======================================================================================================================= Date started: Sunday, September 7, 1999 (GMT -08:00) Pacific Time (US & Canada) ======================================================================================================================= D * E * R _______________ /______________/\ | ___________ \ \ _________ | || \ \ \ ____________ /________/\\ | || \ \ \ /___________/| | ______\ \\ | || | | | | ________|| | || \ \\ | || | | | | ||_________ | ||______/ // | || | | | | |/________/| | |/_____/ // | || / / / | ________|| | _____ /\ | ||__________/ / / | ||_________ | || \ \ \ | |/_________/ / / | |/________/| | || \ \ \ |_____________/_/ |___________|| |_|| \_\/ L * A * N * G * R * I * S * S * E * R __ /_/| | || ________ ________ | || __________ /_______/\\ ________ ________ __________ /_______/\\ | || ____ /_________/| | _____\ \\ __ /_______/| /_______/| /_________/| | _____\ \\ | || __ /___/\ /| / _________|| | || \ \\/ /| | ______|| | ______|| | ______|| | || \ \\ | || /\ \ | \ \ | | / / / _______ | ||_____/ //| || | ||_____ | ||_____ | ||_______ | ||_____/ // | || / \ \ | |\ \ \| | / / / /______/| | |/____/ // | || | |/____/| | |/____/| | |/______/| | |/____/ // | || / /\ \ \ | | \ \ | |/ / / |____ || | ____ /\ | || |_____ || |_____ || | ______|| | ____ /\ | ||__________ / /__\ \ \ | | \ \| |\ \ \_______| || | || \ \ \ | || _____| || _____| || | ||_______ | || \ \ \ | ||_________/| / ______ \ \| | \ | | \ \/_______| || | || \ \ \| || /_____| || /_____| || | |/______/| | || \ \ \ |____________||/_/ \_\/|_| \|/ \___________|| |_|| \_\/|_|/ |_______|| |_______|| |_________|| |_|| \_\/ STRATEGY GUIDE (Version 5.0) - Der Langrisser Strategy Guide - For the Super Nintendo Entertainment System Gameing Console This FAQ is best if viewed in Microsoft WordPad. Recommend to view this faq at 1024 by 768 Pixels. Or with the minimum of 800 by 600 Pixels with no wordwarp! *To all readers* I got good news and bad news. Well the bad news is that the web site Langrisser Memorial, http://zophar.net/personal/alamone/ or http://alamone.zophar.net/ is dead, and the translation of Der Langrisser is dead with it. The site will be miss very much, for it have been the reason why I even started the faq, and gotten ALL my info. from. May the site R.I.P. Now the good news, I have all, or most, of the files form the Langrisser Memorial. I got just about everything, I got the PSX opening of Der Langrisser, I got pic, I got mp3, and best of all I got all the info. of Der Langrisser! Now, as soon as I find the time, or get some help (PLEASE E-MAIL ME IF YOU WANT TO HELP!), I plan on making a Der Langrisser website. Also, DON'T e-mail asking me for the files! Next, the even better news. Langrisser Memorial translation project of Der Langrisser is dead, but that doesn't mean the translation of Der Langrisser is gone! The project is being pick up by a group of people, and they seem to be doing well! Vist them at Project Langrisser http://www.geocities.com/moonknt69/ For now on the faq, will be base on both Project Langrisser, and Langrisser Memorial translation. P.S. Yes it's been one year, i am sorry for not updateing more. The main reason was that I been bussy, and I wanted the translation to pick up. Sorry again. This is just a small update, I will try to do more updates, and faster too, I just need help doing it. >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< > < >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< Legal Information ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- - Zero's Der Langrisser Ultimate Stratgy Guide - ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- Der Langrisser is Copyright (c) 1995 NCS/Masaya This Faq is Copyright (c) 1999, 2000 and 2001 Zero E-mail: zero_5@juno.com (DEAD) E-mail zer0723@yahoo.com ICQ Number: 31358279 AOL Instant Messenger Screen Name: zero0723 - My juno e-mail is now dead, so please don't e-mail me there. - E-mail me at yahoo.com for anything you want. - I am never on ICQ, but you can try if you want, but I'm more than likey on AIM. Don't e-mail me for, romz, translation updates, for my Der Langrisser files or anything else like that. E-mail me if you need help, or you want to help me with anything on my faq. This Strategy Guide may not be reproduced, duplicated, or modified without my prior consent. All commercial use for profit is prohibited under copyright law. In other words if you sell, steal or modified this faq I will be force to take legal action, let me make it short for you, I will sue you! Also, e-mail if you see anyone, the copyright (c). Other then that, have fun reading my faq. ;-) >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< > < >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< >< [Version History] Sunday, August 05, 2001 - Now the "Magic List" is really 100% done. All the "?" was fill in by Erli and me. Double check by Right till wrong. Thanks again guys. - Added "Class Change Charts" with recommended class change route for each character. 100% done! - Added "Detailed Class Information" Check it out. It has just about ever class in details, so see what class has what to offer. 99% done. Friday, July 13, 2001 ( One full year, WOW! and on Friday the 13th! lucky me!) - New layout. - Fix up some stuff. - Made the "Main Character Creation Quiz" easier to read. - Small update for "The WalkThrough". - Made the "Cheats and Tips" easier to read. - Small update to "Known Bugs in the Game". - Update to "Game Genie and ProAction Replay Codes" - Small update to "Langrisser Release History" - Magic List added. 100% done!. Thanks goes to Right till wrong. Thursday, July 13, 2000 - Fix some mistake. - Updated "The WalkThrough". Saturday, February 19, 2000 - Added "Abbreviations in Der Langrisser" - Added "Game Genie and ProAction Replay Codes" - Added "FAQ" part. - Updated "Features of Der Langrisser". - Added my 2nd E-mail - Fix up the Title - Fix up some other things Sunday, September 7, 1999 - FAQ Release >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> What's will be in the next update? <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Well if I get more help, and have the time, then the next update will be bigger and better. - Weapon, and armor list. - Update on walkthrough. - Secret Tiles. - and much more. Please remeber, I only one man, and I can't do this all by myself. So help me out if you got the time. |<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|> |<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|> >< <> >< <> >< <> >< <> >< Table of Contents <> >< <> >< <> >< <> >< <> - Zero's Introduction - What is Langrisser? - Langrisser Release History (Made by Alamone) - Features of Der Langrisser - Battle System - Known Bugs in the Game - General and Basic Tips - FAQ (Made by Alamone) - Abbreviations in Der Langrisser - Main Character Creation Quiz - Cheats and Tips - The Walkthrough - Magic List - Offensive Magic - Healing Magic - Effect Magic - Summon Magic - Class Change Charts - Elwin - Hein - Riana - Scott - Sherry - Keith - Aaron - Lester - Lana - Leon - Vargas - Imelda - Eggbert - Rouga - Lana Dark Princess - Sonia - Est - Ost - Detailed Class Information - Level 1 - Level 2 - Level 3 - Level 4 - Level 5 (Secret) - Game Genie and ProAction Replay Codes - Zero's Credits /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ >< <> >< <> >< <> >< <> Zero's Introduction <> >< <> >< <> >< <> >< Hi, and welcome to my faq of Der Langrisser, you might not now this, but I am the only one, that is writeing a faq for Der Langrisser. The reson why I am wrteing a faq for such a old games is because it is NOW in part Engilsh thanks to Warui Toransu Tranlation Project own by Alamone and Esca's. I, would like to give my thanks to Alamone for leting me use his codes and stuff on his web site for my faq. Thanks again. ^<^ If, anyone have any questions, or would like to help me out please e-mail me at zero0723@yahoo.com As of now, the faq also going to be base on Warui Toransu Tranlation Project of Der Langrisser and Project Langrisser, translation of Der Langrisser. Kind of a mix of both. So, there will be some differences. Also every there is any kind of mistakes, please e-mail me about it. If you want to help me fill anything that missing e-mail me too. /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ >< <> >< <> >< <> >< <> >< What is Langrisser? <> >< <> >< <> >< <> >< <> Langrisser, the legendary holy sword which only the "Hikari no Matsue" (descendents of light) may wield. Langrisser is a video game series created by NCS/Masaya, which originated on the Sega Megadrive and since then made its appearance on many different consoles. The Langrisser series may be categorized as Strategy RPG's or "SLGs" (SimuLation Game). The difference between Langrisser and some other strategy games, say Shining Force, is the idea of commander/troop mechanics, and artwork by famous anime artist Satoshi Urushihara (works include transformers, plastic little, legend of lemnear). In addition, some of the Langrissers have multiple plot branches instead of a linear story. The first Langrisser game was translated as "Warsong" by the now defunct Treco. (The translation was rather poor.) Because of lack of interest in this game, future releases of Langrisser have been Japanese only. Alamone and Esca are working on fixing that (See Alamone and Esca's Tranlation Project projects involving Langrisser II and Der Langrisser). |<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|> |<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|> >< <> >< <> >< <> >< <> >< <> >< <> >< <> >< <> >< Langrisser Release History (Made by Alamone) <> >< <> >< <> >< <> >< <> >< <> >< <> >< <> >< <> This part of the faq is Copyright (c) 2000 Alamone http://zophar.net/personal/alamone/ ______________________________________________________________________________________________ Year | Console | Publisher | Title | Description | Rating | ----------------------------------------------------------------------------------------------| 198? | PC9801 | NCS/Masaya | Elsareed(?) | Precursor to the Langrisser | N/A | | Computer | | | series. Not much known about | | | | | | this... | | ----------------------------------------------------------------------------------------------| 1991 |MegaDrive | NCS/Masaya | Lungrisser | Langrisser game. | 7 - It | | | | First | | started it | | | | | | all. | ----------------------------------------------------------------------------------------------| 1991 |Genesis | Treco | Warsong | Lungrisser with some name, | 6 - At | | | | | graphic and plot changes(!) | least the | | | | | This is the only Langrisser | gameplay | | | | | to ever make it to the US. | was intact.| ----------------------------------------------------------------------------------------------| 1993 | PCE SCD | NCS/Masaya | Lungrisser | The PC-Engine version of the | 8 - | | | | | Megadrive game, with FMV... | Excellent | | | | | well, as "FMV" as a PC-Engine | conversion.| | | | | game can get :) and better | | | | | | music. | | ----------------------------------------------------------------------------------------------| 1994 | Megadrive | NCS/Masaya | Lungrisser II | Now with SD (super-deformed) | 8 - Adds | | | | | gfx. | lots of | | | | | | new things | | | | | | to L1. | ----------------------------------------------------------------------------------------------| 1995 | SFC (SNES) | NCS/Masaya | Der Langrisser | Remake of Lungrisser 2. In | 8 - | | | | | Der Langrisser, name | Perhaps | | | | | officially changed from | too | | | | | "Lungrisser" to | easy... | | | | | "Langrisser." GFX change back | but | | | | | to Lungrisser I style. Add | branching | | | | | of branching storyline and | storylines | | | | | remixed music. | a good | | | | | | idea. | ----------------------------------------------------------------------------------------------| 1996 | PC-FX | NCS/Masaya | Der Langrisser | Same as the SFC version, but | N/A | | | | - FX | with FMV sequences and better | | | | | | music. | | ----------------------------------------------------------------------------------------------| 1996 | Sega Saturn | NCS/Masaya | Langrisser III | Takes place before Lungrisser | 5 - What's | | | | | I. New 3D battle scene and | with the | | | | | somewhat different gameplay; | battle- | | | | | all units move simultaeously | system? | | | | | and emphasis on group | | | | | | strength rather than | | | | | | individual units. Starting | | | | | | from Langrisser III, more | | | | | | emphasis on your | | | | | | interaction with the | | | | | | ladies. | | ----------------------------------------------------------------------------------------------| 1996 | Sega Saturn | NCS/Masaya | Langrisser III | Limited Edition with | 5 | | | | L.E. | holographic cover and seiyuu | | | | | | (voice-actor) fan book. | | ----------------------------------------------------------------------------------------------| 1997 | Playstation | NCS/Masaya | Langrisser | Lungrisser I and Der | 8 | | (PSX) | | I&II | Langrisser in one package. | | | | | | Langrisser I has been | | | | | | reworked to play more like | | | | | | Der Langrisser, and some FMV | | | | | | sequences for Langrisser I | | | | | | have been made. The FMV from | | | | | | Der Langrisser - FX have been | | | | | | reused here. | | ----------------------------------------------------------------------------------------------| 1997 | Playstation | NCS/Masaya |Langrisser I&II | Includes an art-book and | 8 | | (PSX) | |L.E. | pins. | | ----------------------------------------------------------------------------------------------| 1997 | Sega Saturn | Career | Langrisser IV | Now by Career Soft, the | 8 - | | | Soft | | Langrisser team separated | Somewhat | | | | | from NCS/Masaya. Takes place | unbalanced | | | | | on a different continent than | and JPS | | | | | Langrisser 1-3. Return to 2D | system | | | | | battle and traditional | needs | | | | | gameplay as in Der | work. | | | | | Langrisser. However, "JPS" | | | | | | (Judgment Phase System) | | | | | | added. Battles are no longer | | | | | | through player/enemy phase | | | | | | but now depend on the | | | | | | unit's "judgment" level. | | ----------------------------------------------------------------------------------------------| 1998 | Sega Saturn | Career | Langrisser | Same as the Playstation | 8 - Not a | | | Soft | Dramatic Ed. | Langrisser I&II L.E., but | giant | | | | | with new artwork (character | improvement| | | | | portraits), a few new | over the | | | | | scenarios, and remixed music. | originals. | | | | | (The movies are more grainy | | | | | | due to Cinepak VS MDEC.) | | | | | | Drama Mini-CD also included. | | ----------------------------------------------------------------------------------------------| 1998 | PC Win95-J | Unbalance |Langrisser I | PC version. Not much known | N/A | | | | | about it... | | ----------------------------------------------------------------------------------------------| 1998 | PC Win95-J | Unbalance | Langrisser II. | PC version. Not much known | N/A | | | | | about it... | | ----------------------------------------------------------------------------------------------| 1999 | Sega Saturn | Career | Langrisser | 4 CD Combination of: | NA - but | | | Soft | Tribute Ed. | Langrisser Dramatic, | good value,| | | | | Langrisser III, Langrisser | if you can | | | | | IV, Langrisser V. It comes | find it :) | | | | | packaged in a translucent | | | | | | case, with a hardcover manual | | | | | | (which includes cheats(!), | | | | | | Der Langrisser pathways, and | | | | | | 24 pages of art), and a L5 | | | | | | phonecard. Thanks to Woojin | | | | | | Lee for providing info. | | ----------------------------------------------------------------------------------------------| 1999 | Playstation | Career | Langrisser IV | 2 CD Combination. Langrisser | 9 - The | | (PSX) | Soft | & V: Final Ed. | IV now uses the Langrisser V | sprite bug | | | | | engine, and Langrisser V has | is very | | | | | a variable difficulty setting | annoying, | | | | | (Normal/Hard). The music is | but Hard | | | | | remixed (sounds much more | mode makes | | | | | synthetic; I prefer the | up for it. | | | | | original music). Also, the | | | | | | opening movie for Langrisser | | | | | | V is much less grainy. | | | | | | However, I noticed some | | | | | | annoying pauses where there | | | | | | were none in the saturn | | | | | | version (before some | | | | | | dialogues, before loading a | | | | | | character's portrait). Also, | | | | | | the sound effects seem more | | | | | | mushy and there's an echo | | | | | | applied to everything, which | | | | | | makes it all sound more like | | | | | | soup. A purchase I'd | | | | | | recommend only if you have a | | | | | | Playstation and not a saturn; | | | | | | if you have a Saturn I would | | | | | | recommend getting Tribute | | | | | | Ed. instead. Hard mode is a | | | | | | fun feature however. | | ----------------------------------------------------------------------------------------------| 1999 | Bandai | NCS/Masaya | Langrisser-D | Not much known about this; it | N/A | | Wonder | | (Tentative) | seems like it's a rerelease | | | Swan | | | of Langrisser I specially for | | | | | | this portable system. | | | | | | According to Emi Hiroaki's | | | | | | page, release date will be | | | | | | 9-99. The "D" is a hint to | | | | | | the "super-deformed" | | | | | | characteristic of the | | | | | | graphic. | | ----------------------------------------------------------------------------------------------| 1999 | Sega | NCS/Masaya | Langrisser | The new title developed for | N/A | | Dreamcast | | Millenium | the Dreamcast. It seems the | | | | | | engine is in 3D now, and | | | | | | incorporates some real-time | | | | | | elements (with an option for | | | | | | auto-battle if you're so | | | | | | inclined). There is a choice | | | | | | of 5 main characters to play | | | | | | with, each holding their own | | | | | | territory in the world. | | | | | | Official release date is Fall | | | | | | '99, but it may be delayed to | | | | | | early 2000. | | ----------------------------------------------------------------------------------------------| ______________________________________________________________________________________________| Emi's page can be found at http://home.att.ne.jp/yellow/1511/Lang/Lang_mi/langmi_top.htm There should be some pics there, but the site maybe dead. |<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|> |<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|>|<|> >< <> >< <> >< <> >< <> >< <> >< <> >< Features of Der Langrisser <> >< <> >< <> >< <> >< <> >< <> >< <> Der Langrisser is not your average RPG game it have about 4 endings pluse 78 levels, that includes 4 Story Routes and 3 Secret Levels! In Der Langrisser you DON'T go in town and shop to talk to people to get info. on where you should go next, instead you play the games through Scenarios. This means if you pass a Scenario and you happen to miss something, then you can't go back to get it (well you can still go back with a code). In this great game you have 18 differnet characters! Man that's a lot! You have as a main character Elwin, his good friend Hein, the cute Riana, a strong comander Scott, a young princess Sherry, her good friend Keith, a old man Aaron, and your main water man Lester. The rest are Lana, Leon, Vargas, Imelda, Eggbert, Rouga, Lana Dark Princess, Sonia, Est (Female), and Ost (Male). In ever Scenario you get a Winning Codition and Losing Codition. You also get to buy an army to help you out on that particular scenario, but once the scenario is over, you have to buy a new army for the next Scenario. Oh... yeah I forgot in every Scenario you also get to buy equipment or sell them. The equipment you get to buy depends on what scenario your on (or with a code you can buy just about everthing in any Scenario). Unlike most RPG's you don't get to use Items to heal you party instead you use Magic to heal you part. As you can tell magic plays a BIG role in losing and winning in this game. Like some RPG's, in Der Langrisser there is Summon Magic. When you Summon someone you use him\her as a 2nd army. In Der Langrisser you get to MAKE your own customs main character through a quiz (don't worry it isn't very hard). I will explain more latter. |<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|< |<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|< >< <> >< <> >< <> >< <> >< Battle System <> >< <> >< <> >< <> >< <> In Der Langrisser, the battle system is like notthing you had played (or I had played). In Der Langrisser you first start by placeing you character in a General Post (where the flages are). Once done, you should, (but don't have to) buy an army, the more the better. I think you can buy up to six armys. But you can't buy a army of two class, it goes like this if you buy a army of Soldier you can't buy another army of Bandit, for that same character. O.K now you should, (but don't really have to) go in Inventory Equip and buy new equipment and equip them. Oh yeah, you can also sell your equipment here. Once done with all of the above go to Attack. Now here is where the real battle starts. Once all talking stops and you get to control your party you can fight! To move a character move the box over that particular character and press A. Now choose your command. If you happen to move next to a enemy you will see a sword. Put the sword over an enemy and press A to attack. <><><><><><><><><><>><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> <><><><><><><><><><>><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> >< <> >< <> >< <> >< <> >< Known Bugs in the Game <> >< <> >< <> >< <> >< <> Well, like most game there are bugs that can sometimes be good or bad. Well here is the list: in order of seriousness. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< The unholy, Holy Rod <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< When the Holy Rod is obtained, it automatically displaces ANY weapon item currently equipped, even Langrisser, and the item will be lost forever! |<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|< Hey, where's my troops? |<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|< Sometimes certain troop units are not given at a class change. For example, Elementals seem to be unobtainable. :-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:- Charmed Items :-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:- When successfully charming a unit, and that unit kills another unit, you might receive the charmed unit's items. For example, Scenario 1, you charm Leon, and he attacks Laird's lancer troop and kills it, and then you obtain Leon's Plate armor and Great sword. It is not clear if this might be used to get quest items. I think it wouldn't work, because the game thinks you killed Leon and gave you the items; however if you kill characters with important items usually they don't give them to you. Besides that Charm works seldom on powerful enemies. :|:|:|:|:|:|:|:|:|:|:|:|:|:|:|:|:|:|:|:|:| Free Troop Attack bonus :|:|:|:|:|:|:|:|:|:|:|:|:|:|:|:|:|:|:|:|:| The way the game calculates battle-result counters is incorrect. The SFC version uses formula (6 - troops died), instead of correct formula (troops bought - troops died). Langisser Dramatic does it correctly. So in fact, this makes the SFC version easier, since you will accumulate more A+ bonuses easier. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Free Items at start of game ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ >From Freaky_Z When saying "No" to "Is this okay?" during character creation, all stats are reset except starting items. Doing this, you can obtain many items from the start of the game such as Devil axes, saleable for lots of P. Though after the 6th time, the game freezes. ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- Hey, who attack me? ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- If you end the turn and have your units on Attack or Battle, and the units happen to be archer or ballista types, and they're near the edge of the map, it is possible that they might attack an enemy on the other edge of the map. (This happened to me on the bridge level (scenario 8)). >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> What the... <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Holding the cancel/fast button on cinema scenes will disorient the screen centering. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Who's that? <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Wrong portrait to a character. In Scenario 21 Imperial with Sonia, Chaos' portrait will look like a Vampire Lord, except when Chaos is talking. |>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|> Hey, look over there... |>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|> Battle graphics sometimes glitch. A pirate or swordsman type class which does the sword-blaze attack might do it twice (the 2nd time having no effect), and magic-attacks might happen twice as well. |<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|< Wow, look there is a ghost! |<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|< Very very slight graphic abberations in certain situations. For example, some pixels of a portrait might be invisible, or the unit you select during general setup might change for a split second. Example: You select Soldier but some Civilians show up instead Sometimes the HP reading does not show up, even if you have it enabled. Sometimes the terrain bonus shown is way off, especially during General Setup and during cut-scenes. (It might say 91% 00% or the like.) Sometimes the HP/battle status appears on a character during a cut-scene (it's supposed to be invisible at all times during a cut-scene) |<|>|<|>|<|>|<|<|>|<|>|<|>|<|<|>|<|>|<|>|< A boost up? |>|<|>|<|>|<|>|>|<|>|<|>|<|>|>|<|>|<|>|<|> Sometimes a unit will gain tremendous terrain bonuses. (For example, my Valkyrie unit had 41% 41%.) This error is sure to happen if a water based unit is on land and has a negative bonus (or any other unit has a negative bonus), it will appear as a high positive number in a battle scene, usually around 40%. AK says it also happens when attacking a ghost or such that can stand in a wall or any other inpenetrable tile. I think that while the reading on the screen is inaccurate the actual math involved remains the same, so this bug is not as major as it looks. <><><><><><><><><><><><><><><><><><><><><> Extra units? <><><><><><><><><><><><><><><><><><><><><> Sometimes a unit will show up where it's not supposed to be. For example, in Scenario X3, while the enemy units twirl around an extra unit will twirl around that's not supposed to be there. ::::::::::::::::::::::::::::::::::::::::::::: Do you see what I see? ::::::::::::::::::::::::::::::::::::::::::::: The area when Sherry and Lester first meet have garbled graphics to the right side. ============================================= It looks, alright... ============================================= Text is sometimes incorrect example: item description for Alhazard says AT+10 but gives AT+12 in reality. That is the only incorrect description I found, so far. :_:_:_:_:_:_:_:_:_:_:_:_:_:_:_:_:_:_:_:_:_ Free gold! :_:_:_:_:_:_:_:_:_:_:_:_:_:_:_:_:_:_:_:_:_ >From AK Scenario 14 (25), Est and Ost don't have troops, yet you get gold from them in the battle-result screen. :):(:):(:):(:):(:):(:):(:):(:):(:):( Who's that? :):(:):(:):(:):(:):(:):(:):(:):(:):( >From AK Character graphic might not correspond to the correct character during cinemas. :):):):):):):):):):):):):):):):):):):):):) What's with Lester? :):):):):):):):):):):):):):):):):):):):):) >From AK Lester casting AttackUp1 might make Lester translucent. <><><><><><><><><><><><><><><><><><><><><> Look, they are flying <><><><><><><><><><><><><><><><><><><><><> >From AK Serpent Knights attacking might only have the serpent move, leaving the character riding the serpent floating in mid-air. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> What's going on? >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> When selecting music or sound test, first screen of text might be blank, you must press left or right to fix. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Hey, what's up with my weapon? <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Within Inventory Equip, only AT and DF values are updated as items are equipped. Items that give A+ or D+, for example, will not update your character's statistic until after you leave the inventory screen. D+ and A+ bonuses from equipped items are ignored on the General Select screen. (But are accounted for during gameplay.) |>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|> Give me power! |>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|> >From Esca After class change with runestone, D+ is reset correctly, but A+ is added to your previous A+ statistic, making your A+ extra-powerful for that scenario only... it is reset to normal once the scenario is over. <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> >< <> >< <> >< <> >< <> >< General and Basic Tips <> >< <> >< <> >< <> >< <> 1. Never use a small army to fight a big enemy army. This is what I mean if one of your army is only at 5 people, don't use that army to fight a army of 10 people. 2. Try to keep your army at Command Range, so your army get Troop Attack bonus and Troop Defense bonus, this is also this is a big part of the game, this could change the outcome of winning and losing. 3. If an army is low on people and need to be heal. Move that particular army next to the Commander and on the next turn that army will be heal 3 people. 4. Try to always buy the best equipment for your part. 5. If you can't beat a scenario use the code to play a scenario you already beat to level up and to get some money to buy better equipment for your party. 6. Try not to separate up your party too much...unless you need to. 7. Try to always keep your army at the max of 10 people. This is also a big role in the game if you keep your army heal this could change the outcome out winng and losing. 