/f+1,3,3+4 (89) Wall Combos ================================== f,f+3,4,b+3 {WALL}; CJM,2 (43) ------------------------------------------------------------------- Armor King ------------------------------------------------------------------- b+2+3 ================================== - BT,1+4 (79) d/b+3 ================================== - FC+3 (26) - FC+3+4 (28) - WS+4; d+3+4 (39) {Kuma only} - WS+4; b+2 (41) {Kuma only} u/f+4 _ WGF [+8 dmg] _ BT,u/f+4 [+8 dmg] ================================== - d/f+2,1,3,2 (32) - f,hcf+1 (33) - f,f+3 (35) - 2; f+2,1 (38) - 2,1; b+3 (37) - 2; f+1,2; b+3 (39) - f+1; f+1; f+1; f+2,1 (39) - f+3,4,3 (40) - 2,1; f+1+4 (40) - f+1; f+3,4,3 (41) - f+1,2; f+1,2; b+3 (41) - f+1; f+1,2; f+2,1 (41) - 4; f+1+4 (41) - 2,1; f+2,1 (42) - f+1,2; f,hcf+1 (42) - 1+2,2; d+3+4 (42) - 2,1; f,f+1, d/f+2,1,3 (43) - 2; f+1,2; f+2,1 (44) - 2; f+3,4,3 (44) - f+1; f+1,2; 1+2,2 (44) - f+1,2; f+1,2; f+1+4 (44) - 1+2,2; f+1; d+3+4 (45) - d/f+1; f+1,2; f+2,1 (47) - b+1; f+1; f+1,2; f+1+4 (48) - 2,1; f,f+1.2; f+1+4 (48) - 2; d/f+1; f+1,2; f+1+4 (49) - 1+2,2; f+1; b+3 (49) - f+1; 1+2,2; f+1+4 (50) - d/f+1; f+1,2; f,hcf+1 (51) - 1+2,2; f+1; f+1+4 (52) - 2,1; 1+2,2; d+3+4 (52) - 2,1; f,f+1,2; f,hcf+1 (54) - 1+2,2; f,hcf+1 (55) - 1+2,2; f+1,2; f+1+4 (57) - b+1; f+1; 1+2,2; f+1+4 (59) {Medium to Big fighters only} WGF (only) ================================== - d/f+3, d+1,4 (44) - WGF; 1; f+4 (47) - WGF; 1; WGF (47) - WGF; f+1; b+3 (49) - WGF; 1; f+1+4 (51) - WGF; 1; f+2,1 (53) - WGF; 1,2; f+1+4 (56) - WGF; 1,2; f+1+4 (56) - WGF, 1, 1+2,2 (56) - WGF; 1; f,hcf+1 (57) - WGF; 1; f+1,2; f+1+4 (59) 1+2+3+4:cd+2 ================================== - f+1; f+1; f+2,1 (50) - f+1,2; f+1,2; d+3+4 (51) - 2,1; b+3 (51) - 2; f+1; f+2,1 (53) - f+3,4,3 (54) - 2,1; f+1+4 (54) - 4; f+1+4 (55) - 2,1; f+2,1 (56) - 2; f+1,2; f+1+4 (56) - f+1,2; f+1,2; f+1+4 (58) u/f,N+4 _ {CH} (1+2),2 _ {CH} u+4 ================================== - f,hcf+1 (45) - 2; f+2,1 (48) - 2,1; b+3 (49) - 2; f+1,2; b+3 (51) - f+3,4,3 (52) - 2,1; f+1+4 (52) - f+1; f+3,4,3 (53) - f+1; f+1,2; f+2,1 (53) - f+1,2; f,hcf+1 (54) - 1+2,2; d+3+4 (54) - f+1,2; f+1,2; f+1+4 (56) - 1+2,2; f+1; d+3+4 (57) - 1+2,2; f+1; b+3 (62) - f+1; 1+2,2; f+1+4 (62) - 1+2,2; f+1; f+1+4 (64) - 1+2,2; f,hcf+1 (67) u/f+1+2 _ u/f,N+1+2 ================================== - d+3+4 (45) - d+2; FC+3+4 (47) - f+1+4 (54) - d/f+1; f+1,2; b+3 (64) - d/f+1; f+1; f+2,1 (64) - d/f+1; f,hcf+1 (65) - d/f+1; f+1,2; f+1+4 (67) f,f+3 ================================== - d+3+4 (42) BT,3 ================================== - d+3+4 (25) - d+1+2 (29) - f+4 (29) - d/f+3 (30) - f+1+4 (34) - 3+4,2 (37) - 3+4,1 (38) WS+1 ================================== - d+3+4 (26) - d+1; FC+3+4 (26) - d+2; FC+3+4 (28) - d+1; FC+2; FC+3+4 (30) - d/f+3 (31) - d+2; FC+2; FC+3+4 (32) - f+1+4 (35) - d+1; WS+4; d+3+4 (36) - d+2; WS+4; d+3+4 (38) - d/f+1; f+1,2; b+3 (45) - d/f+1; f+1; f+2,1 (45) - d/f+1; 2; f+2,1 (47) - d/f+1; f+1,2; f+1+4 (48) - d/f+1; 1; f,hcf+1 (48) - d/f+1; 1,2; f,hcf+1 (53) - d/f+1; f+1,2; f,hcf+1 (54) - d/f+1; f+1; 1+2,2; d+3+4 (55) {CH} 4 ================================== - d+3+4 (34) - b+3 (40) - f+1+4 (43) {CH} (1+2),2 (only) ================================== - u/f+4; f+1; f+2,1 (54) - u/f+4; f+1,2; b+3 (54) - 1+2,2; d+3+4 (55) - u/f+4; f+1,2; f+1+4 (57) - 1+2,2; f+1+4 (62) - 1+2,2; f+1,2; f+1+4 (70) {CH} b+1 ================================== - b+1; d/f+3 (39) - b+1; f+1,2; b+1 (43) - b+1; f+1; f+2,1 (47) - b+1; f+1,2; b+3 (47) - d/f+1; f+1,2; b+3 (47) - 1+2,2; d+3+4 (47) - 1+2,2; b+2 (49) - 1+2,2; f+1; d+3+4 (50) - b+1; f+1,2; f+1+4 (50) - d/f+1; f+1,2; f+1+4 (50) - 1+2,2; f+1; b+2 (52) - 1+2,2; f+1; b+3 (54) - d/f+1; f+1,2; f,hcf+1 (56) - 1+2,2; f+1; f+1+4 (57) - 1+2,2; f,hcf+1 (60) - 1+2,2; d/f+1; f+1+4 (61) - 1+2,2; f+1,2; f+1+4 (62) {CH} d/f+2 ================================== - d+3+4 (30) - d/b+3 (32) - f+4 (34) {CH} d/f+3 ================================== - b+2 (39) - u/f+3+4 (40) - d/f+3 (41) - f,f+4 (43) - f+2,1 (45) - 3+4,2 (48) - 3+4,1 (49) - b+4,3 (50) - 2,1; f+1+4 (53) - 1+2,2; d+3+4 (55) - d/f+1; f+1,2; b+3 (55) - d/f+1; f+1; f+2,1 (55) - d/f+1; d/f+1; f+1+4 (57) - d/f+1; f+1,2; f+1+4 (58) - d/f+1; 1; f,hcf+1 (58) - f+1,2; 1+2,2; d+3+4 (61) - d/f+1; f+1; 1+2,2; d+3+4 (65) {Slightly on opponent's right side} {CH} d/f+3 ================================== - 1+2,2; f+1; d+3+4 (58) - 1+2,2; f+1; b+3 (62) - f+1; 1+2,2; f+1+4 (63) - 1+2,2; f+1; f+1+4 (65) - 1+2,2; f,hcf+1 (68) {CH} f,f,N+2 ================================== - d+4 (26) - d+3 (30) - d+3+4 (32) - d/f+2 (33) - d+1+2 (36) - f+1+2 (36) - WGF (36) - f+1+4 (41) - 3+4,1 (45) {Slightly on opponent's left side} {CH} f,f,N+2 ================================== - d/f+1, d+3+4 (39) - d/f+1, b+2 (41) - d/f+1, 2; b+3 (48) {Armor King/King/Kuma/Marduk only} - d/f+1; d/f+1; f+1+4 (53) {CH} cd+4 ================================== - f+1+4 (49) {Jack-5/Marduk only} {CH} FC,d/f+2 ================================== - d/f+3 (42) - f+2,1 (46) - b+4,3 (51) - d/f+1; 1,2; b+3 (55) - 1+2,2; d+3+4 (56) - d/f+1; f+1; f+2,1 (56) - f+1,2; f+1,2; f+1+4 (58) - d/f+1; d/f+1; f+1+4 (58) - d/f+1; f+1,2; f+1+4 (59) - d/f+1; 1; f,hcf+1 (59) - 1+2,2; f+1; b+3 (63) - 1+2,2; f+1; f+1+4 (66) - d/f+1; f+1; 1+2,2; d+3+4 (66) - 1+2,2; f,hcf+1 (69) {CL} FUFT,f,3 ================================== - FC,d/f+3 (18) - (FC+3+4 _ FC,d/f+4) (20) {CL} FDFT,f,3 ================================== - FC+4 (17) - FC+3 (18) - (FC+3+4 _ FC,d/f+4) (20) - CC; d/b+3 (22) - CC; f+4 (24) - WS+4; d+3+4 (31) {OBT} WS+1 ================================== - f+1; b+3 (31) - f+1; f+1; b+3 (34) - f+1; f+1,2; d+3+4 (35) - f+1; f+2,1 (36) - f+1; f+1; f+2,1 (39) - f+1; f+2,1 (42) - f+1,2; f+1,2; f+1+4 (47) ------------------------------------------------------------------- Asuka Kamama ------------------------------------------------------------------- 2 ================================== - 1; * b+1+4,3 (39) - 1; * b+1+4,4 (41) - d/b+1; 1+4,2,4 (47) f+2 ================================== - 1; b+2,1+2;4 (49) - 1+4; b+2,1+2;4 (51) - d/b+1; 1+4,2,4 (52) - 1; 1; b+2,1+2;4 (53) - 1; 1+4; b+2,1+2;4 (55) ------------------------------------------------------------------- Baek Doo San ------------------------------------------------------------------- b+4 ================================== - 1,2,3~f; FLA,d/b+3,3 (35) - 1,2,3~f; FLA,1,2,3~f; FLA,d+2 (40) d+2 ================================== - d+2 (34) - d+4,3,3,[3~f] (36) - d+3,3,3 (42) - iWS+4,4,4 (44) d/f+2 ================================== - f+2,1; d+4,3 (32) - f+1,2; d/b+3,3 (33) - f+2; f+1; d/b+3,3 (34) - * f+2,1,2; d+4 (34) - 1,2~f; FLA,1,2~f; FLA,d/b+3,3 (39) u+4 ================================== - f+2,1; d+4,3 (30) - f+2,1,2; d+4,3 (37) cd+3 ================================== - (3)+4~f; FLA,1,2,3~f; FLA,1,2,3~f; FLA,1,2,3~f; FLA,1+2,4 (67) {CH} 4 ================================== - 3+4~f; FLA,f+1,2; 1+2,4 (52) - 3+4~f; FLA,1,2,3~f; FLA,1,2,3~f; FLA,1+2,4 (58) - 3+4~f; FLA,f+1,2; 3+4~f; FLA,1+2,4 (62) {CH} (f+2,1),2 ================================== - d/b+4 (32) - 4,4 (37) - f+2,1; d+4,3 (38) - d+3,3,3 (40) - f+1,2; 4,4 (43) - d/f+4,4,4 (44) - f+2,1,2; d+4,3 (45) - f+1; f+1; d/f+4,4,4 (48) - d/f+1; d/f+4,4,4 (48) - f+1,2; f+1,2; 1+2,4 (49) - d/f+1; f+1; d/f+4,4,4 (51) - 2; f+1; d/f+4,4,4 (52) - 2; 2; f+1,2; 1+2,4 (52) - 3+4~f; FLA,f+1,2; 1+2,4 (52) - 1,2,3~f; FLA,1,2,3~f; FLA,1,2,3~f; FLA,1+2,4 (54) - 3+4~f; FLA,1,2,3~f; FLA,1,2,3~f; FLA,1+2,4 (58) - 3+4~f; FLA,f+1,2; 3+4~f; FLA,1+2,4 (62) ------------------------------------------------------------------- Bruce Irvin ------------------------------------------------------------------- {CH} b+2 ================================== - d/f+3,1 (49) - f+3; d+3,4 (56) - f+3; 1; b+4,3,4 (67) - f+3; 1; f+4,3,4 (70) {CH} f+3 ================================== - f+3; b+2 (53) - f+3; 1; b+4,3; b+2 (68) {CH} (d/f+1+2),1 ================================== - f,f; d+4 (23) - f,f+3 (31) - f,f; d+3,4 (32) - f,f+4 (35) - d/f+3,1 (38) - b+4,3,4 (39) {CH} (d/f+1+2),4 ================================== - f,f; d+3 (23) - f,f; d+4 (23) - d/f+3,1 (38) ------------------------------------------------------------------- Bryan Fury ------------------------------------------------------------------- f,b+2 ================================== - u/f+3; 1; f,f+2 (51) qcb+4 ================================== - d+3,2; d+3,2 (47) - f+1; 3,3,4 (49) - d/b+2; d/b+2; d+3,2 (50) - 2; 3,3,4 (51) - f+1,2; f+1; f,f+2 (51) - d/b+2; f+1; f,f+2 (52) - d/b+2; f+1,2; f,f+2 (56) - d+3,2; f+1; f,f+2 (56) - d/b+2; d/b+2; f+1; f,f+2 (59) {CH} f+3 ================================== - d/b+2; d+2 (41) - d/b+2; f+1; d+2 (45) - 3,3,4 (49) - d+3,2; d+3,2 (50) - 4,3,4 (51) - b+3,1+2 (51) - d/b+2; d/b+2; d+3,2 (53) - f+1,2; 3,3,4 (56) - b+3~f; WS+3,4 (58) - b+3~f; WS+3; d+3,2 (59) - d+3,2; f+1; f,f+2 (59) - d/b+2; f+1; 3,3,4 (61) - b+3~f; WS+3; f+1; f,f+2 (68) {CH} WS+3 _ {CH} qcf,3 ================================== - d/b+2; d+2 (38) - d/b+2; f+1; d+2 (42) - 3,3,4 (46) - d/b+2; d/b+2; d+3,2 (47) - 4,3,4 (48) - FC,N; WS+3,4; d+3,2 (56) - d+3,2; f+1; f,f+2 (56) - d/b+2; f+1; 3,3,4 (58) - d/b+2; d/b+2; f+1; f,f+2 (59) - d/b+2; f+1; 3,2,1,2 (59) - FC,N; WS+3; d/b+2; f+1; f,f+2 (61) - FC,N; WS+3; d+3,2; f+1; f,f+2 (66) {CH} WS+3,4 ================================== - d+4 (40) - d/b+3 (43) - d+3+4,2 (46) - d+3,2; f+1 (52) - d+3,2; d+3 (53) Other Combos ================================== TAUNT; f,f+2 {WALL}; d+3+4,2,3 (73) ------------------------------------------------------------------- Christie Monteiro / Eddy Gordo ------------------------------------------------------------------- NOTE: These combos should also work for Eddy Gordo, but were only tested with Christie. d/f+3+4 ================================== - 1; u/f+3+4 (43) d/b+1+2 ================================== - 1; u/f+3+4 (38) d/b+2,3 ================================== - f+2,3,4 (45) - b+3,3; RLX,3 (49) - b+3,3; RLX,4 (50) - d/f+1,1; b+3,3 (50) - d/f+1,1; 1,2,4,4 (59) - b+3,3; RLX,2,f+3 (64) RLX,4~3 ================================== - HSP,2; WS+1,3; RLX,2,3 (61) - HSP,2; WS+1,3; RLX,2,f+3 (67) {CH} FC,d/f+4 ================================== - RLX,4~3 (24) - RLX,3 (25) - RLX,3~4 (30) - RLX,2,3; d+3 (38) - RLX,2,f+3 (41) - RLX,1,4,4,3+4 (51) Other Combos ================================== u/f+3+4 (37) Other Launchers ================================== u/f+3+4 {only first hit connects} ------------------------------------------------------------------- Craig Marduk ------------------------------------------------------------------- d/b+1+2 ================================== - SS+1+2 (45) - f,f+4 (46) {CH} (WS+1),2 _ {CH} (VTS,1),2 ================================== - d+3 (29) - d+4 (32) - b+1 (33) - d/b+4 (36) - d/f+1+2 (37) - d/b+1; WS+1; d+4 (39) - d/b+1; WS+1,2 (40) - f,f+1,2 (47) ------------------------------------------------------------------- Devil Jin ------------------------------------------------------------------- SS+2 ================================== - u/f+1+2 (47) - 1+2 (51) - * b,f+2,1,4 (54) - cd+1,u/f (61) WS+2 ================================== - f+1; b,f+2,1,4 (44) ------------------------------------------------------------------- Feng Wei ------------------------------------------------------------------- 2~1,1 ================================== - d+4,1+2 (39) u/f+3 ================================== - 1~1; d+4,1+2 (52) - d/f+1; d/f+1; d+4,1+2 (53) u/f+4 ================================== - d/f+1; d/f+1; d+4,1+2 (41) - d/f+1; f,f+4,3; d+4,1+2 (54) d/f+3 ================================== - d+4,1+2 (36) - d/f+1; d/f+1; d+4,1+2 (49) - d/f+1; f+1~1; d+4,1+2 (56) - d/f+1; d/f+1; d/f+1; b+1+2 (56) d/b+4 ================================== - d+4,1+2 (36) f+4 ================================== - (b+2),3 (23) - d/b+2 (25) - d/b+3 (25) - d/f+4 (28) - d+2 (30) - d+4,1+2 (33) - (f+4),3 (34) - b+4; d+4,1+2 (42) (f+4),3 ================================== - d+4,1+2 (39) - b+4; d+4,1+2 (48) (f+4),4 ================================== - d+4,1+2 (30) - b+4; d+4,1+2 (39) f,f+4,3 ================================== - d+4,1+2 (46) - b+4; d+4,1+2 (53) {Opponent's Side} u/b+1+2 ================================== - d+4,1+2 (75) - f,f; d/f+1; d+4,1+2 (82) - f,f; b+4; d+4,1+2 (84) WS+2 ================================== - d/f+1; d/f+1; d+3+4 (46) - d/f+1; d/f+1; d+4,1+2 (49) - d/f+1; 1~1; d+4,1+2 (55) - d/f+1; f+1~1; d+4,1+2 (56) WS+3 ================================== - f,f+4,3; d+4,1+2 (52) - d/f+1; f,f+4,3; d+4,1+2 (57) {CH} u+4 ================================== - d/f+1; d/b+1+2,2 (42) - d/f+1; d/f+1; f,f+2 (44) - d/f+1; d/f+1; d+4,1+2 (46) - d/f+1; d/f+1; b+1+2 (47) - b+2,3,4,2 (48) - d/f+1; f+2,1<2 (50) - d/f+1; d/f+1; d/f+1; f+1+2 (55) Other Combos ================================== f+4,4 (28) f+4,3 (34) ------------------------------------------------------------------- Ganryu ------------------------------------------------------------------- b+2 ================================== - 3+4; SIT,3+4 (37) - b,f+1 (38) d/f+2 ================================== - f,f+4 (36) WS+1 ================================== - d+1,[3+4] (30) WS+2 ================================== WS+2; f,f+4 (36) Other Combos ================================== WS+1+2,1+2 (32) ------------------------------------------------------------------- Heihachi Mishima ------------------------------------------------------------------- d/f+1,2 ================================== - d/f+1; b,f+2,2 (47) - f+1; b+1+2,1+2 (48) - d/f+1; d/f+1,1; b,f+2,1 (51) f,f+2 ================================== - d/f+1; b,f+2,2 (54) - f+1; b+1+2,1+2 (55) - d/f+1; d/f+1,1; b,f+2,1 (58) WGF ================================== - d/f+1; b,f+2,2 (47) - f+1; b+1+2,1+2 (48) - d/f+1; d/f+1,1; b,f+2,1 (51) {CH} b+2 ================================== - b+1+2,1+2 (55) {CH} (b,f+2),2 ================================== - d/b+2 (39) - 1+2 (45) - f,f+2 (51) - d/f+1; d/f+1,1; b,f+2,1 (58) {CH} WS+2 ================================== - b+1+2,1+2 (49) Other Combos ================================== d/f+2+3,2 (30) ------------------------------------------------------------------- Hwoarang ------------------------------------------------------------------- d/f+2 ================================== - 1,2,3; LFS,f+4,3 (45) - 1,2,4; RFS,f+4,3 (45) RFF,f+4~4 ================================== - RFF,2,1; RFF,b+2 (36) - RFF,4; RFF,b+2 (37) - RFF,4~f; RFS,2; RFF,b+2 (40) - RFF,4~f; RFF,b+2 (52) {CH} RFF,b+2 ================================== - RFF,d/b+4 (30) ------------------------------------------------------------------- Jack-5 ------------------------------------------------------------------- d/b+1+2,1+2 ================================== - f+2; f+2; d/b+1+2,1+2 (50) - f+2; f+2; f+2; f+1+2,2 (55) - 4; f+2; f+2; f+1+2,2 (62) f,f+2 ================================== - FC,N; WS+1+2,1+2,1+2 (49) Other Combos ================================== WS+1+2,1+2,1+2 (36) ------------------------------------------------------------------- Jin Kazama ------------------------------------------------------------------- d/b+2,2,3 ================================== - f,f,N; d+2 (36) 4 ================================== - cd,N+4 (30) - d+4 (31) - d+3+4 (31) - d/b+4 (31) - u+2 (33) - f,f+4 (34) - f+4,[d+1+2] (35) - 4~3 (35) - ecd+1 (36) - d+2 (36) - f,f+2 (37) {Kuma/Marduk/Jinpachi only} - d/b+2,2,3 (46) {Kuma/Marduk/Jinpachi only} SOM,WHF _ {CH} SOM,WHF [+6 dmg] ================================== - d+2 (45) - EWHF; f+4,[d+1+2] (61) - WHF; f+4,[d+1+2] (63) - b,f+2,1; 2,1; f+4,[d+1+2] (65) - b,f+2,1; 1,3~3 (67) - EWHF; f+4,[d+1+2] (67) - f+1; f+1; b,f+2,1<2 (69) - 2,1; d/b+2,2,3 (69) - f+1; 2,1; d/b+2,2,3 (65) - b,f+2,1; d/b+2,2,3 (70) - f+1; 2,1; d/b+2,2,3 (71) - b+3; b,f+2,1<2 (72) - d/f+1; d/f+1; d/b+2,2,3 (73) - EWHF; d/b+2,2,3 (74) - b,f+2,1; d/f+1; d/b+2,2,3 (76) - d/f+1,4; d/b+2,2,3 (76) - b,f+2,1; d/b+2,2,3 (76) - b,f+2,1; f+1; d/b+2,2,3 (79) - b,f+2,1; b,f+2,1<2 (79) ------------------------------------------------------------------- Jinpachi Mishima (PS3 only) ------------------------------------------------------------------- NOTE: Jinpachi Mishima is playable only in the PS3 version. f+1 ================================== - d/b+3 (32) - b+2 (33) - d+2 (33) - d/b+4 (35) - d+4 (37) - d+3 (37) - b+1+2 (38) - f+1+2 (42) - d/b+3 (42) - d/f+1; d/f+1; d/f+1; b+1 (43) - d+1+2 (45) - d/f+1; d/f+1; d/f+1; b+1+2 (46) - d/f+1; d/f+1; d/f+1; d/f+2 (47) - D; FC,d/f+1; WS+3 (47) - D; FC,d/f+1; d+1+2 (49) - D; FC,d/f+1; FC,d/f+1; d+3 (52) - f+2,1,1+2 (58) - d/b+2; d/b+2; d/b+2; d/b+2; d+3 (77) d+3 ================================== - FC,d/f+3 (32) - FC+3 (33) - CC; b+2 (36) - CC; d+2 (36) - CC; d+4 (40) - FC,d/f+1; WS+3 (50) - FC,d/f+1; d+1+2 (52) - FC,d/f+1; FC,d/f+1; d+3 (55) d/f+3 ================================== - CC; b+2 (42) - CC; d+2 (42) - CC; d+4 (46) - FC,d/f+1; WS+3 (56) - FC,d/f+1; d+1+2 (58) - FC,d/f+1; FC,d/f+1; d+3 (61) d/f+2 _ 1+2+3+4,2 [+16 dmg] ================================== - d/f+1; 4 (46) - d/f+1; d/f+1; b+1+2 (47) - d/f+1; d/f+1; 1,2 (50) - d/f+1; d/f+1; d/f+1; b+1+2 (51) - d/f+1; d/f+1; d/f+1; d/f+2 (52) - d/f+2; b+2 (53) - d/f+1; d/f+1; d/f+1; d/f+1; d+1 (53) - d/f+1; d/f+1; d/f+1; 1,2 (54) - d/f+1; d/f+1; 1+3 (56) - d/f+2; b+1+2 (56) - d/f+1; d/f+1; f+2+4 (56) - d/f+2; d/f+2 (57) - d/f+1; 1; f+2+4 (57) - d/f+1; d/f+1; 1; d+1+2 (57) - f,f+2 (58) - d/f+1; f,f+2 (58) - 1; f,f+2 (60) - d/f+1; d/f+1; d/f+1; f+2+4 (60) - d/f+1; d/f+1; d/f+1; d/f+1; d+1+2 (60) - d/f+2; d+1+2 (61) - f+2,1,1+2 (63) - d/f+1; 1; f,f+2 (63) - d/f+1; f+2,1,1+2 (64) - d/f+2; 2+4 (65) - f,f; 1; f+2,1,1+2 (66) - d/f+1; d/f+1; f+2,1,1+2 (68) d/b+2 ================================== - d/b+3 (31) - d+2 (32) - d+4 (36) - d/f+3 (50) u/f,N+4 _ BT,u/f+4 [-4 dmg] _ {CH} u+4 [-4 dmg] ================================== - d/f+1; d/f+1; b+1+2 (46) - d/f+1; d/f+1; 1,2 (49) - d/f+1; d/f+1; d/f+1; b+1+2 (50) - d/f+1; d/f+1; d/f+1; d/f+2 (51) - d/f+2; b+2 (52) - d/f+1; d/f+1; d/f+1; d/f+1; d+1 (52) - d/f+1; 1; f+2+4 (56) - d/f+2; b+1+2 (55) - d/f+1; d/f+1; f+2+4 (55) - d/f+1; 1; f+2+4 (56) - d/f+1; d/f+1; 1; d+1+2 (56) - f,f+2 (57) - 1; f,f+2 (59) - f+2,1,1+2 (62) - d/f+2; 2+4 (64) - f,f; 1; f+2,1,1+2 (65) WS+4 ================================== - d/f+1; d/f+1; b+1+2 (45) - d/f+1; d/f+1; 1,2 (48) - d/f+1; d/f+1; d/f+1; b+1+2 (49) - d/f+1; d/f+1; d/f+1; d/f+2 (50) - d/f+1; d/f+1; d/f+1; d/f+1; d+1 (51) - d/f+1; 1; f+2+4 (55) - d/f+1; d/f+1; 1; d+1+2 (55) - 1; f,f+2 (58) - d/f+1; 1; f,f+2 (61) - 1; f+2,1,1+2 (64) {CH} b+2 ================================== - FC+4 (28) - FC,d/f+3 (29) - FC+3 (30) - CC; b+2 (33) - CC; d+2 (33) - WS+1; d/b+3 (34) - CC; d/b+4 (35) - WS+1; d+2 (35) - WS+1; d/b+4 (36) - CC; d+4 (37) - WS+1; d+4 (38) - WS+1; b+1+2 (38) - CC; b+1+2 (38) - WS+2 (42) - WS+3 (42) - CC; d/f+3 (42) - FC,d/f+1; WS+3 (47) - FC,d/f+1; d+1+2 (49) - FC,d/f+1; FC,d/f+1; d+3 (52) {OGR} b+2 ================================== - FC+4 (25) - FC,d/f+3 (26) - FC+3 (27) - CC; b+2 (30) - CC; d+2 (30) - WS+1; d/b+3 (31) - CC; d/b+4 (32) - WS+1; d+2 (32) - WS+1; d/b+4 (33) - CC; d+4 (34) - WS+1; d+4 (35) - WS+1; b+1+2 (35) - CC; b+1+2 (35) - CC; d/f+3 (39) - WS+2 (39) - FC,d/f+1; WS+3 (44) - WS+1; 1; d+1+2 (45) - FC,d/f+1; d+1+2 (46) - WS+3; d/b+3 (47) - CC; d/f+1; d/f+1; d/f+1; d+1+2 (48) - WS+3; d/b+4 (49) - FC,d/f+1; FC,d/f+1; d+3 (49) - WS+3; d+4 (51) - WS+1; f+2,1,1+2 (56) {CL} FUFT,f,3 ================================== - FC,d/f+3 (18) - CC; b+2 (22) - CC; d+2 (22) - CC; d/b+4 (24) - CC; d+4 (26) - CC; d/f+3 (31) - WS+3 (31) - FC,d/f+1; WS+3 (36) - FC,d/f+1; d+1+2 (38) - FC,d/f+1; FC,d/f+1; d+3 (41) {CL} FDFT,f,3 ================================== - FC+4 (17) - FC,d/f+3 (18) - FC+3 (19) - CC; b+2 (22) - CC; d+2 (22) - CC; d/b+4 (24) - CC; d+4 (26) - CC; d/f+3 (31) - FC,d/f+1; d+1 (31) - WS+3 (31) - FC,d/f+1; WS+3 (36) - FC,d/f+1; d+1+2 (38) - FC,d/f+1; FC,d/f+1; d+3 (41) Other Launchers ================================== b+1 u/f,N+3 Other Combos ================================== f+1,2 (51) ------------------------------------------------------------------- Julia Chang ------------------------------------------------------------------- u/f+4 ================================== - f+2; f+2,(1),2 (37) - f+2; u/f+4,3,1 (45) u/f+4,3 ================================== - f+2,(1),2 (40) - u/f+4,3,1 (48) - f,f+1; f,f+1; 4~2,1 (48) b+1+2 ================================== - f,f+1; f,f+1; f,f+1; 4~2,1 (53) - (d+2),3; f,f+1; f,f+1; 4~2,1 (54) {CH} d/b+1 ================================== - b+3,4 (32) - d+4,1 (36) - d+4,4 (37) - 1+4,3 (40) - d/f+4,2,b,f+1 (42) - u/f+4,3,1 (44) - f,f+1; d/f+4,2,b,f+1 (47) - f,f+1; f,f+1; f,f+1; f,f+1,4 (48) - f,f+1; f,f+1; f,f+1; 4~2,1 (49) - 1+2,4,b,f+1+2 (49) - 1+2; d/f+4,2,b,f+1 (49) - 1+2; f,f+1; f,f+1; f,f+1,4 (50) - 1+2; f,f+1; f,f+1; 4~2,1 (51) - f,f+1; f,f+1; u/f+4,3,1 (54) - d/f+4; f,f+1; f,f+1; d,D/F+1,2 (56) - 1+2; f,f+1; f,f+1; d,D/F+1,2 (57) ------------------------------------------------------------------- Kazuya Mishima ------------------------------------------------------------------- 3,1,4 ================================== - d+4 (54) - d/f+2 (54) - d/f+4,4 (56) - d+2; WS+4,4 (62) - d/b+3; WS+4,4 (64) - b+2,4,1 (65) - b+2,4; d/f+4,4 (68) - 3,1,4; d/b+3 (69) - EWGF; d/f+4,4 (70) - f+3,1; d/f+1,f+2 (71) - 3,1,4; d/f+2 (72) - f+3,1; b+2,4,1 (78) b,b+2,2 ================================== - d+4 (56) - d/f+4,4 (58) - d+2; WS+4,4 (62) - cd+4,1 (64) - b+2,4,1 (67) - EWGF; EWGF (69) - b+2,4; d/f+4,4 (68) - EWGF; d/f+4,4 (72) - EWGF; b+2,4,1 (81) WS+2 ================================== - d/f+2 (39) - f+2 (46) - 4 (46) - cd+4,1 (47) - b+3,1,(4),3 (47) - b+2,4,1 (50) - d/f+3; d/f+4,4 (50) - f+1,2; f+1,2; d/f+2 (50) - f+1+2,f+2 (51) - b+3,1; d/f+2 (51) - d/f+1,4; d/f+2 (52) - f+1; b+2,4,1 (52) - * (u+4),4,4,4 (53) - f+3,1; d/f+1,f+2 (56) - b+3,1; d/f+1,f+2 (57) - EWGF; b+2,4<1 (64) ------------------------------------------------------------------- King ------------------------------------------------------------------- 3+4,1 _ 3+4# {2 spins},1 [+4 dmg] _ 3+4# {3-5 spins},1 [+10 dmg] ================================== - b+3 (37) - 1+2,1 (43) - 1+2,3 (45) - 4; d+3+4,2 (47) - f+1; f+1,2; b+3 (48) - d/f+1,2; d+3+4,2 (49) - f+1,2; f+1,2; b+3 (55) - f+3; 1; 1+2,1 (55) - f+1,2; f+2,2,1 (59) - f+3; 1; f+2,2,1 (62) u/f+4 ================================== - 2,1; f+2,2,1 (52) d/f+2,1 ================================== - d/f+4 (40) - d+3+4,4 (42) - d+3+4,2 (44) - d/b+3 (47) ------------------------------------------------------------------- Kuma / Panda ------------------------------------------------------------------- b+3+4 ================================== - b+3+4 (39) - d+1+2 (40) - f+3+4 (44) - u/f+3,4,1+2 (49) - f+2; u/f+3,4,1+2 (54) u/f+3 ================================== - 2,(1),3 (26) - f+2; d+1+2 (33) u/f+4 ================================== - 2,(1),3 (26) - f+2; d+1+2 (33) u/f+3,4 ================================== - d+1+2 (34) HBS,b+1+2~3+4 ================================== - HBS,1; HBS,1 (30) - HBS,1,2 (32) Other Combos ================================== HBS,b+1+2,1+2 (36) ------------------------------------------------------------------- Lee Chaolan ------------------------------------------------------------------- d/f+2 ================================== - 2; b+1,1~f; 1; b+1,1~f; 1,2~f,N+3,4 (50) u/f+4 ================================== - 1,2~f; 1,2~f; 1,2~f; d/b+4 (41) - 1,2~f; 1,2~f; 2,1,1 (48) - 2; b+1,1~f; 1; b+1,1~f; 1,2~f,N+3,4 (51) {all except Kuma} - 2,1; 1,2~f; 1,2~f; 1,2~f,N+3,4 (53) - 2,1; 1,2~f; 2,1,1 (54) - 4; b+1,1~f; 1; b+1,1~f; 1,2~f,N+3,4 (55) {all except Kuma} f,N+3 ================================== - 2; b+1,1~f; 1; b+1,1~f; 1,2~f,N+3,4 (55) {CH} 1,2,4# ================================== - d/b+4 (35) - f,N+3,4,4 (56) Wall Combos ================================== f+3+4 {WALL}; HMS,4 (50) f+3+4 {WALL}; HMS,3 (50) f+3+4 {WALL}; HMS,2 (51) f+3+4 {WALL}; HMS,1,1,1,1 (73) ------------------------------------------------------------------- Lei Wulong ------------------------------------------------------------------- u/f+3+4 ================================== - BT,d/f~N; WS+2,1; d+4,[d] (48) - BT,d+2; WS+2,1; d+4,[d] (52) d/b+4 ================================== - D; FC,d/f+2,1,4; AOP,4 (32) BT,d+4 ================================== - D; FC,d/f+2,1,4; AOP,4 (37) AOP,2 ================================== - SS+2,2,[f] (35) - SS+2~b; BT,D+1,1,1 (38) - f+1; f,N+4~(1),2,3 (39) - f+2; f,N+1,2,(1),2,4,[u_d] (40) - f+2; f+2; d/f+1+2,[f] (42) - f+1,2; f+3 (43) - f+1; f,N+4~1,2,(2),2,[f] (43) - SSR+3+4; BT,D+1,1,1; BT,d+4,[d] (45) - f+2; f,N+4~1,2,(2),2,[f] (47) - f,N+4~1; f+3 (59) - f+2; f+1; f,f+3,4 (50) - f+2; f+1,2; f+3 (50) - f+2; f+2; f,f+3,4 (53) - f,N+4~1; f,f+3,4 (55) {CH} (WS+2),1 ================================== - f+2; f+1,2; f+3 (50) - f+2; f+1,2; f,f+3,4 (56) {CH} AOP,4 ================================== - WS+4; d+4,[d] (35) - WS+3 (36) - WS+2,1; d+4,[d] (41) - FC,d/f+2,1,4; AOP,4 (41) - f,f+3,4 (44) Wall Combos ================================== f,f+3+4 {WALL}; FUFT,3 (30) f,f+3+4 {WALL}; FUFT,4 (35) d/b+1+2 {WALL}; f,f+3+4 (42) d/b+1+2 {WALL}; b+1+2 (44) d/b+1+2 {WALL}; d/b+1+2 (45) d/b+1+2 {WALL}; 3,3 (57) d/b+1+2 {WALL}; f+3,3 (59) ------------------------------------------------------------------- Lili (Emily Rochefort) ------------------------------------------------------------------- 3+4 ================================== - f,f+4 (47) - d/b+4 (49) - f,f+1,2,4 (53) - f+2,1+2 (58) - f,f+1,2; 1,2,4 (60) b+4~3 ================================== - FC+4 (29) - FC+3 (30) - WS+3 (36) - FC,d/f+3 (38) - WS+2; d/f+4,4 (53) - WS+2; d+1,2,4 (57) d+3+4 _ u/f+3+4,3+4 [-1 dmg] ================================== - u+3+4,3+4 (44) - 1,2; 1,2,4 (50) - u/f+3+4; d+1,2,4 (56) - u/f+3+4; 1,2; 1,2,4 (59) - f+4; 1,2,4 (59) - u/f+3+4; 1; d+2,2,3 (59) - u/f+3+4; 1; d+2,2,4 (60) - 2; b+2,1; 1,2,4 (61) - f+4; d+2,2,3 (64) - f+4; d+2,2,3 (65) - 2; b+2,1; d+2,2,3 (66) - 2; b+2,1; 1; f+2,1+2 (66) d/f+2 _ u/f+3 [+2 dmg] _ u/f,N+4 [+12 dmg] _ BT,u/f+4 [+8 dmg] _ SS+3 [+4 dmg] _ WS+2 [+5 dmg] _ {CH} u+4 [+5 dmg] ================================== - 1,2; 1,2,4 (40) - 1; 1,2; 1,2,4 (42) - d/f+1; 1,2; f+3+4 (43) - 1,2; d/f+2; 1,2,4 (46) - 1; f+3+4,3,4 (47) - d/f+1; 1,2; f+3+4,3 (47) - d/f+2; d/f+1; 1,2,4 (48) - 2; b+2,1; 1; f,f+2 (48) - 1,2; 1; d+2,2,4 (48) - 1,2; b+2,1~b; BT,1+2 (48) - d/f+1; 1,2; 1,2,4 (49) - 1,2; b+2,1; u/f+3+4,3+4 (51) - 2; b+2,1; 1,2,4 (51) - d/f+2; d/f+1; d+1,2,4 (52) - b+2,1; d/f+2; 1,2,4 (53) - d/f+1; 1,2; d+2,2,3 (54) - d/f+1; 1,2; d+2,2,4 (55) - 2; b+2,1; d+2,2,3 (56) - 2; b+2,1; 1; f+2,1+2 (56) - d/f+1; b+2,1; d+2,2,3 (59) d/f+3+4 ================================== - BT,d+4 (29) - BT,d+3+4 (36) - BT,1+2 (38) - BT,d+3,4 (43) - ~b; d+1,2; d/f+4,4 (51) - ~b; d+1,2; d+1,2,4 (55) - BT,d+1; WS+2; d+1,2,4 (60) u+3 ================================== - d/b+1 (18) - d+4 (19) - d/b+2 (20) f,f+2 ================================== - d/f+4,4 (50) - d+1,2,4 (53) - d+1,2; d/f+1; 1+2 (56) - d+1,2; d/f+4,4 (58) - d+1,2; d+1,2,4 (62) qcf+1 _ b+4~f,1 ================================== - 1,2; 1,2,4 (45) - 1; 1,2; 1,2,4 (47) - d/f+1; 1,2; f+3+4 (48) - 1,2; d/f+2; 1,2,4 (52) - 1; f+3+4,3,4 (52) - d/f+1; 1,2; f+3+4,3 (52) - 1,2; 1; d+2,2,4 (53) - 1,2; b+2,1~b; BT,1+2 (53) - d/f+1; 1,2; 1,2,4 (54) - 1,2; b+2,1; u/f+3+4,3+4 (56) - 2; b+2,1; 1,2,4 (56) - d/f+1; 1,2; d+2,2,3 (59) - d/f+1; 1,2; d+2,2,4 (60) - 2; b+2,1; d+2,2,3 (61) - 2; b+2,1; 1; f+2,1+2 (61) u/f,N+3 ================================== - 1,2; 1,2,4 (52) - 1; 1,2; 1,2,4 (54) - d/f+1; 1,2; f+3+4 (55) - 1,2; d/f+2; 1,2,4 (59) - 1; f+3+4,3,4 (59) - d/f+1; 1,2; f+3+4,3 (59) - 1,2; 1; d+2,2,4 (60) - 1,2; b+2,1~b; BT,1+2 (60) - d/f+1; 1,2; 1,2,4 (61) - 1,2; b+2,1; u/f+3+4,3+4 (63) - 2; b+2,1; 1,2,4 (63) - b+2,1; d/f+2; 1,2,4 (65) - d/f+1; 1,2; d+2,2,3 (66) - d/f+1; 1,2; d+2,2,4 (67) - 2; b+2,1; d+2,2,3 (68) WS+3 _ qcf+3 ================================== - d+4 (25) - d/b+2 (26) (WS+3),4 ================================== - d+4 (29) - d+3 (33) - d/f+4,4 (47) - d+1,2,4 (50) - d+1,2; d+1,2,4 (59) BT,3+4 _ 4,1,3,4,4,3,4,4,3+4 [+79 dmg] ================================== - f,f+4 (47) - d/f+1; 1+2 (53) - u/f+3+4,3+4 (54) - d/f+1; 1; 1+2 (55) - f+2,1+2 (58) 137 - d+2,2,3 (60) - f+1,2; 1,2,4 (60) - d/f+1; 1,2,4 (62) - d/f+1; 1; 1,2,4 (64) - f+1,2; d+1,2,4 (64) - f+1,2; d+2,2,3 (65) - d/f+1; d+1,2,4 (66) BT,d+3+4 ================================== - BT,d+4 (30) - BT,d+3,4 (44) {CH} d/f+3 _ {CH} b+1+2 [+1 dmg] _ {CH} b+1 [-2 dmg] ================================== - d/f+4,4 (49) - d+1,2,4 (52) - d+1,2; d/f+1; 1+2 (55) - d+1,2; d/f+4,4 (57) - d+1,2; d+1,2,4 (61) - d/b+1; WS+2; d+1,2,4 (62) {CH} d/b+4 _ {CH} SS+1+2 [-2 dmg] ================================== - d+4 (31) - d+3 (35) - d/b+3 (41) - d/b+4 (43) - d/f+4,4 (49) - d+1,2,4 (52) - SSL; d+1,2; d+1,2,4 (61) {CH} qcf+2 _ {CH} b+4~f,2 ================================== - d/f+4,4 (50) - d+1,2,4 (53) - d+1,2; d+1,2,4 (62) - d/b+1; WS+2; d+1,2,4 (63) - d/f+1; 1,2; 1,2,4 (64) - d/f+1; 1,2; f+2,1+2 (67) - d/f+1; 1,2; d+2,2,3 (69) - d/f+1; 1,2; d+2,2,4 (70) {CH} WS+1 ================================== - 1+2 (28) - d/f+4,4 (36) - d+1,2; d+1,2,4 (48) {CH} FC,d/f+3 ================================== - d+3 (27) - d/f+4,4 (41) - d/b+4 (42) - d+1,2,4 (44) - d+1,2; d+1,2,4 (53) {CL} FUFT,f,3 ================================== - FC,d/f+4 (17) - FC+3 (18) - FC,d/f+3 (21) - WS+3 (24) - CC; d+1,2,4 (35) {CL} FDFT,f,3 ================================== - FC,d/f+4 (17) - WS+1 (18) - FC,d/f+3 (21) - WS+4 (22) - WS+3 (24) - CC; d+1,2,4 (35) - WS+2; d+1,2,4 (45) Other Combos ================================== d/f+3+4,3+4 (36) f+3+4,3,4 (41) f,f+3,3+4 (47) BT,4,3+4 (47) BT,d+3+4~f; d+3 (34) WS+3,4 (38) {CH} BT,d+3,4 (40) ------------------------------------------------------------------- Ling Xiaoyu ------------------------------------------------------------------- d/f+2~1 ================================== - f+1,2; d/b+1 (38) - f+1,2; u/f+3+4 (41) - f+1,D+2; u/f+3+4 (43) - f+1,d+2; {RDS} 2; {RDS} 2,2,1,[D] (49) RDS,f+3+4,3+4 ================================== - RDS,2; RDS,2; RDS,2; RDS,2,2 (52) - RDS,2; RDS,2; RDS,2; RDS,2,2,1,[D] (61) WS+2# ================================== - RDS,2; RDS,2; RDS,2; RDS,2,2 (43) - RDS,d+2; WS+2; RDS,2; RDS,2,2 (44) - RDS,2; RDS,2; RDS,2; RDS,2,2,1,[D] (52) - RDS,d+2; WS+2; RDS,2; RDS,2,2,1,[D] (53) {CH} u/f+1+2~b ================================== - * RDS,2,1; f,f+1,3 (57) - * RDS,2; RDS,2; RDS,2; RDS,2; RDS,1 (60) - * RDS,2; RDS,2; RDS,2; RDS,2; RDS,b+3 (61) - * RDS,2; RDS,2; RDS,2; RDS,2; RDS,2; RDS,4 (62) - * RDS,2; RDS,2; RDS,2; RDS,2,2,1,[D] (63) - * RDS,2; RDS,2; RDS,2,1; u/f+3+4 (64) - * RDS,2; RDS,2; RDS,2,1; f,f+2,1 (65) - * RDS,2; RDS,2; RDS,2,1; f,f+1+2,1+2 (65) - * RDS,2; RDS,2; RDS,2; RDS,2; RDS,2; RDS,f+3+4,3+4 (66) Other Combos ================================== AOP,u/f+3,1 (32) ------------------------------------------------------------------- Marshall Law ------------------------------------------------------------------- d/f+2 ================================== - f+2; f+2; b+4,3 (41) - 2,2; BT,4,3 (42) ------------------------------------------------------------------- Nina Williams ------------------------------------------------------------------- b+1+4 ================================== - d/f+1,2; f+1; b+1+4 (43) - d/f+1,2; d/f+3,4,3 (54) - d/f+1,2; f+1,2; f,f+1+2 (54) - d/f+3,2; d/f+3,2,3 (55) Wall Combos ================================== b+1+4 {WALL}; d/f+1,2,1,2,4 (54) ------------------------------------------------------------------- Paul Phoenix ------------------------------------------------------------------- b+3 ================================== - d+3 (22) - b+4 (23) - d+1 (24) - d+2 (28) - d+1+2 (35) - qcb+3,2,2 (45) - qcb+3,2,1 (47) - d+4:2:1+2 (47) d/f+2 ================================== - f+2; d/f+1,1,2 (43) WS+2 ================================== - f+2; d/f+1,1; d+1+2 (54) {CH} (f+2),3 ================================== - f+2,3 (43) - f+1+2 (43) - d+1+2 (46) - qcf+2 (50) - d/f+1,1,2 (52) - qcb,3,2,2 (54) - f,f+3,4,4 (55) - qcb,3,2,1 (56) - d+4:2:1+2 (57) - qcf+1; f+1; qcf+2 (57) {CH} d/f+4 ================================== - d/b+2 (46) {CH} SS+1 ================================== - f+2,3 (45) - f+1+2 (45) - d+1+2 (48) - d/f+1,1,2 (52) - qcb,3,2,2 (56) - f,f+3,4,4 (57) - qcb,3,2,1 (58) - qcf+2 (58) - d+4:2:1+2 (58) - qcf+1; f+1; qcf+2 (59) ------------------------------------------------------------------- Raven ------------------------------------------------------------------- 3~4 ================================== - SDW,3~4,4 (50) d/f+2 ================================== - SDW,3~4,4 (38) - SDW,1; 1; 1; 1; f+4 (44) - SDW,2; 2; 1; f+3 (44) - SDW,2; 2; 1; f+4 (45) - SDW,1; 1; 1; f,f+3; d/f+4 (46) - SDW,1; 1; 1,2; f+4 (48) - SDW,2; 1; b+2,2,3 (50) - SDW,1; 1; b+2,2,3 (51) - SDW,2; 2; 1; f,f+3; d/f+4,4 (56) qcf+4 ================================== - SDW,3~4,4 (37) SDW,f,f+3+4 ================================== - SDW,d+4 (25) - SDW,1+2 (38) {CH} (b+2,2),3 ================================== - d/f+4,4 (40) - b+4,4 (40) - 2,4 (40) ------------------------------------------------------------------- Roger Jr. ------------------------------------------------------------------- u/f+4 ================================== - f+1; 1+2; 1,2,3 (49) - d+1+2,1+2,2 (54) b+1+2,1 ================================== - 1+2,3+4 (47) - 1+2; d+3+4,2 (49) - 1+2; 1; f,f+2 (52) - d/f+1,2; d+3+4,2 (54) - d/f+1,2; f,f+2 (54) - f+4,3,2 (54) - f+1; f+4,3,2 (57) - 1+2; 1,2,3 (59) - f+1; 1+2; 1,2,3 (62) - f+1; d+1+2,1+2,2 (64) ------------------------------------------------------------------- Sergei Dragunov ------------------------------------------------------------------- NOTE: Dragunov can tech roll after performing "3+4" by pressing one