_____ ____ /\___ \ /| _ \ /'\_/`\ \/__/\ \ ___ __ |/\ | /\ \ __ __ _\ \ \ / __`\ /'__`\ \// __`\/\ \ \ \__\ \ /'__`\ /'___\ /\ \_\ \/\ \_\ \/\ __/ /| \_> <_ \ \ \_/\ \/\ \_\.\_/\ \__/ \ \____/\ \____/\ \____\ | \_____/\/ \ \_\\ \_\ \__/.\_\ \____\ \/___/ \/___/ \/____/ \/____/\/ \/_/ \/_/\/__/\/_/\/____/ - ASCII by Pyro Vesten Joe and Mac FAQ/Walkthrough System: Super Nintendo (SNES) Written by: Orochi K E-mail: kartelkertra caramail com FAQ originally created on July 3, 2001 Final Version - Last revised: May 3, 2002 Copyright 2001-2002, Orochi K. All rights reserved. This FAQ may be viewed at www.gamefaqs.com. If you happen to see this on another website, please let me know! Joe & Mac: Caveman Ninja is Copyright 1991, Elite Systems Ltd. Please read the e-mail policy before e-mailing me!! =-=-=-=-=-=-=-=-=-= TABLE OF CONTENTS =-=-=-=-=-=-=-=-=-= I. About the game II. Starting the game III. Controls IV. Walktrough a) Overall map b) Stages map c) Stage 1 d) Stage 2 e) Stage 3 f) Stage 4 g) Stage 5 h) Stage 6 i) Stage 7 j) Stage 8 k) Stage 9 l) Stage 10 m) Bonus stage n) Final stage V. Locked bonus stages a) Map b) Locked bonus stage 1 c) Locked bonus stage 2 d) Locked bonus stage 3 e) Locked bonus stage 4 f) Locked bonus stage 5 VI. Continue service VII. Key locations VIII. Weapons IX. Boss list X. Cheats XI. Game Genie codes XII. Cool stuff XIII. E-mail policy XIV. Disclaimer XV. Revision history XVI. Credits =-=-=-=-=-=-=-=-= ABOUT THE GAME =-=-=-=-=-=-=-=-= Joe and Mac is a fairly easy game and its principle is not that hard to grasp. The stages are linear with the usual weapons, bonuses and enemies and the presentation is pretty simple. The most interesting and innovative feature of the game concerns the keys. You get these keys in certain stages and you use these to open up pathways which had been previously blocked to access certain bonus stages. These bonus stages cannot be accessed without these keys and if you lose a life, you lose the key you previously had. I'll be listing those bonus stages separately to make things easier. Other than that, happy gaming! =-=-=-=-=-=-=-=-=-= STARTING THE GAME =-=-=-=-=-=-=-=-=-= After choosing your language, you'll arrive at the game menu. Here's briefly what each option does. First, this is how the screen looks like: --------> 1P GAME --------> 2P GAME --------> 2P SUPER GAME --------> OPTIONS - 1P GAME This is the usual mode where you play alone and complete the levels. - 2P GAME Here, 2 players play in turn. First player is Joe while second is Mac. - 2P SUPER GAME This mode is a cooperative one like in Contra. 2 players can play together at the same time. Note that the first player is always Joe and the second one Mac though. The only way to change this is to swap control pads. - OPTIONS Here you can set certain options. ----> MODE: You have the choice between EASY, NORMAL and HARD. ----> KEY: Only 2 buttons are needed in Joe and Mac. The first one is for SHOOT and the second one is the JUMP button. You can assign the functions to the buttons here. ----> MUSIC: Choose between STEREO or MONAURAL. After setting all the options, return to the main menu by pressing START and start your game (1P GAME). =-=-=-=-=-= CONTROLS =-=-=-=-=-= u A B | b -- n -- f | X Y d n - neutral A - Shoot d - down B - Shoot u - up X - Jump b - back Y - Jump f - forward SELECT - Toggle between weapons START - Pause game Note that these buttons may be changed in the menu. There is no use for L & R buttons. Only 2 buttons are required in Joe & Mac. One is the shoot button and the second is the jump button. There are however certain things which you need to keep in mind. Here they are! Press down: crouch Tap left, left: roll backwards (hold left to go further) Tap right right: roll forward (hold right to go further) Hold down and press jump: drop below (on ledges only) Hold up and press jump: high jump (press left or right to jump in that direction) Hold up and press shoot: shoot upwards. Note that the roll move can be considered as an attack. It will kill baddies and hurt enemies in general, even some of the bosses. =-=-=-=-=-=-= WALKTHROUGH =-=-=-=-=-=-= First, let me briefly explain how the game works. After pressing the START button or X at 1P GAME, you'll reach a screen, the level select screen, where there are paths and red or blue circles at the end of each path. There will be Joe (and both of them if you're two) at the bottom. To play the game, all you have to do is make Joe take a path until he reaches one of these circles. When you are in one of those, you need to press any button and you'll then start that level. OVERALL MAP _____________________________________________________________________________ This is a map of the stages and bonus stages as well as the continue spots. I've included the statues at the continue spots to make things easier but it is really simple to understand once you've started playing the game. Y | O (+) O------(+)-----O | Y | | | | | (+) | (+) | | | |----Y | | | | | Y O--- ---| Y | O----- | (+) O--(+) | Y (+) | | | | | | | | | | | | | | |--- | O---------O----- O--O--O (X) KEY: () - Grey circle X - Joe begins here O - Red circle + - Statue (you start here at continue) Y - Bonus stage (requires one key) The red circles are the levels. The statue shows where you'll start when you die and choose to continue. After you pass on a new grey circle, the statue will move over to that new point and this is where you'll start if you were to lose. STAGE MAP _____________________________________________________________________________ This one is only for the stages and I've marked each stage instead of the usual symbol that I used in the overall map. I'm still marking the bonus stages and continue spots though. Y | Final (+) 2------(+)-----3 | Y | | | | | (+) | (+) | | | |----Y | | | | | Y 4--- ---| Y | 1----- | (+) 7--(+) | Y (+) | | | | | | | | | | | | | | |--- | 5---------6----- 8--9--10 (X) Key: 1 - Stage 1 STAGE 1 _____________________________________________________________________________ Go straight up to enter Stage 1. As you enter the stage, you'll see an egg drop onto the pillar just in front of you. Just ignore it, you can't access it for now. Go forward while taking care of any enemies you meet. Two screens forward, you'll meet a man carrying an egg (just like the one you saw at the beginning) on his back. Make sure you kill the man or at least break this egg. If you manage to do so, you'll receive a better weapon, the bone-launcher. Then, continue forward. You'll start to meet a lot of enemies as from now, both prehistoric men and animals. Continue moving right until you see a red egg. Break it with your weapon and a baby pterodactyl will come out of it. It will take you onto the next part of the level. There's a life bonus just above you from where you start after the baby velociraptor has dropped you. Be sure to take it as you'll get a lot of life back with it. Move forward and you'll come across another one. Take that one too. You should also see an egg in front of you. Break it and take the bonus inside, a life-up. Continue to the right and you'll see the first key. Take it and your little flying friend will come to take you once again and carry you over to the next part. Move on to the right once it has dropped you down. Very soon, you'll see a bonus up. To access it, you need to jump onto the purple animal that comes flying towards