THE KING OF FIGHTERS '97 MINI-FAQ v1.0 by Chris MacDonald Unpublished work Copyright 1997-2001 Chris MacDonald This document is protected by US Copyright Law, and the Berne Copyright Convention of 1976. It is for private and personal use only--it cannot be reprinted in part or in whole, or reproduced in any way or in any form (written or otherwise). It is a free document that cannot be used in any sort of commercial transaction, including selling it or giving it away as a gift. This FAQ cannot be referenced, altered, or used by anybody (including webmasters, publishers, and magazine staff) without my express written permission. This FAQ was created and is owned by me, Chris MacDonald . It can be found exclusively at (www.GameFAQs.com). All copyrights and trademarks are acknowledged and respected that are not specifically mentioned herein. I expressly forbid the following publishers/publications from using this FAQ, namely: Ziff-Davis Video Game Group (publishers of Expert Gamer), Future Publishing, Ltd. (publishers of PlayStation Power, Official UK PlayStation Magazine, etc.), IDG Media, Game 13th Magazine, Brady Games, and Prima Games. Remember, plagiarism is a crime and is punishable by law. This FAQ has been expanded to become a short moves list. Characters are listed more or less in the order they appear on the character select screen, going from upper right to lower left. ======================================================================== BASIC CONTROLS ======================================================================== ----------------------------------------------------------------------- In ADVANCED MODE ----------------------------------------------------------------------- Guard / Mid-Air Guard Hold b / db (air) Dash (Hashiri) Tap f,f (hold f to run) Backstep Tap b,b Small Jump Tap ub~uf Middle Jump Press ub~uf Big Jump Tap d,ub~uf / dash, then jump Emergency Evade (Forward) A + B Emergency Evade (Backward) b + A + B Down Evade Press A + B as you land Guard Cancel Emergency Evade Guard, then A + B / b + A + B Guard Reversal Guard, then C + D Throw Escape Press A + B as you're thrown Strike Attack Press C + D (air) Cover Attack Tap A + B + C rapidly when dizzied Activate Power Gauge Press A + B + C with at least 1 point Taunt Press Start ----------------------------------------------------------------------- In EXTRA MODE ----------------------------------------------------------------------- Guard / Mid-Air Guard Hold b / db (air) Dash (Issokutobi) Tap f,f (hold f to run) Backstep Tap b,b Middle Jump Press ub~uf Big Jump Tap ub,ub / uf,uf Attack Evade Press A + B Down Evade Press A + B as you land Guard Cancel Emergency Evade Guard, then A + B Guard Reversal Guard, then C + D Strike Attack Press C + D (air) Cover Attack Tap A + B + C rapidly when dizzied Power Build Hold A + B + C until gauge maxes out Taunt Press Start ======================================================================== HERO TEAM ======================================================================== ----------------------------------------------------------------------- KYO KUSANAGI ----------------------------------------------------------------------- Hatsugane b / f + C when close Issetsu Seoi Nage b / f + D when close Ge Shiki: Naraku Otoshi In air, d + C Ge Shiki: Goufu You f + B 88 Shiki df + D 114 Shiki: Aragami qcf + A 128 Shiki: Kono Kizu qcf + P from Aragami 127 Shiki: Yano Sabi hcb + P from Aragami Ge Shiki: Migiri Ugachi Press P from Kono Kizu / Yano Sabi 125 