Dead or Alive: Xtreme Beach Volleyball Kasumi FAQ Started on: July 18th, 2003 Latest Update: Version 1.2 By: GuardianE2000@juno.com This FAQ is copyright of GuardianE2000@juno.com. Dead or Alive Extreme Beach Volleyball and Kasumi are copyrights of Team Ninja and Tecmo. This FAQ is for personal use only, and cannot be altered, printed or distributed for commercial reasons. Anyone who I find violating this will be punished to the full extent of the law. This site can be found at: Gamefaqs.com faqs.ign.com cheats.de _____________________________________________________________________________ Table of Contents I. What is Dead or Alive: Xtreme Beach Volleyball? (DOA history) II. Who is Kasumi? (Misc. Info) III. Kasumi's Suits IV. Kasumi's Favorite Items V. Kasumi's Volleyball Strategies VI. Kasumi's Swimsuit Acceptance Strategies VII. Kasumi's Gravure Movies VIII.Kasumi's Facial Expressions IX. Kasumi's Quotes X. Fun Stuff to Try XI. Frequently Asked Questions/Rumors XII. Credits _____________________________________________________________________________ _____________________________________________________________________________ I. What is Dead or Alive: Xtreme Beach Volleyball? (DOA history) _____________________________________________________________________________ DOA took the video game masses by storm. Although the initial release of Dead or Alive for the Saturn, and later for the Playstation, resulted in mediocre sales, it began the fan following that would soon grow exponentially. The game prominently featured girls with a certain characteristic bounce unparalleled by anything on the market. Frankly, it was incredibly unrealistic and only good for the occasion laugh. It also had the feature of up to 14 costume for some of the girls and an average 5 for each of the guys (gee, I wonder why? ^_^). The "Danger Zone," basically a boundary around the arena where players would take damage if they fell out of it, was the beginning of one of the trademarks of the DOA series... multi- tiered levels and explosive walls. There was also the hidden character of Ayane for the Playstation version. The release of Dead or Alive 2 for the Dreamcast was a huge milestone in the series. Dead or Alive 2 featured amazing graphics, outclassing anything beforehand. The bone crunching sound, adrenaline pumping soundtrack, and intense fighting system proved to be successful. It pushed DOA back on the mainstream screen. It also introduced new characters: the French opera singer Helena, the love distressed soldier Leon, and Kasumi's amnesia struck brother Ein (Hayate). With the initial release of the PS2, Tecmo created DOA2: Hardcore for the American market, including fantastic new costumes and a new hidden character, Bayman from the original DOA. Dead or Alive 3 inspired much outrage when it was stated that it would be released exclusively for the XBox. Tecmo made clear that they wanted the console with the best specs in order to produce the most graphically superior game that they possibly could. Dead or Alive 3 outclasses Dead or Alive 2 in terms of balance and graphics. It introduced some new characters: Hitomi, Christie, Hayate, and Brad Wong. Ein was brought back as a hidden feature. Dead or Alive: XBV is a tribute to the genuine fans of the series, according to Tecmo. It is a game epitomizing fan service. Despite the fact that many would make the assumption, due to the name, that the main focus of the game is volleyball, it clearly is not. DOA: XBV is a game based on relationships. Building collections, dressing up your favorite girl, teaming her up with a partner, and creating a strong relationship are the main goals of the game. Volleyball is simply a means to get there. Picking up the game for its volleyball action would be pointless. The volleyball itself is actual calm and slow paced, making this game ideal for simply leisurely picking up the controller when you're bored, but not for an intense sport. That doesn't mean that it isn't addictive, however, as you try again and again to get swimsuit after swimsuit onto your favorite girl. _____________________________________________________________________________ II. Who is Kasumi? (Misc. Info) _____________________________________________________________________________ So, who is this cute bundle of Kunoichi joy? It is none other than Kasumi, legendary ninja extraordinaire. She rules! Her Bio Data from Dead or Alive reads as this: Nationality: Japanese DOB: Feb 23 Height/Weight: 5'5"/106LB Measurements: 34-20-35 Lethal Fighting Style: Mugen Tenjin (Ninjitsu Assassin) Favorite Food: Strawberry Mille-Feuilles Hobby: Fortune Telling Kasumi's brother, Hayate, was next in line to succeed as the 18th master of the Mugen Tenjin Academy... until one fateful day when an assassin attacked and crippled him. Her father Shinden was left bitter and refuses to mention the details surrounding the attack. Kasumi wants revenge; and she's determined to succeed as 18th master of the school. Watch out for