you and jump again immediately to reach the bonus. If you manage to get it, you'll get the flame-shot. Be very careful though as it is quite difficult to get to it. Once you've gotten it or not, continue jumping forward while taking care of the baddies. Continue moving until you come across the sleeping T-Rex, just go on as it will do nothing for now. You'll start meeting little dinosaurs after this point. Continue moving to the right until you come to a dead-end. Now, the T-Rex will get up and you'll see (and hear!!) it coming your way. Prepare for your first boss encounter of the game. BOSS: Sleepy T-Rex ----------------- This first boss is very easy. The T-Rex has only 2 attacks. The first one consists of opening its mouth and those little baddies will pop out and aim for you. Just jump or even better, just use your weapon against them. Its second attack consists of charging forward and trying to hit you with either his body or smoke which comes out from its nose. To beat it easily, jump to the upper ledge (hold UP and press the JUMP button). Now, stay there and continue shooting at it and avoid the baddies and its other attack by jumping down again or going to the far right of the screen. Having the flame-shot makes things very easy! Once you've beaten it, Blondie, the best girl in the bunch, will come to kiss you and congratulate you for your victory. ^_^ STAGE 2 _____________________________________________________________________________ You'll appear at the level select screen again. Go the the right and then up to reach level 2. Press a button to begin that level. Move across the bridge, while taking care of the baddies. Be on the look-out for any bonus that they may drop. There is a flame-shot on a ledge below the second bridge. To get it, hold DOWN and press the JUMP button. After getting it, jump back onto the bridge (hold UP and press JUMP). Continue moving forward. You'll now come across a pterodactyl carrying an egg. Wait for it to fly over the ledge so that the egg will fall on it and you can collect the bonus. Then, jump on the water-level and jump forward to move on. Note that the water-level will move up and down, so you need to time your jumps! Be careful of the fish which pop up when you jump over to move forward. Continue going to the right and you'll reach a series of water-levels. Jump across them. Break the red egg you'll see after those for a bonus. It's up to you whether you'll take it, you can just refer to my boss section below this walkthrough if you are unsure about which weapon to take. Keep going right but beware of the next velociraptor that you see, it's carrying a boulder which it'll try to drop on you! You'll get the boomerang after that, keep moving forward to see it. Take it!! Then, continue moving forward and take care of the plants that will throw beans at you. At one point, you'll see a baddie up and the latter will push a HUGE boulder on you. To avoid it, simply jump quickly onto the ledge just below him and the boulder won't be able to touch you. Continue right for your second boss fight. BOSS: Man-Eater --------------- The Man-Eater is in fact a bigger (way bigger!) version of the plants you had met previously. Its main attack consists of lauching these smaller versions at you. It can also attack you with the green creeper next to it and it will shoot back certain boomerangs at you. It is not that hard though. Just keep shooting at it while avoiding its attacks and you'll be fine. After you've beaten it, a cute red-haired gal will come and kiss you. STAGE 3 _____________________________________________________________________________ Keep moving to the right to reach level 3. Jump up while taking care of the enemies. You'll lose a life if you jump down. Press JUMP while holding UP to jump even higher to make a short work of this level. Beware of the bees that'll come in your direction as you move further up. Note that you may jump on the bee hives too! Continue jumping up until you cannot go any further. Prepare for the next boss. BOSS: Green Pterodactyl This medium boss can launch a number of smaller pterodactyls which will then attack you. Just use your weapon to kill those. Otherwise, keep shooting up at it and watch out when it lunges at you. Use that instant to aim for it as it goes up again and you'll beat it quite easily. It can also cause you to go to the far side of the screen with a gust of wind (and you can't do anything against that!) but it isn't really annoying and isn't even damaging. This time, a green-haired girl will come and congratulate you. :P STAGE 4 _____________________________________________________________________________ Go down and then left to reach Level 4. First of all, you need to keep moving on this level since the screen will be going forward all the time. Break the first egg you'll see after a very short time for a better weapon, the ring-launcher. Jump on the water-level and continue to the right. Break the red egg when you see it to liberate your little friend once more. After flying about on the screen, the latter will pick you and carry you over to the next section. Go the the right but do not jump on the ledges yet. There are 2 lives below after a little while but you need to be careful when you take them. Take the 2 lives but be careful not to go too much forward. As soon as you've taken the second one, go back a few steps until you are able to jump on one of the upper ledges. After doing so, move on but keep jumping on the the next ledge and don't allow yourself to drop down again. You're probably wondering why I'm insisting so much that you should remain up...Keep going to the right and you'll see the answer yourself! Once you reach the last ledge, jump forward and grab the key at the same time!! ^_^ You need to get the key on the first try as li'l pterodactyl will come to take you quickly after that, so make sure you get it! You need to keep moving again! Move forward and take the 3 life bonuses if you need them. There are 2 other bonuses further forward but beware of the guy that comes in the prehistoric car! Next, continue to the right for a boss encounter. BOSS: Sharks ------------ You'll see sharks below you. Be careful of those as they will suddenly jump and attack you. The battle is a piece of cake if you have the ring-launcher. Keep moving around and jump if needed to avoid the sharks and just kill all of them to win the battle. Be careful though as they may sometimes jump in groups of 3 or even more. The red-haired gal will make a short appearance to give you some courage for the next stage. :D STAGE 5 _____________________________________________________________________________ Stage 5 is directly below you! This stage is tough!! You will be carried by a pterodactyl (another one, not our dear li'l friend from before) and you must avoid the boulders that will drop from above. Firstly, as the stage starts, press down until you are in the middle of the screen. It will be easier to avoid the boulders then. Be on the look-out for the ledges too since they will block your way and you need to avoid being stuck on those too. It is possible to destroy the boulders with your weapon and use this to crush those that you cannot avoid. Upon reaching the bottom of the stage, prepare for yet another boss fight! :( BOSS: AquaMonster ----------------- It attacks from below you. It can also release a bunch of