8. When useing Magic try to get as much people as possible. Isn't it better to hit two army than to hit one army and still use the same amount of mp? Well everone should of know that... if not well... you do now. 9. If you have to fight a commander with a BIG army, you don't really have to fight all the big army first. You could just kill the commander and the big army will go down with him, BUT! this is easier said than done. <><><><><><><><><><>><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> <><><><><><><><><><>><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> >< <> >< <> >< <> >< <> >< FAQ Made by Alamone <> >< <> >< <> >< <> >< <> This part of the faq is Copyright (c) 2000 Alamone http://zophar.net/personal/alamone/ Q: What is Der Langrisser? A: A Strategy game created by NCS/Masaya. The remake of "Langrisser II" (Also known as Lungrisser II). Q: Is "Der Langrisser" German? A: Not really. It's supposed to sound European. But if you literally dissect the lang and risser, you might come up with a convoluted German translation of "The Long Tearer." Q: What system does Der Langrisser appear on? A: 1995 Super Famicom (SFC) 1996 NEC PC-FX 1997 Sony Playstation (Langrisser 1-2 LE) 1998 Sega Saturn (Langrisser Dramatic ED) Q: How do I get (insert character) to join? And how do I join the Imperial Army/Chaos/Independent path? A: It depends on your actions and which paths you decided to take. More information will be available later once the branching storyline .GIF is translated. Q: What is the best class for each character? A: There is no "best," but certain paths lead to secret (5th level) classes. Visit my homepage for complete class change charts. Q: What's the purpose of the Runestone? A: Once you reach LV10 and you have a runestone equipped, your character will class change to his FIRST class change. You will retain most stats that you had before as well, so this is a great opportunity to maximize your statistics and magic, etc. However in a typical game you probably won't have enough experience to go around to do this. (But with scenario select...) Runestone locations will be posted on my homepage later... Q: What's the effect of the Masayan Sword? A: While it decreases your stats, it gives you more experience per kill. Q: How do I obtain (insert item)? A: The secret tiles list will appear on my homepage later... Q: Okay, what are secret tiles? A: On certain tiles, if you move your commander over them and rest, some event will occur (you might be offered a item, or notice something strange, etc). Often a question will be asked, and depending on how you answer, you might: 1) Open a secret scenario 2) Increase statistic permanently (such as AT, DF, MDF, MP, MV, etc) 3) Get an item Q: How do I access the secret scenarios? A: There are 3 secret scenarios, X1, X2, X3. More information about these scenarios and how to access them to come later... Q: How do I equip ranged weapons? A: Only Ranger and HiMstr classes may equip ranged weapons. ><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<> ><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<> >< <> >< <> >< <> >< <> >< <> >< <> >< Abbreviations in Der Langrisser <> >< <> >< <> >< <> >< <> >< <> >< <> These are Abbreviations for the Alamone and Esca's Tranlation of Der Langrisser. The Abbreviations may change as the Tranlation grows. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Common abbreviations ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Dk Dark Hi High Knt Knight Lrd Lord Mstr Master ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- General names ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- Aki Akitan Cbus Cerberus DemnLrd Demon Lord DkPcss Dark Princess GDrgn Great Dragon Gen General IGen Imperial General Irmguard Iremguard ISldr Imperial Soldier Krkn Kraken LvArmr Living Armor MDino Master Dino Miko Miko (Shrine Maiden) Mtar Minotaur MystKnt Mystery Knight Ncr Necromancer Phnx Phoenix Sbus Succubus Sldr Soldier StonGolm Stone Golem VampLord Vampire Lord Vlgr Villager Wke Wookie Wrwolf Werewolf Wyvn Wyvern >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Class names and troop types >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> ArchDemn Arch Demon Assn Assassin Beserker Berserker Brbarian Barbarian Cbus Cerberus DemnLrd Demon Lord DkElf Dark Elf DkGrd Dark Guard DkMstr Dark Master DkPcss Dark Princess DrgnKnt Dragon Knight DrgnLrd Dragon Lord DrgnMstr Dragon Master Elemntal Elemental GDrgn Great Dragon Gladiatr Gladiator Grnadier Grenadier HawkKnt Hawk Knight HellHnd Hell Hound HighLndr Highlander HiMstr High Master Irmguard Iremguard IronGolm Iron Golem KntMstr Knight Master Leviathn Leviathan LvArmr Living Armor Lzrdman Lizardman MstrDino Master Dino Mtar Minotaur Ncrmancr Necromancer Phnx Phoenix RylGuard Royal Guard RylLancr Royal Lancer Salamndr Salamander Sbus Succubus SlvrKnt Silver Knight SrpntKnt Serpent Knight SrpntLrd Serpent Lord SrptMstr Serpent Master StonGolm Stone Golem SwdMstr Swordsmaster UniKnt Unicorn Knight Vamp Vampire VampLord Vampire Lord WDragon White Dragon Wrwolf Werewolf Wyvn Wyvern any names/classes/units not listed were not abbreviated. ><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<> ><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<> >< <> >< <> >< <> >< <> >< <> >< <> >< Main Character Creation Quiz <> >< <> >< <> >< <> >< <> >< <> >< <> The Main Character Creation Quiz, is a quiz (ohh I didn't know that) that determines how your main character is like. Like what class is he going to be, how strong he is, how much money he has, how strong his magic is, and more things like that. Legend (This is use throughout the faq!) LV = Level AT = Commander Attack DF = Commander Defense MP = Magic Points MV = Movement A = Troop Attack bonus D = Troop Defense bonus CR = Command Range MDF = Magic defense MDMG = Magic damage (offensive magic) MRNG = Magic range P = Points (money) -------------------------------------------------------------------------------- Note that a "=" negates any previous value for a statistic. This chart is valid for Langrisser LE, effects are slightly different in the SFC version (and possibly PC-FX and Dramatic versions). For Langrisser I (PSX and SAT versions), the quiz starts on question 5. -------------------------------------------------------------------------------- Elwin's Base Statistics: LV=1 AT=23 DF=18 MP=0 A=0 D=0 CR=2 EX=0 Troop=4 P=500 Unit: Soldier MDF=? MDMG=? MRNG=? Class=Undefined Item=None Magic=None Summon=None -------------------------------------------------------------------------------- Ledin's Base Statistics: LV=1 AT=?? DF=?? MP=0 A=? D=? CR=2 EX=0 Troop=4 P=500 Unit: Soldier MDF=? MDMG=? MRNG=? Class=Fighter Item=None Magic=None Summon=None -------------------------------------------------------------------------------- __________________________________________________________________________________ Your Response | Effect | Goto | ______________________|___________________________________________________________| | Q1: The enemy staged a surprise attack on you while you were replenishing | your resources. What do you do? | __________________________________________________________________________________| ----------------------------------------------------------------------------------| Retreat | D+1 | Q2 | ----------------------------------------------------------------------------------| Defend honorably | - | Q3 | ----------------------------------------------------------------------------------| Counterattack | A+1 | Q4 | ----------------------------------------------------------------------------------| __________________________________________________________________________________| | Q2: Where do you think God is? | __________________________________________________________________________________| ----------------------------------------------------------------------------------| God doesn't exist | Class: Warlock, Magic: Magic Arrow, A=1, D=1 | Q5 | ----------------------------------------------------------------------------------| In the heavens above | Class: Bishop, Magic: Heal1(?), Troop-1, | Q5 | | Unit: Priest, A=0, D=4 | | ----------------------------------------------------------------------------------| In the heart and | | Q4 | spirit | D+1 | | ----------------------------------------------------------------------------------| __________________________________________________________________________________| | Q3: What do you think is the most important thing in establishing an unrivaled | force? | __________________________________________________________________________________| ----------------------------------------------------------------------------------| Power to destroy | Class: Gladiator, Unit: Bandit, A=1, D=2 | Q6 | ----------------------------------------------------------------------------------| Strong leadership | Class: Fighter, Troop+1, A=1, D=3 | Q6 | ----------------------------------------------------------------------------------| Good mobility | - | Q4 | ----------------------------------------------------------------------------------| __________________________________________________________________________________| | Q4: What kind of things would you like at your next house? | (This is literal translation.) | __________________________________________________________________________________| ----------------------------------------------------------------------------------| The smell of the sea | Class: Pirate, Troop+1, Unit: Merman, A=0, D=2 | Q7 | ----------------------------------------------------------------------------------| The soft breath of | | Q7 | spring | Class: Knight, Troop+1, Unit: Trooper, A=2, D=0 | | ----------------------------------------------------------------------------------| A fresh gentle breeze | Class: HawkKnight, Troop+1, Unit: Harpy, A=1, D=1 | Q7 | ----------------------------------------------------------------------------------| __________________________________________________________________________________| | Q5: If the world falls into crisis, what would save it? | __________________________________________________________________________________| ----------------------------------------------------------------------------------| Mysterious holy power | Magic: Force Heal1 | Q8 | ----------------------------------------------------------------------------------| Vast knowledge | Magic: Thunder | Q9 | ----------------------------------------------------------------------------------| My strength | AT+1 | Q10 | ----------------------------------------------------------------------------------| __________________________________________________________________________________| | Q6: If you were to take command of an army, what would you find most desirable | in your units? | __________________________________________________________________________________| ----------------------------------------------------------------------------------| Great soldier strength| Troop+1, Unit: Trooper | Q9 | ----------------------------------------------------------------------------------| Perfect regulation | D+1 | Q10 | ----------------------------------------------------------------------------------| High morale | D+1 | Q11 | ----------------------------------------------------------------------------------| __________________________________________________________________________________| | Q7: Which of these abilities would you find in an ideal army? | __________________________________________________________________________________| ----------------------------------------------------------------------------------| Commander strength | AT+1, MV+1 | Q10 | ----------------------------------------------------------------------------------| Impenetrable defense | D+1 | Q11 | ----------------------------------------------------------------------------------| Power to annihilate | | | enemy | A+1 | Q12 | ----------------------------------------------------------------------------------| __________________________________________________________________________________| | Q8: What image would you like to hold when confronting a person of darkness? | __________________________________________________________________________________| ----------------------------------------------------------------------------------| A vile enemy | Magic: Turn Undead, MP+4 | Q13 | ----------------------------------------------------------------------------------| A being to worship | Item: Devil Axe | Q14 | ----------------------------------------------------------------------------------| Difficult to kill | Item: Mirage Robe, MP+2 | Q15 | ----------------------------------------------------------------------------------| __________________________________________________________________________________| Q9: What would you consider your role of life in this world? | __________________________________________________________________________________| ----------------------------------------------------------------------------------| To protect those I | Magic: Protection1, MP+4 | Q13 | love | | | ----------------------------------------------------------------------------------| To strengthen myself | AT+2, DF+1 | Q14 | ----------------------------------------------------------------------------------| To pursue my dreams | Magic: Attack1, MP+4 | Q15 | ----------------------------------------------------------------------------------| __________________________________________________________________________________| | Q10: An allied unit is under siege, but your unit is in a perilous situation as | well. What command would you issue? | __________________________________________________________________________________| ----------------------------------------------------------------------------------| Order a retreat | Item: Speedboots, EX+7 | Q14 | ----------------------------------------------------------------------------------| Call for | | Q15 | reinforcements | Item: Large Shield, Magic: Protection1 | | ----------------------------------------------------------------------------------| Help the allies in | Item: Cross, Magic: Heal1 | Q16 | trouble | | | ----------------------------------------------------------------------------------| __________________________________________________________________________________| | Q11: What would you wish for in life? | __________________________________________________________________________________| ----------------------------------------------------------------------------------| Knowledge | Magic: Thunder, MP+4 | Q15 | ----------------------------------------------------------------------------------| Wealth | P+300, Item: Large Shield | Q16 | ----------------------------------------------------------------------------------| Power and authority | Item: Wand | Q17 | ----------------------------------------------------------------------------------| __________________________________________________________________________________| | Q12: If you gained great powers, what would you use them for? | __________________________________________________________________________________| ----------------------------------------------------------------------------------| To protect the people | Item: Amulet | Q15 | ----------------------------------------------------------------------------------| To rule over all | AT+1, DF+2 | Q16 | ----------------------------------------------------------------------------------| To promote justice | Unit: Priest, AT+1 | Q17 | ----------------------------------------------------------------------------------| __________________________________________________________________________________| | Q13: What do you think love is? | __________________________________________________________________________________| ----------------------------------------------------------------------------------| Something shared | Magic: Charm, MP+1 | Q18 | ----------------------------------------------------------------------------------| Something received | Item: War Hammer | Q18 | ----------------------------------------------------------------------------------| Something that | | Q18 | strengthens | AT+1 | | ----------------------------------------------------------------------------------| __________________________________________________________________________________| | Q14: If you could change the world, what would you wish for the people to have? | __________________________________________________________________________________| ----------------------------------------------------------------------------------| Love, hope, and | | Q18 | courage | AT+1 | | ----------------------------------------------------------------------------------| Freedom and liberty | MP+2 | Q18 | ----------------------------------------------------------------------------------| Harmony and peace | DF+1 | Q18 | (sounds better than | | | "same kind of | | | discipline") | | | ----------------------------------------------------------------------------------| __________________________________________________________________________________| | Q15: What ability must a person have to rule a country? | __________________________________________________________________________________| ----------------------------------------------------------------------------------| Charisma | Magic: Charm, MP+1 | Q18 | ----------------------------------------------------------------------------------| Leadership | Magic: Quick, MP+1 | Q18 | ----------------------------------------------------------------------------------| Initiative ("ability | A+1 | Q18 | to carry out") | | | ----------------------------------------------------------------------------------| __________________________________________________________________________________| | Q16: Of the following choices, which do you think is most important in becoming | a hero? | __________________________________________________________________________________| ----------------------------------------------------------------------------------| Virtue of | | Q18 | determination | MDF+10 | | ----------------------------------------------------------------------------------| Strong Leadership | D+1 | Q18 | ----------------------------------------------------------------------------------| Courage | A+1 | Q18 | ----------------------------------------------------------------------------------| __________________________________________________________________________________| | Q17: Hmm, you are a boy aren't you! | __________________________________________________________________________________| ----------------------------------------------------------------------------------| No, a romanticist... | Magic: Heal1 | Q18 | ----------------------------------------------------------------------------------| No, a burning | AT+1 | Q18 | spirit... | | | ----------------------------------------------------------------------------------| No, a man of steel... | DF+1 | Q18 | ----------------------------------------------------------------------------------| __________________________________________________________________________________| | Q18: At the beginning of a battle, what do you need the most? | __________________________________________________________________________________| ----------------------------------------------------------------------------------| Knowledge and tactics | Magic: Heal1, MP+3, A+1 | Q19 | ----------------------------------------------------------------------------------| Cool judgement | DF+1, MP+2, D+1 | Q19 | (ability to stay calm | | | in battle) | | | ----------------------------------------------------------------------------------| Exceptional battle | AT+1, DF+1, A+1, D+1 | Q19 | skills | | | ----------------------------------------------------------------------------------| __________________________________________________________________________________| | Q19: What is your idea of an invincible army? (similar question asked before) | __________________________________________________________________________________| ----------------------------------------------------------------------------------| Small numbers, good | Troop-1, A+1, D+1 | Q20 | skills | | | ----------------------------------------------------------------------------------| Weak but large numbers| Magic: Attack1, Troop+1, MP+2 | Q20 | ----------------------------------------------------------------------------------| Commander is strongest| AT+2, DF+1 | Q20 | ----------------------------------------------------------------------------------| __________________________________________________________________________________| | Q20: What is a cause you think is worth dying for? | __________________________________________________________________________________| ----------------------------------------------------------------------------------| For glory and honor | AT+2 | End | ----------------------------------------------------------------------------------| To defend my country | Magic: Attack1, MP+1 | End | ----------------------------------------------------------------------------------| To protect those I | Magic: Protection1, DF+1 | End | love | | | ----------------------------------------------------------------------------------| __________________________________________________________________________________| <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> >< <> >< <> >< <> >< <> >< Cheats and Tips <> >< <> >< <> >< <> >< <> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Scret Shop >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Codes under Inventory Equip with cursor on Buy: Have cursor on buy, and press the following bottons. left, right, right, down, right, up, A. Note: About this code: You must have enough items to go "left" and "right" 3 times (at least 4 screens, 16+ items) without wrapping your inventory. |>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|> Multimedia Test |>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|> Go to the Load menu (not te in game load) and place your cursor on any save slot, with a save in it. It can't be an empty one, or the in battle loader. It has to be the ave slot, that you use to save after a Scenario. So, with your cursor on a save, press left, right, select, A. |>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|> Scenario Select |>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|> Go to the Load menu (not te in game load) and place your cursor on any save slot, with a save in it. It can't be an empty one, or the in battle loader. It has to be the ave slot, that you use to save after a Scenario. So, with your cursor on a save, press up, down, up, down, left, right, select, A. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Starting Items Trick <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< >From Freaky_Z: When saying "No" to "Is this okay?" during character creation, all stats are reset except starting Items. Doing this, you can obtain many items from the start of the game such as Devil axes, saleable for lots of P. Though after the 6th time, the game freezes. <><><><><><><><><><><><><><><><><><><><><> Inventory Trick <><><><><><><><><><><><><><><><><><><><><> When a character class changes, he or she still retains any items equipped. You can use this to your advantage. For example, say your Elwin started as a Fighter. Fighters can equip Speedboots, but Knights can't. If Elwin has speedboots equipped and class changes to SlvrKnt, he will still have the speedboots equipped, even though SlvrKnt cannot equip speedboots. (Hint: You can use this trick in conjunction with Runestones and Scout classes to equip ranged weapons.) +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Experience Trick +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Langrisser awards experience three ways: Defeating an enemy unit,healing your buddies, or staying alive after scenario clear. This trick concentrates on the healing part. Position your troops near an enemy magician, and make sure your troops are NOT adjacent to your commander so they will NOT receive +3HP a turn. Place anyone you want to gain experience nearby who knows Heal1 or Heal2. Let the magician cast Fireball or Meteor or whatever, and simply keep healing. The game will not check that you are cheating in this way and you can obtain easy experience points. A good idea would be to put your orders to "Idle" so your troops won't start attacking the magician or something stupid like that. <><><><><><><><><><><><><><><><><><><><><> Soft reboot (not really a cheat) <><><><><><><><><><><><><><><><><><><><><> For the snes hold L+R and SELECT+START buttons. This will instantly take you to the Load menu. You can there press the cancel button to return to title screen. (Other systems have similar functionality, try pressing many buttons simultaneously) |<|>|<|>|<|>|<|<|>|<|>|<|>|<|<|>|<|>|<|>|< Cloneing items |<|>|<|>|<|>|<|<|>|<|>|<|>|<|<|>|<|>|<|>|< >From esca This trick allows you to duplicate any item. (Even limited items such as Langrisser or Runestones). The limitation is that the cloned item will have to stay equipped. To start, equip said character with desired item to clone. Beat a scenario. Save the game, and go back to the load screen. Scenario Select back to a scenario where said character appears as a NPC. You'll still have the item the character equipped in your inventory. This is the cloned item. Equip that item to whoever you want. This action will swap the cloned item with the real item. Now, once you start the scenario, the NPC will be holding the cloned item, and the real item will be equipped to whichever character you gave it to. Once the NPC joins your party, the NPC will retain the cloned item. Make sure you don't unequip the cloned item, or it will disappear. <><><><><><><><><><><><><><><><><><><><><> LV10 Runestone <><><><><><><><><><><><><><><><><><><><><> Yes, it's possible to use the runestone once you're at LV10. Just equip your LV10 character with a runestone and start a scenario. Once you select the character, he/she will automatically use it up. And as a bonus, all excess experience gained at LV10 will be carried over. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< >< <> >< <> >< <> >< <> >< The Walkthrough <> >< <> >< <> >< <> >< <> This walkthrough is base on the Warui Toransu Tranlation Project of Der Langrisser, own by Alamone and Esca. There are 4 Story Route in Der Langrisser. So, if you see something like this Light Path Scenario 21 (24). The (24) is the real sceneraio in the Scenario Select. The 21 is... or should be how much Sceneraio you played. Also, now the wakthrough also going to be base on Warui Toransu Tranlation Project of Der Langrisser and Project Langrisser, translation of Der Langrisser. Notes: "Party members" does NOT include NPCs. When an enemy "leaves" the map, they are considered undefeated (you won't receive P from them). When a party member leaves the party, all equipped items are put back into the inventory. If the party member rejoins later, experience levels are retained (I think). If an enemy is left undefeated in a scenario, he/she may come back stronger in a later scenario. Scenario select may alter plot results. For example, if you warp to a scenario where Sonia is in your party, and in your game you've chosen a path where you killed Sonia, she won't appear on the ingame scenario map, and coorespondingly endings/etc will be modified. (She will still show up on your General Select screen and you can still equip items for the "dead" character in your party) Side-events listed under Scenario # are incomplete. Only side-events that affect you are listed. Other actions may trigger characters to say different things but don't affect you (for example, the death of Evanze leads to Ridel's death speech). These are NOT listed. The branch prerequisites may be incomplete or incorrect, also the "AND/OR" configuration may be incorrect. Multiple ending prerequesites need to be finished later... Subtitles for each scenario need to be finished later... *THE BEGINNING PATH* |>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|> Scenario 1 (1)"Prologue" |>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|> __________________________________________________ |Party Members| Winning Codition | Losing Codition | --------------|------------------------------------| |Elwin |-Defeat of Baldo |-Death of Elwin | --------------|------------------------------------| |Hein | |-Blado reaches | | | | bottom of map | ---------------------------------------------------| Baldo abducts Riana here. Ridel and Evanze show up as NPCs. Here on your first turn of the battle just move Elwin to the west and Hein north. Next on your 2nd turn try to kill Igen and his army. On your third turn, if you haven't kill Igen and his army then do it now. If you already did kill him move Elwin and Hein north. On your 4th turn if you still haven't kill Igen then you better do it now! If you had already kill him and you just went north, go west to kill Baldo. On the rest of your turns just try to kill Baldo before he reaches the bottom of the map. After the scenario clear. If Ridel (NPC) is alive you will Receive an extra 100P, if not too bad. Also at Scenario Clear Scott also joins your party. I would recommend you use the Scenario Select and replay this scenario to gain some levels. NOW GOTO SCENARIO 2 (2) |<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|< Scenario 2 (2) "Journey's Standpoint" |<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|< __________________________________________________ |Party Members| Winning Codition | Losing Codition | --------------|------------------------------------| |Elwin |-Death of all |-Death of Elwin | | | enemys | | --------------|------------------------------------| |Hein |-Riana reaches top|-Death of Riana | | | of map | | ---------------------------------------------------| |Scott | | | ---------------------------------------------------| Strategy # 1 (For Mad Killers) On every turn it ask you Direct Riana north, near Elwin, near Hein, or near Scott. Picky any one of them BUT Direct Riana north. On turn number one just go south and attack the two Igen and their armys. If Leon undefeated by this Turn a Imperial messenger arrives, Leon and messenger leave. In this scenario you should take your time, BUT don't have any party members crosses north bridge or the 2nd wave of people arrives. After you kill both Igen and their armys, the 2nd wave of people come. Here is you time to heal before you go north to kick their a$$. After you heal your party or the army come to you, start attacking it shouldn't be that hard... or is it? Oh... don't foget to NOT to move any party members nears top quarter of map or the 3rd wave of people will come. You also shouldn't kill Laird (not sure when he comes in) if you want to take the Imperial Path. Once you kill everyone or move a party member near the top of the map the 3rd wave of enemys come. Don't worry Rouga will come in also to save the day. Now you can kill everone (lots of fun :-) or just move Riana to the very top of the map. If Lauren (NPC) is still alive at scenario clear you will receive a Great Sword. Strategy # 1 (For Chickens) On every turn it ask you Direct Riana north, near Elwin, near Hein, or near Scott. Direct her near anyone, but up by herself! Now just get all you guys, and go north and have Lauren do all the battle south. Have your team cross the north bridge and the 2nd wave of enemys will come. Kill them, or just head north more. Now here comes the 3rd wave of enemys and a new NPC, Rouga, to help you out now. Now you can kill everyone or just get to the top of the map to win. If Lauren (NPC) is still alive at scenario clear you will receive a Great Sword. You also shouldn't kill Laird (not sure when he comes in) if you want to take the Imperial Path. |<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|< |<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|< >< <> >< <> >< <> >< <> >< Magic List <> >< <> >< <> >< <> >< <> _____________________________________________________ This magic list was translated to text format by Right till wrong Righttillwrong@aol.com With a ton of help filling in the "?" by Erli, reitseng/lidih lidih@optonline.net and me as the editor. Again thanks must be given to Alamone for letting me, use his files for my faq. _____________________________________________________ NOTE: If there is still anything missing or there is a mistakes, which is likely please e-mail me at zero0723@yahoo.com about it. Thank you and enjoy. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Legend (This is use throughout the faq!) LV = Level AT = Commander Attack DF = Commander Defense MP = Magic Points MV = Movement A = Troop Attack bonus D = Troop Defense bonus CR = Command Range MDF = Magic defense MDMG = Magic damage (offensive magic) MRNG = Magic range P = Points (money) <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Notice all range values are relative ranges; they are multiplied by your magic-casting ability, which goes up with levels and certain items. |>|>|>|>|>|>|>|>|>|>|>|>|>|> Offensive Magic |>|>|>|>|>|>|>|>|>|>|>|>|>|> __________________________________________________________________________________________________ Spell | Class Learned | MRNG | Effect Range | MP | LV | Description | --------------------------------------------------------------------------------------------------| Magic Arrow | Warlock | 5 | 1 Enemy Unit | 1 | 1 | Magic arrows. | --------------------------------------------------------------------------------------------------| Blast | Mage | 2 | 1 Enemy Unit | 10 | 6 | Powerful magic blast. | | Ranger | | | | | | | Zarvera | | | | | | --------------------------------------------------------------------------------------------------| Thunder | Necromancer | 7 | 1 Enemy Group | 4 | 5 | Lightning elemental attack. | | Summoner | | | | | (Extra damage on water terrain) | --------------------------------------------------------------------------------------------------| Fireball | Bishop | 4 | 3 Area | 2 | 3 | Fire elemental attack. | | Warlock | | | | | | | Cerberos | | | | | | | Lich | | | | | | | Sorcerer | | | | | | | Phoenix | | | | | | | Succubus | | | | | | | Dragon Lord | | | | | | | Great Dragon | | | | | | | Master Dino | | | | | | --------------------------------------------------------------------------------------------------| Meteor | Archmage | 8 | 2 Area | 8 | 2 | Meteor rain. | | Vampire Lord | | (Enemies) | | | (May destroy structures) | --------------------------------------------------------------------------------------------------| Blizzard | Mage | 0 | 4 Area | 2 | 2 | Ice elemental attack. | | | | (Enemies) | | | | --------------------------------------------------------------------------------------------------| Tornado | Summoner | 0 | 3 Area | 2 | 2 | Wind elemental attack. | | Ranger | | (Enemies) | | | | --------------------------------------------------------------------------------------------------| Turn Undead | Bishop | 0 | 4 Area | 5 | 2 | Destroys undead enemies. | | Sister | | (Enemies) | | | (Not undead generals though) | | Cleric | | | | | | | Paladin | | | | | | --------------------------------------------------------------------------------------------------| Earthquake | ArchMage | 0 | 5 Area | 12 | 3 | Earth elemental attack. | | Sage | | (Enemies) | | | (May destroy structures) | | High Master | | | | | | --------------------------------------------------------------------------------------------------| __________________________________________________________________________________________________| <><><><><><><><><><><><><><> Healing Magic <><><><><><><><><><><><><><> _______________________________________________________________________________________ Spell | Class Learned | MRNG | Effect Range | MP | LV | Description | ---------------------------------------------------------------------------------------| Heal1 | Sister | 6 | 1 Area | 2 | 2 | Heals 3 HP. | | Lord | | (Friends) | | | | | Paladin | | | | | | | High Lord | | | | | | | Unicorn Knight | | | | | | | General | | | | | | ---------------------------------------------------------------------------------------| Heal2 | Priest | 6 | 1 Area | 4 | 4 | Heals 9 HP. | | High Priest | | (Friends) | | | | ---------------------------------------------------------------------------------------| Force Heal1 | Bishop | 6 | 1 Friendly | 3 | 3 | Heals 3 HP. | | Cleric | | Group | | | | | Paladin | | | | | | ---------------------------------------------------------------------------------------| Force Heal2 | High Priest | 6 | 1 Friendly | 6 | 5 | Heals 9 HP. | | | | Group | | | | ---------------------------------------------------------------------------------------| _______________________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Effect Magic ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ __________________________________________________________________________________________________ Spell | Class Learned | MRNG | Effect Range | MP | LV | Description | --------------------------------------------------------------------------------------------------| Sleep | Saint | 3 | 1 Area | 4 | 2 | Puts enemies to sleep. | | | | (Enemies) | | | | --------------------------------------------------------------------------------------------------| Mute | Sorcerer | 5 | 1 Enemy | 3 | 4 | Disables enemy magic. | | | | General | | | | --------------------------------------------------------------------------------------------------| Protection1 | Priest | 5 | 1 Friendly | 2 | 6 | Adds DF+3 for one turn | | | | Group | | | (including troops). | --------------------------------------------------------------------------------------------------| Protection2 | Saint | 5 | 1 Friendly | 4 | 6 | Adds DF+5 for one turn | | High Priest | | Group | | | (including troops). | --------------------------------------------------------------------------------------------------| Attack1 | Bishop | 5 | 1 Friendly | 2 | 5 | Adds AT+3 for one turn | | Warlock | | Group | | | (including troops). | | Sorcerer | | | | | | | Knight Master | | | | | | | Serpent Lord | | | | | | --------------------------------------------------------------------------------------------------| Attack2 | Mage | 5 | 1 Friendly | 4 | 5 | Adds AT+5 for one turn | | Succubus | | Group | | | (including troops). | | ArchMage | | | | | | | Zarvera | | | | | | --------------------------------------------------------------------------------------------------| Zone | Sage | 6 | 1 Enemy | 6 | 7 | Decreases Command Range to 0. | | | | General | | | | --------------------------------------------------------------------------------------------------| Teleport | Dark Master | 16 | 1 Friendly | 5 | 4 | Teleports. | | Dragon Master | | Group | | | | | High Master | | | | | | | Princess | | | | | | | Wizard | | | | | | --------------------------------------------------------------------------------------------------| Resist | Paladin | 8 | 1 Friendly | 2 | 4 | Increase magic resistance for | | Saint | | Group | | | one turn. | | Succubus | | | | | | | Sage | | | | | | | Vampire Lord | | | | | | --------------------------------------------------------------------------------------------------| Charm | Scylla | 4 | 1 Enemy | 6 | 3 | Temporarily converts an | | Ranger | | General | | | enemy group to your side. | | Succubus | | | | | | | Vampire Lord | | | | | | --------------------------------------------------------------------------------------------------| Again | Sage | 3 | 1 Friendly | 10 | 5 | Units that have already ended | | | | Group | | | their turn may move again. | --------------------------------------------------------------------------------------------------| Quick | Lich | 6 | 1 Friendly | 5 | 4 | Adds MV+3 for one turn. | | Saint | | Group | | | | | Sword Master | | | | | | --------------------------------------------------------------------------------------------------| Decrease | Sorcerer | 5 | 1 Enemy | 5 | 2 | Decreases magic resistance | | Mage | | Group | | | by 15. | | ArchMage | | | | | | | Vampire Lord | | | | | | --------------------------------------------------------------------------------------------------| __________________________________________________________________________________________________| |<|>|<|>|<|>|<|>|<|>|<|>|<|> Summon Magic |>|<|>|<|>|<|>|<|>|<|>|<|>|< ______________________________________________________________________________________________________ Unit | Class,(Summon item) | MP | LV | Description | | Learned | | | | ------------------------------------------------------------------------------------------------------| Valkyrie | Cleric | 10 | ? | Flier: AT36, DF24, MV7, MP15, | | | | | Attack Pattern: Fast fire 10-hit, | | | | | Magic: Fireball, Quick | ------------------------------------------------------------------------------------------------------| Freiya | Priest | 15 | ? | Flier: AT34, DF29, MV7, MP25, | | | | | Attack Pattern: Bishop Lightning, | | | | | Magic: Force Heal2, Sleep, Attack2, Charm | ------------------------------------------------------------------------------------------------------| White Dragon | High Priest | 20 | ? | Dragon: AT40, DF30, MV5, MP8, | | | | | Attack Pattern: Slow fire 10-hit, | | | | | Magic: Fireball, Blizzard | ------------------------------------------------------------------------------------------------------| Salamander | Necromancer | 5 | ? | Dragon: AT28, DF26, MV6, MP10, | | | | | Attack Pattern: ???, | | | | | Magic: Fireball | ------------------------------------------------------------------------------------------------------| Iron Golem | Summoner | 18 | ? | Spear: AT32, DF32, MV4, MP0, | | | | | Attack Pattern: Rushing Spear | ------------------------------------------------------------------------------------------------------| Demon Lord | Zarvera | 30 | ? | Demon: AT38, DF28, MV5, MP25, | | | | | Attack Pattern:Fast fire 10-hit, | | | | | Magic: Meteor, Force Heal2, Attack2, Zone | ------------------------------------------------------------------------------------------------------| *Sleipnir | (Odin's Buckler) | 8 | - | Horse: AT38, DF25, MV10, MP0, | | | | | Attack Pattern: Forward charge (5 Figures in unit) | | | | | [Get Odin's Buckler various ways: one way by | | | | | defeating Witch in Scenario X3] | ------------------------------------------------------------------------------------------------------| Fenrir | (Glaepnir) | 20 | - | Horse: AT42, DF28, MV8, MP10, | | | | | Attack Pattern: Sword Blaze, | | | | | Magic: Blizzard, Tornado, Quick | | | | | [Get Glaepnir Scenario 14 (4, 10)] | ------------------------------------------------------------------------------------------------------| Aniki | (Iron Dumbell) | 25 | - | Soldier: AT40, DF30, MV5, MP16, | | | | | Attack Pattern: 1st Strike Flash, | | | | | Magic: Blast, Heal1, Decrease | | | | | [Get Iron Dumbell by searching tile Varan was on | | | | | in Scenario X1] | ------------------------------------------------------------------------------------------------------| ______________________________________________________________________________________________________| *All summons are considered one figure except Sleipnir. Note:To be able to use summon items, you must first have learned a summon naturally (example: Valkyrie, Salamander). <><><><><><><><><><>><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> <><><><><><><><><><>><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> >< <> >< <> >< <> >< <> >< Class Change Charts <> >< <> >< <> >< <> >< <> Recommended class change route for each character. If you have one you would like to tell me, just e-mail me at zero0723@yahoo.com. With the route and a reason why you feel it is a good route and if I agree with you, then you can see it in this faq. __________________________________________________________ Yes, this is taken off of Alamone and Esca's, and I was given the rights to use it. I alredy been through these class, and I too feel these are the best routes to take. If there is any question just e-mail me. Note: For ever class change you can pick one of the two (the top or the bottom). So for Elwin, and he's a Lord he can become a High Lord or Swordman. But if he's a Silver Knight, he can become a Swordman, or Highlander. So, it's either pick the top or bottom class. You CAN'T pick any class for Level 5. You are Force into it. So choose wisely. __________________________________________________________ HINT: If you want to really take the most powerful route, try going off the route a little just to get that one spell, or troops then use a Runestone, and take the route I told you. Example: Like for Sherry. Don't take the Royal Guard route and go the Princess or High Master to get that really powerful spell Teleport. Then use a Runestone, and then go take the Royal Guard route. Now you have a Royal Guard with Teleport and other neat spells to go with it. <><><><><><><> Elwin <><><><><><><> Base Statistics LV1, AT23, DF18, A+0, D+0, MP0, Magic: None, Troop: Soldier Note: May equip Alhazard, Langrisser _____________________________________________________________________________ ------------------------------ Class Level ----------------------------------| Level 1 | Level 2 | Level 3 | Level 4 || Level 5 | -----------|----------------|---------------|---------------||---------------| | | | |---------------||---------------| | | |---------------| Sage || - | | |----------------| High Lord |---------------||---------------| |----------| Lord |---------------| General || King | | Various |----------------| Swordman |---------------||---------------| |----------| Silver Knight |---------------| Swordsmaster || Hero | | |----------------| Highlander |---------------||---------------| | | |---------------| Knight Master || Royal Guard | | | | |---------------||---------------| |----------------------------------------------------------------------------| |____________________________________________________________________________| Recommended class change route to take. Various --> Lord --> High Lord --> General --> King |>|>|>|>|>|>|> Hein |>|>|>|>|>|>|> Base Statistics