the king of J88888F J88F J88888F J8F F8F J88888F J8888F J8888a m8888F J88F__ J88F J88J_____ J8F__F8F J88F J8J__ JF__X8F J8J__ J88888F J88F j88I_Y888F J888888F J88F J8888F J8888F Y8888a J88F J88F Y888Y_Y8F J8F J8F J88F J8J__ J8F 78a aa__Y88F J88F J88F Y88888F J8F J8F J88F J8888F J8J 788F 788888F '98: the slugfest / dream match never ends ----------------------------------------------------------------------- THE KING OF FIGHTERS '98 FAQ v0.6 for the Sony PSX (import) and Arcade versions by Chris MacDonald Unpublished work Copyright 1998-2001 Chris MacDonald This document is protected by US Copyright Law, and the Berne Copyright Convention of 1976. It is for private and personal use only--it cannot be reprinted in part or in whole, or reproduced in any way or in any form (written or otherwise). It is a free document that cannot be used in any sort of commercial transaction, including selling it or giving it away as a gift. This FAQ cannot be referenced, altered, or used by anybody (including webmasters, publishers, and magazine staff) without my express written permission. This FAQ was created and is owned by me, Chris MacDonald . It can be found exclusively at (www.GameFAQs.com). All copyrights and trademarks are acknowledged and respected that are not specifically mentioned herein. I expressly forbid the following publishers/publications from using this FAQ, namely: Ziff-Davis Video Game Group (publishers of Expert Gamer), Future Publishing, Ltd. (publishers of PlayStation Power, Official UK PlayStation Magazine, etc.), IDG Media, Game 13th Magazine, Brady Games, and Prima Games. Remember, plagiarism is a crime and is punishable by law. This game is known in Japan by sub-title "Dream Match Never Ends" instead of "The Slugfest" here in the US and in Europe. The KOF series and all related material is (c) SNK of Japan. ================= TABLE OF CONTENTS ================= 1. HOW TO PLAY - FAQ Notation - Using Advanced or Extra Mode - The Power Gauge in Advanced Mode - The Power Gauge in Extra Mode - Using Command Attacks 2. CHARACTER MOVELISTS - Hero Team : Kyo, Benimaru, Goro - Fatal Fury Team : Terry, Andy, Joe - Art of Fighting Team : Ryo, Robert, Yuri - Ikari Team : Leona, Ralf, Clark - Psycho Soldier Team : Athena, Sie, Chin - Fighting Women Team : Chizuru, King, Mai - Kim Team : Kim, Choi, Chang - Orochi Team : Yashiro, Shermie, Chris - '97 Special Team : Ryuji, Mary, Billy - Iori Team : Iori, Mature, Vice - Father Team : Heidern, Takuma, Saishu - American Sports Team : Heavy, Lucky, Brian - Rugal Bernstein - Shingo Yabuki 3. ALTERNATE CHARACTERS - KoF '95 Style Kyo Kusanagi - Real Bout 2 Style Terry Bogard - Real Bout 2 Style Andy Bogard - KoF '94 Style Joe Higashi - KoF '94 Style Ryo Sakazaki - KoF '94 Style Robert Garcia - KoF '94 Style Yuri Sakazaki - Real Bout 2 Style Mai Shiranui - Real Bout 2 Style Billy Kane - Yashiro of the Parched Earth - Shermie of the Insanely Violent Lightning - Chris of the Flame of Destiny - Omega Rugal 4. SECRETS AND TRICKS - Play as the Hidden Characters - Using the Roulette - Fight Shingo Yabuki - Choose Your Win Pose - Choi's Special Win Pose - Hidden Survivor Mode 5. MISCELLANEOUS - Relationship Information - Ending Pictures Listing - Pre-Fight Pose Information 6. AUTHOR'S NOTE - Translation Notes - Special Thanks - Revision History This FAQ is dedicated to the memory of Stefano Frigerio. Thank you for all your contributions to my FAQs in the past. I hope you're still playing KoF in Heaven, buddy, I'll miss your advice. ======================================================================== 1. HOW TO PLAY ======================================================================== ------------------------------------------------------------------------ FAQ NOTATION ------------------------------------------------------------------------ Here's a quick representation of the game's controls: ub u uf Jump Backward Jump Up Jump Forward \ | / b -- n -- f Retreat/Block Neutral Approach / | \ db d df Defensive Crouch Crouch Offensive Crouch The buttons are layed out like so: B C D Weak Kick Strong Punch Strong Kick A Weak Punch Notation used in this FAQ includes: P - Press A / C. K - Press C / D. qcf - Press d,df,f (reverse is qcb or d,db,b) hcf - Press b,db,d,df,f (reverse is hcb or f,df,d,db,b) (air) - the move can be performed while you're jumping. dir. - any of the eight directions can be used. Charge - Hold in the listed direction for two seconds, then push the joystick in the second direction. From - Some moves can be followed with another move. This will be followed by the move you can use to interrupt what your character is currently doing. =# - =1 means that the move is only cancellable on the first hit. =2 means that it's only cancellable on the second hit. =e means that it's cancellable on either hit. ------------------------------------------------------------------------ USING ADVANCED OR EXTRA MODE ------------------------------------------------------------------------ KoF '98, like it's predecessor, has two basic modes of gameplay. They are explained in greater detail below: ------------------------------------------------------------------------ IN ADVANCED MODE ------------------------------------------------------------------------ Block / Mid-Air Block Hold b / db (air) Backstep Tap b,b Dash (Running) Tap f,f (hold f to run) Small Jump Tap ub~uf Middle Jump Press ub~uf Big Jump Tap d,ub / tap d,uf / dash, then jump Emergency Evade (Forward) A + B Emergency Evade (Backward) b + A + B Down Evade Press A + B as you land Throw Escape b / f + P / K as you're thrown Guard Cancel Emergency Evade Block, then A + B Guard Cancel Strike Attack Block, then C + D Strike Attack Press C + D (air) Activate Power Gauge Press A + B + C (1 point) Cover Attack Tap A + B + C rapidly when dizzied Taunt Press Start - When you block against an attack, you take no damage from normal moves and command attacks, but you do take reduced damage from specials and (S)DMs. Throws and certain other moves may be unblockable, though. - You're semi-invincible during either Emergency Evade, although you can still be hit by command throws (throws that are specific to each character and not the b / f + C / D variety). - Using the Down Evade makes your character leap back just as he or she hits the ground, and land on their feet, instead of crashing to the floor. This move can be used after knockdown attacks, or other standard knockdown moves like most character's crouching D attack. - The GC Emergency Evade works just like a backwards Emergency Evade, except that you can do it while blocking against an attack. Ditto with the GC Strike Attack. In order to use these moves, you must have activated your Power Gauge by pressing A + B + C. However, using these moves does not detract from the time bar, so you can use them as often as you want until your power runs out normally. - Someone hit by a Strike Attack is knocked down to the floor. - The Cover Attack has several prerequisites that must be met in order fo it to work. First, your life must be at 50% or less. Second, you must be dizzy, _or_ be stuck in a grab or repeated attack, such as Choi's Zujou Sashi (his C-button throw), or Chang's Dai Hakai Nage. Thirdly, you must have an undefeated teammate standing on-screen and nearby. Finally, that teammate must have a neutral or friendly relationship towards you. Also note that if your life is lower than your opponent's, you have a higher chance of being helped by your teammates. On a personal note, I haven't been able to get this to work yet, so I'm unsure if it's just hard to pull off, or if the command I have listed is wrong. ------------------------------------------------------------------------ IN EXTRA MODE ------------------------------------------------------------------------ Guard / Mid-Air Guard Hold b / db (air) Dash (Quick Hop) Tap f,f Backstep Tap b,b Small Jump Tap ub~uf Middle Jump Press ub~uf Big Jump Tap d,ub / tap d,uf Attack Evade Press A + B Counter Attack Press P / K during Attack Evade Down Evade Press A + B as you land Guard Cancel Emergency Evade Block, then A + B Guard Cancel Strike Attack Block, then C + D Strike Attack Press C + D (air) Power Gauge Charge Hold A + B + C until gauge maxes out Cover Attack Tap A + B + C rapidly when dizzied Taunt Press Start - When you block against an attack, you take no damage from normal moves and command attacks, but you do take reduced damage from specials and (S)DMs. Throws and certain other moves may be unblockable, though. - You're semi-invincible during the Attack Evade, although you can still be hit by command throws (throws that are specific to each character and not the b / f + C / D variety). However, you can also make an attack while evading--just press any button before the Attack Evade ends and you step back into the line of fire. - Using the Down Evade makes your character leap back just as he or she hits the ground, and land on their feet, instead of crashing to the floor. This move can be used after knockdown attacks, or other standard knockdown moves like most character's crouching D attack. - The GC Emergency Evade works just like a backwards Emergency Evade, except that you can do it while blocking against an attack. Ditto with the GC Strike Attack. In order to use these moves, you must have activated your Power Gauge by pressing A + B + C. However, using these moves does not detract from the time bar, so you can use them as often as you want until your power runs out normally. - Someone hit by a Strike Attack is knocked down to the floor. - The Cover Attack has several prerequisites that must be met in order fo it to work. First, your life must be at 50% or less. Second, you must be dizzy, _or_ be stuck in a grab or repeated attack, such as Choi's Zujou Sashi (his C-button throw), or Chang's Dai Hakai Nage. Thirdly, you must have an undefeated teammate standing on-screen and nearby. Finally, that teammate must have a neutral or friendly relationship towards you. Also note that if your life is lower than your opponent's, you have a higher chance of being helped by your teammates. On a personal note, I haven't been able to get this to work yet, so I'm unsure if it's just hard to pull off, or if the command I have listed is wrong. ------------------------------------------------------------------------ THE POWER GAUGE IN ADVANCED MODE ------------------------------------------------------------------------ You can fill up your Power Gauge by: 1. Performing special moves (whether or not they hit). 2. Damaging your opponent with anything aside from a DM/SDM. 3. Getting damaged by your opponent. When it's full, it then empties, but you gain 1 green POW point. You can hold: 1. Three points when playing with your first character. 2. Four points when using your second character. 3. Five points when you're controlling your last team member. Accumulated POW points can be expended to: 1. Use the 'Activate Power Gauge' move (press A + B + C). 2. Use a DM (Desperation Move). When you activate your Power Gauge, it turns into a timer bar that slowly empties. While the timer bar is on-screen: 1. You can use the GC Emergency Evade or GC Strike Attack. They can be used repeatedly without draining any power from the timer bar or Power Gauge. 2. You can perform a SDM (Super Desperation Move). This is done with the same command as a DM and costs an additional POW point (just like when using a DM), but since your Power Gauge has been activated, you'll perform the SDM version instead. 3. Your body will flash, and any attack you make does 25% more damage. You can lose Power Gauge energy, POW points, or your activated Power Gauge under these conditions: 1. Activating your Power Gauge or performing a DM or SDM all cost one point. 2. Between rounds, POW points are carried over, but Power Gauge energy that has been accumulated is not (the gauge empties. Even if it is almost full, you still won't gain a point). 3. If your Power Gauge has been activated, it returns to normal between rounds. 4. If you perform an SDM, your Power Gauge returns to normal whether or not the move hit or not. 5. If you wait too long after activating your Power Gauge, then the timer bar empties and the Power Gauge goes back to normal. ------------------------------------------------------------------------ THE POWER GAUGE IN EXTRA MODE ------------------------------------------------------------------------ You can fill up your Power Gauge by: 1. Charging up your Power Gauge (hold down A + B + C). 2. Getting damaged by your opponent. The Power Gauge shrinks every time you lose, making it easier to fill it up. It shrinks to: 1. 75% of it's normal size when playing with your second character. 2. 50% of it's normal size when using your final character. When your Power Gauge is filled, it says 'MAXIMUM' and slowly begins to empty. While the Power Gauge is emptying: 1. You can use the GC Emergency Evade or GC Strike Attack. Using either one of them will completely empty the Power Gauge. 2. You can perform a DM (Desperation Move). 3. Your body will flash, and any attack you make does 50% more damage. If you take enough damage (if your life is at 20% or less), your Life Gauge begins flashing red. When this happens: 1. You can perform DMs repeatedly. 2. You can use the GC Emergency Evade or GC Strike Attack. They can be used repeatedly without draining any power from the Power Gauge. 3. If your Power Gauge was maxed out and is now emptying, then you can use SDMs instead of DMs. Doing so will not affect your life, but it will empty your Power Bar completely. Note that if your life is raised beyond 20% (this may happen if you win the round, since you gain back some life, or if you're using Heidern's restorative "Bringer" moes), then your Life Gauge stops flashing and you lose all benefits of having a low Life Gauge. You can lose Power Gauge energy under these conditions: 1. Performing a DM or SDM when the Power Gauge is full will empty it. 2. Between rounds, all accumulated Power Gauge energy is lost, even if it was almost full. 3. If your Power Gauge had been maxed out and is now emptying, it returns to normal between rounds. 4. If you perform an SDM, your Power Gauge returns to normal whether or not the move hit or not. 5. If you wait too long after maxing out your Power Gauge, then it empties and the Power Gauge goes back to normal. ------------------------------------------------------------------------ USING COMMAND ATTACKS ------------------------------------------------------------------------ There are three rules to keep in mind when using a command attack: - Some command attacks are overhead moves, most can be comboed into, and most be cancelled into a special move. - _But_, if you combo into a command attack, it loses any special properties it had (it won't work as an overhead or knockdown attack, for example). - However, for some command attacks, you _have_ to combo into them first if you want to then cancel them into a special move. The general idea is that, if a command attack has a special feature (overheads or knockdowns), it must be comboed into if you want to cancel from it. Otherwise, you should be able to cancel it into a special move just fine (but like I said earlier, not all command attacks can be cancelled from--see each characters's move list below for more information). Let's use Saishu for an example (and not just because he's one of my favorite characters): - Saishu's Gou Tsui (f + A) is an overhead attack. Normally, he _cannot_ cancel it into a special move (such as a Yami Barai). - However, if he uses a close standing C, then combos that into the Gou Tsui, he can then cancel the Gou Tsuchi into the Yami Barai. This 3-hit combo looks like this: Crouching C, f + A, qcf + P - Saishu's other command attack is the Kubu Tsuchi (f + B). This move doesn't have any special properties. However, it can be comboed from. For instance, Saishu could use the Kubu Tsuchi, then the Oniyaki, like this: When close, f + B, f,d,df + P - If he wanted to he could even combo into the Kubu Tsuchi, like so: Standing C, f + B, f,d,df + P Remember that these rules apply to every command attack. Even in rare cases like Leona's Strike Arch (which is both an overhead and a knockdown attack), if you proceeded it with a standing C, then inputted f + B for the Strike Arch, it would not knock down and a crouching blocking opponent would be able to guard against it. ======================================================================== 2. CHARACTER MOVELISTS ======================================================================== Each character movelist is composed of several parts: at the top is the character's name and the team they're in, followed by a short bio sheet, then their win quote and a short list of moves. After that comes a longer, more detailed list of moves. Both lists are written in this order: normal throws, command attacks, special moves, and (S)DMs. After the detailed moveslist is a chart of cancelable attacks, although some characters may also have a 'notes' section or a flowchart of their special move chains. As for specifics, the number of hits for each move was determined using Chang as my opponent (since he's so big, you have a better chance of discovering what the total number of hits for each move actually is). All translations were done by me, with help from others in certain casesm, so there may be some mistakes, as I don't know much Japanese. To make matters even worse, the move names for the Real Orochi Team were originally written, or at least sounded out, in Russian (just like Goenitz's moves back in '96). While I've been able to find kana so as to properly spell the names, I can't figure out what the move names mean, since I don't have the kanji. If anyone has the specific kanji for their move names, I'd love to hear from ya. ------------------------------------------------------------------------ KYO KUSANAGI (Hero Team) ------------------------------------------------------------------------ Fighting Style: Kusanagi-ryuu Kobujutsu and Garyuu Kempo (Kusanagi-style weapon fighting and Chinese art of self-defense with own variations) Birthday: 12 / 12 Age: 20 Birthplace: Japan Blood Type: B (RH-) Height: 181cm Weight: 75kg Hobby: Writing poetry Favorite Food: Yakizakana (grilled fish) Best Sport: Ice hockey Most Important: His motorcycle and his girlfriend (Yuki) Dislikes: Hard work "You just ain't got it. So stop whining and get lost." ------------------------ [ Short Moves List ] ------------------------ Hatsugane When close, b / f + C Issetsu Seoi Nage When close, b / f + D Ge Shiki: Naraku Otoshi In air, d + C Ge Shiki: Goufu You f + B 88 Shiki df + D 114 Shiki: Aragami qcf + A 128 Shiki: Kono Kizu qcf + P from Aragami 127 Shiki: Yano Sabi hcb + P from Aragami Ge Shiki: Migiri Ugachi Press P from Kono Kizu / Yano Sabi 125 Shiki: Nanase Press K from Kono Kizu / Yano Sabi 115 Shiki: Dokugami qcf + C 401 Shiki: Tsumi Yomi hcb + P from Dokugami 402 Shiki: Batsu Yomi f + P from Tsumi Yomi 100 Shiki: Oniyaki f,d,df + P R.E.D. Kick b,d,db + K 75 Shiki Kai qcf + K,K 212 Shiki: Kototsuki You hcb + K 910 Shiki: Nue Tsumi qcb + P Ryuu Iri Use Nue Tsumi as a high reversal Tora Fuse Use Nue Tsumi as a low reversal Ura 108 Shiki: Orochi Nagi qcb,hcf + P (hold P to delay) Saishuu Kessen Ougi "Mu Shiki" qcf,qcf + P Chouhatsu Tap any button after DM Mu Shiki hits -------------------------- [ Normal Throws ] ------------------------- Move Name: Hatsugane Translation: Forged Iron Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Issetsu Seoi Nage Translation: Single Arm Over-the-Shoulder Throw Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------ [ Command Attacks ] ------------------------- Move Name: Ge Shiki: Naraku Otoshi Translation: Foreign Style: Hades Drop Move Command: In air, d + C # of Hits: Heavy 1 Comments: A knockdown attack, if it hits an airborne opponent. Move Name: Ge Shiki: Goufu You Translation: Foreign Style: Thunder Axe Positive Move Command: f + B # of Hits: Light 2 Comments: The second hit is an overhead attack, unless you cancel into it (in which case it becomes cancelable on the 2nd hit). Move Name: Hachi Juu Hachi Shiki Translation: Style No. 88 Move Command: In air, df + D # of Hits: Heavy 2 This attack hits low and must be crouch blocked. ------------------------- [ Special Moves ] -------------------------- Move Name: Hyaku Juu Yon Shiki: Aragami Translation: Style No. 114: Wild Bite Move Command: qcf + A # of Hits: Light 1 Comments: Can follow with Kono Kizu or Yano Sabi. This move has autoguard. Move Name: Hyaku Ni Juu Hachi Shiki: Kono Kizu Translation: Style No. 128: Nine Wounds Move Command: qcf + P during Aragami # of Hits: Light 1 / Heavy 1 Comments: Can follow with Migiri Ugachi or Nanase. This move has autoguard. Move Name: Hyaku Ni Juu Nana Shiki: Yano Sabi Translation: Style No. 127: Eight Rust Move Command: hcb + P during Aragami # of Hits: Light 1 / Heavy 1 Comments: Can follow with Migiri Ugachi or Nanase. This move has autoguard. Move Name: Hyaku Ni Juu Go Shiki: Nanase Translation: Style No. 125: Seven Torrents Move Command: Press K during Kono Kizu or Yano Sabi # of Hits: Light 1 / Heavy 1 Move Name: Ge Shiki: Migiri Ugachi Translation: Foreign Style: Time Drill Move Command: Press P during Kono Kizu or Yano Sabi # of Hits: Light 1 / Heavy 1 Move Name: Hyaku Juu Go Shiki: Dokugami Translation: Style No. 115: Poison Bite Move Command: qcf + C # of Hits: Heavy 1 Comments: Can follow with Tsumi Yomi. Move Name: Yon Hyaku Itsu Shiki: Tsumi Yomi Translation: Style No. 401: Sin Composition Move Command: hcb + P during Dokugami # of Hits: Light 1 / Heavy 1 Comments: Can follow with Batsu Yomi. Move Name: Yon Hyaku Ni Shiki: Batsu Yomi Translation: Style No. 402: Punishment Composition Move Command: f + P during Tsumi Yomi # of Hits: Light 1 / Heavy 1 Move Name: Hyaku Hachi Shiki: Oniyaki Translation: Style No. 100: Demon Scorcher Move Command: f,d,df + P # of Hits: Light 1 / Heavy 2 Move Name: R.E.D. Kick (Nana Hyaku Juu Nana Shiki: Koma Hofuri) Translation: Rainbow Energy Dynamite Kick (Style No. 717: Spinning Slaughter) Move Command: b,d,db + K # of Hits: Light 1 / Heavy 1 Comments: This move is _not_ an overhead attack. Move Name: Nana Juu Go Shiki Kai Translation: Style No. 75 Modified Move Command: qcf + K,K # of Hits: Light 1,1 / Heavy 1,1 Comments: A hit opponent is knocked into the air and can be juggled. Move Name: Ni Hyaku Juu Ni Shiki: Kototsuki You Translation: Style No. 212: Koto Moon Positive Move Command: hcb + K # of Hits: Light 2 / Heavy 2 Move Name: Nue Tsumi Translation: Clipping Chimera Move Command: qcb + P # of Hits: Light 1 / Heavy 1 Comments: If you use this move to reverse a high attack, it becomes the Ryuu Iri. If it's used to reverse a low attack, it becomes the Tora Fuse. Move Name: Ryuu Iri Translation: Shooting Dragon Move Command: Use the Nue Tsumi to reverse a high attack # of Hits: Light 1 / Heavy 1 Move Name: Tora Fuse Translation: Lying Tiger Move Command: Use the Nue Tsumi to reverse a high attack # of Hits: Light 1 / Heavy 1 ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Ura Hyaku Hachi Shiki: Orochi Nagi Translation: Reverse Style No. 108: Great Serpent Mow Down Move Command: qcb,hcf + P (hold P to delay) # of Hits: Light 1 / Heavy 1 (DM) Light 3 / Heavy 3 (SDM) [body burns for 3 hits] Comments: During a delayed SDM Orochi Nagi, Kyo's body is set on fire and can damage an enemy who's close by. It's even possible to juggle your enemy in the corner for 3 hits, then release P for a six-hit combo. Move Name: Saishuu Kessen Ougi "Mu Shiki" Translation: Final Battle Hidden (Technique) "No Style" Move Command: qcf,qcf + P # of Hits: Light 5 / Heavy 5 (DM) Light 13 / Heavy 13 (SDM) Comments: Can follow with Chouhatsu. Move Name: Chouhatsu Translation: Taunt Move Command: Press or tap P / K after Mu Shiki DM hits # of Hits: Light 0 / Heavy 0 (DM) ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 L C S D 1 L C S D 1 L C S D 1 - - - - 1 - - - - (B) 1 - - - - 1 L C S D 1 L - - - 1 - - - - 1 - - - - (C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - - (D) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - - (CD) 1 - - S D GC - - - - 1 - - - - ---------------------- [ Special Move Chains ] ----------------------- Aragami > Kono Kizu > Migiri Ugachi Aragami > Kono Kizu > Nanase Aragami > Yano Sabi > Migiri Ugachi Aragami > Yano Sabi > Nanase Dokugami > Tsumi Yomi > Batsu Yomi (all chains can be done entirely even if all the hits miss) ------------------------------------------------------------------------ BENIMARU NIKAIDO (Hero Team) ------------------------------------------------------------------------ Fighting Style: Shooting Birthday: 6 / 6 Age: 21 Birthplace: Japan (but he's half-American) Blood Type: O Height: 180cm Weight: 70kg Hobby: Sky cruising Favorite Food: Sashimi (sliced raw fish), pasta Best Sport: Clay shageki (shooting), high jump Most Important: Himself Dislikes: Otaku (japanese animation fan), repentance "My reason for winning? I'm just cool. Real cool." ------------------------ [ Short Moves List ] ------------------------ Catch and Shoot When close, b / f + C Front Suplex When close, b / f + D Spinning Knee Drop When close, b~d~f + C / D (both in air) Flying Drill In air, db~df + D (an overhead) Jackknife Kick f + B Raijin Ken qcf + A Taikuu Raijin Ken qcf + C Kuuchuu Raijin Ken In air, qcf + P Shinkuu Katategoma qcb + P Iai Geri qcf + K Handou Sandan Geri hcb + K Super Inazuma Kick f,d,df + K Benimaru Collider When close, hcb,f + P Raikou Ken qcf,qcf + A (qcf,qcf + P on SDM) Taikuu Raikou Ken qcf,qcf + C (DM only) Elec-Trigger When close, hcb,hcb + P -------------------------- [ Normal Throws ] ------------------------- Move Name: Catch and Shoot Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Front Suplex Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Spinning Knee Drop Move Command: In air, b / db / d / df / f + C / D when close # of Hits: Heavy 1 Comments: An unblockable attack. Your enemy has to be in air in order for you to grab them. Just remember that if you try to do this move with db~df + D, you'll get the Flying Drill instead. ------------------------ [ Command Attacks ] ------------------------- Move Name: Flying Drill Move Command: In air, d + D # of Hits: Heavy 5 Move Name: Jackknife Kick Move Command: f + B # of Hits: Light 1 Comments: This move can be canceled into a special move. ------------------------- [ Special Moves ] -------------------------- Move Name: Raijin Ken Translation: Quivering Lightning Fist Move Command: qcf + A # of Hits: Light 3 Move Name: Taikuu Raijin Ken Translation: Anti-Air Quivering Lightning Fist Move Command: qcf + C # of Hits: Heavy 3 Move Name: Kuuchuu Raijin Ken Translation: Mid-Air Quivering Lightning Fist Move Command: In air, qcf + P # of Hits: Light 1 / Heavy 3 Move Name: Shinkuu Katategoma Translation: One-Handed Vacuum Top Move Command: qcb + P # of Hits: Light 3 / Heavy 6 Move Name: Iai Geri Translation: Sword-Drawing Kick Move Command: qcf + K # of Hits: Light 1 / Heavy 1 Move Name: Handou Sandan Geri Translation: Reactionary Three Part Kick Move Command: hcb + K # of Hits: Light 3 / Heavy 3 Move Name: Super Inazuma Kick Translation: Super Lightning Flash Kick Move Command: f,d,df + K # of Hits: Light 1 / Heavy 1 Move Name: Benimaru Collider Move Command: When close, hcb,f + P # of Hits: Light 1 / Heavy 1 Comments: An unblockable attack. ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Raikou Ken Translation: Lightning Gleam Fist Move Command: qcf,qcf + A (qcf,qcf + P for the SDM version) # of Hits: Light 5 (DM) Light 10 / Heavy 10 (SDM) Move Name: Taikuu Raikou Ken Translation: Anti-Air Lightning Gleam Fist Move Command: qcf,qcf + C # of Hits: Heavy 5 (DM) Move Name: Elec-Trigger Move Command: When close, hcb,hcb + P # of Hits: Light 1 / Heavy 1 (DM / SDM) Comments: An unblockable attack. ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 L - - - 1 L C S D 1 L C S D 1 - - - - 1 - - - - (B) 1 - - - - 1 L C S D 1 L C S D 1 - C*S*- 1 - C*S*- (C) 1 - - - - 1 - C S D 1 - C S D 1 - C - - 1 - C S*- (D) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - - (CD) 1 - - S D GC - - - - 1 - - S - * Only works if you do a Small Jump (tap ub / u / uf). ------------------------------------------------------------------------ GORO DAIMON (Hero Team) ------------------------------------------------------------------------ Fighting Style: Judo plus Garyuu Kakutou Jutsu (Self-made fighting techniques) Birthday: 5 / 5 Age: 29 Birthplace: Japan Blood Type: A Height: 204cm Weight: 138kg Hobby: Understanding nature Favorite Food: Zaru soba Best Sport: Judo Most Important: His geta (wooden shoes) Dislikes: Detailed machinery "Lightweight!" ------------------------ [ Short Moves List ] ------------------------ Juuji Shime When close, b / f + C Okuri Ashi Barai When close, b / f + D Tsukami Tataki Tsuke Within throw range, b / f + C / D Tama Tsubushi f + A Zujou Barai df + C Jiraishin f,d,df + P Chou Oosotogari When close, f,d,df + K Chou Ukemi qcb + K Nekko Gaeshi qcf + K Tenchi Gaeshi When close, hcb,f + P Ura Nage hcb,f + K Kumo Tsukami Nage hcf + A Kirikabu Gaeshi hcf + C Jigoku Gokuraku Otoshi When close, hcb,hcb + P Arashi no Yama (Nekko Nuki) When close, hcf,hcf + K A.n.Y. (Zoku Kirikabu Gaeshi) hcf + K from Nekko Nuki A.n.Y. (Bukko Nuki Ura Nage) f,d,df + K from Z.K.G. (DM only) A.n.Y. (Zoku Tenchi Gaeshi) f,d,df + K from Z.K.G. (SDM only) -------------------------- [ Normal Throws ] ------------------------- Move Name: Juuji Shime Translation: Crossbar Choke Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Okuri Ashi Barai Translation: Escorting Leg Sweep Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Tsukami Tataki Tsuke Translation: Grabbing Assault Grip Move Command: When just within throw range, b / f + C / D # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------ [ Command Attacks ] ------------------------- Move Name: Tama Tsubushi Translation: Treasure Smasher Move Command: f + A # of Hits: Light 1 Comments: An overhead attack, unless you cancel into it (in which case it becomes cancelable). Move Name: Zujou Barai Translation: Overhead Sweep Move Command: df + C # of Hits: Heavy 1 Comments: This move can be canceled into a special move. ------------------------- [ Special Moves ] -------------------------- Move Name: Jiraishin Translation: Mine Quake Move Command: f,d,df + P # of Hits: Light 0 / Heavy 1 Comments: The (A) version is a fake-out. The (C) version must be blocked low. It can also be avoided by being in air when Goro hits the ground. Move Name: Chou Oosotogari Translation: Super Great Outer Reaping Move Command: When close, f,d,df + K # of Hits: Light 1 / Heavy 1 Comments: An unblockable attack. Move Name: Chou Ukemi Translation: Super Tumble Move Command: qcb + K # of Hits: Light 0 / Heavy 0 Comments: Can be used to pass through certain attacks. Move Name: Nekko Gaeshi Translation: Root Return Move Command: qcf + K # of Hits: Light 0 / Heavy 0 Comments: This move reverses high and low attacks. Move Name: Tenchi Gaeshi Translation: Heaven and Hell Return Move Command: When close, hcb,f + P # of Hits: Light 1 / Heavy 1 Comments: An unblockable attack. Move Name: Ura Nage Translation: Reverse Throw Move Command: hcb,f + K # of Hits: Light 1 / Heavy 1 Comments: An unblockable attack. Move Name: Kumo Tsukami Nage Translation: Cloud Grabbing Throw Move Command: hcf + A # of Hits: Light 1 Comments: An unblockable attack. It's best used to grab jumping enemies out of the air, but can also hit tall characters who are standing (like Chang or Ryuji). Move Name: Kirikabu Gaeshi Translation: Cut Stump Return Move Command: hcf + C # of Hits: Heavy 1 Comments: An unblockable attack. This move can pick up opponents off the floor (such as after a sweep, or after the Nekko Nuki). ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Jigoku Gokuraku Otoshi Translation: Hell to Paradise Drop Move Command: When close, hcb,hcb + P # of Hits: Light 1 / Heavy 1 (DM / SDM) Comments: An unblockable attack. Move Name: Arashi no Yama (Nekko Nuki) Translation: Mountain of Storms (Root Pulling) Move Command: When close, hcf,hcf + K # of Hits: Light 1 / Heavy 1 (DM / SDM) Comments: An unblockable attack. Can follow with Zoku Kirikabu Gaeshi, or the normal Kirikabu Gaeshi. Move Name: Arashi no Yama (Zoku Kirikabu Gaeshi) Translation: Mountain of Storms (Continued Cut Stump Return) Move Command: hcf + K after Nekko Nuki # of Hits: Light 1 / Heavy 1 (DM / SDM) Comments: An unblockable attack. Can follow with Bukko Nuki Ura Nage (or if done as an SDM), the Zoku Tenchi Gaeshi. Or, you can use the normal Kirikabu Gaeshi Move Name: Arashi no Yama (Bukko Nuki Ura Nage) Translation: Mountain of Storms (Root Pulling Reverse Throw) Move Command: f,d,df + K after DM Zoku Kirikabu Gaeshi # of Hits: Light 1 / Heavy 1 (DM) Comments: An unblockable attack. Move Name: Arashi no Yama (Zoku Tenchi Gaeshi) Translation: Mountain of Storms (Continued Heaven to Hell Return) Move Command: f,d,df + K after SDM Zoku Kirikabu Gaeshi # of Hits: Light 1 / Heavy 1 (SDM) Comments: An unblockable attack. ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 - C S D 1 L C S D 1 - C S D 1 - - - - 1 - - - - (B) 1 - C S D 1 - C S D 1 - - - - 1 - - - - 1 - - - - (C) 1 - - - - 1 - C S D 1 - - - - 1 - - - - 1 - - - - (D) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - - (CD) 1 - - S D GC - - - - 1 - - - - ---------------------- [ Special Move Chains ] ----------------------- Nekko Nuki > Kirikabu Gaeshi Nekko Nuki > Zoku Kirikabu Gaeshi > Kirikabu Gaeshi Nekko Nuki > Zoku Kirikabu Gaeshi > Bukko Nuki Ura Nage (DM) Nekko Nuki > Zoku Kirikabu Gaeshi > Zoku Tenchi Gaeshi (SDM) ------------------------------------------------------------------------ TERRY BOGARD (Fatal Fury Team) ------------------------------------------------------------------------ Fighting Style: Martial arts plus Jeff-style Kenka Sappou (Deadly Brawling Arts) Birthday: 3 / 15 Age: 24 Birthplace: America Blood Type: O Height: 182cm Weight: 77kg Hobby: Video games Favorite Food: Fast food Best Sport: Basketball Most Important: Jeff's gloves Dislikes: Slugs "Say what? It's no fluke. This is why I'm here every year." ------------------------ [ Short Moves List ] ------------------------ Grasping Upper When close, b / f + C Buster Throw When close, b / f + D Back Knuckle f + A Rising Upper df + C Power Wave qcf + P Burn Knuckle qcb + P Crack Shoot qcb + K Rising Tackle f,d,df + P Power Dunk f,d,df + K Power Charge hcf + K Power Geyser qcb,db,f + P High Angle Geyser qcf,qcf + K -------------------------- [ Normal Throws ] ------------------------- Move Name: Grasping Upper Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Buster Throw Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------ [ Command Attacks ] ------------------------- Move Name: Back Knuckle Move Command: f + A # of Hits: Light 2 Comments: This move can be canceled into a special move on either hit. Move Name: Rising Upper Move Command: df + C # of Hits: Heavy 1 Comments: This move can be canceled into a special move. ------------------------- [ Special Moves ] -------------------------- Move Name: Power Wave Move Command: qcf + P # of Hits: Light 1 / Heavy 1 Move Name: Burn Knuckle Move Command: qcb + P # of Hits: Light 1 / Heavy 1 Move Name: Crack Shoot Move Command: qcb + K # of Hits: Light 3 / Heavy 3 Move Name: Rising Tackle Move Command: f,d,df + P # of Hits: Light 5 / Heavy 7 Move Name: Power Dunk Move Command: f,d,df + K # of Hits: Light 2 / Heavy 2 Move Name: Power Charge Move Command: hcf + K # of Hits: Light 1 / Heavy 1 Comments: Can interrupt with the Rising Tackle. ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Power Geyser Move Command: qcb,db,f + P # of Hits: Light 1 / Heavy 1 (DM) Light 3 / Heavy 3 (SDM) Move Name: High Angle Geyser Move Command: qcf,qcf + K # of Hits: Light 5 / Heavy 5 (DM) Light 10 / Heavy 10 (SDM) ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 L C S D 1 L C S D 1 L C S D 1 - - - - 1 - - - - (B) 1 - - - - 1 L C S D 1 L C S D 1 - - - - 1 - - - - (C) 1 - - - - =e - C S D 1 - C S D 1 - - - - 1 - - - - (D) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - - (CD) 1 - C S D GC - - - - 1 - - - - ---------------------- [ Special Move Chains ] ----------------------- Power Charge > Rising Tackle ------------------------------------------------------------------------ ANDY BOGARD (Fatal Fury Team) ------------------------------------------------------------------------ Fighting Style: Koppou (basic mastery of Shiranui martial arts?) Birthday: 8 / 16 Age: 23 Birthplace: America Blood Type: A Height: 171cm Weight: 69kg Hobby: Shugyou (training / discipline) Favorite Food: Natto spaghetti Best Sport: Short track Most Important: Photograph of his days of training Dislikes: Dogs "If you want to be the best, it's practice everyday pal." ------------------------ [ Short Moves List ] ------------------------ Gourin Kai When close, b / f + C Kakaekomi Nage When close, b / f + D Age Men df + A Uwa Agito f + B Hishou Ken qcb + P Zan'ei Ken db,f + P Gadankou qcf + P from Zan'ei Ken Shouryuu Dan f,d,df + P Kuuha Dan hcf + K Gekiheki Haisui Shou When close, hcf + P Gen'ei Shiranui In air, qcf + K Gen'ei Shiranui: Uwa Agito Press P upon landing from Gen'ei S. Gen'ei Shiranui: Shimo Agito Press K upon landing from Gen'ei S. Chou Reppa Dan qcb,db,f + K Hishou Ryuusei Ken qcf,qcf + P -------------------------- [ Normal Throws ] ------------------------- Move Name: Gourin Kai Translation: Strong Fall Modified Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Kakaekomi Nage Translation: Hugging Throw Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------ [ Command Attacks ] ------------------------- Move Name: Age Men Translation: (Blow) to the Face (?) Move Command: df + A # of Hits: Light 2 Comments: This move can be canceled into a special move on either hit. Move Name: Uwa Agito Translation: Upper Jaw Move Command: f + B # of Hits: Light 1 Comments: An overhead attack, unless you cancel into it (in which case it becomes cancelable). ------------------------- [ Special Moves ] -------------------------- Move Name: Hishou Ken Translation: Flying Fist Move Command: qcb + P # of Hits: Light 1 / Heavy 1 Move Name: Zan'ei Ken Translation: Phantom Fist Slash Move Command: db,f + P # of Hits: Light 1 / Heavy 1 Comments: Can follow with Gadankou. Move Name: Gadankou Translation: Self Bullet Bliss Move Command: qcf + P during Zan'ei Ken # of Hits: Light 1 / Heavy 1 Move Name: Shouryuu Dan Translation: Rising Dragon Bullet Move Command: f,d,df + P # of Hits: Light 7 / Heavy 6 Move Name: Kuuha Dan Translation: Sky Ripping Bullet Move Command: hcf + K # of Hits: Light 5 / Heavy 5 Move Name: Gekiheki Haisui Shou Translation: Dam Breaking Palm Move Command: When close, hcf + P # of Hits: Light 4 / Heavy 4 Comments: An unblockable attack. This move has no 'missed' animation. Move Name: Gen'ei Shiranui Translation: Phantom Shiranui Move Command: In air, qcf + K # of Hits: Light 1 / Heavy 1 Comments: Can follow with Shimo Agito or Uwa Agito. Move Name: Gen'ei Shiranui: Shimo Agito Translation: Phantom Shiranui: Lower Jaw Move Command: Press P upon landing from Gen'ei Shiranui # of Hits: Light 1 / Heavy 1 Move Name: Gen'ei Shiranui: Uwa Agito Translation: Phantom Shiranui: Upper Jaw Move Command: Press K upon landing from Gen'ei Shiranui # of Hits: Light 1 / Heavy 1 Comments: An overhead attack. ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Chou Reppa Dan Translation: Super Rending Bullet Move Command: qcb,db,f + K # of Hits: Light 7 / Heavy 8 (DM) Light 16 / Heavy 16 (SDM) Move Name: Hishou Ryuusei Ken Translation: Flying Meteor Fist Move Command: qcf,qcf + P # of Hits: Light 3 / Heavy 3 (DM) Light 6 / Heavy 6 (SDM) ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 - - - - 1 L C S D 1 L C S D 1 - - S - 1 - - S - (B) 1 - - - - 1 - C S D 1 L - - - 1 - - - - 1 - - - - (C) 1 - - - - =e - C S D 1 - C S D 1 - - S - 1 - - S - (D) 1 - - - - 1 - - - - 1 - - - - 1 - - - - 1 - - - - (CD) 1 - - S D GC - - S D 1 - - - - ---------------------- [ Special Move Chains ] ----------------------- Zan'ei Ken > Gadankou Gen'ei Shiranui > Gen'ei Shiranui: Shimo Agito Gen'ei Shiranui > Gen'ei Shiranui: Uwa Agito ------------------------------------------------------------------------ JOE HIGASHI (Fatal Fury Team) ------------------------------------------------------------------------ Fighting Style: Muay Thai Birthday: 3 / 29 Age: 23 Birthplace: Japan Blood Type: AB Height: 180cm Weight: 72kg Hobby: Kenka (quarreling / drunken brawling) Favorite Food: Fried wani (alligator) Best Sport: Any kind of fighting techniques Most Important: His headband Dislikes: School "How's that? I'm the Satan of martial arts." ------------------------ [ Short Moves List ] ------------------------ Hiza Jigoku When close, b / f + C Leg Throw When close, b / f + D Low Kick f + B Sliding Kick df + B Hurricane Upper hcf + P Slash Kick hcf + K Ougon no Kakato qcb + K Tiger Knee f,d,df + K Bakuretsu Ken Tap P rapidly Bakuretsu Finish qcf + P from Bakuretsu Ken Screw Upper qcf,qcf + P Bakuretsu Hurricane Tiger Kakato qcf,hcb + P -------------------------- [ Normal Throws ] ------------------------- Move Name: Hiza Jigoku Translation: Knee Hell Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Leg Throw Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------ [ Command Attacks ] ------------------------- Move Name: Low Kick Move Command: f + B # of Hits: Light 1 Comments: This move can be canceled into a special move. Move Name: Sliding Move Command: df + B # of Hits: Light 1 Comments: This attack hits low and must be crouch blocked. ------------------------- [ Special Moves ] -------------------------- Move Name: Hurricane Upper Move Command: hcf + P # of Hits: Light 1 / Heavy 2 Move Name: Slash Kick Move Command: hcf + K # of Hits: Light 1 / Heavy 1 Move Name: Ougon no Kakato Translation: Golden Heel Move Command: qcb + K # of Hits: Light 3 / Heavy 3 Move Name: Tiger Kick Move Command: f,d,df + K # of Hits: Light 2 / Heavy 2 Move Name: Bakuretsu Ken Translation: Exploding Fists Move Command: Tap P rapidly # of Hits: Light 8 / Heavy 10 Comments: Can follow with Bakuretsu Finish. Move Name: Bakuretsu Finish Translation: Exploding Finish Move Command: qcf + P during Bakuretsu Ken # of Hits: Light 1 / Heavy 1 Comments: The (A) version is an overhead attack. ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Screw Upper Move Command: qcf,qcf + P # of Hits: Light 7 / Heavy 7 (DM) Light 15 / Heavy 9 (SDM) Move Name: Bakuretsu Hurricane Tiger Kakato Translation: Exploding Hurricane Tiger Heel Move Command: qcf,hcb + P # of Hits: Light 11 / Heavy 11 (DM) Light 19 / Heavy 19 (SDM) ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 L - - - 1 - C S D 1 L C S D 1 - - - - 1 - - - - (B) 1 - C S D 1 - C S D 1 L - - - 1 - - - - 1 - - - - (C) 1 - - - - 1 - C S D 1 - - - - 1 - - - - 1 - - - - (D) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - - (CD) 1 - - S D GC - - - - 1 - - - - ---------------------- [ Special Move Chains ] ----------------------- Bakuretsu Ken > Bakuretsu Finish ------------------------------------------------------------------------ RYO SAKAZAKI (Art of Fighting Team) ------------------------------------------------------------------------ Fighting Style: Kyokugen-ryuu Karate (Extreme Style Karate) Birthday: 8 / 2 Age: 24 years old Birthplace: Japan (but he's half-American) Blood Type: O Height: 179cm Weight: 68kg Hobby: Doing carpentry on weekends Favorite Food: Mochi (rice cake), and natto (fermented soybeans) Best Sport: Sumo Wrestling Most Important: Restored motorcycle and his horse, 'Tatsumaki' Dislikes: Multi-legged insects (centipedes, etc.) "Extreme karate. That's Kyokugen. And don't forget it, dweebenheimer!" ------------------------ [ Short Moves List ] ------------------------ Tani Otoshi When close, b / f + C Tomoe Nage When close, b / f + D Hyouchuu Wari f + A Ko'ou Ken qcf + P Mouko Raijin Setsu qcf + K Mouko Raijin Gou qcb + P Kohou f,d,df + P (or from Mouko Raijin Gou) Hien Shippuu Kyaku hcb + K Kyokugen-ryuu Renbu Ken When close, hcf + P Ryuuko Ranbu qcf,hcb + P Tenchi Haou Ken qcf,qcf + P Haou Shoukou Ken f,hcf + P -------------------------- [ Normal Throws ] ------------------------- Move Name: Tani Otoshi Translation: Valley Drop Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Tomoe Nage Translation: Overhead Judo Throw Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------ [ Command Attacks ] ------------------------- Move Name: Hyouchuu Wari Translation: Ice Pillar Splitter Move Command: f + A # of Hits: Light 1 Comments: An overhead attack, unless you cancel into it. ------------------------- [ Special Moves ] -------------------------- Move Name: Ko'ou Ken Translation: Tiger Gleam Fist Move Command: qcf + P # of Hits: Light 1 / Heavy 1 Move Name: Mouko Raijin Setsu Translation: Wild Tiger (Thunder God's Arm) Move Command: qcf + K # of Hits: Light 1 / Heavy 1 Comments: An overhead attack. Move Name: Mouko Raijin Gou Translation: Wild Tiger (Thunder God's Strength) Move Command: qcb + P # of Hits: Light 2 / Heavy 3 Comments: Can follow with Kohou. Move Name: Kohou Translation: Tiger Cannon Move Command: f,d,df + P # of Hits: Light 1 / Heavy 2 Light 1 / Heavy 1 (if done from Mouko Raijin Gou) Move Name: Hien Shippuu Kyaku Translation: Flying Gale Kick Move Command: hcb + K # of Hits: Light 2 / Heavy 3 Move Name: Kyokugen-ryuu Renbu Ken Translation: Extreme Limit Style Rapid Punch Dance Move Command: When close, hcf + P # of Hits: Light 4 / Heavy 4 Comments: An unblockable attack. This move has no 'missed' animation. ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Ryuuko Ranbu Translation: Dragon / Tiger Boisterous Dance Move Command: qcf,hcb + P # of Hits: Light 15 / Heavy 15 (DM) Light 28 / Heavy 28 (SDM) Move Name: Tenchi Haou Ken Translation: Heaven and Earth Supreme King Fist Move Command: qcf,qcf + P # of Hits: Light 1 / Heavy 1 (DM / SDM) Comments: This move will Guard Break a blocking opponent (SDM version only). Someone who is hit by the SDM version will be dizzied. Move Name: Haou Shoukou Ken Translation: Supreme King Flying Roaring Fist Move Command: f,hcf + P # of Hits: Light 1 / Heavy 1 (DM) Light 5 / Heavy 5 (SDM) Comments: This attack can negate and pass through some projectiles. ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 L C S D 1 L C S D 1 L C S D 1 - - - - 1 - - - - (B) 1 - - - - 1 - C S D 1 L - - - 1 - - - - 1 - - - - (C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - - (D) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - - (CD) 1 - - S D GC - - - - 1 - - - - ---------------------- [ Special Move Chains ] ----------------------- Mouko Raijin Gou > Kohou ------------------------------------------------------------------------ ROBERT GARCIA (Art of Fighting Team) ------------------------------------------------------------------------ Fighting Style: Kyokugen-ryuu Karate (Extreme Style Karate) Birthday: 12 / 25 Age: 24 years old Birthplace: Italy Blood Type: AB Height: 180cm Weight: 85kg Hobby: Collecting cars Favorite Food: Yakisoba (fried noodles) and sushi (raw fish) Best Sport: Motor sports Most Important: His car collection Dislikes: Rakkyou (?) "Underestimate my strength, huh? You're dumber than you look!" ------------------------ [ Short Moves List ] ------------------------ Kubikiri Nage When close, b / f + C Ryuuchou Kyaku When close, b / f + D Kouryuu Koukyaku Geri f + A Ryuu Hanshuu f + B Ryuugeki Ken qcf + P Ryuuga f,d,df + P Ryuu Zanshou f,d,df + K Hien Ryuujin Kyaku In air, qcb + K Hien Senpuu Kyaku hcb + K Kyokugen-ryuu Renbu Kyaku When close, hcf + K Ryuuko Ranbu qcf,hcb + P Muei Senpuu Juudan Kyaku qcf,qcf + K Haou Shoukou Ken f,hcf + P -------------------------- [ Normal Throws ] ------------------------- Move Name: Ryuuchou Kyaku Translation: Hopping Dragon Kick Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Kubikiri Nage Translation: Neck Cutting Throw Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------ [ Command Attacks ] ------------------------- Move Name: Kouryuu Koukyaku Geri Translation: Slanting Dragon Falling Leg Kick Move Command: f + A # of Hits: Light 1 Comments: An overhead attack, unless you cancel into it (in which case it becomes cancelable). Move Name: Ryuuhan Shuu Translation: Dragon Flip Kick Move Command: f + B # of Hits: Light 1 Comments: This move can be canceled into a special move. ------------------------- [ Special Moves ] -------------------------- Move Name: Ryuugeki Ken Translation: Dragon Attack Fist Move Command: qcf + P # of Hits: Light 1 / Heavy 1 Move Name: Ryuuga Translation: Dragon Fang Move Command: f,d,df + P # of Hits: Light 1 / Heavy 2 Move Name: Ryuu Zanshou Translation: Flying Dragon Slash Move Command: f,d,df + K # of Hits: Light 1 / Heavy 2 Move Name: Hien Ryuujin Kyaku Translation: Flying Dragon God Kick Move Command: In air, qcb + K # of Hits: Light 1 / Heavy 1 Move Name: Hien Senpuu Kyaku Translation: Flying Whirlwind Kick Move Command: hcb + K # of Hits: Light 3 / Heavy 4 Move Name: Kyokugen-ryuu Renbu Kyaku Translation: Extreme Limit Style Rapid Kick Dance Move Command: When close, hcf + K # of Hits: Light 4 / Heavy 4 Comments: An unblockable attack. This move has no 'missed' animation. ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Ryuuko Ranbu Translation: Dragon / Tiger Boisterous Dance Move Command: qcf,hcb + P # of Hits: Light 12 / Heavy 12 (DM) Light 28 / Heavy 28 (SDM) Move Name: Muei Shippuu Juudan Kyaku Translation: Invisible Gale Heavy Step Kick Move Command: qcf,qcf + K # of Hits: Light 9 / Heavy 9 (DM) Light 12 / Heavy 12 (SDM) Move Name: Haou Shoukou Ken Translation: Supreme King Flying Roaring Fist Move Command: f,hcf + P # of Hits: Light 1 / Heavy 1 (DM) Light 5 / Heavy 5 (SDM) Comments: This attack can negate and pass through some projectiles. ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 - - - - 1 - - - - 1 L C S D 1 - - - - 1 - - - - (B) 1 - - - - 1 - C S D 1 L C S D 1 - - - - 1 - - - - (C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - - (D) 1 - - - - 2 - - - - 1 - C S D 1 - - - - 1 - - - - (CD) 1 - - S D GC - - - - 1 - - - - ------------------------------------------------------------------------ YURI SAKAZAKI (Art of Fighting Team) ------------------------------------------------------------------------ Fighting Style: Kyokugen-ryuu Karate (Extreme Style Karate) Birthday: 12 / 7 Age: 20 years old Birthplace: Japan (but she's half-American) Blood Type: A Height: 168cm Weight: 53kg Hobby: Karaoke Favorite Food: Sweet curry Best Sport: Softball Most Important: Her friends, her late mother's (Ronnet's) pearl earrings, and her father (it then says 'toietoiwareta' (?) -km) Dislikes: Octopus, people who like octopus, and Mr. Karate Three Sizes: Bust 82, Waist 56, Hips 80 "I'm Kyokugen! Face it, Ryo! You're not good enough to sweep for me!" ------------------------ [ Short Moves List ] ------------------------ Oni Harite When close, b / f + C Silent Nage When close, b / f + D Tsubame Otoshi When close, b~d~f + C / D (both in air) En Yoku f + A Ko'ou Ken qcf + P Raiou Ken qcf + K Yuri Chou Upper f,d,df + P Double Yuri Chou Upper f,d,df + P from (C) Yuri Chou Upper Yuri Chou Knuckle qcb + P Yuri Chou Mawashi Geri qcb + K Hien Hou'ou Kyaku qcf,hcb + K Hien Rekkou qcf,qcf + K Haou Shoukou Ken f,hcf + P -------------------------- [ Normal Throws ] ------------------------- Move Name: Oni Harite Translation: Demon Hand Slap Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Silent Nage Translation: Silent Throw Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Tsubame Otoshi Translation: Swallow Drop Move Command: In air, b / db / d / df / f + C / D when close # of Hits: Heavy 1 Comments: An unblockable attack. Your enemy has to be in air in order for you to grab them. ------------------------ [ Command Attacks ] ------------------------- Move Name: En Yoku Translation: Swallow Wing Move Command: f + B # of Hits: Light 1 Comments: An overhead attack, unless you cancel into it. ------------------------- [ Special Moves ] -------------------------- Move Name: Ko'ou Ken Translation: Tiger Gleam Fist Move Command: qcf + P (keep holding P for the Haou Shoukou Ken) # of Hits: Light 1 / Heavy 1 Move Name: Raiou Ken Translation: Lightning Sparkle Fist Move Command: qcf + K # of Hits: Light 1 / Heavy 1 Move Name: Yuri Chou Upper (Kuuga) Translation: Yuri Super Upper (Air Fang) Move Command: f,d,df + P # of Hits: Light 1 / Heavy 2 Comments: Can follow the (C) version with Double Yuri Chou Upper. Move Name: Double Yuri Chou Upper (Ura Kuuga) Translation: Double Yuri Super Upper (Reverse Air Fang) Move Command: f,d,df + P after (C) Yuri Chou Upper # of Hits: Light 1 / Heavy 1 (if Yuri Chou Upper hit) Light 2 / Heavy 2 (if Yuri Chou Upper missed) Move Name: Yuri Chou Knuckle (Hien Shippuu Ken) Translation: Yuri Super Knuckle (Flying Gale Fist) Move Command: qcb + P # of Hits: Light 1 / Heavy 1 Move Name: Yuri Chou Mawashi Geri (Hien Shippuu Kyaku) Translation: Yuri Super Spinning Kick (Flying Gale Kick) Move Command: qcb + K # of Hits: Light 2 / Heavy 3 ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Hien Hou'ou Kyaku Translation: Flying Phoenix Kick Move Command: qcf,hcb + K # of Hits: Light 16 / Heavy 16 (DM) Light 26 / Heavy 26 (SDM) Move Name: Hien Rekkou Translation: Flying Violent Pierce Move Command: qcf,qcf + K # of Hits: Light 11 / Heavy 11 (DM) Light 21 / Heavy 21 (SDM) Move Name: Haou Shoukou Ken Translation: Supreme King Flying Roaring Fist Move Command: f,hcf + P # of Hits: Light 1 / Heavy 1 (DM) Light 5 / Heavy 5 (SDM) Comments: This attack can negate and pass through some projectiles. ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 - C S D 1 L C S D 1 L C S D 1 - - - - 1 - - - - (B) 1 - - - - 1 - C S D 1 L - - - 1 - - - - 1 - - - - (C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - - (D) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - - (CD) 1 - - S D GC - - - - 1 - - - - ---------------------- [ Special Move Chains ] ----------------------- (A) Yuri Chou Upper > Double Yuri Chou Upper ------------------------------------------------------------------------ LEONA (Ikari Team) ------------------------------------------------------------------------ Fighting Style: Martial Arts and Heidern-style Assassination Techniques Birthday: 1 / 10 Age: 18 years old Birthplace: Unknown Blood Type: B Height: 176cm Weight: 66kg Hobby: Inspecting factories Favorite Food: Vegetables Best Sport: None in particular Most Important: Nothing in particular Dislikes: Blood Three Sizes: Bust 84, Waist 60, Hips 87 "Had enough? Then beat it, fool!" ------------------------ [ Short Moves List ] ------------------------ Leona Crush When close, b / f + C Order Buckler When close, b / f + D Heidern Inferno When close, b~d~f + C / D (both in air) Strike Arc f + B Moon Slasher Charge d,u + P X Calibur Charge d,u + K Baltic Launcher Charge b,f + P Ground Saber Charge b,f + K Gliding Buster f + K from (D) Ground Saber Eye Slasher qcb + P Earring Bakudan qcb + K V Slasher In air, qcf,hcb + P Gravity Storm qcf,qcf + P Rebel Spark qcb,hcf + K -------------------------- [ Normal Throws ] ------------------------- Move Name: Leona Crush Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Order Buckler Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Heidern Inferno Move Command: In air, b / db / d / df / f + C / D when close # of Hits: Heavy 1 Comments: An unblockable attack. Your enemy has to be in air in order for you to grab them. ------------------------- [ Command Attack ] ------------------------- Move Name: Strike Arch Move Command: f + B # of Hits: Light 1 Comments: An overhead and knockdown attack, unless you cancel into it (in which case it becomes cancelable into the V Slasher). ------------------------- [ Special Moves ] -------------------------- Move Name: Moon Slasher Move Command: Charge d,u + P # of Hits: Light 1 / Heavy 1 Move Name: X Calibur Move Command: Charge d,u + K # of Hits: Light 1 / Heavy 1 Move Name: Baltic Launcher Move Command: Charge b,f + P # of Hits: Light 6 / Heavy 12 Comments: You can move around and attack during this move--you can even use other specials or a DM / SDM! Move Name: Ground Saber Move Command: Charge b,f + K # of Hits: Light 1 / Heavy 1 Comments: Can follow the (D) version with Gliding Buster. Move Name: Gliding Buster Move Command: f + D during (D) Ground Saber # of Hits: Heavy 1 Move Name: Eye Slasher Move Command: qcb + P # of Hits: Light 1 / Heavy 1 Move Name: Earring Bakudan Move Command: qcb + K # of Hits: Light 1 / Heavy 1 ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: V Slasher Move Command: In air, qcf,hcb + P # of Hits: Light 1 / Heavy 1 (DM / SDM) Move Name: Gravity Storm Move Command: qcf,qcf + P # of Hits: Light 3 / Heavy 3 (DM) Light 5 / Heavy 5 (SDM) Move Name: Rebel Spark Move Command: qcb,hcf + K # of Hits: Light 1 / Heavy 1 (DM / SDM) Comments: When you use this move as an SDM, Leona turns into "Yami no naka Orochi no chi ni mezameru Leona", which in English means "In the middle of the night, Leona is awakened by Orochi blood". ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 L - - - 1 L C S D 1 L C S D 1 - - S*D* 1 - - S*D* (B) 1 - - - - 1 L C S D 1 L - - - 1 - - S D 1 - - S D (C) 1 - C S D =e - C S D 1 - C S D 1 - - - - 1 - - - - (D) 1 - - - - =e - C S D 1 - - - - 1 - - S D 1 - - S D (CD) 1 - - S D GC - - - - 1 - - S D * Only works if you do a Small Jump (tap ub / u / uf). ---------------------- [ Special Move Chains ] ----------------------- (D) Ground Saber > Gliding Buster ------------------------------------------------------------------------ RALF JONES (Ikari Team) ------------------------------------------------------------------------ Fighting Style: Martial Arts and Heidern-style Assassination Techniques Birthday: 8 / 25 Age: 39 years old Birthplace: America Blood Type: A Height: 188cm Weight: 110kg Hobby: Collecting knives Favorite Food: Gum Best Sport: Baseball Most Important: Medal awarded to him by the President Dislikes: Snakes "That's enough for now. I can only be forgiving so much." ------------------------ [ Short Moves List ] ------------------------ Dynamite Headbutt When close, b / f + C Northern Light Bomb When close, b / f + D Vulcan Punch Tap P rapidly, move f Gatling Attack Charge b,f + P Ralf Kick Charge b,f + K Kyuukouka Bakudan Punch (Chijou) Charge d,u + P Kyuukouka Bakudan Punch (Kuuchuu) In air, qcf + P Super Argentine Backbreaker When close, hcf + K Baribari Bakudan Punch qcf,hcb + P Umanori Bakudan Punch qcb,hcf + K Galactica Phantom qcf,qcf + P -------------------------- [ Normal Throws ] ------------------------- Move Name: Dynamite Headbutt Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Northern Light Bomb Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------- [ Special Moves ] -------------------------- Move Name: Vulcan Punch Move Command: Tap P rapidly, move f # of Hits: Light 1 / Heavy 1 Move Name: Gatling Attack Move Command: Charge b,f + P # of Hits: Light 4 / Heavy 4 Move Name: Ralf Kick Move Command: Charge b,f + K # of Hits: Light 1 / Heavy 1 Move Name: Kyuukouka Bakudan Punch (Chijou) Translation: Diving Bomb Punch (Ground) Move Command: Charge d,u + P # of Hits: Light 1 / Heavy 3 (Light 1 / Heavy 1 from afar) Move Name: Kyuukouka Bakudan Punch (Kuuchuu) Translation: Diving Bomb Punch (Mid-Air) Move Command: In air, qcf + P # of Hits: Light 1 / Heavy 1 Move Name: Super Argentine Backbreaker Move Command: When close, hcf + K # of Hits: Light 1 / Heavy 1 Comments: An unblockable attack. ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Baribari Vulcan Punch Translation: Exploding Vulcan Punch Move Command: qcf,hcb + P # of Hits: Light 15 / Heavy 15 (DM) Light 28 / Heavy 28 (SDM) Move Name: Umanori Vulcan Punch Translation: Horse Mounted Vulcan Punch Move Command: qcb,hcf + K # of Hits: Light 14 / Heavy 14 (DM) Light 28 / Heavy 28 (SDM) Move Name: Galactica Phantom Move Command: qcf,qcf + P # of Hits: Light 1 / Heavy 1 (DM / SDM) Comments: An unblockable attack. This move has autoguard during the SDM version. ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 - - - - 1 - - - - 1 - - S D 1 - - - - 1 - - - - (B) 1 - - - - 1 - - S D 1 - - - - 1 - - - - 1 - - - - (C) 1 - - - - 1 - - S D 1 - - S D 1 - - S - 1 - - - - (D) 1 - - - - 1 - - - - 1 - - - - 1 - - - - 1 - - - - (CD) 1 - - S D GC - - - - 1 - - S - ------------------------------------------------------------------------ CLARK STEEL (Ikari Team) ------------------------------------------------------------------------ Fighting Style: Martial Arts and Heidern-style Assassination Techniques Birthday: 5 / 7 Age: 34 years old Birthplace: America Blood Type: A Height: 187cm Weight: 105kg Hobby: Collecting guns Favorite Food: Oatmeal Best Sport: Wrestling Most Important: Sunglasses Dislikes: Slugs "Loser's [sic] have no rights. That's what history is all about." ------------------------ [ Short Moves List ] ------------------------ Nageppanashi German When close, b / f + C Fisherman Buster When close, b / f + D Death Lake Drive When close, b~d~f + C / D (both in air) Stomping f + B Vulcan Punch Tap P rapidly, move f Flashing Elbow qcf + P from any non-DM command throw Napalm Stretch f,d,df + P Frankensteiner f,d,df + K Rolling Cradle hcf + P Super Arabian Burglary B.B. hcf + B Super Argentine Backbreaker When close, hcf + D Ultra Argentine Backbreaker When close, hcb,hcb + K Running Three hcf,hcf + K -------------------------- [ Normal Throws ] ------------------------- Move Name: Nageppanashi German Translation: German Throwing Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Fisherman Buster Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Death Lake Drive Move Command: In air, b / db / d / df / f + C / D when close # of Hits: Heavy 1 Comments: An unblockable attack. Your enemy has to be in air in order for you to grab them. ------------------------- [ Command Attack ] ------------------------- Move Name: Stomping Move Command: f + B # of Hits: Light 1 ------------------------- [ Special Moves ] -------------------------- Move Name: Vulcan Punch Move Command: Tap P rapidly, move f # of Hits: Light 3 / Heavy 6 Move Name: Flashing Elbow Move Command: qcf + P after any command throw # of Hits: Light 1 / Heavy 1 Move Name: Napalm Stretch Move Command: f,d,df + P # of Hits: Light 1 / Heavy 1 Comments: An unblockable attack. Only hits opponents who are in mid-air. Can follow with Flashing Elbow. Move Name: Frankensteiner Move Command: f,d,df + K # of Hits: Light 1 / Heavy 1 Comments: An unblockable attack. Can follow with Flashing Elbow. Move Name: Rolling Cradle Move Command: hcf + P # of Hits: Light 1 / Heavy 1 Comments: An unblockable attack. Can follow with Flashing Elbow. Move Name: Super Arabian Burglary Backbreaker Move Command: hcf + B # of Hits: Light 1 Comments: An unblockable attack. Can follow with Flashing Elbow. Move Name: Super Argentine Backbreaker Move Command: When close, hcf + D # of Hits: Heavy 1 Comments: An unblockable attack. Can follow with Flashing Elbow. ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Ultra Argentine Backbreaker Move Command: When close, hcb,hcb + P # of Hits: Light 1 / Heavy 1 (DM / SDM) Comments: An unblockable attack. Move Name: Running Three Move Command: hcf,hcf + K # of Hits: Light 1 / Heavy 1 (DM / SDM) Comments: An unblockable attack. ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 - - - - 1 - - - - 1 - C S D 1 - - - - 1 - - - - (B) 1 L - - - 1 L C S D 1 - - - - 1 - - - - 1 - - - - (C) 1 - - - - =1 - C S D 1 - - - - 1 - - - - 1 - - - - (D) 1 - - - - 1 - - - - 1 - - - - 1 - - - - 1 - - - - (CD) 1 - - S D GC - - S D 1 - - - - ---------------------- [ Special Move Chains ] ----------------------- Napalm Stretch > Flashing Elbow Frankensteiner > Flashing Elbow Rolling Cradle > Flashing Elbow Super Arabian Burglary Backbreaker > Flashing Elbow Super Argentine Backbreaker > Flashing Elbow ------------------------------------------------------------------------ ATHENA ASAMIYA (Psycho Soldier Team) ------------------------------------------------------------------------ Fighting Style: Superpowers plus Chinese Martial Arts Birthday: 3 / 14 Age: 18 years old Birthplace: Japan Blood Type: B Height: 163cm Weight: 49kg Hobby: Astrology Favorite Food: Ichigo-daifuku (strawberry shortcake), churros Best Sport: Lacrosse Most Important: Peter Rabbit tea set and a letter sent to her from a fan Dislikes: Butter Three Sizes: Bust 83, Waist 57, Hips 82 "Sorry about that. Are you hurt? I guess I got a bit carried away." ------------------------ [ Short Moves List ] ------------------------ Psychic Throw When close, b / f + C Bit Throw When close, b / f + D Psychic Shoot When close, b~d~f + C / D (both in air) Phoenix Bomb In air, d + B Renkan Tai f + B Psycho Ball Attack qcb + P Phoenix Arrow In air, qcb + K Psychic Teleport qcf + K Psycho Sword f,d,df + P (air) Psycho Reflector hcb + B Nu Psycho Reflector hcb + D Super Psychic Throw When close, hcf + P Shining Crystal Bit hcb,hcb + P, ABCD to cancel (air) Crystal Shoot qcb + P from S.C. Bit (hold P to delay) Phoenix Fang Arrow In air, qcf,qcf + K -------------------------- [ Normal Throws ] ------------------------- Move Name: Bit Throw Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Psychic Throw Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Psychic Shoot Move Command: In air, b / db / d / df / f + C / D when close # of Hits: Heavy 1 Comments: An unblockable attack. Your enemy has to be in air in order for you to grab them. ------------------------ [ Command Attacks ] ------------------------- Move Name: Sankaku Tobi Translation: Triangle Jump Move Command: Jump against a wall, then press in the opposite direction (i.e., if you jumped ub to a wall, you'd then press uf). # of Hits: Light 0 Comments: You can still do mid-air moves after a triangle jump. Move Name: Phoenix Bomb Move Command: In air, d + B # of Hits: Light 1 Comments: A knockdown attack. You can follow this attack with the Phoenix Arrow, mid-air Psycho Sword, or either of Athena's (S)DMs. Move Name: Renkan Tai Translation: Chain Thigh Move Command: f + B # of Hits: Light 2 Comments: You can cancel this attack with the Phoenix Arrow, mid-air Psycho Sword, or either of Athena's (S)DMs, but only on the second hit. ------------------------- [ Special Moves ] -------------------------- Move Name: Psycho Ball Attack Move Command: qcb + P # of Hits: Light 1 / Heavy 1 Move Name: Phoenix Arrow Move Command: In air, qcb + K # of Hits: Light 4 / Heavy 6 Move Name: Psychic Teleport Move Command: qcf + K # of Hits: Light 0 / Heavy 0 Comments: A teleport move. The button used determines the distance travelled. Move Name: Psycho Sword Move Command: f,d,df + P (air) # of Hits: Light 7 / Heavy 7 Move Name: Psycho Reflector Move Command: hcb + B # of Hits: Light 1 Comments: This move can reflect long-range projectiles. Move Name: Nu Psycho Reflector Translation: New Psycho Reflector Move Command: hcb + D # of Hits: Heavy 3 Comments: This move can reflect long-range projectiles. Move Name: Super Psychic Throw Move Command: When close, hcf + P # of Hits: Light 1 / Heavy 1 Comments: A hit opponent is knocked into the air and can be juggled. ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Shining Crystal Bit Move Command: hcb,hcb + P, press ABCD to cancel (air) # of Hits: Light 1 / Heavy 1 (DM / SDM) Comments: Can follow with Crystal Shoot. She'll randomly appear in a bikini outfit (from the old "Athena" game on the NES) when this move is performed. I don't think it gives you any sort of bonus or benefit, though. Move Name: Crystal Shoot Move Command: qcb + P during Shining Crystal Bit (hold P to delay) # of Hits: Light 1 / Heavy 1 (DM) Light 3 / Heavy 3 (SDM) Comments: When done on the ground, the (C) version flies diagonally up-forward. This attack can negate and pass through some projectiles. Move Name: Phoenix Fang Arrow Move Command: In air, qcf,qcf + K # of Hits: Light 10 / Heavy 12 (DM) Light 29 / Heavy 29 (SDM) ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 L C S D 1 L C S D 1 L C S D 1 - C S D 1 - C S D (B) 1 - C S D 1 - C S D 1 L C S D 1 - - - - 1 - - - - (C) 1 - - - - 1 - C S D 1 - C S D 1 - C S D 1 - C S D (D) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - - (CD) 1 - - S D GC - - - - 1 - C S D ---------------------- [ Special Move Chains ] ----------------------- Shining Crystal Bit > Crystal Shoot ------------------------------------------------------------------------ SIE KENSOU (Psycho Soldier Team) ------------------------------------------------------------------------ Fighting Style: Superpowers plus Chinese Martial Arts Birthday: 9 / 23 Age: 19 years old Birthplace: China Blood Type: B Height: 172cm Weight: 61kg Hobby: Reading manga (japanese comics) Favorite Food: Nikuman (meat bun) Best Sport: Soccer Most Important: Yu Hayami's debut album and a stuffed toy given to him by a fan Dislikes: Shugyou (training / discipline) "New threads. New attitude. The new Kensou's coming at you!" ------------------------ [ Short Moves List ] ------------------------ Hakkei When close, b / f + C Tomoe Nage When close, b / f + D Kobokushu f + A Kousentai f + B Choukyuu Dan qcb + P Ryuu Sougeki In air, qcb + P Ryuu Renga: Tenryuu hcf + A Ryuu Renga: Chiryuu hcf + C Ryuu Renda When close, f,d,df + P (tap P rapidly) Ryuu Gakusai b,d,db + K Shinryuu Seiou Rekkyaku qcf,hcb + B Shinryuu Tenbu Kyaku qcf,hcb + D Senki Hakkei When close, qcf,qcf + P Niku Man o Kuu qcb,qcb + P -------------------------- [ Normal Throws ] ------------------------- Move Name: Hakkei Translation: Mental Energy Emission Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Tomoe Nage Translation: Overhead Judo Throw Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------ [ Command Attacks ] ------------------------- Move Name: Kobokushu Translation: Tiger Hand Slap Move Command: f + A # of Hits: Light 1 Comments: An overhead attack, unless you cancel into it (in which case it becomes cancelable). Move Name: Kousentai Translation: Backspin Thigh Move Command: f + B # of Hits: Light 1 Comments: You can cancel this attack with the Ryuu Sougeki. ------------------------- [ Special Moves ] -------------------------- Move Name: Choukyuu Dan Translation: Super Ball Bullet Move Command: qcb + P # of Hits: Light 1 / Heavy 1 Move Name: Ryuu Sougeki Translation: Dragon Talon Attack Move Command: In air, qcb + P # of Hits: Light 4 / Heavy 5 Move Name: Ryuu Renga: Chiryuu Translation: Rapid Dragon Fang: Earth Dragon Move Command: hcf + A # of Hits: Light 3 Move Name: Ryuu Renga: Tenryuu Translation: Rapid Dragon Fang: Heaven Dragon Move Command: hcf + C # of Hits: Heavy 3 Move Name: Ryuu Renda Translation: Dragon Barrage Move Command: When close, f,d,df + P, tap P rapidly # of Hits: Light 4 / Heavy 4 (Light 6 / Heavy 6 if P is tapped) Comments: An unblockable attack. This move has no 'missed' animation. Move Name: Ryuu Gakusai Translation: Dragon Jaw Smash Move Command: b,d,db + K # of Hits: Light 3 / Heavy 3 ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Shinryuu Seiou Rekkyaku Translation: Divine Dragon Horrible Gleaming Rending Kick Move Command: qcf,hcb + B # of Hits: Light 11 (DM) / Light 21 (SDM) Move Name: Shinryuu Tenbu Kyaku Translation: Divine Dragon Heavenly Kick Dance Move Command: qcf,hcb + D # of Hits: Heavy 11 (DM) / Heavy 21 (SDM) Move Name: Senki Hakkei Translation: Hermit's Mental Energy Emission Move Command: When close, qcf,qcf + P # of Hits: Light 5 / Heavy 5 (DM) Light 12 / Heavy 12 (SDM) Comments: An unblockable attack. This move has no 'missed' animation. Move Name: Niku Man o Kuu Translation: Eat a Meat Bun Move Command: qcb,qcb + P # of Hits: Light 0 / Heavy 0 (DM / SDM) Comments: When the DM version is used, Kensou gains back a bit of lost life. The SDM version works in the same way, but after a while, Kensou will choke on the bun, and lose any of the life he had regained. This makes the SDM version seemingly useless, although way back when '97 came out in the arcades, I remember someone saying that you could use the Senki Hakkei if your enemy tried to hit you out of this move. I've never been able to do it myself, though. ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 L C S D 1 L C S D 1 L C S D 1 - - S - 1 - - S - (B) 1 - - - - 1 L C S D 1 L - - - 1 - - - - 1 - - S - (C) =2 - C S D 1 - C S D 1 - C S D 1 - - - - 1 - - - - (D) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - - (CD) 1 - - S D GC - - - - 1 - - S - ------------------------------------------------------------------------ CHIN GENTSAI (Psycho Soldier Team) ------------------------------------------------------------------------ Fighting Style: All kinds of Chinese martial arts, but he mainly uses Suikan (Drunken Fist) Birthday: 4 / 27 Age: 89 years old Birthplace: China Blood Type: A Height: 164cm Weight: 53kg Hobby: Playing mah-jongg Favorite Food: Sake (rice wine) Best Sport: Taking a stroll, skipping Most Important: Sake Dislikes: Pandas "O, ouch! Whew! I can beat you! But age is something different!" ------------------------ [ Short Moves List ] ------------------------ Gou Inshu When close, b / f + C Gyaku Ashi Nage When close, b / f + D Suiho Hyoutan Shuu f + A Kisui Shuu qcf + P Hyoutan Geki qcb + P Ryuurin Hourai f,d,df + P Kaiten-teki Kuutotsu Ken hcf + K (f + K from S. Kanou / Bougetsu) Suikan Kanou d,d + P (ABCD cancels) Choushuu Rikugyo f + P from Suikan Kanou Bougetsu Sui d,d + K, move b / f (ABCD cancels) Rouja Hanhou u + B from Bougetsu Sui Rigyo Hanhou u + D from Bougetsu Sui Gouran Enpou qcf,qcf + P Gou'en Shourai qcf,hcb + P -------------------------- [ Normal Throws ] ------------------------- Move Name: Gou Inshu Translation: Drinking Strong Sake Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Gyaku Ashi Nage Translation: Reverse Leg Throw Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------- [ Command Attack ] ------------------------- Move Name: Suiho Hyoutan Shuu Translation: Drunken Step Gourd Advance Move Command: f + A # of Hits: Light 1 Comments: An overhead attack, unless you cancel into it (in which case it becomes cancelable). ------------------------- [ Special Moves ] -------------------------- Move Name: Kisui Shuu Translation: Demonic Drink Attack Move Command: qcf + P # of Hits: Light 1 / Heavy 1 Comments: This move only hits airborne opponents, or tall enemies. Move Name: Hyoutan Geki Translation: Gourd Attack Move Command: qcb + P # of Hits: Light 1 / Heavy 2 Comments: This move can negate projectiles. Move Name: Ryuurin Hourai Translation: Willow Phosphorous Sagebrush Pigweed Move Command: f,d,df + P # of Hits: Light 6 / Heavy 9 Move Name: Kaiten-teki Kuutotsu Ken Translation: Rotary Target Air-Piercing Fist Move Command: hcf + K (or f + K during Suikan Kanou / Bougetsu Sui) # of Hits: Light 1 / Heavy 1 Comments: Can go under projectiles. Move Name: Suikan Kanou Translation: Drunken Old Man's Coiled Pipe Move Command: d,d + P (press ABCD to cancel) # of Hits: Light 0 / Heavy 0 Comments: You cannot move, but become partially invincible. Can follow with Choushuu Rikugyo or Kaiten-teki Kuutotsu Ken. Move Name: Choushuu Rikugyo Translation: Butterfly Attack Land Fish Move Command: f + P during Suikan Kanou # of Hits: Light 2 / Heavy 2 Move Name: Bougetsu Sui Translation: Full Moon Drunkard Move Command: d,d + K, move b / f (press ABCD to cancel) # of Hits: Light 0 / Heavy 0 Comments: You can still be attacked while lying on the ground. Can follow with Rigyo Hanhou, Rouja Hanhou, or Kaiten- teki Kuutotsu Ken. Move Name: Rouja Hanhou Translation: Dragon Snake Anti-Strike Move Command: u + B during Bougetsu Sui # of Hits: Light 1 Move Name: Rigyo Hanhou Translation: Carp Fish Anti-Strike Move Command: u + D during Bougetsu Sui # of Hits: Heavy 2 ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Gouran Enpou Translation: Roaring Flame Inferno Move Command: qcf,qcf + P # of Hits: Light 1 / Heavy 1 (DM / SDM) Comments: During the DM version, using the (A) button makes Chin spew flames diagonally up-forward. Move Name: Gou'en Shourai Translation: Roaring Blazing Invitation Move Command: qcf,hcb + P # of Hits: Light 10 / Heavy 14 (DM) Light 28 / Heavy 28 (SDM) ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 L - - - 1 L C S D 1 L C S D 1 - - - - 1 - - - - (B) 1 L - - - 1 L - - - 1 L - - - 1 - - - - 1 - - - - (C) 1 - C S D 1 - C S D 1 - - - - 1 - - - - 2 - - - - (D) 1 - - - - 2 - - - - 1 - - - - 1 - - - - 1 - - - - (CD) 1 - - S D GC - - - - 1 - - - - ---------------------- [ Special Move Chains ] ----------------------- Suikan Kanou > Choushuu Rikugyo Suikan Kanou > Kaiten-teki Kuutotsu Ken Bougetsu Sui > Rigyo Hanhou Bougetsu Sui > Rouja Hanhou Bougetsu Sui > Kaiten-teki Kuutotsu Ken ------------------------------------------------------------------------ CHIZURU KAGURA (Women's Fighting Team) ------------------------------------------------------------------------ Fighting Style: Kagura-ryuu Kobujutsu (Kagura-style Weapon Fighting) Birthday: 6 / 26 Age: 22 Birthplace: Japan Blood Type: AB Height: 169cm Weight: 52kg Hobby: Taking naps, bike racing Favorite Food: Spicy food Best Sport: Bike racing Most Important: The ped bird she raised, "Chii-chan" Dislikes: Unreasonable things Three Sizes: Bust 85, Waist 57, Hips 84 "Play time's over. Winning's to [sic] easy. You can't lay a finger on me!" ------------------------ [ Short Moves List ] ------------------------ Reigetsu When close, b / f + C Kaiten When close, b / f + D Jokatsu: Sousou (Zheng Zheng) f + A Jokatsu: Sousou (Cang Cang) f + B Jokatsu: Sousou (Cong Cong) df + B 108 Katsu: Tamayura no Shitsune qcf + P 100 Katsu: Tenjin no Kotowari f,d,df + P 212 Katsu: Shinsoku no Norito hcb + P / K 212 Katsu: Shinsoku no Norito ~ Tenzui qcb + same button from Norito 212 Katsu Otsu Shiki: Choumon no Isshin d,d + P / K Rimen 85 Katsu: Reigi no Ishizue qcb,hcf + P Rimen 1 Katsu: Sanrai no Fujin qcf,qcf + K -------------------------- [ Normal Throws ] ------------------------- Move Name: Reigetsu Translation: Moon Decree Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Kaiten Translation: Revolving Heavens Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------ [ Command Attacks ] ------------------------- Move Name: Jokatsu: Sousou (Zheng Zheng) Translation: Unrevived Gong Move Command: f + A # of Hits: Light 1 Comments: An overhead attack, unless you cancel into it (in which case it becomes cancelable). Move Name: Jokatsu: Sousou (Cang Cang) Translation: Unrevived Treasury Move Command: f + B # of Hits: Light 1 Comments: If you cancel into this move, it becomes cancelable. Move Name: Jokatsu: Sousou (Cong Cong) Translation: Unrevived Sound of Running Water Move Command: df + B # of Hits: Light 1 Comments: This attack hits low and must be crouch blocked. ------------------------- [ Special Moves ] -------------------------- Move Name: Hyaku Hachi Katsu: Tamayura no Shitsune Translation: 108th Revival: Jewel-like Sound of the Large Koto Move Command: qcf + P # of Hits: Light 1 / Heavy 1 Comments: This move can reflect long-range projectiles. Chizuru is semi-invincible while spinning during the (C) version. Move Name: Hyakkatsu: Tenjin no Kotowari Translation: 100th Revival: Reasoning of the Heavenly Gods Move Command: f,d,df + P # of Hits: Light 2 / Heavy 2 Comments: Use (A) to make Chizuru attack with her double, or (C) to make her perform the attack herself. Move Name: Ni Hyaku Juu Ni Katsu: Shinsoku no Norito Translation: 212nd Revival: Shinto Ritual Prayer Move Command: hcb + P # of Hits: Light 1 / Heavy 1 Comments: Use (A) or (B) to make Chizuru attack with her double, or (C) or (D) to mak her perform the attack herself. Can follow with Tenzui. Move Name: Ni Hyaku Juu Ni Katsu: Shinsoku no Norito ~ Tenzui Translation: 212nd Revival: Quick Shinto Prayer ~ Heavenly Congratulations Move Command: qcb + same button type (P or K) used for Shinsoku # of Hits: Light 1 / Heavy 1 Comments: When you use this move, Chizuru performs the attack herself, regardless of what button you used for the Shinsoku no Norito (i.e. If you input hcb + B, Chizuru will attack with her double, and if you then perform the Tenzui with qcb + K, Chizuru will make her attack herself from wherever her double was). Move Name: Ni Hyaku Juu Ni Katsu Otsu Shiki: Choumon no Isshin Translation: 212nd Revival Duplicate Style: Lone Needle at the Mountain Peak's Gate Move Command: d,d + P / K # of Hits: Light 1 / Heavy 1 Comments: Use (P) to make Chizuru attack with her double, or (K) to make her perform the attack herself. The weak versions make her jump a small distance forward, while the strong versions make her leap across the screen. ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Rimen Hachi Juu Go Katsu: Reigi no Ishizue Translation: Alternate 85th Revival: Foundation of the Zero Technique Move Command: qcb,hcf + P # of Hits: Light 1 / Heavy 1 (DM / SDM) Comments: When an opponent is hit by this move, they will flash purple for a period of time. During this period, they cannot use special moves or (S)DMs--all they can perform are normal attacks, throws, and command attacks. Move Name: Rimen Ichi Katsu: Sanrai no Fujin Translation: Alternate 1st Revival: Battle Array of the Three Rattling Winds Move Command: qcf,qcf + K # of Hits: Light 19 / Heavy 19 (DM) Light 23 / Heavy 23 (SDM) Comments: When this move is used, Chizuru's double appears and starts attacking. The move ends after a certain period of time, or once Chizuru herself is hit. While Chizuru's double is onscreen, she can only use normal punches and kicks--no command attacks, special moves, (S)DMs, or throws are available. However, she can still roll around or use the Body Blow attack, and she can even use a stock or charge up her meter, depending on what mode she's using. ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 L C S D 1 L C S D 1 L C S D 1 - - - - 1 - - - - (B) 1 - - - - 1 - C S D 1 - - - - 1 - - - - 1 - - - - (C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - - (D) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - - (CD) 1 - - S D GC - - - - 1 - - - - ---------------------- [ Special Move Chains ] ----------------------- Shinsoku no Norito > Tenzui ------------------------------------------------------------------------ KING (Women's Fighting Team) ------------------------------------------------------------------------ Fighting Style: Muay Thai Birthday: 4 / 8 Age: 24 years old Birthplace: France Blood Type: A Height: 175cm Weight: 58kg Hobby: Wine glass collecting Favorite Food: Wine, vegetables (she's a vegetarian) Best Sport: Billiards Most Important: Her younger brother, Jan Dislikes: Unclean people, like Jack Turner Three Sizes: Bust 86, Waist 56, Hips 85 "In battle, one's sex means nothing. It's who's left standing that matters." ------------------------ [ Short Moves List ] ------------------------ Hold Rush When close, b / f + C Hook Buster When close, b / f + D Sliding Kick df + D Venom Strike qcf + K Double Strike qcf,qcf + K Surprise Rose f,d,df + P Trap Shot f,d,df + K Mirage Kick hcb + P Tornado Kick hcb + K Illusion Dance qcf,hcb + K Silent Flash qcb,qcb + K -------------------------- [ Normal Throws ] ------------------------- Move Name: Hold Rush Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Hook Buster Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------ [ Command Attacks ] ------------------------- Move Name: Sliding Kick Move Command: df + D # of Hits: Heavy 1 Comments: This attack hits low and must be crouch blocked. ------------------------- [ Special Moves ] -------------------------- Move Name: Venom Strike Move Command: qcf + K # of Hits: Light 1 / Heavy 1 Move Name: Double Strike Move Command: qcf,qcf + K # of Hits: Light 2 / Heavy 2 Move Name: Mirage Kick Move Command: hcb + P # of Hits: Light 4 / Heavy 4 Move Name: Tornado Kick Move Command: hcb + K # of Hits: Light 4 / Heavy 6 Move Name: Surprise Rose Move Command: f,d,df + P # of Hits: Light 4 / Heavy 4 Move Name: Trap Shot Move Command: f,d,df + K # of Hits: Light 12 / Heavy 12 ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Illusion Dance Move Command: qcf,hcb + K # of Hits: Light 14 / Heavy 14 (DM) Light 20 / Heavy 20 (SDM) Move Name: Silent Flash Move Command: qcb,qcb + K # of Hits: Light 3 / Heavy 3 (DM) Light 11 / Heavy 11 (SDM) ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 L - - - 1 L C S D 1 L C S D 1 - - - - 1 - - - - (B) 1 - - - - 1 - C S D 1 L - - - 1 - - - - 1 - - - - (C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - - (D) 1 - - - - =e - C S D 1 - - - - 1 - - - - 1 - - - - (CD) 1 - - S D GC - - - - 1 - - - - ------------------------------------------------------------------------ MAI SHIRANUI (Women's Fighting Team) ------------------------------------------------------------------------ Fighting Style: Shiranui-ryuu Ninpou (Shiranui-style Ninja Arts) Birthday: 1 / 1 Age: 21 Birthplace: Japan Blood Type: B Height: 164cm Weight: 50kg Hobby: Making box lunches Favorite Food: Ozouni (New Year's dish) Best Sport: Badminton Most Important: Grandmother's kanzashi (hair ornament) Dislikes: Spiders Three Sizes: Bust 85, Waist 54, Hips 90 "With a body and strength like this, you thought you stood a chance?" ------------------------ [ Short Moves List ] ------------------------ Shiranui Gourin When close, b / f + C Fuusha Kuzushi When close, b / f + D Yume Zakura When close, b~d~f + C / D (both in air) Sankaku Tobi Jump ub against a wall, then press uf Dairin Fuusha Otoshi In air, d + A Benitsuru no Mai f + B Koku'en no Mai df + B Kachou Sen qcf + P Ryuu Enbu qcb + P Hakuro no Mai f,d,df + P Hishou Ryuu'en Jin f,d,df + K Hissatsu Shinobi Bachi hcf + K Musasabi no Mai (Chijou) Charge d,ub~uf + P (hold P to attack) Musasabi no Mai (Kuuchuu) In air, qcb + P Chou Hissatsu Shinobi Bachi qcb,hcf + K Mizudori no Mai qcf,qcf + P Hou'ou no Mai qcb,qcb + P -------------------------- [ Normal Throws ] ------------------------- Move Name: Shiranui Gourin Translation: Shiranui Strong Fall Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Fuusha Kuzushi Translation: Windmill Demolisher Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Yume Zakura Translation: Dream Cherry Move Command: In air, b / db / d / df / f + C / D when close # of Hits: Heavy 1 Comments: An unblockable attack. Your enemy has to be in air in order for you to grab them. ------------------------ [ Command Attacks ] ------------------------- Move Name: Sankaku Tobi Translation: Triangle Jump Move Command: Jump against a wall, then press in the opposite direction (i.e., if you jumped ub to a wall, you'd then press uf). # of Hits: Light 0 Comments: You can still do mid-air moves after a triangle jump. Move Name: Dairin Fuusha Otoshi Translation: Great Windmill Drop Move Command: In air, d + A # of Hits: Light 1 Comments: A knockdown attack, if it hits an airborne opponent. If you cancel into it, it won't knock down (in which case it becomes cancelable). Move Name: Benitsuru no Mai Translation: Dance of the Flamingo Move Command: df + B # of Hits: Light 2 Comments: This attack hits low and must be crouch blocked. Move Name: Koku'en no Mai Translation: Dance of the Black Swallow Move Command: f + B # of Hits: Light 1 Comments: An overhead attack, unless you cancel into it (in which case it becomes cancelable). ------------------------- [ Special Moves ] -------------------------- Move Name: Kachou Sen Translation: Flower-Butterfly Fan Move Command: qcf + P # of Hits: Light 1 / Heavy 1 Move Name: Ryuu Enbu Translation: Dragon Blaze Dance (Waltz) Move Command: qcb + P # of Hits: Light 1 / Heavy 2 Move Name: Hakuro no Mai Translation: Dance of the Snowy Heron Move Command: f,d,df + P # of Hits: Light 3 / Heavy 5 Move Name: Hishou Ryuu'en Jin Translation: Flying Dragon Blazing Formation Move Command: f,d,df + K # of Hits: Light 2 / Heavy 2 Move Name: Hissatsu Shinobi Bachi Translation: Deadly Ninja Bees Move Command: hcf + K # of Hits: Light 2 / Heavy 2 Move Name: Musasabi no Mai (Chijou) Translation: Dance of the Giant Flying Squirrel (Ground) Move Command: Charge d,ub~uf + P (hold P to attack) # of Hits: Light 0 / Heavy 0 (Light 1 / Heavy 1 if you hold P) Comments: Normally Mai always jumps up to the wall behind her, but you can charge d,uf to make her fly to the wall in front of her. If you hold P, she will attack; otherwise she'll just fall down after touching the wall. Move Name: Musasabi no Mai (Kuuchuu) Translation: Dance of the Giant Flying Squirrel (Mid-Air) Move Command: In air, qcb + P # of Hits: Light 1 / Heavy 1 ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Chou Hissatsu Shinobi Bachi Translation: Ultra Deadly Ninja Bees Move Command: qcb,hcf + K # of Hits: Light 6 / Heavy 6 (DM) Light 12 / Heavy 12 (SDM) Move Name: Mizudori no Mai Translation: Dance of the Waterfowl Move Command: qcf,qcf + P # of Hits: Light 3 / Heavy 3 (DM / SDM) Move Name: Hou'ou no Mai Translation: Dance of the Phoenix Move Command: qcb,qcb + P # of Hits: Light 5 / Heavy 7 (DM) [opponent on the ground] Light 7 / Heavy 9 (DM) [opponent in the air] Light 14 / Heavy 14 (SDM) [opponent on the ground] Light 30 / Heavy 30 (SDM) [opponent in the air] ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 - - - - 1 - C S D 1 L - S D 1 - - - - 1 - C S - (B) 1 - - - - 1 L C S D 1 L - S D 1 - - - - 1 - - - - (C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - C S - (D) 1 - - - - 1 - C S D 1 - - - - 1 - - - - 1 - C S - (CD) 1 - - S D GC - - - - 1 - C S - ------------------------------------------------------------------------ KIM KAPHWAN (Kim Team) ------------------------------------------------------------------------ Fighting Style: Taekwondo Birthday: 12 / 21 Age: 30 years old Birthplace: Korea Blood Type: A Height: 176cm Weight: 78kg Hobby: Karaoke Favorite Food: Yakiniku (Korean barbeque) Best Sport: Physical exercise (gymnastics) Most Important: His two sons Dislikes: Evil "Hey guys, how about it! Let's do the Tae Kwon Do thing!" ------------------------ [ Short Moves List ] ------------------------ Kubikime Otoshi When close, b / f + C Sakkyaku Nage When close, b / f + D Dora Yup Chagi f + A Neri Chagi f + B Sanren Geki qcb + P (perform 3 times) Hangetsu Zan qcb + K Haki Kyaku d,d + K (can follow with Hou'ou Kyaku) Hishou Kyaku In air, qcf + K Ryuusei Raku Charge b,f + K Kuu Sajin Charge d,u + P Hien Zan Charge d,u + K Tenshou Kyaku d + D from (D) Hien Zan Hou'ou Kyaku qcb,db,f + K (air) Hou'ou Tenbu Kyaku In air, qcf,qcf + K -------------------------- [ Normal Throws ] ------------------------- Move Name: Kubikime Otoshi Translation: Extreme Neck Drop Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Sakkyaku Nage Translation: Deadly Leg Throw Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------ [ Command Attacks ] ------------------------- Move Name: Dora Yup Chagi Translation: Turning Side Kick Move Command: f + A # of Hits: Light 1 Comments: Can interrupt with Hishou Kyaku or Hou'ou Kyaku. Move Name: Neri Chagi Translation: Descending Leg Move Command: f + B # of Hits: Light 2 Comments: The second hit is an overhead attack, unless you cancel into it (in which case it becomes cancelable on either hit). ------------------------- [ Special Moves ] -------------------------- Move Name: Sanren Geki Translation: Three Rapid Attacks Move Command: qcb + P (perform 3 times) # of Hits: Light 1,1,2 / Heavy 1,1,1 Comments: The (A) version finishes with a Neri Chagi (which is an uncancelable overhead attack), while the (C) version finishes with a Kuu Sajin. Move Name: Hangetsu Zan Translation: Full Moon Slash Move Command: qcb + K # of Hits: Light 4 / Heavy 4 Move Name: Haki Kyaku Translation: Ambition Kick Move Command: d,d + K # of Hits: Light 1 / Heavy 1 Comments: You can interrupt this move with the Hou'ou Kyaku. It hits low and must be crouch blocked. Move Name: Hishou Kyaku Translation: Flying Kick Move Command: In air, qcf + K # of Hits: Light 4 / Heavy 5 Move Name: Ryuusei Raku Translation: Meteor Drop Move Command: Charge b,f + K # of Hits: Light 2 / Heavy 2 Comments: This attack hits low (1st hit only) and must be crouch blocked. Move Name: Kuu Sajin Translation: Air Grit Move Command: Charge d,u + P # of Hits: Light 2 / Heavy 3 Move Name: Hien Zan Translation: Flying Slash Move Command: Charge d,u + K # of Hits: Light 1 / Heavy 3 Comments: Can follow with Tenshou Zan. Move Name: Tenshou Zan Translation: Rising Heaven Slash Move Command: d + K after (D) Hien Zan # of Hits: Light 1 / Heavy 1 ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Hou'ou Kyaku Translation: Phoenix Kick Move Command: qcb,db,f + K (air) # of Hits: Light 12 / Heavy 12 (DM) Light 21 / Heavy 21 (SDM) Move Name: Hou'ou Tenbu Kyaku Translation: Heavenly Phoenix Kick Dance Move Command: In air, qcf,qcf + K # of Hits: Light 12 / Heavy 12 (DM) Light 21 / Heavy 21 (SDM) ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - - (B) 1 - - - - =e - C S D 1 L - - - 1 - - - - 1 - - - - (C) 1 - - - - =1 - C S D 1 - C S D 1 - - - - 1 - - - - (D) 1 - - - - =e - C S D 1 - C S D 1 - - - - 1 - - - - (CD) 1 - - S D GC - - - - 1 - - S - ---------------------- [ Special Move Chains ] ----------------------- (D) Hien Zan > Tenshou Zan ------------------------------------------------------------------------ CHOI BOUNGE (Kim Team) ------------------------------------------------------------------------ Fighting Style: Taekwondo plus speed attacks Birthday: 10 / 25 Age: 36 years old Birthplace: Korea Blood Type: B Height: 153cm Weight: 44kg Hobby: He likes to chop up things Favorite Food: Crabs Best Sport: New gymnastics Most Important: The claws he made himself Dislikes: Cognac "A quick win. A quick victory. This time, I'm really free!" ------------------------ [ Short Moves List ] ------------------------ Zujou Sashi When close, b / f + C Geketsu Tsuki When close, b / f + D Sankaku Tobi Jump ub against a wall, then press uf Nidan Zan f + A Toorima Geri f + B Shissou Hishou Zan Charge b,f + P Senpuu Hien Sashi Charge b,f + K Tatsumaki Shippuu Zan Charge d,u + P Hishou Kuuretsu Zan Charge d,ub~uf + K, hold K to attack Houkou Tenkan Dir. + P / K (x3) from HKZ / SHS Kaiten Hien Zan qcb + P Kishuu Hien Zuki Press P from Kaiten Hien Zan Hishou Kyaku In air, qcf + K Shin! Chouzetsu T. Shinkuu Zan hcb,hcb + P, move b / f Hou'ou Kyaku qcf,hcb + K -------------------------- [ Normal Throws ] ------------------------- Move Name: Zujou Sashi Translation: Head Riding Stab Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Geketsu Tsuki Translation: Bloody Bowel Thrust Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------ [ Command Attacks ] ------------------------- Move Name: Sankaku Tobi Translation: Triangle Jump Move Command: Jump against a wall, then press in the opposite direction (i.e., if you jumped ub to a wall, you'd then press uf). # of Hits: Light 0 Comments: You can still do mid-air moves after a triangle jump. Move Name: Nidan Zan Translation: Two-Part Slash Move Command: f + A # of Hits: Light 2 Comments: This move can be canceled into a special move on either hit. Move Name: Toorima Geri Translation: Phantom Killer Kick Move Command: b / f + B # of Hits: Light 1 ------------------------- [ Special Moves ] -------------------------- Move Name: Hishou Shissou Zan Translation: Flying Running Slash Move Command: Charge b,f + P # of Hits: Light 1 / Heavy 1 Move Name: Senpuu Hien Sashi Translation: Whirlwind Flying Monkey Stabbing Pierce Move Command: Charge b,f + K # of Hits: Light 1 / Heavy 1 Comments: Can follow with Houkou Tenkan. Move Name: Tatsumaki Shippuu Zan Translation: Tornado Gale Slash Move Command: Charge d,u + P # of Hits: Light 2 / Heavy 2 (if close) Light 8 / Heavy 12 (from a distance) Move Name: Hishou Kuuretsu Zan Translation: Flying Sky-Ripping Slash Move Command: Charge d,u + K, hold K to attack # of Hits: Light 1 / Heavy 1 # of Hits: Light 0 / Heavy 0 (Light 1 / Heavy 1 if you hold K) Comments: Normally Choi always jumps up to the wall behind him, but you can charge d,uf to make him fly to the wall in front of him. If you hold K, he will attack; otherwise he'll just fall down after touching the wall. You can follow this move with the Houkou Tenkan. Move Name: Houkou Tenkan Translation: Direction Divert Move Command: Any direction + P / K (perform 3 times) [during Hishou Kuuretsu Zan or Senpuu Hien Sashi] # of Hits: Light 1 / Heavy 1 Comments: You can change direction (or just keep attacking) up to three times, as long as you remain in the air. Move Name: Kaiten Hien Zan Translation: Spinning Flying Monkey Slash Move Command: qcb + P # of Hits: Light 9 / Heavy 9 Comments: Can use Kishuu Hien Zuki before this move hits. Move Name: Kishuu Hien Zuki Translation: Surprise Attack Flying Monkey Stab Move Command: Press P before Kaiten Hien Zan hits # of Hits: Light 1 / Heavy 1 Move Name: Hishou Kyaku Translation: Flying Kick Move Command: In air, qcf + K # of Hits: Light 4 / Heavy 5 ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Shin! Chouzetsu Tatsumaki Shinkuu Zan Translation: True! Super Suppressed Tornado Vacuum Slash Move Command: hcb,hcb + P, move b / f # of Hits: Light 1 / Heavy 1 (DM) Light 3 / Heavy 3 (SDM) Move Name: Hou'ou Kyaku Translation: Phoenix Kick Move Command: qcf,hcb + K # of Hits: Light 14 / Heavy 14 (DM) Light 28 / Heavy 28 (SDM) ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 L - - - 1 L C S D 1 L C S D 1 - - - - 1 - - - - (B) 1 - C S D 1 L C S D 1 L - - - 1 - - - - 1 - - - - (C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - =1 - - S D (D) 1 - - - - 1 - - - - 1 - - - - 1 - - - - 1 - - - - (CD) 1 - - S D GC - - - - 1 - - S D ---------------------- [ Special Move Chains ] ----------------------- Senpuu Hien Sashi > Houkou Tenkan > Houkou Tenkan > Houkou Tenkan Hishou Kuuretsu Zan > Houkou Tenkan > Houkou Tenkan > Houkou Tenkan ------------------------------------------------------------------------ CHANG KOEHAN (Kim Team) ------------------------------------------------------------------------ Fighting Style: Taekwondo plus power attacks Birthday: 10 / 21 Age: 39 years old Birthplace: Korea Blood Type: B Height: 227cm Weight: 303kg Hobby: He likes to destroy things Favorite Food: Roasted cows (then eggs, afterwards) Best Sport: Ping-pong Most Important: His iron ball Dislikes: Centipedes "A crushing victory! Heh heh heh!" ------------------------ [ Short Moves List ] ------------------------ Hagan Geki When close, b / f + C Kusari Jime When close, b / f + D Hiki Nige df + A Tekkyuu Dai Kaiten Tap P rapidly, move b / f (ABCD cancels) Tekkyuu Funsai Geki Charge b,f + P Tekkyuu Hien Zan Charge d,u + K Dai Hakai Nage When close, hcb,f + P Tekkyuu Dai Bousou qcf,hcb + P Tekkyuu Dai Assatsu qcf,qcf + P -------------------------- [ Normal Throws ] ------------------------- Move Name: Hagan Geki Translation: Face Breaking Attack Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Kusari Jime Translation: Chain Strangle Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------- [ Command Attack ] ------------------------- Move Name: Hiki Nige Translation: Sliding Evade Move Command: df + A # of Hits: Light 1 Comments: This attack hits low and must be crouch blocked. ------------------------- [ Special Moves ] -------------------------- Move Name: Tekkyuu Dai Kaiten Translation: Great Revolving Iron Ball Move Command: Tap P rapidly, move b / f (press ABCD to cancel) # of Hits: Light 1 / Heavy 1 Comments: This move has autoguard. Move Name: Tekkyuu Funsai Geki Translation: Smashing Iron Ball Attack Move Command: Charge b,f + P # of Hits: Light 1 / Heavy 1 Comments: This move has autoguard. Move Name: Tekkyuu Hien Zan Translation: Iron Ball Flying Slash Move Command: Charge d,u + K # of Hits: Light 2 / Heavy 1 Comments: When Chang is falling, this move becomes an overhead attack. Move Name: Dai Hakai Nage Translation: Great Destroying Throw Move Command: When close, hcb,f + P # of Hits: Light 1 / Heavy 1 Comments: An unblockable attack. ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Tekkyuu Dai Bousou Translation: Great Iron Ball Reckless Run Move Command: qcf,hcb + P # of Hits: Light 11 / Heavy 11 (DM) Light 17 / Heavy 17 (SDM) Comments: The SDM version of this move will Guard Break a blocking opponent. Chang randomly performs a finishing blow at the end of this move; it may be a Hien Zan, delayed backflop, standing body blow, forward roll, upward roll, or his standing B kick. Anyone seen any others? Move Name: Tekkyuu Dai Assatsu Translation: Great Iron Ball Deadly Pressure Move Command: qcf,qcf + P # of Hits: Light 1 / Heavy 2 (DM) Light 1 / Heavy 1 (SDM) Comments: In the DM version, Chang runs forward before doing his belly flop if you use the (C) button; this can get two hits if you're close enough. In the SDM version, Chang can not only hit while falling, but also when he hits the ground, it shakes, and you take damage no matter where you're standing. However you can crouch-block both his fall and the ground shake. Any version of the Tekkyuu Dai Assatsu can hit on the way up as well as on the way down. ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - - (B) 1 - C S D 1 - C S D 1 - C S D 1 - - - - 1 - - - - (C) 1 - - - - 2 - - - - *1 - C S D 1 - - - - 1 - - - - (D) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - - (CD) 1 - - S D GC - - - - 1 - - - - * Chang's crouching C will only ever hit once, but it has three possible 'hit points'. On the first or second hit points (when he's holding the iron ball close to the ground), you can cancel this attack as listed. On the third hit point (when the ball is above Chang's head), it is an uncancelable attack. ------------------------------------------------------------------------ RYUJI YAMAZAKI ('97 Special Team) ------------------------------------------------------------------------ Fighting Style: Garyuu Kenka Sappou (Self-Made Brawling Deadly Arts) Birthday: 8 / 8 Age: 33 Birthplace: Japan Blood Type: A Height: 192cm Weight: 96kg Hobby: Collecting knives Favorite Food: Umazashi (sliced horsemeat) Best Sport: None Most Important: Anything that will profit himself Dislikes: Manual labor "Annoying! Annoying! Annoying! You're just bleeding annoying!" ------------------------ [ Short Moves List ] ------------------------ Shime Age When close, b / f + C Bun Nage When close, b / f + D Bussashi f + A Hebi Tsukai (Joudan) qcb + A (hold A to delay) Hebi Tsukai (Chuudan) qcb + B (hold B to delay) Hebi Tsukai (Gedan) qcb + C (hold C to delay) Hebi Damashi Press D while delaying Hebi Tsukai Sabaki no Aikuchi f,d,df + P Yakiire f,d,df + B Suna Kake f,d,df + D Bai Gaeshi (Kyuushuu) qcf + A Bai Gaeshi (Dan Hassha) qcf + C Sadomazo hcf + K Bakudan Pachiki When close, hcb,f + P Guillotine qcf,qcf + P Drill When close, hcb,hcb + P, tap P rapidly Punch Ranbu Tap P 0-4 times during DM Drill Kick Ranbu Tap P 5-8 times during DM Drill Rapid Pachiki Tap P 9-12 times during DM Drill Repeated Hebi Tsukai Tap P 13+ times during DM Drill Rapid Aikuchi Tap P 5-8 times during SDM Drill Rapid Stomps Tap P 0-4 times during SDM Drill Rapid Shime Age Tap P 9-12 times during SDM Drill Chou Repeated Hebi Tsukai Tap P 13+ times during SDM Drill Chouhatsu Tap any button after Drill ends -------------------------- [ Normal Throws ] ------------------------- Move Name: Shime Age Translation: Strangle Lift Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Bun Nage Translation: ('bun' emphasizes 'nage', which means 'throw') Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------- [ Command Attack ] ------------------------- Move Name: Bussashi Translation: ('butsu' emphasizes 'nage', which means 'stabbing') Move Command: f + A # of Hits: Light 2 Comments: The second hit is an overhead attack, unless you cancel into it (in which case it becomes cancelable on either hit). ------------------------- [ Special Moves ] -------------------------- Move Name: Hebi Tsukai (Joudan) Translation: Snake Tamer (Upper Level) Move Command: qcb + A (hold A to delay) # of Hits: Light 2 Comments: If you delay this move, you can stop it by using the Hebi Damashi. Move Name: Hebi Tsukai (Chuudan) Translation: Snake Tamer (Middle Level) Move Command: qcb + B (hold B to delay) # of Hits: Light 2 Comments: If you delay this move, you can stop it by using the Hebi Damashi. Move Name: Hebi Tsukai (Gedan) Translation: Snake Tamer (Lower Level) Move Command: qcb + C (hold C to delay) # of Hits: Heavy 2 Comments: If you delay this move, you can stop it by using the Hebi Damashi. Move Name: Hebi Damashi Translation: Snake Trick Move Command: While delaying Hebi Tsukai, press D # of Hits: Heavy 0 Comments: An easy way to earn Power Gauge energy is to perform and delay a Hebi Tsukai, then cancel it with this move, then repeat. Move Name: Sabaki no Aikuchi Translation: Dagger of Judgment Move Command: f,d,df + P # of Hits: Light 2 / Heavy 4 Move Name: Yakiire Translation: Tempering Move Command: f,d,df + B # of Hits: Light 2 Comments: An overhead attack. Move Name: Suna Kake Translation: Sand Spray Move Command: f,d,df + D # of Hits: Heavy 1 Comments: Can be cancelled into Hebi Tsukai. Move Name: Bai Gaeshi (Kyuushuu) Translation: Double Return (Absorption) Move Command: qcf + A # of Hits: Light 2 Comments: This move can absorb long-range projectiles. When used, Ryuji takes no damage, and gains a small amount of Power Gauge energy from the absorbed projectile. Move Name: Bai Gaeshi (Dan Hassha) Translation: Double Return (Bullet Fire) Move Command: qcf + C # of Hits: Heavy 2 Comments: This move can absorb long-range projectiles. When used, Ryuji takes no damage, and retorts with a projectile of his own. Move Name: Sadomazo Translation: Sadism / Masochism Move Command: hcf + K # of Hits: Light 0 / Heavy 0 (Light 1 / Heavy 1 as a reversal) Comments: If Ryuji is hit while taunting, he'll strike back. This move can reverse most attacks, excluding low attacks and projectiles. Move Name: Bakudan Pachiki Translation: Bomb Headbutt Move Command: When close, hcb,f + P # of Hits: Light 1 / Heavy 1 Comments: An unblockable attack. ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Guillotine Move Command: qcf,qcf + P # of Hits: Light 3,3 / Heavy 3,3 (DM) Light 3,7 / Heavy 3,7 (SDM) Move Name: Drill Move Command: When close, hcb,hcb + P, then tap P rapidly # of Hits: Varies, see below Comments: An unblockable attack. You can change the outcome of the Drill by tapping P while Ryuji's opponent is in the air and he is charging up (before he catches them again). ----------------------- [ DM Drill Listings ] ------------------------ Move Name: Punch Ranbu Translation: Boisterious Punch Dance Move Command: Tap P 0 - 4 times while Yamazaki is charging up # of Hits: Light 11 / Heavy 11 Move Name: Kick Ranbu Translation: Boisterious Kick Dance Move Command: Tap P 5 - 8 times while Yamazaki is charging up # of Hits: Light 12 / Heavy 12 Move Name: Rapid Pachiki Translation: Rapid Headbutt Move Command: Tap P 9 - 12 times while Yamazaki is charging up # of Hits: Light 16 / Heavy 16 Move Name: Repeated Hebi Tsukai Translation: Repeated Snake Tamer Move Command: Tap P 13+ times while Yamazaki is charging up # of Hits: Light 27 / Heavy 27 ----------------------- [ SDM Drill Listings ] ----------------------- Move Name: Rapid Stomps Move Command: Tap P 0 - 4 times while Yamazaki is charging up # of Hits: Light 20 / Heavy 20 Move Name: Rapid Aikuchi Translation: Rapid Dagger Move Command: Tap P 5 - 8 times while Yamazaki is charging up # of Hits: Light 23 / Heavy 23 Move Name: Rapid Shime Age Translation: Rapid Strangle Lift Move Command: Tap P 9 - 12 times while Yamazaki is charging up # of Hits: Light 27 / Heavy 27 Move Name: Chou Repeated Hebi Tsukai Translation: Super Repeated Snake Tamer Move Command: Tap P 13+ times while Yamazaki is charging up # of Hits: Light 43 / Heavy 43 Move Name: Chouhatsu Move Command: Tap any button after the Drill # of Hits: Light 0 / Heavy 0 ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 - - - - 1 L C S D 1 L C S D 1 - - - - 1 - - - - (B) 1 L - - - 1 L C S D 1 L - - - 1 - - - - 1 - - - - (C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - - (D) 1 - - - - =1 - C S D 1 - - - - 1 - - - - 1 - - - - (CD) 1 - - S D GC - - - - 1 - - - - ---------------------- [ Special Move Chains ] ----------------------- Suna Kake -> Hebi Tsukai ------------------------------------------------------------------------ BLUE MARY ('97 Special Team) ------------------------------------------------------------------------ Fighting Style: Command Sambo Birthday: 2 / 4 Age: 23 Birthplace: America Blood Type: AB Height: 168cm Weight: 49kg Hobby: Bike touring Favorite Food: Beef cup Best Sport: Baseball Most Important: Leather jacket Dislikes: Cats Three Sizes: Bust 86, Waist 54, Hips 85 "This isn't about logic! It's about smashing your face in!" ------------------------ [ Short Moves List ] ------------------------ Victor Nage When close, b / f + C Head Throw When close, b / f + D Hammer Arch f + A Double Rolling f + B Climbing Arrow df + B M. Spider qcf + P Spin Fall qcf + K Vertical Arrow f,d,df + K M. Snatcher f,d,df + K from Vertical Arrow Straight Slicer Charge b,f + K Crab Clutch qcf + K from Straight Slicer M. Reverse Facelock qcb + B M. Head Buster qcb + D Backdrop Real When close, hcb,f + P M. Splash Rose qcf,hcb + P M. Dynamite Swing qcf,qcf + K M. Typhoon hcb,hcb + K -------------------------- [ Normal Throws ] ------------------------- Move Name: Victor Nage Translation: Victor Throw Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Head Throw Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------ [ Command Attacks ] ------------------------- Move Name: Hammer Arch Move Command: f + A # of Hits: Light 1 Comments: An overhead attack, unless you cancel into it (in which case it becomes cancelable). Move Name: Double Rolling Move Command: f + B # of Hits: Light 2 Comments: The second hit of this attack hits low and must be crouch blocked. Move Name: Climbing Arrow Move Command: df + B # of Hits: Light 1 Comments: This move can be canceled into a special move. ------------------------- [ Special Moves ] -------------------------- Move Name: M. Spider Move Command: qcf + P # of Hits: Light 1 / Heavy 1 Comments: An unblockable attack. Move Name: Spin Fall Move Command: qcf + K # of Hits: Light 1 / Heavy 1 Move Name: Vertical Arrow Move Command: f,d,df + K # of Hits: Light 2 / Heavy 2 Comments: Can follow with M. Snatcher. Move Name: M. Snatcher Move Command: f,d,df + K when Vertical Arrow hits # of Hits: Light 1 / Heavy 1 Move Name: Straight Slicer Move Command: Charge b,f + K # of Hits: Light 1 / Heavy 1 Comments: Can follow with Crab Clutch. Move Name: Crab Clutch Move Command: qcf + K when Straight Slicer hits # of Hits: Light 1 / Heavy 1 Move Name: M. Reverse Facelock Move Command: qcb + B # of Hits: Light 0 (Light 1 as a reversal) Comments: This move reverses jumping attacks. Move Name: M. Head Buster Move Command: qcb + D # of Hits: Heavy 0 (Heavy 1 as a reversal) Comments: This move reverses standing and crouching attacks. Move Name: Backdrop Real Move Command: When close, hcb,f + P # of Hits: Light 1 / Heavy 1 Comments: An unblockable attack. ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: M. Splash Rose Move Command: qcf,hcb + P # of Hits: Light 9 / Heavy 9 (DM) Light 28 / Heavy 28 (SDM) Move Name: M. Dynamite Swing Move Command: qcf,qcf + K # of Hits: Light 1 / Heavy 1 (DM / SDM) Move Name: M. Typhoon Move Command: When close, hcb,hcb + K # of Hits: Light 1 / Heavy 1 (DM / SDM) ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 L - - - 1 L C S D 1 L C S D 1 - - - - 1 - - - - (B) 1 - - - - 1 L C S D 1 L - - - 1 - - - - 1 - - - - (C) 1 - - - - =e - C S D 1 - C S D 1 - - - - 1 - - - - (D) 1 - - - - =2 - C S D 1 - - - - 1 - - - - 1 - - - - (CD) 1 - - S D GC - - - - 1 - - - - ---------------------- [ Special Move Chains ] ----------------------- Vertical Arrow > M. Snatcher Straight Slicer > Crab Clutch ------------------------------------------------------------------------ BILLY KANE ('97 Special Team) ------------------------------------------------------------------------ Fighting Style: Boujutsu (Pole Techniques) Birthday: 12 / 15 Age: 28 Birthplace: England Blood Type: B Height: 179cm Weight: 77kg Hobby: Doing laundry Favorite Food: Egg dishes Best Sport: Pole vaulting Most Important: His younger sister (Lily) Dislikes: Orders / commands "How doe's [sic] it feel to be well done? I bet you taste terrible." ------------------------ [ Short Moves List ] ------------------------ Jigoku Otoshi When close, b / f + C Ippon Zuri Nage When close, b / f + D Dai Kaiten Geri f + A Boutaka Tobigeri f + B Senpuu Kon Tap A rapidly Shuuten Renpa Kon Tap C rapidly Sansetsu Kon: Chuudan Uchi hcf + P Kaen Sansetsu Kon: Chuudan Tsuki qcf + P from Sansetsu Kon Chuudan Uchi Sen'en Sakkon f,d,df + P Kyoushuu Hishou Kon f,d,df + K, move b / f Karyuu Tsuigeki Kon qcb + B Suiryuu Tsuigeki Kon qcb + D Chou Kaen Senpuu Kon qcf,hcb + P Dai Senpuu qcf,qcf + P -------------------------- [ Normal Throws ] ------------------------- Move Name: Jigoku Otoshi Translation: Hell Drop Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Ippon Zuri Nage Translation: 'Fish caught on a hook' Throw Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------ [ Command Attacks ] ------------------------- Move Name: Dai Kaiten Geri Translation: Great Spinning Kick Move Command: f + A # of Hits: Light 2 Move Name: Boutaka Tobigeri Translation: Pole Vault Kick Move Command: f + B # of Hits: Light 1 ------------------------- [ Special Moves ] -------------------------- Move Name: Senpuu Kon Translation: Whirlwind Cane Move Command: Tap A rapidly # of Hits: Light 9 Move Name: Shuuten Renpa Kon Translation: Focus Point Destruction Cane Move Command: Tap C rapidly # of Hits: Heavy 6 Move Name: Sansetsu Kon: Chuudan Uchi Translation: Three-Part Cane: Mid-Level Strike Move Command: hcf + P # of Hits: Light 1 / Heavy 1 Comments: Can follow with Kaen Sansetsu Kon: Chuudan Tsuki. Move Name: Kaen Sansetsu Kon: Chuudan Tsuki Translation: Blazing Three-Part Cane: Mid-Level Thrust Move Command: qcf + P during Sansetsu Kon: Chuudan Uchi # of Hits: Light 1 / Heavy 1 Move Name: Sen'en Sakkon Translation: Spinning Circle Cane Slash Move Command: f,d,df + P # of Hits: Light 1 / Heavy 2 Move Name: Kyoushuu Hishou Kon Translation: Flying Assault Cane Move Command: f,d,df + K, move b / f while in air # of Hits: Light 3 / Heavy 5 (Light 2 / Heavy 2 from afar) Move Name: Karyuu Tsuigeki Kon Translation: Fire Dragon Pursuit Cane Move Command: qcb + B # of Hits: Light 0 (Light 2 as a reversal) Comments: This move reverses high attacks, and has autoguard. Move Name: Suiryuu Tsuigeki Kon Translation: Water Dragon Pursuit Cane Move Command: qcb + D # of Hits: Heavy 0 (Heavy 5 as a reversal) Comments: This move reverses low attacks. ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Chou Kaen Senpuu Kon Translation: Super Blazing Whirlwind Cane Move Command: qcf,hcb + P # of Hits: Light 6 / Heavy 6 (DM) Light 10 / Heavy 10 (SDM) Move Name: Dai Senpuu Translation: Great Whirlwind Move Command: qcf,qcf + P # of Hits: Light 3 / Heavy 3 (DM) Light 5 / Heavy 5 (SDM) ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 - C S D 1 - C S D 1 - - - - 1 - - - - 1 - - - - (B) 1 - - - - 1 - C S D 1 L - - - 1 - - - - 1 - - - - (C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - - (D) 1 - - - - 1 - C S D 1 - - - - 1 - - - - 1 - - - - (CD) 1 - - S D GC - - - - 1 - - - - ---------------------- [ Special Move Chains ] ----------------------- Sansetsu Kon: Chuudan Uchi > Kaen Sansetsu Kon: Chuudan Tsuki ------------------------------------------------------------------------ YASHIRO NANAKASE (Orochi Team) ------------------------------------------------------------------------ Fighting Style: Mainly a striking system of attack Birthday: 12 / 31 Age: 23 Birthplace: Japan Blood Type: O Height: 190cm Weight: 99kg Hobby: His band, taking trips Favorite Food: Memma eartip, ramen (especially the instant kind) Best Sport: Swimming Most Important: Kohaku (amber) Dislikes: Eggplants, narrow places "You're not too bad. That is, you're second!" ------------------------ [ Short Moves List ] ------------------------ Lever Blow When close, b / f + C Hatchet Throw When close, b / f + D Regret Bash f + A Step Side Kick f + B Upper Duel f,d,df + P Missile Might Bash hcb + P Sledgehammer qcb + K Jet Counter hcf + P Jet Counter: Still qcf + P from Jet Counter Million Bash Stream qcb,hcf + P, tap P rapidly Final Impact qcf,qcf + P (hold P to power-up) -------------------------- [ Normal Throws ] ------------------------- Move Name: Lever Blow Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Hatchet Throw Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------ [ Command Attacks ] ------------------------- Move Name: Regret Bash Move Command: f + A # of Hits: Light 1 Comments: An overhead and knockdown attack, unless you cancel into it (in which case it becomes cancelable). Move Name: Step Side Kick Move Command: f + B # of Hits: Light 1 Comments: This move can be canceled into a special move. ------------------------- [ Special Moves ] -------------------------- Move Name: Upper Duel Move Command: f,d,df + P # of Hits: Light 2 / Heavy 3 Comments: This move has autoguard. Move Name: Missile Might Bash Move Command: hcb + P # of Hits: Light 2 / Heavy 4 Move Name: Sledgehammer Move Command: qcb + K # of Hits: Light 1 / Heavy 1 Comments: An overhead attack. Move Name: Jet Counter Move Command: hcf + P # of Hits: Light 1 / Heavy 1 Comments: Can follow with Jet Counter Still Move Name: Jet Counter Still Move Command: qcf + P during Jet Counter # of Hits: Light 1 / Heavy 1 ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Million Bash Stream Move Command: qcb,hcf + P, tap P rapidly # of Hits: Light 5-13 / Heavy 5-13 (DM) Light 7-23 / Heavy 7-23 (SDM) Move Name: Final Impact Move Command: qcf,qcf + P (hold P to power-up) # of Hits: Light 1 / Heavy 1 (DM / SDM) Comments: When fully powered-up, this move is unblockable. ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 L C S D 1 L C S D 1 L C S D 1 - - - - 1 - - - - (B) 1 - - - - 1 L C S D 1 - - - - 1 - - - - 1 - - - - (C) 1 - C S D 1 - C S D 1 - C S D 1 - - - - 1 - - - - (D) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - - (CD) 1 - - S D GC - - - - 1 - - - - ---------------------- [ Special Move Chains ] ----------------------- Jet Counter > Jet Counter Still ------------------------------------------------------------------------ SHERMIE (Orochi Team) ------------------------------------------------------------------------ Fighting Style: Mainly centered around throws Birthday: 2 / 13 Age: 21 Birthplace: France Blood Type: B Height: 173cm Weight: 68kg Hobby: Her band, seeing French movies, playing with her pet hamster Favorite Food: Fish (especially ones with bright bodies), rolled up natto (fermented soybeans), gyuudon (beef bowl) tail (?) Best Sport: Figure skating Most Important: Her personal computer, and her hamster Dislikes: Celery, high school baseball Three Sizes: Bust 92, Waist 63, Hips 87 "Game over, pal! Don't forget to save! Sweet dreams!" ------------------------ [ Short Moves List ] ------------------------ Shermie Flash: Original When close, b / f + C Front Flash When close, b / f + D Shermie Stand f + B Shermie Whip qcb + P Axle Spin Kick qcb + K Shermie Shoot hcf + K Shermie Spiral When close, hcf + P Shermie Clutch f,d,df + K Shermie Cute qcf + K from any command throw Shermie Flash When close, hcb,hcb + P Shermie Carnival When close, hcf,hcf + P -------------------------- [ Normal Throws ] ------------------------- Move Name: Shermie Flash: Original Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Front Flash Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------ [ Command Attacks ] ------------------------- Move Name: Shermie Stand Move Command: f + B # of Hits: Light 2 Comments: The second hit is an overhead attack, unless you cancel into it (in which case it becomes cancelable on the 2nd hit). ------------------------- [ Special Moves ] -------------------------- Move Name: Shermie Whip Move Command: qcb + P # of Hits: Light 1 / Heavy 1 Comments: An unblockable attack. Can follow with Shermie Cute. Move Name: Axle Spin Kick Move Command: qcb + K # of Hits: Light 1 / Heavy 1 Move Name: Shermie Shoot Move Command: hcf + K # of Hits: Light 1 / Heavy 1 Comments: An unblockable attack. Move Name: Shermie Spiral Move Command: When close, hcf + P # of Hits: Light 1 / Heavy 1 Comments: An unblockable attack. Can follow with Shermie Cute. Move Name: Shermie Clutch Move Command: f,d,df + K # of Hits: Light 1 / Heavy 1 Comments: An unblockable attack. Can follow with Shermie Cute. Move Name: Shermie Cute Move Command: qcf + K after any command throw but the Shermie Shoot # of Hits: Light 1 / Heavy 1 ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Shermie Flash Move Command: When close, hcb,hcb + P # of Hits: Light 1 / Heavy 1 (DM / SDM) Comments: An unblockable attack. Move Name: Shermie Carnival Move Command: When close, hcf,hcf + P # of Hits: Light 1 / Heavy 1 (DM / SDM) Comments: An unblockable attack. ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 L C S D 1 L C S D 1 L C S D 1 - - - - 1 - - - - (B) =1 - C S D =1 - C S D 1 L - - - 1 - - - - 1 - - - - (C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - - (D) 1 - - - - 1 - - - - 1 - - - - 1 - - - - 1 - - - - (CD) 1 - - S D GC - - - - 1 - - - - ---------------------- [ Special Move Chains ] ----------------------- Shermie Spiral > Shermie Cute Shermie Clutch > Shermie Cute Shermie Whip > Shermie Cute ------------------------------------------------------------------------ CHRIS (Orochi Team) ------------------------------------------------------------------------ Fighting Style: Makes use of speed attacks Birthday: 5 / 3 Age: 14 Birthplace: Sweden Blood Type: AB Height: 160cm Weight: 48kg Hobby: Cooking Favorite Food: Buutan (?) Best Sport: Orienteering Most Important: Nature Dislikes: Gummy candy, people who playfully touch his head, people who lie "You make me laugh, chump. And laugh. And laugh. And laugh." ------------------------ [ Short Moves List ] ------------------------ Step Turn When close, b / f + C Aerial Drop When close, b / f + D Spinning Array f + A Reverse Anchor Kick f + B Carry Off Kick df + B Slide Touch qcf + P Scramble Dash qcf + K Direction Change f,d,df + P Hunting Air f,d,df + K Glider Stamp In air, qcf + K Shooting Dancer: Thrust hcb + P Shooting Dancer: Step hcb + K Chain Slide Touch qcf,qcf + P Twister Drive qcb,qcb + K -------------------------- [ Normal Throws ] ------------------------- Move Name: Step Turn Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Aerial Drop Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------ [ Command Attacks ] ------------------------- Move Name: Spinning Array Move Command: f + A # of Hits: Light 1 Comments: This move can be canceled into a special move. Move Name: Reverse Anchor Kick Move Command: f + B # of Hits: Light 2 Comments: The second hit is an overhead attack, unless you cancel into it (in which case it becomes cancelable on the 2nd hit). Move Name: Carry Off Kick Move Command: df + B # of Hits: Light 1 Comments: This attack hits low and must be crouch blocked. ------------------------- [ Special Moves ] -------------------------- Move Name: Chain Slide Touch Move Command: qcf + P # of Hits: Light 1 / Heavy 1 Move Name: Scramble Dash Move Command: qcf + K # of Hits: Light 0 / Heavy 0 Comments: A teleport move. The button used determines the distance travelled. Move Name: Direction Change Move Command: f,d,df + P # of Hits: Light 1 / Heavy 1 Comments: An unblockable attack. When used, Chris switches sides with his oppoenents. Move Name: Hunting Air Move Command: f,d,df + K # of Hits: Light 1 / Heavy 2 Move Name: Glider Stamp Move Command: In air, qcf + K # of Hits: Light 1 / Heavy 1 Move Name: Shooting Dancer: Thrust Move Command: In air, hcb + P # of Hits: Light 2 / Heavy 2 Comments: The (A) version hits low and must be blocked crouching. Move Name: Shooting Dancer: Step Move Command: In air, hcb + K # of Hits: Light 1 / Heavy 1 Comments: An overhead attack. You can interrupt the 'rebound' of the (D) version with the Glider Stamp. ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Chain Slide Touch Move Command: qcf,qcf + P # of Hits: Light 5 / Heavy 5 (DM) Light 8 / Heavy 8 (SDM) Move Name: Twister Drive Move Command: qcb,qcb + K # of Hits: Light 10 / Heavy 10 (DM) Light 15 / Heavy 15 (SDM) ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 L C S D 1 L C S D 1 - C S D 1 - - - - 1 - - - - (B) 1 - - - - 1 - C S D 1 L - - - 1 - - - - 1 - - - - (C) =1 - C S D 1 - C S D =1 - C S D 1 - - S - 1 - - S - (D) 1 - - - - 1 - C S D 1 - - - - 1 - - - - 1 - - - - (CD) 1 - - S D GC - - - - 1 - - S - ------------------------------------------------------------------------ IORI YAGAMI (Yagami Team) ------------------------------------------------------------------------ Fighting Style: Yagami-ryuu Kobujutsu plus Honnou (Yagami-style Weapon Fighting Techniques plus his instinct) Birthday: 3 / 25 Age: 20 Birthplace: Japan Blood Type: O Height: 182cm Weight: 76kg Hobby: His band Favorite Food: Meat Best Sport: All sports Most Important: Daytona's exotics (?) Dislikes: Violence "There's no value to a broken toy. Which is what you losers are." ------------------------ [ Short Moves List ] ------------------------ Sakahagi When close, b / f + C Saka Sakahagi When close, b / f + D Ge Shiki: Yuri Ori In air, b + B Ge Shiki: Yumebiki f + A,A Ge Shiki: Goufu In "Shinigame" f + B 108 Shiki: Yami Barai qcf + P 127 Shiki: Aoi Hana qcb + P (perform 3 times) 100 Shiki: Oniyaki f,d,df + P 311 Shiki: Tsumagushi f,d,df + K 212 Shiki: Kototsuki In hcb + K Kuzukaze When close, hcb,f + P Kin 1211 Shiki: Ya Otome qcf,hcb + P Ura 108 Shiki: Ya Sakazuki qcb,hcf + P (hold P to delay) -------------------------- [ Normal Throws ] ------------------------- Move Name: Sakahagi Translation: Reverse Flayer Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Saka Sakahagi Translation: Reversed Reverse Flayer Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------ [ Command Attacks ] ------------------------- Move Name: Ge Shiki: Yuri Ori Translation: Foreign Style: Lily Break Move Command: In air, b + B # of Hits: Light 1 Comments: Only hits if you cross-up your opponent by jumping over them. Move Name: Ge Shiki: Yumebiki Translation: Foreign Style: Dream Bullet Move Command: f + A,A # of Hits: Light 1,1 Comments: This move can be canceled into a special move (on either hit). Move Name: Ge Shiki: Goufu In "Shinigame" Translation: Foreign Style: Thunder Axe Negative "Death God" Move Command: f + B # of Hits: Light 2 Comments: The second hit is an overhead attack, unless you cancel into it (in which case it becomes cancelable on the 2nd hit). ------------------------- [ Special Moves ] -------------------------- Move Name: Hyaku Hachi Shiki: Yami Barai Translation: Style No. 108: Darkness Sweep Move Command: qcf + P # of Hits: Light 1 / Heavy 1 Move Name: Hyaku Ni Juu Nana Shiki: Aoi Hana Translation: Style No. 127: Hollyhock Flower Move Command: qcb + P (perform 3 times) # of Hits: Light 1,1,1 / Heavy 1,1,1 Comments: The third hit of this move is an overhead attack. Can be used after the Tsumagushi. Move Name: Hyaku Shiki: Oniyaki Translation: Style No. 100: Demon Scorcher Move Command: f,d,df + P # of Hits: Light 1 / Heavy 3 Move Name: San Hyaku Juu Itsu Shiki: Tsumagushi Translation: Style No. 311: Claw Comb Move Command: f,d,df + K # of Hits: Light 1 / Heavy 1 Comments: Can be canceled into the Aoi Hana. Move Name: Ni Hyaku Juu Ni Shiki: Kototsuki In Translation: Style No. 212: Moon Harp Negative Move Command: hcb + K # of Hits: Light 2 / Heavy 2 Move Name: Kuzukaze Translation: Scum Gale Move Command: When close, hcb,f + P # of Hits: Light 1 / Heavy 1 Comments: This move does no damage, and makes your opponent switch sides with you. ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Kin Sen Ni Hyaku Juu Itsu Shiki: Ya Otome Translation: Forbidden Style No. 1211: Eight Maidens Move Command: qcf,hcb + P # of Hits: Light 8 / Heavy 8 (DM) Light 1 / Heavy 1 (SDM) Move Name: Ura Hyaku Hachi Shiki: Ya Sakazuki Translation: Reversed Style No. 108: Eight Wine Cups Move Command: qcb,hcf + P # of Hits: Light 1 / Heavy 1 (DM) Light 1 / Heavy 1 (SDM) ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 L - - - 1 L C S D 1 - - - - 1 - - - - 1 - - - - (B) 1 - - - - 1 - C S D 1 L - - - 1 - - - - 1 - - - - (C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - - (D) 1 - - - - 1 - - - - 1 - - - - 1 - - - - 1 - - - - (CD) 1 - C S D GC - - - - 1 - - - - ---------------------- [ Special Move Chains ] ----------------------- Tsumagushi -> Aoi Hana ------------------------------ [ Notes ] ----------------------------- Iori has a long-range backstep. Just tap b,b to backstep and press b + B to do his Yuri Ori. He'll sail back quite far as a result. ------------------------------------------------------------------------ MATURE (Yagami Team) ------------------------------------------------------------------------ Fighting Style: Primarily speed-based attacks Birthday: 4 / 8 Age: 28 Birthplace: Unknown Blood Type: O Height: 177cm Weight: 58kg Hobby: Meddling with machines, making dolls out of sculpy Favorite Food: Poultry (especially chicken) Best Sport: Snowboarding Most Important: Her legs Dislikes: Pigeons, the Kagura family Three Sizes: Bust 88, Waist 57, Hips 87 "Good night. Forever. Have a million sweet dreams." ------------------------ [ Short Moves List ] ------------------------ Death Blow When close, b / f + C Back Rush When close, b / f + D Crematory f + B Death Row qcb + P (perform 3 times) Metal Massacre qcb + K Despair qcf + P Decide hcf + K Ebony Tears qcf,hcb + P Sacrilege f,d,df + P Heaven's Gate qcb,hcf + K Nocturnal Lights qcf,qcf + P -------------------------- [ Normal Throws ] ------------------------- Move Name: Death Blow Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Back Rush Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------ [ Command Attacks ] ------------------------- Move Name: Crematory Move Command: f + B # of Hits: Light 2 ------------------------- [ Special Moves ] -------------------------- Move Name: Death Row Move Command: qcb + P (perform 3 times) # of Hits: Light 3,3,3 / Heavy 3,3,3 Comments: In KoF '96, it was impossible to chain together three (C) button Death Rows, but now in '98, you can mix the strengths up any way you like and get a 9-hit combo every time. Move Name: Metal Massacre Move Command: qcb + K # of Hits: Light 3 / Heavy 3 Move Name: Despair Move Command: qcf + P # of Hits: Light 1 / Heavy 1 Comments: An overhead attack. Move Name: Decide Move Command: hcf + K # of Hits: Light 1 / Heavy 1 Move Name: Ebony Tears Move Command: qcf,hcb + P # of Hits: Light 1 / Heavy 1 Comments: This attack can negate and pass through some projectiles. Move Name: Sacrilege Move Command: f,d,df + P # of Hits: Light 7 / Heavy 7 ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Heaven's Gates Move Command: qcb,hcf + K # of Hits: Light 1 / Heavy 1 (DM / SDM) Move Name: Nocturnal Lights Move Command: qcf,qcf + P # of Hits: Light 5 / Heavy 5 (DM) Light 10 / Heavy 10 (SDM) Comments: If the SDM version is blocked, Mature stops after the fifth hit. ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 L - S D 1 L C S D 1 L C S D 1 - - - - 1 - - - - (B) 1 - - - - =e - C S D 1 L - - - 1 - - - - 1 - - - - (C) 1 - - S D 1 - C S D 1 - C S D 1 - - - - 1 - - - - (D) 1 - - - - =2 - C S D 1 - C S D 1 - - - - 1 - - - - (CD) 1 - - S D GC - - - - 1 - - - - ------------------------------------------------------------------------ VICE (Yagami Team) ------------------------------------------------------------------------ Fighting Style: Primarily strength-based attacks Birthday: 11 / 28 Age: 27 Birthplace: Unknown Blood Type: A Height: 178cm Weight: 59kg Hobby: Collecting American comics Favorite Food: Plums Best Sport: Bench press Most Important: Comic book signed by Dan Brereton Dislikes: Saishu Kusanagi Three Sizes: Bust 90, Waist 58, Hips 88 "Well, I guess I'm through. There are no more bones to break." ------------------------ [ Short Moves List ] ------------------------ Death Blow When close, b / f + C Back Rush When close, b / f + D Monstrosity f + A Mayhem qcb + P Outrage qcb + K Ravenous In air, qcb + K Gore Fest When close, hcb,f + P Blackend When close, hcf + P Decide hcf + K Mithan's Robe qcf + P from Blackend or Mayhem Negative Gain When close, hcb,hcb + K Withering Surface qcf,qcf + P -------------------------- [ Normal Throws ] ------------------------- Move Name: Death Blow Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Back Rush Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------ [ Command Attacks ] ------------------------- Move Name: Monstrosity Move Command: f + A # of Hits: Light 1 Comments: An overhead attack, unless you cancel into it (in which case it becomes cancelable). ------------------------- [ Special Moves ] -------------------------- Move Name: Mayhem Move Command: qcb + P # of Hits: Light 1 / Heavy 1 Comments: Can follow with Mithan's Robe. Move Name: Outrage Move Command: qcb + K # of Hits: Light 5 / Heavy 6 Move Name: Ravenous Move Command: In air, qcb + K # of Hits: Light 6 / Heavy 7 Move Name: Gore Fest Move Command: When close, hcb,f + P # of Hits: Light 1 / Heavy 1 Comments: An unblockable attack. Move Name: Blackend Move Command: When close, hcf + P # of Hits: Light 1 / Heavy 1 Comments: An unblockable attack. Can follow with Mithan's Robe. Move Name: Decide Move Command: hcf + K # of Hits: Light 1 / Heavy 1 Move Name: Mithan's Robe Move Command: qcf + P from Mayhem / Blackend # of Hits: Light 1 / Heavy 1 ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Negative Gain Move Command: When close, hcb,hcb + P # of Hits: Light 1 / Heavy 1 (DM / SDM) Comments: An unblockable attack. Move Name: Withering Surface Move Command: qcf,qcf + P # of Hits: Light 1 / Heavy 1 (DM / SDM) Comments: An unblockable attack. ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 L C S D 1 L C S D 1 - C S D 1 - - S - 1 - - S - (B) =1 - C S D 1 L C S D 1 L C S D 1 - - - - 1 - - - - (C) 1 - - - - 1 - C S D 1 - C S D 1 - - S - 1 - - S - (D) 1 - - - - =2 - C S D 1 - C S D 1 - - - - 1 - - - - (CD) 1 - - S D GC - - - - 1 - - - - ---------------------- [ Special Move Chains ] ----------------------- Mayhem > Mithan's Robe Blackend > Mithan's Robe ------------------------------------------------------------------------ HEIDERN (Father Team) ------------------------------------------------------------------------ Fighting Style: Martial Arts plus Garyuu Ansatsu Jutsu (Self-Made Assassination Techniques) Birthday: 9 / 1 Age: 43 Birthplace: Unknown Blood Type: B Height: 192cm Weight: 90kg Hobby: Collecting metal figurines, master fishing Favorite Food: Dark beer, homemade wieners Best Sport: Hunting Most Important: Photograph of his family Dislikes: Rugal "You say you let your guard down? I think you're just a weenie!" ------------------------ [ Short Moves List ] ------------------------ Backstabbing When close, b / f + C Lead Belcher When close, b / f + D Critical Drive When close, b~d~f + C / D (both in air) Shooter Narnagel f + B Cross Cutter Charge b,f + P Moon Slasher Charge d,u + P Neck Rolling Charge d,u + K Storm Bringer When close, hcb + P Killing Bringer hcb + K Final Bringer qcf,qcf + P Heidern End qcb,hcf + K -------------------------- [ Normal Throws ] ------------------------- Move Name: Backstabbing Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Lead Belcher Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Critical Drive Move Command: In air, b / db / d / df / f + C / D when close # of Hits: Heavy 1 Comments: An unblockable attack. Your enemy has to be in air in order for you to grab them. ------------------------- [ Command Attack ] ------------------------- Move Name: Shooter Narnagel Move Command: f + B # of Hits: Light 2 Comments: The second hit is an overhead attack, unless you cancel into it (in which case it becomes cancelable on either hit). ------------------------- [ Special Moves ] -------------------------- Move Name: Cross Cutter Move Command: Charge b,f + P # of Hits: Light 1 / Heavy 1 Move Name: Moon Slasher Move Command: Charge d,u + P # of Hits: Light 1 / Heavy 1 Move Name: Neck Rolling Move Command: Charge d,u + K # of Hits: Light 1 / Heavy 1 Move Name: Storm Bringer Move Command: When close, hcb + P # of Hits: Light 1 / Heavy 1 Comments: When used, Heiden will regain a small amount of life. Move Name: Killing Bringer Move Command: hcb + K # of Hits: Light 0 / Heavy 0 (Light 1 / Heavy 1 as a reversal) Comments: This move is a reversal--it only hits when Heidern is struck the moment he performs this move (not once he is posing with his hand out). When used successfully, Heiden will regain a small amount of life. ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Final Bringer Move Command: qcf,qcf + P # of Hits: Light 1 / Heavy 1 (DM / SDM) Comments: When used, Heiden will regain a moderate amount of life. Move Name: Heidern End Move Command: qcb,hcf + K # of Hits: Light 2 / Heavy 2 (DM / SDM) ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 L - - - 1 - - - - 1 L C S D 1 - - - - 1 - - - - (B) 1 - - - - 1 - C S D 1 - - - - 1 - - - - 1 - - - - (C) 1 - - - - =2 - C S D 1 - C S D 1 - - - - 1 - - - - (D) 1 - - - - 1 - C S D 1 - - - - 1 - - - - 1 - - - - (CD) 1 - - S D GC - - - - 1 - - - - ------------------------------------------------------------------------ TAKUMA SAKAZAKI (Father Team) ------------------------------------------------------------------------ Fighting Style: Kyokugen-ryuu Karate (Extreme Style Karate) Birthday: 2 / 4 Age: 50 Birthplace: Japan Blood Type: O Height: 180cm Weight: 70kg Hobby: Soba-uchi (making wheat noodles) Favorite Food: White rice, miso soup Best Sport: All fighting arts Most Important: His students, his self-made Kyokugen-ryuu karate Dislikes: Snakes "Wow. You're an [sic] disgrace! You'd better hang it up, kid!" ------------------------ [ Short Moves List ] ------------------------ Oosotogari When close, b / f + C Ippon Seoi When close, b / f + D Oni Guruma f + A Kawara Wari f + B Ko'ou Ken qcf + P Mouko Burai Gan qcb + P Shouran Kyaku hcb + K Zanretsu Ken f,b,f + P Haou Shikou Ken f,hcf + P (hold P to power-up) Hien Shippuu Kyaku Charge db,f + K Ryuuko Ranbu qcf,hcb + P Shin Kishin Geki When close, qcf,qcf + P -------------------------- [ Normal Throws ] ------------------------- Move Name: Ippon Seoi Translation: Single Arm Over-the-Shoulder Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Oosotogari Translation: Great Outer Reaping Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------ [ Command Attacks ] ------------------------- Move Name: Oni Guruma Translation: Demon Wheel Move Command: f + A # of Hits: Light 1 Comments: An overhead attack, unless you cancel into it (in which case it becomes cancelable). Move Name: Kawara Wari Translation: Tile Splitter Move Command: f + B # of Hits: Light 1 Comments: A knockdown attack, unless you cancel into it (in which case it becomes cancelable). ------------------------- [ Special Moves ] -------------------------- Move Name: Ko'ou Ken Translation: Tiger Gleam Fist Move Command: qcf + P # of Hits: Light 1 / Heavy 1 Move Name: Mouko Burai Gan Translation: Wild Tiger (Trustless Boulder) Move Command: qcb + P # of Hits: Light 2 / Heavy 2 Comments: This move can negate projectiles. It also has autoguard (for the 1st hit only). The second hit will Guard Break a blocking opponent. Move Name: Shouran Kyaku Translation: Soaring Riot Kick Move Command: hcb + K # of Hits: Light 1 / Heavy 1 Comments: An unblockable attack. Move Name: Zanretsu Ken Translation: Momentary Violence Fist Move Command: f,b,f + P # of Hits: Light 13 / Heavy 13 Move Name: Haou Shikou Ken Translation: Supreme King Final Limit Fist Move Command: f,hcf + P (hold P to power-up) # of Hits: Light 1 / Heavy 1 Light 3 / Heavy 3 (if power-up) Comments: This attack can negate and pass through some projectiles. Move Name: Hien Shippuu Kyaku Translation: Flying Gale Kick Move Command: Charge db,f + K # of Hits: Light 1 / Heavy 2 Comments: A hit opponent is knocked into the air and can be juggled. ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Ryuuko Ranbu Translation: Dragon / Tiger Boisterous Dance Move Command: qcf,hcb + P # of Hits: Light 10 / Heavy 10 (DM) Light 14 / Heavy 14 (SDM) Move Name: Shin Kishin Geki Translation: True Terrible God Attack Move Command: When close, qcf,qcf + P # of Hits: Light 3 / Heavy 3 (DM) Light 6 / Heavy 6 (SDM) Comments: Normally this move is throw-like in that it must be done up close and is unblockable. However, if your opponent evades the first hit, all remaining hits will Guard Break a blocking opponent. If your foe's guard is broken, and there are still more hits to be performed, they'll get hit by the remaining blows. ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 L - - - 1 L C S D 1 L C S D 1 - - - - 1 - - - - (B) 1 - - - - 1 L C S D 1 L C S D 1 - - - - 1 - - - - (C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - - (D) 1 - - - - 1 - - - - 1 - C S D 1 - - - - 1 - - - - (CD) 1 - - S D GC - - - - 1 - - - - ------------------------------------------------------------------------ SAISHU KUSANAGI (Father Team) ------------------------------------------------------------------------ Fighting Style: Kusanagi-ryuu Kobujutsu (Kusanagi-style Weapon Fighting Techniques) Birthday: 11 / 27 Age: 50 Birthplace: Japan Blood Type: B Height: 177cm Weight: 69kg Hobby: Fishing, oyaji-gari-gari (Beating up people who beat up older men) Favorite Food: Curry udon, strawberry charlotte Best Sport: Golf Most Important: Pride of the Kusanagi family, his wife (Shizuka Kusanagi) Dislikes: High places--he has acrophobia (fear of heights) "Defeat is defeat. Fighting's no picnic, kid!" ------------------------ [ Short Moves List ] ------------------------ Hikiri Tsuchi When close, b / f + C Issetsu Seoi Nage When close, b / f + D Ge Shiki: Gou Tsui f + A Ge Shiki: Kubu Tsuchi f + B 108 Shiki: Yami Barai qcf + P 721 Shiki: Homura Gasane qcb + P (perform 2 times) 100 Shiki: Oniyaki f,d,df + P 110 Shiki: Nata Guruma f,d,df + K 427 Shiki: Kamu Kakari hcb + K Ura 108 Shiki: Orochi Nagi qcb,hcf + P (hold P to delay) 1127 Shiki: Tsumugari qcf,qcf + P -------------------------- [ Normal Throws ] ------------------------- Move Name: Hikiri Tsuchi Translation: Signal Fire Hammer Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Ippon Seoi Nage Translation: Single Arm Over-the-Shoulder Throw Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------ [ Command Attacks ] ------------------------- Move Name: Ge Shiki: Gou Tsui Translation: Foreign Style: Roaring Hammer Move Command: f + A # of Hits: Light 1 Comments: An overhead attack, unless you cancel into it (in which case it becomes cancelable). Move Name: Ge Shiki: Kubu Tsuchi Translation: Foreign Style: Head Mallet Move Command: f + B # of Hits: Light 1 ------------------------- [ Special Moves ] -------------------------- Move Name: Hyaku Hachi Shiki: Yami Barai Translation: Style No. 108: Darkness Sweep Move Command: qcf + P # of Hits: Light 1 / Heavy 1 Move Name: Nana Hyaku Ni Juu Shiki: Homura Gasane Translation: Style No. 721: Piled Blaze Move Command: qcb + P (perform 2 times) # of Hits: Light 1,1 / Heavy 1,1 Move Name: Hyaku Shiki: Oniyaki Translation: Style No. 100: Demon Scorcher Move Command: f,d,df + P # of Hits: Light 1 / Heavy 2 Move Name: Hyaku Juu Shiki: Nata Guruma Translation: Style No. 110: Hatchet Wheel Move Command: f,d,df + K # of Hits: Light 2 / Heavy 3 Comments: The last hit is an overhead attack. Move Name: Yon Hyaku Ni Juu Nana: Kamu Kakari Translation: Style No. 427: Godly Consultation Move Command: hcb + K # of Hits: Light 2 / Heavy 2 Comments: An overhead attack. ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Ura Hyaku Hachi Shiki: Orochi Nagi Translation: Reverse Style No. 108: Great Serpent Mow Down Move Command: qcb,hcf + P (hold P to delay) # of Hits: Light 1 / Heavy 1 (DM) Light 3 / Heavy 3 (SDM) Move Name: Sen Hyaku Ni Juu Nana: Tsumugari Translation: Style No. 1127: Reaping Eye of the Metropolis Move Command: qcf,qcf + P # of Hits: Light 3 / Heavy 3 (DM) Light 14 / Heavy 14 (SDM) ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 L - - - 1 L C S D 1 L C S D 1 - - - - 1 - - - - (B) 1 - - - - 1 - C S D 1 L - - - 1 - - - - 1 - - - - (C) 1 - - S D =e - C S D 1 - C S D 1 - - - - 1 - - - - (D) 1 - - - - 1 - - - - 1 - C S D 1 - - - - 1 - - - - (CD) 1 - - S D GC - - - - 1 - - - - ------------------------------------------------------------------------ HEAVY D! (American Sports Team) ------------------------------------------------------------------------ Fighting Style: Boxing Birthday: 3 / 25 Age: 29 Birthplace: America Blood Type: A Height: 208cm Weight: 113kg Hobby: Listening to "New Jack Swing" Favorite Food: Mainichi*tai ("Something big every day") (as there is a circle in the text, indicating a censored kanji, I think this is a slogan or something like that). Best Sport: Wrestling Most Important: The cat he raised, "Puu" Dislikes: Tidyness, (kanji are too small to read -km) "Slow. You're attack's too slow. I read you like a storybook." ------------------------ [ Short Moves List ] ------------------------ Stomach Buster When close, b / f + C Reverse Stomach Buster When close, b / f + D Rock Crush f + A R.S.D. (Rolling Soul Diver) qcf + P Ducking Combination qcb + P (perform 2 times) Blast Upper qcf + K Soul Flower qcb + K Shadow d,d + P (then perform a special move) Dancing Beat When close, f,d,df + P D. Crazy qcb,hcf + P D. Magnum qcf,qcf + P (hold P to delay) -------------------------- [ Normal Throws ] ------------------------- Move Name: Stomach Buster Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Reverse Stomach Buster Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------ [ Command Attacks ] ------------------------- Move Name: Rock Crush Move Command: f + A # of Hits: Light 1 Comments: An overhead attack, unless you cancel into it (in which case it becomes cancelable). ------------------------- [ Special Moves ] -------------------------- Move Name: R.S.D. (Rolling Soul Diver) Move Command: qcf + P # of Hits: Light 1 / Heavy 3 Light 3 / Heavy 3 (when used after Shadow) Move Name: Ducking Combination Move Command: qcb + P (perform 2 times) # of Hits: Light 1,1 / Heavy 1,1 Light 1,3 / Heavy 1,2 (Shadowed and performed twice) Light 3 / Heavy 3 (Shadowed and performed once) Comments: When you perform this move a second time, qcb + A is an overhead attack, and qcb + C is a low-hitting attack. When done normally, you must finish with qcb + C to make the hits combo. When Shadowed, you can finish it any way you like to have it combo. Furthermore, the Shadowed version, if done twice, ends in either a R.S.D. (if qcb + A is used), or a Blast Upper (if qcb + C is used). Move Name: Blast Upper Move Command: qcf + K # of Hits: Light 1 / Heavy 1 Light 2 / Heavy 2 (when used after Shadow) Move Name: Soul Flower Move Command: qcb + K # of Hits: Light 1 / Heavy 1 Light 2 / Heavy 2 (when used after Shadow) Move Name: Shadow Move Command: d,d + P # of Hits: Light 0 / Heavy 0 Light 5 / Heavy 5 (when used after Shadow) Comments: When used, Heavy D! throws some punches and taunts. After this move has been used once, all of his special moves are enhanced (even the Shadow itself), and will hit more times, but once any special move is performed, the Shadow effect ends and you must perform another Shadow to enhance your moves. Note that doing a enhanced Shadow will not enhance the other moves--only a normal Shadow can do that. Move Name: Dancing Beat Move Command: When close, f,d,df + P # of Hits: Light 5 / Heavy 5 Light 6 / Heavy 6 (when used after Shadow) Comments: An unblockable attack. This move has no 'missed' animation. When Shadowed, you can juggle someone after the move ends. ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: D. Crazy Move Command: qcb,hcf + P # of Hits: Light 7 / Heavy 7 (DM) Light 18 / Heavy 18 (SDM) Move Name: D. Magnum Move Command: qcf,qcf + P (hold P to delay) # of Hits: Light 1 / Heavy 1 (DM / SDM) ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 L C S D 1 L C S D 1 L C S D 1 - - - - 1 - - - - (B) 1 L C S D 1 L C S D 1 L - - - 1 - - - - 1 - - - - (C) 1 - - - - 1 - C S D 1 - C S D 2 - - - - 2 - - - - (D) 1 - - - - =e - C S D 1 - - - - 1 - - - - 1 - - - - (CD) 1 - - S D GC - - - - 1 - - - - ------------------------------------------------------------------------ LUCKY GLAUBER (American Sports Team) ------------------------------------------------------------------------ Fighting Style: Basketball plus Karate Birthday: 12 / 2 Age: 28 Birthplace: America Blood Type: AB Height: 222cm Weight: 105kg Hobby: (something about postcard subscriptions) -km Favorite Food: Nimame (cooked beans) Best Sport: Baseball Most Important: Using his basketball when fighting Dislikes: The sound of glass being scratched "Wake up!! It's too early for bedtime." ------------------------ [ Short Moves List ] ------------------------ Dunk Buster When close, b / f + C Lucky Crash When close, b / f + D Dunk Otoshi In air, d + A Lucky Kick f + B Death Bound qcf + P Death Dunk qcb + P Cyclone Break qcb + K Lucky Vision qcf + K Death Shoot d,d + P / K Death Heel f,d,df + K Hell Bound qcf,qcf + P Lucky Driver qcf,qcf + K -------------------------- [ Normal Throws ] ------------------------- Move Name: Dunk Buster Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Lucky Crush Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------ [ Command Attacks ] ------------------------- Move Name: Dunk Otoshi Translation: Dunk Drop Move Command: In air, d + A # of Hits: Light 1 Comments: A knockdown attack. Move Name: Lucky Kick Move Command: f + B # of Hits: Light 1 Comments: This move can be canceled into a special move. ------------------------- [ Special Moves ] -------------------------- Move Name: Death Bound Move Command: qcf + P # of Hits: Light 1 / Heavy 1 Comments: If you attempt to cancel into this move from a normal attack or the Lucky Kick, Lucky hits with his hand instead of the basketball. Move Name: Death Dunk Move Command: qcb + P # of Hits: Light 1 / Heavy 1 Move Name: Cyclone Break Move Command: qcb + K # of Hits: Light 5 / Heavy 5 Move Name: Lucky Vision Move Command: qcf + K # of Hits: Light 0 / Heavy 0 Comments: A teleport move. The button used determines the distance travelled. There is a minor glitch with this move--after using it, your opponent's sprite will overlap you, instead of the other way around. It ends when you make any sort of attack. Move Name: Death Shoot Move Command: d,d + P / K # of Hits: Light 1 / Heavy 1 Comments: The button used determines where the basketball falls from (A - close...D - far). If you attempt to cancel into this move from a normal attack or the Lucky Kick, Lucky will attack with a kick instead. Move Name: Death Heel Move Command: f,d,df + K # of Hits: Light 2 / Heavy 2 ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Hell Bound Move Command: qcf,qcf + P # of Hits: Light 1 / Heavy 1 (DM) Light 3 / Heavy 3 (SDM) Move Name: Lucky Driver Move Command: qcf,qcf + K # of Hits: Light 8 / Heavy 8 (DM) Light 15 / Heavy 15 (SDM) ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 L - - - 1 L C S D 1 L C S D 1 - - - - 1 - - - - (B) 1 - - - - 1 L C S D 1 L C S D 1 - - - - 1 - - - - (C) 1 - - - - 1 - C S D 1 - - - - 1 - - - - 1 - - - - (D) 1 - - - - 1 - - - - 1 - C S D 1 - - - - 1 - - - - (CD) 1 - - S D GC - - - - 1 - - - - ------------------------------------------------------------------------ BRIAN BATTLER (American Sports Team) ------------------------------------------------------------------------ Fighting Style: Power-centered attacks Birthday: 4 / 15 Age: 28 Birthplace: America Blood Type: O Height: 219cm Weight: 152kg Hobby: Car racing Favorite Food: Mashed potatoes Best Sport: Hunting Most Important: His car (a Viper) Dislikes: Steady exertion "Your defense means nothing. Nothing to my tackling, that is!" ------------------------ [ Short Moves List ] ------------------------ Atomic Drop When close, b / f + C Rock Buster When close, b / f + D Buster Tomahawk In air, d + A Screw Body Press In air, qcf + P Brian Tornado hcf + P Hyper Tackle hcf + K Rocket Tackle f,d,df + K Brian Hammer qcb + P Double Hammer qcb + P from Brian Hammer D.D.T. qcb + P from Double Hammer Tiger Driver hcf + P from Brian Hammer Samurai Bomb d,d + P from Tiger Driver Shoulder Backbreaker d,d,d + K from Tiger Driver Buster & Bomb d,u + P from Shoulder Backbreaker American Supernova qcf,qcf + P Big Bang Tackle qcf,qcf + K -------------------------- [ Normal Throws ] ------------------------- Move Name: Atomic Drop Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Rock Buster Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------ [ Command Attacks ] ------------------------- Move Name: Buster Tomahawk Move Command: In air, d + C # of Hits: Light 1 Comments: A knockdown attack, if it hits an airborne opponent. ------------------------- [ Special Moves ] -------------------------- Move Name: Screw Body Press Move Command: In air, qcf + P # of Hits: Light 6 / Heavy 10 (if your opponent's on the ground) Light 9 / Heavy 10 (if you do an EX dash, then qcf + P) Light 1 / Heavy 1 (if your opponent's in the air) Light 2 / Heavy 2 (if you counterhit an enemy in air) Move Name: Brian Tornado Move Command: hcf + P # of Hits: Light 3 / Heavy 5 Move Name: Hyper Tackle Move Command: hcf + K # of Hits: Light 5 / Heavy 5 Move Name: Rocket Tackle Move Command: f,d,df + K # of Hits: Light 1 / Heavy 1 (Light 2 on a counter hit) Move Name: Brian Hammer Move Command: qcb + P # of Hits: Light 2 / Heavy 2 Light 1 / Heavy 1 (if you follow it with another move) Comments: Can follow with Double Hammer or Tiger Diver. Move Name: Double Hammer Move Command: qcb + P during Brian Hammer # of Hits: Light 1 / Heavy 1 Comments Can follow with D.D.T. Move Name: D.D.T. Move Command: qcb + P during Double Hammer # of Hits: Light 1 / Heavy 1 Move Name: Tiger Driver Move Command: hcf + P during Brian Hammer # of Hits: Light 1 / Heavy 1 Comments: Can follow with Samurai Bomb or Shoulder Backbreaker. Move Name: Samurai Bomb Move Command: d,d + P during Tiger Driver # of Hits: Light 1 / Heavy 1 Comments: Try waiting until Brian actually 'sits' down on the floor before inputting the command. Move Name: Shoulder Backbreaker Move Command: d,d,d + K during Tiger Driver # of Hits: Light 1 / Heavy 1 Comments: Can follow with Buster & Bomb Comments: Try waiting until Brian actually 'sits' down on the floor before inputting the command. Move Name: Buster & Bomb Move Command: d,u + P during Shoulder Backbreaker # of Hits: Light 1 / Heavy 1 ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: American Supernova Move Command: qcf,qcf + P # of Hits: Light 1 / Heavy 1 (DM / SDM) Comments: An unblockable attack. This is a throw-type move that will only hit an airborne opponent. Move Name: Big Bang Tackle Move Command: qcf,qcf + K # of Hits: Light 5 / Heavy 5 (DM) Light 5 / Heavy 4 (SDM) ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 - - - - 1 L - S D 1 - - S D 1 - - - - 1 - - - - (B) 1 - - - - 1 L - S D 1 L - - - 1 - - - - 1 - - - - (C) 1 - - S D =e - - S D 1 - - S D 1 - - - - 1 - - - - (D) 1 - - - - 1 - - S D 1 - - - - 1 - - - - 1 - - - - (CD) 1 - - S D GC - - - - 1 - - - - ---------------------- [ Special Move Chains ] ----------------------- Brian Hammer > Double Hammer > D.D.T. Brian Hammer > Tiger Driver > Samurai Bomb Brian Hammer > Tiger Driver > Shoulder Backbreaker > Buster & Bomb ------------------------------------------------------------------------ RUGAL BERNSTEIN (Edit Character) ------------------------------------------------------------------------ Fighting Style: A synthesis of all the fighting techniques that he is a master of Birthday: 2 / 10 Age: Unknown Birthplace: Unknown Blood Type: Unknown Height: 197cm Weight: 103kg Hobby: Revival (bringing himself back to life) Favorite Food: Has no likes or dislikes regarding food Best Sport: None in particular; he's good at anything Most Important: Having an evil heart Dislikes: Justice, immediate problems (like guys getting in the way of him doing evil things) "Repeat this after me, I'll never take on a god again." ------------------------ [ Short Moves List ] ------------------------ Scorpion Deathlock When close, b / f + C Scorpion Blow When close, b / f + D Double Tomahawk f + B Reppuu Ken qcf + P Dark Barrier qcf + K God Press hcb + P Kaiser Wave f,hcf + P (hold P to power-up) Genocide Cutter f,d,df + K Gigantic Pressure qcf,hcb + P Dead End Screamer qcf,qcf + K -------------------------- [ Normal Throws ] ------------------------- Move Name: Scorpion Deathlock Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Scorpion Blow Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------ [ Command Attacks ] ------------------------- Move Name: Double Tomahawk Move Command: f + B # of Hits: Light 2 Comments: The second hit is an overhead attack, unless you cancel into it (in which case it becomes cancelable on either hit). ------------------------- [ Special Moves ] -------------------------- Move Name: Reppuu Ken Translation: Violent Wind Fist Move Command: qcf + P # of Hits: Light 1 / Heavy 1 Move Name: Dark Barrier Move Command: qcf + K # of Hits: Light 1 / Heavy 1 Comments: This move can reflect long-range projectiles. Move Name: God Press Move Command: hcb + P # of Hits: Light 1 / Heavy 1 Move Name: Kaiser Wave Move Command: f,hcf + P (hold P to power-up to three levels) # of Hits: Light 1-3 / Heavy 1-3 (depending on power level) Comments: This attack can negate and pass through some projectiles. Move Name: Genocide Cutter Move Command: f,d,df + K # of Hits: Light 2 / Heavy 2 ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Gigantic Pressure Move Command: qcf,hcb + P # of Hits: Light 1 / Heavy 1 (DM / SDM) Move Name: Dead End Screamer Move Command: qcf,qcf + K # of Hits: Light 1 / Heavy 1 (DM / SDM) Comments: An overhead attack. ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 - - - - 1 - C S D 1 L C S D 1 - - - - 1 - - - - (B) 1 - - - - 1 - C S D 1 L - - - 1 - - - - 1 - - - - (C) 1 - - - - =e - C S D 1 - C S D 1 - - - - 1 - - - - (D) 1 - - - - =1 - C S D 1 - C S D 1 - - - - 1 - - - - (CD) 1 - - S D GC - - - - 1 - - - - ------------------------------------------------------------------------ SHINGO YABUKI (Edit Character) ------------------------------------------------------------------------ Fighting Style: (Self-styled) Kusanagi-ryuu Kobojutsu transmitted directly to him by Kyo Kusanagi Birthday: 4 / 8 Age: 17 Birthplace: Japan Blood Type: O Height: 179cm Weight: 69kg Hobby: Reading ghost stories Favorite Food: Refrigerated udon, sardines Best Sport: Swimming, water polo Most Important: Destiny, his girlfriend, the glove given to him by Kyo Kusanagi, and his notebook, in which he records the Kusanagi techniques (being Kyo's pupil, afterall). Dislikes: Milk, cruel people like Yamazaki, Yagami, and (Yashiro) Nanakase. "Did you see me, Mom? I... I won! King of the World!" ------------------------ [ Short Moves List ] ------------------------ Hatsugane When close, b / f + C Issetsu Seoi Nage Fukanzen When close, b / f + D Ge Shiki: Goufu You Kakkodake f + B 104 Shiki: Aragami Mikansei qcf + A 105 Shiki: Dokugami Mikansei qcf + C 100 Shiki: Oniyaki Mikansei f,d,df + P Shingo Kinsei Ore Shiki: Nie Togi When close, f,d,df + K Shingo Kinsei Ore Shiki: Tsuki Hiji qcb + P 101 Shiki: Oboro Guruma Mikansei qcb + K Shingo Kick hcf + K Ge Shiki: Kake Hourin qcf,qcf + P Burning Shingo qcb,hcf + P -------------------------- [ Normal Throws ] ------------------------- Move Name: Hatsugane Translation: Forged Iron Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Issetsu Seoi Nage Fukanzen Translation: Unfinished Single Arm Over-the-Shoulder Throw Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------- [ Command Attack ] ------------------------- Move Name: Ge Shiki: Goufu Kakkodake Translation: Foreign Style: Thunder Axe "Only In Looks" Move Command: f + B # of Hits: Light 2 Comments: _Not_ an overhead attack. The second hit can be canceled into a special move. ------------------------- [ Special Moves ] -------------------------- Move Name: Hyaku Juu Yon Shiki: Aragami Mikansei Translation: Incomplete Style No. 114: Wild Bite Move Command: qcf + A # of Hits: Light 1 Move Name: Hyaku Juu Go Shiki: Dokugami Mikansei Translation: Incomplete Style No. 115: Poison Bite Move Command: qcf + C # of Hits: Heavy 1 (Heavy 2 if it hits on a counter) Move Name: Hyaku Shiki: Oniyaki Mikansei Translation: Incomplete Style No. 100: Demon Scorcher Move Command: f,d,df + P # of Hits: Light 1 / Heavy 1 Move Name: Shingo Kinsei Ore Shiki: Nie Togi Translation: Shingo's Self Made Style: Studying the Pattern on the Sword Blade Move Command: When close, f,d,df + K # of Hits: Light 3 / Heavy 3 Comments: This move has no 'missed' animation. You can follow it with an attack as your opponent falls. Move Name: Shingo Kinsei Ore Shiki: Tsuki Hiji (Hiji Otoshi: Kari) Translation: Shingo's Self Made Style: Moon Elbow (Elbow Drop: Temporary Name) Move Command: qcb + P # of Hits: Light 1 / Heavy 1 Comments: This move works like Kyo's Nue Tsumi in that if Shingo is attacked while performing this move, he counters with a kick attack. As for the two different names for this move, back when KoF '98 was first released in the arcades, SNK didn't have a name for this move yet, so they called it the 'Hiji Otoshi' initially. Move Name: Hyaku Isshiki: Oboro Guruma Mikansei Translation: Incomplete Style No. 101: Twilight Wheel Move Command: qcb + K # of Hits: Light 1 / Heavy 3 Comments: Shingo may randomly fall during the (D) Oboro Guruma. If he does, the fall becomes an overhead attack. Move Name: Shingo Kick Move Command: hcf + K # of Hits: Light 1 / Heavy 1 ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Ge Shiki: Kake Hourin Translation: Foreign Style: Driving Phosphorous Phoenix Move Command: qcf,qcf + P # of Hits: Light 1 / Heavy 1 (DM / SDM) Comments: This move will Guard Break a blocking opponent; a hit opponent is knocked up into the air and can be juggled. Even better, the moment this move hits, you can cancel it into another special move or (S)DM! Move Name: Burning Shingo Move Command: qcb,hcf + P # of Hits: Light 4 / Heavy 4 (DM) Light 7 / Heavy 7 (SDM) ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 L C S D 1 L C S D 1 L C S D 1 - - - - 1 - - - - (B) 1 - - - - 1 L C S D 1 L C S D 1 - - - - 1 - - - - (C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - - (D) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - - (CD) 1 - C S D GC - - - - 1 - - - - ======================================================================== 3. ALTERNATE CHARACTERS ======================================================================== ------------------------------------------------------------------------ KYO KUSANAGI (KoF '95 Style Character) ------------------------------------------------------------------------ ------------------------ [ Short Moves List ] ------------------------ Hatsugane When close, b / f + C Issetsu Seoi Nage When close, b / f + D Ge Shiki: Naraku Otoshi In air, d + C Ge Shiki: Goufu You f + B 88 Shiki df + D 108 Shiki: Yami Barai qcf + P 100 Shiki: Oniyaki f,d,df + P 101 Shiki: Oboro Guruma b,d,db + K 75 Shiki Kai qcf + K,K 212 Shiki: Kototsuki You hcb + K Ura 108 Shiki: Orochi Nagi qcb,hcf + P (hold P to delay) -------------------------- [ Normal Throws ] ------------------------- Move Name: Hatsugane Translation: Forged Iron Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Issetsu Seoi Nage Translation: Single Arm Over-the-Shoulder Throw Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------ [ Command Attacks ] ------------------------- Move Name: Ge Shiki: Naraku Otoshi Translation: Foreign Style: Hades Drop Move Command: In air, d + C # of Hits: Heavy 1 Comments: A knockdown attack, if it hits an airborne opponent. Move Name: Ge Shiki: Goufu You Translation: Foreign Style: Thunder Axe Positive Move Command: f + B # of Hits: Light 2 Comments: The second hit is an overhead attack, unless you cancel into it (in which case it becomes cancelable on the 2nd hit). Move Name: Hachi Juu Hachi Shiki Translation: Style No. 88 Move Command: In air, df + D # of Hits: Heavy 2 This attack hits low and must be crouch blocked. ------------------------- [ Special Moves ] -------------------------- Move Name: Hyaku Hachi Shiki: Yami Barai Translation: Style No. 108: Darkness Sweep Move Command: qcf + P # of Hits: Light 1 / Heavy 1 Move Name: Hyaku Shiki: Oniyaki Translation: Style No. 100: Demon Scorcher Move Command: f,d,df + P # of Hits: Light 1 / Heavy 2 Move Name: Hyaku Isshiki: Oboro Guruma Translation: Style No. 101: Twilight Wheel Move Command: b,d,db + K # of Hits: Light 1 / Heavy 3 Move Name: Nana Juu Go Shiki Kai Translation: Style No. 75 Modified Move Command: qcf + K,K # of Hits: Light 1,1 / Heavy 1,1 Comments: A hit opponent is knocked into the air and can be juggled. Move Name: Ni Hyaku Juu Ni Shiki: Kototsuki You Translation: Style No. 212: Koto Moon Positive Move Command: hcb + K # of Hits: Light 2 / Heavy 2 -------------------- [ (Super) Desperation Move ] -------------------- Move Name: Ura Hyaku Hachi Shiki: Orochi Nagi Translation: Reverse Style No. 108: Great Serpent Mow Down Move Command: qcb,hcf + P (hold P to delay) # of Hits: Light 1 / Heavy 1 (DM) Light 3 / Heavy 3 (SDM) [body burns for 3 hits] Comments: During a delayed SDM Orochi Nagi, Kyo's body is set on fire and can damage an enemy who's close by. It's even possible to juggle your enemy in the corner for 3 hits, then release P for a six-hit combo. ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 L C S D 1 L C S D 1 L C S D 1 - - - - 1 - - - - (B) 1 - - - - 1 L C S D 1 L - - - 1 - - - - 1 - - - - (C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - - (D) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - - (CD) 1 - - S D GC - - - - 1 - - - - ------------------------------------------------------------------------ TERRY BOGARD (Real Bout 2 Style Character) ------------------------------------------------------------------------ ------------------------ [ Short Moves List ] ------------------------ Grasping Upper When close, b / f + C Buster Throw When close, b / f + D Back Knuckle f + A Rising Upper df + C Power Wave qcf + P Burn Knuckle qcb + P Crack Shoot qcb + K Fire Kick hcf + K Rising Tackle Charge d,u + P Power Geyser qcb,db,f + P -------------------------- [ Normal Throws ] ------------------------- Move Name: Grasping Upper Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Buster Throw Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------ [ Command Attacks ] ------------------------- Move Name: Back Knuckle Move Command: f + A # of Hits: Light 2 Comments: This move can be canceled into a special move on either hit. Move Name: Rising Upper Move Command: df + C # of Hits: Heavy 1 Comments: This move can be canceled into a special move. ------------------------- [ Special Moves ] -------------------------- Move Name: Power Wave Move Command: qcf + P # of Hits: Light 1 Move Name: Burn Knuckle Move Command: qcb + P # of Hits: Light 1 / Heavy 1 Move Name: Crack Shoot Move Command: qcb + K # of Hits: Light 3 / Heavy 3 Move Name: Fire Kick Move Command: hcf + K # of Hits: Light 2 / Heavy 2 Comments: Can interrupt with the Rising Tackle. Move Name: Rising Tackle Move Command: Charge d,u + P # of Hits: Light 5 / Heavy 7 -------------------- [ (Super) Desperation Move ] -------------------- Move Name: Power Geyser Move Command: qcb,db,f + P # of Hits: Light 1 / Heavy 1 (DM) Light 3 / Heavy 3 (SDM) ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 L C S D 1 L C S D 1 L C S D 1 - - - - 1 - - - - (B) 1 - - - - 1 L C S D 1 L C S D 1 - - - - 1 - - - - (C) 1 - - - - =e - C S D 1 - C S D 1 - - - - 1 - - - - (D) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - - (CD) 1 - C S D GC - - - - 1 - - - - ---------------------- [ Special Move Chains ] ----------------------- Fire Kick > Rising Tackle ------------------------------------------------------------------------ ANDY BOGARD (Real Bout 2 Style Character) ------------------------------------------------------------------------ ------------------------ [ Short Moves List ] ------------------------ Gourin Kai When close, b / f + C Kakaekomi Nage When close, b / f + D Age Men df + A Uwa Agito f + B Hishou Ken qcb + P Zan'ei Ken db,f + P Gadankou qcf + P from Zan'ei Ken Shouryuu Dan f,d,df + P Kuuha Dan hcf + K Chou Reppa Dan qcb,db,f + K Dan Da Dan qcf,qcf + P, tap P rapidly -------------------------- [ Normal Throws ] ------------------------- Move Name: Gourin Kai Translation: Strong Fall Modified Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Kakaekomi Nage Translation: Hugging Throw Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------ [ Command Attacks ] ------------------------- Move Name: Age Men Translation: (Blow) to the Face (?) Move Command: df + A # of Hits: Light 2 Comments: This move can be canceled into a special move on either hit. Move Name: Uwa Agito Translation: Upper Jaw Move Command: f + B # of Hits: Light 1 Comments: An overhead attack, unless you cancel into it (in which case it becomes cancelable). ------------------------- [ Special Moves ] -------------------------- Move Name: Hishou Ken Translation: Flying Fist Move Command: qcb + P # of Hits: Light 1 / Heavy 1 Move Name: Zan'ei Ken Translation: Phantom Fist Slash Move Command: db,f + P # of Hits: Light 1 / Heavy 1 Comments: Can follow with Gadankou. Move Name: Gadankou Translation: Self Bullet Bliss Move Command: qcf + P during Zan'ei Ken # of Hits: Light 1 / Heavy 1 Move Name: Shouryuu Dan Translation: Rising Dragon Bullet Move Command: f,d,df + P # of Hits: Light 4 / Heavy 4 Move Name: Kuuha Dan Translation: Sky Ripping Bullet Move Command: hcf + K # of Hits: Light 5 / Heavy 5 ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Chou Reppa Dan Translation: Super Rending Bullet Move Command: qcb,db,f + K # of Hits: Light 7 / Heavy 8 (DM) Light 16 / Heavy 16 (SDM) Move Name: Dan Da Dan Translation: Masculine Bullet Strike Move Command: qcf,qcf + P, tap P rapidly # of Hits: Light 3-6 / Heavy 3-6 (DM) Light 6-12 / Heavy 6-12 (SDM) ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 - - - - 1 L C S D 1 L C S D 1 - - - - 1 - - - - (B) 1 - - - - 1 - C S D 1 L - - - 1 - - - - 1 - - - - (C) 1 - - - - =e - C S D 1 - C S D 1 - - - - 1 - - - - (D) 1 - - - - 1 - - - - 1 - - - - 1 - - - - 1 - - - - (CD) 1 - - S D GC - - S D 1 - - - - ---------------------- [ Special Move Chains ] ----------------------- Zan'ei Ken > Gadankou ------------------------------------------------------------------------ JOE HIGASHI (KoF '94 Style Character) ------------------------------------------------------------------------ ------------------------ [ Short Moves List ] ------------------------ Hiza Jigoku When close, b / f + C Leg Throw When close, b / f + D Low Kick f + B Sliding Kick df + B Hurricane Upper hcf + P Slash Kick hcf + K Tiger Knee f,d,df + K Bakuretsu Ken Tap P rapidly, move f Bakuretsu Finish qcf + P from Bakuretsu Ken Screw Upper qcf,qcf + P -------------------------- [ Normal Throws ] ------------------------- Move Name: Hiza Jigoku Translation: Knee Hell Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Leg Throw Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------ [ Command Attacks ] ------------------------- Move Name: Low Kick Move Command: f + B # of Hits: Light 1 Comments: This move can be canceled into a special move. Move Name: Sliding Move Command: df + B # of Hits: Light 1 Comments: This attack hits low and must be crouch blocked. ------------------------- [ Special Moves ] -------------------------- Move Name: Hurricane Upper Move Command: hcf + P # of Hits: Light 1 / Heavy 2 Move Name: Slash Kick Move Command: hcf + K # of Hits: Light 1 / Heavy 1 Move Name: Tiger Kick Move Command: f,d,df + K # of Hits: Light 2 / Heavy 2 Move Name: Bakuretsu Ken Translation: Exploding Fists Move Command: Tap P rapidly, move f # of Hits: Light 6 / Heavy 8 Comments: Can follow with Bakuretsu Finish. Move Name: Bakuretsu Finish Translation: Exploding Finish Move Command: qcf + P during Bakuretsu Ken # of Hits: Light 1 / Heavy 2 Comments: The (A) version is an overhead attack. -------------------- [ (Super) Desperation Move ] -------------------- Move Name: Screw Upper Move Command: qcf,qcf + P # of Hits: Light 7 / Heavy 7 (DM) Light 15 / Heavy 9 (SDM) ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 L - - - 1 - C S D 1 L C S D 1 - - - - 1 - - - - (B) 1 - C S D 1 - C S D 1 L - - - 1 - - - - 1 - - - - (C) 1 - - - - 1 - C S D 1 - - - - 1 - - - - 1 - - - - (D) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - - (CD) 1 - - S D GC - - - - 1 - - - - ---------------------- [ Special Move Chains ] ----------------------- Bakuretsu Ken > Bakuretsu Finish ------------------------------------------------------------------------ RYO SAKAZAKI (KoF '94 Style Character) ------------------------------------------------------------------------ ------------------------ [ Short Moves List ] ------------------------ Tani Otoshi When close, b / f + C Tomoe Nage When close, b / f + D Hyouchuu Wari f + A Ko'ou Ken qcf + P Kuuchuu Ko'ou Ken In air, qcf + P Zanretsu Ken f,b,f + P Kohou f,d,df + P Hien Shippuu Kyaku hcb + K Ryuuko Ranbu qcf,hcb + P Haou Shoukou Ken f,hcf + P -------------------------- [ Normal Throws ] ------------------------- Move Name: Tani Otoshi Translation: Valley Drop Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Tomoe Nage Translation: Overhead Judo Throw Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------ [ Command Attacks ] ------------------------- Move Name: Hyouchuu Wari Translation: Ice Pillar Splitter Move Command: f + A # of Hits: Light 1 Comments: An overhead attack, unless you cancel into it. ------------------------- [ Special Moves ] -------------------------- Move Name: Ko'ou Ken Translation: Tiger Gleam Fist Move Command: qcf + P # of Hits: Light 1 / Heavy 1 Move Name: Kuuchuu Ko'ou Ken Translation: Mid-Air Tiger Gleam Fist Move Command: In air, qcf + P # of Hits: Light 1 / Heavy 1 Move Name: Zanretsu Ken Translation: Momentary Violence Fist Move Command: f,b,f + P # of Hits: Light 13 / Heavy 13 Move Name: Kohou Translation: Tiger Cannon Move Command: f,d,df + P # of Hits: Light 1 / Heavy 2 Move Name: Hien Shippuu Kyaku Translation: Flying Gale Kick Move Command: hcb + K # of Hits: Light 2 / Heavy 3 Move Name: Kyokugen-ryuu Renbu Ken Translation: Extreme Limit Style Rapid Punch Dance Move Command: When close, hcf + P # of Hits: Light 4 / Heavy 4 Comments: An unblockable attack. This move has no 'missed' animation. ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Ryuuko Ranbu Translation: Dragon / Tiger Boisterous Dance Move Command: qcf,hcb + P # of Hits: Light 15 / Heavy 15 (DM) Light 28 / Heavy 28 (SDM) Move Name: Haou Shoukou Ken Translation: Supreme King Flying Roaring Fist Move Command: f,hcf + P # of Hits: Light 1 / Heavy 1 (DM) Light 5 / Heavy 5 (SDM) Comments: This attack can negate and pass through some projectiles. ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 L C S D 1 L C S D 1 L C S D 1 - - - - 1 - - - - (B) 1 - - - - 1 - C S D 1 L - - - 1 - - - - 1 - - - - (C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - - (D) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - - (CD) 1 - - S D GC - - - - 1 - - - - ------------------------------------------------------------------------ ROBERT GARCIA (KoF '94 Style Character) ------------------------------------------------------------------------ ------------------------ [ Short Moves List ] ------------------------ Kubikiri Nage When close, b / f + C Ryuuchou Kyaku When close, b / f + D Kouryuu Koukyaku Geri f + A Ryuu Hanshuu f + B Ryuugeki Ken qcf + P Ryuuga f,d,df + P Gen'ei Kyaku f,b,f + K Hien Ryuujin Kyaku In air, qcb + K Hien Senpuu Kyaku hcb + K Ryuuko Ranbu qcf,hcb + P Haou Shoukou Ken f,hcf + P -------------------------- [ Normal Throws ] ------------------------- Move Name: Ryuuchou Kyaku Translation: Hopping Dragon Kick Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Kubikiri Nage Translation: Neck Cutting Throw Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------ [ Command Attacks ] ------------------------- Move Name: Kouryuu Koukyaku Geri Translation: Slanting Dragon Falling Leg Kick Move Command: f + A # of Hits: Light 1 Comments: An overhead attack, unless you cancel into it (in which case it becomes cancelable). Move Name: Ryuuhan Shuu Translation: Dragon Flip Kick Move Command: f + B # of Hits: Light 1 Comments: This move can be canceled into a special move. ------------------------- [ Special Moves ] -------------------------- Move Name: Ryuugeki Ken Translation: Dragon Attack Fist Move Command: qcf + P # of Hits: Light 1 / Heavy 1 Move Name: Ryuuga Translation: Dragon Fang Move Command: f,d,df + P # of Hits: Light 1 / Heavy 2 Move Name: Gen'ei Kyaku Translation: Illusion Kicks Move Command: f,b,f + K # of Hits: Light 13 / Heavy 13 Move Name: Hien Ryuujin Kyaku Translation: Flying Dragon God Kick Move Command: In air, qcb + K # of Hits: Light 1 / Heavy 1 Move Name: Hien Senpuu Kyaku Translation: Flying Whirlwind Kick Move Command: hcb + K # of Hits: Light 1 / Heavy 2 ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Ryuuko Ranbu Translation: Dragon / Tiger Boisterous Dance Move Command: qcf,hcb + P # of Hits: Light 12 / Heavy 12 (DM) Light 28 / Heavy 28 (SDM) Move Name: Haou Shoukou Ken Translation: Supreme King Flying Roaring Fist Move Command: f,hcf + P # of Hits: Light 1 / Heavy 1 (DM) Light 5 / Heavy 5 (SDM) Comments: This attack can negate and pass through some projectiles. ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 - - - - 1 - - - - 1 L C S D 1 - - - - 1 - - - - (B) 1 - - - - 1 - C S D 1 L C S D 1 - - S - 1 - - S - (C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - - (D) 1 - - - - 2 - - - - 1 - C S D 1 - - S - 1 - - S - (CD) 1 - - S D GC - - - - 1 - - S - ------------------------------------------------------------------------ YURI SAKAZAKI (KoF '94 Style Character) ------------------------------------------------------------------------ ------------------------ [ Short Moves List ] ------------------------ Oni Harite When close, b / f + C Silent Nage When close, b / f + D Tsubame Otoshi When close, b~d~f + C / D (both in air) En Yoku f + A Ko'ou Ken qcf + P Raiou Ken qcf + K Saiha qcb + P Hyakuretsu Binta hcb + K Hien Hou'ou Kyaku qcf,hcb + K Shin! Yuri Chou Upper qcf,qcf + P Haou Shoukou Ken f,hcf + P -------------------------- [ Normal Throws ] ------------------------- Move Name: Oni Harite Translation: Demon Hand Slap Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Silent Nage Translation: Silent Throw Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Tsubame Otoshi Translation: Swallow Drop Move Command: In air, b / db / d / df / f + C / D when close # of Hits: Heavy 1 Comments: An unblockable attack. Your enemy has to be in air in order for you to grab them. ------------------------ [ Command Attacks ] ------------------------- Move Name: En Yoku Translation: Swallow Wing Move Command: f + B # of Hits: Light 1 Comments: An overhead attack, unless you cancel into it. ------------------------- [ Special Moves ] -------------------------- Move Name: Ko'ou Ken Translation: Tiger Gleam Fist Move Command: qcf + P (keep holding P for the Haou Shoukou Ken) # of Hits: Light 1 / Heavy 1 Move Name: Raiou Ken Translation: Lightning Sparkle Fist Move Command: qcf + K # of Hits: Light 1 / Heavy 1 Move Name: Saiha Translation: Smash Break Move Command: qcb + P # of Hits: Light 1 / Heavy 1 Move Name: Hyakuretsu Binta Translation: One Hundred Violent Slaps Move Command: hcb + K # of Hits: Light 1 / Heavy 1 Comments: An unblockable attack. ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Hien Hou'ou Kyaku Translation: Flying Phoenix Kick Move Command: qcf,hcb + K # of Hits: Light 16 / Heavy 16 (DM) Light 26 / Heavy 26 (SDM) Move Name: Shin! Yuri Chou Upper (Ura Mekki Zan Kuuga) Translation: True! Yuri Super Upper (Reverse Devil-Slaying Air Fang) Move Command: qcf,qcf + P # of Hits: Light 3 / Heavy 3 (DM / SDM) # of Hits: Light 1 / Heavy 1 (DM / SDM) [vs. an airborne foe] Move Name: Haou Shoukou Ken Translation: Supreme King Flying Roaring Fist Move Command: f,hcf + P # of Hits: Light 1 / Heavy 1 (DM) Light 5 / Heavy 5 (SDM) Comments: This attack can negate and pass through some projectiles. ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 - C S D 1 L C S D 1 L C S D 1 - - - - 1 - - - - (B) 1 - - - - 1 - C S D 1 L - - - 1 - - - - 1 - - - - (C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - - (D) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - - (CD) 1 - - S D GC - - - - 1 - - - - ------------------------------------------------------------------------ MAI SHIRANUI (Real Bout 2 Style Character) ------------------------------------------------------------------------ ------------------------ [ Short Moves List ] ------------------------ Shiranui Gourin When close, b / f + C Fuusha Kuzushi When close, b / f + D Yume Zakura When close, b~d~f + C / D (both in air) Dairin Fuusha Otoshi In air, d + A Benitsuru no Mai f + B Kou'en no Mai df + B Kachou Sen qcf + P Ryuu Enbu qcb + P Sachiyo Dori qcb + K Hissatsu Shinobi Bachi hcf + K Musasabi no Mai (Chijou) Charge d,ub~uf + P (hold P to attack) Musasabi no Mai (Kuuchuu) In air, qcb + P Chou Hissatsu Shinobi Bachi qcb,hcf + K Hana Arashi qcf,qcf + P -------------------------- [ Normal Throws ] ------------------------- Move Name: Shiranui Gourin Translation: Shiranui Strong Fall Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Fuusha Kuzushi Translation: Windmill Demolisher Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Yume Zakura Translation: Dream Cherry Move Command: In air, b / db / d / df / f + C / D when close # of Hits: Heavy 1 Comments: An unblockable attack. Your enemy has to be in air in order for you to grab them. Just remember that if you try to do this move with db~df + D, you'll get the Ukihane instead. ------------------------ [ Command Attacks ] ------------------------- Move Name: Sankaku Tobi Translation: Triangle Jump Move Command: Jump against a wall, then press in the opposite direction (i.e., if you jumped ub to a wall, you'd then press uf). # of Hits: Light 0 Comments: You can still do mid-air moves after a triangle jump. Move Name: Dairin Fuusha Otoshi Translation: Great Windmill Drop Move Command: In air, d + A # of Hits: Light 1 Comments: A knockdown attack, if it hits an airborne opponent. If you cancel into it, it won't knock down (in which case it becomes cancelable). Move Name: Benitsuru no Mai Translation: Dance of the Flamingo Move Command: df + B # of Hits: Light 2 Comments: This attack hits low and must be crouch blocked. Move Name: Koku'en no Mai Translation: Dance of the Black Swallow Move Command: f + B # of Hits: Light 1 Comments: An overhead attack, unless you cancel into it (in which case it becomes cancelable). ------------------------- [ Special Moves ] -------------------------- Move Name: Kachou Sen Translation: Flower-Butterfly Fan Move Command: qcf + P # of Hits: Light 1 / Heavy 1 Move Name: Ryuu Enbu Translation: Dragon Blaze Dance (Waltz) Move Command: qcb + P # of Hits: Light 1 / Heavy 2 Comments: Can use during Sachiyo Dori. Move Name: Sachiyo Dori Translation: Night Plover Move Command: qcb + K # of Hits: Light 1 / Heavy 1 Comments: Can follow with Ryuu Enbu. Move Name: Hissatsu Shinobi Bachi Translation: Deadly Ninja Bees Move Command: hcf + K # of Hits: Light 2 / Heavy 2 Move Name: Musasabi no Mai (Chijou) Translation: Dance of the Giant Flying Squirrel (Ground) Move Command: Charge d,ub~uf + P (hold P to attack) # of Hits: Light 0 / Heavy 0 (Light 1 / Heavy 1 if you hold P) Comments: Normally Mai always jumps up to the wall behind her, but you can charge d,uf to make her fly to the wall in front of her. If you hold P, she will attack; otherwise she'll just fall down after touching the wall. Move Name: Musasabi no Mai (Kuuchuu) Translation: Dance of the Giant Flying Squirrel (Mid-Air) Move Command: In air, qcb + P # of Hits: Light 1 / Heavy 1 ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Chou Hissatsu Shinobi Bachi Translation: Ultra Deadly Ninja Bees Move Command: qcb,hcf + K # of Hits: Light 6 / Heavy 6 (DM) Light 12 / Heavy 12 (SDM) Move Name: Hana Arashi Translation: Flower Tempest Move Command: qcf,qcf + P # of Hits: Light 6 / Heavy 6 (DM) Light 12 / Heavy 12 (DM) ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 - - - - 1 - C S D 1 L - S D 1 - - - - 1 - C S - (B) 1 - - - - 1 L C S D 1 L - S D 1 - - - - 1 - - - - (C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - C S - (D) 1 - - - - 1 - C S D 1 - - - - 1 - - - - 1 - C S - (CD) 1 - - S D GC - - - - 1 - C S - ---------------------- [ Special Move Chains ] ----------------------- Sachiyo Dori > Ryuu Enbu ------------------------------------------------------------------------ BILLY KANE (Real Bout 2 Style Character) ------------------------------------------------------------------------ ------------------------ [ Short Moves List ] ------------------------ Jigoku Otoshi When close, b / f + C Ippon Zuri Nage When close, b / f + D Dai Kaiten Geri f + A Boutaka Tobigeri f + B Senpuu Kon Tap A rapidly Shuuten Renpa Kon Tap C rapidly Sansetsu Kon: Chuudan Uchi hcf + P Kaen Sansetsu Kon: Chuudan Tsuki qcf + P from Sansetsu Kon Chuudan Uchi Suzume Otoshi qcb + P Kyoushuu Hishou Kon f,d,df + K, move b / f Chou Kaen Senpuu Kon qcf,hcb + P Salamander Stream qcf,qcf + P -------------------------- [ Normal Throws ] ------------------------- Move Name: Jigoku Otoshi Translation: Hell Drop Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Ippon Zuri Nage Translation: 'Fish caught on a hook' Throw Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------ [ Command Attacks ] ------------------------- Move Name: Dai Kaiten Geri Translation: Great Spinning Kick Move Command: f + A # of Hits: Light 2 Move Name: Boutaka Tobigeri Translation: High Pole Vault Kick Move Command: f + B # of Hits: Light 1 ------------------------- [ Special Moves ] -------------------------- Move Name: Senpuu Kon Translation: Whirlwind Cane Move Command: Tap A rapidly # of Hits: Light 9 Move Name: Shuuten Renpa Kon Translation: Focus Point Destruction Cane Move Command: Tap C rapidly # of Hits: Heavy 6 Move Name: Sansetsu Kon: Chuudan Uchi Translation: Three-Part Cane: Mid-Level Strike Move Command: hcf + P # of Hits: Light 1 / Heavy 1 Comments: Can follow with Kaen Sansetsu Kon: Chuudan Tsuki. Move Name: Kaen Sansetsu Kon: Chuudan Tsuki Translation: Blazing Three-Part Cane: Mid-Level Thrust Move Command: qcf + P during Sansetsu Kon: Chuudan Uchi # of Hits: Light 1 / Heavy 1 Move Name: Suzume Otoshi Translation: Sparrow Killer (lit. 'Sparrow Dropper') Move Command: qcb + P # of Hits: Light 1 / Heavy 1 Move Name: Kyoushuu Hishou Kon Translation: Flying Assault Cane Move Command: f,d,df + K, move b / f while in air # of Hits: Light 3 / Heavy 5 (Light 2 / Heavy 2 from afar) ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Chou Kaen Senpuu Kon Translation: Super Blazing Whirlwind Cane Move Command: qcf,hcb + P # of Hits: Light 6 / Heavy 6 (DM) Light 10 / Heavy 10 (SDM) Move Name: Salamander Stream Move Command: qcf,qcf + P # of Hits: Light 3 / Heavy 4 (DM) Light 6 / Heavy 6 (SDM) ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 - C S D 1 - C S D 1 - - - - 1 - - - - 1 - - - - (B) 1 - - - - 1 - C S D 1 L - - - 1 - - - - 1 - - - - (C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - - (D) 1 - - - - 1 - C S D 1 - - - - 1 - - - - 1 - - - - (CD) 1 - - S D GC - - - - 1 - - - - ---------------------- [ Special Move Chains ] ----------------------- Sansetsu Kon: Chuudan Uchi > Kaen Sansetsu Kon: Chuudan Tsuki ------------------------------------------------------------------------ KAWA ITA DAICHI NO YASHIRO (Real Orochi Team) [ Yashiro of the Parched Earth ] ------------------------------------------------------------------------ ------------------------ [ Short Moves List ] ------------------------ Baku When close, b / f + C Beki When close, b / f + D Saku f + A Bu f + B Kujiku Daichi qcb + P Odoru Daichi hcf + K Niragu Daichi When close, hcf + P Musebu Daichi When close, hcb,f + P Araburu Daichi qcf,qcf + K Hoeru Daichi qcf,qcf + P (hold P to power-up) Ankoku Jigoku Gokuraku Otoshi When close, hcb,hcb + P -------------------------- [ Normal Throws ] ------------------------- Move Name: Baku Translation: Outrage Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Beki Translation: Power Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------ [ Command Attacks ] ------------------------- Move Name: Saku Translation: Scheme Move Command: f + A # of Hits: Light 1 Comments: An overhead attack, unless you cancel into it (in which case it becomes cancelable). Move Name: Bu Translation: Scorn Move Command: f + B # of Hits: Light 1 Comments: This move can be canceled into a special move. ------------------------- [ Special Moves ] -------------------------- Move Name: Kujiku Daichi Translation: Wrenching Earth Move Command: qcb + P # of Hits: Light 1 / Heavy 1 Comments: An unblockable attack. Move Name: Odoru Daichi Translation: Dancing Earth Move Command: hcf + K # of Hits: Light 1 / Heavy 1 Comments: An unblockable attack. Move Name: Niragu Daichi Translation: Authority of the Earth Move Command: When close, hcf + P # of Hits: Light 1 / Heavy 1 Comments: An unblockable attack. Move Name: Musebu Daichi Translation: Smothering Earth Move Command: When close, hcb,f + P # of Hits: Light 1 / Heavy 1 Comments: An unblockable attack. ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Araburu Daichi Translation: Wildly Quaking Earth Move Command: qcf,qcf + K # of Hits: Light 1 / Heavy 1 (DM / SDM) Comments: An unblockable attack. Move Name: Hoeru Daichi Translation: Howling Earth Move Command: qcf,qcf + P (hold P to power-up) # of Hits: Light 1 / Heavy 1 (DM / SDM) Comments: When fully charged up, this move is unblockable. Move Name: Ankoku Jigoku Gokuraku Otoshi Translation: Dark Hell to Paradise Drop Move Command: When close, hcb,hcb + P # of Hits: Light 1 / Heavy 1 (DM / SDM) Comments: An unblockable attack. ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 L C S D 1 L C S D 1 L - - - 1 - - - - 1 - - - - (B) 1 - - - - 1 L C S D 1 - - - - 1 - - - - 1 - - - - (C) 1 - C S D 1 - C S D 1 - C S D 1 - - - - 1 - - - - (D) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - - (CD) 1 - - S D GC - - - - 1 - - - - ------------------------------------------------------------------------ AREKURUU INABIKARI NO SHERMIE (Real Orochi Team) [ Shermie of the Insanely Violent Lightning ] ------------------------------------------------------------------------ ------------------------ [ Short Moves List ] ------------------------ Bakurai When close, b / f + C Enrai When close, b / f + D Kourai f + B Mugetsu no Raiun hcf + P / K Yatanagi no Muchi qcb + P Shajitsu no Odori qcb + K Raijin no Tsue In air, qcf + K Shukumei, Gen'ei, Shinshi qcf,qcf + K Ankoku Raikou Ken qcf,qcf + P -------------------------- [ Normal Throws ] ------------------------- Move Name: Bakurai Translation: Exploding Lightning Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Enrai Translation: Blazing Lightning Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------ [ Command Attacks ] ------------------------- Move Name: Kourai Translation: Lightning Gleam Move Command: f + B # of Hits: Light 2 Comments: The second hit can be canceled into a special move. ------------------------- [ Special Moves ] -------------------------- Move Name: Mugetsu no Raiun Translation: New Moon Thundercloud Move Command: hcf + P / K # of Hits: Light 1 / Heavy 1 Move Name: Yatanagi no Muchi Translation: Yata Clan's Mowing Whip Move Command: qcb + P # of Hits: Light 2 / Heavy 2 Move Name: Shajitsu no Odori Translation: Dance of Realism Move Command: qcb + K # of Hits: Light 5 / Heavy 5 Move Name: Raijin no Tsue Translation: Thunder God's Cane Move Command: In air, qcf + K # of Hits: Light 1 / Heavy 1 ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Shukumei, Gen'ei, Shinshi Translation: Fate, Illusion, Sincerity Move Command: qcf,qcf + K # of Hits: Light 1 / Heavy 1 (DM) Light 5 / Heavy 5 (SDM) Move Name: Ankoku Raikou Ken Translation: Dark Lightning Gleam Fist Move Command: qcf,qcf + P # of Hits: Light 5 / Heavy 5 (DM) Light 8 / Heavy 8 (SDM) ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 L C S D 1 L C S D 1 L C S D 1 - - - - 1 - - - - (B) =1 - C S D =1 - C S D 1 L - - - 1 - - - - 1 - - - - (C) 1 - - - - 1 - C S D 1 - C S D 1 - - - - 1 - - - - (D) 1 - - - - 1 - - - - 1 - - - - 1 - - - - 1 - - - - (CD) 1 - - S D GC - - - - 1 - - S - ------------------------------------------------------------------------ HONOO NO SADAME NO CHRIS (Real Orochi Team) [ Chris of the Flame of Destiny ] ------------------------------------------------------------------------ ------------------------ [ Short Moves List ] ------------------------ Chi no Batsu When close, b / f + C Ten no Tsumi When close, b / f + D Muyou no Ono f + A Jukei no Oni f + B Setsudan no Koto df + B Taiyou o Iru Honoo qcf + P Kagami o Hofuru Honoo qcb + P Tsuki o Tsumu Honoo f,d,df + P Shishi o Kamu Honoo When close, hcf + K Daichi o Harau Gouka qcf,qcf + P Ankoku Orochi Nagi qcb,hcf + P (hold P to delay) -------------------------- [ Normal Throws ] ------------------------- Move Name: Chi no Batsu Translation: Punishment of Blood Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Ten no Tsumi Translation: Sin of Heaven Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------ [ Command Attacks ] ------------------------- Move Name: Muyou no Ono Translation: Futile Axe Move Command: f + A # of Hits: Light 1 Comments: This move can be canceled into a special move. Move Name: Jukei no Oni Translation: Demon's Severance Move Command: f + B # of Hits: Light 2 Comments: The second hit is an overhead attack, unless you cancel into it (in which case it becomes cancelable on the 2nd hit). Move Name: Setsudan no Koto Translation: Judging Harp Move Command: df + B # of Hits: Light 1 ------------------------- [ Special Moves ] -------------------------- Move Name: Taiyou o Iru Honoo Translation: Sun Frying Blaze Move Command: qcf + P # of Hits: Light 3 / Heavy 3 Move Name: Kagami o Hofuru Honoo Translation: Mirror Slaying Blaze Move Command: qcb + P # of Hits: Light 1 / Heavy 1 Move Name: Tsuki o Tsumu Honoo Translation: Moon Clipping Blaze Move Command: f,d,df + P # of Hits: Light 1 / Heavy 4 Move Name: Shishi o Kamu Honoo Translation: Limb Biting Blaze Move Command: When close, hcf + K # of Hits: Light 6 / Heavy 6 Comments: An unblockable attack. This move has no 'missed' animation. ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Daichi o Harau Gouka Translation: Fire of Sin that Sweeps Over The Earth Move Command: qcf,qcf + P # of Hits: Light 1 / Heavy 1 (DM) Light 2 / Heavy 2 (SDM) Move Name: Ankoku Orochi Nagi Translation: Dark Great Serpent Mow Down Move Command: qcb,hcf + P (hold P to delay) # of Hits: Light 1 / Heavy 1 (DM) Light 3 / Heavy 3 (SDM) ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 L C S D 1 L C S D 1 - C S D 1 - - - - 1 - - - - (B) 1 - - - - 1 - C S D 1 L - - - 1 - - - - 1 - - - - (C) =1 - C S D 1 - C S D =1 - C S D 1 - - S - 1 - - S - (D) 1 - - - - 1 - C S D 1 - - - - 1 - - - - 1 - - - - (CD) 1 - - S D GC - - - - 1 - - S - ------------------------------------------------------------------------ OMEGA RUGAL (KoF '95 Style Character) ------------------------------------------------------------------------ ------------------------ [ Short Moves List ] ------------------------ Scorpion Deathlock When close, b / f + C Scorpion Blow When close, b / f + D Double Tomahawk f + B Gravity Smash qcf + P, hold P to delay (air) Dark Barrier qcf + K Vanishing Rush hcb + P Dark Genocide f,d,df + K Gigantic Pressure qcf,hcb + P Rugal Execution qcf,qcf + P Destruction Omega qcf,qcf + K -------------------------- [ Normal Throws ] ------------------------- Move Name: Scorpion Deathlock Move Command: When close, b / f + C # of Hits: Heavy 1 Comments: An unblockable attack. Move Name: Scorpion Blow Move Command: When close, b / f + D # of Hits: Heavy 1 Comments: An unblockable attack. ------------------------ [ Command Attacks ] ------------------------- Move Name: Double Tomahawk Move Command: f + B # of Hits: Light 2 Comments: The second hit is an overhead attack, unless you cancel into it (in which case it becomes cancelable on either hit). ------------------------- [ Special Moves ] -------------------------- Move Name: Gravity Smash Move Command: qcf + P, hold P to delay (air) # of Hits: Light 2 / Heavy 2 Comments: This attack can negate and pass through some projectiles. Move Name: Dark Barrier Move Command: qcf + K # of Hits: Light 1 / Heavy 1 (Light 2 / Heavy 2 if it juggles) Comments: This move can reflect long-range projectiles. Move Name: Vanishing Rush Move Command: hcb + P # of Hits: Light 6 / Heavy 6 Move Name: Dark Genocide Move Command: f,d,df + K # of Hits: Light 3 / Heavy 3 ------------------- [ (Super) Desperation Moves ] -------------------- Move Name: Gigantic Pressure Move Command: qcf,hcb + P # of Hits: Light 1 / Heavy 1 (DM / SDM) Move Name: Rugal Execution Move Command: qcf,qcf + P # of Hits: Light 1 / Heavy 1 (DM) Light 1 / Heavy 1 (SDM) Move Name: Destruction Omega Move Command: qcf,qcf + K # of Hits: Light 8 / Heavy 8 (DM) Light 15 / Heavy 15 (SDM) ----------------------- [ Cancelable Attacks ] ----------------------- Standing Stand Close Crouching Jumping Up J-Diagonal (A) 1 - - - - 1 - C S D 1 L C S D 1 - - - - 1 - - - - (B) 1 - - - - 1 - C S D 1 L - - - 1 - - - - 1 - - - - (C) 1 - - - - =e - C S D 1 - C S D 1 - - S - 1 - - S - (D) 1 - - - - =1 - C S D 1 - C S D 1 - - S - 1 - - S - (CD) 1 - - S D GC - - - - 1 - - S - ======================================================================== 4. SECRETS AND TRICKS ======================================================================== ------------------------------------------------------------------------ PLAY AS THE HIDDEN CHARACTERS ------------------------------------------------------------------------ To play as a hidden character, just highlight their counterpart, hold Start, then press any button. The characters with hidden counterparts include: Kyo, the Fatal Fury Team, the Art of Fighting Team, Mai Shiranui, Billy Kane, the Orochi Team, and Rugal Bernstein (you can only select Omega Rugal in the home versions, though). ------------------------------------------------------------------------ USING THE ROULETTE ------------------------------------------------------------------------ To pick a random character, go to the roulette (the box with a question mark in it between Rugal and Shingo). You can select a random character for one, two, or all of your team's characters. Afterwards, you'll get a new character to fight with in each battle. ------------------------------------------------------------------------ FIGHT SHINGO YABUKI ------------------------------------------------------------------------ To fight Shingo Yabuki alone, you have to fulfill one of these requirements: - Prior to the fourth match, you have to have over 200,000 points. If you do this, Shingo challenges you on your 4th match. If not, read below: - Prior to the fifth match, you have to have fulfilled the first condition (over 200,000 points), as well as having gotten a perfect victory in the previous rounds (i.e. one character is never hit). If you do this, Shingo challenges you on the 5th match. If not, read below: - Prior to the sixth match, make sure that you've fulfilled the previous requirements (over 200,000 points and one perfect victory), and make sure that none of your fellow members die (get a straight win) during the previous match. If you do this, Shingo challenges you on the sixth match. To be honest, though, I always end up fighting Shingo no matter what I do. Maybe he's not that hard to get to. ------------------------------------------------------------------------ CHOOSE YOUR WIN POSE ------------------------------------------------------------------------ Normally, when you win, you perform a random win pose. However, if you hold down any button (A through D) right after you win the round, your character will do a specific win pose. ------------------------------------------------------------------------ CHOI'S SPECIAL WIN POSE ------------------------------------------------------------------------ I'm afraid to say I don't really know what the heck this is. I guess these two people (Takeshi and Mika) who were in some sort of KoF audio drama or something, will ride by on a bicycle? Anyway, you can see it by doing the following: - Fight on the Korea stage? - Make sure you're on the third round, and using Choi. - Make sure there are 30 seconds or less remaining. - Kill your opponent with a special move (SDM?) - Hold the D button for your win pose. Er, hey, that's just what I read at Ura no Ura, dunno what it's supposed to be. I've tried this trick on all of the stages, using either of Choi's DMs (and SDMs), and having it so that the third round was the last round for both my team as well as for my opponent's team, but I can't get the trick to work. Anyone who can, I'd love to hear how you did it. I've had people write into me before explaining how to do this but I never could get it to work. ------------------------------------------------------------------------ HIDDEN SURVIVOR MODE ------------------------------------------------------------------------ On the home version, you can activate an harder Survivor mode by highlighting 'Survivor' in the menu and pressing A + C. ========================================================================= 5. MISCELLANEOUS ========================================================================= ------------------------------------------------------------------------ ATTITUDE INFORMATION ------------------------------------------------------------------------ Knowing how your characters are feeling is important because it determines the chance of them helping you when you attempt a Cover Attack. In addition, if you're using Advanced Mode, it affects the number of POW points you have. I haven't noticed any effect that it has if you're using Extra Mode. The faces and their meanings are as follows: Yellow, happy-looking face: - You're more likely to be helped / Advanced users gain 1 point. Gray, bored face: - You might not be helped / No change in points for Advanced users. Angry, red face: - You'll never be helped / Advanced users lose all points. Unlike KoF '97, a character's attitude does not change depending on his or her partners--it just represents that character's attitude in general. In the arcade version, each person's attitude changed daily, but in the home version, each person always has a specific attitude, listed below: Happy characters: Billy, Chang Koehan, Heavy D!, Iori, King, Saishu, Shingo, Sie Kensou, Takuma, Terry Bogard, Vice. Angry characters: Choi, Chris, Heidern, Joe Higashi, Kim Kaphwan, Leona, Lucky, Mature, Rugal, Ryo Sakazaki. Bored characters: Everyone else. To see the attitude of your characters, select your team. Then, when asked to arrange who fights in what order, hold Start and the faces will be displayed. To understand how the faces work, I'll make up a mock example of a certain character line-up: - Goro is going first and has a bored face. - Leona is going second and has an angry face. - Shingo is going third and has a happy face. In this setup, Goro will never be helped by Leona, since Leona has an angry face and so will never take part in a Cover Attack. Let's say Goro loses and Leona is now fighting. If he attempts a Cover Attack, Shingo will always try to help her since Shingo has a happy face (he likes everybody, even psychos like Leona). If Leona loses and Shingo is fighting, he cannot use a Cover Attack. This is simply because there are now no more undefeated teammates left. On the other hand, if, for example, Shingo went first and Goro went second, then Shingo would sometimes get help from Goro, and sometimes not. This is because Goro has a neutral face and so he doesn't really feel like helping Shingo all the time. Now, let's use the same characters, but this time we'll look at what happens to your DM points if you're in Advanced Mode. - Goro is going first and has a bored face. - Leona is going second and has an angry face. - Shingo is going third and has a happy face. Goro amasses enough power during the round to earn 2 POW points, but he's defeated before he can use them. Leona, who's up next, will have those 2 POW points, since Goro is netural and there is no change in points. However, if Leona loses with 2 POW points still remaining, then Shingo will start off with nothing, because Leona is angry and is probably hoping Shingo will lose. However, let's say Shingo was the second character and Leona was third. Shingo would still have those two points that he earned from Goro. If he's defeated in battle, then Leona will start off with three points, since Shingo's a happy fellow and wants to help her out. Got it? Yep, I know it's confusing! You can check out Section 1 (FAQ Notation) for more information on using Cover Attacks. ------------------------------------------------------------------------ ENDING PICTURES LISTING: RANDOM PICTURES ------------------------------------------------------------------------ Listed here are the fifteen ending pictures you can see when you beat the game (they're shown at random). I'd like to thank Hisamatsu Iuchi for most all of the information in this section. - Benimaru and Goro are fighting in the background. In the foreground, Yuki is stitching up Kyo's jacket while looking up at him with a look that can best be described as adoring. Of Kyo himself, all that's visible is his arm and gloved hand. - Terry and Andy are practicing in Joe's preparation room, while Joe himself watches from a bench. - This is done in an unusual style--very angular lines, and a 45- degree perspective (i.e. that's the tilt of the floor). Anyway, Ryo is shown splitting a stack of ice panels with his hand, while Robert and Yuri watch with VERY worried expressions. - A shot of a military report signed by Ralf Jones. You can see Heidern's hand as he applies his signature to the document. - A shot of Athena and the (former) invalid from KOF '97 apparently studying together. Curiously, Athena is in her battle uniform. - A shot of a newspaper front page anouncing that Chizuru, Mai, and King have reached the finals (headline: It's a Woman's World!). King is in the center of the group photo, holding Jean. - A picture of Koehan and Bounge in their '94/'95 outfits, apparently dancing. Clearly supposed to be a child's work, since it's done in _crayon_ (there's even a butterfly between the two ex-convicts!). The Korean symbols in the lower left, though, are done in either pencil or pen. - The CYS in casual clothes, practicing for their next concert. Yashiro, with a guitar pick in his mouth, is looking over his shoulder at Shermie, while Chris looks on. - Ryuji, Mary, and Billy on a police lineup (no, there are no prison plaques). Don't ask me what Mary is doing there... - A shot of a broken compact (Mature's?) lying on the ground. In the broken, bloodspecked mirror. Iori, apparently undergoing the Blood Riot, can be seen. - Heidern and Saishu are relaxing in an onsen (hot spring). Takuma, however, isn't--he's too busy chasing a pair of snow monkeys who have stolen some of their clothes. - An overhead shot of a beach, with the Sports Team walking along it. - Rugal's panther, looking down at one of his discarded gloves. - Shingo, fresh out of a bath or shower, with a towel on his head, has his notebook in hand. He's looking over his shoulder at Kyo, who's currently snoozing on a bench. - A shot of Saishu training a young Kyo and another character. Apparently, he's a character from the Japanese KOF: KYO manga series. ------------------------------------------------------------------------ SPECIFIC LINEUP PICTURES ------------------------------------------------------------------------ The pictures described here are only shown if you're playing with certain characters in your team: ANDY BOGARD / BENIMARU NIKAIDO / ROBERT GARCIA - Benimaru and Robert are holding each other by the neck, ready to hit each other. Andy is standing in the background, shrugging. BILLY KANE / CHANE KOEHAN / JOE HIGASHI - All three of them are close together with very tough looks on their faces. CHANG KOEHAN / CHIN GENTSAI / CHOI BOUNGE - The trio are shown within a little picture frame with Choi in the middle blowing a kiss. On the frame there is a double overlapped heart that says "CUTE" on it. CHIZURU KAGURA / IORI YAGAMI / KYO KUSANAGI - Chizuru is standing between Iori and Kyo, who have turned away from each other. CHRIS / KYO KUSANAGI / SAISHU KUSANAGI - Kyo and Saishu are standing on either side of Chris, surrounded by flames. Chris has his back towards them, but is looking back at them and is holding up one finger which is covered in flame. CHRIS / RYUJI YAMAZAKI / YASHIRO NANAKASE - Ryuji (with his fur coat on) and Yashiro are standing back to back. Chris is neraby on a little hill, looking like he's praying. Above them, the eyes of Orochi are hanging in the sky. CHRIS / SHERMIE / YASHIRO - All three people are wearing the "Heavenly King" costume that Goenitz wore in '96. Yashiro is sitting on a throne, with Shermie leaning over him and Chris standing beside her. CHRIS / SHINGO YABUKI / SIE KENSOU - All three kids are smiling. Kensou is holding a meat bun, and Chris is next to him. Shingo is on the other side of Chris and has his arm around him. CLARK STEEL / LUCKY GLAUBER / TERRY BOGARD - Clark is facing left with sunglass on. Lucky's in the middle of the picture, with Terry holding Lucky's basketball and both are smiling. HEIDERN / LEONA / RALF JONES - Heidern and Ralf are standing back-to-back with shotguns and Leona is standing in front of them with a beret and holding up a pistol. IORI YAGAMI / KYO KUSANAGI / SHINGO YABUKI - Kyo and Iori are facing in opposite directions with flames coming from their hands. Shingo is in front of them, looking back at the duo with a smile on his face. IORI YAGAMI / MATURE / VICE - All three of them or shown standing in the darkness, with the full moon overhead. All that can be seen of them is their outline and one sparkling eye for each person. KIM KAPHWAN / SAISHU KUSANAGI / TAKUMA SAKAZAKI - Three polaroid pictures are shown of the fathers teaching their sons martial arts. KYO KUSANAGI / RYO SAKAZAKI / TERRY BOGARD - A close up of each person's face is shown as well as the game they are from. KYO KUSANAGI / SAISHU KUSANAGI / SHINGO YABUKI - The pictures shows Kyo and Saishu performing fire-based moves while Shingo is looking very frustrated, trying to do the same move but unable to produce any fire. MATURE / RUGAL BERNSTEIN / VICE - Rugal is holding up a glass of wine and Vice and Mature are standing behind him, bowing. MATURE / SHERMIE / VICE - All three women are in bikinis, sunbathing on a raft. Shermie is topless, with her back to the screen. You can see the Orochi symbol on her back, it's slightly lighter than the rest of her skin (the same symbol that appeared on Orochi's chest--if you want to see an ASCII interpretation, check out the logo for my KoF '97 FAQ, which can be found at the same places this FAQ can). RYO SAKAZAKI / TAKUMA SAKAZAKI / YURI SAKAZAKI - Takuma has his Mr. Karate mask on top of his head. He's apparently cooking something (rolling some dough), while Yuri and Ryo are nearby with their backs to him. ------------------------------------------------------------------------ PRE-FIGHT POSE INFORMATION ------------------------------------------------------------------------ Most of the information here comes from other contributors (I'm checking what I can as I play). I'd like to give a big big thanks to Kailu Lantis and Hisamastu Iuchi for much of this info. ANDY BOGARD VS. MAI SHIRANUI - Andy and Mai clap hands and bow at each other simultaneously, but they smile at each other afterwards. ATHENA ASAMIYA VS. SIE KENSOU - Kensou crouches and wiggles, with a very happy look in his face. He extends his arms towards Athena (as if to hug her), and mutters "Athena!" (a heart symbol flies afterwards). Athena gives a look of annoyance as the heart disappears, puts her hands on her waist, and says something like "I'm so ashamed". BENIMARU NIKAIDO VS. ANY FEMALE CHARACTER - Benimaru holds his open palm in front of him, and says "Ikuze, kawaiinochan" (Let's go, my dear cutesy), and then runs his hands through his hair. BILLY KANE VS. IORI YAGAMI - Eiji appears next to Billy, both clench their fists towards Iori, and Billy says "I wish I could tear him apart!" Eiji then vanishes, leaving Billy to look around him in confusion. Iori does his normal intro. BLUE MARY VS. TERRY BOGARD - Mary holds her hand next to her face and says "Hi, handsome boy". Terry, who has his cap turned backwards, gives Mary the thumbs-up, and then straightens his cap. BRIAN BATTLER VS. HEAVY D! / LUCKY GLAUBER - Brian gives the thumbs-up pose towards Heavy D! / Lucky and says something. CHANG KOEHAN VS. CHOI BOUNGE - Chang and Choi are surprised to see each other, Chang puts down his iron ball, and both begin to wiggle their "skirts" (the thing that hangs below their belly), while chanting ridicously. CHIN GENTSAI VS. ATHENA ASAMIYA - Athena puts her hands together and says something to Chin. Chin, with hands behind his back, nods his head. CHIZURU KAGURA VS. IORI YAGAMI / KYO KUSANAGI - Chizuru motions her hand in front of her in a circle motion. She raises her hand, and a mirror appears in front of her. Kyo and Iori do their normal intros. CHIZURU KAGURA VS. CHRIS / MATURE / RUGAL / RYUJI / SHERMIE / VICE / YASHIRO NANAKASE - Chizuru dresses up as a Shinto priestess, takes a purification wand from the floor, and shakes it in front of her. She then puts it back to the floor. CHRIS VS. SHERMIE - Chris rises his hand and says "Shermie!", and Shermie waves towards Chris, saying "Hi!" CHRIS VS. YASHIRO NANAKASE - Chris rises his hand and says "Yashiro!", and Yashiro strikes a pose with two fingers above his head, saying "Yo!" CLARK STEEL VS. HEIDERN / LEONA - Clark removes his cap, extends it towards Heidern / Leona, then puts it back on. GORO DAIMON VS. BENIMARU NIKAIDO / KYO KUSANAGI - Goro bows slightly, and then rises both arms and shouts (like in his taunt). Benimaru and Kyo do their normal intros. HEAVY D! VS. BRIAN BATTLER / LUCKY GLAUBER - Heavy D! points towards Brian / Lucky and says something. HEIDERN VS. CLARK STEEL / RALF JONES - Heidern taps his baton on his hand a couple of times, points it towards Ralf/Clark, and flicks it to the ground. HEIDERN VS. RUGAL BERNSTEIN - Heidern points towards Rugal with his back turned towards the screen, and says something that translates to "You were like a shooting star. Your ambition was the cause of your destruction". Rugal, who has his arms crossed and a confident smile in his face, chuckles and says something that translates to "Think again!" IORI YAGAMI VS. KYO KUSANAGI - Kyo holds his arm up, which crosses his face, with flames in it, as he says something that translates to "The flames are calling for you!" Iori extends his arm in front of him with purple flames on it, and says something that translates to "Then burn, as you should!" Then, both put their hands back down quickly, creating a flame arc in front of them of their respective color. JOE HIGASHI VS. KING - Joe has back towards screen, seems to put something on his waist. Then, he turns to King, showing his championship belt as he laughs. King touches her forehead and shakes her head with embarassment, saying "Haa, atama itai ne." (Ha, what a headache.) KIM KAPHWAN VS. BILLY / CHRIS / IORI / MATURE / RUGAL / RYUJI / SHERMIE / VICE / YASHIRO NANAKASE - Kim has back towards screen, slowly rises his head, and his eye glimmers, saying "Aku wa yurusan!" (Evil is unforgivable), and then enters a battle pose, shouting (like in his normal intro). KIM KAPHWAN VS. CHANG KOEHAN / CHOI BOUNGE - Kim, with hands on waist, shakes his head, and then enters a battle pose saying "Ikuzo!" (Let's go!), like in his normal intro. Chang and Choi do their normal intros. KING VS. RYO SAKAZAKI - King is tapping one foot. She looks over her shoulder at Ryo, then pats her cheeks. Ryo smiles at her as she turns to face him. He then tugs on his shirt, like in his intro (but with no smile on his face). KYO KUSANAGI VS. BENIMARU NIKAIDO - Benimaru pauses for a moment, with his hand near face level, and then extends it towards Kyo saying "Ikuze, Kyo!" (Let's go, Kyo!), and then Kyo fixes his glove (which is extended towards the screen), and says "Yarou ka, Benimaru" (Shall we, Benimaru?) LEONA VS. CLARK STEEL - Leona salutes Clark military-style. LEONA VS. HEIDERN - Leona tugs on her shirt and her shorts, dusts herself off, and then salutes to Heidern saying something that translates to "Leona reporting, commander Heidern. I will complete my duty without fail". Heidern (who had his hands behind his back and has been smiling the whole time), slowly salutes Leona afterwards. LEONA VS. ATHENA / CHOI / IORI / JOE / RALF / SHINGO / SIE / YURI - Leona grabs her arm, gives a deep sigh, and shakes her head saying something that translates to "I don't want to do this". LUCKY GLAUBER VS. BRIAN BATTLER / HEAVY D! - Lucky has cap straight, and is facing the screen. He then puts it backwards as he says "Whoa!" MATURE VS. RUGAL BERNSTEIN - Mature gets into a pose similar to her Marilyn Monroe win pose, and bats her eyes at Rugal while smiling. She then leans forward and blows him a kiss while saying, "Toriko ne shitte agemosu wa...." (I shall enthrall you....) RALF JONES VS. CLARK STEEL - Ralf folds his arm towards the screen, saying "Ikuze, Clark!" (Let's go, Clark!), and then Clark removes his shades, putting himself in the same pose as Ralf, saying "Ou!" Then both extend their hands towards the screen, put their fists together (creating a chi blast with it), and then Ralf puts himself in a Greek statue position (has his fist towards screen), and Clark ends up crouching and extending both arms towards the screen, both saying "Cross Changer!" as they do all this. RALF JONES VS. HEIDERN / LEONA - Ralf puts hand in pocket, and lazily salutes Heidern / Leona with two fingers. ROBERT GARCIA VS. SIE KENSOU - Kensou nods his finger and says "Donai de ka?" (How's it going?), and Robert responds by inviting him with his index finger, saying "Bochi bochi, dennaa" (Pretty good, I guess). RUGAL BERNSTEIN VS. CHRIS - Rugal faces the sky and his hands to his side while shaking. He says something that translates to "I have been waiting for this chance!" RYUJI YAMAZAKI VS. CHRIS / SHERMIE / YASHIRO NANAKASE - Yamazaki takes his hand to his head, and begins to bend his head back and forth, while laughing like a maniac. After that, he drops his arm (like in the first frame of the Snake Arm), and smiles. SAISHU KUSANAGI VS. KYO KUSANAGI - Saishu, arms crossed, says something that I THINK means "Come and fight, Kyo". He then puts his hands to his side and gives a mean face towards Kyo saying "Doushita?" (What's wrong?). Kyo does his normal intro. SAISHU KUSANAGI VS. RUGAL BERNSTEIN - Saishu flexes his shoulders with his back towards the screen, and says something that translates to "Are you sure you can beat me?". Rugal cracks his knuckles and says, "Yeah!" SIE KENSOU VS. CHIN GENTSAI - Kensou holds out two rice buns in front of him, and Chin holds out two sake jugs in front of him. Kensou and Chin begin to eat and drink (respectively), like two maniacs. Kensou winds up getting choked, and Chin gets pretty much drunk! SHERMIE VS. ANY MALE CHARACTER - Shermie blows a kiss and chuckles. SHINGO YABUKI VS. KYO KUSANAGI - Shingo points to Kyo, and then points his gloves. He then does Kyo's "Moetarou?" (Are you burned?) pose, and then slaps his head as he laughs like an idiot. Kyo scratches his head and says something that translates to "What are you doing?". TAKUMA SAKAZAKI VS. ROBERT / RYO / YURI - Takuma appears with his 'tengu' mask of Mr. Karate, arms crossed, and laughing. He then removes his mask, throws it upwards, and demolishes it with a kick. As for the others: * Robert covers his face and shakes his head. * Ryo scratches the back of his head and smiles nervously. * Yuri first reacts in surprise (almost falling backwards), and she then bows towards Takuma saying "Anta, oto-san?" (Are you Father?) TERRY BOGARD VS. ANDY BOGARD - Terry and Andy clap hands and bow at each other simultaneously. VICE VS. SAISHU KUSANAGI - Vice points towards Saishu and says "Anta mitetto hara tatte kundayo!" (The sight of your face ticks me off!) She then spits on the ground. Saishu does his normal intro. YASHIRO NANAKASE VS. IORI YAGAMI - Yashiro has back towards Iori, then turns around fixing his glove, saying "Yadanaa, tsuyosu" (Oh no, he looks strong), but ends with something that means "Not!" Iori does his normal intro. YASHIRO NANAKASE VS. SHERMIE - Shermie waves towards Yashiro and says "Hi!", and Yashiro strikes a pose with two fingers above his head, saying something that translates to "Let's have some fun". ======================================================================== 6. AUTHOR'S NOTE ======================================================================== ------------------------------------------------------------------------ TRANSLATION NOTES ------------------------------------------------------------------------ The Japanese move names were mainly translated by myself, so there are probably a few mistakes or misinterpretations. Feel free to drop me a line and let me know what I slipped up on should you spot anything. Regarding the move names; SNK originally gave generic names to some of the new moves in KoF '98, then went back later and came up with the real, "offical" names. In the KoF '98 booklet that was being sold with the home version of the Japanese Neo*Geo cart, the temporary move names were simply crossed out, and the real ones written nearby. However, the handwriting is near impossible for me to make out (plus I was reading it from a scanned photo, since I don't own the book nor the Neo*Geo home version myself). As a result, I don't have the official name for Shingo's "Hiji Otoshi", and I can't be entirely sure of some of the other move names (I'm pretty sure Omega Rugal's "Gravity Smash" is wrong as well). If I don't have the official or temporary name for a move, it's written in parentheses, in lowercase. In other cases where I'm unsure of a translation, a question mark appears in the brackets. This is mainly due to the fact that a kanji character written in kana could mean just about anything--all you know is it's spelling, and you have to make educated guesses. (Then again, in the case of the Orochi Team, I'd rather have all the moves in hiragana than in Russian, as they were originally written!) Also, some moves have more than one name (for Kyo and Yuri, in particular). SNK just gave the same move two different names, they're not for the different button strengths, as far as I know. Go figure. Finally, although his name is spelled 'Saisyu' in the game, it's spelled here as "Saishu". It's not incorrect, just a different (and a little more pronouncable) spelling. ------------------------------------------------------------------------ REVISION HISTORY ------------------------------------------------------------------------ Version 0.6 (July 11, 2000) - Another update; the entire moveslist was rewritten using more current info. from my KoF '99 FAQ, and personally translated all the bios from SNK of Japan's page. I wasn't able to get all of it because the original text was taken from these little bio movelists that had really squished kanji. Since it wasn't text, I couldn't look it up in a Japanese text reader, either. I have this game for the PSX, so I was able to double-check everything in the FAQ as well. Version 0.5 (March 21, 1998) - I know, more changes! Yay! Aside from being upgraded to FAQ status, you may have noticed that every last little thing has been translated, tested, and so on. Quite a bit of stuff remains to be added (example combos, quotes, move information, etc.), but that'll have to wait for later revisions. Since a friend of mine is getting the import PSX version at the end of March, I'll be able to add info. about that version of KoF '98 into this FAQ as well. I still need help with quotes (especially translations, since I suck at them), so if anyone would like to write in with move quotes, win pose quotes, intro. quotes, whatever, it'd be really appreciated. Version 0.4 (December 10, 1998) - The list is now back in it's handy shorthand format. It's the last big change (for a long time), I swear! ;) I'll stick notes and translations into the next revision, I wanted to get this up because I've been saying I would for a while now :) Version 0.3 (November 28, 1998) - Lots of info sent in this time around, which is nice considering that this game is getting a lot less attention then I would have thought (play it, it's got Takuma, for goodness' sakes!) Even better is that most of it came from the same people who helped me so much with the last KoF FAQ. Mostly additions and a few general corrections, otherwise. Version 0.0 started a long time ago (I forgot!) ^^; ------------------------------------------------------------------------ SPECIAL THANKS ------------------------------------------------------------------------ There's no way I could have done this without help from the following people: Various KoF '99 FAQ contributors - I used some KoF '99 info. in this FAQ, so all you guys deserve a round of applause. SNK of Japan (www.neogeo.co.jp) - Character bios and some move names were taken from their KoF '98 section, and all of the alternate character move names (and titles, in the case of the Orochi characters) were taken from their KoF '98 section as well. Gunsmith (http://w3.to/wu-tech) - For bio information taken from his Measurements FAQ, and a ton of official names taken from his KoF '99 Gamest scans. Kailu Lantis - For lots of win pose information (thanks!), and for some bio info. taken from his Storyline FAQ. Dark Blaze - For various information. Hisamatsu Iuchi - For King's Mirage Kick correction and lots of quote additions. Rivera Andre - For lots of information--on the game, on the ending pictures, on character moves, on Omega Rugal's move names, etc. Thanks! Mehdi - For some ending picture and vs. pose information. Gar Hong - For some "Fight Shingo" corrections and ending information. AKUMA HOKORU - For lots of character vs. character introduction pose info. Spider - For information on the POW meter and new win poses. Professor Henry Moriarty (mmcafe.telnet.or.jp) - For letting me use some info from his KoF '98 Perfect Players Guide. Ura no Ura (www2.airnet.ne.jp/~tac/) - The remaining move names not found in the Gamest scans or SNK of Japan's page were found at this excellent site. I also used quite a bit of new move info. from here as well. I'd also like to thank everyone who contributed to the KoF '97 FAQ and Mini-FAQ, as well as my KoF '99 FAQ since a lot of the stuff in here came from there as well. Unpublished work Copyright 1998-2001 Chris MacDonald