Secret Of Evermore Alchemy FAQ -===================================================================== / =- Information -= / ==================== >> Author: Jeff Decker >> Nick: Xi >> Version: 0.9.1 >> Updated: Sept 20, 2008 >> Profile: http://www.gamefaqs.com/features/recognition/11749.html *** NOTE: Check my GameFAQs.com contributor page for current information before contacting me. Sometimes my contact information changes. -===================================================================== / =- Table Of Contents -= / ========================== 1.0 About 1.1 Copyright 1.2 Versions 2.0 Using Alchemy 2.1 How do I use it? 2.2 Obtaining Ingredients 3.0 Alchemy Information 3.1 Quick Locations 3.2 Spell Information 3.3 Ingredients 4.0 Credit 4.1 People To Credit -==================================================================== / 1.0 About / ============----- / 1.1 Copyright / ---------------- This document was originally created to be posted at GameFAQs.com, but I have decided to change the license of this work to allow it to be posted on other sites as of September 20, 2008. Except where otherwise noted, content in this document is licensed under a Creative Commons Attribution 3.0 License. For more information on this license please visit: http://creativecommons.org/licenses/by/3.0/ I will ask that if you use this text anywhere that please contact me. My current info is always on: http://www.gamefaqs.com/features/recognition/11749.html ---------------- / 1.2 Versions / --------------- Verson 0.9.1 (Sept 20, 2008 Changed the copyright license. ----------------------------- Version 0.9 (July 20, 2002): I am getting closer to being done with a full version of the FAQ. I added in the ingredient list and I have started to fill in some information in it. I also added some quick listings of all of the formulas and all of the ingredients. ----------------------------- Version 0.8 (July 19, 2002): All of the more in depth locations are done. I now plan to add some information about ingredients to this FAQ. A list of what ingredients is used by which spells and also a list of where some of the less common ingredients are found. I also plan to add some extra information to the alchemy formula listings. ---------------------------- Version 0.6 (July 2, 2002): I completed the quick location list. I will start working on more descriptions in the alchemy information section. This would include a more complex description on where to get the spells. ----------------------------- Version 0.5 (June 29, 2002): This is an uncompleted version, but most of the information is on here. I plan on adding an ingredients table and where you can find all of the ingredients. Also I will have more information on the alchemy spells (more descriptive locations) and also complete the location list. The FAQ should be a complete version at version 1.0. ----------------------------- Version 0.1 (June 16, 2002): Started writing FAQ. -==================================================================== / 2.0 Using Alchemy / ====================---- / 2.1 How do I use it? / ----------------------- Alchemy is not that hard to use. First you have to obtain the formula. Then you just make sure you have the spell equipped (certain people will let you equip and unequip spells, you can carry up to eight different formulas with you). Then you need to have the ingredients that are in that formula. After that you find the ring that has your alchemy spells in it and you select the spell you want to use and select your target. After that the spell will fly. The first spell you probably will get is Flash from Fire Eyes in Prehistoria. The Flash formula calls for 1 part wax and 2 parts oil. So for every 1-part wax and 2 parts oil you have is the number of times you can cast that spell. ----------------------------- / 2.2 Obtaining Ingredients / ---------------------------- There are many ways to get ingredients for alchemy spells. One way is using your dog to sniff out ingredients. While you are walking around, you can just find ingredients on the ground. Your dog can sniff out and when your dog keep son sniffing for something and is not moving, then you know that something is there. You can force your dog to sniff around for ingredients by using the "L" or "R" button on the top of the SNES controller. Another way to get ingredients is you can purchase them. When you buy ingredients, it costs you money. That is why I don't like to do it that often, especially in the beginning of the game when you don't have a lot of cash. You usually buy ingredients at 5 parts at a time. Usually it will say something like 5 @ Currency. This means that you get 5 parts of the ingredient for whatever the price is that they are showing. --------------------- / 2.3 Level Raising / -------------------- Alchemy spells get stronger every time you use them. You can check out how strong your spells are by going into the ring with the "Stats" "Equip" "Weapon" etc. In there you will see something that says "Alchemy". This will tell you how strong the spells that you have equipped are. It also will show you when you go over to the other screen (hit "R" and "L" to change screens) and see all of the ingredients you have and how many you have of them. When your spell is at level 0, it will raise :10 every time you cast it. So after you cast the spell 10 times it will level up to level 1. When you level your spell higher, the effects of that spell will be greater. Hence a level 1 spell would be stronger than the spell at level 0. Here is a table that shows you how much your spells will raise at what levels and how many times you have to cast that spell to get it to the next level. -------------------- LEVEL RAISING TABLE Level Raise Times Total ----------------------------------------------- Lv 0 raise :10 ea. 10 times Lv 1 raise :05 ea. 20 times 30 total Lv 2 raise :04 ea. 25 times 55 total Lv 3 raise :03 ea. 34 times 89 total Lv 4 raise :02 ea. 50 times 139 total Lv 5 raise :02 ea. 50 times 189 total Lv 6 raise :01 ea. 100 times 289 total Lv 7 raise :01 ea. 100 times 389 total Lv 8 raise :01 ea. 100 times 489 total Lv 9 raise :01 ea. 100 times 589 total -------------------------- Adjusted total: 567 times* * The max is @ 9:98, so you have to take 2 off of the total times, so the adjusted total would be 566 times. -==================================================================== / 3.0 Alchemy Information / ========================== / 3.1 Quick Locations / ---------------------- This part of the guide just shows you where the locations of all of the Alchemy spells and puts them in order that you normally would get them. This way you wont skip past any and will be able to obtain all of them. Also this these are just short descriptions. For full descriptions, go to section 3.2 Alchemy Information. ------------ PREHISTORIA Flash: From Fire Eyes @ beginning Hard Ball: Alchemist in tar pits Acid Rain: Secret wall on way back to village Defender: Secret wall in village Cure: Strong Heart @ hut Heal: After Viper's battle Levitate: Man on top of volcano Speed: Volcano Maze (left, down, right/down, right wall) -------- ANTIQUA Crush: Blimp in cave Sting: Alchemist in Desert of Doom Revive: Blimp after getting dog back Revealer: Alchemist @ Horace's camp Escape: After obtaining a Diamond Eye @ Horace camp Drain: Smash rock barrier w/ Axe outside Crustacia Fireball: Left wall in room where get Bronze Spear Double Drain: Same place as Drain after battle in Nobilia -------- GOTHICA Lance: Lance's house, go upstairs, do NOT take treasures Fire Power: Get key from old lady in vents; give to man in room with all of the doors (after corrosion) Corrosion: In sewer of Ivor Tower One-Up: Dark Forest Regrowth: Woman behind house in Ebon Keep Slow Burn: Tinker's lab in books Explosion: Tinker's lab in books Super Heal: Ebon Keep castle; guess correct marbles in Naris's hand Lightning Storm: From Gomi on tower ------------ PREHISTORIA Miracle Cure: Strong Heart's hut -------- ANTIQUA Barrier: Horace @ Nobila castle ---------- METROPLEX Reflex: From robot in junkyard after saving other robot Call Up: From Professor -------- GOTHICA Nitro: Tinker's lab in book Force Field: Have Oracle Bone; guy under chessboard Stop: (Same as Force Field) ---------- METROPLEX Energize: Professor after getting energy core ------------------------- / 3.2 Spell Information / ------------------------ This is an alphabetical list of all of the spells and all of the information that is attached with them. I am still working on putting the