Shiki: Nanase Press K from Kono Kizu / Yano Sabi 115 Shiki: Dokugami qcf + C 401 Shiki: Tsumi Yomi hcb + P from Dokugami 402 Shiki: Batsu Yomi f + P from Tsumi Yomi 100 Shiki: Oniyaki f,d,df + P R.E.D. KicK b,d,db + K 75 Shiki: Kai qcf + K,K 212 Shiki: Kototsuki You hcb + K 910 Shiki: Nue Tsumi qcb + P Ryuu Iri Use Nue Tsumi as a high reversal Tora Fuse Use Nue Tsumi as a low reversal Ura 108 Shiki: Orochi Nagi qcb,hcf + P, hold P to delay Saishuu Kessen Ougi "Mu Shiki" qcf,qcf + P Chouhatsu Tap C after DM Mu Shiki hits ----------------------------------------------------------------------- BENIMARU NIKAIDO ----------------------------------------------------------------------- Catch and Shoot b / f + C when close Front Suplex b / f + D when close Spinning Knee Drop d + C / D when close (both in air) Flying Drill In air, d + D Jackknife Kick f + B Raijin Ken qcf + A Raijin Ken (Taikuu) qcf + C Kuuchuu Raijin Ken In air, qcf + P Shinkuu Katategoma qcb + P Iai Geri qcf + K Handou Sandan Geri hcb + K Super Inazuma Kick f,d,df + K Benimaru Corridor hcb,f + P when close Raikou Ken qcf,qcf + A (qcf,qcf + P on SDM) Raikou Ken (Taikuu) qcf,qcf + C (DM only) Elec-Trigger hcb,hcb + P when close ----------------------------------------------------------------------- GORO DAIMON ----------------------------------------------------------------------- Juuji Shime b / f + C when close Okuri Ashi Barai b / f + D when close Tsukami Tataki Tsuke b / f + C / D within throw range Tama Tsubushi f + A Zujou Barai df + C Jirai Shin f,d,df + P Chou Oosotogari f,d,df + K when close Tenchi Gaeshi hcb,f + P when close Ura Nage hcb,f + K Kumo Tsukami Nage hcf + A (grabs opponents out of air) Kirikabu Gaeshi hcf + C (picks opponents off the floor) Nekko Gaeshi qcf + K (reverses attacks) Chou Ukemi qcb + K Jigoku Gokuraku Otoshi hcb,hcb + P when close Arashi no Yama (Nekko Nuki) hcf,hcf + K when close A.n.Y. (Zoku Kirikabu Gaeshi) hcf + K after Nekko Nuki A.n.Y. (Bukko Nuki Ura Nage) f,d,df + K after hcf + K (DM version) A.n.Y. (Zoku Tenchi Gaeshi) f,d,df + K after hcf + K (SDM version) ======================================================================== FATAL FURY TEAM ======================================================================== ----------------------------------------------------------------------- TERRY BOGARD ----------------------------------------------------------------------- Grasping Upper b / f + C when close Buster Throw b / f + D when close Back Knuckle f + A Rising Upper df + C Power Wave qcf + P Burn Knuckle qcb + P Crack Shoot qcb + K Rising Tackle f,d,df + P Power Dunk f,d,df + K Power Charge hcf + K Power Geyser qcb,db,f + P High Angle Geyser qcf,qcf + K ----------------------------------------------------------------------- ANDY BOGARD ----------------------------------------------------------------------- Gourin Kai b / f + C when close Kakaekomi Nage b / f + D when close Uwa Agito f + B Hishou Ken qcb + P Shouryuu Dan f,d,df + P Zan'ei Ken db,f + P Gadankou qcf + P after Zan'ei Ken Kuuha Dan hcf + K Gekiheki Haisui Shou hcf + P when close Gen'ei Shiranui In air, qcf + K Gen'ei Shiranui: Shimo Agito Press P after Gen'ei Shiranui Gen'ei Shiranui: Uwa Agito Press K after Gen'ei Shiranui Chou Reppa Dan qcb,hcf + K Hishou Ryuusei Ken qcf,qcf + P ----------------------------------------------------------------------- JOE HIGASHI ----------------------------------------------------------------------- Hiza Jigoku b / f + C when close Leg Throw b / f + D when close Low Kick