| NFL Street FAQ Final | | NFL Challenge Create A Team Info | | By Frow | \---------------------------------------------/ I. Introduction A. Copyright Info B. About Me & The Faq C. Version Info D. How to Read It. II. Teams & Players A. Balanced B. Rush Offense C. Rush Defense D. Pass Offense E. Pass Defense F. Custom III. Summary A. FAQ B. Special Thanks I. Introduction Part A - Copyright This FAQ is copywritten(c) 2004 by Jason Renfrow. NFL Street is copywrite of Electronic Arts, I am in no way connected to EA in any way, shape, or form. You may use this FAQ for private purposes and may not alter it in anyway. If any site other than: Gamefaqs.com Supercheats.com Neoseeker.com Honestgamers.com Wishes to use this faq they may as long as I am given credit for my work and that they inform me of it's use. Altering this faq without my permission is a violation of International Copywrite Laws. ============================================================================ Part B Hey, my name is Frow, and this is my first FAQ so I hope you like it. The purpose of this faq is to be able to see the statistical difference from the type of team you chose in the game NFL Street. When you create a NFL Challenge game you must choose from one of 6 types of teams. This faq will allow you to see who you will get from each team you pick at the start and their default statistics. All the stats should be 100% correct, but accidents do happen. =========================================================================== Part C Version Info Version 1.2 - Removed E-mail Addy - Either the questions had been answered or the e-mail 1/30/2004 - addy doesn't exsist when replied to. - Updated FAQ again Version 1.1 - Added Version Info 1/25/2004 - Updated FAQ Section - Fixed An Error With A Balanced Team Player - Added Special Thanks Version 1.0 - FAQ Created and Posted 1/22/2004 ============================================================================ Part D The FAQ is pretty straight forward. For each type of team I will list what kind of team it is. Then I will have each player's name, position, and what each of their stats are in a colum. Also next to the type of team you are picking is how many extra develpment points you get. II. Teams & Players. Balanced - 200 Development Points Dylan Armstrong - QB 13 - Passing 5 - Speed 0 - Blocking 2 - Agility 0 - Catch 2 - Running Power 5 - Carry 0 - Tackle 0 - Cover 0 - D-Moves Rusty Baggs - DL 0 - Passing 5 - Speed 7 - Blocking 3 - Agility 0 - Catch 0 - Running Power 0 - Carry 9 - Tackle 0 - Cover 13 - D-Moves Artis Bald - LB 0 - Passing 13 - Speed 2 - Blocking 6 - Agility 0 - Catch 0 - Running Power 0 - Carry 14 - Tackle 3 - Cover 3 - D-Moves Carl Cover - DB 0 - Passing 16 - Speed 0 - Blocking 10 - Agility 5 - Catch 0 - Running Power 4 - Carry 6 - Tackle 11 - Cover 0 - D-Moves Bill Dozer - RB 0 - Passing 14 - Speed 2 - Blocking 4 - Agility 3 - Catch 11 - Running Power 10 - Carry 5 - Tackle 2 - Cover 0 - D-Moves Wally Stone - OL 0 - Passing 3 - Speed 13 - Blocking 1 - Agility 0 - Catch 0 - Running Power 0 - Carry 5 - Tackle 0 - Cover 6 - D-Moves Rush Offense - 200 Development Points Billy Backsplat - OL 0 - Passing 4 - Speed 14 - Blocking 2 - Agility 0 - Catch 0 - Running Power 0 - Carry 5 - Tackle 0 - Cover 5 - D-Moves Max Bruiser - LB 0 - Passing 11 - Speed 3 - Blocking 4 - Agility 0 - Catch 0 - Running Power 0 - Carry 13 - Tackle 3 - Cover 3 - D-Moves Brick Cannon - QB 12 - Passing 6 - Speed 0 - Blocking 3 - Agility 0 - Catch 4 - Running Power 5 - Carry 0 - Tackle 0 - Cover 10 - D-Moves Biff McBifferton - DB 0 - Passing 15 - Speed 0 - Blocking 11 - Agility 4 - Catch 0 - Running Power 4 - Carry 9 - Tackle 9 - Cover 0 - D-Moves Romo Swift - RB 0 - Passing 14 - Speed 2 - Blocking 8 - Agility 5 - Catch 16 - Running Power 8 - Carry 3 - Tackle 3 - Cover 0 - D-Moves Gio vicious - DB 0 - Passing 16 - Speed 0 - Blocking 7 - Agility 4 - Catch 0 - Running Power 4 - Carry 7 - Tackle 12 - Cover 0 - D-Moves Rush Defense - 200 Development Points Alex Clover - DL 0 - Passing 9 - Speed 8 - Blocking 3 - Agility 0 - Catch 0 - Running Power 0 - Carry 9 - Tackle 0 - Cover 9 - D-Moves Rod Hugo - LB 0 - Passing 13 - Speed 4 - Blocking 4 - Agility 0 - Catch 0 - Running Power 0 - Carry 14 - Tackle 4 - Cover 0 - D-Moves Louis Kentucky - DL 0 - Passing 4 - Speed 10 - Blocking 0 - Agility 0 - Catch 0 - Running Power 0 - Carry 8 - Tackle 0 - Cover 14 - D-Moves Flip Crazy - WR 0 - Passing 15 - Speed 0 - Blocking 6 - Agility 12 - Catch 2 - Running Power 7 - Carry 1 - Tackle 3 - Cover 0 - D-Moves Dev Tannen - QB 13 - Passing 6 - Speed 0 - Blocking 3 - Agility 0 - Catch 3 - Running Power 7 - Carry 1 - Tackle 0 - Cover 0 - D-Moves Royal Tee - RB 0 - Passing 15 - Speed 1 - Blocking 4 - Agility 4 - Catch 8 - Running Power 10 - Carry 2 - Tackle 4 - Cover 0 - D-Moves Kid Wonderful - DB 0 - Passing 16 - Speed 0 - Blocking 10 - Agility 4 - Catch 0 - Running Power 4 - Carry 7 - Tackle 12 - Cover 0 - D-Moves Pass Offense - 200 Development points Bam Booom - LB 0 - Passing 12 - Speed 3 - Blocking 3 - Agility 0 - Catch 0 - Running Power 0 - Carry 12 - Tackle 3 - Cover 3 - D-Moves Calvin Catch - WR 0 - Passing 16 - Speed 0 - Blocking 7 - Agility 14 - Catch 0 - Running Power 7 - Carry 3 - Tackle 3 - Cover 0 - D-Moves Harold Hops - WR 0 - Passing 15 - Speed 0 - Blocking 5 - Agility 13 - Catch 0 - Running Power 6 - Carry 5 - Tackle 4 - Cover 0 - D-Moves Lenny Longbomb - QB 15 - Passing 6 - Speed 0 - Blocking 2 - Agility 0 - Catch 0 - Running Power 6 - Carry 0 - Tackle 0 - Cover 0 - D-Moves Peter Pancake - OL 0 - Passing 2 - Speed 15 - Blocking 0 - Agility 0 - Catch 0 - Running Power 0 - Carry 4 - Tackle 0 - Cover 8 - D-Moves Paul Pick - DB 0 - Passing 14 - Speed 0 - Blocking 11 - Agility 3 - Catch 4 - Running Power 4 - Carry 7 - Tackle 10 - Cover 0 - D-Moves Steven Stiffneck - OL 0 - Passing 4 - Speed 13 - Blocking 0 - Agility 0 - Catch 0 - Running Power 0 - Carry 7 - Tackle 0 - Cover 7 - D-Moves Pass Defense - 200 Development Points Cory Aristephanes - QB 13 - Passing 7 - Speed 0 - Blocking 0 - Agility 0 - Catch 2 - Running Power 6 - Carry 0 - Tackle 0 - Cover 0 - D-Moves Billy Cerebus - LB 0 - Passing 10 - Speed 8 - Blocking 3 - Agility 0 - Catch 0 - Running Power 0 - Carry 12 - Tackle 2 - Cover 9 - D-Moves James Hades - OL 0 - Passing 4 - Speed 14 - Blocking 0 - Agility 0 - Catch 0 - Running Power 0 - Carry 7 - Tackle 0 - Cover 11 - D-Moves Scott Hercules - RB 0 - Passing 13 - Speed 0 - Blocking 5 - Agility 7 - Catch 12 - Running Power 9 - Carry 0 - Tackle 0 - Cover 0 - D-Moves Jason Hermes - DB 0 - Passing 15 - Speed 0 - Blocking 9 - Agility 7 - Catch 0 - Running Power 5 - Carry 8 - Tackle 11 - Cover 0 - D-Moves Josh Polyphemes - DB 0 - Passing 15 - Speed 0 - Blocking 9 - Agility 7 - Catch 0 - Running Power 5 - Carry 8 - Tackle 11 - Cover 0 - D-Moves Joe Ulysses - DB 0 - Passing 15 - Speed 0 - Blocking 6 - Agility 2 - Catch 0 - Running Power 1 - Carry 11 - Tackle 12 - Cover 0 - D-Moves Custom - 8,000 Development Points You start with 7 players with no name and no skills. ============================================================================ III. Summary Part A - FAQS Q. What do the different stat categories mean? A. Passing - How far and how accuarte you can throw. Speed - How fast you run. Blocking - How well you block defenders. Agility - How nimble you are. Catch - How well you catch a pass on offense or defense. Running Power - How well you break tackles. Carry - The higher it is, the lest likely you'll fumble. Tackle - How good you hit. Cover - How well your defender cover recievers. D-Moves - how well defensive lineman are against the Offensive line man. Q. What did you pick for your team? A. I chose Pass Defense. Most of them have really high speed and decent catch so all I really needed to work on was tackling. Q. How do I get more players? A. You can only use 7 at a time, but you can get several more. First you need tokens, you get these by winning ladder matches against the different conferences. Go to a conference that has a team you want a player from. (ie. Micheal Vick of the Falcons) . Pick that you want to do Challenges, and then scroll all the way over to the right. You will see a faces, if you put your cursor over them it will tell you what team you will play and your reward will be an NFL player. You must win against that team. You only need to score 24 points so it isn't too bad. After you win you can pick a player from that team to put on yours. There is one problem though. If you use tokens to get one player, then you can't use those tokens to do other challenges to improve your players. Also you can't use development points on NFL players, but you can use Impact items on them. Q. What's the best NFL player for [Position]? A. Most NFL position players are pretty much the same. Blockers usually all have pretty high blocking and some tackleling, reciever high catch and speed. Basically it's probably up to you who your favorite team/player is. Your best bet is using your created players since you can make them the most balanced. Q. How do you earn more tokens? A. You have to win a ladder match. Go to a conference, pick ladder match, then beat the teams and the All-stars for that conference. You'll get about 800 tokens to use as you see fit. Q. I beat the NFL Legends, is there anyway to earn more tokens? A. As far as I know you can't. Q. How do I save after winning a ladder game, when I leave it's like I never played it. A. Just don't go back to Challenges, once you start a ladder match you have to keep on it, but you can turn off your Xbox or do something else. ============================================================================ Part B - Special Thanks I like to give a special thanks to my girlfriend who puts up/supports my habit/addiction of video games. Thanx to BraiNfreeZe for noticing an error I made. |----- |----| |----| \ / | | | | | \ / |-- |----| | | \ /\ / | | \ |____| \/ \/