Kasumi- of you think she's quiet and kittenish, you're in for an ugly surprise. Kasumi's expertise is Assassin-style Ninjitsu, and like a cat, you never see her coming until its too late. Dead or Alive 2 simply labels her as "the Kunoichi of Destiny". Dead or Alive 3 says: Kasumi is a kunoichi female (female ninja) who was ordained as leader of the "Mugen Tenshin" style. Instead of accepting this position, she became a "runaway shinobi" so that she might avenge her brother, Hayate, who was partially paralyzed by DOATEC. Day after day she is forced to defend herself from attempts on her life by highly skilled assassins. Then, one day, Kasumi learns that Hayate is to be at the DOA tournament. Though she finally meets her long-lost brother in this last tournament, it is impossible for a runaway shinobi ever to return home in peace. Poor Kasumi! Basically, in DOA Kasumi is attempting to exact revenge for her brother. DOA2 features her looking for her brother (abandoning her school and becoming a wanted runaway shinobi in the process), finding him and helping him regain his memory. DOA3 has her wishing to see her brother again and battle the new threat that awaits them all -- Genra. Ayane, her half- sister, hates Kasumi with all her might, possibly out of jealousy. Dead or Alive: Xtreme Beach Volleyball has this to say about Kasumi: A runaway ninja who got out of her village to avenge for her brother. Nationality: Japanese Height/Weight: 5'2", 106 LB Body Size: B35" W 21" H33" Birthday: February 23 Age: Not available Blood Type: A Hobbies: Fortune telling Likes: Strawberry Millefeuilles Favorite color: Milky Pink Okay, so according to this, Kasumi somehow got shorter, her bust got larger, and her hips got smaller. Interesting turn of events. *shrug* Whatever. It doesn't matter. She's still cute as a button. Oh, and officially she's 17 years of age. They placed that statistic in the Japanese version of Dead or Alive and removed it for the American version. An analysis of Kasumi's strengths and weaknesses in DOA:XBV: Kasumi is not particularly a powerhouse. In fact, she's a weakling. By default, she only has 1 heart in power. Her small frame will successfully get beaten into the ground by someone like Tina or Hitomi when they spike. This is obviously a weakness, but her technique skills make up for it if you are able to control Kasumi well enough. Kasumi, being a ninja, is obviously very fast and precise. This shows in her volleyball skills as well. Her technique in the game is through the roof, being the max 5 hearts. This means that when you aim your shots in volleyball when spiking (which you definitely should!) she'll be more receptive to direction. Very significant since she's not incredibly strong. Defense is average- 3 hearts. Defense is overrated. Offense is what you'll need to win the games for the most part. Her defense will get the job done and then some. With proper instruction, Kasumi can be spiking win after win because of her nimble abilities. She has a fairly good relationship with everyone in the game except for Ayane, Christie, and Tina, but that can easily be resolved later. Besides, you've got to ask yourself... how could you not pick Kasumi? C'mon. She's a little ninja hottie with a body and amazing flexibility :). Her cute, shy appearance and innocent voice melts the hearts of fanboys everywhere. If anyone has noticed a voice change in the lovely Kasumi, it's because her voice actress from DOA1 to DOA2 was Tange Sakura whereas Kasumi's voice cute vocals were provided by Kuwashima Houko in the newer releases of DOA3 and DOA:XBV. (Thanks to Donny Chan for this tidbit of Kasumi history) _____________________________________________________________________________ III. Kasumi's Suits _____________________________________________________________________________ Kasumi in a swimsuit? How can you lose! Here's her selection of fine swimwear. Name and Price Carnation 12000 Sasanqua 370000 Sweet Pea 220000 Iris 45000 Cyclamen 10000 Marguerite 20000 Begonia 310000 Freesia 50000 Rose 20000 Pink 370000 Dahlia 50000 Salvia 310000 Camellia 10000 Morning Glory 45000 Clover 12000 Carnation(skirt)100000 Indigo (skirt) 100000 Dandelion 50000 Daisy 10000 Cherry Blossom 50000 Peony 20000 Marigold 45000 One-Piece Pansy 20000 Amaryllis 10000 Hydrangea 20000 Gerbera 370000 Lily 5000 Tulip 5000 Hyacinth 5000 Cosmos 45000 Olive 5000 Cattleya 550000 Clover (skirt) 100000 Bougainvillea 220000 Indigo 12000 Camellia 10000 Lilac 550000 Acacia 550000 Chamomile 220000 Upon the completion of certain parameters, namely succeeding in volleyball numerous times, Zack will gift you swimsuits himself. They come in this particular order. Genetian Jasmine Rabbit (Yep! A bunny suit! Awww!) My personal favorites of hers selection are the Cattleya, the Bunny, and the Camellia. To be completely honest, her selection has to be one of the most conservative and modest in the game, but she does have some keepers. She'll always look great no matter