piranhas at you but thankfully, you can kill those. However, shooting at it during this time will have no effect. AquaMonster is invincible during this time. You need to keep another important thing in mind during the whole battle though. Only its head is vulnerable and you need to aim for it to defeat it. So you need to jump and use your weapon (any will do) on its head. When it pops up and travels below you, jump to avoid it. Once you defeat it, it will disappear back into the water...and girl-time!! STAGE 6 _____________________________________________________________________________ Keep moving to the right along the path to enter Stage 6. The ice stage...Don't be too quick as the ground is quite slippery and you may end up bumping into an enemy and subsequently losing some life. D'oh! The first enemy will be carrying an egg, take the bonus inside. Next, keep moving forward. You'll see a life bonus above you. To get it, jump on the first ledge and then use your high jump to drop on the upper ledge where it is located. Go on to the right while killing any enemy you should encounter. There is an egg just after that on the ledge below. Jump down and break the egg and move on to the right until you see another egg above you. High jump to the left to reach it and you'll get the boomerang. After getting it or not, continue to the right. When you see the 3 ledges, walk on the second one so that you'll get the bonus when you have to jump. You'll miss it completely if you are on the lower or upper ledges. Continue forward for a quite tough part. You'll notice that there are boulders below you and spikes coming out from the ground. The trick here is to jump onto the successive boulders until you see the next ledge. Time your jumps well so that you avoid both the spikes and the gaps between them! >:( Then, move on to the right while avoiding the spikes that stick out of the wall this time. There is an egg which you can break for a bonus. After doing so, move on forward and prepare for the level boss. BOSS: Crazy Mammoth ------------------- This one is quite tough. Crazy Mammoth will keep moving forth and back and will release boulders at you. Luckily, these boulders can be broken with your weapon. It is better to destroy them than to avoid them. Also, aim for its head as it's more vulnerable there. After taking enough damage, it'll lose his trunks but boulders will drop at you now, 2 at a time and you need to avoid those. This is really difficult to do due to the slippery ground so be careful! Crazy Mammoth won't move during this time so just avoid the boulders and keep shooting at it until it falls down in a crumple. The green-haired girl will make her second appearance. :) STAGE 7 _____________________________________________________________________________ Go on to the right and then up to reach Stage 7. Jump up the ledges while avoiding or destroying the boulders. You will also meet some bad guys, so just kill them along the way. Another one will push a huge boulder on you further up, avoid it. Once you reach up, take the bonus if you wish (the bone-launcher) and wait for the boss to show up. BOSS: Freak Pterodactyl ------------------------ It flies around a lot and sometimes charges at you. And just like the AquaMonster, it will pop its head at the bottom of the screen and travel. It is invincible during that period. High jump to avoid it when it does so. It may also charge anywhere else on the screen and you need to be careful when it does so. Crouch or jump accordingly. All you need to do against Freak Pterodactyl is to avoid its charges and keep shooting at it to end the fight quickly. Make your way to Stage 8 after you've received your treat. ^-^ ...Which, by the way, really beats me since the ledge is supposed to finish at the edge of the screen...! STAGE 8 _____________________________________________________________________________ Go right and then down to enter Stage 8. Go forward and break the first egg you see for a weapon and kill the enemies you'll meet here. Jump over the fire to avoid it as it'll harm you if you come in contact with it (how weird...). You'll now come across a very big gap with no ledges. Umm, how do I get through? Certainly not by jumping over the enemies...Actually, it's very simple although I had to do this a couple of times to figure this out. Jump continue jumping forward and Joe will keep jumping over thin air until he reaches the next side. Yeah, so what? Newton hadn't discovered gravity yet, he wasn't even born! When you reach the next side, you may encounter some difficulties though. Just stick to the wall while pressing the jump button repeatedly. Then, kill the enemies (a whole bunch of them!) that you'll meet here. To avoid the incoming boulder (warning: these huge boulders cannot be destroyed, unlike the smaller ones), so you can do 2 things. Either get in the little gap and crouch until it has rolled by or jump over it. Crouching in the gap is best though since you'll have to avoid a second one immediately after. In any case, high jump to avoid the second one. To take the life bonus near the fire, let yourself drop down (don't press jump!) but keep your finger on right all the time. You'll get the bonus and won't be hurt by the fire then. Kill the little dinosaurs that you'll meet after going to the right. Don't let their size fool you, they have a tough skin!! Now, break the egg and the little pterodactyl should appear, in which case continue reading below. If you get a weapon, continue reading after the bonus part. ********************************************************************* If you took key: Jump up the ledges and go back a few steps to take the life-up. After taking it, go to the right and be careful to remain on the upmost ledge. Once you reach the end, high jump forward and grab the key as you do so. The pterodactyl will return as soon as you land! ********************************************************************* Make your way across the gap just like you did before and when you reach the other side, kill the rolling enemies (you can also jump over them if you're too lazy to kill them but they give life bonuses if you take care of them!). - You'll resume as from here if you got the key in the bonus section - After moving forward, you'll see an egg drop in the fire. Don't fret yet, you can still get it. Get as close to the fire as you can and break it, you'll be toucing the bonus once it's broken! Afterwards, move forward and jump over the gap. First, remain above so that you can grab the item. But as you go forward, you'll see a life-up below you. It is very simple to get it. Just move until you're just above it and don't do anything. Joe will gradually lower down by himself. Wait until you've grabbed the life-up and then, just jump forward to land safely on the ledge. Prepare for the level boss. BOSS: Long Neck --------------- Aarggh! Long Neck is tough, really tough. And it has a lot of life to make matter worse. Morever, you can only hurt it by aiming at its big head! To get on with it, it will launch small boulders at you and you can thankfully break those. You may feel tempted to just stay below it and shoot up when it lauches the boulders... Don't even think about it. It has the ability to lower its head very very quickly and you won't be able to avoid it and thus get hurt! Long Neck will change colour after taking some damage