of the face buttons while hitting the floor: on left side, techleft = 1 or 2 on right side, techleft = 3 or 4 3+4 ================================== - FUFT,3 (42) - {Tech left}; WS+4; d+4,1,3 (64) - {Tech left}; WS+4; d+4,4,3 (70) b+1+2 ================================== - d+4 (37) - D; FC+3 (39) - d+2 (40) - d+3+4 (51) b+3+4 ================================== - D; FC+3 (30) - d+2 (31) - d+3+4 (38) - d+4,1,3 (43) - * d+4,4,3 (49) u/f+4 _ u+4 ================================== - SSR; d+2 (30) - d+3+4 (37) - d+4,1,3 (42) - SSR; d+4,4,3 (48) - d+4,4; d+4,1,3 (55) d/f+2 _ qcb+2 [+9 dmg] _ WS+2 [+1 dmg] _ u/f,N+4 [+11 dmg] _ BT,u/f+4 [+7 dmg] _ qcf+2 [+7 dmg] ================================== - d+4,4,3 (41) - d+4,4; d+4,4 (42) - b+2,1; b+2,1 (43) - d+4,1; d+4,1,3 (44) - 1,3; 1,3,2 (45) - 2,1; 4,3 (45) - 2,1; 2,1,3 (46) - d+4,4; d+4,1,3 (48) - d/f+1; d/f+1; d+4,1,3 (48) - b+2,1; * d+4,1,3 (49) - b+2,1; 2,1,3 (51) - 2,1; 2,1; 2,(1),3 (51) - 2,1,3; d+4,1,3 (56) d/b+2,1,2 ================================== - f,f,N; d+4,1,3 (57) - f,f,N; d+4,4; d+4,1,3 (70) d/b+3 _ b+2,1,3 ================================== - FC+3 (28) - CC; d+2 (29) - CC; d+3+4 (44) - CC; d+4,4; d+4,1,3 (54) {Slightly on opponent's right side} d/b+3 _ {Slightly on opponent's right side} b+2,1,3 ================================== - WS+4; d+4,1; d+4,1 (48) - WS+4; d+4,1,3 (49) SS+2,1+2,4 ================================== - d/b+4 (32) - d+4 (35) - d+2 (37) - d+3 (38) - d/b+3 (42) - f,f+4 (42) - d+3+4 (44) {CH} 4 ================================== - d+2 (29) - * d+4,1,3 (41) - b+2; WS+1+2 (44) - d+4,1; d+4,1,3 (50) - d+4,4; d+4,1,3 (54) {CH} 4,3 ================================== - d+2 (42) - d+4,4 (49) - d+4,1,3 (55) {CH} b+3,1 ================================== - d+2 (36) - d+4,1,3 (49) - b+2; WS+1+2 (51) - d+4,4,3 (55) - d/f+1; * d+4,1,3 (55) - 2,1; 2,(1),3 (56) - d+4,4; d+4,4 (56) - d+4,1; d+4,1,3 (58) - d+4,4; d+4,1,3 (62) {Slightly on opponent's right side} {CH} b+3,1 ================================== - 1; 1; qcf+1+2 (47) - 1; 1,2,1 (49) - 1; d+4,1,3 (51) - 1; 1,3,2 (53) - 1; 1; 2,1,3 (55) {CH} u+2 _ {CH} u/f+2 ================================== - d+4 (28) - D; FC+3 (29) - d+3+4 (37) {CH} u/b+2 _ {CH} b+3 _ {CH} f,f+2 [+10 dmg] _ {CH} (1,3),2 [+7 dmg] ================================== - f,f+2 (39) - d+4,1,3 (42) - SSR; d/f+1; 1; 1; qcf+1+2 (47) - d+4,4,3 (48) - f+4; d+4,1,3 (51) - d/f+1; 1; d+4,1,3 (51) - d/b+2,1; d+4,1,3 (53) - d+4,4; d+4,1,3 (55) - 2,1; 1; 2,1,3 (55) - b+2,1; * d+4,1,3 (56) - f+4; d+4,4,3 (57) - f+4; d+4,4; d+4,4 (58) - b+2,1; b+2; WS+1+2 (58) - d/b+2,1,2, d+4,1,3 (60) - b+3,1; 2,1,3 (61) - SSR; f,f+4; WS+4; d+4,1,3 (61) - SSR; b+3; d+4,4; d+4,1,3 (65) - u/f+4; d+4,4; d+4,1,3 (67) - 3; d+4,1; d+4,1,3 (68) {CH} (f+2),4 ================================== - d+4,4,3 (52) - b+4; d+4,1,3 (54) - d+4,4; d+4,1,3 (59) - d/f+1; f+1; f+1; qcf+1+2 (53) - b+4; d+4,1; d+4,1 (53) - b+2,1; * d+4,1,3 (60) - b+2,1; b+2; WS+1+2 (62) - f+4; d+4,4; d+4,1,3 (68) - b+3; d+4,4; d+4,1,3 (69) {CH} f,f+4 ================================== - FC+4 (32) - FC+3 (33) - WS+4; d+4,1,3 (54) - FC,u; d+4,4; d+4,1,3 (59) {CL} FUFT,f,3 ================================== - FC+3 (18) - CC; d+2 (19) {CL} FDFT,f,3 ================================== - FC+4 (17) - FC+3 (18) - CC; d+2 (19) - CC; d+4,1,3 (31) - WS+4; d+4,4 (33) - CC; d+4,4,3 (37) - CC; d+4,4; d+4,4 (38) - WS+4; d+4,1,3 (39) - CC; d+4,4; d+4,1,3 (44) Other launchers ================================== {CH} (f+4),4 ------------------------------------------------------------------- Steve Fox ------------------------------------------------------------------- d/b+2 ================================== - d/b+2 (39) - d/b+3,2 (40) f+3,f,1 ================================== - d/b+3,2 (38) - d/f+1,2,1~b; FLK,1,2 (54) - b+1~b; FLK,1~b; FLK,1,2 (56) f+3,f,2 ================================== - f+2,1; f+2,1~b; FLK,1,2 (62) - f+3,1; d/f+1,2,1~b; FLK,1,2 (65) - f+3,1; d/f+1,2,1~b; FLK,1,(1),2 (65) {CH} b+1 ================================== - f+3; DCK,d/b; WS+1,2 (41) - f+3; DCK,d/b; WS+1; d/f+1+2 (48) - f+3,1; d/f+1+2 (48) - f+3,1; d/f+1,2,1~b; FLK,1,(1),2 (65) {CH} b+1~b ================================== - FLK,f+3; DCK,d/b; WS+1,2 (41) - FLK,f+3; DCK,d/b; WS+1; d/f+1+2 (48) - FLK,f+3,1; d/f+1+2 (48) - FLK,f+3,1; d/f+1,2,1~b; FLK,1,(1),2 (65) {CH} (3,1,f+1),1 ================================== - 3+4,2 (24) - d/b+2 (25) - f; d/b+3,2 (26) - f,f+2 (30) - f+2,1; d/f+1+2 (37) - f+2,1; f+2,1; d/f+1+2 (38) - f,b+1,1,2,1 (40) - f+2,1~b; FLK,1,(1),1,2 (43) - f; D+2,1,2; d/f+1+2 (44) - d/f+1,2,1~b; FLK,1,1,(1),2 (46) {CH} (3,1,f+1),1~b ================================== - FLK,2 (25) - FLK,b+2 (26) - FLK,1,1,1; d/f+1+2 (40) - FLK,1,1,1~b; FLK,1,(1),2 (42) Other Combos ================================== f+3,f,f+2 ~ f+3,2 (36) ------------------------------------------------------------------- Wang Jinrei ------------------------------------------------------------------- d/f+2,1 ================================== - f+2 (48) d/b+4,2 ================================== - f+2 (50) {CH} d/b+1 ================================== - f+1+2 (48) - f+2 (50) - (4),4,1 (51) - (4),4,4 (52) - d/f+1+2 (52) - d+2,1+2 (53) - qcf+2 (54) - FC,N; WS+2,2; FC+4 (59) - b+2,1; d+2,1+2 (61) - b+2,1; b+2,1; f+1+2 (62) - FC,N; WS+2,2; WS+4 (64) - b+2,1; b+2,1; qcf+2 (66) {CH} d/b+1+2 ================================== - f+1+2 (45*) - (4),4,4 (49*) - d/f+1+2 (49*) - qcf+2 (51*) - f+2 (55*) ------------------------------------------------------------------- Yoshimitsu ------------------------------------------------------------------- 4~3 _ FLE,3+4 ================================== - f; 3 (47) - f+3+4; f+1+2 (64) d/f+2 ================================== - f+1; d/f+1+2,2 (36) D/B#+1+2,1 _ D/B#+1+2,2 ================================== - d/f+1+2,2 (47) {CH} d/f+1+2 ================================== - f+3+4 (42) - d/f+1+2,2 (43) - d/f+1,1,1 (44) - 1+2; FLE,f+3+4 (44) - d/f+1,2,D/B+2,2,2 (46) - 1+2; FLE,1+2; f,f+4 (47) {CH} b,b+1,1+2 ================================== - 1+2; FLE,f+3+4 (34) - d/f+1,1 (35) - f+1+2 (36) - f+3+4 (39) - d/f+1+2,2 (40) - 3,3,[d+3+4] (43) - d/f+2; f+1; f+3+4 (45) - d/f+2; f+1; d/f+1+2,2 (49) - f+1; b+1,1; f+1; f+3+4 (50) {CH} SS+4~3+4 ================================== - MED,3+4; BT,d+1+4 (65) {CH} BT,D/B#+1+2,(3_4) ================================== - BT,d/b+2 (33) - BT,b; d+1+2 (38) - BT,d+1; WS+2 (45) - BT,b; d/f+1+2,2 (49) - BT,b; 1+2; FLE,1+2; d+4 (49) - BT,b; 1+2; FLE,f+3+4 (50) {CH} DGF,3 ================================== - d/f+1+2,2 (48) Other Combos ================================== {CH} d/f+1+2,2 (35) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ ~ ~ 12. Fighter Costumes ~ ~ ~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This section lets you know how to select each fighter's available outfits. NOTE: The extra costumes cannot be customized. --------------------------------------- Anna Williams --------------------------------------- 1: Long dress with bow and heels 2: Open black shirt with black halter top and dark gray shorts (Extra Costume) 3_4: Professional coat and skirt with high boots --------------------------------------- Armor King --------------------------------------- 1_2: Leather tank-top and oants with spiked shoulder pads 3_4: Shirtless with gloves and swaet pants with designs --------------------------------------- Asuka Kazama --------------------------------------- 1: White shirt and black Hakama 2: School girl outfit (Extra Costume) 3: White overalls outfit and blue shirt 4: Black dress / Geisha costume (Extra Costume) --------------------------------------- Baek Doo San --------------------------------------- 1_2: Gi with bird symbol and "Korea" written on back 3_4: Suit with gloves and hat --------------------------------------- Bruce Irvin --------------------------------------- 1: Shirtless with kick boxing shorts 2: Ong Bak Outfit (Extra Costume) 3_4: Tank top with pants and boots --------------------------------------- Bryan Fury --------------------------------------- 1_2: Shirtless with pants covered with ammo 3_4: Muscle shirt and snakeskin pants --------------------------------------- Christie Monteiro --------------------------------------- 1_2: Bikini top with pants 3_4: Half-open shirt with short shorts --------------------------------------- Craig Marduk --------------------------------------- 1_2: Shirtless with spandex shorts and kneepads (Vale Tudo Craig) 3_4: Vest jacket and snakeskin pants --------------------------------------- Devil Jin --------------------------------------- 1_2: Black wings and black plants with red flames 3_4: White wings and black plants with white flames, and extra flames on left pant leg --------------------------------------- Eddy Gordo --------------------------------------- 1_2: Green and Yellow Falsca outfit 3_4: Purple striped shirt and brown checkered pants --------------------------------------- Feng Wei --------------------------------------- 1_2: Shirtless with fancy pants 3_4: Suit --------------------------------------- Ganryu --------------------------------------- 1: Shirtless, Sumo outfit 2: Light blue spandex outfit with helmet and mask (Extra Costume) 3_4: Jacket and shorts --------------------------------------- Heihachi Mishima --------------------------------------- 1_2: Slightly worn Gi 3_4: Shirtless and fancy pants with shirt around waist --------------------------------------- Hwoarang --------------------------------------- 1_2: Gi with symbol on back 3_4: Vest with jeans --------------------------------------- Jack-5 --------------------------------------- 1_2: Tank top and camouflage pants 3_4: Mechanical body suit --------------------------------------- Jin Kazama --------------------------------------- 1: Shirtless with gi pants 2: Open black and white jacket with black fur sleeves and white pants (Extra Costume) 3_4: Baggy pants and hoody / sweatsuit --------------------------------------- Jinpachi Mishima (PS3 only) --------------------------------------- 1: Demon Form (with red aura) 2: Human Form (with no aura) 3_4: Human Form (with blue aura) --------------------------------------- Julia Chang --------------------------------------- 1_2: Native American outfit 3_4: Blue jeans with jean jacket --------------------------------------- Kazuya Mishima --------------------------------------- 1_2: Shirtless with Gi pants 3_4: Suit --------------------------------------- King --------------------------------------- 1_2: Shirtless, Wrestling outfit 3_4: Coat and pants --------------------------------------- Kuma / Panda --------------------------------------- 1_2: Kuma 3_4: Panda --------------------------------------- Lee Chaolan --------------------------------------- 1: Vest with see-through shirt and leather pants 2: Black rocker jacket with gray pants (Extra Costume) 3_4: Tuxedo and gloves --------------------------------------- Lei Wulong --------------------------------------- 1_2: Martial arts outfit 3_4: Police outfit --------------------------------------- Lili (Emily Rochefort) --------------------------------------- 1_2: Halter top with wrist wraps and designer jeans 3_4: Frilly dress with tie and gloves --------------------------------------- Ling Xiaoyu --------------------------------------- 1: Dress shirt with shorts 2: Puffy Panda outfit with skirt (Extra Costume) 3: Exercise type outfit 4: Colorful Xiaoyu-Panda outfit (Extra Costume) (PSP) R_L: Schoolgirl outfit (PS3) R1_R2_START: Schoolgirl outfit --------------------------------------- Marshall Law --------------------------------------- 1: Shirtless and pants with dragon symbol 2: Light brown shirt, and brown pants with overalls (Extra Costume) 3_4: Traditional Chinese Dragon shirt with pants --------------------------------------- Mokujin --------------------------------------- 1_2: Male Mokujin 3_4: Female Mokujin --------------------------------------- Nina Williams --------------------------------------- 1_2: Camouflage body suit 3_4: Dress body suit --------------------------------------- Paul Phoenix --------------------------------------- 1_2: Slightly worn Gi 3_4: Biker outfit --------------------------------------- Raven --------------------------------------- 1: Ninja suit with glasses 2: White and gray full-body spandex outfit with mask (Extra Costume) 3_4: Shinobi outfit with hood, mask, and scarf --------------------------------------- Roger Jr. --------------------------------------- 1_2: Roger Jr. and mother with default fur color of Khaki 3_4: Roger Jr. and mother with default fur color of Silver --------------------------------------- Sergei Dragunov --------------------------------------- 1_2: Camouflage with vest 3_4: Military officer uniform with tie, belt, and birds embroidered on front of coat --------------------------------------- Steve Fox --------------------------------------- 1_2: Shirtless with boxing shots and boxing gloves 3_4: Shirt with symbols, pants and gloves --------------------------------------- Wang Jinrei --------------------------------------- 1_2: Decorated outfit with circular symbol on back and hat 3_4: Bald, glasses, plain outfit with symbol on back --------------------------------------- Yoshimitsu --------------------------------------- 1: Predator type outfit / full body armor 2: Blue, armorless Yoshimitsu (Extra Costume) 3_4: Metallic armor with cape, shots, and hat ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ ~ ~ 13. Customization Items ~ ~ ~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Here is a list of the buyable customization items and colors available within Tekken: Dark Resurrection. An item that is available for a fighter's Punch AND Kick costumes only need to be purchased once, then it will be available to equip for both costumes. NOTE: The customization items do not affect the fighter's abilities. * = New item/color added for Dark Resurrection ** = Changed from Tekken 5 (PS2) ------------------------------------------------------------------- Aura Information ------------------------------------------------------------------- Within Dark Resurrection, every fighter has Aura available to them which can only be equipped with custom colors. Equipping Aura will remove equipped items from every part of the body. Equipping Auras are handled differently in the PSP and PS3/Arcade versions. ======================================= PSP Version ======================================= Within the PSP version: - Every fighter has the same Aura colors and levels available for purchase. - The Auras are available under the "Aura" menu when customizing your fighter. - At the beginning, you only have one Aura color and level available, but more can be unlocked by winning matches within the Tekken Dojo mode. - Purchasing an Aura for one fighter makes it available for every other fighter as well. The Auras available are: Tempest Aura (Lv. 1) - 1,000 G (White) Tempest Aura (Lv. 2) - 1,000 G Tempest Aura (Lv. 3) - 1,000 G Tempest Aura (Lv. 4) - 1,000 G Life Aura (Lv. 1) - 1,000 G (Green) Life Aura (Lv. 2) - 1,000 G Life Aura (Lv. 3) - 1,000 G Life Aura (Lv. 4) - 1,000 G Burning Aura (Lv. 1) - 1,000 G (Pink) Burning Aura (Lv. 2) - 1,000 G Burning Aura (Lv. 3) - 1,000 G Burning Aura (Lv. 4) - 1,000 G Raging Aura (Lv. 1) - 1,000 G (Red) Raging Aura (Lv. 2) - 1,000 G Raging Aura (Lv. 3) - 1,000 G Raging Aura (Lv. 4) - 1,000 G Dark Aura (Lv. 1) - 1,000 G (Purple) Dark Aura (Lv. 2) - 1,000 G Dark Aura (Lv. 3) - 1,000 G Dark Aura (Lv. 4) - 1,000 G Arctic Aura (Lv. 1) - 1,000 G (Blue) Arctic Aura (Lv. 2) - 1,000 G Arctic Aura (Lv. 3) - 1,000 G Arctic Aura (Lv. 4) - 1,000 G Golden Aura (Lv. 1) - 1,000 G (Yellow) Golden Aura (Lv. 2) - 1,000 G Golden Aura (Lv. 3) - 1,000 G Golden Aura (Lv. 4) - 1,000 G ======================================= PS3 / Arcade Versions ======================================= Within the PS3 and Arcade versions: - The Aura is available under "Lower Body" when customizing your fighter and sells for 20,000 G. - "Random Aura Change" is only selectable after Aura has been purchased, and only randomly changes you aura level and color. This sells for 30,000 G. You will have to spend 30,000 G every time you wish to change your aura color or level. Also, purchasing "Random Aura Change" appears to only apply to one of the fighter's costumes. - In the PS3 and Arcade versions, aura level and color cannot be selected. - Unlike the PSP version, purchasing an Aura for a fighter only makes it available for both of that fighter's costumes. ------------------------------------------------------------------- Anna Williams ------------------------------------------------------------------- ======================================= Punch Outfit Items / Colors ======================================= Head: Maid Hat (500k) Japanese Hairstyle (200k) Witch Hat (80k) Chic Short Hair (150k) * Sexy Blonde Hair (200k) * Stylish Hair (80k) * Scarf & Short Hair (120k) * Dizzy (30k) * Face: Glasses (60k) Party Mask (120k) Red Glasses (50k) Purple Mascara (60k) * Upper Body: Fashion Bra (300k) Bells (60k) Necklace (30k) White Snake (300k) * Butterfly Tattoo (50k) * Heartbreak Tattoo (30k) * Lower Body: Knife (30k) Tail (150k) Anklet (40k) Fluffy Fan (60k) * Short Dress (500k) * Color 1: Dress and Bow ** (DEFAULT = Blue) White (18k) Black (18k) Red (8k) Yellow (8k) Green (8k) Purple (8k) Pink (8k) Light-blue (8k) Sea-green (8k) * Orange (8k) * Spring-green (8k) * Color 2: Arms ** (DEFAULT = Blue) White (18k) Black (18k) Red (8k) Yellow (8k) Green (8k) Purple (8k) Pink (8k) Light-blue (8k) Sea-green (8k) * Orange (8k) * Spring-green (8k) * Color 3: Heels (DEFAULT = Blue) White (18k) Black (18k) Red (8k) Yellow (8k) Green (8k) Purple (8k) Pink (8k) Light-blue (8k) Sea-green (8k) * Orange (8k) * Spring-green (8k) * ======================================= Kick Outfit Items / Colors ======================================= Head: Witch Hat (80k) Nurse Cap (300k) Short Hair (500k) Stylish Hair (80k) * Spiral Curls (500k) * Veiled Hat (150k) * Bangs to the side (120k) * Leopard Hat & Scarf (300k) * Dizzy (30k) * Face: Red Glasses (50k) Sunglasses (60k) Mask (200k) Black Eye-patch (200k) * Leopard Mask (60k) * Upper Body: Necklace (30k) Stethoscope (120k) Corsage (60k) Choker (60k) * Butterfly Tattoo (50k) * Pink Diamond Ring (30k) * Lower Body: Anklet (40k) Gem Anklet (30k) Fashion Boots (150k) Color 1: Hat and coat (DEFAULT = White) Black (18k) Red (8k) Blue (8k) Yellow (8k) Spring-green (formerly Light Blue) (8k) ** Orange (8k) Dark-violet (formerly Purple) (8k) ** Pink (8k) Dark-cyan (8k) * Medium-violet-red (8k) * Green (8k) * Color 2: Skirt (DEFAULT = White) Black (18k) Red (8k) Blue (8k) Yellow (8k) Spring-green (formerly Light Blue) (8k) ** Orange (8k) Dark-violet (formerly Purple) (8k) ** Pink (8k) Dark-cyan (8k) * Medium-violet-red (8k) * Green (8k) * Color 3: Boots (DEFAULT = White) Black (18k) Red (8k) Blue (8k) Yellow (8k) Spring-green (formerly Light Blue) (8k) ** Orange (8k) Dark-violet (formerly Purple) (8k) ** Pink (8k) Dark-cyan (8k) * Medium-violet-red (8k) * Green (8k) * ------------------------------------------------------------------- Armor King ------------------------------------------------------------------- ======================================= Punch Outfit Items / Colors ======================================= Head: Skull Mask (500k) * Gold Mask (60k) * Robot Mask (80k) * Dizzy (30k) * Cute Mask (200k) * Face: N/A Upper Body: Great Sword (120k) * Shield (30k) * Red Cape (50k) * Armored Shoulder (300k) * Lower Body: Leopard Boots (60k) * Metal Boots (150k) * Color 1: Shoulder pads and shin guards (DEFAULT = Silver) * Black (18k) * Red (8k) * Blue (8k) * Yellow (8k) * Green (8k) * Purple (8k) * Orange (8k) * Brown (8k) * Yellow-green (8k) * Dark-cyan (8k) * Dark-goldenrod (8k) * Color 2: Shirt and pants (DEFAULT = Black) * Silver (18k) * Red (8k) * Blue (8k) * Yellow (8k) * Green (8k) * Purple (8k) * Orange (8k) * Brown (8k) * Yellow-green (8k) * Dark-cyan (8k) * Dark-goldenrod (8k) * Color 3: Arm guards and thigh guards (DEFAULT = Silver) * Black (18k) * Red (8k) * Blue (8k) * Yellow (8k) * Green (8k) * Purple (8k) * Orange (8k) * Brown (8k) * Yellow-green (8k) * Dark-cyan (8k) * Dark-goldenrod (8k) * ======================================= Kick Outfit Items / Colors ======================================= Head: Robot Mask (80k) * Dizzy (30k) * Evil Eye (60k) * Lion Mask (150k) * Eye Patch (300k) * Face: N/A Upper Body: Red Cape (50k) * Tribal Paint (30k) * Light Armor (120k) * Tank Top (200k) * Lower Body: Champion Belt (60k) * Black Pants (500k) * Color 1: Gloves (DEFAULT = Black) * White (18k) * Red (8k) * Blue (8k) * Yellow (8k) * Green (8k) * Purple (8k) * Orange (8k) * Brown (8k) * Green-yellow (8k) * Light-sea-green (8k) * Midnight-blue (8k) * Color 2: Pants (DEFAULT = Black) * White (18k) * Red (8k) * Blue (8k) * Yellow (8k) * Green (8k) * Purple (8k) * Orange (8k) * Brown (8k) * Green-yellow (8k) * Light-sea-green (8k) * Midnight-blue (8k) * Color 3: Boots (DEFAULT = Black) * White (18k) * Red (8k) * Blue (8k) * Yellow (8k) * Green (8k) * Purple (8k) * Orange (8k) * Brown (8k) * Green-yellow (8k) * Light-sea-green (8k) * Midnight-blue (8k) * ------------------------------------------------------------------- Asuka Kazama ------------------------------------------------------------------- ======================================= Punch Outfit Items / Colors ======================================= Head: Trendy Hairstyle (300k) Feather accessory (500k) Pigtails (formerly Braids) (80k) ** Angel Hair (200k) * Geisha Hair (150k) * Dizzy (30k) * Pythoness Hair (500k) * White Hairband (300k) * Stylish Hair (Blonde) (40k) * Stylish Hair (Brown) (80k) * Face: No Bandanna (30k) Morning Glory (200k) Bookworm Glasses (50k) Geisha Makeup (60k) * Upper Body: Chest Protector (120k) Bow (60k) Choker (30k) Jeweled Necklace (30k) * Pinwheel (120k) * Colorful Fan (60k) * Lower Body: Kusarigama (60k) Ribbon Belt (150k) Chain Belt (40k) Color 1: Bandanna and coat (DEFAULT = White) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Yellow-green (formerly Lime Green) (8k) ** Purple (8k) Pink (8k) Dark-cyan (8k) * Orange (8k) * Light-blue (8k) * Color 2: Hakama (DEFAULT = Red) White (18k) Black (18k) Blue (8k) Yellow (8k) Green (8k) Yellow-green (formerly Lime Green) (8k) ** Purple (8k) Pink (8k) Dark-cyan (8k) * Orange (8k) * Light-blue (8k) * Color 3: Supporters (DEFAULT = Yellow-green (formerly Lime Green) **) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Purple (8k) Pink (8k) Dark-cyan (8k) * Orange (8k) * Light-blue (8k) * ======================================= Kick Outfit Items / Colors ======================================= Head: Pigtails (formerly Braids) (80k) ** Visor (200k) Hunting Cap (300k) Dizzy (120k) * Braids (120k) * Barrette (300k) * Gatsby (200k) * Hyper Ponytail (150k) * Stylish Hair (Blonde) (40k) * Stylish Hair (Brown) (80k) * Face: Bookworm Glasses (50k) Headset (120k) Sports Sunglasses (60k) Upper Body: Choker (30k) Bag (150k) Pendant (30k) Skirt (500k) * Lower Body: Chain Belt (40k) Leg-warmers (60k) Kneepads (500k) Shoes & Socks 2 (60k) * Shoes & Socks 1 (60k) * Socks and Sandals (30k) * Color 1: Overalls and arms (DEFAULT = Black) White (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Orange (8k) Purple (8k) Pink (8k) Dark-cyan (8k) * Yellow-green (8k) * Light-blue (8k) * Color 2: T-shirt and socks (DEFAULT = Red) White (18k) Black (18k) Blue (8k) Yellow (8k) Green (8k) Orange (8k) Purple (8k) Pink (8k) Dark-cyan (8k) * Yellow-green (8k) * Light-blue (8k) * Color 3: Boots (DEFAULT = Red) White (18k) Black (18k) Blue (8k) Yellow (8k) Green (8k) Orange (8k) Purple (8k) Pink (8k) Dark-cyan (8k) * Yellow-green (8k) * Light-blue (8k) * ======================================= Extra Costume (School Girl) Items / Colors ======================================= Head: Pigtails (80k) * Dizzy (30k) * Short Hair (60k) * Knit Balls (200k) * Ponytail & Headset (60k) * School Girl Topknot (120k) * Stylish Hair (Blonde) (40k) * Ponytail (500k) * Stylish Hair (Brown) (80k) * Face: Bookworm Glasses (50k) * Upper Body: Choker (30k) * Tie (150k) * School Bag (30k) * Lower Body: Chain Belt (40k) * Knee-high Socks (300k) * Color 1: T-Shirt (DEFAULT = White) Black (18k) * Red (8k) * Blue (8k) * Yellow (8k) * Green (8k) * Orange (8k) * Pink (8k) * Beige (8k) * Light-blue (8k) * Light-sea-green (8k) * Purple (8k) * Color 2: Sweater Vest (DEFAULT = Beige) White (18k) * Black (18k) * Red (8k) * Blue (8k) * Yellow (8k) * Green (8k) * Orange (8k) * Pink (8k) * Light-blue (8k) * Light-sea-green (8k) * Purple (8k) * Color 3: Skirt (DEFAULT = Blue) White (18k) * Black (18k) * Red (8k) * Yellow (8k) * Green (8k) * Orange (8k) * Pink (8k) * Beige (8k) * Light-blue (8k) * Light-sea-green (8k) * Purple (8k) * ------------------------------------------------------------------- Baek Doo San ------------------------------------------------------------------- ======================================= Punch Outfit Items / Colors ======================================= Head: Bandanna (150k) Headgear (120k) Natural Hairstyle (80k) Enraged (500k) * Face Guard (300k) * Ear Guard (80k) * Dizzy (30k) * Face: Eye-patch (300k) Hero Mask (200k) Bifocals (40k) Upper Body: Pendant (30k) Chest Protector (500k) Sandbag (30k) Alternate Patch 1 (60k) * Alternate Patch 2 (60k) * Open-Finger Gloves (120k) * Windbreaker (Top) (200k) * Lower Body: Lute (60k) Leg Protectors (60k) Spare Gloves (formerly Open-fingered gloves) (50k) ** Windbreaker (Pants) (150k) * Blue Shoes (30k) * Red Shoes (50k) * Color 1: Jacket (DEFAULT = Red) White (18k) Black (18k) Blue (8k) Yellow (8k) Green (8k) Olive (8k) * Purple (8k) Beige (8k) Orange (formerly Brown) (8k) ** Dark-cyan (8k) * Dark-violet (8k) * Color 2: Pants (DEFAULT = Red) White (18k) Black (18k) Blue (8k) Yellow (8k) Green (8k) Olive (8k) * Purple (8k) Beige (8k) Orange (formerly Brown) (8k) ** Dark-cyan (8k) * Dark-violet (8k) * Color 3: Belt ** (DEFAULT = Black) ?? can the symbol on back be changed? White (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Olive (8k) * Purple (8k) Beige (8k) Orange (formerly Brown) (8k) ** Dark-cyan (8k) * Dark-violet (8k) * ======================================= Kick Outfit Items / Colors ======================================= Head: Natural Hairstyle (80k) No Hat (120k) Topknot (200k) Drunken Slaryman (60k) * Chige Head (60k) * Ear Guard (80k) * Dizzy (30k) * Silk Hat (150k) * Face: Bifocals (40k) Sunglasses (60k) Party Mask (500k) Monocle (120k) * Stylish Sideburns (200k) * Upper Body: Sandbag (30k) Scarf (150k) Attache Case (300k) Power Necktie (30k) * No Jacket (500k) * Lower Body: Spare Gloves (formerly Open-fingered gloves) (50k) ** Baton (30k) Whip (60k) Red Shoes (50k) * Toto the Cat (300k) * Color 1: Coat and hat (DEFAULT = Gray) White (18k) Black (18k) Red (8k) Brown (8k) Dark-sea-green (formerly Green) (8k) ** Slate-blue (8k) * Purple (8k) Khaki (8k) Blue (8k) Orange (8k) * Light-blue (8k) * Color 2: Vest, shirt, shoes, and hat trim * (DEFAULT = Dark-sea-green (formerly Green) **) White (18k) Black (18k) Red (8k) Gray (8k) Brown (8k) Slate-blue (8k) * Purple (8k) Khaki (8k) Blue (8k) Orange (8k) * Light-blue (8k) * Color 3: Pants (DEFAULT = Gray) White (18k) Black (18k) Red (8k) Brown (8k) Dark-sea-green (formerly Green) (8k) ** Slate-blue (8k) * Purple (8k) Khaki (8k) Blue (8k) Orange (8k) * Light-blue (8k) * ------------------------------------------------------------------- Bruce Irvin ------------------------------------------------------------------- ======================================= Punch Outfit Items / Colors ======================================= Head: Cornrows (300k) Headgear (60k) Swimming Cap (80k) King Cobra (120k) * Turban (200k) * Chicken Head (150k) * Dizzy (30k) * Long Mohawk (50k) * Feather Helmet (300k) * Face: Sideburns (60k) Bandage (30k) Swimming Goggles (50k) Face Paint (60k) * Upper Body: Chick (500k) Gloves (200k) Necklace (30k) Warrior's Torque (500k) * Tribal Tattoo (80k) * Lower Body: Shinguards (120k) Champion's Belt (150k) Sledgehammer (40k) Warrior's Waistband (60k) * Leg Wraps (30k) * Color 1: Tape (DEFAULT = White) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Pink (8k) Brown (8k) Light-blue (8k) Green-yellow (8k) * Dark-cyan (8k) * Purple (8k) * Color 2: Shorts (DEFAULT = Pink) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Brown (8k) Light-blue (8k) Green-yellow (8k) * Dark-cyan (8k) * Purple (8k) * Color 3: Tape on legs (DEFAULT = White) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Pink (8k) Brown (8k) Light-blue (8k) Green-yellow (8k) * Dark-cyan (8k) * Purple (8k) * ======================================= Kick Outfit Items / Colors ======================================= Head: Swimming Cap (80k) Afro (500k) Bike Helmet (300k) Long Mohawk (50k) * Knit Cap (150k) * Sports Cap (60k) * Head Tattoo (200k) * Face: Swimming Goggles (50k) Sunglasses (120k) Earring (30k) Ear & Nose Rings (30k) * Upper Body: Saxophone (150k) Bracelet (60k) Necklace (30k) Lower Body: Sledgehammer (40k) Chain (60k) Rose (200k) Camouflage Pants (300k) * Color 1: Tank Top (DEFAULT = Black) White (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Brown (formerly Orange) (8k) ** Purple (8k) Dark-cyan (formerly Light Blue) (8k) ** Pink (8k) * Khaki (8k) * Green-yellow (8k) * Color 2: Pants (DEFAULT = Purple) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Brown (formerly Orange) (8k) ** Dark-cyan (formerly Light Blue) (8k) ** Pink (8k) * Khaki (8k) * Green-yellow (8k) * Color 3: Boots (DEFAULT = Brown (formerly Orange) **) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Purple (8k) Dark-cyan (formerly Light Blue) (8k) ** Pink (8k) * Khaki (8k) * Green-yellow (8k) * ------------------------------------------------------------------- Bryan Fury ------------------------------------------------------------------- ======================================= Punch Outfit Items / Colors ======================================= Head: Ski Mask (500k) Army Helmet (150k) Bandanna (80k) Officer's Hat (500k) * Military Hat (200k) * Gunner Helmet (300k) * Dizzy (30k) * Face: Shooting Glasses (120k) Gas Mask (200k) Black Sunglasses (50k) Military Goggles (60k) * Operation Scars (120k) * Upper Body: Bandolier (300k) Radio Pack (60k) Dogtag (30k) Perpetual Generator (30k) * Backpack (50k) * Snake Tattoo (60k) * Shoulder Armor (150k) * Military Vest (80k) * Lower Body: Military Knife (30k) Shotgun (60k) Skull Buckle (40k) Color 1: Gloves and boots ** (DEFAULT = Red) White (18k) Black (18k) Blue (8k) Yellow (8k) Green (8k) Orange (8k) Purple (8k) Dark-goldenrod (formerly Brown) (8k) ** Cyan (8k) * Green-yellow (8k) * Gray (8k) * Color 2: Pants (DEFAULT = Red) White (18k) Black (18k) Blue (8k) Yellow (8k) Green (8k) Orange (8k) Purple (8k) Dark-goldenrod (formerly Brown) (8k) ** Cyan (8k) * Green-yellow (8k) * Gray (8k) * Color 3: Armband ** (DEFAULT = Red) White (18k) Black (18k) Blue (8k) Yellow (8k) Green (8k) Orange (8k) Purple (8k) Dark-goldenrod (formerly Brown) (8k) ** Cyan (8k) * Green-yellow (8k) * Gray (8k) * ======================================= Kick Outfit Items / Colors ======================================= Head: Bandanna (80k) Shaggy Hair (500k) Cap (150k) Camouflage Cap (150k) * Shaved Head (500k) * Battle Helmet (120k) * Infiltration Hat (60k) * Dizzy (30k) * Face: Black Sunglasses (50k) Sunglasses (60k) Cyber Scout (300k) Camo Face Paint (30k) * Upper Body: Dogtag (30k) Braided Armband (60k) Spiked Bracelets (200k) Assault Rifle (60k) * Cardboard "Armor" (300k) * Backpack (50k) * Military Vest (80k) * Lower Body: Skull Buckle (40k) Binoculars (30k) Chain Wallet-strap (120k) Camouflage Pants (200k) * Color 1: Gloves (DEFAULT = Brown (formerly Orange) **) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Purple (8k) Saddle-brown (formerly Brown) (8k) ** Deep-sky-blue (8k) * Yellow-green (8k) * Gray (8k) * Color 2: Shirt (DEFAULT = Saddle-brown (formerly Brown) **) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Brown (formerly Orange) (8k) ** Purple (8k) Deep-sky-blue (8k) * Yellow-green (8k) * Gray (8k) * Color 3: Pants (DEFAULT = Black) White (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Brown (formerly Orange) (8k) ** Purple (8k) Saddle-brown (formerly Brown) (8k) ** Deep-sky-blue (8k) * Yellow-green (8k) * Gray (8k) * ------------------------------------------------------------------- Christie Monteiro ------------------------------------------------------------------- ======================================= Punch Outfit Items / Colors ======================================= Head: Arabian Veil (300k) Cleopatra Headdress (500k) Knit Cap (80k) Dreadlocks (300k) * Samba Headdress (500k) * Super Afro (80k) * Leather Hat (200k) * Arabian Princess (150k) * Blonde & Bandanna (50k) * Dizzy (30k) * Face: Arabian Mask (150k) Glasses (60k) Green Glasses (40k) Goggle Sunglasses (60k) * Upper Body: Elaborate Necklace (30k) Butterfly Wings (200k) Egyptian Bracelets (30k) Lower Body: Arabian Sword (60k) Magic Lamp (120k) Maracas (50k) Jeans (60k) * Sash (30k) * Color 1: Gloves (DEFAULT = Black) White (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Turquoise (formerly Light Blue) (8k) ** Purple (8k) Pink (8k) Orange (8k) * Dark-cyan (8k) * Green-yellow (8k) * Color 2: Bra (DEFAULT = Pink) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Turquoise (formerly Light Blue) (8k) ** Purple (8k) Orange (8k) * Dark-cyan (8k) * Green-yellow (8k) * Color 3: Pants (DEFAULT = Black) White (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Turquoise (formerly Light Blue) (8k) ** Purple (8k) Pink (8k) Orange (8k) * Dark-cyan (8k) * Green-yellow (8k) * ======================================= Kick Outfit Items / Colors ======================================= Head: Knit Cap (80k) Carnival Headdress (500k) Cornrows (300k) Super Afro (80k) * Devilish Antennae (500k) * Imp Antennae (60k) * Blaonde & Bandanna (50k) * Dizzy (30k) * Face: Green Glasses (40k) Hibiscus (60k) Circlet (30k) Earrings (30k) * Upper Body: Egyptian Bracelets (30k) Carnival Feathers (200k) Fashion Bra (150k) Devilish Wings (300k) * Imp Wings (60k) * Lower Body: Maracas (50k) Belt (60k) Tambourine (120k) Fishnets (Red) (150k) * Fishnets (Black) (200k) * Fishnets (White) (120k) * Color 1: Shirt and gloves ** (DEFAULT = Red) White (18k) Black (18k) Blue (8k) Yellow (8k) Green (8k) Brown (8k) Purple (8k) Pink (8k) Cyan (8k) * Dark-cyan (8k) * Orange (8k) * Color 2: Shorts (DEFAULT = Black) White (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Brown (8k) Purple (8k) Pink (8k) Cyan (8k) * Dark-cyan (8k) * Orange (8k) * Color 3: Sandals (DEFAULT = Red) White (18k) Black (18k) Blue (8k) Yellow (8k) Green (8k) Brown (8k) Purple (8k) Pink (8k) Cyan (8k) * Dark-cyan (8k) * Orange (8k) * ------------------------------------------------------------------- Craig Marduk ------------------------------------------------------------------- ======================================= Punch Outfit Items / Colors ======================================= Head: Armet (500k) Habergeon (150k) Dreadlocks (80k) Football Helmet (150k) * Executioner's Mask (500k) * Mohawk (50k) * Dizzy (30k) * Face: Restraint Mask (120k) Sunglasses (60k) Goggles (30k) Heel Mask (200k) * Facial Tattoo (30k) * Bully Beard (80k) * Upper Body: Shield (60k) Champion's Belt (200k) Boomerang (40k) Spiked Armor (300k) * Shoulder Pads (120k) * Banana (60k) * Lower Body: Shinguards (300k) Bananas (30k) Champion's Belt (50k) Football Shoes (60k) * Color 1: Gloves (DEFAULT = Orange) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Dark-violet (formerly Purple) (8k) ** Crimson (formerly Pink) (8k) ** Dark-cyan (8k) * Silver (8k) * Yellow-green (8k) * Color 2: Shorts (DEFAULT = Orange) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Dark-violet (formerly Purple) (8k) ** Crimson (formerly Pink) (8k) ** Dark-cyan (8k) * Silver (8k) * Yellow-green (8k) * Color 3: Knee Brace (DEFAULT = Black) White (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Orange (8k) Dark-violet (formerly Purple) (8k) ** Crimson (formerly Pink) (8k) ** Dark-cyan (8k) * Silver (8k) * Yellow-green (8k) * ======================================= Kick Outfit Items / Colors ======================================= Head: Dreadlocks (80k) Knit Cap (150k) Pirate Hat (300k) Mohawk (50k) * Dizzy (30k) * Aviator Helmet (120k) * Giant Snake (200k) * Face: Goggles (30k) Eye-patch (200k) No Sunglasses (60k) Party Glasses (60k) * Bully Beard (80k) * Splatter Mask (500k) * Upper Body: Boomerang (40k) Shirtless (500k) Morning Star (60k) Pirate Hook (300k) * Meat (60k) * Heavy Chain (30k) * Lower Body: Champion's Belt (50k) Viking Axe (120k) Buckle (30k) Fringed Pants (150k) * Color 1: Jacket (DEFAULT = Black) White (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Purple (8k) Dark-cyan (formerly Sea Green) (8k) ** Saddle-brown (formerly Brown) (8k) ** Yellow-green (8k) * Orange (8k) * Medium-slate-blue (8k) * Color 2: Gloves and shoes ** (DEFAULT = Dark-cyan (formerly Sea Green) **) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Purple (8k) Saddle-brown (formerly Brown) (8k) ** Yellow-green (8k) * Orange (8k) * Medium-slate-blue (8k) * Color 3: Pants (DEFAULT = White) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Purple (8k) Dark-cyan (formerly Sea Green) (8k) ** Saddle-brown (formerly Brown) (8k) ** Yellow-green (8k) * Orange (8k) * Medium-slate-blue (8k) * ------------------------------------------------------------------- Devil Jin ------------------------------------------------------------------- ======================================= Punch Outfit Items / Colors ======================================= Head: Devil Horns (200k) Antlers (200k) Horns (300k) Dizzy (30k) * Barbarian Helmet (300k) * Long Horns (120k) * Dragon Helmet (500k) * Face: No Horns (150k) Long Hair (300k) Kazuya (500k) Devil Eyes (150k) * Underworld Ears (60k) * Iron Mask (200k) * Upper Body: Skull Necklace (120k) Gauntlets (200k) Shield (300k) Bat Wings (200k) * Spikes (60k) * Gauntlet Blade (200k) * Lower Body: Chain Belt (60k) Leg Chains (60k) Shinguards (200k) Beast Legs (200k) * Color 1: Wings (DEFAULT = Black) White (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Purple (8k) Dark-cyan (formerly Light Blue) (8k) ** Yellow-green (formerly Lime Green) (8k) ** Dodger-blue (8k) * Orange (8k) * Medium-violet-red (8k) * Color 2: Arms (DEFAULT = Red) White (18k) Black (18k) Blue (8k) Yellow (8k) Green (8k) Purple (8k) Dark-cyan (formerly Light Blue) (8k) ** Yellow-green (formerly Lime Green) (8k) ** Dodger-blue (8k) * Orange (8k) * Medium-violet-red (8k) * Color 3: Other parts of the pants with flames (DEFAULT = Dark-cyan (formerly Light Blue) **) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Purple (8k) Yellow-green (formerly Lime Green) (8k) ** Dodger-blue (8k) * Orange (8k) * Medium-violet-red (8k) * ======================================= Kick Outfit Items / Colors ======================================= Head: Devil Horns (200k) Antlers (200k) Horns (300k) Dizzy (30k) * Barbarian Helmet (300k) * Long Horns (120k) * Dragon Helmet (500k) * Face: No Horns (150k) Long Hair (300k) Kazuya (500k) Devil Eyes (150k) * Underworld Ears (60k) * Iron Mask (200k) * Upper Body: Skull Necklace (120k) Gauntlets (200k) Shield (300k) Bat Wings (200k) * Spikes (60k) * Gauntlet Blade (200k) * Lower Body: Chain Belt (60k) Leg Chains (60k) Shinguards (200k) Beast Legs (200k) * Color 1: Wings (DEFAULT = White) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Purple (8k) Dark-goldenrod (formerly Brown) (8k) ** Dark-cyan (8k) * Orange (8k) * Yellow-green (8k) * Light-blue (8k) Color 2: Arms (DEFAULT = Blue) White (18k) Black (18k) Red (8k) Yellow (8k) Green (8k) Purple (8k) Dark-goldenrod (formerly Brown) (8k) ** Dark-cyan (8k) * Orange (8k) * Yellow-green (8k) * Light-blue (8k) Color 3: Flames (DEFAULT = Blue) White (18k) Black (18k) Gray (8k) Yellow (8k) Green (8k) Purple (8k) Dark-goldenrod (formerly Brown) (8k) ** Dark-cyan (8k) * Orange (8k) * Yellow-green (8k) * Light-blue (8k) ------------------------------------------------------------------- Eddy Gordo ------------------------------------------------------------------- ======================================= Punch Outfit Items / Colors ======================================= Head: Knit Hat (300k) * Anubis Mask (500k) * Dizzy (30k) * Giant Afro (80k) * Reggae Style (50k) * Face: Clown Face (200k) * Black Shades (120k) * Upper Body: Atabaque (150k) * Bone Necklace (30k) * Boom Box (60k) * Lower Body: Pandeiro (60k) * Color 1: Shirt (DEFAULT = Yellow) White (18k) * Black (18k) * Red (8k) * Blue (8k) * Green (8k) * Orange (8k) * Purple (8k) * Pink (8k) * Lawn-green (8k) * Dark-cyan (8k) * Spring-green (8k) * Color 2: Belt (DEFAULT = Black) White (18k) * Red (8k) * Blue (8k) * Green (8k) * Orange (8k) * Purple (8k) * Pink (8k) * Lawn-green (8k) * Dark-cyan (8k) * Spring-green (8k) * Color 3: Pants (DEFAULT = Yellow) White (18k) * Black (18k) * Red (8k) * Blue (8k) * Green (8k) * Orange (8k) * Purple (8k) * Pink (8k) * Lawn-green (8k) * Dark-cyan (8k) * Spring-green (8k) * ======================================= Kick Outfit Items / Colors ======================================= Head: Knit Hat (300k) * Short Afro (120k) * Dizzy (30k) * Giant Afro (80k) * Reggae Style (50k) * Face: Sunglasses (150k) * Sexy Goatee (300k) * Upper Body: Golden Bracelet (60k) * Crocodile (200k) * Lower Body: Leather Pants (Black) (500k) * Books on Leadership (30k) * Color 1: Shirt (DEFAULT = Dark-khaki) White (18k) * Black (18k) * Red (8k) * Blue (8k) * Yellow (8k) * Green (8k) * Orange (8k) * Brown (8k) * Purple (8k) * Pink (8k) * Yellow-green (8k) * Color 2: Pants (DEFAULT = Orange) White (18k) * Black (18k) * Red (8k) * Blue (8k) * Yellow (8k) * Green (8k) * Dark-khaki (8k) * Brown (8k) * Purple (8k) * Pink (8k) * Yellow-green (8k) * Color 3: Shoes (DEFAULT = Brown) White (18k) * Black (18k) * Red (8k) * Blue (8k) * Yellow (8k) * Green (8k) * Orange (8k) * Dark-khaki (8k) * Purple (8k) * Pink (8k) * Yellow-green (8k) * ------------------------------------------------------------------- Feng Wei ------------------------------------------------------------------- ======================================= Punch Outfit Items / Colors ======================================= Head: Alternate Hairstyle (200k) Monk (300k) Kung Fu Ponytail (80k) Extreme Queue (120k) * Ancient Circlet (500k) * Blonde Hair (30k) * Dizzy (30k) * Chinese Hat (80k) * Face: Earrings (60k) Songoku Circlet (150k) Beijing Opera Mask (50k) Warlord Beard (200k) * Iron Mask (50k) * Upper Body: Tattoo (30k) Chinese Armor (500k) Broadsword (40k) Yellow Scarf (300k) * Chinese Flag (60k) * Giant Prayer Beads (150k) * Lower Body: Mercury Boots (60k) Truncheon (120k) Scrolls (30k) Chinese Polearm (60k) * Color 1: Bracelets (DEFAULT = Orange (formerly Brown) **) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Purple (8k) Dark-cyan (formerly Light Blue) (8k) ** Gray (8k) * Deep-sky-blue (8k) * Green-yellow (8k) * Color 2: Arms and right pant leg (DEFAULT = White) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Orange (formerly Brown) (8k) ** Purple (8k) Dark-cyan (formerly Light Blue) (8k) ** Gray (8k) * Deep-sky-blue (8k) * Green-yellow (8k) * Color 3: Left pant leg (DEFAULT = Blue) White (18k) Black (18k) Red (8k) Yellow (8k) Green (8k) Orange (formerly Brown) (8k) ** Purple (8k) Dark-cyan (formerly Light Blue) (8k) ** Gray (8k) * Deep-sky-blue (8k) * Green-yellow (8k) * ======================================= Kick Outfit Items / Colors ======================================= Head: Kung Fu Ponytail (80k) Gangster Hat (200k) Long Hair (300k) Dizzy (30k) * Chinese Hat (80k) * w/o Shaved Points (60k) * Queue (300k) * White Hait (30k) * Grey Hair (120k) * Army Cap (150k) * Face: Beijing Opera Mask (50k) Round Sunglasses (60k) Sunglasses (150k) Iron Mask (50k) * Chinese Mask (200k) * Upper Body: Broadsword (40k) Claws (500k) Gong (30k) Embroidered Shirt (500k) * Crescent Moon Spear (60k) * Lower Body: Scrolls (30k) Deer Antler Knives (120k) Buckle (60k) Color 1: Jacket (DEFAULT = Green) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Olive (formerly Brown) (8k) ** Brown (formerly Orange) (8k) ** Purple (8k) Gray (8k) * Yellow-green (8k) * Dark-cyan (8k) * Color 2: Shirt (DEFAULT = Black) White (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Olive (formerly Brown) (8k) ** Brown (formerly Orange) (8k) ** Purple (8k) Gray (8k) * Yellow-green (8k) * Dark-cyan (8k) * Color 3: Pants (DEFAULT = Green) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Olive (formerly Brown) (8k) ** Brown (formerly Orange) (8k) ** Purple (8k) Gray (8k) * Yellow-green (8k) * Dark-cyan (8k) * ------------------------------------------------------------------- Ganryu ------------------------------------------------------------------- ======================================= Punch Outfit Items / Colors ======================================= Head: Disheveled Hair (200k) Topknot (300k) Ponytail (50k) Kintaro Hairstyle (200k) * Chanko Soup (60k) * Mizura Hairstyle (50k) * Mongol Cap (150k) * Dizzy (30k) * Face: Bushy Sideburns (150k) Headplate (60k) Nerd Glasses (40k) Thick Beard (120k) * Kabuki Face Paint (80k) * Upper Body: Poultice (30k) Japanese Purse (60k) Katana (80k) Thick Chest Hair (300k) * Kintaro Axe (60k) * Lower Body: Shrine Ornament (120k) Sumo Loincloth (500k) Straw Sandals (30k) Kintaro Chest Plate (500k) * Brewer's Apron (30k) * Color 1: Wrist wraps (DEFAULT = White) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Dark-cyan (formerly Light Blue) (8k) ** Purple (8k) Yellow-green (formerly Lime Green) (8k) ** Pink (8k) * Orange (8k) * Light-blue (8k) * Color 2: Mamashi (DEFAULT = Red) White (18k) Black (18k) Blue (8k) Yellow (8k) Green (8k) Dark-cyan (formerly Light Blue) (8k) ** Purple (8k) Yellow-green (formerly Lime Green) (8k) ** Pink (8k) * Orange (8k) * Light-blue (8k) * Color 3: Ankle wraps (DEFAULT = White) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Dark-cyan (formerly Light Blue) (8k) ** Purple (8k) Yellow-green (formerly Lime Green) (8k) ** Pink (8k) * Orange (8k) * Light-blue (8k) * ======================================= Kick Outfit Items / Colors ======================================= Head: Ponytail (50k) Samurai Hat (200k) Grandma Hairstyle (300k) Thief's Scarf (formerly a Face item) (500k) ** Mizura Hairstyle (50k) * Goemon Hair (500k) * Repentant Hairstyle (120k) * Yamabushi Cap (150k) * Braided Pigtails (30k) * Blonde (60k) * Grey Hair (60k) * Dizzy (30k) * Face: Nerd Glasses (40k) Sunglasses (60k) Kabuki Face Paint (80k) * Tengu Beak (200k) * Upper Body: Katana (80k) Red Sea Bream (150k) Fireman's Lance (60k) Priest's Robe (300k) * Lower Body: Straw Sandals (30k) Shogun's Fan (120k) Japanese Lantern (30k) Color 1: Jacket (DEFAULT = Blue) White (18k) Black (18k) Red (8k) Yellow (8k) Green (8k) Purple (8k) Orange (8k) Turquoise (formerly Light Blue) (8k) ** Pink (8k) * Yellow-green (8k) * Dark-cyan (8k) * Color 2: Hakama (DEFAULT = White) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Purple (8k) Orange (8k) Turquoise (formerly Light Blue) (8k) ** Pink (8k) * Yellow-green (8k) * Dark-cyan (8k) * Color 3: Leg and hand supporters (DEFAULT = White) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Purple (8k) Orange (8k) Turquoise (formerly Light Blue) (8k) ** Pink (8k) * Yellow-green (8k) * Dark-cyan (8k) * ------------------------------------------------------------------- Heihachi Mishima ------------------------------------------------------------------- ======================================= Punch Outfit Items / Colors ======================================= Head: Sushi Chef (200k) Hard Hat (300k) Topknot (500k) Ground Zero Hair (80k) * Dizzy (30k) * Tekken Lord Mask (150k) * Monk (200k) * Short Hair w/ Wax (60k) * Defated Warrior (120k) * Face: Glasses (150k) Sunglasses (500k) Eye-patch (300k) Burnt Face (50k) * Kuma's Paw Print (30k) * Comical Make-up (60k) * Upper Body: Giant Paper Fan (120k) Sake Bottle (60k) Gauntlets (200k) Tiger Uniform (Top) (500k) * Lower Body: Sandals (60k) Canteen (30k) Samurai Sword (200k) Tiger Uniform (Bottom) (300k) * Color 1: Jacket (DEFAULT = Dark-cyan (formerly Light Blue) **) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Purple (8k) Green-yellow (formerly Dark Yellow) (8k) ** Orange (8k) * Gray (8k) * Khaki (8k) * Color 2: Belt (DEFAULT = Red) White (18k) Black (18k) Blue (8k) Yellow (8k) Green (8k) Dark-cyan (formerly Light Blue) (8k) ** Purple (8k) Green-yellow (formerly Dark Yellow) (8k) ** Orange (8k) * Gray (8k) * Khaki (8k) * Color 3: Pants (DEFAULT = Dark-cyan (formerly Light Blue) **) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Purple (8k) Green-yellow (formerly Dark Yellow) (8k) ** Orange (8k) * Gray (8k) * Khaki (8k) * ======================================= Kick Outfit Items / Colors ======================================= Head: Topknot (500k) Kabuto (500k) Hachigane (60k) Ground Zero Hair (80k) * Dizzy (30k) * Dyed Hair (120k) * Enma Face (300k) * Hermit Hairstyle (60k) * Face: Eye-patch (300k) Monocle (120k) Face-guard (200k) Burnt Face (50k) * Tengu Mask (150k) * Upper Body: Gauntlets (200k) Prayer Beads (150k) Celestial Robe (300k) Tengu Fan (60k) * Raijin Taiko (500k) * Chest Armor (200k) * Lower Body: Samurai Sword (200k) Shogun's Fan (30k) Drum (60k) Tengu Sandals (30k) * Color 1: Wristband (DEFAULT = Dark-cyan (formerly Light Blue) **) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Purple (8k) Olive (formerly Dark Yellow) (8k) ** Gold (8k) * Orange (8k) * Light-blue (8k) * Color 2: Hakama (DEFAULT = Olive (formerly Dark Yellow) **) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Dark-cyan (formerly Light Blue) (8k) ** Purple (8k) Gold (8k) * Orange (8k) * Light-blue (8k) * Color 3: Undershirt (DEFAULT = White) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Dark-cyan (formerly Light Blue) (8k) ** Purple (8k) Olive (formerly Dark Yellow) (8k) ** Gold (8k) * Orange (8k) * Light-blue (8k) * ------------------------------------------------------------------- Hwoarang ------------------------------------------------------------------- ======================================= Punch Outfit Items / Colors ======================================= Head: Baseball Cap (200k) Unkempt Hair (500k) Bandanna (50k) Reversed Cap (150k) * Very Short Hair (500k) * Wild Blonde Hair (80k) * Dizzy (30k) * Face: Earrings (120k) Bandage (60k) Sunglasses (40k) Goatee (300k) * Black Sunglasses (50k) * Upper Body: Rocket Pendant (30k) Towel (150k) Heihachi Trophy (80k) Tribal Tattoo (60k) * Rose Emblem (30k) * Skull Emblem (60k) * Dojo Sign (300k) * Lower Body: Brass Knuckles (300k) Spray Can (60k) Wallet Chain (30k) Iron Pipe (120k) * Color 1: Gloves (DEFAULT = Red) White (18k) Black (18k) Blue (8k) Yellow (8k) Green (8k) Green-yellow (formerly Lime Green) (8k) ** Deep-sky-blue (formerly Light Blue) (8k) ** Medium-violet-red (formerly Purple) (8k) ** Orange (8k) * Purple (8k) * Pink (8k) * Color 2: Bandanna and jacket (DEFAULT = Blue) White (18k) Black (18k) Red (8k) Yellow (8k) Green (8k) Green-yellow (formerly Lime Green) (8k) ** Deep-sky-blue (formerly Light Blue) (8k) ** Medium-violet-red (formerly Purple) (8k) ** Orange (8k) * Purple (8k) * Pink (8k) * Color 3: Pants (DEFAULT = Blue) White (18k) Black (18k) Red (8k) Yellow (8k) Green (8k) Green-yellow (formerly Lime Green) (8k) ** Deep-sky-blue (formerly Light Blue) (8k) ** Medium-violet-red (formerly Purple) (8k) ** Orange (8k) * Purple (8k) * Pink (8k) * ======================================= Kick Outfit Items / Colors ======================================= Head: Bandanna (50k) Cowboy Hat (150k) Playboy Hairstyle (500k) Wild Blonde Hair (80k) * Dizzy (30k) * Bike Helmet (300k) * Knit Cap (120k) * Face: Sunglasses (40k) Hachimaki (200k) Bike Mask (120k) Black Sunglasses (50k) * Goggles (500k) * Upper Body: Heihachi Trophy (80k) Electric Guitar (60k) Shoulder Plates (300k) Choker (30k) * Metal Gloves (200k) * Tattoo (60k) * Demon Emblem (150k) * Skull & Crossbones (60k) * Lower Body: Wallet Chain (30k) Heel Knife (30k) Denim Jacket (60k) Color 1: Vest (DEFAULT = Yellow) White (18k) Black (18k) Red (8k) Blue (8k) Green (8k) Orange (8k) Purple (8k) Green-yellow (replaces Sea Green) (8k) ** Violet (8k) * Light-sky-blue (8k) * Khaki (8k) * Color 2: Boots (DEFAULT = Black) White (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Orange (8k) Purple (8k) Green-yellow (replaces Sea Green) (8k) ** Violet (8k) * Light-sky-blue (8k) * Khaki (8k) * Color 3: Side of the pants (DEFAULT = Yellow) White (18k) Black (18k) Red (8k) Blue (8k) Green (8k) Orange (8k) Purple (8k) Green-yellow (replaces Sea Green) (8k) ** Violet (8k) * Light-sky-blue (8k) * Khaki (8k) * ------------------------------------------------------------------- Jack-5 ------------------------------------------------------------------- ======================================= Punch Outfit Items / Colors ======================================= Head: Military Cap (150k) Green Beret (200k) Bald Head (40k) NV Scope (120k) * Light Bulb (50k) * Split Mohawk (30k) * Dizzy (30k) * Face: Sunglasses (60k) Nerd Glasses (120k) Cyber Scope (50k) Damaged Face (200k) * Thick Steel Helmet (80k) * Upper Body: Anchor Tattoo (60k) Gatling Gun (300k) Booster Rockets (80k) Full Power Exhaust (500k) * Solvalou (300k) * Damaged Arm (60k) * Crane Arm (150k) * Lower Body: Optical Discs (30k) Missile Pod (500k) Survival Knife (30k) Damaged Leg (60k) * Color 1: Hair ** (DEFAULT = Khaki) * White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Purple (8k) Deep-pink (formerly Plum) (8k) ** Yellow-green (replaces Light Blue) (8k) ** Green-yellow (8k) * Pink (8k) * Orange (8k) * Color 2: Gloves and torso ** (DEFAULT = Black) White (18k) Red (8k) Blue (8k) Yellow (8k) Purple (8k) Deep-pink (formerly Plum) (8k) ** Yellow-green (replaces Light Blue) (8k) ** Khaki (8k) * Green-yellow (8k) * Pink (8k) * Orange (8k) * Color 3: Pants and boots ** (DEFAULT = Yellow) White (18k) Black (18k) Red (8k) Blue (8k) Purple (8k) Deep-pink (formerly Plum) (8k) ** Yellow-green (replaces Light Blue) (8k) ** Khaki (8k) * Green-yellow (8k) * Pink (8k) * Orange (8k) * ======================================= Kick Outfit Items / Colors ======================================= Head: Bald Head (40k) Iron Helmet (120k) Mohawk (300k) Light Bulb (50k) * Steel Mohawk (150k) * Sniper Goggles (500k) * Deep Sea Suit (200k) * Dizzy (30k) * Face: Cyber Scope (50k) Visor (150k) Drills (200k) Face Guard (60k) * Thick Steel Helmet (80k) * Upper Body: Booster Rockets (80k) Rocket Launcher (60k) Air Intake (60k) Energy Tank (60k) * Cannons (300k) * Flight Mod (120k) * Detonator (30k) * Lower Body: Survival Knife (30k) Shovel (30k) Exhaust Pipes (500k) Color 1: Hair ** (DEFAULT = Khaki (formerly White) **) Black (18k) Red (8k) Midnight-blue (formerly Blue) (8k) ** Yellow (8k) Green (8k) Orange (8k) Blue (formerly Light Blue) (8k) ** Purple (formerly Plum) (8k) ** Pink (8k) * Lime-green (8k) * Crimson (8k) * Color 2: Body suit and shoulder parts ** (DEFAULT = Red) Khaki (formerly White) (18k) ** Black (18k) Midnight-blue (formerly Blue) (8k) ** Yellow (8k) Green (8k) Orange (8k) Blue (formerly Light Blue) (8k) ** Purple (formerly Plum) (8k) ** Pink (8k) * Lime-green (8k) * Crimson (8k) * Color 3: Arms and boots ** (DEFAULT = Black) Khaki (formerly White) (18k) ** Red (8k) Midnight-blue (formerly Blue) (8k) ** Yellow (8k) Green (8k) Orange (8k) Blue (formerly Light Blue) (8k) ** Purple (formerly Plum) (8k) ** Pink (8k) * Lime-green (8k) * Crimson (8k) * ------------------------------------------------------------------- Jin Kazama ------------------------------------------------------------------- ======================================= Punch Outfit Items / Colors ======================================= Head: Headphones (60k) Halo (300k) Metrosexual (formerly Metrosexual Hairstyle) (80k) ** Samurai Hair (150k) * Wild Samurai Style (200k) * Supercharged (60k) * Dizzy (30k) * Face: Intellectual Glasses (120k) Sunglasses (60k) Orange Sunglasses (50k) Headband (120k) * Upper Body: Chain Bracelets (150k) Wings (500k) Towel (30k) Battle Surcoat (500k) * Tattoo (60k) * Devil Wings (30k) * Dark Wings (80k) * Lower Body: Red Handkerchief (30k) Leg Chains (200k) Shinguards (40k) Hakama (300k) * Katana (50k) * Color 1: Gloves and leg guards ** (DEFAULT = Red) White (18k) Black (18k) Blue (8k) Yellow (8k) Green (8k) Indigo (replaces Purple) (8k) ** Purple (replaces Plum) (8k) ** Medium-spring-green (foremrly Light Blue) (8k) ** Orange (8k) * Lime-green (8k) * Pink (8k) * Color 2: Flames on pants (DEFAULT = Red) White (18k) Black (18k) Blue (8k) Yellow (8k) Green (8k) Indigo (replaces Purple) (8k) ** Purple (replaces Plum) (8k) ** Medium-spring-green (foremrly Light Blue) (8k) ** Orange (8k) * Lime-green (8k) * Pink (8k) * Color 3: Belt ** (DEFAULT = Indigo (replaces Purple) **) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Purple (replaces Plum) (8k) ** Medium-spring-green (foremrly Light Blue) (8k) ** Orange (8k) * Lime-green (8k) * Pink (8k) * ======================================= Kick Outfit Items / Colors ======================================= Head: Metrosexual (formerly Metrosexual Hairstyle) (80k) ** Baseball Cap (200k) Pointed Hood (300k) Dizzy (30k) * Boarder Cap (150k) * Heavy Hood (500k) * Face: Orange Sunglasses (50k) Tough Sunglasses (formerly Detective Sunglasses) (150k) ** Demon Mask (500k) Snowboard Goggles (200k) * Arch Demon (300k) * Upper Body: Towel (30k) Expander (60k) Stopwatch (30k) Dark Wings (80k) * Snowboard (60k) * Death Scythe (120k) * Skull Print (60k) * Lower Body: Shinguards (40k) Sports Drink (60k) Dumbbell (120k) Waist Pack (30k) * Katana (50k) * Color 1: Gloves (DEFAULT = Red) White (18k) Black (18k) Blue (8k) Yellow (8k) Green (8k) Orange (8k) Purple (formerly Plum) (8k) ** Light-sea-green (formerly Light Blue) (8k) ** Yellow-green (8k) * Pink (8k) * Khaki (8k) * Color 2: Sweat suit (DEFAULT = Purple (formerly Plum) **) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Orange (8k) Light-sea-green (formerly Light Blue) (8k) ** Yellow-green (8k) * Pink (8k) * Khaki (8k) * Color 3: Shoes (DEFAULT = Red) White (18k) Black (18k) Blue (8k) Yellow (8k) Green (8k) Orange (8k) Purple (formerly Plum) (8k) ** Light-sea-green (formerly Light Blue) (8k) ** Yellow-green (8k) * Pink (8k) * Khaki (8k) * ------------------------------------------------------------------- Jinpachi Mishima (PS3 only) ------------------------------------------------------------------- Jinpachi doesn't have any customization items or colors. ------------------------------------------------------------------- Julia Chang ------------------------------------------------------------------- ======================================= Punch Outfit Items / Colors ======================================= Head: Headdress (500k) Steer Skull (300k) Cowboy Hat (80k) Festive Headdress (300k) * Bead Accessory (500k) * Feather Headdress (30k) * Dizzy (30k) * Anime Style Hair (80k) * Face: No Hair Band (120k) Corsage (60k) Circlet (50k) Feather Earrings (60k) * Face Paint (50k) * Upper Body: Axe (200k) Dreamcatcher (30k) Squirrel (40k) Spear (60k) * Alternate Armband (120k) * Lower Body: Bandanna (150k) Survival Knife (60k) Holster (30k) Fringed Belt (200k) * Leg Tattoo (150k) * Color 1: Top (DEFAULT = Turquoise (formerly Light Blue) **) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Purple (8k) Dark-khaki (formerly Brown) (8k) ** Orange (8k) * Pink (8k) * Green-yellow (8k) * Color 2: Skirt (DEFAULT = Black) White (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Purple (8k) Turquoise (formerly Light Blue) (8k) ** Dark-khaki (formerly Brown) (8k) ** Orange (8k) * Pink (8k) * Green-yellow (8k) * Color 3: Boots and gloves (DEFAULT = White) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Purple (8k) Turquoise (formerly Light Blue) (8k) ** Dark-khaki (formerly Brown) (8k) ** Orange (8k) * Pink (8k) * Green-yellow (8k) * ======================================= Kick Outfit Items / Colors ======================================= Head: Cowboy Hat (80k) Short Hair (500k) Hunting Cap (300k) Dizzy (30k) * Anime Hair Style (80k) * Straw Hat (200k) * Wild Hair (500k) * Alternate Headdress (300k) * Face: Circlet (50k) Sunglasses (60k) Earrings (30k) Face Paint (50k) * Upper Body: Squirrel (40k) Camera (120k) Bag (150k) Binoculars (30k) * Boomerang (60k) * Alternate Bracelet (60k) * Lower Body: Holster (30k) Lasso (60k) Spurs (200k) Alternate Design 1 (150k) * Alternate Design 2 (120k) * Color 1: Jacket (DEFAULT = Red) White (18k) Black (18k) Blue (8k) Yellow (8k) Green (8k) Dark-khaki (formerly Brown) (8k) ** Light-sea-green (formerly Light Blue) (8k) ** Purple (8k) Orange (8k) * Pink (8k) * Green-yellow (8k) * Color 2: Pants (DEFAULT = White) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Dark-khaki (formerly Brown) (8k) ** Light-sea-green (formerly Light Blue) (8k) ** Purple (8k) Orange (8k) * Pink (8k) * Green-yellow (8k) * Color 3: Shirt and boots ** (DEFAULT = Dark-khaki (formerly Brown) **) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Light-sea-green (formerly Light Blue) (8k) ** Purple (8k) Orange (8k) * Pink (8k) * Green-yellow (8k) * ------------------------------------------------------------------- Kazuya Mishima ------------------------------------------------------------------- ======================================= Punch Outfit Items / Colors ======================================= Head: 50's Hairstyle (300k) Windswept Hair (500k) Long Hair (80k) Wild Blonde (120k) * Wild Regent (300k) * Very Short Hair (150k) * Parted Hair (50k) * Delinquet Style (80k) * Dizzy (30k) * Face: Elf Ears (200k) Racketeer Glasses (60k) Sunglasses (40k) Scarred Face (500k) * Devil Unleashed (200k) * Upper Body: Gold Chain (30k) Yakuza Style (150k) Shoulder Plates (50k) Hand Wraps (60k) * Tattoo (60k) * Lower Body: Sneakers (60k) Handgun (120k) Gloves (30k) Wild Pants (30k) * Color 1: Gloves and leg guards ** (DEFAULT = Dark-red (formerly Brown) **) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Purple (8k) Sea-green (formerly Light Blue) (8k) ** Orange (8k) * Green-yellow (8k) * Gray (8k) * Color 2: Pants (DEFAULT = Dark-red (formerly Brown) **) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Purple (8k) Sea-green (formerly Light Blue) (8k) ** Orange (8k) * Green-yellow (8k) * Gray (8k) * Color 3: Belt ** (DEFAULT = Blue) White (18k) Black (18k) Red (8k) Yellow (8k) Green (8k) Purple (8k) Sea-green (formerly Light Blue) (8k) ** Dark-red (formerly Brown) (8k) ** Orange (8k) * Green-yellow (8k) * Gray (8k) * ======================================= Kick Outfit Items / Colors ======================================= Head: Long Hair (80k) Devil's Horns (200k) Jin Hairstyle (300k) Demon Hair (300k) * Ponytail (60k) * Feral Sideburns (120k) * Parted Hair (50k) * Delinquet Style (50k) * Dizzy (30k) * Face: Sunglasses (40k) Third Eye (150k) Mustache (120k) Noble Mustache (150k) * TK4 Sunglasses (60k) * Hoodlum eyebrows (500k) * Banker Glasses (30k) * Upper Body: Shoulder Plates (50k) Reaper Scythe (60k) Devil Wings (500k) Gold Embroidery (200k) * Lower Body: Gloves (30k) Pocket Watch (30k) Devil Tail (60k) Color 1: Gloves (DEFAULT = Red) White (18k) Black (18k) Blue (8k) Yellow (8k) Green (8k) Purple (8k) Dark-sea-green (formerly Gray) (8k) ** Dark-khaki (formerly Beige) (8k) ** Saddle-brown (8k) * Yellow-green (8k) * Orange (8k) * Color 2: Jacket (DEFAULT = White) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Purple (8k) Dark-sea-green (formerly Gray) (8k) ** Dark-khaki (formerly Beige) (8k) ** Saddle-brown (8k) * Yellow-green (8k) * Orange (8k) * Color 3: Pants (DEFAULT = White) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Purple (8k) Dark-sea-green (formerly Gray) (8k) ** Dark-khaki (formerly Beige) (8k) ** Saddle-brown (8k) * Yellow-green (8k) * Orange (8k) * ------------------------------------------------------------------- King ------------------------------------------------------------------- ======================================= Punch Outfit Items / Colors ======================================= Head: Silver Mask (300k) Cartoon Mask (500k) Vale Tudo Mask (900k) Lion's Mane (60k) Fangs (120k) Whiskers (30k) Black Mohawk (60k) * Rough Beard (50k) * Dizzy (30k) * White Tiger (200k) * Face: N/A Upper Body: Bamboo Sword (60k) Lei (200k) Iron Chain (40k) Spiked Collar (60k) * Alt. Supporters (120k) * Shoulder Armor (500k) * Wrestler Towel (30k) * Savage Tattoo (200k) * Lower Body: Pointed Boots (30k) Leg-warmers (150k) Champion's Belt (80k) Classic Boots (150k) * Muscle Man (300k) * Color 1: Gloves and elbow pads (DEFAULT = Yellow) White (18k) Black (18k) Red (8k) Blue (8k) Green (8k) Royal-blue (formerly Light Blue) (8k) ** Purple (8k) Turquoise (formerly Lime Green) (8k) ** Pink (8k) * Gray (8k) * Dark-goldenrod (8k) * Color 2: Tights (DEFAULT = Black) White (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Royal-blue (formerly Light Blue) (8k) ** Purple (8k) Turquoise (formerly Lime Green) (8k) ** Pink (8k) * Gray (8k) * Dark-goldenrod (8k) * Color 3: Leg guards (DEFAULT = Black) White (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Royal-blue (formerly Light Blue) (8k) ** Purple (8k) Turquoise (formerly Lime Green) (8k) ** Pink (8k) * Gray (8k) * Dark-goldenrod (8k) * ======================================= Kick Outfit Items / Colors ======================================= Head: Vale Tudo Mask (900k) Black Horns (200k) Red Mohawk (120k) Whiskers (30k) Armor King Mask (500k) Crown (300k) Rough Beard (50k) * Dizzy (30k) * White Tiger (200k) * Sexy (?) Eye Mask (150k) * Black Leather Hat (60k) * Medieval Crown (200k) * Robot Mask (500k) * Face: N/A Upper Body: Iron Chain (40k) Missionary Collar (60k) Sombrero (60k) Alternate Emblem (30k) * Pipe Chair (120k) * Leopard Gloves (300k) * Lower Body: Champion's Belt (80k) Split Tail (150k) Bat with Nails (30k) Leopard Boots (60k) * Color 1: Gloves (DEFAULT = White) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Saddle-brown (replaces Brown) (8k) ** Purple (8k) Dark-cyan (formerly Light Blue) (8k) ** Gray (8k) * Orange-red (8k) * Goldenrod (8k) * Color 2: Jacket (DEFAULT = Blue) White (18k) Black (18k) Red (8k) Yellow (8k) Green (8k) Saddle-brown (replaces Brown) (8k) ** Purple (8k) Dark-cyan (formerly Light Blue) (8k) ** Gray (8k) * Orange-red (8k) * Goldenrod (8k) * Color 3: Pants (DEFAULT = White) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Saddle-brown (replaces Brown) (8k) ** Purple (8k) Dark-cyan (formerly Light Blue) (8k) ** Gray (8k) * Orange-red (8k) * Goldenrod (8k) * ------------------------------------------------------------------- Kuma / Panda ------------------------------------------------------------------- ======================================= Punch Outfit Items / Colors (Kuma) ======================================= Head: Baseball Cap (200k) Mohawk (150k) Bird's Nest (50k) Kindergarten Hat (80k) * Gym Class Hat (50k) * Dizzy (30k) * Face: Muzzle (120k) Cool Shades (60k) Sunglasses (40k) Medical Mask (30k) * Upper Body: Unicycle (60k) Salmon (300k) Paws (80k) TK3 Style (500k) * Stage Bow Tie (60k) * Baby's Bib (120k) * Animal Crossing (150k) * School Bag (200k) * Red T-shirt (300k) * Lower Body: Inner-tube (500k) Honey Jar (30k) Glowing Anklets (30k) Gym Shoes (Blue) (60k) * Color 1: Fur (DEFAULT = White) Black (18k) Goldenrod (formerly Yellow) (8k) ** Green (8k) Red (8k) Chocolate (formerly Orange) (8k) ** Pink (8k) Royal-blue (formerly Light Blue) (8k) ** Saddle-brown (formerly Brown) (8k) ** Khaki (8k) * Purple (8k) * Green-yellow (8k) * Color 2: Nose * (DEFAULT = Black) White (18k) * Goldenrod (8k) * Green (8k) * Red (8k) * Chocolate (8k) * Pink (8k) * Royal-blue (8k) * Saddle-brown (8k) * Khaki (8k) * Purple (8k) * Green-yellow (8k) * Color 3: Claws * (DEFAULT = Saddle-brown) White (18k) * Black (18k) * Goldenrod (8k) * Green (8k) * Red (8k) * Chocolate (8k) * Pink (8k) * Royal-blue (8k) * Khaki (8k) * Purple (8k) * Green-yellow (8k) * ======================================= Kick Outfit Items / Colors (Panda) ======================================= Head: Bird's Nest (50k) Party Hat (150k) Straw Hat (200k) Kindergarten Hat (80k) * Gym Class Hat (50k) * Dizzy (30k) * Cute Ribbon (30k) * Musical Tattoo (30k) * Face: Sunglasses (40k) Blushed Cheeks (500k) Tongue (300k) Upper Body: Paws (80k) Bamboo Leaves (60k) Pouch (60k) Bikini (500k) * Red School Bag (200k) * Lollipops (120k) * Lower Body: Glowing Anklets (30k) Bunny Slippers (120k) Tail Ribbon (30k) Xiaoyu Doll (60k) * Scarf (300k) * Gym Shoes (Red) (60k) * Color 1: Bracelets (DEFAULT = Medium-aquamarine) * Gray (formerly White) (18k) ** Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Purple (8k) Pink (8k) * Saddle-brown (8k) * Olive-drab (8k) * Orange (8k) Color 2: Nose * (DEFAULT = Black) Gray (18k) * Red (8k) * Blue (8k) * Yellow (8k) * Green (8k) * Medium-aquamarine (8k) * Purple (8k) Pink (8k) * Saddle-brown (8k) * Olive-drab (8k) * Orange (8k) * Color 3: Fur * (DEFAULT = Black) Gray (18k) * Red (8k) * Blue (8k) * Yellow (8k) * Green (8k) * Medium-aquamarine (8k) * Purple (8k) * Pink (8k) * Saddle-brown (8k) * Olive-drab (8k) * Orange (8k) * ------------------------------------------------------------------- Lee Chaolan ------------------------------------------------------------------- ======================================= Punch Outfit Items / Colors ======================================= Head: Hair Extensions (150k) Ten-gallon Hat (300k) Rocker Hairstyle (50k) Force Helmet (500k) * Sexy Blonde Hair (150k) * Noble Hairstyle (120k) * Dizzy (30k) * Face: Sunglasses (200k) Earring (30k) Masquerade (80k) Dark Sunglasses (30k) * Gigolo (50k) * Upper Body: Electric Guitar (500k) Elbow Pads (60k) Emblem (30k) Sleeveless (60k) * Force Armor (300k) * Lower Body: Dual Revolvers (120k) Bandanna (60k) Rapier (40k) Leather Belt (60k) * Wine Set (80k) * Force Leggings (200k) * Color 1: Gloves and shoes ** (DEFAULT = Purple) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Turquoise (replaces Light Blue) (8k) ** Dark-goldenrod (formerly Dark Yellow) (8k) ** Orange (8k) * Green-yellow (8k) * Silver (8k) * Color 2: Vest (DEFAULT = Purple) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Turquoise (formerly Light Blue) (8k) ** Dark-goldenrod (formerly Dark Yellow) (8k) ** Orange (8k) * Green-yellow (8k) * Silver (8k) * Color 3: Pants (DEFAULT = Black) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Turquoise (formerly Light Blue) (8k) ** Dark-goldenrod (formerly Dark Yellow) (8k) ** Orange (8k) * Green-yellow (8k) * Silver (8k) * ======================================= Kick Outfit Items / Colors ======================================= Head: Rocker Hairstyle (50k) Silk Hat (200k) Violet Hair (150k) Pheromones (60k) * Dizzy (30k) * General's Hat (300k) * Sexy Brown Hair (150k) * Musketeer Hat (200k) * Face: Masquerade (80k) Butterfly Mask (120k) Glasses (60k) Gigolo (50k) * Phantom Mask (500k) * Eye Mask (30k) * Upper Body: Emblem (30k) Shoulder Pads (300k) Jetpack (500k) Lace Tie (120k) * Dart Board (60k) * Lower Body: Rapier (40k) Shaker (30k) Magic Wand (60k) Wine Set (80k) * Color 1: Jacket (DEFAULT = Medium-violet-red (replaces Plum) **) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Gray (8k) Dark-cyan (formerly Sea Green) (8k) ** Khaki (8k) * Saddle-brown (8k) * Chocolate (8k) * Color 2: Pants (DEFAULT = Medium-violet-red (replaces Plum) **) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Gray (8k) Dark-cyan (formerly Sea Green) (8k) ** Khaki (8k) * Saddle-brown (8k) * Chocolate (8k) * Color 3: Gloves and shoes ** (DEFAULT = Black) White (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Medium-violet-red (replaces Plum) ** Gray (8k) Dark-cyan (formerly Sea Green) (8k) ** Khaki (8k) * Saddle-brown (8k) * Chocolate (8k) * ------------------------------------------------------------------- Lei Wulong ------------------------------------------------------------------- ======================================= Punch Outfit Items / Colors ======================================= Head: Chinese Wizard Hat (500k) Slicked-back Hairstyle (120k) Natural Hairstyle (80k) Festival Mask (formerly a Face item) (150k) ** In the Dark (200k) * ZZZzzz (300k) * Bowl Cut (80k) * Dizzy (30k) * Face: Bandanna (60k) Glasses (50k) Mustache (150k) * Drunk (500k) * Beijing Opera Mask (50k) * Upper Body: Buddhist Statue (300k) Rare Sword (60k) Fan (40k) Tea Cups (30k) * Giant Axe (60k) * Lower Body: Sai (30k) Gourd (200k) Handcuffs (30k) Toad (60k) * Boot Dagger (120k) * Color 1: Jacket (DEFAULT = Green) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Brown (8k) Dark-violet (formerly Purple) (8k) ** Sea-green (8k) Orange (8k) * Lawn-green (8k) * Deep-sky-blue (8k) * Color 2: Pants (DEFAULT = Red) White (18k) Black (18k) Blue (8k) Yellow (8k) Green (8k) Brown (8k) Dark-violet (formerly Purple) (8k) ** Sea-green (8k) Orange (8k) * Lawn-green (8k) * Deep-sky-blue (8k) * Color 3: Belt and ankle ties (DEFAULT = Brown) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Dark-violet (formerly Purple) (8k) ** Sea-green (8k) Orange (8k) * Lawn-green (8k) * Deep-sky-blue (8k) * ======================================= Kick Outfit Items / Colors ======================================= Head: Natural Hairstyle (80k) Hat (500k) Police Cap (200k) Bandage (formerly a Face item) (60k) ** Bowl Cut (80k) * Dizzy (30k) * Strobe Light (150k) * Police Helmet (300k) * Private Eye (500k) * Messy Hair (60k) * Face: Glasses (50k) Sunglasses (150k) Beijing Opera Mask (50k) * Round Sunglasses (200k) * Goatee (60k) * Upper Body: Fan (40k) Sheriff Badge (300k) No Necktie (120k) Shotgun (120k) * Lower Body: Handcuffs (30k) Radio (30k) Bullhorn (60k) Safety Patrol (30k) * Color 1: Gloves (DEFAULT = Green) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Sienna (formerly Brown) (8k) ** Turquoise (formerly Light Blue) (8k) ** Pink (8k) Midnight-blue (8k) * Orange (8k) * Purple (8k) * Color 2: Shirt (DEFAULT = White) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Sienna (formerly Brown) (8k) ** Turquoise (formerly Light Blue) (8k) ** Pink (8k) Midnight-blue (8k) * Orange (8k) * Purple (8k) * Color 3: Pants (DEFAULT = Sienna (formerly Brown) **) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Turquoise (formerly Light Blue) (8k) ** Pink (8k) Midnight-blue (8k) * Orange (8k) * Purple (8k) * ------------------------------------------------------------------- Lili (Emily Rochefort) ------------------------------------------------------------------- ======================================= Punch Outfit Items / Colors ======================================= Head: Dizzy (30k) * Pinned-up Hair (150k) * Cowgirl Hat (300k) * Bunny Ears (60k) * Curls (200k) * Prince (150k) * Black Hair (50k) * Pink Hair (50k) * Face: Goggle Sunglasses (60k) * Mask (120k) * Goth Make-up (80k) * Upper Body: Bustier (300k) * Jacket (200k) * Choker (30k) * Lower Body: Cowgirl Pants (200k) * Punk Style (500k) * Color 1: Top (DEFAULT = Silver) * Black (18k) * Red (8k) * Blue (8k) * Yellow (8k) * Green (8k) * Purple (8k) * Pink (8k) * Dodger-blue (8k) * Orange (8k) * Saddle-brown (8k) * White (8k) * Color 2: Pants (DEFAULT = Silver) * Black (18k) * Red (8k) * Blue (8k) * Yellow (8k) * Green (8k) * Purple (8k) * Pink (8k) * Dodger-blue (8k) * Orange (8k) * Saddle-brown (8k) * White (8k) * Color 3: Armband and wrist wraps (DEFAULT = Black) * Silver (18k) * Red (8k) * Blue (8k) * Yellow (8k) * Green (8k) * Purple (8k) * Pink (8k) * Dodger-blue (8k) * Orange (8k) * Saddle-brown (8k) * White (8k) * ======================================= Kick Outfit Items / Colors ======================================= Head: Lace Hairband (200k) * Dress Hat (300k) * Dizzy (30k) * Pinned-up Hair (150k) * Curls (200k) * Black Hair (50k) * Ribbon (30k) * Pink Hair (50k) * Face: Eye Patch (60k) * Red Mask (200k) * Goth Make-up (80k) * Glasses (120k) * Upper Body: Teddy Bear (150k) * Parasol (60k) * Lower Body: Shoes & Socks (500k) * Black Stockings (300k) * Color 1: Neck tie, socks, and glove parts (DEFAULT = Red) * White (18k) * Black (18k) * Blue (8k) * Yellow (8k) * Green (8k) * Purple (8k) * Light-steel-blue (8k) * Pink (8k) * Orange (8k) * Khaki (8k) * Gray (8k) * Color 2: Dress (DEFAULT = White) * Black (18k) * Red (8k) * Blue (8k) * Yellow (8k) * Green (8k) * Purple (8k) * Light-steel-blue (8k) * Pink (8k) * Orange (8k) * Khaki (8k) * Gray (8k) * Color 3: Gloves and boots (DEFAULT = White) * Black (18k) * Red (8k) * Blue (8k) * Yellow (8k) * Green (8k) * Purple (8k) * Light-steel-blue (8k) * Pink (8k) * Orange (8k) * Khaki (8k) * Gray (8k) * ------------------------------------------------------------------- Ling Xiaoyu ------------------------------------------------------------------- ======================================= Punch Outfit Items / Colors ======================================= Head: Ribbon (150k) Straight Hair (300k) Chinese Chignon (80k) Rabbit Ears (500k) * Short Hair (200k) * Red Hair (30k) * Chinese Mask (150k) * Brown Hair (80k) * Dizzy (30k) * Blonde Hair (50k) * Face: Headband (formerly Head Band) (200k) ** Star Earrings (60k) Glasses (50k) Upper Body: Wings (500k) Backpack (60k) Spindle (40k) Chinese Sword (60k) * Black Cat (300k) * Fairy Wings (Red) (60k) * Lower Body: Rabbit Tail (30k) Little Wings (120k) Mitten (30k) Cute (?) Doll (120k) * Color 1: Hair bands and wristbands (DEFAULT = Orange) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Aquamarine (formerly Light Blue) (8k) ** Pink (8k) Dark-slate-gray (8k) * Dark-violet (8k) * Medium-violet-red (8k) * Color 2: Shirt and shoes (DEFAULT = Pink) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Aquamarine (formerly Light Blue) (8k) ** Pink (8k) Dark-slate-gray (8k) * Dark-violet (8k) * Medium-violet-red (8k) * Color 3: Tights (DEFAULT = White) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Orange (8k) Aquamarine (formerly Light Blue) (8k) ** Pink (8k) Dark-slate-gray (8k) * Dark-violet (8k) * Medium-violet-red (8k) * ======================================= Kick Outfit Items / Colors ======================================= Head: Chinese Chignon (80k) Ponytail (500k) Aviator Hat (300k) Brown Hair (80k) * Dizzy (30k) * Blonde Hair (50k) * Blue Hair (30k) * Braided Hair (300k) * Short Bob (200k) * Fuzzy Cap (500k) * Clown Wig (150k) * Face: Glasses (50k) Pink Sunglasses (150k) Headphones (120k) Clown Nose & Face (120k) * Upper Body: Spindle (40k) Waist Pouch (30k) Skateboard (200k) Chinese Polearm (60k) * Lower Body: Mitten (30k) Inline Skates (60k) Cellular Phone (60k) Clown Shoes (60k) * Color 1: Hair bands and wristbands (DEFAULT = Red) White (18k) Black (18k) Blue (8k) Yellow (8k) Green (8k) Orange (8k) Lawn-green (formerly Green Yellow) (8k) ** Pink (8k) Dark-cyan (8k) * Light-green (8k) * Purple (8k) * Color 2: Pants (DEFAULT = Black) White (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Orange (8k) Lawn-green (formerly Green Yellow) (8k) ** Pink (8k) Dark-cyan (8k) * Light-green (8k) * Purple (8k) * Color 3: Shirt and shoes (DEFAULT = White) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Orange (8k) Lawn-green (formerly Green Yellow) (8k) ** Pink (8k) Dark-cyan (8k) * Light-green (8k) * Purple (8k) * ======================================= Extra Costume (School Girl) Items / Colors ======================================= Head: Chinese Chignon (80k) * Brown Hair (80k) * Dizzy (30k) * Blonde Hair (50k) * Cat Ears (150k) * Panda Head (500k) * Pink Hair (30k) * Face: Glasses (50k) * Choker (60k) * Upper Body: Spindle (40k) * Cat Gloves (200k) * Glowing Bracelet (120k) * Fairy Wings (Blue) (60k) * Lower Body: Mitten (30k) * Loose Socks (Navy) (300k) * Color 1: Skirt (DEFAULT = Green) White (18k) * Black (18k) * Red (8k) * Blue (8k) * Yellow (8k) * Purple (8k) * Orange (8k) * Pink (8k) * Lawn-green (8k) * Dark-khahki (8k) * Sky-blue (8k) * Color 2: Vest (DEFAULT = Black) White (18k) * Red (8k) * Blue (8k) * Yellow (8k) * Green (8k) * Purple (8k) * Orange (8k) * Pink (8k) * Lawn-green (8k) * Dark-khahki (8k) * Sky-blue (8k) * Color 3: T-Shirt (DEFAULT = White) Black (18k) * Red (8k) * Blue (8k) * Yellow (8k) * Green (8k) * Purple (8k) * Orange (8k) * Pink (8k) * Lawn-green (8k) * Dark-khahki (8k) * Sky-blue (8k) * ------------------------------------------------------------------- Marshall Law ------------------------------------------------------------------- ======================================= Punch Outfit Items / Colors ======================================= Head: Bowl Head (150k) Bun (200k) Natural Hairstyle (50k) Middle Part (60k) * Chinese Hat (300k) * Ramen Head (50k) * Dizzy (30k) * Face: Sideburns (120k) Beijing Opera Mask (300k) 70's Sunglasses (30k) Fighting Spirit (500k) * Naruto (30k) * Young Marshall (150k) * Clean Shaven (80k) * Upper Body: Chest Plate (500k) Giant Brush (60k) Nunchaku (40k) Running Shirt (200k) * Fighting Dragon (120k) * Lower Body: Tonfa (60k) Leg Ties (30k) Yellow Nunchaku (80k) Delivery Box (60k) * Color 1: Belt (DEFAULT = Yellow) White (18k) Black (18k) Red (8k) Blue (8k) Green (8k) Medium-violet-red (replaces Plum) (8k) ** Purple (8k) Dark-cyan (formerly Light Blue) (8k) ** Orange-red (8k) * Yellow-green (8k) * Gray (8k) * Color 2: Pants (DEFAULT = Dark-cyan (formerly Light Blue)) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Medium-violet-red (replaces Plum) (8k) ** Purple (8k) Orange-red (8k) * Yellow-green (8k) * Gray (8k) * Color 3: Wrist (DEFAULT = Black) White (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Medium-violet-red (replaces Plum) (8k) ** Purple (8k) Dark-cyan (formerly Light Blue) (8k) ** Orange-red (8k) * Yellow-green (8k) * Gray (8k) * ======================================= Kick Outfit Items / Colors ======================================= Head: Natural Hairstyle (50k) Chef's Hat (200k) Chauffeur's Hat (300k) Ramen Hat (50k) * Dizzy (30k) * Black Chinese Cap (120k) * Dragon Head (500k) * Face: 70's Sunglasses (30k) Black Sunglasses (60k) Black Mask (500k) Clean Shaven (80k) * Dragon Beard (300k) * Upper Body: Nunchaku (40k) Frying Pan (60k) River Crabs (150k) Fresh Fish (200k) * Giant Ladle (150k) * Lower Body: Yellow Nunchaku (80k) Ladle (30k) Broadsword (120k) Cleaver (30k) * Chinese Trident (60k) * Fishing Rod (60k) * Color 1: Jacket (DEFAULT = White) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Orange (8k) Dark-violet (formerly Purple) (8k) ** Slate-gray (formerly Cadet Blue) (8k) ** Saddle-brown (8k) * Dark-cyan (8k) * Yellow-green (8k) * Color 2: Pants (DEFAULT = Black) White (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Orange (8k) Dark-violet (formerly Purple) (8k) ** Slate-gray (formerly Cadet Blue) (8k) ** Saddle-brown (8k) * Dark-cyan (8k) * Yellow-green (8k) * Color 3: Shoes (DEFAULT = White) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Orange (8k) Dark-violet (formerly Purple) (8k) ** Slate-gray (formerly Cadet Blue) (8k) ** Saddle-brown (8k) * Dark-cyan (8k) * Yellow-green (8k) * ------------------------------------------------------------------- Mokujin ------------------------------------------------------------------- ======================================= Punch Outfit Items / Colors ======================================= Head: Halloween Mask (500k) * Silver Axe (30k) * Sacred Flame (300k) * Sunflower (200k) * Iron Axe (50k) * Dizzy (30k) * Face: Long Nose (80k) * Upper Body: Rusted Tetsujin (60k) * Brand New Tetsujin (150k) * Moss (120k) * Lower Body: Woodpecker (60k) * Color 1: Eyes (DEFAULT = Saddle-brown) * Silver (18k) * Black (18k) * Red (8k) * Blue (8k) * Yellow (8k) * Green (8k) * Orange (8k) Yellow-green (8k) * Dark-cyan (8k) * Pink (8k) * Light-sky-blue (8k) * Color 2: Body * (DEFAULT = Saddle-brown) Silver (18k) * Black (18k) * Red (8k) * Blue (8k) * Yellow (8k) * Green (8k) * Orange (8k) * Yellow-green (8k) * Dark-cyan (8k) * Pink (8k) * Light-sky-blue (8k) * Color 3: Hands * (DEFAULT = Silver) Black (18k) * Red (8k) * Blue (8k) * Yellow (8k) * Green (8k) * Saddle-brown (8k) * Orange (8k) * Yellow-green (8k) * Dark-cyan (8k) * Pink (8k) * Light-sky-blue (8k) * ======================================= Kick Outfit Items / Colors ======================================= Head: Iron Axe (50k) * Dizzy (30k) * Scarecrow (500k) * Golden Axe (30k) * Palm Tree (120k) * Face: Long Nose (80k) * Upper Body: Golden Tetsujin (150k) * Mushrooms (60k) * Broom (60k) * Vines (Top) (300k) * Lower Body: Vines (Bottom) (200k) * Color 1: Eyes * (DEFAULT = Purple) Silver (18k) * Black (18k) * Red (8k) * Blue (8k) * Yellow (8k) * Green (8k) * Orange (8k) * Dark-khaki (8k) * Yellow-green (8k) * Pink (8k) * Sky-blue (8k) * Color 2: Body * (DEFAULT = Silver) Black (18k) * Red (8k) * Blue (8k) * Yellow (8k) * Green (8k) * Purple (8k) * Orange (8k) * Dark-khaki (8k) * Yellow-green (8k) * Pink (8k) * Sky-blue (8k) * Color 3: Hands * (DEFAULT = Dark-khaki) Silver (18k) * Black (18k) * Red (8k) * Blue (8k) * Yellow (8k) * Green (8k) * Purple (8k) * Orange (8k) * Yellow-green (8k) * Pink (8k) * Sky-blue (8k) * ------------------------------------------------------------------- Nina Williams ------------------------------------------------------------------- ======================================= Punch Outfit Items / Colors ======================================= Head: Beret (60k) Cat Mask (500k) Tiara (80k) Sweptback Hair (500k) * Short Purple Hair (120k) * Professional Style (150k) * Bandanna (30k) * Dark Blue Hair (300k) * Dizzy (30k) * Face: Night Vision Goggles (120k) Circlet (150k) Purple Sunglasses (50k) Eye Patch (80k) * Blindfold (50k) * Face Paint (60k) * Upper Body: Gauntlets (60k) Katana (200k) Elegant Necklace (30k) Papillon Wings (200k) * Giant Candle (60k) * Lower Body: Submachine Gun (30k) Leg Protectors (300k) Whip (40k) Color 1: Gloves and Legs ** (DEFAULT = Silver (formerly White) **) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Orange (8k) Dark-violet (formerly Purple) (8k) ** Medium-violet-red (formerly Pink) (8k) ** Dark-cyan (8k) * Yellow-green (8k) * Saddle-brown (8k) * Color 2: Body Suit ** (DEFAULT = Silver (formerly White) **) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Orange (8k) Dark-violet (formerly Purple) (8k) ** Medium-violet-red (formerly Pink) (8k) ** Dark-cyan (8k) * Yellow-green (8k) * Saddle-brown (8k) * Color 3: Leg guards ** (DEFAULT = Black) Silver (formerly White) (18k) ** Red (8k) Blue (8k) Yellow (8k) Green (8k) Orange (8k) Dark-violet (formerly Purple) (8k) ** Medium-violet-red (formerly Pink) (8k) ** Dark-cyan (8k) * Yellow-green (8k) * Saddle-brown (8k) * ======================================= Kick Outfit Items / Colors ======================================= Head: Tiara (80k) Nurse Cap (300k) Fur Cap (200k) Pinned-up Hair (120k) * Bob Haircut (200k) * Dizzy (30k) * Face: Purple Sunglasses (50k) Glasses (60k) Shooting Glasses (30k) Eye Patch (80k) * Physician's Mirror (60k) * Blindfold (50k) * Surgery Mask (60k) * Upper Body: Elegant Necklace (30k) Giant Syringe (500k) Scarf (120k) Stethoscope (150k) * Sexy Tattoo (30k) * Lower Body: Whip (40k) Sash (150k) Pistol (60k) Nurse Outfit (500k) * Apron (300k) * Color 1: Gloves (DEFAULT = Black) Silver (formerly White) (18k) ** Red (8k) Blue (8k) Yellow (8k) Green (8k) Purple (8k) Turquoise (formerly Light Blue) (8k) ** Pink (8k) Green-yellow (8k) * Orange (8k) * Dark-cyan (8k) * Color 2: Body Suit (DEFAULT = Purple) Silver (formerly White) (18k) ** Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Turquoise (formerly Light Blue) (8k) ** Pink (8k) Green-yellow (8k) * Orange (8k) * Dark-cyan (8k) * Color 3: Slippers (DEFAULT = Black) Silver (formerly White) (18k) ** Red (8k) Blue (8k) Yellow (8k) Green (8k) Purple (8k) Turquoise (formerly Light Blue) (8k) ** Pink (8k) Green-yellow (8k) * Orange (8k) * Dark-cyan (8k) * ------------------------------------------------------------------- Paul Phoenix ------------------------------------------------------------------- ======================================= Punch Outfit Items / Colors ======================================= Head: Skyscraper (500k) Ponytail (200k) Long Hair (50k) Rubber Duck (150k) * Twist (300k) * Crew Cut (50k) * Dog (80k) * Dizzy (30k) * Face: Goggles (60k) Sideburns (300k) Eye-patch (80k) Mountain Man (500k) * Upper Body: Dojo Sign (150k) Spiked Gloves (120k) Protection Amulet (40k) Manly Patch (30k) * Patches (200k) * Universal Champ (120k) * Lower Body: Spare Uniform (60k) Firewood (30k) Key Ring (30k) Alien (60k) * Ray Gun (60k) * Color 1: Jacket (DEFAULT = White) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Orange (8k) Dark-khaki (formerly Dark Yellow) (8k) ** Dark-cyan (formerly Light Blue) (8k) ** Lawn-green (8k) * Purple (8k) * Midnight-blue (8k) * Color 2: Pants (DEFAULT = White) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Orange (8k) Dark-khaki (formerly Dark Yellow) (8k) ** Dark-cyan (formerly Light Blue) (8k) ** Lawn-green (8k) * Purple (8k) * Midnight-blue (8k) * Color 3: Gloves and leg guards (DEFAULT = Dark-cyan (formerly Light Blue) **) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Orange (8k) Dark-khaki (formerly Dark Yellow) (8k) ** Lawn-green (8k) * Purple (8k) * Midnight-blue (8k) * ======================================= Kick Outfit Items / Colors ======================================= Head: Long Hair (50k) Bandanna (300k) Helmet (200k) Crew Cut (50k) * Dog (80k) * Dizzy (30k) * Wild Buzz Cut (500k) * Western Hat (150k) * Pizza Head (60k) * Face: Eye-patch (80k) Goggle Sunglasses (60k) Sunglasses (150k) Wild Beard (120k) * Hero Mask (300k) * Ladies' Man (30k) * Upper Body: Protection Amulet (40k) Crossbow (60k) Spiked Shoulder Pads (500k) Lower Body: Key Ring (30k) Biker Buckle (30k) Sawed-off Shotgun (120k) Spiked Boots (200k) * Strange Encounter (60k) * Color 1: Undershirt ** (DEFAULT = White) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Saddle-brown (replaces Orange) (8k) ** Dark-violet (formerly Purple) (8k) ** Yellow-green (formerly Dark Yellow) (8k) ** Midnight-blue (8k) * Orange (8k) * Dark-cyan (8k) * Color 2: Pants and jacket ** (DEFAULT = Blue) White (18k) Black (18k) Red (8k) Yellow (8k) Green (8k) Saddle-brown (replaces Orange) (8k) ** Dark-violet (formerly Purple) (8k) ** Yellow-green (formerly Dark Yellow) (8k) ** Midnight-blue (8k) * Orange (8k) * Dark-cyan (8k) * Color 3: Boots (DEFAULT = Saddle-brown (replaces Orange) **) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Dark-violet (formerly Purple) (8k) ** Yellow-green (formerly Dark Yellow) (8k) ** Midnight-blue (8k) * Orange (8k) * Dark-cyan (8k) * ------------------------------------------------------------------- Raven ------------------------------------------------------------------- ======================================= Punch Outfit Items / Colors ======================================= Head: Cornrows (200k) Hachigane (120k) Straw Hat (50k) Mask (150k) * Blue Hood (80k) * Burgular Style (120k) * Rainbow Hair (60k) * Black Hood (60k) * Raven Mask (500k) * Purple Hood (50k) * White Hood (200k) * Dizzy (30k) * Face: Blindfold (300k) No Sunglasses (500k) Half-mask (40k) Face Paint (30k) * Upper Body: Knife Holster (60k) Long Scarf (150k) Giant Scroll (80k) Raven Wings (300k) * Lower Body: Kunai (30k) Shinguards (60k) Jutte (30k) Color 1: Rope (DEFAULT = Red) White (18k) Black (18k) Blue (8k) Dark-goldenrod (formerly Yellow) (8k) ** Olive-drab (formerly Green) (8k) ** Purple (8k) Saddle-brown (formerly Brown) (8k) ** Dark-cyan (formerly Sea Green) (8k) ** Lawn-green (8k) * Gold (8k) * Orange-red (8k) * Color 2: Suit and gloves (DEFAULT = White) Black (18k) Red (8k) Blue (8k) Dark-goldenrod (formerly Yellow) (8k) ** Olive-drab (formerly Green) (8k) ** Purple (8k) Saddle-brown (formerly Brown) (8k) ** Dark-cyan (formerly Sea Green) (8k) ** Lawn-green (8k) * Gold (8k) * Orange-red (8k) * Color 3: Armor plates (DEFAULT = White) Black (18k) Red (8k) Blue (8k) Dark-goldenrod (formerly Yellow) (8k) ** Olive-drab (formerly Green) (8k) ** Purple (8k) Saddle-brown (formerly Brown) (8k) ** Dark-cyan (formerly Sea Green) (8k) ** Lawn-green (8k) * Gold (8k) * Orange-red (8k) * ======================================= Kick Outfit Items / Colors ======================================= Head: Straw Hat (50k) Mendicant Hat (150k) Demon's Horns (500k) Blue Hood (80k) * Helmet Ornament (150k) * Yorki Hat (200k) * Platinum Mask (500k) * Purple Hood (50k) * Kuroko (120k) * Sandogasa (60k) * Dizzy (30k) * Face: Half-mask (40k) Robot Mask (300k) Ninja Mask (200k) Iron Mask (300k) * Upper Body: Giant Scroll (80k) Shoulder Plates (120k) Shakujo (60k) Mantle (60k) * Lower Body: Jutte (30k) Double Ninjato (60k) Medicine Case (30k) Kama (30k) * Color 1: Shinobi costume (DEFAULT = Dark-cyan (formerly Sea Green) **) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Orange (8k) Dark-red (formerly Purple) (8k) ** Deep-sky-blue (8k) * Purple (8k) * Yellow-green (8k) * Color 2: Scarf (DEFAULT = Red) White (18k) Black (18k) Blue (8k) Yellow (8k) Green (8k) Orange (8k) Dark-cyan (formerly Sea Green) ** Dark-red (formerly Purple) (8k) ** Deep-sky-blue (8k) * Purple (8k) * Yellow-green (8k) * Color 3: Arms, masks, and ropes (DEFAULT = Black) White (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Orange (8k) Dark-cyan (formerly Sea Green) ** Dark-red (formerly Purple) (8k) ** Deep-sky-blue (8k) * Purple (8k) * Yellow-green (8k) * ------------------------------------------------------------------- Roger Jr. ------------------------------------------------------------------- ======================================= Punch Outfit Items / Colors ======================================= Head: Headgear (200k) Cap (150k) Lace Cap (120k) Floral Crown (150k) Blinker (500k) * Santa Hat (150k) * Rabbit Ears (60k) * Knit Cap (150k) * Dizzy (30k) * Face: Snorkel (60k) Plastic Nose (150k) Sunglasses (60k) Glasses (60k) Shadow Roll (120k) * Reins (200k) * Goggles (30k) * Upper Body: Pacifier (300k) Cap & Bow Tie (500k) Child's Sunglasses (formerly Sunglasses) (120k) ** Bear Trap (60k) Snowboard (200k) * Santa Cape (120k) * Child's Rabbit Ears (60k) * Koala (200k) * Baby Bib (300k) * Child's Blinker (300k) * Lower Body: Coin Purse (30k) Camera (60k) Child's Drum (120k) Fins (150k) Tail Ribbon (30k) * Color 1: Mother's gloves (DEFAULT = Blue) Silver (formerly White) (18k) ** Black (18k) Red (8k) Yellow (8k) Green (8k) Orange (8k) Deep-sky-blue (formerly Light Blue) (8k) ** Khaki (8k) * Pink (8k) Saddle-brown (8k) * Purple (8k) * Color 2: Fur ** (DEFAULT = Khaki *) Silver (formerly White) (18k) ** Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Orange (8k) Deep-sky-blue (formerly Light Blue) (8k) ** Pink (8k) Saddle-brown (8k) * Purple (8k) * Color 3: Children's gloves (DEFAULT = Red) Silver (formerly White) (18k) ** Black (18k) Blue (8k) Yellow (8k) Green (8k) Orange (8k) Deep-sky-blue (formerly Light Blue) (8k) ** Khaki (8k) * Pink (8k) Saddle-brown (8k) * Purple (8k) * ======================================= Kick Outfit Items / Colors ======================================= Head: Headgear (200k) Cap (150k) Lace Cap (120k) Floral Crown (150k) Blinker (500k) * Santa Hat (150k) * Rabbit Ears (60k) * Knit Cap (150k) * Dizzy (30k) * Face: Snorkel (60k) Plastic Nose (150k) Sunglasses (60k) Glasses (60k) Shadow Roll (120k) * Reins (200k) * Goggles (30k) * Upper Body: Pacifier (300k) Cap & Bow Tie (500k) Child's Sunglasses (formerly Sunglasses) (120k) ** Bear Trap (60k) Snowboard (200k) * Santa Cape (120k) * Child's Rabbit Ears (60k) * Koala (200k) * Baby Bib (300k) * Child's Blinker (300k) * Lower Body: Coin Purse (30k) Camera (60k) Child's Drum (120k) Fins (150k) Tail Ribbon (30k) * Color 1: Mother's gloves (DEFAULT = Medium-violet-red (formerly Pink) **) Silver (formerly White) (18k) ** Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Orange (8k) Deep-sky-blue (formerly Light Blue) (8k) ** Khaki (8k) * Saddle-brown (8k) * Gray (8k) * Color 2: Fur ** (DEFAULT = Silver (formerly White) **) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Orange (8k) Deep-sky-blue (formerly Light Blue) (8k) ** Medium-violet-red (formerly Pink) (8k) ** Khaki (8k) * Saddle-brown (8k) * Gray (8k) * Color 3: Children's gloves (DEFAULT = Deep-sky-blue (formerly Light Blue) **) Silver (formerly White) (18k) ** Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Orange (8k) Medium-violet-red (formerly Pink) (8k) ** Khaki (8k) * Saddle-brown (8k) * Gray (8k) * ------------------------------------------------------------------- Sergei Dragunov ------------------------------------------------------------------- ======================================= Punch Outfit Items / Colors ======================================= Head: Helmet (500k) * Brown Hair (30k) * Dizzy (30k) * Face: Tactical Goggles (60k) * Eye Patch (80k) * Face Paint (300k) * Upper Body: Assault Rifle (50k) * Backpack (60k) * Sniper Rifle (120k) * Lower Body: Knife Belt (150k) * Knee Pads (200k) * Color 1: Fatigues (DEFAULT = Olive) * White (18k) * Black (18k) * Red (8k) * Blue (8k) * Yellow (8k) * Orange (8k) * Purple (8k) * Brown (8k) * Green (8k) * Dark-cyan (8k) * Light-blue (8k) * Color 2: Vest (DEFAULT = White) * Black (18k) * Red (8k) * Blue (8k) * Yellow (8k) * Olive (8k) * Orange (8k) * Purple (8k) * Brown (8k) * Green (8k) * Dark-cyan (8k) * Light-blue (8k) * Color 3: Gloves and boots (DEFAULT = Black) * White (18k) * Red (8k) * Blue (8k) * Yellow (8k) * Olive (8k) * Orange (8k) * Purple (8k) * Brown (8k) * Green (8k) * Dark-cyan (8k) * Light-blue (8k) * ======================================= Kick Outfit Items / Colors ======================================= Head: Formal Hat (200k) * Wool Cap (120k) * Dizzy (30k) * Face: Gas Mask (300k) * Sunglasses & Pipe (60k) * Eye Patch (80k) * Upper Body: Assault Rifle (50k) * Mantle (500k) * Emblem (30k) * Lower Body: Sabre (60k) * Golden Leggings (150k) * Color 1: Gloves and boots (DEFAULT = Black) * White (18k) * Red (8k) * Blue (8k) * Yellow (8k) * Green (8k) * Purple (8k) * Brown (8k) * Orange (8k) * Dark-olive-green (8k) * Dark-cyan (8k) * Gray (8k) * Color 2: Jacket (DEFAULT = Brown) * White (18k) * Black (18k) * Red (8k) * Blue (8k) * Yellow (8k) * Green (8k) * Purple (8k) * Orange (8k) * Dark-olive-green (8k) * Dark-cyan (8k) * Gray (8k) * Color 3: Pants (DEFAULT = Brown) * White (18k) * Black (18k) * Red (8k) * Blue (8k) * Yellow (8k) * Green (8k) * Purple (8k) * Orange (8k) * Dark-olive-green (8k) * Dark-cyan (8k) * Gray (8k) * ------------------------------------------------------------------- Steve Fox ------------------------------------------------------------------- ======================================= Punch Outfit Items / Colors ======================================= Head: Wild Hairstyle (300k) Olive Crown (150k) Baseball Cap (80k) Pointed Hair (300k) * Fox Mask (120k) * Short Hair (80k) * Dizzy (30k) * Face: Nose Bandage (60k) Glasses (60k) Headphones (40k) Leaf (200k) * Unshaven (50k) * Upper Body: Gold Medal (200k) Spiked Bracelets (30k) Lei (50k) Deformed Gloves (500k) * Union Jack Towel (150k) * Tattoo (30k) * Lower Body: Alternate Boots (120k) Champion's Belt (500k) Jump Rope (formerly Jump-rope) (30k) ** Blazin' Trunks (60k) * Fox Tail (60k) * Color 1: Gloves (DEFAULT = Red) White (18k) Black (18k) Indigo (formerly Blue) (8k) ** Yellow (8k) Green (8k) Orange (8k) Purple (8k) Turquoise (formerly Light Blue) (8k) ** Green-yellow (8k) * Pink (8k) * Royal-blue (8k) * Color 2: Boxers (DEFAULT = Indigo (formerly Blue) **) White (18k) Black (18k) Red (8k) Yellow (8k) Green (8k) Orange (8k) Purple (8k) Turquoise (formerly Light Blue) (8k) ** Green-yellow (8k) * Pink (8k) * Royal-blue (8k) * Color 3: Boots (DEFAULT = Black) White (18k) Red (8k) Indigo (formerly Blue) (8k) ** Yellow (8k) Green (8k) Orange (8k) Purple (8k) Turquoise (formerly Light Blue) (8k) ** Green-yellow (8k) * Pink (8k) * Royal-blue (8k) * ======================================= Kick Outfit Items / Colors ======================================= Head: Baseball Cap (80k) Towel (150k) Parted Hairstyle (200k) Short Hair (80k) * Dizzy (30k) * Blonde Dreadlocks (500k) * 10 Gallon Hat (120k) * Ponytail (60k) * Face: Headphones (40k) Bandanna (300k) Sunglasses (120k) Unshaven (50k) * Purple Sunglasses (30k) * Upper Body: Lei (50k) Silver Pendant (30k) Chainsaw (60k) Spare Shirt (60k) * Sexy Tattoo (300k) * Lower Body: Jump Rope (formerly Jump-rope) (30k) ** Chaps (500k) Butterfly Knife (60k) Painted Pants (200k) * Fringed Pants (150k) * Color 1: Gloves (DEFAULT = Red) White (18k) Black (18k) Blue (8k) Yellow (8k) Green (8k) Orange (8k) Turquoise (formerly Light Blue) (8k) ** Khaki (formerly Beige) (8k) ** Dark-cyan (8k) * Purple (8k) * Dark-goldenrod (8k) * Color 2: Shirt (DEFAULT = Turquoise (formerly Light