Dragon's Curse TurboGrafx-16/PC Engine v 1.0 by Finn McKenty http://finn.medius.net insideout2hotmail.com 1.7.01 I've got the first three stages of the walkthrough complete. I'll finish the others when I get around to it. But what I have here should be enough for the enterprising player to finish the game on their own. OVERVIEW Dragon's Curse is the third game in the Wonderboy series. It was published for the TG16/PCE, the Genesis/Mega Drive and Sega Master System/Mark 3. Although you don't hear a lot about it, it's a fantastic platform/adventure game that is every bit the equal of more well-known titles like Kid Icarus and Metroid. I really can't say enough good things about it. CONTROLS Button 2 is used to attack and, when in menus, cancel Button 1 is used to jump or, when in menus, to decide Run is used to pause the game and bring up you item selection screen. While in this screen, select the arm list and press button 1 to equip new swords. Do the same for shields and armor in their respective menus. On the right, you'll see "fireball," tornado, etc. To equip these simply highlight them and press button 1. To use these, press down + button 1. To open locked doors, select the Key in your item screen and press up when in front of the door. A NOTE ABOUT SHOPS When you go into a shop, you'll frequently see that the items are marked "???" and are not for sale. This is because you need to equip the right armor in order to buy certain items. If you go to your item screen and look at the armor you have equipped, you'll see that there's three numbers on the upper right. AP is Attack Points, or how much damage you do when attacking. DP is Defense Points. CP is Charisma Points, or how attractive you are while wearing the item. You'll see that some items (for instance the Goblin Mail) might be higher in DP than other items, but lower in CP. So, if you're wearing Goblin Mail and an item is greyed out, try putting on armor with a higher CP value, for instance the Mithril Mail. WALKTHROUGH Prologue You begin as Hu-Man, the most powerful form in the game. Go right down the hall. Go down the well and to the right. When you start seeing skeletons, go left. Enter door and you'll be fighting the first boss, Mechadragon. After you beat him, you'll turn into Lizardman, the weakest form in the game. Get all the coins you can. Avoid the blue flame, it will end your bonus session. Go right out the door when things start shaking. Shoot the green ogre for the key to the exit. Enter the door and exit the castle. Watch the cinema sequence as the castle is destroyed. Lizardman You'll emerge in a town. Go thru first door into the church, where you can save your game. If you're playing this on an actual TG16/Duo (like I am), you can save your game to the console's internal RAM. If you're playing on a Turbo Express or an emulator, you're stuck with using passwords. Exit the church and enter the next door. Go right, then down the well Kepp going right thru the opening. You'll be in a tropical-type level that reminds me of Sonic for some reason. Avoid falling the in water if you want, but there's bonuses and things down there so it might pay to explore a little. Go right until you see a door (about 4 screens over), get the key in the room it leads to, and keep going left back to town. Use the key to go thru the locked door in middle of town. Go up the tower. Keep going right into a desert level. Go left until you reach a checkered pyramid. Go down the first well, then go in the first door you see. It will take you up to the top of the screen. Jump up out of the well and go left until you reach a small building with a door in it. Go thru the door for a heart container. It might seem like a lot of work, but you'll find that it's worth it. Go back up the pyramid. Go down the well on the right. Go left until you're in the pyramid. Keep heading up the pyramid. When you get to the top, go in the door and get healed. Go up and get the key. Use the key to go thru door. Keep going left pasta floor made of springs. After the springs, go down the hole. You'll be between two spitting faces. Go right or left until you fall thru the floor. Go thru the door. Fight the first boss. I thought this was a pretty tough fight, mostly because you'll probably only have 2 hearts. Try to stay under him as he spits green stuff, then jump up and shoot him when he stops. Take your time, dont hurry and be sloppy. Collect some coins, then you'll turn into Mouseman. Mouseman You'll see that this level is quite a bit easier and more of a straightforward platform level than the one before. Go back down a couple floors in the pyramid. After you see red ogre, walk on underside of the ledge upsidedown (this will take a bit of practice, just try pressing down right when you're about to fall off the left edge of the platform). After you're upside down, go right and enter the door on the far right. You'll see it's on accessible by going upsidedown. Get the money and hearts from chest. Enter the shop and buy the dancing shield from pig (you might have to put on the mithril armor so you're charisma will be high enough). Go in the door on the far right. Go in the door marked "return". This will take you back to the town. Save your game at the church. Go left over the checkered blocks. Go left, jumping over the glowing blue things There's a new type of cloud enemy who drops fireballs that follow you. Your shield can block those fireballs- just stand still and let them hit you and it'll block them. After that you'll find yourself at this maze thing made up a of checkered blocks. Go to top of the maze and jump. You'll be in a secret room. Open the chest for gold and hearts. Go in the shop after the maze. Buy the Shogun Lamellar (armor), but the Dancing Shield is better than the Shogun Shield, so don't buy it unless you don't have the Dancing Shield. Go left, fight some skeletons, frogs and birds, and kill the last bird for a key. Go left until you see a checkered wall. Climb the wall up 2 screens. At the top, jump off the wall onto the platform in the middle and open the door. Go left, up and right past the shooting heads. Your shield can block the fireballs from the heads, and well-timed blocks are the key to getting through this section. Keep going up several floors in the checkered, purple castle. When you get to the top go down the middle, sort of in bewtween the two sides, then up and around the other side of the castle until you get to the door. When you enter the door you'll be fighting the boss dragon. Keep jumping over him when he sinks into the floor. When he surfaces, hit him immediately, before he can start spitting stuff. After beating him, open the chest on the right for a much-needed heart container, then enter the shop, where you can buy medicine. I bought three bottles, but it's up to you. You'll now be turned in to Pirahna-Man. Pirahna-Man Go back in the tower in the middle of town (the same one you used as Lizard-Man). Go up to the top, go out the door. Once outside, jump over to the right to the door and enter. You'll be in the desert (the same desert as when you were Lizard-Man and you went in the pyramid). This time, once in the desert, go to the right. You'll enter a very straightforward platforming area with lots of lava and ogres and stuff. Just block all the shots with your shield and try really hard not to fall into the lava, because it's tough to get out. Keep going right until you get to a small hut. Enter the hut. Get the money form the chest, then enter the shop and buy the Dragon Mail. Get healed in the door on the right if you want to. Equip the Dragon Mail, it enables you to go in lava without getting hurt. Keep going until you get to the next door. Go in that door. Next go in the middle dor and jump on the orange platform until you change back into Mouse-Man. As Mouse-Man, go out the door on the right and up the checkered wall. Go up a couple more screens, and drop down. Open the chest. With item you have, you can now break the plain grey blocks with your sword. Go back down and through the door you came from. Go in the top door again and turn back into Pirahna-Man. Break the blocks and go in the bottom door, then in the "Return" door. Once back in town, go down the well and up the first opening. Break the blocks, go in the shop and buy the Samurai Armor. Go back down into the well, and go right. You'll be back in the tropical level you started in. Go down into the water, and go right until you come to some blocks you can break, with a spring block to the right. Break those blocks and go down. Keep going right until you see blocks moving up and down. Pass those and go up. Go up the passage. At the top of the passage you can go left and get healed if you need it. Otherwise go right past the sunken ship. Go down the passage on the right, left, then up and you'll have a shiny new heatr container. Now go back into the town, go back up the tower and thru the lava area, and turn into Mouse-Man. Back in town, go the checkered blocks left of the tower, walk down the side of them and break the blocks covering the water.