and it will become even more crazy than ever so be prepared for some quick jumping and crouching. :( After a while, baddies will come out too and you'll have to either kill them or you may just avoid them since they disappear very quickly. Blondie-time!! Wouhou!! STAGE 9 _____________________________________________________________________________ Go to the right a little and you'll be on Stage 9. Move forward and jump on the upper ledge to break the egg and get the bonus. Be careful after that as fire pillars will appear from the lava so you need to time your jumps. Beware of the dinosaurs too, they're quite tough! Next, move forward and take the flame-shot along the way if you want (avoid the pillar between them). As you move forward, you'll see two eggs on the lege below. The two eggs will hatch enemies so it's your choice whether you'll break them or not. Continue moving forward while taking care of all the enemies you should meet. Break the egg and take the weapon if you want. When you come to the screen with the ledge in the middle, walk forward until you reach the far side and retreat immediately to the other side. Reason...You'll be hit by the level boss if you remain where you are! BOSS: Spikey ------------------ Don't let the four lifebars fool you, Spikey is the hardest boss so far. It rolls into a ball and will travel across the screen. Be careful not to get touched by the spikes, those hurt! Spike can also move up the walls when he's rolled into the ball (how the hell does it do that!?). It'll disappear from the screen (still in a ball though...) but it'll suddenly drop down and big damage if he drops on you. To make matters worse, it's invincible while it's rolled up so you need to wait for it to stand up. And that's not even all...Even when it stands up to glare at you *evil glare of death*, it will resume into the ball quite quickly so you need to be fast and use your weapon against it during that small time. Your best bet against Spikey is high jump and your rolls(actually, they're your only solution :D ) and be quick when it stands up at last. Good luck! :P Blue is beautiful! Hehehe! STAGE 10 _____________________________________________________________________________ A baddie will come rolling your way as soon as you start the stage. Jump over him and move forward. You also need to be careful at the lightning that strikes down in some places, so be on the look-out for those. You'll soon encounter a medium green dinosaur (from Dino Crisis!?). Retreat a few stops and keep using your weapon at it from where you are. Be careful, it is very tough and needs a lot to be killed!! It will leave an item behind. Continue moving forward and break the egg under the bone for a weapon. Next, go on until you see a life-up under the bone. The life-up is over a _huge_ gap and so far, I haven't been able to get it myself. *Contributed by Belch: To get the life-up, wait for the pterodactyl to appear and ride on him. High jump at the life-up as he is about to go down the gap and you should get the life-up. Then, land on the ground and you'll have made it very easily.* The only thing I've managed to do is to sacrifice a life and then get it as Joe rises up...Please mail me if you know how to get that damn bonus. Anyway, see the red egg on the other side? There's a very neat trick with it. Here's the trick. If you break it from the other side (i.e. the left ledge, you l'il friend from before will come out and will carry you to another part.Refer to the part just below in this case. But if you jump to where it is and break it there, you'll get an item inside in which case refer to the next part (skip part in asterix!). ******************************************************************** If you took key: Break the egg and you'll be taken to another section where you'll get cool bonuses and most importantly, a key. Once you've taken the key, you'll be taken to another section. Move forward, jumping over the gaps and avoiding or killing the enemies. Avoid the boulders and move forward. You'll meet a tough dino here (even tougher than the green one!) and kill it first. Next, keep moving forward and prepare for the level boss. ******************************************************************** Keep moving to the right. Avoid the huge boulder by dropping down. There are 3 bonuses down and if you still wish to get the upper one, retreat a few steps and high jump to the ledge. Then, keep moving forward. Kill the dino that you'll encounter - beware, it's very tough and takes a lot to kill - and move forward for the boss! BOSS: Skullo ------------- Only Skullo's head is vulnerable and just too bad, it keeps moving all the time. When Skullo loses a lifebar, the head will drop down and will attack you. Jump to avoid it and it will resume its original place. Lather, rinse, repeat...Use flame-shot if you have it for more damage. Oooh, Blondie is back!! BONUS STAGE _____________________________________________________________________________ Move up for the free bonus stage. You'll be on a ledge and all you need to do is to take the bonuses that drop down. FINAL STAGE _____________________________________________________________________________ Go up and enter the final stage. Walk forward and high jump to avoid the fire. When you take the 4 bonuses which you'll see after the fire, be careful of the lightning that will strike here. Just don't stay on this ledge too much and you'll be fine. Continue to the right and kill the red dino. Next, continue forward and kill the bunch of enemies that you'll require. There's a bonus between the couple of fires on the below ledge and I suppose you'll need it by now, so drop onto the ledge and take it. Jump over the gaps to move on. Be careful of the velociraptor which are carrying boulders. Wait for them to pass on or kill them while avoiding the boulders. When you finally reach the other side, a bad guy will launch one of those huge boulders at you. Avoid it and take care of the bad guy if you wish. You may jump on the upper ledge to avoid the boulder. You'll now come to a very difficult part. Well, what were you expecting!? This is the last stage!! You'll see the lava but no ledges. There are actually a couple of legdes but they far apart and you can't jump onto them from where you are. So, might as well stop here and rate this game as one which you haven't completed!!...Hey, come back! Just kidding! All you need to do is to jump over the pterodactyl and make your way to the next side. You may let yourself drop on the ledges to give yourself a break but it's kinda hard to hop back on one animal when you do so. Anyway, time your jumps well and move on. When you reach a dead end, prepare for a tough boss. BOSS: T-Rex ----------- T-Rex is hard. It has the ability to release bad guys at you through its mouth...You see, it ate them but they lived on in its stomach! How's life there, is the big question. It can also launch small small boulders at you (huh?) and you can thankfully break those... These are attacks are a real pain, particularly the boulder one, but most of all it has a huge lifebar so be prepared for some tough strategy. Avoid its attacks - jumps and rolls are very useful in this battle - and keep shooting at it all the time. Be on the look-out for when he dodges his head like a punching ball o_O as this will hurt you too. The neck is not vulnerable, concentrate