f + B Sliding df + B Bakuretsu Ken Tap P rapidly Bakuretsu Ken Finish qcf + P during Bakuretsu Ken Hurricane Upper hcf + P Slash Kick hcf + K Tiger Kick f,d,df + K Ougon no Kakato qcb + K Screw Upper qcf,qcf + P Bakuretsu Hurricane Tiger Kakato qcf,hcb + P ======================================================================== ART OF FIGHTING TEAM ======================================================================== ----------------------------------------------------------------------- RYO SAKAZAKI ----------------------------------------------------------------------- Tani Otoshi b / f + C when close Tomoe Nage b / f + D when close Hyouchuu Wari f + A Ko'ou Ken qcf + P Kohou f,d,df + P Mouko Raijin Gou qcb + P (can interrupt with Kohou) Mouko Raijin Setsu qcf + K Hien Shippuu Kyaku hcb + K Kyokugen-ryuu Renbu Ken hcf + P when close Haou Shoukou Ken f,hcf + P Ryuuko Ranbu qcf,hcb + P Tenchi Haou Ken qcf,qcf + P ----------------------------------------------------------------------- ROBERT GARCIA ----------------------------------------------------------------------- Ryuuchou Kyaku b / f + C when close Kubikiri Nage b / f + D when close Ryuu Hanshuu f + B Ryuugeki Ken qcf + P Ryuuga f,d,df + P Ryuu Zanshou f,d,df + K Hien Ryuujin Kyaku In air, qcb + K Hien Senpuu Kyaku hcb + K Kyokugen-ryuu Renbu Kyaku hcf + K when close Haou Shoukou Ken f,hcf + P Ryuuko Ranbu qcf,hcb + P Muei Shippuu Juudan Kyaku qcf,qcf + K ----------------------------------------------------------------------- YURI SAKAZAKI ----------------------------------------------------------------------- Oni Harite b / f + C when close Silent Nage b / f + D when close Tsubame Otoshi d + C / D when close (both in air) En Yoku f + B Ko'ou Ken qcf + P Raiou Ken qcf + K Yuri Chou Upper f,d,df + P Double Yuri Chou Upper f,d,df + P during f,d,df + C Yuri Chou Knuckle qcb + P Yuri Chou Mawashi Geri qcb + K Hyakuretsu Binta hcb + P Haou Shoukou Ken f,hcf + P Hien Hou'ou Kyaku qcf,hcb + K Hien Rekkou qcf,qcf + K ======================================================================== IKARI TEAM ======================================================================== ----------------------------------------------------------------------- LEONA ----------------------------------------------------------------------- Leona Crush b / f + C when close Order Buckler b / f + D when close Heidern Inferno d + C / D when close (both in air) Moon Slasher Charge d,u + P X Caliber Charge d,u + K Baltic Launcher Charge b,f + P Ground Saber Charge b,f + K Gliding Buster f + D after (D) Ground Saber Eye Slasher qcb + P V Slasher In air, qcf,hcb + P Gravity Storm qcf,qcf + P Rebel Spark qcb,hcf + K ----------------------------------------------------------------------- RALF JONES ----------------------------------------------------------------------- Dynamite Headbutt b / f + C when close Northern Light Bomb b / f + D when close Vulcan Punch Tap P rapidly, move f Gatling Attack Charge b,f + P Ralf Kick Charge b,f + K Kyuukouka Bakudan Punch Charge d,u + P Kyuukouka Bakudan Punch In air, qcf + P Super Argentine Backbreaker hcf + K when close Baribari Vulcan Punch qcf,hcb + P Umanori Vulcan Punch qcb,hcf + K Galactica Phantom qcf,qcf + P ----------------------------------------------------------------------- CLARK STEEL ----------------------------------------------------------------------- Nage-panashi German b / f + C when close Fisherman Buster b / f + D when close Death Lake Drive d + C / D when close (both in air) Stomping f + B