=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -=Dead or ALive 2 : Kasumi Combo Faq : Ver. 1.8=- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Best viewed in Editor 800x600 ::::::::::::::::::::::::::::::::::::::::: ::::::::::::::::::::::::::::::::::::::::::: :: Nikojokes :: ::: K K ::: :::: K K :::: ::::: K K ::::: :::::: K K :::::: ======: KK AAA SSS U U M MM MM II :====== -------: KK A S U U MM M M II :------- ======: K K AAAA SSS U U M M M II :====== :::::: K K A A S U U M M M II :::::: ::::: K K A A S U U M M M II ::::: :::: K K AAA SSSS UUUU M M M II ::: ::: C O M B O -- F A Q :: ::::::::::::::::::::::::::::::::::::::::::: :::::::::::Nikojoke@hotmail.com:::::::::: --------------------------------------- Forgive my Art ------------------------------------------------------------------------------------------------- =============================================N-E-W-S============================================= = 30.3.2000: Add 6 new Combos = 01.4.2000: Add 2 new Combos (sorry but i´m verry tyred) = 01.4.2000: Add the Kasumi Strategie part 6.1 Against Comoputer Players = Add the Kasumi Strategie part 6.2 Against Human Players = Add the Kasumi Strategie Part 6.3 Tag Team = 02.4.2000: Add the Kasumi Strategie Part 6.4 Survival = Add 5 new Combos = = ================================================================================================= ------------------------------------------------------------------------------------------------- ---------- -=Contents=- ---------- 1.Kasumi 2.Conventions 3.Damage 4.Combostarters 5.Combos 6.Kasumi Strategie 1.Against Computer 2.Against Human Player 3.Tag Team 4.Survival --1-- Kasumi=- .----------------------------------. :Name : Kasumi : :Fighting Style: Mugen-Tenshin : :Age : N/A : :Height : 5`2" : :Weight : 106 lbs. : :Nationality : Japanese : :----------------------------------: Kasumi a true-bred "female-ninja", of the Mugen Tenshin style. In attempt to setle her brother Hayate´s old scores, she became a "runaway shinobi". Immediately after "dead or alive I World Combat Championship" she was taken captive by the super-human development projekt. While held captive, her clone, Kasumi "alpha" was created. --2-- N=Normaly Damage W=Damage against a Wall ................................................................... : u=up uf=up-front : p=punch : +=must be pushed at the : : b=back ub=ub-back : k=kick : same time : : f=front fd=front-down : f=free : >=good timing into the next : : d=down bd=back-down : ws=get up : move : :.................................................................: ******************************************************************* *1= p,p,f+p,f+kk can be done instead the last part of the combo if* * oponent is at the wall. * *-----------------------------------------------------------------* *2= Works only against a wall. * *-----------------------------------------------------------------* *3=Must be done after a Mid-Kick counter with a dash to your * * oponnent * ******************************************************************* --3-- Damage in % for all types of hits .......................................... : First Hit : Stagger Hits : Juggle Hits : ............:...........:..............:.............: :Normal : 100% : 50% : 50% : :-----------:-----------:--------------:-------------: :Counter : 125% : 50% : 62% : :-----------:-----------:--------------:-------------: :Hi-Counter : 150% : 60% : 75% : :...........:...........:..............:.............: --4-- With this Combostarters you can start most of the Combos and continue them like you want. :---------------: : Combostarters :___________________ :--------:--------:---------:-------: : k,k : uf+p : u+k : ub+k : : b,f+s : df,s+k : df,df+k : b+k : :--------:--------:---------:-------: ----------------------------------- --5-- _______________________________________________________________________ :_________________________________________________.______.