on its head and throw in everything you've got! Flame-shot and ring-launcher works best if you have them (which you should by now!). Great! You have done it! But no, hehehe, it isn't over. Your troubles aren't over yet!! What's this stage? The worst is yet to come... o_O You'll find yourself inside tha T-Rex!! Move forward while killing those damn enemies. Just use the ring-laucher, the rings will even move up and down the wall. Continue moving forward, taking care to avoid the spikes along the way. Bad guys will drop from above and attack you in this section, so be prepared to take them out. They come in groups of 3. Continue to the right and you'll see the ring-launcher on a ledge above you. If you want to get it, you have to go forward until you can jump on the ledge. After having done this, just high jump to the upper ledge (be careful not to drop onto the fire!!), jump over the fire and retreat a few steps to get it. After getting the best weapon or not (you don't need to do all this if you already have it since you don't even get points!), continue to the right. You'll be meeting another bunch of those rolling baddies now...Isn't ring-launcher useful? These guys will leave life bonuses behind, so make a point to kill them as long as you don't have a full lifebar. Be careful of the huge boulder that will drop down after this section. Now, go forward until you see something weird sticking from the ceiling (makes me think of the final boss in contra!). After a while, a devil will appear... Boss time!! BOSS: Sick Devil ---------------- Sick Devil is annoying, very annoying! :( First of all, he'll appear, laugh like a child and then suddenly disappear. And you'll have to deal with very tough enemies as soon as he vanishes into thin air. Take them out with the ring-launcher, it's your best weapon against these. The fact that they will be on either side of the screen will pose a problem. Try to hit the left one first and then the right one. Luckily, with the ring-launcher, they take only 3 shots or so to die. Shoot at them as they jump towards you and you'll see this part over quickly enough. They will keep dropping down for some time and they always appear in 2 (thankfully...3 would be way too much!!). Deal with those until Sick Devil returns, more sick than ever...He is very tough. He will thrust his stick forward and travel across the screen and it's difficult to predict from where he appears. Avoid him when he does this and try to hit him just after that. He'll also make boulders drop after a while and these will disappear as soon as they hit the ground. The boulders drop down in groups of 3. Also, don't bother using the flame-shot or the ring-launcher. It's not that he's strong against them (in fact, he has no weakness and strengths) but it is more difficult to hit him with those. Use the bommerang. It no only is better but even if you missed him the first time, the returning bommerang still has a chance of hitting him. Here comes his worst attack. He'll make a clone of himself and the latter will transform into Mac (or Joe if you're playing with Mac..) and will roll at you. Take care of him first! Shoot up when you can. Also, watch out when he seems to concentrate and then appears at the bottom of the screen and charges with his spear forward. Simply high jump to avoid being hit or you may roll to hit him instead (but don't do that if you're not confident enough with this feature!). After you've hit him enough, he'll disappear and then green-haired cutie will come to kiss you...But wait, what's that!? It's him again and he's just given you the kiss of death!! Anyway, he'll be even more sick now (if ever that was possible...). He'll have a new cheap attack which consists of him being actually 4 and these 4 devils (as if one wasn't enough...) will rotate at the middle of the screen and you can't even hurt those! Just avoid being hit when he does that. Then, he'll turn blue...I think he caught a cold or maybe he's tired of his colour, who knows...This time, when he concentrates like before (he wants to be a Super Saiyajin but he hasn't enough 'chi', poor Devil), he'll appear somewhere on the screen and thrust his spear forward. Just make sure you aren't anywhere near him when he appears. And take this opportunity to hit him since you won't be having much of those now! He'll also fire flame-shots and even flame-rings at you. The flame-shots are very easy to avoid but you'll need to be careful with those damn flame-rings, I had a hard time avoiding those...Or you can roll and you'll pass straight through them! He can also fire flames-shots in rows of five and these will form pillars once they touch the ground, be on the look-out for those! Sick Devil's colour will change as you hit him, so be happy when you see him turn dark blue after a lot of time. Avoid all his attacks and hit him whenever you can. Continue like this and Sick Devil won't be sick anymore, he'll just be dead (and definitely this time...)!! =-=-=-=-=-=-=-=-=-=-= LOCKED BONUS STAGES =-=-=-=-=-=-=-=-=-=-= The bonus stages available in the game. MAP _____________________________________________________________________________ There's not much to say about the bonus stages in the game except that you'll be getting bonuses...Most of them are blocked except for one which I've included in the walkthrough along with all the stages and you need to use keys to open up the paths. You'll get weapons, life items and even life-ups in these stages. Some will require you to choose between some eggs and the other eggs disappear as soon as you break one. In others, you will have to fight against an enemy but you will get a full lifebar (and the treat of a girl coming to kiss you!!) upon defeating it. Here's the map of these bonus stages as with the stages map. 4 | O (+) O------(+)-----O | 3 | | | | | (+) | (+) | | | |----2 | | | | | 1 O--- ---| 5 | O----- | (+) O--(+) | Y (+) | | | | | | | | | | | | | | |--- | O---------O----- O--O--O (X) KEY: 1 - Bonus stage 1 You'll see that I let one bonus stage go with the Y symbol. This is because this one isn't blocked and it's already listed in the walkthrough-stages section. BONUS STAGE 1 _____________________________________________________________________________ Just walk around and take the bonuses. It's that simple. Also, refer to CHEATS section. BONUS STAGE 2 _____________________________________________________________________________ You'll find yourself on a ledge and there'll be 5 eggs around you. You can take only one of those. As soon as you break one, the 5 others will disappear. The bonuses change each time, so it's up to you. BONUS STAGE 3 _____________________________________________________________________________ You need to fight 4 enemies, it's always the carnivores. The fight is very easy and the only bonus you'll get is that a girl will come to kiss you afterwards and you lifebar will be fully replenished. BONUS STAGE 4 _____________________________________________________________________________ You'll be facing 4 eggs on seperate ledges in the middles of the screen. You can take only one. Once again, the items change each time so I can't say more. BONUS STAGE 5 _____________________________________________________________________________ You'll have to fight against the red dino. He's as tough as before and your only reward will be a full lifebar and a kiss! That's all for the