Vulcan Punch Tap P rapidly, move f Napalm Stretch f,d,df + P Frankensteiner f,d,df + K when close Rolling Cradle hcf + P Super Argentine Backbreaker hcf + K when close Flashing Elbow qcf + P after a command throw Ultra Argentine Backbreaker hcb,hcb + P when close Running Three hcf,hcf + K ======================================================================== PSYCHO SOLDIER TEAM ======================================================================== ----------------------------------------------------------------------- ATHENA ASAMIYA ----------------------------------------------------------------------- Bit Throw b / f + C when close Psychic Throw b / f + D when close Psychic Shoot d + C / D when close (both in air) Phoenix Bomb In air, d + B Renkantai f + B Psycho Ball Attack qcb + P Phoenix Arrow qcb + P in air Psycho Sword f,d,df + P (air) Nu Psycho Reflector hcb + K Psychic Teleport qcf + K Super Psychic Throw hcf + C when close Shining Crystal Bit b,hcb + P (air) Crystal Shoot qcb + P after S.C. Bit (hold P) Phoenix Fang Arrow qcf,qcf + K in air ----------------------------------------------------------------------- SIE KENSOU ----------------------------------------------------------------------- Hakkei b / f + C when close Tomoe Nage b / f + D when close Kobokushu f + A Kousentai f + B Choukyuu Dan qcb + P Ryuu Sougeki qcb + P in air Ryuu Renga (Chiryuu) hcf + A Ryuu Renga (Tenryuu) hcf + C Ryuu Renda f,d,df + P, tap P rapidly Ryuu Gakusai b,d,db + K Shinryuu Seiou Rekkyaku qcf,hcb + B Shinryuu Tenbu Kyaku qcf,hcb + D Senki Hakkei qcf,qcf + P when close Nikuman o Kuu qcb,qcb + K ----------------------------------------------------------------------- CHIN GENTSAI ----------------------------------------------------------------------- Gou Inshu b / f + C when close Gyaku Ashi Nage b / f + D when close Suiho Hyoutan Shuu f + A Hyoutan Geki qcb + P Ryuurin Hourai f,d,df + P Kaiten-teki Kuutotsu Ken hcf + K (or from Bougetsu Sui) Suikan Kan'ou qcf + P Choushuu Rikugyo f + P from Suikan Kan'ou Choushuu Rikugyo qcf (hold f) + P Kaiten-teki Kuutotsu Ken f + K from Suikan Kan'ou Bougetsu Sui qcb + K, move b / f Rouja Hanhou u + B from Bougetsu Sui Rigyo Hanhou u + D from Bougetsu Sui Gouran Enpou qcf,qcf + P Gou'en Shourai qcf,hcb + P ======================================================================== NEW WOMEN'S TEAM ======================================================================== ----------------------------------------------------------------------- CHIZURU KAGURA ----------------------------------------------------------------------- Reigetsu b / f + C when close Kaiten b / f + D when close 108 Katsu: Tamayura no Shitsune hcf + P 100 Katsu: Tenjin no Kotowari f,d,df + P 212 Katsu: Shinsoku no Norito hcb + P / K (then use Tenzui) 212 Katsu: Shinsoku no Norito~Tenzui qcb + button used for Norito 212 Katsu Otsu Shiki: Choumon no Isshin qcf + P / K Rimen 85 Katsu: Reigi no Ishizue qcb,hcf + P Rimen 1 Katsu: Sanrai no Fujin qcf,qcf + K ----------------------------------------------------------------------- MAI SHIRANUI ----------------------------------------------------------------------- Shiranui Gourin b / f + C when close Fuusha Kuzushi b / f + D when close Yume Zakura d + C / D when close (both in air) Benitsuru no Mai df + B Kachou Sen qcf + P Ryuu Enbu qcb + P Hakuro no Mai f,d,df + P Hishou Ryuu'en Jin f,d,df + K Musasabi no Mai Charge d,ub~uf + P (hold P to attack) Musasabi no Mai (Kuuchuu) qcb + P in air Hissatsu Shinobi Bachi hcf + K Chou