what, though. :) _____________________________________________________________________________ IV. Kasumi's Favorite Items _____________________________________________________________________________ In the world of DOA:XBV, there are two kinds of items that the character will genuinely enjoy, and two that you should be generally giving them: Like and Love. Like items are ones that generic and bought in the accessory shops. These include anything pink. This encompasses, but is not limited to: Pink Visor Pink Nail Polish Teddy Bear (Pink) Pink Cap Pink Glasses Love items are bought exclusively at Zack of All Trades. These items are as follows: Amethyst Strawberry Millefeuille Strawberry Juice Crystal Ball Tarot Cards Balloons Clover Brooch Checked Cushion Cute Cushion All Origami The giving of these particular items will always result in a large speed boost in the notes appearing above Kasumi's head when she speaks (the indicator of the relationship). Make her love you! As a general rule of thumb, if attempting to give Kasumi a somewhat naughty swimsuit, load her with love items rather than like items. If you just need her as a partner, like items are acceptable. Easiest way to go about this is to stock up on these items on the previous vacation. _____________________________________________________________________________ V. Kasumi's Volleyball Strategies _____________________________________________________________________________ First of all, there are some basic volleyball strategies that EVERYONE should know before they play. 1. The A button should be strictly used for spiking, the B button should always be used for passing. The only exception to this rule is when the opponent is blocking when you're spiking. If this happens, LIGHTLY tap the B button and push BACK on the directional pad. This will cause the ball to fall straight through the opponent's block and to the ground. Typically, the other partner will be too far away to save the point. 2. Always keep your partner behind your character, and your character closer to the net, but not too close! You can accomplish this by using the right thumbstick to move your partner anywhere you like. 3. Never aim your shots until the moment before you spike. The computer can adjust themselves depending on where you aim, making it difficult to win later games. 4. Spiking should be aimed always in the area that is away from the opponents (duh), whether close or far, left or right. 5. The whole Zack tip in the manual bears a lot of truth. Basically, wait a moment until the ball is right in front of the top of Kasumi's head before pressing the button for a more effective shot. In reality, you need to hit it at the last possible moment for it to be a "Naiisu Spiku!" 6. When the enemy spikes on you, always push the B button. ALWAYS pass it. 7. Never block. Blocking blows... seriously. It's dumb. Especially when you're Kasumi. Kasumi will simply get knocked aside, letting the opposing team get an easy win. 8. Kasumi should be spiking as much as possible and the partner a minimal amount. This way, if the opponent blocks, you'll be in control of the spike or feint. In the horrible case in which your partner is spiking and the opponent is blocking, the best position you can have Kasumi is right next to your partner as you continually press B over and over. In the very possible event that the spike is blocked, Kasumi will be able to relay the ball back into play with any luck. 9. When spiking or serving, it's imperative to get the timing right... you'll need to practice it a little. 10. Whenever the computer is about to spike, never make any sudden movements with your character. The ball will always home in towards you to an extent, but if you dash while the spike is being performed, it is possible that the ball will be sent to your previous location and not your current. Your entire strategy should consist of you passing the ball so that your partner volleys it up, and Kasumi rushes in for the spike. This is the entire volleyball game. See? Didn't I say it was simple? :) As long as you aim your shots, you should win with a very good record. In fact, you should rarely lose, if ever. Kasumi should be closer to the net on one side, your partner should be farther away by a little on the opposite side (left or right). So, who's a good partner for Kasumi? In actuality, a powerhouse is probably the best choice for a partner. In the event that your partner does spike a few, and it's inevitable, it's better to have someone very strong who has the ability to knock down the other girls. This makes Tina and Hitomi great choices. Anyone can really complement Kasumi. The whole game is based on YOUR abilities and skills. But if you're having a tough time, I'd suggest a powerhouse. What to watch out for in particular when facing another team? The biggest problem that Kasumi has is getting knocked over repeatedly against the likes of Hitomi and Tina. A team of Tina AND Hitomi is pretty bad news for Kasumi, but its still far from