more complex locations on these. Here is a quick list of all of the formulas: Acid Rain Atlas Barrier Call Up Corrosion Crush Cure Defend Double Drain Drain Energize Escape Explosion Fireball Fire Power Flash Force Field Hard Ball Heal Lance Levitate Lightning Storm Miracle Cure Nitro One-Up Reflect Regrowth Revealer Revive Slow Burn Speed Sting Stop Super Heal Here is more detailed information: ---------- ACID RAIN Formula: 1 Ash, 3 Water Description: Showers enemies with acid Place: Prehistoria Where: After you beat the first big bug you can find this on the mountain path on the way back to the village. When you are in the screen with the sand pools on it, you go all the way to the top. There is a fall wall on the right side that you can wall through. On the screen to the right you will find an alchemist that will give you the Acid Rain formula. ------ ATLAS Formula: 1 Ash, 1 Atlas Amulet Description: Target gets super strength Place: Antiqua -------- BARRIER Formula: 1 Limestone, 2 Bone Description: Shields target hero Place: Antiqua Where: When you get back to Antiqua, go to Nobila and go to the castle in that city. Horace will then give you this very useful formula. -------- CALL UP Formula: 1 Meteorite, 1 Dry Ice Description: Increments Call Bead max Place: Metroplex Where: Once you get to A-4 and talk to the Professor, he will give you this formula. ---------- CORROSION Formula: 1 Mushroom, 3 Water Description: Deadly shower Place: Gothica Where: There is a man in the sewers in Ivor Tower near the top. If you find him, he will give you the corrosion formula. ------ CRUSH Formula: 1 Limestone, 1 Wax Description: Crushes target enemy Place: Antiqua Where: Get this formula once you get to Antiqua from Blimp. Blimp's cave is right outside the Desert of Doom. You get this formula automatically. ----- CURE Formula: 2 Root, 1 Oil Description: Dispels states Place: Prehistoria Where: After saving Strong Heart, leave the village at the bottom exit. Then travel to the right through all of the bushes. You will find Strong Heart's hut and he will give you the Cure formula. ------- DEFEND Formula: 1 Clay, 1 Ash Description: Brings up defense Place: Prehistoria Where: After you save Strong Heart, you can go through the false wall on the left side of the village by the armor shop. There is an alchemist over there that will give you the Defender formula. ------------- DOUBLE DRAIN Formula: 2 Ethanol, 1 Vinegar Description: Steals enemy HP Place: Antiqua Where: After you beat the Diamond Eye's statue boss, go to the same place that you got Drain outside of Crustacia. The alchemist will now give you the Double Drain formula. ------ DRAIN Formula: 1 Ethanol, 2 Root Description: Steals some enemy HP Place: Antiquaj Where: Once you have gotten the Bronze Axe from the Great Pyramid, then you can break the barrier that is in front of the cave outside of Crustancia on the left. The alchemist in the cave will give you the Drain formula. --------- ENERGIZE Formula: 1 Crystal, 1 Iron Description: Energizes target hero's attack Place: Metroplex Where: After you retrieve the energy core the Professor will give you the Energize formula. ------- ESCAPE Formula: 1 Wax, 1 Vinegar Description: Escape from mazes Place: Antiqua Where: After getting one Diamond Eye, go back to Horace's camp and talk to Madronius to get this formula. ---------- EXPLOSION Formula: 2 Ethanol, 1 Ash Description: Destroys barriers Place: Gothica Where: When you get to Tinker's lab you can search through the books. You can find this formula in one of them. --------- FIREBALL Formula: 1 Brimstone, 1 Ash Description: Fiery destruction to target Place: Antiqua Where: After you defeat the monk that gives you the Bronze Spear in the Hall of Collosia, search around the left wall. There should be a passage near the bottom of it. Follow the passage and you will then have a choice of two paths. Go to the left and follow that around. You will then meet Madronius's brother who will give you the Fireball formula. ----------- FIRE POWER Formula: 1 Feather, 1 Brimstone Description: Damages target enemy Place: Gothica Where: When you are in the vents as the dog in Ivor Tower you can find an old lady. She is in the screen where you can hear a beeping. When you talk to her she will