Hissatsu Shinobi Bachi qcb,hcf + K Hou'ou no Mai qcb,qcb + P Suichou no Mai qcf,qcf + P ----------------------------------------------------------------------- KING ----------------------------------------------------------------------- Hold Rush b / f + C when close Hook Buster b / f + D when close Venom Strike qcf + K Double Strike qcf,qcf + K Surprise Rose f,d,df + P Trap Shot f,d,df + K Tornado Kick hcb + K Mirage Kick hcf + K Sliding Kick df + D Illusion Dance qcf,hcb + K Silent Flash qcb,qcb + K ======================================================================== KIM TEAM ======================================================================== ----------------------------------------------------------------------- KIM KAPHWAN ----------------------------------------------------------------------- Kubikime Otoshi b / f + C when close Sakkyaku Nage b / f + D when close Dora Yup Chagi f + A Neri Chagi f + B Hangetsu Zan qcb + K Hishou Kyaku qcf + K in air Ryuusei Raku Charge b,f + K Hien Zan Charge d,u + K Tenshou Zan d + D after (D) Hien Zan Hou'ou Kyaku qcb,db,f + K (air) Hou'ou Tenbu Kyaku qcf,hcb + K in air ----------------------------------------------------------------------- CHANG KOEHAN ----------------------------------------------------------------------- Hagan Geki b / f + C when close Kusari Jime b / f + D when close Hiki Nige df + A Tekkyuu Dai Kaiten Tap P rapidly, move b / f Tekkyuu Funsai Geki Charge b,f + P Tekkyuu Hien Zan Charge d,u + K Dai Hakai Nage hcb,f + P when close Tekkyuu Dai Bousou qcf,hcb + P Tekkyuu Dai Assatsu qcf,qcf + P ----------------------------------------------------------------------- CHOI BOUNGE ----------------------------------------------------------------------- Zujou Sashi b / f + C when close Geketsu Tsuki b / f + D when close Nidan Zan f + A Toorima Geri f + B Tatsumaki Shippuu Zan Charge d,u + P Hishou Kuuretsu Zan Charge d,u + K, hold K to attack Shissou Hishou Zan Charge b,f + P Senpuu Hien Sashi Charge b,f + K Houkou Tenkan Any dir. + P / K (x4) from HKZ / SHS Hishou Kyaku qcf + K in air Shin! Chouzetsu Tatsumaki... ... ...Shinkuu Zan hcb,hcb + P, move b / f Hou'ou Kyaku qcf,hcb + K ======================================================================== NEW FACES TEAM ======================================================================== ----------------------------------------------------------------------- YASHIRO NANAKASE ----------------------------------------------------------------------- Lever Blow b / f + C when close Hatchet Throw b / f + D when close Step Side Kick f + B Upper Duel f,d,df + P (can be used as a reversal) Sledgehammer qcb + P Missile Might Bash hcb + P Jet Counter hcf + K Million Bash Stream qcb,hcf + P, tap P rapidly Final Impact qcf,qcf + P, hold P to charge ----------------------------------------------------------------------- SHERMIE ----------------------------------------------------------------------- Shermie Flash Original b / f + C when close Front Flash b / f + D when close Shermie Stand f + B Shermie Spiral hcf + P when close Shermie Shoot hcf + K Shermie Whip f,d,df + K (can be used as a reversal) Axle Spin Kick qcb + K Shermie Flash hcb,hcb + P when close Shermie Carnival hcf,hcf + P when close ----------------------------------------------------------------------- CHRIS ----------------------------------------------------------------------- Step Turn b / f + C when close Aerial Drop b / f + D when close Spinning Array f + A Slide Touch qcf + P Glider Stamp qcf + K in air