bonus stages. With this, you can hopefully choose which one you'll open. The ones where you face enemies aren't worth it and you should always go for the one with the items. =-=-=-=-=-=-=-=-=-= CONTINUE SERVICE =-=-=-=-=-=-=-=-=-= When you lose all your lives, you will be given the option to continue. Here's what happens when you choose yes: - You'll resume at the last grey circle over which you passed. - You'll have only one weapon. - You'll lose any keys you had. =-=-=-=-=-=-=-= KEY LOCATIONS =-=-=-=-=-=-=-= These are the keys that I've found so far! - In stage 1, there's a red egg on a ledge. You have to be careful with this one. Here's exactly what you need to do to get the key. When you are on the upper ledge (just before the egg), you MUST kill the purple pterodactyl that comes your way. After doing so, break the eggs and a friendly pterodactyl will take you to a section. Keep moving forward in this new section until you find the key. Note that if you don't kill the enemy as I told you before, you will get only a bonus and will miss the key. - Break the first red egg that you see in stage 4. The friendly pterodactyl will take you to a new section. Here walk forward but in order to get the key, you need to remain on the upper ledges. When you are on the last ledge, high jump forward and grab the key. - In stage 8, you'll see a red egg and there will be a lot of little dinosaurs around it. You MUST kill all of them first and then break the egg. Breaking the egg while there's still an enemy around will make you just get a weapon. Once you've broken the egg, the pterodactyl will come out and will take you to a new section. Here, just remain on the upmost ledges and once you reach the edge, jump forward to where the key is. - In stage 10, you'll come across a gap with a red egg on the other side. You NEED to break the egg from the left side in order to get the pterodactyl to come out. If you jump to where the egg is to break it, you'll only get an item. Just remain where you are and use weapons like the boomerang or ring-launcher to break it. The pterodactyl will then take you to a new section. In this new section, just walk forward until you see the key which is found on the lower ledge. =-=-=-=-= WEAPONS =-=-=-=-= This section is a list of all the weapons and what each does! I'll be giving the pros and cons for them too. If you've collected them all, you'll be having all the weapons even if you were to lose a life! You can toggle between the different weapons by pressing SELECT. Note, however, that you'll lose all of them and have only the stick when you lose all your lives and choose to continue the game. _____________________________________________________________________________ Weapon 1: Stick. Where you get it: You start with it. You have only this weapon at continue. How it works: It's just the regular stick and it can only be used when the enemy is close. The worst of the bunch. Pros: None. Cons: Very limited range; weak weapon. _____________________________________________________________________________ Weapon 2: Bone-Launcher. Where you get it: As a bonus in every stage. How it works: The bone-launcher is just like its name (how weird!). It will release a bunch of bones at your enemies. Pros: Can release up to 4 bones; appreciable range. Cons: Not very damaging even against regular enemies. _____________________________________________________________________________ Weapon 3: Flame-shot. Where you get it: As a bonus in every stage. How it works: The flame-shot will release a fireball which will form into a pillar when it touches the ground or a wall. The pillar will remain on-screen for about 2 seconds. Pros: Quite strong against any enemy. Cons: Impossibility to fire 2 shots one after the other. You need to wait for the pillar to disappear to fire the next shot. _____________________________________________________________________________ Weapon 4: Boomerang. Where you get it: As a bonus as from the second stage. How it works: You can fire up to 3 boomerangs at a time. These will travel approximately half the screen and, wonders of wonders, will come back to you! :) Multi-directional! Pros: Can hit enemies off-screen. Just fire and walk forward. An enemy which was on the point of appearing will be hit by the returning boomerang. Another good point is that after having fired your first shot, you can fire the remaining ones in any other direction you wish. Cons: You need to wait for all 3 to return to use it (or any other weapon for that matter) again. _____________________________________________________________________________ Weapon 5: Ring-launcher. Where you get it: As a bonus as from the third stage. How it works: This is the best weapon in the game. When you use it, you'll shoot a maximum of 2 big rings which will move on the screen in the direction in which you were facing when you shot. The rings may even go up and down walls, and they'll remain on-screen and hurt any baddies in their way as long as you keep following them. Pros: Very damaging - smaller enemies will be killed in one shot. Great range. Cons: Only 2 can be fired at a time. You need to wait for both of them to disappear before you can fire again. _____________________________________________________________________________ =-=-=-=-=-= BOSS LIST =-=-=-=-=-= This section is the list of the bosses you'll meet in the game. I've also included which weapons you should use and strategies. _____________________________________________________________________________ BOSS NAME: Sleepy T-Rex STAGE: 1 WEAK AGAINST: Flame-shot STRONG AGAINST: Bone-launcher STRATEGY: It has 2 attacks. For the first one, it'll launch a series of bad guys at you and these are fairly easy to avoid. For the second one, it'll charge at you and try to hit you for some damage. It is very easy to beat though. Use the flame-shot if you have it, it doesn't take big damage from the bone-launcher (maybe because it feeds so much on those!). Jump to the ledge in the middle of the screen and keep shooting at it from where you are and you'll easily defeat it. _____________________________________________________________________________ BOSS NAME: Man-Eater STAGE: 2 WEAK AGAINST: Flame-shot, boomerang STRONG AGAINST: Bone-launcher STRATEGY: It will release a number of smaller crop at you. Take care of those first as they can be a nuisance. Watch out for the green creeper too, you may jump or crouch to avoid it but you cannot do anything against it. Use the flame-shot or boomerang - actually, the boomerang is a tad better if you have it - and you'll beat it in no time. _____________________________________________________________________________ BOSS NAME: Green Pterodactyl STAGE: 3 WEAK AGAINST: - STRONG AGAINST: Bone-launcher STRATEGY: It will release a number of smaller velociraptors (the regular enemies) at you but you can just kill those. It also has a very annoying attack that consists of making a gust rise and this will take you to the other side of the screen but thankfully, it doesn't hurt your character. Just watch out for velociraptors and keep shooting up at it. _____________________________________________________________________________ BOSS NAME: Sharks STAGE: 4 WEAK AGAINST: Flame-shot, ring-launcher STRONG AGAINST: Bone-launcher STRATEGY: A bit tough! First of all, if you are using the flame-shot, wait for them to pop up and then, you