give you a key. Later when you are going over to Ebon Keep there is the room with all of the doors. With the key you can open the doors. In one of the rooms is a man. If you give him the key he will give you the Fire Power formula. ------ FLASH Formula: 1 Wax, 2 Oil Description: Small fireball Place: Prehistoria Where: This is the first alchemy formula you get. You get it automatically, so you don't have to go hunting for it. After you talk to "Fire Eyes" in the prehistoric village, she will give this to you before you go to Bugmuck in search of Strong Heart. ------------ FORCE FIELD Formula: 1 grease, 1 Iron Description: Protects hero from next attack Place: Gothica Where: When you go underneath the second passage in the chessboard, you can find an alchemist down there. If you have the Oracle Bone, then he will give you this formula. ---------- HARD BALL Formula: 1 Crystal, 1 Clay Description: Target gets beaned Place: Prehistoria Where: When you get to Bugmuck, there is a cave in the side of the mountain. Inside is an alchemist that will give you the Hard Ball formula. ----- HEAL Formula: 1 Root, 1 Water Description: Recovers some HP Place: Prehistoria Where: You will get this spell automatically from an alchemist after you beat the Vipers in the Mammoth Graveyard. ------ LANCE Formula: 1 Iron, 1 Acorn Description: Sharp projectile Place: Gothica Where: When in the Ivor Tower town go two houses from the Inn. That is Lance's house. Go upstairs, but do not take the contents of the treasure chests and then proceed to go downstairs again. Lance will then stop you and give you his formula for not taking the contents of the chests. --------- LEVITATE Formula: 1 Water, 1 Mud Pepper Description: Lifts heavy objects Place: Prehistoria Where: When you are looking for a way in the volcano you find this alchemy spell when you climb up the volcano. To get on top just uncover the secret steam vent and then go through the cave on the right side and then go on the vent on that platform. The guy on the top will give you the Levitate formula. ---------------- LIGHTNING STORM Formula: 1 Iron, 2 Ash Description: Bolts of lightning Place: Gothica Where: After defeating the dragon on the top of Gomi's Tower, Gomi will give you this formula. ------------- MIRACLE CURE Formula: 2 Root, 1 Vinegar Description: Dispels states and recovers HP Place: Prehistoria Where: Once you have the flying machine you can go back to Prehistoria. If you go and visit Strong Heart again he will give you this formula. ------ NITRO Formula: 1 Gunpowder, 2 Grease Description: Big explosion Place: Gothica Where: When coming back from the Metroplex, search through Tinker's books again and you will find the Nitro formula in one of them. ------- ONE-UP Formula: 1 Feather, 1 Root Description: Restores target's HP Place: Gothica Where: You get this in the Dark Forest underneath the chessboard. First make sure to equip "Escape" or have a "Wings" with you before you go into the Dark Forest. This is always an easy way back out if you get terribly lost. Anyway, from the start you go: DD RR D L DD RR DD L DDD L D = down R = right L = left Note: I only separated the characters with a change of direction so they are easier to read. You will find an alchemist there and he will give you the One-Up formula. -------- REFLECT Formula: 2 Grease, 1 Iron Description: Reflects magic Place: Metroplex Where: After you save the robot in A-1, go back down the to junkyard. The robot down there will then give you this formula as a reward. --------- REGROWTH Formula: 1 Acorn, 2 Water Description: Gradually regenerates hero's HP Place: Gothica Where: If you search behind the houses in Ebon Keep some of them have entrances behind them. Behind one of the houses is a woman. She will give you the Regrowth formula. --------- REVEALER Formula: 2 Ash, 1 Wax Description: Reveals hidden paths Place: Antiqua Where: The alchemist, Madronius, at Horace's camp will give this to you. ------- REVIVE Formula: 3 Root, 1 Bone Description: Brings dog back to life Place: Antiqua Where: Go back and talk to Blimp in his cave outside of the Desert of Doom after you get the dog back. He will give you this formula. ---------- SLOW BURN Formula: 1 Iron, 1 Brimstone Description: Gradually drains target's HP