Hunting Air f,d,df + K Shooting Dancer: Thrust hcb + P Shooting Dancer: Step hcb + K Chain Slide Touch qcf,qcf + P Twister Drive qcb,qcb + K ======================================================================== '97 SPECIAL TEAM ======================================================================== ----------------------------------------------------------------------- RYUJI YAMAZAKI ----------------------------------------------------------------------- Shime Age b / f + C when close Bun Nage b / f + D when close Bussashi f + A Hebi Tsukai (Joudan) qcb + A (hold A to delay) Hebi Tsukai (Chuudan) qcb + B (hold B to delay) Hebi Tsukai (Gedan) qcb + C (hold C to delay) Hebi Damashi Press D while delaying Hebi Tsukai Bai Gaeshi (Kyuushuu) qcf + A (absorbs projectiles) Bai Gaeshi (Dan Hassha) qcf + C (counters w/ a projectile) Sabaki no Aikuchi f,d,df + P Suna Kake f,d,df + K (can follow w/ Hebi Tsukai) Bakudan Pachiki hcf + P when close Sadomazo hcf + K (counters if hit) Guillotine qcf,qcf + P Drill hcb,hcb + P when close (tap P rapidly) ----------------------------------------------------------------------- BLUE MARY ----------------------------------------------------------------------- Victor Nage b / f + C when close Head Throw b / f + D when close Hammer Arch f + A Climbing Arrow df + B M. Spider qcf + P Spin Fall qcf + K Vertical Arrow f,d,df + K M. Snatcher f,d,df + K from Vertical Arrow M. Reverse Facelock qcb + B (reverses attacks) M. Head Buster qcb + D (reverses attacks) Straight Slicer Charge b,f + K Crab Clutch qcf + K from Straight Slicer Backdrop Real hcf + P when close M. Splash Rose qcf,hcb + P M. Dynamite Swing qcf,qcf + K M. Typhoon hcb,hcb + K when close ----------------------------------------------------------------------- BILLY KANE ----------------------------------------------------------------------- Jigoku Otoshi b / f + C when close Ippon Zuri Nage b / f + D when close Dai Kaiten Geri f + A Boutaka Tobigeri f + B Senpuu Kon Tap A rapidly Shuuten Renpa Kon Tap C rapidly Sen'en Sakkon f,d,df + P Kyoushuu Hishou Kon f,d,df + K, move b / f Sansetsu Kon: Chuudan Uchi hcf + P Kaen Sansetsu Kon: Chuduan Tsuki qcf + P during Chuudan Uchi Karyuu Tsuigeki Kon qcb + B (reverses attacks) Suiryuu Tsuigeki Kon qcb + D (reverses attacks) Chou Kaen Senpuu Kon qcf,hcb + P Dai Senpuu qcf,qcf + P ======================================================================== SINGLE CHARACTERS ======================================================================== ----------------------------------------------------------------------- IORI YAGAMI ----------------------------------------------------------------------- Sakahagi b / f + C when close Saka Sakahagi b / f + D when close Ge Shiki: Yumebiki f + A, f + A Ge Shiki: Goufu In "Shinigame" f + B Ge Shiki: Yuri Ori In air, b + B 108 Shiki: Yami Barai qcf + P 100 Shiki: Oniyaki f,d,df + P 127 Shiki: Aoi Hana qcb + P (perform 3 times) 212 Shiki: Kototsuki In hcb + K Kuzukaze hcf + P when close Kin 1211 Shiki: Ya Otome qcf,hcb + P Ura 108 Shiki: Ya Sakazuki qcb,hcf + P (can delay with P + K) ----------------------------------------------------------------------- SHINGO YABUKI ----------------------------------------------------------------------- Hatsugane b / f + C when close Issetsu Seoi Nage Fukanzen b / f + D when close Ge Shiki: Goufu "Kakkodake" f + B 114 Shiki: Aragami Mikansei qcf + A 115 Shiki: Dokugami Mikansei qcf + C 100 Shiki: Oniyaki Mikansei f,d,df + P 101 Shiki: Oboroguruma Mikansei qcb + K Shingo