Blue) **) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Orange (8k) Khaki (formerly Beige) (8k) ** Dark-cyan (8k) * Purple (8k) * Dark-goldenrod (8k) * Color 3: Pants (DEFAULT = White) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Orange (8k) Turquoise (formerly Light Blue) (8k) ** Khaki (formerly Beige) (8k) ** Dark-cyan (8k) * Purple (8k) * Dark-goldenrod (8k) * ------------------------------------------------------------------- Wang Jinrei ------------------------------------------------------------------- ======================================= Punch Outfit Items / Colors ======================================= Head: Topknot (200k) Ornate Hat (300k) Bald Head (80k) Emperor's Hat (500k) * Rice Bowl (120k) * Chinese Cap (Red) (30k) * Pointed Hat (200k) * Talisman (60k) * Dizzy (30k) * Face: Theater Mask (150k) Glasses (60k) Sunglasses (40k) Traditional Mask (150k) * Demon Mask (50k) * Long Beard (80k) * Ghastly Make-up (300k) * Upper Body: Chinese Fan (500k) Cane (120k) Traveling Salesman (50k) Lower Body: Chinese Sword (60k) Gourd (30k) Hoe (30k) Chinese Lantern (60k) * Color 1: Hat and trim on clothing ** (DEFAULT = Saddle-brown (formerly Brown) **) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Purple (8k) Yellow-green (formerly Lime Green) (8k) ** Dark-cyan (8k) * Orange (8k) * Dodger-blue (8k) * Color 2: Jacket (DEFAULT = Yellow-green (formerly Lime Green) **) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Purple (8k) Saddle-brown (formerly Brown) (8k) Dark-cyan (8k) * Orange (8k) * Dodger-blue (8k) * Color 3: Pants (DEFAULT = Yellow-green (formerly Lime Green) **) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Purple (8k) Saddle-brown (formerly Brown) (8k) Dark-cyan (8k) * Orange (8k) * Dodger-blue (8k) * ======================================= Kick Outfit Items / Colors ======================================= Head: Bald Head (80k) Chinese Hat (150k) Monk Hat (200k) Dizzy (30k) * Face: Sunglasses (40k) Green Sunglasses (120k) No Glasses (60k) Demon Mask (50k) * Long Beard (80k) * Upper Body: Traveling Salesman (50k) Prayer Beads (30k) Monkey (500k) Red Jersey (120k) * Green Jersey (200k) * Track Suit (500k) * Lower Body: Hoe (30k) Pipe (60k) Paper Umbrella (300k) Red Jersey (60k) * Green Jersey (150k) * Track Suit (300k) * Secret Sauce (60k) * Hot Water Bottle (30k) * Color 1: Jacket (DEFAULT = Dark-sea-green (formerly Light Blue) **) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Olive (formerly Dark Yellow) (8k) ** Indigo (formerly Purple) (8k) ** Pink (8k) * Orange (8k) * Dodger-blue (8k) * Color 2: Pants (DEFAULT = Red) White (18k) Black (18k) Blue (8k) Yellow (8k) Green (8k) Olive (formerly Dark Yellow) (8k) ** Indigo (formerly Purple) (8k) ** Dark-sea-green (formerly Light Blue) (8k) ** Pink (8k) * Orange (8k) * Dodger-blue (8k) * Color 3: Shoes (DEFAULT = Black) White (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Olive (formerly Dark Yellow) (8k) ** Indigo (formerly Purple) (8k) ** Dark-sea-green (formerly Light Blue) (8k) ** Pink (8k) * Orange (8k) * Dodger-blue (8k) * ------------------------------------------------------------------- Yoshimitsu ------------------------------------------------------------------- ======================================= Punch Outfit Items / Colors ======================================= Head: Propeller (500k) Black Skull (150k) Horns (40k) TK3 Yoshimitsu (200k) * Unique Kabuto (500k) * Dizzy (30k) * Face: Horned Headdress (120k) Tentacles (60k) Magical Seal (50k) Lost Souls (80k) * Upper Body: Treasure Chest (200k) Jetpack (300k) Iron Claws (30k) Crawfish Claws (300k) * Barbeque (60k) * TK3 Shoulder Armor (150k) * Arrows (50k) * Kunai (30k) * Lower Body: Pouch (30k) Samurai Swords (60k) Hero Belt (80k) Light Sword (60k) * TK3 Belt (120k) * Color 1: Armor (DEFAULT = Orange-red (formerly Red) **) White (18k) Black (18k) Blue (8k) Yellow (8k) Green (8k) Purple (8k) Medium-violet-red (formerly Plum) (8k) ** Silver (8k) Red (8k) * Pink (8k) * Lawn-green (8k) * Color 2: Work pants (DEFAULT = Yellow) White (18k) Black (18k) Orange-red (formerly Red) (8k) ** Blue (8k) Green (8k) Purple (8k) Medium-violet-red (formerly Plum) (8k) ** Silver (8k) Red (8k) * Pink (8k) * Lawn-green (8k) * Color 3: Arms and Hair (DEFAULT = Silver) White (18k) Black (18k) Orange-red (formerly Red) (8k) ** Blue (8k) Yellow (8k) Green (8k) Purple (8k) Medium-violet-red (formerly Plum) (8k) ** Red (8k) * Pink (8k) * Lawn-green (8k) * ======================================= Kick Outfit Items / Colors ======================================= Head: Horns (40k) Hair (300k) Mushrooms (60k) Bandit Hood (formerly a Face item) (500k) ** Kunimitsu Mask (200k) * Kendo Helmet (500k) * Sushi Head (60k) * Dizzy (30k) * Face: Magical Seal (50k) Hannya Mask (200k) Lost Souls (80k) * Okame Mask (30k) * Upper Body: Iron Claws (30k) Musket (60k) Stem (150k) Kunimitsu Style (150k) * Kendo Armor (300k) * Arrows (50k) * Lower Body: Hero Belt (80k) Sacred Ornament (120k) Pinwheel (30k) Monpe Pants (120k) * Battle Flag (60k) * Color 1: Chest armor and legs (DEFAULT = Black) White (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Gray (Formerly Light Blue) (8k) ** Violet (formerly Purple) (8k) ** Yellow-green (formerly Dark Yellow) (8k) ** Saddle-brown (8k) * Dark-cyan (8k) * Chocolate (8k) * Color 2: Cape, belt, and kote ** (DEFAULT = Violet (formerly Purple) **) White (18k) Black (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Gray (Formerly Light Blue) (8k) ** Yellow-green (formerly Dark Yellow) (8k) ** Saddle-brown (8k) * Dark-cyan (8k) * Chocolate (8k) * Color 3: Pants ** (DEFAULT = Black) White (18k) Red (8k) Blue (8k) Yellow (8k) Green (8k) Gray (Formerly Light Blue) (8k) ** Violet (formerly Purple) (8k) ** Yellow-green (formerly Dark Yellow) (8k) ** Saddle-brown (8k) * Dark-cyan (8k) * Chocolate (8k) * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ ~ ~ 14. Dark Resurrection Default Costume Colors ~ ~ ~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Tekken 5: Dark Resurrection changes the colors of the default costumes that were used in Tekken 5. This section lists the colors used for the new default costumes. Thanks to the following people for assisting with the colors: llllllllll, Drake the Demon, Jin_Deville, koston, Mega Man, silencer017, Wip3OuT NOTE1: All Head, Face, Upper Body, and Lower Body portions are "DEFAULT". NOTE2: The colors listed below are a slightly updated version from the "Tekken 5 Customization FAQ" and a few things have changed since then. I have not yet gone through to update these changes. --------------------------------------- Anna Williams --------------------------------------- Outfit: Punch Color 1: Blue Color 2: Blue Color 3: Blue Outfit: Kick Color 1: White Color 2: White Color 3: White --------------------------------------- Armor King --------------------------------------- Outfit: Punch Color 1: Silver Color 2: Black Color 3: Silver Outfit: Kick Color 1: Black Color 2: Black Color 3: Black --------------------------------------- Asuka Kazama --------------------------------------- Outfit: Punch Color 1: White Color 2: Red Color 3: Lime Green Outfit: Kick Color 1: Black Color 2: Red Color 3: Red Outfit: Special (School Girl) Color 1: White Color 2: Beige Color 3: Blue --------------------------------------- Baek Doo San --------------------------------------- Outfit: Punch Color 1: Red Color 2: Red Color 3: Black Outfit: Kick Color 1: Green Color 2: Green Color 3: Green --------------------------------------- Bruce Irvin --------------------------------------- Outfit: Punch Color 1: White Color 2: Pink Color 3: White Outfit: Kick Color 1: Black Color 2: Purple Color 3: Brown --------------------------------------- Bryan Fury --------------------------------------- Outfit: Punch Color 1: Red Color 2: Red Color 3: Red Outfit: Kick Color 1: Red Color 2: Brown Color 3: Black --------------------------------------- Christie Monteiro --------------------------------------- Outfit: Punch Color 1: Black Color 2: Pink Color 3: Black Outfit: Punch Color 1: Red Color 2: Black Color 3: Red --------------------------------------- Craig Marduk --------------------------------------- Outfit: Punch Color 1: Orange Color 2: Orange Color 3: Black Outfit: Kick Color 1: Black Color 2: Red Color 3: White --------------------------------------- Devil Jin --------------------------------------- Outfit: Punch Color 1: Black Color 2: Red Color 3: Light Blue Outfit: Kick Color 1: White Color 2: Blue Color 3: Blue --------------------------------------- Eddy Gordo --------------------------------------- Outfit: Punch Color 1: Yellow Color 2: Black Color 3: Yellow Outfit: Kick Color 1: Dark-khaki Color 2: Orange Color 3: Brown --------------------------------------- Feng Wei --------------------------------------- Outfit: Punch Color 1: Yellow Color 2: White Color 3: Blue Outfit: Kick Color 1: Green Color 2: Black Color 3: Green --------------------------------------- Ganryu --------------------------------------- Outfit: Punch Color 1: White Color 2: Red Color 3: White Outfit: Kick Color 1: Blue Color 2: White Color 3: White --------------------------------------- Heihachi Mishima --------------------------------------- Outfit: Punch Color 1: Light Blue Color 2: Red Color 3: Light Blue Outfit: Kick Color 1: Light Blue Color 2: Dark Yellow Color 3: White --------------------------------------- Hwoarang --------------------------------------- Outfit: Punch Color 1: Red Color 2: Blue Color 3: Blue Outfit: Kick Color 1: Yellow Color 2: Black Color 3: Yellow --------------------------------------- Jack-5 --------------------------------------- Outfit: Punch Color 1: Black Color 2: Yellow Color 3: Yellow Outfit: Kick Color 1: Red Color 2: Red Color 3: Red --------------------------------------- Jin Kazama --------------------------------------- Outfit: Punch Color 1: Red Color 2: Red Color 3: Red Outfit: Kick Color 1: Red Color 2: Plum Color 3: Red --------------------------------------- Jinpachi Mishima --------------------------------------- Jinpachi doesn't have any customization items or colors. --------------------------------------- Julia Chang --------------------------------------- Outfit: Punch Color 1: Light Blue Color 2: Light Blue Color 3: White Outfit: Kick Color 1: Red Color 2: White Color 3: Brown --------------------------------------- Kazuya Mishima --------------------------------------- Fighter: Kazuya Mishima Outfit: Punch Color 1: Brown Color 2: Brown Color 3: Brown Fighter: Kazuya Mishima Outfit: Kick Color 1: White Color 2: White Color 3: White --------------------------------------- King --------------------------------------- Outfit: Punch Color 1: Yellow Color 2: Black Color 3: Black Outfit: Kick Color 1: White Color 2: Blue Color 3: White --------------------------------------- Kuma / Panda --------------------------------------- Outfit: Punch Color 1: White Color 2: Black Color 3: Saddle-brown Outfit: Kick Color 1: Medium-aquamarine Color 2: Black Color 3: Black --------------------------------------- Lee Chaolan --------------------------------------- Outfit: Punch Color 1: Purple Color 2: Purple Color 3: Purple Outfit: Kick Color 1: Plum Color 2: Plum Color 3: Black --------------------------------------- Lei Wulong --------------------------------------- Outfit: Punch Color 1: Green Color 2: Red Color 3: Brown Outfit: Kick Color 1: Green Color 2: White Color 3: Brown --------------------------------------- Lili (Emily Rochefort) --------------------------------------- Outfit: Punch Color 1: Silver Color 2: Silver Color 3: Black Outfit: Kick Color 1: Red Color 2: White Color 3: White --------------------------------------- Ling Xiaoyu --------------------------------------- Outfit: Punch Color 1: Orange Color 2: Orange Color 3: White Outfit: Kick Color 1: Red Color 2: Black Color 3: White Outfit: Special (School Girl) Color 1: Green Color 2: Black Color 3: White --------------------------------------- Marshall Law --------------------------------------- Outfit: Punch Color 1: Yellow Color 2: Light Blue Color 3: Black Outfit: Kick Color 1: White Color 2: Black Color 3: White --------------------------------------- Mokujin --------------------------------------- Outfit: Punch Color 1: Saddle-brown Color 2: Saddle-brown Color 3: Silver Outfit: Kick Color 1: Purple Color 2: Silver Color 3: Saddle-brown --------------------------------------- Nina Williams --------------------------------------- Outfit: Punch Color 1: White Color 2: White Color 3: White Outfit: Kick Color 1: Black Color 2: Purple Color 3: Black --------------------------------------- Paul Phoenix --------------------------------------- Outfit: Punch Color 1: White Color 2: White Color 3: Light Blue Outfit: Kick Color 1: Blue Color 2: Blue Color 3: Orange --------------------------------------- Raven --------------------------------------- Outfit: Punch Color 1: Red Color 2: White Color 3: White Outfit: Kick Color 1: Sea Green Color 2: Red Color 3: Black --------------------------------------- Roger Jr. --------------------------------------- Outfit: Punch Color 1: Blue Color 2: White Color 3: Red Outfit: Kick Color 1: Pink Color 2: Black Color 3: Light Blue --------------------------------------- Sergei Dragunov --------------------------------------- Outfit: Punch Color 1: Olive Color 2: White Color 3: Black Outfit: Kick Color 1: Black Color 2: Brown Color 3: Brown --------------------------------------- Steve Fox --------------------------------------- Outfit: Punch Color 1: Red Color 2: Blue Color 3: White Outfit: Kick Color 1: Red Color 2: Light Blue Color 3: White --------------------------------------- Wang Jinrei --------------------------------------- Outfit: Punch Color 1: Black Color 2: Lime Green Color 3: Lime Green Outfit: Kick Color 1: Green Color 2: Purple Color 3: Black --------------------------------------- Yoshimitsu --------------------------------------- Outfit: Punch Color 1: Red Color 2: Yellow Color 3: Silver Outfit: Kick Color 1: Purple Color 2: Purple Color 3: Black ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ ~ ~ 15. Tekken 5 Default Costume Colors ~ ~ ~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This section lists the colors used for the default costumes in Tekken 5 (PS2). This may be useful to those who want to use the Tekken 5 default costumes in T5DR. NOTE: All Head, Face, Upper Body, and Lower Body portions are "DEFAULT". --------------------------------------- Anna Williams --------------------------------------- Outfit: Punch Color 1: Red Color 2: Red Color 3: Red Outfit: Kick Color 1: Blue Color 2: Blue Color 3: Black --------------------------------------- Asuka Kazama --------------------------------------- Outfit: Punch Color 1: DEFAULT (White) Color 2: Black Color 3: Black Outfit: Kick Color 1: White Color 2: Blue Color 3: Blue Outfit: Special (School Girl) Color 1: White Color 2: Beige Color 3: Blue --------------------------------------- Baek Doo San --------------------------------------- Outfit: Punch Color 1: Beige Color 2: Beige Color 3: DEFAULT (Black) Outfit: Kick Color 1: Khaki Color 2: Khaki Color 3: Khaki --------------------------------------- Bruce Irvin --------------------------------------- Outfit: Punch Color 1: DEFAULT (White) Color 2: Blue Color 1: DEFAULT (White) Outfit: Kick Color 1: White Color 2: Black Color 3: DEFAULT (Brown) --------------------------------------- Bryan Fury --------------------------------------- Outfit: Punch Color 1: Black Color 2: Blue Color 3: Blue Outfit: Kick Color 1: Black Color 2: Black Color 3: Brown --------------------------------------- Christie Monteiro --------------------------------------- Outfit: Punch Color 1: DEFAULT (Black) Color 2: White Color 3: White Outfit: Kick Color 1: Purple Color 2: White Color 3: Brown --------------------------------------- Craig Marduk --------------------------------------- Outfit: Punch Color 1: Green Color 2: Green Color 3: Green Outfit: Kick Color 1: Brown Color 2: Black Color 3: Brown --------------------------------------- Devil Jin --------------------------------------- Outfit: Punch Color 1: DEFAULT (Black) Color 2: DEFAULT (Red) Color 3: Black Outfit: Kick Color 1: DEFAULT (White) Color 2: White Color 3: White --------------------------------------- Eddy Gordo --------------------------------------- Outfit: Punch Color 1: Yellow Color 2: Black Color 3: Yellow Outfit: Kick Color 1: Dark-khaki Color 2: Orange Color 3: Brown --------------------------------------- Feng Wei --------------------------------------- Fighter: Feng Wei Outfit: Punch Color 1: DEFAULT (Yellow) Color 2: Red Color 3: Green Fighter: Feng Wei Outfit: Kick Color 1: Red Color 2: White Color 3: Red --------------------------------------- Ganryu --------------------------------------- Outfit: Punch Color 1: DEFAULT (White) Color 2: Purple Color 1: DEFAULT (White) Outfit: Kick Color 1: Black Color 1: DEFAULT (White) Color 1: DEFAULT (White) --------------------------------------- Heihachi Mishima --------------------------------------- Outfit: Punch Color 1: Black Color 2: DEFAULT (Red) Color 3: Black Outfit: Kick Color 1: Black Color 2: Blue Color 3: DEFAULT (White) --------------------------------------- Hwoarang --------------------------------------- Outfit: Punch Color 1: Blue Color 2: White Color 3: White Outfit: Kick Color 1: Orange Color 2: Orange Color 3: Black --------------------------------------- Jack-5 --------------------------------------- Outfit: Punch Color 1: Green Color 2: Green Color 3: Green Outfit: Kick Color 1: Black Color 2: Black Color 3: White --------------------------------------- Jin Kazama --------------------------------------- Outfit: Punch Color 1: White Color 2: White Color 3: White Outfit: Kick Color 1: White Color 2: Blue Color 3: DEFAULT (Red) --------------------------------------- Jinpachi Mishima (PS3 only) --------------------------------------- Jinpachi doesn't have any customization items or colors. --------------------------------------- Julia Chang --------------------------------------- Outfit: Punch Color 1: Brown Color 2: DEFAULT (Light Blue) Color 3: Brown Outfit: Kick Color 1: Blue Color 2: Blue Color 3: White --------------------------------------- Kazuya Mishima --------------------------------------- Outfit: Punch Color 1: Brown Color 2: Brown Color 3: Brown Outfit: Kick Color 1: Red Color 2: White Color 3: White --------------------------------------- King --------------------------------------- Fighter: King Outfit: Punch Color 1: DEFAULT (Yellow) Color 2: Blue Color 3: Yellow Fighter: King Outfit: Kick Color 1: Black Color 2: Black Color 3: Black --------------------------------------- Kuma / Panda --------------------------------------- Outfit: Punch Color 1: Brown Color 2: Black Color 3: Brown Outfit: Kick Color 1: Pink Color 2: Black Color 3: Black --------------------------------------- Lee Chaolan --------------------------------------- Outfit: Punch Color 1: Black Color 2: Blue Color 3: Black Outfit: Kick Color 1: Black Color 2: Black Color 3: DEFAULT (Black) --------------------------------------- Lei Wulong --------------------------------------- Outfit: Punch Color 1: Blue Color 2: Black Color 3: DEFAULT (Brown) Outfit: Kick Color 1: Blue Color 2: Pink Color 3: White --------------------------------------- Ling Xiaoyu --------------------------------------- Outfit: Punch Color 1: Pink Color 2: Pink Color 3: DEFAULT (White) Outfit: Kick Color 1: Orange Color 2: White Color 3: Yellow Outfit: Special (School Girl) Color 1: Green Color 2: Black Color 3: White --------------------------------------- Marshall Law --------------------------------------- Outfit: Punch Color 1: Red Color 2: Black Color 3: DEFAULT (Black) Outfit: Kick Color 1: DEFAULT (White) Color 2: White Color 3: Blue --------------------------------------- Mokujin --------------------------------------- Outfit: Punch Color 1: Saddle-brown Color 2: Saddle-brown Color 3: Silver Outfit: Kick Color 1: Purple Color 2: Silver Color 3: Dark-khaki --------------------------------------- Nina Williams --------------------------------------- Outfit: Punch Color 1: Purple Color 2: Purple Color 3: Purple Outfit: Kick Color 1: White Color 2: Yellow Color 3: White --------------------------------------- Paul Phoenix --------------------------------------- Outfit: Punch Color 1: Red Color 2: Red Color 3: Black Outfit: Kick Color 1: Black Color 2: Black Color 3: Black --------------------------------------- Raven --------------------------------------- Outfit: Punch Color 1: Black Color 2: Black Color 3: DEFAULT (White) Outfit: Kick Color 1: Black Color 2: White Color 3: Red --------------------------------------- Roger Jr. --------------------------------------- Outfit: Punch Color 1: Red Color 2: DEFAULT (White) Color 3: Yellow Outfit: Kick Color 1: Blue Color 2: White Color 3: Green --------------------------------------- Steve Fox --------------------------------------- Outfit: Punch Color 1: Yellow Color 2: DEFAULT (Blue) Color 3: Blue Outfit: Kick Color 1: Blue Color 2: White Color 3: Red --------------------------------------- Wang Jinrei --------------------------------------- Outfit: Punch Color 1: Brown Color 2: White Color 3: White Outfit: Kick Color 1: Red Color 2: DEFAULT (Purple) Color 3: DEFAULT (Black) --------------------------------------- Yoshimitsu --------------------------------------- Outfit: Punch Color 1: Yellow Color 2: DEFAULT (Yellow) Color 3: Red Outfit: Kick Color 1: Red Color 2: Red Color 3: White ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ ~ ~ 16. Customized Outfits ~ ~ ~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In this section, you will find a list of customized outfits using the new TDR customization items. Check out my "Tekken 5 Customization Guide" for more custom outfit and customization information. Tekken 5 Customization Guide http://www.gamefaqs.com/console/ps2/file/920588/36324 NOTE: The item prices listed below are from the PSP version of the game. Prices may vary for the Arcade and PS3 versions. ------------------------------------------------------------------- Anna Williams ------------------------------------------------------------------- Cocktail Waitress (904k) Outfit: Punch Head: Stylish Hair (80k) Face: DEFAULT Upper Body: Fashion Bra (300k) Lower Body: Short Dress (500k) Color 1: Pink (8k) Color 2: Pink (8k) Color 3: Pink (8k) By: Wild Man X Marilyn Monroe (254k-754k) Outfit: Punch Head: Sexy Blonde Hair (200k) Face: DEFAULT Upper Body: DEFAULT Lower Body: DEFAULT or Short Dress (0k-500k) Color 1: White (18k) Color 2: White (18k) Color 3: White (18k) By: Wild Man X Widow (234k) Outfit: Kick Head: Veiled Hat (150k) Face: DEFAULT Upper Body: Necklace (30k) Lower Body: DEFAULT Color 1: Black (18k) Color 2: Black (18k) Color 3: Black (18k) By: Wild Man X ------------------------------------------------------------------- Asuka Kazama ------------------------------------------------------------------- Geisha (510k-564k) Outfit: Punch Head: Geisha Hair (150k) Face: Geisha Makeup (150k) Upper Body: Colorful Fan (60k) Lower Body: Ribbon Belt (150k) Color 1: ANY COLOR (0k-18k) Color 2: Same as Color 1 (0k-18k) Color 3: Same as Color 1 (0k-18k) By: Wild Man X Jun Kazama (336k) Outfit: Punch Head: White Hairband (300k) Face: DEFAULT Upper Body: DEFAULT Lower Body: DEFAULT Color 1: DEFAULT Color 2: Black (18k) Color 3: White (18k) By: Wild Man X School Blue Attire (516k) Outfit: Punch Head: School Girl Topknot (120k) Face: Bookworm Glasses (50k) Upper Body: School Bag (30k) Lower Body: Knee-high Socks (300k) Color 1: Blue (8k) Color 2: Blue (8k) Color 3: DEFAULT By: Giancarlo "GC Boombox" Lodevico ------------------------------------------------------------------- Armor King ------------------------------------------------------------------- Cartoon Leopard (368k) Outfit: Punch Head: Cute Mask (200k) Face: DEFAULT Upper Body: DEFAULT Lower Body: Leopard Boots (150k) Color 1: DEFAULT Color 2: Silver (18k) Color 3: DEFAULT By: Wild Man X Demon Warrior (806k) Outfit: Punch Head: Skull Mask (500k) Face: DEFAULT Upper Body: Great Sword (120k) Lower Body: Metal Boots (150k) Color 1: Black (18k) Color 2: DEFAULT Color 3: Black (18k) By: Wild Man X Robot Armor King (266k) Outfit: Punch Head: Robot Mask (80k) Face: DEFAULT Upper Body: DEFAULT Lower Body: Metal Boots (150k) Color 1: Black (18k) Color 2: DEFAULT Color 3: Black (18k) By: Wild Man X ------------------------------------------------------------------- Baek Doo San ------------------------------------------------------------------- Jogger (350k) Outfit: Punch Head: DEFAULT Face: DEFAULT Upper Body: Windbreaker (Top) (200k) Lower Body: Windbreaker (Pants) (150k) Color 1: DEFAULT Color 2: DEFAULT Color 3: DEFAULT By: Wild Man X Michael Jackson Smooth Criminal Attire (44k) Outfit: Kick Head: DEFAULT Face: DEFAULT Upper Body: DEFAULT Lower Body: DEFAULT Color 1: White (18k) Color 2: Blue (8k) Color 3: White (18k) By: Giancarlo "GC Boombox" Lodevico Michael Jackson You Rock My World Attire (44k) Outfit: Kick Head: DEFAULT Face: DEFAULT Upper Body: DEFAULT Lower Body: DEFAULT Color 1: Black (18k) Color 2: Red (8k) Color 3: Black (18k) By: Giancarlo "GC Boombox" Lodevico ------------------------------------------------------------------- Bruce Irvin ------------------------------------------------------------------- 50 Cent (50 Cent: Blood on the Sand) (588k) Outfit: Kick Head: Sports Cap (60k) Face: DEFAULT Upper Body: Holster (500k) Lower Body: DEFAULT Color 1: DEFAULT Color 2: White (18k) Color 3: White (18k) By: Wild Man X Chicken Man (668k) Outfit: Punch Head: Chicken Head (150k) Face: DEFAULT Upper Body: Chick (500k) Lower Body: DEFAULT Color 1: DEFAULT Color 2: White (18k) Color 3: DEFAULT By: Wild Man X Tribal (140k-206k) Outfit: Punch Head: DEFAULT or Long Mohawk (0k-50k) Face: Face Paint (60k) Upper Body: Tribal Tattoo (80k) Lower Body: DEFAULT Color 1: DEFAULT or Red (0k-8k) Color 2: Red (8k) Color 3: DEFAULT or Red (0k-8k) By: Wild Man X Warrior (928k-944k) Outfit: Punch Head: Feather Helmet (300k) Face: Face Paint (60k) Upper Body: Warrior's Torque (500k) Lower Body: Warrior's Waistband (60k) Color 1: DEFAULT or Red (0k-8k) Color 2: Red (8k) Color 3: DEFAULT or Red (0k-8k) By: Wild Man X ------------------------------------------------------------------- Bryan Fury ------------------------------------------------------------------- Naked Snake (Metal Gear Solid 3: Snake Eater) (606k-636k) Outfit: Kick Head: Bandanna (80k) Face: DEFAULT or Camo Face Paint (0k-30k) Upper Body: Cardboard "Armor" (300k) Lower Body: Camouflage Pants (200k) Color 1: Black (18k) Color 2: Green (8k) Color 3: DEFAULT By: Wild Man X Soldier (238k-836k) Outfit: Kick Head: Battle Helmet, Camouflage Cap, Shaved Head or DEFAULT (0k-500k) Face: Camo Face Paint, Black Sunglasses, or DEFAULT (0k-50k) Upper Body: Assault Rifle or Dogtag (30k-60k) Lower Body: Camouflage Pants (200k) Color 1: Saddle-brown or Black (8k-18k) Color 2: DEFAULT or Green (0k-8k) Color 3: DEFAULT By: Wild Man X Terrorist (694k-894k) Outfit: Punch Head: Ski Mask (500k) Face: DEFAULT or Gas Mask (0k-200k) Upper Body: Military Vest (80k) Lower Body: Shotgun (60k) Color 1: Black (18k) Color 2: Black (18k) Color 3: Black (18k) By: Wild Man X ------------------------------------------------------------------- Christie Monteiro ------------------------------------------------------------------- Arabian Guard Attire (234k) Outfit: Punch Head: DEFAULT Face: Arabian Mask (150k) Lower Body: Arabian Sword (60k) Color 1: Red (8k) Color 2: Red (8k) Color 3: Red (8k) By: Giancarlo "GC Boombox" Lodevico Arabian Servant Attire (384k) Outfit: Punch Head: Arabian Veil (300k) Face: DEFAULT Upper Body: Elaborate Necklace (30k) Lower Body: Sash (30k) Color 1: Purple (8k) Color 2: Purple (8k) Color 3: Purple (8k) By: Giancarlo "GC Boombox" Lodevico Carnival Performer Attire (834k) Outfit: Kick Head: Carnival Headdress (500k) Face: Hibiscus (60k) Upper Body: Carnival Feathers (200k) Lower Body: Maracas (50k) Color 1: Orange (8k) Color 2: Orange (8k) Color 3: Orange (8k) By: Giancarlo "GC Boombox" Lodevico Cleopatra Attire (554k) Outfit Punch: Punch Head: Cleopatra Headdress (500k) Face: DEFAULT Upper Body: Egyptian Bracelets (30k) Lower Body: DEFAULT Color 1: Yellow (8k) Color 2: Yellow (8k) Color 3: Yellow (8k) By: Giancarlo "GC Boombox" Lodevico Cleopatra Jones 1 (156k) Outfit: Punch Head: Super Afro (80k) Face: DEFAULT Upper Body: DEFAULT Lower Body: Jeans (60k) Color 1: Orange (8k) Color 2: Orange (8k) Color 3: DEFAULT By: Wild Man X Cleopatra Jones 2 (136k) Outfit: Kick Head: Super Afro (80k) Face: Earrings (30k) Upper Body: DEFAULT Lower Body: DEFAULT Color 1: Orange (8k) Color 2: DEFAULT Color 3: Black (18k) By: Wild Man X Fairy (150k-204k) Outfit: Kick Head: Imp Antennae (60k) Face: Circlet (30k) Upper Body: Imp Wings (60k) Lower Body: DEFAULT Color 1: ANY COLOR (0k-18k) Color 2: Same as Color 1 (0k-18k) Color 3: Same as Color 1 (0k-18k) By: Wild Man X Prince Jasmine Attire (294k) Outfit: Punch Head: Arabian Princess (150k) Face: DEFAULT Upper Body: DEFAULT Lower Body: Magic Lamp (120k) Color 1: Turquoise (8k) Color 2: Turquoise (8k) Color 3: Turquoise (8k) By: Giancarlo "GC Boombox" Lodevico Samba Dancer (674k) Outfit: Punch Head: Samba Headdress (500k) Face: DEFAULT Upper Body: Samba Armlets (120k) Lower Body: DEFAULT Color 1: White (18k) Color 2: White (18k) Color 3: White (18k) By: Wild Man X Street Attire (338k) Outfit: Punch Head: Leather Hat (200k) Face: Glasses (60k) Upper Body: DEFAULT Lower Body: Jeans (60k) Color 1: DEFAULT Color 2: Black (18k) Color 3: DEFAULT By: Giancarlo "GC Boombox" Lodevico Succubus / Evil Fairy Attire (836k-866k) Outfit: Kick Head: Devilish Antennae (500k) Face: DEFAULT or Earrings (0k-30k) Upper Body: Devilish Wings (300k) Lower Body: DEFAULT Color 1: Black (18k) Color 2: DEFAULT Color 3: Black (18k) By: Wild Man X / GC Boombox ------------------------------------------------------------------- Craig Marduk ------------------------------------------------------------------- Captain Marduk Attire (1026k) Outfit: Kick Head: Pirate Hat (300k) Face: Eye-patch (200k) Upper Body: Pirate Hook or Meat (300k-60k) Lower Body: Fringed Pants (150k) Color 1: Saddle-brown (8k) Color 2: Saddle-brown (8k) Color 3: DEFAULT By: Giancarlo "GC Boombox" Lodevico Captain Hook (704k-734k) Outfit: Kick Head: Pirate Hat (300k) Face: Party Glasses (60k) Upper Body: Pirate Hook (300k) Lower Body: DEFAULT or Buckle (0k-30k) Color 1: Red or Purple (8k) Color 2: Black (18k) Color 3: Black (18k) By: Wild Man X Executioner (596k) Outfit: Punch Head: Executioner's Mask (500k) Face: DEFAULT Upper Body: DEFAULT Lower Body: Football Shoes (60k) Color 1: Black (18k) Color 2: Black (18k) Color 3: DEFAULT By: Wild Man X Football Player (330k-464k) Outfit: Punch Head: Football Helmet (150k) Face: DEFAULT or Bully Beard (0k-80k) Upper Body: Shoulder Pads (120k) Lower Body: Football Shoes (60k) Color 1: ANY COLOR (0k-18k) Color 2: Same as Color 1 (0k-18k) Color 3: Same as Color 1 (0k-18k) By: Wild Man X Jason (Fiday the 13th) / Splatterhouse (524k) Outfit: Kick Head: DEFAULT Face: Splatter Mask (500k) Upper Body: DEFAULT Lower Body: DEFAULT Color 1: Blue (8k) Color 2: Blue (8k) Color 3: Blue (8k) By: Wild Man X Mr. T (196k-226k) Outfit: Kick Head: Mohawk (50k) Face: Bully Beard (80k) Upper Body: Heavy Chain (30k) Lower Body: DEFAULT or Buckle (0k-30k) Color 1: DEFAULT Color 2: Black (18k) Color 3: Black (18k) By: Wild Man X / GC Boombox Tuskegee Airman (204k) Outfit: Kick Head: Aviator Helmet (120k) Face: No Sunglasses (60k) Upper Body: DEFAULT Lower Body: DEFAULT Color 1: Saddle-brown (8k) Color 2: Saddle-brown (8k) Color 3: Saddle-brown (8k) By: Wild Man X ------------------------------------------------------------------- Devil Jin ------------------------------------------------------------------- Barbarian (824k) Outfit: Kick Head: Barbarian Helmet (300k) Face: DEFAULT Upper Body: Shield (300k) Lower Body: Shinguards (200k) Color 1: Dark-goldenrod (8k) Color 2: Dark-goldenrod (8k) Color 3: Dark-goldenrod (8k) By: Wild Man X Legend of Dragoon outfit (516k) Outfit: Punch Head: Dragon Helmet (500k) Face: DEFAULT Upper Body: DEFAULT Lower Body: DEFAULT Color 1: Red (8k) Color 2: DEFAULT Color 3: Red (8k) By: Wild Man X ------------------------------------------------------------------- Eddy Gordo ------------------------------------------------------------------- Anubis (544k) Outfit: Punch Head: Anubis Mask (500k) Face: DEFAULT Upper Body: DEFAULT Lower Body: DEFAULT Color 1: Black (18k) Color 2: Yellow (8k) Color 3: White (18k) By: Wild Man X Clown (254k) Outfit: Punch Head: DEFAULT Face: Clown Face (200k) Upper Body: DEFAULT Lower Body: DEFAULT Color 1: White (18k) Color 2: White (18k) Color 3: White (18k) By: Wild Man X Street Musician (630k-684k) Outfit: Punch Head: Knit Hat (300k) Face: Black Sungless (120k) Upper Body: Atabaque (150k) Lower Body: Pandeiro (60k) Color 1: ANY COLOR (0k-18k) Color 2: ANY COLOR (0k-18k) Color 3: ANY COLOR (0k-18k) By: Wild Man X Tiger Jackson (96k-246k) Outfit: Kick Head: Giant Afro (80k) Face: DEFAULT or Sunglasses (0k-150k) Upper Body: DEFAULT Lower Body: DEFAULT Color 1: Orange (8k) Color 2: Blue (8k) Color 3: DEFAULT By: Swift ------------------------------------------------------------------- Feng Wei ------------------------------------------------------------------- Vega (w/ missing claws) (Street Fighter series) (104k) Outfit: Punch Head: Blonde Hair (30k) Face: Iron Mask (50k) Upper Body: DEFAULT Lower Body: DEFAULT Color 1: Yellow (8k) Color 2: Purple (8k) Color 3: Purple (8k) By: Wild Man X ------------------------------------------------------------------- Ganryu ------------------------------------------------------------------- Kintaro (776k) Outfit: Punch Head: Disheveled Hair (200k) Face: DEFAULT Upper Body: Kintaro Axe (60k) Lower Body: Kintaro Chest Plate (500k) Color 1: Red (8k) Color 2: DEFAULT Color 3: Red (8k) By: Wild Man X Mongolian (586k) Outfit: Punch Head: Mongol Cap (150k) Face: Thick Beard (120k) Upper Body: Thick Chest Hair (300k) Lower Body: DEFAULT Color 1: Red (8k) Color 2: DEFAULT Color 3: Red (8k) By: Wild Man X ------------------------------------------------------------------- Heihachi Mishima ------------------------------------------------------------------- Big Boss (Metal Gear Solid 4) (414k) Outfit: Punch Head: Short Hair w/ Wax (60k) Face: Eye-patch (300k) Upper Body: DEFAULT Lower Body: DEFAULT Color 1: Black (18k) Color 2: Black (18k) Color 3: Black (18k) By: Wild Man X Grandpa Heihachi (244k) Outfit: Punch Head: Short Hair w/ Wax (60k) Face: Glasses (150k) Upper Body: DEFAULT Lower Body: DEFAULT Color 1: Gray (8k) Color 2: Black (18k) Color 3: Gray (8k) By: Wild Man X Middle-aged Heihachi (446k) Outfit: Kick Head: Dyed Hair (120k) Face: Eye-patch (300k) Upper Body: DEFAULT Lower Body: DEFAULT Color 1: Black (18k) Color 2: Blue (8k) Color 3: DEFAULT By: Wild Man X Monk (234k-254k) Outfit: Punch Head: Monk (200k) Face: DEFAULT Upper Body: DEFAULT Lower Body: DEFAULT Color 1: Black, White, Orange, Red or Khaki (8k-18) Color 2: Black (18k) Color 3: SAME AS COLOR 1 (8k-18) By: Wild Man X Ninja (Naruto-style) (314k-614k) Outfit: Kick Head: Hachigame (60k) Face: DEFAULT or Eye-patch (0k-300k) Upper Body: DEFAULT Lower Body: DEFAULT or Smaurai Sword (200k) Color 1: Black (18k) Color 2: Black (18k) Color 3: Black (18k) By: Wild Man X Rogue Samurai (704k-1144k) Outfit: Kick Head: Topknot or Hermit Hairstyle (60k-500k) Face: Eye-patch (300k) Upper Body: DEFAULT Lower Body: Samurai Sword (300k) Color 1: Black (18k) Color 2: Black (18k) Color 3: Red (8k) By: Wild Man X Sushi Chef (254k-314k) Outfit: Punch Head: Sushi Chef (200k) Face: DEFAULT Upper Body: DEFAULT or Sake Bottle (0k-60k) Lower Body: DEFAULT Color 1: White (18k) Color 2: White (18k) Color 3: White (18k) By: Wild Man X Tiger Uniform Attire (818k) Outfit: Punch Head: DEFAULT Face: DEFAULT Upper Body: Tiger Uniform (Top) (500k) Lower Body: Tiger Uniform (Bottom) (300k) Color 1: DEFAULT Color 2: Black (18k) Color 3: DEFAULT By: Giancarlo "GC Boombox" Lodevico ------------------------------------------------------------------- Hwoarang ------------------------------------------------------------------- Bike Gangster Attire (606k) Outfit: Kick Head: Knit Cap (120k) Face: Bike Mask (120k) Upper Body: Shoulder Plates (300k) Lower Body: Wallet Chain or Heel Knife (30k) Color 1: Black (18k) Color 2: DEFAULT Color 3: Black (18k) By: Giancarlo "GC Boombox" Lodevico Biker (416k-1016k) Outfit: Kick Head: Bike Helmet (300k) Face: Black Sunglasses or Goggles (50k-500k) Upper Body: DEFAULT, Tattoo, Demon Emblem or Skull & Crossbones (0k-150k) Lower Body: DEFAULT or Wallet Chain (30k) Color 1: Black (18k) Color 2: DEFAULT Color 3: Black (18k) By: Wild Man X Metal Red Thug Attire (374k) Outfit: Kick Head: DEFAULT Face: Bike Mask (120k) Upper Body: Metal Gloves (200k) Lower Body: Wallet Chain (30k) Color 1: Red (8k) Color 2: Red (8k) Color 3: Red (8k) By: Giancarlo "GC Boombox" Lodevico ------------------------------------------------------------------- Jack-5 ------------------------------------------------------------------- Astronaut (218k-524k) Outfit: Kick Head: Deep Sea Suit (200k) Face: DEFAULT or Visor or Cyber Scope (0k-150k) Upper Body: DEFAULT or Booster Rockets or Flight Mod (0k-120k) Lower Body: DEFAULT Color 1: DEFAULT or Black (0-18k) Color 2: Khaki (18k) Color 3: ANY COLOR (0k-18k) By: Wild Man X Battle-damaged Jack-5 (320k) Outfit: Punch Head: DEFAULT Face: Damaged Face (200k) Upper Body: Damaged Arm (60k) Lower Body: Damaged Leg (60k) Color 1: DEFAULT Color 2: DEFAULT Color 3: DEFAULT By: Wild Man X Knight (80k-266k) Outfit: Kick Head: DEFAULT or Steel Mohawk (0k-150k) Face: Thick Steel Helmet (80k) Upper Body: DEFAULT Lower Body: DEFAULT Color 1: DEFAULT Color 2: ANY COLOR (0k-18k) Color 3: Same as Color 2 (0k-18k) By: Wild Man X Mysterio (Spider-man) (296k) Outfit: Kick Head: Deep Sea Suit (200k) Face: Thick Steel Helmet (80k) Upper Body: DEFAULT Lower Body: DEFAULT Color 1: DEFAULT Color 2: Green (8k) Color 3: Purple (8k) By: Wild Man X Terminator (396k) Outfit: Punch Head: Bald Head (40k) Face: Damaged Face (200k) Upper Body: Damaged Arm (60k) Lower Body: Damaged Leg (60k) Color 1: DEFAULT Color 2: White (18k) Color 3: White (18k) By: Wild Man X Terminator Attire (234k) Outfit: Punch Head: DEFAULT Face: Sunglasses (60k) Upper Body: Damaged Arm (60k) Lower Body: Damaged Leg (60k) Color 1: Black (18k) Color 2: Black (18k) Color 3: Black (18k) By: Giancarlo "GC Boombox" Lodevico ------------------------------------------------------------------- Jin Kazama ------------------------------------------------------------------- Demon (316k-934k) Outfit: Kick Head: DEFAULT, Pointed Hood or Heavy Hood (0k-500k) Face: Arch Demon (300k) Upper Body: DEFAULT or Dark Wings (0k-80k) Lower Body: DEFAULT Color 1: Purple or Black (8k-18k) Color 2: SAME AS COLOR 1 (0k-18k) Color 3: SAME AS COLOR 1 (8k-18k) By: Wild Man X Devil Jin Transformation (48k-248k) Outfit: Punch Head: DEFAULT Face: DEFAULT Upper Body: Devil Wings (30k) Lower Body: DEFAULT or Leg Chains (0k-200k) Color 1: DEFAULT Color 2: DEFAULT Color 3: Black (18k) By: Wild Man X Grim Reaper (974k) Outfit: Kick Head: DEFAULT or Pointed Hood (300k) Face: Demon Mask (500k) Upper Body: Death Scythe (120k) Lower Body: DEFAULT Color 1: Black (18k) Color 2: Black (18k) Color 3: Black (18k) By: Wild Man X Samurai (920k-1138k) Outfit: Punch Head: Samurai Hair or Wild Samurai Style or DEFAULT (0k-200k) Face: Headband or DEFAULT (120k) Upper Body: Battle Surcoat (500k) Lower Body: Hakama (300k) Color 1: DEFAULT or White or Black (0k-18k) Color 2: DEFAULT Color 3: DEFAULT By: Wild Man X Snowboarder (410k-464k) Outfit: Kick Head: Boarder Cap (150k) Face: Snowboard Goggles (200k) Upper Body: Snowboard (60k) Lower Body: DEFAULT Color 1: ANY COLOR (0k-18k) Color 2: Same as Color 1 (0k-18k) Color 3: Same as Color 1 (0k-18k) By: Wild Man X Super Saiyan (84k) Outfit: Punch Head: Supercharged (60k) Face: DEFAULT Upper Body: DEFAULT Lower Body: DEFAULT Color 1: Orange (8k) Color 2: Orange (8k) Color 3: Orange (8k) By: Wild Man X ------------------------------------------------------------------- Jinpachi Mishima (PS3 only) ------------------------------------------------------------------- Jinpachi Mishima is playable only in the PS3 version and does not have any customzation items. ------------------------------------------------------------------- Julia Chang ------------------------------------------------------------------- Bird Watcher / Photographer (364k-454k) Outfit: Kick Head: Hunting Cap (300k) Face: DEFAULT Upper Body: Binoculars or Camera (30k-120k) Lower Body: DEFAULT Color 1: Dark-khaki (8k) Color 2: Dark-khaki (8k) Color 3: White (18k) By: Wild Man X Cowgirl (174k-314k) Outfit: Kick Head: Cowbuy Hat (80k) Face: DEFAULT Upper Body: DEFAULT Lower Body: Lasso, Spurs, Alternate Design 1 or Alternate Design 2 (60k-200k) Color 1: Blue (8k) Color 2: Blue (8k) Color 3: White (18k) By: Wild Man X Native American (24k-694k) Outfit: Punch Head: DEFAULT, Headdress, Festive Headdress, Bead Accessory, Feather Headdress or Anime Style Hair (0k-500k) Face: DEFAULT or Feather Earrings (0k-50k) Upper Body: DEFAULT, Dreamcatcher, Squirrel or Alternate Armband (0k-120k) Lower Body: DEFAULT Color 1: Dark-khaki (8k) Color 2: Dark-khaki (8k) Color 3: Dark-khaki (8k) By: Wild Man X Native American Warrior (134k-454k) Outfit: Punch Head: DEFAULT or Feather Headdress (0k-30k) Face: Face Paint (50k) Upper Body: Axe or Spear (60k-200k) Lower Body: DEFAULT or Leg Tattoo (0k-150k) Color 1: Dark-khaki (8k) Color 2: Dark-khaki (8k) Color 3: Dark-khaki (8k) By: Wild Man X Punk Style (584k) Outfit: Kick Head: Wild Hair (500k) Face: Earrings (30k) Upper Body: DEFAULT Lower Body: DEFAULT Color 1: Black (18k) Color 2: Black (18k) Color 3: Black (18k) By: Wild Man X ------------------------------------------------------------------- Kazuya Mishima ------------------------------------------------------------------- 1950's Style (604k-634k) Outfit: Kick Head: Delinquet Style (80k) Face: Delinquet Eyebrows (500k) Upper Body: DEFAULT Lower Body: DEFAULT or Pocket Watch (0k-30k) Color 1: Dark-sea-green (8k) Color 2: Dark-sea-green (8k) Color 3: Dark-sea-green (8k) By: Wild Man X Gentleman (68k-164k) Outfit: Kick Head: Parted Hair (50k) Face: DEFAULT or Banker Glasses (0k-30k) Upper Body: DEFAULT Lower Body: DEFAULT or Pocket Watch (0k-30k) Color 1: White or Black (18k) Color 2: ANY COLOR (0k-18k) Color 3: SAME AS COLOR 2 (0k-18k) By: Wild Man X Jin Kazama Tekken 6 Attire (360k) Outfit: Kick Head: Jin Hairstyle (300k) Face: TK4 Sunglasses (60k) Upper Body: DEFAULT Lower Body: DEFAULT Color 1: DEFAULT Color 2: DEFAULT Color 3: DEFAULT By: Giancarlo "GC Boombox" Lodevico Jin's Tekken 5 Ending (354k) Outfit: Kick Head: Jin Hairstyle (300k) Face: DEFAULT Upper Body: DEFAULT Lower Body: DEFAULT Color 1: Black (18k) Color 2: Black (18k) Color 3: Black (18k) By: Wild Man X Nobleman (98k-364k) Outfit: Kick Head: Parted Hair (50k) Face: DEFAULT or Banker Glasses (0k-30k) Upper Body: Gold Embroidery (0k-200k) Lower Body: Pocket Watch (30k) Color 1: White or Black (18k) Color 2: ANY COLOR (0k-18k) Color 3: Same as Color 2 (0k-18k) By: Wild Man X Shirtless Akuma (Street Fighter series) (754k-814k) Outfit: Punch Head: Windswept Hair (500k) Face: Devil Unleashed (200k) Upper Body: DEFAULT or Tattoo (0k-60k) Lower Body: Wild Pants (30k) Color 1: Gray (8k) Color 2: Gray (8k) Color 3: Gray (8k) By: Wild Man X ------------------------------------------------------------------- King ------------------------------------------------------------------- Armor King Attire (734k) Outfit: Kick Head: Armor King Mask (500k) Face: DEFAULT Upper Body: Alternate Emblem (30k) Lower Body: Split Tail (150k) Color 1: Black (18k) Color 2: Black (18k) Color 3: Black (18k) By: Giancarlo "GC Boombox" Lodevico Crowned King (376k-396k) Outfit: Kick Head: Crown (300k) Face: DEFAULT Upper Body: Missionary Collar (60k) Lower Body: DEFAULT Color 1: DEFAULT Color 2: Purple or Red or White (8k-18k) Color 3: Same as Color 2 (8k-18k) By: Wild Man X Medievel King (238k-266k) Outfit: Kick Head: Medievel Crown (200k) Face: DEFAULT Upper Body: Alternate Emblem (30k) Lower Body: DEFAULT Color 1: DEFAULT Color 2: Purple or Red or White (8k-18k) Color 3: Same as Color 2 (0k-18k) By: Wild Man X Muscle Man (1218k) Outfit: Punch Head: Vale Tudo Mask (900k) Face: DEFAULT Upper Body: DEFAULT Lower Body: Muscle Man (300k) Color 1: Black (18k) Color 2: DEFAULT Color 3: DEFAULT By: Wild Man X Tekken 3 King (158k) Outfit: Punch Head: DEFAULT Face: DEFAULT Upper Body: DEFAULT Lower Body: Classic Boots (150k) Color 1: Blue (8k) Color 2: DEFAULT Color 3: DEFAULT By: Wild Man X Tony the Tiger (414k) Outfit: Kick Head: Whiskers (30k) Face: DEFAULT Upper Body: Leopard Gloves (300k) Lower Body: Leopard Boots (60k) Color 1: Orange-red (8k) Color 2: Orange-red (8k) Color 3: Orange-red (8k) By: Wild Man X White Tiger #1 (254k) Outfit: Punch Head: White Tiger (200k) Face: DEFAULT Upper Body: DEFAULT Lower Body: DEFAULT Color 1: White (18k) Color 2: White (18k) Color 3: White (18k) By: Wild Man X White Tiger #2 (218k) Outfit: Kick Head: White Tiger (200k) Face: DEFAULT Upper Body: DEFAULT Lower Body: DEFAULT Color 1: DEFAULT Color 2: White (18k) Color 3: DEFAULT By: Wild Man X ------------------------------------------------------------------- Kuma / Panda ------------------------------------------------------------------- Ferocious Bear (146k) Outfit: Punch Head: DEFAULT Face: Muzzle (120k) Upper Body: DEFAULT Lower Body: DEFAULT Color 1: Chocolate (8k) Color 2: DEFAULT Color 3: Black (18k) By: Wild Man X Katamari Damacy Panda (24k) Outfit: Kick Head: DEFAULT Face: DEFAULT Upper Body: DEFAULT Lower Body: DEFAULT Color 1: Pink (8k) Color 2: Pink (8k) Color 3: Pink (8k) By: Wild Man X Student Kuma (318k-348k) Outfit: Punch Head: Kindergarten Hat or Gym Class Hat (50k-80k) Face: DEFAULT Upper Body: School Bag (200k) Lower Body: Gym Shoes (Blue) (60k) Color 1: Chocolate (8k) Color 2: DEFAULT Color 3: DEFAULT By: Wild Man X Student Panda (318k-348k) Outfit: Kick Head: Kindergarten Hat or Gym Class Hat (50k-80k) Face: DEFAULT Upper Body: Red School Bag (200k) Lower Body: Gym Shoes (Red) (60k) Color 1: Red (8k) Color 2: DEFAULT Color 3: DEFAULT By: Wild Man X Sugar Rush (420k) Outfit: Kick Head: DEFAULT Face: Tongue (300k) Upper Body: Lollipops (120k) Lower Body: DEFAULT Color 1: DEFAULT Color 2: DEFAULT Color 3: DEFAULT By: Wild Man X Swimsuit Model (1008k-1308k) Outfit: Kick Head: DEFAULT Face: Blushed Cheeks (500k) Upper Body: Bikini (500k) Lower Body: DEFAULT or Scarf (0k-300k) Color 1: Pink (8k) Color 2: DEFAULT Color 3: DEFAULT By: Wild Man X Tekken 3 Kuma (508k) Outfit: Punch Head: DEFAULT Face: DEFAULT Upper Body: TK3 Style (500k) Lower Body: DEFAULT Color 1: Chocolate (8k) Color 2: DEFAULT Color 3: DEFAULT By: Wild Man X Tekken 4 Kuma (368k) Outfit: Punch Head: DEFAULT Face: DEFAULT Upper Body: Red T-shirt (300k) Lower Body: Gym Shoes (Blue) (60k) Color 1: Chocolate (8k) Color 2: DEFAULT Color 3: DEFAULT By: Wild Man X ------------------------------------------------------------------- Lee Chaolan ------------------------------------------------------------------- Albert Wesker (Resident Evil series) (264k) Outfit: Punch Head: Sexy Blonde Hair (150k) Face: Dark Sunglasses (30k) Upper Body: Emblem (30k) Lower Body: DEFAULT Color 1: Black (18k) Color 2: Black (18k) Color 3: Black (18k) By: Wild Man X General (600k-676k) Outfit: Kick Head: General's Hat (300k) Face: DEFAULT Upper Body: Shoulder Pads (300k) Lower Body: DEFAULT or Rapier (0k-40k) Color 1: ANY COLOR (0k-18k) Color 2: Same as Color 1 (0k-18k) Color 3: DEFAULT By: Wild Man X Lady's Man (164k) Outfit: Kick Head: Pheromones (60k) Face: Gigolo (50k) Upper Body: DEFAULT Lower Body: DEFAULT Color 1: White (18k) Color 2: White (18k) Color 3: White (18k) By: Wild Man X Michael Jackson Attire (564k) Outfit: Punch Head: Sexy Brown Hair (150k) Face: Glasses (60k) Upper Body: Shoulder Pads (300k) Lower Body: DEFAULT Color 1: Black (18k) Color 2: Black (18k) Color 3: White (18k) By: Giancarlo "GC Boombox" Lodevico Musketeer (256k) Outfit: Kick Head: Musketeer Hat (200k) Face: DEFAULT Upper Body: DEFAULT Lower Body: Rapier (40k) Color 1: Blue (8k) Color 2: Gray (8k) Color 3: DEFAULT By: Wild Man X Phantom of the Opera (736k) Outfit: Kick Head: Silk Hat (200k) Face: Phantom Mask (500k) Upper Body: DEFAULT Lower Body: DEFAULT Color 1: Black (18k) Color 2: Black (18k) Color 3: DEFAULT By: Swift Tekken Force Soldier (1026k) Outfit: Punch Head: Force Helmet (500k) Face: DEFAULT Upper Body: Force Armor (300k) Lower Body: Force Leggings (200k) Color 1: Black (18k) Color 2: Red (8k) Color 3: DEFAULT By: Wild Man X White Knight (214k) Outfit: Kick Head: Pheromones (60k) Face: Glasses (60k) Upper Body: DEFAULT Lower Body: Rapier (40k) Color 1: White (18k) Color 2: White (18k) Color 3: White (18k) By: Swift Zorro (306k) Outfit: Kick Head: Silk Hat (200k) Face: Eye Mask (30k) Upper Body: DEFAULT Lower Body: Rapier (40k) Color 1: Black (18k) Color 2: Black (18k) Color 3: DEFAULT By: Wild Man X ------------------------------------------------------------------- Lei Wulong ------------------------------------------------------------------- Frogman (144k-264k) Outfit: Punch Head: DEFAULT, Slick Hair or Bowl Cut (0k-120k) Face: Beijing Opera Mask (50k) Upper Body: DEFAULT Lower Body: Toad (60k) Color 1: Lawn-green (8k) Color 2: Lawn-green (8k) Color 3: White (18k) By: Wild Man X Motorcycle Cop (644k-874k) Outfit: Kick Head: Police Helmet (300k) Face: Sunglasses or Round Sunglasses (150k-200k) Upper Body: Sheriff Badge or Shotgun (120k-300k) Lower Body: Handcuffs or Radio (30k) Color 1: Black (18k) Color 2: Blue (8k) Color 3: Black (18k) By: Wild Man X Private Eye (508k-856k) Outfit: Kick Head: Private Eye (500k) Face: DEFAULT, Glasses, Round Sunglasses, or Goatee (0k-200k) Upper Body: DEFAULT or No Necktie (0k-120k) Lower Body: DEFAULT Color 1: White, Black or Sienna (8k-18k) Color 2: DEFAULT Color 3: Same as Color 1 (0k-18k) By: Wild Man X ------------------------------------------------------------------- Lili (Emily Rochefort) ------------------------------------------------------------------- Cowgirl (700k-754k) Outfit: Punch Head: Cowgirl Hat (300k) Face: DEFAULT Upper Body: Jacket (200k) Lower Body: Cowgirl Pants (200k) Color 1: ANY COLOR (0k-18k) Color 2: Same as Color 1 (0k-18k) Color 3: Same as Color 1 (0k-18k) By: Wild Man X Daddy's Little Girl (680k-734k) Outfit: Kick Head: Ribbon (30k) Face: DEFAULT Upper Body: Teddy Bear (150k) Lower Body: Shoes & Socks (500k) Color 1: ANY COLOR (0k-18k) Color 2: Same as Color 1 (0k-18k) Color 3: Same as Color 1 (0k-18k) By: Wild Man X Goth Lili #1 (696k) Outfit: Punch Head: Black Hair (50k) Face: Goth Make-up (80k) Upper Body: Choker (30k) Lower Body: Punk Style (500k) Color 1: Black (18k) Color 2: Black (18k) Color 3: DEFAULT By: Wild Man X Goth Lili #2 (484k) Outfit: Kick Head: Black Hair (50k) Face: Goth Make-up (80k) Upper Body: DEFAULT Lower Body: Black Stockings (300k) Color 1: Black (18k) Color 2: Black (18k) Color 3: Black (18k) By: Wild Man X Playboy Bunny (60k-884k) Outfit: Punch Head: Bunny Ears (60k) Face: DEFAULT Upper Body: DEFAULT or Bustier (0k-300k) Lower Body: DEFAULT or Punk Style (0k-500k) Color 1: DEFAULT or Pink (0k-8k) Color 2: DEFAULT or Pink (0k-8k) Color 3: DEFAULT or Pink (0k-8k) By: Wild Man X ------------------------------------------------------------------- Ling Xiaoyu ------------------------------------------------------------------- Cat (374k) Outfit: Special Head: Cat Ears (150k) Face: DEFAULT Upper Body: Cat Gloves (200k) Lower Body: DEFAULT Color 1: Pink (8k) Color 2: Pink (8k) Color 3: Pink (8k) By: Wild Man X Chun Li Attire (80k) Outfit: Punch Head: Chinese Chignon (80k) Face: DEFAULT Upper Body: DEFAULT Lower Body: DEFAULT Color 1: DEFAULT Color 2: DEFAULT Color 3: DEFAULT By: Giancarlo "GC Boombox" Lodevico Clown (354k) Outfit: Kick Head: Clown Wig (150k) Face: Clown Nose & Face (120k) Upper Body: DEFAULT Lower Body: Clown Shoes (60k) Color 1: Yellow (8k) Color 2: Green (8k) Color 3: Pink (8k) By: Wild Man X Rabbit (554k-664k) Outfit: Punch Head: Rabbit Ears (500k) Face: DEFAULT or Glasses (0k-50k) Upper Body: DEFAULT or Backpack (0k-60k) Lower Body: Rabbit Tail (30k) Color 1: Pink (8k) Color 2: Pink (8k) Color 3: Pink (8k) By: Wild Man X ------------------------------------------------------------------- Marshall Law ------------------------------------------------------------------- Enter The Dragon Attire (166k-236k) Outfit: Punch Head: Natural Hairstyle (50k) Face: Young Marshall or Clean Shaven (80k-150k) Upper Body: DEFAULT Lower Body: DEFAULT Color 1: Black (18k) Color 2: Black (18k) Color 3: DEFAULT By: Giancarlo "GC Boombox" Lodevico Fighting Chef Attire (316k) Outfit: Kick Head: Chef's Hat (200k) Face: DEFAULT Upper Body: Frying Pan (60k) Lower Body: Ladle or Cleaver (30k) Color 1: DEFAULT Color 2: White (18k) Color 3: Black (18k) By: Giancarlo "GC Boombox" Lodevico Fisherman (278k-394k) Outfit: Kick Head: DEFAULT Face: DEFAULT or Clean Shaven (0k-80k) Upper Body: Fresh Fish (200k) Lower Body: Fishing Rod (60k) Color 1: ANY COLOR (0k-18k) Color 2: Same as Color 1 (0k-18k) Color 3: Black (18k) By: Wild Man X Forrest Law #1 (306k-376k) Outfit: Punch Head: DEFAULT Face: Young Marshall or Clean Shaven (80k-150k) Upper Body: Running Shirt (200k) Lower Body: DEFAULT Color 1: Red (8k) Color 2: Black (18k) Color 3: DEFAULT By: Wild Man X Forrest Law #2 (176k) Outfit: Kick Head: DEFAULT Face: Clean Shaven (150k) Upper Body: DEFAULT Lower Body: DEFAULT Color 1: DEFAULT Color 2: Blue (8k) Color 3: Black (18k) By: Wild Man X Game of Death Attire (234k) Outfit: Kick Head: Natural Hairstyle (50k) Face: Clean Shaven (80k) Lower Body: Yellow Nunchaku (80k) Color 1: Yellow (8k) Color 2: Yellow (8k) Color 3: Yellow (8k) By: Giancarlo "GC Boombox" Lodevico Green Hornet Attire (836k) Outfit: Kick Head: Chauffeur's Hat (300k) Face: Black Mask (500) Upper Body: DEFAULT Lower Body: DEFAULT Color 1: Black (18k) Color 2: DEFAULT Color 3: Black (18k) By: Giancarlo "GC Boombox" Lodevico ------------------------------------------------------------------- Mokujin ------------------------------------------------------------------- Deserted Island (144k) Outfit: Kick Head: Palm Tree (120k) Face: DEFAULT Upper Body: DEFAULT Lower Body: DEFAULT Color 1: Sky-blue (8k) Color 2: Sky-blue (8k) Color 3: Sky-blue (8k) By: Wild Man X Golden Tetsujin (TTT) (174k) Outfit: Kick Head: DEFAULT Face: DEFAULT Upper Body: Golden Tetsujin (150k) Lower Body: DEFAULT Color 1: Yellow (8k) Color 2: Yellow (8k) Color 3: Yellow (8k) By: Wild Man X Jack O' Lantern (524k) Outfit: Punch Head: Halloween Mask (500k) Face: DEFAULT Upper Body: DEFAULT Lower Body: DEFAULT Color 1: Orange (8k) Color 2: Orange (8k) Color 3: Orange (8k) By: Wild Man X Old Tree (516k) Outfit: Kick Head: DEFAULT Face: DEFAULT Upper Body: Vines (Top) (300k) Lower Body: Vines (Bottom) (200k) Color 1: Dark-khaki (8k) Color 2: Dark-khaki (8k) Color 3: DEFAULT By: Wild Man X Tetsujin (186k) Outfit: Punch Head: DEFAULT Face: DEFAULT Upper Body: Brand New Tetsujin (150k) Lower Body: DEFAULT Color 1: Silver (18k) Color 2: Silver (18k) Color 3: DEFAULT By: Wild Man X ------------------------------------------------------------------- Nina Williams ------------------------------------------------------------------- Catwoman Attire (606k) Outfit: Punch Head: Cat Mask (500k) Face: DEFAULT Upper Body: Elegant Necklace (30k) Lower Body: Whip (40k) Color 1: Black (18k) Color 2: Black (18k) Color 3: DEFAULT By: Giancarlo "GC Boombox" Lodevico Goth Nina (396k) Outfit: Punch Head: Dark Blue Hair (300k) Face: Face Paint (60k) Upper Body: DEFAULT Lower Body: DEFAULT Color 1: Black (18k) Color 2: Black (18k) Color 3: DEFAULT By: Wild Man X Pixie (374k) Outfit: Punch Head: DEFAULT Face: Circlet (150k) Upper Body: Papillon Wings (200k) Lower Body: DEFAULT Color 1: Dark-violet (8k) Color 2: Dark-violet (8k) Color 3: Dark-violet (8k) By: Wild Man X Selene (Underworld) (366k) Outfit: Punch Head: Dark Blue Hair (300k) Face: DEFAULT Upper Body: DEFAULT Lower Body: Submachine Gun (30k) Color 1: Black (18k) Color 2: Black (18k) Color 3: DEFAULT By: Wild Man X Sexy Nurse / Doctor (700k-1018k) Outfit: Kick Head: DEFAULT or Nurse Cap (0k-300k) Face: Purple Sunglasses, Physician's Mirror or Surgery Mask (50k-60k) Upper Body: Stethoscope (150k) Lower Body: Nurse Outfit (500k) Color 1: DEFAULT or Purple (0k-8k) Color 2: DEFAULT Color 3: DEFAULT By: Wild Man X ------------------------------------------------------------------- Paul Phoenix ------------------------------------------------------------------- Paul Phoenix Alt. Attire (104k) Outfit: Punch Head: Long Hair (50k) Face: DEFAULT Upper Body: Manly Patch (30k) Lower Body: DEFAULT Color 1: Red (8k) Color 2: Red (8k) Color 3: Black (18k) By: Giancarlo "GC Boombox" Lodevico Vigilante (504k) Outfit: Kick Head: Western Hat (150k) Face: Wild Beard (120k) Upper Body: Crossbow (60k) Lower Body: Sawed-off Shotgun (120k) Color 1: Black (18k) Color 2: Black (18k) Color 3: Black (18k) By: Wild Man X ------------------------------------------------------------------- Raven ------------------------------------------------------------------- Dennis Rodman (604k) Outfit: Punch Head: Rainbow Hair (60k) Face: No Sunglasses (500k) Upper Body: DEFAULT Lower Body: DEFAULT Color 1: Black (18k) Color 2: Red (8k) Color 3: Black (18k) By: Wild Man X Ninja (Naruto style) (704k-784k) Outfit: Punch Head: Hachigame (120k) Face: No Sunglasses (500k) Upper Body: DEFAULT or Giant Scroll (0k-80k) Lower Body: Kunai (30k) Color 1: Black (18k) Color 2: Black (18k) Color 3: Black (18k) By: Wild Man X Raven (bird) (852k) Outfit: Punch Head: Raven Mask (500k) Face: DEFAULT Upper Body: Raven Wings (300k) Lower Body: DEFAULT Color 1: Black (18k) Color 2: Black (18k) Color 3: Black (18k) By: Wild Man X ------------------------------------------------------------------- Roger Jr. ------------------------------------------------------------------- Christmas outfit #1 (428k-494k) Outfit: Punch Head: Santa Hat (150k) Face: Plastic Nose or Reins (150k-200k) Upper Body: Santa Cape (120k) Lower Body: DEFAULT Color 1: Red (8k) Color 2: DEFAULT or Saddle-brown (0k-8k) Color 3: DEFAULT or Green (0k-8k) By: Wild Man X Christmas outfit #2 (444k-494k) Outfit: Kick Head: Santa Hat (150k) Face: Plastic Nose or Reins (150k-200k) Upper Body: Santa Cape (120k) Lower Body: DEFAULT Color 1: Red (8k) Color 2: Khaki or Saddle-brown (8k) Color 3: Red or Green (8k) By: Wild Man X Luchador #1 (808k) Outfit: Punch Head: Blinker (500k) Face: DEFAULT Upper Body: Child's Blinker (300k) Lower Body: DEFAULT Color 1: Red (8k) Color 2: DEFAULT Color 3: DEFAULT By: Wild Man X Luchador #2 (824k) Outfit: Kick Head: Blinker (500k) Face: DEFAULT Upper Body: Child's Blinker (300k) Lower Body: DEFAULT Color 1: Red (8k) Color 2: Khaki (8k) Color 3: Red (8k) By: Wild Man X Rabbit #1 (174k-204k) Outfit: Punch Head: Rabbit Ears (60k) Face: DEFAULT Upper Body: Child's Rabbit Ears (60k) Lower Body: Tail Ribbon (30k) Color 1: Pink or Silver (8k-18k) Color 2: Same as Color 1 (8k-18k) Color 3: Same as Color 1 (8k-18k) By: Wild Man X Rabbit #2 (158k-194k) Outfit: Kick Head: Rabbit Ears (60k) Face: DEFAULT Upper Body: Child's Rabbit Ears (60k) Lower Body: Tail Ribbon (30k) Color 1: Medium-violet-red or Silver (0k-18k) Color 2: Same as Color 1 (0k-8k) Color 3: Same as Color 1 (8k-18k) By: Wild Man X ------------------------------------------------------------------- Sergei Dragunov ------------------------------------------------------------------- Army Officer (290k-400k) Outfit: Kick Head: Formal Hat (200k) Face: DEFAULT Upper Body: Assault Rifle or Emblem (30k-50k) Lower Body: Sabre or Golden Leggings (60k-150k) Color 1: DEFAULT Color 2: DEFAULT Color 3: DEFAULT By: Swift Counter-Terrorist *CounterStrike* Attire (956k) Outfit: Punch Head: Helmet (500k) Face: Tactical Goggle (60k) Upper Body: Assault Rifle or Sniper Rifle (50k-120k) Lower Body: Knee Pads (200k) Color 1: Blue or Light Blue (8k) Color 2: Black (18k) Color 3: DEFAULT By: Giancarlo "GC Boombox" Lodevico General (820k-874k) Outfit: Kick Head: Formal Hat (200k) Face: Sunglasses & Pipe (60k) Upper Body: Mantle (500k) Lower Body: Sabre (60k) Color 1: DEFAULT or White (0k-18k) Color 2: ANY COLOR (0k-18k) Color 3: Same as Color 2 (0k-18k) By: Wild Man X Hunter (156k-306k) Outfit: Punch Head: DEFAULT Face: DEFAULT Upper Body: Sniper Rifle (120k) Lower Body: DEFAULT or Knife Belt (0k-150k) Color 1: Black (18k) Color 2: Black (18k) Color 3: DEFAULT By: Wild Man X Marilyn Manson Attire (336k) Outfit: Punch Head: DEFAULT Face: Face Paint (300k) Upper Body: DEFAULT Lower Body: DEFAULT Color 1: Black (18k) Color 2: Black (18k) Color 3: DEFAULT By: Giancarlo "GC Boombox" Lodevico Military Officer (310k-754k) Outfit: Kick Head: Formal Hat (200k) Face: DEFAULT, Gas Mask, or Eye Patch (0k-300k) Upper Body: Assault Rifle (50k) Lower Body: DEFAULT or Sabre (60k-150k) Color 1: DEFAULT or White (0k-18k) Color 2: ANY COLOR (0k-18k) Color 3: Same as Color 2 (0k-18k) By: Wild Man X M. Bison (Street Fighter series) (234k) Outfit: Kick Head: Formal Hat (200k) Face: DEFAULT Upper Body: DEFAULT Lower Body: DEFAULT Color 1: White (18k) Color 2: Red (8k) Color 2: Red (8k) By: Wild Man X Russian Soldier (170k-178k) Outfit: Kick Head: Wool Cap (120k) Face: DEFAULT Upper Body: Assault Rifle (50k) Lower Body: DEFAULT Color 1: DEFAULT or Brown (0k-8k) Color 2: DEFAULT Color 3: DEFAULT By: Wild Man X Soldier (Snow outfit) (146k-916k) Outfit: Punch Head: DEFAULT or Helmet (0k-500k) Face: Tactical Goggles (60k) Upper Body: Assault Rifle or Sniper Rifle (50k-120k) Lower Body: DEFAULT, Knife Belt or Knee Pads (0k-200k) Color 1: White (18k) Color 2: DEFAULT Color 3: White (18k) By: Wild Man X ------------------------------------------------------------------- Steve Fox ------------------------------------------------------------------- British Boxer (150k) Outfit: Punch Head: DEFAULT Face: DEFAULT Upper Body: Union Jack Towel (150k) Lower Body: DEFAULT Color 1: DEFAULT Color 2: DEFAULT Color 3: DEFAULT By: Swift Cowboy (344k-784k) Outfit: Kick Head: 10 Gallon Hat (120k) Face: Sunglasses or Unshaven (50k-120k) Upper Body: DEFAULT Lower Body: Chaps or Fringed Pants (150k-500k) Color 1: Black or Khaki (8k-18k) Color 2: Khaki or White (8k-18k) Color 3: Blue (8k) By: Wild Man X Flammin' Boxer (78k) Outfit: Punch Head: DEFAULT Face: DEFAULT Upper Body: DEFAULT Lower Body: Blazin' Trunks (60k) Color 1: Black (18k) Color 2: DEFAULT Color 3: DEFAULT By: Swift Ricky Hatton Attire (676k) Outfit: Punch Head: Short Hair (80k) Face: Nose Bandage (60k) Upper Body: DEFAULT Lower Body: Champion's Belt (500k) Color 1: DEFAULT Color 2: White (18k) Color 3: White (18k) By: Giancarlo "GC Boombox" Lodevico ------------------------------------------------------------------- Wang Jinrei ------------------------------------------------------------------- Kill Bill Attire (1000k) Outfit: Kick Head: DEFAULT Face: DEFAULT Upper Body: Track Suit (500k) Lower Body: Track Suit (500k) Color 1: DEFAULT Color 2: DEFAULT Color 3: DEFAULT By: Giancarlo "GC Boombox" Lodevico Marathon Runner #1 (240k-338k) Outfit: Kick Head: DEFAULT or Bald Head (0k-80k) Face: No Glasses (60k) Upper Body: Red Jersey (120k) Lower Body: Red Jersey (60k) Color 1: DEFAULT Color 2: DEFAULT Color 3: DEFAULT or Red or White (0k-18k) By: Wild Man X Marathon Runner #2 (410k-507k) Outfit: Kick Head: DEFAULT or Bald Head (0k-80k) Face: No Glasses (60k) Upper Body: Green Jersey (200k) Lower Body: Green Jersey (150k) Color 1: DEFAULT Color 2: DEFAULT Color 3: DEFAULT or Green or White (0k-18k) By: Wild Man X Master Roshi Attire (136k) Outfit: Kick Head: DEFAULT Face: Green Sunglasses (120k) Upper Body: DEFAULT Lower Body: DEFAULT Color 1: Orange (8k) Color 2: Blue (8k) Color 3: DEFAULT By: Giancarlo "GC Boombox" Lodevico Wizard (424k-444k) Outfit: Punch Head: Pointed Hat (200k) Face: Long Beard (80k) Upper Body: Cane (120k) Lower Body: DEFAULT Color 1: Blue (8k) Color 2: Blue or White (8k-18k) Color 3: Same as Color 2 (8k-18k) By: Wild Man X ------------------------------------------------------------------- Yoshimitsu ------------------------------------------------------------------- Crawfish (356k) Outfit: Punch Head: Head (40k) Face: DEFAULT Upper Body: Crawfish Claws (300k) Lower Body: DEFAULT Color 1: DEFAULT Color 2: Orange-red (8k) Color 3: Orange-red (8k) By: Wild Man X Kendo outfit (818k) Outfit: Kick Head: Kendo Helmet (500k) Face: DEFAULT Upper Body: Kendo Armor (300k) Lower Body: DEFAULT Color 1: DEFAULT Color 2: Black (18k) Color 3: DEFAULT By: Wild Man X Kunimitsu (470k) Outfit: Kick Head: Kunimitsu Mask (200k) Face: DEFAULT Upper Body: Kunimitsu Style (150k) Lower Body: Monpe Pants (120k) Color 1: DEFAULT Color 2: DEFAULT Color 3: DEFAULT By: Wild Man X Soul Avenger (334k) Outfit: Punch Head: Black Skull (150k) Face: Lost Souls (80k) Upper Body: Arrows (50k) Lower Body: DEFAULT Color 1: Black (18k) Color 2: Black (18k) Color 3: Black (18k) By: Swift Tekken 3 Yoshimitsu (486k-504k) Outfit: Punch Head: TK3 Yoshimitsu (200k) Face: DEFAULT Upper Body: TK3 Shoulder Armor (150k) Lower Body: TK3 Belt (120k) Color 1: Silver (8k) Color 2: Silver (8k) Color 3: DEFAULT or White (0k-18k) By: Wild Man X ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ ~ ~ 17. Taunts ~ ~ ~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The following is a list of pre-match and post-match taunts that are available within Dark Resurrection that aren't available in Tekken 5. Check out my "Tekken 5 Taunts FAQ" for information on the other taunts. Tekken 5 Taunts FAQ http://www.gamefaqs.com/console/ps2/file/920588/37580 ----------------------------------------------------------- Legend ----------------------------------------------------------- To perform one of the indicated indicated taunts, hold one or a combination of the face buttons (square, triangle, X, O) buttons. For a "Post-Match Taunt", being holding the button after winning the final round of a match, during the match replay. To speed things up, you can press the "Start" button while holding down one of the face buttons. There is currently no way to select a "Pre-Match" taunt. 