Place: Gothica Where: When you get to Tinker's lab you can search through the books. You can find this formula in one of them. ------ SPEED Formula: 1 Wax, 2 Water Description: Raises target's agility Place: Prehistoria Where: You find this formula in the volcano when you get to the maze. From the beginning of the maze go: Left, down, down (the one on the right) Then you can go through the right wall in this room. The alchemist here will give the Speed formula. ------ STING Formula: 2 Water, 1 Vinegar Description: Stings target enemy Place: Antiqua Where: Sting is found in the Desert of Doom. This is one of the hardest spells to find next to the One-Up formula. To find this spell, you start from the bottom of the Desert of Doom and go to the first oasis. Then you travel straight up and get to the next oasis. Now you have to travel nine screens up (the second time there is a weed in the corner and a skeleton at the top) and then go right around four screens. There will be another oasis here with an alchemist. Talk to the alchemist and he will give you the Sting formula. Also if you talk to him using the dog, he will give you the collar for Antiqua (I forgot the name) for the dog. ----- STOP Formula: 2 Wax, 1 Crystal Description: Halts enemy attack Place: Gothica Where: When you go underneath the second passage in the chessboard, you can find an alchemist down there. If you have the Oracle Bone, then he will give you this formula. ----------- SUPER HEAL Formula: 2 Ethanol, 1 Acorn Description: Restores both hero's HP Place: Gothica Where: When you are leaving Ebon Keep you can find a boy named Naris just left of the dinning room. If you guess the number of marbles in his hand correctly, he will give you this formula. If you get it wrong you can come back later and guess again. ------------------- / 3.3 Ingredients / ------------------ Ingredients are the life of alchemy spells. Here I will list all of the ingredients, the formulas they are used in, and any other information about them that I can think of. Here is a quick list of all of the ingredients: Acorn Ash Atlas Amulet Bone Brimstone Clay Crystal Dry Ice Ethanol Feather Grease Gunpowder Iron Limestone Meteorite Mud Pepper Mushroom Oil Root Vinegar Water Wax Here is a more detailed list: ------ ACORN Used in: Lance, Regrowth, Super Heal ---- ASH Used in: Atlas, Defend, Explosion, Fireball, Lightning Storm, Revealer ------------- ATLAS AMULET Used in: Atlas Rare! Where: This is a rare ingredient. The only place you can get these is from a guy that is behind some boxes in Nobilia. It is the same guy that will give you the formula. ----- BONE Used in: Barrier, Revive ---------- BRIMSTONE Used in: Fireball, Fire Power, Slow Burn ----- CLAY Used in: Defend, Hard Ball -------- CRYSTAL Used in: Energize, Hard Ball, Stop -------- DRY ICE Used in: Call Up Rare! -------- ETHANOL Used in: Double Drain, Drain, Explosion, Super Heal -------- FEATHER Used in: Fire Power, One-Up ------- GREASE Used in: Force Field, Nitro, Reflect ---------- GUNPOWDER Used in: Nitro ----- IRON Used in: Energize, Force Field, Lance, Lightning Storm, Reflect, Slow Burn ---------- LIMESTONE Used in: Barrier, Crush ---------- METEORITE Used in: Call Up ----------- MUD PEPPER Used in: Levitate Rare! Where: In the beginning you can get these from Blimp one at a time. Later in the game you can buy them off of him 5 @ 300 jewels. --------- MUSHROOM Used in: Corrosion ---- OIL Used in: Cure, Flash ----- ROOT Used in: Cure, Drain, Heal, Miracle Cure, One Up, Revive -------- VINEGAR Used in: Escape, Miracle Cure, Revealer, Sting ------ WATER Used in: Acid Rain, Corrosion, Heal, Levitate, Regrowth, Speed, Sting ---- WAX Used in: Crush, Escape, Flash, Revealer, Speed, Stop -==================================================================== / 4.0 Credit / =============----------- / 4.1 People To Credit / ----------------------- I am afraid I don't have anyone to credit yet. If you submit information, I will credit you here, but please realize this FAQ is not complete. Wait for version 1.0 before sending in information. -===================================================================== / Content under Creative Commons Attribution 3.0 License / =========================================================