LV1, AT23, DF13, A+2, D+0, MP12, Magic: Magic Arrow, Troop: Soldier _____________________________________________________________________________ ------------------------------ Class Level ----------------------------------| Level 1 | Level 2 | Level 3 | Level 4 || Level 5 | -----------|----------------|---------------|---------------||---------------| | | | |---------------||---------------| | | |---------------| ArchMage || Wizard | | |----------------| Mage |---------------||---------------| |----------| Sorcerer |---------------| Sage || - | | Warlock |----------------| Saint |---------------||---------------| |----------| Paladin |---------------| Knight Master || - | | |----------------| Priest |---------------||---------------| | | |---------------| High Priest || - | | | | |---------------||---------------| |----------------------------------------------------------------------------| |____________________________________________________________________________| Recommended class change route to take. Warlock --> Sorcerer --> Mage --> ArchMage --> Wizard Not much of an option here. There is only one route to take to get the Level 5 class. >>>>>>>>>>>>>> Riana >>>>>>>>>>>>>> Base Statistics LV3, AT20, DF17, A+0, D+6, MP8, Magic: Heal1, Turn Undead, Troop: Monk Note: May equip Langrisser _____________________________________________________________________________ ------------------------------ Class Level ----------------------------------| -----------------------------------------------------------------------------| Level 1 | Level 2 | Level 3 | Level 4 || Level 5 | -----------|----------------|---------------|---------------||---------------| | | | |---------------||---------------| | | |---------------| High Priest || Agent | | |----------------| Priest |---------------||---------------| |----------| Cleric |---------------| Sage || Princess | | Sister |----------------| Saint |---------------||---------------| |----------| Paladin |---------------| ArchMage || - | | |----------------| Mage |---------------||---------------| | | |---------------| Swordsmaster || - | | | | |---------------||---------------| |----------------------------------------------------------------------------| |____________________________________________________________________________| Recommended class change route to take. Warlock --> Cleric --> Priest --> High Priest --> Agent <<<<<<<<<<<<<< Scott >>>>>>>>>>>>>> Base Statistics LV2, AT22, DF16, A+4, D+0, MP0, Magic: None, Troop: Trooper _____________________________________________________________________________ ------------------------------ Class Level ----------------------------------| -----------------------------------------------------------------------------| Level 1 | Level 2 | Level 3 | Level 4 || Level 5 | -----------|----------------|---------------|---------------||---------------| | | | |---------------||---------------| | | |---------------| General || - | | |----------------| High Lord |---------------||---------------| |----------| Lord |---------------| Swordsmaster || - | | Knight |----------------| Swordman |---------------||---------------| |----------| Silver Knight |---------------| Knight Master || Royal Guard | | |----------------| Highlander |---------------||---------------| | | |---------------| Dragon Lord || - | | | | |---------------||---------------| |----------------------------------------------------------------------------| |____________________________________________________________________________| Recommended class change route to take. Knight --> Lord --> SwordMan --> Knight Master --> Royal Guard |<|<|<|<|<|<|< Sherry |>|>|>|>|>|>|> Base Statistics LV4, AT25, DF14, A+3, D+1, MP0, Magic: None, Troop: Fairy Note: May equip Langrisser, Innate bonus MV+1 _________________________________________________________________________________ -------------------------------- Class Level ------------------------------------| ---------------------------------------------------------------------------------| Level 1 | Level 2 | Level 3 | Level 4 || Level 5 | --------------|----------------|----------------|---------------||---------------| | | | |---------------||---------------| | | |----------------| Ranger || High Master | | |----------------| Swordman |---------------||---------------| |-------------| Hawk Lord |----------------| Sage || Princess | | Hawk Knight |----------------| Dragon Knight |---------------||---------------| |-------------| Silver Knight |----------------| Dragon Lord || - | | |----------------| Unicorn Knight |---------------||---------------| | | |----------------| Knight Master || Royal Guard | | | | |---------------||---------------| |--------------------------------------------------------------------------------| |________________________________________________________________________________| Recommended class change route to take. Hawk Knight --> Silver Knight --> Unicorn Knight --> Knight Master --> Royal Guard |<|>|<|>|<|>|< Keith |>|<|>|<|>|<|> Base Statistics LV8, AT26, DF15, A+1, D+3, MP1, Magic: None, Troop: Fairy _________________________________________________________________________________ -------------------------------- Class Level ------------------------------------| ---------------------------------------------------------------------------------| Level 1 | Level 2 | Level 3 | Level 4 || Level 5 | --------------|----------------|----------------|---------------||---------------| | | | |---------------||---------------| | | |----------------| Serpent Lord || - | | |----------------| Serpent Knight |---------------||---------------| |-------------| Hawk Lord |----------------| Dragon Lord || Dragon Master | | Hawk Knight |----------------| Dragon Knight |---------------||---------------| |-------------| Lord |----------------| Knight Master || - | | |----------------| High Lord |---------------||---------------| | | |----------------| General || - | | | | |---------------||---------------| |--------------------------------------------------------------------------------| |________________________________________________________________________________| Recommended class change route to take. Hawk Knight --> Lord --> Dragon Knight --> Dragon Lord --> Dragon Master :|:|:|:|:|:|:| Aaron :|:|:|:|:|:|:| Base Statistics LV9, AT23, DF20, A+1, D+2, MP1, Magic: None, Troop: Soldier _____________________________________________________________________________ ------------------------------ Class Level ----------------------------------| -----------------------------------------------------------------------------| Level 1 | Level 2 | Level 3 | Level 4 || Level 5 | -----------|----------------|---------------|---------------||---------------| | | | |---------------||---------------| | | |---------------| Ranger || High Master | | |----------------| High Lord |---------------||---------------| |----------| Lord |---------------| Swordsmaster || Hero | | Fighter |----------------| Swordman |---------------||---------------| |----------| Paladin |---------------| Sage || - | | |----------------| Saint |---------------||---------------| | | |---------------| Dragon Lord || - | | | | |---------------||---------------| |----------------------------------------------------------------------------| |____________________________________________________________________________| Recommended class change route to take. Fighter --> Lord --> High Lord --> Swordsmaster --> Hero :-:-:-:-:-:-:- Lester :-:-:-:-:-:-:- Base Statistics LV9, AT23, DF19, A+0, D+4, MP1, Magic: None, Troop: Merman _______________________________________________________________________________ ------------------------------ Class Level ------------------------------------| -------------------------------------------------------------------------------| Level 1 | Level 2 | Level 3 | Level 4 || Level 5 | -----------|----------------|----------------|---------------||----------------| | | | |---------------||----------------| | | |----------------| Dragon Lord || - | | |----------------| Dragon Knight |---------------||----------------| |----------| Captain |----------------| Serpent Lord || Serpent Master | | Pirate |----------------| Serpent Knight |---------------||----------------| |----------| Assassin |----------------| Knight Master || - | | |----------------| Swordman |---------------||----------------| | | |----------------| Swordsmaster || - | | | | |---------------||----------------| |------------------------------------------------------------------------------| |______________________________________________________________________________| Recommended class change route to take. Pirate --> Captain --> Serpent Knight --> Serpent Lord --> Serpent Master >>>>>>>>>>>>>> Lana >>>>>>>>>>>>>> Base Statistics LV9, AT21, DF18, A+2, D+4, MP10, Magic: Heal1, Turn Undead, Troop: Monk Note: May equip Langrisser _____________________________________________________________________________ ------------------------------ Class Level ----------------------------------| -----------------------------------------------------------------------------| Level 1 | Level 2 | Level 3 | Level 4 || Level 5 | -----------|----------------|---------------|---------------||---------------| | | | |---------------||---------------| | | |---------------| Dragon Lord || - | | |----------------| Saint |---------------||---------------| |----------| Cleric |---------------| Sage || Princess | | Sister |----------------| Priest |---------------||---------------| |----------| Sorcerer |---------------| High Priest || Agent | | |----------------| Mage |---------------||---------------| | | |---------------| ArchMage || Wizard | | | | |---------------||---------------| |----------------------------------------------------------------------------| |____________________________________________________________________________| Recommended class change route to take. Sister --> Sorcerer --> Priest --> High Priest --> Agent ~-~-~-~-~-~-~- Leon ~-~-~-~-~-~-~- Base Statistics LV9, AT24, DF20, A+3, D+1, MP1, Magic: None, Troop: Lancer Note: May equip Langrisser _____________________________________________________________________________ ------------------------------ Class Level ----------------------------------| -----------------------------------------------------------------------------| Level 1 | Level 2 | Level 3 | Level 4 || Level 5 | -----------|----------------|---------------|---------------||---------------| | | | |---------------||---------------| | | |---------------| General || - | | |----------------| High Lord |---------------||---------------| |----------| Lord |---------------| Swordsmaster || Hero | | Knight |----------------| Swordman |---------------||---------------| |----------| Silver Knight |---------------| Knight Master || Royal Guard | | |----------------| Highlander |---------------||---------------| | | |---------------| Dragon Lord || - | | | | |---------------||---------------| |----------------------------------------------------------------------------| |____________________________________________________________________________| Recommended class change route to take. Knight --> Lord --> SwordMan --> Knight Master --> Royal Guard ~~~~~~~~~~~~~~ Vargas ~~~~~~~~~~~~~~ Base Statistics LV9, AT26, DF20, A+1, D+1, MP1, Magic: None, Troop: Soldier ______________________________________________________________________________ ------------------------------ Class Level -----------------------------------| ------------------------------------------------------------------------------| Level 1 | Level 2 | Level 3 | Level 4 || Level 5 | -----------|----------------|----------------|---------------||---------------| | | | |---------------||---------------| | | |----------------| ArchMage || - | | |----------------| High Lord |---------------||---------------| |----------| Lord |----------------| General || Hero | | Fighter |----------------| Swordman |---------------||---------------| |----------| Assassin |----------------| Swordsmaster || - | | |----------------| Serpent Knight |---------------||---------------| | | |----------------| Serpent Lord || - | | | | |---------------||---------------| |-----------------------------------------------------------------------------| |_____________________________________________________________________________| Recommended class change route to take. Fighter --> Lord --> High Lord --> General --> Hero >>>>>>>>>>>>>> Imelda >>>>>>>>>>>>>> Base Statistics LV9, AT25, DF15, A+2, D+0, MP12, Magic: None, Troop: Soldier _____________________________________________________________________________ ------------------------------ Class Level ----------------------------------| -----------------------------------------------------------------------------| Level 1 | Level 2 | Level 3 | Level 4 || Level 5 | -----------|----------------|---------------|---------------||---------------| | | | |---------------||---------------| | | |---------------| Zarvera || - | | |----------------| Mage |---------------||---------------| |----------| Sorcerer |---------------| ArchMage || Wizard | | Warlock |----------------| Saint |---------------||---------------| |----------| Assassin |---------------| Sage || Queen | | |----------------| Swordman |---------------||---------------| | | |---------------| Sword Master || - | | | | |---------------||---------------| |----------------------------------------------------------------------------| |____________________________________________________________________________| Recommended class change route to take. Warlock --> Sorcerer --> Mage --> ArchMage --> Wizard |>|>|>|>|>|>|> Eggbert |>|>|>|>|>|>|> Base Statistics LV9, AT24, DF15, A+4, D+0, MP14, Magic: None, Troop: Soldier _____________________________________________________________________________ ------------------------------ Class Level ----------------------------------| -----------------------------------------------------------------------------| Level 1 | Level 2 | Level 3 | Level 4 || Level 5 | -----------|----------------|---------------|---------------||---------------| | | | |---------------||---------------| | | |---------------| General || - | | |----------------| Saint |---------------||---------------| |----------| Sorcerer |---------------| Sage || - | | Warlock |----------------| Mage |---------------||---------------| |----------| Necromancer |---------------| ArchMage || - | | |----------------| Summoner |---------------||---------------| | | |---------------| Zarvera || Dark Master | | | | |---------------||---------------| |----------------------------------------------------------------------------| |____________________________________________________________________________| Recommended class change route to take. Warlock --> Necromancer --> Summoner --> Zarvera --> Dark Master <><><><><><><> Rouga <><><><><><><> Base Statistics LV2, AT24, DF17, A+3, D+1, MP0, Magic: None, Troop: Barbrian ______________________________________________________________________________ ------------------------------- Class Level ----------------------------------| ------------------------------------------------------------------------------| Level 1 | Level 2 | Level 3 | Level 4 || Level 5 | ------------|----------------|---------------|---------------||---------------| | | | |---------------||---------------| | | |---------------| Knight