can use your weapon. If you have the ring-launcher, there's a neat trick you can use. Just fire the 2 rings and they're bound to be hit when they pop up. Keep moving so as you're not above them when they jump up and you'll be fine! Another strategy is to keep rolling about since it's a dmaging attack but use this only as a last resort. _____________________________________________________________________________ BOSS NAME: AquaMonster STAGE: 5 WEAK AGAINST: - STRONG AGAINST: - STRATEGY: Only the head is vulnerable. It can release a bunch of annoying piranhas at you but you can fortunately kill those with any weapon. Watch out when it dashes across the screen as its head will hurt you. Jump to avoid but don't roll, the attack has no effect on it (it has priority!). Otherwise, keep tapping the shoot button and AquaMonster will go back into the water to heal its wounds. _____________________________________________________________________________ BOSS NAME: Crazy Mammoth STAGE: 6 WEAK AGAINST: Ring-launcher STRONG AGAINST: Flame-shot STRATEGY: It seems to be resistant to the flame-shot. First, take care of the boulders that it will release at you as soon as the battle starts and aim for its head whenever you can. After some time, it will lose its trunks but boulders will now drop from above you. It's a bit hard to avoid those completely because of the slippery ground. Well, do your best and throw in all that you've got. _____________________________________________________________________________ BOSS NAME: Freak Pterodactyl STAGE: 7 WEAK AGAINST: - STRONG AGAINST: - STRATEGY: It will constantly fly around and thus, it can be tough to aim for it at all times. However, its attacks are not that strong and its charges can easily be avoided. The fact that it's not weak against any weapon may pose a problem so use the boomerang as it has a higher chance of hitting it. _____________________________________________________________________________ BOSS NAME: Long Neck STAGE: 8 WEAK AGAINST: Ring-launcher STRONG AGAINST: Boomerang STRATEGY: If you don't have the ring-launcher, you may use the flame-shot but the way in which the flame-shot fires its projectile may pose a problem against this tough boss. Only the head is vunerable. And don't remain below it and shoot at it from where you are, it may lower its head quickly and you'll be hit. Avoid the boulders and keep shooting at it whenever you can. After taking enough damage, it will change colour and baddies will start popping out of its mouth. Instead of killing these guys first, just avoid them as they will just roll about and disappear as soon as they have appeared. _____________________________________________________________________________ BOSS NAME: Spikey STAGE: 9 WEAK AGAINST: - STRONG AGAINST: - STRATEGY: One of the toughest bosses in the game. Any weapon will do but the boomerang should be your last choice. Avoid Spikey when it rolls into the ball and travels all over the screen. Ain't high jump helpful!!? Be prepared for when it will stand up because it will quickly roll back and this is your _only_ chance to hit him. Just wiat for it to stand and shoot at it. Note that you may only shoot it once even at this time since it will resume into the ball as soon as it gets hurt. This battle will be long, make sure you are prepared! _____________________________________________________________________________ BOSS NAME: Skullo (...mania?) STAGE: 10 WEAK AGAINST: Flame-shot STRONG AGAINST: - STRATEGY: Quite difficult but it is weak against the flame-shot and if you have it and adopt a good strategy, you'll make it through easily. Aim for its head _only_ . When the head drops down, be ready for some frantic rolling or jumping since it will charge at you but thankfully, the trajectory is easy to guess! _____________________________________________________________________________ BOSS NAME: T-Rex STAGE: Final WEAK AGAINST: Flame-shot, ring-launcher STRONG AGAINST: Ring-launcher, boomerang STRATEGY: Very tough! Very annoying! The T-Rex has way too much life! Only the head can be hurt. It can release boulders and bad guys at you and when it dodges its head, this is also an attack, so be careful. Take care of the baddies and the boulders first since these may harm you. Just shoot at the head whenever you can, taking care to avoid its attacks. The fight will be a long one, hope you have already eaten and drunk! :D _____________________________________________________________________________ BOSS NAME: Sick Devil STAGE: Final (inside T-Rex) WEAK AGAINST: - STRONG AGAINST: - STRATEGY: Sick Devil is tough!! Normal, he's the final boss. As soon as the battle starts, he'll summon Bahamut, err no,...I mean, some baddies to do the dirty work for him! They drop from above and come in groups of 2. The first 2 ones will drop on either side of you and you need to be fairly quick in shooting at those 2. The next ones fall on the same side and are fairly easy to deal with. Use the ring-launcher to make a quick work of those. Once you've taken care of those, Sick Devil will thrust his spear forward and will come charging at you. You may high jump to avoid him but even better, use roll to hit him as he comes at you. He'll also make boulders drop down and these come in 3. Just avoid those and try to hit him meantime. You can destroy the boulders but it's only a waste of time. After taking enough hits, he'll drop down and a girl will come as usual but it's not over yet. The girl will transform into Sick Devil (the freak!!) and you'll have to fight him again. He'll sue new attacks to make things even more difficult for you. The first one consists of him becoming 4 and they'll move about near the middle of the screen. They can't be hit and you can just make sure that they do not hit you when he uses this attack! He'll become blue after a while. When he looks as if he's concentrating, that means he'll suddenly disappear and he'll thrust his spear in the hope that you're near him. Just make sure that you aren't near him when he reappears. Unluckily, it is impossible to predict where he'll come up so it's just a matter of luck. He can also use flame attacks. He has the regular shots and rings which come out in 3. They can be difficult to avoid at times so be careful. He has another attack which consists of creating 2 rings (a bit like Krilin) which will travel around the screen. It's very hard to avoid those and it's way better to use roll as these come in your direction as your character will just pass through these without being hit. Keep another important thing in mind here. When VSD (Very Sick Devil ^_^) launches the first ring, he cannot be hit. He also cannot be hit when he creates the second one, seconds after launching the first one. But he can be hit once this first one returns to him such that there's only one ring on the screen. Try to hit him during this time as he's pretty vulnerable then and won't try to do nay other attack. Just avoid his projectiles and shoot at him whenever you can until he dies! Good luck, you'll need it! :) _____________________________________________________________________________ =-=-=-=-= CHEATS =-=-=-=-= Here are the cheats that I've found for the game. Unfortunately, these were posted on simple pages and it isn't possible to know who posted those and who found out about these cheats. I'd like to thank these people for posting these