__N______W__:_: :Combo : Hits : Damage :!: :-------------------------------------------------:------:------------:-: :u+k > p,p > u+k > p,p,p,p : 08 : 70 : - : : :-------------------------------------------------:------:------:-----:-: :df,df+p > p,p > u+k > p,p,f+p,f+k : 08 : 78 : 98 : : :-------------------------------------------------:------:------:-----:-: :uf+p > p,p > uf+p > p > df,df+p > p,p,f+p,f+k : 10 : 82 : 102 : : :-------------------------------------------------:------:------:-----:-: :u+k > p,p > p > df,df+p > p,p,f+p,f+k : 09 : 85 : 105 : : :-------------------------------------------------:------:------:-----:-: :u+k > p,p > p > df,df+p > p,p,f+p,k,d+k : 10 : 100 : - : : :-------------------------------------------------:------:------:-----:-: :uf,p > p,p,p,p > df,df+p > p,p,f+p,k,d+k : 10 : 83 : 103 : : :-------------------------------------------------:------:------:-----:-: :uf,p > p,p,p,p > df,df+k > p,p,p,p : 10 : 74 : - :1: :-------------------------------------------------:------:------:-----:-: :df,k+s > p,p,p > df,k+s > p,p,f+p,f+k : 09 : 86 : 106 : : :-------------------------------------------------:------:------:-----:-: :df,k+s > p,p,p > df,df+k > p,p,f+p,f+k : 09 : 87 : 107 : : :-------------------------------------------------:------:------:-----:-: :df,p,p > f,f+p > df,p > df,df+k > p,p,f+p,f+k : 09 : 107 : 127 : : :-------------------------------------------------:------:------:-----:-: :df,p,p > f,f+p > df,p > df,df+k > p,p,f+p,k,d+k : 10 : 122 : - : : :-------------------------------------------------:------:------:-----:-: :p,p,p,p, > p,p,p,p > d,p > u+k > p,p,f+p,f+k : 12 : - : 118 :2: :-------------------------------------------------:------:------:-----:-: :df,k+s > p,p,p > p,p,f+p,f+k : 09 : 86 : 106 : : :-------------------------------------------------:------:------:-----:-: :df,p,p > f,f+p > df,p > u+k > p,p,f+p,f+k : 09 : 106 : 126 : : :-------------------------------------------------:------:------:-----:-: :df,df+p > p,p,p > df,df+k > p,p,f+p,f+k : 09 : 85 : 105 : : :-------------------------------------------------:------:------:-----:-: :df+p,p > p,p,p,p > u+k > p,p,f+p,f+k : 10 : - : 124 :2: :-------------------------------------------------:------:------:-----:-: :df,df+p > d+p > p,p,f+p,f+k : 06 : 75 : 95 : : :-------------------------------------------------:------:------:-----:-: :uf,p > p > uf,p > p > uf,p > df+s+k > p,p,f+p,f+k: 10 : 85 : 105 : : :-------------------------------------------------:------:------:-----:-: :uf+p > p,p > p,p > df+s+k > p,p,f+p,f+k : 10 : 81 : 101 : : :-------------------------------------------------:------:------:-----:-: :s+k > p,p,p > u+k > p,p,f+p,f+k : 08 : 82 : 102 : : :-------------------------------------------------:------:------:-----:-: :df,p,p > f,f+p > p,p > u+k > p,p,f+p,f+k : 10 : 106 : 126 : : :-------------------------------------------------:------:------:-----:-: :p,p,ub+k : 03 : 70 : 90 :3: :-------------------------------------------------:------:------:-----:-: :p,p,f+p,f+k : 04 : 78 : 98 :3: :-------------------------------------------------:------:------:-----:-: :df,k+s > p,p > p > df,k+s > p,p,f+p,f+k : 09 : 85 : 105 : : :-------------------------------------------------:------:------:-----:-: :df,df+p > df,df+p > u+k > p,p,f+p,f+k : 09 : - : 126 :2: :-------------------------------------------------:------:------:-----:-: :df,df+p > p,p > p,p > df,df+k > p,p,f+p,f+k : 11 : - : 127 :2: :-------------------------------------------------:------:------:-----:-: :u+k > p,p,k > p,p,f+p,f+k : 08 : - : 102 :2: :-------------------------------------------------:------:------:-----:-: :df,df+p > p,p > p,p,k > p,p,p,p : 11 : - : 98 :2: :-------------------------------------------------:------:------:-----:-: :df,df+k > f,f+p > df,df+k > p,p,f+p,f+k : 07 : 83 : 103 : : :-------------------------------------------------:------:------:-----:-: :df,df+p > p,p,p > df,df+k > p,p,f+p,f+k : 09 : 85 : 105 : : :-------------------------------------------------:------:------:-----:-: :df,df+k > p,p > df,df+k > p,p,f+p,f+k : 08 : 83 : 103 : : :-------------------------------------------------:------:------:-----:-: :uf+p > s+p > p,p > df,df+k > p,p,f+p,f+k : 08 : 83 : 103 : : :-------------------------------------------------:------:------:-----:-: :p,p,p,p > p,p,p,p > u+k > p,p,p,p : 11 : 85 : - :2: :-------------------------------------------------:------:------:-----:-: :uf+p > p+s > uf+p > df+s+k > p,p,f+p,f+k : 08 : 86 : 106 : : :-------------------------------------------------:------:------:-----:-: :uf+p > p+s > df+p > f,f+p > p,p,f+p,f+k : 07 : 80 : 100 : : :-------------------------------------------------:------:------:-----:-: --------------------------------------------------------------------- Kasumi Strategy --------------- 6.1 Against Computer Ok, winning with Kasumi is not very easy, but If you know how and when to use the right move your oponnent will not have a chance. But against a computer you have to use your combos, make them large and don´t let him get away, because if he come out he will start with his combos. So give him your up,down Combos with kasumis kicks. If you near a wall make the big combo lijke this: df,df+p > p,p,p > df,df+k > p,p,f+p,f+k and you hit him against the wall at the end and thats 20 Damagepoints more. Than you have to make stuns to START your combos is not good to start a combo without a stun, he will come out to easy and thats not good. Learn when to use her backturned moves at the right time, and moves like uf+throw or uf+p,k if he is runnig at you thats very good because you´ll kick him back again. And counter every mid-kick, so you´ll hit him in air and you can make a combo. Try to hold you oponnent at the wall if you can and hit him out or against the wall. So that´s it for Kasumi. I think I will write more soon. 6.2 Against Human Player If you fighting against a human player with kasumi youu have to use her Down,Up combos. Make first p,p,k,k some times and the when your opojnent think you will do it again push p,p,k,d+k. That´s the way you have to beat him and don´t nake to often the turnbackarts against human players. Theyy wil hit you. Excapt in a combo use the ub+k move, but not if your oponnent waiting for you, use it in a combo or if he´s running to you. And don´t try to make big combos on ground just make big mid-air combos and hit him against the wals. Use the stunmoves when he try to counter every move you make and hit him in air and give him a combo if you not near a wall don´t make p,p,f+p,f+k make p,p,f+p,k,d+k you make a hit more and it´s looking good. One thing more is that you have to use her f+k,k or f+k,d+k kicks often it´s working.. belive me ;-) 6.3 Tag Mode In Tag Mode is the most Importand thing, that you have to know your character(s) very good. What I want to say is that you have to know when to chance. Not only if you don´t have enough energy anymore, you have to chance in every combo you start. I´m playing with ein and Kasumi and one of my Combos is looking like this: ----------------------------------------------------------------------------- 13hit Combo! db+k,p > p,p > db+k,p -->Kasumi > p,p,ub+K -->Ein > p,p,f+p,d+k ----------------------------------------------------------------------------- Is a good looking combo and a good combo. Use every move you make and make a combo with it. Don´t hit your oponent in air and wait start changing and give him some hits. But you have to find out for yourself how to combine. The rest just like playing against a computer player. 6.4 Survival Mode OK to beat the comp in survival mode with Kasumi COMBOS are everything, don´t try single hit moves like ub+k anytime only in the right time :-) Make big combos and don´t let your oponnent get away. Make moves like b+k,k or f+k,d+k or k. Then try to hold him at the wall and hit him everytime back he gets up (it works good) but if you want to get points just hit the comp if he comes near with s+k to hit him away. And if you down on the ground stay and wait. Another usefull moves in survival with Kasumi are u+k, uf+k or p, and the p,p,f+p,k,k combo. Thats all for Kasumi try it and you´ll see :-) This document is copyrighte (c) 2000 Niko Komninos, all rights reserved. --------------------------------------------- All aspects of Dead or Alive 2 used in this document are Copyright (c) 1999, 2000 Tecmo Inc. All rights reserved. _________________________________ Niko Komninos (Nikojoke) nikojoke@hotmail.com Icq:61923723 Never do a loose, all I do is win _________________________________