unbeatable. There is also the matter of Ayane. She's a very skilled player. If she spikes from a distance then there's practically no stopping the attack. She suffers, however, from the same weakness as Kasumi -- she's easily knocked to the floor. This is where your partner comes in handy. _____________________________________________________________________________ VI. Kasumi's Swimsuit Acceptance Strategies _____________________________________________________________________________ "The Venus is extremely comfortable! Really! It is! Honest! I'm just looking out for your ability to relax on this beautiful island. You think I'd lie?" "Well, if you put it THAT way... sure!" This will never... ever... happen. Getting Kasumi to wear those little kinky suits can serious pain unless you have a game plan, which fortunately I do. Unless you know what you're doing, you could be blowing millions of ZackBucks down the drain. First off, I'm assuming that anyone who needs help is needing help with the more provocative suits, like the Venus or V-suits. Every girl hates these, and by that same token, every guy loves them. Here are some ways to help even the odds. 1. Stock up on love/like items for Kasumi with the suit giver. You'll need to get on Kasumi's good side. 2. Try to build a relationship with the other character by playing a few vacations with them earlier on. 3. Little known fact: The more you use a team in tag battle mode in DOA3, the better their relationship will be in DOA: XBV. This is especially helpful with the more difficult partnerships like Kasumi/Ayane and Kasumi/Tina. 4. Clear out some of Kasumi's inventory before trying... it's important that she has some room for gifts and suits. She will not accept a suit if her inventory is full. 5. Don't give a suit until day 10 or later. A relationship will not have the ability to reach a higher state until after Day 9. This will facilitate the giving process. 6. Never give swimsuits, unless Kasumi is sure to like them, through the hotel. Always give them in person if there is a question as to her opinions on the suit. 7. If you find yourself running out of like/love items, which you shouldn't, but if you do, you can substitute for a cheap and modest swimsuit. In the case of Kasumi, give her a pink swimsuit that doesn't show that much skin. She'll like it, and that'll help your relationship. On the day of reckoning, make sure Kasumi sufficiently loves you. Also make certain that Kasumi is partnered up with someone (this confirms that she will be there 3 times that day). In the morning, give her a love item. Give her the suit during the day. Give her another love item in the evening. If she's not wearing the newly given suit in the evening when you give the love item, you failed... but don't fret! All is not lost! Complete the vacation. Start a new one. This time, pick Kasumi. Decline the island tour. Give lots of like/love gifts to the previous "suit giver." This can be difficult, depending on the pair, but partner up with her ASAP. Upon doing this, win 2 games of volleyball during the day and poolhop in the evening. Do this for at least 3 days. Continue to give her love items each night. After the 3 days, continue to play volleyball and poolhop, but not to a rigid schedule... just whenever you like and you may rest at the pool. Continue to give gifts at night. After a few nights, you may get a swimsuit package from the previous "suit giver," and that suit may just be the suit that you've been looking for! If it's not, continue with this process until the vacation is over. Even if you do not receive a suit from the "suit giver" that vacation, make a new one and try with Kasumi again, coaxing the suit from the "suit giver." I've had an experience where on the SECOND vacation after my attempt I received my desired suit, so keep trying. This isn't bulletproof. But it increases your chances significantly. The Tecmo Forums have very in depth processes by which to get suits on girls. I've found this laid back method very effective and sufficient for me. http//www.tecmoinc.com and click on community, general forums, and then Dead or Alive Xtreme Beach Volleyball. Many people say that these are surefire bets, but I've had minimal failures using my method. Good luck! Also, a nice method of expanding Kasumi's collection of suits is by having everyone love her (not hard for her to do). If you have a pile of cash, which you probably should after a few vacations, go to Zack of All Trades and buy out the store. That night, give every girl a love gift. Some girls will throw them out, but continue to do it every night. By the end of the vacation, everyone will love her and they'll send her suits through the hotel. You may get a really nice one, and each suit is one step closer to completing the collection. ^_^ I haven't completed the collections as of this FAQ, but I've been able to get the Venus on all of the girls and given Kasumi many V-Suits, thongs, and string bikinis. It works. Keep at it. It's worth