Kick hcf + K Ge Shiki: Kake Hourin qcf,qcf + P Burning Shingo qcb,hcf + P ======================================================================== SECRET CHARACTERS ======================================================================== ----------------------------------------------------------------------- '94 STYLE KYO KUSANAGI ----------------------------------------------------------------------- Hatsugane b / f + C when close Issetsu Seoi Nage b / f + D when close Ge Shiki: Naraku Otoshi In air, d + C Ge Shiki: Goufu You f + B 88 Shiki df + D 108 Shiki: Yami Barai qcf + P 100 Shiki: Oniyaki f,d,df + P 101 Shiki: Oboroguruma b,d,db + K Ura 108 Shiki: Orochi Nagi qcb,hcf + P, hold P to delay ----------------------------------------------------------------------- YASHIRO OF THE PARCHED EARTH ----------------------------------------------------------------------- Baku b / f + C when close Beki b / f + D when close Bu f + B Kujiku Daichi qcb + P Musebu Daichi hcf + K Odoro Daichi hcf + P when close Niragu Daichi hcb,f + P when close Ankoku Jigoku Gokuraku Otoshi hcb,hcb + P when close Araburu Daichi hcf,hcf + P when close Hoeru Daichi qcf,qcf + P, hold P to charge ----------------------------------------------------------------------- SHERMIE OF THE INSANELY VIOLENT LIGHTNING ----------------------------------------------------------------------- Bakurai b / f + C when close Enrai b / f + D when close Kourai f + B Mugetsu no Raiun hcf + P / K Yatanagi no Muchi qcb + P Shajitsu no Odori qcb + K Raijin no Tsue qcf + K in air Ankoku Raikou Ken qcf,qcf + P Shukumei, Gen'ei, Shinshi qcf,qcf + K ----------------------------------------------------------------------- CHRIS OF THE FLAME OF DESTINY ----------------------------------------------------------------------- Chi no Batsu b / f + C when close Ten no Tsumi b / f + D when close Muyou no Ono f + A Taiyou o Iru Honoo qcf + P Kagami o Hofuru Honoo qcb + P Tsuki o Tsumu Honoo f,d,df + P Shishi o Kamu Honoo hcf + K when close Ankoku Orochi Nagi qcb,hcf + P (hold P to delay) Daichi o Harau Gouka qcf,qcf + P ------------------------------------------------------------------------ OROCHI ------------------------------------------------------------------------ (invisible throw) b / f + C / D when close (projectile) qcf + A (forward shield) qcf + B (upward shield) qcf + C (cancel attack) qcf + D during a normal attack (lightning strike) hcb + P / K (bright light) qcb + P (soul stealer) f,d,df + P Orochi can combo his A into B, or C into D. His standing B and C attacks cause block damage. Using his 'Cancel Attack' makes him instantly recover from any normal standing punch or kick he is doing, allowing for combos such as standing B, cancel, D. Orochi cannot crouch, either. PLAY AS '94 STYLE KYO: Hold Start, highlight Kyo, press P / K ENABLE OROCHI IORI: Hold Start, press L,R,L,R,L,R + A + C {X+A} ENABLE OROCHI LEONA: Hold Start, press U,D,U,D,U,D + B + D {Y+B} ENABLE REAL NEW FACES TEAM: Enable Orochi Leona, then hold Start, press U,L,D,R,U,D + B + C {X+B} PLAY AS OROCHI (Saturn): Go to Practice Mode, enable all Orochi characters, then hold L + R + Y + Z + B. Keep holding them for a second and you'll choose Orochi. SEE RELATION FACES: Pick a character to lead, then hold C CHOOSE WIN POSE: Press A~C after winning/losing a round (Buttons in curly brackets are for Saturn) v0.0 - 9/15/1997 Vist my page at v1.0 - 7/1/1998 Thanks to Darklancer, Onaje E., Sakuya, Michael Nash, Jakhoten. Unpublished work Copyright 1997-2001 Chris MacDonald