Master || - | | |----------------| Highlander |---------------||---------------| |-----------| Silver Knight |---------------| Sword Master || - | | Gladiator |----------------| Swordman |---------------||---------------| |-----------| Assassin |---------------| General || Emperor | | |----------------| High Lord |---------------||---------------| | | |---------------| Ranger || High Master | | | | |---------------||---------------| |-----------------------------------------------------------------------------| |_____________________________________________________________________________| Recommended class change route to take. Gladiator --> Silver Knight --> Swordman --> General --> Emperor <<<<<<<<<<<<<<<<<<<<<<<<<<<< Lana Dark Princess <<<<<<<<<<<<<<<<<<<<<<<<<<<< Base Statistics LV9, AT25, DF16, A+4, D+2, MP10, Magic: Thunder, Troop: Berserkr Note: May equip Langrisser _____________________________________________________________________________ ------------------------------ Class Level ----------------------------------| -----------------------------------------------------------------------------| Level 1 | Level 2 | Level 3 | Level 4 || Level 5 | -----------|----------------|---------------|---------------||---------------| | | | |---------------||---------------| | | |---------------| DragonLord || - | | |----------------| Saint |---------------||---------------| |----------| Necromancer |---------------| Sage || Dark Princess | | Shaman |----------------| Summoner |---------------||---------------| |----------| Sorcerer |---------------| Zarvera || Dark Master | | |----------------| Mage |---------------||---------------| | | |---------------| ArchMage || Wizard | | | | |---------------||---------------| |----------------------------------------------------------------------------| |____________________________________________________________________________| Recommended class change route to take. Shaman --> Sorcerer --> Summoner --> Zarvera --> Dark Master |<|<|<|<|<|<|< Sonia |<|<|<|<|<|<|< Base Statistics LV9, AT26, DF17, A+2, D+0, MP1, Magic: None, Troop: Hellhnd _____________________________________________________________________________ ------------------------------ Class Level ----------------------------------| -----------------------------------------------------------------------------| Level 1 | Level 2 | Level 3 | Level 4 || Level 5 | -----------|----------------|---------------|---------------||---------------| | | | |---------------||---------------| | | |---------------| General || - | | |----------------| Swordman |---------------||---------------| |----------| Assassin |---------------| Sage || - | | Knight |----------------| Mage |---------------||---------------| |----------| Silver Knight |---------------| ArchMage || Wizard | | |----------------| HighLander |---------------||---------------| | | |---------------| Knight Master || Royal Guard | | | | |---------------||---------------| |----------------------------------------------------------------------------| |____________________________________________________________________________| Recommended class change route to take. Knight --> Silver Knight --> Mage --> ArchMage --> Wizard +-+-+-+-+-+-+- Est (Female) +-+-+-+-+-+-+- Base Statistics LV9, AT30, DF19, A+3, D+4, MP4, Magic: Charm, Troop: Lzrdman _____________________________________________________________________________ ------------------------------ Class Level ----------------------------------| -----------------------------------------------------------------------------| Level 1 | Level 2 | Level 3 | Level 4 || Level 5 | -----------|----------------|---------------|---------------||---------------| | | | |---------------||---------------| | | |---------------| Great Dragon || - | | |----------------| Phoenix |---------------||---------------| |----------| Serpent |---------------| Irem Guard || - | | Scylla |----------------| Kraken |---------------||---------------| |----------| Lich |---------------| Vampire Lord || - | | |----------------| Succubus |---------------||---------------| | | |---------------| Stone Golem || - | | | | |---------------||---------------| |----------------------------------------------------------------------------| |____________________________________________________________________________| Recommended class change route to take. Scyclla --> Lich --> Succubus --> Vampire Lord --> none ~~~~~~~~~~~~~~ Ost (Male) ~~~~~~~~~~~~~~ Base Statistics LV9, AT24, DF20, A+5, D+0, MP0, Magic: None, Troop: Wolfman _____________________________________________________________________________ ------------------------------ Class Level ----------------------------------| -----------------------------------------------------------------------------| Level 1 | Level 2 | Level 3 | Level 4 || Level 5 | -----------|----------------|---------------|---------------||---------------| | | | |---------------||---------------| | | |---------------| Great Dragon || - | | |----------------| Phoenix |---------------||---------------| |----------| Cerberos |---------------| Master Dino || - | | Werewolf |----------------| Minotaur |---------------||---------------| |----------| Dullahan |---------------| Stone Golem || - | | |----------------| Living Armor |---------------||---------------| | | |---------------| Vampire Lord || - | | | | |---------------||---------------| |----------------------------------------------------------------------------| |____________________________________________________________________________| Recommended class change route to take. Werewolf --> Dullahan --> Living Armor --> Vampire Lord --> none ><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<> ><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<> >< <> >< <> >< <> >< <> >< <> >< <> >< Detailed Class Information <> >< <> >< <> >< <> >< <> >< <> >< <> by Esca edited with help by Right till wrong and me. ENJOY! Special thanks goes to Alamone and Esca. Thank you guys for all you have done. This part was made by Esca and is almost 100% done. _________________________________________________________ All that is missing (from what I know) is Imelda Queen Est (Female) Scylla Ost (Male) Werewolf Living Armor If you can help with any of these class it will help me out a lot! Just e-mail me at zero0723@yahoo.com. Also if you see any mistakes please e-mail me about it. _________________________________________________________ Note on Attack Priority: Each attack pattern is preceded by a 'P' followed by a priority number. The priority number was assigned based on the # of archer hits a general takes before his attack deals damage on the enemy unit. For example, a standard P4 sword blaze takes 4-5 "counts" before it hits. (this means that if your general is AT80 DF10, and you were to fight a group of high elves, you'd receive 4 damage points before you knock out all 10 of their units - obviously, lower the priority count, the better it is). ~~~~~~~~~~~~~~ Level 1 ~~~~~~~~~~~~~~ _______________________________________________________________________________________________________________ Class Level 1 | ---------------------------------------------------------------------------------------------------------------| Class | Type | AT Pattern | AT | DF | MP | A+ | D+ | MV | CR | Troops | Magic, Summon | ---------------------------------------------------------------------------------------------------------------| Bishop | Holy | P1 Holy Thunder | ? | ? | ? | NA | NA | 5 | 2 | Monk | Turn Undead | | | | | | | | | | | | Force Heal1 | | | | | | | | | | | | Attack1 | | | | | | | | | | | | Fireball | ---------------------------------------------------------------------------------------------------------------| Sister | Holy | P10 Cross Dart | ? | ? | ? | NA | NA | 5 | 2 | Monk | Heal1 | | | | | | | | | | | | Turn Undead | ---------------------------------------------------------------------------------------------------------------| Fighter | Soldier | P5 Forward Charge | ? | ? | 0 | NA | NA | 5 | 2 | Soldier | - | ---------------------------------------------------------------------------------------------------------------| Gladiator | Soldier | P4 Sword Blaze | ? | ? | 0 | NA | NA | 5 | 2 | Barbarian | - | ---------------------------------------------------------------------------------------------------------------| Pirate | Sea | P4 Sword Blaze | ? | ? | ? | NA | NA | 6 | 2 | Merman | - | ---------------------------------------------------------------------------------------------------------------| Warlock | Mage | P1 Fire Storm | ? | ? | ? | NA | NA | 5 | 2 | Soldier | Magic Arrow | | | | | | | | | | | | Fireball | | | | | | | | | | | | Attack1 | ---------------------------------------------------------------------------------------------------------------| _______________________________________________________________________________________________________________| ~-~-~-~-~-~-~- Level 2 ~-~-~-~-~-~-~- _______________________________________________________________________________________________________________ Class Level 2 | ---------------------------------------------------------------------------------------------------------------| Class | Type | AT Pattern | AT | DF | MP | A+ | D+ | MV | CR | Troops | Magic, Summon | ---------------------------------------------------------------------------------------------------------------| Assassin | Soldier | P4 Sword Blaze | +7 | +3 | +0 | +4 | +2 | 6 | 3 | Soldier | None | | | | | | | | | | | Barbarian | | ---------------------------------------------------------------------------------------------------------------| Captain | Sea | P4 Forward Charge | +6 | +3 | +2 | +5 | +3 | 6 | 3 | Merman | None | | | | | | | | | | | Elf | | ---------------------------------------------------------------------------------------------------------------| Cerberos | Horse | P5 Forward Charge | +7 | +3 | +2 | +6 | +2 | 8 | 3 | Hellhound | Fireball | | | | | | | | | | | Wolfman | | ---------------------------------------------------------------------------------------------------------------| Cleric | Holy | P10 Cross Dart | +3 | +3 | +7 | +1 | +4 | 5 | 2 | Monk | Turn Undead | | | | | | | | | | | | Force Heal1 | | | | | | | | | | | | Valkyrie | ---------------------------------------------------------------------------------------------------------------| Dullahan | Soldier | P4 Sword Blaze | +4 | +6 | +3 | +5 | +3 | 5 | 3 | Zombie | None | | | | | | | | | | | Wraith | | ---------------------------------------------------------------------------------------------------------------| Hawk Lord | Flier | P10 Gale Storm | +7 | +2 | +3 | +2 | +4 | 8 | 3 | Fairy | None | | | | | | | | | | | Troopers | | ---------------------------------------------------------------------------------------------------------------| Lich | Mage | P10 Magic Dart | +6 | +1 | +10| +6 | +3 | 5 | 3 | Wraith | Fireball | | | | | | | | | | | Dark Elf | Attack | | | | | | | | | | | Zombie | Quick | ---------------------------------------------------------------------------------------------------------------| Lord | Soldier | P6 Forward Charge | +3 | +6 | +3 | +2 | +4 | 5 | 3 | Pikemen | Heal1 | | | | | | | | | | | Soldier | | ---------------------------------------------------------------------------------------------------------------| Necromancer | Mage | P10 Magic Dart | +4 | +1 | +9 | +3 | +1 | 5 | 2 | Elf/ | Thunder | | | | | | | | | | | Dark Elf | Salamander | ---------------------------------------------------------------------------------------------------------------| Paladin | Holy | P1 Holy Thunder | +3 | +3 | +7 | +4 | +3 | 6 | 3 | Monk | Turn Undead | | | | | | | | | | | | Force Heal1 | | | | | | | | | | | | Heal1 | | | | | | | | | | | | Resist | ---------------------------------------------------------------------------------------------------------------| Serpent | Sea | P5 Forward Charge | +6 | +3 | +0 | +5 | +2 | 7 | 3 | Lizardman | None | | | | | | | | | | | Bat | | ---------------------------------------------------------------------------------------------------------------| Silver Knight | Horse | P5 Forward Charge | +6 | +2 | +6 | +4 | +2 | 8 | 3 | Soldiers | None | | | | | | | | | | | Troopers | | ---------------------------------------------------------------------------------------------------------------| Sorcerer | Mage | P1 Fire Storm | +3 | +2 | +9 | +3 | +1 | 5 | 2 | Elf | Fireball | | | | | | | | | | | | Mute | | | | | | | | | | | | Attack1 | | | | | | | | | | | | Decrease | ---------------------------------------------------------------------------------------------------------------| _______________________________________________________________________________________________________________| >>>>>>>>>>>>>> Level 3 >>>>>>>>>>>>>> _______________________________________________________________________________________________________________ Class Level 3 | ---------------------------------------------------------------------------------------------------------------| Class | Type | AT Pattern | AT | DF | MP | A+ | D+ | MV | CR | Troops | Magic, Summon | ---------------------------------------------------------------------------------------------------------------| Dragon Knight | Flier | P2 Dragon Lightning | +6 | +5 | +4 | +4 | +3 | 9 | 4 | Angel | None | ---------------------------------------------------------------------------------------------------------------| HighLander | Horse | P5 Forward Charge | +7 | +4 | +2 | +6 | +3 | 10 | 4 | Dragoon | None | | | | | | | | | | | Harpy | | ---------------------------------------------------------------------------------------------------------------| High Lord | Soldier | P6 Forward Charge | +5 | +6 | +5 | +3 | +4 | 5 | 3 | Phalanx | Heal1 | ---------------------------------------------------------------------------------------------------------------| Kraken | Sea | P10 Monster Dart | +6 | +4 | +0 | +6 | +2 | 8 | 4 | Leviathan | None | | | | | | | | | | | Bone Dino | | ---------------------------------------------------------------------------------------------------------------| Mage | Mage | P1 Fire Storm | +4 | +3 | +15| +5 | +3 | 5 | 3 | Ballista | Blast | | | | | | | | | | | | Blizzard | | | | | | | | | | | | Attack2 | | | | | | | | | | | | Decrease | ---------------------------------------------------------------------------------------------------------------| Minotaur | Soldier | P6 Forward Charge | +7 | +4 | +0 | +6 | +3 | 5 | 4 | Ogre | None | | | | | | | | | | | Golemn | | ---------------------------------------------------------------------------------------------------------------| Phoenix | Flier | P5 Phoenix Dive | +6 | +4 | +10| +7 | +2 | 8 |4 | Gargoyle | Fireball | ---------------------------------------------------------------------------------------------------------------| Priest | Holy | P10 Cross Dart | +4 | +4 | +10| +3 | +6 | 5 | 3 | Crusader | Heal2 | | | | | | | | | | | | Force Heal1 | | | | | | | | | | | | Protection1 | | | | | | | | | | | | Freiya | ---------------------------------------------------------------------------------------------------------------| Saint | Holy | P1 Holy Thunder | +5 | +5 | +7 | +5 | +4 | 5 | 3 | Crusader | Quick | | | | | | | | | | | | Sleep | | | | | | | | | | | | Protection2 | | | | | | | | | | | | Resist | ---------------------------------------------------------------------------------------------------------------| Serpent Knight | Sea | P5 Forward Charge | +5 | +6 | +2 | +5 | +4 | 8 | 3 | Nixie | None | | | | | | | | | | | Elf | | ---------------------------------------------------------------------------------------------------------------| Succubus | Flier | P2 Dragon Lightning | +4 | +4 | +10| +7 | +2 | 7 | 4 | Arch Demon | Fireball | | | | | | | | | | | Wraith | Charm | | | | | | | | | | | | Attack2 | | | | | | | | | | | | Resist | ---------------------------------------------------------------------------------------------------------------| Summoner | Mage | P1 FireStorm* | +4 | +2 | +13|+7/6| +2 | 5 | 3 | High Elf/ | Thunder | | | | | | | | | | | Dark Elf | Tornado | | | | | | | | | | | | Iron Golem | ---------------------------------------------------------------------------------------------------------------| Swordman | Soldier | P4 Sword Blaze | +8 | +3 | +2 | +5 | +3 | 6 | 3 | Bandit | None | | | | | | | | | | | Elf | | ---------------------------------------------------------------------------------------------------------------| Unicorn Knight | Horse | P5 Forward Charge | +6 | +4 | +8 | +5 | +3 | 10 | 3 | Dragoon | Heal1 | | | | | | | | | | | Monk | | ---------------------------------------------------------------------------------------------------------------| _______________________________________________________________________________________________________________| |>|>|>|>|>|>|> Level 4 |>|>|>|>|>|>|> _______________________________________________________________________________________________________________ Class Level 4 | ---------------------------------------------------------------------------------------------------------------| Class | Type | AT Pattern | AT | DF | MP | A+ | D+ | MV | CR | Troops | Magic, Summon | ---------------------------------------------------------------------------------------------------------------| ArchMage | Mage | P1 Fire Storm | +3 | +4 | +15| +10| +4 | 5 | 3 | High Elf | Earthquake | | | | | | | | | | | Ballista | Meteor | | | | | | | | | | | | Attack2 | | | | | | | | | | | | Decrease | ---------------------------------------------------------------------------------------------------------------| Dragon Lord | Flier | P2 Dragon Lightning | +10| +4 | +6 | +10| +7 | 10| 4 | Angel | Fireball | | | | | | | | | | | Dragoon | | ---------------------------------------------------------------------------------------------------------------| General | Soldier | P6 Forward Charge | +7 | +7 | +3 | +8 | +7 | 5 | 4 | Phalanx | Heal1 | | | | | | | | | | | Grenadier | | ---------------------------------------------------------------------------------------------------------------| Great Dragon | Dragon | P10 Fireball | +9 | +5 | +6 | +10| +8| 5 | 4 | Gargoyle | Fireball | | | | | | | | | | | Ogre | | | | | | | | | | | | Arch Demon | | ---------------------------------------------------------------------------------------------------------------| High Priest | Holy | P10 Cross Dart | +5 | +4 | +13| +7 | +9 | 5 | 3 | High Elf, | Heal2 | | | | | | | | | | | Crusader | Force Heal2 | | | | | | | | | | | | Protection2 | | | | | | | | | | | | White Dragon | ---------------------------------------------------------------------------------------------------------------| Irem Guard | Sea | P10 Snow Storm | +6 | +8 | +8 | +8 | +8 | 7 | 4 | Leviathan | None | | | | | | | | | | | Ogre | | ---------------------------------------------------------------------------------------------------------------| Knight Master | Horse | P5 Forward Charge | +10| +5 | +3 | +11| +8 | 11 | 4 | Dragoon | Attack1 | | | | | | | | | | | High Elf | | ---------------------------------------------------------------------------------------------------------------| Master Dino | Monster | P10 Fireball | +10| +5 | +0 | +13| +6 | 10 | 4 | Bone Dino | Fireball | | | | | | | | | | | Gargoyle | | | | | | | | | | | | Skeleton | | ---------------------------------------------------------------------------------------------------------------| Ranger | Scout | P10 Sonic Boom* | +9 | +6 | +12| +8 | +5 | 7 | 0 | None | Tornado | | | | | | | | | | | | Blast | | | | | | | | | | | | Charm | ---------------------------------------------------------------------------------------------------------------| Sage | Holy | P1 Holy Thunder | +6 | +5 | +8 | +8 | +8 | 5 | 4 | Crusader | Earthquake | | | | | | | | | | | Ballista | Resist | | | | | | | | | | | | Zone | | | | | | | | | | | | Again | ---------------------------------------------------------------------------------------------------------------| Serpent Lord | Sea | P5 Forward Charge | +5 | +8 | +5 | +12| +9 | 8 | 4 | Nixie | Attack1 | | | | | | | | | | | Phalanx | | ---------------------------------------------------------------------------------------------------------------| Stone Golem | Soldier | P6 Charge | +5 | +10| +0 | +7 | +10| 5 | 4 | Golem, | None | | | | | | | | | | | Specter | | ---------------------------------------------------------------------------------------------------------------| Sword Master | Soldier | P4 Sword Blaze | +9 | +6 | +4 | +8 | +7 | 6 | 3 | Grenadier | Quick | | | | | | | | | | | Ballista | | | | | | | | | | | | Phalanx | | ---------------------------------------------------------------------------------------------------------------| Vampire Lord | Mage | P1 Fire Storm | +5 | +8 | +15| +10| +8 | 6 | 4 | Arch Demon | Meteor | | | | | | | | | | | Specter | Charm | | | | | | | | | | | | Resist | | | | | | | | | | | | Decrease | ---------------------------------------------------------------------------------------------------------------| Zarvera | Mage | P10 Magic Dart | +4 | +2 | +15| +9 | +5 | 5 | 4 | Witch | Blast | | | | | | | | | | | Ballista | Attack2 | | | | | | | | | | | | Demon Lord | ---------------------------------------------------------------------------------------------------------------| _______________________________________________________________________________________________________________| <><><><><><><><><><><><><><> Level 5 (Secret) <><><><><><><><><><><><><><> _______________________________________________________________________________________________________________ Class Level 5 (Secret) | ---------------------------------------------------------------------------------------------------------------| Class | Type | AT Pattern | AT | DF | MP | A+ | D+ | MV | CR | Troops | Magic, Summon | ---------------------------------------------------------------------------------------------------------------| Dark Master | Sea | P1 Aura Force* | +2 | +2 | +8 | +8 | +13| 6 | 4 | Gargoyle | Teleport | | | P10 Magic Dart* | | | | | | | | Ballista | | ---------------------------------------------------------------------------------------------------------------| Dark Princess | Mage | P10 Variable | +3 | +2 | +6 | +11| +8 | 5 | 4 | Dark Guard | None | ---------------------------------------------------------------------------------------------------------------| Dragon Master | Flier | P2 Dragon Lightning | +4 | +0 | +2 | +11| +8 | 11 | 4 | Dragoon | Teleport | ---------------------------------------------------------------------------------------------------------------| Emperor | Soldier | P4 Sword Blaze | +6 | +5 | +6 | +9 | +8 | 5 | 4 | Grenadier | None | ---------------------------------------------------------------------------------------------------------------| Hero | Soldier | P4 Sword Blaze | +2 | +2 | +4 | +9 | +8 | 6 | 4 | Phalanx | None | ---------------------------------------------------------------------------------------------------------------| High Master | Scout | P10 Sonic Boom* | +2 | +2 | +8 | +8 | +6 | 8 | 0 | None | Earthquake | | | | | | | | | | | | Teleport | ---------------------------------------------------------------------------------------------------------------| King | Soldier | P4 Sword Blaze | +4 | +1 | +6 | +9 | +8 | 5 | 4 | Grenadier | None | ---------------------------------------------------------------------------------------------------------------| Princess | Soldier | P1 Flash | +3 | +1 | +8 | +9 | +8 | 5 | 4 | Grenadier | Teleport | ---------------------------------------------------------------------------------------------------------------| Royal Guard | Horse | P5 Forward Charge | +4 | +0 | +2 | +11| +7 | 11 | 4 | Griffon | None | ---------------------------------------------------------------------------------------------------------------| Serpent Master | Sea | P5 Forward Charge | +3 | +2 | +2 | +10| +7 | 9 | 4 | Ballista | None | ---------------------------------------------------------------------------------------------------------------| Wizard | Mage | P1 Fire Storm | +2 | +1 | +12| +9 | +6 | 5 | 4 | Ballista | Teleport | | | | | | | | | | | Angel/ | | | | | | | | | | | | Griffon | | ---------------------------------------------------------------------------------------------------------------| _______________________________________________________________________________________________________________| Notes: Sword Blaze, Forward Charge turns to Sword Throw when engaging fliers. Sage Lightning becomes Lightning Storm when engaging fliers. Scout Classes use Sonic Boom only when using ranged weapons. Dark Princess has several attack patterns, all P10. ONLY Lana can use Aura Force. Eggbert uses P10 Magic Dart. <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> >< <> >< <> >< <> >< <> >< <> >< <> >< <> >< <> >< Game Genie and ProAction Replay Codes <> >< <> >< <> >< <> >< <> >< <> >< <> >< <> >< <> All codes are made by myself. It took me many, many, many, hours of work! More codes will be made soon. Also please don't copy, steal, or put my codes up on your web site, unless you ask me. When I get enough codes, I make another faq just for Game Genie and ProAction Replay Codes for this game! If anyone would like to help me out E-mail me. *NOTE* I just got an e-mail telling there is something worng with the codes. Please read it and the reply, before e-mailing me about Game Genie and ProAction Replay Codes. ____________________________________________________________________ Date: Wed, 11 Jul 2001 17:06:01 -0400 From: reitseng/lidih To: Zero0723@yahoo.com This is ERLI from gamefaqs and I would like to tell you something. Your class change code does not work and the level up code is really your class change code. The class change code changes one of elwin's characters to other troops like troopers into witches. By the way Do you have cheats for Hein. You know I'm talking about Der Langrisser right. ____________________________________________________________________ My reply: ____________________________________________________________________ Date: Wed, 11 Jul 2001 21:48:18 -0700 (PDT) From: zero Subject: Re: To: reitseng/lidih Well, I have been think about the GG codes for some time. You see you could be right or worng. The reason for this is simple, I use a very old version of the translation of Der Langrisser, and I guess you use the updated one. The update may have changes some of my codes around. But all in game codes should still work! So, as of now, I am no longer will be making any more GG or PAR codes. I will start to make more of them when the final version of the translation is done. So you will have to wait for codes for Hein. Or you could make some for yourself, it only takes a few hours! Anyways, I would like to give thanks to you, and when my next update comes in, (hopefully sometime this month), I'll be sure to put your e-mail in my faq. To warn anyone that may have the same problem. Thank you. ___________________________________________________________________ As you can see, DON'T use the GG and PAR, unless you really want to. It can mess up you game. So, till the final translation of the game is done, I wont be making any more codes for the game. So this is all you get for now. USE THE CODES AT YOUR OWN RISK! |<|>|<|>|<|>|<|<|>|<|>|<|>|<|<|>|<|>|<|>|< Codes for Elwin |<|>|<|>|<|>|<|<|>|<|>|<|>|<|<|>|<|>|<|>|< __________________________________________________________________ |Game Genie |ProAction Replay | |-----------------------------|------------------------------------| |B484-FEE6 |7EB02F92 | |-----------------------------|------------------------------------| |_____________________________|____________________________________| This code is to max Elwin, to his highest class! Just press A on Elwin in battle to max him out! __________________________________________________________________ |Game Genie |ProAction Replay | |-----------------------------|------------------------------------| |1484-FE86 |7EB02E62 | |-----------------------------|------------------------------------| |7784-FEE6 |7EB02F33 | |-----------------------------|------------------------------------| |B587-FA76 |7EB03097 | |-----------------------------|------------------------------------| |_____________________________|____________________________________| This code is to max out Elwin Attack and Defense. Just press A on him, in battle and keep on pressing A till he as strong as you like. Then turn off Game Genie or ProAction Replay. <><><><><><><><><><><><><><><><><><><><><> Codes for other things <><><><><><><><><><><><><><><><><><><><><> __________________________________________________________________ |Game Genie |ProAction Replay | |-----------------------------|------------------------------------| |5EF2-FE58 |7E13DD7F | |-----------------------------|------------------------------------| |5EF2-FE88 |7E13DE7F | |-----------------------------|------------------------------------| |__________________________________________________________________| This code is to get a ton of money! You will now have enough to buy everyhing you couldn't! All you have to do is buy something and watch your money go to more money then you can use! |<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|< |<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|< <> >< <> >< <> >< <> >< <> >< <> >< <> >< Zero's Credits >< <> >< <> >< <> >< <> >< <> >< <> >< <> ****Special Thanks to:**** All the emulator and romz translations web site. Keep up the good work. Alamone and Esca's - For the Translation of Der Langrisser, and Alamone for letting me use most of his work in my faq. http://zophar.net/personal/alamone/ Project Langrisser - For picking up the translation of Der Langrisser. Also don't give up yet, you guys are all most done. http://www.geocities.com/moonknt69/ Right till wrong - Thank you for you help with the magic list. Also, thank you for everything else you done. You have done more than I can list! Thank you. Aim: Right till wrong Righttillwrong@aol.com Erli, reitseng/lidih - Thank you, for your e-mail about the GG, and PAR codes. Also, thank you for your help with fillig in the magic list. lidih@optonline.net Zsnes - The fastest and best emulator around, keep up the great work. http://www.zsnes.com GameFAQs - The best place for all game faqs. http://www.Gamefaqs.com Also, thank you all for reading my faq. If, I miss anyone I'm very sorry. ><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<> ><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<> Tryly, if there is evil in this world, it lies within the heart of mankind. -Edard D. Morrison