it. :) Just as general advice, Helena and Ayane are not morning people... do not give gifts, especially suits in the mornings... If trying to build a relationship with Christie, do NOT give her more than one gift a day. It pisses her off to get bugged. _____________________________________________________________________________ VII. Kasumi's Gravure Movies _____________________________________________________________________________ Ah... we get to watch as the lovely Kasumi enjoys her stay at Zack Island, kindly modeling the suits we've selected for her. These movies are played when resting in an area. Three separate cameras will be on Kasumi, and you can switch through them using the left trigger button and zoom with the right trigger button. Here they are: Niki Beach: Morning- Stretching exercises Day- Stretching exercises Evening-Walking along the beach Private Beach: Morning-Playing on the swing Day- Playing on the swing Evening-Playing on the swing Jungle: Morning-Leaning against the tree Day-Leaning against the tree Evening-Leaning against the tree Bass Island: Morning- N/A Day- Swimming in the waters Evening- N/A Various Gravure Movies are used when Kasumi is resting at the pool. To the best of my knowledge, these are picked almost randomly. They are: 1. Sitting at the table, crossing legs 2. Hesitantly gets into pool, plays with tube 3. Stretching exercises _____________________________________________________________________________ VIII. Kasumi's Facial Expressions _____________________________________________________________________________ The key to the relationship is being able to tell what kind of mood Kasumi is in. Unwilling- facing straight forward; eyes off to her right, your left Usual- facing her right, your left; eyes off to her right, your left Confident- facing straight forward; eyes off to her left, your right Basically, you want her eyes facing her left, your right. _____________________________________________________________________________ IX. Kasumi's Quotes _____________________________________________________________________________ How do you know if you're giving the right gift? Through Kasumi's quotes, that's how! You can see if she likes it or not by reading the following: Hate: "... Thanks. I guess." Dislike: "Ummm... Thanks." Okay: "Thanks. I really like it." Like: "Wow! Thanks!" Love: "Thank you! I'll treasure it!" She won't even open the package in front of you if she feels very *blah* about your relationship or she dislikes you. Misc. Quotes In the morning without a partner: "It's so bright outside" or "I slept so well." Arriving at the hotel: "Whew... I'm kinda beat." or "I'm back." At night: "Goodnight, sleep tight." or "Hope I have a nice dream tonight..." At night before leaving the island: "I wish I could stay on this island a little longer..." Leaving the island: "Oh. Time to go, huh." _____________________________________________________________________________ X. Fun Stuff to Try _____________________________________________________________________________ 1. During pool hopping, have your character stand on one of the cusions and leave her there. It's pretty funny watching her try and stay balanced. 2. Play a 2 player exhibition game and control one of the teams. Spike the ball into the opposing team and watch as they fall over. 3. When about to enter a gravure movie at the pool, press the Back button. The movie should show your partner's movie instead. _____________________________________________________________________________ XI. Frequently Asked Questions/Rumors _____________________________________________________________________________ Q: I heard that there's a nude code in EGM! How can I do it?! A: You've been had. That article was clearly an April Fool's Joke. Q: Is there any way to get them nude?! A: No. Not really. There is the "visor trick" that some people try. That is, to take a somewhat transparent swimsuit, or a swimsuit with transparent attributes (e.g. Emu) and wear a visor with it (the colored visors with the transparent colored section for a rim). During a gravure movie, or at the poolside, you can manipulate the camera so that you are viewing through the rim of the visor. If you look at the suit through the visor, it disappears... something to do with the transparency attributes. Don't get excited, though. The girls are protected by Tecmo. They have little colored stars (their favorite colors, in fact; how appropriate!) covering their most intimate regions. Better luck next time. Hahah. Q: What's the deal with DOA Code: Cronos? A: Not much, that's for a fact. This game is also supposed to be somewhat fan service, but no one knows what it is. It's certainly not DOA4. It remains a mystery. Q: Are there any super ultimate crazy secrets? A: Despite the hundreds of rumors on the net, I'm going to attempt to give you some actual factual data on some of the rumors. Itagaki, the creator of the series, has hinted that no one has successfully "completed" the game. There