cheats on the net and for, in a sense, helping me with the FAQ. Big thanks to you all! :D All the cheats have been verified by myself. - REPLAY LEVEL: Press START, then SELECT to play a level that has already been completed. - BONUS LEVELS: Kill all the small dinosaurs before cracking the red egg in the middle of Stage 8 (don't worry, you can't miss them!). You will then access a bonus stage where your weapon can be powered up. There is also a key in this bonus stage. Woohoo!! The red egg at the beginning of Stage 9 also leads to a bonus level (refer to bonus stages foe more details). - MAXIMUM LIVES: If there is a level that contains a life-up, return to it after completing it once. Take this extra life and press START, then SELECT to end the level. Go on as long as required! - MORE LIVES: Collect a key to go to the first locked bonus stage. Collect all the meat until the extra life drops down but _do not_ take it yet. 4 more lives will drop down after a while. You can take take all 5 of them. - CONTINUE AT DINOSAUR IN LAST STAGE: When you lose in the dinosaur, choose to continue by breaking the egg marked "Yes". The map with the last continue location will then appear. Begin your game at that location and once there, press START, then SELECT. You will resume your game inside the dinosaur. - From time to time, there is a caveman carrying a rock who comes towards you. This baddy will drop fruits provided you give him enough time. Don't kill him straight away. Hit him and then jump on the boulder 3 times and each time, you'll get a fruit. - See the caveman that isn't doing anything!? You will encounter him twice or thrice. When he wakes up and starts chewing (it's just like bubble gum!), hit him for extra points and a quite cool effect. - The vertically scrolling stages (like Stage 4) have a special bonus, a Spaceman (this game is weird! ^_^). Stay to the right side on the screen and you'll be able to get it. =-=-=-=-=-=-=-=-=-= GAME GENIE CODES =-=-=-=-=-=-=-=-=-= Here are the Game Genie codes available for this game. All codes are courtesy of VGS. Unlimited energy: 6263-07D4 BD63-0704 DD63-0764 Alternate code: 2BBA-64D7 Start with 2 lives: CBC8-6404 DFC8-6464 Start with 3 lives: CBC8-6404 D4C8-6464 Start with 6 lives: CBC8-6404 D9C8-6464 Start with 10 lives: CBC8-6404 DBC8-464D Unlimited lives: DD36-D40D All food fully restores energy: DDE0-0F6F =-=-=-=-=-=-= COOL STUFF =-=-=-=-=-=-= Here are the cool and funny stuff that you can do in the game! - When you take a key, the pterodactyl should come to fetch you seconds later. Keep jumping up until it appears. If Joe was in the air when it appeared, Joe (or Mac if you're playing with him) will remain stuck in the air. - Watch the monsters' looks when they're hit and when they die, and pay special attention to their expression and their eyes! Really funny! =D - When Joe and Mac die and you lose one life, they come up dressed up as angels and can be seen praying!! Without doubt the most hilarious moment in the game! ^_^ =-=-=-=-=-=-=-= E-MAIL POLICY =-=-=-=-=-=-=-= You are most welcome to write to me for feedback-postive or negative /corrections/contributions but please remember to put the game name in the subject line or your mail will simply be ignored (well, it depends on how many mails I have to reply to...^_^). Moreover, here are the mails which I will accept and those which I will not. I will also list your name (or any nick which you use) in the credits section along with your e-mail for your contributions but your e-mail will be withheld on request. E-mails I will accept: ---------------------- - Contributions. - Corrections. - Positive/neagative feedback. - Your mail must be in text form only. E-mails I will not accept: -------------------------- - Chainletters. - Spams. - E-mails that are all in caps. - People asking me send them this FAQ. - Info already stated in the FAQ. Failure to do so will have your mail adress blocked. And please note that contributions come on a first come, first serve basis. But I will readily reply to your mail even if someone has just contributed the same things before you. =-=-=-=-=-=-= DISCLAIMER =-=-=-=-=-=-= This document is Copyright 2001, Ashvin "Orochi K" Sawmynaden and is protected by US Copyright Law, and the Berne Copyright Convention of 1976. Don't claim this to be yours and don't use it for profitable purposes _whatsoever_. Use of this FAQ for profitable purposes without the author's consent is illegal and will be dealt with accordingly. Webmasters who wish to post my work on their site must e-mail me first and give me their URL. They will be allowed to do so only if their site meets the following conditions: - Your site must be a non-profitable and non-commercial one. - The FAQ must remain unaltered, not a single character is to be removed or added. - Full credit is given to me. Joe & Mac: Cavemen Ninja is Copyright 1991, Elite Systems Ltd. If you want to know what other FAQs I have written, just go to my GameFAQs contributor page (shameless plug ^_^): http://www.gamefaqs.com/features/recognition/8556.html =-=-=-=-=-=-=-=-=-= REVISION HISTORY =-=-=-=-=-=-=-=-=-= Version 1.0 on July 3, 2001 - First release. FAQ 90% complete! Version 2.0 on July 16, 2001 - FAQ complete except for things that I may have missed! - Corrected the level 3 and 7 boss names. - Corrected typos. - All sections updated. - Key locations complete. - Boss strategies complete. - Added cool stuff section. Version 2.0a on July 30, 2001 - Added information on how to get life-up in Stage 10. Version 2.0b on July 31, 2001 - Minor corrections. Version 2.1 on September 30, 2001 - Fixed some loose stuff! The next version will probably be the last update. Mail me soon if you wish to do so! :) Final Version on October 3, 2001 - Yup, the last update! Final Version on May 3, 2002 - Edited some stuff and corrected same typos. Also changed e-mail addy! =-=-=-=-= CREDITS =-=-=-=-= - CJayC For running the best gaming site and for posting my guides, reviews, codes...You wouldn't be reading this FAQ without him. He deserves all the credits! Keep up the great work!! ^_^ - Pyro Vesten For the ASCII art at the top of this FAQ. I suck at ASCII and thanks to him for taking the time to make one for me. - Jeremy For the corrections about the true name for the level 3 and 7 bosses. I completely goofed up here, I should probably go watch Jurassic Park again. ^_^ - Belch For telling me how to get the life-up in Stage 10 (something on which I would have remained stuck without his help :)). - Elite For this fun game. It's a good game and I'm still wondering why it's so much underrated. - Nintendo For licensing this game and all the others (need I say which!?) :D - Video Game Strategies For the Game Genie codes for this game. Al Amaloo is yet another webmaster that deserves all the credits. - All those people who posted cheats for this game on the web. Big thanks to you all even if I don't know who you really are! - You For reading this FAQ. Playing a 10-year-old game can be fun sometimes! ============================================================================= " Est-ce que je sens un peu de respect...? Est-ce que je sens un peu d'amitié...? ...Parce qu'un homme qui ne se consacre pas à sa famille ne sera jamais un homme...Viens ici!" - Vito Corleone ============================================================================= Copyright 2001-2002, Orochi K.