1: Press Left Punch button (Square) 2: Press Right Punch button (Triangle) 3: Press Left Kick button (X) 4: Press Right Punch button (Circle) 1+2: Press both punch buttons at same time 3+4: Press both kick buttons at same time ?: The button combination to get this taunt is unknown. The only known way to get this taunt is for it to appear randomly by not pressing any buttons. U: Press "up" on the controller There is an explanation for each taunt. If there is a better explanation for a taunt, please let me know, and you will receive credit for your contribution. ----------------------------------------------------------- Pre-Match Taunts ----------------------------------------------------------- Armor King ?: Gets up from ground with back turned, then turns around. ?: Crosses arm over chest twice, then goes into fighting stance. ?: Performs the "Capital Punishment" (u/f+1+2). ?: Does the crab stretch, but uses head instead of arms. Bryan Fury ?: Raises left knee, raises left arm half-way, then leans back. Jinpachi Mishima ?: Puts arms in air, then spreads them apart while laughing. Lee Chaolan ?: Does a spinning kick, spins, then ends in the Hitman Stance. Lili (Emily Rochefort) ?: Puts hand on chin and says "How long can you stand my attacks." ?: Laughs while looking down, then turns and says "You surely don't belive... you can beat me." ?: Does a side flip , then a back flip, throws hands back. ?: Looks down then turns while saying "My battles... are for my father." ?: Walks up and says "This is a great place to fight, don't you think?" while flicking hair. Raven ?: Walks toward the opponent, vanishes then re-appears being the opponent. Sergei Dragunov ?: Looks at hand while making a fist, then looks towards the camera. ?: Walks up, then strokes side of face with two fingers. Steve Fox ?: Throws weak right-left punches, bumps fists together, then turns head towards camera. Wang Jinrei ?: Sits on the ground with head lowered and eyes closed, then looks up. ----------------------------------------------------------- Post-Match Taunts ----------------------------------------------------------- Armor King 1: Points at camera, then gives two thumbs down. 2: Does the cut-throat taunt then gives one thumb down. 3: Looks up towards the sky. 4: Shrugs then growls. Baek Doo San ?: Does two double high kicks. Devil Jin 4: Force choke. Ganryu 1+2: Runs, then does a sumo splash on grounded opponent. Heihachi Mishima ?: Laughs while swinging arms around, then says "That felt good. Next!". Jinpachi Mishima 1: Opens arms and lets out a growl. 2: Holds out right hand and says "Die!" 3: SAME AS #1 4: SAME AS #2 Julia Chang ?: Puts hands on chest, takes a deep breath, bows, then gives a thumbs up. Kazuya Mishima ?: Does the "Hell Lancer" (cd+3), then the "Glorious Demon God Fist" (f+1+2). Lili (Emily Rochefort) 1: Walks towards camera, makes the quiet sign and says "Please don't tell my father". 2: Has hands clasped together while looking down, then looks up and spreads arms and says "The moment of victory... I love it!" 3: Walks past downed opponent, then says "Sebastian, they say they're leaving already." 4: Puts left on hip, lets out a sigh, then says "Sebastian, can't you do better than this?" 1+2: Says "It's time for my afternoon tea. Farewell." and does a curtsee. 3+4: Does a twisting flip, front flip, then lands in a kneeling position. Nina Williams ?: Turns over grounded opponent with her foot then looks at them. Paul Phoenix 1+2: Kneels down near grounded opponent, taps a 1,2,3 count, then gets up and cheers. 3+4: Attempts a somersault, but fails and lands face down. Roger Jr. ?: Stands on tail, spins around, then puts both arms in the air. Sergei Dragunov 1: Strokes cheek while looking at the camera, then walks away. 2: Dusts off clothes with hand, looks at camera, then walks away. 3: Brushes side of face with two fingers while looking at the camera, then walks away. 4: SAME AS #2 ----------------------------------------------------------- Other Taunts ----------------------------------------------------------- When you lose a match, your fighter will do one of several losing poses if you are in a mode with a continue screen. The following is a list of the ones that I have seen are: - Falls on butt. - Walks forward, puts hands up, then turns around. - Drops to one knee and holds head while looking at the ground. - Shrugs, then turns away. - Falls to ground sideways. - Falls to knees and throws a small tantrum. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ ~ ~ 18. Secrets / Unlockables / Nice-To-Know (TDR/PSP) ~ ~ ~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The following information is from a thread on Tekken Zaibatsu, created by Jaytech, titled "Tekken DR PSP Secrets/Unlockables/Nice-To-Know" http://www.tekkenzaibatsu.com/forums/showthread.php?threadid=94308 Contribution: Jaytech, Wild Man X, Drake the Demon, Koston, Esseph, MYK [jamgi], Keviiinn, James Pham, H.K. Lei, tae-kwon-do This is for all the stuff that you can unlock (how/when?) in DR on the PSP. This is a good way to get an overview of the game's features. ----------------------------------------------------------- GENERAL: - The start+select feature is still working, which is the command for in-game reset. - For the first costume of each character press "1" or "2", and for the second one press "3" or "4" (this applies to nearly all chars; Kuma and Panda: 1_2 and 3_4, respectively). All special outfits are unlocked right from the start and are selectable by pressing "2" and in special cases also with "4" (Asuka and Ling). Ling's schhol girl outfit is selected with the "R" button. - Changing of the main menu wallpaper: (It appears that you get the wallpapers according to the amount of Tekken Lords you have) This is the order in which you get them: Kazuya's Hand (default), Jin's Hand (1 TL), Devil Jin's Hand (3 TL), Jinpachi and random (5 TL) - The game runs at 60fps on the PSP (this excludes the fmvs and the character intros before each fight, which run at 30fps). - Required space for the savegame on the Memory Stick is 128KB. An additional 3.25MB is needed for ghosts of your fighters (~65KB each). - The savegame ONLY works with the PSP you created it on (the reason seems to be the online ranking feature.) - Version changes: The Japanese version of the game has a graphical glitch (a white square appears in place of sparks). The U.S. version seems to be fixed (happens rarely, mostly after the game has been set to sleep-mode). The European version has been fixed completely, and in stage 0, you only fight characters between the ranks of lord of war and divine fist. If you put the PSP in sleep mode during a fight, no white squares will appear; the game doesn't freeze after you turn on the psp; custom connections don't work on the EU game; the aura unlockables can be unlocked by beating 9 players in arcade battle. ----------------------------------------------------------- STORY MODE: - Beat story-mode once for theatre mode - Beat story-mode twice for command attack - Beat story-mode 3 times for tekken bowling, time attack and gold rush - Completing story-mode earns you 100,000g for each character's individual playthrough (only once per character) and you get the prologue and epilogue movies in theatre mode (note: Kuma and Panda have separate storylines/movies). ----------------------------------------------------------- THEATRE MODE: - Jinpachi's Final Transformation Vid is available after you lose to Jinpachi and do not continue (same as in tekken 5 for ps2), or you can just purchase it in theatre mode. - Character prologue/epilogue movies are unlocked by beating story mode with each individual character. - Additional movies: 2006 E3 trailer - beat command attack 5 times around 1min 30sec Tekken 5 Opening Movie Console Part 1 - beat Time Attack (finish it, final time doesn't matter) Opening Movie Console Part 2 - earn more than 5000G in one round in Gold Rush Tekken Dark Resurrection Opening Movie (AC Version) - beat Survival Mode (become #1 on the record list) ----------------------------------------------------------- ARCADE MODE: - Final rank in arcade mode is "Dark Lord" (a.k.a. Tekken Lord Black). You can fight against "Divine Fist" (a.k.a. Fist god) characters, but won't get that ranking there (see "Tekken Dojo" below for more info). - Different auras/aura levels are unlocked by getting up ranks in arcade mode. - Tekken roulette has more variations now (x2,x3,x5,x10 and x5,x10) - Ranking up follows the same procedure as in Tekken 5: promotion after winning about 5-7 consecutive times against same (+/- 2 ranks) ranked opponents, demotion after losing about 5 consecutive times (note: when using the start+select feature, the next time you play arcade mode you start where you left off. This means you that you can get a promotion or demotion match as your first match.) - After you rank up to "divine fist" for the first time in Tekken Dojo stage 6, you can then earn the rank in arcade mode as well. - Arcade Mode Ranking: Beginner (brown) 9th - 1st Kyu (dark red) 1st - 7th Dan (grey) Shihan (grey) Expert (grey) Warrior (grey) Master (grey) Virtuoso (grey) Champion (grey) Lone Wolf (green) Destroyer (green) Berserker (green) Sage (green) Legend (green) Fujin (blue) Raijin (blue) Deity (blue) Lord of War (blue) Dragon Lord (yellow/orange) Tekkenlord (yellow/orange) Dark Lord (black/orange; final rank in arcade mode) Divine Fist (white/red; ultimate special rank/obtainable in Tekken Dojo the first time/thereafter also obtainable in arcade mode; see below) ----------------------------------------------------------- TEKKEN DOJO (TD): - Dojos: Stage 1 (Earth Dojo), Stage 2 (Water Dojo), Stage 3 (Fire Dojo), Stage 4 (Wind Dojo), Stage 5 (Void Dojo), Stage 6 (Heaven Dojo), Stage 0 (Yurin Dojo) - You can earn free items/colors/auras/aura levels by completing stages in Tekken Dojo (you must not purchase them earlier). You will be re-imbursed for any item or color that you purchase beforhand. - After finishing stage 3 you get the chance to fight Jinpachi. After winning, Stage 0 and Stage 4 are unlocked. - After finishing Stage 5 you get the chance to fight Jinpachi. After winning, you unlock Jinpachi's ghost, Stage 6, 300,000g for clearing and an additional 3,000,000g (only first time you ever beat it). If you lose to Jinpachi in stage 3/5, your dojo ranking in this stage will stay at #2 until you beat him, and you can't proceed to the next dojo. - After finishing Stage 6 you get 300,000g for clearing and the special ranking "Divine Fist" (a.k.a. "Fist God") if you are on "Dark Lord" (a.k.a. "Tekken Lord Black") when beating the survival tournament. (NOTE: This only works if Tekken Dojo difficulty is set to normal) (Also, you CAN get demoted after reaching the "Divine Fist" rank) - While playing through Tekken Dojo, you unlock TD Time Attack (Water Dojo), TD Survival (Fire Dojo), TD Gold Rush (Wind Dojo), and TD Roulette Battle (Void Dojo). After unlocking new modes, they also become available in earlier stages (excluding Roulette Battle). ----------------------------------------------------------- TEKKEN BOWL: -------------------- Radar-Vision Bowlers -------------------- The following bowlers have a special radar-vision: Bryan Fury, Jack-5, Yoshimitsu ------------ Bowling hand ------------ Left Handed Bowlers Anna Williams, Lee Chaolan, Lili, Steve Fox Ambidextrous Bowlers (press "select" to switch hands) Baek Doo San (Left default), Hwoarang (Right default), Kuma/Panda (Right default) Everyone else is a right-handed bowler. -------------- Bowling speeds -------------- Extremely Fast Bowlers (Max speed above 80 km/h) Ganryu, Jack-5 Very Fast Bowlers (Max speed of 70-80 km/h) Armor King, Bryan Fury, Craig Marduk, Eddy Gordo, Kuma/Panda, Paul Phoenix, Sergei Dragunov Slow Bowlers (Max speed of 40-45 km/h) Christie Monteiro, Nina Williams Very Slow Bowlers (Max speed of 40 km/h and below) Anna Williams, Asuka Kazama, Lili, Ling Xiaoyu Extremely Slow Bowlers (Max speed less than 30 km/h) Roger Jr., Wang Jinrei Everyone else is about average (45-70 km/h) ---------------- Additional Notes ---------------- - Within "Striker" mode, you get an extra ball for every 5 consecutive strikes. - Pressing left or right before releasing the ball will make the ball go a little bit more in that direction. - The following things will make your bowler fly towards the bowling pins, but will count as a foul: - Timeout = Don't press anything for one minute. - Overcharge = Get the power bar at its absolute maximum. - Bowling style: In tekken bowling during the shiftment of your character left and right, press square once and then bowl as usual to see a unique bowl. Press square again at the shiftment of your character to turn it off. ----------------------------------------------------------- GHOST FEATURE: Visit the link below for downloable ghosts and info on how to use them: http://www.tekkenzaibatsu.com/forums/ghostlist.php You can find my TDR ghosts on Tekken Zaibatsu below: http://www.tekkenzaibatsu.com/forums/ghostlist.php?userid=24392 PLAYER GHOST RECOGNITION NUMBERS: Here are all of the numbers used for the ghosts in the ghost folder on your PSP: PlayerXX (Replace XX with number below) 00 = Paul Phoenix 01 = Marshall Law 02 = Lei Wulong 03 = King 04 = Yoshimitsu 05 = Nina Williams 06 = Hwoarang 07 = Ling Xiaoyu 08 = Christie Monteiro 09 = Jin Kazama 10 = Julia Chang 11 = Kuma / Panda 12 = Bryan Fury 13 = Heihachi Mishima 14 = Kazuya Mishima 15 = Lee Chaolan 16 = Steve Fox 17 = Craig Marduk 18 = Mokujin 19 = Jack-5 20 = Roger Jr. 21 = Anna Williams 22 = Wang Jinrei 23 = Ganryu 24 = Asuka Kazama 25 = Bruce Irvin 26 = Baek Doo San 27 = Devil Jin 28 = Raven 29 = Feng Wei 30 = Armor King 31 = Lili (Emily Rochefort) 32 = Sergei Dragunov 33 = Eddy Gordo ----------------------------------------------------------- MULTIPLAYER: - The game features Wi-Fi compatibility (ad-hoc) and infrastructure (upload and download content only). - ALL different region versions (JPN/US/EUR) of the game are compatible with each other, however it seems there is more lag between different versions. - Gamesharing doesn't allow stage select, needs time to download content before each fight, doesn't support custom control settings for player 2 and has less lag than UMD/UMD multiplayer. ----------------------------------------------------------- TEKKEN DR STAGES (- stage music): - Only new stages are available + redesigned final stage 2 for Jinpachi boss fight - Stages are only selectable in wifi UMD/UMD battles NEW: - Playroom (pink hearts, Lili's stage) - Pink Pop - Wolves' Den (forest, wolves, dragunov's stage) - Stalking Wolves - Industrial Complex (no walls, a Mi-24 "Hind" combat helicopter in the background) - Supercharged - Ominous Mist (swamp, a bridge in the background, probably Armor King's stage) - Shattered Dreams - Practice Arena #1 (walls) - Synthetic Pulse - Practice Arena #2 (no walls) - Synthetic Pulse UPGRADED: - Western Gate (upgraded Dragon's Nest) - Garden of the Tiger - Autumn Temple (upgraded Burning Temple) - Hiten - Meteor Shower (upgraded Waterfall) - Estrada de Estrela - Ghetto Pit (upgraded Urban Jungle) - Turbo Electric - City Lights (upgraded City at Sunset) - Call of the Inferno - Great Plains (upgraded Moonlit Wilderness) - Amnesia - Galleon (upgraded Pirate's Cove) - Tiamat - All Hollow's Eve (upgraded Secret Garden) - Martial Medicine - Winter Palace (upgraded Cathedral) - Snow Castle - Festival (upgraded Acid Rain) - Twist & Scream - Aurora Australis (upgraded Polar Paradise) - Aurora Australis - Heaven's Gate (upgraded Hell's Gate) - Into Nirvana - Space Colony (upgraded Final Frontier) - Center of Gravity - Pool Party (upgraded Poolside) - Elegance in Violence - Inferno (upgraded Final Stage #1) - Conclusion OLD: - Final Stage #2 - The Finalizer ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ ~ ~ 19. Secrets / Unlockables / Nice-To-Know (T5DR/PS3) ~ ~ ~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The following information is a modified version of what is available from a thread on Tekken Zaibatsu, created by DevilSjin, titled "Tekken DR PS3 Unlockables/General Info": http://tekkenzaibatsu.com/forums/showthread.php?threadid=97949 ----------------------------------------------------------- PLAYSTATION STORE - What is Tekken 5: Dark Resurrection? "Tekken 5: Dark Resurrection" is an arcade-perfect port, which means that it was designed to be like the arcade version of the game. This also means that it doesn't have the extra modes available in the PSP version. - Where can I purchase Tekken 5: Dark Resurrection? T5DR can be purchased on the PlayStation Store for $19.99 US. To access T5DR after logging into the store, navigate to: Games > PS3 Games > Tekken 5: Dark Resurrection (Full Game) ----------------------------------------------------------- ONLINE MANUAL (T5DR) The Online Manual for T5DR can be accessed by entering the URL below into a web browser, or from within the game by going to Options > Online Manual URL: http://f218manual.tekken.bng.jp/dc/JP0700/man/NPUB-30009/index.html ----------------------------------------------------------- GENERAL - The start+select feature is still working, which is the command for in-game reset. - For the first costume of each character press 1_2, for the second one it's 3_4 (this applies to nearly all characters; Kuma and Panda: 1_2 and 3_4 respectively). All special outfits are unlocked right from the start and are selectable via 2 and in special cases also with 4. ----------------------------------------------------------- MODES Arcade Battle - Just like the game you play in the arcades. 9 Stages of pure nostolgia... Ghost Battle - Endless battle against actually formittable opponents on higher levels VS Battle - One on one match against a human player Gallery - Unlock videos and images... Options - Change stuff around. ----------------------------------------------------------- CHARACTERS Jinpachi - Play through the arcade version of the game one time and beat Jinpachi. He will then become a selectable character on the top right of the character select screen. Square - Fiery Form at the end of DR X/O - Purple Form at the end of Tekken 5 Triangle - Human Form Jinpachi is extremely strong although a little slow. He's nothing like his T5 version...toned down a lot... also his movelist is extremely lacking... Pictures: Selection Screen http://i24.photobucket.com/albums/c31/Sjinzero/100_2196.jpg Close Up Selection Screem http://i24.photobucket.com/albums/c31/Sjinzero/100_2206.jpg Fiery Form vs. Human Form http://i24.photobucket.com/albums/c31/Sjinzero/100_2198.jpg Fiery Form http://i24.photobucket.com/albums/c31/Sjinzero/100_2201.jpg Human Form http://i24.photobucket.com/albums/c31/Sjinzero/100_2203.jpg Demon Form and Fiery Form http://i24.photobucket.com/albums/c31/Sjinzero/100_2208.jpg ----------------------------------------------------------- GHOST BATTLE Ranking: Beginner (brown) 9th-1st Kyu (dark red) 1st-7th Dan (grey) Shihan (grey) Expert (grey) Warrior (grey) Master (grey) Virtuoso (grey) Champion (grey) Lone Wolf (green) Destroyer (green) Berserker (green) Sage (green) Legend (green) Fujin (blue) Raijin (gold/blue) Deity (blue) Lord of War (blue) Dragon Lord (yellow/orange) Tekken Lord (yellow/orange) Dark Lord (black/orange; final rank in arcade mode) Divine Fist (white/red) (not confirmed) It isn't possible to add ghosts of other players, like you can in the PSP version. ----------------------------------------------------------- CUSTOMIZATIONS - There really doesn't seem to be any additions to this category (from TDR for the PSP), so there really isn't anything to look forward to... But, everything is half off now!! woo!... I guess. You can now get all of those items that you've always wanted for a much cheaper price. ----------------------------------------------------------- GALLERY Movie: (50,000G each) Tekken Dark Resurrection - Epilogue - Lili Tekken Dark Resurrection - Epilogue - Sergei Dragunov Tekken Dark Resurrection - Epilogue - Armor King Image: (30,000G each) Tekken Illustation - Jun Kazama 2 Tekken Illustation - Jin Kazama Tekken Illustation - Anna Williams Tekken Illustation - Julia Chang 2 Tekken Illustation - Ling Xiaoyu 2 Tekken Illustation - Ling Xiaoyu & Jin Kazama Tekken Illustation - Asuka Kazama Tekken Illustation - Lili Tekken Illustation - Asuka Kazama 2 Tekken Illustation - Julia Chang Tekken Illustation - Jun Kazama Tekken Illustation - Ling Xiaoyu Tekken 5 - Stage Image - Dojo 2 Tekken 5 - Stage Image - Hell's Gate Tekken 5 - Stage Image - Cathedral Tekken 5 - Stage Image - Poolside Tekken 5 - Stage Image - The Final Frontier Tekken 5 - Stage Image - Acid Rain Tekken 5 - Stage Image - Dojo Tekken 5 - Stage Image - Urban Jungle Tekken 5 - Stage Image - Secret Garden Tekken 5 - Stage Image - City at Sunset Tekken 5 - Stage Image - Polar Paradise Tekken 5 - Stage Image - Pirate's Cove Tekken 4 - Character Image - Jin Kazama Tekken 4 - Character Image - Kazuya Mishima Tekken 4 - Character Image - Paul Phoenix Tekken 4 - Character Image - Christie Monteiro Tekken 4 - Character Image - Hwoarang Tekken 4 - Character Image - Tekken Force Tekken 4 - Character Image - Eddy Gordo Tekken 4 - Character Image - Craig Marduk Tekken 4 - Character Image - Ling Xiaoyu Tekken 4 - Character Image - Yoshimitsu Tekken Tag Tournament - Character Image - Jin Kazama Tekken Tag Tournament - Character Image - Jun Kazama Tekken Tag Tournament - Character Image - Unknown 2 Tekken Tag Tournament - Character Image - Kunimitsu Tekken Tag Tournament - Character Image - Kazuya Mishima Tekken Tag Tournament - Character Image - Unknown * NOTE: You have to have an internet connection available in order to unlock/download these items. ----------------------------------------------------------- VERSUS BATTLE - You can copy your saved data and send it to the other profiles on your machine. So, if you and a buddy want different customizations, he can simply unlock gold on a separate ID on your PS3, and send his save over to your ID before you play and you'll both be able to pick your own costumes. However, the game still will not keep track of wins & loses, nor can you unlock gold like this. I also noticed that I was able to copy the save file to my flash drive. So, in theory you should be able to simply copy your save onto a usb storage medium, go to a buddy's house, and just copy your data to his profile and use your personal customizations that way as well or send your file to someone over the computer and they can transer it to their PS3. NOTE: This is no longer possible when the save file is converted to T5DR Online. ----------------------------------------------------------- GAMEPLAY - It seems that obtaining gold is much more straight forward than in the PSP counterpart... you play the game... you get gold, easy enough... - So far I have seen the gold peak at around 15,000G per match (that is not including roulette) - No indication of the Divine Fist rating being a part of this game. However, it was brought to my attention that the loading sign is that of the Divine Fist... so there may be a possibility... - I achieved a Dark Lord status with Devil Jin and lo and behold... nothing happened... - Within Ghost Mode, it keeps track of how much gold you have obtained during your current run. However, it doesn't add in if you receive a roulette multiplier on it. Also, if you lose to the computer, you lose your "streak" of gold and must restart from 0. Seems as if the game was meant to be a true arcade port... with not much else added.... ----------------------------------------------------------- GLITCHES/OTHER STUFF OF INTEREST - The Secret Garden (Night) - for one reason or another, there seems to be a problem on this stage. It is only cosmetic wise and will not affect gameplay. However, it looks weird as the "sparks" that occur during a move just dont happen. Devil Jin for example will throw out an EWGF and there wlll be no electricity on his hands. This happens with a lot of moves... - Ominous Mist - Not so much a glitch, but the resolution on this stage is drastically reduced from the other stages. Not really sure why though. - The Secret Garden (Day) - Same thing as the Ominous Mist... it just doesn't look as pretty as the rest of the game... ----------------------------------------------------------- TECHNOLOGY For those of you who have played the game, you may notice that there is a bit of lag between the inputs on the controller and the action on the screen. I had it too. Although I was not able to fully fix the problem without the addition of third party adapters, here is some interesting info. If you are running a TV on 1080i there may be a lag. Hate to say it, but its true. So far there are a range of reports from a small amount of lag during the grab animation that doesn't affect the gameplay at all to there being a constant delay on everything, and that isn't good. I personally pushed my TV down to 760p after experiencing this and the lag was reduced, although it was not gone. But you probably will be able to adapt. After a few minutes of working, all of Steve's flicker combos were coming out fine and I was able to hit Hwoarang's JFSR 99% of the time. Playing at 1080p is reported to work fine, being that it is the resolution that the game was intended to be played on. Playing with the sixaxis controller is also something that takes some getting used to. The Diagonals aren't as giving as the dualshocks were, so there might be a little frustration there. There is also the issue with the controller having to re-sync with the PS3. This causes a momentary inability to move your character. Last night I played on a streak of around 500 matches... it happened to me like three times... so it isn't bad, just something that needs to be considered for tournament play. Also... I dont know how the adapters are working for people... ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ ~ ~ 20. Secrets / Unlockables / Nice-To-Know (T5DRO/PS3) ~ ~ ~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This section covers info on the Tekken 5: Dark Resurrection Online expansion. The content in this section is a variation of the content available in the previous "Secrets / Unlockables / Nice-To-Know" sections. ----------------------------------------------------------- T5DR ONLINE Q & A For information on online play, check out "The DR Online Q & A Thread", created by Devil Naeem of TZ: http://www.tekkenzaibatsu.com/forums/showthread.php?threadid=102921 For event more information, check out the "DRO Training Dojo" thread on TZ, created by sithlord: http://www.tekkenzaibatsu.com/forums/showthread.php?threadid=109295 ----------------------------------------------------------- PLAYSTATION STORE - What is Tekken 5: Dark Resurrection Online? "Tekken 5: Dark Resurrection Online" is an expansion to "Tekken 5: Dark Resurrection" for the PS3 which adds an online multipayer mode, and the standard practice and survial modes. - Where can I purchase Tekken 5: Dark Resurrection Online? T5DRO can be purchased on the PlayStation Store for $9.99 US. To access T5DRO after logging into the store, navigate to: Add-Ons > Downloadable Game Add-Ons > Tekken 5: Dark Resurrection Add-On > Tekken 5: Dark Resurrection Online Expansion (Add-On Content) Alternatively, you can get them both at the same time by purchasing the bundle for $29.99. To access T5DRO bundle after logging into the store, navigate to: Games > Bundles > Tekken 5: Dark Resurrection Online Bundle (Full Game and Add-On) NOTE: If you previously purchased T5DR or T5DR Online seperately, you will not be able to download the bundle. - How do you re-download T5DR/Online If for some reason you need to re-download T5DR/Online, follow these steps: 1. Log into the PlayStation Store under the account you used to purchase T5DR/Online. 2. In the upper right hand corner of the screen, click on the "View Downloads" icon. 3. Scroll down until you locate T5DR/Online. 4. Click on T5DR/Online to begin download. - What are the download sizes? T5DR (only) = 555 MB T5DR Online (only) = 591 MB T5DR Online Bundle = ? (at least 591 MB) ----------------------------------------------------------- ONLINE MANUAL (T5DR Online) The Online Manual for T5DR can be accessed by entering the URL below into a web browser, or from within the game by going to Options > Online Manual URL: http://f218manual.tekken.bng.jp/dc/UP0700/man/NPUB-30009/online2/index.html ----------------------------------------------------------- MODES (Informaion taken from the T5DRO Online Manual; URL located above) Arcade Battle - "In this mode, you try to win a series of battles against the computer. After selecting a character and starting the game, the first match begins. If you defeat all opponents, you will have cleared the Arcade Battle Mode." Ghost Battle - "In this mode, ghost opponents appear one after another. The difficulty level you set in Game Options under Options will apply only to the first opponent. After that, the difficulty will very depending on the opponent you select to fight. Ghosts will continue to appear until you lose a match [or choose to exit]." VS Battle - "This mode is exclusively for challenging another player to a battle. Customize Data may be used to battle another playing using a customized character." Online Battle (T5DRO only) - "Battle other players over the PLAYSTATION Network. Refer to in-game instructions for details regarding controls or game play." Survival (T5DRO only) - "Defeat a series of opponents with limited health." Practice (T5DRO only) - "Select a character, an opponent character, and a stage, to practice various techniques in this mode." Gallery (More images added) - "In this mode, you can purchase and enjoy movies and other content with the fight money you've earned." Options - "Configure game options, sound options, controller setup or delete save data here." ----------------------------------------------------------- GHOST BATTLE Ranking: The rankings should be the same as in Tekken 5: Dark Resurrection. ----------------------------------------------------------- CUSTOMIZATIONS The items should be the same as in Tekken 5: Dark Resurrection. No new items appear to have been added with the expansion. ----------------------------------------------------------- GALLERY Movie: (50,000G each) Tekken Dark Resurrection - Epilogue - Lili Tekken Dark Resurrection - Epilogue - Sergei Dragunov Tekken Dark Resurrection - Epilogue - Armor King Image: (30,000G each) Tekken Illustation - Ling Xiaoyu 3 (T5DRO only) Tekken Illustation - Kunimitsu (T5DRO only) Tekken Illustation - Christie Monteiro (T5DRO only) Tekken Illustation - Nina Williams (T5DRO only) Tekken Illustation - Asuka Kazama 4 (T5DRO only) Tekken Illustation - Asuka Kazama 3 (T5DRO only) Tekken Illustation - Lili 2 (T5DRO only) Tekken Illustation - Jun Kazama 2 Tekken Illustation - Jin Kazama Tekken Illustation - Anna Williams Tekken Illustation - Julia Chang 2 Tekken Illustation - Ling Xiaoyu 2 Tekken Illustation - Ling Xiaoyu & Jin Kazama Tekken Illustation - Asuka Kazama Tekken Illustation - Lili Tekken Illustation - Asuka Kazama 2 Tekken Illustation - Julia Chang Tekken Illustation - Jun Kazama Tekken Illustation - Ling Xiaoyu Tekken 5 - Stage Image - Acid Rain 2 (T5DRO only) Tekken 5 - Stage Image - Cathedral 2 (T5DRO only) Tekken 5 - Stage Image - Burning Temple (T5DRO only) Tekken 5 - Stage Image - Moonlit Wilderness (T5DRO only) Tekken 5 - Stage Image - Pirate's Cove 2 (T5DRO only) Tekken 5 - Stage Image - Secret Garden 2 (T5DRO only) Tekken 5 - Stage Image - Waterfall (T5DRO only) Tekken 5 - Stage Image - Dojo 2 Tekken 5 - Stage Image - Hell's Gate Tekken 5 - Stage Image - Cathedral Tekken 5 - Stage Image - Poolside Tekken 5 - Stage Image - The Final Frontier Tekken 5 - Stage Image - Acid Rain Tekken 5 - Stage Image - Dojo Tekken 5 - Stage Image - Urban Jungle Tekken 5 - Stage Image - Secret Garden Tekken 5 - Stage Image - City at Sunset Tekken 5 - Stage Image - Polar Paradise Tekken 5 - Stage Image - Pirate's Cove Tekken 4 - Character Image - Jin Kazama 2 (T5DRO only) Tekken 4 - Character Image - King (T5DRO only) Tekken 4 - Character Image - Paul Phoenix 2 (T5DRO only) Tekken 4 - Character Image - Christie Monteiro 2 (T5DRO only) Tekken 4 - Character Image - Jin Kazama Tekken 4 - Character Image - Kazuya Mishima Tekken 4 - Character Image - Paul Phoenix Tekken 4 - Character Image - Christie Monteiro Tekken 4 - Character Image - Hwoarang Tekken 4 - Character Image - Tekken Force Tekken 4 - Character Image - Eddy Gordo Tekken 4 - Character Image - Craig Marduk Tekken 4 - Character Image - Ling Xiaoyu Tekken 4 - Character Image - Yoshimitsu Tekken Tag Tournament - Character Image - Jin & Heihachi (T5DRO only) Tekken Tag Tournament - Character Image - Unknown 3 (T5DRO only) Tekken Tag Tournament - Character Image - Jin Kazama Tekken Tag Tournament - Character Image - Jun Kazama Tekken Tag Tournament - Character Image - Unknown 2 Tekken Tag Tournament - Character Image - Kunimitsu Tekken Tag Tournament - Character Image - Kazuya Mishima Tekken Tag Tournament - Character Image - Unknown * NOTE: You have to have an internet connection available in order to unlock/download these items. ----------------------------------------------------------- PLAYSTATION HOME ITEMS AND CLOTHING As of May 2009, there are items and clothing from T5DR Online available for purchase for use within the U.S. PlayStation Home for the PS3. The following is a list of items and the stores they can be purchased from. After entering the door to the store, look for the T5DR Online logo with a black background. Store name: Home Furniture Location: Mall, 1st floor Items: - Heihachi Mishima Figurine ($0.49) - Paul Phoenix ($0.49) - Asuka Kazama ($0.49) - Nina Williams ($0.49) - Anna Williams ($0.49) - Kazuya Mishima ($0.49) - Devil Jin ($0.49) - King ($0.49) - Mokujin ($0.49) Store name: Costumes Location: Mall, 2nd floor Items: Male > Paul Phoenix - Paul's Wig ($0.99) - Paul's Shirt & Tattoo Sticker ($0.99) - Paul's Pants ($0.99) - Paul's Hands ($0.49) - Paul's Feet ($0.49) > Heihachi Mishima - Heihachi's Wig ($0.99) - Heihachi's Shirt ($0.99) - Heihachi's Pants ($0.99) - Heihachi's Hands ($0.49) Female > NONE ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ ~ ~ 21. Earning Money (PSP) ~ ~ ~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This section lists several ways to earn money within Tekken: Dark Resurrection for the PSP. NOTE: For all battles where money is earned based on ranks, you will earn more money for a win when reaching the higher ranks. For example, a Tekken Lord defating a Tekken Lord will earn 4000G instead of 2000G for some modes. ------------------------------------------------------------------- - Quick Battle - ------------------------------------------------------------------- ============================== VS CPU ============================== For this mode, it looks like you earn the same amount of money for each win, but the amount of money earned increases with the difficulty setting. The number of rounds fought doesn't seem to affect the money you earn, so to earn money quicker, set the number of rounds to 1 under "Options". Some of the amounts earn for different difficulty settings are below: Easy - 2500G Medium - 3000G Ultra Hard - 5500G ============================== Team Battle ============================== For this mode, it looks like you earn the same amount of money for each win, but the amount of money earned increases with the difficulty setting. Also, you will receieve a boonus only if you win the Team Battle. Some of the amounts earn for different difficulty settings are below: Easy - 500G for each match won + 3000G for each win (only if you win the Team Battle) Medium - 1000G for each match won + 3000G for each win (only if you win the Team Battle) Ultra Hard - 2500G for each match won + 4000G for each win (only if you win the Team Battle) ------------------------------------------------------------------- - Story Battle - ------------------------------------------------------------------- For this mode, it looks like you earn the same amount of money for each win, but the amount of money earned increases with the difficulty setting. The number of rounds fought doesn't seem to affect the money you earn, so to earn money quicker, set the number of rounds to 1 under "Options". Some of the amounts earn for different difficulty settings are below: Easy - 2500 for each win Ultra Hard - 5500G for each win ------------------------------------------------------------------- - Arcade Battle - ------------------------------------------------------------------- For this mode, you earn money based on the difference between your opponent's rank and yours. This is what I have seen so far: Opponent with a lower rank = 2000G Opponent with same rank = 3000G Opponent with higher rank = 3000G + (200 X # of ranks higer than you) The number of rounds set doesn't appear to affect the amount of money earned, so it is recommended to set matches to only 1 round. The difficulty setting for this mode only affects the ranking of your first opponent. ------------------------------------------------------------------- - Network - ------------------------------------------------------------------- I'm not sure, but I'm guessing the amount of money earned in this mode is similar to the single-player modes. ------------------------------------------------------------------- - Tekken Dojo - ------------------------------------------------------------------- NOTE: All of the modes listed below are not available for every dojo. ============================== League Match ============================== For Normal difficulty, you can earn the following amount of money for a win: Opponent with a lower rank = 1000 G Opponent with same rank = 1500 G Opponent with higher rank = 1500 G + (100 G X # of ranks higher than you) When you finish all matches in the league, you will earn a bonus based on your final ranking. ============================== Survival Tournament ============================== For Normal difficulty, you can earn the following amount of money for a win: Opponent with a lower rank = 1000 G Opponent with same rank = 1500 G Opponent with higher rank = 1500 G + (100 G X # of ranks higher than you) When you finish all matches in the league, you will earn a bonus based on your final ranking. ============================== Ranking Tournament ============================== For Normal difficulty, you can earn the following amount of money for a win: Opponent with a lower rank = 1000 G Opponent with same rank = 1500 G Opponent with higher rank = 1500 G + (100 G X # of ranks higher than you) When you finish all matches in the league, you will earn a bonus based on your final ranking. ============================== Free Battle ============================== For Normal difficulty, you can earn the following amount of money for a win: Opponent with a lower rank = 2000 G Opponent with same rank = 3000 G Opponent with higher rank = 3000 G + (200 X # of ranks higher than you) ============================== Challenge Battle ============================== - Time Attack Similar to the other modes, you will earn money based on the difference between the ranks of you and your opponent. You will only receive a bonus if you defeat all opponents within the given time limit. - Survival Similar to the other modes, you will earn money based on the difference between the ranks of you and your opponent. You will only receive a bonus if you defeat all opponents with a limited amount of health. - Gold Rush For this mode, you earn money based on the amount of damage inflicted on the opponent, and you lose money based on the amount of damage you take. You will only receive a bonus if you defeat survive the time limit and obtain the pre-defined amount of fight money within the time limit. - Roulette Battle For this mode, it looks like you will earn 100G for each win, but this amount will get multiplied by a random multiplier (I've seen 2x to 100x). After 2 matches, you will get a chance to quit and keep all the money you've earned or continue and risk losing 3/4 of your earnings. You have a limited amount of health. You will only receive a bonus if you earn the predefined amount of fight money. ------------------------------------------------------------------- - Attack - ------------------------------------------------------------------- ============================== Time Attack ============================== For this mode, you will play a series of 9 matches and will earn 3000G for each match won. After completing all 9 stages, you will earn 27000G plus a Bonus based on your final time. The number of rounds and difficulty cannot be changed for this mode. ============================== Survival ============================== Fight against a series of never ending enemies where your health increases a small amount after each victory. Below, for each win within the ranges on the left will get you the Reward on the right: 1-3: 2500 4-6: 3000 7-9: 3500 10-14: 4000 15-19: 4500 20-24: 5000 25-29: 5500 30-34: 6000 35-39: 6500 40-44: 7000 45-49: 7500 50-??: 8000 Money earned = Reward (from each win) + Bonus (1000G X # of wins) Difficulty level and number of rounds have no affect in this mode. ============================== Gold Rush ============================== For this mode, you earn money based on the amount of damage inflicted on the opponent, and you lose money based on the amount of damage you take. It looks as if you earn more money for higher difficulty settings. ------------------------------------------------------------------- - Bonus Games - ------------------------------------------------------------------- ============================== Tekken Bowl ============================== - 1 Player For this mode, tt looks as if your final score is based on your final score, number of strikes, and number of spares. I'm not quite sure what the final breakdown is. - 2 Player I haven't played this mode recently, but I'm guessing the amount of money earned is similar to the "1 Player" mode. - Tournament I haven't played this mode recently, but I'm guessing the amount of money earned is similar to the "1 Player" mode. - Striker For this mode, I have seen the following: Reward = (Final score X 100) + Bonuses earned from strikes You earn an extra ball for every 5 consecutive strikes. The bonus earned increases by 100 for each consecutive strike and you will earn a 1500G bonus for the 5th consecutive strike. ============================== Command Attack ============================== For this mode, you will need to perform a combination of commands and combos chosen at randon (total of 10). To go on to the next command every hit must touch the opponent. Money earned = Reward (based on final time) + Bonus (see below) More informatin about the "Bonus": - Bonus for each move is earned by completing commands consecutively. You can make a mistake and still earn the bonus, as long as you don't touch the opponent when you make the mistake. - For each consecutive move, the bonus earned increases by 50G. - You earn an additional "Perfect" bonus of 1000G when making no mistakes. - For the bonus, the amount of time spent for each move isn't important. ------------------------------------------------------------------- - Extra: Earn Free Items - ------------------------------------------------------------------- By defeating Ranking Tournaments within the Tekken Dojo mode, you will unlock free items or colors for your character. You will re-imbursed for any item or color that you purchase beforhand. To unlock the Auras, play the Tekken Dojo and Arcade modes. ------------------------------------------------------------------- - Extra: Tekken Roulette - ------------------------------------------------------------------- Within several modes, you have a chance to get something known as "Tekken Roulette". After a win, you might get a chance to multiply your winnings for that match by 2, 3, 5, or 10. You will know that you're going to get a roulette if you see a red flashing light above your life bar. "Tekken Roulette" appears randomly and may appear consecutively. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ ~ ~ 22. Earning Money (PS3) ~ ~ ~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This section lists several ways to earn money within Tekken 5: Dark Resurrection Online for the PS3. ------------------------------------------------------------------- - Arcade Battle - ------------------------------------------------------------------- "Arcade Battle" is similar to the standard "Time Attack" mode, where you face against 9 opponents. You earn the following amount for money per win for every match: Easy = 2500G Medium = 3000G Hard = 3500G Very Hard = 4000G Ultra Hard = 5000G The number of rounds set don't affect on the amount of money earned, so it is recommended to set matches to only 1 round. ------------------------------------------------------------------- - Ghost Battle - ------------------------------------------------------------------- You can earn several bonuses from those mode, with the total earned equaling: Win Bonus + Life Bonus + Time Bonus + Special Bonus I've had a hard time predicting the amount of money earned for the "Win Bonus", so here is my guess: Opponent with a lower rank = 1500G Opponent with same rank = 3000G Opponent with higher rank = 3000G-4600G (estimate) The number of rounds set doesn't appear to affect the amount of money earned, so it is recommended to set matches to only 1 round. The difficulty setting for this mode only affects the ranking of your first opponent. ------------------------------------------------------------------- - VS Battle - ------------------------------------------------------------------- It isn't possible to earn money from Versus Battle. ------------------------------------------------------------------- - Online Battle - ------------------------------------------------------------------- I haven't spent very much time in Online Battle, so the numbers below are just some estimated I have seen. The total amount earned is from Win Bonus + Special Bonus. For a loss, you should earn a Win Bonus of 0G and Special Bonus of 500G. For a win, majoirty of the time I have seen a Win Bonus of 2000G, but in one instance I have seen a Win Bonus of 3500G. I'm not sure how the Special Bonus is calculated for a win, but I have seen 900G-2100G. ------------------------------------------------------------------- - Survival - ------------------------------------------------------------------- Fight against a series of never ending enemies where your health increases a small amount after each victory. You can earn several bonuses from those mode, with the total earned equaling: Win Bonus + Life Bonus + Time Bonus + Special Bonus Below, for each win within the ranges on the left will get you the Win Bonus on the right: 1-5: 2500G 6-10: 3000G 11-15: 3500G 16-??: 4000G Difficulty level and number of rounds have no affect in this mode. ------------------------------------------------------------------- - Extra: Tekken Roulette - ------------------------------------------------------------------- Within several modes, you have a chance to get something known as "Tekken Roulette". After a win, you might get a chance to multiply your winnings for that match by 2, 3, 5, or 10. You will know that you're going to get a roulette if you see a red flashing light above your life bar. "Tekken Roulette" appears randomly and may appear consecutively. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ ~ ~ 23. Tekken-related Websites ~ ~ ~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This section contains links to several Tekken-related websites. For more website links, a list is provided on the Tekkenomics Blog below: http://tekkenomics.wordpress.com/tekken-links/ ======================================= Tekkenomics ======================================= Be sure to check these links often, as more stuff is always being added. Tekkenomics (http://www.tekkenomics.com) The Tekkenomics Blog, which covers Tekken news and any news related to my Tekken FAQs. Tekkenomics FAQs (http://faqs.tekkenomics.com) The profile page for Tekkenomics on GameFAQs, which contains all of Tekken and Soul Calibur FAQs. Tekkenomics Picture Gallery (http://pics.tekkenomics.com) Google Picasa Web Picture Gallery containing images that were previously on the Tekkenomics website, plus some new images. Tekkenomics YouTube Channel (http://videos.tekkenomics.com) YouTube video channel containing videos that were previously on the Tekkenomics website, plus some new videos. Drake the Demon's YouTube Channel (http://drake122.tekkenomics.com) YouTube video channel containing videos created by Drake the Demon. Tekkenomics Twitter Page (http://twitter.com/Tekkenomics) Location for Tekkenomics on Twitter. ======================================= Official Namco Websites ======================================= Bandai Namco Games (http://www.namcobandaigames.com) The official Namco website, who is the developer of the Tekken series. Namco Arcade Website (http://www.namcoarcade.com) The official website for Namco arcade machines. ======================================= Official Tekken Websites ======================================= Tekken Official (http://www.tekken-official.jp) An official Tekken 5, Dark Resurrection, and Tekken 6 website with character profiles, wallpaper, and a gallery. (NOTE: This site is written in Japanese, with some parts in English.) Tekken 6 - Official Game Site (http://tekken.namco.com) Official website for U.S. version of Tekken 6. Yourpsp.com (Tekken Dark Resurrection) (http://www.tekkenpsp.com) Official website for PAL version of Tekken DR (PSP). NOTE: Some downloads don't appear to be working anymore. ======================================= Unofficial Tekken Websites ======================================= Tekken Zaibatsu (http://www.tekkenzaibatsu.com) Covers every game in the Tekken series. Has movelists, combo lists, and a huge picture gallery. It is definitely one of the best Tekken websites available. You can chat with many other Tekken players in the forums. SD Tekken (http://sdtekken.com) Blog for a Tekken community based in San Diego, California, and one of the best sources for Tekken news. I Am Tekkem (http://iamtekken.com/) A Tekken Blog containing podcasts and and other useful information. NeoRussell's Blog (http://www.neorussell.com) Blog created by NeoRussell of Tekken Zaibatsu, which contains Tekken tutorials. The Lone Gamer (http://thelonegamer.wordpress.com/) Blog for Tekken news. Tekkenpedia (http://www.tekkenpedia.com) An online encyclopedia (similar to Wikipedia) covering the Tekken series. Tekken Forces (http://www.tekkenforces.com) Has a lot of Tekken related pictures, videos, and other things. Tekken.it (http://www.tekken.it) Has commercials and ending movies from the Tekken series. TekkenTreff (http://www.tekkentreff.de) German Tekken community where you can find combo and match videos. ======================================= Other Websites ======================================= GameFAQs (http://www.gamefaqs.com) A website that has MANY different FAQs and guides for MANY different video games. Here, you will always be able to find the most recent version of all of my FAQs. Gamespot (http://www.gamespot.com) A website that I visit for video game info. IGN (http://www.ign.com) A website that I visit for video game info. GameTrailers.com (http://www.gametrailers.com) A website with many different video game trailers. Kawaii Art Zone 2.0 (http://www.kawaiidream.net) A great website with MANY video game and anime art (including sketch and CG). NOTE: You must sign up to view images. GamePressure.com (http://gameads.gamepressure.com) A website with many different video game commercials. Internet Movie Database (http://www.imdb.com) A website that mainly focuses on movies, but you can also find info about the people behind some of your favorite video games. Online FLV Converter (http://vixy.net) A free website the can convert YouTube videos for you to download. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ ~ ~ 24. Tekken YouTube Videos ~ ~ ~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This section will contain a list of YouTube video playlists put together by me, which will contain several YouTube Tekken-related videos that you might find useful or interesting. Please note that many only some of these videos were created by me. You can visit the Tekkenomics YouTube channel at: http://www.youtube.com/user/tekkenomics Be sure to check these playlists out later, as they will get updated with more videos. New videos will be added to the end of the list. ======================================= Downloading YouTube Videos ======================================= YouTube does not allow you to directly download videos from their website, however there are a few workarounds to make downloading videos possible. One solution is to use a website that reads in a YouTube URL and converts the file online, then returns you a link to the converted file for download. To find these types of sites, you can google "youtube video converter". One site that I have successfully used is: Online FLV Converter (http://vixy.net) If you use the Mozilla FireFox web browser, you have another solution available to you. You can download the "Video DownloadHelper" add-on, which allows you to download a YouTube video in the FLV format, or convert it to several other formats with the use of an additional desktop application. More information is available below: Firefox Add-on - Video DownloadHelper https://addons.mozilla.org/en-US/firefox/addon/3006 If you chose to download the video in the FLV format and are having issues playing the file with Windows Media Player or another media player, you can try one of the following media players: VLC Media Player (http://www.videolan.org/vlc/) FLV Player (http://download.cnet.com/FLV-Player/3000-13632_4-10467081.html) ======================================= YouTube Playlists ======================================= Here is a list of some of the YouTube playlists that I have put together: Tekken Hidden Moves http://www.youtube.com/view_play_list?p=AB3ED9BB17B3146A Drake the Demon's Tekken Combo Videos http://www.youtube.com/view_play_list?p=D25F55EB1F06FEEE Tekken 5 Dark Resurrection Tutorials and Demonstrations http://www.youtube.com/view_play_list?p=567DBC522DC3E011 Tekken 5 Dark Resurrection Combo Videos http://www.youtube.com/view_play_list?p=E1FBB5E69F1AA4B3 Tekken 5 Tutorials and Demonstrations http://www.youtube.com/view_play_list?p=DF39213A0D07BB0D Tekken 5 Combo Videos http://www.youtube.com/view_play_list?p=D54D1DD889BED28B Tekken Intro Movies http://www.youtube.com/view_play_list?p=9836FFEF6D6639CA Tekken 5: Dark Resurrection Ending Movies http://www.youtube.com/view_play_list?p=C208DECB5BED0E02 Tekken Commercials http://www.youtube.com/view_play_list?p=717FB8B52E1D2B2D Tekken Cosplay http://www.youtube.com/view_play_list?p=A63CE1087EC39D92 Other Tekken Videos http://www.youtube.com/view_play_list?p=063FE362487F7C91 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ ~ ~ 25. Questions ~ ~ ~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In this section, I will try my best to answer questions that I have received through e-mail. ---------- Question 1 - DEWGF and WDEWGF ---------- Q: How do you do DEWGF and WDEWGF? A: I'm not good at doing DEWGF or WDEWGF, but this link might help: http://www.tekkenzaibatsu.com/forums/showthread.php?threadid=87686 ---------- Question 2 - Long time between updates ---------- Q: What took so long for another update to come out? A: I was working on an update soon after I released the last version. At the time, I was storing the file that I was updating only on a portable hard drive that I got from Best Buy about two months earlier. One day, that hard drive decided to stop working and I was unable to retrieve the file I was working on. I was so angry about losing all of the work that I put into the update I was working on that I decided to stop updating the FAQ. However, I recenetly received some questions about T5DR, which re-kindled my interest in updating the FAQ again. A word of caution: DON'T BUY THE WESTERN DIGITAL PASSPORT POTABLE HARDDRIVE! ---------- Question 3 - Customize on PSP ---------- Q: How do I get to the character customization on the PSP version? A: In the "Mode Select" menu, go to "Profile" > "Customize". ---------- Question 4 - Customize on PS3 ---------- Q: How do I get to the character customization on the PS3 version? A: While at the character select screen before a match begin, after selecting a fighter, you will see a small menu appear on the upper portion of the screen. In this menu, highlight and select "ITEM SHOP & EQUIP" to get to the customization items. Within this menu, you can also change the name your profile name. ---------- Question 5 - Unequipping items ---------- Q: How can I unequip an item? A: To unequip an item on the PSP, you will have to highlight the equipped item (box that is colored blue), press the "X" button, then select "Yes" when it asks you to unequip the item. The different box colors are: Red = item has not yet been purchased Blue = item is currently equipped Green = item has been purchased, but is not currently equipped To unequip an item on the PS3, while in the "ITEM SHOP & EQUIP" menu, select the "NO EQUIP" box. ---------- Question 6 - Convention Ranking ---------- Q: What does "Convention Ranking" mean (for the PSP version)? A: It is the ranking system for your continent. ---------- Question 7 - PS3 Vibration ---------- Q: How do you turn off the vibration for PS3 when playing DR? A: To turn off the vibration, you can either do it from the XMB before or within the game. To do it before the game has been loaded: - Go to Settings > Accessory Settings - Scroll down to "Controller Vibration Function", then set to "Off". To do it after the game has been loaded: - Hold down the "PS" button in the middle of the controller until you see a black screen with four menu options in the center. - Go down to "Controller Settings" - Click on "Vibration Function" and set it to "Off" You'll have to go through one of the above options again to turn the vibration back on. T5DR doesn't have a setting to turn off the vibration within the game itself. ---------- Question 8 - T5DR Frame Data ---------- Q: Do you know where I can find frame data for T5DR? A: You can find T5DR frame data, as well as a guide that explains how to use it SD Tekken: http://sdtekken.com/t5dr/frame-data/ ---------- Question 9 - Colored Square Boxes ---------- Q: Next to the ghost's name and rank, what do the different colored square boxes mean? A: They stand for the differnt continents: Red = Asia Green = North America Blue = Europe Pink = South America Orange = Africa Light Blue = Oceania (Australia) ----------- Question 10 - Setting PSP Wallpaper ----------- Q: How can I set wallpaper on the PSP? A: To set the wallpaper: - In the XMB (or the PSP's home menu), navigate to the "Photo" section, and click on the :Memory Stick" icon. - Select an image that you like and view it by selecting it with the "X" button. - While the image is displayed, press the "Triangle" button, then select "Set as Wallpaper". - Select "Yes" when prompted. ----------- Question 11 - Setting PS3 Wallpaper ----------- Q: How can I set wallpaper on the PS3? A: To set the wallpaper: - In the XMB (or the PS3's home menu), navigate to the "Photo" section. - Select an image that you like and view it by selecting it with the "X" button. - While the image is displayed, press the "Triangle" button, then select "Set as Wallpaper". - Here a white box surround the image. Everything within the box will be selected to display as the wallpaper. Use the left analog stick to move the box horizontal or verticle and the right analog stick to zoom in or out. When done, press the "X" button and select "Yes" when prompted. ----------- Question 12 - Breaking Throws ----------- Q: Do you have any tips for breaking throws? A: I'm not an expert on breaking throws, but "Rip" of Tekken Zaibatsu has created a "Throw Break Trainer" that might help: http://tekken.reepal.com/index.php/tbt/ ----------- Question 13 - Online Battle Character Icon ----------- Q: For the PS3 version, how do I select the character icon shown under my profile in "Online Battle"? A: There doesn't appear to be any way to select the which character icon is used. It looks like the way that it decides which character to use is that it selects whichever character is #1 under "Character Usage". ----------- Question 14 - Game Save Backup? ----------- Q: Is it possible to backup your game save data for Dark Resurrection on the PSP and PS3? A: For the PSP, it is possible to backup your data, but the save data will only work with the PSP the save was created on. For the PS3, you are able to backup your save data for Dark Resurrection and even transfer to different PS3 accounts, but this is not possible with Dark Resurrection Online. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ ~ ~ 26. Special Thanks ~ ~ ~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Name Reason ---- ------ Namco Creating another incredible game Paulinstein Thanks for all the help over the years! Drake the Demon Thanks for all the help over the years! Castel For creating one of the best Tekken resouces: http://www.tekkenzaibatsu.com "Still Standing" Creating a dictionary of Tekken related terms: http://www.manji-clan.com/wtcl/index.html sithlord Posting definitions of Tekken terms on TZ and for creating a thread on TZ related to T5DR Online. Kirin For the idea of adding the cost for each customization item and custom outfit. Kurichan Changed Move Properties for Raven. yoshimitsutqt For creating a youtube video about Raven's Instant Shadow Clone Technique: http://www.youtube.com/watch?v=U45Ps47FgPI mpaynting Making me realize that I should include links to my Tekken 5 FAQs. pspeeps.com For the PSP logo text art. CVagts Creating a list of all the custom items within Tekken 5, which was used as a guide to create the list in this FAQ. Markman Hidden move for Bryan. JunKazamaFan Posting taunts fot several fighters. Devil Naeem For creating a thread on TZ related to T5DR Online. Thanks to all who contributed to the "Tekken DR PSP Secrets / Unlockables / Nice-To-Know" and "Tekken DR PS3 Unlockables/General Info" threads on TZ: Jaytech, Drake the Demon, Koston, Esseph, MYK [jamgi], Keviiinn, James Pham, H.K. Lei, tae-kwon-do, DevilSjin, SHAHED, 3zX Thanks to all who contributed to the "New Move (Command) Compilation Thread" thread on TZ: http://www.tekkenzaibatsu.com/forums/showthread.php?threadid=87958 Thanks to all of the following people who have either e-mailed me, posted combos on Tekken Zaibatsu or made a combo video (in alphabetical order): alucardis (Feng), Brahma (Julia), Dark-Muerte (Dragunov), DevilSjin (Jinpachi), DigitalCount (Armor King/Jinpachi), Jaytech (Jin), Jouninks (Steve), Kazama Master (Jin), MYK [jamgi] (Armor King), n8nmonster (Craig), RoyalFlush (Jin), The Tekken King (Feng), VEL0NE (Steve), W3iRdKiD (Feng), Waking Rage (Jinpachi), wooden-man (Feng), Zakuta (Lili) Thanks to all of the following people who have either e-mailed me, or posted hidden moves on Tekken Zaibatsu (in alphabetical order): burnin6_desir3 (Dragunov), Dangerous King (Armor King), Dark-Muerte (Dragunov), LingXiaoyurules (Dragunov), schoent (Armor King), tyler2k (Dragunov), White Russian (Dragunov) Thanks to all of the following people for providing customizations or ideas: [~DTC~], GC Boombox, Swift Lastly, thanks to everyone who has contributed to any of my other FAQs. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ ~ ~ 27. About Tekkenomics ~ ~ ~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The main purpose of "Tekkenomics" is to provide you with Tekken FAQs/Guides and to keep you updated on Tekken news and information. "Tekkenomics" was originally the name of the website created by me (Wild Man X), with help from Paulinstein and Drake the Demon, which first came online on November 6, 2004. However, due to someone engaging in piracy on our hosting server the website went down in April 2007. With the release of Tekken 6 approaching for consoles, I decided to bring back Tekkenomics, but in the form of a blog back in June 2009. "Tekkenomics" contains various Tekken related material, some of which is difficult to find on any other Tekken based website. The blog will contain exclusive articles, original FAQ files, move lists, combos/juggles, combo videos, in-game matches, Tekken commercials, PC desktop wallpaper, PSP wallpaper, CG art, fan-based material, and other things. If you're having problems visiting the "Tekkenomics Blog" at http://www.tekkenomics.com, then you can also visit it at the following link: http://tekkenomics.wordpress.com If you were wondering how we came up with the name "Tekkenomics", back in my high school days in the year 2000, Paulinstein, me, and some other high school friends would get together to play Tekken 3 on the PlayStation 1. At the time, we were also enrolled in Economics. Whenever we would get together to play, we would say that we were going to study some "Tekkenomics". So, basically: "Tekken" + "Economics" = "Tekkenomics". There are a few references on the web to the name "Tekkenomics" that aren't related to us or our blog. There are some members on the Tekken Zaibatsu forums that go by the names "Tekkenomics", "Tekkenomics_101", and "TekkenNomics Jr." that aren't related to us. On Tekken Zaibatsu, we go by the names "Wild Man X", "Paulinstein", and "Drake the Demon". The things on the web that ARE related to us are at: GameFAQs, Neoseeker, IGN, 1UP.com, Gamerhelp, Gamespot, MySpace, AIM, MSN Messenger, Hotmail, GMail, YouTube, PicasaWeb, Blogger, WordPress, ImageShack, and Twitter. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ ~ ~ 28. About the Author ~ ~ ~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ I have been a fan of the Tekken series since 2000. A few of my friends got me into the series with Tekken 3. My first FAQ was "Hidden Moves" for Tekken 4. Writing this FAQ, I've learned some new things about Tekken along the way that I probably wouldn't have learned otherwise. My FAQs are a way for me to share what I have learned. Lei Wulong is my main fighter, and has been since Tekken 3. When I bought Tekken Tag Tournament for the PS2, I decided to learn how to play with all of the fighters, and this has carried over to Tekken 4, Tekken 5, and Tekken: Dark Resurrection. So, you can rest assured that I do atleast know a little bit about what I'm talking about :) I am currently residing in Southern California (in the United States), but have not been to any of the arcades in the area in a long time. I used to play at the University of California, Riverside. I hope that you've enjoyed my FAQs! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ ~ ~ 29. Closing ~ ~ ~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Feel free to e-mail me any questions or comments about this FAQ or the Tekkenomics Blog. When sending e-mail, please make sure that "Tekken", "Soul Calibur", or "FAQ" is somewhere in the e-mail subject name, or it will most likely be deleted. Also, I only speak English. Please let me know if you are confused about any part of this FAQ. I will do my best to clarify any part that may seem confusing. I hope you find this FAQ helpful. Thanks for your time. Tekkenomics Class is now in session!!! Copyright 2000-2009 - Tekkenomics ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~