are still supposedly secrets that no one knows about. He refers to a "Godhand" mode. Perhaps some of these will be revealed in connection with newer releases of DOA games, such a Code: Cronos, DOA: Online, and DOA4. There is some speculation about writings on the walls of the private beach. In seems to say "17 in 17." I'd have to say that it does in fact look like it says this, but its probably nothing. If you are looking for it, it's written on the large rock cliffs jutting out onto the water. The secret "connection" between DOA: XBV and DOA3 is the tag team relationships. Tag team relationships in DOA3 prosper in DOA:XBV. Also, if you erase the data on the records or survival mode, it does indeed show Zack winning. One other connection is that the more wins you have in survival mode, the more starting money you have when starting a new vacation. This is practically worthless since the increase in money is so miniscule. Don't even worry about this. Play survival just to improve your survival score, not to get a measly few ZackDollars. Q: What swimsuits looks good on Kasumi in particular? A: Any and all of them. A few in particular that look really nice are Tina's Apollo or Hitomi's Whale. A lot of Ayane's outfits look cute on her. Lisa and Christie have the raunchiest, most revealing outfits. Lei Fang's Emu is pretty sweet and Helena's Salty Dog or Gimlet are very nice. Other good choices include the Incarose and Reticulum. Q: Why is Kasumi's age never shown? A: I'm assuming that the Tecmo is making the assumption that the American public would not take kindly to sexualizing a 17 year old girl. The games obviously display her in provocative, sexy clothing (not complaining here :)) and use her beauty and bounce as a way to promote the series. Ayane, also having an age unlisted, is actually 16. Q: I want Kasumi to wear a specific swimsuit when I'm not controlling her Is there a way to do this? A: Yes. The easiest way to accomplish this feat is with preparation. While playing AS Kasumi, place all of her swimsuits, except for the one you want her to wear, in the collection. Now, fill up her inventory with indisposable items, such as gifts. The computer is not allowed to throw away any items except for items that were given at that time. The only way for the comp Kasumi to wear new suits is to clear space in the inventory. She's unable to this without putting a something in the collection. She can't put any suits in the collection because she's wearing the only one. Puts her in quite the predicament, eh? :) Q: I heard that you can get lenticular cards with the game... why didn't I get one? A: These promotional lenticular "motion" cards were given in the game cases of copies that were preordered. Q: Why does Tina hate Kasumi? A: It's not really clear, but Tina seems to dislike most of the girls unless she's good friends with them, like Lisa. Kasumi is no exception. Q: I read a cheat that at the slot machines, you can put a rubber band around the controller and constantly make money. Is this true? A: Most certainly is not. It was in an issue Game Informer and is completely false. Q: What happens when you complete your collection? A: You get a letter from Zack saying "Congratulations" and something about how he didn't believe you could do it. Then he comments that he'll see you in DOA4. Yes. I know. Very lame. But who knows? It could unlock something in one of the later games. Q: What's the easiest way to make money? A: Volleyball. Winning 7-0 will gain you 150,000 ZackBucks, plus bonuses for "Nice Spike!"s. The winning drop dramatically when you win 7-1, down to 100,000. You can get extra money if you knock down an opponent with the ball- 1000 per nail. :) Just remember, never sacrifice a perfect score for getting a Nice Spike. The risk of losing 50,000 does not measure up to the 1000 you potentially could receive. Opportunity cost, people! Basic economics! If you're desperate, and you suck at volleyball no matter what you do, try starting a new vacation, accepting the island tour and doing constant v-ball matches for the next 2-3 days. That early in the game, you're almost guaranteed perfect wins. Once you reach a harder day, simply leave the island and restart a new vacation. Q: You're swimsuit strategy didn't work... you suck. A: That's not really a question, but okay... I suck. Suckitude is in the eyes of the beholder. The strategy is not foolproof. If it doesn't work, try again and you may certainly get different results. Q: If I have questions, can I email you? A: Yep, you most certainly can. And I'll try to find the answers for you. _____________________________________________________________________________ XII. Credits _____________________________________________________________________________ Me, myself, and I Thanks to all my friends from CHC (Skippy, Ike, Flashfire, MAW, CHCRugger, etc) Thanks to the Tecmo Forums, where I became enlightened. Thanks to Tecmo and Team Ninja from creating such an awesome series. BJS Sucks.